fixed wrong icon palettes on some icons

This commit is contained in:
TheXaman 2021-12-04 19:36:51 +01:00
parent fa435b058c
commit 9306b19ced

View File

@ -448,7 +448,7 @@ void CB2_Debug_Pokemon(void)
AllocateMonSpritesGfx(); AllocateMonSpritesGfx();
LoadPalette(sBgColor, 0, 2); LoadPalette(sBgColor, 0, 2);
LoadMonIconPalettes(); LoadMonIconPalette(SPECIES_BULBASAUR);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0); ShowBg(0);
@ -686,12 +686,10 @@ static void ReloadPokemonSprites(struct PokemonDebugMenu *data)
ResetPaletteFade(); ResetPaletteFade();
FreeAllSpritePalettes(); FreeAllSpritePalettes();
ResetAllPicSprites(); ResetAllPicSprites();
AllocateMonSpritesGfx();
FreeAllSpritePalettes();
FreeMonIconPalettes(); FreeMonIconPalettes();
LoadMonIconPalettes(); AllocateMonSpritesGfx();
LoadMonIconPalette(species);
PrintInstructionsOnWindow(data->InstructionsWindowId, data); PrintInstructionsOnWindow(data->InstructionsWindowId, data);