Fix merge conflicts

This commit is contained in:
Tetrable 2019-01-02 21:25:14 +00:00
commit a3ebca4d81
773 changed files with 11252 additions and 23425 deletions

View File

@ -7,6 +7,7 @@ open(my $file, $ARGV[0])
my $src = 0;
my $asm = 0;
my $undocumented = 0;
while (my $line = <$file>)
{
if ($line =~ /^ \.(\w+)\s+0x[0-9a-f]+\s+(0x[0-9a-f]+) (\w+)\/.+\.o/)
@ -27,6 +28,13 @@ while (my $line = <$file>)
}
}
}
if($line =~ /^\s+0x([0-9A-f]+)\s+[A-z_]+([0-9A-f]+)/) {
my $thing1 = sprintf("%08X", hex($1));
my $thing2 = sprintf("%08X", hex($2));
if($thing1 eq $thing2) {
$undocumented += 1;
}
}
}
my $total = $src + $asm;
@ -35,3 +43,4 @@ my $asmPct = sprintf("%.4f", 100 * $asm / $total);
print "$total total bytes of code\n";
print "$src bytes of code in src ($srcPct%)\n";
print "$asm bytes of code in asm ($asmPct%)\n";
print "$undocumented global symbols undocumented\n";

View File

@ -38,7 +38,7 @@ ASFLAGS := -mcpu=arm7tdmi
CC1 := tools/agbcc/bin/agbcc$(EXE)
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
CPPFLAGS := -I tools/agbcc/include -I tools/agbcc -iquote include -nostdinc -undef
CPPFLAGS := -I tools/agbcc/include -I tools/agbcc -iquote include
LDFLAGS = -Map ../../$(MAP)
@ -178,7 +178,7 @@ $(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
$(RAMSCRGEN) ewram_data $< ENGLISH > $@
$(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
cd $(OBJ_DIR) && sed -f ../../ld_script.sed ../../$< | sed "s#tools/#../../tools/#g" > ld_script.ld
cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../ld_script.txt > ld_script.ld
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) $(LIB)
@ -186,4 +186,3 @@ $(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
$(ROM): $(ELF)
$(OBJCOPY) -O binary $< $@
$(FIX) $@ -p -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent

File diff suppressed because it is too large Load Diff

View File

@ -578,10 +578,10 @@ _080F5D58:
adds r0, r5, 0
movs r1, 0
bl VarSet
bl sub_8076D5C
bl SetContinueGameWarpStatusToDynamicWarp
movs r0, 0x1
bl TrySavingData
bl sav2_gender2_inplace_and_xFE
bl ClearContinueGameWarpStatus2
adds r0, r5, 0
adds r1, r4, 0
bl VarSet
@ -606,7 +606,7 @@ _080F5DE0:
movs r0, 0x64
b _080F5E2C
_080F5DF4:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080F5EBA
@ -616,7 +616,7 @@ _080F5DF4:
strh r0, [r4, 0x8]
b _080F5EBA
_080F5E0A:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -741,7 +741,7 @@ sub_80F5F30: @ 80F5F30
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080F5F60
@ -5564,7 +5564,7 @@ sub_80F8714: @ 80F8714
ldrh r0, [r0]
cmp r0, 0x1
bne _080F8748
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080F877E
@ -5598,7 +5598,7 @@ _080F874C:
movs r3, 0x1
negs r3, r3
movs r0, 0
bl saved_warp2_set
bl SetDynamicWarp
bl ScriptContext2_Disable
bl EnableBothScriptContexts
_080F877E:

View File

@ -213,7 +213,7 @@ sub_80FC670: @ 80FC670
beq _080FC6A0
cmp r0, 0x1
beq _080FC6AE
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -223,7 +223,7 @@ _080FC698:
b _080FC6B6
.pool
_080FC6A0:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FC6B4
@ -280,7 +280,7 @@ _080FC6FE:
lsls r0, 24
cmp r0, 0
bne _080FC738
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FC7F4
@ -412,7 +412,7 @@ _080FC830:
lsls r0, 24
cmp r0, 0
bne _080FC87A
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FC880
@ -494,7 +494,7 @@ _080FC8DE:
lsls r0, 24
cmp r0, 0
bne _080FC904
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FC986
@ -599,7 +599,7 @@ sub_80FC998: @ 80FC998
b _080FC9F0
.pool
_080FC9C4:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FC9F0
@ -653,7 +653,7 @@ sub_80FC9F8: @ 80FC9F8
b _080FCAB2
.pool
_080FCA30:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FCAB2
@ -763,7 +763,7 @@ _080FCAFC:
.4byte _080FCC38
.4byte _080FCB6C
_080FCB2C:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
bne _080FCB38
@ -810,7 +810,7 @@ _080FCB84:
strh r0, [r2, 0x8]
b _080FCC82
_080FCB90:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FCC82
@ -833,7 +833,7 @@ _080FCBA4:
b _080FCC50
.pool
_080FCBCC:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FCC82
@ -856,7 +856,7 @@ _080FCBE0:
b _080FCC50
.pool
_080FCC08:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FCC82
@ -949,7 +949,7 @@ _080FCCB8:
.4byte _080FCDF8
.4byte _080FCD30
_080FCCE8:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
bne _080FCCF4
@ -1000,7 +1000,7 @@ _080FCD48:
strh r0, [r2, 0x8]
b _080FCE42
_080FCD54:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FCE42
@ -1027,7 +1027,7 @@ _080FCD6C:
b _080FCE10
.pool
_080FCD98:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FCE42
@ -1047,7 +1047,7 @@ _080FCDB0:
b _080FCE04
.pool
_080FCDC8:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FCE42
@ -1149,7 +1149,7 @@ _080FCE92:
lsls r0, 24
cmp r0, 0
bne _080FCEB8
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FCF2E
@ -1258,7 +1258,7 @@ sub_80FCF40: @ 80FCF40
b _080FCFBE
.pool
_080FCF80:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FCFBE
@ -1324,7 +1324,7 @@ sub_80FCFD0: @ 80FCFD0
b _080FD04E
.pool
_080FD010:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080FD04E

View File

@ -434,7 +434,7 @@ sub_81DA160: @ 81DA160
b _081DA224
.pool
_081DA1A4:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _081DA224
@ -536,7 +536,7 @@ _081DA284:
lsls r0, 24
cmp r0, 0
bne _081DA2CE
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _081DA2D4
@ -613,7 +613,7 @@ sub_81DA2E8: @ 81DA2E8
b _081DA39E
.pool
_081DA338:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _081DA39E
@ -716,7 +716,7 @@ sub_81DA3B8: @ 81DA3B8
b _081DA46E
.pool
_081DA408:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _081DA46E
@ -816,7 +816,7 @@ _081DA4CC:
lsls r0, 24
cmp r0, 0
bne _081DA4FA
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _081DA55C

File diff suppressed because it is too large Load Diff

View File

@ -101,3 +101,7 @@
map \map
.space 2
.endm
.macro map_header_flags allow_bike:req, allow_escape_rope:req, allow_run:req, show_map_name:req
.byte ((\show_map_name & 1) << 3) | ((\allow_run & 1) << 2) | ((\allow_escape_rope & 1) << 1) | \allow_bike
.endm

View File

@ -29324,14 +29324,14 @@ sub_81D5FB4: @ 81D5FB4
mov r9, r0
cmp r0, 0x6
bne _081D5FD2
bl sub_8087D74
bl InitMapFromSavedGame
b _081D605E
_081D5FD2:
bl sub_81D56B0
mov r0, r9
cmp r0, 0x5
bne _081D5FE6
bl sub_8087D74
bl InitMapFromSavedGame
bl sub_81D5710
b _081D605E
_081D5FE6:
@ -29342,7 +29342,7 @@ _081D5FE6:
ldr r0, =gMapHeader
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r1, =gUnknown_03005DC0
ldr r1, =gBackupMapLayout
str r4, [r1, 0x8]
movs r0, 0x1F
str r0, [r1]

View File

@ -8257,7 +8257,7 @@ _0801AF24:
b _0801AF8A
.pool
_0801AF40:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801AFAE
@ -13680,7 +13680,7 @@ _0801DA72:
beq _0801DB46
b _0801DB5E
_0801DA7C:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801DB5E
@ -13713,7 +13713,7 @@ _0801DA7C:
b _0801DB3E
.pool
_0801DAC8:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801DB5E
@ -13752,7 +13752,7 @@ _0801DB08:
strh r0, [r4, 0x10]
b _0801DB5E
_0801DB1C:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801DB5E
@ -14364,7 +14364,7 @@ _0801DFCE:
adds r0, 0x1
strh r0, [r1, 0x6]
_0801DFE0:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801E028
@ -14389,7 +14389,7 @@ _0801DFE0:
b _0801E028
.pool
_0801E018:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801E028
@ -14838,7 +14838,7 @@ _0801E3AC:
b _0801E458
.pool
_0801E3D4:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801E414
@ -14978,7 +14978,7 @@ _0801E4E8:
b _0801E59A
.pool
_0801E50C:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801E5BC
@ -15013,7 +15013,7 @@ _0801E540:
b _0801E59A
.pool
_0801E560:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801E5BC
@ -15100,7 +15100,7 @@ _0801E604:
lsls r0, 24
cmp r0, 0
bne _0801E662
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801E662
@ -15212,7 +15212,7 @@ _0801E6F0:
lsrs r0, 24
cmp r0, 0x1
beq _0801E75C
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801E75C
@ -15304,7 +15304,7 @@ _0801E7AC:
adds r0, 0x1
strh r0, [r1, 0x6]
_0801E7C0:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -15348,7 +15348,7 @@ _0801E812:
b _0801E830
.pool
_0801E820:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0801E830
@ -15686,7 +15686,7 @@ _0801EB04:
lsls r0, 24
cmp r0, 0
bne _0801EBC2
bl sub_8076D5C
bl SetContinueGameWarpStatusToDynamicWarp
movs r0, 0
bl TrySavingData
ldr r0, =gUnknown_02022C84
@ -15713,7 +15713,7 @@ _0801EB40:
bne _0801EBC2
movs r0, 0x37
bl PlaySE
bl sav2_gender2_inplace_and_xFE
bl ClearContinueGameWarpStatus2
ldr r0, =gUnknown_02022C84
ldr r1, [r0]
movs r0, 0xA
@ -20568,7 +20568,7 @@ _080211EC:
beq _080211F8
b _08021302
_080211F8:
bl sub_81971D0
bl InitStandardTextBoxWindows
bl sub_8197200
adds r0, r5, 0
bl sub_8022588
@ -20715,7 +20715,7 @@ _08021358:
bl sub_8010434
b _0802143E
_0802135E:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08021444
@ -23804,7 +23804,7 @@ _08022CE4:
bl sub_8010434
b _08022D06
_08022CEA:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
bne _08022D06
@ -24016,7 +24016,7 @@ _08022E6C:
bl sub_8010434
b _08022E9C
_08022E72:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08022EA2
@ -24148,7 +24148,7 @@ _08022F74:
bl sub_8010434
b _08023060
_08022F7A:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08023066
@ -24170,7 +24170,7 @@ _08022F7A:
bl SendBlock
b _08023060
_08022FAA:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08023066
@ -24300,7 +24300,7 @@ _080230A8:
bl sub_8010434
b _080231A8
_080230BA:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080231AE
@ -24369,7 +24369,7 @@ _08023120:
b _080231A8
.pool
_08023150:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080231AE
@ -24395,7 +24395,7 @@ _08023172:
bl sub_8010434
b _080231A8
_08023184:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080231AE
@ -24547,7 +24547,7 @@ _0802329C:
bl sub_8010434
b _080232DC
_080232BE:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080232E2
@ -24591,7 +24591,7 @@ _08023302:
beq _08023338
b _0802338C
_0802330C:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08023392
@ -24612,7 +24612,7 @@ _08023332:
bl sub_8010434
b _0802338C
_08023338:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08023392
@ -25683,7 +25683,7 @@ _08023B7A:
strh r0, [r4, 0x10]
b _08023BB2
_08023B94:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08023BB8
@ -25785,7 +25785,7 @@ _08023C2A:
bl SetGpuReg
b _08023C9C
_08023C5C:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08023CA2
@ -25884,7 +25884,7 @@ _08023D12:
bl SendBlock
b _0802402E
_08023D2A:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
bne _08023D36
@ -26227,7 +26227,7 @@ _08023FC4:
bl SendBlock
b _0802402E
_08023FD0:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08024034
@ -26451,7 +26451,7 @@ _080241A0:
bl sub_8010434
b _08024218
_080241A6:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0802421E
@ -26630,7 +26630,7 @@ _08024300:
bl sub_8010434
b _080243AC
_08024306:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080243B2
@ -26646,7 +26646,7 @@ _08024306:
bl SendBlock
b _080243AC
_08024328:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080243B2
@ -26914,7 +26914,7 @@ _08024522:
bl sub_8010434
b _08024558
_08024528:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0802455E
@ -27814,7 +27814,7 @@ _08024C4C:
bl sub_8010434
b _08024D20
_08024C5A:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08024D40
@ -28075,7 +28075,7 @@ _08024E90:
b _08024EF0
.pool
_08024EA0:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08024F08
@ -28116,7 +28116,7 @@ _08024EF0:
strb r0, [r1, 0x10]
b _08024F08
_08024EF8:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08024F08
@ -28475,7 +28475,7 @@ _080251BA:
strb r4, [r0, 0x8]
b _08025202
_080251D0:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08025226
@ -28560,7 +28560,7 @@ _08025252:
ldr r1, [r5]
b _080252CC
_08025274:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08025316
@ -28710,7 +28710,7 @@ _0802539C:
b _08025448
.pool
_080253BC:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _08025466
@ -28900,7 +28900,7 @@ _0802553C:
b _080255E8
.pool
_08025564:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0802563C
@ -29391,7 +29391,7 @@ _0802593E:
b _08025976
.pool
_0802596C:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _080259E8
@ -39128,7 +39128,7 @@ _0802A7CE:
movs r1, 0
movs r2, 0
bl ChangeBgY
bl sub_81971D0
bl InitStandardTextBoxWindows
bl sub_8197200
movs r1, 0x82
lsls r1, 5
@ -39683,7 +39683,7 @@ _0802AD3C:
b _0802ADC0
.pool
_0802AD68:
bl sub_800A520
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0802AE08

14903
asm/trade.s

File diff suppressed because it is too large Load Diff

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@ -4971,7 +4971,7 @@ _080C5204:
b _080C52C8
_080C5214:
str r4, [r0]
bl sav1_map_get_name
bl GetCurrentRegionMapSectionId
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x3A
@ -7780,7 +7780,7 @@ sub_80C6974: @ 80C6974
adds r1, r6
ldrb r1, [r1, 0xC]
bl StartSpriteAnim
bl sav1_map_get_name
bl GetCurrentRegionMapSectionId
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x3A

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@ -1 +1 @@
gUnknown_03005DC0
gBackupMapLayout

View File

@ -1,5 +1,5 @@
.include "constants/gba_constants.inc"
.include "constants/misc_constants.inc"
.include "constants/global.inc"
.include "constants/contest_constants.inc"
.include "constants/pokemon_data_constants.inc"
.include "constants/berry_constants.inc"

View File

@ -3,9 +3,6 @@
.set NULL, 0
.set POKEMON_NAME_LENGTH, 11
.set MOVE_NAME_LENGTH, 13
.set SPRITE_SIZE_8x8, (OAM_SIZE_0 >> 28) | (OAM_SQUARE >> 14)
.set SPRITE_SIZE_16x16, (OAM_SIZE_1 >> 28) | (OAM_SQUARE >> 14)
.set SPRITE_SIZE_32x32, (OAM_SIZE_2 >> 28) | (OAM_SQUARE >> 14)

View File

@ -1252,12 +1252,12 @@ Move_REVERSAL:
createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE
delay 10
playsewithpan SE_W179, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 0
createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 42
createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 84
createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 126
createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 168
createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 210
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 42
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 84
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 126
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 168
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 210
waitforvisualfinish
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
@ -1751,7 +1751,7 @@ Frustration_Strong:
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 5
createvisualtask sub_815C3A8, 5
createvisualtask AnimTask_StrongFrustrationGrowAndShrink, 5
delay 7
playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, 1, 1
@ -1785,7 +1785,7 @@ Frustration_Medium:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
goto Frustration_Continue
Frustration_Weak:
createsprite gUnknown_085CE4D0, ANIM_ATTACKER, 2, 20, -28
createsprite gWeakFrustrationAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 20, -28
waitforvisualfinish
delay 10
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 10, 2
@ -1815,26 +1815,26 @@ Move_SAFEGUARD:
Move_PAIN_SPLIT:
loadspritegfx ANIM_TAG_PAIN_SPLIT
createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, -8, -42, 0
createsprite gUnknown_085CE590, ANIM_TARGET, 2, -8, -42, 1
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, -8, -42, ANIM_ATTACKER
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, -8, -42, ANIM_TARGET
delay 10
playsewithpan SE_W207B, 0
createvisualtask sub_815CA20, 2, 0, 0
createvisualtask sub_815CA20, 2, 1, 0
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_ATTACKER, 0
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_TARGET, 0
waitforvisualfinish
createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, -24, -42, 0
createsprite gUnknown_085CE590, ANIM_TARGET, 2, -24, -42, 1
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, -24, -42, ANIM_ATTACKER
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, -24, -42, ANIM_TARGET
delay 10
playsewithpan SE_W207B, 0
createvisualtask sub_815CA20, 2, 0, 1
createvisualtask sub_815CA20, 2, 1, 1
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_ATTACKER, 1
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_TARGET, 1
waitforvisualfinish
createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, 8, -42, 0
createsprite gUnknown_085CE590, ANIM_TARGET, 2, 8, -42, 1
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, 8, -42, ANIM_ATTACKER
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, 8, -42, ANIM_TARGET
delay 10
playsewithpan SE_W207B, 0
createvisualtask sub_815CA20, 2, 0, 2
createvisualtask sub_815CA20, 2, 1, 2
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_ATTACKER, 2
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_TARGET, 2
end
Move_VICE_GRIP:
@ -2888,7 +2888,7 @@ Move_KINESIS:
Move_GLARE:
loadspritegfx ANIM_TAG_SMALL_RED_EYE
loadspritegfx ANIM_TAG_EYE_SPARKLE
createvisualtask sub_815E114, 5, 0
createvisualtask AnimTask_GlareEyeDots, 5, 0
playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK
@ -2905,7 +2905,7 @@ Move_GLARE:
Move_BARRAGE:
loadspritegfx ANIM_TAG_RED_BALL
createvisualtask sub_815E47C, 3
createvisualtask AnimTask_BarrageBall, 3
playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 24
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 8, 1, 40, 1
@ -2996,7 +2996,7 @@ Move_SPLASH:
Move_ACID_ARMOR:
monbg ANIM_ATTACKER
setalpha 15, 0
createvisualtask sub_815D240, 2, 0
createvisualtask AnimTask_AcidArmor, 2, ANIM_ATTACKER
playsewithpan SE_W151, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
@ -3096,7 +3096,7 @@ Move_FLAIL:
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask sub_815C770, 2, 0
createvisualtask AnimTask_FlailMovement, 2, ANIM_ATTACKER
loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2
waitforvisualfinish
createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3
@ -3158,7 +3158,7 @@ Move_FORESIGHT:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 16, 0
createsprite gUnknown_085CE8C4, ANIM_TARGET, 2, 1
createsprite gForesightMagnifyingGlassSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET
delay 17
loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4
delay 48
@ -3219,7 +3219,7 @@ EndureEffect:
Move_CHARM:
loadspritegfx ANIM_TAG_MAGENTA_HEART
createvisualtask sub_815C478, 5, 0, 2, 0
createvisualtask AnimTask_RockMonBackAndForth, 5, ANIM_ATTACKER, 2, 0
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20
playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 15
@ -3529,23 +3529,23 @@ Move_MEMENTO:
Move_FACADE:
loadspritegfx ANIM_TAG_SWEAT_DROP
createvisualtask sub_815DCA4, 2, 0, 3
createvisualtask sub_815DF0C, 2, 0, 72
createvisualtask AnimTask_SquishAndSweatDroplets, 2, ANIM_ATTACKER, 3
createvisualtask AnimTask_FacadeColorBlend, 2, ANIM_ATTACKER, 72
loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3
end
Move_SMELLING_SALT:
loadspritegfx ANIM_TAG_TAG_HAND
loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT
createsprite gUnknown_085CE864, ANIM_TARGET, 2, 1, 0, 2
createsprite gUnknown_085CE864, ANIM_TARGET, 2, 1, 1, 2
createsprite gSmellingSaltsHandSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, 2
createsprite gSmellingSaltsHandSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 1, 2
delay 32
createvisualtask sub_815E840, 3, 1, 2
createvisualtask AnimTask_SmellingSaltsSquish, 3, ANIM_TARGET, 2
loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2
waitforvisualfinish
delay 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2
createsprite gUnknown_085CE894, ANIM_TARGET, 2, 1, 8, 3
createsprite gSmellingSaltExclamationSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 8, 3
loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3
end
@ -3616,9 +3616,9 @@ Move_TAUNT:
Move_HELPING_HAND:
loadspritegfx ANIM_TAG_TAG_HAND
createvisualtask sub_815EC48, 5
createsprite gUnknown_085CE8AC, ANIM_ATTACKER, 40, 0
createsprite gUnknown_085CE8AC, ANIM_ATTACKER, 40, 1
createvisualtask AnimTask_HelpingHandAttackerMovement, 5
createsprite gHelpingHandClapSpriteTemplate, ANIM_ATTACKER, 40, 0
createsprite gHelpingHandClapSpriteTemplate, ANIM_ATTACKER, 40, 1
delay 19
playsewithpan SE_W227, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1
@ -3633,18 +3633,18 @@ Move_HELPING_HAND:
Move_ASSIST:
loadspritegfx ANIM_TAG_PAW_PRINT
createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 112, -16, 140, 128, 36
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 112, -16, 140, 128, 36
delay 2
createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 208, 128, -16, 48, 36
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 208, 128, -16, 48, 36
playsewithpan SE_W010, 0
delay 2
createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, -16, 112, 256, -16, 36
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, -16, 112, 256, -16, 36
playsewithpan SE_W010, 0
delay 2
createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 108, 128, 84, -16, 36
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 108, 128, 84, -16, 36
playsewithpan SE_W010, 0
delay 2
createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, -16, 56, 256, 56, 36
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, -16, 56, 256, 56, 36
playsewithpan SE_W010, 0
end
@ -3687,7 +3687,7 @@ Move_RECYCLE:
monbg ANIM_ATTACKER
setalpha 0, 16
delay 1
createsprite gUnknown_085CE9B0, ANIM_ATTACKER, 2
createsprite gRecycleSpriteTemplate, ANIM_ATTACKER, 2
loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1
@ -3764,24 +3764,24 @@ BrickBreakShatteredWall:
Move_YAWN:
loadspritegfx ANIM_TAG_PINK_CLOUD
createvisualtask sub_815D64C, 2, 0
createvisualtask AnimTask_DeepInhale, 2, ANIM_ATTACKER
playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 2
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 2
playsewithpan SE_W255, SOUND_PAN_ATTACKER
delay 4
createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 1
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 1
delay 4
createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 0
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 0
waitforvisualfinish
createvisualtask sub_815D64C, 2, 1
createvisualtask AnimTask_DeepInhale, 2, ANIM_TARGET
playsewithpan SE_W281, SOUND_PAN_TARGET
end
Move_ENDEAVOR:
loadspritegfx ANIM_TAG_SWEAT_DROP
loadspritegfx ANIM_TAG_IMPACT
createvisualtask sub_815DCA4, 2, 0, 2
createvisualtask AnimTask_SquishAndSweatDroplets, 2, ANIM_ATTACKER, 2
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2
delay 6
@ -3989,7 +3989,7 @@ Move_FEATHER_DANCE:
Move_TEETER_DANCE:
loadspritegfx ANIM_TAG_MUSIC_NOTES
loadspritegfx ANIM_TAG_DUCK
createvisualtask sub_8160164, 5
createvisualtask AnimTask_TeeterDanceMovement, 5
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
@ -4098,7 +4098,7 @@ Move_NEEDLE_ARM:
Move_SLACK_OFF:
loadspritegfx ANIM_TAG_BLUE_STAR
createvisualtask sub_8160544, 2, 0
createvisualtask AnimTask_SlackOffSquish, 2, ANIM_ATTACKER
playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
call HealingEffect
@ -4171,7 +4171,7 @@ Move_FAKE_TEARS:
loadspritegfx ANIM_TAG_MUSIC_NOTES
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SMALL_BUBBLES, 0, 4, 4, RGB(12, 11, 31)
waitforvisualfinish
createvisualtask sub_815C478, 5, 0, 2, 1
createvisualtask AnimTask_RockMonBackAndForth, 5, ANIM_ATTACKER, 2, 1
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4
delay 8
createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0
@ -4211,7 +4211,7 @@ Move_AIR_CUTTER:
Move_ODOR_SLEUTH:
monbg ANIM_TARGET
createvisualtask sub_815F620, 5
createvisualtask AnimTask_OdorSleuthMovement, 5
delay 24
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4
playsewithpan SE_W207, SOUND_PAN_ATTACKER
@ -4275,7 +4275,7 @@ Move_TICKLE:
delay 20
createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER
delay 12
createvisualtask sub_815C478, 3, 1, 6, 2
createvisualtask AnimTask_RockMonBackAndForth, 3, ANIM_TARGET, 6, 2
loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8
waitforvisualfinish
end
@ -4365,13 +4365,13 @@ Move_IRON_DEFENSE:
Move_BLOCK:
loadspritegfx ANIM_TAG_X_SIGN
createsprite gUnknown_085CE90C, ANIM_TARGET, 66
createsprite gBlockXSpriteTemplate, ANIM_TARGET, 66
playsewithpan SE_W207, SOUND_PAN_TARGET
end
Move_HOWL:
loadspritegfx ANIM_TAG_NOISE_LINE
createvisualtask sub_815D64C, 2, 0
createvisualtask AnimTask_DeepInhale, 2, 0
delay 12
call RoarEffect
createvisualtask sub_8158D8C, 2, 0, 3
@ -4392,7 +4392,7 @@ Move_BULK_UP:
Move_COVET:
loadspritegfx ANIM_TAG_MAGENTA_HEART
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask sub_815C478, 5, 0, 2, 0
createvisualtask AnimTask_RockMonBackAndForth, 5, ANIM_ATTACKER, 2, 0
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20
playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 15
@ -4973,13 +4973,13 @@ Move_ROAR:
end
RoarEffect:
createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, -8, 0
createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 0, 2
createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 8, 1
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 0
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 2
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 1
delay 15
createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, -8, 0
createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 0, 2
createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 8, 1
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 0
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 2
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 1
return
Move_GROWL:
@ -8312,38 +8312,38 @@ MorningSun1:
Move_SWEET_SCENT:
loadspritegfx ANIM_TAG_PINK_PETAL
playsewithpan SE_W230, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 100
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 100
delay 25
setpan 0
call SweetScentEffect
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 55, 0
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 55, 0
setpan SOUND_PAN_TARGET
createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21)
call SweetScentEffect
waitforvisualfinish
end
SweetScentEffect:
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 70, 1, 64
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 70, 1, 64
delay 2
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 60, 0, 64
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 60, 0, 64
delay 5
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 80, 1, 64
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 80, 1, 64
delay 2
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 58, 0, 120
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 58, 0, 120
delay 2
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 120
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 120
delay 2
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 90, 0, 64
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 90, 0, 64
delay 2
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 48, 0, 64
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 48, 0, 64
delay 2
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 95, 1, 80
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 95, 1, 80
delay 2
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 120
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 120
delay 2
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 75, 1, 64
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 75, 1, 64
delay 2
createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 85, 0, 120
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 85, 0, 120
delay 2
return
@ -8404,32 +8404,32 @@ Move_FLATTER:
createvisualtask sub_815ABEC, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gUnknown_085CE5C0, ANIM_TARGET, 2, 0, -8, 80
createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80
delay 0
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET
delay 10
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET
delay 0
createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call Flatter1
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
delay 5
createvisualtask sub_8159210, 5, 229, SOUND_PAN_TARGET
waitforvisualfinish
@ -8437,9 +8437,9 @@ Move_FLATTER:
waitforvisualfinish
createvisualtask sub_815AC8C, 2
end
Flatter1:
createsprite gUnknown_085CE5A8, ANIM_ATTACKER, 40, 0
createsprite gUnknown_085CE5A8, ANIM_ATTACKER, 40, 1
CreateFlatterConfetti:
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, ANIM_ATTACKER
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, ANIM_TARGET
return
Move_ROLE_PLAY:
@ -8449,7 +8449,7 @@ Move_ROLE_PLAY:
waitforvisualfinish
playsewithpan SE_W161, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30
createvisualtask sub_815CED8, 2
createvisualtask AnimTask_RolePlaySilhouette, 2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE
@ -8718,12 +8718,12 @@ Move_METEOR_MASH:
fadetobg BG_COSMIC
waitbgfadein
waitforvisualfinish
createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -48, SOUND_PAN_ATTACKER, 72, 32, 30
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -48, -64, 72, 32, 30
delay 10
createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -112, SOUND_PAN_ATTACKER, 8, 32, 30
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -112, -64, 8, 32, 30
delay 40
createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 0, 30
createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -80, SOUND_PAN_ATTACKER, 40, 32, 30
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -80, -64, 40, 32, 30
delay 20
playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
@ -9551,7 +9551,7 @@ Move_KNOCK_OFF:
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 4
playsewithpan SE_W233, SOUND_PAN_TARGET
createsprite gUnknown_085CE984, ANIM_TARGET, 2, -16, -16
createsprite gKnockOffStrikeSpriteTemplate, ANIM_TARGET, 2, -16, -16
delay 8
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2
@ -10450,31 +10450,31 @@ General_SmokeballEscape:
setalpha 12, 4
delay 0
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, ANIM_TARGET, 0, 0, 32, 28, 30
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_TARGET, 0, 0, 32, 28, 30
delay 4
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, ANIM_ATTACKER, 127, 2, 12, 20, 30
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 127, 2, 12, 20, 30
delay 12
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, ANIM_ATTACKER, 126, 2, -28, 4, 30
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 126, 2, -28, 4, 30
delay 12
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, ANIM_ATTACKER, 124, 2, 14, -20, 30
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 124, 2, 14, -20, 30
delay 4
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createvisualtask sub_81136E8, 2, 2
createsprite gUnknown_085CE734, ANIM_ATTACKER, 123, 3, 4, 4, 30
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 123, 3, 4, 4, 30
delay 14
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, ANIM_ATTACKER, 122, 3, -14, 18, 46
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 122, 3, -14, 18, 46
delay 0
createsprite gUnknown_085CE734, ANIM_ATTACKER, 121, 3, 14, -14, 46
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 121, 3, 14, -14, 46
delay 0
createsprite gUnknown_085CE734, ANIM_ATTACKER, 120, 3, -12, -10, 46
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 120, 3, -12, -10, 46
delay 0
createsprite gUnknown_085CE734, ANIM_ATTACKER, 119, 3, 14, 14, 46
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 119, 3, 14, 14, 46
delay 0
createsprite gUnknown_085CE734, ANIM_ATTACKER, 118, 3, 0, 0, 46
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 118, 3, 0, 0, 46
waitforvisualfinish
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
@ -10556,11 +10556,11 @@ SnatchMoveContinue:
end
SnatchOpposingMonMove:
playsewithpan SE_W104, SOUND_PAN_ATTACKER
createvisualtask sub_815F8F4, 2
createvisualtask AnimTask_SnatchOpposingMonMove, 2
goto SnatchMoveContinue
SnatchPartnerMonMove:
playsewithpan SE_W104, SOUND_PAN_ATTACKER
createvisualtask sub_815FFC4, 2
createvisualtask AnimTask_SnatchPartnerMove, 2
goto SnatchMoveContinue
General_FutureSightHit:

View File

@ -1,3 +1,4 @@
#include "constants/global.h"
#include "constants/battle_frontier.h"
#include "constants/battle_setup.h"
#include "constants/event_objects.h"
@ -1792,9 +1793,9 @@ Route110_EventScript_271ED7:: @ 8271ED7
Route119_EventScript_271ED7:: @ 8271ED7
RustboroCity_EventScript_271ED7:: @ 8271ED7
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
goto_if_eq RustboroCity_EventScript_271EEF
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
goto_if_eq RustboroCity_EventScript_271EF5
end
@ -1810,9 +1811,9 @@ LavaridgeTown_EventScript_271EFB:: @ 8271EFB
Route110_EventScript_271EFB:: @ 8271EFB
Route119_EventScript_271EFB:: @ 8271EFB
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
goto_if_eq LavaridgeTown_EventScript_271F13
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
goto_if_eq LavaridgeTown_EventScript_271F19
end
@ -1826,9 +1827,9 @@ LavaridgeTown_EventScript_271F19:: @ 8271F19
EventScript_271F1F:: @ 8271F1F
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
goto_if_eq EventScript_271F37
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
goto_if_eq EventScript_271F3D
end
@ -4768,7 +4769,7 @@ gUnknown_082A8350:: @ 82A8350
waitmovement 0
playse SE_RU_HYUU
delay 60
special sp13F_fall_to_last_warp
special DoFallWarp
waitstate
end

View File

@ -341,5 +341,5 @@ gFieldEffectScript_Unknown65:: @ 82DBCF9
field_eff_end
gFieldEffectScript_Unknown66:: @ 82DBCFF
field_eff_callnative sub_80B9E28
field_eff_callnative Fldeff_MoveDeoxysRock
field_eff_end

View File

@ -12,3 +12,4 @@ Route111_NoMirageTower_Layout::
.4byte Route111_NoMirageTower_MapBlockdata
.4byte gTileset_General
.4byte gTileset_Mauville

View File

@ -10,6 +10,6 @@ AbandonedShip_CaptainsOffice: @ 84845A4
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@ -10,6 +10,6 @@ AbandonedShip_Corridors_1F: @ 84844C4
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_Corridors_B1F: @ 84844FC
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_Deck: @ 84844A8
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_HiddenFloorCorridors: @ 84845DC
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_HiddenFloorRooms: @ 84845F8
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 7
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_Room_B1F: @ 848456C
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_Rooms2_1F: @ 8484588
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_Rooms2_B1F: @ 8484534
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_Rooms_1F: @ 84844E0
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_Rooms_B1F: @ 8484518
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_Underwater1: @ 8484550
.byte WEATHER_BUBBLES
.byte MAP_TYPE_UNDERWATER
.2byte 0
.byte 13
map_header_flags allow_bike=1, allow_escape_rope=0, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AbandonedShip_Underwater2: @ 84845C0
.byte WEATHER_BUBBLES
.byte MAP_TYPE_UNDERWATER
.2byte 0
.byte 13
map_header_flags allow_bike=1, allow_escape_rope=0, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AlteringCave: @ 8484A58
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@ -10,6 +10,6 @@ AncientTomb: @ 8484630
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ AquaHideout_1F: @ 8484144
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 8
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=1
.byte MAP_BATTLE_SCENE_AQUA

View File

@ -10,6 +10,6 @@ AquaHideout_B1F: @ 8484160
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 8
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=1
.byte MAP_BATTLE_SCENE_AQUA

View File

@ -10,6 +10,6 @@ AquaHideout_B2F: @ 848417C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 8
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=1
.byte MAP_BATTLE_SCENE_AQUA

View File

@ -10,6 +10,6 @@ AquaHideout_UnusedRubyMap1: @ 84846D8
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_MAGMA

View File

@ -10,6 +10,6 @@ AquaHideout_UnusedRubyMap2: @ 84846F4
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_MAGMA

View File

@ -10,6 +10,6 @@ AquaHideout_UnusedRubyMap3: @ 8484710
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_MAGMA

View File

@ -10,6 +10,6 @@ ArtisanCave_1F: @ 84849B0
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ ArtisanCave_B1F: @ 8484994
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -5,8 +5,8 @@ BattleFrontier_BattleArenaBattleRoom_EventObjects: @ 853C8EC
object_event 4, EVENT_OBJ_GFX_BLACK_BELT, 0, 10, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 5, EVENT_OBJ_GFX_BLACK_BELT, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 0
object_event 6, EVENT_OBJ_GFX_BLACK_BELT, 0, 11, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 0
object_event 7, EVENT_OBJ_GFX_HIPSTER, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 0
object_event 8, EVENT_OBJ_GFX_TRADER, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 0
object_event 7, EVENT_OBJ_GFX_VAR_0, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 0
object_event 8, EVENT_OBJ_GFX_VAR_1, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 0
object_event 9, EVENT_OBJ_GFX_BLACK_BELT, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
BattleFrontier_BattleArenaBattleRoom_MapEvents:: @ 853C9C4

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleArenaBattleRoom: @ 8485484
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -17,9 +17,9 @@ BattleFrontier_BattleArenaBattleRoom_MapScript1_2574A0: @ 82574A0
BattleFrontier_BattleArenaBattleRoom_EventScript_2574AE:: @ 82574AE
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2574C6
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2574CC
return

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleArenaCorridor: @ 8485468
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleArenaLobby: @ 848544C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -11,9 +11,9 @@ BattleFrontier_BattleDomeBattleRoom_EventObjects: @ 853C1C4
object_event 10, EVENT_OBJ_GFX_FAT_MAN, 0, 12, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 11, EVENT_OBJ_GFX_GIRL_2, 0, 13, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 12, EVENT_OBJ_GFX_GIRL_1, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 13, EVENT_OBJ_GFX_TRADER, 0, 4, 9, 4, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 13, EVENT_OBJ_GFX_VAR_1, 0, 4, 9, 4, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 14, EVENT_OBJ_GFX_WOMAN_3, 0, 14, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 15, EVENT_OBJ_GFX_HIPSTER, 0, 11, 6, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 0
object_event 15, EVENT_OBJ_GFX_VAR_0, 0, 11, 6, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 0
BattleFrontier_BattleDomeBattleRoom_MapEvents:: @ 853C32C
map_events BattleFrontier_BattleDomeBattleRoom_EventObjects, 0x0, 0x0, 0x0

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleDomeBattleRoom: @ 8485388
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -20,9 +20,9 @@ BattleFrontier_BattleDomeBattleRoom_MapScript1_24BCB1: @ 824BCB1
BattleFrontier_BattleArenaBattleRoom_EventScript_24BCDC:: @ 824BCDC
BattleFrontier_BattleDomeBattleRoom_EventScript_24BCDC:: @ 824BCDC
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BCF4
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BCFA
return

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleDomeCorridor: @ 8485350
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleDomeLobby: @ 8485334
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleDomePreBattleRoom: @ 848536C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -1,12 +1,12 @@
BattleFrontier_BattleFactoryBattleRoom_EventObjects: @ 853CADC
object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 6, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 7, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_VAR_0, 0, 7, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 8, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 5, EVENT_OBJ_GFX_SCIENTIST_1, 0, 12, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 6, EVENT_OBJ_GFX_SCIENTIST_1, 0, 12, 6, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 7, EVENT_OBJ_GFX_SCIENTIST_1, 0, 12, 8, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 8, 255, 0, 5, 11, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 8, EVENT_OBJ_GFX_VAR_F, 0, 5, 11, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
BattleFrontier_BattleFactoryBattleRoom_MapEvents:: @ 853CB9C
map_events BattleFrontier_BattleFactoryBattleRoom_EventObjects, 0x0, 0x0, 0x0

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleFactoryBattleRoom: @ 84854D8
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -8,9 +8,9 @@ BattleFrontier_BattleFactoryBattleRoom_MapScript1_25ADBB: @ 825ADBB
setvar VAR_0x8004, 5
special CallFrontierUtilFunc
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE25
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE2B
setvar VAR_0x8004, 9
special CallFrontierUtilFunc

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleFactoryLobby: @ 84854A0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleFactoryPreBattleRoom: @ 84854BC
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -1,6 +1,6 @@
BattleFrontier_BattlePalaceBattleRoom_EventObjects: @ 853C4FC
object_event 1, EVENT_OBJ_GFX_TRADER, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 13, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 1, EVENT_OBJ_GFX_VAR_1, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_VAR_0, 0, 13, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_DUSCLOPS, 0, 13, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 5, EVENT_OBJ_GFX_AZURILL, 0, 13, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePalaceBattleRoom: @ 84853DC
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -12,9 +12,9 @@ BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825: @ 824F825
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833:: @ 824F833
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856
return

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePalaceCorridor: @ 84853C0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePalaceLobby: @ 84853A4
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePikeCorridor: @ 8485510
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePikeLobby: @ 84854F4
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -1,6 +1,6 @@
BattleFrontier_BattlePikeRandomRoom1_EventObjects: @ 853CD54
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED, 0
object_event 2, EVENT_OBJ_GFX_TRADER, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D, 0
object_event 1, EVENT_OBJ_GFX_VAR_0, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED, 0
object_event 2, EVENT_OBJ_GFX_VAR_1, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D, 0
BattleFrontier_BattlePikeRandomRoom1_MapCoordEvents: @ 853CD84
coord_event 4, 3, 3, VAR_TEMP_1, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePikeRandomRoom1: @ 8485548
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePikeRandomRoom2: @ 8485564
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePikeRandomRoom3: @ 8485580
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePikeThreePathRoom: @ 848552C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePointExchangeServiceCorner: @ 84855D4
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePyramidEmptySquare: @ 8485414
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePyramidLobby: @ 84853F8
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattlePyramidTop: @ 8485430
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -1,5 +1,5 @@
BattleFrontier_BattleTowerBattleRoom_EventObjects: @ 853B7D0
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 1, EVENT_OBJ_GFX_VAR_0, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleTowerBattleRoom: @ 848521C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_FRONTIER

View File

@ -1,10 +1,10 @@
BattleFrontier_BattleTowerBattleRoom2_EventObjects: @ 853BFC4
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 1, EVENT_OBJ_GFX_VAR_0, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_TRADER, 0, 4, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 5, 255, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
object_event 6, 254, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_VAR_1, 0, 4, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 5, EVENT_OBJ_GFX_VAR_F, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
object_event 6, EVENT_OBJ_GFX_VAR_E, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
BattleFrontier_BattleTowerBattleRoom2_MapEvents:: @ 853C054
map_events BattleFrontier_BattleTowerBattleRoom2_EventObjects, 0x0, 0x0, 0x0

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleTowerBattleRoom2: @ 8485318
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_FRONTIER

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleTowerCorridor: @ 8485200
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -1,8 +1,8 @@
BattleFrontier_BattleTowerCorridor2_EventObjects: @ 853BF50
object_event 1, 255, 0, 1, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 1, EVENT_OBJ_GFX_VAR_F, 0, 1, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 14, 3, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 4, 254, 0, 14, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_VAR_E, 0, 14, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
BattleFrontier_BattleTowerCorridor2_MapEvents:: @ 853BFB0
map_events BattleFrontier_BattleTowerCorridor2_EventObjects, 0x0, 0x0, 0x0

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleTowerCorridor2: @ 84852FC
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleTowerElevator: @ 84851E4
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -4,7 +4,7 @@ BattleFrontier_BattleTowerLobby_EventObjects: @ 853B638
object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 17, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFB5, 0
object_event 4, EVENT_OBJ_GFX_BOY_1, 0, 15, 9, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFBE, 0
object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_28CB96, FLAG_HIDE_BATTLE_TOWER_REPORTER
object_event 6, EVENT_OBJ_GFX_HIPSTER, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, FLAG_HIDE_APPRENTICE
object_event 6, EVENT_OBJ_GFX_VAR_0, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, FLAG_HIDE_APPRENTICE
object_event 7, EVENT_OBJ_GFX_TEALA, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EA9F, 0
object_event 8, EVENT_OBJ_GFX_TEALA, 0, 14, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EC08, 0
object_event 9, EVENT_OBJ_GFX_TEALA, 0, 18, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23ED74, 0

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleTowerLobby: @ 84851C8
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -1,13 +1,13 @@
BattleFrontier_BattleTowerMultiBattleRoom_EventObjects: @ 853BE64
object_event 1, EVENT_OBJ_GFX_TEALA, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A, 0
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 2, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1
object_event 3, EVENT_OBJ_GFX_TRADER, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2
object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3
object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4
object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 10, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5
object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6
object_event 8, 246, 0, 15, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1
object_event 9, 247, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2
object_event 2, EVENT_OBJ_GFX_VAR_0, 0, 2, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1
object_event 3, EVENT_OBJ_GFX_VAR_1, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2
object_event 4, EVENT_OBJ_GFX_VAR_2, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3
object_event 5, EVENT_OBJ_GFX_VAR_3, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4
object_event 6, EVENT_OBJ_GFX_VAR_4, 0, 10, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5
object_event 7, EVENT_OBJ_GFX_VAR_5, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6
object_event 8, EVENT_OBJ_GFX_VAR_6, 0, 15, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1
object_event 9, EVENT_OBJ_GFX_VAR_7, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2
BattleFrontier_BattleTowerMultiBattleRoom_MapEvents:: @ 853BF3C
map_events BattleFrontier_BattleTowerMultiBattleRoom_EventObjects, 0x0, 0x0, 0x0

View File

@ -10,6 +10,6 @@ BattleFrontier_BattleTowerMultiBattleRoom: @ 84852E0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_Lounge1: @ 84855B8
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_Lounge2: @ 84855F0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_Lounge3: @ 848560C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_Lounge4: @ 8485628
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_Lounge5: @ 8485660
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_Lounge6: @ 848567C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -7,7 +7,7 @@ BattleFrontier_Lounge6_EventScript_264FED:: @ 8264FED
goto_if_set FLAG_BATTLE_FRONTIER_TRADE_DONE, BattleFrontier_Lounge6_EventScript_265083
setvar VAR_0x8008, 3
copyvar VAR_0x8004, VAR_0x8008
specialvar VAR_RESULT, sub_807E73C
specialvar VAR_RESULT, GetInGameTradeSpeciesInfo
copyvar VAR_0x8009, VAR_RESULT
msgbox BattleFrontier_Lounge6_Text_26508D, MSGBOX_YESNO
compare VAR_RESULT, 0
@ -18,14 +18,14 @@ BattleFrontier_Lounge6_EventScript_264FED:: @ 8264FED
compare VAR_0x8004, 255
goto_if_eq BattleFrontier_Lounge6_EventScript_26506B
copyvar VAR_0x8005, VAR_0x800A
specialvar VAR_RESULT, sub_807E9D4
specialvar VAR_RESULT, GetTradeSpecies
copyvar VAR_0x800B, VAR_RESULT
compare VAR_RESULT, VAR_0x8009
goto_if_ne BattleFrontier_Lounge6_EventScript_265075
copyvar VAR_0x8004, VAR_0x8008
copyvar VAR_0x8005, VAR_0x800A
special sub_807EA10
special sub_807F0E4
special CreateInGameTradePokemon
special DoInGameTradeScene
waitstate
msgbox BattleFrontier_Lounge6_Text_265128, MSGBOX_DEFAULT
setflag FLAG_BATTLE_FRONTIER_TRADE_DONE

View File

@ -10,6 +10,6 @@ BattleFrontier_Lounge7: @ 8485698
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_Lounge8: @ 84856D0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_Lounge9: @ 84856EC
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_Mart: @ 8485740
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_OutsideEast: @ 84852C4
.byte WEATHER_NONE
.byte MAP_TYPE_ROUTE
.2byte 0
.byte 13
map_header_flags allow_bike=1, allow_escape_rope=0, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_OutsideWest: @ 84851AC
.byte WEATHER_NONE
.byte MAP_TYPE_ROUTE
.2byte 0
.byte 13
map_header_flags allow_bike=1, allow_escape_rope=0, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@ -10,6 +10,6 @@ BattleFrontier_PokemonCenter_1F: @ 8485708
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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