merge w master
This commit is contained in:
commit
7d010529d6
3
Makefile
3
Makefile
@ -134,7 +134,8 @@ JSONPROC := tools/jsonproc/jsonproc$(EXE)
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PERL := perl
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TOOLDIRS := $(filter-out tools/agbcc tools/binutils,$(wildcard tools/*))
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# Inclusive list. If you don't want a tool to be built, don't add it here.
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TOOLDIRS := tools/aif2pcm tools/bin2c tools/gbafix tools/gbagfx tools/jsonproc tools/mapjson tools/mid2agb tools/preproc tools/ramscrgen tools/rsfont tools/scaninc
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TOOLBASE = $(TOOLDIRS:tools/%=%)
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TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
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@ -1576,15 +1576,15 @@
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.4byte \value
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.endm
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@ Sets the eventLegal bit for the Pokemon in the specified slot of the player's party.
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.macro setmoneventlegal slot:req
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@ Sets the modernFatefulEncounter bit for the Pokemon in the specified slot of the player's party.
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.macro setmodernfatefulencounter slot:req
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.byte 0xcd
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.2byte \slot
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.endm
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@ Checks if the eventLegal bit is set for the Pokemon in the specified slot of the player's party. If it isn't set,
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@ Checks if the modernFatefulEncounter bit is set for the Pokemon in the specified slot of the player's party. If it isn't set,
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@ VAR_RESULT is TRUE. If the bit is set (or if the specified slot is empty or invalid), VAR_RESULT is FALSE.
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.macro checkmoneventlegal slot:req
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.macro checkmodernfatefulencounter slot:req
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.byte 0xce
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.2byte \slot
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.endm
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@ -1932,10 +1932,10 @@
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closebraillemessage
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.endm
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@ Creates an "event legal" Pokémon for an encounter
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@ Creates a Pokémon with the modernFatefulEncounter bit set for an encounter
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.macro seteventmon species:req, level:req, item=ITEM_NONE
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setvar VAR_0x8004, \species
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setvar VAR_0x8005, \level
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setvar VAR_0x8006, \item
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special CreateEventLegalEnemyMon
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special CreateEnemyEventMon
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.endm
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@ -19,11 +19,11 @@
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.4byte \script
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.endm
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@ Defines an object event template for map data. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h
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.macro object_event index:req, gfx:req, inConnection:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req
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@ Defines an object event template for map data, to be used by a normal object. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h
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.macro object_event index:req, gfx:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req
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.byte \index
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.byte \gfx
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.byte \inConnection
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.byte OBJ_KIND_NORMAL
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.space 1 @ Padding
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.2byte \x, \y
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.byte \elevation
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@ -38,6 +38,22 @@
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inc _num_npcs
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.endm
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@ Defines an object event template for map data, to be used by a clone object. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h
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@ NOTE: The handling for this type of event does not exist in Emerald by default; it is exclusive to FRLG.
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.macro clone_event index:req, gfx:req, x:req, y:req, target_local_id:req, target_map_id:req
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.byte \index
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.byte \gfx
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.byte OBJ_KIND_CLONE
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.space 1 @ Padding
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.2byte \x, \y
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.byte \target_local_id
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.space 3 @ Padding
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.2byte \target_map_id & 0xFF @ map num
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.2byte \target_map_id >> 8 @ map group
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.space 8 @ Padding
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inc _num_npcs
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.endm
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|
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@ Defines a warp event for map data. Mirrors the struct layout of WarpEvent in include/global.fieldmap.h
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.macro warp_def x:req, y:req, elevation:req, warpId:req, map_id:req
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.2byte \x, \y
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@ -49,12 +65,12 @@
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.endm
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|
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@ Defines a coord event for map data. Mirrors the struct layout of CoordEvent in include/global.fieldmap.h
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.macro coord_event x:req, y:req, elevation:req, trigger:req, index:req, script:req
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.macro coord_event x:req, y:req, elevation:req, var:req, varValue:req, script:req
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.2byte \x, \y
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.byte \elevation
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.space 1 @ Padding
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.2byte \trigger
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.2byte \index
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.2byte \var
|
||||
.2byte \varValue
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.space 2 @ Padding
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.4byte \script
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inc _num_traps
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@ -795,7 +795,7 @@ MUS_LITTLEROOT = 95 01
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MUS_MT_CHIMNEY = 96 01
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MUS_ENCOUNTER_FEMALE = 97 01
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MUS_LILYCOVE = 98 01
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MUS_ROUTE111 = 99 01
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MUS_DESERT = 99 01
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MUS_HELP = 9A 01
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MUS_UNDERWATER = 9B 01
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MUS_VICTORY_TRAINER = 9C 01
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@ -1099,15 +1099,18 @@ AI_CV_AttackDown3:
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score -2
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AI_CV_AttackDown4:
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get_target_type1
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if_in_bytes AI_CV_AttackDown_UnknownTypeList, AI_CV_AttackDown_End
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if_in_bytes AI_CV_AttackDown_PhysicalTypeList, AI_CV_AttackDown_End
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get_target_type2
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if_in_bytes AI_CV_AttackDown_UnknownTypeList, AI_CV_AttackDown_End
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if_in_bytes AI_CV_AttackDown_PhysicalTypeList, AI_CV_AttackDown_End
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if_random_less_than 50, AI_CV_AttackDown_End
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score -2
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AI_CV_AttackDown_End:
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end
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AI_CV_AttackDown_UnknownTypeList:
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@ If the target is not of any type in this list then using the move may be discouraged.
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@ It seems likely this was meant to be "discourage reducing the target's attack if they're
|
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@ not a physical type", but they've left out Flying, Poison, and Ghost.
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AI_CV_AttackDown_PhysicalTypeList:
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.byte TYPE_NORMAL
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.byte TYPE_FIGHTING
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.byte TYPE_GROUND
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@ -65,7 +65,7 @@ BattleScript_SuccessBallThrow::
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jumpifhalfword CMP_EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_PrintCaughtMonInfo
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incrementgamestat GAME_STAT_POKEMON_CAPTURES
|
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BattleScript_PrintCaughtMonInfo::
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printstring STRINGID_GOTCHAPKMNCAUGHT
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printstring STRINGID_GOTCHAPKMNCAUGHTPLAYER
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trysetcaughtmondexflags BattleScript_TryNicknameCaughtMon
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printstring STRINGID_PKMNDATAADDEDTODEX
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waitstate
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@ -87,7 +87,7 @@ BattleScript_SuccessBallThrowEnd::
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finishturn
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BattleScript_WallyBallThrow::
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||||
printstring STRINGID_GOTCHAPKMNCAUGHT2
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printstring STRINGID_GOTCHAPKMNCAUGHTWALLY
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setbyte gBattleOutcome, B_OUTCOME_CAUGHT
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finishturn
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@ -7,7 +7,7 @@ AbandonedShip_CaptainsOffice_EventScript_CaptSternAide::
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goto_if_set FLAG_EXCHANGED_SCANNER, AbandonedShip_CaptainsOffice_EventScript_ThisIsSSCactus
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checkitem ITEM_SCANNER
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goto_if_eq VAR_RESULT, TRUE, AbandonedShip_CaptainsOffice_EventScript_CanYouDeliverScanner
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goto_if_set FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER, AbandonedShip_CaptainsOffice_EventScript_ThisIsSSCactus
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goto_if_set FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_2_SCANNER, AbandonedShip_CaptainsOffice_EventScript_ThisIsSSCactus
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||||
msgbox AbandonedShip_CaptainsOffice_Text_NoSuccessFindingScanner, MSGBOX_DEFAULT
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release
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end
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@ -38,7 +38,7 @@
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||||
"trainer_type": "TRAINER_TYPE_NONE",
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||||
"trainer_sight_or_berry_tree_id": "0",
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"script": "AbandonedShip_HiddenFloorRooms_EventScript_ItemScanner",
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"flag": "FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER"
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"flag": "FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_2_SCANNER"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",
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@ -48,21 +48,24 @@ BirthIsland_Exterior_EventScript_Triangle::
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special DoDeoxysRockInteraction
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waitstate
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||||
switch VAR_RESULT
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case 0, BirthIsland_Exterior_EventScript_NotSolved1
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case 1, BirthIsland_Exterior_EventScript_NotSolved2
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case 2, BirthIsland_Exterior_EventScript_Deoxys
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case 3, BirthIsland_Exterior_EventScript_NotSolved3
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case DEOXYS_ROCK_FAILED, BirthIsland_Exterior_EventScript_Failed
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case DEOXYS_ROCK_PROGRESSED, BirthIsland_Exterior_EventScript_Progressed
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case DEOXYS_ROCK_SOLVED, BirthIsland_Exterior_EventScript_Deoxys
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case DEOXYS_ROCK_COMPLETE, BirthIsland_Exterior_EventScript_Complete
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end
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BirthIsland_Exterior_EventScript_NotSolved1::
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@ The actual rock triangle movement is handled by DoDeoxysRockInteraction.
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@ Unless the player has solved the puzzle and needs to encounter Deoxys,
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@ there's nothing else the script needs to do.
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BirthIsland_Exterior_EventScript_Failed::
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release
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end
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BirthIsland_Exterior_EventScript_NotSolved2::
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BirthIsland_Exterior_EventScript_Progressed::
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release
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end
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||||
BirthIsland_Exterior_EventScript_NotSolved3::
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||||
BirthIsland_Exterior_EventScript_Complete::
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release
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||||
end
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||||
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@ -26,26 +26,26 @@ MossdeepCity_Gym_EventScript_CheckSwitch4::
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||||
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||||
@ All the below set metatile scripts are leftover from RS and are functionally unused
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||||
MossdeepCity_Gym_EventScript_SetSwitch1Metatiles::
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||||
setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
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||||
setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Down, TRUE
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||||
setmetatile 5, 5, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
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||||
setmetatile 2, 7, METATILE_RSMossdeepGym_Switch_Down, TRUE
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||||
goto MossdeepCity_Gym_EventScript_CheckSwitch2
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||||
end
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||||
|
||||
MossdeepCity_Gym_EventScript_SetSwitch2Metatiles::
|
||||
setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
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||||
setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Down, TRUE
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||||
setmetatile 8, 14, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
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||||
setmetatile 8, 10, METATILE_RSMossdeepGym_Switch_Down, TRUE
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||||
goto MossdeepCity_Gym_EventScript_CheckSwitch3
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||||
end
|
||||
|
||||
MossdeepCity_Gym_EventScript_SetSwitch3Metatiles::
|
||||
setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Left, FALSE
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||||
setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Down, TRUE
|
||||
setmetatile 15, 17, METATILE_RSMossdeepGym_RedArrow_Left, FALSE
|
||||
setmetatile 17, 15, METATILE_RSMossdeepGym_Switch_Down, TRUE
|
||||
goto MossdeepCity_Gym_EventScript_CheckSwitch4
|
||||
end
|
||||
|
||||
MossdeepCity_Gym_EventScript_SetSwitch4Metatiles::
|
||||
setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Up, FALSE
|
||||
setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Down, TRUE
|
||||
setmetatile 1, 23, METATILE_RSMossdeepGym_RedArrow_Up, FALSE
|
||||
setmetatile 5, 24, METATILE_RSMossdeepGym_Switch_Down, TRUE
|
||||
end
|
||||
|
||||
MossdeepCity_Gym_EventScript_TateAndLiza::
|
||||
@ -116,8 +116,8 @@ MossdeepCity_Gym_EventScript_Switch1::
|
||||
setflag FLAG_MOSSDEEP_GYM_SWITCH_1
|
||||
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
|
||||
waitmovement 0
|
||||
setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
|
||||
setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Down, TRUE
|
||||
setmetatile 5, 5, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
|
||||
setmetatile 2, 7, METATILE_RSMossdeepGym_Switch_Down, TRUE
|
||||
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
|
||||
end
|
||||
|
||||
@ -131,8 +131,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch1::
|
||||
clearflag FLAG_MOSSDEEP_GYM_SWITCH_1
|
||||
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
|
||||
waitmovement 0
|
||||
setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Left, FALSE
|
||||
setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Up, TRUE
|
||||
setmetatile 5, 5, METATILE_RSMossdeepGym_RedArrow_Left, FALSE
|
||||
setmetatile 2, 7, METATILE_RSMossdeepGym_Switch_Up, TRUE
|
||||
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
|
||||
end
|
||||
|
||||
@ -142,8 +142,8 @@ MossdeepCity_Gym_EventScript_Switch2::
|
||||
setflag FLAG_MOSSDEEP_GYM_SWITCH_2
|
||||
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
|
||||
waitmovement 0
|
||||
setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
|
||||
setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Down, TRUE
|
||||
setmetatile 8, 14, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
|
||||
setmetatile 8, 10, METATILE_RSMossdeepGym_Switch_Down, TRUE
|
||||
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
|
||||
end
|
||||
|
||||
@ -151,8 +151,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch2::
|
||||
clearflag FLAG_MOSSDEEP_GYM_SWITCH_2
|
||||
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
|
||||
waitmovement 0
|
||||
setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Down, FALSE
|
||||
setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Up, TRUE
|
||||
setmetatile 8, 14, METATILE_RSMossdeepGym_RedArrow_Down, FALSE
|
||||
setmetatile 8, 10, METATILE_RSMossdeepGym_Switch_Up, TRUE
|
||||
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
|
||||
end
|
||||
|
||||
@ -162,8 +162,8 @@ MossdeepCity_Gym_EventScript_Switch3::
|
||||
setflag FLAG_MOSSDEEP_GYM_SWITCH_3
|
||||
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
|
||||
waitmovement 0
|
||||
setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Left, FALSE
|
||||
setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Down, TRUE
|
||||
setmetatile 15, 17, METATILE_RSMossdeepGym_RedArrow_Left, FALSE
|
||||
setmetatile 17, 15, METATILE_RSMossdeepGym_Switch_Down, TRUE
|
||||
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
|
||||
end
|
||||
|
||||
@ -171,8 +171,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch3::
|
||||
clearflag FLAG_MOSSDEEP_GYM_SWITCH_3
|
||||
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
|
||||
waitmovement 0
|
||||
setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
|
||||
setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Up, TRUE
|
||||
setmetatile 15, 17, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
|
||||
setmetatile 17, 15, METATILE_RSMossdeepGym_Switch_Up, TRUE
|
||||
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
|
||||
end
|
||||
|
||||
@ -182,8 +182,8 @@ MossdeepCity_Gym_EventScript_Switch4::
|
||||
setflag FLAG_MOSSDEEP_GYM_SWITCH_4
|
||||
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
|
||||
waitmovement 0
|
||||
setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Up, FALSE
|
||||
setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Down, TRUE
|
||||
setmetatile 1, 23, METATILE_RSMossdeepGym_RedArrow_Up, FALSE
|
||||
setmetatile 5, 24, METATILE_RSMossdeepGym_Switch_Down, TRUE
|
||||
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
|
||||
end
|
||||
|
||||
@ -191,8 +191,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch4::
|
||||
clearflag FLAG_MOSSDEEP_GYM_SWITCH_4
|
||||
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
|
||||
waitmovement 0
|
||||
setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
|
||||
setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Up, TRUE
|
||||
setmetatile 1, 23, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
|
||||
setmetatile 5, 24, METATILE_RSMossdeepGym_Switch_Up, TRUE
|
||||
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
|
||||
end
|
||||
|
||||
|
||||
@ -38,7 +38,7 @@ PetalburgCity_OnFrame:
|
||||
PetalburgCity_EventScript_WallyTutorial::
|
||||
lockall
|
||||
special SavePlayerParty
|
||||
special PutZigzagoonInPlayerParty
|
||||
special LoadWallyZigzagoon
|
||||
applymovement LOCALID_WALLY, PetalburgCity_Movement_WallyTutorialWally
|
||||
applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Movement_WallyTutorialPlayer
|
||||
waitmovement 0
|
||||
|
||||
@ -168,7 +168,7 @@
|
||||
"trainer_type": "TRAINER_TYPE_NONE",
|
||||
"trainer_sight_or_berry_tree_id": "0",
|
||||
"script": "PetalburgWoods_EventScript_ItemParalyzeHeal",
|
||||
"flag": "FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL"
|
||||
"flag": "FLAG_ITEM_PETALBURG_WOODS_PARALYZE_HEAL"
|
||||
},
|
||||
{
|
||||
"graphics_id": "OBJ_EVENT_GFX_GIRL_2",
|
||||
|
||||
@ -288,7 +288,7 @@
|
||||
"trainer_type": "TRAINER_TYPE_NONE",
|
||||
"trainer_sight_or_berry_tree_id": "0",
|
||||
"script": "Route110_EventScript_ItemRareCandy",
|
||||
"flag": "FLAG_ITEM_ROUTE_109_RARE_CANDY"
|
||||
"flag": "FLAG_ITEM_ROUTE_110_RARE_CANDY"
|
||||
},
|
||||
{
|
||||
"graphics_id": "OBJ_EVENT_GFX_CYCLING_TRIATHLETE_M",
|
||||
|
||||
@ -260,7 +260,7 @@ Route111_EventScript_SunTrigger::
|
||||
|
||||
Route111_EventScript_SandstormTrigger::
|
||||
setweather WEATHER_SANDSTORM
|
||||
fadenewbgm MUS_ROUTE111
|
||||
fadenewbgm MUS_DESERT
|
||||
doweather
|
||||
end
|
||||
|
||||
|
||||
@ -503,7 +503,7 @@
|
||||
"y": 30,
|
||||
"elevation": 3,
|
||||
"item": "ITEM_REVIVE",
|
||||
"flag": "FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE"
|
||||
"flag": "FLAG_HIDDEN_ITEM_ROUTE_114_REVIVE"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@ -1,232 +1,232 @@
|
||||
.align 2
|
||||
gScriptCmdTable::
|
||||
.4byte ScrCmd_nop @ 0x00
|
||||
.4byte ScrCmd_nop1 @ 0x01
|
||||
.4byte ScrCmd_end @ 0x02
|
||||
.4byte ScrCmd_return @ 0x03
|
||||
.4byte ScrCmd_call @ 0x04
|
||||
.4byte ScrCmd_goto @ 0x05
|
||||
.4byte ScrCmd_goto_if @ 0x06
|
||||
.4byte ScrCmd_call_if @ 0x07
|
||||
.4byte ScrCmd_gotostd @ 0x08
|
||||
.4byte ScrCmd_callstd @ 0x09
|
||||
.4byte ScrCmd_gotostd_if @ 0x0a
|
||||
.4byte ScrCmd_callstd_if @ 0x0b
|
||||
.4byte ScrCmd_returnram @ 0x0c
|
||||
.4byte ScrCmd_endram @ 0x0d
|
||||
.4byte ScrCmd_setmysteryeventstatus @ 0x0e
|
||||
.4byte ScrCmd_loadword @ 0x0f
|
||||
.4byte ScrCmd_loadbyte @ 0x10
|
||||
.4byte ScrCmd_setptr @ 0x11
|
||||
.4byte ScrCmd_loadbytefromptr @ 0x12
|
||||
.4byte ScrCmd_setptrbyte @ 0x13
|
||||
.4byte ScrCmd_copylocal @ 0x14
|
||||
.4byte ScrCmd_copybyte @ 0x15
|
||||
.4byte ScrCmd_setvar @ 0x16
|
||||
.4byte ScrCmd_addvar @ 0x17
|
||||
.4byte ScrCmd_subvar @ 0x18
|
||||
.4byte ScrCmd_copyvar @ 0x19
|
||||
.4byte ScrCmd_setorcopyvar @ 0x1a
|
||||
.4byte ScrCmd_compare_local_to_local @ 0x1b
|
||||
.4byte ScrCmd_compare_local_to_value @ 0x1c
|
||||
.4byte ScrCmd_compare_local_to_ptr @ 0x1d
|
||||
.4byte ScrCmd_compare_ptr_to_local @ 0x1e
|
||||
.4byte ScrCmd_compare_ptr_to_value @ 0x1f
|
||||
.4byte ScrCmd_compare_ptr_to_ptr @ 0x20
|
||||
.4byte ScrCmd_compare_var_to_value @ 0x21
|
||||
.4byte ScrCmd_compare_var_to_var @ 0x22
|
||||
.4byte ScrCmd_callnative @ 0x23
|
||||
.4byte ScrCmd_gotonative @ 0x24
|
||||
.4byte ScrCmd_special @ 0x25
|
||||
.4byte ScrCmd_specialvar @ 0x26
|
||||
.4byte ScrCmd_waitstate @ 0x27
|
||||
.4byte ScrCmd_delay @ 0x28
|
||||
.4byte ScrCmd_setflag @ 0x29
|
||||
.4byte ScrCmd_clearflag @ 0x2a
|
||||
.4byte ScrCmd_checkflag @ 0x2b
|
||||
.4byte ScrCmd_initclock @ 0x2c
|
||||
.4byte ScrCmd_dotimebasedevents @ 0x2d
|
||||
.4byte ScrCmd_gettime @ 0x2e
|
||||
.4byte ScrCmd_playse @ 0x2f
|
||||
.4byte ScrCmd_waitse @ 0x30
|
||||
.4byte ScrCmd_playfanfare @ 0x31
|
||||
.4byte ScrCmd_waitfanfare @ 0x32
|
||||
.4byte ScrCmd_playbgm @ 0x33
|
||||
.4byte ScrCmd_savebgm @ 0x34
|
||||
.4byte ScrCmd_fadedefaultbgm @ 0x35
|
||||
.4byte ScrCmd_fadenewbgm @ 0x36
|
||||
.4byte ScrCmd_fadeoutbgm @ 0x37
|
||||
.4byte ScrCmd_fadeinbgm @ 0x38
|
||||
.4byte ScrCmd_warp @ 0x39
|
||||
.4byte ScrCmd_warpsilent @ 0x3a
|
||||
.4byte ScrCmd_warpdoor @ 0x3b
|
||||
.4byte ScrCmd_warphole @ 0x3c
|
||||
.4byte ScrCmd_warpteleport @ 0x3d
|
||||
.4byte ScrCmd_setwarp @ 0x3e
|
||||
.4byte ScrCmd_setdynamicwarp @ 0x3f
|
||||
.4byte ScrCmd_setdivewarp @ 0x40
|
||||
.4byte ScrCmd_setholewarp @ 0x41
|
||||
.4byte ScrCmd_getplayerxy @ 0x42
|
||||
.4byte ScrCmd_getpartysize @ 0x43
|
||||
.4byte ScrCmd_additem @ 0x44
|
||||
.4byte ScrCmd_removeitem @ 0x45
|
||||
.4byte ScrCmd_checkitemspace @ 0x46
|
||||
.4byte ScrCmd_checkitem @ 0x47
|
||||
.4byte ScrCmd_checkitemtype @ 0x48
|
||||
.4byte ScrCmd_addpcitem @ 0x49
|
||||
.4byte ScrCmd_checkpcitem @ 0x4a
|
||||
.4byte ScrCmd_adddecoration @ 0x4b
|
||||
.4byte ScrCmd_removedecoration @ 0x4c
|
||||
.4byte ScrCmd_checkdecor @ 0x4d
|
||||
.4byte ScrCmd_checkdecorspace @ 0x4e
|
||||
.4byte ScrCmd_applymovement @ 0x4f
|
||||
.4byte ScrCmd_applymovementat @ 0x50
|
||||
.4byte ScrCmd_waitmovement @ 0x51
|
||||
.4byte ScrCmd_waitmovementat @ 0x52
|
||||
.4byte ScrCmd_removeobject @ 0x53
|
||||
.4byte ScrCmd_removeobjectat @ 0x54
|
||||
.4byte ScrCmd_addobject @ 0x55
|
||||
.4byte ScrCmd_addobjectat @ 0x56
|
||||
.4byte ScrCmd_setobjectxy @ 0x57
|
||||
.4byte ScrCmd_showobjectat @ 0x58
|
||||
.4byte ScrCmd_hideobjectat @ 0x59
|
||||
.4byte ScrCmd_faceplayer @ 0x5a
|
||||
.4byte ScrCmd_turnobject @ 0x5b
|
||||
.4byte ScrCmd_trainerbattle @ 0x5c
|
||||
.4byte ScrCmd_dotrainerbattle @ 0x5d
|
||||
.4byte ScrCmd_gotopostbattlescript @ 0x5e
|
||||
.4byte ScrCmd_gotobeatenscript @ 0x5f
|
||||
.4byte ScrCmd_checktrainerflag @ 0x60
|
||||
.4byte ScrCmd_settrainerflag @ 0x61
|
||||
.4byte ScrCmd_cleartrainerflag @ 0x62
|
||||
.4byte ScrCmd_setobjectxyperm @ 0x63
|
||||
.4byte ScrCmd_copyobjectxytoperm @ 0x64
|
||||
.4byte ScrCmd_setobjectmovementtype @ 0x65
|
||||
.4byte ScrCmd_waitmessage @ 0x66
|
||||
.4byte ScrCmd_message @ 0x67
|
||||
.4byte ScrCmd_closemessage @ 0x68
|
||||
.4byte ScrCmd_lockall @ 0x69
|
||||
.4byte ScrCmd_lock @ 0x6a
|
||||
.4byte ScrCmd_releaseall @ 0x6b
|
||||
.4byte ScrCmd_release @ 0x6c
|
||||
.4byte ScrCmd_waitbuttonpress @ 0x6d
|
||||
.4byte ScrCmd_yesnobox @ 0x6e
|
||||
.4byte ScrCmd_multichoice @ 0x6f
|
||||
.4byte ScrCmd_multichoicedefault @ 0x70
|
||||
.4byte ScrCmd_multichoicegrid @ 0x71
|
||||
.4byte ScrCmd_drawbox @ 0x72
|
||||
.4byte ScrCmd_erasebox @ 0x73
|
||||
.4byte ScrCmd_drawboxtext @ 0x74
|
||||
.4byte ScrCmd_showmonpic @ 0x75
|
||||
.4byte ScrCmd_hidemonpic @ 0x76
|
||||
.4byte ScrCmd_showcontestpainting @ 0x77
|
||||
.4byte ScrCmd_braillemessage @ 0x78
|
||||
.4byte ScrCmd_givemon @ 0x79
|
||||
.4byte ScrCmd_giveegg @ 0x7a
|
||||
.4byte ScrCmd_setmonmove @ 0x7b
|
||||
.4byte ScrCmd_checkpartymove @ 0x7c
|
||||
.4byte ScrCmd_bufferspeciesname @ 0x7d
|
||||
.4byte ScrCmd_bufferleadmonspeciesname @ 0x7e
|
||||
.4byte ScrCmd_bufferpartymonnick @ 0x7f
|
||||
.4byte ScrCmd_bufferitemname @ 0x80
|
||||
.4byte ScrCmd_bufferdecorationname @ 0x81
|
||||
.4byte ScrCmd_buffermovename @ 0x82
|
||||
.4byte ScrCmd_buffernumberstring @ 0x83
|
||||
.4byte ScrCmd_bufferstdstring @ 0x84
|
||||
.4byte ScrCmd_bufferstring @ 0x85
|
||||
.4byte ScrCmd_pokemart @ 0x86
|
||||
.4byte ScrCmd_pokemartdecoration @ 0x87
|
||||
.4byte ScrCmd_pokemartdecoration2 @ 0x88
|
||||
.4byte ScrCmd_playslotmachine @ 0x89
|
||||
.4byte ScrCmd_setberrytree @ 0x8a
|
||||
.4byte ScrCmd_choosecontestmon @ 0x8b
|
||||
.4byte ScrCmd_startcontest @ 0x8c
|
||||
.4byte ScrCmd_showcontestresults @ 0x8d
|
||||
.4byte ScrCmd_contestlinktransfer @ 0x8e
|
||||
.4byte ScrCmd_random @ 0x8f
|
||||
.4byte ScrCmd_addmoney @ 0x90
|
||||
.4byte ScrCmd_removemoney @ 0x91
|
||||
.4byte ScrCmd_checkmoney @ 0x92
|
||||
.4byte ScrCmd_showmoneybox @ 0x93
|
||||
.4byte ScrCmd_hidemoneybox @ 0x94
|
||||
.4byte ScrCmd_updatemoneybox @ 0x95
|
||||
.4byte ScrCmd_getpokenewsactive @ 0x96
|
||||
.4byte ScrCmd_fadescreen @ 0x97
|
||||
.4byte ScrCmd_fadescreenspeed @ 0x98
|
||||
.4byte ScrCmd_setflashlevel @ 0x99
|
||||
.4byte ScrCmd_animateflash @ 0x9a
|
||||
.4byte ScrCmd_messageautoscroll @ 0x9b
|
||||
.4byte ScrCmd_dofieldeffect @ 0x9c
|
||||
.4byte ScrCmd_setfieldeffectargument @ 0x9d
|
||||
.4byte ScrCmd_waitfieldeffect @ 0x9e
|
||||
.4byte ScrCmd_setrespawn @ 0x9f
|
||||
.4byte ScrCmd_checkplayergender @ 0xa0
|
||||
.4byte ScrCmd_playmoncry @ 0xa1
|
||||
.4byte ScrCmd_setmetatile @ 0xa2
|
||||
.4byte ScrCmd_resetweather @ 0xa3
|
||||
.4byte ScrCmd_setweather @ 0xa4
|
||||
.4byte ScrCmd_doweather @ 0xa5
|
||||
.4byte ScrCmd_setstepcallback @ 0xa6
|
||||
.4byte ScrCmd_setmaplayoutindex @ 0xa7
|
||||
.4byte ScrCmd_setobjectsubpriority @ 0xa8
|
||||
.4byte ScrCmd_resetobjectsubpriority @ 0xa9
|
||||
.4byte ScrCmd_createvobject @ 0xaa
|
||||
.4byte ScrCmd_turnvobject @ 0xab
|
||||
.4byte ScrCmd_opendoor @ 0xac
|
||||
.4byte ScrCmd_closedoor @ 0xad
|
||||
.4byte ScrCmd_waitdooranim @ 0xae
|
||||
.4byte ScrCmd_setdooropen @ 0xaf
|
||||
.4byte ScrCmd_setdoorclosed @ 0xb0
|
||||
.4byte ScrCmd_addelevmenuitem @ 0xb1
|
||||
.4byte ScrCmd_showelevmenu @ 0xb2
|
||||
.4byte ScrCmd_checkcoins @ 0xb3
|
||||
.4byte ScrCmd_addcoins @ 0xb4
|
||||
.4byte ScrCmd_removecoins @ 0xb5
|
||||
.4byte ScrCmd_setwildbattle @ 0xb6
|
||||
.4byte ScrCmd_dowildbattle @ 0xb7
|
||||
.4byte ScrCmd_setvaddress @ 0xb8
|
||||
.4byte ScrCmd_vgoto @ 0xb9
|
||||
.4byte ScrCmd_vcall @ 0xba
|
||||
.4byte ScrCmd_vgoto_if @ 0xbb
|
||||
.4byte ScrCmd_vcall_if @ 0xbc
|
||||
.4byte ScrCmd_vmessage @ 0xbd
|
||||
.4byte ScrCmd_vbuffermessage @ 0xbe
|
||||
.4byte ScrCmd_vbufferstring @ 0xbf
|
||||
.4byte ScrCmd_showcoinsbox @ 0xc0
|
||||
.4byte ScrCmd_hidecoinsbox @ 0xc1
|
||||
.4byte ScrCmd_updatecoinsbox @ 0xc2
|
||||
.4byte ScrCmd_incrementgamestat @ 0xc3
|
||||
.4byte ScrCmd_setescapewarp @ 0xc4
|
||||
.4byte ScrCmd_waitmoncry @ 0xc5
|
||||
.4byte ScrCmd_bufferboxname @ 0xc6
|
||||
.4byte ScrCmd_nop1 @ 0xc7
|
||||
.4byte ScrCmd_nop1 @ 0xc8
|
||||
.4byte ScrCmd_nop1 @ 0xc9
|
||||
.4byte ScrCmd_nop1 @ 0xca
|
||||
.4byte ScrCmd_nop1 @ 0xcb
|
||||
.4byte ScrCmd_nop1 @ 0xcc
|
||||
.4byte ScrCmd_setmoneventlegal @ 0xcd
|
||||
.4byte ScrCmd_checkmoneventlegal @ 0xce
|
||||
.4byte ScrCmd_trywondercardscript @ 0xcf
|
||||
.4byte ScrCmd_nop1 @ 0xd0
|
||||
.4byte ScrCmd_warpspinenter @ 0xd1
|
||||
.4byte ScrCmd_setmonmetlocation @ 0xd2
|
||||
.4byte ScrCmd_moverotatingtileobjects @ 0xd3
|
||||
.4byte ScrCmd_turnrotatingtileobjects @ 0xd4
|
||||
.4byte ScrCmd_initrotatingtilepuzzle @ 0xd5
|
||||
.4byte ScrCmd_freerotatingtilepuzzle @ 0xd6
|
||||
.4byte ScrCmd_warpmossdeepgym @ 0xd7
|
||||
.4byte ScrCmd_selectapproachingtrainer @ 0xd8
|
||||
.4byte ScrCmd_lockfortrainer @ 0xd9
|
||||
.4byte ScrCmd_closebraillemessage @ 0xda
|
||||
.4byte ScrCmd_messageinstant @ 0xdb
|
||||
.4byte ScrCmd_fadescreenswapbuffers @ 0xdc
|
||||
.4byte ScrCmd_buffertrainerclassname @ 0xdd
|
||||
.4byte ScrCmd_buffertrainername @ 0xde
|
||||
.4byte ScrCmd_pokenavcall @ 0xdf
|
||||
.4byte ScrCmd_warpwhitefade @ 0xe0
|
||||
.4byte ScrCmd_buffercontestname @ 0xe1
|
||||
.4byte ScrCmd_bufferitemnameplural @ 0xe2
|
||||
.4byte ScrCmd_nop @ 0x00
|
||||
.4byte ScrCmd_nop1 @ 0x01
|
||||
.4byte ScrCmd_end @ 0x02
|
||||
.4byte ScrCmd_return @ 0x03
|
||||
.4byte ScrCmd_call @ 0x04
|
||||
.4byte ScrCmd_goto @ 0x05
|
||||
.4byte ScrCmd_goto_if @ 0x06
|
||||
.4byte ScrCmd_call_if @ 0x07
|
||||
.4byte ScrCmd_gotostd @ 0x08
|
||||
.4byte ScrCmd_callstd @ 0x09
|
||||
.4byte ScrCmd_gotostd_if @ 0x0a
|
||||
.4byte ScrCmd_callstd_if @ 0x0b
|
||||
.4byte ScrCmd_returnram @ 0x0c
|
||||
.4byte ScrCmd_endram @ 0x0d
|
||||
.4byte ScrCmd_setmysteryeventstatus @ 0x0e
|
||||
.4byte ScrCmd_loadword @ 0x0f
|
||||
.4byte ScrCmd_loadbyte @ 0x10
|
||||
.4byte ScrCmd_setptr @ 0x11
|
||||
.4byte ScrCmd_loadbytefromptr @ 0x12
|
||||
.4byte ScrCmd_setptrbyte @ 0x13
|
||||
.4byte ScrCmd_copylocal @ 0x14
|
||||
.4byte ScrCmd_copybyte @ 0x15
|
||||
.4byte ScrCmd_setvar @ 0x16
|
||||
.4byte ScrCmd_addvar @ 0x17
|
||||
.4byte ScrCmd_subvar @ 0x18
|
||||
.4byte ScrCmd_copyvar @ 0x19
|
||||
.4byte ScrCmd_setorcopyvar @ 0x1a
|
||||
.4byte ScrCmd_compare_local_to_local @ 0x1b
|
||||
.4byte ScrCmd_compare_local_to_value @ 0x1c
|
||||
.4byte ScrCmd_compare_local_to_ptr @ 0x1d
|
||||
.4byte ScrCmd_compare_ptr_to_local @ 0x1e
|
||||
.4byte ScrCmd_compare_ptr_to_value @ 0x1f
|
||||
.4byte ScrCmd_compare_ptr_to_ptr @ 0x20
|
||||
.4byte ScrCmd_compare_var_to_value @ 0x21
|
||||
.4byte ScrCmd_compare_var_to_var @ 0x22
|
||||
.4byte ScrCmd_callnative @ 0x23
|
||||
.4byte ScrCmd_gotonative @ 0x24
|
||||
.4byte ScrCmd_special @ 0x25
|
||||
.4byte ScrCmd_specialvar @ 0x26
|
||||
.4byte ScrCmd_waitstate @ 0x27
|
||||
.4byte ScrCmd_delay @ 0x28
|
||||
.4byte ScrCmd_setflag @ 0x29
|
||||
.4byte ScrCmd_clearflag @ 0x2a
|
||||
.4byte ScrCmd_checkflag @ 0x2b
|
||||
.4byte ScrCmd_initclock @ 0x2c
|
||||
.4byte ScrCmd_dotimebasedevents @ 0x2d
|
||||
.4byte ScrCmd_gettime @ 0x2e
|
||||
.4byte ScrCmd_playse @ 0x2f
|
||||
.4byte ScrCmd_waitse @ 0x30
|
||||
.4byte ScrCmd_playfanfare @ 0x31
|
||||
.4byte ScrCmd_waitfanfare @ 0x32
|
||||
.4byte ScrCmd_playbgm @ 0x33
|
||||
.4byte ScrCmd_savebgm @ 0x34
|
||||
.4byte ScrCmd_fadedefaultbgm @ 0x35
|
||||
.4byte ScrCmd_fadenewbgm @ 0x36
|
||||
.4byte ScrCmd_fadeoutbgm @ 0x37
|
||||
.4byte ScrCmd_fadeinbgm @ 0x38
|
||||
.4byte ScrCmd_warp @ 0x39
|
||||
.4byte ScrCmd_warpsilent @ 0x3a
|
||||
.4byte ScrCmd_warpdoor @ 0x3b
|
||||
.4byte ScrCmd_warphole @ 0x3c
|
||||
.4byte ScrCmd_warpteleport @ 0x3d
|
||||
.4byte ScrCmd_setwarp @ 0x3e
|
||||
.4byte ScrCmd_setdynamicwarp @ 0x3f
|
||||
.4byte ScrCmd_setdivewarp @ 0x40
|
||||
.4byte ScrCmd_setholewarp @ 0x41
|
||||
.4byte ScrCmd_getplayerxy @ 0x42
|
||||
.4byte ScrCmd_getpartysize @ 0x43
|
||||
.4byte ScrCmd_additem @ 0x44
|
||||
.4byte ScrCmd_removeitem @ 0x45
|
||||
.4byte ScrCmd_checkitemspace @ 0x46
|
||||
.4byte ScrCmd_checkitem @ 0x47
|
||||
.4byte ScrCmd_checkitemtype @ 0x48
|
||||
.4byte ScrCmd_addpcitem @ 0x49
|
||||
.4byte ScrCmd_checkpcitem @ 0x4a
|
||||
.4byte ScrCmd_adddecoration @ 0x4b
|
||||
.4byte ScrCmd_removedecoration @ 0x4c
|
||||
.4byte ScrCmd_checkdecor @ 0x4d
|
||||
.4byte ScrCmd_checkdecorspace @ 0x4e
|
||||
.4byte ScrCmd_applymovement @ 0x4f
|
||||
.4byte ScrCmd_applymovementat @ 0x50
|
||||
.4byte ScrCmd_waitmovement @ 0x51
|
||||
.4byte ScrCmd_waitmovementat @ 0x52
|
||||
.4byte ScrCmd_removeobject @ 0x53
|
||||
.4byte ScrCmd_removeobjectat @ 0x54
|
||||
.4byte ScrCmd_addobject @ 0x55
|
||||
.4byte ScrCmd_addobjectat @ 0x56
|
||||
.4byte ScrCmd_setobjectxy @ 0x57
|
||||
.4byte ScrCmd_showobjectat @ 0x58
|
||||
.4byte ScrCmd_hideobjectat @ 0x59
|
||||
.4byte ScrCmd_faceplayer @ 0x5a
|
||||
.4byte ScrCmd_turnobject @ 0x5b
|
||||
.4byte ScrCmd_trainerbattle @ 0x5c
|
||||
.4byte ScrCmd_dotrainerbattle @ 0x5d
|
||||
.4byte ScrCmd_gotopostbattlescript @ 0x5e
|
||||
.4byte ScrCmd_gotobeatenscript @ 0x5f
|
||||
.4byte ScrCmd_checktrainerflag @ 0x60
|
||||
.4byte ScrCmd_settrainerflag @ 0x61
|
||||
.4byte ScrCmd_cleartrainerflag @ 0x62
|
||||
.4byte ScrCmd_setobjectxyperm @ 0x63
|
||||
.4byte ScrCmd_copyobjectxytoperm @ 0x64
|
||||
.4byte ScrCmd_setobjectmovementtype @ 0x65
|
||||
.4byte ScrCmd_waitmessage @ 0x66
|
||||
.4byte ScrCmd_message @ 0x67
|
||||
.4byte ScrCmd_closemessage @ 0x68
|
||||
.4byte ScrCmd_lockall @ 0x69
|
||||
.4byte ScrCmd_lock @ 0x6a
|
||||
.4byte ScrCmd_releaseall @ 0x6b
|
||||
.4byte ScrCmd_release @ 0x6c
|
||||
.4byte ScrCmd_waitbuttonpress @ 0x6d
|
||||
.4byte ScrCmd_yesnobox @ 0x6e
|
||||
.4byte ScrCmd_multichoice @ 0x6f
|
||||
.4byte ScrCmd_multichoicedefault @ 0x70
|
||||
.4byte ScrCmd_multichoicegrid @ 0x71
|
||||
.4byte ScrCmd_drawbox @ 0x72
|
||||
.4byte ScrCmd_erasebox @ 0x73
|
||||
.4byte ScrCmd_drawboxtext @ 0x74
|
||||
.4byte ScrCmd_showmonpic @ 0x75
|
||||
.4byte ScrCmd_hidemonpic @ 0x76
|
||||
.4byte ScrCmd_showcontestpainting @ 0x77
|
||||
.4byte ScrCmd_braillemessage @ 0x78
|
||||
.4byte ScrCmd_givemon @ 0x79
|
||||
.4byte ScrCmd_giveegg @ 0x7a
|
||||
.4byte ScrCmd_setmonmove @ 0x7b
|
||||
.4byte ScrCmd_checkpartymove @ 0x7c
|
||||
.4byte ScrCmd_bufferspeciesname @ 0x7d
|
||||
.4byte ScrCmd_bufferleadmonspeciesname @ 0x7e
|
||||
.4byte ScrCmd_bufferpartymonnick @ 0x7f
|
||||
.4byte ScrCmd_bufferitemname @ 0x80
|
||||
.4byte ScrCmd_bufferdecorationname @ 0x81
|
||||
.4byte ScrCmd_buffermovename @ 0x82
|
||||
.4byte ScrCmd_buffernumberstring @ 0x83
|
||||
.4byte ScrCmd_bufferstdstring @ 0x84
|
||||
.4byte ScrCmd_bufferstring @ 0x85
|
||||
.4byte ScrCmd_pokemart @ 0x86
|
||||
.4byte ScrCmd_pokemartdecoration @ 0x87
|
||||
.4byte ScrCmd_pokemartdecoration2 @ 0x88
|
||||
.4byte ScrCmd_playslotmachine @ 0x89
|
||||
.4byte ScrCmd_setberrytree @ 0x8a
|
||||
.4byte ScrCmd_choosecontestmon @ 0x8b
|
||||
.4byte ScrCmd_startcontest @ 0x8c
|
||||
.4byte ScrCmd_showcontestresults @ 0x8d
|
||||
.4byte ScrCmd_contestlinktransfer @ 0x8e
|
||||
.4byte ScrCmd_random @ 0x8f
|
||||
.4byte ScrCmd_addmoney @ 0x90
|
||||
.4byte ScrCmd_removemoney @ 0x91
|
||||
.4byte ScrCmd_checkmoney @ 0x92
|
||||
.4byte ScrCmd_showmoneybox @ 0x93
|
||||
.4byte ScrCmd_hidemoneybox @ 0x94
|
||||
.4byte ScrCmd_updatemoneybox @ 0x95
|
||||
.4byte ScrCmd_getpokenewsactive @ 0x96
|
||||
.4byte ScrCmd_fadescreen @ 0x97
|
||||
.4byte ScrCmd_fadescreenspeed @ 0x98
|
||||
.4byte ScrCmd_setflashlevel @ 0x99
|
||||
.4byte ScrCmd_animateflash @ 0x9a
|
||||
.4byte ScrCmd_messageautoscroll @ 0x9b
|
||||
.4byte ScrCmd_dofieldeffect @ 0x9c
|
||||
.4byte ScrCmd_setfieldeffectargument @ 0x9d
|
||||
.4byte ScrCmd_waitfieldeffect @ 0x9e
|
||||
.4byte ScrCmd_setrespawn @ 0x9f
|
||||
.4byte ScrCmd_checkplayergender @ 0xa0
|
||||
.4byte ScrCmd_playmoncry @ 0xa1
|
||||
.4byte ScrCmd_setmetatile @ 0xa2
|
||||
.4byte ScrCmd_resetweather @ 0xa3
|
||||
.4byte ScrCmd_setweather @ 0xa4
|
||||
.4byte ScrCmd_doweather @ 0xa5
|
||||
.4byte ScrCmd_setstepcallback @ 0xa6
|
||||
.4byte ScrCmd_setmaplayoutindex @ 0xa7
|
||||
.4byte ScrCmd_setobjectsubpriority @ 0xa8
|
||||
.4byte ScrCmd_resetobjectsubpriority @ 0xa9
|
||||
.4byte ScrCmd_createvobject @ 0xaa
|
||||
.4byte ScrCmd_turnvobject @ 0xab
|
||||
.4byte ScrCmd_opendoor @ 0xac
|
||||
.4byte ScrCmd_closedoor @ 0xad
|
||||
.4byte ScrCmd_waitdooranim @ 0xae
|
||||
.4byte ScrCmd_setdooropen @ 0xaf
|
||||
.4byte ScrCmd_setdoorclosed @ 0xb0
|
||||
.4byte ScrCmd_addelevmenuitem @ 0xb1
|
||||
.4byte ScrCmd_showelevmenu @ 0xb2
|
||||
.4byte ScrCmd_checkcoins @ 0xb3
|
||||
.4byte ScrCmd_addcoins @ 0xb4
|
||||
.4byte ScrCmd_removecoins @ 0xb5
|
||||
.4byte ScrCmd_setwildbattle @ 0xb6
|
||||
.4byte ScrCmd_dowildbattle @ 0xb7
|
||||
.4byte ScrCmd_setvaddress @ 0xb8
|
||||
.4byte ScrCmd_vgoto @ 0xb9
|
||||
.4byte ScrCmd_vcall @ 0xba
|
||||
.4byte ScrCmd_vgoto_if @ 0xbb
|
||||
.4byte ScrCmd_vcall_if @ 0xbc
|
||||
.4byte ScrCmd_vmessage @ 0xbd
|
||||
.4byte ScrCmd_vbuffermessage @ 0xbe
|
||||
.4byte ScrCmd_vbufferstring @ 0xbf
|
||||
.4byte ScrCmd_showcoinsbox @ 0xc0
|
||||
.4byte ScrCmd_hidecoinsbox @ 0xc1
|
||||
.4byte ScrCmd_updatecoinsbox @ 0xc2
|
||||
.4byte ScrCmd_incrementgamestat @ 0xc3
|
||||
.4byte ScrCmd_setescapewarp @ 0xc4
|
||||
.4byte ScrCmd_waitmoncry @ 0xc5
|
||||
.4byte ScrCmd_bufferboxname @ 0xc6
|
||||
.4byte ScrCmd_nop1 @ 0xc7
|
||||
.4byte ScrCmd_nop1 @ 0xc8
|
||||
.4byte ScrCmd_nop1 @ 0xc9
|
||||
.4byte ScrCmd_nop1 @ 0xca
|
||||
.4byte ScrCmd_nop1 @ 0xcb
|
||||
.4byte ScrCmd_nop1 @ 0xcc
|
||||
.4byte ScrCmd_setmonmodernfatefulencounter @ 0xcd
|
||||
.4byte ScrCmd_checkmonmodernfatefulencounter @ 0xce
|
||||
.4byte ScrCmd_trywondercardscript @ 0xcf
|
||||
.4byte ScrCmd_nop1 @ 0xd0
|
||||
.4byte ScrCmd_warpspinenter @ 0xd1
|
||||
.4byte ScrCmd_setmonmetlocation @ 0xd2
|
||||
.4byte ScrCmd_moverotatingtileobjects @ 0xd3
|
||||
.4byte ScrCmd_turnrotatingtileobjects @ 0xd4
|
||||
.4byte ScrCmd_initrotatingtilepuzzle @ 0xd5
|
||||
.4byte ScrCmd_freerotatingtilepuzzle @ 0xd6
|
||||
.4byte ScrCmd_warpmossdeepgym @ 0xd7
|
||||
.4byte ScrCmd_selectapproachingtrainer @ 0xd8
|
||||
.4byte ScrCmd_lockfortrainer @ 0xd9
|
||||
.4byte ScrCmd_closebraillemessage @ 0xda
|
||||
.4byte ScrCmd_messageinstant @ 0xdb
|
||||
.4byte ScrCmd_fadescreenswapbuffers @ 0xdc
|
||||
.4byte ScrCmd_buffertrainerclassname @ 0xdd
|
||||
.4byte ScrCmd_buffertrainername @ 0xde
|
||||
.4byte ScrCmd_pokenavcall @ 0xdf
|
||||
.4byte ScrCmd_warpwhitefade @ 0xe0
|
||||
.4byte ScrCmd_buffercontestname @ 0xe1
|
||||
.4byte ScrCmd_bufferitemnameplural @ 0xe2
|
||||
|
||||
gScriptCmdTableEnd::
|
||||
.4byte ScrCmd_nop
|
||||
|
||||
@ -29,7 +29,7 @@ SurfPichu_FullParty:
|
||||
|
||||
SurfPichu_GiveEgg:
|
||||
giveegg SPECIES_PICHU
|
||||
setmoneventlegal VAR_GIFT_PICHU_SLOT
|
||||
setmodernfatefulencounter VAR_GIFT_PICHU_SLOT
|
||||
setmonmetlocation VAR_GIFT_PICHU_SLOT, METLOC_FATEFUL_ENCOUNTER
|
||||
vgoto_if_eq VAR_GIFT_PICHU_SLOT, 1, SurfPichu_Slot1
|
||||
vgoto_if_eq VAR_GIFT_PICHU_SLOT, 2, SurfPichu_Slot2
|
||||
|
||||
@ -64,9 +64,9 @@ MauvilleCity_PokemonCenter_1F_EventScript_DeclineWritingLyrics::
|
||||
MauvilleCity_PokemonCenter_1F_EventScript_Hipster::
|
||||
lock
|
||||
faceplayer
|
||||
setflag FLAG_SYS_HIPSTER_MEET
|
||||
setflag FLAG_UNLOCKED_TRENDY_SAYINGS
|
||||
msgbox MauvilleCity_PokemonCenter_1F_Text_TeachWhatsHipAndHappening, MSGBOX_DEFAULT
|
||||
special GetHipsterSpokenFlag
|
||||
special HasHipsterTaughtWord
|
||||
goto_if_eq VAR_RESULT, FALSE, MauvilleCity_PokemonCenter_1F_EventScript_TryTeachWord
|
||||
msgbox MauvilleCity_PokemonCenter_1F_Text_IAlreadyTaughtYou, MSGBOX_DEFAULT
|
||||
release
|
||||
@ -80,8 +80,8 @@ MauvilleCity_PokemonCenter_1F_EventScript_TryTeachWord::
|
||||
end
|
||||
|
||||
MauvilleCity_PokemonCenter_1F_EventScript_TeachWord::
|
||||
msgbox MauvilleCity_PokemonCenter_1F_Text_HaveYouHeardOfPhrase, MSGBOX_DEFAULT
|
||||
special SetHipsterSpokenFlag
|
||||
msgbox MauvilleCity_PokemonCenter_1F_Text_HaveYouHeardOfWord, MSGBOX_DEFAULT
|
||||
special SetHipsterTaughtWord
|
||||
release
|
||||
end
|
||||
|
||||
@ -969,7 +969,7 @@ MauvilleCity_PokemonCenter_1F_Text_IveGotNothingNewToTeach:
|
||||
.string "what's hip and happening.\p"
|
||||
.string "I've got nothing new to teach you!$"
|
||||
|
||||
MauvilleCity_PokemonCenter_1F_Text_HaveYouHeardOfPhrase:
|
||||
MauvilleCity_PokemonCenter_1F_Text_HaveYouHeardOfWord:
|
||||
.string "Hey, have you heard about\n"
|
||||
.string "“{STR_VAR_1}”?\p"
|
||||
.string "What's it mean? Well…\n"
|
||||
|
||||
@ -111,8 +111,8 @@ gSpecials::
|
||||
def_special Script_GetCurrentMauvilleMan
|
||||
def_special HasBardSongBeenChanged
|
||||
def_special SaveBardSongLyrics
|
||||
def_special GetHipsterSpokenFlag
|
||||
def_special SetHipsterSpokenFlag
|
||||
def_special HasHipsterTaughtWord
|
||||
def_special SetHipsterTaughtWord
|
||||
def_special HipsterTryTeachWord
|
||||
def_special PlayBardSong
|
||||
def_special SetMauvilleOldManObjEventGfx
|
||||
@ -311,7 +311,7 @@ gSpecials::
|
||||
def_special TryUpdateRusturfTunnelState
|
||||
def_special IsGrassTypeInParty
|
||||
def_special DoContestHallWarp
|
||||
def_special PutZigzagoonInPlayerParty
|
||||
def_special LoadWallyZigzagoon
|
||||
def_special IsStarterInParty
|
||||
def_special CopyCurSecretBaseOwnerName_StrVar1
|
||||
def_special ScriptCheckFreePokemonStorageSpace
|
||||
@ -490,7 +490,7 @@ gSpecials::
|
||||
def_special ScrollableMultichoice_ClosePersistentMenu
|
||||
def_special DoDeoxysRockInteraction
|
||||
def_special SetDeoxysRockPalette
|
||||
def_special CreateEventLegalEnemyMon
|
||||
def_special CreateEnemyEventMon
|
||||
def_special StartMirageTowerDisintegration
|
||||
def_special StartMirageTowerShake
|
||||
def_special StartMirageTowerFossilFallAndSink
|
||||
|
||||
@ -36,7 +36,7 @@ static u32 GetGlyphWidth_Narrow(u16, bool32);
|
||||
static u32 GetGlyphWidth_SmallNarrow(u16, bool32);
|
||||
|
||||
static EWRAM_DATA struct TextPrinter sTempTextPrinter = {0};
|
||||
static EWRAM_DATA struct TextPrinter sTextPrinters[NUM_TEXT_PRINTERS] = {0};
|
||||
static EWRAM_DATA struct TextPrinter sTextPrinters[WINDOWS_MAX] = {0};
|
||||
|
||||
static u16 sFontHalfRowLookupTable[0x51];
|
||||
static u16 sLastTextBgColor;
|
||||
@ -244,7 +244,7 @@ static void SetFontsPointer(const struct FontInfo *fonts)
|
||||
void DeactivateAllTextPrinters(void)
|
||||
{
|
||||
int printer;
|
||||
for (printer = 0; printer < NUM_TEXT_PRINTERS; ++printer)
|
||||
for (printer = 0; printer < WINDOWS_MAX; ++printer)
|
||||
sTextPrinters[printer].active = FALSE;
|
||||
}
|
||||
|
||||
@ -322,7 +322,7 @@ void RunTextPrinters(void)
|
||||
|
||||
if (!gDisableTextPrinters)
|
||||
{
|
||||
for (i = 0; i < NUM_TEXT_PRINTERS; ++i)
|
||||
for (i = 0; i < WINDOWS_MAX; ++i)
|
||||
{
|
||||
if (sTextPrinters[i].active)
|
||||
{
|
||||
|
||||
@ -3,8 +3,6 @@
|
||||
|
||||
#include "characters.h"
|
||||
|
||||
#define NUM_TEXT_PRINTERS 32
|
||||
|
||||
// Given as a text speed when all the text should be
|
||||
// loaded at once but not copied to vram yet.
|
||||
#define TEXT_SKIP_DRAW 0xFF
|
||||
|
||||
@ -9,8 +9,6 @@ u8 gTransparentTileNumber;
|
||||
void *gWindowBgTilemapBuffers[NUM_BACKGROUNDS];
|
||||
extern u32 gWindowTileAutoAllocEnabled;
|
||||
|
||||
#define WINDOWS_MAX 32
|
||||
|
||||
EWRAM_DATA struct Window gWindows[WINDOWS_MAX] = {0};
|
||||
EWRAM_DATA static struct Window* sWindowPtr = NULL;
|
||||
EWRAM_DATA static u16 sWindowSize = 0;
|
||||
|
||||
@ -1,6 +1,8 @@
|
||||
#ifndef GUARD_WINDOW_H
|
||||
#define GUARD_WINDOW_H
|
||||
|
||||
#define WINDOWS_MAX 32
|
||||
|
||||
#define PIXEL_FILL(num) ((num) | ((num) << 4))
|
||||
|
||||
enum {
|
||||
|
||||
Binary file not shown.
19
graphics/battle_anims/sprites/black_ball.pal
Normal file
19
graphics/battle_anims/sprites/black_ball.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
156 205 98
|
||||
156 205 98
|
||||
156 205 98
|
||||
131 205 131
|
||||
156 205 0
|
||||
24 0 106
|
||||
156 8 98
|
||||
0 213 131
|
||||
24 197 0
|
||||
164 8 106
|
||||
156 8 98
|
||||
164 8 106
|
||||
156 205 131
|
||||
24 213 98
|
||||
156 8 106
|
||||
164 205 98
|
||||
19
graphics/battle_anims/unused/line_sketch_2.pal
Normal file
19
graphics/battle_anims/unused/line_sketch_2.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
0 0 255
|
||||
0 255 255
|
||||
148 255 255
|
||||
148 205 255
|
||||
148 156 255
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
255 0 8
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
255 255 255
|
||||
Binary file not shown.
BIN
graphics/cable_car/pylon_top.bin
Executable file
BIN
graphics/cable_car/pylon_top.bin
Executable file
Binary file not shown.
|
Before Width: | Height: | Size: 189 B After Width: | Height: | Size: 189 B |
Binary file not shown.
|
Before Width: | Height: | Size: 188 B After Width: | Height: | Size: 177 B |
@ -1,19 +0,0 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
156 197 98
|
||||
41 131 222
|
||||
0 82 172
|
||||
197 255 106
|
||||
172 230 49
|
||||
246 246 213
|
||||
255 49 49
|
||||
255 148 148
|
||||
131 164 213
|
||||
238 238 90
|
||||
65 65 65
|
||||
115 115 115
|
||||
172 172 172
|
||||
230 230 255
|
||||
0 0 0
|
||||
255 255 255
|
||||
@ -593,7 +593,7 @@ struct MonSpritesGfx
|
||||
u8 *byte[MAX_BATTLERS_COUNT];
|
||||
} sprites;
|
||||
struct SpriteTemplate templates[MAX_BATTLERS_COUNT];
|
||||
struct SpriteFrameImage frameImages[MAX_BATTLERS_COUNT][4];
|
||||
struct SpriteFrameImage frameImages[MAX_BATTLERS_COUNT][MAX_MON_PIC_FRAMES];
|
||||
u8 unusedArr[0x80];
|
||||
u8 *barFontGfx;
|
||||
void *unusedPtr;
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
#ifndef GUARD_CONSTANTS_BATTLE_PYRAMID_H
|
||||
#define GUARD_CONSTANTS_BATTLE_PYRAMID_H
|
||||
|
||||
#define TOTAL_ROUNDS 20
|
||||
#define TOTAL_PYRAMID_ROUNDS 20
|
||||
#define PICKUP_ITEMS_PER_ROUND 10
|
||||
|
||||
#define HINT_EXIT_DIRECTION 0
|
||||
|
||||
@ -264,8 +264,8 @@
|
||||
#define STRINGID_ITAPPEAREDCAUGHT 264
|
||||
#define STRINGID_AARGHALMOSTHADIT 265
|
||||
#define STRINGID_SHOOTSOCLOSE 266
|
||||
#define STRINGID_GOTCHAPKMNCAUGHT 267
|
||||
#define STRINGID_GOTCHAPKMNCAUGHT2 268
|
||||
#define STRINGID_GOTCHAPKMNCAUGHTPLAYER 267
|
||||
#define STRINGID_GOTCHAPKMNCAUGHTWALLY 268
|
||||
#define STRINGID_GIVENICKNAMECAPTURED 269
|
||||
#define STRINGID_PKMNSENTTOPC 270
|
||||
#define STRINGID_PKMNDATAADDEDTODEX 271
|
||||
|
||||
@ -1095,7 +1095,7 @@
|
||||
#define EC_WORD_OLD ((EC_GROUP_TRENDY_SAYING << EC_MASK_BITS) | 30)
|
||||
#define EC_WORD_YOUNG ((EC_GROUP_TRENDY_SAYING << EC_MASK_BITS) | 31)
|
||||
#define EC_WORD_UGLY ((EC_GROUP_TRENDY_SAYING << EC_MASK_BITS) | 32)
|
||||
#define NUM_ADDITIONAL_PHRASES 33
|
||||
#define NUM_TRENDY_SAYINGS 33
|
||||
|
||||
// Special Berry Masters Wife phrases
|
||||
#define NOT_SPECIAL_PHRASE 0
|
||||
|
||||
@ -288,6 +288,9 @@
|
||||
|
||||
#define FIRST_DECORATION_SPRITE_GFX OBJ_EVENT_GFX_PICHU_DOLL
|
||||
|
||||
#define OBJ_KIND_NORMAL 0
|
||||
#define OBJ_KIND_CLONE 255 // Exclusive to FRLG
|
||||
|
||||
// Special object event local ids
|
||||
#define OBJ_EVENT_ID_PLAYER 0xFF
|
||||
#define OBJ_EVENT_ID_CAMERA 0x7F
|
||||
|
||||
@ -80,4 +80,10 @@
|
||||
#define FANCOUNTER_FINISHED_CONTEST 2
|
||||
#define FANCOUNTER_USED_BATTLE_TOWER 3
|
||||
|
||||
// Return values for DoDeoxysRockInteraction
|
||||
#define DEOXYS_ROCK_FAILED 0
|
||||
#define DEOXYS_ROCK_PROGRESSED 1
|
||||
#define DEOXYS_ROCK_SOLVED 2
|
||||
#define DEOXYS_ROCK_COMPLETE 3
|
||||
|
||||
#endif // GUARD_CONSTANTS_FIELD_SPECIALS_H
|
||||
|
||||
@ -580,7 +580,7 @@
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_114_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A)
|
||||
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D)
|
||||
@ -1051,7 +1051,7 @@
|
||||
#define FLAG_ITEM_ROUTE_105_IRON 0x3EB
|
||||
#define FLAG_ITEM_ROUTE_106_PROTEIN 0x3EC
|
||||
#define FLAG_ITEM_ROUTE_109_PP_UP 0x3ED
|
||||
#define FLAG_ITEM_ROUTE_109_RARE_CANDY 0x3EE
|
||||
#define FLAG_ITEM_ROUTE_110_RARE_CANDY 0x3EE
|
||||
#define FLAG_ITEM_ROUTE_110_DIRE_HIT 0x3EF
|
||||
#define FLAG_ITEM_ROUTE_111_TM37 0x3F0
|
||||
#define FLAG_ITEM_ROUTE_111_STARDUST 0x3F1
|
||||
@ -1123,7 +1123,7 @@
|
||||
#define FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL 0x433
|
||||
#define FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE 0x434
|
||||
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435
|
||||
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436
|
||||
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_2_SCANNER 0x436
|
||||
#define FLAG_ITEM_SCORCHED_SLAB_TM11 0x437
|
||||
#define FLAG_ITEM_METEOR_FALLS_B1F_2R_TM02 0x438
|
||||
#define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL 0x439
|
||||
@ -1162,7 +1162,7 @@
|
||||
#define FLAG_ITEM_ROUTE_103_GUARD_SPEC 0x45A
|
||||
#define FLAG_ITEM_ROUTE_104_X_ACCURACY 0x45B
|
||||
#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C
|
||||
#define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL 0x45D
|
||||
#define FLAG_ITEM_PETALBURG_WOODS_PARALYZE_HEAL 0x45D
|
||||
#define FLAG_ITEM_ROUTE_115_GREAT_BALL 0x45E
|
||||
#define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM 0x45F
|
||||
#define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL 0x460
|
||||
@ -1348,7 +1348,7 @@
|
||||
#define FLAG_UNUSED_0x863 (SYSTEM_FLAGS + 0x3) // Unused Flag
|
||||
#define FLAG_SYS_GAME_CLEAR (SYSTEM_FLAGS + 0x4)
|
||||
#define FLAG_SYS_CHAT_USED (SYSTEM_FLAGS + 0x5)
|
||||
#define FLAG_SYS_HIPSTER_MEET (SYSTEM_FLAGS + 0x6)
|
||||
#define FLAG_UNLOCKED_TRENDY_SAYINGS (SYSTEM_FLAGS + 0x6)
|
||||
|
||||
// Badges
|
||||
#define FLAG_BADGE01_GET (SYSTEM_FLAGS + 0x7)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@ -190,6 +190,9 @@
|
||||
#define FRIENDSHIP_200_TO_254 5
|
||||
#define FRIENDSHIP_MAX 6
|
||||
|
||||
// Friendship value that the majority of species use. This was changed in Generation 8 to 50.
|
||||
#define STANDARD_FRIENDSHIP 70
|
||||
|
||||
#define MAX_FRIENDSHIP 255
|
||||
#define MAX_SHEEN 255
|
||||
#define MAX_CONDITION 255
|
||||
@ -260,6 +263,14 @@
|
||||
#define MON_PIC_HEIGHT 64
|
||||
#define MON_PIC_SIZE (MON_PIC_WIDTH * MON_PIC_HEIGHT / 2)
|
||||
|
||||
// Most pokemon have 2 frames (a default and an alternate for their animation).
|
||||
// There are 4 exceptions:
|
||||
// - Castform has 4 frames, 1 for each form
|
||||
// - Deoxys has 2 frames, 1 for each form
|
||||
// - Spinda has 1 frame, presumably to avoid the work of animating its spots
|
||||
// - Unown has 1 frame, presumably to avoid the work of animating all 28 of its forms
|
||||
#define MAX_MON_PIC_FRAMES 4
|
||||
|
||||
#define BATTLE_ALIVE_EXCEPT_ACTIVE 0
|
||||
#define BATTLE_ALIVE_ATK_SIDE 1
|
||||
#define BATTLE_ALIVE_DEF_SIDE 2
|
||||
|
||||
@ -278,47 +278,47 @@
|
||||
#define SE_SUDOWOODO_SHAKE 269 // SE_USSOKI
|
||||
|
||||
// Music
|
||||
#define MUS_LITTLEROOT_TEST 350 // MUS_TETSUJI
|
||||
#define MUS_GSC_ROUTE38 351 // MUS_FIELD13
|
||||
#define MUS_LITTLEROOT_TEST 350 // MUS_TETSUJI // Unused, likely a test track.
|
||||
#define MUS_GSC_ROUTE38 351 // MUS_FIELD13 // Unused, likely a test track.
|
||||
#define MUS_CAUGHT 352 // MUS_KACHI22
|
||||
#define MUS_VICTORY_WILD 353 // MUS_KACHI2
|
||||
#define MUS_VICTORY_GYM_LEADER 354 // MUS_KACHI3
|
||||
#define MUS_VICTORY_GYM_LEADER 354 // MUS_KACHI3 // Also used in Frontier Brain victories.
|
||||
#define MUS_VICTORY_LEAGUE 355 // MUS_KACHI5
|
||||
#define MUS_C_COMM_CENTER 356 // MUS_PCC
|
||||
#define MUS_GSC_PEWTER 357 // MUS_NIBI
|
||||
#define MUS_C_VS_LEGEND_BEAST 358 // MUS_SUIKUN
|
||||
#define MUS_ROUTE101 359 // MUS_DOORO1
|
||||
#define MUS_ROUTE110 360 // MUS_DOORO_X1
|
||||
#define MUS_ROUTE120 361 // MUS_DOORO_X3
|
||||
#define MUS_PETALBURG 362 // MUS_MACHI_S2
|
||||
#define MUS_OLDALE 363 // MUS_MACHI_S4
|
||||
#define MUS_C_COMM_CENTER 356 // MUS_PCC // Unused, likely a test track.
|
||||
#define MUS_GSC_PEWTER 357 // MUS_NIBI // Used in unused Contest Halls.
|
||||
#define MUS_C_VS_LEGEND_BEAST 358 // MUS_SUIKUN // Unused, likely a test track.
|
||||
#define MUS_ROUTE101 359 // MUS_DOORO1 // Also used in Routes 102 and 103.
|
||||
#define MUS_ROUTE110 360 // MUS_DOORO_X1 // Also used in Routes 112, 114, 117, 111's non-desert section and 118's west half.
|
||||
#define MUS_ROUTE120 361 // MUS_DOORO_X3 // Also used in Routes 121, 124, 125, 126, 127 and 128.
|
||||
#define MUS_PETALBURG 362 // MUS_MACHI_S2 // Also used in Mr. Briney's House and Pretty Petal Flower Shop.
|
||||
#define MUS_OLDALE 363 // MUS_MACHI_S4 // Also used in Lavaridge Town.
|
||||
#define MUS_GYM 364 // MUS_GIM
|
||||
#define MUS_SURF 365 // MUS_NAMINORI
|
||||
#define MUS_PETALBURG_WOODS 366 // MUS_DAN01
|
||||
#define MUS_PETALBURG_WOODS 366 // MUS_DAN01 // Also used in Artisan Cave, Fiery Path, Granite Cave, Jagged Pass, Marine Cave, Rusturf Tunnel, Scorched Slab and Terra Cave.
|
||||
#define MUS_LEVEL_UP 367 // MUS_FANFA1
|
||||
#define MUS_HEAL 368 // MUS_ME_ASA
|
||||
#define MUS_OBTAIN_BADGE 369 // MUS_ME_BACHI
|
||||
#define MUS_OBTAIN_ITEM 370 // MUS_FANFA4
|
||||
#define MUS_EVOLVED 371 // MUS_FANFA5
|
||||
#define MUS_EVOLVED 371 // MUS_FANFA5 // Also used in egg hatching, trades and upon catching.
|
||||
#define MUS_OBTAIN_TMHM 372 // MUS_ME_WAZA
|
||||
#define MUS_LILYCOVE_MUSEUM 373 // MUS_BIJYUTU
|
||||
#define MUS_ROUTE122 374 // MUS_DOORO_X4
|
||||
#define MUS_LILYCOVE_MUSEUM 373 // MUS_BIJYUTU // Also used in the Battle Frontier's Ranking Hall.
|
||||
#define MUS_ROUTE122 374 // MUS_DOORO_X4 // Also used in Route 123 and Birch's intro speech.
|
||||
#define MUS_OCEANIC_MUSEUM 375 // MUS_FUNE_KAN
|
||||
#define MUS_EVOLUTION_INTRO 376 // MUS_ME_SHINKA
|
||||
#define MUS_EVOLUTION 377 // MUS_SHINKA
|
||||
#define MUS_EVOLUTION_INTRO 376 // MUS_ME_SHINKA // Also used in egg hatching.
|
||||
#define MUS_EVOLUTION 377 // MUS_SHINKA // Also used in egg hatching and trades.
|
||||
#define MUS_MOVE_DELETED 378 // MUS_ME_WASURE
|
||||
#define MUS_ENCOUNTER_GIRL 379 // MUS_SYOUJOEYE
|
||||
#define MUS_ENCOUNTER_MALE 380 // MUS_BOYEYE
|
||||
#define MUS_ABANDONED_SHIP 381 // MUS_DAN02
|
||||
#define MUS_FORTREE 382 // MUS_MACHI_S3
|
||||
#define MUS_ABANDONED_SHIP 381 // MUS_DAN02 // Also used in Faraway and Southern Islands.
|
||||
#define MUS_FORTREE 382 // MUS_MACHI_S3 // Also used in Secret Bases and the Safari Zone's entrance.
|
||||
#define MUS_BIRCH_LAB 383 // MUS_ODAMAKI
|
||||
#define MUS_B_TOWER_RS 384 // MUS_B_TOWER
|
||||
#define MUS_B_TOWER_RS 384 // MUS_B_TOWER // Used in Battle Tents, Trainer Hill and Battle Frontier's lounges and Exchange Service Corner.
|
||||
#define MUS_ENCOUNTER_SWIMMER 385 // MUS_SWIMEYE
|
||||
#define MUS_CAVE_OF_ORIGIN 386 // MUS_DAN03
|
||||
#define MUS_CAVE_OF_ORIGIN 386 // MUS_DAN03 // Also used in Meteor Falls.
|
||||
#define MUS_OBTAIN_BERRY 387 // MUS_ME_KINOMI
|
||||
#define MUS_AWAKEN_LEGEND 388 // MUS_ME_TAMA
|
||||
#define MUS_SLOTS_JACKPOT 389 // MUS_ME_B_BIG
|
||||
#define MUS_SLOTS_WIN 390 // MUS_ME_B_SMALL
|
||||
#define MUS_SLOTS_JACKPOT 389 // MUS_ME_B_BIG // Also used in the Roulette.
|
||||
#define MUS_SLOTS_WIN 390 // MUS_ME_B_SMALL // Also used in the Roulette.
|
||||
#define MUS_TOO_BAD 391 // MUS_ME_ZANNEN
|
||||
#define MUS_ROULETTE 392 // MUS_BD_TIME
|
||||
#define MUS_LINK_CONTEST_P1 393 // MUS_TEST1
|
||||
@ -327,17 +327,17 @@
|
||||
#define MUS_LINK_CONTEST_P4 396 // MUS_TEST4
|
||||
#define MUS_ENCOUNTER_RICH 397 // MUS_TEST
|
||||
#define MUS_VERDANTURF 398 // MUS_GOMACHI0
|
||||
#define MUS_RUSTBORO 399 // MUS_GOTOWN
|
||||
#define MUS_POKE_CENTER 400 // MUS_POKECEN
|
||||
#define MUS_ROUTE104 401 // MUS_NEXTROAD
|
||||
#define MUS_ROUTE119 402 // MUS_GRANROAD
|
||||
#define MUS_RUSTBORO 399 // MUS_GOTOWN // Also used in Mauville City, Mossdeep City, Daycare, Weather Institute and several Route houses.
|
||||
#define MUS_POKE_CENTER 400 // MUS_POKECEN // Also used in the Pokémon League's lobby.
|
||||
#define MUS_ROUTE104 401 // MUS_NEXTROAD // Also used in Routes 105, 106, 107, 108, 109, 115 and 116.
|
||||
#define MUS_ROUTE119 402 // MUS_GRANROAD // Also used in Routes 129, 130, 131, 132, 133, 134 and 118's east half.
|
||||
#define MUS_CYCLING 403 // MUS_CYCLING
|
||||
#define MUS_POKE_MART 404 // MUS_FRIENDLY
|
||||
#define MUS_POKE_MART 404 // MUS_FRIENDLY // Also used in Lilycove's Department Store.
|
||||
#define MUS_LITTLEROOT 405 // MUS_MISHIRO
|
||||
#define MUS_MT_CHIMNEY 406 // MUS_TOZAN
|
||||
#define MUS_MT_CHIMNEY 406 // MUS_TOZAN // Also used in Desert Underpass, Mirage Tower, Seafloor Cavern and Sky Pillar.
|
||||
#define MUS_ENCOUNTER_FEMALE 407 // MUS_GIRLEYE
|
||||
#define MUS_LILYCOVE 408 // MUS_MINAMO
|
||||
#define MUS_ROUTE111 409 // MUS_ASHROAD
|
||||
#define MUS_LILYCOVE 408 // MUS_MINAMO // Also used in Pacifidlog Town and the Diving Treasure Hunter's house.
|
||||
#define MUS_DESERT 409 // MUS_ASHROAD
|
||||
#define MUS_HELP 410 // MUS_EVENT0
|
||||
#define MUS_UNDERWATER 411 // MUS_DEEPDEEP
|
||||
#define MUS_VICTORY_TRAINER 412 // MUS_KACHI1
|
||||
@ -350,29 +350,29 @@
|
||||
#define MUS_ENCOUNTER_AQUA 419 // MUS_AQA_0
|
||||
#define MUS_FOLLOW_ME 420 // MUS_TSURETEK
|
||||
#define MUS_ENCOUNTER_BRENDAN 421 // MUS_BOY_SUP
|
||||
#define MUS_EVER_GRANDE 422 // MUS_RAINBOW
|
||||
#define MUS_EVER_GRANDE 422 // MUS_RAINBOW // Also used in link rooms.
|
||||
#define MUS_ENCOUNTER_SUSPICIOUS 423 // MUS_AYASII
|
||||
#define MUS_VICTORY_AQUA_MAGMA 424 // MUS_KACHI4
|
||||
#define MUS_CABLE_CAR 425 // MUS_ROPEWAY
|
||||
#define MUS_GAME_CORNER 426 // MUS_CASINO
|
||||
#define MUS_DEWFORD 427 // MUS_HIGHTOWN
|
||||
#define MUS_DEWFORD 427 // MUS_HIGHTOWN // Also used in Route 109's Seashore house.
|
||||
#define MUS_SAFARI_ZONE 428 // MUS_SAFARI
|
||||
#define MUS_VICTORY_ROAD 429 // MUS_C_ROAD
|
||||
#define MUS_VICTORY_ROAD 429 // MUS_C_ROAD // Also used in Pokémon League's E4/Champion rooms and halls.
|
||||
#define MUS_AQUA_MAGMA_HIDEOUT 430 // MUS_AJITO
|
||||
#define MUS_SAILING 431 // MUS_M_BOAT
|
||||
#define MUS_MT_PYRE 432 // MUS_M_DUNGON
|
||||
#define MUS_SLATEPORT 433 // MUS_FINECITY
|
||||
#define MUS_MT_PYRE 432 // MUS_M_DUNGON // Also used in New Mauville and Shoal Cave.
|
||||
#define MUS_SLATEPORT 433 // MUS_FINECITY // Also used in Cycling Road's entrances.
|
||||
#define MUS_MT_PYRE_EXTERIOR 434 // MUS_MACHUPI
|
||||
#define MUS_SCHOOL 435 // MUS_P_SCHOOL
|
||||
#define MUS_HALL_OF_FAME 436 // MUS_DENDOU
|
||||
#define MUS_FALLARBOR 437 // MUS_TONEKUSA
|
||||
#define MUS_SEALED_CHAMBER 438 // MUS_MABOROSI
|
||||
#define MUS_FALLARBOR 437 // MUS_TONEKUSA // Also used in Route 114's houses.
|
||||
#define MUS_SEALED_CHAMBER 438 // MUS_MABOROSI // Also used in Ancient Tomb, Desert Ruins and Island Cave.
|
||||
#define MUS_CONTEST_WINNER 439 // MUS_CON_FAN
|
||||
#define MUS_CONTEST 440 // MUS_CONTEST0
|
||||
#define MUS_ENCOUNTER_MAGMA 441 // MUS_MGM0
|
||||
#define MUS_INTRO_BATTLE 442 // MUS_T_BATTLE
|
||||
#define MUS_ABNORMAL_WEATHER 443 // MUS_OOAME (Replaces MUS_WEATHER_KYOGRE from R/S)
|
||||
#define MUS_WEATHER_GROUDON 444 // MUS_HIDERI (Unused, from R/S)
|
||||
#define MUS_ABNORMAL_WEATHER 443 // MUS_OOAME // Replaces MUS_WEATHER_KYOGRE from R/S.
|
||||
#define MUS_WEATHER_GROUDON 444 // MUS_HIDERI // Unused, from R/S.
|
||||
#define MUS_SOOTOPOLIS 445 // MUS_RUNECITY
|
||||
#define MUS_CONTEST_RESULTS 446 // MUS_CON_K
|
||||
#define MUS_HALL_OF_FAME_ROOM 447 // MUS_EIKOU_R
|
||||
@ -381,7 +381,7 @@
|
||||
#define MUS_ENCOUNTER_ELITE_FOUR 450 // MUS_SITENNOU
|
||||
#define MUS_ENCOUNTER_HIKER 451 // MUS_YAMA_EYE
|
||||
#define MUS_CONTEST_LOBBY 452 // MUS_CONLOBBY
|
||||
#define MUS_ENCOUNTER_INTERVIEWER 453 // MUS_INTER_V
|
||||
#define MUS_ENCOUNTER_INTERVIEWER 453 // MUS_INTER_V // Also used during Petalburg City report at the beginning of the game.
|
||||
#define MUS_ENCOUNTER_CHAMPION 454 // MUS_DAIGO
|
||||
#define MUS_CREDITS 455 // MUS_THANKFOR
|
||||
#define MUS_END 456 // MUS_END
|
||||
@ -398,7 +398,7 @@
|
||||
#define MUS_B_DOME 467 // MUS_B_DOME
|
||||
#define MUS_B_PIKE 468 // MUS_B_TUBE
|
||||
#define MUS_B_FACTORY 469 // MUS_B_FACTORY
|
||||
#define MUS_VS_RAYQUAZA 470 // MUS_VS_REKKU (Identical to MUS_VS_KYOGRE_GROUDON)
|
||||
#define MUS_VS_RAYQUAZA 470 // MUS_VS_REKKU // Identical to MUS_VS_KYOGRE_GROUDON.
|
||||
#define MUS_VS_FRONTIER_BRAIN 471 // MUS_VS_FRONT
|
||||
#define MUS_VS_MEW 472 // MUS_VS_MEW
|
||||
#define MUS_B_DOME_LOBBY 473 // MUS_B_DOME1
|
||||
@ -451,9 +451,9 @@
|
||||
#define MUS_RG_SILPH 519 // MUS_RG_SHIRUHU
|
||||
#define MUS_RG_FUCHSIA 520 // MUS_RG_HANADA
|
||||
#define MUS_RG_CELADON 521 // MUS_RG_TAMAMUSI
|
||||
#define MUS_RG_VICTORY_TRAINER 522 // MUS_RG_WIN_TRE (Identical to MUS_VICTORY_TRAINER)
|
||||
#define MUS_RG_VICTORY_WILD 523 // MUS_RG_WIN_YASEI (Identical to MUS_VICTORY_WILD)
|
||||
#define MUS_RG_VICTORY_GYM_LEADER 524 // MUS_RG_WIN_GYM (Identical to MUS_VICTORY_GYM_LEADER)
|
||||
#define MUS_RG_VICTORY_TRAINER 522 // MUS_RG_WIN_TRE // Identical to MUS_VICTORY_TRAINER.
|
||||
#define MUS_RG_VICTORY_WILD 523 // MUS_RG_WIN_YASEI // Identical to MUS_VICTORY_WILD.
|
||||
#define MUS_RG_VICTORY_GYM_LEADER 524 // MUS_RG_WIN_GYM // Identical to MUS_VICTORY_GYM_LEADER.
|
||||
#define MUS_RG_VERMILLION 525 // MUS_RG_KUCHIBA
|
||||
#define MUS_RG_PEWTER 526 // MUS_RG_NIBI
|
||||
#define MUS_RG_ENCOUNTER_RIVAL 527 // MUS_RG_RIVAL1
|
||||
@ -472,11 +472,11 @@
|
||||
#define MUS_RG_NET_CENTER 540 // MUS_RG_NETWORK
|
||||
#define MUS_RG_MYSTERY_GIFT 541 // MUS_RG_OKURIMONO
|
||||
#define MUS_RG_BERRY_PICK 542 // MUS_RG_KINOMIKUI
|
||||
#define MUS_RG_SEVII_CAVE 543 // MUS_RG_NANADUNGEON (Identical to MUS_RG_MT_MOON)
|
||||
#define MUS_RG_TEACHY_TV_SHOW 544 // MUS_RG_OSHIE_TV (Identical to MUS_RG_FOLLOW_ME)
|
||||
#define MUS_RG_SEVII_CAVE 543 // MUS_RG_NANADUNGEON // Identical to MUS_RG_MT_MOON.
|
||||
#define MUS_RG_TEACHY_TV_SHOW 544 // MUS_RG_OSHIE_TV // Identical to MUS_RG_FOLLOW_ME.
|
||||
#define MUS_RG_SEVII_ROUTE 545 // MUS_RG_NANASHIMA
|
||||
#define MUS_RG_SEVII_DUNGEON 546 // MUS_RG_NANAISEKI (Identical to MUS_RG_VIRIDIAN_FOREST)
|
||||
#define MUS_RG_SEVII_123 547 // MUS_RG_NANA123 (Identical to MUS_RG_PEWTER)
|
||||
#define MUS_RG_SEVII_DUNGEON 546 // MUS_RG_NANAISEKI // Identical to MUS_RG_VIRIDIAN_FOREST.
|
||||
#define MUS_RG_SEVII_123 547 // MUS_RG_NANA123 // Identical to MUS_RG_PEWTER
|
||||
#define MUS_RG_SEVII_45 548 // MUS_RG_NANA45
|
||||
#define MUS_RG_SEVII_67 549 // MUS_RG_NANA67
|
||||
#define MUS_RG_POKE_FLUTE 550 // MUS_RG_POKEFUE
|
||||
|
||||
@ -7,6 +7,13 @@
|
||||
|
||||
#define MAX_TRAINER_ITEMS 4
|
||||
|
||||
#define TRAINER_PIC_WIDTH 64
|
||||
#define TRAINER_PIC_HEIGHT 64
|
||||
#define TRAINER_PIC_SIZE (TRAINER_PIC_WIDTH * TRAINER_PIC_HEIGHT / 2)
|
||||
|
||||
// Red and Leaf's back pics have 5 frames, but this is presumably irrelevant in the places this is used.
|
||||
#define MAX_TRAINER_PIC_FRAMES 4
|
||||
|
||||
enum {
|
||||
BATTLER_AFFINE_NORMAL,
|
||||
BATTLER_AFFINE_EMERGE,
|
||||
|
||||
@ -128,11 +128,11 @@ void InitializeEasyChatWordArray(u16 *words, u16 length);
|
||||
u8 *ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 columns, u16 rows);
|
||||
bool8 IsBardWordInvalid(u16 word);
|
||||
u16 GetRandomEasyChatWordFromGroup(u16 group);
|
||||
u16 GetNewHipsterPhraseToTeach(void);
|
||||
u16 UnlockRandomTrendySaying(void);
|
||||
u16 EasyChat_GetNumWordsInGroup(u8);
|
||||
u16 GetRandomEasyChatWordFromUnlockedGroup(u16);
|
||||
void DoEasyChatScreen(u8 type, u16 *words, MainCallback callback, u8 displayedPersonType);
|
||||
void InitQuestionnaireWords(void);
|
||||
void UnlockAdditionalPhrase(u8 additionalPhraseId);
|
||||
void UnlockTrendySaying(u8 wordIndex);
|
||||
|
||||
#endif // GUARD_EASYCHAT_H
|
||||
|
||||
@ -32,7 +32,7 @@ bool8 TryDoDiveWarp(struct MapPosition *position, u16 b);
|
||||
int SetCableClubWarp(void);
|
||||
u8 TrySetDiveWarp(void);
|
||||
const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction);
|
||||
u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position);
|
||||
const u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position);
|
||||
void ClearPoisonStepCounter(void);
|
||||
|
||||
#endif // GUARD_FIELDCONTROLAVATAR_H
|
||||
|
||||
@ -48,8 +48,8 @@ void LoadSecondaryTilesetPalette(struct MapLayout const *mapLayout);
|
||||
void CopySecondaryTilesetToVramUsingHeap(struct MapLayout const *mapLayout);
|
||||
void CopyPrimaryTilesetToVram(const struct MapLayout *);
|
||||
void CopySecondaryTilesetToVram(const struct MapLayout *);
|
||||
struct MapHeader const *const GetMapHeaderFromConnection(struct MapConnection *connection);
|
||||
struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y);
|
||||
const struct MapHeader *const GetMapHeaderFromConnection(const struct MapConnection *connection);
|
||||
const struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y);
|
||||
void MapGridSetMetatileImpassabilityAt(int x, int y, bool32 impassable);
|
||||
|
||||
// field_region_map.c
|
||||
|
||||
@ -50,10 +50,10 @@ struct MapLayout
|
||||
{
|
||||
/*0x00*/ s32 width;
|
||||
/*0x04*/ s32 height;
|
||||
/*0x08*/ u16 *border;
|
||||
/*0x0C*/ u16 *map;
|
||||
/*0x10*/ struct Tileset *primaryTileset;
|
||||
/*0x14*/ struct Tileset *secondaryTileset;
|
||||
/*0x08*/ const u16 *border;
|
||||
/*0x0C*/ const u16 *map;
|
||||
/*0x10*/ const struct Tileset *primaryTileset;
|
||||
/*0x14*/ const struct Tileset *secondaryTileset;
|
||||
};
|
||||
|
||||
struct BackupMapLayout
|
||||
@ -67,7 +67,7 @@ struct ObjectEventTemplate
|
||||
{
|
||||
/*0x00*/ u8 localId;
|
||||
/*0x01*/ u8 graphicsId;
|
||||
/*0x02*/ u8 inConnection; // Leftover from FRLG
|
||||
/*0x02*/ u8 kind; // Always OBJ_KIND_NORMAL in Emerald.
|
||||
/*0x03*/ //u8 padding1;
|
||||
/*0x04*/ s16 x;
|
||||
/*0x06*/ s16 y;
|
||||
@ -98,7 +98,7 @@ struct CoordEvent
|
||||
u8 elevation;
|
||||
u16 trigger;
|
||||
u16 index;
|
||||
u8 *script;
|
||||
const u8 *script;
|
||||
};
|
||||
|
||||
struct BgEvent
|
||||
@ -107,7 +107,7 @@ struct BgEvent
|
||||
u8 elevation;
|
||||
u8 kind; // The "kind" field determines how to access bgUnion union below.
|
||||
union {
|
||||
u8 *script;
|
||||
const u8 *script;
|
||||
struct {
|
||||
u16 item;
|
||||
u16 hiddenItemId;
|
||||
@ -122,10 +122,10 @@ struct MapEvents
|
||||
u8 warpCount;
|
||||
u8 coordEventCount;
|
||||
u8 bgEventCount;
|
||||
struct ObjectEventTemplate *objectEvents;
|
||||
struct WarpEvent *warps;
|
||||
struct CoordEvent *coordEvents;
|
||||
struct BgEvent *bgEvents;
|
||||
const struct ObjectEventTemplate *objectEvents;
|
||||
const struct WarpEvent *warps;
|
||||
const struct CoordEvent *coordEvents;
|
||||
const struct BgEvent *bgEvents;
|
||||
};
|
||||
|
||||
struct MapConnection
|
||||
@ -139,7 +139,7 @@ struct MapConnection
|
||||
struct MapConnections
|
||||
{
|
||||
s32 count;
|
||||
struct MapConnection *connections;
|
||||
const struct MapConnection *connections;
|
||||
};
|
||||
|
||||
struct MapHeader
|
||||
|
||||
@ -27,8 +27,8 @@
|
||||
/// IDE support
|
||||
#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__INTELLISENSE__)
|
||||
// We define these when using certain IDEs to fool preproc
|
||||
#define _(x) (x)
|
||||
#define __(x) (x)
|
||||
#define _(x) {x}
|
||||
#define __(x) {x}
|
||||
#define INCBIN(...) {0}
|
||||
#define INCBIN_U8 INCBIN
|
||||
#define INCBIN_U16 INCBIN
|
||||
@ -133,7 +133,7 @@
|
||||
// values that don't appear in the Pokedex. NATIONAL_DEX_COUNT does not include these values.
|
||||
#define NUM_DEX_FLAG_BYTES ROUND_BITS_TO_BYTES(NUM_SPECIES)
|
||||
#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT)
|
||||
#define NUM_ADDITIONAL_PHRASE_BYTES ROUND_BITS_TO_BYTES(NUM_ADDITIONAL_PHRASES)
|
||||
#define NUM_TRENDY_SAYING_BYTES ROUND_BITS_TO_BYTES(NUM_TRENDY_SAYINGS)
|
||||
|
||||
// This produces an error at compile-time if expr is zero.
|
||||
// It looks like file.c:line: size of array `id' is negative
|
||||
@ -673,7 +673,7 @@ struct MauvilleManGiddy
|
||||
struct MauvilleManHipster
|
||||
{
|
||||
u8 id;
|
||||
bool8 alreadySpoken;
|
||||
bool8 taughtWord;
|
||||
u8 language;
|
||||
};
|
||||
|
||||
@ -1031,7 +1031,7 @@ struct SaveBlock1
|
||||
/*0x2BC8*/ u16 easyChatBattleWon[EASY_CHAT_BATTLE_WORDS_COUNT];
|
||||
/*0x2BD4*/ u16 easyChatBattleLost[EASY_CHAT_BATTLE_WORDS_COUNT];
|
||||
/*0x2BE0*/ struct Mail mail[MAIL_COUNT];
|
||||
/*0x2E20*/ u8 additionalPhrases[NUM_ADDITIONAL_PHRASE_BYTES]; // bitfield for 33 additional phrases in easy chat system
|
||||
/*0x2E20*/ u8 unlockedTrendySayings[NUM_TRENDY_SAYING_BYTES]; // Bitfield for unlockable Easy Chat words in EC_GROUP_TRENDY_SAYING
|
||||
/*0x2E25*/ //u8 padding5[3];
|
||||
/*0x2E28*/ OldMan oldMan;
|
||||
/*0x2e64*/ struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT];
|
||||
|
||||
@ -4992,10 +4992,10 @@ extern const u32 gUsePokeblockCondition_Gfx[];
|
||||
extern const u16 gUnionRoomChat_Background_Pal[];
|
||||
extern const u32 gUnionRoomChat_Background_Gfx[];
|
||||
extern const u32 gUnionRoomChat_Background_Tilemap[];
|
||||
extern const u16 gUnionRoomChat_Window_Pal1[];
|
||||
extern const u16 gUnionRoomChat_Window_Pal2[];
|
||||
extern const u32 gUnionRoomChat_Border_Gfx[];
|
||||
extern const u32 gUnionRoomChat_Border_Tilemap[];
|
||||
extern const u16 gUnionRoomChat_InputText_Pal[];
|
||||
extern const u16 gUnionRoomChat_Keyboard_Pal[];
|
||||
extern const u32 gUnionRoomChat_Keyboard_Gfx[];
|
||||
extern const u32 gUnionRoomChat_Keyboard_Tilemap[];
|
||||
extern const u32 gUnionRoomChat_RButtonLabels[];
|
||||
|
||||
// Use Pokeblock
|
||||
|
||||
@ -15,6 +15,15 @@ enum {
|
||||
MAILBOXWIN_COUNT
|
||||
};
|
||||
|
||||
// Window IDs for the move relearner
|
||||
enum {
|
||||
RELEARNERWIN_DESC_BATTLE,
|
||||
RELEARNERWIN_DESC_CONTEST,
|
||||
RELEARNERWIN_MOVE_LIST,
|
||||
RELEARNERWIN_MSG,
|
||||
RELEARNERWIN_YESNO,
|
||||
};
|
||||
|
||||
enum {
|
||||
TAG_CONDITION_MON = 100,
|
||||
TAG_CONDITION_BALL,
|
||||
@ -117,11 +126,11 @@ void DestroyConditionSparkleSprites(struct Sprite **sprites);
|
||||
void FreeConditionSparkles(struct Sprite **sprites);
|
||||
|
||||
// Move relearner
|
||||
void MoveRelearnerPrintText(u8 *str);
|
||||
void MoveRelearnerPrintMessage(u8 *str);
|
||||
bool16 MoveRelearnerRunTextPrinters(void);
|
||||
void MoveRelearnerCreateYesNoMenu(void);
|
||||
u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
|
||||
void InitMoveRelearnerWindows(bool8 useContextWindow);
|
||||
void InitMoveRelearnerWindows(bool8 useContestWindow);
|
||||
|
||||
// Level up window
|
||||
void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr);
|
||||
|
||||
@ -5,11 +5,11 @@ extern bool8 gGiftIsFromEReader;
|
||||
|
||||
u16 GetMysteryGiftBaseBlock(void);
|
||||
void CB2_MysteryGiftEReader(void);
|
||||
void PrintMysteryGiftOrEReaderTopMenu(bool8 isJapanese, bool32 usePickOkCancel);
|
||||
void PrintMysteryGiftOrEReaderHeader(bool8 isJapanese, bool32 usePickOkCancel);
|
||||
void MG_DrawCheckerboardPattern(u32 bg);
|
||||
void MainCB_FreeAllBuffersAndReturnToInitTitleScreen(void);
|
||||
bool32 PrintMysteryGiftMenuMessage(u8 *textState, const u8 *str);
|
||||
void AddTextPrinterToWindow1(const u8 *src);
|
||||
void MG_AddMessageTextPrinter(const u8 *src);
|
||||
void CB2_InitEReader(void);
|
||||
void CB2_InitMysteryGift(void);
|
||||
void MG_DrawTextBorder(u8 windowId);
|
||||
|
||||
@ -70,7 +70,7 @@ enum {
|
||||
MON_DATA_SPATK,
|
||||
MON_DATA_SPDEF,
|
||||
MON_DATA_MAIL,
|
||||
MON_DATA_SPECIES2,
|
||||
MON_DATA_SPECIES_OR_EGG,
|
||||
MON_DATA_IVS,
|
||||
MON_DATA_CHAMPION_RIBBON,
|
||||
MON_DATA_WINNING_RIBBON,
|
||||
@ -85,7 +85,7 @@ enum {
|
||||
MON_DATA_EARTH_RIBBON,
|
||||
MON_DATA_WORLD_RIBBON,
|
||||
MON_DATA_UNUSED_RIBBONS,
|
||||
MON_DATA_EVENT_LEGAL,
|
||||
MON_DATA_MODERN_FATEFUL_ENCOUNTER,
|
||||
MON_DATA_KNOWN_MOVES,
|
||||
MON_DATA_RIBBON_COUNT,
|
||||
MON_DATA_RIBBONS,
|
||||
@ -147,25 +147,32 @@ struct PokemonSubstruct3
|
||||
/* 0x07 */ u32 isEgg:1;
|
||||
/* 0x07 */ u32 abilityNum:1;
|
||||
|
||||
/* 0x08 */ u32 coolRibbon:3;
|
||||
/* 0x08 */ u32 beautyRibbon:3;
|
||||
/* 0x08 */ u32 cuteRibbon:3;
|
||||
/* 0x09 */ u32 smartRibbon:3;
|
||||
/* 0x09 */ u32 toughRibbon:3;
|
||||
/* 0x09 */ u32 championRibbon:1;
|
||||
/* 0x0A */ u32 winningRibbon:1;
|
||||
/* 0x0A */ u32 victoryRibbon:1;
|
||||
/* 0x0A */ u32 artistRibbon:1;
|
||||
/* 0x0A */ u32 effortRibbon:1;
|
||||
/* 0x0A */ u32 marineRibbon:1; // never distributed
|
||||
/* 0x0A */ u32 landRibbon:1; // never distributed
|
||||
/* 0x0A */ u32 skyRibbon:1; // never distributed
|
||||
/* 0x0A */ u32 countryRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
|
||||
/* 0x0B */ u32 nationalRibbon:1;
|
||||
/* 0x0B */ u32 earthRibbon:1;
|
||||
/* 0x0B */ u32 worldRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
|
||||
/* 0x0B */ u32 unusedRibbons:4; // discarded in Gen 4
|
||||
/* 0x0B */ u32 eventLegal:1; // controls Mew & Deoxys obedience; if set, Pokémon is a fateful encounter in Gen 4+; set for in-game event island legendaries, some distributed events, and Pokémon from XD: Gale of Darkness.
|
||||
/* 0x08 */ u32 coolRibbon:3; // Stores the highest contest rank achieved in the Cool category.
|
||||
/* 0x08 */ u32 beautyRibbon:3; // Stores the highest contest rank achieved in the Beauty category.
|
||||
/* 0x08 */ u32 cuteRibbon:3; // Stores the highest contest rank achieved in the Cute category.
|
||||
/* 0x09 */ u32 smartRibbon:3; // Stores the highest contest rank achieved in the Smart category.
|
||||
/* 0x09 */ u32 toughRibbon:3; // Stores the highest contest rank achieved in the Tough category.
|
||||
/* 0x09 */ u32 championRibbon:1; // Given when defeating the Champion. Because both RSE and FRLG use it, later generations don't specify from which region it comes from.
|
||||
/* 0x0A */ u32 winningRibbon:1; // Given at the Battle Tower's Level 50 challenge by winning a set of seven battles that extends the current streak to 56 or more.
|
||||
/* 0x0A */ u32 victoryRibbon:1; // Given at the Battle Tower's Level 100 challenge by winning a set of seven battles that extends the current streak to 56 or more.
|
||||
/* 0x0A */ u32 artistRibbon:1; // Given at the Contest Hall by winning a Master Rank contest with at least 800 points, and agreeing to have the Pokémon's portrait placed in the museum after being offered.
|
||||
/* 0x0A */ u32 effortRibbon:1; // Given at Slateport's market to Pokémon with maximum EVs.
|
||||
/* 0x0A */ u32 marineRibbon:1; // Never distributed.
|
||||
/* 0x0A */ u32 landRibbon:1; // Never distributed.
|
||||
/* 0x0A */ u32 skyRibbon:1; // Never distributed.
|
||||
/* 0x0A */ u32 countryRibbon:1; // Distributed during Pokémon Festa '04 and '05 to tournament winners.
|
||||
/* 0x0B */ u32 nationalRibbon:1; // Given to purified Shadow Pokémon in Colosseum/XD.
|
||||
/* 0x0B */ u32 earthRibbon:1; // Given to teams that have beaten Mt. Battle's 100-battle challenge in Colosseum/XD.
|
||||
/* 0x0B */ u32 worldRibbon:1; // Distributed during Pokémon Festa '04 and '05 to tournament winners.
|
||||
/* 0x0B */ u32 unusedRibbons:4; // Discarded in Gen 4.
|
||||
|
||||
// The functionality of this bit changed in FRLG:
|
||||
// In RS, this bit does nothing, is never set, & is accidentally unset when hatching Eggs.
|
||||
// In FRLG & Emerald, this controls Mew & Deoxys obedience and whether they can be traded.
|
||||
// If set, a Pokémon is a fateful encounter in FRLG's summary screen if hatched & for all Pokémon in Gen 4+ summary screens.
|
||||
// Set for in-game event island legendaries, events distributed after a certain date, & Pokémon from XD: Gale of Darkness.
|
||||
// Not to be confused with METLOC_FATEFUL_ENCOUNTER.
|
||||
/* 0x0B */ u32 modernFatefulEncounter:1;
|
||||
};
|
||||
|
||||
// Number of bytes in the largest Pokémon substruct.
|
||||
@ -408,12 +415,11 @@ void CreateBattleTowerMon_HandleLevel(struct Pokemon *mon, struct BattleTowerPok
|
||||
void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId);
|
||||
void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId);
|
||||
void ConvertPokemonToBattleTowerPokemon(struct Pokemon *mon, struct BattleTowerPokemon *dest);
|
||||
void CreateEventLegalMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
|
||||
bool8 ShouldIgnoreDeoxysForm(u8 caseId, u8 battlerId);
|
||||
void SetDeoxysStats(void);
|
||||
u16 GetUnionRoomTrainerPic(void);
|
||||
u16 GetUnionRoomTrainerClass(void);
|
||||
void CreateEventLegalEnemyMon(void);
|
||||
void CreateEnemyEventMon(void);
|
||||
void CalculateMonStats(struct Pokemon *mon);
|
||||
void BoxMonToMon(const struct BoxPokemon *src, struct Pokemon *dest);
|
||||
u8 GetLevelFromMonExp(struct Pokemon *mon);
|
||||
|
||||
@ -21,7 +21,8 @@ enum {
|
||||
MAPSECTYPE_ROUTE,
|
||||
MAPSECTYPE_CITY_CANFLY,
|
||||
MAPSECTYPE_CITY_CANTFLY,
|
||||
MAPSECTYPE_BATTLE_FRONTIER
|
||||
MAPSECTYPE_BATTLE_FRONTIER,
|
||||
NUM_MAPSEC_TYPES
|
||||
};
|
||||
|
||||
struct RegionMap {
|
||||
|
||||
@ -12,8 +12,8 @@ extern const struct WindowTemplate gTradeEvolutionSceneYesNoWindowTemplate;
|
||||
s32 GetGameProgressForLinkTrade(void);
|
||||
void CB2_StartCreateTradeMenu(void);
|
||||
void CB2_LinkTrade(void);
|
||||
int CanRegisterMonForTradingBoard(struct RfuGameCompatibilityData player, u16 species2, u16 species, bool8 isEventLegal);
|
||||
int GetUnionRoomTradeMessageId(struct RfuGameCompatibilityData player, struct RfuGameCompatibilityData partner, u16 playerSpecies2, u16 partnerSpecies, u8 requestedType, u16 playerSpecies, bool8 isEventLegal);
|
||||
int CanRegisterMonForTradingBoard(struct RfuGameCompatibilityData player, u16 species2, u16 species, bool8 isModernFatefulEncounter);
|
||||
int GetUnionRoomTradeMessageId(struct RfuGameCompatibilityData player, struct RfuGameCompatibilityData partner, u16 playerSpecies2, u16 partnerSpecies, u8 requestedType, u16 playerSpecies, bool8 isModernFatefulEncounter);
|
||||
int CanSpinTradeMon(struct Pokemon *, u16);
|
||||
void InitTradeSequenceBgGpuRegs(void);
|
||||
void LinkTradeDrawWindow(void);
|
||||
|
||||
@ -1,7 +1,8 @@
|
||||
|
||||
MAKEFLAGS += --no-print-directory
|
||||
|
||||
TOOLDIRS := $(filter-out tools/agbcc tools/binutils,$(wildcard tools/*))
|
||||
# Inclusive list. If you don't want a tool to be built, don't add it here.
|
||||
TOOLDIRS := tools/aif2pcm tools/bin2c tools/gbafix tools/gbagfx tools/jsonproc tools/mapjson tools/mid2agb tools/preproc tools/ramscrgen tools/rsfont tools/scaninc
|
||||
|
||||
.PHONY: all $(TOOLDIRS)
|
||||
|
||||
|
||||
@ -1329,8 +1329,8 @@ static void Cmd_count_usable_party_mons(void)
|
||||
{
|
||||
if (i != battlerOnField1 && i != battlerOnField2
|
||||
&& GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG)
|
||||
{
|
||||
AI_THINKING_STRUCT->funcResult++;
|
||||
}
|
||||
|
||||
@ -86,9 +86,9 @@ static bool8 ShouldSwitchIfWonderGuard(void)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
|
||||
continue;
|
||||
if (i == gBattlerPartyIndexes[gActiveBattler])
|
||||
continue;
|
||||
@ -184,9 +184,9 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
|
||||
|
||||
if (GetMonData(&party[i], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
|
||||
continue;
|
||||
if (i == gBattlerPartyIndexes[battlerIn1])
|
||||
continue;
|
||||
@ -382,9 +382,9 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
|
||||
|
||||
if (GetMonData(&party[i], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
|
||||
continue;
|
||||
if (i == gBattlerPartyIndexes[battlerIn1])
|
||||
continue;
|
||||
@ -488,9 +488,9 @@ static bool8 ShouldSwitch(void)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
|
||||
continue;
|
||||
if (i == gBattlerPartyIndexes[battlerIn1])
|
||||
continue;
|
||||
@ -823,8 +823,8 @@ static bool8 ShouldUseItem(void)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG)
|
||||
{
|
||||
validMons++;
|
||||
}
|
||||
|
||||
@ -3023,7 +3023,7 @@ void AnimTask_LoadMusicNotesPals(u8 taskId)
|
||||
for (i = 1; i < NUM_MUSIC_NOTE_PAL_TAGS; i++)
|
||||
paletteNums[i] = AllocSpritePalette(ANIM_SPRITES_START - i);
|
||||
|
||||
gMonSpritesGfxPtr->buffer = AllocZeroed(0x2000);
|
||||
gMonSpritesGfxPtr->buffer = AllocZeroed(MON_PIC_SIZE * MAX_MON_PIC_FRAMES);
|
||||
LZDecompressWram(gBattleAnimSpritePal_MusicNotes2, gMonSpritesGfxPtr->buffer);
|
||||
for (i = 0; i < NUM_MUSIC_NOTE_PAL_TAGS; i++)
|
||||
LoadPalette(&gMonSpritesGfxPtr->buffer[i * 32], (u16)(OBJ_PLTT_ID(paletteNums[i])), PLTT_SIZE_4BPP);
|
||||
|
||||
@ -2101,7 +2101,7 @@ u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 id, s16
|
||||
u16 palette = AllocSpritePalette(sSpriteTemplates_MoveEffectMons[id].paletteTag);
|
||||
|
||||
if (gMonSpritesGfxPtr != NULL && gMonSpritesGfxPtr->buffer == NULL)
|
||||
gMonSpritesGfxPtr->buffer = AllocZeroed(0x2000);
|
||||
gMonSpritesGfxPtr->buffer = AllocZeroed(MON_PIC_SIZE * MAX_MON_PIC_FRAMES);
|
||||
if (!isBackpic)
|
||||
{
|
||||
LoadCompressedPalette(GetMonSpritePalFromSpeciesAndPersonality(species, trainerId, personality), OBJ_PLTT_ID(palette), PLTT_SIZE_4BPP);
|
||||
|
||||
@ -899,7 +899,7 @@ void AnimTask_GetBattleTerrain(u8 taskId)
|
||||
|
||||
void AnimTask_AllocBackupPalBuffer(u8 taskId)
|
||||
{
|
||||
gMonSpritesGfxPtr->buffer = AllocZeroed(0x2000);
|
||||
gMonSpritesGfxPtr->buffer = AllocZeroed(MON_PIC_SIZE * MAX_MON_PIC_FRAMES);
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
|
||||
|
||||
@ -592,8 +592,8 @@ static void SetBattlePartyIds(void)
|
||||
if (GET_BATTLER_SIDE2(i) == B_SIDE_PLAYER)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG
|
||||
&& !GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG))
|
||||
{
|
||||
gBattlerPartyIndexes[i] = j;
|
||||
@ -603,8 +603,8 @@ static void SetBattlePartyIds(void)
|
||||
else
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[j], MON_DATA_HP) != 0
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG
|
||||
&& !GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG))
|
||||
{
|
||||
gBattlerPartyIndexes[i] = j;
|
||||
@ -618,7 +618,7 @@ static void SetBattlePartyIds(void)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES) != SPECIES_NONE // Probably a typo by Game Freak. The rest use SPECIES2.
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG
|
||||
&& !GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG)
|
||||
&& gBattlerPartyIndexes[i - 2] != j)
|
||||
{
|
||||
@ -629,8 +629,8 @@ static void SetBattlePartyIds(void)
|
||||
else
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[j], MON_DATA_HP) != 0
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG
|
||||
&& !GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG)
|
||||
&& gBattlerPartyIndexes[i - 2] != j)
|
||||
{
|
||||
|
||||
@ -73,9 +73,33 @@ struct TourneyTreeLineSection
|
||||
#define tMode data[2]
|
||||
#define tPrevTaskId data[3]
|
||||
|
||||
#define EFFECTIVENESS_MODE_GOOD 0
|
||||
#define EFFECTIVENESS_MODE_BAD 1
|
||||
#define EFFECTIVENESS_MODE_AI_VS_AI 2
|
||||
enum {
|
||||
EFFECTIVENESS_MODE_GOOD,
|
||||
EFFECTIVENESS_MODE_BAD,
|
||||
EFFECTIVENESS_MODE_AI_VS_AI,
|
||||
};
|
||||
|
||||
// Window IDs for the tourney tree
|
||||
enum {
|
||||
TOURNEYWIN_NAMES_LEFT,
|
||||
TOURNEYWIN_NAMES_RIGHT,
|
||||
TOURNEYWIN_TITLE,
|
||||
};
|
||||
|
||||
// Window IDs for the trainer (WIN_TRAINER_*) and match (WIN_MATCH_*) info cards.
|
||||
// All 9 have a duplicate window at WIN + NUM_INFO_CARD_WINDOWS used by the alternate info card
|
||||
enum {
|
||||
WIN_TRAINER_NAME,
|
||||
WIN_TRAINER_MON1_NAME,
|
||||
WIN_TRAINER_MON2_NAME, // Used implicitly
|
||||
WIN_TRAINER_MON3_NAME, // Used implicitly
|
||||
WIN_TRAINER_FLAVOR_TEXT = WIN_TRAINER_MON1_NAME + FRONTIER_PARTY_SIZE, // Trainer's potential, battle style, and stat texts
|
||||
WIN_MATCH_NUMBER,
|
||||
WIN_MATCH_TRAINER_NAME_LEFT,
|
||||
WIN_MATCH_TRAINER_NAME_RIGHT,
|
||||
WIN_MATCH_WIN_TEXT,
|
||||
NUM_INFO_CARD_WINDOWS
|
||||
};
|
||||
|
||||
static u8 GetDomeTrainerMonIvs(u16);
|
||||
static void SwapDomeTrainers(int, int, u16 *);
|
||||
@ -670,7 +694,7 @@ static const struct BgTemplate sInfoCardBgTemplates[4] =
|
||||
|
||||
static const struct WindowTemplate sTourneyTreeWindowTemplates[] =
|
||||
{
|
||||
{
|
||||
[TOURNEYWIN_NAMES_LEFT] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 0,
|
||||
.tilemapTop = 3,
|
||||
@ -679,7 +703,7 @@ static const struct WindowTemplate sTourneyTreeWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 16,
|
||||
},
|
||||
{
|
||||
[TOURNEYWIN_NAMES_RIGHT] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 22,
|
||||
.tilemapTop = 3,
|
||||
@ -688,7 +712,7 @@ static const struct WindowTemplate sTourneyTreeWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 144,
|
||||
},
|
||||
{
|
||||
[TOURNEYWIN_TITLE] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 8,
|
||||
.tilemapTop = 1,
|
||||
@ -702,7 +726,7 @@ static const struct WindowTemplate sTourneyTreeWindowTemplates[] =
|
||||
|
||||
static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
{
|
||||
{
|
||||
[WIN_TRAINER_NAME] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 2,
|
||||
@ -711,7 +735,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 1,
|
||||
},
|
||||
{
|
||||
[WIN_TRAINER_MON1_NAME] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 16,
|
||||
.tilemapTop = 5,
|
||||
@ -720,7 +744,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 53,
|
||||
},
|
||||
{
|
||||
[WIN_TRAINER_MON2_NAME] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 19,
|
||||
.tilemapTop = 7,
|
||||
@ -729,7 +753,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 69,
|
||||
},
|
||||
{
|
||||
[WIN_TRAINER_MON3_NAME] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 16,
|
||||
.tilemapTop = 10,
|
||||
@ -738,7 +762,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 96,
|
||||
},
|
||||
{
|
||||
[WIN_TRAINER_FLAVOR_TEXT] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 12,
|
||||
@ -747,7 +771,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 112,
|
||||
},
|
||||
{
|
||||
[WIN_MATCH_NUMBER] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 5,
|
||||
.tilemapTop = 2,
|
||||
@ -756,7 +780,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 294,
|
||||
},
|
||||
{
|
||||
[WIN_MATCH_TRAINER_NAME_LEFT] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 5,
|
||||
@ -765,7 +789,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 340,
|
||||
},
|
||||
{
|
||||
[WIN_MATCH_TRAINER_NAME_RIGHT] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 20,
|
||||
.tilemapTop = 5,
|
||||
@ -774,7 +798,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 356,
|
||||
},
|
||||
{
|
||||
[WIN_MATCH_WIN_TEXT] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 16,
|
||||
@ -783,7 +807,9 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 372,
|
||||
},
|
||||
{
|
||||
// Duplicate windows used by the alternate info card
|
||||
// Same as above but on bg 1 instead of bg 0
|
||||
[WIN_TRAINER_NAME + NUM_INFO_CARD_WINDOWS] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 2,
|
||||
@ -792,7 +818,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 1,
|
||||
},
|
||||
{
|
||||
[WIN_TRAINER_MON1_NAME + NUM_INFO_CARD_WINDOWS] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 16,
|
||||
.tilemapTop = 5,
|
||||
@ -801,7 +827,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 53,
|
||||
},
|
||||
{
|
||||
[WIN_TRAINER_MON2_NAME + NUM_INFO_CARD_WINDOWS] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 19,
|
||||
.tilemapTop = 7,
|
||||
@ -810,7 +836,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 69,
|
||||
},
|
||||
{
|
||||
[WIN_TRAINER_MON3_NAME + NUM_INFO_CARD_WINDOWS] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 16,
|
||||
.tilemapTop = 10,
|
||||
@ -819,7 +845,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 96,
|
||||
},
|
||||
{
|
||||
[WIN_TRAINER_FLAVOR_TEXT + NUM_INFO_CARD_WINDOWS] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 12,
|
||||
@ -828,7 +854,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 112,
|
||||
},
|
||||
{
|
||||
[WIN_MATCH_NUMBER + NUM_INFO_CARD_WINDOWS] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 5,
|
||||
.tilemapTop = 2,
|
||||
@ -837,7 +863,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 294,
|
||||
},
|
||||
{
|
||||
[WIN_MATCH_TRAINER_NAME_LEFT + NUM_INFO_CARD_WINDOWS] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 5,
|
||||
@ -846,7 +872,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 340,
|
||||
},
|
||||
{
|
||||
[WIN_MATCH_TRAINER_NAME_RIGHT + NUM_INFO_CARD_WINDOWS] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 20,
|
||||
.tilemapTop = 5,
|
||||
@ -855,7 +881,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 356,
|
||||
},
|
||||
{
|
||||
[WIN_MATCH_WIN_TEXT + NUM_INFO_CARD_WINDOWS] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 16,
|
||||
@ -1397,26 +1423,27 @@ static const u8 sCompetitorRangeByMatch[DOME_TOURNAMENT_MATCHES_COUNT][3] =
|
||||
{ NUM_POSSIBLE_MATCH_TRAINERS(DOME_FINAL) * 0, NUM_POSSIBLE_MATCH_TRAINERS(DOME_FINAL), DOME_FINAL},
|
||||
};
|
||||
|
||||
// 1st value is the windowId (0 for left column, 1 for right column)
|
||||
// 2nd value is the y coord
|
||||
#define NAME_ROW_HEIGHT 16
|
||||
|
||||
// 1st value is the windowId, 2nd value is the y coord
|
||||
static const u8 sTrainerNamePositions[DOME_TOURNAMENT_TRAINERS_COUNT][2] =
|
||||
{
|
||||
{ 0, 0},
|
||||
{ 1, 112},
|
||||
{ 1, 0},
|
||||
{ 0, 112},
|
||||
{ 0, 48},
|
||||
{ 1, 64},
|
||||
{ 1, 48},
|
||||
{ 0, 64},
|
||||
{ 0, 16},
|
||||
{ 1, 96},
|
||||
{ 1, 16},
|
||||
{ 0, 96},
|
||||
{ 0, 32},
|
||||
{ 1, 80},
|
||||
{ 1, 32},
|
||||
{ 0, 80},
|
||||
{ TOURNEYWIN_NAMES_LEFT, 0 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_RIGHT, 7 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_RIGHT, 0 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_LEFT, 7 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_LEFT, 3 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_RIGHT, 4 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_RIGHT, 3 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_LEFT, 4 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_LEFT, 1 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_RIGHT, 6 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_RIGHT, 1 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_LEFT, 6 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_LEFT, 2 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_RIGHT, 5 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_RIGHT, 2 * NAME_ROW_HEIGHT},
|
||||
{ TOURNEYWIN_NAMES_LEFT, 5 * NAME_ROW_HEIGHT},
|
||||
};
|
||||
|
||||
// Coords for the pokeballs on the tourney tree that act as buttons to view trainer/match info
|
||||
@ -2427,7 +2454,7 @@ static void InitDomeTrainers(void)
|
||||
break;
|
||||
}
|
||||
|
||||
if (sTrainerNamePositions[i][0] != 0)
|
||||
if (sTrainerNamePositions[i][0] != TOURNEYWIN_NAMES_LEFT)
|
||||
{
|
||||
j = 0;
|
||||
DOME_TRAINERS[j].trainerId = TRAINER_FRONTIER_BRAIN;
|
||||
@ -3437,11 +3464,11 @@ static void Task_HandleInfoCardInput(u8 taskId)
|
||||
case MATCHCARD_INPUT_UP ... MATCHCARD_INPUT_RIGHT:
|
||||
gTasks[taskId].data[5] = i;
|
||||
if (gTasks[taskId].tUsingAlternateSlot)
|
||||
windowId = 9;
|
||||
windowId = NUM_INFO_CARD_WINDOWS;
|
||||
else
|
||||
windowId = 0;
|
||||
|
||||
for (i = windowId; i < windowId + 9; i++)
|
||||
for (i = windowId; i < windowId + NUM_INFO_CARD_WINDOWS; i++)
|
||||
{
|
||||
CopyWindowToVram(i, COPYWIN_GFX);
|
||||
FillWindowPixelBuffer(i, PIXEL_FILL(0));
|
||||
@ -4263,14 +4290,14 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
|
||||
int trainerId = 0;
|
||||
u8 nature = 0;
|
||||
int arrId = 0;
|
||||
int windowId = 0;
|
||||
int windowId = WIN_TRAINER_NAME;
|
||||
int x = 0, y = 0;
|
||||
u8 palSlot = 0;
|
||||
s16 *allocatedArray = AllocZeroed(sizeof(s16) * ALLOC_ARRAY_SIZE);
|
||||
trainerId = DOME_TRAINERS[trainerTourneyId].trainerId;
|
||||
|
||||
if (flags & CARD_ALTERNATE_SLOT)
|
||||
arrId = 2 * (FRONTIER_PARTY_SIZE + 1), windowId = 9, palSlot = 2;
|
||||
arrId = 2 * (FRONTIER_PARTY_SIZE + 1), windowId = WIN_TRAINER_NAME + NUM_INFO_CARD_WINDOWS, palSlot = 2;
|
||||
if (flags & MOVE_CARD_RIGHT)
|
||||
x = DISPLAY_WIDTH + 16;
|
||||
if (flags & MOVE_CARD_DOWN)
|
||||
@ -4388,19 +4415,19 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
|
||||
else
|
||||
textPrinter.currentChar = gSpeciesNames[gFacilityTrainerMons[DOME_MONS[trainerTourneyId][i]].species];
|
||||
|
||||
textPrinter.windowId = 1 + i + windowId;
|
||||
textPrinter.windowId = WIN_TRAINER_MON1_NAME + i + windowId;
|
||||
if (i == 1)
|
||||
textPrinter.currentX = 7;
|
||||
else
|
||||
textPrinter.currentX = 0;
|
||||
|
||||
PutWindowTilemap(1 + i + windowId);
|
||||
CopyWindowToVram(1 + i + windowId, COPYWIN_FULL);
|
||||
PutWindowTilemap(WIN_TRAINER_MON1_NAME + i + windowId);
|
||||
CopyWindowToVram(WIN_TRAINER_MON1_NAME + i + windowId, COPYWIN_FULL);
|
||||
AddTextPrinter(&textPrinter, 0, NULL);
|
||||
}
|
||||
|
||||
PutWindowTilemap(windowId + 4);
|
||||
CopyWindowToVram(windowId + 4, COPYWIN_FULL);
|
||||
PutWindowTilemap(windowId + WIN_TRAINER_FLAVOR_TEXT);
|
||||
CopyWindowToVram(windowId + WIN_TRAINER_FLAVOR_TEXT, COPYWIN_FULL);
|
||||
|
||||
// Print text about trainers potential in the tourney
|
||||
if (trainerId == TRAINER_FRONTIER_BRAIN)
|
||||
@ -4409,7 +4436,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
|
||||
textPrinter.currentChar = sBattleDomePotentialTexts[trainerTourneyId];
|
||||
|
||||
textPrinter.fontId = FONT_NORMAL;
|
||||
textPrinter.windowId = windowId + 4;
|
||||
textPrinter.windowId = windowId + WIN_TRAINER_FLAVOR_TEXT;
|
||||
textPrinter.currentX = 0;
|
||||
textPrinter.y = 4;
|
||||
textPrinter.currentY = 4;
|
||||
@ -4731,7 +4758,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
|
||||
u8 palSlot = 0;
|
||||
|
||||
if (flags & CARD_ALTERNATE_SLOT)
|
||||
arrId = 2 * (FRONTIER_PARTY_SIZE + 1), windowId = 9, palSlot = 2;
|
||||
arrId = 2 * (FRONTIER_PARTY_SIZE + 1), windowId = NUM_INFO_CARD_WINDOWS, palSlot = 2;
|
||||
if (flags & MOVE_CARD_RIGHT)
|
||||
x = DISPLAY_WIDTH + 16;
|
||||
if (flags & MOVE_CARD_DOWN)
|
||||
@ -4873,10 +4900,10 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
|
||||
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
|
||||
StringExpandPlaceholders(gStringVar4, sBattleDomeWinTexts[winStringId]);
|
||||
textPrinter.currentChar = gStringVar4;
|
||||
textPrinter.windowId = windowId + 8;
|
||||
textPrinter.windowId = windowId + WIN_MATCH_WIN_TEXT;
|
||||
textPrinter.fontId = FONT_NORMAL;
|
||||
PutWindowTilemap(windowId + 8);
|
||||
CopyWindowToVram(windowId + 8, COPYWIN_FULL);
|
||||
PutWindowTilemap(windowId + WIN_MATCH_WIN_TEXT);
|
||||
CopyWindowToVram(windowId + WIN_MATCH_WIN_TEXT, COPYWIN_FULL);
|
||||
textPrinter.currentX = 0;
|
||||
textPrinter.currentY = textPrinter.y = 0;
|
||||
AddTextPrinter(&textPrinter, 0, NULL);
|
||||
@ -4892,11 +4919,11 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
|
||||
textPrinter.fontId = FONT_SHORT;
|
||||
textPrinter.letterSpacing = 2;
|
||||
textPrinter.currentChar = gStringVar1;
|
||||
textPrinter.windowId = windowId + 6;
|
||||
textPrinter.windowId = windowId + WIN_MATCH_TRAINER_NAME_LEFT;
|
||||
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x40, textPrinter.letterSpacing);
|
||||
textPrinter.currentY = textPrinter.y = 2;
|
||||
PutWindowTilemap(windowId + 6);
|
||||
CopyWindowToVram(windowId + 6, COPYWIN_FULL);
|
||||
PutWindowTilemap(windowId + WIN_MATCH_TRAINER_NAME_LEFT);
|
||||
CopyWindowToVram(windowId + WIN_MATCH_TRAINER_NAME_LEFT, COPYWIN_FULL);
|
||||
AddTextPrinter(&textPrinter, 0, NULL);
|
||||
|
||||
// Print right trainer's name.
|
||||
@ -4908,21 +4935,21 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
|
||||
CopyDomeTrainerName(gStringVar1, trainerIds[1]);
|
||||
|
||||
textPrinter.currentChar = gStringVar1;
|
||||
textPrinter.windowId = windowId + 7;
|
||||
textPrinter.windowId = windowId + WIN_MATCH_TRAINER_NAME_RIGHT;
|
||||
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x40, textPrinter.letterSpacing);
|
||||
textPrinter.currentY = textPrinter.y = 2;
|
||||
PutWindowTilemap(windowId + 7);
|
||||
CopyWindowToVram(windowId + 7, COPYWIN_FULL);
|
||||
PutWindowTilemap(windowId + WIN_MATCH_TRAINER_NAME_RIGHT);
|
||||
CopyWindowToVram(windowId + WIN_MATCH_TRAINER_NAME_RIGHT, COPYWIN_FULL);
|
||||
AddTextPrinter(&textPrinter, 0, NULL);
|
||||
|
||||
// Print match number.
|
||||
textPrinter.letterSpacing = 0;
|
||||
textPrinter.currentChar = sBattleDomeMatchNumberTexts[matchNo];
|
||||
textPrinter.windowId = windowId + 5;
|
||||
textPrinter.windowId = windowId + WIN_MATCH_NUMBER;
|
||||
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0xA0, textPrinter.letterSpacing);
|
||||
textPrinter.currentY = textPrinter.y = 2;
|
||||
PutWindowTilemap(windowId + 5);
|
||||
CopyWindowToVram(windowId + 5, COPYWIN_FULL);
|
||||
PutWindowTilemap(windowId + WIN_MATCH_NUMBER);
|
||||
CopyWindowToVram(windowId + WIN_MATCH_NUMBER, COPYWIN_FULL);
|
||||
AddTextPrinter(&textPrinter, 0, NULL);
|
||||
}
|
||||
|
||||
@ -5356,7 +5383,7 @@ static void Task_ShowTourneyTree(u8 taskId)
|
||||
case 4:
|
||||
textPrinter.fontId = FONT_SHORT;
|
||||
textPrinter.currentChar = gText_BattleTourney;
|
||||
textPrinter.windowId = 2;
|
||||
textPrinter.windowId = TOURNEYWIN_TITLE;
|
||||
textPrinter.x = 0;
|
||||
textPrinter.y = 0;
|
||||
textPrinter.letterSpacing = 2;
|
||||
@ -5442,7 +5469,7 @@ static void Task_ShowTourneyTree(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
if (sTrainerNamePositions[i][0] == 0)
|
||||
if (sTrainerNamePositions[i][0] == TOURNEYWIN_NAMES_LEFT)
|
||||
textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing);
|
||||
else
|
||||
textPrinter.currentX = 3;
|
||||
@ -5454,12 +5481,12 @@ static void Task_ShowTourneyTree(u8 taskId)
|
||||
gTasks[taskId].tState++;
|
||||
break;
|
||||
case 5:
|
||||
PutWindowTilemap(0);
|
||||
PutWindowTilemap(1);
|
||||
PutWindowTilemap(2);
|
||||
CopyWindowToVram(0, COPYWIN_FULL);
|
||||
CopyWindowToVram(1, COPYWIN_FULL);
|
||||
CopyWindowToVram(2, COPYWIN_FULL);
|
||||
PutWindowTilemap(TOURNEYWIN_NAMES_LEFT);
|
||||
PutWindowTilemap(TOURNEYWIN_NAMES_RIGHT);
|
||||
PutWindowTilemap(TOURNEYWIN_TITLE);
|
||||
CopyWindowToVram(TOURNEYWIN_NAMES_LEFT, COPYWIN_FULL);
|
||||
CopyWindowToVram(TOURNEYWIN_NAMES_RIGHT, COPYWIN_FULL);
|
||||
CopyWindowToVram(TOURNEYWIN_TITLE, COPYWIN_FULL);
|
||||
SetHBlankCallback(HblankCb_TourneyTree);
|
||||
SetVBlankCallback(VblankCb_TourneyTree);
|
||||
if (r4 == 2)
|
||||
@ -5556,7 +5583,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
|
||||
if (DOME_TRAINERS[i].eliminatedAt == gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1
|
||||
&& DOME_TRAINERS[i].isEliminated)
|
||||
{
|
||||
if (sTrainerNamePositions[i][0] == 0)
|
||||
if (sTrainerNamePositions[i][0] == TOURNEYWIN_NAMES_LEFT)
|
||||
textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing);
|
||||
else
|
||||
textPrinter.currentX = 3;
|
||||
|
||||
@ -713,33 +713,33 @@ static void CB2_InitBattleInternal(void)
|
||||
gBattleCommunication[MULTIUSE_STATE] = 0;
|
||||
}
|
||||
|
||||
#define BUFFER_PARTY_VS_SCREEN_STATUS(party, flags, i) \
|
||||
for ((i) = 0; (i) < PARTY_SIZE; (i)++) \
|
||||
{ \
|
||||
u16 species = GetMonData(&(party)[(i)], MON_DATA_SPECIES2); \
|
||||
u16 hp = GetMonData(&(party)[(i)], MON_DATA_HP); \
|
||||
u32 status = GetMonData(&(party)[(i)], MON_DATA_STATUS); \
|
||||
\
|
||||
if (species == SPECIES_NONE) \
|
||||
continue; \
|
||||
\
|
||||
/* Is healthy mon? */ \
|
||||
if (species != SPECIES_EGG && hp != 0 && status == 0) \
|
||||
(flags) |= 1 << (i) * 2; \
|
||||
\
|
||||
if (species == SPECIES_NONE) /* Redundant */ \
|
||||
continue; \
|
||||
\
|
||||
/* Is Egg or statused? */ \
|
||||
if (hp != 0 && (species == SPECIES_EGG || status != 0)) \
|
||||
(flags) |= 2 << (i) * 2; \
|
||||
\
|
||||
if (species == SPECIES_NONE) /* Redundant */ \
|
||||
continue; \
|
||||
\
|
||||
/* Is fainted? */ \
|
||||
if (species != SPECIES_EGG && hp == 0) \
|
||||
(flags) |= 3 << (i) * 2; \
|
||||
#define BUFFER_PARTY_VS_SCREEN_STATUS(party, flags, i) \
|
||||
for ((i) = 0; (i) < PARTY_SIZE; (i)++) \
|
||||
{ \
|
||||
u16 species = GetMonData(&(party)[(i)], MON_DATA_SPECIES_OR_EGG); \
|
||||
u16 hp = GetMonData(&(party)[(i)], MON_DATA_HP); \
|
||||
u32 status = GetMonData(&(party)[(i)], MON_DATA_STATUS); \
|
||||
\
|
||||
if (species == SPECIES_NONE) \
|
||||
continue; \
|
||||
\
|
||||
/* Is healthy mon? */ \
|
||||
if (species != SPECIES_EGG && hp != 0 && status == 0) \
|
||||
(flags) |= 1 << (i) * 2; \
|
||||
\
|
||||
if (species == SPECIES_NONE) /* Redundant */ \
|
||||
continue; \
|
||||
\
|
||||
/* Is Egg or statused? */ \
|
||||
if (hp != 0 && (species == SPECIES_EGG || status != 0)) \
|
||||
(flags) |= 2 << (i) * 2; \
|
||||
\
|
||||
if (species == SPECIES_NONE) /* Redundant */ \
|
||||
continue; \
|
||||
\
|
||||
/* Is fainted? */ \
|
||||
if (species != SPECIES_EGG && hp == 0) \
|
||||
(flags) |= 3 << (i) * 2; \
|
||||
}
|
||||
|
||||
// For Vs Screen at link battle start
|
||||
@ -3503,8 +3503,8 @@ static void BattleIntroDrawPartySummaryScreens(void)
|
||||
{
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|
||||
|| GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE
|
||||
|| GetMonData(&gEnemyParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
|
||||
{
|
||||
hpStatus[i].hp = HP_EMPTY_SLOT;
|
||||
hpStatus[i].status = 0;
|
||||
@ -3521,8 +3521,8 @@ static void BattleIntroDrawPartySummaryScreens(void)
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|
||||
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE
|
||||
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
|
||||
{
|
||||
hpStatus[i].hp = HP_EMPTY_SLOT;
|
||||
hpStatus[i].status = 0;
|
||||
@ -3547,8 +3547,8 @@ static void BattleIntroDrawPartySummaryScreens(void)
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|
||||
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE
|
||||
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
|
||||
{
|
||||
hpStatus[i].hp = HP_EMPTY_SLOT;
|
||||
hpStatus[i].status = 0;
|
||||
|
||||
@ -469,8 +469,8 @@ static const u8 sText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!");
|
||||
static const u8 sText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!");
|
||||
static const u8 sText_AarghAlmostHadIt[] = _("Aargh!\nAlmost had it!");
|
||||
static const u8 sText_ShootSoClose[] = _("Shoot!\nIt was so close, too!");
|
||||
static const u8 sText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_CAUGHT}\p");
|
||||
static const u8 sText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_CAUGHT}{PAUSE 127}");
|
||||
static const u8 sText_GotchaPkmnCaughtPlayer[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_CAUGHT}\p");
|
||||
static const u8 sText_GotchaPkmnCaughtWally[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_CAUGHT}{PAUSE 127}");
|
||||
static const u8 sText_GiveNicknameCaptured[] = _("Give a nickname to the\ncaptured {B_OPPONENT_MON1_NAME}?");
|
||||
static const u8 sText_PkmnSentToPC[] = _("{B_OPPONENT_MON1_NAME} was sent to\n{B_PC_CREATOR_NAME} PC.");
|
||||
static const u8 sText_Someones[] = _("someone's");
|
||||
@ -771,8 +771,8 @@ const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT - BATTLESTRINGS_TABLE_S
|
||||
[STRINGID_ITAPPEAREDCAUGHT - BATTLESTRINGS_TABLE_START] = sText_ItAppearedCaught,
|
||||
[STRINGID_AARGHALMOSTHADIT - BATTLESTRINGS_TABLE_START] = sText_AarghAlmostHadIt,
|
||||
[STRINGID_SHOOTSOCLOSE - BATTLESTRINGS_TABLE_START] = sText_ShootSoClose,
|
||||
[STRINGID_GOTCHAPKMNCAUGHT - BATTLESTRINGS_TABLE_START] = sText_GotchaPkmnCaught,
|
||||
[STRINGID_GOTCHAPKMNCAUGHT2 - BATTLESTRINGS_TABLE_START] = sText_GotchaPkmnCaught2,
|
||||
[STRINGID_GOTCHAPKMNCAUGHTPLAYER - BATTLESTRINGS_TABLE_START] = sText_GotchaPkmnCaughtPlayer,
|
||||
[STRINGID_GOTCHAPKMNCAUGHTWALLY - BATTLESTRINGS_TABLE_START] = sText_GotchaPkmnCaughtWally,
|
||||
[STRINGID_GIVENICKNAMECAPTURED - BATTLESTRINGS_TABLE_START] = sText_GiveNicknameCaptured,
|
||||
[STRINGID_PKMNSENTTOPC - BATTLESTRINGS_TABLE_START] = sText_PkmnSentToPC,
|
||||
[STRINGID_PKMNDATAADDEDTODEX - BATTLESTRINGS_TABLE_START] = sText_PkmnDataAddedToDex,
|
||||
|
||||
@ -284,7 +284,7 @@ static const u8 sFloorTemplateOffsets[FRONTIER_STAGES_PER_CHALLENGE] =
|
||||
0, 4, 9, 14, 19, 24, 29
|
||||
};
|
||||
|
||||
static const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
|
||||
static const u16 sPickupItemsLvl50[TOTAL_PYRAMID_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
|
||||
{
|
||||
{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
|
||||
{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
|
||||
@ -308,7 +308,7 @@ static const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
|
||||
{ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
|
||||
};
|
||||
|
||||
static const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
|
||||
static const u16 sPickupItemsLvlOpen[TOTAL_PYRAMID_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
|
||||
{
|
||||
{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
|
||||
{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
|
||||
@ -977,10 +977,10 @@ static void SetPickupItem(void)
|
||||
u8 id;
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u32 floor = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
|
||||
u32 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_ROUNDS;
|
||||
u32 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_PYRAMID_ROUNDS;
|
||||
|
||||
if (round >= TOTAL_ROUNDS)
|
||||
round = TOTAL_ROUNDS - 1;
|
||||
if (round >= TOTAL_PYRAMID_ROUNDS)
|
||||
round = TOTAL_PYRAMID_ROUNDS - 1;
|
||||
|
||||
id = GetPyramidFloorTemplateId();
|
||||
itemIndex = (gSpecialVar_LastTalked - sPyramidFloorTemplates[id].numTrainers) - 1;
|
||||
@ -1345,10 +1345,10 @@ void GenerateBattlePyramidWildMon(void)
|
||||
const struct PyramidWildMon *wildMons;
|
||||
u32 id;
|
||||
u32 lvl = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u16 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvl] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_ROUNDS;
|
||||
u16 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvl] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_PYRAMID_ROUNDS;
|
||||
|
||||
if (round >= TOTAL_ROUNDS)
|
||||
round = TOTAL_ROUNDS - 1;
|
||||
if (round >= TOTAL_PYRAMID_ROUNDS)
|
||||
round = TOTAL_PYRAMID_ROUNDS - 1;
|
||||
|
||||
if (lvl != FRONTIER_LVL_50)
|
||||
wildMons = sOpenLevelWildMonPointers[round];
|
||||
@ -1961,8 +1961,8 @@ u16 GetBattlePyramidPickupItemId(void)
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
int round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / FRONTIER_STAGES_PER_CHALLENGE);
|
||||
|
||||
if (round >= TOTAL_ROUNDS)
|
||||
round = TOTAL_ROUNDS - 1;
|
||||
if (round >= TOTAL_PYRAMID_ROUNDS)
|
||||
round = TOTAL_PYRAMID_ROUNDS - 1;
|
||||
|
||||
rand = Random() % 100;
|
||||
|
||||
|
||||
@ -5682,8 +5682,8 @@ static void Cmd_drawpartystatussummary(void)
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE
|
||||
|| GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE
|
||||
|| GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
|
||||
{
|
||||
hpStatuses[i].hp = 0xFFFF;
|
||||
hpStatuses[i].status = 0;
|
||||
@ -8331,7 +8331,7 @@ static void Cmd_healpartystatus(void)
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
u16 species = GetMonData(&party[i], MON_DATA_SPECIES2);
|
||||
u16 species = GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG);
|
||||
u8 abilityNum = GetMonData(&party[i], MON_DATA_ABILITY_NUM);
|
||||
|
||||
if (species != SPECIES_NONE && species != SPECIES_EGG)
|
||||
@ -8877,8 +8877,8 @@ static void Cmd_trydobeatup(void)
|
||||
for (;gBattleCommunication[0] < PARTY_SIZE; gBattleCommunication[0]++)
|
||||
{
|
||||
if (GetMonData(&party[gBattleCommunication[0]], MON_DATA_HP)
|
||||
&& GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES2)
|
||||
&& GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES2) != SPECIES_EGG
|
||||
&& GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE
|
||||
&& GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG
|
||||
&& !GetMonData(&party[gBattleCommunication[0]], MON_DATA_STATUS))
|
||||
break;
|
||||
}
|
||||
@ -9396,9 +9396,9 @@ static void Cmd_assistattackselect(void)
|
||||
{
|
||||
if (monId == gBattlerPartyIndexes[gBattlerAttacker])
|
||||
continue;
|
||||
if (GetMonData(&party[monId], MON_DATA_SPECIES2) == SPECIES_NONE)
|
||||
if (GetMonData(&party[monId], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[monId], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
if (GetMonData(&party[monId], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
|
||||
continue;
|
||||
|
||||
for (moveId = 0; moveId < MAX_MON_MOVES; moveId++)
|
||||
@ -9564,7 +9564,7 @@ static void Cmd_pickup(void)
|
||||
{
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
|
||||
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG);
|
||||
heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
||||
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM))
|
||||
@ -9587,7 +9587,7 @@ static void Cmd_pickup(void)
|
||||
{
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
|
||||
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG);
|
||||
heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
||||
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM))
|
||||
|
||||
@ -724,7 +724,7 @@ static u16 GetSumOfPlayerPartyLevel(u8 numMons)
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
u32 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
|
||||
u32 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG);
|
||||
|
||||
if (species != SPECIES_EGG && species != SPECIES_NONE && GetMonData(&gPlayerParty[i], MON_DATA_HP) != 0)
|
||||
{
|
||||
|
||||
@ -3271,7 +3271,7 @@ s32 GetHighestLevelInPlayerParty(void)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)
|
||||
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG)
|
||||
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG, NULL) != SPECIES_EGG)
|
||||
{
|
||||
s32 level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL, NULL);
|
||||
if (level > highestLevel)
|
||||
|
||||
@ -2278,8 +2278,8 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
|
||||
for (i = playerId * MULTI_PARTY_SIZE; i < playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG)
|
||||
break;
|
||||
}
|
||||
return (i == playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE);
|
||||
@ -2318,8 +2318,8 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
|
||||
for (i = playerId * MULTI_PARTY_SIZE; i < playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG)
|
||||
break;
|
||||
}
|
||||
return (i == playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE);
|
||||
@ -2336,8 +2336,8 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
|
||||
for (i = playerId; i < playerId + MULTI_PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG)
|
||||
break;
|
||||
}
|
||||
return (i == playerId + 3);
|
||||
@ -2365,8 +2365,8 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG
|
||||
&& i != partyIdBattlerOn1 && i != partyIdBattlerOn2
|
||||
&& i != *(gBattleStruct->monToSwitchIntoId + flankId) && i != playerId[gBattleStruct->monToSwitchIntoId])
|
||||
break;
|
||||
@ -3885,14 +3885,14 @@ u8 GetMoveTarget(u16 move, u8 setTarget)
|
||||
return targetBattler;
|
||||
}
|
||||
|
||||
static bool32 IsMonEventLegal(u8 battlerId)
|
||||
static bool32 IsBattlerModernFatefulEncounter(u8 battlerId)
|
||||
{
|
||||
if (GetBattlerSide(battlerId) == B_SIDE_OPPONENT)
|
||||
return TRUE;
|
||||
if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS
|
||||
&& GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES, NULL) != SPECIES_MEW)
|
||||
return TRUE;
|
||||
return GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_EVENT_LEGAL, NULL);
|
||||
return GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_MODERN_FATEFUL_ENCOUNTER, NULL);
|
||||
}
|
||||
|
||||
u8 IsMonDisobedient(void)
|
||||
@ -3906,7 +3906,7 @@ u8 IsMonDisobedient(void)
|
||||
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT)
|
||||
return 0;
|
||||
|
||||
if (IsMonEventLegal(gBattlerAttacker)) // only false if illegal Mew or Deoxys
|
||||
if (IsBattlerModernFatefulEncounter(gBattlerAttacker)) // only false if illegal Mew or Deoxys
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBattlerPosition(gBattlerAttacker) == 2)
|
||||
return 0;
|
||||
|
||||
@ -106,6 +106,13 @@ enum {
|
||||
// Last berry that an NPC can put in
|
||||
#define NUM_NPC_BERRIES ITEM_TO_BERRY(ITEM_ASPEAR_BERRY)
|
||||
|
||||
enum {
|
||||
// Windows 0-3 are used implicitly in several loops over BLENDER_MAX_PLAYERS
|
||||
// i.e. window 0 is for player 1, window 1 for player 2, etc.
|
||||
WIN_MSG = BLENDER_MAX_PLAYERS,
|
||||
WIN_RESULTS,
|
||||
};
|
||||
|
||||
struct BlenderBerry
|
||||
{
|
||||
u16 itemId;
|
||||
@ -200,7 +207,7 @@ static void SpriteCB_ScoreSymbolBest(struct Sprite *);
|
||||
static void InitLocalPlayers(u8);
|
||||
static void CB2_LoadBerryBlender(void);
|
||||
static void UpdateBlenderCenter(void);
|
||||
static bool32 Blender_PrintText(s16 *, const u8 *, s32 );
|
||||
static bool32 PrintMessage(s16 *, const u8 *, s32 );
|
||||
static void StartBlender(void);
|
||||
static void CB2_StartBlenderLink(void);
|
||||
static void CB2_StartBlenderLocal(void);
|
||||
@ -332,7 +339,7 @@ static const struct BgTemplate sBgTemplates[3] =
|
||||
|
||||
static const struct WindowTemplate sWindowTemplates[] =
|
||||
{
|
||||
{
|
||||
{ // Player 1
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 6,
|
||||
@ -341,7 +348,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 14,
|
||||
.baseBlock = 0x28,
|
||||
},
|
||||
{
|
||||
{ // Player 2
|
||||
.bg = 0,
|
||||
.tilemapLeft = 22,
|
||||
.tilemapTop = 6,
|
||||
@ -350,7 +357,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 14,
|
||||
.baseBlock = 0x36,
|
||||
},
|
||||
{
|
||||
{ // Player 3
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 12,
|
||||
@ -359,7 +366,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 14,
|
||||
.baseBlock = 0x44,
|
||||
},
|
||||
{
|
||||
{ // Player 4
|
||||
.bg = 0,
|
||||
.tilemapLeft = 22,
|
||||
.tilemapTop = 12,
|
||||
@ -368,7 +375,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 14,
|
||||
.baseBlock = 0x52,
|
||||
},
|
||||
{
|
||||
[WIN_MSG] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 15,
|
||||
@ -377,7 +384,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 14,
|
||||
.baseBlock = 0x60,
|
||||
},
|
||||
{
|
||||
[WIN_RESULTS] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 5,
|
||||
.tilemapTop = 3,
|
||||
@ -1107,7 +1114,7 @@ static void CB2_LoadBerryBlender(void)
|
||||
sBerryBlender->mainState++;
|
||||
break;
|
||||
case 4:
|
||||
if (Blender_PrintText(&sBerryBlender->textState, sText_BerryBlenderStart, GetPlayerTextSpeedDelay()))
|
||||
if (PrintMessage(&sBerryBlender->textState, sText_BerryBlenderStart, GetPlayerTextSpeedDelay()))
|
||||
sBerryBlender->mainState++;
|
||||
break;
|
||||
case 5:
|
||||
@ -1337,7 +1344,7 @@ static void CB2_StartBlenderLink(void)
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
Blender_PrintText(&sBerryBlender->textState, sText_CommunicationStandby, 0);
|
||||
PrintMessage(&sBerryBlender->textState, sText_CommunicationStandby, 0);
|
||||
sBerryBlender->mainState = 8;
|
||||
sBerryBlender->framesToWait = 0;
|
||||
break;
|
||||
@ -1363,7 +1370,7 @@ static void CB2_StartBlenderLink(void)
|
||||
if (++sBerryBlender->framesToWait > 20)
|
||||
{
|
||||
// Wait for partners' berries
|
||||
ClearDialogWindowAndFrameToTransparent(4, TRUE);
|
||||
ClearDialogWindowAndFrameToTransparent(WIN_MSG, TRUE);
|
||||
if (GetBlockReceivedStatus() == GetLinkPlayerCountAsBitFlags())
|
||||
{
|
||||
for (i = 0; i < GetLinkPlayerCount(); i++)
|
||||
@ -2276,9 +2283,9 @@ static u32 CalculatePokeblockColor(struct BlenderBerry* berries, s16 *_flavors,
|
||||
j++;
|
||||
}
|
||||
|
||||
// If all flavors are 0, or at least 3 were negative/0
|
||||
// If all 5 flavors are 0, or if 4-5 flavors were negative,
|
||||
// or if players used the same berry, color is black
|
||||
if (j == 5 || negativeFlavors > 3)
|
||||
if (j == FLAVOR_COUNT || negativeFlavors > 3)
|
||||
return PBLOCK_CLR_BLACK;
|
||||
|
||||
for (i = 0; i < numPlayers; i++)
|
||||
@ -2664,7 +2671,7 @@ static void CB2_EndBlenderGame(void)
|
||||
}
|
||||
break;
|
||||
case 7:
|
||||
if (Blender_PrintText(&sBerryBlender->textState, sText_WouldLikeToBlendAnotherBerry, GetPlayerTextSpeedDelay()))
|
||||
if (PrintMessage(&sBerryBlender->textState, sText_WouldLikeToBlendAnotherBerry, GetPlayerTextSpeedDelay()))
|
||||
sBerryBlender->gameEndState++;
|
||||
break;
|
||||
case 9:
|
||||
@ -2748,7 +2755,7 @@ static void CB2_EndBlenderGame(void)
|
||||
sBerryBlender->gameEndState++;
|
||||
break;
|
||||
case 13:
|
||||
if (Blender_PrintText(&sBerryBlender->textState, sText_CommunicationStandby, GetPlayerTextSpeedDelay()))
|
||||
if (PrintMessage(&sBerryBlender->textState, sText_CommunicationStandby, GetPlayerTextSpeedDelay()))
|
||||
{
|
||||
SetMainCallback2(CB2_CheckPlayAgainLink);
|
||||
sBerryBlender->gameEndState = 0;
|
||||
@ -2858,7 +2865,7 @@ static void CB2_CheckPlayAgainLink(void)
|
||||
StringAppend(gStringVar4, sText_HasNoBerriesToPut);
|
||||
break;
|
||||
case 3:
|
||||
if (Blender_PrintText(&sBerryBlender->textState, gStringVar4, GetPlayerTextSpeedDelay()))
|
||||
if (PrintMessage(&sBerryBlender->textState, gStringVar4, GetPlayerTextSpeedDelay()))
|
||||
{
|
||||
sBerryBlender->framesToWait = 0;
|
||||
sBerryBlender->gameEndState++;
|
||||
@ -2869,7 +2876,7 @@ static void CB2_CheckPlayAgainLink(void)
|
||||
sBerryBlender->gameEndState = 5;
|
||||
break;
|
||||
case 5:
|
||||
Blender_PrintText(&sBerryBlender->textState, gText_SavingDontTurnOff2, 0);
|
||||
PrintMessage(&sBerryBlender->textState, gText_SavingDontTurnOff2, 0);
|
||||
SetLinkStandbyCallback();
|
||||
sBerryBlender->gameEndState++;
|
||||
break;
|
||||
@ -2965,7 +2972,7 @@ static void CB2_CheckPlayAgainLocal(void)
|
||||
StringCopy(gStringVar4, sText_RunOutOfBerriesForBlending);
|
||||
break;
|
||||
case 3:
|
||||
if (Blender_PrintText(&sBerryBlender->textState, gStringVar4, GetPlayerTextSpeedDelay()))
|
||||
if (PrintMessage(&sBerryBlender->textState, gStringVar4, GetPlayerTextSpeedDelay()))
|
||||
sBerryBlender->gameEndState = 9;
|
||||
break;
|
||||
case 9:
|
||||
@ -3495,7 +3502,7 @@ static bool8 PrintBlendingResults(void)
|
||||
u8 *txtPtr;
|
||||
|
||||
xPos = GetStringCenterAlignXOffset(FONT_NORMAL, sText_BlendingResults, 0xA8);
|
||||
Blender_AddTextPrinter(5, sText_BlendingResults, xPos, 1, TEXT_SKIP_DRAW, 0);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sText_BlendingResults, xPos, 1, TEXT_SKIP_DRAW, 0);
|
||||
|
||||
if (sBerryBlender->numPlayers == BLENDER_MAX_PLAYERS)
|
||||
yPos = 17;
|
||||
@ -3510,15 +3517,15 @@ static bool8 PrintBlendingResults(void)
|
||||
StringAppend(sBerryBlender->stringVar, sText_Dot);
|
||||
StringAppend(sBerryBlender->stringVar, gText_Space);
|
||||
StringAppend(sBerryBlender->stringVar, gLinkPlayers[place].name);
|
||||
Blender_AddTextPrinter(5, sBerryBlender->stringVar, 8, yPos, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sBerryBlender->stringVar, 8, yPos, TEXT_SKIP_DRAW, 3);
|
||||
|
||||
StringCopy(sBerryBlender->stringVar, sBerryBlender->blendedBerries[place].name);
|
||||
ConvertInternationalString(sBerryBlender->stringVar, gLinkPlayers[place].language);
|
||||
StringAppend(sBerryBlender->stringVar, sText_SpaceBerry);
|
||||
Blender_AddTextPrinter(5, sBerryBlender->stringVar, 0x54, yPos, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sBerryBlender->stringVar, 0x54, yPos, TEXT_SKIP_DRAW, 3);
|
||||
}
|
||||
|
||||
Blender_AddTextPrinter(5, sText_MaximumSpeed, 0, 0x51, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sText_MaximumSpeed, 0, 0x51, TEXT_SKIP_DRAW, 3);
|
||||
ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->maxRPM / 100, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
StringAppend(sBerryBlender->stringVar, sText_Dot);
|
||||
|
||||
@ -3527,8 +3534,8 @@ static bool8 PrintBlendingResults(void)
|
||||
StringAppend(sBerryBlender->stringVar, sText_RPM);
|
||||
|
||||
xPos = GetStringRightAlignXOffset(FONT_NORMAL, sBerryBlender->stringVar, 0xA8);
|
||||
Blender_AddTextPrinter(5, sBerryBlender->stringVar, xPos, 0x51, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(5, sText_Time, 0, 0x61, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sBerryBlender->stringVar, xPos, 0x51, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sText_Time, 0, 0x61, TEXT_SKIP_DRAW, 3);
|
||||
|
||||
seconds = (sBerryBlender->gameFrameTime / 60) % 60;
|
||||
minutes = (sBerryBlender->gameFrameTime / (60 * 60));
|
||||
@ -3540,12 +3547,12 @@ static bool8 PrintBlendingResults(void)
|
||||
StringAppend(sBerryBlender->stringVar, sText_Sec);
|
||||
|
||||
xPos = GetStringRightAlignXOffset(FONT_NORMAL, sBerryBlender->stringVar, 0xA8);
|
||||
Blender_AddTextPrinter(5, sBerryBlender->stringVar, xPos, 0x61, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sBerryBlender->stringVar, xPos, 0x61, TEXT_SKIP_DRAW, 3);
|
||||
|
||||
sBerryBlender->framesToWait = 0;
|
||||
sBerryBlender->mainState++;
|
||||
|
||||
CopyWindowToVram(5, COPYWIN_GFX);
|
||||
CopyWindowToVram(WIN_RESULTS, COPYWIN_GFX);
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
@ -3553,7 +3560,7 @@ static bool8 PrintBlendingResults(void)
|
||||
sBerryBlender->mainState++;
|
||||
break;
|
||||
case 5:
|
||||
ClearStdWindowAndFrameToTransparent(5, TRUE);
|
||||
ClearStdWindowAndFrameToTransparent(WIN_RESULTS, TRUE);
|
||||
|
||||
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
|
||||
{
|
||||
@ -3581,7 +3588,7 @@ static bool8 PrintBlendingResults(void)
|
||||
sBerryBlender->mainState++;
|
||||
break;
|
||||
case 6:
|
||||
if (Blender_PrintText(&sBerryBlender->textState, sBerryBlender->stringVar, GetPlayerTextSpeedDelay()))
|
||||
if (PrintMessage(&sBerryBlender->textState, sBerryBlender->stringVar, GetPlayerTextSpeedDelay()))
|
||||
{
|
||||
TryUpdateBerryBlenderRecord();
|
||||
return TRUE;
|
||||
@ -3692,9 +3699,9 @@ static bool8 PrintBlendingRanking(void)
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
DrawStdFrameWithCustomTileAndPalette(5, FALSE, 1, 0xD);
|
||||
DrawStdFrameWithCustomTileAndPalette(WIN_RESULTS, FALSE, 1, 0xD);
|
||||
xPos = GetStringCenterAlignXOffset(FONT_NORMAL, sText_Ranking, 168);
|
||||
Blender_AddTextPrinter(5, sText_Ranking, xPos, 1, TEXT_SKIP_DRAW, 0);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sText_Ranking, xPos, 1, TEXT_SKIP_DRAW, 0);
|
||||
|
||||
sBerryBlender->scoreIconIds[SCORE_BEST] = CreateSprite(&sSpriteTemplate_ScoreSymbols, 128, 52, 0);
|
||||
StartSpriteAnim(&gSprites[sBerryBlender->scoreIconIds[SCORE_BEST]], SCOREANIM_BEST_STATIC);
|
||||
@ -3718,20 +3725,20 @@ static bool8 PrintBlendingRanking(void)
|
||||
StringAppend(sBerryBlender->stringVar, sText_Dot);
|
||||
StringAppend(sBerryBlender->stringVar, gText_Space);
|
||||
StringAppend(sBerryBlender->stringVar, gLinkPlayers[place].name);
|
||||
Blender_AddTextPrinter(5, sBerryBlender->stringVar, 0, yPos, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sBerryBlender->stringVar, 0, yPos, TEXT_SKIP_DRAW, 3);
|
||||
|
||||
ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->scores[place][SCORE_BEST], STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78, yPos, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sBerryBlender->stringVar, 78, yPos, TEXT_SKIP_DRAW, 3);
|
||||
|
||||
ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->scores[place][SCORE_GOOD], STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78 + 32, yPos, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sBerryBlender->stringVar, 78 + 32, yPos, TEXT_SKIP_DRAW, 3);
|
||||
|
||||
ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->scores[place][SCORE_MISS], STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78 + 64, yPos, TEXT_SKIP_DRAW, 3);
|
||||
Blender_AddTextPrinter(WIN_RESULTS, sBerryBlender->stringVar, 78 + 64, yPos, TEXT_SKIP_DRAW, 3);
|
||||
}
|
||||
|
||||
PutWindowTilemap(5);
|
||||
CopyWindowToVram(5, COPYWIN_FULL);
|
||||
PutWindowTilemap(WIN_RESULTS);
|
||||
CopyWindowToVram(WIN_RESULTS, COPYWIN_FULL);
|
||||
|
||||
sBerryBlender->framesToWait = 0;
|
||||
sBerryBlender->mainState++;
|
||||
@ -3875,26 +3882,24 @@ static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s3
|
||||
}
|
||||
|
||||
if (caseId != 3)
|
||||
{
|
||||
FillWindowPixelBuffer(windowId, PIXEL_FILL(txtColor[0]));
|
||||
}
|
||||
|
||||
AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, letterSpacing, 1, txtColor, speed, string);
|
||||
}
|
||||
|
||||
static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed)
|
||||
static bool32 PrintMessage(s16 *textState, const u8 *string, s32 textSpeed)
|
||||
{
|
||||
switch (*textState)
|
||||
{
|
||||
case 0:
|
||||
DrawDialogFrameWithCustomTileAndPalette(4, FALSE, 0x14, 0xF);
|
||||
Blender_AddTextPrinter(4, string, 0, 1, textSpeed, 0);
|
||||
PutWindowTilemap(4);
|
||||
CopyWindowToVram(4, COPYWIN_FULL);
|
||||
DrawDialogFrameWithCustomTileAndPalette(WIN_MSG, FALSE, 0x14, 0xF);
|
||||
Blender_AddTextPrinter(WIN_MSG, string, 0, 1, textSpeed, 0);
|
||||
PutWindowTilemap(WIN_MSG);
|
||||
CopyWindowToVram(WIN_MSG, COPYWIN_FULL);
|
||||
(*textState)++;
|
||||
break;
|
||||
case 1:
|
||||
if (!IsTextPrinterActive(4))
|
||||
if (!IsTextPrinterActive(WIN_MSG))
|
||||
{
|
||||
*textState = 0;
|
||||
return TRUE;
|
||||
|
||||
@ -14,6 +14,13 @@
|
||||
#include "m4a.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
enum {
|
||||
WIN_TITLE, // "Berry Program Update" header on the first screen
|
||||
WIN_MSG_BODY,
|
||||
WIN_GAME_NAMES, // The labels under the GBA graphics on the link screen
|
||||
WIN_TURN_OFF_TITLE, // "Ruby/Sapphire" at the top of the "turn off the power" screen
|
||||
};
|
||||
|
||||
struct {
|
||||
u8 state;
|
||||
u8 curScene;
|
||||
@ -71,7 +78,7 @@ static const struct BgTemplate sBerryFixBgTemplates[] = {
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sBerryFixWindowTemplates[] = {
|
||||
{
|
||||
[WIN_TITLE] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 4,
|
||||
@ -80,7 +87,7 @@ static const struct WindowTemplate sBerryFixWindowTemplates[] = {
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 1
|
||||
},
|
||||
{
|
||||
[WIN_MSG_BODY] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 11,
|
||||
@ -89,7 +96,7 @@ static const struct WindowTemplate sBerryFixWindowTemplates[] = {
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 53
|
||||
},
|
||||
{
|
||||
[WIN_GAME_NAMES] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 0,
|
||||
.tilemapTop = 8,
|
||||
@ -98,7 +105,7 @@ static const struct WindowTemplate sBerryFixWindowTemplates[] = {
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 277
|
||||
},
|
||||
{
|
||||
[WIN_TURN_OFF_TITLE] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 8,
|
||||
.tilemapTop = 0,
|
||||
@ -217,11 +224,11 @@ static void BerryFix_Main(void)
|
||||
sBerryFix->state = MAINSTATE_BEGIN;
|
||||
break;
|
||||
case MAINSTATE_BEGIN:
|
||||
if (TryScene(SCENE_BEGIN) && (JOY_NEW(A_BUTTON)))
|
||||
if (TryScene(SCENE_BEGIN) && JOY_NEW(A_BUTTON))
|
||||
sBerryFix->state = MAINSTATE_CONNECT;
|
||||
break;
|
||||
case MAINSTATE_CONNECT:
|
||||
if (TryScene(SCENE_ENSURE_CONNECT) && (JOY_NEW(A_BUTTON)))
|
||||
if (TryScene(SCENE_ENSURE_CONNECT) && JOY_NEW(A_BUTTON))
|
||||
sBerryFix->state = MAINSTATE_INIT_MULTIBOOT;
|
||||
break;
|
||||
case MAINSTATE_INIT_MULTIBOOT:
|
||||
@ -299,29 +306,29 @@ static void BerryFix_GpuSet(void)
|
||||
|
||||
DmaCopy32(3, sBerryFixPalColors, BG_PLTT + 0x1E0, sizeof(sBerryFixPalColors));
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
|
||||
FillWindowPixelBuffer(2, PIXEL_FILL(0));
|
||||
FillWindowPixelBuffer(3, PIXEL_FILL(0));
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(10));
|
||||
FillWindowPixelBuffer(WIN_GAME_NAMES, PIXEL_FILL(0));
|
||||
FillWindowPixelBuffer(WIN_TURN_OFF_TITLE, PIXEL_FILL(0));
|
||||
FillWindowPixelBuffer(WIN_TITLE, PIXEL_FILL(10));
|
||||
|
||||
width = GetStringWidth(FONT_SMALL, sText_Emerald, 0);
|
||||
left = (120 - width) / 2;
|
||||
AddTextPrinterParameterized3(2, FONT_SMALL, left, 3, sGameTitleTextColors, TEXT_SKIP_DRAW, sText_Emerald);
|
||||
AddTextPrinterParameterized3(WIN_GAME_NAMES, FONT_SMALL, left, 3, sGameTitleTextColors, TEXT_SKIP_DRAW, sText_Emerald);
|
||||
|
||||
width = GetStringWidth(FONT_SMALL, sText_RubySapphire, 0);
|
||||
left = (120 - width) / 2 + 120;
|
||||
AddTextPrinterParameterized3(2, FONT_SMALL, left, 3, sGameTitleTextColors, TEXT_SKIP_DRAW, sText_RubySapphire);
|
||||
AddTextPrinterParameterized3(WIN_GAME_NAMES, FONT_SMALL, left, 3, sGameTitleTextColors, TEXT_SKIP_DRAW, sText_RubySapphire);
|
||||
|
||||
width = GetStringWidth(FONT_SMALL, sText_RubySapphire, 0);
|
||||
left = (112 - width) / 2;
|
||||
AddTextPrinterParameterized3(3, FONT_SMALL, left, 0, sGameTitleTextColors, TEXT_SKIP_DRAW, sText_RubySapphire);
|
||||
AddTextPrinterParameterized3(WIN_TURN_OFF_TITLE, FONT_SMALL, left, 0, sGameTitleTextColors, TEXT_SKIP_DRAW, sText_RubySapphire);
|
||||
|
||||
width = GetStringWidth(FONT_NORMAL, sText_BerryProgramUpdate, 0);
|
||||
left = (208 - width) / 2;
|
||||
AddTextPrinterParameterized3(0, FONT_NORMAL, left, 2, sBerryProgramTextColors, TEXT_SKIP_DRAW, sText_BerryProgramUpdate);
|
||||
AddTextPrinterParameterized3(WIN_TITLE, FONT_NORMAL, left, 2, sBerryProgramTextColors, TEXT_SKIP_DRAW, sText_BerryProgramUpdate);
|
||||
|
||||
CopyWindowToVram(2, COPYWIN_GFX);
|
||||
CopyWindowToVram(3, COPYWIN_GFX);
|
||||
CopyWindowToVram(0, COPYWIN_GFX);
|
||||
CopyWindowToVram(WIN_GAME_NAMES, COPYWIN_GFX);
|
||||
CopyWindowToVram(WIN_TURN_OFF_TITLE, COPYWIN_GFX);
|
||||
CopyWindowToVram(WIN_TITLE, COPYWIN_GFX);
|
||||
}
|
||||
|
||||
static int BerryFix_TrySetScene(int scene)
|
||||
@ -345,23 +352,23 @@ static int BerryFix_TrySetScene(int scene)
|
||||
static void BerryFix_SetScene(int scene)
|
||||
{
|
||||
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
|
||||
FillWindowPixelBuffer(1, PIXEL_FILL(10));
|
||||
AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 0, sBerryProgramTextColors, TEXT_SKIP_DRAW, sBerryProgramTexts[scene]);
|
||||
PutWindowTilemap(1);
|
||||
CopyWindowToVram(1, COPYWIN_GFX);
|
||||
FillWindowPixelBuffer(WIN_MSG_BODY, PIXEL_FILL(10));
|
||||
AddTextPrinterParameterized3(WIN_MSG_BODY, FONT_NORMAL, 0, 0, sBerryProgramTextColors, TEXT_SKIP_DRAW, sBerryProgramTexts[scene]);
|
||||
PutWindowTilemap(WIN_MSG_BODY);
|
||||
CopyWindowToVram(WIN_MSG_BODY, COPYWIN_GFX);
|
||||
switch (scene)
|
||||
{
|
||||
case SCENE_ENSURE_CONNECT:
|
||||
case SCENE_TRANSMITTING:
|
||||
case SCENE_FOLLOW_INSTRUCT:
|
||||
case SCENE_TRANSMIT_FAILED:
|
||||
PutWindowTilemap(2);
|
||||
PutWindowTilemap(WIN_GAME_NAMES);
|
||||
break;
|
||||
case SCENE_TURN_OFF_POWER:
|
||||
PutWindowTilemap(3);
|
||||
PutWindowTilemap(WIN_TURN_OFF_TITLE);
|
||||
break;
|
||||
case SCENE_BEGIN:
|
||||
PutWindowTilemap(0);
|
||||
PutWindowTilemap(WIN_TITLE);
|
||||
break;
|
||||
}
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
|
||||
@ -102,7 +102,7 @@ static const u8 sTextColors[2][3] =
|
||||
|
||||
static const struct WindowTemplate sWindowTemplates[] =
|
||||
{
|
||||
{ // WIN_BERRY_NAME
|
||||
[WIN_BERRY_NAME] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 11,
|
||||
.tilemapTop = 4,
|
||||
@ -111,7 +111,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 69,
|
||||
},
|
||||
{ // WIN_SIZE_FIRM
|
||||
[WIN_SIZE_FIRM] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 11,
|
||||
.tilemapTop = 7,
|
||||
@ -120,7 +120,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 85,
|
||||
},
|
||||
{ // WIN_DESC
|
||||
[WIN_DESC] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 4,
|
||||
.tilemapTop = 14,
|
||||
@ -129,7 +129,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 157,
|
||||
},
|
||||
{ // WIN_BERRY_TAG
|
||||
[WIN_BERRY_TAG] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 0,
|
||||
@ -599,7 +599,7 @@ static void Task_DisplayAnotherBerry(u8 taskId)
|
||||
switch (data[0])
|
||||
{
|
||||
case 0x30:
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(0));
|
||||
FillWindowPixelBuffer(WIN_BERRY_NAME, PIXEL_FILL(0));
|
||||
break;
|
||||
case 0x40:
|
||||
PrintBerryNumberAndName();
|
||||
@ -609,7 +609,7 @@ static void Task_DisplayAnotherBerry(u8 taskId)
|
||||
CreateBerrySprite();
|
||||
break;
|
||||
case 0x60:
|
||||
FillWindowPixelBuffer(1, PIXEL_FILL(0));
|
||||
FillWindowPixelBuffer(WIN_SIZE_FIRM, PIXEL_FILL(0));
|
||||
break;
|
||||
case 0x70:
|
||||
PrintBerrySize();
|
||||
@ -621,7 +621,7 @@ static void Task_DisplayAnotherBerry(u8 taskId)
|
||||
SetFlavorCirclesVisiblity();
|
||||
break;
|
||||
case 0xA0:
|
||||
FillWindowPixelBuffer(2, PIXEL_FILL(0));
|
||||
FillWindowPixelBuffer(WIN_DESC, PIXEL_FILL(0));
|
||||
break;
|
||||
case 0xB0:
|
||||
PrintBerryDescription1();
|
||||
@ -636,7 +636,7 @@ static void Task_DisplayAnotherBerry(u8 taskId)
|
||||
switch (data[0])
|
||||
{
|
||||
case 0x30:
|
||||
FillWindowPixelBuffer(2, PIXEL_FILL(0));
|
||||
FillWindowPixelBuffer(WIN_DESC, PIXEL_FILL(0));
|
||||
break;
|
||||
case 0x40:
|
||||
PrintBerryDescription2();
|
||||
@ -648,7 +648,7 @@ static void Task_DisplayAnotherBerry(u8 taskId)
|
||||
SetFlavorCirclesVisiblity();
|
||||
break;
|
||||
case 0x70:
|
||||
FillWindowPixelBuffer(1, PIXEL_FILL(0));
|
||||
FillWindowPixelBuffer(WIN_SIZE_FIRM, PIXEL_FILL(0));
|
||||
break;
|
||||
case 0x80:
|
||||
PrintBerryFirmness();
|
||||
@ -661,7 +661,7 @@ static void Task_DisplayAnotherBerry(u8 taskId)
|
||||
CreateBerrySprite();
|
||||
break;
|
||||
case 0xB0:
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(0));
|
||||
FillWindowPixelBuffer(WIN_BERRY_NAME, PIXEL_FILL(0));
|
||||
break;
|
||||
case 0xC0:
|
||||
PrintBerryNumberAndName();
|
||||
|
||||
12
src/bike.c
12
src/bike.c
@ -863,23 +863,23 @@ static u8 Bike_DPadToDirection(u16 heldKeys)
|
||||
|
||||
static u8 GetBikeCollision(u8 direction)
|
||||
{
|
||||
u8 metatitleBehavior;
|
||||
u8 metatileBehavior;
|
||||
struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
||||
s16 x = playerObjEvent->currentCoords.x;
|
||||
s16 y = playerObjEvent->currentCoords.y;
|
||||
MoveCoords(direction, &x, &y);
|
||||
metatitleBehavior = MapGridGetMetatileBehaviorAt(x, y);
|
||||
return GetBikeCollisionAt(playerObjEvent, x, y, direction, metatitleBehavior);
|
||||
metatileBehavior = MapGridGetMetatileBehaviorAt(x, y);
|
||||
return GetBikeCollisionAt(playerObjEvent, x, y, direction, metatileBehavior);
|
||||
}
|
||||
|
||||
static u8 GetBikeCollisionAt(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatitleBehavior)
|
||||
static u8 GetBikeCollisionAt(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior)
|
||||
{
|
||||
u8 collision = CheckForObjectEventCollision(objectEvent, x, y, direction, metatitleBehavior);
|
||||
u8 collision = CheckForObjectEventCollision(objectEvent, x, y, direction, metatileBehavior);
|
||||
|
||||
if (collision > COLLISION_OBJECT_EVENT)
|
||||
return collision;
|
||||
|
||||
if (collision == COLLISION_NONE && IsRunningDisallowedByMetatile(metatitleBehavior))
|
||||
if (collision == COLLISION_NONE && IsRunningDisallowedByMetatile(metatileBehavior))
|
||||
collision = COLLISION_IMPASSABLE;
|
||||
|
||||
if (collision)
|
||||
|
||||
@ -93,11 +93,11 @@ bool8 CheckRelicanthWailord(void)
|
||||
{
|
||||
// Emerald change: why did they flip it?
|
||||
// First comes Wailord
|
||||
if (GetMonData(&gPlayerParty[0], MON_DATA_SPECIES2, 0) == SPECIES_WAILORD)
|
||||
if (GetMonData(&gPlayerParty[0], MON_DATA_SPECIES_OR_EGG, 0) == SPECIES_WAILORD)
|
||||
{
|
||||
CalculatePlayerPartyCount();
|
||||
// Last comes Relicanth
|
||||
if (GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES2, 0) == SPECIES_RELICANTH)
|
||||
if (GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES_OR_EGG, 0) == SPECIES_RELICANTH)
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
|
||||
@ -27,9 +27,11 @@
|
||||
|
||||
#define STATE_END 0xFF
|
||||
|
||||
#define TAG_CABLE_CAR 1
|
||||
#define TAG_DOOR 2
|
||||
#define TAG_CABLE 3
|
||||
enum {
|
||||
TAG_CABLE_CAR = 1,
|
||||
TAG_DOOR,
|
||||
TAG_CABLE,
|
||||
};
|
||||
|
||||
struct CableCar
|
||||
{
|
||||
@ -62,8 +64,8 @@ struct CableCar
|
||||
u16 *groundTilemap;
|
||||
u16 *treesTilemap;
|
||||
u16 *bgMountainsTilemap;
|
||||
const u16 *pylonHookTilemapEntries;
|
||||
u8 *pylonStemTilemap;
|
||||
const u16 *pylonTopTilemap;
|
||||
u16 *pylonPoleTilemap;
|
||||
};
|
||||
|
||||
static EWRAM_DATA struct CableCar *sCableCar = NULL;
|
||||
@ -129,24 +131,11 @@ static const struct BgTemplate sBgTemplates[4] = {
|
||||
},
|
||||
};
|
||||
|
||||
static const u8 sGround_Tilemap[] = INCBIN_U8("graphics/cable_car/ground.bin.lz");
|
||||
static const u8 sTrees_Tilemap[] = INCBIN_U8("graphics/cable_car/trees.bin.lz");
|
||||
static const u8 sBgMountains_Tilemap[] = INCBIN_U8("graphics/cable_car/bg_mountains.bin.lz");
|
||||
|
||||
static const u16 sPylonHook_TilemapEntries[] = {
|
||||
0x3000,
|
||||
0x3001,
|
||||
0x3002,
|
||||
0x3003,
|
||||
0x3004,
|
||||
0x3005,
|
||||
0x3006,
|
||||
0x3007,
|
||||
0x3008,
|
||||
0x3009,
|
||||
};
|
||||
|
||||
static const u8 sPylonStems_Tilemap[] = INCBIN_U8("graphics/cable_car/pylons.bin.lz");
|
||||
static const u16 sGround_Tilemap[] = INCBIN_U16("graphics/cable_car/ground.bin.lz");
|
||||
static const u16 sTrees_Tilemap[] = INCBIN_U16("graphics/cable_car/trees.bin.lz");
|
||||
static const u16 sBgMountains_Tilemap[] = INCBIN_U16("graphics/cable_car/bg_mountains.bin.lz");
|
||||
static const u16 sPylonTop_Tilemap[] = INCBIN_U16("graphics/cable_car/pylon_top.bin");
|
||||
static const u16 sPylonPole_Tilemap[] = INCBIN_U16("graphics/cable_car/pylon_pole.bin.lz");
|
||||
|
||||
static const struct CompressedSpriteSheet sSpriteSheets[] = {
|
||||
{ gCableCar_Gfx, 0x800, TAG_CABLE_CAR },
|
||||
@ -299,8 +288,8 @@ static void CB2_LoadCableCar(void)
|
||||
sCableCar->groundTilemap = malloc_and_decompress(sGround_Tilemap, &sizeOut);
|
||||
sCableCar->treesTilemap = malloc_and_decompress(sTrees_Tilemap, &sizeOut);
|
||||
sCableCar->bgMountainsTilemap = malloc_and_decompress(sBgMountains_Tilemap, &sizeOut);
|
||||
sCableCar->pylonStemTilemap = malloc_and_decompress(sPylonStems_Tilemap, &sizeOut);
|
||||
sCableCar->pylonHookTilemapEntries = sPylonHook_TilemapEntries;
|
||||
sCableCar->pylonPoleTilemap = malloc_and_decompress(sPylonPole_Tilemap, &sizeOut);
|
||||
sCableCar->pylonTopTilemap = sPylonTop_Tilemap;
|
||||
DecompressAndCopyTileDataToVram(0, gCableCarBg_Gfx, 0, 0, 0);
|
||||
gMain.state++;
|
||||
break;
|
||||
@ -335,8 +324,8 @@ static void CB2_LoadCableCar(void)
|
||||
case 6:
|
||||
CopyToBgTilemapBufferRect_ChangePalette(1, sCableCar->treesTilemap, 0, 17, 32, 15, 17);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(2, sCableCar->bgMountainsTilemap, 0, 0, 30, 20, 17);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonHookTilemapEntries, 0, 0, 5, 2, 17);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonStemTilemap, 0, 2, 2, 20, 17);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonTopTilemap, 0, 0, 5, 2, 17);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonPoleTilemap, 0, 2, 2, 20, 17);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 7:
|
||||
@ -404,8 +393,8 @@ static void CB2_EndCableCar(void)
|
||||
UnsetBgTilemapBuffer(2);
|
||||
UnsetBgTilemapBuffer(3);
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
sCableCar->pylonHookTilemapEntries = NULL;
|
||||
FREE_AND_SET_NULL(sCableCar->pylonStemTilemap);
|
||||
sCableCar->pylonTopTilemap = NULL;
|
||||
FREE_AND_SET_NULL(sCableCar->pylonPoleTilemap);
|
||||
FREE_AND_SET_NULL(sCableCar->bgMountainsTilemap);
|
||||
FREE_AND_SET_NULL(sCableCar->treesTilemap);
|
||||
FREE_AND_SET_NULL(sCableCar->groundTilemap);
|
||||
@ -514,8 +503,8 @@ static void Task_AnimateBgGoingUp(u8 taskId)
|
||||
FillBgTilemapBufferRect(3, 0, 2, 0, 1, 2, 17);
|
||||
break;
|
||||
case 16:
|
||||
CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonHookTilemapEntries, 0, 0, 5, 2, 17);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonStemTilemap, 0, 2, 2, 30, 17);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonTopTilemap, 0, 0, 5, 2, 17);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonPoleTilemap, 0, 2, 2, 30, 17);
|
||||
sCableCar->bg3VerticalOffset = 64;
|
||||
break;
|
||||
}
|
||||
@ -542,7 +531,7 @@ static void Task_AnimateBgGoingDown(u8 taskId)
|
||||
switch (sCableCar->bg3HorizontalOffset)
|
||||
{
|
||||
case 176:
|
||||
CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonStemTilemap, 0, 2, 2, 30, 17);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonPoleTilemap, 0, 2, 2, 30, 17);
|
||||
break;
|
||||
case 16:
|
||||
FillBgTilemapBufferRect(3, 0, 2, 0, 3, 2, 17);
|
||||
@ -550,14 +539,14 @@ static void Task_AnimateBgGoingDown(u8 taskId)
|
||||
sCableCar->bg3VerticalOffset = 192;
|
||||
break;
|
||||
case 32:
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[2], 2, 0, 1, 1, 17);
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[3], 3, 0, 1, 1, 17);
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[7], 2, 1, 1, 1, 17);
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[8], 3, 1, 1, 1, 17);
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[2], 2, 0, 1, 1, 17);
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[3], 3, 0, 1, 1, 17);
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[7], 2, 1, 1, 1, 17);
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[8], 3, 1, 1, 1, 17);
|
||||
break;
|
||||
case 40:
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[4], 4, 0, 1, 1, 17);
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[9], 4, 1, 1, 1, 17);
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[4], 4, 0, 1, 1, 17);
|
||||
FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[9], 4, 1, 1, 1, 17);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -5459,7 +5459,7 @@ static void Contest_StartTextPrinter(const u8 *currChar, bool32 b)
|
||||
u8 speed;
|
||||
|
||||
printerTemplate.currentChar = currChar;
|
||||
printerTemplate.windowId = 4;
|
||||
printerTemplate.windowId = WIN_GENERAL_TEXT;
|
||||
printerTemplate.fontId = FONT_NORMAL;
|
||||
printerTemplate.x = 0;
|
||||
printerTemplate.y = 1;
|
||||
@ -5485,7 +5485,7 @@ static void Contest_StartTextPrinter(const u8 *currChar, bool32 b)
|
||||
AddTextPrinter(&printerTemplate, speed, 0);
|
||||
}
|
||||
|
||||
PutWindowTilemap(4);
|
||||
PutWindowTilemap(WIN_GENERAL_TEXT);
|
||||
Contest_SetBgCopyFlags(0);
|
||||
}
|
||||
|
||||
@ -5503,7 +5503,7 @@ static void ContestBG_FillBoxWithTile(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 wi
|
||||
static bool32 Contest_RunTextPrinters(void)
|
||||
{
|
||||
RunTextPrinters();
|
||||
return IsTextPrinterActive(4);
|
||||
return IsTextPrinterActive(WIN_GENERAL_TEXT);
|
||||
}
|
||||
|
||||
static void Contest_SetBgCopyFlags(u32 flagIndex)
|
||||
|
||||
@ -319,9 +319,10 @@ static const struct BgTemplate sBgTemplates[] =
|
||||
}
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sWindowTemplates[] =
|
||||
// Window IDs are implicitly shared with contestant IDs in LoadContestMonName
|
||||
static const struct WindowTemplate sWindowTemplates[CONTESTANT_COUNT + 1] =
|
||||
{
|
||||
{
|
||||
{ // Contestant 1
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 4,
|
||||
@ -330,7 +331,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 770
|
||||
},
|
||||
{
|
||||
{ // Contestant 2
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 7,
|
||||
@ -339,7 +340,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 794
|
||||
},
|
||||
{
|
||||
{ // Contestant 3
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 10,
|
||||
@ -348,7 +349,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 818
|
||||
},
|
||||
{
|
||||
{ // Contestant 4
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 13,
|
||||
@ -357,7 +358,7 @@ static const struct WindowTemplate sWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 842
|
||||
},
|
||||
DUMMY_WIN_TEMPLATE,
|
||||
DUMMY_WIN_TEMPLATE
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_WirelessIndicatorWindow =
|
||||
|
||||
70
src/data.c
70
src/data.c
@ -48,68 +48,68 @@ const struct SpriteFrameImage gBattlerPicTable_OpponentRight[] =
|
||||
|
||||
const struct SpriteFrameImage gTrainerBackPicTable_Brendan[] =
|
||||
{
|
||||
gTrainerBackPic_Brendan, 0x0800,
|
||||
gTrainerBackPic_Brendan + 0x0800, 0x0800,
|
||||
gTrainerBackPic_Brendan + 0x1000, 0x0800,
|
||||
gTrainerBackPic_Brendan + 0x1800, 0x0800,
|
||||
gTrainerBackPic_Brendan + TRAINER_PIC_SIZE * 0, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Brendan + TRAINER_PIC_SIZE * 1, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Brendan + TRAINER_PIC_SIZE * 2, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Brendan + TRAINER_PIC_SIZE * 3, TRAINER_PIC_SIZE,
|
||||
};
|
||||
|
||||
const struct SpriteFrameImage gTrainerBackPicTable_May[] =
|
||||
{
|
||||
gTrainerBackPic_May, 0x0800,
|
||||
gTrainerBackPic_May + 0x0800, 0x0800,
|
||||
gTrainerBackPic_May + 0x1000, 0x0800,
|
||||
gTrainerBackPic_May + 0x1800, 0x0800,
|
||||
gTrainerBackPic_May + TRAINER_PIC_SIZE * 0, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_May + TRAINER_PIC_SIZE * 1, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_May + TRAINER_PIC_SIZE * 2, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_May + TRAINER_PIC_SIZE * 3, TRAINER_PIC_SIZE,
|
||||
};
|
||||
|
||||
const struct SpriteFrameImage gTrainerBackPicTable_Red[] =
|
||||
{
|
||||
gTrainerBackPic_Red, 0x0800,
|
||||
gTrainerBackPic_Red + 0x0800, 0x0800,
|
||||
gTrainerBackPic_Red + 0x1000, 0x0800,
|
||||
gTrainerBackPic_Red + 0x1800, 0x0800,
|
||||
gTrainerBackPic_Red + 0x2000, 0x0800,
|
||||
gTrainerBackPic_Red + TRAINER_PIC_SIZE * 0, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Red + TRAINER_PIC_SIZE * 1, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Red + TRAINER_PIC_SIZE * 2, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Red + TRAINER_PIC_SIZE * 3, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Red + TRAINER_PIC_SIZE * 4, TRAINER_PIC_SIZE,
|
||||
};
|
||||
|
||||
const struct SpriteFrameImage gTrainerBackPicTable_Leaf[] =
|
||||
{
|
||||
gTrainerBackPic_Leaf, 0x0800,
|
||||
gTrainerBackPic_Leaf + 0x0800, 0x0800,
|
||||
gTrainerBackPic_Leaf + 0x1000, 0x0800,
|
||||
gTrainerBackPic_Leaf + 0x1800, 0x0800,
|
||||
gTrainerBackPic_Leaf + 0x2000, 0x0800,
|
||||
gTrainerBackPic_Leaf + TRAINER_PIC_SIZE * 0, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Leaf + TRAINER_PIC_SIZE * 1, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Leaf + TRAINER_PIC_SIZE * 2, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Leaf + TRAINER_PIC_SIZE * 3, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Leaf + TRAINER_PIC_SIZE * 4, TRAINER_PIC_SIZE,
|
||||
};
|
||||
|
||||
const struct SpriteFrameImage gTrainerBackPicTable_RubySapphireBrendan[] =
|
||||
{
|
||||
gTrainerBackPic_RubySapphireBrendan, 0x0800,
|
||||
gTrainerBackPic_RubySapphireBrendan + 0x0800, 0x0800,
|
||||
gTrainerBackPic_RubySapphireBrendan + 0x1000, 0x0800,
|
||||
gTrainerBackPic_RubySapphireBrendan + 0x1800, 0x0800,
|
||||
gTrainerBackPic_RubySapphireBrendan + TRAINER_PIC_SIZE * 0, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_RubySapphireBrendan + TRAINER_PIC_SIZE * 1, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_RubySapphireBrendan + TRAINER_PIC_SIZE * 2, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_RubySapphireBrendan + TRAINER_PIC_SIZE * 3, TRAINER_PIC_SIZE,
|
||||
};
|
||||
|
||||
const struct SpriteFrameImage gTrainerBackPicTable_RubySapphireMay[] =
|
||||
{
|
||||
gTrainerBackPic_RubySapphireMay, 0x0800,
|
||||
gTrainerBackPic_RubySapphireMay + 0x0800, 0x0800,
|
||||
gTrainerBackPic_RubySapphireMay + 0x1000, 0x0800,
|
||||
gTrainerBackPic_RubySapphireMay + 0x1800, 0x0800,
|
||||
gTrainerBackPic_RubySapphireMay + TRAINER_PIC_SIZE * 0, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_RubySapphireMay + TRAINER_PIC_SIZE * 1, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_RubySapphireMay + TRAINER_PIC_SIZE * 2, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_RubySapphireMay + TRAINER_PIC_SIZE * 3, TRAINER_PIC_SIZE,
|
||||
};
|
||||
|
||||
const struct SpriteFrameImage gTrainerBackPicTable_Wally[] =
|
||||
{
|
||||
gTrainerBackPic_Wally, 0x0800,
|
||||
gTrainerBackPic_Wally + 0x0800, 0x0800,
|
||||
gTrainerBackPic_Wally + 0x1000, 0x0800,
|
||||
gTrainerBackPic_Wally + 0x1800, 0x0800,
|
||||
gTrainerBackPic_Wally + TRAINER_PIC_SIZE * 0, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Wally + TRAINER_PIC_SIZE * 1, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Wally + TRAINER_PIC_SIZE * 2, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Wally + TRAINER_PIC_SIZE * 3, TRAINER_PIC_SIZE,
|
||||
};
|
||||
|
||||
const struct SpriteFrameImage gTrainerBackPicTable_Steven[] =
|
||||
{
|
||||
gTrainerBackPic_Steven, 0x0800,
|
||||
gTrainerBackPic_Steven + 0x0800, 0x0800,
|
||||
gTrainerBackPic_Steven + 0x1000, 0x0800,
|
||||
gTrainerBackPic_Steven + 0x1800, 0x0800,
|
||||
gTrainerBackPic_Steven + TRAINER_PIC_SIZE * 0, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Steven + TRAINER_PIC_SIZE * 1, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Steven + TRAINER_PIC_SIZE * 2, TRAINER_PIC_SIZE,
|
||||
gTrainerBackPic_Steven + TRAINER_PIC_SIZE * 3, TRAINER_PIC_SIZE,
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnim_GeneralFrame0[] =
|
||||
@ -290,7 +290,7 @@ static const union AnimCmd sAnim_MonPic_3[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gAnims_MonPic[] =
|
||||
const union AnimCmd *const gAnims_MonPic[MAX_MON_PIC_FRAMES] =
|
||||
{
|
||||
sAnim_MonPic_0,
|
||||
sAnim_MonPic_1,
|
||||
|
||||
@ -1038,7 +1038,7 @@ static const struct PyramidWildMon sOpenLevelWildMons_Round20[] =
|
||||
}
|
||||
};
|
||||
|
||||
static const struct PyramidWildMon *const sOpenLevelWildMonPointers[TOTAL_ROUNDS] =
|
||||
static const struct PyramidWildMon *const sOpenLevelWildMonPointers[TOTAL_PYRAMID_ROUNDS] =
|
||||
{
|
||||
sOpenLevelWildMons_Round1,
|
||||
sOpenLevelWildMons_Round2,
|
||||
|
||||
@ -122,7 +122,7 @@ static const u8 sFontColorTable[][3] =
|
||||
|
||||
static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
|
||||
{
|
||||
{
|
||||
{ // Party mon 1
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 3,
|
||||
@ -131,7 +131,7 @@ static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 3,
|
||||
.baseBlock = 0x63,
|
||||
},
|
||||
{
|
||||
{ // Party mon 2
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 1,
|
||||
@ -140,7 +140,7 @@ static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 4,
|
||||
.baseBlock = 0xA9,
|
||||
},
|
||||
{
|
||||
{ // Party mon 3
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 4,
|
||||
@ -149,7 +149,7 @@ static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 5,
|
||||
.baseBlock = 0xDF,
|
||||
},
|
||||
{
|
||||
{ // Party mon 4
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 7,
|
||||
@ -158,7 +158,7 @@ static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 6,
|
||||
.baseBlock = 0x115,
|
||||
},
|
||||
{
|
||||
{ // Party mon 5
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 10,
|
||||
@ -167,7 +167,7 @@ static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 7,
|
||||
.baseBlock = 0x14B,
|
||||
},
|
||||
{
|
||||
{ // Party mon 6
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 13,
|
||||
@ -176,7 +176,7 @@ static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 8,
|
||||
.baseBlock = 0x181,
|
||||
},
|
||||
{
|
||||
[WIN_MSG] = {
|
||||
.bg = 2,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 15,
|
||||
@ -190,7 +190,7 @@ static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
|
||||
|
||||
static const struct WindowTemplate sDoublePartyMenuWindowTemplate[] =
|
||||
{
|
||||
{
|
||||
{ // Party mon 1
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 1,
|
||||
@ -199,7 +199,7 @@ static const struct WindowTemplate sDoublePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 3,
|
||||
.baseBlock = 0x63,
|
||||
},
|
||||
{
|
||||
{ // Party mon 2
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 8,
|
||||
@ -208,7 +208,7 @@ static const struct WindowTemplate sDoublePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 4,
|
||||
.baseBlock = 0xA9,
|
||||
},
|
||||
{
|
||||
{ // Party mon 3
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 1,
|
||||
@ -217,7 +217,7 @@ static const struct WindowTemplate sDoublePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 5,
|
||||
.baseBlock = 0xEF,
|
||||
},
|
||||
{
|
||||
{ // Party mon 4
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 5,
|
||||
@ -226,7 +226,7 @@ static const struct WindowTemplate sDoublePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 6,
|
||||
.baseBlock = 0x125,
|
||||
},
|
||||
{
|
||||
{ // Party mon 5
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 9,
|
||||
@ -235,7 +235,7 @@ static const struct WindowTemplate sDoublePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 7,
|
||||
.baseBlock = 0x15B,
|
||||
},
|
||||
{
|
||||
{ // Party mon 6
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 13,
|
||||
@ -244,7 +244,7 @@ static const struct WindowTemplate sDoublePartyMenuWindowTemplate[] =
|
||||
.paletteNum = 8,
|
||||
.baseBlock = 0x191,
|
||||
},
|
||||
{
|
||||
[WIN_MSG] = {
|
||||
.bg = 2,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 15,
|
||||
@ -258,7 +258,7 @@ static const struct WindowTemplate sDoublePartyMenuWindowTemplate[] =
|
||||
|
||||
static const struct WindowTemplate sMultiPartyMenuWindowTemplate[] =
|
||||
{
|
||||
{
|
||||
{ // Party mon 1
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 1,
|
||||
@ -267,7 +267,7 @@ static const struct WindowTemplate sMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 3,
|
||||
.baseBlock = 0x63,
|
||||
},
|
||||
{
|
||||
{ // Party mon 2
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 8,
|
||||
@ -276,7 +276,7 @@ static const struct WindowTemplate sMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 4,
|
||||
.baseBlock = 0xA9,
|
||||
},
|
||||
{
|
||||
{ // Party mon 3
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 2,
|
||||
@ -285,7 +285,7 @@ static const struct WindowTemplate sMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 5,
|
||||
.baseBlock = 0xEF,
|
||||
},
|
||||
{
|
||||
{ // Party mon 4
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 5,
|
||||
@ -294,7 +294,7 @@ static const struct WindowTemplate sMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 6,
|
||||
.baseBlock = 0x125,
|
||||
},
|
||||
{
|
||||
{ // Party mon 5
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 9,
|
||||
@ -303,7 +303,7 @@ static const struct WindowTemplate sMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 7,
|
||||
.baseBlock = 0x15B,
|
||||
},
|
||||
{
|
||||
{ // Party mon 6
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 12,
|
||||
@ -312,7 +312,7 @@ static const struct WindowTemplate sMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 8,
|
||||
.baseBlock = 0x191,
|
||||
},
|
||||
{
|
||||
[WIN_MSG] = {
|
||||
.bg = 2,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 15,
|
||||
@ -326,7 +326,7 @@ static const struct WindowTemplate sMultiPartyMenuWindowTemplate[] =
|
||||
|
||||
static const struct WindowTemplate sShowcaseMultiPartyMenuWindowTemplate[] =
|
||||
{
|
||||
{
|
||||
{ // Party mon 1
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 2,
|
||||
@ -335,7 +335,7 @@ static const struct WindowTemplate sShowcaseMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 3,
|
||||
.baseBlock = 0x63,
|
||||
},
|
||||
{
|
||||
{ // Party mon 2
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 3,
|
||||
@ -344,7 +344,7 @@ static const struct WindowTemplate sShowcaseMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 5,
|
||||
.baseBlock = 0xA9,
|
||||
},
|
||||
{
|
||||
{ // Party mon 3
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 6,
|
||||
@ -353,7 +353,7 @@ static const struct WindowTemplate sShowcaseMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 6,
|
||||
.baseBlock = 0xDF,
|
||||
},
|
||||
{
|
||||
{ // Party mon 4
|
||||
.bg = 2,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 11,
|
||||
@ -362,7 +362,7 @@ static const struct WindowTemplate sShowcaseMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 4,
|
||||
.baseBlock = 0x115,
|
||||
},
|
||||
{
|
||||
{ // Party mon 5
|
||||
.bg = 2,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 12,
|
||||
@ -371,7 +371,7 @@ static const struct WindowTemplate sShowcaseMultiPartyMenuWindowTemplate[] =
|
||||
.paletteNum = 7,
|
||||
.baseBlock = 0x16B,
|
||||
},
|
||||
{
|
||||
{ // Party mon 6
|
||||
.bg = 2,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 15,
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@ -13,18 +13,48 @@ const struct MonCoords gTrainerBackPicCoords[] =
|
||||
// this table goes functionally unused, since none of these pics are compressed
|
||||
// and the place they would get extracted to gets overwritten later anyway
|
||||
// the casts are so they'll play nice with the strict struct definition
|
||||
#define TRAINER_BACK_SPRITE(trainerPic, sprite, size) [TRAINER_BACK_PIC_##trainerPic] = {(const u32 *)sprite, size, TRAINER_BACK_PIC_##trainerPic}
|
||||
|
||||
const struct CompressedSpriteSheet gTrainerBackPicTable[] =
|
||||
{
|
||||
TRAINER_BACK_SPRITE(BRENDAN, gTrainerBackPic_Brendan, 0x2000),
|
||||
TRAINER_BACK_SPRITE(MAY, gTrainerBackPic_May, 0x2000),
|
||||
TRAINER_BACK_SPRITE(RED, gTrainerBackPic_Red, 0x2800),
|
||||
TRAINER_BACK_SPRITE(LEAF, gTrainerBackPic_Leaf, 0x2800),
|
||||
TRAINER_BACK_SPRITE(RUBY_SAPPHIRE_BRENDAN, gTrainerBackPic_RubySapphireBrendan, 0x2000),
|
||||
TRAINER_BACK_SPRITE(RUBY_SAPPHIRE_MAY, gTrainerBackPic_RubySapphireMay, 0x2000),
|
||||
TRAINER_BACK_SPRITE(WALLY, gTrainerBackPic_Wally, 0x2000),
|
||||
TRAINER_BACK_SPRITE(STEVEN, gTrainerBackPic_Steven, 0x2000),
|
||||
[TRAINER_BACK_PIC_BRENDAN] = {
|
||||
.data = (const u32 *)gTrainerBackPic_Brendan,
|
||||
.size = TRAINER_PIC_SIZE * ARRAY_COUNT(gTrainerBackPicTable_Brendan),
|
||||
.tag = TRAINER_BACK_PIC_BRENDAN,
|
||||
},
|
||||
[TRAINER_BACK_PIC_MAY] = {
|
||||
.data = (const u32 *)gTrainerBackPic_May,
|
||||
.size = TRAINER_PIC_SIZE * ARRAY_COUNT(gTrainerBackPicTable_May),
|
||||
.tag = TRAINER_BACK_PIC_MAY,
|
||||
},
|
||||
[TRAINER_BACK_PIC_RED] = {
|
||||
.data = (const u32 *)gTrainerBackPic_Red,
|
||||
.size = TRAINER_PIC_SIZE * ARRAY_COUNT(gTrainerBackPicTable_Red),
|
||||
.tag = TRAINER_BACK_PIC_RED,
|
||||
},
|
||||
[TRAINER_BACK_PIC_LEAF] = {
|
||||
.data = (const u32 *)gTrainerBackPic_Leaf,
|
||||
.size = TRAINER_PIC_SIZE * ARRAY_COUNT(gTrainerBackPicTable_Leaf),
|
||||
.tag = TRAINER_BACK_PIC_LEAF,
|
||||
},
|
||||
[TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN] = {
|
||||
.data = (const u32 *)gTrainerBackPic_RubySapphireBrendan,
|
||||
.size = TRAINER_PIC_SIZE * ARRAY_COUNT(gTrainerBackPicTable_RubySapphireBrendan),
|
||||
.tag = TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN,
|
||||
},
|
||||
[TRAINER_BACK_PIC_RUBY_SAPPHIRE_MAY] = {
|
||||
.data = (const u32 *)gTrainerBackPic_RubySapphireMay,
|
||||
.size = TRAINER_PIC_SIZE * ARRAY_COUNT(gTrainerBackPicTable_RubySapphireMay),
|
||||
.tag = TRAINER_BACK_PIC_RUBY_SAPPHIRE_MAY,
|
||||
},
|
||||
[TRAINER_BACK_PIC_WALLY] = {
|
||||
.data = (const u32 *)gTrainerBackPic_Wally,
|
||||
.size = TRAINER_PIC_SIZE * ARRAY_COUNT(gTrainerBackPicTable_Wally),
|
||||
.tag = TRAINER_BACK_PIC_WALLY,
|
||||
},
|
||||
[TRAINER_BACK_PIC_STEVEN] = {
|
||||
.data = (const u32 *)gTrainerBackPic_Steven,
|
||||
.size = TRAINER_PIC_SIZE * ARRAY_COUNT(gTrainerBackPicTable_Steven),
|
||||
.tag = TRAINER_BACK_PIC_STEVEN,
|
||||
},
|
||||
};
|
||||
|
||||
#define TRAINER_BACK_PAL(trainerPic, pal) [TRAINER_BACK_PIC_##trainerPic] = {pal, TRAINER_BACK_PIC_##trainerPic}
|
||||
|
||||
@ -99,99 +99,99 @@ const struct MonCoords gTrainerFrontPicCoords[] =
|
||||
|
||||
const struct CompressedSpriteSheet gTrainerFrontPicTable[] =
|
||||
{
|
||||
TRAINER_SPRITE(HIKER, gTrainerFrontPic_Hiker, 0x800),
|
||||
TRAINER_SPRITE(AQUA_GRUNT_M, gTrainerFrontPic_AquaGruntM, 0x800),
|
||||
TRAINER_SPRITE(POKEMON_BREEDER_F, gTrainerFrontPic_PokemonBreederF, 0x800),
|
||||
TRAINER_SPRITE(COOLTRAINER_M, gTrainerFrontPic_CoolTrainerM, 0x800),
|
||||
TRAINER_SPRITE(BIRD_KEEPER, gTrainerFrontPic_BirdKeeper, 0x800),
|
||||
TRAINER_SPRITE(COLLECTOR, gTrainerFrontPic_Collector, 0x800),
|
||||
TRAINER_SPRITE(AQUA_GRUNT_F, gTrainerFrontPic_AquaGruntF, 0x800),
|
||||
TRAINER_SPRITE(SWIMMER_M, gTrainerFrontPic_SwimmerM, 0x800),
|
||||
TRAINER_SPRITE(MAGMA_GRUNT_M, gTrainerFrontPic_MagmaGruntM, 0x800),
|
||||
TRAINER_SPRITE(EXPERT_M, gTrainerFrontPic_ExpertM, 0x800),
|
||||
TRAINER_SPRITE(AQUA_ADMIN_M, gTrainerFrontPic_AquaAdminM, 0x800),
|
||||
TRAINER_SPRITE(BLACK_BELT, gTrainerFrontPic_BlackBelt, 0x800),
|
||||
TRAINER_SPRITE(AQUA_ADMIN_F, gTrainerFrontPic_AquaAdminF, 0x800),
|
||||
TRAINER_SPRITE(AQUA_LEADER_ARCHIE, gTrainerFrontPic_AquaLeaderArchie, 0x800),
|
||||
TRAINER_SPRITE(HEX_MANIAC, gTrainerFrontPic_HexManiac, 0x800),
|
||||
TRAINER_SPRITE(AROMA_LADY, gTrainerFrontPic_AromaLady, 0x800),
|
||||
TRAINER_SPRITE(RUIN_MANIAC, gTrainerFrontPic_RuinManiac, 0x800),
|
||||
TRAINER_SPRITE(INTERVIEWER, gTrainerFrontPic_Interviewer, 0x800),
|
||||
TRAINER_SPRITE(TUBER_F, gTrainerFrontPic_TuberF, 0x800),
|
||||
TRAINER_SPRITE(TUBER_M, gTrainerFrontPic_TuberM, 0x800),
|
||||
TRAINER_SPRITE(COOLTRAINER_F, gTrainerFrontPic_CoolTrainerF, 0x800),
|
||||
TRAINER_SPRITE(LADY, gTrainerFrontPic_Lady, 0x800),
|
||||
TRAINER_SPRITE(BEAUTY, gTrainerFrontPic_Beauty, 0x800),
|
||||
TRAINER_SPRITE(RICH_BOY, gTrainerFrontPic_RichBoy, 0x800),
|
||||
TRAINER_SPRITE(EXPERT_F, gTrainerFrontPic_ExpertF, 0x800),
|
||||
TRAINER_SPRITE(POKEMANIAC, gTrainerFrontPic_Pokemaniac, 0x800),
|
||||
TRAINER_SPRITE(MAGMA_GRUNT_F, gTrainerFrontPic_MagmaGruntF, 0x800),
|
||||
TRAINER_SPRITE(GUITARIST, gTrainerFrontPic_Guitarist, 0x800),
|
||||
TRAINER_SPRITE(KINDLER, gTrainerFrontPic_Kindler, 0x800),
|
||||
TRAINER_SPRITE(CAMPER, gTrainerFrontPic_Camper, 0x800),
|
||||
TRAINER_SPRITE(PICNICKER, gTrainerFrontPic_Picnicker, 0x800),
|
||||
TRAINER_SPRITE(BUG_MANIAC, gTrainerFrontPic_BugManiac, 0x800),
|
||||
TRAINER_SPRITE(POKEMON_BREEDER_M, gTrainerFrontPic_PokemonBreederM, 0x800),
|
||||
TRAINER_SPRITE(PSYCHIC_M, gTrainerFrontPic_PsychicM, 0x800),
|
||||
TRAINER_SPRITE(PSYCHIC_F, gTrainerFrontPic_PsychicF, 0x800),
|
||||
TRAINER_SPRITE(GENTLEMAN, gTrainerFrontPic_Gentleman, 0x800),
|
||||
TRAINER_SPRITE(ELITE_FOUR_SIDNEY, gTrainerFrontPic_EliteFourSidney, 0x800),
|
||||
TRAINER_SPRITE(ELITE_FOUR_PHOEBE, gTrainerFrontPic_EliteFourPhoebe, 0x800),
|
||||
TRAINER_SPRITE(ELITE_FOUR_GLACIA, gTrainerFrontPic_EliteFourGlacia, 0x800),
|
||||
TRAINER_SPRITE(ELITE_FOUR_DRAKE, gTrainerFrontPic_EliteFourDrake, 0x800),
|
||||
TRAINER_SPRITE(LEADER_ROXANNE, gTrainerFrontPic_LeaderRoxanne, 0x800),
|
||||
TRAINER_SPRITE(LEADER_BRAWLY, gTrainerFrontPic_LeaderBrawly, 0x800),
|
||||
TRAINER_SPRITE(LEADER_WATTSON, gTrainerFrontPic_LeaderWattson, 0x800),
|
||||
TRAINER_SPRITE(LEADER_FLANNERY, gTrainerFrontPic_LeaderFlannery, 0x800),
|
||||
TRAINER_SPRITE(LEADER_NORMAN, gTrainerFrontPic_LeaderNorman, 0x800),
|
||||
TRAINER_SPRITE(LEADER_WINONA, gTrainerFrontPic_LeaderWinona, 0x800),
|
||||
TRAINER_SPRITE(LEADER_TATE_AND_LIZA, gTrainerFrontPic_LeaderTateAndLiza, 0x800),
|
||||
TRAINER_SPRITE(LEADER_JUAN, gTrainerFrontPic_LeaderJuan, 0x800),
|
||||
TRAINER_SPRITE(SCHOOL_KID_M, gTrainerFrontPic_SchoolKidM, 0x800),
|
||||
TRAINER_SPRITE(SCHOOL_KID_F, gTrainerFrontPic_SchoolKidF, 0x800),
|
||||
TRAINER_SPRITE(SR_AND_JR, gTrainerFrontPic_SrAndJr, 0x1000),
|
||||
TRAINER_SPRITE(POKEFAN_M, gTrainerFrontPic_PokefanM, 0x1000),
|
||||
TRAINER_SPRITE(POKEFAN_F, gTrainerFrontPic_PokefanF, 0x800),
|
||||
TRAINER_SPRITE(YOUNGSTER, gTrainerFrontPic_Youngster, 0x800),
|
||||
TRAINER_SPRITE(CHAMPION_WALLACE, gTrainerFrontPic_ChampionWallace, 0x1000),
|
||||
TRAINER_SPRITE(FISHERMAN, gTrainerFrontPic_Fisherman, 0x800),
|
||||
TRAINER_SPRITE(CYCLING_TRIATHLETE_M, gTrainerFrontPic_CyclingTriathleteM, 0x1000),
|
||||
TRAINER_SPRITE(CYCLING_TRIATHLETE_F, gTrainerFrontPic_CyclingTriathleteF, 0x800),
|
||||
TRAINER_SPRITE(RUNNING_TRIATHLETE_M, gTrainerFrontPic_RunningTriathleteM, 0x800),
|
||||
TRAINER_SPRITE(RUNNING_TRIATHLETE_F, gTrainerFrontPic_RunningTriathleteF, 0x800),
|
||||
TRAINER_SPRITE(SWIMMING_TRIATHLETE_M, gTrainerFrontPic_SwimmingTriathleteM, 0x800),
|
||||
TRAINER_SPRITE(SWIMMING_TRIATHLETE_F, gTrainerFrontPic_SwimmingTriathleteF, 0x800),
|
||||
TRAINER_SPRITE(DRAGON_TAMER, gTrainerFrontPic_DragonTamer, 0x800),
|
||||
TRAINER_SPRITE(NINJA_BOY, gTrainerFrontPic_NinjaBoy, 0x800),
|
||||
TRAINER_SPRITE(BATTLE_GIRL, gTrainerFrontPic_BattleGirl, 0x1000),
|
||||
TRAINER_SPRITE(PARASOL_LADY, gTrainerFrontPic_ParasolLady, 0x800),
|
||||
TRAINER_SPRITE(SWIMMER_F, gTrainerFrontPic_SwimmerF, 0x800),
|
||||
TRAINER_SPRITE(TWINS, gTrainerFrontPic_Twins, 0x800),
|
||||
TRAINER_SPRITE(SAILOR, gTrainerFrontPic_Sailor, 0x800),
|
||||
TRAINER_SPRITE(MAGMA_ADMIN, gTrainerFrontPic_MagmaAdmin, 0x800),
|
||||
TRAINER_SPRITE(WALLY, gTrainerFrontPic_Wally, 0x800),
|
||||
TRAINER_SPRITE(BRENDAN, gTrainerFrontPic_Brendan, 0x800),
|
||||
TRAINER_SPRITE(MAY, gTrainerFrontPic_May, 0x800),
|
||||
TRAINER_SPRITE(BUG_CATCHER, gTrainerFrontPic_BugCatcher, 0x800),
|
||||
TRAINER_SPRITE(POKEMON_RANGER_M, gTrainerFrontPic_PokemonRangerM, 0x800),
|
||||
TRAINER_SPRITE(POKEMON_RANGER_F, gTrainerFrontPic_PokemonRangerF, 0x800),
|
||||
TRAINER_SPRITE(MAGMA_LEADER_MAXIE, gTrainerFrontPic_MagmaLeaderMaxie, 0x800),
|
||||
TRAINER_SPRITE(LASS, gTrainerFrontPic_Lass, 0x800),
|
||||
TRAINER_SPRITE(YOUNG_COUPLE, gTrainerFrontPic_YoungCouple, 0x800),
|
||||
TRAINER_SPRITE(OLD_COUPLE, gTrainerFrontPic_OldCouple, 0x800),
|
||||
TRAINER_SPRITE(SIS_AND_BRO, gTrainerFrontPic_SisAndBro, 0x800),
|
||||
TRAINER_SPRITE(STEVEN, gTrainerFrontPic_Steven, 0x800),
|
||||
TRAINER_SPRITE(SALON_MAIDEN_ANABEL, gTrainerFrontPic_SalonMaidenAnabel, 0x800),
|
||||
TRAINER_SPRITE(DOME_ACE_TUCKER, gTrainerFrontPic_DomeAceTucker, 0x800),
|
||||
TRAINER_SPRITE(PALACE_MAVEN_SPENSER, gTrainerFrontPic_PalaceMavenSpenser, 0x800),
|
||||
TRAINER_SPRITE(ARENA_TYCOON_GRETA, gTrainerFrontPic_ArenaTycoonGreta, 0x1000),
|
||||
TRAINER_SPRITE(FACTORY_HEAD_NOLAND, gTrainerFrontPic_FactoryHeadNoland, 0x800),
|
||||
TRAINER_SPRITE(PIKE_QUEEN_LUCY, gTrainerFrontPic_PikeQueenLucy, 0x800),
|
||||
TRAINER_SPRITE(PYRAMID_KING_BRANDON, gTrainerFrontPic_PyramidKingBrandon, 0x800),
|
||||
TRAINER_SPRITE(RED, gTrainerFrontPic_Red, 0x800),
|
||||
TRAINER_SPRITE(LEAF, gTrainerFrontPic_Leaf, 0x800),
|
||||
TRAINER_SPRITE(RS_BRENDAN, gTrainerFrontPic_RubySapphireBrendan, 0x800),
|
||||
TRAINER_SPRITE(RS_MAY, gTrainerFrontPic_RubySapphireMay, 0x800),
|
||||
TRAINER_SPRITE(HIKER, gTrainerFrontPic_Hiker, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(AQUA_GRUNT_M, gTrainerFrontPic_AquaGruntM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(POKEMON_BREEDER_F, gTrainerFrontPic_PokemonBreederF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(COOLTRAINER_M, gTrainerFrontPic_CoolTrainerM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(BIRD_KEEPER, gTrainerFrontPic_BirdKeeper, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(COLLECTOR, gTrainerFrontPic_Collector, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(AQUA_GRUNT_F, gTrainerFrontPic_AquaGruntF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(SWIMMER_M, gTrainerFrontPic_SwimmerM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(MAGMA_GRUNT_M, gTrainerFrontPic_MagmaGruntM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(EXPERT_M, gTrainerFrontPic_ExpertM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(AQUA_ADMIN_M, gTrainerFrontPic_AquaAdminM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(BLACK_BELT, gTrainerFrontPic_BlackBelt, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(AQUA_ADMIN_F, gTrainerFrontPic_AquaAdminF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(AQUA_LEADER_ARCHIE, gTrainerFrontPic_AquaLeaderArchie, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(HEX_MANIAC, gTrainerFrontPic_HexManiac, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(AROMA_LADY, gTrainerFrontPic_AromaLady, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(RUIN_MANIAC, gTrainerFrontPic_RuinManiac, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(INTERVIEWER, gTrainerFrontPic_Interviewer, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(TUBER_F, gTrainerFrontPic_TuberF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(TUBER_M, gTrainerFrontPic_TuberM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(COOLTRAINER_F, gTrainerFrontPic_CoolTrainerF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LADY, gTrainerFrontPic_Lady, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(BEAUTY, gTrainerFrontPic_Beauty, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(RICH_BOY, gTrainerFrontPic_RichBoy, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(EXPERT_F, gTrainerFrontPic_ExpertF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(POKEMANIAC, gTrainerFrontPic_Pokemaniac, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(MAGMA_GRUNT_F, gTrainerFrontPic_MagmaGruntF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(GUITARIST, gTrainerFrontPic_Guitarist, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(KINDLER, gTrainerFrontPic_Kindler, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(CAMPER, gTrainerFrontPic_Camper, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(PICNICKER, gTrainerFrontPic_Picnicker, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(BUG_MANIAC, gTrainerFrontPic_BugManiac, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(POKEMON_BREEDER_M, gTrainerFrontPic_PokemonBreederM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(PSYCHIC_M, gTrainerFrontPic_PsychicM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(PSYCHIC_F, gTrainerFrontPic_PsychicF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(GENTLEMAN, gTrainerFrontPic_Gentleman, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(ELITE_FOUR_SIDNEY, gTrainerFrontPic_EliteFourSidney, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(ELITE_FOUR_PHOEBE, gTrainerFrontPic_EliteFourPhoebe, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(ELITE_FOUR_GLACIA, gTrainerFrontPic_EliteFourGlacia, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(ELITE_FOUR_DRAKE, gTrainerFrontPic_EliteFourDrake, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LEADER_ROXANNE, gTrainerFrontPic_LeaderRoxanne, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LEADER_BRAWLY, gTrainerFrontPic_LeaderBrawly, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LEADER_WATTSON, gTrainerFrontPic_LeaderWattson, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LEADER_FLANNERY, gTrainerFrontPic_LeaderFlannery, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LEADER_NORMAN, gTrainerFrontPic_LeaderNorman, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LEADER_WINONA, gTrainerFrontPic_LeaderWinona, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LEADER_TATE_AND_LIZA, gTrainerFrontPic_LeaderTateAndLiza, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LEADER_JUAN, gTrainerFrontPic_LeaderJuan, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(SCHOOL_KID_M, gTrainerFrontPic_SchoolKidM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(SCHOOL_KID_F, gTrainerFrontPic_SchoolKidF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(SR_AND_JR, gTrainerFrontPic_SrAndJr, TRAINER_PIC_SIZE * 2),
|
||||
TRAINER_SPRITE(POKEFAN_M, gTrainerFrontPic_PokefanM, TRAINER_PIC_SIZE * 2),
|
||||
TRAINER_SPRITE(POKEFAN_F, gTrainerFrontPic_PokefanF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(YOUNGSTER, gTrainerFrontPic_Youngster, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(CHAMPION_WALLACE, gTrainerFrontPic_ChampionWallace, TRAINER_PIC_SIZE * 2),
|
||||
TRAINER_SPRITE(FISHERMAN, gTrainerFrontPic_Fisherman, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(CYCLING_TRIATHLETE_M, gTrainerFrontPic_CyclingTriathleteM, TRAINER_PIC_SIZE * 2),
|
||||
TRAINER_SPRITE(CYCLING_TRIATHLETE_F, gTrainerFrontPic_CyclingTriathleteF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(RUNNING_TRIATHLETE_M, gTrainerFrontPic_RunningTriathleteM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(RUNNING_TRIATHLETE_F, gTrainerFrontPic_RunningTriathleteF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(SWIMMING_TRIATHLETE_M, gTrainerFrontPic_SwimmingTriathleteM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(SWIMMING_TRIATHLETE_F, gTrainerFrontPic_SwimmingTriathleteF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(DRAGON_TAMER, gTrainerFrontPic_DragonTamer, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(NINJA_BOY, gTrainerFrontPic_NinjaBoy, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(BATTLE_GIRL, gTrainerFrontPic_BattleGirl, TRAINER_PIC_SIZE * 2),
|
||||
TRAINER_SPRITE(PARASOL_LADY, gTrainerFrontPic_ParasolLady, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(SWIMMER_F, gTrainerFrontPic_SwimmerF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(TWINS, gTrainerFrontPic_Twins, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(SAILOR, gTrainerFrontPic_Sailor, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(MAGMA_ADMIN, gTrainerFrontPic_MagmaAdmin, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(WALLY, gTrainerFrontPic_Wally, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(BRENDAN, gTrainerFrontPic_Brendan, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(MAY, gTrainerFrontPic_May, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(BUG_CATCHER, gTrainerFrontPic_BugCatcher, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(POKEMON_RANGER_M, gTrainerFrontPic_PokemonRangerM, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(POKEMON_RANGER_F, gTrainerFrontPic_PokemonRangerF, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(MAGMA_LEADER_MAXIE, gTrainerFrontPic_MagmaLeaderMaxie, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LASS, gTrainerFrontPic_Lass, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(YOUNG_COUPLE, gTrainerFrontPic_YoungCouple, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(OLD_COUPLE, gTrainerFrontPic_OldCouple, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(SIS_AND_BRO, gTrainerFrontPic_SisAndBro, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(STEVEN, gTrainerFrontPic_Steven, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(SALON_MAIDEN_ANABEL, gTrainerFrontPic_SalonMaidenAnabel, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(DOME_ACE_TUCKER, gTrainerFrontPic_DomeAceTucker, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(PALACE_MAVEN_SPENSER, gTrainerFrontPic_PalaceMavenSpenser, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(ARENA_TYCOON_GRETA, gTrainerFrontPic_ArenaTycoonGreta, TRAINER_PIC_SIZE * 2),
|
||||
TRAINER_SPRITE(FACTORY_HEAD_NOLAND, gTrainerFrontPic_FactoryHeadNoland, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(PIKE_QUEEN_LUCY, gTrainerFrontPic_PikeQueenLucy, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(PYRAMID_KING_BRANDON, gTrainerFrontPic_PyramidKingBrandon, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(RED, gTrainerFrontPic_Red, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(LEAF, gTrainerFrontPic_Leaf, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(RS_BRENDAN, gTrainerFrontPic_RubySapphireBrendan, TRAINER_PIC_SIZE),
|
||||
TRAINER_SPRITE(RS_MAY, gTrainerFrontPic_RubySapphireMay, TRAINER_PIC_SIZE),
|
||||
};
|
||||
|
||||
#define TRAINER_PAL(trainerPic, pal) [TRAINER_PIC_##trainerPic] = {pal, TRAINER_PIC_##trainerPic}
|
||||
|
||||
@ -2906,7 +2906,7 @@ void IsDodrioInParty(void)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_HAS_SPECIES)
|
||||
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_DODRIO)
|
||||
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_DODRIO)
|
||||
{
|
||||
gSpecialVar_Result = TRUE;
|
||||
return;
|
||||
|
||||
185
src/easy_chat.c
185
src/easy_chat.c
@ -226,18 +226,23 @@ static void DoQuizQuestionEasyChatScreen(void);
|
||||
static void DoQuizSetAnswerEasyChatScreen(void);
|
||||
static void DoQuizSetQuestionEasyChatScreen(void);
|
||||
|
||||
#define PALTAG_TRIANGLE_CURSOR 0
|
||||
#define PALTAG_RECTANGLE_CURSOR 1
|
||||
#define PALTAG_MISC_UI 2
|
||||
#define PALTAG_RS_INTERVIEW_FRAME 3
|
||||
enum {
|
||||
PALTAG_TRIANGLE_CURSOR,
|
||||
PALTAG_RECTANGLE_CURSOR,
|
||||
PALTAG_MISC_UI,
|
||||
PALTAG_RS_INTERVIEW_FRAME,
|
||||
};
|
||||
|
||||
enum {
|
||||
GFXTAG_TRIANGLE_CURSOR,
|
||||
GFXTAG_RECTANGLE_CURSOR,
|
||||
GFXTAG_SCROLL_INDICATOR,
|
||||
GFXTAG_START_SELECT_BUTTONS,
|
||||
GFXTAG_MODE_WINDOW,
|
||||
GFXTAG_RS_INTERVIEW_FRAME,
|
||||
GFXTAG_BUTTON_WINDOW,
|
||||
};
|
||||
|
||||
#define GFXTAG_TRIANGLE_CURSOR 0
|
||||
#define GFXTAG_RECTANGLE_CURSOR 1
|
||||
#define GFXTAG_SCROLL_INDICATOR 2
|
||||
#define GFXTAG_START_SELECT_BUTTONS 3
|
||||
#define GFXTAG_MODE_WINDOW 4
|
||||
#define GFXTAG_RS_INTERVIEW_FRAME 5
|
||||
#define GFXTAG_BUTTON_WINDOW 6
|
||||
|
||||
// State values for sEasyChatScreen->inputState
|
||||
// Control which input handler to use in HandleEasyChatInput
|
||||
@ -376,6 +381,13 @@ enum {
|
||||
WINANIM_KEYBOARD_SWITCH_IN,
|
||||
};
|
||||
|
||||
// Window IDs
|
||||
enum {
|
||||
WIN_TITLE,
|
||||
WIN_MSG,
|
||||
WIN_INPUT_SELECT, // Word groups, word list, and keyboard
|
||||
};
|
||||
|
||||
// Values for text frame tilemap
|
||||
#define FRAME_OFFSET_ORANGE 0x1000 // Orange frame, for phrase text
|
||||
#define FRAME_OFFSET_GREEN 0x4000 // Green frame, for keyboard/word select
|
||||
@ -814,7 +826,7 @@ static const struct BgTemplate sEasyChatBgTemplates[] = {
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sEasyChatWindowTemplates[] = {
|
||||
{
|
||||
[WIN_TITLE] = {
|
||||
.bg = 1,
|
||||
.tilemapLeft = 6,
|
||||
.tilemapTop = 0,
|
||||
@ -823,7 +835,7 @@ static const struct WindowTemplate sEasyChatWindowTemplates[] = {
|
||||
.paletteNum = 10,
|
||||
.baseBlock = 0x10,
|
||||
},
|
||||
{
|
||||
[WIN_MSG] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 3,
|
||||
.tilemapTop = 15,
|
||||
@ -832,7 +844,7 @@ static const struct WindowTemplate sEasyChatWindowTemplates[] = {
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 0xA,
|
||||
},
|
||||
{
|
||||
[WIN_INPUT_SELECT] = {
|
||||
.bg = 2,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 0,
|
||||
@ -3934,10 +3946,10 @@ static void PrintTitle(void)
|
||||
return;
|
||||
|
||||
xOffset = GetStringCenterAlignXOffset(FONT_NORMAL, titleText, 144);
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(0));
|
||||
PrintEasyChatTextWithColors(0, FONT_NORMAL, titleText, xOffset, 1, TEXT_SKIP_DRAW, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
|
||||
PutWindowTilemap(0);
|
||||
CopyWindowToVram(0, COPYWIN_FULL);
|
||||
FillWindowPixelBuffer(WIN_TITLE, PIXEL_FILL(0));
|
||||
PrintEasyChatTextWithColors(WIN_TITLE, FONT_NORMAL, titleText, xOffset, 1, TEXT_SKIP_DRAW, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
|
||||
PutWindowTilemap(WIN_TITLE);
|
||||
CopyWindowToVram(WIN_TITLE, COPYWIN_FULL);
|
||||
}
|
||||
|
||||
static void PrintEasyChatText(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16))
|
||||
@ -3957,10 +3969,10 @@ static void PrintEasyChatTextWithColors(u8 windowId, u8 fontId, const u8 *str, u
|
||||
static void PrintInitialInstructions(void)
|
||||
{
|
||||
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 20, 17);
|
||||
LoadUserWindowBorderGfx(1, 1, BG_PLTT_ID(14));
|
||||
DrawTextBorderOuter(1, 1, 14);
|
||||
LoadUserWindowBorderGfx(WIN_MSG, 1, BG_PLTT_ID(14));
|
||||
DrawTextBorderOuter(WIN_MSG, 1, 14);
|
||||
PrintEasyChatStdMessage(MSG_INSTRUCTIONS);
|
||||
PutWindowTilemap(1);
|
||||
PutWindowTilemap(WIN_MSG);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
}
|
||||
|
||||
@ -4004,14 +4016,14 @@ static void PrintEasyChatStdMessage(u8 msgId)
|
||||
break;
|
||||
}
|
||||
|
||||
FillWindowPixelBuffer(1, PIXEL_FILL(1));
|
||||
FillWindowPixelBuffer(WIN_MSG, PIXEL_FILL(1));
|
||||
if (text1)
|
||||
PrintEasyChatText(1, FONT_NORMAL, text1, 0, 1, TEXT_SKIP_DRAW, 0);
|
||||
PrintEasyChatText(WIN_MSG, FONT_NORMAL, text1, 0, 1, TEXT_SKIP_DRAW, 0);
|
||||
|
||||
if (text2)
|
||||
PrintEasyChatText(1, FONT_NORMAL, text2, 0, 17, TEXT_SKIP_DRAW, 0);
|
||||
PrintEasyChatText(WIN_MSG, FONT_NORMAL, text2, 0, 17, TEXT_SKIP_DRAW, 0);
|
||||
|
||||
CopyWindowToVram(1, COPYWIN_FULL);
|
||||
CopyWindowToVram(WIN_MSG, COPYWIN_FULL);
|
||||
}
|
||||
|
||||
static void CreateEasyChatYesNoMenu(u8 initialCursorPos)
|
||||
@ -4198,14 +4210,14 @@ static void AdjustBgTilemapForFooter(void)
|
||||
|
||||
static void DrawLowerWindow(void)
|
||||
{
|
||||
PutWindowTilemap(2);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
PutWindowTilemap(WIN_INPUT_SELECT);
|
||||
CopyBgTilemapBufferToVram(WIN_INPUT_SELECT);
|
||||
}
|
||||
|
||||
static void InitLowerWindowText(u32 whichText)
|
||||
{
|
||||
ResetLowerWindowScroll();
|
||||
FillWindowPixelBuffer(2, PIXEL_FILL(1));
|
||||
FillWindowPixelBuffer(WIN_INPUT_SELECT, PIXEL_FILL(1));
|
||||
switch (whichText)
|
||||
{
|
||||
case TEXT_GROUPS:
|
||||
@ -4219,7 +4231,7 @@ static void InitLowerWindowText(u32 whichText)
|
||||
break;
|
||||
}
|
||||
|
||||
CopyWindowToVram(2, COPYWIN_GFX);
|
||||
CopyWindowToVram(WIN_INPUT_SELECT, COPYWIN_GFX);
|
||||
}
|
||||
|
||||
static void PrintKeyboardText(void)
|
||||
@ -4248,7 +4260,7 @@ static void PrintKeyboardGroupNames(void)
|
||||
return;
|
||||
}
|
||||
|
||||
PrintEasyChatText(2, FONT_NORMAL, GetEasyChatWordGroupName(groupId), x * 84 + 10, y, TEXT_SKIP_DRAW, NULL);
|
||||
PrintEasyChatText(WIN_INPUT_SELECT, FONT_NORMAL, GetEasyChatWordGroupName(groupId), x * 84 + 10, y, TEXT_SKIP_DRAW, NULL);
|
||||
}
|
||||
|
||||
y += 16;
|
||||
@ -4260,7 +4272,7 @@ static void PrintKeyboardAlphabet(void)
|
||||
u32 i;
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(sEasyChatKeyboardAlphabet); i++)
|
||||
PrintEasyChatText(2, FONT_NORMAL, sEasyChatKeyboardAlphabet[i], 10, 97 + i * 16, TEXT_SKIP_DRAW, NULL);
|
||||
PrintEasyChatText(WIN_INPUT_SELECT, FONT_NORMAL, sEasyChatKeyboardAlphabet[i], 10, 97 + i * 16, TEXT_SKIP_DRAW, NULL);
|
||||
}
|
||||
|
||||
static void PrintInitialWordSelectText(void)
|
||||
@ -4331,16 +4343,16 @@ static void PrintWordSelectText(u8 scrollOffset, u8 numRows)
|
||||
{
|
||||
CopyEasyChatWordPadded(sScreenControl->wordSelectPrintBuffer, easyChatWord, 0);
|
||||
if (!DummyWordCheck(easyChatWord))
|
||||
PrintEasyChatText(2, FONT_NORMAL, sScreenControl->wordSelectPrintBuffer, (j * 13 + 3) * 8, y, TEXT_SKIP_DRAW, NULL);
|
||||
PrintEasyChatText(WIN_INPUT_SELECT, FONT_NORMAL, sScreenControl->wordSelectPrintBuffer, (j * 13 + 3) * 8, y, TEXT_SKIP_DRAW, NULL);
|
||||
else // Never reached
|
||||
PrintEasyChatTextWithColors(2, FONT_NORMAL, sScreenControl->wordSelectPrintBuffer, (j * 13 + 3) * 8, y, TEXT_SKIP_DRAW, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_LIGHT_GRAY);
|
||||
PrintEasyChatTextWithColors(WIN_INPUT_SELECT, FONT_NORMAL, sScreenControl->wordSelectPrintBuffer, (j * 13 + 3) * 8, y, TEXT_SKIP_DRAW, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_LIGHT_GRAY);
|
||||
}
|
||||
}
|
||||
|
||||
y += 16;
|
||||
}
|
||||
|
||||
CopyWindowToVram(2, COPYWIN_GFX);
|
||||
CopyWindowToVram(WIN_INPUT_SELECT, COPYWIN_GFX);
|
||||
}
|
||||
|
||||
static void EraseWordSelectRows(u8 scrollOffset, u8 numRows)
|
||||
@ -4364,15 +4376,15 @@ static void EraseWordSelectRows(u8 scrollOffset, u8 numRows)
|
||||
var1 = 0;
|
||||
}
|
||||
|
||||
FillWindowPixelRect(2, PIXEL_FILL(1), 0, y, 224, var2);
|
||||
FillWindowPixelRect(WIN_INPUT_SELECT, PIXEL_FILL(1), 0, y, 224, var2);
|
||||
if (var1)
|
||||
FillWindowPixelRect(2, PIXEL_FILL(1), 0, 0, 224, var1);
|
||||
FillWindowPixelRect(WIN_INPUT_SELECT, PIXEL_FILL(1), 0, 0, 224, var1);
|
||||
}
|
||||
|
||||
static void ClearWordSelectWindow(void)
|
||||
{
|
||||
FillWindowPixelBuffer(2, PIXEL_FILL(1));
|
||||
CopyWindowToVram(2, COPYWIN_GFX);
|
||||
FillWindowPixelBuffer(WIN_INPUT_SELECT, PIXEL_FILL(1));
|
||||
CopyWindowToVram(WIN_INPUT_SELECT, COPYWIN_GFX);
|
||||
}
|
||||
|
||||
static void InitLowerWindowAnim(int winAnimType)
|
||||
@ -5097,7 +5109,7 @@ static bool8 IsEasyChatGroupUnlocked(u8 groupId)
|
||||
switch (groupId)
|
||||
{
|
||||
case EC_GROUP_TRENDY_SAYING:
|
||||
return FlagGet(FLAG_SYS_HIPSTER_MEET);
|
||||
return FlagGet(FLAG_UNLOCKED_TRENDY_SAYINGS);
|
||||
case EC_GROUP_EVENTS:
|
||||
case EC_GROUP_MOVE_1:
|
||||
case EC_GROUP_MOVE_2:
|
||||
@ -5413,80 +5425,99 @@ void BufferDeepLinkPhrase(void)
|
||||
CopyEasyChatWord(gStringVar2, easyChatWord);
|
||||
}
|
||||
|
||||
static bool8 IsAdditionalPhraseUnlocked(u8 additionalPhraseId)
|
||||
/*
|
||||
### Trendy Sayings
|
||||
|
||||
Not to be confused with Dewford Town's "trendy phrase".
|
||||
|
||||
This is a group of easy chat words (EC_GROUP_TRENDY_SAYING) that are normally inaccessible.
|
||||
They can be unlocked either through Mystery Event (where they're referred to as "rare" words)
|
||||
or from the "Hipster" variety of the Mauville Old Man. The Hipster can unlock one word each
|
||||
time he is received via record mixing (and once if he is the player's default Old Man).
|
||||
|
||||
Which words have been unlocked is saved in the unlockedTrendySayings bitfield in SaveBlock1
|
||||
|
||||
Unlocked trendy saying words are only accessible if the flag FLAG_UNLOCKED_TRENDY_SAYINGS is set.
|
||||
It's set any time the player talks to the Hipster, but is not apparently set by Mystery Event,
|
||||
meaning trendy saying words unlocked via Mystery Event may not be available until the player has
|
||||
talked to the Hipster.
|
||||
*/
|
||||
static bool8 IsTrendySayingUnlocked(u8 wordIndex)
|
||||
{
|
||||
int byteOffset = additionalPhraseId / 8;
|
||||
int shift = additionalPhraseId % 8;
|
||||
return (gSaveBlock1Ptr->additionalPhrases[byteOffset] >> shift) & 1;
|
||||
int byteOffset = wordIndex / 8;
|
||||
int shift = wordIndex % 8;
|
||||
return (gSaveBlock1Ptr->unlockedTrendySayings[byteOffset] >> shift) & 1;
|
||||
}
|
||||
|
||||
void UnlockAdditionalPhrase(u8 additionalPhraseId)
|
||||
void UnlockTrendySaying(u8 wordIndex)
|
||||
{
|
||||
if (additionalPhraseId < NUM_ADDITIONAL_PHRASES)
|
||||
if (wordIndex < NUM_TRENDY_SAYINGS)
|
||||
{
|
||||
int byteOffset = additionalPhraseId / 8;
|
||||
int shift = additionalPhraseId % 8;
|
||||
gSaveBlock1Ptr->additionalPhrases[byteOffset] |= 1 << shift;
|
||||
int byteOffset = wordIndex / 8;
|
||||
int shift = wordIndex % 8;
|
||||
gSaveBlock1Ptr->unlockedTrendySayings[byteOffset] |= 1 << shift;
|
||||
}
|
||||
}
|
||||
|
||||
static u8 GetNumAdditionalPhrasesUnlocked(void)
|
||||
static u8 GetNumTrendySayingsUnlocked(void)
|
||||
{
|
||||
u8 i;
|
||||
u8 numAdditionalPhrasesUnlocked;
|
||||
u8 numUnlocked;
|
||||
|
||||
for (i = 0, numAdditionalPhrasesUnlocked = 0; i < NUM_ADDITIONAL_PHRASES; i++)
|
||||
for (i = 0, numUnlocked = 0; i < NUM_TRENDY_SAYINGS; i++)
|
||||
{
|
||||
if (IsAdditionalPhraseUnlocked(i))
|
||||
numAdditionalPhrasesUnlocked++;
|
||||
if (IsTrendySayingUnlocked(i))
|
||||
numUnlocked++;
|
||||
}
|
||||
|
||||
return numAdditionalPhrasesUnlocked;
|
||||
return numUnlocked;
|
||||
}
|
||||
|
||||
u16 GetNewHipsterPhraseToTeach(void)
|
||||
u16 UnlockRandomTrendySaying(void)
|
||||
{
|
||||
u16 i;
|
||||
u16 additionalPhraseId;
|
||||
u8 numAdditionalPhrasesUnlocked = GetNumAdditionalPhrasesUnlocked();
|
||||
if (numAdditionalPhrasesUnlocked == NUM_ADDITIONAL_PHRASES)
|
||||
u16 numToSkip;
|
||||
u8 numUnlocked = GetNumTrendySayingsUnlocked();
|
||||
if (numUnlocked == NUM_TRENDY_SAYINGS)
|
||||
return EC_EMPTY_WORD;
|
||||
|
||||
additionalPhraseId = Random() % (NUM_ADDITIONAL_PHRASES - numAdditionalPhrasesUnlocked);
|
||||
for (i = 0; i < NUM_ADDITIONAL_PHRASES; i++)
|
||||
numToSkip = Random() % (NUM_TRENDY_SAYINGS - numUnlocked);
|
||||
for (i = 0; i < NUM_TRENDY_SAYINGS; i++)
|
||||
{
|
||||
if (!IsAdditionalPhraseUnlocked(i))
|
||||
if (!IsTrendySayingUnlocked(i))
|
||||
{
|
||||
if (additionalPhraseId)
|
||||
if (numToSkip)
|
||||
{
|
||||
additionalPhraseId--;
|
||||
// Skip the first n locked words, as determined by the Random call above.
|
||||
numToSkip--;
|
||||
}
|
||||
else
|
||||
{
|
||||
UnlockAdditionalPhrase(i);
|
||||
UnlockTrendySaying(i);
|
||||
return EC_WORD(EC_GROUP_TRENDY_SAYING, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Would only be reached if there are no new words to teach, which is handled at the start.
|
||||
return EC_EMPTY_WORD;
|
||||
}
|
||||
|
||||
// Unused
|
||||
u16 GetRandomTaughtHipsterPhrase(void)
|
||||
static u16 GetRandomUnlockedTrendySaying(void)
|
||||
{
|
||||
u16 i;
|
||||
u16 additionalPhraseId = GetNumAdditionalPhrasesUnlocked();
|
||||
if (additionalPhraseId == 0)
|
||||
u16 n = GetNumTrendySayingsUnlocked();
|
||||
if (n == 0)
|
||||
return EC_EMPTY_WORD;
|
||||
|
||||
additionalPhraseId = Random() % additionalPhraseId;
|
||||
for (i = 0; i < NUM_ADDITIONAL_PHRASES; i++)
|
||||
n = Random() % n;
|
||||
for (i = 0; i < NUM_TRENDY_SAYINGS; i++)
|
||||
{
|
||||
if (IsAdditionalPhraseUnlocked(i))
|
||||
if (IsTrendySayingUnlocked(i))
|
||||
{
|
||||
if (additionalPhraseId)
|
||||
additionalPhraseId--;
|
||||
if (n)
|
||||
n--;
|
||||
else
|
||||
return EC_WORD(EC_GROUP_TRENDY_SAYING, i);
|
||||
}
|
||||
@ -5557,10 +5588,10 @@ void InitEasyChatPhrases(void)
|
||||
// Mauville old man data is corrupted, which is initialized directly after
|
||||
// this function is called when starting a new game.
|
||||
for (i = 0; i < 64; i++)
|
||||
gSaveBlock1Ptr->additionalPhrases[i] = 0;
|
||||
gSaveBlock1Ptr->unlockedTrendySayings[i] = 0;
|
||||
#else
|
||||
for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->additionalPhrases); i++)
|
||||
gSaveBlock1Ptr->additionalPhrases[i] = 0;
|
||||
for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->unlockedTrendySayings); i++)
|
||||
gSaveBlock1Ptr->unlockedTrendySayings[i] = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -5599,7 +5630,7 @@ static void SetUnlockedEasyChatGroups(void)
|
||||
sWordData->unlockedGroupIds[sWordData->numUnlockedGroups++] = EC_GROUP_MOVE_2;
|
||||
}
|
||||
|
||||
if (FlagGet(FLAG_SYS_HIPSTER_MEET))
|
||||
if (FlagGet(FLAG_UNLOCKED_TRENDY_SAYINGS))
|
||||
sWordData->unlockedGroupIds[sWordData->numUnlockedGroups++] = EC_GROUP_TRENDY_SAYING;
|
||||
|
||||
if (IsNationalPokedexEnabled())
|
||||
@ -5788,7 +5819,7 @@ static bool8 IsEasyChatIndexAndGroupUnlocked(u16 wordIndex, u8 groupId)
|
||||
case EC_GROUP_MOVE_2:
|
||||
return TRUE;
|
||||
case EC_GROUP_TRENDY_SAYING:
|
||||
return IsAdditionalPhraseUnlocked(wordIndex);
|
||||
return IsTrendySayingUnlocked(wordIndex);
|
||||
default:
|
||||
return gEasyChatGroups[groupId].wordData.words[wordIndex].enabled;
|
||||
}
|
||||
|
||||
@ -313,7 +313,7 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
|
||||
{
|
||||
u16 species;
|
||||
u32 personality, pokerus;
|
||||
u8 i, friendship, language, gameMet, markings, isEventLegal;
|
||||
u8 i, friendship, language, gameMet, markings, isModernFatefulEncounter;
|
||||
u16 moves[MAX_MON_MOVES];
|
||||
u32 ivs[NUM_STATS];
|
||||
|
||||
@ -332,7 +332,7 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
|
||||
gameMet = GetMonData(egg, MON_DATA_MET_GAME);
|
||||
markings = GetMonData(egg, MON_DATA_MARKINGS);
|
||||
pokerus = GetMonData(egg, MON_DATA_POKERUS);
|
||||
isEventLegal = GetMonData(egg, MON_DATA_EVENT_LEGAL);
|
||||
isModernFatefulEncounter = GetMonData(egg, MON_DATA_MODERN_FATEFUL_ENCOUNTER);
|
||||
|
||||
CreateMon(temp, species, EGG_HATCH_LEVEL, USE_RANDOM_IVS, TRUE, personality, OT_ID_PLAYER_ID, 0);
|
||||
|
||||
@ -350,7 +350,7 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
|
||||
friendship = 120;
|
||||
SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship);
|
||||
SetMonData(temp, MON_DATA_POKERUS, &pokerus);
|
||||
SetMonData(temp, MON_DATA_EVENT_LEGAL, &isEventLegal);
|
||||
SetMonData(temp, MON_DATA_MODERN_FATEFUL_ENCOUNTER, &isModernFatefulEncounter);
|
||||
|
||||
*egg = *temp;
|
||||
}
|
||||
|
||||
@ -343,7 +343,7 @@ static void Task_EReader(u8 taskId)
|
||||
case ER_STATE_MSG_SELECT_CONNECT:
|
||||
if (PrintMysteryGiftMenuMessage(&data->textState, gJPText_SelectConnectFromEReaderMenu))
|
||||
{
|
||||
AddTextPrinterToWindow1(gJPText_SelectConnectWithGBA);
|
||||
MG_AddMessageTextPrinter(gJPText_SelectConnectWithGBA);
|
||||
ResetTimer(&data->timer);
|
||||
data->state = ER_STATE_MSG_SELECT_CONNECT_WAIT;
|
||||
}
|
||||
@ -397,7 +397,7 @@ static void Task_EReader(u8 taskId)
|
||||
data->state = ER_STATE_MSG_SELECT_CONNECT;
|
||||
break;
|
||||
case ER_STATE_CONNECTING:
|
||||
AddTextPrinterToWindow1(gJPText_Connecting);
|
||||
MG_AddMessageTextPrinter(gJPText_Connecting);
|
||||
// XXX: This (u32 *) cast is discarding the const qualifier from gMultiBootProgram_EReader_Start
|
||||
EReader_Load(&gEReaderData, gMultiBootProgram_EReader_End - gMultiBootProgram_EReader_Start, (u32 *)gMultiBootProgram_EReader_Start);
|
||||
data->state = ER_STATE_TRANSFER;
|
||||
@ -416,7 +416,7 @@ static void Task_EReader(u8 taskId)
|
||||
else if (data->status == TRANSFER_SUCCESS)
|
||||
{
|
||||
ResetTimer(&data->timer);
|
||||
AddTextPrinterToWindow1(gJPText_PleaseWaitAMoment);
|
||||
MG_AddMessageTextPrinter(gJPText_PleaseWaitAMoment);
|
||||
data->state = ER_STATE_TRANSFER_SUCCESS;
|
||||
}
|
||||
else // TRANSFER_CANCELED
|
||||
@ -430,7 +430,7 @@ static void Task_EReader(u8 taskId)
|
||||
break;
|
||||
case ER_STATE_LOAD_CARD_START:
|
||||
OpenEReaderLink();
|
||||
AddTextPrinterToWindow1(gJPText_AllowEReaderToLoadCard);
|
||||
MG_AddMessageTextPrinter(gJPText_AllowEReaderToLoadCard);
|
||||
data->state = ER_STATE_LOAD_CARD;
|
||||
break;
|
||||
case ER_STATE_LOAD_CARD:
|
||||
@ -439,7 +439,7 @@ static void Task_EReader(u8 taskId)
|
||||
case RECV_ACTIVE:
|
||||
break;
|
||||
case RECV_SUCCESS:
|
||||
AddTextPrinterToWindow1(gJPText_Connecting);
|
||||
MG_AddMessageTextPrinter(gJPText_Connecting);
|
||||
data->state = ER_STATE_WAIT_RECV_CARD;
|
||||
break;
|
||||
case RECV_CANCELED:
|
||||
@ -487,7 +487,7 @@ static void Task_EReader(u8 taskId)
|
||||
case ER_STATE_SAVE:
|
||||
if (TryWriteTrainerHill((struct EReaderTrainerHillSet *)&gDecompressionBuffer))
|
||||
{
|
||||
AddTextPrinterToWindow1(gJPText_ConnectionComplete);
|
||||
MG_AddMessageTextPrinter(gJPText_ConnectionComplete);
|
||||
ResetTimer(&data->timer);
|
||||
data->state = ER_STATE_SUCCESS_MSG;
|
||||
}
|
||||
@ -499,7 +499,7 @@ static void Task_EReader(u8 taskId)
|
||||
case ER_STATE_SUCCESS_MSG:
|
||||
if (UpdateTimer(&data->timer, 120))
|
||||
{
|
||||
AddTextPrinterToWindow1(gJPText_NewTrainerHasComeToHoenn);
|
||||
MG_AddMessageTextPrinter(gJPText_NewTrainerHasComeToHoenn);
|
||||
PlayFanfare(MUS_OBTAIN_ITEM);
|
||||
data->state = ER_STATE_SUCCESS_END;
|
||||
}
|
||||
|
||||
@ -131,9 +131,9 @@ static void SetObjectEventDynamicGraphicsId(struct ObjectEvent *);
|
||||
static void RemoveObjectEventInternal(struct ObjectEvent *);
|
||||
static u16 GetObjectEventFlagIdByObjectEventId(u8);
|
||||
static void UpdateObjectEventVisibility(struct ObjectEvent *, struct Sprite *);
|
||||
static void MakeSpriteTemplateFromObjectEventTemplate(struct ObjectEventTemplate *, struct SpriteTemplate *, const struct SubspriteTable **);
|
||||
static void MakeSpriteTemplateFromObjectEventTemplate(const struct ObjectEventTemplate *, struct SpriteTemplate *, const struct SubspriteTable **);
|
||||
static void GetObjectEventMovingCameraOffset(s16 *, s16 *);
|
||||
static struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8, u8, u8);
|
||||
static const struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8, u8, u8);
|
||||
static void LoadObjectEventPalette(u16);
|
||||
static void RemoveObjectEventIfOutsideView(struct ObjectEvent *);
|
||||
static void SpawnObjectEventOnReturnToField(u8, s16, s16);
|
||||
@ -147,7 +147,7 @@ static void SpriteCB_CameraObject(struct Sprite *);
|
||||
static void CameraObject_0(struct Sprite *);
|
||||
static void CameraObject_1(struct Sprite *);
|
||||
static void CameraObject_2(struct Sprite *);
|
||||
static struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8, struct ObjectEventTemplate *, u8);
|
||||
static const struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8, const struct ObjectEventTemplate *, u8);
|
||||
static void ClearObjectEventMovement(struct ObjectEvent *, struct Sprite *);
|
||||
static void ObjectEventSetSingleMovement(struct ObjectEvent *, struct Sprite *, u8);
|
||||
static void SetSpriteDataForNormalStep(struct Sprite *, u8, u8);
|
||||
@ -1266,7 +1266,7 @@ static u8 GetObjectEventIdByLocalId(u8 localId)
|
||||
return OBJECT_EVENTS_COUNT;
|
||||
}
|
||||
|
||||
static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template, u8 mapNum, u8 mapGroup)
|
||||
static u8 InitObjectEventStateFromTemplate(const struct ObjectEventTemplate *template, u8 mapNum, u8 mapGroup)
|
||||
{
|
||||
struct ObjectEvent *objectEvent;
|
||||
u8 objectEventId;
|
||||
@ -1397,7 +1397,7 @@ void RemoveAllObjectEventsExceptPlayer(void)
|
||||
}
|
||||
}
|
||||
|
||||
static u8 TrySetupObjectEventSprite(struct ObjectEventTemplate *objectEventTemplate, struct SpriteTemplate *spriteTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
|
||||
static u8 TrySetupObjectEventSprite(const struct ObjectEventTemplate *objectEventTemplate, struct SpriteTemplate *spriteTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
|
||||
{
|
||||
u8 spriteId;
|
||||
u8 paletteSlot;
|
||||
@ -1457,7 +1457,7 @@ static u8 TrySetupObjectEventSprite(struct ObjectEventTemplate *objectEventTempl
|
||||
return objectEventId;
|
||||
}
|
||||
|
||||
static u8 TrySpawnObjectEventTemplate(struct ObjectEventTemplate *objectEventTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
|
||||
static u8 TrySpawnObjectEventTemplate(const struct ObjectEventTemplate *objectEventTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
|
||||
{
|
||||
u8 objectEventId;
|
||||
struct SpriteTemplate spriteTemplate;
|
||||
@ -1497,7 +1497,7 @@ u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 l
|
||||
y -= MAP_OFFSET;
|
||||
objectEventTemplate.localId = localId;
|
||||
objectEventTemplate.graphicsId = graphicsId;
|
||||
objectEventTemplate.inConnection = 0;
|
||||
objectEventTemplate.kind = OBJ_KIND_NORMAL;
|
||||
objectEventTemplate.x = x;
|
||||
objectEventTemplate.y = y;
|
||||
objectEventTemplate.elevation = elevation;
|
||||
@ -1511,7 +1511,7 @@ u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 l
|
||||
|
||||
u8 TrySpawnObjectEvent(u8 localId, u8 mapNum, u8 mapGroup)
|
||||
{
|
||||
struct ObjectEventTemplate *objectEventTemplate;
|
||||
const struct ObjectEventTemplate *objectEventTemplate;
|
||||
s16 cameraX, cameraY;
|
||||
|
||||
objectEventTemplate = GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
|
||||
@ -1541,7 +1541,7 @@ static void CopyObjectGraphicsInfoToSpriteTemplate_WithMovementType(u16 graphics
|
||||
CopyObjectGraphicsInfoToSpriteTemplate(graphicsId, sMovementTypeCallbacks[movementType], spriteTemplate, subspriteTables);
|
||||
}
|
||||
|
||||
static void MakeSpriteTemplateFromObjectEventTemplate(struct ObjectEventTemplate *objectEventTemplate, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
|
||||
static void MakeSpriteTemplateFromObjectEventTemplate(const struct ObjectEventTemplate *objectEventTemplate, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
|
||||
{
|
||||
CopyObjectGraphicsInfoToSpriteTemplate_WithMovementType(objectEventTemplate->graphicsId, objectEventTemplate->movementType, spriteTemplate, subspriteTables);
|
||||
}
|
||||
@ -2373,7 +2373,7 @@ const u8 *GetObjectEventScriptPointerByObjectEventId(u8 objectEventId)
|
||||
|
||||
static u16 GetObjectEventFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
||||
{
|
||||
struct ObjectEventTemplate *obj = GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
|
||||
const struct ObjectEventTemplate *obj = GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
|
||||
#ifdef UBFIX
|
||||
// BUG: The function may return NULL, and attempting to read from NULL may freeze the game using modern compilers.
|
||||
if (obj == NULL)
|
||||
@ -2420,9 +2420,9 @@ u8 GetObjectEventBerryTreeId(u8 objectEventId)
|
||||
return gObjectEvents[objectEventId].trainerRange_berryTreeId;
|
||||
}
|
||||
|
||||
static struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
||||
static const struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
||||
{
|
||||
struct ObjectEventTemplate *templates;
|
||||
const struct ObjectEventTemplate *templates;
|
||||
const struct MapHeader *mapHeader;
|
||||
u8 count;
|
||||
|
||||
@ -2440,7 +2440,7 @@ static struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8 loca
|
||||
return FindObjectEventTemplateByLocalId(localId, templates, count);
|
||||
}
|
||||
|
||||
static struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8 localId, struct ObjectEventTemplate *templates, u8 count)
|
||||
static const struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8 localId, const struct ObjectEventTemplate *templates, u8 count)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
|
||||
@ -61,8 +61,8 @@ static s8 GetWarpEventAtMapPosition(struct MapHeader *, struct MapPosition *);
|
||||
static void SetupWarp(struct MapHeader *, s8, struct MapPosition *);
|
||||
static bool8 TryDoorWarp(struct MapPosition *, u16, u8);
|
||||
static s8 GetWarpEventAtPosition(struct MapHeader *, u16, u16, u8);
|
||||
static u8 *GetCoordEventScriptAtPosition(struct MapHeader *, u16, u16, u8);
|
||||
static struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *, u16, u16, u8);
|
||||
static const u8 *GetCoordEventScriptAtPosition(struct MapHeader *, u16, u16, u8);
|
||||
static const struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *, u16, u16, u8);
|
||||
static bool8 TryStartCoordEventScript(struct MapPosition *);
|
||||
static bool8 TryStartWarpEventScript(struct MapPosition *, u16);
|
||||
static bool8 TryStartMiscWalkingScripts(u16);
|
||||
@ -325,7 +325,7 @@ static const u8 *GetInteractedObjectEventScript(struct MapPosition *position, u8
|
||||
|
||||
static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
|
||||
{
|
||||
struct BgEvent *bgEvent = GetBackgroundEventAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->elevation);
|
||||
const struct BgEvent *bgEvent = GetBackgroundEventAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->elevation);
|
||||
|
||||
if (bgEvent == NULL)
|
||||
return NULL;
|
||||
@ -507,7 +507,7 @@ static bool8 TryStartStepBasedScript(struct MapPosition *position, u16 metatileB
|
||||
|
||||
static bool8 TryStartCoordEventScript(struct MapPosition *position)
|
||||
{
|
||||
u8 *script = GetCoordEventScriptAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->elevation);
|
||||
const u8 *script = GetCoordEventScriptAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->elevation);
|
||||
|
||||
if (script == NULL)
|
||||
return FALSE;
|
||||
@ -871,7 +871,7 @@ static bool8 TryDoorWarp(struct MapPosition *position, u16 metatileBehavior, u8
|
||||
static s8 GetWarpEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
|
||||
{
|
||||
s32 i;
|
||||
struct WarpEvent *warpEvent = mapHeader->events->warps;
|
||||
const struct WarpEvent *warpEvent = mapHeader->events->warps;
|
||||
u8 warpCount = mapHeader->events->warpCount;
|
||||
|
||||
for (i = 0; i < warpCount; i++, warpEvent++)
|
||||
@ -885,7 +885,7 @@ static s8 GetWarpEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 e
|
||||
return WARP_ID_NONE;
|
||||
}
|
||||
|
||||
static u8 *TryRunCoordEventScript(struct CoordEvent *coordEvent)
|
||||
static const u8 *TryRunCoordEventScript(const struct CoordEvent *coordEvent)
|
||||
{
|
||||
if (coordEvent != NULL)
|
||||
{
|
||||
@ -905,10 +905,10 @@ static u8 *TryRunCoordEventScript(struct CoordEvent *coordEvent)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static u8 *GetCoordEventScriptAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
|
||||
static const u8 *GetCoordEventScriptAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
|
||||
{
|
||||
s32 i;
|
||||
struct CoordEvent *coordEvents = mapHeader->events->coordEvents;
|
||||
const struct CoordEvent *coordEvents = mapHeader->events->coordEvents;
|
||||
u8 coordEventCount = mapHeader->events->coordEventCount;
|
||||
|
||||
for (i = 0; i < coordEventCount; i++)
|
||||
@ -917,7 +917,7 @@ static u8 *GetCoordEventScriptAtPosition(struct MapHeader *mapHeader, u16 x, u16
|
||||
{
|
||||
if (coordEvents[i].elevation == elevation || coordEvents[i].elevation == 0)
|
||||
{
|
||||
u8 *script = TryRunCoordEventScript(&coordEvents[i]);
|
||||
const u8 *script = TryRunCoordEventScript(&coordEvents[i]);
|
||||
if (script != NULL)
|
||||
return script;
|
||||
}
|
||||
@ -926,15 +926,15 @@ static u8 *GetCoordEventScriptAtPosition(struct MapHeader *mapHeader, u16 x, u16
|
||||
return NULL;
|
||||
}
|
||||
|
||||
u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position)
|
||||
const u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position)
|
||||
{
|
||||
return GetCoordEventScriptAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->elevation);
|
||||
}
|
||||
|
||||
static struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
|
||||
static const struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
|
||||
{
|
||||
u8 i;
|
||||
struct BgEvent *bgEvents = mapHeader->events->bgEvents;
|
||||
const struct BgEvent *bgEvents = mapHeader->events->bgEvents;
|
||||
u8 bgEventCount = mapHeader->events->bgEventCount;
|
||||
|
||||
for (i = 0; i < bgEventCount; i++)
|
||||
|
||||
@ -3831,26 +3831,38 @@ static void SpriteCB_DeoxysRockFragment(struct Sprite *sprite)
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
|
||||
// Task data for Task_MoveDeoxysRock
|
||||
#define tState data[0]
|
||||
#define tSpriteId data[1]
|
||||
#define tTargetX data[2]
|
||||
#define tTargetY data[3]
|
||||
#define tCurX data[4]
|
||||
#define tCurY data[5]
|
||||
#define tVelocityX data[6]
|
||||
#define tVelocityY data[7]
|
||||
#define tMoveSteps data[8]
|
||||
#define tObjEventId data[9]
|
||||
|
||||
bool8 FldEff_MoveDeoxysRock(struct Sprite *sprite)
|
||||
{
|
||||
u8 objectEventIdBuffer;
|
||||
if (!TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &objectEventIdBuffer))
|
||||
u8 objectEventId;
|
||||
if (!TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &objectEventId))
|
||||
{
|
||||
struct ObjectEvent *object;
|
||||
int xPos, yPos;
|
||||
u8 taskId;
|
||||
object = &gObjectEvents[objectEventIdBuffer];
|
||||
object = &gObjectEvents[objectEventId];
|
||||
xPos = object->currentCoords.x - MAP_OFFSET;
|
||||
yPos = object->currentCoords.y - MAP_OFFSET;
|
||||
xPos = (gFieldEffectArguments[3] - xPos) * 16;
|
||||
yPos = (gFieldEffectArguments[4] - yPos) * 16;
|
||||
ShiftObjectEventCoords(object, gFieldEffectArguments[3] + MAP_OFFSET, gFieldEffectArguments[4] + MAP_OFFSET);
|
||||
taskId = CreateTask(Task_MoveDeoxysRock, 80);
|
||||
gTasks[taskId].data[1] = object->spriteId;
|
||||
gTasks[taskId].data[2] = gSprites[object->spriteId].x + xPos;
|
||||
gTasks[taskId].data[3] = gSprites[object->spriteId].y + yPos;
|
||||
gTasks[taskId].data[8] = gFieldEffectArguments[5];
|
||||
gTasks[taskId].data[9] = objectEventIdBuffer;
|
||||
gTasks[taskId].tSpriteId = object->spriteId;
|
||||
gTasks[taskId].tTargetX = gSprites[object->spriteId].x + xPos;
|
||||
gTasks[taskId].tTargetY = gSprites[object->spriteId].y + yPos;
|
||||
gTasks[taskId].tMoveSteps = gFieldEffectArguments[5];
|
||||
gTasks[taskId].tObjEventId = objectEventId;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
@ -3858,29 +3870,30 @@ bool8 FldEff_MoveDeoxysRock(struct Sprite *sprite)
|
||||
static void Task_MoveDeoxysRock(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
struct Sprite *sprite = &gSprites[data[1]];
|
||||
switch (data[0])
|
||||
struct Sprite *sprite = &gSprites[tSpriteId];
|
||||
switch (tState)
|
||||
{
|
||||
case 0:
|
||||
data[4] = sprite->x << 4;
|
||||
data[5] = sprite->y << 4;
|
||||
data[6] = SAFE_DIV(data[2] * 16 - data[4], data[8]);
|
||||
data[7] = SAFE_DIV(data[3] * 16 - data[5], data[8]);
|
||||
data[0]++;
|
||||
tCurX = sprite->x << 4;
|
||||
tCurY = sprite->y << 4;
|
||||
tVelocityX = SAFE_DIV(tTargetX * 16 - tCurX, tMoveSteps);
|
||||
tVelocityY = SAFE_DIV(tTargetY * 16 - tCurY, tMoveSteps);
|
||||
tState++;
|
||||
// fallthrough
|
||||
case 1:
|
||||
if (data[8] != 0)
|
||||
if (tMoveSteps != 0)
|
||||
{
|
||||
data[8]--;
|
||||
data[4] += data[6];
|
||||
data[5] += data[7];
|
||||
sprite->x = data[4] >> 4;
|
||||
sprite->y = data[5] >> 4;
|
||||
tMoveSteps--;
|
||||
tCurX += tVelocityX;
|
||||
tCurY += tVelocityY;
|
||||
sprite->x = tCurX >> 4;
|
||||
sprite->y = tCurY >> 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
struct ObjectEvent *object = &gObjectEvents[data[9]];
|
||||
sprite->x = data[2];
|
||||
sprite->y = data[3];
|
||||
struct ObjectEvent *object = &gObjectEvents[tObjEventId];
|
||||
sprite->x = tTargetX;
|
||||
sprite->y = tTargetY;
|
||||
ShiftStillObjectEventCoords(object);
|
||||
object->triggerGroundEffectsOnStop = TRUE;
|
||||
FieldEffectActiveListRemove(FLDEFF_MOVE_DEOXYS_ROCK);
|
||||
@ -3905,3 +3918,14 @@ u8 FldEff_CaveDust(void)
|
||||
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
#undef tState
|
||||
#undef tSpriteId
|
||||
#undef tTargetX
|
||||
#undef tTargetY
|
||||
#undef tCurX
|
||||
#undef tCurY
|
||||
#undef tVelocityX
|
||||
#undef tVelocityY
|
||||
#undef tMoveSteps
|
||||
#undef tObjEventId
|
||||
|
||||
@ -19,7 +19,7 @@
|
||||
|
||||
static bool32 IsMonValidSpecies(struct Pokemon *pokemon)
|
||||
{
|
||||
u16 species = GetMonData(pokemon, MON_DATA_SPECIES2);
|
||||
u16 species = GetMonData(pokemon, MON_DATA_SPECIES_OR_EGG);
|
||||
if (species == SPECIES_NONE || species == SPECIES_EGG)
|
||||
return FALSE;
|
||||
|
||||
|
||||
@ -23,9 +23,15 @@
|
||||
* For the fly map, and utility functions all of the maps use, see region_map.c
|
||||
*/
|
||||
|
||||
// Static type declarations
|
||||
enum {
|
||||
WIN_MAPSEC_NAME,
|
||||
WIN_TITLE,
|
||||
};
|
||||
|
||||
// Static RAM declarations
|
||||
enum {
|
||||
TAG_PLAYER_ICON,
|
||||
TAG_CURSOR,
|
||||
};
|
||||
|
||||
static EWRAM_DATA struct {
|
||||
MainCallback callback;
|
||||
@ -34,16 +40,12 @@ static EWRAM_DATA struct {
|
||||
u16 state;
|
||||
} *sFieldRegionMapHandler = NULL;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
static void MCB2_InitRegionMapRegisters(void);
|
||||
static void VBCB_FieldUpdateRegionMap(void);
|
||||
static void MCB2_FieldUpdateRegionMap(void);
|
||||
static void FieldUpdateRegionMap(void);
|
||||
static void PrintRegionMapSecName(void);
|
||||
|
||||
// .rodata
|
||||
|
||||
static const struct BgTemplate sFieldRegionMapBgTemplates[] = {
|
||||
{
|
||||
.bg = 0,
|
||||
@ -66,7 +68,7 @@ static const struct BgTemplate sFieldRegionMapBgTemplates[] = {
|
||||
|
||||
static const struct WindowTemplate sFieldRegionMapWindowTemplates[] =
|
||||
{
|
||||
{
|
||||
[WIN_MAPSEC_NAME] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 17,
|
||||
.tilemapTop = 17,
|
||||
@ -75,7 +77,7 @@ static const struct WindowTemplate sFieldRegionMapWindowTemplates[] =
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 1
|
||||
},
|
||||
{
|
||||
[WIN_TITLE] = {
|
||||
.bg = 0,
|
||||
.tilemapLeft = 22,
|
||||
.tilemapTop = 1,
|
||||
@ -87,8 +89,6 @@ static const struct WindowTemplate sFieldRegionMapWindowTemplates[] =
|
||||
DUMMY_WIN_TEMPLATE
|
||||
};
|
||||
|
||||
// .text
|
||||
|
||||
void FieldInitRegionMap(MainCallback callback)
|
||||
{
|
||||
SetVBlankCallback(NULL);
|
||||
@ -145,16 +145,16 @@ static void FieldUpdateRegionMap(void)
|
||||
{
|
||||
case 0:
|
||||
InitRegionMap(&sFieldRegionMapHandler->regionMap, FALSE);
|
||||
CreateRegionMapPlayerIcon(0, 0);
|
||||
CreateRegionMapCursor(1, 1);
|
||||
CreateRegionMapPlayerIcon(TAG_PLAYER_ICON, TAG_PLAYER_ICON);
|
||||
CreateRegionMapCursor(TAG_CURSOR, TAG_CURSOR);
|
||||
sFieldRegionMapHandler->state++;
|
||||
break;
|
||||
case 1:
|
||||
DrawStdFrameWithCustomTileAndPalette(1, FALSE, 0x27, 0xd);
|
||||
DrawStdFrameWithCustomTileAndPalette(WIN_TITLE, FALSE, 0x27, 0xd);
|
||||
offset = GetStringCenterAlignXOffset(FONT_NORMAL, gText_Hoenn, 0x38);
|
||||
AddTextPrinterParameterized(1, FONT_NORMAL, gText_Hoenn, offset, 1, 0, NULL);
|
||||
AddTextPrinterParameterized(WIN_TITLE, FONT_NORMAL, gText_Hoenn, offset, 1, 0, NULL);
|
||||
ScheduleBgCopyTilemapToVram(0);
|
||||
DrawStdFrameWithCustomTileAndPalette(0, FALSE, 0x27, 0xd);
|
||||
DrawStdFrameWithCustomTileAndPalette(WIN_MAPSEC_NAME, FALSE, 0x27, 0xd);
|
||||
PrintRegionMapSecName();
|
||||
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
|
||||
sFieldRegionMapHandler->state++;
|
||||
@ -203,13 +203,13 @@ static void PrintRegionMapSecName(void)
|
||||
{
|
||||
if (sFieldRegionMapHandler->regionMap.mapSecType != MAPSECTYPE_NONE)
|
||||
{
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized(0, FONT_NORMAL, sFieldRegionMapHandler->regionMap.mapSecName, 0, 1, 0, NULL);
|
||||
ScheduleBgCopyTilemapToVram(0);
|
||||
FillWindowPixelBuffer(WIN_MAPSEC_NAME, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized(WIN_MAPSEC_NAME, FONT_NORMAL, sFieldRegionMapHandler->regionMap.mapSecName, 0, 1, 0, NULL);
|
||||
ScheduleBgCopyTilemapToVram(WIN_MAPSEC_NAME);
|
||||
}
|
||||
else
|
||||
{
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
CopyWindowToVram(0, COPYWIN_FULL);
|
||||
FillWindowPixelBuffer(WIN_MAPSEC_NAME, PIXEL_FILL(1));
|
||||
CopyWindowToVram(WIN_MAPSEC_NAME, COPYWIN_FULL);
|
||||
}
|
||||
}
|
||||
|
||||
@ -46,6 +46,7 @@
|
||||
#include "wallclock.h"
|
||||
#include "window.h"
|
||||
#include "constants/battle_frontier.h"
|
||||
#include "constants/battle_pyramid.h"
|
||||
#include "constants/battle_tower.h"
|
||||
#include "constants/decorations.h"
|
||||
#include "constants/event_objects.h"
|
||||
@ -66,6 +67,15 @@
|
||||
#include "constants/metatile_labels.h"
|
||||
#include "palette.h"
|
||||
|
||||
#define TAG_ITEM_ICON 5500
|
||||
|
||||
#define GFXTAG_MULTICHOICE_SCROLL_ARROWS 2000
|
||||
#define PALTAG_MULTICHOICE_SCROLL_ARROWS 100
|
||||
|
||||
#define ELEVATOR_WINDOW_WIDTH 3
|
||||
#define ELEVATOR_WINDOW_HEIGHT 3
|
||||
#define ELEVATOR_LIGHT_STAGES 3
|
||||
|
||||
EWRAM_DATA bool8 gBikeCyclingChallenge = FALSE;
|
||||
EWRAM_DATA u8 gBikeCollisions = 0;
|
||||
static EWRAM_DATA u32 sBikeCyclingTimer = 0;
|
||||
@ -94,8 +104,8 @@ static void LoadLinkPartnerObjectEventSpritePalette(u8, u8, u8);
|
||||
static void Task_PetalburgGymSlideOpenRoomDoors(u8);
|
||||
static void PetalburgGymSetDoorMetatiles(u8, u16);
|
||||
static void Task_PCTurnOnEffect(u8);
|
||||
static void PCTurnOnEffect_0(struct Task *);
|
||||
static void PCTurnOnEffect_1(s16, s8, s8);
|
||||
static void PCTurnOnEffect(struct Task *);
|
||||
static void PCTurnOnEffect_SetMetatile(s16, s8, s8);
|
||||
static void PCTurnOffEffect(void);
|
||||
static void Task_LotteryCornerComputerEffect(u8);
|
||||
static void LotteryCornerComputerEffect(struct Task *);
|
||||
@ -966,34 +976,44 @@ void FieldShowRegionMap(void)
|
||||
SetMainCallback2(CB2_FieldShowRegionMap);
|
||||
}
|
||||
|
||||
// Task data for Task_PCTurnOnEffect and Task_LotteryCornerComputerEffect
|
||||
#define tPaused data[0] // Never set
|
||||
#define tTaskId data[1]
|
||||
#define tFlickerCount data[2]
|
||||
#define tTimer data[3]
|
||||
#define tIsScreenOn data[4]
|
||||
|
||||
// For this special, gSpecialVar_0x8004 is expected to be some PC_LOCATION_* value.
|
||||
void DoPCTurnOnEffect(void)
|
||||
{
|
||||
if (FuncIsActiveTask(Task_PCTurnOnEffect) != TRUE)
|
||||
{
|
||||
u8 taskId = CreateTask(Task_PCTurnOnEffect, 8);
|
||||
gTasks[taskId].data[0] = 0;
|
||||
gTasks[taskId].data[1] = taskId;
|
||||
gTasks[taskId].data[2] = 0;
|
||||
gTasks[taskId].data[3] = 0;
|
||||
gTasks[taskId].data[4] = 0;
|
||||
gTasks[taskId].tPaused = FALSE;
|
||||
gTasks[taskId].tTaskId = taskId;
|
||||
gTasks[taskId].tFlickerCount = 0;
|
||||
gTasks[taskId].tTimer = 0;
|
||||
gTasks[taskId].tIsScreenOn = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_PCTurnOnEffect(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
if (task->data[0] == 0)
|
||||
PCTurnOnEffect_0(task);
|
||||
if (!task->tPaused)
|
||||
PCTurnOnEffect(task);
|
||||
}
|
||||
|
||||
static void PCTurnOnEffect_0(struct Task *task)
|
||||
static void PCTurnOnEffect(struct Task *task)
|
||||
{
|
||||
u8 playerDirection;
|
||||
s8 dx = 0;
|
||||
s8 dy = 0;
|
||||
if (task->data[3] == 6)
|
||||
if (task->tTimer == 6)
|
||||
{
|
||||
task->data[3] = 0;
|
||||
task->tTimer = 0;
|
||||
|
||||
// Get where the PC should be, depending on where the player is looking.
|
||||
playerDirection = GetPlayerFacingDirection();
|
||||
switch (playerDirection)
|
||||
{
|
||||
@ -1010,39 +1030,47 @@ static void PCTurnOnEffect_0(struct Task *task)
|
||||
dy = -1;
|
||||
break;
|
||||
}
|
||||
PCTurnOnEffect_1(task->data[4], dx, dy);
|
||||
|
||||
// Update map
|
||||
PCTurnOnEffect_SetMetatile(task->tIsScreenOn, dx, dy);
|
||||
DrawWholeMapView();
|
||||
task->data[4] ^= 1;
|
||||
if ((++task->data[2]) == 5)
|
||||
DestroyTask(task->data[1]);
|
||||
|
||||
// Screen flickers 5 times. Odd number and starting with the
|
||||
// screen off means the animation ends with the screen on.
|
||||
task->tIsScreenOn ^= 1;
|
||||
if (++task->tFlickerCount == 5)
|
||||
DestroyTask(task->tTaskId);
|
||||
}
|
||||
task->data[3]++;
|
||||
task->tTimer++;
|
||||
}
|
||||
|
||||
static void PCTurnOnEffect_1(s16 isPcTurnedOn, s8 dx, s8 dy)
|
||||
static void PCTurnOnEffect_SetMetatile(s16 isScreenOn, s8 dx, s8 dy)
|
||||
{
|
||||
u16 tileId = 0;
|
||||
if (isPcTurnedOn)
|
||||
u16 metatileId = 0;
|
||||
if (isScreenOn)
|
||||
{
|
||||
// Screen is on, set it off
|
||||
if (gSpecialVar_0x8004 == PC_LOCATION_OTHER)
|
||||
tileId = METATILE_Building_PC_Off;
|
||||
metatileId = METATILE_Building_PC_Off;
|
||||
else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE)
|
||||
tileId = METATILE_BrendansMaysHouse_BrendanPC_Off;
|
||||
metatileId = METATILE_BrendansMaysHouse_BrendanPC_Off;
|
||||
else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE)
|
||||
tileId = METATILE_BrendansMaysHouse_MayPC_Off;
|
||||
metatileId = METATILE_BrendansMaysHouse_MayPC_Off;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Screen is off, set it on
|
||||
if (gSpecialVar_0x8004 == PC_LOCATION_OTHER)
|
||||
tileId = METATILE_Building_PC_On;
|
||||
metatileId = METATILE_Building_PC_On;
|
||||
else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE)
|
||||
tileId = METATILE_BrendansMaysHouse_BrendanPC_On;
|
||||
metatileId = METATILE_BrendansMaysHouse_BrendanPC_On;
|
||||
else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE)
|
||||
tileId = METATILE_BrendansMaysHouse_MayPC_On;
|
||||
metatileId = METATILE_BrendansMaysHouse_MayPC_On;
|
||||
}
|
||||
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | MAPGRID_COLLISION_MASK);
|
||||
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, metatileId | MAPGRID_COLLISION_MASK);
|
||||
}
|
||||
|
||||
// For this special, gSpecialVar_0x8004 is expected to be some PC_LOCATION_* value.
|
||||
void DoPCTurnOffEffect(void)
|
||||
{
|
||||
PCTurnOffEffect();
|
||||
@ -1052,7 +1080,9 @@ static void PCTurnOffEffect(void)
|
||||
{
|
||||
s8 dx = 0;
|
||||
s8 dy = 0;
|
||||
u16 tileId = 0;
|
||||
u16 metatileId = 0;
|
||||
|
||||
// Get where the PC should be, depending on where the player is looking.
|
||||
u8 playerDirection = GetPlayerFacingDirection();
|
||||
switch (playerDirection)
|
||||
{
|
||||
@ -1069,13 +1099,15 @@ static void PCTurnOffEffect(void)
|
||||
dy = -1;
|
||||
break;
|
||||
}
|
||||
|
||||
if (gSpecialVar_0x8004 == PC_LOCATION_OTHER)
|
||||
tileId = METATILE_Building_PC_Off;
|
||||
metatileId = METATILE_Building_PC_Off;
|
||||
else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE)
|
||||
tileId = METATILE_BrendansMaysHouse_BrendanPC_Off;
|
||||
metatileId = METATILE_BrendansMaysHouse_BrendanPC_Off;
|
||||
else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE)
|
||||
tileId = METATILE_BrendansMaysHouse_MayPC_Off;
|
||||
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | MAPGRID_COLLISION_MASK);
|
||||
metatileId = METATILE_BrendansMaysHouse_MayPC_Off;
|
||||
|
||||
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, metatileId | MAPGRID_COLLISION_MASK);
|
||||
DrawWholeMapView();
|
||||
}
|
||||
|
||||
@ -1084,42 +1116,47 @@ void DoLotteryCornerComputerEffect(void)
|
||||
if (FuncIsActiveTask(Task_LotteryCornerComputerEffect) != TRUE)
|
||||
{
|
||||
u8 taskId = CreateTask(Task_LotteryCornerComputerEffect, 8);
|
||||
gTasks[taskId].data[0] = 0;
|
||||
gTasks[taskId].data[1] = taskId;
|
||||
gTasks[taskId].data[2] = 0;
|
||||
gTasks[taskId].data[3] = 0;
|
||||
gTasks[taskId].data[4] = 0;
|
||||
gTasks[taskId].tPaused = FALSE;
|
||||
gTasks[taskId].tTaskId = taskId;
|
||||
gTasks[taskId].tFlickerCount = 0;
|
||||
gTasks[taskId].tTimer = 0;
|
||||
gTasks[taskId].tIsScreenOn = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_LotteryCornerComputerEffect(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
if (task->data[0] == 0)
|
||||
if (!task->tPaused)
|
||||
LotteryCornerComputerEffect(task);
|
||||
}
|
||||
|
||||
static void LotteryCornerComputerEffect(struct Task *task)
|
||||
{
|
||||
if (task->data[3] == 6)
|
||||
if (task->tTimer == 6)
|
||||
{
|
||||
task->data[3] = 0;
|
||||
if (task->data[4] != 0)
|
||||
task->tTimer = 0;
|
||||
if (task->tIsScreenOn)
|
||||
{
|
||||
// Screen is on, set it off
|
||||
MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Normal | MAPGRID_COLLISION_MASK);
|
||||
MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Normal | MAPGRID_COLLISION_MASK);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Screen is off, set it on
|
||||
MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Flash | MAPGRID_COLLISION_MASK);
|
||||
MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Flash | MAPGRID_COLLISION_MASK);
|
||||
}
|
||||
DrawWholeMapView();
|
||||
task->data[4] ^= 1;
|
||||
if ((++task->data[2]) == 5)
|
||||
DestroyTask(task->data[1]);
|
||||
|
||||
// Screen flickers 5 times. Odd number and starting with the
|
||||
// screen off means the animation ends with the screen on.
|
||||
task->tIsScreenOn ^= 1;
|
||||
if (++task->tFlickerCount == 5)
|
||||
DestroyTask(task->tTaskId);
|
||||
}
|
||||
task->data[3]++;
|
||||
task->tTimer++;
|
||||
}
|
||||
|
||||
void EndLotteryCornerComputerEffect(void)
|
||||
@ -1129,6 +1166,12 @@ void EndLotteryCornerComputerEffect(void)
|
||||
DrawWholeMapView();
|
||||
}
|
||||
|
||||
#undef tPaused
|
||||
#undef tTaskId
|
||||
#undef tFlickerCount
|
||||
#undef tTimer
|
||||
#undef tIsScreenOn
|
||||
|
||||
void SetTrickHouseNuggetFlag(void)
|
||||
{
|
||||
u16 *specVar = &gSpecialVar_0x8004;
|
||||
@ -1213,7 +1256,7 @@ void SpawnCameraObject(void)
|
||||
OBJ_EVENT_ID_CAMERA,
|
||||
gSaveBlock1Ptr->pos.x + MAP_OFFSET,
|
||||
gSaveBlock1Ptr->pos.y + MAP_OFFSET,
|
||||
3);
|
||||
3); // elevation
|
||||
gObjectEvents[obj].invisible = TRUE;
|
||||
CameraObjectSetFollowedSpriteId(gObjectEvents[obj].spriteId);
|
||||
}
|
||||
@ -1378,7 +1421,7 @@ void SetShoalItemFlag(u16 unused)
|
||||
FlagSet(FLAG_SYS_SHOAL_ITEM);
|
||||
}
|
||||
|
||||
void PutZigzagoonInPlayerParty(void)
|
||||
void LoadWallyZigzagoon(void)
|
||||
{
|
||||
u16 monData;
|
||||
CreateMon(&gPlayerParty[0], SPECIES_ZIGZAGOON, 7, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0);
|
||||
@ -1399,7 +1442,7 @@ bool8 IsStarterInParty(void)
|
||||
u8 partyCount = CalculatePlayerPartyCount();
|
||||
for (i = 0; i < partyCount; i++)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) == starter)
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG, NULL) == starter)
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
@ -1418,20 +1461,21 @@ bool8 IsPokerusInParty(void)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#define horizontalPan data[0]
|
||||
#define delayCounter data[1]
|
||||
#define numShakes data[2]
|
||||
#define delay data[3]
|
||||
#define verticalPan data[4]
|
||||
// Task data for Task_ShakeCamera
|
||||
#define tHorizontalPan data[0]
|
||||
#define tDelayCounter data[1]
|
||||
#define tNumShakes data[2]
|
||||
#define tDelay data[3]
|
||||
#define tVerticalPan data[4]
|
||||
|
||||
void ShakeCamera(void)
|
||||
{
|
||||
u8 taskId = CreateTask(Task_ShakeCamera, 9);
|
||||
gTasks[taskId].horizontalPan = gSpecialVar_0x8005;
|
||||
gTasks[taskId].delayCounter = 0;
|
||||
gTasks[taskId].numShakes = gSpecialVar_0x8006;
|
||||
gTasks[taskId].delay = gSpecialVar_0x8007;
|
||||
gTasks[taskId].verticalPan = gSpecialVar_0x8004;
|
||||
gTasks[taskId].tHorizontalPan = gSpecialVar_0x8005;
|
||||
gTasks[taskId].tDelayCounter = 0;
|
||||
gTasks[taskId].tNumShakes = gSpecialVar_0x8006;
|
||||
gTasks[taskId].tDelay = gSpecialVar_0x8007;
|
||||
gTasks[taskId].tVerticalPan = gSpecialVar_0x8004;
|
||||
SetCameraPanningCallback(NULL);
|
||||
PlaySE(SE_M_STRENGTH);
|
||||
}
|
||||
@ -1440,15 +1484,15 @@ static void Task_ShakeCamera(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
delayCounter++;
|
||||
if (delayCounter % delay == 0)
|
||||
tDelayCounter++;
|
||||
if (tDelayCounter % tDelay == 0)
|
||||
{
|
||||
delayCounter = 0;
|
||||
numShakes--;
|
||||
horizontalPan = -horizontalPan;
|
||||
verticalPan = -verticalPan;
|
||||
SetCameraPanning(horizontalPan, verticalPan);
|
||||
if (numShakes == 0)
|
||||
tDelayCounter = 0;
|
||||
tNumShakes--;
|
||||
tHorizontalPan = -tHorizontalPan;
|
||||
tVerticalPan = -tVerticalPan;
|
||||
SetCameraPanning(tHorizontalPan, tVerticalPan);
|
||||
if (tNumShakes == 0)
|
||||
{
|
||||
StopCameraShake(taskId);
|
||||
InstallCameraPanAheadCallback();
|
||||
@ -1462,11 +1506,11 @@ static void StopCameraShake(u8 taskId)
|
||||
ScriptContext_Enable();
|
||||
}
|
||||
|
||||
#undef horizontalPan
|
||||
#undef delayCounter
|
||||
#undef numShakes
|
||||
#undef delay
|
||||
#undef verticalPan
|
||||
#undef tHorizontalPan
|
||||
#undef tDelayCounter
|
||||
#undef tNumShakes
|
||||
#undef tDelay
|
||||
#undef tVerticalPan
|
||||
|
||||
bool8 FoundBlackGlasses(void)
|
||||
{
|
||||
@ -1491,7 +1535,8 @@ u8 GetLeadMonIndex(void)
|
||||
u8 partyCount = CalculatePlayerPartyCount();
|
||||
for (i = 0; i < partyCount; i++)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != 0)
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG, NULL) != SPECIES_EGG
|
||||
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG, NULL) != SPECIES_NONE)
|
||||
return i;
|
||||
}
|
||||
return 0;
|
||||
@ -1499,7 +1544,7 @@ u8 GetLeadMonIndex(void)
|
||||
|
||||
u16 ScriptGetPartyMonSpecies(void)
|
||||
{
|
||||
return GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES2, NULL);
|
||||
return GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES_OR_EGG, NULL);
|
||||
}
|
||||
|
||||
// Removed for Emerald
|
||||
@ -1631,7 +1676,7 @@ void OffsetCameraForBattle(void)
|
||||
SetCameraPanning(8, 0);
|
||||
}
|
||||
|
||||
const struct WindowTemplate gElevatorFloor_WindowTemplate =
|
||||
static const struct WindowTemplate sWindowTemplate_ElevatorFloor =
|
||||
{
|
||||
.bg = 0,
|
||||
.tilemapLeft = 21,
|
||||
@ -1642,7 +1687,7 @@ const struct WindowTemplate gElevatorFloor_WindowTemplate =
|
||||
.baseBlock = 8,
|
||||
};
|
||||
|
||||
const u8 *const gDeptStoreFloorNames[] =
|
||||
static const u8 *const sDeptStoreFloorNames[] =
|
||||
{
|
||||
[DEPT_STORE_FLOORNUM_B4F] = gText_B4F,
|
||||
[DEPT_STORE_FLOORNUM_B3F] = gText_B3F,
|
||||
@ -1662,7 +1707,7 @@ const u8 *const gDeptStoreFloorNames[] =
|
||||
[DEPT_STORE_FLOORNUM_ROOFTOP] = gText_Rooftop
|
||||
};
|
||||
|
||||
static const u16 sElevatorWindowTiles_Ascending[][3] =
|
||||
static const u16 sElevatorWindowTiles_Ascending[ELEVATOR_WINDOW_HEIGHT][ELEVATOR_LIGHT_STAGES] =
|
||||
{
|
||||
{
|
||||
METATILE_BattleFrontier_Elevator_Top0,
|
||||
@ -1681,7 +1726,7 @@ static const u16 sElevatorWindowTiles_Ascending[][3] =
|
||||
},
|
||||
};
|
||||
|
||||
static const u16 sElevatorWindowTiles_Descending[][3] =
|
||||
static const u16 sElevatorWindowTiles_Descending[ELEVATOR_WINDOW_HEIGHT][ELEVATOR_LIGHT_STAGES] =
|
||||
{
|
||||
{
|
||||
METATILE_BattleFrontier_Elevator_Top0,
|
||||
@ -1765,53 +1810,66 @@ u16 GetDeptStoreDefaultFloorChoice(void)
|
||||
return sLilycoveDeptStore_DefaultFloorChoice;
|
||||
}
|
||||
|
||||
// Task data for Task_MoveElevator
|
||||
#define tTimer data[1]
|
||||
#define tMoveCounter data[2]
|
||||
#define tVerticalPan data[4]
|
||||
#define tTotalMoves data[5]
|
||||
#define tDescending data[6]
|
||||
|
||||
// The maximum considered difference between floors.
|
||||
// Elevator trips with a larger difference are treated the same
|
||||
// (i.e. traveling 9 floors and 200 floors would take the same amount of time).
|
||||
#define MAX_ELEVATOR_TRIP 9
|
||||
|
||||
// gSpecialVar_0x8005 here is expected to be the current floor number, and
|
||||
// gSpecialVar_0x8006 is expected to be the destination floor number.
|
||||
void MoveElevator(void)
|
||||
{
|
||||
static const u8 sElevatorTripLength[] = { 8, 16, 24, 32, 38, 46, 52, 56, 57 };
|
||||
static const u8 sElevatorTripLength[MAX_ELEVATOR_TRIP] = { 8, 16, 24, 32, 38, 46, 52, 56, 57 };
|
||||
|
||||
s16 *data = gTasks[CreateTask(Task_MoveElevator, 9)].data;
|
||||
u16 floorDelta;
|
||||
|
||||
data[1] = 0;
|
||||
data[2] = 0;
|
||||
data[4] = 1;
|
||||
tTimer = 0;
|
||||
tMoveCounter = 0;
|
||||
tVerticalPan = 1;
|
||||
|
||||
// descending
|
||||
if (gSpecialVar_0x8005 > gSpecialVar_0x8006)
|
||||
{
|
||||
floorDelta = gSpecialVar_0x8005 - gSpecialVar_0x8006;
|
||||
data[6] = TRUE;
|
||||
tDescending = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
floorDelta = gSpecialVar_0x8006 - gSpecialVar_0x8005;
|
||||
data[6] = FALSE;
|
||||
tDescending = FALSE;
|
||||
}
|
||||
|
||||
if (floorDelta > 8)
|
||||
floorDelta = 8;
|
||||
if (floorDelta > MAX_ELEVATOR_TRIP - 1)
|
||||
floorDelta = MAX_ELEVATOR_TRIP - 1;
|
||||
|
||||
data[5] = sElevatorTripLength[floorDelta];
|
||||
tTotalMoves = sElevatorTripLength[floorDelta];
|
||||
|
||||
SetCameraPanningCallback(NULL);
|
||||
MoveElevatorWindowLights(floorDelta, data[6]);
|
||||
MoveElevatorWindowLights(floorDelta, tDescending);
|
||||
PlaySE(SE_ELEVATOR);
|
||||
}
|
||||
|
||||
static void Task_MoveElevator(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
data[1]++;
|
||||
if (data[1] % 3 == 0)
|
||||
tTimer++;
|
||||
if (tTimer % 3 == 0)
|
||||
{
|
||||
data[1] = 0;
|
||||
data[2]++;
|
||||
data[4] = -data[4];
|
||||
SetCameraPanning(0, data[4]);
|
||||
tTimer = 0;
|
||||
tMoveCounter++;
|
||||
tVerticalPan = -tVerticalPan;
|
||||
SetCameraPanning(0, tVerticalPan);
|
||||
|
||||
// arrived at floor
|
||||
if (data[2] == data[5])
|
||||
if (tMoveCounter == tTotalMoves)
|
||||
{
|
||||
// Arrived at floor
|
||||
PlaySE(SE_DING_DONG);
|
||||
DestroyTask(taskId);
|
||||
ScriptContext_Enable();
|
||||
@ -1820,18 +1878,24 @@ static void Task_MoveElevator(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
#undef tTimer
|
||||
#undef tMoveCounter
|
||||
#undef tVerticalPan
|
||||
#undef tTotalMoves
|
||||
#undef tDescending
|
||||
|
||||
void ShowDeptStoreElevatorFloorSelect(void)
|
||||
{
|
||||
int xPos;
|
||||
|
||||
sTutorMoveAndElevatorWindowId = AddWindow(&gElevatorFloor_WindowTemplate);
|
||||
sTutorMoveAndElevatorWindowId = AddWindow(&sWindowTemplate_ElevatorFloor);
|
||||
SetStandardWindowBorderStyle(sTutorMoveAndElevatorWindowId, FALSE);
|
||||
|
||||
xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gText_ElevatorNowOn, 64);
|
||||
AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, gText_ElevatorNowOn, xPos, 1, TEXT_SKIP_DRAW, NULL);
|
||||
|
||||
xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gDeptStoreFloorNames[gSpecialVar_0x8005], 64);
|
||||
AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, gDeptStoreFloorNames[gSpecialVar_0x8005], xPos, 17, TEXT_SKIP_DRAW, NULL);
|
||||
xPos = GetStringCenterAlignXOffset(FONT_NORMAL, sDeptStoreFloorNames[gSpecialVar_0x8005], 64);
|
||||
AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, sDeptStoreFloorNames[gSpecialVar_0x8005], xPos, 17, TEXT_SKIP_DRAW, NULL);
|
||||
|
||||
PutWindowTilemap(sTutorMoveAndElevatorWindowId);
|
||||
CopyWindowToVram(sTutorMoveAndElevatorWindowId, COPYWIN_FULL);
|
||||
@ -1843,17 +1907,23 @@ void CloseDeptStoreElevatorWindow(void)
|
||||
RemoveWindow(sTutorMoveAndElevatorWindowId);
|
||||
}
|
||||
|
||||
// Task data for Task_MoveElevatorWindowLights
|
||||
#define tMoveCounter data[0]
|
||||
#define tTimer data[1]
|
||||
#define tDescending data[2]
|
||||
#define tTotalMoves data[3]
|
||||
|
||||
static void MoveElevatorWindowLights(u16 floorDelta, bool8 descending)
|
||||
{
|
||||
static const u8 sElevatorLightCycles[] = { 3, 6, 9, 12, 15, 18, 21, 24, 27 };
|
||||
static const u8 sElevatorLightCycles[MAX_ELEVATOR_TRIP] = { 3, 6, 9, 12, 15, 18, 21, 24, 27 };
|
||||
|
||||
if (FuncIsActiveTask(Task_MoveElevatorWindowLights) != TRUE)
|
||||
{
|
||||
u8 taskId = CreateTask(Task_MoveElevatorWindowLights, 8);
|
||||
gTasks[taskId].data[0] = 0;
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].data[2] = descending;
|
||||
gTasks[taskId].data[3] = sElevatorLightCycles[floorDelta];
|
||||
gTasks[taskId].tMoveCounter = 0;
|
||||
gTasks[taskId].tTimer = 0;
|
||||
gTasks[taskId].tDescending = descending;
|
||||
gTasks[taskId].tTotalMoves = sElevatorLightCycles[floorDelta];
|
||||
}
|
||||
}
|
||||
|
||||
@ -1862,36 +1932,41 @@ static void Task_MoveElevatorWindowLights(u8 taskId)
|
||||
u8 x, y;
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
if (data[1] == 6)
|
||||
if (tTimer == 6)
|
||||
{
|
||||
data[0]++;
|
||||
tMoveCounter++;
|
||||
|
||||
// ascending
|
||||
if (data[2] == FALSE)
|
||||
if (!tDescending)
|
||||
{
|
||||
for (y = 0; y < 3; y++)
|
||||
// Ascending
|
||||
for (y = 0; y < ELEVATOR_WINDOW_HEIGHT; y++)
|
||||
{
|
||||
for (x = 0; x < 3; x++)
|
||||
MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Ascending[y][data[0] % 3] | MAPGRID_COLLISION_MASK);
|
||||
for (x = 0; x < ELEVATOR_WINDOW_WIDTH; x++)
|
||||
MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Ascending[y][tMoveCounter % ELEVATOR_LIGHT_STAGES] | MAPGRID_COLLISION_MASK);
|
||||
}
|
||||
}
|
||||
// descending
|
||||
else
|
||||
{
|
||||
for (y = 0; y < 3; y++)
|
||||
// Descending
|
||||
for (y = 0; y < ELEVATOR_WINDOW_HEIGHT; y++)
|
||||
{
|
||||
for (x = 0; x < 3; x++)
|
||||
MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Descending[y][data[0] % 3] | MAPGRID_COLLISION_MASK);
|
||||
for (x = 0; x < ELEVATOR_WINDOW_WIDTH; x++)
|
||||
MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Descending[y][tMoveCounter % ELEVATOR_LIGHT_STAGES] | MAPGRID_COLLISION_MASK);
|
||||
}
|
||||
}
|
||||
DrawWholeMapView();
|
||||
data[1] = 0;
|
||||
if (data[0] == data[3])
|
||||
tTimer = 0;
|
||||
if (tMoveCounter == tTotalMoves)
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
data[1]++;
|
||||
tTimer++;
|
||||
}
|
||||
|
||||
#undef tMoveCounter
|
||||
#undef tTimer
|
||||
#undef tDescending
|
||||
#undef tTotalMoves
|
||||
|
||||
void BufferVarsForIVRater(void)
|
||||
{
|
||||
u8 i;
|
||||
@ -1953,13 +2028,13 @@ bool8 UsedPokemonCenterWarp(void)
|
||||
MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F,
|
||||
MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F,
|
||||
MAP_UNION_ROOM,
|
||||
0xFFFF
|
||||
MAP_UNDEFINED
|
||||
};
|
||||
|
||||
int i;
|
||||
u16 map = (gLastUsedWarp.mapGroup << 8) + gLastUsedWarp.mapNum;
|
||||
|
||||
for (i = 0; sPokemonCenters[i] != 0xFFFF; i++)
|
||||
for (i = 0; sPokemonCenters[i] != MAP_UNDEFINED; i++)
|
||||
{
|
||||
if (sPokemonCenters[i] == map)
|
||||
return TRUE;
|
||||
@ -2657,21 +2732,21 @@ static void ScrollableMultichoice_UpdateScrollArrows(u8 taskId)
|
||||
.secondY = 0,
|
||||
.fullyUpThreshold = 0,
|
||||
.fullyDownThreshold = 0,
|
||||
.tileTag = 2000,
|
||||
.palTag = 100,
|
||||
.tileTag = GFXTAG_MULTICHOICE_SCROLL_ARROWS,
|
||||
.palTag = PALTAG_MULTICHOICE_SCROLL_ARROWS,
|
||||
.palNum = 0
|
||||
};
|
||||
|
||||
struct Task *task = &gTasks[taskId];
|
||||
struct ScrollArrowsTemplate template = sScrollableMultichoice_ScrollArrowsTemplate;
|
||||
if (task->tMaxItemsOnScreen != task->data[1])
|
||||
if (task->tMaxItemsOnScreen != task->tNumItems)
|
||||
{
|
||||
template.firstX = (task->tWidth / 2) * 8 + 12 + (task->tLeft - 1) * 8;
|
||||
template.firstY = 8;
|
||||
template.secondX = (task->tWidth / 2) * 8 + 12 + (task->tLeft - 1) * 8;
|
||||
template.secondY = task->tHeight * 8 + 10;
|
||||
template.fullyUpThreshold = 0;
|
||||
template.fullyDownThreshold = task->data[1] - task->tMaxItemsOnScreen;
|
||||
template.fullyDownThreshold = task->tNumItems - task->tMaxItemsOnScreen;
|
||||
task->tScrollArrowId = AddScrollIndicatorArrowPair(&template, &sScrollableMultichoice_ScrollOffset);
|
||||
}
|
||||
}
|
||||
@ -2679,10 +2754,8 @@ static void ScrollableMultichoice_UpdateScrollArrows(u8 taskId)
|
||||
static void ScrollableMultichoice_RemoveScrollArrows(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
if (task->tMaxItemsOnScreen != task->data[1])
|
||||
{
|
||||
if (task->tMaxItemsOnScreen != task->tNumItems)
|
||||
RemoveScrollIndicatorArrowPair(task->tScrollArrowId);
|
||||
}
|
||||
}
|
||||
|
||||
// Removed for Emerald (replaced by ShowScrollableMultichoice)
|
||||
@ -2906,8 +2979,6 @@ void CloseFrontierExchangeCornerItemIconWindow(void)
|
||||
RemoveWindow(sFrontierExchangeCorner_ItemIconWindowId);
|
||||
}
|
||||
|
||||
#define TAG_ITEM_ICON 5500
|
||||
|
||||
static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection)
|
||||
{
|
||||
#include "data/battle_frontier/battle_frontier_exchange_corner.h"
|
||||
@ -3188,12 +3259,14 @@ void ScrollableMultichoice_ClosePersistentMenu(void)
|
||||
#undef tListTaskId
|
||||
#undef tTaskId
|
||||
|
||||
#define DEOXYS_ROCK_LEVELS 11
|
||||
|
||||
void DoDeoxysRockInteraction(void)
|
||||
{
|
||||
CreateTask(Task_DeoxysRockInteraction, 8);
|
||||
}
|
||||
|
||||
static const u16 sDeoxysRockPalettes[][16] = {
|
||||
static const u16 sDeoxysRockPalettes[DEOXYS_ROCK_LEVELS][16] = {
|
||||
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_1.gbapal"),
|
||||
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_2.gbapal"),
|
||||
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_3.gbapal"),
|
||||
@ -3207,7 +3280,7 @@ static const u16 sDeoxysRockPalettes[][16] = {
|
||||
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_11.gbapal"),
|
||||
};
|
||||
|
||||
static const u8 sDeoxysRockCoords[][2] = {
|
||||
static const u8 sDeoxysRockCoords[DEOXYS_ROCK_LEVELS][2] = {
|
||||
{ 15, 12 },
|
||||
{ 11, 14 },
|
||||
{ 15, 8 },
|
||||
@ -3223,11 +3296,11 @@ static const u8 sDeoxysRockCoords[][2] = {
|
||||
|
||||
static void Task_DeoxysRockInteraction(u8 taskId)
|
||||
{
|
||||
static const u8 sStoneMaxStepCounts[] = { 4, 8, 8, 8, 4, 4, 4, 6, 3, 3 };
|
||||
static const u8 sStoneMaxStepCounts[DEOXYS_ROCK_LEVELS - 1] = { 4, 8, 8, 8, 4, 4, 4, 6, 3, 3 };
|
||||
|
||||
if (FlagGet(FLAG_DEOXYS_ROCK_COMPLETE) == TRUE)
|
||||
{
|
||||
gSpecialVar_Result = 3;
|
||||
gSpecialVar_Result = DEOXYS_ROCK_COMPLETE;
|
||||
ScriptContext_Enable();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
@ -3242,13 +3315,13 @@ static void Task_DeoxysRockInteraction(u8 taskId)
|
||||
// Player failed to take the shortest path to the stone, so it resets.
|
||||
ChangeDeoxysRockLevel(0);
|
||||
VarSet(VAR_DEOXYS_ROCK_LEVEL, 0);
|
||||
gSpecialVar_Result = 0;
|
||||
gSpecialVar_Result = DEOXYS_ROCK_FAILED;
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
else if (rockLevel == 10)
|
||||
else if (rockLevel == DEOXYS_ROCK_LEVELS - 1)
|
||||
{
|
||||
FlagSet(FLAG_DEOXYS_ROCK_COMPLETE);
|
||||
gSpecialVar_Result = 2;
|
||||
gSpecialVar_Result = DEOXYS_ROCK_SOLVED;
|
||||
ScriptContext_Enable();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
@ -3257,7 +3330,7 @@ static void Task_DeoxysRockInteraction(u8 taskId)
|
||||
rockLevel++;
|
||||
ChangeDeoxysRockLevel(rockLevel);
|
||||
VarSet(VAR_DEOXYS_ROCK_LEVEL, rockLevel);
|
||||
gSpecialVar_Result = 1;
|
||||
gSpecialVar_Result = DEOXYS_ROCK_PROGRESSED;
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
@ -3270,9 +3343,9 @@ static void ChangeDeoxysRockLevel(u8 rockLevel)
|
||||
TryGetObjectEventIdByLocalIdAndMap(LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId);
|
||||
|
||||
if (rockLevel == 0)
|
||||
PlaySE(SE_M_CONFUSE_RAY);
|
||||
PlaySE(SE_M_CONFUSE_RAY); // Failure sound
|
||||
else
|
||||
PlaySE(SE_RG_DEOXYS_MOVE);
|
||||
PlaySE(SE_RG_DEOXYS_MOVE); // Success sound
|
||||
|
||||
CreateTask(WaitForDeoxysRockMovement, 8);
|
||||
gFieldEffectArguments[0] = LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK;
|
||||
@ -3281,6 +3354,8 @@ static void ChangeDeoxysRockLevel(u8 rockLevel)
|
||||
gFieldEffectArguments[3] = sDeoxysRockCoords[rockLevel][0];
|
||||
gFieldEffectArguments[4] = sDeoxysRockCoords[rockLevel][1];
|
||||
|
||||
// Set number of movement steps.
|
||||
// Resetting for failure is slow, successful movement is fast.
|
||||
if (rockLevel == 0)
|
||||
gFieldEffectArguments[5] = 60;
|
||||
else
|
||||
@ -3798,8 +3873,9 @@ static void Task_CloseBattlePikeCurtain(u8 taskId)
|
||||
|
||||
void GetBattlePyramidHint(void)
|
||||
{
|
||||
gSpecialVar_Result = gSpecialVar_0x8004 / 7;
|
||||
gSpecialVar_Result -= (gSpecialVar_Result / 20) * 20;
|
||||
// gSpecialVar_0x8004 here is expected to be the current Battle Pyramid win streak.
|
||||
gSpecialVar_Result = gSpecialVar_0x8004 / FRONTIER_STAGES_PER_CHALLENGE;
|
||||
gSpecialVar_Result -= (gSpecialVar_Result / TOTAL_PYRAMID_ROUNDS) * TOTAL_PYRAMID_ROUNDS;
|
||||
}
|
||||
|
||||
// Used to avoid a potential softlock if the player respawns on Dewford with no way off
|
||||
@ -3834,13 +3910,13 @@ bool8 InPokemonCenter(void)
|
||||
MAP_TRADE_CENTER,
|
||||
MAP_RECORD_CORNER,
|
||||
MAP_BATTLE_COLOSSEUM_4P,
|
||||
0xFFFF
|
||||
MAP_UNDEFINED
|
||||
};
|
||||
|
||||
int i;
|
||||
u16 map = (gSaveBlock1Ptr->location.mapGroup << 8) + gSaveBlock1Ptr->location.mapNum;
|
||||
|
||||
for (i = 0; sPokemonCenters[i] != 0xFFFF; i++)
|
||||
for (i = 0; sPokemonCenters[i] != MAP_UNDEFINED; i++)
|
||||
{
|
||||
if (sPokemonCenters[i] == map)
|
||||
return TRUE;
|
||||
|
||||
@ -36,7 +36,7 @@ struct BackupMapLayout gBackupMapLayout;
|
||||
static const struct ConnectionFlags sDummyConnectionFlags = {0};
|
||||
|
||||
static void InitMapLayoutData(struct MapHeader *mapHeader);
|
||||
static void InitBackupMapLayoutData(u16 *map, u16 width, u16 height);
|
||||
static void InitBackupMapLayoutData(const u16 *map, u16 width, u16 height);
|
||||
static void FillSouthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
|
||||
static void FillNorthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
|
||||
static void FillWestConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
|
||||
@ -44,14 +44,14 @@ static void FillEastConnection(struct MapHeader const *mapHeader, struct MapHead
|
||||
static void InitBackupMapLayoutConnections(struct MapHeader *mapHeader);
|
||||
static void LoadSavedMapView(void);
|
||||
static bool8 SkipCopyingMetatileFromSavedMap(u16 *mapBlock, u16 mapWidth, u8 yMode);
|
||||
static struct MapConnection *GetIncomingConnection(u8 direction, int x, int y);
|
||||
static bool8 IsPosInIncomingConnectingMap(u8 direction, int x, int y, struct MapConnection *connection);
|
||||
static const struct MapConnection *GetIncomingConnection(u8 direction, int x, int y);
|
||||
static bool8 IsPosInIncomingConnectingMap(u8 direction, int x, int y, const struct MapConnection *connection);
|
||||
static bool8 IsCoordInIncomingConnectingMap(int coord, int srcMax, int destMax, int offset);
|
||||
|
||||
#define GetBorderBlockAt(x, y)({ \
|
||||
u16 block; \
|
||||
int i; \
|
||||
u16 *border = gMapHeader.mapLayout->border; \
|
||||
const u16 *border = gMapHeader.mapLayout->border; /* Unused, they read it again below */ \
|
||||
\
|
||||
i = (x + 1) & 1; \
|
||||
i += ((y + 1) & 1) * 2; \
|
||||
@ -63,7 +63,7 @@ static bool8 IsCoordInIncomingConnectingMap(int coord, int srcMax, int destMax,
|
||||
|
||||
#define GetMapGridBlockAt(x, y) (AreCoordsWithinMapGridBounds(x, y) ? gBackupMapLayout.map[x + gBackupMapLayout.width * y] : GetBorderBlockAt(x, y))
|
||||
|
||||
struct MapHeader const *const GetMapHeaderFromConnection(struct MapConnection *connection)
|
||||
const struct MapHeader *const GetMapHeaderFromConnection(const struct MapConnection *connection)
|
||||
{
|
||||
return Overworld_GetMapHeaderByGroupAndId(connection->mapGroup, connection->mapNum);
|
||||
}
|
||||
@ -116,7 +116,7 @@ static void InitMapLayoutData(struct MapHeader *mapHeader)
|
||||
}
|
||||
}
|
||||
|
||||
static void InitBackupMapLayoutData(u16 *map, u16 width, u16 height)
|
||||
static void InitBackupMapLayoutData(const u16 *map, u16 width, u16 height)
|
||||
{
|
||||
u16 *dest;
|
||||
int y;
|
||||
@ -133,7 +133,7 @@ static void InitBackupMapLayoutData(u16 *map, u16 width, u16 height)
|
||||
static void InitBackupMapLayoutConnections(struct MapHeader *mapHeader)
|
||||
{
|
||||
int count;
|
||||
struct MapConnection *connection;
|
||||
const struct MapConnection *connection;
|
||||
int i;
|
||||
|
||||
if (mapHeader->connections)
|
||||
@ -171,7 +171,7 @@ static void InitBackupMapLayoutConnections(struct MapHeader *mapHeader)
|
||||
static void FillConnection(int x, int y, struct MapHeader const *connectedMapHeader, int x2, int y2, int width, int height)
|
||||
{
|
||||
int i;
|
||||
u16 *src;
|
||||
const u16 *src;
|
||||
u16 *dest;
|
||||
int mapWidth;
|
||||
|
||||
@ -619,7 +619,7 @@ bool32 CanCameraMoveInDirection(int direction)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void SetPositionFromConnection(struct MapConnection *connection, int direction, int x, int y)
|
||||
static void SetPositionFromConnection(const struct MapConnection *connection, int direction, int x, int y)
|
||||
{
|
||||
struct MapHeader const *mapHeader;
|
||||
mapHeader = GetMapHeaderFromConnection(connection);
|
||||
@ -647,7 +647,7 @@ static void SetPositionFromConnection(struct MapConnection *connection, int dire
|
||||
bool8 CameraMove(int x, int y)
|
||||
{
|
||||
int direction;
|
||||
struct MapConnection *connection;
|
||||
const struct MapConnection *connection;
|
||||
int old_x, old_y;
|
||||
gCamera.active = FALSE;
|
||||
direction = GetPostCameraMoveMapBorderId(x, y);
|
||||
@ -675,11 +675,11 @@ bool8 CameraMove(int x, int y)
|
||||
return gCamera.active;
|
||||
}
|
||||
|
||||
static struct MapConnection *GetIncomingConnection(u8 direction, int x, int y)
|
||||
static const struct MapConnection *GetIncomingConnection(u8 direction, int x, int y)
|
||||
{
|
||||
int count;
|
||||
int i;
|
||||
struct MapConnection *connection;
|
||||
const struct MapConnection *connection;
|
||||
const struct MapConnections *connections = gMapHeader.connections;
|
||||
|
||||
#ifdef UBFIX // UB: Multiple possible null dereferences
|
||||
@ -696,7 +696,7 @@ static struct MapConnection *GetIncomingConnection(u8 direction, int x, int y)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static bool8 IsPosInIncomingConnectingMap(u8 direction, int x, int y, struct MapConnection *connection)
|
||||
static bool8 IsPosInIncomingConnectingMap(u8 direction, int x, int y, const struct MapConnection *connection)
|
||||
{
|
||||
struct MapHeader const *mapHeader;
|
||||
mapHeader = GetMapHeaderFromConnection(connection);
|
||||
@ -737,7 +737,7 @@ static int IsCoordInConnectingMap(int coord, int max)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static int IsPosInConnectingMap(struct MapConnection *connection, int x, int y)
|
||||
static int IsPosInConnectingMap(const struct MapConnection *connection, int x, int y)
|
||||
{
|
||||
struct MapHeader const *mapHeader;
|
||||
mapHeader = GetMapHeaderFromConnection(connection);
|
||||
@ -753,10 +753,10 @@ static int IsPosInConnectingMap(struct MapConnection *connection, int x, int y)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y)
|
||||
const struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y)
|
||||
{
|
||||
int count;
|
||||
struct MapConnection *connection;
|
||||
const struct MapConnection *connection;
|
||||
int i;
|
||||
u8 direction;
|
||||
if (!gMapHeader.connections)
|
||||
|
||||
@ -2044,7 +2044,7 @@ static void CheckPartyIneligibility(void)
|
||||
numEligibleMons = 0;
|
||||
do
|
||||
{
|
||||
u16 species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES2);
|
||||
u16 species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES_OR_EGG);
|
||||
u16 heldItem = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM);
|
||||
u8 level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL);
|
||||
u16 hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP);
|
||||
|
||||
@ -69,7 +69,7 @@ const u32 gBattleAnimSpriteGfx_BlackSmoke[] = INCBIN_U32("graphics/battle_anims/
|
||||
const u32 gBattleAnimSpritePal_BlackSmoke[] = INCBIN_U32("graphics/battle_anims/sprites/black_smoke.gbapal.lz");
|
||||
|
||||
const u32 gBattleAnimSpriteGfx_BlackBall[] = INCBIN_U32("graphics/battle_anims/sprites/black_ball.4bpp.lz");
|
||||
const u32 gBattleAnimSpritePal_BlackBall[] = INCBIN_U32("graphics/battle_anims/sprites/black_ball.bin");
|
||||
const u32 gBattleAnimSpritePal_BlackBall[] = INCBIN_U32("graphics/battle_anims/sprites/black_ball.gbapal.lz");
|
||||
|
||||
const u32 gBattleAnimSpritePal_Glass[] = INCBIN_U32("graphics/battle_anims/sprites/glass.gbapal.lz");
|
||||
const u32 gBattleAnimSpriteGfx_Glass[] = INCBIN_U32("graphics/battle_anims/sprites/glass.4bpp.lz");
|
||||
@ -257,7 +257,7 @@ const u16 gBattleAnimUnused_Unknown2[] = INCBIN_U16("graphics/battle_anims/unuse
|
||||
const u16 gBattleAnimUnused_Unknown3[] = INCBIN_U16("graphics/battle_anims/unused/unknown_3.bin");
|
||||
|
||||
const u32 gBattleAnimUnusedGfx_LineSketch2[] = INCBIN_U32("graphics/battle_anims/unused/line_sketch_2.8bpp.lz");
|
||||
const u16 gBattleAnimUnusedPal_LineSketch2[] = INCBIN_U16("graphics/battle_anims/unused/line_sketch_2_pal.bin");
|
||||
const u16 gBattleAnimUnusedPal_LineSketch2[] = INCBIN_U16("graphics/battle_anims/unused/line_sketch_2.gbapal.lz");
|
||||
const u32 gBattleAnimUnusedTilemap_LineSketch2[] = INCBIN_U32("graphics/battle_anims/unused/line_sketch_2.bin.lz");
|
||||
|
||||
const u32 gBattleAnimSpriteGfx_BlueLines[] = INCBIN_U32("graphics/battle_anims/sprites/blue_lines.4bpp.lz");
|
||||
@ -1427,10 +1427,10 @@ const u32 gNamingScreenKeyboardSymbols_Tilemap[] = INCBIN_U32("graphics/naming_s
|
||||
const u16 gUnionRoomChat_Background_Pal[] = INCBIN_U16("graphics/union_room_chat/background.gbapal");
|
||||
const u32 gUnionRoomChat_Background_Gfx[] = INCBIN_U32("graphics/union_room_chat/background.4bpp.lz");
|
||||
const u32 gUnionRoomChat_Background_Tilemap[] = INCBIN_U32("graphics/union_room_chat/background.bin.lz");
|
||||
const u16 gUnionRoomChat_Window_Pal1[] = INCBIN_U16("graphics/union_room_chat/window_1.gbapal");
|
||||
const u16 gUnionRoomChat_Window_Pal2[] = INCBIN_U16("graphics/union_room_chat/window_2.gbapal");
|
||||
const u32 gUnionRoomChat_Border_Gfx[] = INCBIN_U32("graphics/union_room_chat/border.4bpp.lz");
|
||||
const u32 gUnionRoomChat_Border_Tilemap[] = INCBIN_U32("graphics/union_room_chat/border.bin.lz");
|
||||
const u16 gUnionRoomChat_InputText_Pal[] = INCBIN_U16("graphics/union_room_chat/input_text.gbapal");
|
||||
const u16 gUnionRoomChat_Keyboard_Pal[] = INCBIN_U16("graphics/union_room_chat/keyboard.gbapal");
|
||||
const u32 gUnionRoomChat_Keyboard_Gfx[] = INCBIN_U32("graphics/union_room_chat/keyboard.4bpp.lz");
|
||||
const u32 gUnionRoomChat_Keyboard_Tilemap[] = INCBIN_U32("graphics/union_room_chat/keyboard.bin.lz");
|
||||
const u32 gUnionRoomChat_RButtonLabels[] = INCBIN_U32("graphics/union_room_chat/r_button_labels.4bpp.lz");
|
||||
|
||||
const u16 gTilesetPalettes_General[][16] =
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user