diff --git a/include/constants/battle_config.h b/include/constants/battle_config.h index baecae0186..d968dbd2f6 100644 --- a/include/constants/battle_config.h +++ b/include/constants/battle_config.h @@ -252,6 +252,7 @@ // Other settings #define B_DOUBLE_WILD_CHANCE 0 // % chance of encountering two Pokémon in a Wild Encounter. #define B_MULTI_BATTLE_WHITEOUT GEN_8 // In Gen4+, multi battles end when the Player and also their Partner don't have any more Pokémon to fight. +#define B_EVOLUTION_AFTER_WHITEOUT TRUE // If set to TRUE, Pokemon that qualify for evolution after battle will evolve even if the player loses. #define B_WILD_NATURAL_ENEMIES TRUE // If set to TRUE, certain wild mon species will attack other species when partnered in double wild battles (eg. Zangoose vs Seviper) // Animation Settings diff --git a/src/battle_main.c b/src/battle_main.c index c376b227e6..b2b205cbe0 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -5174,7 +5174,11 @@ static void FreeResetData_ReturnToOvOrDoEvolutions(void) | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_WALLY_TUTORIAL)) +#if !B_EVOLUTION_AFTER_WHITEOUT && (gBattleOutcome == B_OUTCOME_WON || gBattleOutcome == B_OUTCOME_CAUGHT)) +#else + ) +#endif { gBattleMainFunc = TrySpecialEvolution; }