From 8c0580828fd2f33afd887afc86f19922c59e3f92 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Fri, 13 Sep 2024 09:27:16 -0300 Subject: [PATCH] Apply suggestions from code review Co-authored-by: Bassoonian --- src/event_object_movement.c | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/src/event_object_movement.c b/src/event_object_movement.c index c290456284..ef09ea93f3 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -3463,9 +3463,8 @@ bool8 MovementType_Wander_Step3(struct ObjectEvent *objectEvent, struct Sprite * ClearObjectEventMovement(objectEvent, sprite); sprite->sTypeFuncId = 4; return TRUE; - } else if ( - OW_MON_WANDER_WALK == TRUE - && IS_OW_MON_OBJ(objectEvent)) + } + else if (OW_MON_WANDER_WALK == TRUE && IS_OW_MON_OBJ(objectEvent)) { UpdateMonMoveInPlace(objectEvent, sprite); } @@ -5668,10 +5667,9 @@ bool8 MovementType_MoveInPlace_Step1(struct ObjectEvent *objectEvent, struct Spr if (ObjectEventExecSingleMovementAction(objectEvent, sprite)) sprite->sTypeFuncId = 0; // similar to UpdateMonMoveInPlace - else if ( - OW_FOLLOWERS_BOBBING == TRUE - && IS_OW_MON_OBJ(objectEvent) - && (sprite->data[3] & 7) == 2) + else if (OW_FOLLOWERS_BOBBING == TRUE + && IS_OW_MON_OBJ(objectEvent) + && (sprite->data[3] & 7) == 2) { sprite->y2 ^= 1; }