fixed wrong icon palettes on some icons
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@ -448,7 +448,7 @@ void CB2_Debug_Pokemon(void)
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AllocateMonSpritesGfx();
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AllocateMonSpritesGfx();
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LoadPalette(sBgColor, 0, 2);
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LoadPalette(sBgColor, 0, 2);
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LoadMonIconPalettes();
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LoadMonIconPalette(SPECIES_BULBASAUR);
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
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ShowBg(0);
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ShowBg(0);
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@ -686,12 +686,10 @@ static void ReloadPokemonSprites(struct PokemonDebugMenu *data)
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ResetPaletteFade();
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ResetPaletteFade();
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FreeAllSpritePalettes();
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FreeAllSpritePalettes();
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ResetAllPicSprites();
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ResetAllPicSprites();
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AllocateMonSpritesGfx();
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FreeAllSpritePalettes();
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FreeMonIconPalettes();
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FreeMonIconPalettes();
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LoadMonIconPalettes();
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AllocateMonSpritesGfx();
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LoadMonIconPalette(species);
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PrintInstructionsOnWindow(data->InstructionsWindowId, data);
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PrintInstructionsOnWindow(data->InstructionsWindowId, data);
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