diff --git a/src/battle_util.c b/src/battle_util.c index ee98c8ddb1..58349507a7 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -4532,8 +4532,7 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32 && gDisableStructs[gBattlerAttacker].disabledMove == MOVE_NONE && IsBattlerAlive(gBattlerAttacker) && !IsAbilityOnSide(gBattlerAttacker, ABILITY_AROMA_VEIL) - && gBattleMons[gBattlerAttacker].pp[gChosenMovePos] != 0 - && !(GetActiveGimmick(gBattlerAttacker) == GIMMICK_DYNAMAX) // TODO: Max Moves don't make contact, useless? + && gChosenMove != MOVE_STRUGGLE && RandomPercentage(RNG_CURSED_BODY, 30)) { gDisableStructs[gBattlerAttacker].disabledMove = gChosenMove; diff --git a/test/battle/ability/cursed_body.c b/test/battle/ability/cursed_body.c index 25dbdc4b5b..b3bc886a3d 100644 --- a/test/battle/ability/cursed_body.c +++ b/test/battle/ability/cursed_body.c @@ -16,10 +16,77 @@ SINGLE_BATTLE_TEST("Cursed Body triggers 30% of the time") } } -TO_DO_BATTLE_TEST("Cursed Body cannot disable Struggle") -TO_DO_BATTLE_TEST("Cursed Body can trigger if the attacker is behind a Substitute") -TO_DO_BATTLE_TEST("Cursed Body cannot trigger if the target is behind a Substitute") -TO_DO_BATTLE_TEST("Cursed Body does not stop a multistrike move mid-execution") +SINGLE_BATTLE_TEST("Cursed Body cannot disable Struggle") +{ + GIVEN { + ASSUME(GetItemHoldEffect(ITEM_CHOICE_SCARF) == HOLD_EFFECT_CHOICE_SCARF); + ASSUME(GetMoveEffect(MOVE_TAUNT) == EFFECT_TAUNT); + ASSUME(GetMoveCategory(MOVE_CELEBRATE) == DAMAGE_CATEGORY_STATUS); + PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_CHOICE_SCARF); Moves(MOVE_CELEBRATE); } + OPPONENT(SPECIES_FRILLISH) { Ability(ABILITY_CURSED_BODY); } + } WHEN { + TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_TAUNT); } + TURN { FORCED_MOVE(player); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STRUGGLE, player); + NONE_OF { + ABILITY_POPUP(opponent, ABILITY_CURSED_BODY); + MESSAGE("Wobbuffet's Struggle was disabled by the opposing Frillish's Cursed Body!"); + } + } +} + +SINGLE_BATTLE_TEST("Cursed Body can trigger if the attacker is behind a Substitute") +{ + GIVEN { + ASSUME(GetMoveEffect(MOVE_SUBSTITUTE) == EFFECT_SUBSTITUTE); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_FRILLISH) { Ability(ABILITY_CURSED_BODY); } + } WHEN { + TURN { MOVE(player, MOVE_SUBSTITUTE); } + TURN { MOVE(player, MOVE_AQUA_JET); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_AQUA_JET, player); + ABILITY_POPUP(opponent, ABILITY_CURSED_BODY); + MESSAGE("Wobbuffet's Aqua Jet was disabled by the opposing Frillish's Cursed Body!"); + } +} + +SINGLE_BATTLE_TEST("Cursed Body cannot trigger if the target is behind a Substitute") +{ + GIVEN { + ASSUME(GetMoveEffect(MOVE_SUBSTITUTE) == EFFECT_SUBSTITUTE); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_FRILLISH) { Ability(ABILITY_CURSED_BODY); } + } WHEN { + TURN { MOVE(opponent, MOVE_SUBSTITUTE); } + TURN { MOVE(player, MOVE_AQUA_JET); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_AQUA_JET, player); + NONE_OF { + ABILITY_POPUP(opponent, ABILITY_CURSED_BODY); + MESSAGE("Wobbuffet's Aqua Jet was disabled by the opposing Frillish's Cursed Body!"); + } + } +} + +SINGLE_BATTLE_TEST("Cursed Body does not stop a multistrike move mid-execution") +{ + GIVEN { + ASSUME(GetMoveEffect(MOVE_ROCK_BLAST) == EFFECT_MULTI_HIT); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_FRILLISH) { Ability(ABILITY_CURSED_BODY); } + } WHEN { + TURN { MOVE(player, MOVE_ROCK_BLAST); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_ROCK_BLAST, player); + HP_BAR(opponent); + ABILITY_POPUP(opponent, ABILITY_CURSED_BODY); + MESSAGE("Wobbuffet's Rock Blast was disabled by the opposing Frillish's Cursed Body!"); + HP_BAR(opponent); + } +} + TO_DO_BATTLE_TEST("Cursed Body disables the move that called another move instead of the called move") TO_DO_BATTLE_TEST("Cursed Body disables damaging Z-Moves, but not the base move") // Rotom Powers can restore Z-Moves TO_DO_BATTLE_TEST("Cursed Body disables the base move of a status Z-Move")