diff --git a/src/battle_interface.c b/src/battle_interface.c index e173dfd358..060bc69b92 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -1012,6 +1012,7 @@ void UpdateOamPriorityInAllHealthboxes(u8 priority) gSprites[indicatorSpriteId].oam.priority = priority; #if HIDE_HEALTHBOXES_DURING_ANIMS + if (IsBattlerAlive(i)) TryToggleHealboxVisibility(priority, healthboxLeftSpriteId, healthboxRightSpriteId, healthbarSpriteId, indicatorSpriteId); #endif }