Typo fixes and Growth move description change (#5398)

* changes Growth's move description to account for Gen 5+ behavior

* completes B_DIVE_BALL_MODIFIER comment

* fixes typos and incongruent spacing in various files

* Update src/data/moves_info.h

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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nescioquid 2024-09-18 17:03:36 -04:00 committed by GitHub
parent 6ef36837e9
commit ac2b41ae71
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6 changed files with 11 additions and 6 deletions

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@ -165,7 +165,7 @@
#define B_RESTORE_HELD_BATTLE_ITEMS GEN_LATEST // In Gen9, all non-berry items are restored after battle.
#define B_SOUL_DEW_BOOST GEN_LATEST // In Gens3-6, Soul Dew boosts Latis' Sp. Atk and Sp. Def. In Gen7+ it boosts the power of their Psychic and Dragon type moves instead.
#define B_NET_BALL_MODIFIER GEN_LATEST // In Gen7+, Net Ball's catch multiplier is x5 instead of x3.
#define B_DIVE_BALL_MODIFIER GEN_LATEST // In Gen4+, Dive Ball's effectiveness increases by when Surfing or Fishing.
#define B_DIVE_BALL_MODIFIER GEN_LATEST // In Gen4+, Dive Ball's effectiveness increases by x3.5 when Surfing or Fishing.
#define B_NEST_BALL_MODIFIER GEN_LATEST // Nest Ball's formula varies depending on the Gen. See Cmd_handleballthrow.
#define B_REPEAT_BALL_MODIFIER GEN_LATEST // In Gen7+, Repeat Ball's catch multiplier is x3.5 instead of x3.
#define B_TIMER_BALL_MODIFIER GEN_LATEST // In Gen5+, Timer Ball's effectiveness increases by x0.3 per turn instead of x0.1

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@ -79,7 +79,7 @@
// Map pop-up config
#define OW_POPUP_GENERATION GEN_3 // Different generations display location names in overworld pop-ups differently.
// Only choies are currently GEN_3 and GEN_5, all others will default to Gen3 pop-ups.
// Only choices are currently GEN_3 and GEN_5, all others will default to Gen3 pop-ups.
// Gen5 map pop-up config
// Constants

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@ -11,7 +11,7 @@ These scripts exist to help developers make the transition between refactored sy
All migration scripts require [`python3`](https://www.python.org/downloads/) to be installed. Migration scripts are executed by running the following commands from the root directory of a developer's project.
```bash
chmod +x migration_scripts/*.py ; #give permision to make the script executable
chmod +x migration_scripts/*.py ; #give permission to make the script executable
python3 migration_scripts/*.py ; #run the migration script
```

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@ -1938,8 +1938,13 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_DYNAMAX] =
{
.name = COMPOUND_STRING("Growth"),
.description = COMPOUND_STRING(
#if B_GROWTH_STAT_RAISE >= GEN_5
"Forces the body to grow,\n"
"raising Attack and Sp. Atk."),
#else
"Forces the body to grow\n"
"and heightens Sp. Atk."),
#endif
.effect = B_GROWTH_STAT_RAISE >= GEN_5 ? EFFECT_GROWTH : EFFECT_SPECIAL_ATTACK_UP,
.power = 0,
.type = TYPE_NORMAL,