diff --git a/test/battle/move_effect/shed_tail.c b/test/battle/move_effect/shed_tail.c index d69993b88b..3b2417f7c7 100644 --- a/test/battle/move_effect/shed_tail.c +++ b/test/battle/move_effect/shed_tail.c @@ -88,6 +88,7 @@ SINGLE_BATTLE_TEST("Shed Tail's HP cost doesn't trigger effects that trigger on AI_SINGLE_BATTLE_TEST("AI will use Shed Tail to pivot to another mon while in damage stalemate with player") { + KNOWN_FAILING; // missing AI code GIVEN { AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_WOBBUFFET) { Speed(100); Ability(ABILITY_RUN_AWAY); Moves(MOVE_TACKLE, MOVE_CELEBRATE); }