diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index 2ca97a5720..c044ff2804 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -261,7 +261,7 @@ static bool32 ShouldSwitchIfHasBadOdds(u32 battler) if (playerMove != MOVE_NONE && !IsBattleMoveStatus(playerMove) && GetMoveEffect(playerMove) != EFFECT_FOCUS_PUNCH) { damageTaken = AI_GetDamage(opposingBattler, battler, i, AI_DEFENDING, gAiLogicData); - if (damageTaken > maxDamageTaken && !AI_DoesChoiceItemBlockMove(opposingBattler, playerMove)) + if (damageTaken > maxDamageTaken && !AI_DoesChoiceEffectBlockMove(opposingBattler, playerMove)) { maxDamageTaken = damageTaken; }