From 891b43266965081a92e423111ca9aeb898663f8a Mon Sep 17 00:00:00 2001 From: Ariel A <24759293+aarant@users.noreply.github.com> Date: Mon, 15 Aug 2022 23:18:11 -0400 Subject: [PATCH] Fixed shadow tile tag. --- include/constants/field_effects.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index a29fd4e60c..05d8d777db 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -129,10 +129,10 @@ #define FLDEFF_PAL_TAG_UNKNOWN 0x1011 // tile tags, for field effects that may have many copies on screen at once -#define FLDEFF_TILE_TAG_SHADOW_SMALL 0x1300 -#define FLDEFF_TILE_TAG_SHADOW_MEDIUM 0x1301 -#define FLDEFF_TILE_TAG_SHADOW_LARGE 0x1302 -#define FLDEFF_TILE_TAG_SHADOW_EXTRA_LARGE 0x1303 +#define FLDEFF_TILE_TAG_SHADOW_SMALL 0x1400 +#define FLDEFF_TILE_TAG_SHADOW_MEDIUM 0x1401 +#define FLDEFF_TILE_TAG_SHADOW_LARGE 0x1402 +#define FLDEFF_TILE_TAG_SHADOW_EXTRA_LARGE 0x1403 // Duplicates of event_object_movement tags #define FLDEFF_PAL_TAG_MAY 0x1110 // OBJ_EVENT_PAL_TAG_MAY