Replace all usages of rl compression with smol (#7458)
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4d31693005
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@ -9,9 +9,10 @@ if not os.path.exists("Makefile"):
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primaryTileset_pattern = re.compile(r"(.*\"data/tilesets/primary/.+\.4bpp\.)lz(\".*)")
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secondaryTileset_pattern = re.compile(r"(.*\"data/tilesets/secondary/.+\.4bpp\.)lz(\".*)")
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tilemap_pattern = re.compile(r"(.*\"graphics/.+\.bin\.)lz(\".*)")
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tilemap_pattern = re.compile(r"(.*\"graphics/.+\.bin\.)(?:lz|rl)(\".*)")
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lzuncomp_pattern = re.compile(r"(.*)\bLZ77UnComp([WV])ram\b(\(.*)")
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lzdecomp_pattern = re.compile(r"(.*)\bLZDecompress([WV])ram\b(\(.*)")
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rluncomp_pattern = re.compile(r"(.*)\bRLUnComp([WV])ram\b(\(.*)")
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def handle_file(fileInput):
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fileTest = Path(fileInput)
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@ -33,8 +34,12 @@ def handle_file(fileInput):
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line = match.group(1) + "smolTM" + match.group(2) + "\n"
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elif ".4bpp.lz" in line:
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line = line.replace(".4bpp.lz", ".4bpp.smol")
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elif ".4bpp.rl" in line:
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line = line.replace(".4bpp.rl", ".4bpp.smol")
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elif ".8bpp.lz" in line:
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line = line.replace(".8bpp.lz", ".8bpp.smol")
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elif ".8bpp.rl" in line:
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line = line.replace(".8bpp.rl", ".8bpp.smol")
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elif match := lzuncomp_pattern.match(line):
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if allLines[-1].strip() != "case MODE_LZ77:": # do not modify DecompressDataWithHeader itself
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line = match.group(1) + "DecompressDataWithHeader" + match.group(2) + "ram" + match.group(3) + "\n"
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@ -42,6 +47,9 @@ def handle_file(fileInput):
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elif match := lzdecomp_pattern.match(line):
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line = match.group(1) + "DecompressDataWithHeader" + match.group(2) + "ram" + match.group(3) + "\n"
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needs_decompress_h = True
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elif match := rluncomp_pattern.match(line):
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line = match.group(1) + "DecompressDataWithHeader" + match.group(2) + "ram" + match.group(3) + "\n"
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needs_decompress_h = True
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else:
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pass
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@ -70,18 +70,18 @@ extern const u8 gContestPaintingTough2[];
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extern const u8 gContestPaintingTough3[];
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static const u16 sPictureFramePalettes[] = INCBIN_U16("graphics/picture_frame/bg.gbapal");
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static const u32 sPictureFrameTiles_Cool[] = INCBIN_U32("graphics/picture_frame/cool.4bpp.rl");
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static const u32 sPictureFrameTiles_Beauty[] = INCBIN_U32("graphics/picture_frame/beauty.4bpp.rl");
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static const u32 sPictureFrameTiles_Cute[] = INCBIN_U32("graphics/picture_frame/cute.4bpp.rl");
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static const u32 sPictureFrameTiles_Smart[] = INCBIN_U32("graphics/picture_frame/smart.4bpp.rl");
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static const u32 sPictureFrameTiles_Tough[] = INCBIN_U32("graphics/picture_frame/tough.4bpp.rl");
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static const u32 sPictureFrameTiles_HallLobby[] = INCBIN_U32("graphics/picture_frame/lobby.4bpp.rl");
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static const u32 sPictureFrameTilemap_Cool[] = INCBIN_U32("graphics/picture_frame/cool_map.bin.rl");
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static const u32 sPictureFrameTilemap_Beauty[] = INCBIN_U32("graphics/picture_frame/beauty_map.bin.rl");
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static const u32 sPictureFrameTilemap_Cute[] = INCBIN_U32("graphics/picture_frame/cute_map.bin.rl");
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static const u32 sPictureFrameTilemap_Smart[] = INCBIN_U32("graphics/picture_frame/smart_map.bin.rl");
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static const u32 sPictureFrameTilemap_Tough[] = INCBIN_U32("graphics/picture_frame/tough_map.bin.rl");
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static const u32 sPictureFrameTilemap_HallLobby[] = INCBIN_U32("graphics/picture_frame/lobby_map.bin.rl");
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static const u32 sPictureFrameTiles_Cool[] = INCBIN_U32("graphics/picture_frame/cool.4bpp.smol");
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static const u32 sPictureFrameTiles_Beauty[] = INCBIN_U32("graphics/picture_frame/beauty.4bpp.smol");
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static const u32 sPictureFrameTiles_Cute[] = INCBIN_U32("graphics/picture_frame/cute.4bpp.smol");
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static const u32 sPictureFrameTiles_Smart[] = INCBIN_U32("graphics/picture_frame/smart.4bpp.smol");
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static const u32 sPictureFrameTiles_Tough[] = INCBIN_U32("graphics/picture_frame/tough.4bpp.smol");
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static const u32 sPictureFrameTiles_HallLobby[] = INCBIN_U32("graphics/picture_frame/lobby.4bpp.smol");
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static const u32 sPictureFrameTilemap_Cool[] = INCBIN_U32("graphics/picture_frame/cool_map.bin.smolTM");
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static const u32 sPictureFrameTilemap_Beauty[] = INCBIN_U32("graphics/picture_frame/beauty_map.bin.smolTM");
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static const u32 sPictureFrameTilemap_Cute[] = INCBIN_U32("graphics/picture_frame/cute_map.bin.smolTM");
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static const u32 sPictureFrameTilemap_Smart[] = INCBIN_U32("graphics/picture_frame/smart_map.bin.smolTM");
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static const u32 sPictureFrameTilemap_Tough[] = INCBIN_U32("graphics/picture_frame/tough_map.bin.smolTM");
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static const u32 sPictureFrameTilemap_HallLobby[] = INCBIN_U32("graphics/picture_frame/lobby_map.bin.smolTM");
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static const u8 *const sContestCategoryNames_Unused[] =
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{
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@ -424,24 +424,24 @@ static void LoadContestPaintingFrame(u8 contestWinnerId, bool8 isForArtist)
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switch (gContestPaintingWinner->contestCategory / NUM_PAINTING_CAPTIONS)
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{
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case CONTEST_CATEGORY_COOL:
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RLUnCompVram(sPictureFrameTiles_Cool, (void *)VRAM);
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RLUnCompWram(sPictureFrameTilemap_Cool, gContestMonPixels);
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DecompressDataWithHeaderVram(sPictureFrameTiles_Cool, (void *)VRAM);
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DecompressDataWithHeaderWram(sPictureFrameTilemap_Cool, gContestMonPixels);
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break;
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case CONTEST_CATEGORY_BEAUTY:
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RLUnCompVram(sPictureFrameTiles_Beauty, (void *)VRAM);
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RLUnCompWram(sPictureFrameTilemap_Beauty, gContestMonPixels);
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DecompressDataWithHeaderVram(sPictureFrameTiles_Beauty, (void *)VRAM);
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DecompressDataWithHeaderWram(sPictureFrameTilemap_Beauty, gContestMonPixels);
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break;
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case CONTEST_CATEGORY_CUTE:
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RLUnCompVram(sPictureFrameTiles_Cute, (void *)VRAM);
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RLUnCompWram(sPictureFrameTilemap_Cute, gContestMonPixels);
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DecompressDataWithHeaderVram(sPictureFrameTiles_Cute, (void *)VRAM);
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DecompressDataWithHeaderWram(sPictureFrameTilemap_Cute, gContestMonPixels);
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break;
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case CONTEST_CATEGORY_SMART:
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RLUnCompVram(sPictureFrameTiles_Smart, (void *)VRAM);
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RLUnCompWram(sPictureFrameTilemap_Smart, gContestMonPixels);
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DecompressDataWithHeaderVram(sPictureFrameTiles_Smart, (void *)VRAM);
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DecompressDataWithHeaderWram(sPictureFrameTilemap_Smart, gContestMonPixels);
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break;
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case CONTEST_CATEGORY_TOUGH:
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RLUnCompVram(sPictureFrameTiles_Tough, (void *)VRAM);
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RLUnCompWram(sPictureFrameTilemap_Tough, gContestMonPixels);
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DecompressDataWithHeaderVram(sPictureFrameTiles_Tough, (void *)VRAM);
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DecompressDataWithHeaderWram(sPictureFrameTilemap_Tough, gContestMonPixels);
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break;
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}
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@ -466,8 +466,8 @@ static void LoadContestPaintingFrame(u8 contestWinnerId, bool8 isForArtist)
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else if (contestWinnerId < MUSEUM_CONTEST_WINNERS_START)
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{
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// Load Contest Hall lobby frame
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RLUnCompVram(sPictureFrameTiles_HallLobby, (void *)VRAM);
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RLUnCompVram(sPictureFrameTilemap_HallLobby, (void *)(BG_SCREEN_ADDR(12)));
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DecompressDataWithHeaderVram(sPictureFrameTiles_HallLobby, (void *)VRAM);
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DecompressDataWithHeaderVram(sPictureFrameTilemap_HallLobby, (void *)(BG_SCREEN_ADDR(12)));
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}
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else
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{
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@ -475,24 +475,24 @@ static void LoadContestPaintingFrame(u8 contestWinnerId, bool8 isForArtist)
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switch (gContestPaintingWinner->contestCategory / NUM_PAINTING_CAPTIONS)
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{
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case CONTEST_CATEGORY_COOL:
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RLUnCompVram(sPictureFrameTiles_Cool, (void *)VRAM);
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RLUnCompVram(sPictureFrameTilemap_Cool, (void *)(BG_SCREEN_ADDR(12)));
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DecompressDataWithHeaderVram(sPictureFrameTiles_Cool, (void *)VRAM);
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DecompressDataWithHeaderVram(sPictureFrameTilemap_Cool, (void *)(BG_SCREEN_ADDR(12)));
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break;
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case CONTEST_CATEGORY_BEAUTY:
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RLUnCompVram(sPictureFrameTiles_Beauty, (void *)VRAM);
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RLUnCompVram(sPictureFrameTilemap_Beauty, (void *)(BG_SCREEN_ADDR(12)));
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DecompressDataWithHeaderVram(sPictureFrameTiles_Beauty, (void *)VRAM);
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DecompressDataWithHeaderVram(sPictureFrameTilemap_Beauty, (void *)(BG_SCREEN_ADDR(12)));
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break;
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case CONTEST_CATEGORY_CUTE:
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RLUnCompVram(sPictureFrameTiles_Cute, (void *)VRAM);
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RLUnCompVram(sPictureFrameTilemap_Cute, (void *)(BG_SCREEN_ADDR(12)));
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DecompressDataWithHeaderVram(sPictureFrameTiles_Cute, (void *)VRAM);
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DecompressDataWithHeaderVram(sPictureFrameTilemap_Cute, (void *)(BG_SCREEN_ADDR(12)));
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break;
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case CONTEST_CATEGORY_SMART:
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RLUnCompVram(sPictureFrameTiles_Smart, (void *)VRAM);
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RLUnCompVram(sPictureFrameTilemap_Smart, (void *)(BG_SCREEN_ADDR(12)));
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DecompressDataWithHeaderVram(sPictureFrameTiles_Smart, (void *)VRAM);
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DecompressDataWithHeaderVram(sPictureFrameTilemap_Smart, (void *)(BG_SCREEN_ADDR(12)));
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break;
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case CONTEST_CATEGORY_TOUGH:
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RLUnCompVram(sPictureFrameTiles_Tough, (void *)VRAM);
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RLUnCompVram(sPictureFrameTilemap_Tough, (void *)(BG_SCREEN_ADDR(12)));
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DecompressDataWithHeaderVram(sPictureFrameTiles_Tough, (void *)VRAM);
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DecompressDataWithHeaderVram(sPictureFrameTilemap_Tough, (void *)(BG_SCREEN_ADDR(12)));
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break;
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}
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}
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