diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index e0583c7cf8..10080dc84b 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -3395,7 +3395,7 @@ void AnimTask_ScaryFace(u8 taskId) bool32 onPlayer; if (gAnimMoveIndex == MOVE_BITTER_MALICE) - onPlayer = IsOnPlayerSide(gBattleAnimAttacker); + onPlayer = !IsOnPlayerSide(gBattleAnimAttacker); else onPlayer = !IsOnPlayerSide(gBattleAnimTarget);