diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index a29fd4e60c..05d8d777db 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -129,10 +129,10 @@ #define FLDEFF_PAL_TAG_UNKNOWN 0x1011 // tile tags, for field effects that may have many copies on screen at once -#define FLDEFF_TILE_TAG_SHADOW_SMALL 0x1300 -#define FLDEFF_TILE_TAG_SHADOW_MEDIUM 0x1301 -#define FLDEFF_TILE_TAG_SHADOW_LARGE 0x1302 -#define FLDEFF_TILE_TAG_SHADOW_EXTRA_LARGE 0x1303 +#define FLDEFF_TILE_TAG_SHADOW_SMALL 0x1400 +#define FLDEFF_TILE_TAG_SHADOW_MEDIUM 0x1401 +#define FLDEFF_TILE_TAG_SHADOW_LARGE 0x1402 +#define FLDEFF_TILE_TAG_SHADOW_EXTRA_LARGE 0x1403 // Duplicates of event_object_movement tags #define FLDEFF_PAL_TAG_MAY 0x1110 // OBJ_EVENT_PAL_TAG_MAY