Fixed Trace (#3623)

* Applied Alex's fix for ABILITYEFFECT_TRACE

* Added Trace tests written by Alex/Rainonline

* Updated Trace's target-choosing capabilities and added a double battle test for it
Credits to Alex/Rainonline.

* Removed 2 of the 3 'Trace on opponent's switch-in' tests

* Added another Trace test
This commit is contained in:
LOuroboros 2023-12-02 19:09:09 -03:00 committed by GitHub
parent ff0351ca70
commit 6b1ea33be8
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 85 additions and 10 deletions

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@ -93,6 +93,7 @@ enum RandomTag
RNG_TRIPLE_ARROWS_DEFENSE_DOWN,
RNG_TRIPLE_ARROWS_FLINCH,
RNG_QUICK_DRAW,
RNG_TRACE,
};
#define RandomWeighted(tag, ...) \

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@ -5955,7 +5955,7 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32
{
if (!sAbilitiesNotTraced[gBattleMons[target1].ability] && gBattleMons[target1].hp != 0
&& !sAbilitiesNotTraced[gBattleMons[target2].ability] && gBattleMons[target2].hp != 0)
chosenTarget = GetBattlerAtPosition(((Random() & 1) * 2) | side), effect++;
chosenTarget = GetBattlerAtPosition((RandomPercentage(RNG_TRACE, 50) * 2) | side), effect++;
else if (!sAbilitiesNotTraced[gBattleMons[target1].ability] && gBattleMons[target1].hp != 0)
chosenTarget = target1, effect++;
else if (!sAbilitiesNotTraced[gBattleMons[target2].ability] && gBattleMons[target2].hp != 0)
@ -5969,15 +5969,7 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32
if (effect != 0)
{
if (caseID == ABILITYEFFECT_TRACE1)
{
BattleScriptPushCursorAndCallback(BattleScript_TraceActivatesEnd3);
}
else
{
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_TraceActivates;
}
BattleScriptPushCursorAndCallback(BattleScript_TraceActivatesEnd3);
gBattleResources->flags->flags[i] &= ~RESOURCE_FLAG_TRACED;
gBattleStruct->tracedAbility[i] = gLastUsedAbility = gBattleMons[chosenTarget].ability;
RecordAbilityBattle(chosenTarget, gLastUsedAbility); // Record the opposing battler has this ability

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@ -0,0 +1,82 @@
#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Trace copies opponents ability")
{
GIVEN {
PLAYER(SPECIES_RALTS) { Ability(ABILITY_TRACE); }
OPPONENT(SPECIES_TORCHIC) { Ability(ABILITY_BLAZE); }
} WHEN {
TURN { }
} SCENE {
ABILITY_POPUP(player, ABILITY_TRACE);
MESSAGE("Ralts TRACED Foe Torchic's Blaze!");
}
}
SINGLE_BATTLE_TEST("Trace copies opponents ability on switch-in")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET)
PLAYER(SPECIES_RALTS) { Ability(ABILITY_TRACE); }
OPPONENT(SPECIES_TORCHIC) { Ability(ABILITY_BLAZE); }
} WHEN {
TURN { SWITCH(player, 1); }
} SCENE {
ABILITY_POPUP(player, ABILITY_TRACE);
MESSAGE("Ralts TRACED Foe Torchic's Blaze!");
}
}
SINGLE_BATTLE_TEST("Trace copies opponents ability on switch-in even if opponent switched in at the same time")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET)
PLAYER(SPECIES_RALTS) { Ability(ABILITY_TRACE); }
OPPONENT(SPECIES_TREECKO) { HP(1); }
OPPONENT(SPECIES_TORCHIC) { Ability(ABILITY_BLAZE); }
} WHEN {
TURN { MOVE(player, MOVE_MISTY_EXPLOSION); SEND_OUT(opponent, 1); SEND_OUT(player, 1); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_MISTY_EXPLOSION);
ABILITY_POPUP(player, ABILITY_TRACE);
MESSAGE("Ralts TRACED Foe Torchic's Blaze!");
}
}
DOUBLE_BATTLE_TEST("Trace copies opponents ability randomly")
{
u16 ability1, ability2;
PARAMETRIZE { ability1 = ABILITY_SPEED_BOOST; ability2 = ABILITY_BLAZE;}
PARAMETRIZE { ability1 = ABILITY_BLAZE; ability2 = ABILITY_SPEED_BOOST; }
PASSES_RANDOMLY(1, 2, RNG_TRACE);
GIVEN {
PLAYER(SPECIES_RALTS) { Ability(ABILITY_TRACE); }
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_TORCHIC) { Ability(ability1); }
OPPONENT(SPECIES_TORCHIC) { Ability(ability2); }
} WHEN {
TURN { }
} SCENE {
ABILITY_POPUP(playerLeft, ABILITY_TRACE);
MESSAGE("Ralts TRACED Foe Torchic's Blaze!");
}
}
SINGLE_BATTLE_TEST("Trace will copy an opponent's ability whenever it has the chance but only once")
{
GIVEN {
ASSUME(P_GEN_4_POKEMON == TRUE);
PLAYER(SPECIES_RALTS) { Ability(ABILITY_TRACE); }
OPPONENT(SPECIES_CHERRIM) { Ability(ABILITY_FLOWER_GIFT); }
OPPONENT(SPECIES_TORCHIC) { Ability(ABILITY_BLAZE); }
} WHEN {
TURN { SWITCH(opponent, 1); }
} SCENE {
// TURN 2
ABILITY_POPUP(player, ABILITY_TRACE);
MESSAGE("Ralts TRACED Foe Torchic's Blaze!");
}
}