Renamed OAM tables to match master.

Fixed renamed functions, etc.
This commit is contained in:
Ariel Antonitis 2021-04-18 22:24:34 -04:00
parent 221569a710
commit a36d6c3c2c
4 changed files with 1097 additions and 1098 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1964,7 +1964,7 @@ static void SpawnLightSprite(s16 x, s16 y, s16 camX, s16 camY, u32 behavior) {
}
sprite = &gSprites[CreateSprite(&gFieldEffectObjectTemplate_BallLight, 0, 0, 0)];
UpdateSpritePaletteByTemplate(&gFieldEffectObjectTemplate_BallLight, sprite);
sub_8092FF0(x + camX, y + camY, &sprite->pos1.x, &sprite->pos1.y);
GetMapCoordsFromSpritePos(x + camX, y + camY, &sprite->pos1.x, &sprite->pos1.y);
sprite->data[6] = x;
sprite->data[7] = y;
sprite->affineAnims = gDummySpriteAffineAnimTable;
@ -2125,7 +2125,7 @@ static void SpawnObjectEventOnReturnToField(u8 objectEventId, s16 x, s16 y)
SetPlayerAvatarObjectEventIdAndObjectId(objectEventId, i);
objectEvent->warpArrowSpriteId = CreateWarpArrowSprite();
}
if (subspriteTables != NULL)
if (subspriteTables != NULL) {
SetSubspriteTables(sprite, subspriteTables);
}
sprite->coordOffsetEnabled = TRUE;
@ -2427,7 +2427,6 @@ static u8 LoadSpritePaletteIfTagExists(const struct SpritePalette *spritePalette
u8 paletteNum;
if (IndexOfSpritePaletteTag(spritePalette->tag) != 0xFF)
return 0xFF;
}
paletteNum = LoadSpritePalette(spritePalette);
UpdateSpritePaletteWithTime(paletteNum);
return paletteNum;
@ -6459,10 +6458,10 @@ bool8 MovementAction_ExitPokeball_Step0(struct ObjectEvent *objectEvent, struct
objectEvent->invisible = FALSE;
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_DASH)) {
sub_8094554(objectEvent, sprite, DIR_SOUTH, GetMoveDirectionFastestAnimNum(DIR_NORTH), 8);
InitMoveInPlace(objectEvent, sprite, DIR_SOUTH, GetMoveDirectionFastestAnimNum(DIR_NORTH), 8);
sprite->data[6] = 0; // fast speed
} else {
sub_8094554(objectEvent, sprite, DIR_SOUTH, GetMoveDirectionFastestAnimNum(DIR_SOUTH), 16);
InitMoveInPlace(objectEvent, sprite, DIR_SOUTH, GetMoveDirectionFastestAnimNum(DIR_SOUTH), 16);
sprite->data[6] = 1; // slow speed
}
ObjectEventSetGraphicsId(objectEvent, OBJ_EVENT_GFX_ANIMATED_BALL);
@ -6491,7 +6490,7 @@ bool8 MovementAction_ExitPokeball_Step1(struct ObjectEvent *objectEvent, struct
bool8 MovementAction_EnterPokeball_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) {
u8 direction = objectEvent->facingDirection;
sub_8094554(objectEvent, sprite, direction, GetMoveDirectionFasterAnimNum(direction), 16);
InitMoveInPlace(objectEvent, sprite, direction, GetMoveDirectionFasterAnimNum(direction), 16);
sprite->data[6] = 1; // slow speed
return MovementAction_EnterPokeball_Step1(objectEvent, sprite);
}

View File

@ -3341,7 +3341,7 @@ static void PrintRibbonCount(void)
static void BufferStat(u8 *dst, s8 natureMod, u32 stat, u32 strId, u32 n) {
static const u8 textNatureMinus[] = _("{COLOR_HIGHLIGHT_SHADOW}{BLUE}{TRANSPARENT}{07}"); // Blue
static const u8 textNaturePlus[] = _("{COLOR_HIGHLIGHT_SHADOW}{05}{TRANSPARENT}{06}"); // Red
static const u8 textNatureNone[] = _("{COLOR_HIGHLIGHT_SHADOW}{01}{TRANSPARENT}{DARK_GREY}"); // Black
static const u8 textNatureNone[] = _("{COLOR_HIGHLIGHT_SHADOW}{01}{TRANSPARENT}{DARK_GRAY}"); // Black
u8 *txtPtr;
if (natureMod == 0)
txtPtr = StringCopy(dst, textNatureNone);