Corrected the move data for Gen 4 Overheat
The contact flag was removed in Gen 4, and the base power was lowered in Gen 6. Currently, the changes are flipped around.
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@ -4939,8 +4939,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.power = 130,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
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#elif B_UPDATED_MOVE_DATA >= GEN_4
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.power = 130,
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
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.power = 140,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
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#else
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.power = 140,
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
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