From 7b8348773b896e46a5e83ca0b601b7c555734e7d Mon Sep 17 00:00:00 2001 From: sneed <56992013+Sneed69@users.noreply.github.com> Date: Tue, 21 May 2024 23:45:32 +0300 Subject: [PATCH] Triple kick calcs use strikeCount (#4608) --- src/battle_util.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_util.c b/src/battle_util.c index b836ad7f0b..ef2a63600c 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -8702,7 +8702,7 @@ static inline u32 CalcMoveBasePower(u32 move, u32 battlerAtk, u32 battlerDef, u3 if (gMultiHitCounter == 0) // Calc damage with max BP for move consideration basePower *= 6; else - basePower *= (4 - gMultiHitCounter); + basePower *= 1 + gMovesInfo[move].strikeCount - gMultiHitCounter; break; case EFFECT_SPIT_UP: basePower = 100 * gDisableStructs[battlerAtk].stockpileCounter;