From 8e7688957990a26ef49642c67faa6c36dc9d3ec0 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Fri, 24 Oct 2025 18:50:41 +0200 Subject: [PATCH] Fixes visual glitch after Misty Explosion (#8022) --- src/battle_script_commands.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index a4e543bfc1..91b91be301 100755 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -5839,6 +5839,7 @@ static bool32 HandleMoveEndMoveBlock(u32 moveEffect) } break; case EFFECT_EXPLOSION: + case EFFECT_MISTY_EXPLOSION: if (!IsAbilityOnField(ABILITY_DAMP)) { gBattleStruct->moveDamage[gBattlerAttacker] = 0;