Added CRY_MODE_DYNAMAX (#6933)
This commit is contained in:
parent
c5b939a312
commit
7a0cbc12d2
@ -36122,7 +36122,7 @@ gBattleAnimMove_GMaxGoldRush::
|
||||
|
||||
@@@ DYNAMAX AND MAX RAIDS
|
||||
gBattleAnimGeneral_DynamaxGrowth:: @ PORTED FROM CFRU
|
||||
createvisualtask SoundTask_PlayCryWithEcho, 2, ANIM_ATTACKER, 2
|
||||
createvisualtask SoundTask_PlayDynamaxCry, 0
|
||||
delay 8
|
||||
createvisualtask AnimTask_DynamaxGrowth, 0x5, 0x1, 0x0
|
||||
waitforvisualfinish
|
||||
|
||||
@ -33,6 +33,7 @@
|
||||
#define CRY_MODE_GROWL_2 10 // For 2nd cry used by the move Growl
|
||||
#define CRY_MODE_WEAK 11 // Used when a Pokémon is unhealthy
|
||||
#define CRY_MODE_WEAK_DOUBLES 12 // Equivalent to CRY_MODE_DOUBLES for CRY_MODE_WEAK
|
||||
#define CRY_MODE_DYNAMAX 13 // Used during Dynamax
|
||||
|
||||
// Given to SoundTask_PlayDoubleCry to determine which cry mode to use. Values are arbitrary
|
||||
#define DOUBLE_CRY_ROAR 2
|
||||
|
||||
@ -311,6 +311,13 @@ void SoundTask_PlayCryWithEcho(u8 taskId)
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
|
||||
void SoundTask_PlayDynamaxCry(u8 taskId)
|
||||
{
|
||||
u16 species = (GetIllusionMonSpecies(gBattleAnimAttacker) != SPECIES_NONE) ? GetIllusionMonSpecies(gBattleAnimAttacker) : gAnimBattlerSpecies[gBattleAnimAttacker];
|
||||
PlayCry_ByMode(species, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER), CRY_MODE_DYNAMAX);
|
||||
gTasks[taskId].func = SoundTask_WaitForCry;
|
||||
}
|
||||
|
||||
static void SoundTask_PlayCryWithEcho_Step(u8 taskId)
|
||||
{
|
||||
u16 species = gTasks[taskId].tSpecies;
|
||||
|
||||
@ -1673,12 +1673,12 @@ static void HandleInput_PokemonSpriteVisualizer(u8 taskId)
|
||||
|
||||
if (JOY_NEW(L_BUTTON) && (Backsprite->callback == SpriteCallbackDummy))
|
||||
{
|
||||
PlayCryInternal(data->currentmonId, 0, 120, 10, 0);
|
||||
PlayCryInternal(data->currentmonId, 0, 120, 10, CRY_MODE_NORMAL);
|
||||
LaunchAnimationTaskForBackSprite(Backsprite, data->animIdBack-1);
|
||||
}
|
||||
if (JOY_NEW(R_BUTTON) && (Frontsprite->callback == SpriteCallbackDummy))
|
||||
{
|
||||
PlayCryInternal(data->currentmonId, 0, 120, 10, 0);
|
||||
PlayCryInternal(data->currentmonId, 0, 120, 10, CRY_MODE_NORMAL);
|
||||
if (HasTwoFramesAnimation(data->currentmonId))
|
||||
StartSpriteAnim(Frontsprite, 1);
|
||||
|
||||
|
||||
@ -456,6 +456,12 @@ void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
|
||||
case CRY_MODE_WEAK:
|
||||
pitch = 15000;
|
||||
break;
|
||||
case CRY_MODE_DYNAMAX:
|
||||
length = 255;
|
||||
release = 255;
|
||||
pitch = 12150;
|
||||
chorus = 200;
|
||||
break;
|
||||
}
|
||||
|
||||
SetPokemonCryVolume(volume);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user