Enable GF type names by default
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073f12be18
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@ -39,7 +39,7 @@
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#define B_MULTIPLE_TARGETS_DMG GEN_LATEST // In Gen4+, damage dealt by moves that hit multiple targets at once is reduced to 75%. Before, it was 50%.
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// Type settings
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#define B_EXPANDED_TYPE_NAMES FALSE // If TRUE, type names are increased from 6 characters to 8 characters.
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#define B_EXPANDED_TYPE_NAMES TRUE // If TRUE, type names are increased from 6 characters to 8 characters.
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#define B_GHOSTS_ESCAPE GEN_LATEST // In Gen6+, abilities like Shadow Tag or moves like Mean Look fail on Ghost-type Pokémon. They can also escape any Wild Battle.
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#define B_PARALYZE_ELECTRIC GEN_LATEST // In Gen6+, Electric-type Pokémon can't be paralyzed.
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#define B_POWDER_GRASS GEN_LATEST // In Gen6+, Grass-type Pokémon are immune to powder and spore moves.
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@ -7,5 +7,7 @@
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#define I_EXPANDED_ITEM_NAMES TRUE
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#undef POKEMON_NAME_LENGTH
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#define POKEMON_NAME_LENGTH 12
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#undef B_EXPANDED_TYPE_NAMES
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#define B_EXPANDED_TYPE_NAMES TRUE
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#endif // GUARD_CONFIG_TEST_H
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@ -1745,16 +1745,13 @@ static void MoveSelectionDisplayPpNumber(u32 battler)
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static void MoveSelectionDisplayMoveType(u32 battler)
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{
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u8 *txtPtr;
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u8 *txtPtr, *end;
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u8 type;
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u32 speciesId;
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struct Pokemon *mon;
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struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleResources->bufferA[battler][4]);
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txtPtr = StringCopy(gDisplayedStringBattle, gText_MoveInterfaceType);
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*(txtPtr)++ = EXT_CTRL_CODE_BEGIN;
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*(txtPtr)++ = EXT_CTRL_CODE_FONT;
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*(txtPtr)++ = FONT_NORMAL;
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if (moveInfo->moves[gMoveSelectionCursor[battler]] == MOVE_IVY_CUDGEL)
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{
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@ -1771,7 +1768,8 @@ static void MoveSelectionDisplayMoveType(u32 battler)
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else
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type = gMovesInfo[moveInfo->moves[gMoveSelectionCursor[battler]]].type;
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StringCopy(txtPtr, gTypesInfo[type].name);
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end = StringCopy(txtPtr, gTypesInfo[type].name);
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PrependFontIdToFit(txtPtr, end, FONT_NORMAL, WindowWidthPx(B_WIN_MOVE_TYPE) - 25);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_TYPE);
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}
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@ -5008,13 +5008,16 @@ static u8 LoadSearchMenu(void)
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return CreateTask(Task_LoadSearchMenu, 0);
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}
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static void PrintSearchTextToFit(const u8 *str, u32 x, u32 y, u32 width)
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{
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static const u8 color[3] = { TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_DARK_GRAY };
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u32 fontId = GetFontIdToFit(str, FONT_NORMAL, 0, width);
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AddTextPrinterParameterized4(0, fontId, x, y, 0, 0, color, TEXT_SKIP_DRAW, str);
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}
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static void PrintSearchText(const u8 *str, u32 x, u32 y)
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{
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u8 color[3];
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color[0] = TEXT_COLOR_TRANSPARENT;
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color[1] = TEXT_DYNAMIC_COLOR_6;
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color[2] = TEXT_COLOR_DARK_GRAY;
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static const u8 color[3] = { TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_DARK_GRAY };
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AddTextPrinterParameterized4(0, FONT_NORMAL, x, y, 0, 0, color, TEXT_SKIP_DRAW, str);
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}
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@ -5634,10 +5637,10 @@ static void PrintSelectedSearchParameters(u8 taskId)
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PrintSearchText(sDexSearchColorOptions[searchParamId].title, 0x2D, 0x21);
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searchParamId = gTasks[taskId].tCursorPos_TypeLeft + gTasks[taskId].tScrollOffset_TypeLeft;
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PrintSearchText(sDexSearchTypeOptions[searchParamId].title, 0x2D, 0x31);
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PrintSearchTextToFit(sDexSearchTypeOptions[searchParamId].title, 0x2D, 0x31, 38);
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searchParamId = gTasks[taskId].tCursorPos_TypeRight + gTasks[taskId].tScrollOffset_TypeRight;
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PrintSearchText(sDexSearchTypeOptions[searchParamId].title, 0x5D, 0x31);
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PrintSearchTextToFit(sDexSearchTypeOptions[searchParamId].title, 0x5D, 0x31, 38);
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searchParamId = gTasks[taskId].tCursorPos_Order + gTasks[taskId].tScrollOffset_Order;
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PrintSearchText(sDexOrderOptions[searchParamId].title, 0x2D, 0x41);
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@ -32,7 +32,7 @@ SINGLE_BATTLE_TEST("Electric Terrain activates Electric Seed and Mimicry")
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
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MESSAGE("Using Electric Seed, the Defense of Wobbuffet rose!");
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ABILITY_POPUP(opponent);
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MESSAGE("Foe Stunfisk's type changed to Electr!");
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MESSAGE("Foe Stunfisk's type changed to Electric!");
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} THEN {
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EXPECT_EQ(gBattleMons[B_POSITION_OPPONENT_LEFT].type1, TYPE_ELECTRIC);
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}
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@ -31,7 +31,7 @@ SINGLE_BATTLE_TEST("Psychic Terrain activates Psychic Seed and Mimicry")
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
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MESSAGE("Using Psychic Seed, the Sp. Def of Wobbuffet rose!");
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ABILITY_POPUP(opponent);
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MESSAGE("Foe Stunfisk's type changed to Psychc!");
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MESSAGE("Foe Stunfisk's type changed to Psychic!");
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} THEN {
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EXPECT_EQ(gBattleMons[B_POSITION_OPPONENT_LEFT].type1, TYPE_PSYCHIC);
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}
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25
test/text.c
25
test/text.c
@ -1,5 +1,6 @@
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#include "global.h"
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#include "test/test.h"
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#include "battle_main.h"
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#include "item.h"
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#include "text.h"
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#include "constants/abilities.h"
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@ -523,3 +524,27 @@ TEST("Ability names fit on Ability Pop-Up")
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}
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EXPECT_LE(GetStringWidth(fontId, gAbilitiesInfo[ability].name, 0), widthPx);
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}
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TEST("Type names fit on Battle Screen")
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{
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u32 i;
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const u32 fontId = FONT_NARROWER, widthPx = 39;
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u32 type = TYPE_NORMAL;
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for (i = 0; i < NUMBER_OF_MON_TYPES; i++)
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{
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PARAMETRIZE_LABEL("%S", gTypesInfo[i].name) { type = i; }
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}
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EXPECT_LE(GetStringWidth(fontId, gTypesInfo[type].name, 0), widthPx);
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}
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TEST("Type names fit on Pokedex Search Screen")
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{
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u32 i;
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const u32 fontId = FONT_NARROWER, widthPx = 38;
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u32 type = TYPE_NORMAL;
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for (i = 0; i < NUMBER_OF_MON_TYPES; i++)
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{
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PARAMETRIZE_LABEL("%S", gTypesInfo[i].name) { type = i; }
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}
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EXPECT_LE(GetStringWidth(fontId, gTypesInfo[type].name, 0), widthPx);
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}
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