Moved Item Effects to gItems (#3991)
* Moved Item Effects to gItems * Removed redundant item effects --------- Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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ed1dbbb866
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9445953833
@ -13,6 +13,7 @@ struct Item
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u16 secondaryId;
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ItemUseFunc fieldUseFunc;
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const u8 *description;
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const u8 *effect;
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u8 name[ITEM_NAME_LENGTH];
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u8 holdEffect;
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u8 holdEffectParam;
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@ -63,6 +64,7 @@ bool8 AddPyramidBagItem(u16 itemId, u16 count);
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bool8 RemovePyramidBagItem(u16 itemId, u16 count);
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const u8 *ItemId_GetName(u16 itemId);
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u32 ItemId_GetPrice(u16 itemId);
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const u8 *ItemId_GetEffect(u32 itemId);
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u32 ItemId_GetHoldEffect(u32 itemId);
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u32 ItemId_GetHoldEffectParam(u32 itemId);
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const u8 *ItemId_GetDescription(u16 itemId);
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@ -71,7 +71,6 @@ void ItemUseCB_FormChange_ConsumedOnUse(u8 taskId, TaskFunc task);
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void ItemUseCB_RotomCatalog(u8 taskId, TaskFunc task);
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void ItemUseCB_ZygardeCube(u8 taskId, TaskFunc task);
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void ItemUseCB_Fusion(u8 taskId, TaskFunc task);
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const u8* GetItemEffect(u16 item);
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u8 GetItemEffectType(u16 item);
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void CB2_PartyMenuFromStartMenu(void);
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void CB2_ChooseMonToGiveItem(void);
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@ -600,7 +600,6 @@ extern const struct BattleMove gBattleMoves[];
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extern const u8 gFacilityClassToPicIndex[];
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extern const u8 gFacilityClassToTrainerClass[];
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extern const struct SpeciesInfo gSpeciesInfo[];
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extern const u8 *const gItemEffectTable[ITEMS_COUNT];
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extern const u32 gExperienceTables[][MAX_LEVEL + 1];
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extern const u8 gPPUpGetMask[];
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extern const u8 gPPUpClearMask[];
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@ -2052,7 +2052,7 @@ static bool32 ShouldUseItem(u32 battler)
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item = gBattleResources->battleHistory->trainerItems[i];
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if (item == ITEM_NONE)
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continue;
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itemEffects = GetItemEffect(item);
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itemEffects = ItemId_GetEffect(item);
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if (itemEffects == NULL)
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continue;
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@ -15856,7 +15856,7 @@ void BS_ItemRestoreHP(void)
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NATIVE_ARGS();
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u16 healAmount;
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u32 battler = MAX_BATTLERS_COUNT;
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u32 healParam = GetItemEffect(gLastUsedItem)[6];
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u32 healParam = ItemId_GetEffect(gLastUsedItem)[6];
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u32 side = GetBattlerSide(gBattlerAttacker);
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struct Pokemon *party = GetSideParty(side);
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u16 hp = GetMonData(&party[gBattleStruct->itemPartyIndex[gBattlerAttacker]], MON_DATA_HP);
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@ -15947,7 +15947,7 @@ void BS_ItemCureStatus(void)
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void BS_ItemIncreaseStat(void)
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{
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NATIVE_ARGS();
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u16 statId = GetItemEffect(gLastUsedItem)[1];
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u16 statId = ItemId_GetEffect(gLastUsedItem)[1];
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u16 stages = ItemId_GetHoldEffectParam(gLastUsedItem);
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SET_STATCHANGER(statId, stages, FALSE);
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gBattlescriptCurrInstr = cmd->nextInstr;
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@ -15956,7 +15956,7 @@ void BS_ItemIncreaseStat(void)
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void BS_ItemRestorePP(void)
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{
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NATIVE_ARGS();
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const u8 *effect = GetItemEffect(gLastUsedItem);
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const u8 *effect = ItemId_GetEffect(gLastUsedItem);
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u32 i, pp, maxPP, moveId, loopEnd;
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u32 battler = MAX_BATTLERS_COUNT;
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struct Pokemon *mon = (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) ? &gPlayerParty[gBattleStruct->itemPartyIndex[gBattlerAttacker]] : &gEnemyParty[gBattleStruct->itemPartyIndex[gBattlerAttacker]];
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135
src/data/items.h
135
src/data/items.h
@ -536,6 +536,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_Potion,
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.flingPower = 30,
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},
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@ -557,6 +558,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_SuperPotion,
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.flingPower = 30,
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},
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@ -578,6 +580,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_HyperPotion,
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.flingPower = 30,
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},
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@ -592,6 +595,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_MaxPotion,
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.flingPower = 30,
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},
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@ -607,6 +611,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_HEAL_AND_CURE_STATUS,
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.effect = gItemEffect_FullRestore,
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.flingPower = 30,
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},
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@ -621,6 +626,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_REVIVE,
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.effect = gItemEffect_Revive,
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.flingPower = 30,
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},
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@ -633,6 +639,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_REVIVE,
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.effect = gItemEffect_MaxRevive,
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.flingPower = 30,
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},
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@ -654,6 +661,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_FreshWater,
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.flingPower = 30,
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},
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@ -675,6 +683,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_SodaPop,
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.flingPower = 30,
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},
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@ -696,6 +705,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_Lemonade,
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.flingPower = 30,
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},
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@ -711,6 +721,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_MoomooMilk,
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.flingPower = 30,
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},
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@ -731,6 +742,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_EnergyPowder,
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.flingPower = 30,
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},
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@ -751,6 +763,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_EnergyRoot,
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.flingPower = 30,
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},
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@ -765,6 +778,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_HealPowder,
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.flingPower = 30,
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},
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@ -779,6 +793,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_REVIVE,
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.effect = gItemEffect_RevivalHerb,
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.flingPower = 30,
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},
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@ -792,6 +807,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_Antidote,
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.flingPower = 30,
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},
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@ -805,6 +821,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_ParalyzeHeal,
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.flingPower = 30,
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},
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@ -818,6 +835,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_BurnHeal,
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.flingPower = 30,
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},
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@ -831,6 +849,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_IceHeal,
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.flingPower = 30,
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},
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@ -844,6 +863,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_Awakening,
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.flingPower = 30,
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},
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@ -856,6 +876,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_FullHeal,
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.flingPower = 30,
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},
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@ -871,6 +892,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU_MOVES,
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.fieldUseFunc = ItemUseOutOfBattle_PPRecovery,
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.battleUsage = EFFECT_ITEM_RESTORE_PP,
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.effect = gItemEffect_Ether,
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.flingPower = 30,
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},
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@ -886,6 +908,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU_MOVES,
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.fieldUseFunc = ItemUseOutOfBattle_PPRecovery,
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.battleUsage = EFFECT_ITEM_RESTORE_PP,
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.effect = gItemEffect_MaxEther,
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.flingPower = 30,
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},
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@ -900,6 +923,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_PPRecovery,
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.battleUsage = EFFECT_ITEM_RESTORE_PP,
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.effect = gItemEffect_Elixir,
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.flingPower = 30,
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},
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@ -915,6 +939,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_PPRecovery,
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.battleUsage = EFFECT_ITEM_RESTORE_PP,
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.effect = gItemEffect_MaxElixir,
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.flingPower = 30,
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},
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@ -931,6 +956,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_Potion,
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.flingPower = 30,
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},
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@ -944,6 +970,7 @@ const struct Item gItems[] =
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_SacredAsh,
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.effect = gItemEffect_SacredAsh,
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.flingPower = 30,
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},
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@ -959,6 +986,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_RESTORE_HP,
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.effect = gItemEffect_Potion,
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.flingPower = 30,
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},
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@ -971,6 +999,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_REVIVE,
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.effect = gItemEffect_MaxRevive,
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.flingPower = 30,
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},
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@ -985,6 +1014,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_FullHeal,
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.flingPower = 30,
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},
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@ -997,6 +1027,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_FullHeal,
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.flingPower = 30,
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},
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@ -1011,6 +1042,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_FullHeal,
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.flingPower = 30,
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},
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@ -1023,6 +1055,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_FullHeal,
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.flingPower = 30,
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},
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@ -1035,6 +1068,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_FullHeal,
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.flingPower = 30,
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},
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@ -1047,6 +1081,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_FullHeal,
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.flingPower = 30,
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},
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@ -1059,6 +1094,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_FullHeal,
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.flingPower = 30,
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},
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@ -1071,6 +1107,7 @@ const struct Item gItems[] =
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.battleUsage = EFFECT_ITEM_CURE_STATUS,
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.effect = gItemEffect_FullHeal,
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.flingPower = 30,
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},
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@ -1085,6 +1122,7 @@ const struct Item gItems[] =
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.effect = gItemEffect_HPUp,
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.flingPower = 30,
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},
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@ -1098,6 +1136,7 @@ const struct Item gItems[] =
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.effect = gItemEffect_Protein,
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.flingPower = 30,
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},
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@ -1111,6 +1150,7 @@ const struct Item gItems[] =
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.effect = gItemEffect_Iron,
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.flingPower = 30,
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},
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@ -1124,6 +1164,7 @@ const struct Item gItems[] =
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.effect = gItemEffect_Calcium,
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.flingPower = 30,
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},
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@ -1137,6 +1178,7 @@ const struct Item gItems[] =
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.effect = gItemEffect_Zinc,
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.flingPower = 30,
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},
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@ -1150,6 +1192,7 @@ const struct Item gItems[] =
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_Medicine,
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.effect = gItemEffect_Carbos,
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.flingPower = 30,
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||||
},
|
||||
|
||||
@ -1163,6 +1206,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_PPUp,
|
||||
.effect = gItemEffect_PPUp,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1176,6 +1220,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_PPUp,
|
||||
.effect = gItemEffect_PPMax,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1189,6 +1234,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_HpFeather,
|
||||
.flingPower = 20,
|
||||
},
|
||||
|
||||
@ -1200,6 +1246,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_AtkFeather,
|
||||
.flingPower = 20,
|
||||
},
|
||||
|
||||
@ -1211,6 +1258,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_DefFeather,
|
||||
.flingPower = 20,
|
||||
},
|
||||
|
||||
@ -1222,6 +1270,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_SpatkFeather,
|
||||
.flingPower = 20,
|
||||
},
|
||||
|
||||
@ -1233,6 +1282,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_SpdefFeather,
|
||||
.flingPower = 20,
|
||||
},
|
||||
|
||||
@ -1244,6 +1294,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_SpeedFeather,
|
||||
.flingPower = 20,
|
||||
},
|
||||
|
||||
@ -1582,6 +1633,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_RareCandy,
|
||||
.effect = gItemEffect_RareCandy,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1596,6 +1648,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_RareCandy,
|
||||
.effect = gItemEffect_RareCandy,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1610,6 +1663,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_RareCandy,
|
||||
.effect = gItemEffect_RareCandy,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1624,6 +1678,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_RareCandy,
|
||||
.effect = gItemEffect_RareCandy,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1638,6 +1693,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_RareCandy,
|
||||
.effect = gItemEffect_RareCandy,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1652,6 +1708,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_RareCandy,
|
||||
.effect = gItemEffect_RareCandy,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1681,6 +1738,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.battleUsage = EFFECT_ITEM_CURE_STATUS,
|
||||
.effect = gItemEffect_Awakening,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1695,6 +1753,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_CURE_STATUS,
|
||||
.effect = gItemEffect_YellowFlute,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1709,6 +1768,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_CURE_STATUS,
|
||||
.effect = gItemEffect_RedFlute,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1869,6 +1929,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_INCREASE_STAT,
|
||||
.effect = gItemEffect_XAttack,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1890,6 +1951,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_INCREASE_STAT,
|
||||
.effect = gItemEffect_XDefense,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1911,6 +1973,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_INCREASE_STAT,
|
||||
.effect = gItemEffect_XSpecialAttack,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1932,6 +1995,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_INCREASE_STAT,
|
||||
.effect = gItemEffect_XSpecialDefense,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1953,6 +2017,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_INCREASE_STAT,
|
||||
.effect = gItemEffect_XSpeed,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1974,6 +2039,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_INCREASE_STAT,
|
||||
.effect = gItemEffect_XAccuracy,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -1988,6 +2054,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_SET_FOCUS_ENERGY,
|
||||
.effect = gItemEffect_DireHit,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -2002,6 +2069,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_SET_MIST,
|
||||
.effect = gItemEffect_GuardSpec,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3128,6 +3196,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3139,6 +3208,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3150,6 +3220,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3161,6 +3232,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3172,6 +3244,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3183,6 +3256,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3194,6 +3268,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3205,6 +3280,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3216,6 +3292,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -3227,6 +3304,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -3240,6 +3318,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3253,6 +3332,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3266,6 +3346,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -3279,6 +3360,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -3292,6 +3374,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3305,6 +3388,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3320,6 +3404,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3333,6 +3418,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3346,6 +3432,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -3359,6 +3446,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -3372,6 +3460,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -3385,6 +3474,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 50,
|
||||
},
|
||||
|
||||
@ -3398,6 +3488,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -3411,6 +3502,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -3424,6 +3516,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -3437,6 +3530,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -3450,6 +3544,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -5783,6 +5878,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -5797,6 +5893,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 90,
|
||||
},
|
||||
|
||||
@ -6412,6 +6509,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -6782,6 +6880,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -7164,6 +7263,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -7177,6 +7277,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = EVO_HELD_ITEM_TYPE,
|
||||
.fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -7482,6 +7583,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.battleUsage = EFFECT_ITEM_CURE_STATUS,
|
||||
.effect = gItemEffect_ParalyzeHeal,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7497,6 +7599,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.battleUsage = EFFECT_ITEM_CURE_STATUS,
|
||||
.effect = gItemEffect_Awakening,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7512,6 +7615,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.battleUsage = EFFECT_ITEM_CURE_STATUS,
|
||||
.effect = gItemEffect_Antidote,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7527,6 +7631,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.battleUsage = EFFECT_ITEM_CURE_STATUS,
|
||||
.effect = gItemEffect_BurnHeal,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7542,6 +7647,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.battleUsage = EFFECT_ITEM_CURE_STATUS,
|
||||
.effect = gItemEffect_IceHeal,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7558,6 +7664,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU_MOVES,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_PPRecovery,
|
||||
.battleUsage = EFFECT_ITEM_RESTORE_PP,
|
||||
.effect = gItemEffect_LeppaBerry,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7574,6 +7681,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.battleUsage = EFFECT_ITEM_RESTORE_HP,
|
||||
.effect = gItemEffect_OranBerry,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7589,6 +7697,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_BAG_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
|
||||
.battleUsage = EFFECT_ITEM_CURE_STATUS,
|
||||
.effect = gItemEffect_PersimBerry,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7604,6 +7713,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.battleUsage = EFFECT_ITEM_CURE_STATUS,
|
||||
.effect = gItemEffect_FullHeal,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7628,6 +7738,7 @@ const struct Item gItems[] =
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.battleUsage = EFFECT_ITEM_RESTORE_HP,
|
||||
.effect = gItemEffect_SitrusBerry,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7771,6 +7882,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_BERRIES,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_ReduceEV,
|
||||
.effect = gItemEffect_PomegBerry,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7784,6 +7896,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_BERRIES,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_ReduceEV,
|
||||
.effect = gItemEffect_KelpsyBerry,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7797,6 +7910,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_BERRIES,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_ReduceEV,
|
||||
.effect = gItemEffect_QualotBerry,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7810,6 +7924,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_BERRIES,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_ReduceEV,
|
||||
.effect = gItemEffect_HondewBerry,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7823,6 +7938,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_BERRIES,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_ReduceEV,
|
||||
.effect = gItemEffect_GrepaBerry,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -7836,6 +7952,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_BERRIES,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_ReduceEV,
|
||||
.effect = gItemEffect_TamatoBerry,
|
||||
.flingPower = 10,
|
||||
},
|
||||
|
||||
@ -10835,6 +10952,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -10899,6 +11017,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -10927,6 +11046,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_KEY_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
},
|
||||
|
||||
[ITEM_SCROLL_OF_WATERS] =
|
||||
@ -10940,6 +11060,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_KEY_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
},
|
||||
|
||||
[ITEM_TERA_ORB] =
|
||||
@ -11197,6 +11318,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11210,6 +11332,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11223,6 +11346,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11265,6 +11389,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11278,6 +11403,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -11291,6 +11417,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
.flingPower = 80,
|
||||
},
|
||||
|
||||
@ -11338,6 +11465,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_HpMochi,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11349,6 +11477,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_AtkMochi,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11360,6 +11489,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_DefMochi,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11371,6 +11501,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_SpatkMochi,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11382,6 +11513,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_SpdefMochi,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11393,6 +11525,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_Medicine,
|
||||
.effect = gItemEffect_SpeedMochi,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11406,6 +11539,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_ResetEVs,
|
||||
.effect = gItemEffect_ResetMochi,
|
||||
.flingPower = 30,
|
||||
},
|
||||
|
||||
@ -11432,6 +11566,7 @@ const struct Item gItems[] =
|
||||
.pocket = POCKET_ITEMS,
|
||||
.type = ITEM_USE_PARTY_MENU,
|
||||
.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
|
||||
.effect = gItemEffect_EvoItem,
|
||||
},
|
||||
|
||||
[ITEM_STELLAR_TERA_SHARD] =
|
||||
|
||||
@ -36,20 +36,12 @@ const u8 gItemEffect_MaxPotion[7] = {
|
||||
|
||||
const u8 gItemEffect_HyperPotion[7] = {
|
||||
[4] = ITEM4_HEAL_HP,
|
||||
#if I_HEALTH_RECOVERY >= GEN_7
|
||||
[6] = 120, // Amount of HP to recover
|
||||
#else
|
||||
[6] = 200, // Amount of HP to recover
|
||||
#endif
|
||||
[6] = I_HEALTH_RECOVERY >= GEN_7 ? 120 : 200, // Amount of HP to recover
|
||||
};
|
||||
|
||||
const u8 gItemEffect_SuperPotion[7] = {
|
||||
[4] = ITEM4_HEAL_HP,
|
||||
#if I_HEALTH_RECOVERY >= GEN_7
|
||||
[6] = 60, // Amount of HP to recover
|
||||
#else
|
||||
[6] = 50, // Amount of HP to recover
|
||||
#endif
|
||||
[6] = I_HEALTH_RECOVERY >= GEN_7 ? 60 : 50, // Amount of HP to recover
|
||||
};
|
||||
|
||||
const u8 gItemEffect_FullHeal[6] = {
|
||||
@ -68,29 +60,17 @@ const u8 gItemEffect_MaxRevive[7] = {
|
||||
|
||||
const u8 gItemEffect_FreshWater[7] = {
|
||||
[4] = ITEM4_HEAL_HP,
|
||||
#if I_HEALTH_RECOVERY >= GEN_7
|
||||
[6] = 30, // Amount of HP to recover
|
||||
#else
|
||||
[6] = 50, // Amount of HP to recover
|
||||
#endif
|
||||
[6] = I_HEALTH_RECOVERY >= GEN_7 ? 30 : 50, // Amount of HP to recover
|
||||
};
|
||||
|
||||
const u8 gItemEffect_SodaPop[7] = {
|
||||
[4] = ITEM4_HEAL_HP,
|
||||
#if I_HEALTH_RECOVERY >= GEN_7
|
||||
[6] = 50, // Amount of HP to recover
|
||||
#else
|
||||
[6] = 60, // Amount of HP to recover
|
||||
#endif
|
||||
[6] = I_HEALTH_RECOVERY >= GEN_7 ? 50 : 60, // Amount of HP to recover
|
||||
};
|
||||
|
||||
const u8 gItemEffect_Lemonade[7] = {
|
||||
[4] = ITEM4_HEAL_HP,
|
||||
#if I_HEALTH_RECOVERY >= GEN_7
|
||||
[6] = 70, // Amount of HP to recover
|
||||
#else
|
||||
[6] = 80, // Amount of HP to recover
|
||||
#endif
|
||||
[6] = I_HEALTH_RECOVERY >= GEN_7 ? 70 : 80, // Amount of HP to recover
|
||||
};
|
||||
|
||||
const u8 gItemEffect_MoomooMilk[7] = {
|
||||
@ -101,11 +81,7 @@ const u8 gItemEffect_MoomooMilk[7] = {
|
||||
const u8 gItemEffect_EnergyPowder[10] = {
|
||||
[4] = ITEM4_HEAL_HP,
|
||||
[5] = ITEM5_FRIENDSHIP_ALL,
|
||||
#if I_HEALTH_RECOVERY >= GEN_7
|
||||
[6] = 60, // Amount of HP to recover
|
||||
#else
|
||||
[6] = 50, // Amount of HP to recover
|
||||
#endif
|
||||
[6] = I_HEALTH_RECOVERY >= GEN_7 ? 60 : 50, // Amount of HP to recover
|
||||
[7] = -5, // Friendship change, low
|
||||
[8] = -5, // Friendship change, mid
|
||||
[9] = -10, // Friendship change, high
|
||||
@ -114,11 +90,7 @@ const u8 gItemEffect_EnergyPowder[10] = {
|
||||
const u8 gItemEffect_EnergyRoot[10] = {
|
||||
[4] = ITEM4_HEAL_HP,
|
||||
[5] = ITEM5_FRIENDSHIP_ALL,
|
||||
#if I_HEALTH_RECOVERY >= GEN_7
|
||||
[6] = 120, // Amount of HP to recover
|
||||
#else
|
||||
[6] = 200, // Amount of HP to recover
|
||||
#endif
|
||||
[6] = I_HEALTH_RECOVERY >= GEN_7 ? 120 : 200, // Amount of HP to recover
|
||||
[7] = -10, // Friendship change, low
|
||||
[8] = -10, // Friendship change, mid
|
||||
[9] = -15, // Friendship change, high
|
||||
@ -161,10 +133,6 @@ const u8 gItemEffect_MaxElixir[7] = {
|
||||
[6] = ITEM6_HEAL_PP_FULL,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_BlueFlute[6] = {
|
||||
[3] = ITEM3_SLEEP,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_YellowFlute[6] = {
|
||||
[3] = ITEM3_CONFUSION,
|
||||
};
|
||||
@ -173,11 +141,6 @@ const u8 gItemEffect_RedFlute[6] = {
|
||||
[0] = ITEM0_INFATUATION,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_BerryJuice[7] = {
|
||||
[4] = ITEM4_HEAL_HP,
|
||||
[6] = 20, // Amount of HP to recover
|
||||
};
|
||||
|
||||
const u8 gItemEffect_SacredAsh[7] = {
|
||||
[0] = ITEM0_SACRED_ASH,
|
||||
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
|
||||
@ -404,26 +367,6 @@ const u8 gItemEffect_EvoItem[6] = {
|
||||
[4] = ITEM4_EVO_STONE,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_CheriBerry[6] = {
|
||||
[3] = ITEM3_PARALYSIS,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_ChestoBerry[6] = {
|
||||
[3] = ITEM3_SLEEP,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_PechaBerry[6] = {
|
||||
[3] = ITEM3_POISON,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_RawstBerry[6] = {
|
||||
[3] = ITEM3_BURN,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_AspearBerry[6] = {
|
||||
[3] = ITEM3_FREEZE,
|
||||
};
|
||||
|
||||
const u8 gItemEffect_LeppaBerry[7] = {
|
||||
[4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP,
|
||||
[6] = 10, // Amount of PP to recover
|
||||
@ -489,164 +432,3 @@ const u8 gItemEffect_TamatoBerry[10] = {
|
||||
[6] = ITEM6_SUBTRACT_EV,
|
||||
EV_BERRY_FRIENDSHIP_CHANGE,
|
||||
};
|
||||
|
||||
const u8 *const gItemEffectTable[ITEMS_COUNT] =
|
||||
{
|
||||
// Medicine
|
||||
[ITEM_POTION] = gItemEffect_Potion,
|
||||
[ITEM_SUPER_POTION] = gItemEffect_SuperPotion,
|
||||
[ITEM_HYPER_POTION] = gItemEffect_HyperPotion,
|
||||
[ITEM_MAX_POTION] = gItemEffect_MaxPotion,
|
||||
[ITEM_FULL_RESTORE] = gItemEffect_FullRestore,
|
||||
[ITEM_REVIVE] = gItemEffect_Revive,
|
||||
[ITEM_MAX_REVIVE] = gItemEffect_MaxRevive,
|
||||
[ITEM_FRESH_WATER] = gItemEffect_FreshWater,
|
||||
[ITEM_SODA_POP] = gItemEffect_SodaPop,
|
||||
[ITEM_LEMONADE] = gItemEffect_Lemonade,
|
||||
[ITEM_MOOMOO_MILK] = gItemEffect_MoomooMilk,
|
||||
[ITEM_ENERGY_POWDER] = gItemEffect_EnergyPowder,
|
||||
[ITEM_ENERGY_ROOT] = gItemEffect_EnergyRoot,
|
||||
[ITEM_HEAL_POWDER] = gItemEffect_HealPowder,
|
||||
[ITEM_REVIVAL_HERB] = gItemEffect_RevivalHerb,
|
||||
[ITEM_ANTIDOTE] = gItemEffect_Antidote,
|
||||
[ITEM_PARALYZE_HEAL] = gItemEffect_ParalyzeHeal,
|
||||
[ITEM_BURN_HEAL] = gItemEffect_BurnHeal,
|
||||
[ITEM_ICE_HEAL] = gItemEffect_IceHeal,
|
||||
[ITEM_AWAKENING] = gItemEffect_Awakening,
|
||||
[ITEM_FULL_HEAL] = gItemEffect_FullHeal,
|
||||
[ITEM_ETHER] = gItemEffect_Ether,
|
||||
[ITEM_MAX_ETHER] = gItemEffect_MaxEther,
|
||||
[ITEM_ELIXIR] = gItemEffect_Elixir,
|
||||
[ITEM_MAX_ELIXIR] = gItemEffect_MaxElixir,
|
||||
[ITEM_BERRY_JUICE] = gItemEffect_BerryJuice,
|
||||
[ITEM_SACRED_ASH] = gItemEffect_SacredAsh,
|
||||
[ITEM_SWEET_HEART] = gItemEffect_Potion,
|
||||
[ITEM_MAX_HONEY] = gItemEffect_MaxRevive,
|
||||
|
||||
// Regional Specialties
|
||||
[ITEM_PEWTER_CRUNCHIES] = gItemEffect_FullHeal,
|
||||
[ITEM_RAGE_CANDY_BAR] = gItemEffect_FullHeal,
|
||||
[ITEM_LAVA_COOKIE] = gItemEffect_FullHeal,
|
||||
[ITEM_OLD_GATEAU] = gItemEffect_FullHeal,
|
||||
[ITEM_CASTELIACONE] = gItemEffect_FullHeal,
|
||||
[ITEM_LUMIOSE_GALETTE] = gItemEffect_FullHeal,
|
||||
[ITEM_SHALOUR_SABLE] = gItemEffect_FullHeal,
|
||||
[ITEM_BIG_MALASADA] = gItemEffect_FullHeal,
|
||||
|
||||
// Vitamins
|
||||
[ITEM_HP_UP] = gItemEffect_HPUp,
|
||||
[ITEM_PROTEIN] = gItemEffect_Protein,
|
||||
[ITEM_IRON] = gItemEffect_Iron,
|
||||
[ITEM_CALCIUM] = gItemEffect_Calcium,
|
||||
[ITEM_ZINC] = gItemEffect_Zinc,
|
||||
[ITEM_CARBOS] = gItemEffect_Carbos,
|
||||
[ITEM_PP_UP] = gItemEffect_PPUp,
|
||||
[ITEM_PP_MAX] = gItemEffect_PPMax,
|
||||
|
||||
// EV Feathers
|
||||
[ITEM_HEALTH_FEATHER] = gItemEffect_HpFeather,
|
||||
[ITEM_MUSCLE_FEATHER] = gItemEffect_AtkFeather,
|
||||
[ITEM_RESIST_FEATHER] = gItemEffect_DefFeather,
|
||||
[ITEM_GENIUS_FEATHER] = gItemEffect_SpatkFeather,
|
||||
[ITEM_CLEVER_FEATHER] = gItemEffect_SpdefFeather,
|
||||
[ITEM_SWIFT_FEATHER] = gItemEffect_SpeedFeather,
|
||||
|
||||
//Mochi
|
||||
[ITEM_HEALTH_MOCHI] = gItemEffect_HpMochi,
|
||||
[ITEM_MUSCLE_MOCHI] = gItemEffect_AtkMochi,
|
||||
[ITEM_RESIST_MOCHI] = gItemEffect_DefMochi,
|
||||
[ITEM_GENIUS_MOCHI] = gItemEffect_SpatkMochi,
|
||||
[ITEM_CLEVER_MOCHI] = gItemEffect_SpdefMochi,
|
||||
[ITEM_SWIFT_MOCHI] = gItemEffect_SpeedMochi,
|
||||
[ITEM_FRESH_START_MOCHI] = gItemEffect_ResetMochi,
|
||||
|
||||
// Candy
|
||||
[ITEM_RARE_CANDY] = gItemEffect_RareCandy,
|
||||
[ITEM_EXP_CANDY_XS] = gItemEffect_RareCandy,
|
||||
[ITEM_EXP_CANDY_S] = gItemEffect_RareCandy,
|
||||
[ITEM_EXP_CANDY_M] = gItemEffect_RareCandy,
|
||||
[ITEM_EXP_CANDY_L] = gItemEffect_RareCandy,
|
||||
[ITEM_EXP_CANDY_XL] = gItemEffect_RareCandy,
|
||||
//[ITEM_DYNAMAX_CANDY] = gItemEffect_DynamaxCandy, // Todo
|
||||
|
||||
// Medicinal Flutes
|
||||
[ITEM_BLUE_FLUTE] = gItemEffect_BlueFlute,
|
||||
[ITEM_YELLOW_FLUTE] = gItemEffect_YellowFlute,
|
||||
[ITEM_RED_FLUTE] = gItemEffect_RedFlute,
|
||||
|
||||
// X Items
|
||||
[ITEM_X_ATTACK] = gItemEffect_XAttack,
|
||||
[ITEM_X_DEFENSE] = gItemEffect_XDefense,
|
||||
[ITEM_X_SPEED] = gItemEffect_XSpeed,
|
||||
[ITEM_X_ACCURACY] = gItemEffect_XAccuracy,
|
||||
[ITEM_X_SP_ATK] = gItemEffect_XSpecialAttack,
|
||||
[ITEM_X_SP_DEF] = gItemEffect_XSpecialDefense,
|
||||
|
||||
[ITEM_DIRE_HIT] = gItemEffect_DireHit,
|
||||
[ITEM_GUARD_SPEC] = gItemEffect_GuardSpec,
|
||||
|
||||
// Evolution Items
|
||||
[ITEM_FIRE_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_WATER_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_THUNDER_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_LEAF_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_ICE_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_SUN_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_MOON_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_SHINY_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_DUSK_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_DAWN_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_SWEET_APPLE] = gItemEffect_EvoItem,
|
||||
[ITEM_TART_APPLE] = gItemEffect_EvoItem,
|
||||
[ITEM_CRACKED_POT] = gItemEffect_EvoItem,
|
||||
[ITEM_CHIPPED_POT] = gItemEffect_EvoItem,
|
||||
[ITEM_GALARICA_CUFF] = gItemEffect_EvoItem,
|
||||
[ITEM_GALARICA_WREATH] = gItemEffect_EvoItem,
|
||||
[ITEM_DRAGON_SCALE] = gItemEffect_EvoItem,
|
||||
[ITEM_UPGRADE] = gItemEffect_EvoItem,
|
||||
[ITEM_PROTECTOR] = gItemEffect_EvoItem,
|
||||
[ITEM_ELECTIRIZER] = gItemEffect_EvoItem,
|
||||
[ITEM_MAGMARIZER] = gItemEffect_EvoItem,
|
||||
[ITEM_DUBIOUS_DISC] = gItemEffect_EvoItem,
|
||||
[ITEM_REAPER_CLOTH] = gItemEffect_EvoItem,
|
||||
[ITEM_PRISM_SCALE] = gItemEffect_EvoItem,
|
||||
[ITEM_WHIPPED_DREAM] = gItemEffect_EvoItem,
|
||||
[ITEM_SACHET] = gItemEffect_EvoItem,
|
||||
[ITEM_OVAL_STONE] = gItemEffect_EvoItem,
|
||||
[ITEM_DEEP_SEA_SCALE] = gItemEffect_EvoItem,
|
||||
[ITEM_DEEP_SEA_TOOTH] = gItemEffect_EvoItem,
|
||||
[ITEM_METAL_COAT] = gItemEffect_EvoItem,
|
||||
[ITEM_KINGS_ROCK] = gItemEffect_EvoItem,
|
||||
[ITEM_RAZOR_CLAW] = gItemEffect_EvoItem,
|
||||
[ITEM_RAZOR_FANG] = gItemEffect_EvoItem,
|
||||
[ITEM_AUSPICIOUS_ARMOR] = gItemEffect_EvoItem,
|
||||
[ITEM_MALICIOUS_ARMOR] = gItemEffect_EvoItem,
|
||||
[ITEM_SCROLL_OF_DARKNESS] = gItemEffect_EvoItem,
|
||||
[ITEM_SCROLL_OF_WATERS] = gItemEffect_EvoItem,
|
||||
[ITEM_BLACK_AUGURITE] = gItemEffect_EvoItem,
|
||||
[ITEM_LINKING_CORD] = gItemEffect_EvoItem,
|
||||
[ITEM_PEAT_BLOCK] = gItemEffect_EvoItem,
|
||||
[ITEM_SYRUPY_APPLE] = gItemEffect_EvoItem,
|
||||
[ITEM_UNREMARKABLE_TEACUP] = gItemEffect_EvoItem,
|
||||
[ITEM_MASTERPIECE_TEACUP] = gItemEffect_EvoItem,
|
||||
[ITEM_METAL_ALLOY] = gItemEffect_EvoItem,
|
||||
|
||||
// Berries
|
||||
[ITEM_CHERI_BERRY] = gItemEffect_CheriBerry,
|
||||
[ITEM_CHESTO_BERRY] = gItemEffect_ChestoBerry,
|
||||
[ITEM_PECHA_BERRY] = gItemEffect_PechaBerry,
|
||||
[ITEM_RAWST_BERRY] = gItemEffect_RawstBerry,
|
||||
[ITEM_ASPEAR_BERRY] = gItemEffect_AspearBerry,
|
||||
[ITEM_LEPPA_BERRY] = gItemEffect_LeppaBerry,
|
||||
[ITEM_ORAN_BERRY] = gItemEffect_OranBerry,
|
||||
[ITEM_PERSIM_BERRY] = gItemEffect_PersimBerry,
|
||||
[ITEM_LUM_BERRY] = gItemEffect_FullHeal,
|
||||
[ITEM_SITRUS_BERRY] = gItemEffect_SitrusBerry,
|
||||
[ITEM_POMEG_BERRY] = gItemEffect_PomegBerry,
|
||||
[ITEM_KELPSY_BERRY] = gItemEffect_KelpsyBerry,
|
||||
[ITEM_QUALOT_BERRY] = gItemEffect_QualotBerry,
|
||||
[ITEM_HONDEW_BERRY] = gItemEffect_HondewBerry,
|
||||
[ITEM_GREPA_BERRY] = gItemEffect_GrepaBerry,
|
||||
[ITEM_TAMATO_BERRY] = gItemEffect_TamatoBerry,
|
||||
[LAST_BERRY_INDEX] = NULL,
|
||||
};
|
||||
|
||||
13
src/item.c
13
src/item.c
@ -23,6 +23,7 @@ static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count);
|
||||
|
||||
EWRAM_DATA struct BagPocket gBagPockets[POCKETS_COUNT] = {0};
|
||||
|
||||
#include "data/pokemon/item_effects.h"
|
||||
#include "data/items.h"
|
||||
|
||||
static u16 GetBagItemQuantity(u16 *quantity)
|
||||
@ -883,6 +884,14 @@ u32 ItemId_GetPrice(u16 itemId)
|
||||
return gItems[SanitizeItemId(itemId)].price;
|
||||
}
|
||||
|
||||
const u8 *ItemId_GetEffect(u32 itemId)
|
||||
{
|
||||
if (itemId == ITEM_ENIGMA_BERRY_E_READER)
|
||||
return gSaveBlock1Ptr->enigmaBerry.itemEffect;
|
||||
else
|
||||
return gItems[SanitizeItemId(itemId)].effect;
|
||||
}
|
||||
|
||||
u32 ItemId_GetHoldEffect(u32 itemId)
|
||||
{
|
||||
return gItems[SanitizeItemId(itemId)].holdEffect;
|
||||
@ -963,7 +972,7 @@ u32 ItemId_GetFlingPower(u32 itemId)
|
||||
|
||||
u32 GetItemStatus1Mask(u16 itemId)
|
||||
{
|
||||
const u8 *effect = GetItemEffect(itemId);
|
||||
const u8 *effect = ItemId_GetEffect(itemId);
|
||||
switch (effect[3])
|
||||
{
|
||||
case ITEM3_PARALYSIS:
|
||||
@ -984,7 +993,7 @@ u32 GetItemStatus1Mask(u16 itemId)
|
||||
|
||||
u32 GetItemStatus2Mask(u16 itemId)
|
||||
{
|
||||
const u8 *effect = GetItemEffect(itemId);
|
||||
const u8 *effect = ItemId_GetEffect(itemId);
|
||||
if (effect[3] & ITEM3_STATUS_ALL)
|
||||
return STATUS2_INFATUATION | STATUS2_CONFUSION;
|
||||
else if (effect[0] & ITEM0_INFATUATION)
|
||||
|
||||
@ -1185,7 +1185,7 @@ bool32 CannotUseItemsInBattle(u16 itemId, struct Pokemon *mon)
|
||||
switch (battleUsage)
|
||||
{
|
||||
case EFFECT_ITEM_INCREASE_STAT:
|
||||
if (gBattleMons[gBattlerInMenuId].statStages[gItemEffectTable[itemId][1]] == MAX_STAT_STAGE)
|
||||
if (gBattleMons[gBattlerInMenuId].statStages[ItemId_GetEffect(itemId)[1]] == MAX_STAT_STAGE)
|
||||
cannotUse = TRUE;
|
||||
break;
|
||||
case EFFECT_ITEM_SET_FOCUS_ENERGY:
|
||||
@ -1251,7 +1251,7 @@ bool32 CannotUseItemsInBattle(u16 itemId, struct Pokemon *mon)
|
||||
cannotUse = TRUE;
|
||||
break;
|
||||
case EFFECT_ITEM_RESTORE_PP:
|
||||
if (GetItemEffect(itemId)[6] == ITEM4_HEAL_PP)
|
||||
if (ItemId_GetEffect(itemId)[6] == ITEM4_HEAL_PP)
|
||||
{
|
||||
for (i = 0; i < MAX_MON_MOVES; i++)
|
||||
{
|
||||
|
||||
@ -4464,7 +4464,7 @@ static void Task_SetSacredAshCB(u8 taskId)
|
||||
|
||||
static bool8 IsHPRecoveryItem(u16 item)
|
||||
{
|
||||
const u8 *effect = GetItemEffect(item);
|
||||
const u8 *effect = ItemId_GetEffect(item);
|
||||
|
||||
if (effect == NULL)
|
||||
return FALSE;
|
||||
@ -5130,7 +5130,7 @@ static void Task_HandleWhichMoveInput(u8 taskId)
|
||||
|
||||
void ItemUseCB_PPRecovery(u8 taskId, TaskFunc task)
|
||||
{
|
||||
const u8 *effect = GetItemEffect(gSpecialVar_ItemId);
|
||||
const u8 *effect = ItemId_GetEffect(gSpecialVar_ItemId);
|
||||
|
||||
if (effect == NULL || !(effect[4] & ITEM4_HEAL_PP_ONE))
|
||||
{
|
||||
@ -6551,18 +6551,10 @@ void TryItemHoldFormChange(struct Pokemon *mon)
|
||||
#undef tAnimWait
|
||||
#undef tNextFunc
|
||||
|
||||
const u8* GetItemEffect(u16 item)
|
||||
{
|
||||
if (item == ITEM_ENIGMA_BERRY_E_READER)
|
||||
return gSaveBlock1Ptr->enigmaBerry.itemEffect;
|
||||
else
|
||||
return gItemEffectTable[item];
|
||||
}
|
||||
|
||||
u8 GetItemEffectType(u16 item)
|
||||
{
|
||||
u32 statusCure;
|
||||
const u8 *itemEffect = GetItemEffect(item);
|
||||
const u8 *itemEffect = ItemId_GetEffect(item);
|
||||
|
||||
if (itemEffect == NULL)
|
||||
return ITEM_EFFECT_NONE;
|
||||
|
||||
@ -361,8 +361,6 @@ const struct SpindaSpot gSpindaSpotGraphics[] =
|
||||
{.x = 34, .y = 26, .image = INCBIN_U16("graphics/pokemon/spinda/spots/spot_3.1bpp")}
|
||||
};
|
||||
|
||||
#include "data/pokemon/item_effects.h"
|
||||
|
||||
const u8 *const gNatureNamePointers[NUM_NATURES] =
|
||||
{
|
||||
[NATURE_HARDY] = COMPOUND_STRING("Hardy"),
|
||||
@ -3413,11 +3411,11 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
|
||||
holdEffect = ItemId_GetHoldEffect(heldItem);
|
||||
|
||||
// Skip using the item if it won't do anything
|
||||
if (gItemEffectTable[item] == NULL && item != ITEM_ENIGMA_BERRY_E_READER)
|
||||
if (ItemId_GetEffect(item) == NULL && item != ITEM_ENIGMA_BERRY_E_READER)
|
||||
return TRUE;
|
||||
|
||||
// Get item effect
|
||||
itemEffect = GetItemEffect(item);
|
||||
itemEffect = ItemId_GetEffect(item);
|
||||
|
||||
// Do item effect
|
||||
for (i = 0; i < ITEM_EFFECT_ARG_START; i++)
|
||||
@ -3841,7 +3839,7 @@ u8 GetItemEffectParamOffset(u32 battler, u16 itemId, u8 effectByte, u8 effectBit
|
||||
|
||||
offset = ITEM_EFFECT_ARG_START;
|
||||
|
||||
temp = gItemEffectTable[itemId];
|
||||
temp = ItemId_GetEffect(itemId);
|
||||
|
||||
if (temp != NULL && !temp && itemId != ITEM_ENIGMA_BERRY_E_READER)
|
||||
return 0;
|
||||
@ -3973,7 +3971,7 @@ u8 *UseStatIncreaseItem(u16 itemId)
|
||||
}
|
||||
else
|
||||
{
|
||||
itemEffect = gItemEffectTable[itemId];
|
||||
itemEffect = ItemId_GetEffect(itemId);
|
||||
}
|
||||
|
||||
gPotentialItemEffectBattler = gBattlerInMenuId;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user