diff --git a/src/overworld.c b/src/overworld.c index 5a79e4ebf6..8d2f9b54b3 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -1531,8 +1531,8 @@ bool8 MapHasNaturalLight(u8 mapType) { // Whether a map type is naturally lit/ou // Update & mix day / night bg palettes (into unfaded) void UpdateAltBgPalettes(u16 palettes) { - struct Tileset *primary = gMapHeader.mapLayout->primaryTileset; - struct Tileset *secondary = gMapHeader.mapLayout->secondaryTileset; + const struct Tileset *primary = gMapHeader.mapLayout->primaryTileset; + const struct Tileset *secondary = gMapHeader.mapLayout->secondaryTileset; u32 i = 1; if (!MapHasNaturalLight(gMapHeader.mapType)) return;