From 7c6a77eae57882a36199bd148863722803da6935 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 26 Jan 2025 19:41:56 +0100 Subject: [PATCH] Remove UnusedBattleInit from battle_bg.c (#6116) --- src/battle_bg.c | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/src/battle_bg.c b/src/battle_bg.c index 24f2a55e8d..0625992d3d 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -703,24 +703,6 @@ const struct BattleBackground sBattleTerrainTable[] = }, }; -static void UNUSED CB2_UnusedBattleInit(void); - -static void UNUSED UnusedBattleInit(void) -{ - u8 spriteId; - - ResetSpriteData(); - spriteId = CreateSprite(&gUnusedBattleInitSprite, 0, 0, 0); - gSprites[spriteId].invisible = TRUE; - SetMainCallback2(CB2_UnusedBattleInit); -} - -static void UNUSED CB2_UnusedBattleInit(void) -{ - AnimateSprites(); - BuildOamBuffer(); -} - void BattleInitBgsAndWindows(void) { ResetBgsAndClearDma3BusyFlags(0);