diff --git a/include/config/item.h b/include/config/item.h index 868afae1a7..195a78e457 100644 --- a/include/config/item.h +++ b/include/config/item.h @@ -30,6 +30,6 @@ #define I_REPEL_LURE_MENU TRUE // If TRUE, the player is able to choose which Repel/Lure to use once the previous one runs out. Cursor position is saved by VAR_LAST_REPEL_LURE_USED if not 0. // Vs. Seeker -#define I_VS_SEEKER_CHARGING 0 // If this flag is assigned, the Vs Seeker will functionlity will be enabled. When the player has the Vs. Seeker, Match Call rematch functions will stop working. +#define I_VS_SEEKER_CHARGING 0 // If this flag is assigned, the Vs Seeker functionality will be enabled. When the player has the Vs. Seeker, Match Call rematch functions will stop working. #endif // GUARD_CONFIG_ITEM_H