From 8b52e100b9e733ae3c01f973c16e5497013091a7 Mon Sep 17 00:00:00 2001 From: TLM-PsIQ <87483364+TLM-PsIQ@users.noreply.github.com> Date: Tue, 3 Jun 2025 22:25:29 +0200 Subject: [PATCH] Fix ScaryFace anim for Bitter Malice (#6476) --- src/battle_anim_effects_2.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index e0583c7cf8..10080dc84b 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -3395,7 +3395,7 @@ void AnimTask_ScaryFace(u8 taskId) bool32 onPlayer; if (gAnimMoveIndex == MOVE_BITTER_MALICE) - onPlayer = IsOnPlayerSide(gBattleAnimAttacker); + onPlayer = !IsOnPlayerSide(gBattleAnimAttacker); else onPlayer = !IsOnPlayerSide(gBattleAnimTarget);