Merge branch 'master' into mail

This commit is contained in:
PikalaxALT 2017-10-14 09:52:56 -04:00
commit a252140f3b
148 changed files with 4332 additions and 11135 deletions

View File

@ -1323,8 +1323,8 @@ _0805DC02:
.pool
thumb_func_end mplay_80342A4
thumb_func_start sub_805DC0C
sub_805DC0C: @ 805DC0C
thumb_func_start BattleLoadOpponentMonSpriteGfx
BattleLoadOpponentMonSpriteGfx: @ 805DC0C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@ -1474,10 +1474,10 @@ _0805DD46:
pop {r0}
bx r0
.pool
thumb_func_end sub_805DC0C
thumb_func_end BattleLoadOpponentMonSpriteGfx
thumb_func_start sub_805DD7C
sub_805DD7C: @ 805DD7C
thumb_func_start BattleLoadPlayerMonSpriteGfx
BattleLoadPlayerMonSpriteGfx: @ 805DD7C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@ -1658,7 +1658,7 @@ _0805DEFC:
pop {r0}
bx r0
.pool
thumb_func_end sub_805DD7C
thumb_func_end BattleLoadPlayerMonSpriteGfx
thumb_func_start nullsub_23
nullsub_23: @ 805DF30
@ -1703,8 +1703,8 @@ sub_805DF38: @ 805DF38
.pool
thumb_func_end sub_805DF38
thumb_func_start sub_805DF84
sub_805DF84: @ 805DF84
thumb_func_start LoadBackTrainerBankSpriteGfx
LoadBackTrainerBankSpriteGfx: @ 805DF84
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
@ -1742,7 +1742,7 @@ sub_805DF84: @ 805DF84
pop {r0}
bx r0
.pool
thumb_func_end sub_805DF84
thumb_func_end LoadBackTrainerBankSpriteGfx
thumb_func_start nullsub_25
nullsub_25: @ 805DFE0
@ -1772,7 +1772,7 @@ sub_805DFFC: @ 805DFFC
adds r4, 0x8
adds r0, r4, 0
bl LoadSpritePalette
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _0805E034
@ -1821,8 +1821,8 @@ _0805E076:
.pool
thumb_func_end sub_805DFFC
thumb_func_start sub_805E08C
sub_805E08C: @ 805E08C
thumb_func_start BattleLoadAllHealthBoxesGfx
BattleLoadAllHealthBoxesGfx: @ 805E08C
push {r4-r6,lr}
lsls r0, 24
lsrs r4, r0, 24
@ -1843,7 +1843,7 @@ _0805E09C:
b _0805E1AE
.pool
_0805E0B8:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _0805E120
@ -1953,7 +1953,7 @@ _0805E1AE:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_805E08C
thumb_func_end BattleLoadAllHealthBoxesGfx
thumb_func_start load_gfxc_health_bar
load_gfxc_health_bar: @ 805E1B8
@ -2002,7 +2002,7 @@ _0805E214:
b _0805E324
_0805E21A:
ldrb r0, [r4]
bl sub_805E08C
bl BattleLoadAllHealthBoxesGfx
lsls r0, 24
cmp r0, 0
beq _0805E228
@ -2022,12 +2022,12 @@ _0805E230:
ldrb r0, [r4]
cmp r0, 0
bne _0805E24C
bl battle_make_oam_safari_battle
bl CreateSafariPlayerHealthboxSprites
b _0805E252
.pool
_0805E24C:
ldrb r0, [r4]
bl battle_make_oam_normal_battle
bl CreateBankHealthboxSprites
_0805E252:
ldr r2, =gHealthBoxesIds
ldrb r1, [r4]
@ -2037,7 +2037,7 @@ _0805E252:
.pool
_0805E260:
ldrb r0, [r4]
bl sub_8072B18
bl SetBankHealthboxSpritePos
ldr r0, =gBanksBySide
ldrb r1, [r4]
adds r0, r1, r0
@ -2084,7 +2084,7 @@ _0805E29C:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
b _0805E302
.pool
_0805E2E4:
@ -2101,13 +2101,13 @@ _0805E2E4:
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
_0805E302:
ldr r1, =gHealthBoxesIds
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
_0805E30E:
ldrb r0, [r4]
adds r0, 0x1
@ -2128,7 +2128,7 @@ _0805E324:
b _0805E346
.pool
_0805E33C:
bl sub_805EC84
bl LoadAndCreateEnemyShadowSprites
bl sub_81B8C68
movs r6, 0x1
_0805E346:
@ -2630,8 +2630,8 @@ _0805E77A:
.pool
thumb_func_end sub_805E448
thumb_func_start sub_805E7DC
sub_805E7DC: @ 805E7DC
thumb_func_start BattleLoadSubstituteSpriteGfx
BattleLoadSubstituteSpriteGfx: @ 805E7DC
push {r4-r7,lr}
lsls r0, 24
lsrs r4, r0, 24
@ -2732,7 +2732,7 @@ _0805E898:
ldr r1, =gEnemyParty
adds r0, r1
adds r1, r4, 0
bl sub_805DC0C
bl BattleLoadOpponentMonSpriteGfx
b _0805E8E6
.pool
_0805E8D0:
@ -2745,13 +2745,13 @@ _0805E8D0:
ldr r1, =gPlayerParty
adds r0, r1
adds r1, r5, 0
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
_0805E8E6:
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_805E7DC
thumb_func_end BattleLoadSubstituteSpriteGfx
thumb_func_start refresh_graphics_maybe
refresh_graphics_maybe: @ 805E8F4
@ -2766,7 +2766,7 @@ refresh_graphics_maybe: @ 805E8F4
lsrs r4, 24
adds r0, r6, 0
adds r1, r5, 0
bl sub_805E7DC
bl BattleLoadSubstituteSpriteGfx
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
@ -2905,7 +2905,7 @@ _0805EA08:
negs r0, r0
ands r0, r2
strb r0, [r1]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _0805EA34
@ -2914,7 +2914,7 @@ _0805EA08:
b _0805EA5A
.pool
_0805EA34:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805EA5A
@ -2955,7 +2955,7 @@ BattleMusicStop: @ 805EA60
adds r0, r6, 0
ands r0, r2
strb r0, [r1]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805EAA2
@ -3059,7 +3059,7 @@ sub_805EAE8: @ 805EAE8
mov r1, r8
bl sub_805E990
_0805EB5A:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805EB7E
@ -3195,8 +3195,8 @@ _0805EC6C:
.pool
thumb_func_end sub_805EB9C
thumb_func_start sub_805EC84
sub_805EC84: @ 805EC84
thumb_func_start LoadAndCreateEnemyShadowSprites
LoadAndCreateEnemyShadowSprites: @ 805EC84
push {r4-r7,lr}
mov r7, r8
push {r7}
@ -3247,7 +3247,7 @@ sub_805EC84: @ 805EC84
lsls r0, 2
adds r0, r7
strh r5, [r0, 0x2E]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805ED56
@ -3299,7 +3299,7 @@ _0805ED56:
pop {r0}
bx r0
.pool
thumb_func_end sub_805EC84
thumb_func_end LoadAndCreateEnemyShadowSprites
thumb_func_start sub_805ED70
@ int sub_805ED70(obj *a1)
@ -3418,8 +3418,8 @@ sub_805EE48: @ 805EE48
bx lr
thumb_func_end sub_805EE48
thumb_func_start sub_805EE54
sub_805EE54: @ 805EE54
thumb_func_start SetBankEnemyShadowSpriteCallback
SetBankEnemyShadowSpriteCallback: @ 805EE54
push {r4-r6,lr}
lsls r0, 24
lsrs r4, r0, 24
@ -3482,7 +3482,7 @@ _0805EED0:
pop {r0}
bx r0
.pool
thumb_func_end sub_805EE54
thumb_func_end SetBankEnemyShadowSpriteCallback
thumb_func_start sub_805EEE0
sub_805EEE0: @ 805EEE0

View File

@ -4047,7 +4047,7 @@ sub_80A5AFC: @ 80A5AFC
lsls r0, 24
cmp r0, 0
bne _080A5BA6
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _080A5BA6
@ -4129,7 +4129,7 @@ sub_80A5BAC: @ 80A5BAC
lsls r0, 24
cmp r0, 0
bne _080A5C38
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _080A5C38

View File

@ -721,7 +721,7 @@ sub_80FEE1C: @ 80FEE1C
lsls r0, 24
cmp r0, 0
bne _080FEE36
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _080FEE3E
@ -1260,7 +1260,7 @@ _080FF260:
sub_80FF268: @ 80FF268
push {r4,lr}
adds r4, r0, 0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -5433,7 +5433,7 @@ _08101378:
ldr r0, =gAnimationBankTarget
_0810137A:
ldrb r6, [r0]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _081013C4
@ -7557,7 +7557,7 @@ _08102448:
bne _08102464
adds r0, r4, r5
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
_08102464:
movs r1, 0x2
ldrsh r0, [r6, r1]
@ -7571,7 +7571,7 @@ _08102464:
bne _08102482
adds r0, r4, r5
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
_08102482:
adds r0, r4, 0x1
lsls r0, 24
@ -7600,7 +7600,7 @@ _081024B2:
ldr r0, =gHealthBoxesIds
adds r0, r4, r0
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
@ -13205,7 +13205,7 @@ _081051F2:
movs r0, 0x1
adds r4, r0, 0
eors r4, r1
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0810526A
@ -26794,7 +26794,7 @@ _0810BF90:
ldrsh r0, [r0, r1]
cmp r0, 0
beq _0810BFA8
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _0810BFB4
@ -33105,7 +33105,7 @@ _0810F284:
mov r0, r8
cmp r0, 0
bne _0810F2B8
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0810F2B8
@ -33501,7 +33501,7 @@ _0810F5A6:
lsls r0, 24
cmp r0, 0
bne _0810F5EE
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0810F5EE
@ -43194,7 +43194,7 @@ sub_81144F8: @ 81144F8
movs r2, 0x1
bl lcd_bg_operations
_0811455C:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _081145D6
@ -47859,7 +47859,7 @@ sub_8116B14: @ 8116B14
movs r0, 0xA
bl SetGpuReg
_08116BA2:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08116C26
@ -48295,7 +48295,7 @@ _08116F5C:
movs r2, 0x1
bl lcd_bg_operations
_08116FBA:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08117036

View File

@ -3256,7 +3256,7 @@ _0815BAB6:
lsls r1, r0, 2
adds r1, r2
ldrh r1, [r1, 0x2]
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
_0815BAF6:
mov r0, r8
bl move_anim_task_del
@ -4001,7 +4001,7 @@ _0815C15C:
bl GetBankIdentity
lsls r0, 24
lsrs r4, r0, 24
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -9334,7 +9334,7 @@ sub_815EC48: @ 815EC48
lsls r0, 24
cmp r0, 0
bne _0815ECD0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r7, r0, 24
cmp r7, 0x1

View File

@ -199,11 +199,11 @@ sub_8064520: @ 8064520
movs r0, 0
mov r8, r0
movs r4, 0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0806454C
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08064584
@ -531,7 +531,7 @@ _080647B4:
ands r0, r1
cmp r0, 0
bne _0806487A
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0806484A
@ -557,7 +557,7 @@ _080647B4:
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
mov r1, r9
ldrb r0, [r1]
eors r0, r7
@ -567,7 +567,7 @@ _080647B4:
eors r0, r7
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_0806484A:
ldr r5, =gHealthBoxesIds
ldr r4, =gActiveBank
@ -583,13 +583,13 @@ _0806484A:
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_0806487A:
ldr r4, =gBattleSpritesDataPtr
ldr r0, [r4]
@ -760,7 +760,7 @@ _08064998:
movs r1, 0
strb r1, [r0, 0x9]
_080649E2:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08064A3A
@ -799,7 +799,7 @@ _080649E2:
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
_08064A3A:
ldr r1, =gUnknown_03005D7C
ldr r4, =gActiveBank
@ -827,7 +827,7 @@ _08064A3A:
lsls r1, 16
lsrs r1, 16
adds r0, r5, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
ldr r3, =gBattleSpritesDataPtr
ldr r0, [r3]
ldr r2, [r0, 0x8]
@ -974,7 +974,7 @@ sub_8064BC0: @ 8064BC0
ldrb r0, [r6]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
@ -1017,7 +1017,7 @@ sub_8064C14: @ 8064C14
ldr r0, =gHealthBoxesIds
adds r0, r3, r0
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl LinkOpponentBufferExecCompleted
_08064C42:
pop {r0}
@ -1065,7 +1065,7 @@ sub_8064C58: @ 8064C58
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl LinkOpponentBufferExecCompleted
_08064CB2:
pop {r4-r6}
@ -1321,13 +1321,13 @@ sub_8064E50: @ 8064E50
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r5]
bl sub_8076918
ldrb r0, [r5]
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldrb r0, [r5]
bl sub_805E408
ldr r1, =gBattleBankFunc
@ -1413,7 +1413,7 @@ _08064F72:
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@ -3583,7 +3583,7 @@ sub_80662F8: @ 80662F8
muls r2, r0
adds r0, r2, 0
add r0, r9
bl sub_805DC0C
bl BattleLoadOpponentMonSpriteGfx
ldrb r0, [r6]
bl GetBankIdentity
adds r1, r0, 0
@ -3673,7 +3673,7 @@ sub_80662F8: @ 80662F8
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
ldr r1, =gBattleBankFunc
ldrb r0, [r6]
lsls r0, 2
@ -3772,7 +3772,7 @@ sub_8066494: @ 8066494
adds r0, r1, 0
adds r0, r5
adds r1, r6, 0
bl sub_805DC0C
bl BattleLoadOpponentMonSpriteGfx
adds r0, r6, 0
bl GetBankIdentity
adds r1, r0, 0
@ -3947,7 +3947,7 @@ _0806666C:
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl LinkOpponentBufferExecCompleted
_080666A8:
pop {r4-r6}
@ -5242,7 +5242,7 @@ sub_806719C: @ 806719C
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0x9
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r2, [r4]
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
@ -5779,7 +5779,7 @@ c3_08038DC4: @ 8067618
adds r0, r1
ldrh r0, [r0, 0x8]
strb r0, [r7]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08067652

View File

@ -168,11 +168,11 @@ _0814AFF4:
sub_814B004: @ 814B004
push {r4-r6,lr}
movs r6, 0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0814B028
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0814B05C
@ -348,7 +348,7 @@ _0814B136:
lsls r0, 2
adds r0, r2
strb r6, [r0, 0x9]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0814B1F0
@ -383,7 +383,7 @@ _0814B136:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r7]
mov r1, r8
eors r0, r1
@ -393,7 +393,7 @@ _0814B136:
eors r0, r1
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_0814B1F0:
ldr r1, =gUnknown_03005D7C
ldr r4, =gActiveBank
@ -419,13 +419,13 @@ _0814B1F0:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r2, [r0, 0x8]
@ -498,7 +498,7 @@ bx_t4_healthbar_update: @ 814B2D0
ldrb r0, [r5]
adds r0, r6
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
@ -587,7 +587,7 @@ sub_814B340: @ 814B340
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl LinkPartnerBufferExecCompleted
_0814B3BC:
pop {r4-r6}
@ -634,7 +634,7 @@ sub_814B3DC: @ 814B3DC
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl LinkPartnerBufferExecCompleted
_0814B430:
pop {r4-r6}
@ -878,13 +878,13 @@ sub_814B5A8: @ 814B5A8
muls r1, r6
adds r1, r5
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r7]
bl sub_8076918
ldrb r0, [r7]
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldr r1, =gBattleBankFunc
ldrb r0, [r7]
lsls r0, 2
@ -3154,7 +3154,7 @@ sub_814CB0C: @ 814CB0C
muls r0, r5
ldr r4, =gPlayerParty
adds r0, r4
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldrb r0, [r6]
lsls r0, 1
add r0, r8
@ -3283,7 +3283,7 @@ sub_814CC28: @ 814CC28
muls r0, r2
ldr r2, =gPlayerParty
adds r0, r2
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldrb r0, [r5]
lsls r1, r0, 9
adds r1, r6
@ -3514,7 +3514,7 @@ _0814CE5C:
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl LinkPartnerBufferExecCompleted
_0814CE92:
pop {r4-r6}
@ -3696,7 +3696,7 @@ _0814D002:
ldr r5, =gActiveBank
ldrb r1, [r5]
adds r0, r4, 0
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldrb r0, [r5]
bl GetBankIdentity
adds r1, r0, 0
@ -4551,7 +4551,7 @@ sub_814D738: @ 814D738
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0x9
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r2, [r4]
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
@ -5217,7 +5217,7 @@ _0814DCF8:
mov r9, r0
ldrh r0, [r1, 0x8]
strb r0, [r7]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0814DD18
@ -5276,7 +5276,7 @@ _0814DD48:
muls r0, r2
ldr r2, =gPlayerParty
adds r0, r2
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldrb r0, [r7]
movs r1, 0
bl sub_814CC98

View File

@ -200,11 +200,11 @@ sub_805F2F0: @ 805F2F0
push {r5-r7}
movs r0, 0
mov r10, r0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805F32C
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805F31E
@ -520,7 +520,7 @@ _0805F5A6:
ands r0, r1
cmp r0, 0
bne _0805F5EE
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805F5EE
@ -583,7 +583,7 @@ _0805F5EE:
ands r0, r1
cmp r0, 0
bne _0805F6B4
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805F684
@ -609,7 +609,7 @@ _0805F5EE:
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
mov r1, r8
ldrb r0, [r1]
eors r0, r7
@ -619,7 +619,7 @@ _0805F5EE:
eors r0, r7
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_0805F684:
ldr r5, =gHealthBoxesIds
ldr r4, =gActiveBank
@ -635,13 +635,13 @@ _0805F684:
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_0805F6B4:
ldr r3, =gBattleSpritesDataPtr
ldr r2, [r3]
@ -739,11 +739,11 @@ _0805F774:
movs r0, 0x1
str r0, [sp]
_0805F792:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805F7B2
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805F810
@ -838,7 +838,7 @@ _0805F86E:
mov r0, r10
cmp r0, 0
beq _0805F958
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805F8D2
@ -877,7 +877,7 @@ _0805F86E:
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
_0805F8D2:
ldr r1, =gUnknown_03005D7C
ldr r4, =gActiveBank
@ -905,7 +905,7 @@ _0805F8D2:
lsls r1, 16
lsrs r1, 16
adds r0, r5, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
ldr r3, =gBattleSpritesDataPtr
ldr r0, [r3]
ldr r2, [r0, 0x8]
@ -1068,7 +1068,7 @@ sub_805FA70: @ 805FA70
ldrb r0, [r6]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
@ -1111,7 +1111,7 @@ sub_805FAC4: @ 805FAC4
ldr r0, =gHealthBoxesIds
adds r0, r3, r0
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl OpponentBufferExecCompleted
_0805FAF2:
pop {r0}
@ -1159,7 +1159,7 @@ sub_805FB08: @ 805FB08
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl OpponentBufferExecCompleted
_0805FB62:
pop {r4-r6}
@ -1415,13 +1415,13 @@ sub_805FD00: @ 805FD00
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r5]
bl sub_8076918
ldrb r0, [r5]
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldrb r0, [r5]
bl sub_805E408
ldr r1, =gBattleBankFunc
@ -1507,7 +1507,7 @@ _0805FE22:
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@ -3730,7 +3730,7 @@ sub_8061224: @ 8061224
ldrh r0, [r0]
muls r0, r7
add r0, r10
bl sub_805DC0C
bl BattleLoadOpponentMonSpriteGfx
ldrb r0, [r6]
bl GetBankIdentity
adds r1, r0, 0
@ -3828,7 +3828,7 @@ sub_8061224: @ 8061224
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
ldr r1, =gBattleBankFunc
ldrb r0, [r6]
lsls r0, 2
@ -3934,7 +3934,7 @@ sub_80613DC: @ 80613DC
adds r0, r1, 0
adds r0, r5
adds r1, r6, 0
bl sub_805DC0C
bl BattleLoadOpponentMonSpriteGfx
adds r0, r6, 0
bl GetBankIdentity
adds r1, r0, 0
@ -4109,7 +4109,7 @@ _080615B4:
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl OpponentBufferExecCompleted
_080615F0:
pop {r4-r6}
@ -5692,7 +5692,7 @@ sub_8062390: @ 8062390
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0x9
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r2, [r4]
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
@ -6244,7 +6244,7 @@ sub_8062828: @ 8062828
adds r0, r1
ldrh r0, [r0, 0x8]
strb r0, [r7]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0806286C

View File

@ -249,7 +249,7 @@ _08057674:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@ -277,7 +277,7 @@ _080576B4:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@ -321,7 +321,7 @@ _0805771A:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@ -333,7 +333,7 @@ _08057732:
adds r0, r5
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
b _080577E8
.pool
_0805774C:
@ -2385,11 +2385,11 @@ sub_805896C: @ 805896C
mov r5, r8
push {r5-r7}
movs r7, 0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08058998
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _080589D0
@ -2541,7 +2541,7 @@ _08058A0E:
ldr r4, =gPlayerParty
adds r0, r4
bl sub_805E990
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08058AE4
@ -2672,7 +2672,7 @@ _08058BB2:
ands r0, r1
cmp r0, 0
bne _08058C68
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08058C38
@ -2697,7 +2697,7 @@ _08058BB2:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r7]
eors r0, r6
bl sub_8076918
@ -2705,7 +2705,7 @@ _08058BB2:
eors r0, r6
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_08058C38:
ldr r5, =gHealthBoxesIds
ldr r4, =gActiveBank
@ -2721,13 +2721,13 @@ _08058C38:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_08058C68:
ldr r0, =gBattleSpritesDataPtr
ldr r2, [r0]
@ -2817,11 +2817,11 @@ _08058D14:
movs r0, 0x1
mov r9, r0
_08058D32:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08058D52
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08058DAC
@ -2915,7 +2915,7 @@ _08058E0A:
mov r0, r8
cmp r0, 0
beq _08058EAA
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08058E48
@ -3207,13 +3207,13 @@ _0805905E:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r5]
bl sub_8076918
ldrb r0, [r5]
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@ -3267,7 +3267,7 @@ bx_t1_healthbar_update: @ 8059130
ldrb r0, [r5]
adds r0, r6
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
@ -3338,7 +3338,7 @@ sub_80591B8: @ 80591B8
str r7, [sp, 0x8]
ldrh r2, [r1, 0xA]
str r2, [sp, 0xC]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -3415,7 +3415,7 @@ _080591FE:
movs r1, 0xB
bl EmitCmd_x21
strb r5, [r4]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -3616,7 +3616,7 @@ _08059430:
lsls r4, 16
lsrs r4, 16
ldrb r0, [r5]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r4, 16
movs r0, 0x1
@ -3729,7 +3729,7 @@ sub_8059544: @ 8059544
adds r0, r1
ldrb r4, [r0, 0xC]
ldrb r6, [r0, 0x8]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -3795,7 +3795,7 @@ sub_80595A4: @ 80595A4
adds r0, r7, 0
movs r1, 0x38
bl GetMonData
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -3814,7 +3814,7 @@ sub_80595A4: @ 80595A4
ldrb r0, [r0]
adds r1, r7, 0
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
b _08059638
.pool
_08059624:
@ -3826,7 +3826,7 @@ _08059624:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
_08059638:
ldr r0, =gTasks
lsls r1, r6, 2
@ -3930,7 +3930,7 @@ sub_80596A8: @ 80596A8
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl PlayerBufferExecCompleted
_08059724:
pop {r4-r6}
@ -3977,7 +3977,7 @@ sub_8059744: @ 8059744
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl PlayerBufferExecCompleted
_08059798:
pop {r4-r6}
@ -4561,8 +4561,8 @@ battle_menu_cursor_related: @ 8059C70
.pool
thumb_func_end battle_menu_cursor_related
thumb_func_start sub_8059CB4
sub_8059CB4: @ 8059CB4
thumb_func_start ActionSelectionCreateCursorAt
ActionSelectionCreateCursorAt: @ 8059CB4
push {r4,lr}
sub sp, 0x10
adds r3, r0, 0
@ -4595,10 +4595,10 @@ sub_8059CB4: @ 8059CB4
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8059CB4
thumb_func_end ActionSelectionCreateCursorAt
thumb_func_start sub_8059CF8
sub_8059CF8: @ 8059CF8
thumb_func_start ActionSelectionDestroyCursorAt
ActionSelectionDestroyCursorAt: @ 8059CF8
push {lr}
sub sp, 0x10
adds r3, r0, 0
@ -4632,7 +4632,7 @@ sub_8059CF8: @ 8059CF8
pop {r0}
bx r0
.pool
thumb_func_end sub_8059CF8
thumb_func_end ActionSelectionDestroyCursorAt
thumb_func_start sub_8059D40
sub_8059D40: @ 8059D40
@ -6866,7 +6866,7 @@ sub_805B164: @ 805B164
muls r0, r2
ldr r2, =gPlayerParty
adds r0, r2
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldr r2, =gSprites
ldr r0, =gBankSpriteIds
ldrb r3, [r4]
@ -6923,7 +6923,7 @@ sub_805B1CC: @ 805B1CC
muls r0, r2
ldr r2, =gPlayerParty
adds r0, r2
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldr r1, =gActionSelectionCursor
ldrb r0, [r5]
adds r0, r1
@ -7162,7 +7162,7 @@ _0805B41C:
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl PlayerBufferExecCompleted
_0805B452:
pop {r4-r6}
@ -7542,7 +7542,7 @@ _0805B794:
ldr r5, =gActiveBank
ldrb r1, [r5]
adds r0, r4, 0
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldrb r0, [r5]
bl GetBankIdentity
adds r1, r0, 0
@ -7724,7 +7724,7 @@ _0805B926:
ldr r5, =gActiveBank
ldrb r1, [r5]
adds r0, r4, 0
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldrb r0, [r5]
bl GetBankIdentity
adds r1, r0, 0
@ -8539,7 +8539,7 @@ dp01t_12_6_battle_menu: @ 805C044
_0805C062:
lsls r0, r4, 24
lsrs r0, 24
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
adds r4, 0x1
cmp r4, 0x3
ble _0805C062
@ -8549,7 +8549,7 @@ _0805C062:
adds r0, r1
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
ldr r0, =gText_WhatWillPkmnDo
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
@ -9130,7 +9130,7 @@ sub_805C5C4: @ 805C5C4
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0x9
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r2, [r4]
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
@ -9860,7 +9860,7 @@ sub_805CC00: @ 805CC00
ldr r1, =gPlayerParty
adds r0, r1
adds r1, r4, 0
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldr r0, =gBankSpriteIds
adds r4, r0
ldrb r1, [r4]
@ -9906,7 +9906,7 @@ _0805CC94:
mov r9, r0
ldrh r0, [r1, 0x8]
strb r0, [r7]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0805CCB4
@ -9965,7 +9965,7 @@ _0805CCE4:
muls r0, r2
ldr r2, =gPlayerParty
adds r0, r2
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldrb r0, [r7]
movs r1, 0
bl sub_805B258

View File

@ -169,11 +169,11 @@ _081BAF38:
sub_81BAF48: @ 81BAF48
push {r4-r6,lr}
movs r6, 0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _081BAF6C
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _081BAFA0
@ -349,7 +349,7 @@ _081BB07A:
lsls r0, 2
adds r0, r2
strb r6, [r0, 0x9]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _081BB134
@ -384,7 +384,7 @@ _081BB07A:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r7]
mov r1, r8
eors r0, r1
@ -394,7 +394,7 @@ _081BB07A:
eors r0, r1
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_081BB134:
ldr r1, =gUnknown_03005D7C
ldr r4, =gActiveBank
@ -420,13 +420,13 @@ _081BB134:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r2, [r0, 0x8]
@ -499,7 +499,7 @@ bx_t3_healthbar_update: @ 81BB214
ldrb r0, [r5]
adds r0, r6
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
@ -570,7 +570,7 @@ sub_81BB29C: @ 81BB29C
str r7, [sp, 0x8]
ldrh r2, [r1, 0xA]
str r2, [sp, 0xC]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -647,7 +647,7 @@ _081BB2E2:
movs r1, 0xB
bl EmitCmd_x21
strb r5, [r4]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -848,7 +848,7 @@ _081BB514:
lsls r4, 16
lsrs r4, 16
ldrb r0, [r5]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r4, 16
movs r0, 0x1
@ -961,7 +961,7 @@ sub_81BB628: @ 81BB628
adds r0, r1
ldrb r4, [r0, 0xC]
ldrb r6, [r0, 0x8]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -1027,7 +1027,7 @@ sub_81BB688: @ 81BB688
adds r0, r7, 0
movs r1, 0x38
bl GetMonData
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -1046,7 +1046,7 @@ sub_81BB688: @ 81BB688
ldrb r0, [r0]
adds r1, r7, 0
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
b _081BB71C
.pool
_081BB708:
@ -1058,7 +1058,7 @@ _081BB708:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
_081BB71C:
ldr r0, =gTasks
lsls r1, r6, 2
@ -1162,7 +1162,7 @@ sub_81BB78C: @ 81BB78C
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl PlayerPartnerBufferExecCompleted
_081BB808:
pop {r4-r6}
@ -1209,7 +1209,7 @@ sub_81BB828: @ 81BB828
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl PlayerPartnerBufferExecCompleted
_081BB87C:
pop {r4-r6}
@ -1453,13 +1453,13 @@ sub_81BB9F4: @ 81BB9F4
muls r1, r6
adds r1, r5
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r7]
bl sub_8076918
ldrb r0, [r7]
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldr r1, =gBattleBankFunc
ldrb r0, [r7]
lsls r0, 2
@ -3729,7 +3729,7 @@ sub_81BCF58: @ 81BCF58
muls r0, r5
ldr r4, =gPlayerParty
adds r0, r4
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldrb r0, [r6]
lsls r0, 1
add r0, r8
@ -3858,7 +3858,7 @@ sub_81BD074: @ 81BD074
muls r0, r2
ldr r2, =gPlayerParty
adds r0, r2
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldrb r0, [r5]
lsls r1, r0, 9
adds r1, r6
@ -4089,7 +4089,7 @@ _081BD2A8:
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl PlayerPartnerBufferExecCompleted
_081BD2DE:
pop {r4-r6}
@ -4213,7 +4213,7 @@ _081BD3BE:
ldr r5, =gActiveBank
ldrb r1, [r5]
adds r0, r4, 0
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldrb r0, [r5]
bl GetBankIdentity
adds r1, r0, 0
@ -5338,7 +5338,7 @@ sub_81BDD9C: @ 81BDD9C
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0x9
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r2, [r4]
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
@ -5950,7 +5950,7 @@ _081BE2F4:
mov r9, r0
ldrh r0, [r1, 0x8]
strb r0, [r7]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _081BE314
@ -6009,7 +6009,7 @@ _081BE344:
muls r0, r2
ldr r2, =gPlayerParty
adds r0, r2
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldrb r0, [r7]
movs r1, 0
bl sub_81BD0E4

View File

@ -198,11 +198,11 @@ sub_8186678: @ 8186678
push {r6,r7}
movs r0, 0
mov r9, r0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _081866A4
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _081866F8
@ -504,7 +504,7 @@ _081868DE:
ands r0, r1
cmp r0, 0
bne _08186994
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08186964
@ -529,7 +529,7 @@ _081868DE:
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r7]
eors r0, r6
bl sub_8076918
@ -537,7 +537,7 @@ _081868DE:
eors r0, r6
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_08186964:
ldr r5, =gHealthBoxesIds
ldr r4, =gActiveBank
@ -553,13 +553,13 @@ _08186964:
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_08186994:
ldr r0, =gBattleSpritesDataPtr
ldr r2, [r0]
@ -655,7 +655,7 @@ _08186A4C:
movs r0, 0x1
mov r9, r0
_08186A6A:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _08186AC8
@ -742,7 +742,7 @@ _08186B26:
mov r0, r8
cmp r0, 0
beq _08186C10
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08186B8A
@ -781,7 +781,7 @@ _08186B26:
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
_08186B8A:
ldr r1, =gUnknown_03005D7C
ldr r4, =gActiveBank
@ -809,7 +809,7 @@ _08186B8A:
lsls r1, 16
lsrs r1, 16
adds r0, r5, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
ldr r3, =gBattleSpritesDataPtr
ldr r0, [r3]
ldr r2, [r0, 0x8]
@ -955,7 +955,7 @@ sub_8186D04: @ 8186D04
ldrb r0, [r6]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
@ -998,7 +998,7 @@ sub_8186D58: @ 8186D58
ldr r0, =gHealthBoxesIds
adds r0, r3, r0
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl RecordedOpponentBufferExecCompleted
_08186D86:
pop {r0}
@ -1046,7 +1046,7 @@ sub_8186D9C: @ 8186D9C
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl RecordedOpponentBufferExecCompleted
_08186DF6:
pop {r4-r6}
@ -1302,13 +1302,13 @@ sub_8186F94: @ 8186F94
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r5]
bl sub_8076918
ldrb r0, [r5]
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldrb r0, [r5]
bl sub_805E408
ldr r1, =gBattleBankFunc
@ -1394,7 +1394,7 @@ _081870B6:
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@ -3564,7 +3564,7 @@ sub_818843C: @ 818843C
muls r2, r0
adds r0, r2, 0
add r0, r9
bl sub_805DC0C
bl BattleLoadOpponentMonSpriteGfx
ldrb r0, [r6]
bl GetBankIdentity
adds r1, r0, 0
@ -3654,7 +3654,7 @@ sub_818843C: @ 818843C
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
bl SetBankEnemyShadowSpriteCallback
ldr r1, =gBattleBankFunc
ldrb r0, [r6]
lsls r0, 2
@ -3753,7 +3753,7 @@ sub_81885D8: @ 81885D8
adds r0, r1, 0
adds r0, r5
adds r1, r6, 0
bl sub_805DC0C
bl BattleLoadOpponentMonSpriteGfx
adds r0, r6, 0
bl GetBankIdentity
adds r1, r0, 0
@ -3928,7 +3928,7 @@ _081887B0:
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl RecordedOpponentBufferExecCompleted
_081887EC:
pop {r4-r6}
@ -4981,7 +4981,7 @@ sub_81890CC: @ 81890CC
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0x9
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r2, [r4]
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
@ -5518,7 +5518,7 @@ c3_0803D564: @ 8189548
adds r0, r1
ldrh r0, [r0, 0x8]
strb r0, [r7]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08189582

View File

@ -180,11 +180,11 @@ sub_8189AA0: @ 8189AA0
beq _08189ABA
b _08189C60
_08189ABA:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08189ADA
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08189B0C
@ -337,7 +337,7 @@ _08189B86:
ldr r4, =gPlayerParty
adds r0, r4
bl sub_805E990
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08189C22
@ -366,11 +366,11 @@ _08189C22:
b _08189D10
.pool
_08189C60:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08189C80
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08189CB0
@ -561,7 +561,7 @@ _08189DBE:
ands r0, r1
cmp r0, 0
bne _08189E84
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08189E54
@ -587,7 +587,7 @@ _08189DBE:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
mov r1, r9
ldrb r0, [r1]
eors r0, r7
@ -597,7 +597,7 @@ _08189DBE:
eors r0, r7
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_08189E54:
ldr r5, =gHealthBoxesIds
ldr r4, =gActiveBank
@ -613,13 +613,13 @@ _08189E54:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_08189E84:
ldr r4, =gBattleSpritesDataPtr
ldr r0, [r4]
@ -747,7 +747,7 @@ _08189F62:
ldr r0, [r0]
cmp r0, r2
bne _0818A02A
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08189FC8
@ -874,7 +874,7 @@ sub_818A0A4: @ 818A0A4
ldrb r0, [r5]
adds r0, r6
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
@ -963,7 +963,7 @@ sub_818A114: @ 818A114
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl RecordedPlayerBufferExecCompleted
_0818A190:
pop {r4-r6}
@ -1010,7 +1010,7 @@ sub_818A1B0: @ 818A1B0
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl RecordedPlayerBufferExecCompleted
_0818A204:
pop {r4-r6}
@ -1254,13 +1254,13 @@ sub_818A37C: @ 818A37C
muls r1, r6
adds r1, r5
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r7]
bl sub_8076918
ldrb r0, [r7]
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldr r1, =gBattleBankFunc
ldrb r0, [r7]
lsls r0, 2
@ -3530,7 +3530,7 @@ sub_818B8E0: @ 818B8E0
muls r0, r5
ldr r4, =gPlayerParty
adds r0, r4
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldrb r0, [r6]
lsls r0, 1
add r0, r8
@ -3659,7 +3659,7 @@ sub_818B9FC: @ 818B9FC
muls r0, r2
ldr r2, =gPlayerParty
adds r0, r2
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldrb r0, [r5]
lsls r1, r0, 9
adds r1, r6
@ -3890,7 +3890,7 @@ _0818BC30:
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl RecordedPlayerBufferExecCompleted
_0818BC66:
pop {r4-r6}
@ -4182,7 +4182,7 @@ _0818BEDC:
ldr r5, =gActiveBank
ldrb r1, [r5]
adds r0, r4, 0
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldrb r0, [r5]
bl GetBankIdentity
adds r1, r0, 0
@ -5132,7 +5132,7 @@ sub_818C6F4: @ 818C6F4
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0x9
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r2, [r4]
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
@ -5746,7 +5746,7 @@ _0818CC50:
mov r9, r0
ldrh r0, [r1, 0x8]
strb r0, [r7]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0818CC70
@ -5805,7 +5805,7 @@ _0818CCA0:
muls r0, r2
ldr r2, =gPlayerParty
adds r0, r2
bl sub_805DD7C
bl BattleLoadPlayerMonSpriteGfx
ldrb r0, [r7]
movs r1, 0
bl sub_818BA6C

View File

@ -132,7 +132,7 @@ _08159446:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@ -158,7 +158,7 @@ _08159484:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@ -184,7 +184,7 @@ _081594C0:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@ -196,7 +196,7 @@ _081594F2:
adds r0, r5
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
b _0815954E
.pool
_0815950C:
@ -218,7 +218,7 @@ _0815950C:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@ -229,7 +229,7 @@ _0815950C:
adds r0, r5
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
_0815954E:
pop {r4,r5}
pop {r0}
@ -569,7 +569,7 @@ sub_8159800: @ 8159800
ldrb r0, [r0, 0x8]
ldr r5, =gActiveBank
ldrb r1, [r5]
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldr r0, [r4]
ldrb r6, [r0, 0x8]
ldrb r0, [r5]
@ -867,7 +867,7 @@ sub_8159A94: @ 8159A94
_08159AAE:
lsls r0, r4, 24
lsrs r0, 24
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
adds r4, 0x1
cmp r4, 0x3
ble _08159AAE
@ -877,7 +877,7 @@ _08159AAE:
adds r0, r1
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
ldr r0, =gText_WhatWillPkmnDo2
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
@ -981,7 +981,7 @@ sub_8159B84: @ 8159B84
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0xB
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
bl SafariBufferExecCompleted
pop {r0}
bx r0
@ -1256,13 +1256,13 @@ sub_8159D90: @ 8159D90
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0xA
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2

View File

@ -180,10 +180,10 @@ _08168508:
movs r0, 0x5
bl PlaySE
movs r0, 0
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
movs r0, 0x1
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
ldr r0, [r4]
adds r0, 0x96
movs r1, 0x40
@ -425,7 +425,7 @@ _081686D2:
ldr r0, [r0]
cmp r0, r3
bne _081687DC
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0816877A
@ -459,7 +459,7 @@ _081686D2:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r5]
eors r0, r6
bl sub_8076918
@ -467,7 +467,7 @@ _081686D2:
eors r0, r6
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_0816877A:
ldr r1, =gUnknown_03005D7C
ldr r4, =gActiveBank
@ -493,13 +493,13 @@ _0816877A:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r2, [r0, 0x8]
@ -665,7 +665,7 @@ sub_8168934: @ 8168934
ldrb r0, [r5]
adds r0, r6
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
@ -796,7 +796,7 @@ sub_8168A20: @ 8168A20
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl WallyBufferExecCompleted
_08168A74:
pop {r4-r6}
@ -3015,7 +3015,7 @@ _08169E80:
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl WallyBufferExecCompleted
_08169EB6:
pop {r4-r6}
@ -3030,7 +3030,7 @@ sub_8169EC8: @ 8169EC8
ldr r4, =gActiveBank
ldrb r1, [r4]
movs r0, 0x6
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldrb r0, [r4]
bl GetBankIdentity
adds r1, r0, 0
@ -3115,7 +3115,7 @@ dp01t_07_6_: @ 8169F94
ldr r4, =gActiveBank
ldrb r1, [r4]
movs r0, 0x6
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldrb r0, [r4]
bl GetBankIdentity
adds r1, r0, 0
@ -3681,7 +3681,7 @@ dp01t_12_1_battle_menu: @ 816A470
_0816A48A:
lsls r0, r4, 24
lsrs r0, 24
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
adds r4, 0x1
cmp r4, 0x3
ble _0816A48A
@ -3691,7 +3691,7 @@ _0816A48A:
adds r0, r1
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
ldr r0, =gText_WhatWillWallyDo
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle

View File

@ -14296,7 +14296,7 @@ sub_81963F0: @ 81963F0
adds r0, r1
bl FieldObjectClearAnimIfSpecialAnimFinished
bl sub_80D338C
bl sub_809757C
bl UnfreezeMapObjects
bl ScriptContext2_Disable
_08196446:
movs r0, 0x1
@ -14680,7 +14680,7 @@ sub_8196748: @ 8196748
ldr r4, =gUnknown_085500A4
_08196750:
ldrh r0, [r4]
bl trainer_flag_check
bl HasTrainerAlreadyBeenFought
lsls r0, 24
cmp r0, 0
beq _0819675E
@ -14706,7 +14706,7 @@ sub_8196774: @ 8196774
ldr r5, =gUnknown_085500A4
_0819677E:
ldrh r0, [r5]
bl trainer_flag_check
bl HasTrainerAlreadyBeenFought
lsls r0, 24
cmp r0, 0
beq _0819679A

View File

@ -27306,7 +27306,7 @@ _081A8A74:
ldrb r1, [r2, 0x5]
ldrb r2, [r2, 0x4]
adds r3, r7, 0
bl exec_movement
bl ScriptMovement_StartObjectMovementScript
b _081A8AD4
.pool
_081A8ACC:
@ -27540,7 +27540,7 @@ _081A8C72:
ldr r2, [r1]
ldrb r1, [r2, 0x5]
ldrb r2, [r2, 0x4]
bl exec_movement
bl ScriptMovement_StartObjectMovementScript
b _081A8D32
.pool
_081A8C9C:
@ -27618,7 +27618,7 @@ _081A8D12:
ldr r2, [r1]
ldrb r1, [r2, 0x5]
ldrb r2, [r2, 0x4]
bl exec_movement
bl ScriptMovement_StartObjectMovementScript
_081A8D32:
mov r0, r9
adds r0, 0x1

View File

@ -261,8 +261,8 @@ sub_80724A8: @ 80724A8
bx r0
thumb_func_end sub_80724A8
thumb_func_start battle_make_oam_normal_battle
battle_make_oam_normal_battle: @ 80724DC
thumb_func_start CreateBankHealthboxSprites
CreateBankHealthboxSprites: @ 80724DC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@ -274,7 +274,7 @@ battle_make_oam_normal_battle: @ 80724DC
mov r10, r0
movs r0, 0
str r0, [sp]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _080725F0
@ -608,10 +608,10 @@ _08072718:
pop {r1}
bx r1
.pool
thumb_func_end battle_make_oam_normal_battle
thumb_func_end CreateBankHealthboxSprites
thumb_func_start battle_make_oam_safari_battle
battle_make_oam_safari_battle: @ 8072804
thumb_func_start CreateSafariPlayerHealthboxSprites
CreateSafariPlayerHealthboxSprites: @ 8072804
push {r4-r7,lr}
mov r7, r9
mov r6, r8
@ -680,7 +680,7 @@ battle_make_oam_safari_battle: @ 8072804
pop {r1}
bx r1
.pool
thumb_func_end battle_make_oam_safari_battle
thumb_func_end CreateSafariPlayerHealthboxSprites
thumb_func_start sub_80728A4
sub_80728A4: @ 80728A4
@ -802,8 +802,8 @@ sub_807294C: @ 807294C
.pool
thumb_func_end sub_807294C
thumb_func_start sub_8072984
sub_8072984: @ 8072984
thumb_func_start SetHealthboxSpriteInvisible
SetHealthboxSpriteInvisible: @ 8072984
push {r4,lr}
lsls r0, 24
lsrs r0, 24
@ -841,10 +841,10 @@ sub_8072984: @ 8072984
pop {r0}
bx r0
.pool
thumb_func_end sub_8072984
thumb_func_end SetHealthboxSpriteInvisible
thumb_func_start sub_80729D0
sub_80729D0: @ 80729D0
thumb_func_start SetHealthboxSpriteVisible
SetHealthboxSpriteVisible: @ 80729D0
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
@ -885,7 +885,7 @@ sub_80729D0: @ 80729D0
pop {r0}
bx r0
.pool
thumb_func_end sub_80729D0
thumb_func_end SetHealthboxSpriteVisible
thumb_func_start sub_8072A24
sub_8072A24: @ 8072A24
@ -1014,14 +1014,14 @@ _08072B00:
.pool
thumb_func_end sub_8072A88
thumb_func_start sub_8072B18
sub_8072B18: @ 8072B18
thumb_func_start SetBankHealthboxSpritePos
SetBankHealthboxSpritePos: @ 8072B18
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
movs r5, 0
movs r4, 0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _08072B44
@ -1081,7 +1081,7 @@ _08072B7C:
pop {r0}
bx r0
.pool
thumb_func_end sub_8072B18
thumb_func_end SetBankHealthboxSpritePos
thumb_func_start healthbar_draw_level
healthbar_draw_level: @ 8072B94
@ -1132,7 +1132,7 @@ healthbar_draw_level: @ 8072B94
lsls r0, 24
cmp r0, 0
bne _08072C18
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
ldr r2, =0x06010420
adds r1, r4, r2
@ -1187,7 +1187,7 @@ heathbar_draw_hp: @ 8072C38
lsls r0, 24
cmp r0, 0
bne _08072D10
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _08072D10
@ -1267,7 +1267,7 @@ _08072D10:
ldrh r0, [r6, 0x3A]
lsls r0, 24
lsrs r5, r0, 24
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
mov r10, r4
@ -1993,7 +1993,7 @@ _08073354:
bne _0807336A
b _080735A8
_0807336A:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _08073382
@ -2036,7 +2036,7 @@ _08073382:
lsls r0, 24
cmp r0, 0
bne _080734B0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _080733D0
@ -2107,7 +2107,7 @@ _08073468:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0x5
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
movs r0, 0x75
bl sub_80728A4
ldrb r2, [r6]
@ -2209,7 +2209,7 @@ _0807355C:
ldr r4, =gEnemyParty
adds r1, r4
movs r2, 0x5
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x80
@ -2222,7 +2222,7 @@ _0807355C:
muls r1, r5
adds r1, r4
movs r2, 0x4
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
_08073592:
ldr r0, =gHealthBoxesIds
add r0, r9
@ -2303,7 +2303,7 @@ _08073630:
mov r9, r3
cmp r4, 0
beq _08073642
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _08073648
@ -3842,7 +3842,7 @@ _08074272:
adds r1, r6, 0
movs r2, 0x6
bl sub_8075198
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
ldr r1, =0x06010400
adds r5, r4, r1
@ -4013,7 +4013,7 @@ draw_status_ailment_maybe: @ 80743F8
movs r1, 0x37
bl GetMonData
adds r4, r0, 0
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
movs r3, 0x12
mov r8, r3
@ -4210,7 +4210,7 @@ _080745B8:
ldr r2, =0x04000018
adds r0, r6, 0
bl CpuSet
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -4468,8 +4468,8 @@ sub_80747D8: @ 80747D8
.pool
thumb_func_end sub_80747D8
thumb_func_start healthbar_draw_field_maybe
healthbar_draw_field_maybe: @ 8074860
thumb_func_start UpdateHealthboxAttribute
UpdateHealthboxAttribute: @ 8074860
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@ -4492,7 +4492,7 @@ healthbar_draw_field_maybe: @ 8074860
mov r9, r0
cmp r7, 0
bne _0807489C
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _0807489C
@ -4581,7 +4581,7 @@ _08074914:
movs r3, 0
bl sub_8074AA0
_08074948:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
mov r10, r0
@ -4742,7 +4742,7 @@ _08074A8E:
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end healthbar_draw_field_maybe
thumb_func_end UpdateHealthboxAttribute
thumb_func_start sub_8074AA0
sub_8074AA0: @ 8074AA0

View File

@ -299,8 +299,8 @@ sub_80B086C: @ 80B086C
.pool
thumb_func_end sub_80B086C
thumb_func_start sub_80B08A8
sub_80B08A8: @ 80B08A8
thumb_func_start BattleSetup_StartScriptedWildBattle
BattleSetup_StartScriptedWildBattle: @ 80B08A8
push {lr}
bl ScriptContext2_Enable
ldr r1, =gMain
@ -323,7 +323,7 @@ sub_80B08A8: @ 80B08A8
pop {r0}
bx r0
.pool
thumb_func_end sub_80B08A8
thumb_func_end BattleSetup_StartScriptedWildBattle
thumb_func_start sub_80B08EC
sub_80B08EC: @ 80B08EC
@ -1357,7 +1357,7 @@ sub_80B1158: @ 80B1158
movs r1, 0x5
movs r2, 0
movs r3, 0
bl sub_80F9244
bl ScriptGiveMon
bl ResetTasks
bl PlayBattleBGM
ldr r0, =sub_80B11A8
@ -1686,9 +1686,9 @@ _080B141A:
.pool
thumb_func_end battle_80801F0
thumb_func_start TrainerBattleConfigure
@ u8 *TrainerBattleConfigure(u8 *args)
TrainerBattleConfigure: @ 80B1430
thumb_func_start BattleSetup_ConfigureTrainerBattle
@ u8 *BattleSetup_ConfigureTrainerBattle(u8 *args)
BattleSetup_ConfigureTrainerBattle: @ 80B1430
push {r4,r5,lr}
adds r5, r0, 0
bl InitTrainerBattleVariables
@ -1872,7 +1872,7 @@ _080B161E:
pop {r1}
bx r1
.pool
thumb_func_end TrainerBattleConfigure
thumb_func_end BattleSetup_ConfigureTrainerBattle
thumb_func_start SingleTrainerWantsBattle
@ void SingleTrainerWantsBattle(u8 trainerFieldObjectId, u8 *trainerScript)
@ -1892,7 +1892,7 @@ SingleTrainerWantsBattle: @ 80B162C
strh r0, [r4]
adds r1, 0x1
adds r0, r1, 0
bl TrainerBattleConfigure
bl BattleSetup_ConfigureTrainerBattle
ldr r0, =gUnknown_08271354
bl ScriptContext1_SetupScript
bl ScriptContext2_Enable
@ -1920,7 +1920,7 @@ TwoTrainersWantBattle: @ 80B1670
strh r0, [r4]
adds r1, 0x1
adds r0, r1, 0
bl TrainerBattleConfigure
bl BattleSetup_ConfigureTrainerBattle
pop {r4}
pop {r0}
bx r0
@ -2056,8 +2056,8 @@ sub_80B178C: @ 80B178C
bx r0
thumb_func_end sub_80B178C
thumb_func_start trainer_flag_check
trainer_flag_check: @ 80B17A0
thumb_func_start HasTrainerAlreadyBeenFought
HasTrainerAlreadyBeenFought: @ 80B17A0
push {lr}
lsls r0, 16
movs r1, 0xA0
@ -2069,7 +2069,7 @@ trainer_flag_check: @ 80B17A0
lsrs r0, 24
pop {r1}
bx r1
thumb_func_end trainer_flag_check
thumb_func_end HasTrainerAlreadyBeenFought
thumb_func_start trainer_flag_set
trainer_flag_set: @ 80B17B8
@ -2092,13 +2092,13 @@ trainer_flag_clear: @ 80B17CC
lsls r1, 19
adds r0, r1
lsrs r0, 16
bl FlagReset
bl FlagClear
pop {r0}
bx r0
thumb_func_end trainer_flag_clear
thumb_func_start sub_80B17E0
sub_80B17E0: @ 80B17E0
thumb_func_start BattleSetup_StartTrainerBattle
BattleSetup_StartTrainerBattle: @ 80B17E0
push {r4,lr}
ldr r0, =gUnknown_030060A8
ldrb r0, [r0]
@ -2217,7 +2217,7 @@ _080B190C:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_80B17E0
thumb_func_end BattleSetup_StartTrainerBattle
thumb_func_start sub_80B1918
sub_80B1918: @ 80B1918
@ -2413,8 +2413,8 @@ _080B1AF4:
bx r0
thumb_func_end sub_80B1A14
thumb_func_start sub_80B1AF8
sub_80B1AF8: @ 80B1AF8
thumb_func_start BattleSetup_GetScriptAddrAfterBattle
BattleSetup_GetScriptAddrAfterBattle: @ 80B1AF8
push {lr}
ldr r0, =gUnknown_02038BEC
ldr r0, [r0]
@ -2425,10 +2425,10 @@ _080B1B04:
pop {r1}
bx r1
.pool
thumb_func_end sub_80B1AF8
thumb_func_end BattleSetup_GetScriptAddrAfterBattle
thumb_func_start sub_80B1B10
sub_80B1B10: @ 80B1B10
thumb_func_start BattleSetup_GetTrainerPostBattleScript
BattleSetup_GetTrainerPostBattleScript: @ 80B1B10
push {lr}
ldr r1, =gUnknown_02038BF8
ldrb r2, [r1]
@ -2462,7 +2462,7 @@ _080B1B56:
pop {r1}
bx r1
.pool
thumb_func_end sub_80B1B10
thumb_func_end BattleSetup_GetTrainerPostBattleScript
thumb_func_start special_trainer_unable_to_battle
special_trainer_unable_to_battle: @ 80B1B60
@ -2796,7 +2796,7 @@ _080B1DCE:
ldrh r0, [r4]
cmp r0, 0
beq _080B1DE2
bl trainer_flag_check
bl HasTrainerAlreadyBeenFought
lsls r0, 24
cmp r0, 0
bne _080B1DCA
@ -2895,7 +2895,7 @@ sub_80B1E94: @ 80B1E94
lsls r0, r4, 4
adds r0, r5
ldrh r0, [r0]
bl trainer_flag_check
bl HasTrainerAlreadyBeenFought
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -3076,7 +3076,7 @@ _080B1FE2:
ldrh r0, [r4]
cmp r0, 0
beq _080B1FCA
bl trainer_flag_check
bl HasTrainerAlreadyBeenFought
lsls r0, 24
cmp r0, 0
beq _080B1FD4
@ -3127,7 +3127,7 @@ _080B203A:
ldrh r0, [r4]
cmp r0, 0
beq _080B201E
bl trainer_flag_check
bl HasTrainerAlreadyBeenFought
lsls r0, 24
cmp r0, 0
beq _080B2028
@ -3233,7 +3233,7 @@ sub_80B20F4: @ 80B20F4
lsls r0, r1, 4
adds r0, r4
ldrh r0, [r0, 0x2]
bl trainer_flag_check
bl HasTrainerAlreadyBeenFought
lsls r0, 24
cmp r0, 0
beq _080B211E
@ -3509,7 +3509,7 @@ sub_80B2318: @ 80B2318
lsrs r4, r0, 12
adds r6, r4, r7
ldrh r0, [r6]
bl trainer_flag_check
bl HasTrainerAlreadyBeenFought
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -3527,7 +3527,7 @@ _080B2338:
adds r4, r6, 0x2
_080B2346:
ldrh r0, [r4]
bl trainer_flag_check
bl HasTrainerAlreadyBeenFought
lsls r0, 24
cmp r0, 0
beq _080B2360

View File

@ -3548,11 +3548,11 @@ _08163E2C:
movs r0, 0
strb r0, [r4]
ldr r0, =gUnknown_08224158
bl TrainerBattleConfigure
bl BattleSetup_ConfigureTrainerBattle
movs r0, 0x1
strb r0, [r4]
ldr r0, =gUnknown_08224167
bl TrainerBattleConfigure
bl BattleSetup_ConfigureTrainerBattle
ldr r0, =gPartnerTrainerId
strh r5, [r0]
ldr r0, =sub_8163A8C
@ -4364,7 +4364,7 @@ _081644E0:
strb r0, [r1, 0x1]
movs r0, 0xD8
lsls r0, 2
bl FlagReset
bl FlagClear
ldr r0, [r6]
adds r0, r5
ldrh r0, [r0]
@ -4525,7 +4525,7 @@ _08164660:
adds r1, 0xC0
strb r0, [r1, 0x1]
ldr r0, =0x00000361
bl FlagReset
bl FlagClear
ldr r0, [r6]
adds r0, r5
ldrh r0, [r0]
@ -6056,7 +6056,7 @@ _081653E0:
bne _081653F8
bl sub_80F01B8
movs r0, 0x77
bl FlagReset
bl FlagClear
_081653F8:
pop {r0}
bx r0

View File

@ -2151,7 +2151,7 @@ sub_8147018: @ 8147018
ands r5, r0
movs r1, 0
mov r8, r4
ldr r6, =gFieldEffectSpawnParams
ldr r6, =gFieldEffectArguments
_08147046:
lsls r5, 16
asrs r5, 16
@ -2221,7 +2221,7 @@ _081470C4:
sub_81470D0: @ 81470D0
push {r4,r5,lr}
ldr r0, =gUnknown_085C8E68
ldr r5, =gFieldEffectSpawnParams
ldr r5, =gFieldEffectArguments
movs r2, 0
ldrsh r1, [r5, r2]
movs r3, 0x4

View File

@ -2013,9 +2013,9 @@ _0811A0B0:
bl SetPlayerAvatarTransitionFlags
ldr r4, =0x00000193
adds r0, r4, 0
bl sav1_set_battle_music_maybe
bl Overworld_SetSavedMusic
adds r0, r4, 0
bl sub_80858C4
bl Overworld_ChangeMusicTo
_0811A0C4:
pop {r4}
pop {r0}

View File

@ -434,7 +434,7 @@ sub_80B2688: @ 80B2688
movs r0, 0x15
bl PlaySE
ldr r0, =gUnknown_082780B3
bl box_related_two__3
bl ShowFieldAutoScrollMessage
ldr r0, =sub_80B270C
b _080B26FA
.pool
@ -442,7 +442,7 @@ _080B26EC:
movs r0, 0x16
bl PlaySE
ldr r0, =gUnknown_08278131
bl box_related_two__3
bl ShowFieldAutoScrollMessage
ldr r0, =sub_80B2918
_080B26FA:
str r0, [r4]
@ -545,7 +545,7 @@ sub_80B275C: @ 80B275C
movs r3, 0x1
bl ConvertIntToDecimalStringN
ldr r0, =gUnknown_082780F2
bl box_related_two__3
bl ShowFieldAutoScrollMessage
mov r0, r9
subs r0, 0x8
add r0, r8
@ -598,7 +598,7 @@ sub_80B2804: @ 80B2804
beq _080B2878
_080B2852:
ldr r0, =gUnknown_082780B3
bl box_related_two__3
bl ShowFieldAutoScrollMessage
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
@ -719,7 +719,7 @@ sub_80B2918: @ 80B2918
cmp r0, 0x1
bhi _080B297C
bl sub_800AC34
bl textbox_close
bl HideFieldMessageBox
ldr r0, =sub_80B2CB0
b _080B29E4
.pool
@ -730,7 +730,7 @@ _080B297C:
bne _080B2994
_080B2984:
bl sub_80097E8
bl textbox_close
bl HideFieldMessageBox
ldr r0, =sub_80B2CB0
b _080B29E4
.pool
@ -814,7 +814,7 @@ _080B2A42:
_080B2A4A:
bl sub_80097E8
_080B2A4E:
bl textbox_close
bl HideFieldMessageBox
ldr r0, =gTasks
lsls r1, r7, 2
adds r1, r7
@ -1151,7 +1151,7 @@ sub_80B2D2C: @ 80B2D2C
bl sub_80B241C
ldrb r0, [r4, 0x12]
bl RemoveWindow
bl textbox_close
bl HideFieldMessageBox
bl EnableBothScriptContexts
adds r0, r5, 0
bl DestroyTask
@ -2303,7 +2303,7 @@ _080B375A:
b _080B37CC
.pool
_080B376C:
bl sub_809833C
bl IsFieldMessageBoxHidden
lsls r0, 24
cmp r0, 0
beq _080B37CC
@ -2325,7 +2325,7 @@ _080B378C:
beq _080B37B2
b _080B37CC
_080B379E:
bl textbox_close
bl HideFieldMessageBox
movs r0, 0
strh r0, [r5, 0x8]
bl sub_80872C4

View File

@ -27,8 +27,8 @@ sub_809E778: @ 809E778
.pool
thumb_func_end sub_809E778
thumb_func_start sub_809E7B0
sub_809E7B0: @ 809E7B0
thumb_func_start DoTimeBasedEvents
DoTimeBasedEvents: @ 809E7B0
push {r4,lr}
ldr r0, =0x00000895
bl FlagGet
@ -50,7 +50,7 @@ _0809E7DA:
pop {r0}
bx r0
.pool
thumb_func_end sub_809E7B0
thumb_func_end DoTimeBasedEvents
thumb_func_start sub_809E7E8
sub_809E7E8: @ 809E7E8

View File

@ -5,9 +5,9 @@
.text
thumb_func_start AddCoins
@ bool8 AddCoins(u16 toAdd)
AddCoins: @ 8145C80
thumb_func_start GiveCoins
@ bool8 GiveCoins(u16 toAdd)
GiveCoins: @ 8145C80
push {r4,lr}
lsls r0, 16
lsrs r4, r0, 16
@ -44,11 +44,11 @@ _08145CC0:
pop {r1}
bx r1
.pool
thumb_func_end AddCoins
thumb_func_end GiveCoins
thumb_func_start SubtractCoins
@ bool8 SubtractCoins(u16 toSub)
SubtractCoins: @ 8145CCC
thumb_func_start TakeCoins
@ bool8 TakeCoins(u16 toSub)
TakeCoins: @ 8145CCC
push {r4,lr}
lsls r0, 16
lsrs r4, r0, 16
@ -69,6 +69,6 @@ _08145CEE:
pop {r4}
pop {r1}
bx r1
thumb_func_end SubtractCoins
thumb_func_end TakeCoins
.align 2, 0 @ Don't pad with nop.

View File

@ -6313,7 +6313,7 @@ _080DAE1E:
movs r0, 0x4
b _080DAE9A
_080DAE2E:
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrh r0, [r0]
cmp r0, 0x4
bhi _080DAE82
@ -8456,7 +8456,7 @@ sub_80DBED4: @ 80DBED4
adds r0, r1
ldrb r1, [r0]
lsls r1, 1
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrh r0, [r0]
lsls r0, 3
adds r1, r0
@ -11805,7 +11805,7 @@ sub_80DD9F0: @ 80DD9F0
ldrb r1, [r0, 0x1]
lsls r1, 29
lsrs r1, 29
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrh r2, [r0]
lsls r0, r2, 2
adds r0, r2
@ -14260,7 +14260,7 @@ _080DEDE6:
b _080DEF90
.pool
_080DEE00:
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrh r0, [r0]
cmp r0, 0x4
bhi _080DEE4C
@ -14383,7 +14383,7 @@ _080DEF02:
mov r2, r9
lsls r1, r2, 5
adds r0, r1
ldr r1, =gUnknown_02039F2C
ldr r1, =gScriptContestCategory
ldrh r1, [r1]
ldr r3, =0x00002e9a
adds r0, r3
@ -14485,7 +14485,7 @@ _080DEFE6:
b _080DF03A
.pool
_080DEFF8:
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrh r0, [r0]
cmp r0, 0x4
bhi _080DF038

View File

@ -1352,7 +1352,7 @@ sub_8156CF4: @ 8156CF4
ldr r0, =gUnknown_02039F34
ldr r0, [r0]
ldr r1, [r0, 0xC]
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrh r0, [r0]
strh r0, [r1, 0x18]
ldr r1, =gAIScriptPtr

View File

@ -2590,7 +2590,7 @@ ContestEffectFunc_080E6778: @ 80E6778
adds r0, r3
ldrb r0, [r0, 0x1]
lsls r0, 29
ldr r1, =gUnknown_02039F2C
ldr r1, =gScriptContestCategory
lsrs r0, 29
ldrh r1, [r1]
cmp r0, r1

View File

@ -3008,7 +3008,7 @@ _080F7236:
bl CopyToBgTilemapBufferRect
movs r5, 0xF
_080F7240:
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrh r0, [r0]
cmp r0, 0
bne _080F725C
@ -4640,7 +4640,7 @@ sub_80F7F30: @ 80F7F30
adds r5, r0, 0
cmp r5, 0
beq _080F7F5E
ldr r4, =gUnknown_02039F2C
ldr r4, =gScriptContestCategory
ldrb r0, [r4]
ldr r1, =gUnknown_02039F2E
ldrb r1, [r1]
@ -4666,7 +4666,7 @@ sub_80F7F7C: @ 80F7F7C
muls r1, r0
ldr r0, =gPlayerParty
adds r2, r1, r0
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrh r0, [r0]
cmp r0, 0x4
bhi _080F7FEE
@ -4730,7 +4730,7 @@ sub_80F7FFC: @ 80F7FFC
beq _080F8010
b _080F8250
_080F8010:
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrh r0, [r0]
cmp r0, 0x4
bls _080F801A
@ -5488,7 +5488,7 @@ _080F8678:
bl sub_80F86E0
ldr r1, =gUnknown_02039F2B
strb r0, [r1]
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrb r0, [r0]
bl sub_80DB09C
ldr r1, =sub_80FCF40

View File

@ -370,7 +370,7 @@ sub_81DA10C: @ 81DA10C
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrb r0, [r0]
bl sub_80DB09C
ldr r1, =sub_80FCF40

View File

@ -2094,7 +2094,7 @@ sub_8127B04: @ 8127B04
lsls r4, 24
asrs r4, 24
str r4, [sp]
bl warp1_set
bl Overworld_SetWarpDestination
bl warp_in
add sp, 0x4
pop {r4,r5}
@ -2490,7 +2490,7 @@ _08127E34:
cmp r0, 0x1
bne _08127F1C
adds r0, r4, 0
bl FlagReset
bl FlagClear
movs r2, 0
ldr r0, [r7, 0x4]
ldrb r4, [r0]

View File

@ -156,8 +156,8 @@ _08161910:
bx r1
thumb_func_end sub_81618D0
thumb_func_start sub_8161918
sub_8161918: @ 8161918
thumb_func_start CheckHasDecoration
CheckHasDecoration: @ 8161918
push {r4,lr}
lsls r0, 24
lsrs r3, r0, 24
@ -193,7 +193,7 @@ _08161958:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_8161918
thumb_func_end CheckHasDecoration
thumb_func_start DecorationAdd
DecorationAdd: @ 8161960

View File

@ -9914,7 +9914,7 @@ _0811EF48:
adds r1, r5, 0
bl ConvertEasyChatWordsToString
adds r0, r4, 0
bl box_related_two__3
bl ShowFieldAutoScrollMessage
_0811EF58:
pop {r4,r5}
pop {r0}

View File

@ -581,8 +581,8 @@ sub_808A83C: @ 808A83C
.pool
thumb_func_end sub_808A83C
thumb_func_start sub_808A854
sub_808A854: @ 808A854
thumb_func_start FieldSetDoorOpened
FieldSetDoorOpened: @ 808A854
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
@ -602,10 +602,10 @@ _0808A876:
pop {r0}
bx r0
.pool
thumb_func_end sub_808A854
thumb_func_end FieldSetDoorOpened
thumb_func_start sub_808A880
sub_808A880: @ 808A880
thumb_func_start FieldSetDoorClosed
FieldSetDoorClosed: @ 808A880
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
@ -625,10 +625,10 @@ _0808A8A2:
pop {r0}
bx r0
.pool
thumb_func_end sub_808A880
thumb_func_end FieldSetDoorClosed
thumb_func_start sub_808A8AC
sub_808A8AC: @ 808A8AC
thumb_func_start FieldAnimateDoorClose
FieldAnimateDoorClose: @ 808A8AC
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
@ -654,10 +654,10 @@ _0808A8DC:
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_808A8AC
thumb_func_end FieldAnimateDoorClose
thumb_func_start task_overworld_door_add_if_role_69_for_opening_door_at
task_overworld_door_add_if_role_69_for_opening_door_at: @ 808A8E4
thumb_func_start FieldAnimateDoorOpen
FieldAnimateDoorOpen: @ 808A8E4
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
@ -683,10 +683,10 @@ _0808A914:
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end task_overworld_door_add_if_role_69_for_opening_door_at
thumb_func_end FieldAnimateDoorOpen
thumb_func_start sub_808A91C
sub_808A91C: @ 808A91C
thumb_func_start FieldIsDoorAnimationRunning
FieldIsDoorAnimationRunning: @ 808A91C
push {lr}
ldr r0, =task50_overworld_door
bl FuncIsActiveTask
@ -695,10 +695,10 @@ sub_808A91C: @ 808A91C
pop {r1}
bx r1
.pool
thumb_func_end sub_808A91C
thumb_func_end FieldIsDoorAnimationRunning
thumb_func_start cur_mapdata_get_door_sound_at
cur_mapdata_get_door_sound_at: @ 808A930
thumb_func_start GetDoorSoundEffect
GetDoorSoundEffect: @ 808A930
push {lr}
adds r3, r0, 0
adds r2, r1, 0
@ -725,7 +725,7 @@ _0808A95C:
_0808A95E:
pop {r1}
bx r1
thumb_func_end cur_mapdata_get_door_sound_at
thumb_func_end GetDoorSoundEffect
thumb_func_start sub_808A964
sub_808A964: @ 808A964

View File

@ -1989,7 +1989,7 @@ task00_8084310: @ 80B6A24
cmp r0, 0
beq _080B6A8A
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -2100,7 +2100,7 @@ _080B6B3E:
cmp r0, 0
bne _080B6B58
bl ScriptContext2_Disable
bl sub_809757C
bl UnfreezeMapObjects
adds r0, r5, 0
bl DestroyTask
_080B6B58:
@ -2459,7 +2459,7 @@ sub_80B6E18: @ 80B6E18
strb r0, [r1, 0x6]
bl ScriptContext2_Disable
bl CameraObjectReset1
bl sub_809757C
bl UnfreezeMapObjects
bl InstallCameraPanAheadCallback
ldr r0, =sub_80B6B94
bl FindTaskIdByFunc
@ -3111,7 +3111,7 @@ oei_waterfall: @ 80B734C
adds r1, r0
lsls r1, 3
adds r1, r2
ldr r2, =gFieldEffectSpawnParams
ldr r2, =gFieldEffectArguments
ldr r2, [r2]
strh r2, [r1, 0xA]
bl _call_via_r4
@ -3188,7 +3188,7 @@ waterfall_1_do_anim_probably: @ 80B73F0
bne _080B7420
adds r0, r5, 0
bl FieldObjectClearAnimIfSpecialAnimFinished
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r2, 0xA
ldrsh r0, [r4, r2]
str r0, [r1]
@ -3304,7 +3304,7 @@ sub_80B74D0: @ 80B74D0
adds r1, r0
lsls r1, 3
adds r1, r2
ldr r3, =gFieldEffectSpawnParams
ldr r3, =gFieldEffectArguments
ldr r2, [r3]
strh r2, [r1, 0x26]
ldr r2, [r3, 0x4]
@ -3363,7 +3363,7 @@ dive_2_unknown: @ 80B7558
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r2, 0x26
ldrsh r0, [r4, r2]
str r0, [r1]
@ -3536,7 +3536,7 @@ sub_80B76B8: @ 80B76B8
strh r0, [r2, 0x26]
movs r0, 0x1
strh r0, [r4, 0xE]
ldr r3, =gFieldEffectSpawnParams
ldr r3, =gFieldEffectArguments
movs r5, 0x10
ldrsh r0, [r1, r5]
str r0, [r3]
@ -3835,7 +3835,7 @@ sub_80B791C: @ 80B791C
lsls r0, 24
cmp r0, 0
beq _080B795C
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r2, 0x10
ldrsh r0, [r5, r2]
str r0, [r1]
@ -3919,7 +3919,7 @@ sub_80B79BC: @ 80B79BC
movs r0, 0
strb r0, [r1, 0x6]
bl ScriptContext2_Disable
bl sub_809757C
bl UnfreezeMapObjects
ldr r0, =sub_80B7890
bl FindTaskIdByFunc
lsls r0, 24
@ -3935,7 +3935,7 @@ _080B79E6:
thumb_func_start sub_80B79F4
sub_80B79F4: @ 80B79F4
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -4090,7 +4090,7 @@ sub_80B7B18: @ 80B7B18
ldrsh r0, [r5, r2]
cmp r0, 0x3
ble _080B7B6C
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r2, 0x10
ldrsh r0, [r4, r2]
str r0, [r1]
@ -4222,7 +4222,7 @@ _080B7C2C:
thumb_func_start sub_80B7C48
sub_80B7C48: @ 80B7C48
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -4583,7 +4583,7 @@ _080B7F32:
ands r0, r1
strb r0, [r6, 0x1]
bl ScriptContext2_Disable
bl sub_809757C
bl UnfreezeMapObjects
ldr r0, =sub_80B7E94
bl FindTaskIdByFunc
lsls r0, 24
@ -5194,7 +5194,7 @@ sub_80B8410: @ 80B8410
bne _080B8484
bl ScriptContext2_Disable
bl CameraObjectReset1
bl sub_809757C
bl UnfreezeMapObjects
ldr r0, =sub_80B8250
bl FindTaskIdByFunc
lsls r0, 24
@ -5229,7 +5229,7 @@ _080B84BE:
bl CreateTask
lsls r0, 24
lsrs r4, r0, 24
ldr r2, =gFieldEffectSpawnParams
ldr r2, =gFieldEffectArguments
ldr r0, [r2]
ldr r1, [r2, 0x4]
ldr r2, [r2, 0x8]
@ -5252,7 +5252,7 @@ _080B84BE:
thumb_func_start sub_80B84F8
sub_80B84F8: @ 80B84F8
push {r4-r6,lr}
ldr r5, =gFieldEffectSpawnParams
ldr r5, =gFieldEffectArguments
ldr r0, [r5]
movs r6, 0x80
lsls r6, 24
@ -6292,12 +6292,12 @@ sub_80B8D44: @ 80B8D44
adds r1, r0
lsls r1, 3
adds r1, r2
ldr r0, =gFieldEffectSpawnParams
ldr r0, =gFieldEffectArguments
ldr r0, [r0]
strh r0, [r1, 0x26]
bl sav1_reset_battle_music_maybe
ldr r0, =0x0000016d
bl sub_80858C4
bl Overworld_ChangeMusicTo
movs r0, 0
pop {r1}
bx r1
@ -6421,7 +6421,7 @@ sub_80B8E60: @ 80B8E60
lsls r0, 24
cmp r0, 0
beq _080B8E96
ldr r2, =gFieldEffectSpawnParams
ldr r2, =gFieldEffectArguments
movs r1, 0x26
ldrsh r0, [r4, r1]
movs r1, 0x80
@ -6473,7 +6473,7 @@ sub_80B8EA8: @ 80B8EA8
lsrs r1, 24
adds r0, r4, 0
bl FieldObjectSetSpecialAnim
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r2, 0xA
ldrsh r0, [r6, r2]
str r0, [r1]
@ -6527,7 +6527,7 @@ sub_80B8F24: @ 80B8F24
ldrb r0, [r4, 0x1A]
movs r1, 0x1
bl sub_81555AC
bl sub_809757C
bl UnfreezeMapObjects
bl ScriptContext2_Disable
movs r0, 0x9
bl FieldEffectActiveListRemove
@ -6704,7 +6704,7 @@ sub_80B90CC: @ 80B90CC
strb r0, [r2, 0x5]
ldr r0, =sub_80B9128
str r0, [r2, 0x1C]
ldr r0, =gFieldEffectSpawnParams
ldr r0, =gFieldEffectArguments
ldr r0, [r0]
strh r0, [r2, 0x30]
movs r0, 0x9E
@ -6793,7 +6793,7 @@ sub_80B91A4: @ 80B91A4
adds r1, r0
lsls r1, 3
adds r1, r2
ldr r0, =gFieldEffectSpawnParams
ldr r0, =gFieldEffectArguments
ldr r0, [r0]
strh r0, [r1, 0xA]
movs r0, 0
@ -6884,7 +6884,7 @@ sub_80B925C: @ 80B925C
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r2, 0xA
ldrsh r0, [r4, r2]
str r0, [r1]
@ -7922,7 +7922,7 @@ _080B9ACA:
sub_80B9ADC: @ 80B9ADC
push {r4,lr}
sub sp, 0x4
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
ldrb r0, [r4]
ldrb r1, [r4, 0x4]
ldrb r2, [r4, 0x8]
@ -8343,7 +8343,7 @@ _080B9E24:
sub_80B9E28: @ 80B9E28
push {r4-r7,lr}
sub sp, 0x4
ldr r7, =gFieldEffectSpawnParams
ldr r7, =gFieldEffectArguments
ldrb r0, [r7]
ldrb r1, [r7, 0x4]
ldrb r2, [r7, 0x8]

View File

@ -574,7 +574,7 @@ _0815432E:
thumb_func_start oei_shadow
oei_shadow: @ 8154340
push {r4,r5,lr}
ldr r5, =gFieldEffectSpawnParams
ldr r5, =gFieldEffectArguments
ldrb r0, [r5]
ldrb r1, [r5, 0x4]
ldrb r2, [r5, 0x8]
@ -742,7 +742,7 @@ _08154498:
oei_grass_normal: @ 81544AC
push {r4,r5,lr}
sub sp, 0x4
ldr r5, =gFieldEffectSpawnParams
ldr r5, =gFieldEffectArguments
ldrh r1, [r5]
mov r0, sp
strh r1, [r0]
@ -951,7 +951,7 @@ _08154648:
thumb_func_start sub_8154658
sub_8154658: @ 8154658
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -1080,7 +1080,7 @@ _0815474C:
sub_8154758: @ 8154758
push {r4,r5,lr}
sub sp, 0x4
ldr r5, =gFieldEffectSpawnParams
ldr r5, =gFieldEffectArguments
ldrh r1, [r5]
mov r0, sp
strh r1, [r0]
@ -1282,7 +1282,7 @@ _081548EA:
thumb_func_start sub_81548FC
sub_81548FC: @ 81548FC
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -1336,7 +1336,7 @@ _08154958:
thumb_func_start sub_815496C
sub_815496C: @ 815496C
push {r4-r6,lr}
ldr r6, =gFieldEffectSpawnParams
ldr r6, =gFieldEffectArguments
ldrb r0, [r6]
ldrb r1, [r6, 0x4]
ldrb r2, [r6, 0x8]
@ -1537,7 +1537,7 @@ _08154AF2:
thumb_func_start sub_8154B04
sub_8154B04: @ 8154B04
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -1591,7 +1591,7 @@ _08154B62:
thumb_func_start sub_8154B78
sub_8154B78: @ 8154B78
push {r4,r5,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -1646,7 +1646,7 @@ _08154BD8:
thumb_func_start sub_8154BEC
sub_8154BEC: @ 8154BEC
push {r4,r5,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -1777,7 +1777,7 @@ _08154CE4:
thumb_func_start sub_8154CEC
sub_8154CEC: @ 8154CEC
push {r4-r6,lr}
ldr r6, =gFieldEffectSpawnParams
ldr r6, =gFieldEffectArguments
ldrb r0, [r6]
ldrb r1, [r6, 0x4]
ldrb r2, [r6, 0x8]
@ -1922,7 +1922,7 @@ _08154E0A:
thumb_func_start sub_8154E1C
sub_8154E1C: @ 8154E1C
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -1976,7 +1976,7 @@ _08154E78:
thumb_func_start oei_water_drop_tall
oei_water_drop_tall: @ 8154E8C
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -2030,7 +2030,7 @@ _08154EE8:
thumb_func_start sub_8154EFC
sub_8154EFC: @ 8154EFC
push {r4-r7,lr}
ldr r7, =gFieldEffectSpawnParams
ldr r7, =gFieldEffectArguments
ldrb r0, [r7]
ldrb r1, [r7, 0x4]
ldrb r2, [r7, 0x8]
@ -2193,7 +2193,7 @@ oei_ripples: @ 8155054
push {r4,lr}
ldr r0, =gFieldEffectObjectTemplatePointers
ldr r0, [r0, 0x14]
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
movs r2, 0
ldrsh r1, [r4, r2]
movs r3, 0x4
@ -2238,7 +2238,7 @@ _081550A0:
thumb_func_start sub_81550B4
sub_81550B4: @ 81550B4
push {r4-r6,lr}
ldr r6, =gFieldEffectSpawnParams
ldr r6, =gFieldEffectArguments
ldrb r0, [r6]
ldrb r1, [r6, 0x4]
ldrb r2, [r6, 0x8]
@ -2393,7 +2393,7 @@ _081551E4:
thumb_func_start sub_81551F0
sub_81551F0: @ 81551F0
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -2445,7 +2445,7 @@ _08155248:
thumb_func_start sub_815525C
sub_815525C: @ 815525C
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -2497,7 +2497,7 @@ _081552B4:
thumb_func_start sub_81552C8
sub_81552C8: @ 81552C8
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -2549,7 +2549,7 @@ _08155320:
thumb_func_start sub_8155334
sub_8155334: @ 8155334
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -2603,7 +2603,7 @@ ash: @ 81553A0
push {r4,lr}
lsls r2, 16
lsrs r2, 16
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
lsls r0, 16
asrs r0, 16
str r0, [r4]
@ -2630,7 +2630,7 @@ ash: @ 81553A0
oei_ash: @ 81553D4
push {r4,r5,lr}
sub sp, 0x4
ldr r5, =gFieldEffectSpawnParams
ldr r5, =gFieldEffectArguments
ldrh r1, [r5]
mov r0, sp
strh r1, [r0]
@ -2809,7 +2809,7 @@ _0815552C:
thumb_func_start sub_8155534
sub_8155534: @ 8155534
push {r4,r5,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -3261,7 +3261,7 @@ _08155888:
thumb_func_start sub_8155890
sub_8155890: @ 8155890
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -3315,7 +3315,7 @@ _081558EC:
thumb_func_start sub_8155900
sub_8155900: @ 8155900
push {r4-r7,lr}
ldr r7, =gFieldEffectSpawnParams
ldr r7, =gFieldEffectArguments
ldrb r0, [r7]
ldrb r1, [r7, 0x4]
ldrb r2, [r7, 0x8]
@ -3505,7 +3505,7 @@ _08155A76:
thumb_func_start sub_8155A88
sub_8155A88: @ 8155A88
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -3586,7 +3586,7 @@ _08155B20:
thumb_func_start sub_8155B2C
sub_8155B2C: @ 8155B2C
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@ -3689,7 +3689,7 @@ ShowDisguiseFieldEffect: @ 8155BD0
lsrs r6, r1, 24
lsls r2, 24
lsrs r7, r2, 24
ldr r5, =gFieldEffectSpawnParams
ldr r5, =gFieldEffectArguments
ldrb r0, [r5]
ldrb r1, [r5, 0x4]
ldrb r2, [r5, 0x8]
@ -3950,7 +3950,7 @@ _08155DD8:
thumb_func_start sub_8155DDC
sub_8155DDC: @ 8155DDC
push {r4,lr}
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
ldr r0, [r4]
adds r0, 0x7
str r0, [r4]

View File

@ -1166,7 +1166,7 @@ _08096E8C:
@ void GroundEffect_SpawnOnTallGrass(struct npc_state *fieldObject, struct obj *object)
GroundEffect_SpawnOnTallGrass: @ 8096E90
push {lr}
ldr r3, =gFieldEffectSpawnParams
ldr r3, =gFieldEffectArguments
movs r2, 0x10
ldrsh r1, [r0, r2]
str r1, [r3]
@ -1205,7 +1205,7 @@ GroundEffect_SpawnOnTallGrass: @ 8096E90
@ void GroundEffect_StepOnTallGrass(struct npc_state *fieldObject, struct obj *object)
GroundEffect_StepOnTallGrass: @ 8096EDC
push {lr}
ldr r3, =gFieldEffectSpawnParams
ldr r3, =gFieldEffectArguments
movs r2, 0x10
ldrsh r1, [r0, r2]
str r1, [r3]
@ -1244,7 +1244,7 @@ GroundEffect_StepOnTallGrass: @ 8096EDC
@ void GroundEffect_SpawnOnLongGrass(struct npc_state *fieldObject, struct obj *object)
GroundEffect_SpawnOnLongGrass: @ 8096F28
push {lr}
ldr r3, =gFieldEffectSpawnParams
ldr r3, =gFieldEffectArguments
movs r2, 0x10
ldrsh r1, [r0, r2]
str r1, [r3]
@ -1283,7 +1283,7 @@ GroundEffect_SpawnOnLongGrass: @ 8096F28
@ void GroundEffect_StepOnLongGrass(struct npc_state *fieldObject, struct obj *object)
GroundEffect_StepOnLongGrass: @ 8096F74
push {lr}
ldr r3, =gFieldEffectSpawnParams
ldr r3, =gFieldEffectArguments
movs r2, 0x10
ldrsh r1, [r0, r2]
str r1, [r3]
@ -1413,7 +1413,7 @@ DoTracksGroundEffect_Footprints: @ 8097044
mov r0, sp
movs r2, 0x4
bl memcpy
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r2, 0x14
ldrsh r0, [r5, r2]
str r0, [r1]
@ -1449,7 +1449,7 @@ DoTracksGroundEffect_BikeTireTracks: @ 8097094
ldr r0, [r4, 0x14]
cmp r1, r0
beq _080970D6
ldr r2, =gFieldEffectSpawnParams
ldr r2, =gFieldEffectArguments
movs r1, 0x14
ldrsh r0, [r4, r1]
str r0, [r2]
@ -1520,7 +1520,7 @@ GroundEffect_JumpOnTallGrass: @ 8097110
sub sp, 0x4
adds r5, r0, 0
adds r6, r1, 0
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r2, 0x10
ldrsh r0, [r5, r2]
str r0, [r1]
@ -1562,7 +1562,7 @@ _0809715A:
@ void GroundEffect_JumpOnLongGrass(struct npc_state *fieldObject, struct obj *object)
GroundEffect_JumpOnLongGrass: @ 8097168
push {lr}
ldr r2, =gFieldEffectSpawnParams
ldr r2, =gFieldEffectArguments
movs r3, 0x10
ldrsh r1, [r0, r3]
str r1, [r2]
@ -1585,7 +1585,7 @@ GroundEffect_JumpOnLongGrass: @ 8097168
@ void GroundEffect_JumpOnShallowWater(struct npc_state *fieldObject, struct obj *object)
GroundEffect_JumpOnShallowWater: @ 8097190
push {r4,lr}
ldr r3, =gFieldEffectSpawnParams
ldr r3, =gFieldEffectArguments
movs r4, 0x10
ldrsh r2, [r0, r4]
str r2, [r3]
@ -1611,7 +1611,7 @@ GroundEffect_JumpOnShallowWater: @ 8097190
@ void GroundEffect_JumpOnWater(struct npc_state *fieldObject, struct obj *object)
GroundEffect_JumpOnWater: @ 80971C0
push {r4,lr}
ldr r3, =gFieldEffectSpawnParams
ldr r3, =gFieldEffectArguments
movs r4, 0x10
ldrsh r2, [r0, r4]
str r2, [r3]
@ -1637,7 +1637,7 @@ GroundEffect_JumpOnWater: @ 80971C0
@ void GroundEffect_JumpLandingDust(struct npc_state *fieldObject, struct obj *object)
GroundEffect_JumpLandingDust: @ 80971F0
push {r4,lr}
ldr r3, =gFieldEffectSpawnParams
ldr r3, =gFieldEffectArguments
movs r4, 0x10
ldrsh r2, [r0, r4]
str r2, [r3]
@ -1685,7 +1685,7 @@ GroundEffect_HotSprings: @ 8097230
@ void GroundEffect_Seaweed(struct npc_state *fieldObject, struct obj *object)
GroundEffect_Seaweed: @ 8097240
push {lr}
ldr r2, =gFieldEffectSpawnParams
ldr r2, =gFieldEffectArguments
movs r3, 0x10
ldrsh r1, [r0, r3]
str r1, [r2]

View File

@ -181,8 +181,8 @@ _08098272:
bx r1
thumb_func_end sub_8098238
thumb_func_start box_related_two__3
box_related_two__3: @ 8098278
thumb_func_start ShowFieldAutoScrollMessage
ShowFieldAutoScrollMessage: @ 8098278
push {lr}
adds r1, r0, 0
ldr r2, =gUnknown_020375BC
@ -202,7 +202,7 @@ _08098298:
_0809829A:
pop {r1}
bx r1
thumb_func_end box_related_two__3
thumb_func_end ShowFieldAutoScrollMessage
thumb_func_start sub_80982A0
sub_80982A0: @ 80982A0
@ -267,8 +267,8 @@ textbox_auto_and_task_add: @ 8098304
bx r0
thumb_func_end textbox_auto_and_task_add
thumb_func_start textbox_close
textbox_close: @ 8098314
thumb_func_start HideFieldMessageBox
HideFieldMessageBox: @ 8098314
push {lr}
bl task_del_textbox
movs r0, 0
@ -280,7 +280,7 @@ textbox_close: @ 8098314
pop {r0}
bx r0
.pool
thumb_func_end textbox_close
thumb_func_end HideFieldMessageBox
thumb_func_start textbox_any_visible
textbox_any_visible: @ 8098330
@ -290,8 +290,8 @@ textbox_any_visible: @ 8098330
.pool
thumb_func_end textbox_any_visible
thumb_func_start sub_809833C
sub_809833C: @ 809833C
thumb_func_start IsFieldMessageBoxHidden
IsFieldMessageBoxHidden: @ 809833C
push {lr}
ldr r0, =gUnknown_020375BC
ldrb r0, [r0]
@ -305,7 +305,7 @@ _08098350:
_08098352:
pop {r1}
bx r1
thumb_func_end sub_809833C
thumb_func_end IsFieldMessageBoxHidden
thumb_func_start sub_8098358
sub_8098358: @ 8098358

View File

@ -1522,7 +1522,7 @@ PlayerAvatarTransition_Surfing: @ 808B4D8
bl FieldObjectTurn
movs r0, 0x8
bl SetPlayerAvatarStateMask
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r2, 0x10
ldrsh r0, [r4, r2]
str r0, [r1]
@ -3517,7 +3517,7 @@ _0808C3F0:
lsrs r1, 24
adds r0, r4, 0
bl FieldObjectSetSpecialAnim
ldr r2, =gFieldEffectSpawnParams
ldr r2, =gFieldEffectArguments
movs r1, 0x10
ldrsh r0, [r4, r1]
str r0, [r2]
@ -3897,7 +3897,7 @@ sub_808C750: @ 808C750
lsrs r4, 24
bl ScriptContext2_Enable
bl sav1_reset_battle_music_maybe
bl sub_8085898
bl Overworld_ChangeMusicToDefault
ldr r2, =gPlayerAvatar
ldrb r1, [r2]
movs r0, 0xF7
@ -4858,7 +4858,7 @@ fishF: @ 808CF2C
ldr r0, =gPlayerAvatar
strb r1, [r0, 0x6]
bl ScriptContext2_Disable
bl sub_809757C
bl UnfreezeMapObjects
movs r0, 0
movs r1, 0x1
bl sub_8197434

View File

@ -178,7 +178,7 @@ _080F96A8:
strh r0, [r4]
b _080F9722
_080F96AE:
bl sub_809833C
bl IsFieldMessageBoxHidden
lsls r0, 24
cmp r0, 0
beq _080F9722

View File

@ -7503,8 +7503,8 @@ _080AED78:
bx r0
thumb_func_end bag_add_task0_by_acit
thumb_func_start sub_80AED7C
sub_80AED7C: @ 80AED7C
thumb_func_start SetSav1Weather
SetSav1Weather: @ 80AED7C
push {r4,r5,lr}
ldr r4, =gSaveBlock1Ptr
ldr r1, [r4]
@ -7525,7 +7525,7 @@ sub_80AED7C: @ 80AED7C
pop {r0}
bx r0
.pool
thumb_func_end sub_80AED7C
thumb_func_end SetSav1Weather
thumb_func_start sav1_get_weather_probably
sav1_get_weather_probably: @ 80AEDAC
@ -7564,7 +7564,7 @@ sub_80AEDBC: @ 80AEDBC
thumb_func_start sub_80AEDF0
sub_80AEDF0: @ 80AEDF0
push {lr}
bl sub_80AED7C
bl SetSav1Weather
bl sav1_get_weather_probably
lsls r0, 24
lsrs r0, 24
@ -7576,7 +7576,7 @@ sub_80AEDF0: @ 80AEDF0
thumb_func_start sub_80AEE08
sub_80AEE08: @ 80AEE08
push {lr}
bl sub_80AED7C
bl SetSav1Weather
bl sav1_get_weather_probably
lsls r0, 24
lsrs r0, 24
@ -7585,8 +7585,8 @@ sub_80AEE08: @ 80AEE08
bx r0
thumb_func_end sub_80AEE08
thumb_func_start sub_80AEE20
sub_80AEE20: @ 80AEE20
thumb_func_start DoCurrentWeather
DoCurrentWeather: @ 80AEE20
push {r4,r5,lr}
bl sav1_get_weather_probably
lsls r0, 24
@ -7627,7 +7627,7 @@ _080AEE6E:
pop {r0}
bx r0
.pool
thumb_func_end sub_80AEE20
thumb_func_end DoCurrentWeather
thumb_func_start sub_80AEE84
sub_80AEE84: @ 80AEE84
@ -8390,7 +8390,7 @@ _080AF480:
ldrsh r0, [r6, r1]
movs r2, 0
ldrsh r1, [r7, r2]
bl sub_808A854
bl FieldSetDoorOpened
movs r0, 0x1
strh r0, [r5, 0x8]
b _080AF54A
@ -8427,7 +8427,7 @@ _080AF4DC:
ldrsh r0, [r6, r1]
movs r2, 0
ldrsh r1, [r7, r2]
bl sub_808A8AC
bl FieldAnimateDoorClose
lsls r0, 24
asrs r0, 24
strh r0, [r5, 0xA]
@ -8461,7 +8461,7 @@ _080AF520:
cmp r0, 0x1
beq _080AF54A
_080AF536:
bl sub_809757C
bl UnfreezeMapObjects
movs r0, 0x4
strh r0, [r5, 0x8]
b _080AF54A
@ -8550,7 +8550,7 @@ _080AF5EC:
lsls r0, 24
cmp r0, 0
beq _080AF60A
bl sub_809757C
bl UnfreezeMapObjects
movs r0, 0x3
strh r0, [r5, 0x8]
b _080AF60A
@ -8593,7 +8593,7 @@ _080AF644:
bl sub_80AF71C
cmp r0, 0
beq _080AF65A
bl sub_809757C
bl UnfreezeMapObjects
bl ScriptContext2_Disable
adds r0, r5, 0
bl DestroyTask
@ -9142,7 +9142,7 @@ _080AFAD4:
movs r2, 0
ldrsh r1, [r6, r2]
subs r1, 0x1
bl cur_mapdata_get_door_sound_at
bl GetDoorSoundEffect
lsls r0, 16
lsrs r0, 16
bl PlaySE
@ -9151,7 +9151,7 @@ _080AFAD4:
movs r2, 0
ldrsh r1, [r6, r2]
subs r1, 0x1
bl task_overworld_door_add_if_role_69_for_opening_door_at
bl FieldAnimateDoorOpen
lsls r0, 24
asrs r0, 24
strh r0, [r5, 0xA]
@ -9211,7 +9211,7 @@ _080AFB6C:
movs r2, 0
ldrsh r1, [r6, r2]
subs r1, 0x1
bl sub_808A8AC
bl FieldAnimateDoorClose
lsls r0, 24
asrs r0, 24
strh r0, [r5, 0xA]
@ -9996,7 +9996,7 @@ _080B0198:
bl sub_808D1B4
cmp r0, 0x1
beq _080B01B6
bl sub_809757C
bl UnfreezeMapObjects
bl ScriptContext2_Disable
adds r0, r5, 0
bl DestroyTask

View File

@ -46,7 +46,7 @@ _0809D8CA:
ands r0, r1
cmp r0, 0
beq _0809D8FC
bl sub_809E7B0
bl DoTimeBasedEvents
ldrh r0, [r4]
adds r0, 0x1
b _0809D8FA
@ -144,8 +144,8 @@ _0809D992:
.pool
thumb_func_end overworld_ensure_per_step_coros_running
thumb_func_start activate_per_step_callback
activate_per_step_callback: @ 809D9A8
thumb_func_start ActivatePerStepCallback
ActivatePerStepCallback: @ 809D9A8
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
@ -180,7 +180,7 @@ _0809D9EA:
pop {r4}
pop {r0}
bx r0
thumb_func_end activate_per_step_callback
thumb_func_end ActivatePerStepCallback
thumb_func_start wild_encounter_reset_coro_args
wild_encounter_reset_coro_args: @ 809D9F0

View File

@ -486,7 +486,7 @@ sub_80F9F78: @ 80F9F78
ands r0, r1
cmp r0, 0
beq _080F9FC0
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
ldr r0, [r1, 0x4]
cmp r0, 0x2
beq _080F9FAE
@ -517,7 +517,7 @@ _080F9FB6:
movs r0, 0x18
b _080F9FFC
_080F9FC0:
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
ldr r0, [r1, 0x4]
cmp r0, 0x2
beq _080F9FEA
@ -643,7 +643,7 @@ _080FA0C4:
sub_80FA0DC: @ 80FA0DC
push {lr}
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -701,7 +701,7 @@ sub_80FA13C: @ 80FA13C
ldrh r1, [r2, 0x2]
lsls r1, 23
lsrs r1, 23
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
ldr r3, [r4, 0x14]
adds r1, r3
lsls r1, 16
@ -778,7 +778,7 @@ sub_80FA1D8: @ 80FA1D8
sub_80FA1E8: @ 80FA1E8
push {lr}
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -836,13 +836,13 @@ sub_80FA248: @ 80FA248
ands r2, r0
cmp r2, 0x96
bne _080FA26A
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r0, 0
str r0, [r1, 0x1C]
_080FA26A:
cmp r2, 0x9C
bne _080FA274
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
movs r0, 0x2
str r0, [r1, 0x1C]
_080FA274:
@ -858,7 +858,7 @@ _080FA274:
ldrh r1, [r2, 0x2]
lsls r1, 23
lsrs r1, 23
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
ldr r3, [r4, 0x14]
adds r1, r3
lsls r1, 16
@ -891,7 +891,7 @@ sub_80FA2D8: @ 80FA2D8
adds r4, r0, 0
movs r0, 0x9B
bl PlaySE
ldr r0, =gFieldEffectSpawnParams
ldr r0, =gFieldEffectArguments
ldr r1, [r0, 0x1C]
adds r2, r4, 0
adds r2, 0x2A
@ -917,7 +917,7 @@ sub_80FA304: @ 80FA304
asrs r0, 16
cmp r0, 0x27
ble _080FA32E
ldr r0, =gFieldEffectSpawnParams
ldr r0, =gFieldEffectArguments
ldr r0, [r0, 0x1C]
cmp r0, 0
beq _080FA322
@ -951,7 +951,7 @@ sub_80FA33C: @ 80FA33C
sub_80FA34C: @ 80FA34C
push {lr}
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -1009,7 +1009,7 @@ sub_80FA3AC: @ 80FA3AC
ldrh r1, [r2, 0x2]
lsls r1, 23
lsrs r1, 23
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
ldr r3, [r4, 0x14]
adds r1, r3
lsls r1, 16
@ -1807,7 +1807,7 @@ sub_80FAA7C: @ 80FAA7C
mov r0, sp
adds r1, r4, 0
bl GetXYCoordsOneStepInFrontOfPlayer
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
mov r0, sp
movs r2, 0
ldrsh r0, [r0, r2]
@ -1930,7 +1930,7 @@ door_restore_tilemap: @ 80FABA4
adds r5, r0, 0
movs r0, 0x83
bl PlaySE
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
ldr r0, [r4, 0x14]
ldr r1, [r4, 0x18]
subs r1, 0x1
@ -1953,7 +1953,7 @@ _080FABDC:
lsls r2, 2
bl MapGridSetMetatileIdAt
_080FABEA:
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
ldr r0, [r4, 0x14]
ldr r1, [r4, 0x18]
ldr r2, =0x0000020a
@ -1988,7 +1988,7 @@ sub_80FAC24: @ 80FAC24
strh r0, [r5, 0x2E]
b _080FAC54
_080FAC38:
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
ldr r0, [r4, 0x14]
ldr r1, [r4, 0x18]
ldr r2, =0x00000e8c

View File

@ -385,7 +385,7 @@ hm2_ruin_valley: @ 80D3A50
movs r0, 0x1
bl FieldEffectStart
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -421,7 +421,7 @@ sub_80D3A6C: @ 80D3A6C
sub_80D3A9C: @ 80D3A9C
push {lr}
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]

View File

@ -161,7 +161,7 @@ sub_81BE79C: @ 81BE79C
beq _081BE7B8
movs r0, 0xA7
lsls r0, 1
bl FlagReset
bl FlagClear
b _081BE7EE
.pool
_081BE7B8:
@ -188,7 +188,7 @@ _081BE7D4:
_081BE7E6:
movs r0, 0xA7
lsls r0, 1
bl FlagReset
bl FlagClear
_081BE7EE:
pop {r4}
pop {r0}

View File

@ -40,7 +40,7 @@ _08145DF2:
sub_8145E0C: @ 8145E0C
push {lr}
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -66,7 +66,7 @@ sub_8145E2C: @ 8145E2C
lsrs r0, r2, 16
strh r0, [r1, 0x18]
strh r2, [r1, 0x1A]
ldr r0, =gFieldEffectSpawnParams
ldr r0, =gFieldEffectArguments
ldr r1, [r0]
movs r0, 0x64
muls r0, r1

View File

@ -24,7 +24,7 @@ hm2_sweet_scent: @ 8159F10
movs r0, 0x33
bl FieldEffectStart
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]

View File

@ -39,7 +39,7 @@ hm_teleport_run_dp02scr: @ 817C8FC
movs r0, 0x3F
bl FieldEffectStart
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]

View File

@ -676,8 +676,8 @@ _080D6D04:
.pool
thumb_func_end sub_80D6CE4
thumb_func_start sub_80D6D1C
sub_80D6D1C: @ 80D6D1C
thumb_func_start CheckPCHasItem
CheckPCHasItem: @ 80D6D1C
push {r4-r6,lr}
lsls r0, 16
lsrs r6, r0, 16
@ -717,10 +717,10 @@ _080D6D68:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_80D6D1C
thumb_func_end CheckPCHasItem
thumb_func_start sub_80D6D70
sub_80D6D70: @ 80D6D70
thumb_func_start AddPCItem
AddPCItem: @ 80D6D70
push {r4-r7,lr}
mov r7, r8
push {r7}
@ -819,7 +819,7 @@ _080D6E3A:
pop {r1}
bx r1
.pool
thumb_func_end sub_80D6D70
thumb_func_end AddPCItem
thumb_func_start sub_80D6E48
sub_80D6E48: @ 80D6E48

View File

@ -5388,7 +5388,7 @@ _081ADB6C:
ldrh r0, [r4]
mov r3, r8
ldrh r1, [r3, 0x10]
bl sub_80D6D70
bl AddPCItem
lsls r0, 24
lsrs r6, r0, 24
cmp r6, 0x1

View File

@ -2215,7 +2215,7 @@ ItemUseOutOfBattle_BlackWhiteFlute: @ 80FE234
ldr r0, =0x000008ad
bl FlagSet
ldr r0, =0x000008ae
bl FlagReset
bl FlagClear
ldr r0, =gStringVar4
ldr r1, =gText_UsedVar2WildLured
bl StringExpandPlaceholders
@ -2225,7 +2225,7 @@ _080FE278:
ldr r0, =0x000008ae
bl FlagSet
ldr r0, =0x000008ad
bl FlagReset
bl FlagClear
ldr r0, =gStringVar4
ldr r1, =gText_UsedVar2WildRepelled
bl StringExpandPlaceholders

View File

@ -21117,7 +21117,7 @@ sub_8014290: @ 8014290
asrs r5, 24
str r5, [sp]
adds r3, r4, 0
bl warp1_set
bl Overworld_SetWarpDestination
ldr r0, [r6]
movs r1, 0x4
ldrsb r1, [r0, r1]
@ -21182,7 +21182,7 @@ sub_8014304: @ 8014304
adds r0, r4, 0
adds r1, r5, 0
mov r3, r8
bl warp1_set
bl Overworld_SetWarpDestination
bl warp_in
add sp, 0x4
pop {r3}
@ -28312,7 +28312,7 @@ _080181BC:
sub_80181CC: @ 80181CC
push {lr}
bl ScriptContext2_Enable
bl sub_80983E8
bl ScriptFreezeMapObjects
pop {r0}
bx r0
thumb_func_end sub_80181CC
@ -31292,7 +31292,7 @@ flag_clear_x63: @ 8019A64
adds r0, r1
lsls r0, 16
lsrs r0, 16
bl FlagReset
bl FlagClear
pop {r0}
bx r0
.pool

View File

@ -205,8 +205,8 @@ _0809756C:
.pool
thumb_func_end npc_sync_anim_pause_bits
thumb_func_start sub_809757C
sub_809757C: @ 809757C
thumb_func_start UnfreezeMapObjects
UnfreezeMapObjects: @ 809757C
push {r4,r5,lr}
movs r4, 0
ldr r5, =gMapObjects
@ -231,7 +231,7 @@ _08097598:
pop {r0}
bx r0
.pool
thumb_func_end sub_809757C
thumb_func_end UnfreezeMapObjects
thumb_func_start little_step
@ void little_step(struct obj *object, u8 direction)
@ -1396,7 +1396,7 @@ oe_exec_and_other_stuff: @ 8097DD0
adds r0, r1, 0
lsls r4, 24
lsrs r4, 24
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
adds r2, r1, 0x4
adds r3, r1, 0
adds r3, 0x8
@ -1434,7 +1434,7 @@ DoRippleFieldEffect: @ 8097E14
adds r4, r1, 0
ldrb r0, [r0, 0x5]
bl GetFieldObjectGraphicsInfo
ldr r2, =gFieldEffectSpawnParams
ldr r2, =gFieldEffectArguments
movs r3, 0x20
ldrsh r1, [r4, r3]
str r1, [r2]

View File

@ -59,8 +59,8 @@ _080983E2:
bx r1
thumb_func_end sub_80983C4
thumb_func_start sub_80983E8
sub_80983E8: @ 80983E8
thumb_func_start ScriptFreezeMapObjects
ScriptFreezeMapObjects: @ 80983E8
push {lr}
bl player_bitmagic
ldr r0, =sub_80983A4
@ -69,7 +69,7 @@ sub_80983E8: @ 80983E8
pop {r0}
bx r0
.pool
thumb_func_end sub_80983E8
thumb_func_end ScriptFreezeMapObjects
thumb_func_start sub_8098400
sub_8098400: @ 8098400
@ -149,8 +149,8 @@ _0809849A:
bx r1
thumb_func_end sub_809847C
thumb_func_start sub_80984A0
sub_80984A0: @ 80984A0
thumb_func_start LockSelectedMapObject
LockSelectedMapObject: @ 80984A0
push {r4,r5,lr}
ldr r4, =gSelectedMapObject
ldrb r0, [r4]
@ -184,7 +184,7 @@ _080984DE:
pop {r0}
bx r0
.pool
thumb_func_end sub_80984A0
thumb_func_end LockSelectedMapObject
thumb_func_start sub_80984F4
sub_80984F4: @ 80984F4
@ -203,7 +203,7 @@ sub_80984F4: @ 80984F4
adds r0, r1
bl FieldObjectClearAnimIfSpecialAnimFinished
bl sub_80D338C
bl sub_809757C
bl UnfreezeMapObjects
pop {r0}
bx r0
.pool
@ -239,7 +239,7 @@ _08098542:
adds r0, r4
bl FieldObjectClearAnimIfSpecialAnimFinished
bl sub_80D338C
bl sub_809757C
bl UnfreezeMapObjects
pop {r4}
pop {r0}
bx r0

View File

@ -46,7 +46,7 @@ sub_8153804: @ 8153804
ldr r1, =gUnknown_08674C86
bl StringExpandPlaceholders
movs r0, 0x3
bl sub_81538C4
bl SetMysteryEventScriptStatus
pop {r0}
bx r0
.pool
@ -140,13 +140,13 @@ _081538AC:
.pool
thumb_func_end sub_81538A0
thumb_func_start sub_81538C4
sub_81538C4: @ 81538C4
thumb_func_start SetMysteryEventScriptStatus
SetMysteryEventScriptStatus: @ 81538C4
ldr r1, =gUnknown_0203BBC0
str r0, [r1, 0x6C]
bx lr
.pool
thumb_func_end sub_81538C4
thumb_func_end SetMysteryEventScriptStatus
thumb_func_start sub_81538D0
sub_81538D0: @ 81538D0

View File

@ -10051,7 +10051,7 @@ task_launch_hm_phase_2: @ 81B5750
cmp r0, 0x1
bne _081B577C
bl brm_get_selected_species
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 16
lsrs r0, 16
str r0, [r1]
@ -10135,7 +10135,7 @@ _081B57FE:
hm_surf_run_dp02scr: @ 81B5804
push {lr}
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -10239,7 +10239,7 @@ sub_81B58A8: @ 81B58A8
hm2_waterfall: @ 81B58D4
push {lr}
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -10299,7 +10299,7 @@ _081B594E:
sub_81B5958: @ 81B5958
push {lr}
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -10314,7 +10314,7 @@ sub_81B5958: @ 81B5958
sub_81B5974: @ 81B5974
push {lr}
bl sub_809D1E8
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1, 0x4]
@ -15205,7 +15205,7 @@ sub_81B841C: @ 81B841C
beq _081B8438
adds r0, r1, 0
movs r1, 0x1
bl sub_80D6D70
bl AddPCItem
b _081B8440
.pool
_081B8438:
@ -15872,7 +15872,7 @@ sub_81B8958: @ 81B8958
thumb_func_start sub_81B8984
sub_81B8984: @ 81B8984
push {lr}
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _081B8994
@ -16222,7 +16222,7 @@ _081B8CB0:
strb r0, [r6, 0x2]
b _081B8D58
_081B8CBE:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _081B8CFC
@ -16382,7 +16382,7 @@ _081B8DE2:
strb r0, [r5, 0x2]
b _081B8E72
_081B8DF0:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _081B8E28

View File

@ -31,7 +31,7 @@ _0816AE1A:
ldrh r0, [r0]
adds r1, r6
ldrh r1, [r1]
bl sub_80D6D70
bl AddPCItem
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1

View File

@ -1211,7 +1211,7 @@ _08075DD4:
cmp r5, r0
bne _08075E56
_08075E00:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08075E56
@ -1243,7 +1243,7 @@ _08075E4C:
movs r2, 0x80
bl m4aMPlayVolumeControl
_08075E56:
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08075E70
@ -1815,7 +1815,7 @@ _080762F8:
ldrb r0, [r5, 0x6]
strh r0, [r5, 0x3A]
strh r1, [r5, 0x2E]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08076358
@ -1888,7 +1888,7 @@ sub_8076398: @ 8076398
ble _080763EC
movs r0, 0
strh r0, [r5, 0x2E]
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _080763E8

View File

@ -6902,7 +6902,7 @@ sub_80CABE0: @ 80CABE0
cmp r1, r0
beq _080CAC0A
ldr r0, =0x000008d7
bl FlagReset
bl FlagClear
ldr r4, =0x00004036
bl StorageGetCurrentBox
adds r1, r0, 0

View File

@ -2266,7 +2266,7 @@ sub_80E7F68: @ 80E7F68
bne _080E7FE4
ldrh r0, [r4]
movs r1, 0x1
bl sub_80D6D1C
bl CheckPCHasItem
lsls r0, 24
cmp r0, 0
bne _080E7FE4

File diff suppressed because it is too large Load Diff

View File

@ -36,15 +36,15 @@ flag_var_implications_of_teleport_: @ 8084660
push {lr}
bl player_avatar_init_params_reset
ldr r0, =0x0000088b
bl FlagReset
bl FlagClear
ldr r0, =0x0000088d
bl FlagReset
bl FlagClear
ldr r0, =0x0000088c
bl FlagReset
bl FlagClear
ldr r0, =0x00000889
bl FlagReset
bl FlagClear
ldr r0, =0x00000888
bl FlagReset
bl FlagClear
pop {r0}
bx r0
.pool
@ -55,15 +55,15 @@ sub_808469C: @ 808469C
push {lr}
bl player_avatar_init_params_reset
ldr r0, =0x0000088b
bl FlagReset
bl FlagClear
ldr r0, =0x0000088d
bl FlagReset
bl FlagClear
ldr r0, =0x0000088c
bl FlagReset
bl FlagClear
ldr r0, =0x00000889
bl FlagReset
bl FlagClear
ldr r0, =0x00000888
bl FlagReset
bl FlagClear
ldr r0, =gUnknown_08271862
bl ScriptContext2_RunNewScript
pop {r0}
@ -76,15 +76,15 @@ flagmods_08054D70: @ 80846E4
push {lr}
bl player_avatar_init_params_reset
ldr r0, =0x0000088b
bl FlagReset
bl FlagClear
ldr r0, =0x0000088d
bl FlagReset
bl FlagClear
ldr r0, =0x0000088c
bl FlagReset
bl FlagClear
ldr r0, =0x00000889
bl FlagReset
bl FlagClear
ldr r0, =0x00000888
bl FlagReset
bl FlagClear
pop {r0}
bx r0
.pool
@ -95,15 +95,15 @@ sub_8084720: @ 8084720
push {r4,lr}
bl player_avatar_init_params_reset
ldr r0, =0x0000088b
bl FlagReset
bl FlagClear
ldr r0, =0x0000088d
bl FlagReset
bl FlagClear
ldr r0, =0x0000088c
bl FlagReset
bl FlagClear
ldr r0, =0x00000889
bl FlagReset
bl FlagClear
ldr r0, =0x00000888
bl FlagReset
bl FlagClear
ldr r4, =0x00004039
adds r0, r4, 0
bl VarGet
@ -128,7 +128,7 @@ _08084764:
sub_8084788: @ 8084788
push {lr}
ldr r0, =0x0000088c
bl FlagReset
bl FlagClear
bl sub_8085B2C
bl wild_pokemon_reroll
bl UpdateLocationHistoryForRoamer
@ -324,8 +324,8 @@ _080848F4:
.pool
thumb_func_end CopyFieldObjectTemplateCoordsToSav1
thumb_func_start update_saveblock1_field_object_coords
update_saveblock1_field_object_coords: @ 8084910
thumb_func_start Overworld_SetMapObjTemplateCoords
Overworld_SetMapObjTemplateCoords: @ 8084910
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
@ -356,10 +356,10 @@ _08084944:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end update_saveblock1_field_object_coords
thumb_func_end Overworld_SetMapObjTemplateCoords
thumb_func_start update_saveblock1_field_object_movement_behavior
update_saveblock1_field_object_movement_behavior: @ 808494C
thumb_func_start Overworld_SetMapObjTemplateMovementType
Overworld_SetMapObjTemplateMovementType: @ 808494C
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
@ -387,7 +387,7 @@ _08084978:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end update_saveblock1_field_object_movement_behavior
thumb_func_end Overworld_SetMapObjTemplateMovementType
thumb_func_start mapdata_load_assets_to_gpu_and_full_redraw
mapdata_load_assets_to_gpu_and_full_redraw: @ 8084980
@ -710,9 +710,9 @@ warp_in: @ 8084BD8
bx r0
thumb_func_end warp_in
thumb_func_start warp1_set
@ void warp1_set(char bank, char map, char warpid, char enter_x, char enter_y)
warp1_set: @ 8084BEC
thumb_func_start Overworld_SetWarpDestination
@ void Overworld_SetWarpDestination(char bank, char map, char warpid, char enter_x, char enter_y)
Overworld_SetWarpDestination: @ 8084BEC
push {r4-r6,lr}
sub sp, 0x8
adds r4, r0, 0
@ -741,7 +741,7 @@ warp1_set: @ 8084BEC
pop {r0}
bx r0
.pool
thumb_func_end warp1_set
thumb_func_end Overworld_SetWarpDestination
thumb_func_start warp1_set_2
@ void warp1_set_2(char bank, char map, char warpid)
@ -757,7 +757,7 @@ warp1_set_2: @ 8084C28
movs r3, 0x1
negs r3, r3
str r3, [sp]
bl warp1_set
bl Overworld_SetWarpDestination
add sp, 0x4
pop {r0}
bx r0
@ -857,7 +857,7 @@ sub_8084CCC: @ 8084CCC
lsls r4, 24
asrs r4, 24
str r4, [sp]
bl warp1_set
bl Overworld_SetWarpDestination
_08084CFA:
add sp, 0x4
pop {r4}
@ -879,8 +879,8 @@ copy_saved_warp3_bank_and_enter_x_to_warp1: @ 8084D04
.pool
thumb_func_end copy_saved_warp3_bank_and_enter_x_to_warp1
thumb_func_start sub_8084D1C
sub_8084D1C: @ 8084D1C
thumb_func_start Overworld_SetHealLocationWarp
Overworld_SetHealLocationWarp: @ 8084D1C
push {r4,r5,lr}
sub sp, 0x8
lsls r0, 24
@ -911,7 +911,7 @@ _08084D50:
pop {r0}
bx r0
.pool
thumb_func_end sub_8084D1C
thumb_func_end Overworld_SetHealLocationWarp
thumb_func_start sub_8084D5C
sub_8084D5C: @ 8084D5C
@ -1126,7 +1126,7 @@ _08084EF0:
lsls r4, r6, 24
asrs r4, 24
str r4, [sp]
bl warp1_set
bl Overworld_SetWarpDestination
_08084F0A:
add sp, 0x4
pop {r4-r6}
@ -1289,7 +1289,7 @@ sub_8084FF8: @ 8084FF8
lsls r4, r5, 24
asrs r4, 24
str r4, [sp]
bl warp1_set
bl Overworld_SetWarpDestination
b _0808504C
_08085030:
bl mapheader_run_script_with_tag_x6
@ -1365,7 +1365,7 @@ mliX_load_map: @ 8085098
negs r3, r3
str r3, [sp]
adds r2, r3, 0
bl warp1_set
bl Overworld_SetWarpDestination
ldr r4, =gMapHeader
ldrb r0, [r4, 0x14]
cmp r0, 0x3A
@ -1382,7 +1382,7 @@ _080850C8:
adds r0, r6, 0
adds r1, r5, 0
bl sub_80B21B4
bl sub_809E7B0
bl DoTimeBasedEvents
bl sub_80AEDBC
bl sub_8085B2C
bl update_sav1_flash_used_on_map
@ -1404,7 +1404,7 @@ _08085116:
bl sub_80A0A2C
bl UpdateLocationHistoryForRoamer
bl RoamerMove
bl sub_80AEE20
bl DoCurrentWeather
bl wild_encounter_reset_coro_args
bl mapheader_run_script_with_tag_x5
ldr r2, =gMapHeader
@ -1481,14 +1481,14 @@ _080851A2:
bl sub_80B21B4
cmp r7, 0x1
beq _080851EE
bl sub_809E7B0
bl DoTimeBasedEvents
_080851EE:
bl sub_80AEDBC
bl sub_8085B2C
cmp r5, 0
beq _08085200
ldr r0, =0x00000888
bl FlagReset
bl FlagClear
_08085200:
bl update_sav1_flash_used_on_map
bl sav1_reset_battle_music_maybe
@ -1858,8 +1858,8 @@ _080854DE:
.pool
thumb_func_end update_sav1_flash_used_on_map
thumb_func_start sub_80854EC
sub_80854EC: @ 80854EC
thumb_func_start Overworld_SetFlashLevel
Overworld_SetFlashLevel: @ 80854EC
push {lr}
adds r1, r0, 0
cmp r1, 0
@ -1878,7 +1878,7 @@ _080854FE:
pop {r0}
bx r0
.pool
thumb_func_end sub_80854EC
thumb_func_end Overworld_SetFlashLevel
thumb_func_start sav1_get_flash_used_on_map
sav1_get_flash_used_on_map: @ 8085514
@ -2263,14 +2263,14 @@ _080857E8:
.pool
thumb_func_end sub_8085784
thumb_func_start sav1_set_battle_music_maybe
sav1_set_battle_music_maybe: @ 80857F4
thumb_func_start Overworld_SetSavedMusic
Overworld_SetSavedMusic: @ 80857F4
ldr r1, =gSaveBlock1Ptr
ldr r1, [r1]
strh r0, [r1, 0x2C]
bx lr
.pool
thumb_func_end sav1_set_battle_music_maybe
thumb_func_end Overworld_SetSavedMusic
thumb_func_start sav1_reset_battle_music_maybe
sav1_reset_battle_music_maybe: @ 8085800
@ -2339,8 +2339,8 @@ _08085890:
bx r0
thumb_func_end sub_8085810
thumb_func_start sub_8085898
sub_8085898: @ 8085898
thumb_func_start Overworld_ChangeMusicToDefault
Overworld_ChangeMusicToDefault: @ 8085898
push {r4,lr}
bl GetCurrentMapMusic
adds r4, r0, 0
@ -2360,10 +2360,10 @@ _080858BE:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8085898
thumb_func_end Overworld_ChangeMusicToDefault
thumb_func_start sub_80858C4
sub_80858C4: @ 80858C4
thumb_func_start Overworld_ChangeMusicTo
Overworld_ChangeMusicTo: @ 80858C4
push {r4,lr}
lsls r0, 16
lsrs r4, r0, 16
@ -2383,7 +2383,7 @@ _080858E4:
pop {r0}
bx r0
.pool
thumb_func_end sub_80858C4
thumb_func_end Overworld_ChangeMusicTo
thumb_func_start is_warp1_light_level_8_or_9
is_warp1_light_level_8_or_9: @ 80858F0
@ -3525,8 +3525,8 @@ _08086278:
_08086286:
bl CopyFieldObjectTemplateCoordsToSav1
_0808628A:
bl sub_809757C
bl sub_809E7B0
bl UnfreezeMapObjects
bl DoTimeBasedEvents
bl sub_8084788
ldr r0, =gMapHeader
ldrh r1, [r0, 0x12]

View File

@ -167,7 +167,7 @@ sub_8135578: @ 8135578
cmp r4, 0
bne _081355FC
bl player_get_direction_lower_nybble
ldr r6, =gFieldEffectSpawnParams
ldr r6, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r6, 0x4]
@ -303,7 +303,7 @@ _081356AC:
sub_81356C4: @ 81356C4
push {lr}
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -380,7 +380,7 @@ hm2_dig: @ 8135760
movs r0, 0x26
bl FieldEffectStart
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -3381,7 +3381,7 @@ hm2_flash: @ 8137178
lsls r4, 24
lsrs r4, 24
bl brm_get_pokemon_selection
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@ -4337,7 +4337,7 @@ sub_8137988: @ 8137988
.pool
_081379C8:
ldr r0, =0x0000089a
bl FlagReset
bl FlagClear
_081379CE:
pop {r0}
bx r0
@ -5030,7 +5030,7 @@ _08137F6E:
movs r1, 0
bl VarSet
movs r0, 0
bl sav1_set_battle_music_maybe
bl Overworld_SetSavedMusic
_08137F7C:
pop {r4}
pop {r0}
@ -5056,7 +5056,7 @@ sub_8137F90: @ 8137F90
sub_8137FB0: @ 8137FB0
push {lr}
ldr r0, =0x0000088d
bl FlagReset
bl FlagClear
pop {r0}
bx r0
.pool
@ -6485,7 +6485,7 @@ sub_8138B8C: @ 8138B8C
movs r0, 0x13
movs r1, 0
movs r3, 0x6
bl warp1_set
bl Overworld_SetWarpDestination
b _08138BC2
.pool
_08138BB0:
@ -6496,7 +6496,7 @@ _08138BB0:
movs r0, 0x13
movs r1, 0x1
movs r3, 0x6
bl warp1_set
bl Overworld_SetWarpDestination
_08138BC2:
add sp, 0x4
pop {r0}
@ -6537,7 +6537,7 @@ _08138BF6:
thumb_func_start sub_8138C04
sub_8138C04: @ 8138C04
push {r4,lr}
bl GetIdxOfFirstPartyMemberThatIsNotAnEgg
bl GetLeadMonIndex
lsls r0, 24
lsrs r0, 24
movs r1, 0x64
@ -7051,7 +7051,7 @@ sub_8138FEC: @ 8138FEC
ldr r1, =gSpecialVar_0x8004
ldr r0, =0x000001f5
strh r0, [r1]
bl FlagReset
bl FlagClear
pop {r0}
bx r0
.pool
@ -7060,7 +7060,7 @@ sub_8138FEC: @ 8138FEC
thumb_func_start sub_8139004
sub_8139004: @ 8139004
push {lr}
bl GetIdxOfFirstPartyMemberThatIsNotAnEgg
bl GetLeadMonIndex
lsls r0, 24
lsrs r0, 24
movs r1, 0x64
@ -7084,7 +7084,7 @@ _0813902A:
thumb_func_start sub_8139030
sub_8139030: @ 8139030
push {lr}
bl GetIdxOfFirstPartyMemberThatIsNotAnEgg
bl GetLeadMonIndex
lsls r0, 24
lsrs r0, 24
movs r1, 0x64
@ -7108,7 +7108,7 @@ _08139056:
thumb_func_start sub_813905C
sub_813905C: @ 813905C
push {lr}
bl GetIdxOfFirstPartyMemberThatIsNotAnEgg
bl GetLeadMonIndex
lsls r0, 24
lsrs r0, 24
movs r1, 0x64
@ -7132,7 +7132,7 @@ _08139082:
thumb_func_start sub_8139088
sub_8139088: @ 8139088
push {lr}
bl GetIdxOfFirstPartyMemberThatIsNotAnEgg
bl GetLeadMonIndex
lsls r0, 24
lsrs r0, 24
movs r1, 0x64
@ -7156,7 +7156,7 @@ _081390AE:
thumb_func_start sub_81390B4
sub_81390B4: @ 81390B4
push {lr}
bl GetIdxOfFirstPartyMemberThatIsNotAnEgg
bl GetLeadMonIndex
lsls r0, 24
lsrs r0, 24
movs r1, 0x64
@ -7295,7 +7295,7 @@ RemoveScriptFieldObject: @ 81391AC
thumb_func_start sub_81391D0
sub_81391D0: @ 81391D0
push {lr}
bl GetIdxOfFirstPartyMemberThatIsNotAnEgg
bl GetLeadMonIndex
lsls r0, 24
lsrs r0, 24
movs r1, 0x64
@ -7479,7 +7479,7 @@ _08139342:
thumb_func_start sub_8139348
sub_8139348: @ 8139348
push {lr}
bl GetIdxOfFirstPartyMemberThatIsNotAnEgg
bl GetLeadMonIndex
lsls r0, 24
lsrs r0, 24
movs r1, 0x64
@ -7507,7 +7507,7 @@ sub_8139370: @ 8139370
movs r1, 0x1
mov r0, sp
strb r1, [r0]
bl GetIdxOfFirstPartyMemberThatIsNotAnEgg
bl GetLeadMonIndex
lsls r0, 24
lsrs r0, 24
movs r1, 0x64
@ -7538,7 +7538,7 @@ _081393B6:
thumb_func_start sub_81393C8
sub_81393C8: @ 81393C8
push {lr}
bl GetIdxOfFirstPartyMemberThatIsNotAnEgg
bl GetLeadMonIndex
lsls r0, 24
lsrs r0, 24
movs r1, 0x64
@ -7858,7 +7858,7 @@ sub_8139648: @ 8139648
cmp r0, 0x1
beq _08139664
movs r0, 0x14
bl sub_80AED7C
bl SetSav1Weather
_08139664:
pop {r0}
bx r0
@ -7876,14 +7876,14 @@ sub_8139668: @ 8139668
cmp r0, 0x1
beq _08139684
movs r0, 0x15
bl sub_80AED7C
bl SetSav1Weather
_08139684:
pop {r0}
bx r0
thumb_func_end sub_8139668
thumb_func_start GetIdxOfFirstPartyMemberThatIsNotAnEgg
GetIdxOfFirstPartyMemberThatIsNotAnEgg: @ 8139688
thumb_func_start GetLeadMonIndex
GetLeadMonIndex: @ 8139688
push {r4-r6,lr}
bl CalculatePlayerPartyCount
lsls r0, 24
@ -7926,7 +7926,7 @@ _081396D8:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end GetIdxOfFirstPartyMemberThatIsNotAnEgg
thumb_func_end GetLeadMonIndex
thumb_func_start sub_81396E0
sub_81396E0: @ 81396E0
@ -11039,7 +11039,7 @@ _0813B0F8:
ldr r0, =sub_813B160
movs r1, 0x8
bl CreateTask
ldr r3, =gFieldEffectSpawnParams
ldr r3, =gFieldEffectArguments
movs r0, 0x1
str r0, [r3]
movs r0, 0x3A
@ -11074,7 +11074,7 @@ _0813B13A:
adds r0, r5, r0
ldrb r2, [r0]
movs r0, 0x1
bl update_saveblock1_field_object_coords
bl Overworld_SetMapObjTemplateCoords
add sp, 0x4
pop {r4,r5}
pop {r0}
@ -11238,7 +11238,7 @@ _0813B27E:
cmp r0, r4
beq _0813B2A6
ldr r0, =0x000008d7
bl FlagReset
bl FlagClear
_0813B2A6:
ldr r0, =0x00004036
lsrs r1, r7, 16
@ -11778,7 +11778,7 @@ _0813B728:
cmp r0, 0x2
bne _0813B790
ldr r0, =gUnknown_0824979B
bl box_related_two__3
bl ShowFieldAutoScrollMessage
b _0813B790
.pool
_0813B74C:
@ -11787,7 +11787,7 @@ _0813B74C:
cmp r0, 0x3
bne _0813B790
ldr r0, =gUnknown_0824979B
bl box_related_two__3
bl ShowFieldAutoScrollMessage
b _0813B790
.pool
_0813B764:
@ -12075,7 +12075,7 @@ sub_813B9A0: @ 813B9A0
cmp r1, r0
bne _0813B9B6
movs r0, 0x3
bl sub_8084D1C
bl Overworld_SetHealLocationWarp
_0813B9B6:
pop {r0}
bx r0
@ -12187,16 +12187,16 @@ sub_813BA60: @ 813BA60
adds r1, r2
strh r0, [r1]
ldr r0, =0x00000315
bl FlagReset
bl FlagClear
ldr r0, =0x00000316
bl FlagReset
bl FlagClear
ldr r0, =0x00000317
bl FlagReset
bl FlagClear
movs r0, 0xC6
lsls r0, 2
bl FlagReset
bl FlagClear
ldr r0, =0x000002da
bl FlagReset
bl FlagClear
ldr r0, =0x00004095
movs r1, 0x1
bl VarSet

View File

@ -1928,15 +1928,15 @@ _080A6B1A:
bx r1
thumb_func_end sub_80A6A90
thumb_func_start battle_type_is_double
battle_type_is_double: @ 80A6B20
thumb_func_start IsDoubleBattle
IsDoubleBattle: @ 80A6B20
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x1
ands r0, r1
bx lr
.pool
thumb_func_end battle_type_is_double
thumb_func_end IsDoubleBattle
thumb_func_start sub_80A6B30
sub_80A6B30: @ 80A6B30
@ -5807,7 +5807,7 @@ _080A8946:
bl sub_80A5C6C
lsls r0, 24
lsrs r7, r0, 24
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _080A8998

File diff suppressed because it is too large Load Diff

View File

@ -5,9 +5,9 @@
.text
thumb_func_start Multichoice
@ bool8 Multichoice(u8 x, u8 y, u8 menuId, bool8 noCancelling)
Multichoice: @ 80E1E08
thumb_func_start ScriptMenu_Multichoice
@ bool8 ScriptMenu_Multichoice(u8 x, u8 y, u8 menuId, bool8 noCancelling)
ScriptMenu_Multichoice: @ 80E1E08
push {r4-r7,lr}
sub sp, 0x4
lsls r0, 24
@ -44,10 +44,10 @@ _080E1E4E:
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end Multichoice
thumb_func_end ScriptMenu_Multichoice
thumb_func_start sub_80E1E58
sub_80E1E58: @ 80E1E58
thumb_func_start ScriptMenu_MultichoiceWithDefault
ScriptMenu_MultichoiceWithDefault: @ 80E1E58
push {r4-r7,lr}
mov r7, r8
push {r7}
@ -91,7 +91,7 @@ _080E1EAA:
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_80E1E58
thumb_func_end ScriptMenu_MultichoiceWithDefault
thumb_func_start sub_80E1EB8
sub_80E1EB8: @ 80E1EB8
@ -379,8 +379,8 @@ _080E20FC:
.pool
thumb_func_end sub_80E2058
thumb_func_start yes_no_box
yes_no_box: @ 80E2108
thumb_func_start ScriptMenu_YesNo
ScriptMenu_YesNo: @ 80E2108
push {r4,lr}
ldr r4, =task_yes_no_maybe
adds r0, r4, 0
@ -405,7 +405,7 @@ _080E213A:
pop {r4}
pop {r1}
bx r1
thumb_func_end yes_no_box
thumb_func_end ScriptMenu_YesNo
thumb_func_start sub_80E2140
sub_80E2140: @ 80E2140
@ -485,8 +485,8 @@ _080E21C4:
.pool
thumb_func_end task_yes_no_maybe
thumb_func_start sub_80E21D0
sub_80E21D0: @ 80E21D0
thumb_func_start ScriptMenu_MultichoiceGrid
ScriptMenu_MultichoiceGrid: @ 80E21D0
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@ -627,7 +627,7 @@ _080E22E8:
pop {r1}
bx r1
.pool
thumb_func_end sub_80E21D0
thumb_func_end ScriptMenu_MultichoiceGrid
thumb_func_start sub_80E2308
sub_80E2308: @ 80E2308
@ -1334,8 +1334,8 @@ _080E28F8:
bx r0
thumb_func_end task_picbox
thumb_func_start sub_80E2900
sub_80E2900: @ 80E2900
thumb_func_start ScriptMenu_ShowPokemonPic
ScriptMenu_ShowPokemonPic: @ 80E2900
push {r4-r7,lr}
mov r7, r8
push {r7}
@ -1422,10 +1422,10 @@ _080E29BA:
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_80E2900
thumb_func_end ScriptMenu_ShowPokemonPic
thumb_func_start picbox_close
picbox_close: @ 80E29C4
thumb_func_start ScriptMenu_GetPicboxWaitFunc
ScriptMenu_GetPicboxWaitFunc: @ 80E29C4
push {lr}
ldr r0, =task_picbox
bl FindTaskIdByFunc
@ -1449,7 +1449,7 @@ _080E29F4:
_080E29F6:
pop {r1}
bx r1
thumb_func_end picbox_close
thumb_func_end ScriptMenu_GetPicboxWaitFunc
thumb_func_start sub_80E29FC
sub_80E29FC: @ 80E29FC

View File

@ -5,8 +5,8 @@
.text
thumb_func_start exec_movement
exec_movement: @ 80D32E8
thumb_func_start ScriptMovement_StartObjectMovementScript
ScriptMovement_StartObjectMovementScript: @ 80D32E8
push {r4,lr}
sub sp, 0x4
adds r4, r3, 0
@ -47,10 +47,10 @@ _080D3332:
pop {r1}
bx r1
.pool
thumb_func_end exec_movement
thumb_func_end ScriptMovement_StartObjectMovementScript
thumb_func_start sub_80D3340
sub_80D3340: @ 80D3340
thumb_func_start ScriptMovement_IsObjectMovementFinished
ScriptMovement_IsObjectMovementFinished: @ 80D3340
push {r4,lr}
sub sp, 0x4
lsls r0, 24
@ -87,7 +87,7 @@ _080D3384:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_80D3340
thumb_func_end ScriptMovement_IsObjectMovementFinished
thumb_func_start sub_80D338C
sub_80D338C: @ 80D338C

View File

@ -83,7 +83,7 @@ sub_80F8850: @ 80F8850
thumb_func_start sub_80F8864
sub_80F8864: @ 80F8864
push {lr}
ldr r0, =gUnknown_02039F2C
ldr r0, =gScriptContestCategory
ldrh r0, [r0]
cmp r0, 0x4
bhi _080F88A4
@ -397,8 +397,8 @@ sub_80F8ACC: @ 80F8ACC
.pool
thumb_func_end sub_80F8ACC
thumb_func_start sub_80F8ADC
sub_80F8ADC: @ 80F8ADC
thumb_func_start ShowContestWinner
ShowContestWinner: @ 80F8ADC
push {lr}
ldr r0, =sub_812FDEC
bl SetMainCallback2
@ -408,7 +408,7 @@ sub_80F8ADC: @ 80F8ADC
pop {r0}
bx r0
.pool
thumb_func_end sub_80F8ADC
thumb_func_end ShowContestWinner
thumb_func_start sub_80F8AFC
sub_80F8AFC: @ 80F8AFC
@ -1269,9 +1269,9 @@ _080F922C:
.pool
thumb_func_end sp000_heal_pokemon
thumb_func_start sub_80F9244
@ void sub_80F9244(s16 species_num, u8 level, int held_item)
sub_80F9244: @ 80F9244
thumb_func_start ScriptGiveMon
@ void ScriptGiveMon(s16 species_num, u8 level, int held_item)
ScriptGiveMon: @ 80F9244
push {r4-r6,lr}
mov r6, r8
push {r6}
@ -1332,10 +1332,10 @@ _080F92B8:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_80F9244
thumb_func_end ScriptGiveMon
thumb_func_start sub_80F92C8
sub_80F92C8: @ 80F92C8
thumb_func_start ScriptGiveEgg
ScriptGiveEgg: @ 80F92C8
push {lr}
sub sp, 0x68
adds r1, r0, 0
@ -1357,7 +1357,7 @@ sub_80F92C8: @ 80F92C8
add sp, 0x68
pop {r1}
bx r1
thumb_func_end sub_80F92C8
thumb_func_end ScriptGiveEgg
thumb_func_start sub_80F92F8
sub_80F92F8: @ 80F92F8
@ -1450,8 +1450,8 @@ _080F9392:
.pool
thumb_func_end sub_80F9370
thumb_func_start sub_80F93A0
sub_80F93A0: @ 80F93A0
thumb_func_start CreateScriptedWildMon
CreateScriptedWildMon: @ 80F93A0
push {r4-r7,lr}
mov r7, r8
push {r7}
@ -1496,10 +1496,10 @@ _080F93EE:
pop {r0}
bx r0
.pool
thumb_func_end sub_80F93A0
thumb_func_end CreateScriptedWildMon
thumb_func_start sub_80F9400
sub_80F9400: @ 80F9400
thumb_func_start ScriptSetMonMoveSlot
ScriptSetMonMoveSlot: @ 80F9400
push {r4,lr}
lsls r0, 24
lsrs r3, r0, 24
@ -1525,7 +1525,7 @@ _080F941C:
pop {r0}
bx r0
.pool
thumb_func_end sub_80F9400
thumb_func_end ScriptSetMonMoveSlot
thumb_func_start sub_80F9438
sub_80F9438: @ 80F9438

View File

@ -861,7 +861,7 @@ sub_80E916C: @ 80E916C
asrs r0, 24
str r0, [sp]
adds r0, r5, 0
bl warp1_set
bl Overworld_SetWarpDestination
bl warp_in
ldr r1, =gFieldCallback
ldr r0, =sub_80E9108
@ -1208,7 +1208,7 @@ _080E9462:
adds r0, 0xAE
lsls r0, 16
lsrs r0, 16
bl FlagReset
bl FlagClear
ldrb r0, [r6]
ldr r5, =gSaveBlock1Ptr
ldr r2, [r5]

View File

@ -2465,7 +2465,7 @@ BuyMenuSubtractMoney: @ 80E0F88
lsls r2, 6
adds r1, r2
ldr r1, [r1]
bl SubtractMoney
bl RemoveMoney
movs r0, 0x5F
bl PlaySE
ldr r0, [r5]

View File

@ -55,8 +55,8 @@ _0812A530:
.pool
thumb_func_end sub_812A4DC
thumb_func_start sub_812A540
sub_812A540: @ 812A540
thumb_func_start PlaySlotMachine
PlaySlotMachine: @ 812A540
push {r4-r6,lr}
adds r4, r0, 0
adds r6, r1, 0
@ -85,7 +85,7 @@ sub_812A540: @ 812A540
pop {r0}
bx r0
.pool
thumb_func_end sub_812A540
thumb_func_end PlaySlotMachine
thumb_func_start sub_812A588
sub_812A588: @ 812A588

View File

@ -185,7 +185,7 @@ _081DA6D4:
adds r0, r1
adds r0, r6
ldrh r0, [r0]
bl trainer_flag_check
bl HasTrainerAlreadyBeenFought
lsls r0, 24
cmp r0, 0
bne _081DA6F0

View File

@ -734,7 +734,7 @@ sub_80B417C: @ 80B417C
push {r4,r5,lr}
adds r5, r1, 0
adds r4, r2, 0
ldr r1, =gFieldEffectSpawnParams
ldr r1, =gFieldEffectArguments
adds r2, r1, 0x4
adds r3, r1, 0
adds r3, 0x8
@ -1050,7 +1050,7 @@ sub_80B43E0: @ 80B43E0
lsls r0, 24
cmp r0, 0
beq _080B4426
ldr r2, =gFieldEffectSpawnParams
ldr r2, =gFieldEffectArguments
movs r1, 0x10
ldrsh r0, [r4, r1]
str r0, [r2]
@ -1303,7 +1303,7 @@ sub_80B45D0: @ 80B45D0
ldr r1, =gScriptResult
movs r0, 0x1
strh r0, [r1]
bl sub_809757C
bl UnfreezeMapObjects
ldr r0, =gUnknown_03006090
ldrb r0, [r0, 0xC]
bl sub_80974D0
@ -1432,7 +1432,7 @@ sub_80B46D8: @ 80B46D8
orrs r3, r4
mov r4, r12
strb r3, [r4]
ldr r4, =gFieldEffectSpawnParams
ldr r4, =gFieldEffectArguments
ldr r3, [r4]
strh r3, [r0, 0x2E]
ldr r3, [r4, 0x4]
@ -1609,7 +1609,7 @@ sub_80B4808: @ 80B4808
ldrb r1, [r0, 0x5]
ldrb r2, [r0, 0x4]
movs r0, 0xFF
bl exec_movement
bl ScriptMovement_StartObjectMovementScript
b _080B489E
.pool
_080B4870:
@ -1633,7 +1633,7 @@ _080B4870:
ldrb r1, [r0, 0x5]
ldrb r2, [r0, 0x4]
movs r0, 0xFF
bl exec_movement
bl ScriptMovement_StartObjectMovementScript
_080B489E:
movs r0, 0xFF
bl sub_809BE48

View File

@ -4497,6 +4497,7 @@ gUnknown_08305D0C:: @ 8305D0C
.4byte gUnknown_08305CFC
.4byte gUnknown_08305D04
@ 8305D2C
.include "data/graphics/trainers/back_pic_coords.inc"

View File

@ -1,229 +1,229 @@
.align 2
gScriptCmdTable:: @ 81DB67C
.4byte s00_nop
.4byte s01_nop
.4byte s02_end
.4byte s03_return
.4byte s04_call
.4byte s05_goto
.4byte s06_if_jump
.4byte s07_if_call
.4byte s08_jumpstd
.4byte s09_callstd
.4byte s0A_jumpstd_if
.4byte s0B_callstd_if
.4byte s0C_restore_execution_after_sCF
.4byte s0D_endscript_killram
.4byte s0E_set_byte
.4byte s0F_u32_var_to_const
.4byte s10_u8_var_to_const
.4byte s11_u8_ptr_to_const
.4byte s12_u32_var_to_ptr
.4byte s13_u8_var_to_ptr
.4byte s14_u32_var_to_var
.4byte s15_u8_ptr_to_ptr
.4byte s16_u16_gvar_to_const
.4byte s17_u16_gvar_add_const
.4byte sub_809993C
.4byte s19_u16_gvar_gvar
.4byte s1A_u16_gvar_gvar
.4byte s1B_cmp_u8_var_var
.4byte s1C_cmp_u8_var_const
.4byte s1D_cmp_u8_var_ptr
.4byte s1E_cmp_u8_ptr_var
.4byte s1F_cmp_u8_ptr_const
.4byte s20_cmp_u8_ptr_ptr
.4byte s21_cmp_u16_gvar_const
.4byte s22_cmp_u16_gvar_gvar
.4byte s23_execute_ASM
.4byte s24_execute_ASM_2
.4byte s25_extended_cmd
.4byte s26_extended_cmd_setvar
.4byte s27_set_to_waitstate
.4byte s28_pause
.4byte s29_flag_set
.4byte s2A_flag_clear
.4byte s2B_flag_check
.4byte s2C_unknown
.4byte s2D_unknown
.4byte s2E_unknown
.4byte s2F_music_play
.4byte s30_music_check
.4byte s31_PlayFanfare
.4byte s32_fanfare_wait
.4byte s33_play_music
.4byte s34_unknown
.4byte s35_fade_to_default
.4byte s36_fade_to_music
.4byte s37_fadeout
.4byte s38_fadein
.4byte s39_warp_sfx
.4byte s3A_warp_new_music
.4byte s3B_warp_keep_music
.4byte sub_809A054
.4byte s3D_warp_v4
.4byte s3E_set_new_map
.4byte s3F_set_new_map_DMA
.4byte sub_809A2DC
.4byte sub_809A35C
.4byte s42_get_map_camera_pos
.4byte s43_get_player_party_count
.4byte sub_80999A0
.4byte sub_80999E4
.4byte sub_8099A28
.4byte sub_8099A6C
.4byte s48_get_item_type
.4byte sub_8099ADC
.4byte sub_8099B20
.4byte sub_8099B64
.4byte sub_8099B90
.4byte sub_8099BE8
.4byte sub_8099BBC
.4byte s4F_execute_movement
.4byte s50_execute_movement_remote
.4byte s51_waitmove
.4byte s52_waitmove_remote
.4byte s53_hide_sprite
.4byte s54_hide_sprite_set_coords
.4byte s55_show_sprite
.4byte s56_show_sprite_set_coords
.4byte s57_move_sprites
.4byte s58_npc_f1_clear_x20
.4byte s59_npc_f1_set_x20
.4byte s5A_face_player
.4byte s5B_npc_set_direction
.4byte s5C_trainer_battle_configure_and_start
.4byte sub_809B5E4
.4byte sub_809B5F0
.4byte sub_809B604
.4byte s60_check_trainer_flag
.4byte s61_set_trainer_flag
.4byte s62_unset_trainer_flag
.4byte s63_new_sprite_location_permanent
.4byte s64_set_sprite_top_left_corner
.4byte s65_set_sprite_behaviour
.4byte sub_809AC78
.4byte s67_execute_box
.4byte s68_close_box
.4byte sub_809AAC4
.4byte sub_809AAEC
.4byte s6B_release
.4byte s6C_release_2
.4byte sub_809ACC0
.4byte s6E_yes_no
.4byte s6F_multichoice
.4byte sub_809AD3C
.4byte sub_809AD90
.4byte sub_809AD8C
.4byte s73_nop_skip_word
.4byte sub_809ADEC
.4byte sub_809ADF8
.4byte s76_close_picture_box
.4byte sub_809AE48
.4byte sub_809AE6C
.4byte s79_give_pokemon
.4byte s7A_create_egg
.4byte s7B_change_pokedata_AP
.4byte sub_809B3DC
.4byte s7D_load_pokename
.4byte s7E_load_first_pokenames
.4byte s7F_load_pokename_team
.4byte s80_load_item_name
.4byte sub_809B114
.4byte s82_load_item_name
.4byte s83_load_textvar_var
.4byte s84_load_textvar_std_expression
.4byte s85_load_textvar_pointer
.4byte s86_pokemart
.4byte s87_pokemartdecor
.4byte s88_pokemartbp
.4byte s89_open_casino_game1
.4byte berry_script_cmd
.4byte sub_809B784
.4byte sub_809B794
.4byte sub_809B7A4
.4byte sub_809B7B4
.4byte s8F_get_random_val
.4byte s90_AddMoney
.4byte s91_SubtractMoney
.4byte s92_check_money
.4byte s93_display_money
.4byte s94_hide_money
.4byte s95_update_money
.4byte sub_809B758
.4byte s97_screen_special_effect
.4byte s98_refade_with_timer
.4byte s99_unknown
.4byte s9A_unknown
.4byte s9B_unknown
.4byte s9C_execute_HM
.4byte s9D_set_HM_animation_data
.4byte s9E_checkarray_HM_animation
.4byte s9F_changeposition_fly
.4byte sA0_check_gender
.4byte sA1_play_cry
.4byte sA2_setmaptile
.4byte sA3_set_standard_weather_data
.4byte sA4_set_weather_data
.4byte sub_8099E7C
.4byte sA6_activate_per_step_callback_eg_ash
.4byte sA7_set_new_map_footer
.4byte sA8_unknown
.4byte sA9_unknown
.4byte sAA_create_new_sprite
.4byte sAB_unknown
.4byte sAC_open_door
.4byte sub_809B9C8
.4byte sub_809BA24
.4byte sub_809BA38
.4byte sub_809BA7C
.4byte sub_809BAC0
.4byte sub_809BAFC
.4byte sB3_get_coin_amount
.4byte sub_809BB20
.4byte sub_809BB58
.4byte sB6_load_battle
.4byte sub_809B6A8
.4byte sB8_set_virtual_address
.4byte sB9_virtual_jump
.4byte sBA_virtual_call
.4byte sBB_virtual_if_jump
.4byte sBC_virtual_if_call
.4byte sBD_virtual_message
.4byte sBE_virtual_load_text
.4byte sBF_virtual_load_textbuffer
.4byte sub_809B578
.4byte sC1_hide_coins
.4byte sC2_update_coins
.4byte sC3_unknown
.4byte sC4_unknown
.4byte sub_809B8DC
.4byte sC6_load_textvar_box_label
.4byte s01_nop
.4byte s01_nop
.4byte s01_nop
.4byte s01_nop
.4byte s01_nop
.4byte s01_nop
.4byte sCD_set_obedient_bit
.4byte sCE_check_obedient_bit
.4byte sCF_execute_RAM_script_DMA
.4byte s01_nop
.4byte sD1_warp_v5
.4byte sub_809BD70
.4byte sub_809BB90
.4byte sub_809BBB4
.4byte ScrCmd_MossdeepGymSwitch
.4byte sub_809BBDC
.4byte sub_809A150
.4byte sub_809BBE8
.4byte sub_809BBFC
.4byte sub_809AF94
.4byte sub_809AC3C
.4byte sub_8099D20
.4byte sub_809BDD0
.4byte sub_809BE0C
.4byte sub_809ABF0
.4byte sub_809BE54
.4byte sub_809B214
.4byte sub_809B0C4
.4byte ScrCmd_nop
.4byte ScrCmd_nop1
.4byte ScrCmd_end
.4byte ScrCmd_return
.4byte ScrCmd_call
.4byte ScrCmd_goto
.4byte ScrCmd_goto_if
.4byte ScrCmd_call_if
.4byte ScrCmd_gotostd
.4byte ScrCmd_callstd
.4byte ScrCmd_gotostd_if
.4byte ScrCmd_callstd_if
.4byte ScrCmd_gotoram
.4byte ScrCmd_killscript
.4byte ScrCmd_setmysteryeventstatus
.4byte ScrCmd_loadword
.4byte ScrCmd_loadbyte
.4byte ScrCmd_writebytetoaddr
.4byte ScrCmd_loadbytefromaddr
.4byte ScrCmd_setptrbyte
.4byte ScrCmd_copylocal
.4byte ScrCmd_copybyte
.4byte ScrCmd_setvar
.4byte ScrCmd_addvar
.4byte ScrCmd_subvar
.4byte ScrCmd_copyvar
.4byte ScrCmd_setorcopyvar
.4byte ScrCmd_compare_local_to_local
.4byte ScrCmd_compare_local_to_value
.4byte ScrCmd_compare_local_to_addr
.4byte ScrCmd_compare_addr_to_local
.4byte ScrCmd_compare_addr_to_value
.4byte ScrCmd_compare_addr_to_addr
.4byte ScrCmd_compare_var_to_value
.4byte ScrCmd_compare_var_to_var
.4byte ScrCmd_callnative
.4byte ScrCmd_gotonative
.4byte ScrCmd_special
.4byte ScrCmd_specialvar
.4byte ScrCmd_waitstate
.4byte ScrCmd_delay
.4byte ScrCmd_setflag
.4byte ScrCmd_clearflag
.4byte ScrCmd_checkflag
.4byte ScrCmd_initclock
.4byte ScrCmd_dodailyevents
.4byte ScrCmd_gettime
.4byte ScrCmd_playse
.4byte ScrCmd_waitse
.4byte ScrCmd_playfanfare
.4byte ScrCmd_waitfanfare
.4byte ScrCmd_playbgm
.4byte ScrCmd_savebgm
.4byte ScrCmd_fadedefaultbgm
.4byte ScrCmd_fadenewbgm
.4byte ScrCmd_fadeoutbgm
.4byte ScrCmd_fadeinbgm
.4byte ScrCmd_warp
.4byte ScrCmd_warpsilent
.4byte ScrCmd_warpdoor
.4byte ScrCmd_warphole
.4byte ScrCmd_warpteleport
.4byte ScrCmd_setwarp
.4byte ScrCmd_setdynamicwarp
.4byte ScrCmd_setdivewarp
.4byte ScrCmd_setholewarp
.4byte ScrCmd_getplayerxy
.4byte ScrCmd_countpokemon
.4byte ScrCmd_additem
.4byte ScrCmd_removeitem
.4byte ScrCmd_checkitemspace
.4byte ScrCmd_checkitem
.4byte ScrCmd_checkitemtype
.4byte ScrCmd_addpcitem
.4byte ScrCmd_checkpcitem
.4byte ScrCmd_adddecor
.4byte ScrCmd_removedecor
.4byte ScrCmd_hasdecor
.4byte ScrCmd_checkdecor
.4byte ScrCmd_applymovement
.4byte ScrCmd_applymovement_at
.4byte ScrCmd_waitmovement
.4byte ScrCmd_waitmovement_at
.4byte ScrCmd_removeobject
.4byte ScrCmd_removeobject_at
.4byte ScrCmd_addobject
.4byte ScrCmd_addobject_at
.4byte ScrCmd_setobjectxy
.4byte ScrCmd_showobject
.4byte ScrCmd_hideobject
.4byte ScrCmd_faceplayer
.4byte ScrCmd_turnobject
.4byte ScrCmd_trainerbattle
.4byte ScrCmd_battlebegin
.4byte ScrCmd_ontrainerbattleend
.4byte ScrCmd_ontrainerbattleendgoto
.4byte ScrCmd_checktrainerflag
.4byte ScrCmd_settrainerflag
.4byte ScrCmd_cleartrainerflag
.4byte ScrCmd_setobjectxyperm
.4byte ScrCmd_moveobjectoffscreen
.4byte ScrCmd_setobjectmovementtype
.4byte ScrCmd_waitmessage
.4byte ScrCmd_message
.4byte ScrCmd_closemessage
.4byte ScrCmd_lockall
.4byte ScrCmd_lock
.4byte ScrCmd_releaseall
.4byte ScrCmd_release
.4byte ScrCmd_waitbutton
.4byte ScrCmd_yesnobox
.4byte ScrCmd_multichoice
.4byte ScrCmd_multichoicedefault
.4byte ScrCmd_multichoicegrid
.4byte ScrCmd_drawbox
.4byte ScrCmd_erasebox
.4byte ScrCmd_drawboxtext
.4byte ScrCmd_drawpokepic
.4byte ScrCmd_erasepokepic
.4byte ScrCmd_drawcontestwinner
.4byte ScrCmd_braillemessage
.4byte ScrCmd_givepoke
.4byte ScrCmd_giveegg
.4byte ScrCmd_setpokemove
.4byte ScrCmd_checkpokemove
.4byte ScrCmd_getspeciesname
.4byte ScrCmd_getfirstpartypokename
.4byte ScrCmd_getpartypokename
.4byte ScrCmd_getitemname
.4byte ScrCmd_getdecorname
.4byte ScrCmd_getmovename
.4byte ScrCmd_getnumberstring
.4byte ScrCmd_getstdstring
.4byte ScrCmd_getstring
.4byte ScrCmd_pokemart
.4byte ScrCmd_pokemartdecor
.4byte ScrCmd_pokemartbp
.4byte ScrCmd_playslotmachine
.4byte ScrCmd_plantberrytree
.4byte ScrCmd_choosecontestpkmn
.4byte ScrCmd_startcontest
.4byte ScrCmd_showcontestresults
.4byte ScrCmd_contestlinktransfer
.4byte ScrCmd_random
.4byte ScrCmd_givemoney
.4byte ScrCmd_takemoney
.4byte ScrCmd_checkmoney
.4byte ScrCmd_showmoneybox
.4byte ScrCmd_hidemoneybox
.4byte ScrCmd_updatemoneybox
.4byte ScrCmd_getpricereduction
.4byte ScrCmd_fadescreen
.4byte ScrCmd_fadescreendelay
.4byte ScrCmd_setdarklevel
.4byte ScrCmd_animdarklevel
.4byte ScrCmd_messageautoscroll
.4byte ScrCmd_dofieldeffect
.4byte ScrCmd_setfieldeffect
.4byte ScrCmd_waitfieldeffect
.4byte ScrCmd_sethealplace
.4byte ScrCmd_checkplayergender
.4byte ScrCmd_playpokecry
.4byte ScrCmd_setmaptile
.4byte ScrCmd_resetweather
.4byte ScrCmd_setweather
.4byte ScrCmd_doweather
.4byte ScrCmd_tileeffect
.4byte ScrCmd_setmaplayoutindex
.4byte ScrCmd_setobjectpriority
.4byte ScrCmd_resetobjectpriority
.4byte ScrCmd_createvobject
.4byte ScrCmd_turnvobject
.4byte ScrCmd_opendoor
.4byte ScrCmd_closedoor
.4byte ScrCmd_waitdooranim
.4byte ScrCmd_setdooropen
.4byte ScrCmd_setdoorclosed
.4byte ScrCmd_addelevmenuitem
.4byte ScrCmd_showelevmenu
.4byte ScrCmd_checkcoins
.4byte ScrCmd_givecoins
.4byte ScrCmd_takecoins
.4byte ScrCmd_setwildbattle
.4byte ScrCmd_dowildbattle
.4byte ScrCmd_setvaddress
.4byte ScrCmd_vgoto
.4byte ScrCmd_vcall
.4byte ScrCmd_vgoto_if
.4byte ScrCmd_vcall_if
.4byte ScrCmd_vmessage
.4byte ScrCmd_vloadword
.4byte ScrCmd_vgetstring
.4byte ScrCmd_showcoinsbox
.4byte ScrCmd_hidecoinsbox
.4byte ScrCmd_updatecoinsbox
.4byte ScrCmd_incrementgamestat
.4byte ScrCmd_setescapewarp
.4byte ScrCmd_waitpokecry
.4byte ScrCmd_getboxname
.4byte ScrCmd_nop1
.4byte ScrCmd_nop1
.4byte ScrCmd_nop1
.4byte ScrCmd_nop1
.4byte ScrCmd_nop1
.4byte ScrCmd_nop1
.4byte ScrCmd_setpokeobedient
.4byte ScrCmd_checkpokeobedience
.4byte ScrCmd_cmdCF
.4byte ScrCmd_nop1
.4byte ScrCmd_warpD1
.4byte ScrCmd_setpokemetlocation
.4byte ScrCmd_mossdeepgym1
.4byte ScrCmd_mossdeepgym2
.4byte ScrCmd_mossdeepgym3
.4byte ScrCmd_mossdeepgym4
.4byte ScrCmd_warpD7
.4byte ScrCmd_cmdD8
.4byte ScrCmd_cmdD9
.4byte ScrCmd_cmdDA
.4byte ScrCmd_cmdDB
.4byte ScrCmd_fadescreenswapbuffers
.4byte ScrCmd_gettrainerclass
.4byte ScrCmd_gettrainername
.4byte ScrCmd_pokenavcall
.4byte ScrCmd_warpE0
.4byte ScrCmd_getcontesttype
.4byte ScrCmd_getitemnameplural

View File

@ -12,13 +12,13 @@ gScriptCmdTableEnd:: @ 81DBA08
gSpecialVars:: @ 81DBA0C
.incbin "baserom.gba", 0x1dba0c, 0x58
gUnknown_081DBA64:: @ 81DBA64
gSpecials:: @ 81DBA64
.incbin "baserom.gba", 0x1dba64, 0x83c
gUnknown_081DC2A0:: @ 81DC2A0
gStdScripts:: @ 81DC2A0
.incbin "baserom.gba", 0x1dc2a0, 0x2c
gUnknown_081DC2CC:: @ 81DC2CC
gStdScripts_End:: @ 81DC2CC
.incbin "baserom.gba", 0x1dc2cc, 0x34ee
gUnknown_081DF7BA:: @ 81DF7BA

View File

@ -1,14 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2, 0
gNullScriptPtr:: @ 85102BC
.incbin "baserom.gba", 0x5102bc, 0x4
gUnknown_085102C0:: @ 85102C0
.incbin "baserom.gba", 0x5102c0, 0x14
gUnknown_085102D4:: @ 85102D4
.incbin "baserom.gba", 0x5102d4, 0xc

View File

@ -810,8 +810,8 @@ struct BattleScripting
u8 atk6C_state;
u8 learnMoveState;
u8 field_20;
u8 field_21;
u8 field_22;
u8 reshowMainState;
u8 reshowHelperState;
u8 field_23;
u8 field_24;
u8 multiplayerId;
@ -841,9 +841,29 @@ void FreeBattleSpritesData(void);
void AllocateMonSpritesGfx(void);
void FreeMonSpritesGfx(void);
void BattleMusicStop(void);
void sub_805E990(struct Pokemon* mon, u8 bank);
void sub_805E990(struct Pokemon *mon, u8 bank);
void sub_805EF14(void);
bool8 BattleInitAllSprites(u8 *state1, u8 *state2);
void sub_805E350(void);
bool8 BattleLoadAllHealthBoxesGfx(u8 state);
void LoadAndCreateEnemyShadowSprites(void);
void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species);
void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank);
void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank);
void BattleLoadSubstituteSpriteGfx(u8 bank, bool8 arg1);
enum
{
BACK_PIC_BRENDAN,
BACK_PIC_MAY,
BACK_PIC_RED,
BACK_PIC_LEAF,
BACK_PIC_RS_BRENDAN,
BACK_PIC_RS_MAY,
BACK_PIC_WALLY,
BACK_PIC_STEVEN
};
void LoadBackTrainerBankSpriteGfx(u8 backPicId, u8 bank);
// rom_80A5C6C
u8 GetBankSide(u8 bank);

View File

@ -0,0 +1,7 @@
#ifndef GUARD_BATTLE_CONTROLLER_PLAYER_H
#define GUARD_BATTLE_CONTROLLER_PLAYER_H
void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused);
void ActionSelectionDestroyCursorAt(u8 cursorPos);
#endif // GUARD_BATTLE_CONTROLLER_PLAYER_H

View File

@ -1,6 +1,8 @@
#ifndef GUARD_BATTLE_CONTROLLERS_H
#define GUARD_BATTLE_CONTROLLERS_H
#include "battle_controller_player.h"
#define REQUEST_ALL_BATTLE 0x0
#define REQUEST_SPECIES_BATTLE 0x1
#define REQUEST_HELDITEM_BATTLE 0x2

View File

@ -0,0 +1,9 @@
#ifndef GUARD_BATTLE_FRONTIER_2_H
#define GUARD_BATTLE_FRONTIER_2_H
void sub_81A8934(u8);
void sub_81A895C(void);
u16 sub_81A89A0(u8);
void sub_81A8AF8(void);
#endif // GUARD_BATTLE_FRONTIER_2_H

View File

@ -0,0 +1,28 @@
#ifndef GUARD_BATTLE_INTERFACE_H
#define GUARD_BATTLE_INTERFACE_H
enum
{
HEALTHBOX_ALL,
HEALTHBOX_CURRENT_HP,
HEALTHBOX_MAX_HP,
HEALTHBOX_LEVEL,
HEALTHBOX_NICK,
HEALTHBOX_HEALTH_BAR,
HEALTHBOX_EXP_BAR,
HEALTHBOX_7,
HEALTHBOX_8,
HEALTHBOX_STATUS_ICON,
HEALTHBOX_SAFARI_ALL_TEXT,
HEALTHBOX_SAFARI_BALLS_TEXT
};
u8 CreateBankHealthboxSprites(u8 bank);
u8 CreateSafariPlayerHealthboxSprites(void);
void SetBankHealthboxSpritePos(u8 bank);
void SetHealthboxSpriteVisible(u8 healthboxSpriteId);
void SetHealthboxSpriteInvisible(u8 healthboxSpriteId);
void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId);
void nullsub_30(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly);
#endif // GUARD_BATTLE_INTERFACE_H

View File

@ -1,6 +1,15 @@
#ifndef GUARD_BATTLE_SETUP_H
#define GUARD_BATTLE_SETUP_H
void BattleSetup_StartScriptedWildBattle(void);
u8 BattleSetup_GetTerrainId(void);
u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
u8 HasTrainerAlreadyBeenFought(u16);
void trainer_flag_set(u16);
void trainer_flag_clear(u16);
void BattleSetup_StartTrainerBattle(void);
u8 *BattleSetup_GetScriptAddrAfterBattle(void);
u8 *BattleSetup_GetTrainerPostBattleScript(void);
#endif // GUARD_BATTLE_SETUP_H

View File

@ -1,6 +1,16 @@
#ifndef GUARD_BG_H
#define GUARD_BG_H
struct BGCntrlBitfield // for the I/O registers
{
volatile u16 priority:2;
volatile u16 charBaseBlock:2;
volatile u16 field_0_2:4;
volatile u16 field_1_0:5;
volatile u16 areaOverflowMode:1;
volatile u16 screenSize:2;
};
enum
{
BG_CTRL_ATTR_VISIBLE = 1,

8
include/clock.h Normal file
View File

@ -0,0 +1,8 @@
#ifndef GUARD_CLOCK_H
#define GUARD_CLOCK_H
// TODO: time of day and seconds in a day defines
void DoTimeBasedEvents(void);
#endif

View File

@ -6,7 +6,7 @@ void ShowCoinsWindow(u32 coinAmount, u8 x, u8 y);
void HideCoinsWindow(void);
u16 GetCoins(void);
void SetCoins(u16 coinAmount);
bool8 AddCoins(u16 toAdd);
bool8 SubtractCoins(u16 toSub);
bool8 GiveCoins(u16 toAdd);
bool8 TakeCoins(u16 toSub);
#endif // GUARD_COINS_H

View File

@ -11,7 +11,7 @@ struct ContestStruct_02039E00 {
extern struct ContestStruct_02039E00 gUnknown_02039E00[4];
extern u8 gUnknown_02039F24;
extern EWRAM_DATA u16 gUnknown_02039F2C;
extern EWRAM_DATA u16 gScriptContestCategory;
extern EWRAM_DATA u8 gUnknown_02039F2E;
extern EWRAM_DATA u8 gUnknown_02039F30;

View File

@ -0,0 +1,8 @@
#ifndef GUARD_CONTEST_LINK_80F57C4_H
#define GUARD_CONTEST_LINK_80F57C4_H
void sub_80F840C(void);
void sub_80F8484(void);
void sub_80F84C4(u8);
#endif // GUARD_CONTEST_LINK_80F57C4_H

View File

@ -0,0 +1,6 @@
#ifndef GUARD_CONTESTPAINTING_H
#define GUARD_CONTESTPAINTING_H
void sub_812FDA8(u32);
#endif

19
include/data2.h Normal file
View File

@ -0,0 +1,19 @@
#ifndef GUARD_DATA2_H
#define GUARD_DATA2_H
struct MonCoords
{
// This would use a bitfield, but some function
// uses it as a u8 and casting won't match.
u8 coords; // u8 x:4, y:4;
u8 y_offset;
};
extern struct MonCoords gTrainerBackPicCoords[];
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
extern const u8 gMoveNames[][13];
extern const u8 gAbilityNames[][13];
extern const u8 gTypeNames[][7];
#endif // GUARD_DATA2_H

View File

@ -125,8 +125,6 @@ enum DecoId {
/*120*/ DECOR_REGISTEEL_DOLL
};
// Exported type declarations
struct Decoration
{
/*0x00*/ u8 id;
@ -139,9 +137,6 @@ struct Decoration
/*0x1c*/ const u16 *tiles;
};
// Exported RAM declarations
// Exported ROM declarations
extern const struct Decoration gDecorations[];
#endif //GUARD_DECORATION_H

View File

@ -0,0 +1,10 @@
#ifndef GUARD_DECORATION_INVENTORY_H
#define GUARD_DECORATION_INVENTORY_H
void ClearDecorationInventories(void);
u8 CheckHasDecoration(u8);
u8 DecorationAdd(u8);
u8 DecorationCheckSpace(u8);
s8 DecorationRemove(u8);
#endif // GUARD_DECORATION_INVENTORY_H

View File

@ -27,7 +27,7 @@ bool8 VarSet(u16 id, u16 value);
u8 VarGetFieldObjectGraphicsId(u8 id);
u8 *GetFlagPointer(u16 id);
u8 FlagSet(u16 id);
u8 FlagReset(u16 id);
u8 FlagClear(u16 id);
bool8 FlagGet(u16 id);
extern u16 gSpecialVar_0x8000;

11
include/field_door.h Normal file
View File

@ -0,0 +1,11 @@
#ifndef GUARD_FIELDDOOR_H
#define GUARD_FIELDDOOR_H
void FieldSetDoorOpened(u32, u32);
void FieldSetDoorClosed(u32, u32);
s8 FieldAnimateDoorClose(u32, u32);
s8 FieldAnimateDoorOpen(u32, u32);
bool8 FieldIsDoorAnimationRunning(void);
u32 GetDoorSoundEffect(u32 x, u32 y);
#endif

View File

@ -1,7 +1,3 @@
//
// Created by Scott Norton on 9/15/17.
//
#ifndef GUARD_FIELD_EFFECTS_H
#define GUARD_FIELD_EFFECTS_H
@ -73,8 +69,9 @@ enum FieldEffectScriptIdx
FLDEFF_USE_TELEPORT
};
extern u32 gFieldEffectSpawnParams[8];
u8 FieldEffectStart(u8);
bool8 FieldEffectActiveListContains(u8 id);
extern u32 gFieldEffectArguments[8];
#endif //GUARD_FIELD_EFFECTS_H

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@ -0,0 +1,12 @@
#ifndef GUARD_FIELD_FADETRANSITION_H
#define GUARD_FIELD_FADETRANSITION_H
void sub_80AF734(void);
void sp13E_warp_to_last_warp(void);
void sub_80AF7D0(void);
void sp13F_fall_to_last_warp(void);
void sub_80AF848(void);
void sub_80AF87C(void);
#endif // GUARD_FIELD_FADETRANSITION_H

View File

@ -33,6 +33,7 @@ u8 sub_808D4F4(void);
void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8);
void npc_load_two_palettes__no_record(u16, u8);
void npc_load_two_palettes__and_record(u16, u8);
void sub_808EBA8(u8, u8, u8, s16, s16);
void pal_patch_for_npc(u16, u8);
void sub_808E16C(s16, s16);
void sub_8092FF0(s16, s16, s16 *, s16 *);
@ -63,6 +64,7 @@ void npc_coords_shift(struct MapObject *, s16, s16);
void sub_808EB08(struct MapObject *, s16, s16);
void sub_808F254(u8, u8, u8);
void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *));
u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8);
u8 GetOppositeDirection(u8);
u8 GetStepInPlaceDelay4AnimId(u32);
u8 GetStepInPlaceDelay8AnimId(u32);
@ -71,6 +73,7 @@ u8 GetStepInPlaceDelay32AnimId(u32);
u8 npc_block_way(struct MapObject *, s16, s16, u32);
void MoveCoords(u8, s16 *, s16 *);
bool8 FieldObjectIsSpecialAnimActive(struct MapObject *);
u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *);
// Exported data declarations

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@ -0,0 +1,7 @@
#ifndef GUARD_FIELDMAPOBJHELP_H
#define GUARD_FIELDMAPOBJHELP_H
void UnfreezeMapObjects(void);
void sub_8097B78(u8, u8);
#endif

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@ -1,12 +1,10 @@
#ifndef GUARD_field_message_box_H
#define GUARD_field_message_box_H
#ifndef GUARD_FIELD_MESSAGE_BOX_H
#define GUARD_FIELD_MESSAGE_BOX_H
// Exported type declarations
bool8 ShowFieldMessage(const u8 *message);
bool8 sub_8098238(const u8 *message);
bool8 ShowFieldAutoScrollMessage(const u8 *message);
void HideFieldMessageBox(void);
bool8 IsFieldMessageBoxHidden(void);
// Exported RAM declarations
// Exported ROM declarations
void ShowFieldMessage(const u8 *);
#endif //GUARD_field_message_box_H
#endif // GUARD_FIELD_MESSAGE_BOX_H

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@ -1,7 +1,3 @@
//
// Created by Scott Norton on 9/6/17.
//
#ifndef GUARD_FIELD_PLAYER_AVATAR_H
#define GUARD_FIELD_PLAYER_AVATAR_H
@ -14,4 +10,6 @@ u8 player_get_direction_lower_nybble(void);
u8 player_get_direction_upper_nybble(void);
u8 player_get_x22(void);
void sub_808D074(u8);
#endif //GUARD_FIELD_PLAYER_AVATAR_H

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@ -0,0 +1,8 @@
#ifndef GUARD_FIELD_SCREEN_EFFECT_H
#define GUARD_FIELD_SCREEN_EFFECT_H
void sub_80AF79C(void);
void sub_80B009C(u8);
void sub_80B0244(void);
#endif // GUARD_FIELD_SCREEN_EFFECT_H

6
include/field_specials.h Normal file
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@ -0,0 +1,6 @@
#ifndef GUARD_FIELD_SPECIALS_H
#define GUARD_FIELD_SPECIALS_H
u8 GetLeadMonIndex(void);
#endif // GUARD_FIELD_SPECIALS_H

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