From 6648498e2ec1a2e9b7d16d963bc682a289b7cd9b Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Sun, 1 Sep 2024 18:07:18 +0200 Subject: [PATCH] Fixes dmax move base power not seen by ai (#5299) --- src/battle_util.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/battle_util.c b/src/battle_util.c index c6199453ea..656607480b 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -8820,6 +8820,9 @@ static inline u32 CalcMoveBasePower(u32 move, u32 battlerAtk, u32 battlerDef, u3 if (GetActiveGimmick(battlerAtk) == GIMMICK_Z_MOVE) return GetZMovePower(gBattleStruct->zmove.baseMoves[battlerAtk]); + if (GetActiveGimmick(battlerAtk) == GIMMICK_DYNAMAX) + return GetMaxMovePower(move); + switch (gMovesInfo[move].effect) { case EFFECT_PLEDGE: