diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 576e3a4662..852af284ce 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -10082,31 +10082,24 @@ static void Cmd_various(void) { case STAT_HP: SWAP(gBattleMons[gBattlerAttacker].hp, gBattleMons[gBattlerTarget].hp, temp); - PREPARE_STAT_BUFFER(gBattleTextBuff1, statId); break; case STAT_ATK: SWAP(gBattleMons[gBattlerAttacker].attack, gBattleMons[gBattlerTarget].attack, temp); - PREPARE_STAT_BUFFER(gBattleTextBuff1, statId); break; case STAT_DEF: SWAP(gBattleMons[gBattlerAttacker].defense, gBattleMons[gBattlerTarget].defense, temp); - PREPARE_STAT_BUFFER(gBattleTextBuff1, statId); break; case STAT_SPEED: SWAP(gBattleMons[gBattlerAttacker].speed, gBattleMons[gBattlerTarget].speed, temp); - PREPARE_STAT_BUFFER(gBattleTextBuff1, statId); break; case STAT_SPATK: SWAP(gBattleMons[gBattlerAttacker].spAttack, gBattleMons[gBattlerTarget].spAttack, temp); - PREPARE_STAT_BUFFER(gBattleTextBuff1, statId); break; case STAT_SPDEF: SWAP(gBattleMons[gBattlerAttacker].spDefense, gBattleMons[gBattlerTarget].spDefense, temp); - PREPARE_STAT_BUFFER(gBattleTextBuff1, statId); - break; - default: break; } + PREPARE_STAT_BUFFER(gBattleTextBuff1, statId); } break; } // End of switch (gBattlescriptCurrInstr[2])