Add more AI scripts to debug menu

This commit is contained in:
DizzyEggg 2018-07-31 22:21:43 +02:00
parent 44a454ecb4
commit 991e041181

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@ -195,6 +195,10 @@ static const u8 sText_Risky[] = _("Risky");
static const u8 sText_StrongestMove[] = _("Most dmg move");
static const u8 sText_Various[] = _("Various");
static const u8 sText_ShowHP[] = _("Show HP");
static const u8 sText_PreferBatonPass[] = _("Baton Pass");
static const u8 sText_InDoubles[] = _("In Doubles");
static const u8 sText_HpAware[] = _("HP aware");
static const u8 sText_Unknown[] = _("Unknown");
static const u8 sText_EmptyString[] = _("");
@ -269,6 +273,10 @@ static const struct BitfieldInfo sAIBitfield[] =
{/*Set up first turn*/ 1, 3},
{/*Risky*/ 1, 4},
{/*Prefer Strongest Move*/ 1, 5},
{/*Prefer Baton Pass*/ 1, 6},
{/*In Doubles*/ 1, 7},
{/*Hp aware*/ 1, 8},
{/*Unknown*/ 1, 9},
};
@ -302,6 +310,10 @@ static const struct ListMenuItem sAIListItems[] =
{sText_SetUpFirstTurn, 3},
{sText_Risky, 4},
{sText_StrongestMove, 5},
{sText_PreferBatonPass, 6},
{sText_InDoubles, 7},
{sText_HpAware, 8},
// {sText_Unknown, 9},
};
static const struct ListMenuItem sStatsListItems[] =