diff --git a/src/battle_main.c b/src/battle_main.c index 03c58f8bf4..3ccbcd6873 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3513,16 +3513,9 @@ static void DoBattleIntro(void) } if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) - { gBattleStruct->introState++; - } else // Skip party summary since it is a wild battle. - { - if (B_FAST_INTRO_PKMN_TEXT == TRUE) - gBattleStruct->introState = BATTLE_INTRO_STATE_INTRO_TEXT; // Don't wait for sprite, print message at the same time. - else - gBattleStruct->introState++; // Wait for sprite to load. - } + gBattleStruct->introState = BATTLE_INTRO_STATE_INTRO_TEXT; break; case BATTLE_INTRO_STATE_DRAW_PARTY_SUMMARY: if (!gBattleControllerExecFlags)