From 8f4c1e9a117988dee87cdc1a273803a406f53ef8 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Tue, 10 Oct 2023 09:15:36 -0300 Subject: [PATCH] Frostbite NonDynamaxMaxHP to mimic Burn --- src/battle_util.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/battle_util.c b/src/battle_util.c index 88c2856499..44890cd139 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -2781,9 +2781,9 @@ u8 DoBattlerEndTurnEffects(void) { MAGIC_GUARD_CHECK; #if B_BURN_DAMAGE >= GEN_7 - gBattleMoveDamage = gBattleMons[battler].maxHP / 16; + gBattleMoveDamage = GetNonDynamaxMaxHP(battler) / 16; #else - gBattleMoveDamage = gBattleMons[battler].maxHP / 8; + gBattleMoveDamage = GetNonDynamaxMaxHP(battler) / 8; #endif if (gBattleMoveDamage == 0) gBattleMoveDamage = 1;