diff --git a/src/pokemon_debug.c b/src/pokemon_debug.c index df9ebf4d6f..6acd566dd1 100644 --- a/src/pokemon_debug.c +++ b/src/pokemon_debug.c @@ -511,7 +511,6 @@ static void SetArrowInvisibility(struct PokemonDebugMenu *data) gSprites[data->modifyArrows.arrowSpriteId[0]].invisible = invisible; gSprites[data->modifyArrows.arrowSpriteId[1]].invisible = invisible; gSprites[data->optionArrows.arrowSpriteId[0]].invisible = !invisible; - //gSprites[data->optionArrows.arrowSpriteId[1]].invisible = !invisible; } static void SetUpModifyArrows(struct PokemonDebugMenu *data) @@ -536,13 +535,11 @@ static void SetUpOptionArrows(struct PokemonDebugMenu *data) { LoadSpritePalette(&sSpritePalette_Arrow); data->optionArrows.arrowSpriteId[0] = CreateSprite(&sSpriteTemplate_Arrow, OPTIONS_ARROW_1_X, OPTIONS_ARROW_Y, 0); - //data->optionArrows.arrowSpriteId[1] = CreateSprite(&sSpriteTemplate_Arrow, OPTIONS_ARROW_2_X, OPTIONS_ARROW_Y, 0); gSprites[data->optionArrows.arrowSpriteId[0]].animNum = 2; data->optionArrows.currentDigit = 0; gSprites[data->optionArrows.arrowSpriteId[0]].invisible = TRUE; - //gSprites[data->optionArrows.arrowSpriteId[1]].invisible = TRUE; } static bool32 TryMoveDigit(struct PokemonDebugModifyArrows *modArrows, bool32 moveUp) @@ -1225,7 +1222,6 @@ static void Handle_Input_Debug_Pokemon(u8 taskId) } data->optionArrows.currentDigit = data->submenuYpos; gSprites[data->optionArrows.arrowSpriteId[0]].y = OPTIONS_ARROW_Y + data->optionArrows.currentDigit * 12; - //gSprites[data->optionArrows.arrowSpriteId[1]].y = OPTIONS_ARROW_Y + data->optionArrows.currentDigit * 12; } else if (JOY_NEW(DPAD_UP)) { @@ -1241,7 +1237,6 @@ static void Handle_Input_Debug_Pokemon(u8 taskId) data->optionArrows.currentDigit = data->submenuYpos; gSprites[data->optionArrows.arrowSpriteId[0]].y = OPTIONS_ARROW_Y + data->optionArrows.currentDigit * 12; - //gSprites[data->optionArrows.arrowSpriteId[1]].y = OPTIONS_ARROW_Y + data->optionArrows.currentDigit * 12; } else if (JOY_NEW(DPAD_LEFT)) { @@ -1314,7 +1309,6 @@ static void ReloadPokemonSprites(struct PokemonDebugMenu *data) //Option Arrows LoadSpritePalette(&sSpritePalette_Arrow); data->optionArrows.arrowSpriteId[0] = CreateSprite(&sSpriteTemplate_Arrow, OPTIONS_ARROW_1_X, OPTIONS_ARROW_Y + data->optionArrows.currentDigit * 12, 0); - //data->optionArrows.arrowSpriteId[1] = CreateSprite(&sSpriteTemplate_Arrow, OPTIONS_ARROW_2_X, OPTIONS_ARROW_Y + data->optionArrows.currentDigit * 12, 0); gSprites[data->optionArrows.arrowSpriteId[0]].animNum = 2; //Arrow invisibility