From 9ec67db8fa3ed8e200c506d5948b56012c328181 Mon Sep 17 00:00:00 2001 From: Evan Date: Tue, 24 Nov 2020 17:03:40 -0500 Subject: [PATCH] keep permanent terrain bg from party menu, bag --- src/battle_bg.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/battle_bg.c b/src/battle_bg.c index 7ae123c124..ca1893d652 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -865,7 +865,11 @@ void LoadBattleTextboxAndBackground(void) CopyBgTilemapBufferToVram(0); LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40); LoadBattleMenuWindowGfx(); - DrawMainBattleBackground(); + #if B_TERRAIN_BG_CHANGE == TRUE + DrawTerrainTypeBattleBackground(); + #else + DrawMainBattleBackground(); + #endif } static void DrawLinkBattleParticipantPokeballs(u8 taskId, u8 multiplayerId, u8 bgId, u8 destX, u8 destY)