From ab49aaf3b15b87e7746f7f30e909b2a8db82dabe Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Fri, 10 Jan 2025 16:58:51 +0100 Subject: [PATCH] Dynamic move type was ignored in doubles for spread moves (#5984) --- src/battle_util.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_util.c b/src/battle_util.c index 41b61f6014..f7ea083c60 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -3809,7 +3809,7 @@ static void CancellerMultiTargetMoves(u32 *effect) } else { - CalcTypeEffectivenessMultiplier(gCurrentMove, GetMoveType(gCurrentMove), gBattlerAttacker, battlerDef, GetBattlerAbility(battlerDef), TRUE); + CalcTypeEffectivenessMultiplier(gCurrentMove, GetBattleMoveType(gCurrentMove), gBattlerAttacker, battlerDef, GetBattlerAbility(battlerDef), TRUE); } } if (moveTarget == MOVE_TARGET_BOTH)