diff --git a/data/event_scripts.s b/data/event_scripts.s index f78b854ced..38e66fba7c 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1024,11 +1024,11 @@ gText_ThankYouForAccessingMysteryGift:: .string "神秘礼物系统。$" gText_PlayerFoundOneTMHM:: - .string "{PLAYER}发现一个{STR_VAR_1}\n" + .string "{PLAYER}找到了一个{STR_VAR_1}\n" .string "{STR_VAR_2}!$" gText_PlayerFoundTMHMs:: - .string "{PLAYER}发现了{STR_VAR_3}、{STR_VAR_1}\n" + .string "{PLAYER}找到了{STR_VAR_3}、{STR_VAR_1}\n" .string "与{STR_VAR_2}!$" gText_Sudowoodo_Attacked:: diff --git a/data/maps/DesertUnderpass/scripts.inc b/data/maps/DesertUnderpass/scripts.inc index 79442d89b9..e388f4b7e1 100644 --- a/data/maps/DesertUnderpass/scripts.inc +++ b/data/maps/DesertUnderpass/scripts.inc @@ -32,9 +32,9 @@ DesertUnderpass_EventScript_GiveRootFossil:: @ Unused DesertUnderpass_Text_FoundRootFossil: - .string "{PLAYER}发现了根状化石。$" + .string "{PLAYER}找到了根状化石。$" @ Unused DesertUnderpass_Text_FoundClawFossil: - .string "{PLAYER}发现了爪子化石。$" + .string "{PLAYER}找到了爪子化石。$" diff --git a/data/maps/MirageTower_4F/scripts.inc b/data/maps/MirageTower_4F/scripts.inc index f035d33a93..c561a0712f 100644 --- a/data/maps/MirageTower_4F/scripts.inc +++ b/data/maps/MirageTower_4F/scripts.inc @@ -63,13 +63,13 @@ MirageTower_4F_EventScript_CollapseMirageTower:: end MirageTower_4F_Text_TakeRootFossil: - .string "你发现了根状化石。\p如果拿走化石,周围的\n地面很可能会塌陷……\p真的要拿走根状化石吗?$" + .string "你找到了根状化石。\p如果拿走化石,周围的\n地面很可能会塌陷……\p真的要拿走根状化石吗?$" MirageTower_4F_Text_LeftRootFossilAlone: .string "{PLAYER}留下了根状化石。$" MirageTower_4F_Text_TakeClawFossil: - .string "你发现了爪子化石。\p如果拿走化石,周围的\n地面很可能会塌陷……\p真的要拿走爪子化石吗?$" + .string "你找到了爪子化石。\p如果拿走化石,周围的\n地面很可能会塌陷……\p真的要拿走爪子化石吗?$" MirageTower_4F_Text_LeaveClawFossilAlone: .string "{PLAYER}留下了爪子化石。$" diff --git a/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc b/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc index c913bc42a5..2046740d45 100644 --- a/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc +++ b/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc @@ -290,7 +290,7 @@ Route124_DivingTreasureHuntersHouse_Text_HaveYouSeenAnyShards: .string "告诉我,你见过\n古代工具的碎片吗?$" Route124_DivingTreasureHuntersHouse_Text_YouHaventGotAnyShards: - .string "你没有找到什么宝藏啊……\p如果你发现了碎片,比如\n红色碎片,就来和我交换吧!$" + .string "你没有找到什么宝藏啊……\p如果你找到了碎片,比如\n红色碎片,就来和我交换吧!$" Route124_DivingTreasureHuntersHouse_Text_ThatsAShardIllTradeYou: .string "哦,哈!那个……\n那是碎片!我找的就是它们!\p啊,拜托,跟我交换吧!\n我有好东西!$" diff --git a/data/scripts/berry_tree.inc b/data/scripts/berry_tree.inc index 5a0bc8769c..703e54ea94 100644 --- a/data/scripts/berry_tree.inc +++ b/data/scripts/berry_tree.inc @@ -257,20 +257,20 @@ BerryTree_EventScript_PlantBerry:: return BerryTree_Text_ItsSoftLoamySoil: - .string "这是柔软的土壤。$" + .string "这是松软的土地。$" BerryTree_Text_WantToPlant: - .string "这是柔软的土壤。\n" + .string "这是松软的土地。\n" .string "想要种植一个树果吗?$" BerryTree_Text_PlantedOneBerry: - .string "{PLAYER}在柔软的土壤里种下了\n一个{STR_VAR_1}。$" + .string "{PLAYER}在松软的土地上\n种植了{STR_VAR_1}。$" BerryTree_Text_BerryGrowthStage1: .if OW_BERRY_SIX_STAGES == TRUE - .string "这里是你种下{STR_VAR_1}的地方\n!$" + .string "种有{STR_VAR_1}的地方!$" .else - .string "这里种植了一个{STR_VAR_1}。$" + .string "种有{STR_VAR_1}的地方!$" .endif BerryTree_Text_BerryGrowthStage2: @@ -288,14 +288,14 @@ BerryTree_Text_BerryGrowthStage3: .endif BerryTree_Text_BerryGrowthStageTrunk: - .string "{STR_VAR_1}的树干越来越粗了!$" + .string "{STR_VAR_1}的枝干变大了!$" BerryTree_Text_BerryGrowthStageBudding: - .string "{STR_VAR_1}的树干上发芽了!$" + .string "{STR_VAR_1}发芽了!$" BerryTree_Text_BerryGrowthStage4: .if OW_BERRY_SIX_STAGES == TRUE - .string "{STR_VAR_1}的树开花了!$" + .string "{STR_VAR_1}开花了!$" .else .string "{STR_VAR_1}的花正在{STR_VAR_2}盛开\n。" .endif @@ -310,36 +310,35 @@ BerryTree_Text_CareAdverbGood: .string "漂亮地$" BerryTree_Text_WantToPick: - .string "你发现了{STR_VAR_2}个{STR_VAR_1}!\p" - .string "你想要摘取\n" + .string "你找到了{STR_VAR_2}个{STR_VAR_1}!\p" + .string "要摘下\n" .string "{STR_VAR_1}吗?$" BerryTree_Text_PickedTheBerry: - .string "{PLAYER}摘取了{STR_VAR_2}个{STR_VAR_1}。$" + .string "{PLAYER}摘下了{STR_VAR_2}个{STR_VAR_1}。$" BerryTree_Text_PutAwayBerry: .string "{PLAYER}将{STR_VAR_1}\n" .string "放入包包的树果口袋中。\p" - .string "土壤恢复到了柔软\n" - .string "的状态。$" + .string "这里变回了松软的土地。$" BerryTree_Text_BerryPocketFull: - .string "包包的树果口袋已满。\p" - .string "{STR_VAR_1}无法被摘取。$" + .string "因为包包的树果口袋已满。\p" + .string "所以放弃了摘取{STR_VAR_1}。$" BerryTree_Text_BerryLeftUnpicked: - .string "{PLAYER}没有摘取\n" + .string "{PLAYER}没有摘下\n" .string "{STR_VAR_1}。$" BerryTree_Text_WantToWater: - .string "想要用吼吼鲸喷壶给{STR_VAR_1}\n" + .string "要用吼吼鲸喷壶给{STR_VAR_1}\n" .string "浇水吗?$" BerryTree_Text_WateredTheBerry: .string "{PLAYER}给{STR_VAR_1}浇了水。$" BerryTree_Text_PlantIsDelighted: - .string "植物似乎感到很高兴。$" + .string "它好像挺开心的!$" BerryTree_Text_ExclamationPoint: .string "!$" diff --git a/data/text/obtain_item.inc b/data/text/obtain_item.inc index 59128ae539..5924a8785f 100644 --- a/data/text/obtain_item.inc +++ b/data/text/obtain_item.inc @@ -5,22 +5,22 @@ gText_TheBagIsFull:: .string "包包满了………$" gText_PutItemInPocket:: - .string "{PLAYER}把{STR_VAR_2}放进了\n包包的{STR_VAR_3}口袋。$" + .string "{PLAYER}把{STR_VAR_2}\n放入了{STR_VAR_3}口袋里。$" gText_PlayerFoundOneItem:: - .string "{PLAYER}发现了{STR_VAR_2}!$" + .string "{PLAYER}找到了{STR_VAR_2}!$" gText_TooBadBagIsFull:: .string "太遗憾了!\n包包满了……$" gText_PlayerPutItemInBag:: - .string "{PLAYER}把{STR_VAR_2}\n放进了包包。$" + .string "{PLAYER}把{STR_VAR_2}\n放入了包包里。$" gText_ObtainedTheDecor:: .string "获得了{STR_VAR_2}!$" gText_NoRoomLeftForAnother:: - .string "太遗憾了!没有再放下一个\n{STR_VAR_2}的空间了……$" + .string "太遗憾了!{STR_VAR_2}的数量已满,\n没法再携带了!$" gText_TheDecorWasTransferredToThePC:: .string "{STR_VAR_2}传送到\n电脑里了。$"