From a16a5f43a0a4c7930f4dde35cacdff8acb4bde67 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 24 Feb 2019 09:55:21 +0100 Subject: [PATCH] Fix Pursuit dbl damage on switch --- src/battle_util.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_util.c b/src/battle_util.c index dadd4f7016..826b8d3209 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -4822,7 +4822,7 @@ static u16 CalcMoveBasePower(u16 move, u8 battlerAtk, u8 battlerDef) basePower *= 2; break; case EFFECT_PURSUIT: - if (gCurrentActionFuncId == B_ACTION_SWITCH) + if (gActionsByTurnOrder[GetBattlerTurnOrderNum(gBattlerTarget)] == B_ACTION_SWITCH) basePower *= 2; break; case EFFECT_NATURAL_GIFT: