reset dexnav search when crossing maps

This commit is contained in:
ghoulslash 2021-06-16 10:23:24 -06:00
parent 7405c11934
commit 8010facac5

View File

@ -6,6 +6,7 @@
#include "bg.h"
#include "cable_club.h"
#include "clock.h"
#include "dexnav.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "event_scripts.h"
@ -800,6 +801,7 @@ void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum)
LoadObjEventTemplatesFromHeader();
TrySetMapSaveWarpStatus();
ClearTempFieldEventData();
ResetDexNavSearch();
ResetCyclingRoadChallengeData();
RestartWildEncounterImmunitySteps();
TryUpdateRandomTrainerRematches(mapGroup, mapNum);
@ -850,6 +852,7 @@ static void LoadMapFromWarp(bool32 a1)
CheckLeftFriendsSecretBase();
TrySetMapSaveWarpStatus();
ClearTempFieldEventData();
ResetDexNavSearch();
ResetCyclingRoadChallengeData();
RestartWildEncounterImmunitySteps();
TryUpdateRandomTrainerRematches(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);