修复HGSS图鉴中招式学习器文本字数超出的问题
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@ -145,6 +145,8 @@ static const u8 sText_Stats_EV_Plus3[] = _("{UP_ARROW_2}{UP_ARROW_2}{UP_ARROW_2}
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static const u8 sText_Stats_EvStr1Str2[] = _("{STR_VAR_1}{STR_VAR_2}");
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static const u8 sText_Stats_MoveSelectedMax[] = _("{STR_VAR_1} / {STR_VAR_2}");
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static const u8 sText_Stats_MoveLevel[] = _("等级");
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static const u8 sText_Stats_MoveTM[] = _("TM");
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static const u8 sText_Stats_MoveHM[] = _("HM");
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static const u8 sText_Stats_Gender_0[] = _("♂");
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static const u8 sText_Stats_Gender_12_5[] = _("♀ 1/7 ♂"); //_("♀ 12.5 / 87.5 ♂");
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static const u8 sText_Stats_Gender_25[] = _("♀ 1/3 ♂"); //_("♀ 25 / 75 ♂");
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@ -5232,7 +5234,15 @@ static void PrintStatsScreen_Moves_Top(u8 taskId)
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else if (selected < (numEggMoves + numLevelUpMoves + numTMHMMoves))
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{
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CopyItemName(sStatsMovesTMHM_ID[(selected-numEggMoves-numLevelUpMoves)], gStringVar1); //TM name
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PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, gStringVar1, moves_x + 113, moves_y + 9);
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if (StringCompareN(gStringVar1, COMPOUND_STRING("招式学习器"), 10))//判断道具名称前五个汉字
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{
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PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, sText_Stats_MoveHM, moves_x + 113, moves_y + 3);
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}
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else
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{
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PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, sText_Stats_MoveTM, moves_x + 113, moves_y + 3);
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}
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PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, gStringVar1 + 10, moves_x + 113, moves_y + 14);//截掉道具名称前五个汉字
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item = sStatsMovesTMHM_ID[(selected-numEggMoves-numLevelUpMoves)];
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}
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else if (selected < (numEggMoves + numLevelUpMoves + numTMHMMoves + numTutorMoves))
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