From 87140b935262d0fd6c1266791bf22c9db9037655 Mon Sep 17 00:00:00 2001 From: Ariel A <24759293+aarant@users.noreply.github.com> Date: Tue, 21 Jun 2022 20:03:27 -0400 Subject: [PATCH] Fixed Regirock & Registeel puzzle freezing follower pokemon. --- src/braille_puzzles.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 26caa830d3..d7a28e47a0 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -1,5 +1,6 @@ #include "global.h" #include "event_data.h" +#include "event_object_movement.h" #include "field_camera.h" #include "field_effect.h" #include "script.h" @@ -214,6 +215,7 @@ static void DoBrailleRegirockEffect(void) PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED); ScriptContext2_Disable(); + UnfreezeObjectEvents(); } bool8 ShouldDoBrailleRegisteelEffect(void) @@ -253,6 +255,7 @@ static void DoBrailleRegisteelEffect(void) PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED); ScriptContext2_Disable(); + UnfreezeObjectEvents(); } // theory: another commented out DoBrailleWait and Task_BrailleWait.