diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index f9f7c4fb91..79fa8ce558 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -9959,7 +9959,7 @@ static void Cmd_handleballthrow(void) case ITEM_DREAM_BALL: #if I_DREAM_BALL_MODIFIER >= GEN_8 #ifdef BATTLE_ENGINE - if (gBattleMons[gBattlerTarget].status1 & STATUS1_SLEEP || GetBattlerAbility(gBattlerTarget) == ABILITY_COMATOSE)) + if (gBattleMons[gBattlerTarget].status1 & STATUS1_SLEEP || GetBattlerAbility(gBattlerTarget) == ABILITY_COMATOSE) #else if (gBattleMons[gBattlerTarget].status1 & STATUS1_SLEEP) ballMultiplier = 40;