Fix typos in move description of Decorate, Collision Course and Electro Drift
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Pawkkie 2024-08-20 06:44:27 -04:00 committed by GitHub
parent becb2fcac8
commit a111ac496d
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@ -17470,7 +17470,7 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_DYNAMAX] =
.name = COMPOUND_STRING("Decorate"),
.description = COMPOUND_STRING(
"The user sharply raises\n"
"the target's Atk and Sp.Atk"),
"the target's Atk and Sp.Atk."),
.effect = EFFECT_DECORATE,
.power = 0,
.type = TYPE_FAIRY,
@ -19739,7 +19739,7 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_DYNAMAX] =
.name = HANDLE_EXPANDED_MOVE_NAME("ColisinCours", "Collision Course"),
.description = COMPOUND_STRING(
"Prehistoric explosion that's\n"
"stronger if supereffective."),
"stronger if super effective."),
.effect = EFFECT_COLLISION_COURSE,
.power = 100,
.type = TYPE_FIGHTING,
@ -19758,7 +19758,7 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_DYNAMAX] =
.name = HANDLE_EXPANDED_MOVE_NAME("ElectroDrift", "Electro Drift"),
.description = COMPOUND_STRING(
"Futuristic electricity. It's\n"
"stronger if supereffective."),
"stronger if super effective."),
.effect = EFFECT_COLLISION_COURSE,
.power = 100,
.type = TYPE_ELECTRIC,