From 8511ed57e47ecd73d19468f1757f5dbe956823c8 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Thu, 7 Jan 2021 17:56:23 -0300 Subject: [PATCH] Tweaked Steam Engine's battle string --- data/battle_scripts_1.s | 2 +- include/constants/battle_string_ids.h | 3 ++- src/battle_message.c | 2 ++ 3 files changed, 5 insertions(+), 2 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 2b9aa31295..159410dcf3 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -7168,7 +7168,7 @@ BattleScript_TargetAbilityStatRaiseOnMoveEnd:: setgraphicalstatchangevalues playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 waitanimation - printstring STRINGID_TARGETABILITYSTATRAISE + printstring STRINGID_ABILITYRAISEDSTATDRASTICALLY waitmessage 0x40 return diff --git a/include/constants/battle_string_ids.h b/include/constants/battle_string_ids.h index 297233eb07..a572975018 100644 --- a/include/constants/battle_string_ids.h +++ b/include/constants/battle_string_ids.h @@ -562,8 +562,9 @@ #define STRINGID_BATTLERABILITYRAISEDSTAT 558 #define STRINGID_ASANDSTORMKICKEDUP 559 #define STRINGID_PKMNSWILLPERISHIN3TURNS 560 +#define STRINGID_ABILITYRAISEDSTATDRASTICALLY 561 -#define BATTLESTRINGS_COUNT 561 +#define BATTLESTRINGS_COUNT 562 //// multichoice message IDs // switch in ability message diff --git a/src/battle_message.c b/src/battle_message.c index 2d9ff1884d..1ffa245d3e 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -689,9 +689,11 @@ static const u8 sText_FetchedPokeBall[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} fou static const u8 sText_BattlerAbilityRaisedStat[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\nraised its {B_BUFF1}!"); static const u8 sText_ASandstormKickedUp[] = _("A sandstorm kicked up!"); static const u8 sText_PkmnsWillPerishIn3Turns[] = _("Both Pokémon will perish\nin three turns!"); +static const u8 sText_AbilityRaisedStatDrastically[] = _("{B_DEF_ABILITY} raised {B_DEF_NAME_WITH_PREFIX}'s\n{B_BUFF1} drastically!"); const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] = { + [STRINGID_ABILITYRAISEDSTATDRASTICALLY - 12] = sText_AbilityRaisedStatDrastically, [STRINGID_PKMNSWILLPERISHIN3TURNS - 12] = sText_PkmnsWillPerishIn3Turns, [STRINGID_ASANDSTORMKICKEDUP - 12] = sText_ASandstormKickedUp, [STRINGID_BATTLERABILITYRAISEDSTAT - 12] = sText_BattlerAbilityRaisedStat,