diff --git a/test/battle/hold_effect/seeds.c b/test/battle/hold_effect/seeds.c index 22e94baa8c..11aa9037db 100644 --- a/test/battle/hold_effect/seeds.c +++ b/test/battle/hold_effect/seeds.c @@ -40,6 +40,8 @@ SINGLE_BATTLE_TEST("Electric Seed raises the holder's Defense on Electric Terrai SEND_IN_MESSAGE("Wobbuffet"); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); MESSAGE("Using Electric Seed, the Defense of Wobbuffet rose!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 1); } } @@ -69,6 +71,8 @@ SINGLE_BATTLE_TEST("Grassy Seed raises the holder's Defense on Grassy Terrain") SEND_IN_MESSAGE("Wobbuffet"); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); MESSAGE("Using Grassy Seed, the Defense of Wobbuffet rose!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 1); } } @@ -98,6 +102,8 @@ SINGLE_BATTLE_TEST("Misty Seed raises the holder's Sp. Defense on Misty Terrain" SEND_IN_MESSAGE("Wobbuffet"); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); MESSAGE("Using Misty Seed, the Sp. Def of Wobbuffet rose!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_SPDEF], DEFAULT_STAT_STAGE + 1); } } @@ -127,5 +133,7 @@ SINGLE_BATTLE_TEST("Psychic Seed raises the holder's Sp. Defense on Psychic Terr SEND_IN_MESSAGE("Wobbuffet"); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); MESSAGE("Using Psychic Seed, the Sp. Def of Wobbuffet rose!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_SPDEF], DEFAULT_STAT_STAGE + 1); } }