From ea12dfdf2c13f69fe4aa129cd28be15e6c3055d2 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sat, 13 Nov 2021 10:04:31 -0300 Subject: [PATCH 001/122] Implemented Fling --- include/item.h | 2 + src/data/items.h | 598 ++++++++++++++++++++++++++++++++++++++++++++++- src/item.c | 5 + 3 files changed, 604 insertions(+), 1 deletion(-) diff --git a/include/item.h b/include/item.h index 9090789437..46fe42e37b 100644 --- a/include/item.h +++ b/include/item.h @@ -22,6 +22,7 @@ struct Item u8 battleUsage; ItemUseFunc battleUseFunc; u8 secondaryId; + u8 flingPower; }; struct BagPocket @@ -75,5 +76,6 @@ ItemUseFunc ItemId_GetFieldFunc(u16 itemId); u8 ItemId_GetBattleUsage(u16 itemId); ItemUseFunc ItemId_GetBattleFunc(u16 itemId); u8 ItemId_GetSecondaryId(u16 itemId); +u8 ItemId_GetFlingPower(u16 itemId); #endif // GUARD_ITEM_H diff --git a/src/data/items.h b/src/data/items.h index 1dbc740352..226b1ab255 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -378,6 +378,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_SUPER_POTION] = @@ -392,6 +393,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_HYPER_POTION] = @@ -406,6 +408,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_MAX_POTION] = @@ -420,6 +423,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_FULL_RESTORE] = @@ -434,6 +438,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_REVIVE] = @@ -447,6 +452,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_MAX_REVIVE] = @@ -460,6 +466,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_FRESH_WATER] = @@ -474,6 +481,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_SODA_POP] = @@ -488,6 +496,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_LEMONADE] = @@ -502,6 +511,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_MOOMOO_MILK] = @@ -516,6 +526,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_ENERGY_POWDER] = @@ -529,6 +540,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_ENERGY_ROOT] = @@ -542,6 +554,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_HEAL_POWDER] = @@ -555,6 +568,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_REVIVAL_HERB] = @@ -568,6 +582,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_ANTIDOTE] = @@ -581,6 +596,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_PARALYZE_HEAL] = @@ -594,6 +610,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_BURN_HEAL] = @@ -607,6 +624,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_ICE_HEAL] = @@ -620,6 +638,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_AWAKENING] = @@ -633,6 +652,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_FULL_HEAL] = @@ -646,6 +666,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_ETHER] = @@ -660,6 +681,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_PPRecovery, + .flingPower = 30, }, [ITEM_MAX_ETHER] = @@ -674,6 +696,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_PPRecovery, + .flingPower = 30, }, [ITEM_ELIXIR] = @@ -688,6 +711,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_PPRecovery, + .flingPower = 30, }, [ITEM_MAX_ELIXIR] = @@ -702,6 +726,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_PPRecovery, + .flingPower = 30, }, [ITEM_BERRY_JUICE] = @@ -717,6 +742,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_SACRED_ASH] = @@ -728,6 +754,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_SacredAsh, + .flingPower = 30, }, [ITEM_SWEET_HEART] = @@ -742,6 +769,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_MAX_HONEY] = // Todo @@ -766,6 +794,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_RAGE_CANDY_BAR] = // Todo @@ -777,6 +806,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_LAVA_COOKIE] = @@ -790,6 +820,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_OLD_GATEAU] = @@ -803,6 +834,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_CASTELIACONE] = // Todo @@ -814,6 +846,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_LUMIOSE_GALETTE] = // Todo @@ -825,6 +858,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_SHALOUR_SABLE] = // Todo @@ -836,6 +870,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_BIG_MALASADA] = @@ -849,6 +884,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, // Vitamins @@ -862,6 +898,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 30, }, [ITEM_PROTEIN] = @@ -873,6 +910,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 30, }, [ITEM_IRON] = @@ -884,6 +922,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 30, }, [ITEM_CALCIUM] = @@ -895,6 +934,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 30, }, [ITEM_ZINC] = @@ -906,6 +946,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 30, }, [ITEM_CARBOS] = @@ -917,6 +958,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 30, }, [ITEM_PP_UP] = @@ -928,6 +970,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .flingPower = 30, }, [ITEM_PP_MAX] = @@ -939,6 +982,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .flingPower = 30, }, // EV Feathers @@ -952,6 +996,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 20, }, [ITEM_MUSCLE_FEATHER] = @@ -963,6 +1008,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 20, }, [ITEM_RESIST_FEATHER] = @@ -974,6 +1020,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 20, }, [ITEM_GENIUS_FEATHER] = @@ -985,6 +1032,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 20, }, [ITEM_CLEVER_FEATHER] = @@ -996,6 +1044,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 20, }, [ITEM_SWIFT_FEATHER] = @@ -1007,6 +1056,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .flingPower = 20, }, // Ability Modifiers @@ -1045,6 +1095,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_ADAMANT_MINT] = // Todo @@ -1056,6 +1107,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_NAUGHTY_MINT] = // Todo @@ -1067,6 +1119,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_BRAVE_MINT] = // Todo @@ -1078,6 +1131,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_BOLD_MINT] = // Todo @@ -1089,6 +1143,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_IMPISH_MINT] = // Todo @@ -1100,6 +1155,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_LAX_MINT] = // Todo @@ -1111,6 +1167,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_RELAXED_MINT] = // Todo @@ -1122,6 +1179,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_MODEST_MINT] = // Todo @@ -1133,6 +1191,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_MILD_MINT] = // Todo @@ -1144,6 +1203,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_RASH_MINT] = // Todo @@ -1155,6 +1215,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_QUIET_MINT] = // Todo @@ -1166,6 +1227,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_CALM_MINT] = // Todo @@ -1177,6 +1239,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_GENTLE_MINT] = // Todo @@ -1188,6 +1251,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_CAREFUL_MINT] = // Todo @@ -1199,6 +1263,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_SASSY_MINT] = // Todo @@ -1210,6 +1275,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_TIMID_MINT] = // Todo @@ -1221,6 +1287,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_HASTY_MINT] = // Todo @@ -1232,6 +1299,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_JOLLY_MINT] = // Todo @@ -1243,6 +1311,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_NAIVE_MINT] = // Todo @@ -1254,6 +1323,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_SERIOUS_MINT] = // Todo @@ -1265,6 +1335,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, // Candy @@ -1278,6 +1349,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .flingPower = 30, }, [ITEM_EXP_CANDY_XS] = // Todo @@ -1289,6 +1361,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_EXP_CANDY_S] = // Todo @@ -1300,6 +1373,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_EXP_CANDY_M] = // Todo @@ -1311,6 +1385,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_EXP_CANDY_L] = // Todo @@ -1322,6 +1397,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_EXP_CANDY_XL] = // Todo @@ -1333,6 +1409,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_DYNAMAX_CANDY] = // Todo @@ -1344,6 +1421,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, // Medicinal Flutes @@ -1359,6 +1437,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_YELLOW_FLUTE] = @@ -1372,6 +1451,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, [ITEM_RED_FLUTE] = @@ -1385,6 +1465,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, // Encounter-modifying Flutes @@ -1399,6 +1480,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, + .flingPower = 30, }, [ITEM_WHITE_FLUTE] = @@ -1411,6 +1493,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, + .flingPower = 30, }, // Encounter Modifiers @@ -1425,6 +1508,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_Repel, + .flingPower = 30, }, [ITEM_SUPER_REPEL] = @@ -1437,6 +1521,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_Repel, + .flingPower = 30, }, [ITEM_MAX_REPEL] = @@ -1449,6 +1534,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_Repel, + .flingPower = 30, }, [ITEM_LURE] = // Todo @@ -1499,6 +1585,7 @@ const struct Item gItems[] = #endif .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_EscapeRope, + .flingPower = 30, }, // X Items @@ -1514,6 +1601,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_StatIncrease, + .flingPower = 30, }, [ITEM_X_DEFENSE] = @@ -1527,6 +1615,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_StatIncrease, + .flingPower = 30, }, [ITEM_X_SP_ATK] = @@ -1540,6 +1629,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_StatIncrease, + .flingPower = 30, }, [ITEM_X_SP_DEF] = @@ -1553,6 +1643,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_StatIncrease, + .flingPower = 30, }, [ITEM_X_SPEED] = @@ -1566,6 +1657,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_StatIncrease, + .flingPower = 30, }, [ITEM_X_ACCURACY] = @@ -1579,6 +1671,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_StatIncrease, + .flingPower = 30, }, [ITEM_DIRE_HIT] = @@ -1592,6 +1685,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_StatIncrease, + .flingPower = 30, }, [ITEM_GUARD_SPEC] = @@ -1605,6 +1699,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_StatIncrease, + .flingPower = 30, }, [ITEM_POKE_DOLL] = @@ -1618,6 +1713,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_Escape, + .flingPower = 30, }, [ITEM_FLUFFY_TAIL] = @@ -1631,6 +1727,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_Escape, + .flingPower = 30, }, [ITEM_POKE_TOY] = // Todo @@ -1642,6 +1739,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_MAX_MUSHROOMS] = // Todo @@ -1653,6 +1751,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, // Treasures @@ -1666,6 +1765,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_GOLD_BOTTLE_CAP] = // Todo @@ -1677,6 +1777,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_NUGGET] = @@ -1688,6 +1789,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_BIG_NUGGET] = // Todo @@ -1699,6 +1801,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_TINY_MUSHROOM] = @@ -1710,6 +1813,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_BIG_MUSHROOM] = @@ -1721,6 +1825,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_BALM_MUSHROOM] = // Todo @@ -1732,6 +1837,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_PEARL] = @@ -1743,6 +1849,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_BIG_PEARL] = @@ -1754,6 +1861,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_PEARL_STRING] = // Todo @@ -1765,6 +1873,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_STARDUST] = @@ -1776,6 +1885,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_STAR_PIECE] = @@ -1787,6 +1897,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_COMET_SHARD] = // Todo @@ -1798,6 +1909,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_SHOAL_SALT] = @@ -1809,6 +1921,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_SHOAL_SHELL] = @@ -1820,6 +1933,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_RED_SHARD] = @@ -1831,6 +1945,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_BLUE_SHARD] = @@ -1842,6 +1957,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_YELLOW_SHARD] = @@ -1853,6 +1969,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_GREEN_SHARD] = @@ -1864,6 +1981,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_HEART_SCALE] = @@ -1875,6 +1993,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_HONEY] = @@ -1886,6 +2005,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_RARE_BONE] = @@ -1897,6 +2017,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_ODD_KEYSTONE] = @@ -1908,6 +2029,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_PRETTY_FEATHER] = @@ -1919,6 +2041,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 20, }, [ITEM_RELIC_COPPER] = // Todo @@ -1930,6 +2053,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_RELIC_SILVER] = // Todo @@ -1941,6 +2065,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_RELIC_GOLD] = // Todo @@ -1952,6 +2077,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_RELIC_VASE] = // Todo @@ -1963,6 +2089,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_RELIC_BAND] = // Todo @@ -1974,6 +2101,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_RELIC_STATUE] = // Todo @@ -1985,6 +2113,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_RELIC_CROWN] = // Todo @@ -1996,6 +2125,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_STRANGE_SOUVENIR] = // Todo @@ -2007,6 +2137,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, // Fossils @@ -2026,6 +2157,7 @@ const struct Item gItems[] = #endif .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_DOME_FOSSIL] = @@ -2043,6 +2175,7 @@ const struct Item gItems[] = #endif .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_OLD_AMBER] = @@ -2060,6 +2193,7 @@ const struct Item gItems[] = #endif .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_ROOT_FOSSIL] = @@ -2077,6 +2211,7 @@ const struct Item gItems[] = #endif .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_CLAW_FOSSIL] = @@ -2094,6 +2229,7 @@ const struct Item gItems[] = #endif .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_ARMOR_FOSSIL] = @@ -2105,6 +2241,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_SKULL_FOSSIL] = @@ -2116,6 +2253,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_COVER_FOSSIL] = @@ -2127,6 +2265,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_PLUME_FOSSIL] = @@ -2138,6 +2277,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_JAW_FOSSIL] = @@ -2149,6 +2289,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_SAIL_FOSSIL] = @@ -2160,6 +2301,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_FOSSILIZED_BIRD] = // Todo @@ -2171,6 +2313,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_FOSSILIZED_FISH] = // Todo @@ -2182,6 +2325,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_FOSSILIZED_DRAKE] = // Todo @@ -2193,6 +2337,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_FOSSILIZED_DINO] = // Todo @@ -2204,6 +2349,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, // Mulch @@ -2217,6 +2363,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_DAMP_MULCH] = // Todo @@ -2228,6 +2375,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_STABLE_MULCH] = // Todo @@ -2239,6 +2387,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_GOOEY_MULCH] = // Todo @@ -2250,6 +2399,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_RICH_MULCH] = // Todo @@ -2261,6 +2411,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_SURPRISE_MULCH] = // Todo @@ -2272,6 +2423,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_BOOST_MULCH] = // Todo @@ -2283,6 +2435,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_AMAZE_MULCH] = // Todo @@ -2294,6 +2447,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, // Apricorns @@ -2384,6 +2538,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 50, }, [ITEM_GALARICA_TWIG] = // Todo @@ -2395,6 +2550,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_ARMORITE_ORE] = // Todo @@ -2406,6 +2562,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_DYNITE_ORE] = // Todo @@ -2576,6 +2733,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .flingPower = 30, }, [ITEM_WATER_STONE] = @@ -2587,6 +2745,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .flingPower = 30, }, [ITEM_THUNDER_STONE] = @@ -2598,6 +2757,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .flingPower = 30, }, [ITEM_LEAF_STONE] = @@ -2609,6 +2769,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .flingPower = 30, }, [ITEM_ICE_STONE] = @@ -2620,6 +2781,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .flingPower = 30, }, [ITEM_SUN_STONE] = @@ -2631,6 +2793,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .flingPower = 30, }, [ITEM_MOON_STONE] = @@ -2653,6 +2816,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .flingPower = 30, }, [ITEM_DUSK_STONE] = @@ -2664,6 +2828,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .flingPower = 80, }, [ITEM_DAWN_STONE] = @@ -2675,6 +2840,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .flingPower = 80, }, [ITEM_SWEET_APPLE] = // Todo @@ -2686,6 +2852,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_TART_APPLE] = // Todo @@ -2697,6 +2864,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_CRACKED_POT] = // Todo @@ -2708,6 +2876,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_CHIPPED_POT] = // Todo @@ -2719,6 +2888,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_GALARICA_CUFF] = // Todo @@ -2730,6 +2900,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_GALARICA_WREATH] = // Todo @@ -2741,6 +2912,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_DRAGON_SCALE] = @@ -2754,6 +2926,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_UPGRADE] = @@ -2766,6 +2939,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_PROTECTOR] = @@ -2777,6 +2951,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_ELECTIRIZER] = @@ -2788,6 +2963,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_MAGMARIZER] = @@ -2799,6 +2975,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_DUBIOUS_DISC] = @@ -2810,6 +2987,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 50, }, [ITEM_REAPER_CLOTH] = @@ -2821,6 +2999,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_PRISM_SCALE] = @@ -2832,6 +3011,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_WHIPPED_DREAM] = @@ -2843,6 +3023,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SACHET] = @@ -2854,6 +3035,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_OVAL_STONE] = @@ -2865,6 +3047,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_STRAWBERRY_SWEET] = // Todo @@ -2876,6 +3059,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_LOVE_SWEET] = // Todo @@ -2887,6 +3071,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_BERRY_SWEET] = // Todo @@ -2898,6 +3083,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_CLOVER_SWEET] = // Todo @@ -2909,6 +3095,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_FLOWER_SWEET] = // Todo @@ -2920,6 +3107,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_STAR_SWEET] = // Todo @@ -2931,6 +3119,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_RIBBON_SWEET] = // Todo @@ -2942,6 +3131,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_EVERSTONE] = @@ -2954,6 +3144,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, // Nectars @@ -2974,6 +3165,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, #endif + .flingPower = 10, }, [ITEM_YELLOW_NECTAR] = @@ -2992,6 +3184,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, #endif + .flingPower = 10, }, [ITEM_PINK_NECTAR] = @@ -3010,6 +3203,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, #endif + .flingPower = 10, }, [ITEM_PURPLE_NECTAR] = @@ -3028,6 +3222,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, #endif + .flingPower = 10, }, // Plates @@ -3044,6 +3239,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIRE, + .flingPower = 90, }, [ITEM_SPLASH_PLATE] = @@ -3058,6 +3254,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_WATER, + .flingPower = 90, }, [ITEM_ZAP_PLATE] = @@ -3072,6 +3269,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ELECTRIC, + .flingPower = 90, }, [ITEM_MEADOW_PLATE] = @@ -3086,6 +3284,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GRASS, + .flingPower = 90, }, [ITEM_ICICLE_PLATE] = @@ -3100,6 +3299,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ICE, + .flingPower = 90, }, [ITEM_FIST_PLATE] = @@ -3114,6 +3314,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIGHTING, + .flingPower = 90, }, [ITEM_TOXIC_PLATE] = @@ -3128,6 +3329,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_POISON, + .flingPower = 90, }, [ITEM_EARTH_PLATE] = @@ -3142,6 +3344,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GROUND, + .flingPower = 90, }, [ITEM_SKY_PLATE] = @@ -3156,6 +3359,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FLYING, + .flingPower = 90, }, [ITEM_MIND_PLATE] = @@ -3170,6 +3374,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_PSYCHIC, + .flingPower = 90, }, [ITEM_INSECT_PLATE] = @@ -3184,6 +3389,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_BUG, + .flingPower = 90, }, [ITEM_STONE_PLATE] = @@ -3198,6 +3404,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ROCK, + .flingPower = 90, }, [ITEM_SPOOKY_PLATE] = @@ -3212,6 +3419,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GHOST, + .flingPower = 90, }, [ITEM_DRACO_PLATE] = @@ -3226,6 +3434,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DRAGON, + .flingPower = 90, }, [ITEM_DREAD_PLATE] = @@ -3240,6 +3449,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DARK, + .flingPower = 90, }, [ITEM_IRON_PLATE] = @@ -3254,6 +3464,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_STEEL, + .flingPower = 90, }, [ITEM_PIXIE_PLATE] = @@ -3268,6 +3479,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FAIRY, + .flingPower = 90, }, // Drives @@ -3283,6 +3495,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_WATER, + .flingPower = 70, }, [ITEM_SHOCK_DRIVE] = @@ -3296,6 +3509,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ELECTRIC, + .flingPower = 70, }, [ITEM_BURN_DRIVE] = @@ -3309,6 +3523,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIRE, + .flingPower = 70, }, [ITEM_CHILL_DRIVE] = @@ -3322,6 +3537,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ICE, + .flingPower = 70, }, // Memories @@ -3338,6 +3554,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIRE, + .flingPower = 50, }, [ITEM_WATER_MEMORY] = @@ -3352,6 +3569,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_WATER, + .flingPower = 50, }, [ITEM_ELECTRIC_MEMORY] = @@ -3366,6 +3584,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ELECTRIC, + .flingPower = 50, }, [ITEM_GRASS_MEMORY] = @@ -3380,6 +3599,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GRASS, + .flingPower = 50, }, [ITEM_ICE_MEMORY] = @@ -3394,6 +3614,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ICE, + .flingPower = 50, }, [ITEM_FIGHTING_MEMORY] = @@ -3408,6 +3629,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIGHTING, + .flingPower = 50, }, [ITEM_POISON_MEMORY] = @@ -3422,6 +3644,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_POISON, + .flingPower = 50, }, [ITEM_GROUND_MEMORY] = @@ -3436,6 +3659,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GROUND, + .flingPower = 50, }, [ITEM_FLYING_MEMORY] = @@ -3450,6 +3674,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FLYING, + .flingPower = 50, }, [ITEM_PSYCHIC_MEMORY] = @@ -3464,6 +3689,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_PSYCHIC, + .flingPower = 50, }, [ITEM_BUG_MEMORY] = @@ -3478,6 +3704,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_BUG, + .flingPower = 50, }, [ITEM_ROCK_MEMORY] = @@ -3492,6 +3719,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ROCK, + .flingPower = 50, }, [ITEM_GHOST_MEMORY] = @@ -3506,6 +3734,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GHOST, + .flingPower = 50, }, [ITEM_DRAGON_MEMORY] = @@ -3520,6 +3749,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DRAGON, + .flingPower = 50, }, [ITEM_DARK_MEMORY] = @@ -3534,6 +3764,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DARK, + .flingPower = 50, }, [ITEM_STEEL_MEMORY] = @@ -3548,6 +3779,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_STEEL, + .flingPower = 50, }, [ITEM_FAIRY_MEMORY] = @@ -3562,6 +3794,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FAIRY, + .flingPower = 50, }, [ITEM_RUSTED_SWORD] = // Todo @@ -3635,6 +3868,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_CHARIZARDITE_X] = @@ -3647,6 +3881,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_CHARIZARDITE_Y] = @@ -3659,6 +3894,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_BLASTOISINITE] = @@ -3671,6 +3907,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_BEEDRILLITE] = @@ -3683,6 +3920,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_PIDGEOTITE] = @@ -3695,6 +3933,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_ALAKAZITE] = @@ -3707,6 +3946,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SLOWBRONITE] = @@ -3719,6 +3959,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_GENGARITE] = @@ -3731,6 +3972,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_KANGASKHANITE] = @@ -3743,6 +3985,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_PINSIRITE] = @@ -3755,6 +3998,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_GYARADOSITE] = @@ -3767,6 +4011,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_AERODACTYLITE] = @@ -3779,6 +4024,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_MEWTWONITE_X] = @@ -3791,6 +4037,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_MEWTWONITE_Y] = @@ -3803,6 +4050,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_AMPHAROSITE] = @@ -3815,6 +4063,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_STEELIXITE] = @@ -3827,6 +4076,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SCIZORITE] = @@ -3839,6 +4089,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_HERACRONITE] = @@ -3851,6 +4102,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_HOUNDOOMINITE] = @@ -3863,6 +4115,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_TYRANITARITE] = @@ -3875,6 +4128,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SCEPTILITE] = @@ -3887,6 +4141,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_BLAZIKENITE] = @@ -3899,6 +4154,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SWAMPERTITE] = @@ -3911,6 +4167,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_GARDEVOIRITE] = @@ -3923,6 +4180,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SABLENITE] = @@ -3935,6 +4193,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_MAWILITE] = @@ -3947,6 +4206,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_AGGRONITE] = @@ -3959,6 +4219,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_MEDICHAMITE] = @@ -3971,6 +4232,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_MANECTITE] = @@ -3983,6 +4245,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SHARPEDONITE] = @@ -3995,6 +4258,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_CAMERUPTITE] = @@ -4007,6 +4271,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_ALTARIANITE] = @@ -4019,6 +4284,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_BANETTITE] = @@ -4031,6 +4297,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_ABSOLITE] = @@ -4043,6 +4310,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_GLALITITE] = @@ -4055,6 +4323,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SALAMENCITE] = @@ -4067,6 +4336,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_METAGROSSITE] = @@ -4079,6 +4349,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_LATIASITE] = @@ -4091,6 +4362,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_LATIOSITE] = @@ -4103,6 +4375,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_LOPUNNITE] = @@ -4115,6 +4388,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_GARCHOMPITE] = @@ -4127,6 +4401,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_LUCARIONITE] = @@ -4139,6 +4414,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_ABOMASITE] = @@ -4151,6 +4427,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_GALLADITE] = @@ -4163,6 +4440,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_AUDINITE] = @@ -4175,6 +4453,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_DIANCITE] = @@ -4187,6 +4466,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, // Gems @@ -4912,6 +5192,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_LEEK] = @@ -4924,6 +5205,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 60, }, [ITEM_THICK_CLUB] = @@ -4936,6 +5218,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 90, }, [ITEM_LUCKY_PUNCH] = @@ -4948,6 +5231,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 40, }, [ITEM_METAL_POWDER] = @@ -4960,6 +5244,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_QUICK_POWDER] = @@ -4972,6 +5257,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_DEEP_SEA_SCALE] = @@ -4984,6 +5270,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_DEEP_SEA_TOOTH] = @@ -4996,6 +5283,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 90, }, [ITEM_SOUL_DEW] = @@ -5013,6 +5301,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_ADAMANT_ORB] = @@ -5026,6 +5315,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 60, }, [ITEM_LUSTROUS_ORB] = @@ -5039,6 +5329,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 60, }, [ITEM_GRISEOUS_ORB] = @@ -5052,6 +5343,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 60, }, // Incenses @@ -5067,6 +5359,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_LAX_INCENSE] = @@ -5080,6 +5373,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_ODD_INCENSE] = @@ -5093,6 +5387,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_ROCK_INCENSE] = @@ -5106,6 +5401,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_FULL_INCENSE] = @@ -5119,6 +5415,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_WAVE_INCENSE] = @@ -5132,6 +5429,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_ROSE_INCENSE] = @@ -5145,6 +5443,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_LUCK_INCENSE] = @@ -5158,6 +5457,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_PURE_INCENSE] = @@ -5170,6 +5470,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, // Contest Scarves @@ -5183,6 +5484,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_BLUE_SCARF] = @@ -5194,6 +5496,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_PINK_SCARF] = @@ -5205,6 +5508,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_GREEN_SCARF] = @@ -5216,6 +5520,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_YELLOW_SCARF] = @@ -5227,6 +5532,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, // EV Gain Modifiers @@ -5241,6 +5547,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 60, }, [ITEM_POWER_WEIGHT] = @@ -5255,6 +5562,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_HP, + .flingPower = 70, }, [ITEM_POWER_BRACER] = @@ -5269,6 +5577,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_ATK, + .flingPower = 70, }, [ITEM_POWER_BELT] = @@ -5283,6 +5592,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_DEF, + .flingPower = 70, }, [ITEM_POWER_LENS] = @@ -5297,6 +5607,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_SPATK, + .flingPower = 70, }, [ITEM_POWER_BAND] = @@ -5311,6 +5622,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_SPDEF, + .flingPower = 70, }, [ITEM_POWER_ANKLET] = @@ -5325,6 +5637,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_SPEED, + .flingPower = 70, }, // Type-boosting Held Items @@ -5340,6 +5653,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_CHARCOAL] = @@ -5353,6 +5667,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_MYSTIC_WATER] = @@ -5366,6 +5681,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_MAGNET] = @@ -5379,6 +5695,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_MIRACLE_SEED] = @@ -5392,6 +5709,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_NEVER_MELT_ICE] = @@ -5405,6 +5723,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_BLACK_BELT] = @@ -5418,6 +5737,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_POISON_BARB] = @@ -5431,6 +5751,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 70, }, [ITEM_SOFT_SAND] = @@ -5444,6 +5765,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_SHARP_BEAK] = @@ -5457,6 +5779,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 50, }, [ITEM_TWISTED_SPOON] = @@ -5470,6 +5793,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_SILVER_POWDER] = @@ -5483,6 +5807,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_HARD_STONE] = @@ -5496,6 +5821,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_SPELL_TAG] = @@ -5509,6 +5835,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_DRAGON_FANG] = @@ -5522,6 +5849,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 70, }, [ITEM_BLACK_GLASSES] = @@ -5535,6 +5863,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_METAL_COAT] = @@ -5548,6 +5877,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, // Choice Items @@ -5562,6 +5892,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_CHOICE_SPECS] = @@ -5574,6 +5905,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_CHOICE_SCARF] = @@ -5586,6 +5918,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, // Status Orbs @@ -5600,6 +5933,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_TOXIC_ORB] = @@ -5612,6 +5946,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, // Weather Rocks @@ -5626,6 +5961,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 60, }, [ITEM_HEAT_ROCK] = @@ -5638,6 +5974,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 60, }, [ITEM_SMOOTH_ROCK] = @@ -5650,6 +5987,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_ICY_ROCK] = @@ -5662,6 +6000,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 40, }, // Terrain Seeds @@ -5677,6 +6016,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_PSYCHIC_SEED] = @@ -5690,6 +6030,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_MISTY_SEED] = @@ -5703,6 +6044,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_GRASSY_SEED] = @@ -5716,6 +6058,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, // Type-activated Stat Modifiers @@ -5731,6 +6074,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_CELL_BATTERY] = @@ -5744,6 +6088,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_LUMINOUS_MOSS] = @@ -5757,6 +6102,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_SNOWBALL] = @@ -5770,6 +6116,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, // Misc. Held Items @@ -5785,6 +6132,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_WHITE_HERB] = @@ -5797,6 +6145,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_EXP_SHARE] = @@ -5809,6 +6158,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_QUICK_CLAW] = @@ -5822,6 +6172,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SOOTHE_BELL] = @@ -5834,6 +6185,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_MENTAL_HERB] = @@ -5846,6 +6198,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_KINGS_ROCK] = @@ -5859,6 +6212,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_AMULET_COIN] = @@ -5872,6 +6226,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_CLEANSE_TAG] = @@ -5884,6 +6239,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_SMOKE_BALL] = @@ -5896,6 +6252,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_FOCUS_BAND] = @@ -5909,6 +6266,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_LUCKY_EGG] = @@ -5921,6 +6279,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_SCOPE_LENS] = @@ -5933,6 +6292,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_LEFTOVERS] = @@ -5946,6 +6306,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_SHELL_BELL] = @@ -5959,6 +6320,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_WIDE_LENS] = @@ -5972,6 +6334,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_MUSCLE_BAND] = @@ -5985,6 +6348,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_WISE_GLASSES] = @@ -5998,6 +6362,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_EXPERT_BELT] = @@ -6011,6 +6376,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_LIGHT_CLAY] = @@ -6023,6 +6389,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_LIFE_ORB] = @@ -6035,6 +6402,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_POWER_HERB] = @@ -6047,6 +6415,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_FOCUS_SASH] = @@ -6059,6 +6428,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_ZOOM_LENS] = @@ -6072,6 +6442,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_METRONOME] = @@ -6085,6 +6456,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_IRON_BALL] = @@ -6097,6 +6469,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 130, }, [ITEM_LAGGING_TAIL] = @@ -6109,6 +6482,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_DESTINY_KNOT] = @@ -6121,6 +6495,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_BLACK_SLUDGE] = @@ -6133,6 +6508,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_GRIP_CLAW] = @@ -6145,6 +6521,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 90, }, [ITEM_STICKY_BARB] = @@ -6157,6 +6534,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SHED_SHELL] = @@ -6169,6 +6547,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_BIG_ROOT] = @@ -6182,6 +6561,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_RAZOR_CLAW] = @@ -6194,6 +6574,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_RAZOR_FANG] = @@ -6207,6 +6588,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_EVIOLITE] = @@ -6220,6 +6602,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 40, }, [ITEM_FLOAT_STONE] = @@ -6232,6 +6615,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_ROCKY_HELMET] = @@ -6245,6 +6629,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 60, }, [ITEM_AIR_BALLOON] = @@ -6258,6 +6643,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_RED_CARD] = @@ -6271,6 +6657,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_RING_TARGET] = @@ -6284,6 +6671,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_BINDING_BAND] = @@ -6296,6 +6684,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_EJECT_BUTTON] = @@ -6309,6 +6698,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_WEAKNESS_POLICY] = @@ -6322,6 +6712,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_ASSAULT_VEST] = @@ -6335,6 +6726,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_SAFETY_GOGGLES] = @@ -6347,6 +6739,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_ADRENALINE_ORB] = @@ -6359,6 +6752,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_TERRAIN_EXTENDER] = @@ -6371,6 +6765,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 60, }, [ITEM_PROTECTIVE_PADS] = @@ -6383,6 +6778,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_THROAT_SPRAY] = // Todo @@ -6394,6 +6790,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, [ITEM_EJECT_PACK] = // Todo @@ -6405,6 +6802,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 50, }, [ITEM_HEAVY_DUTY_BOOTS] = // Todo @@ -6416,6 +6814,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_BLUNDER_POLICY] = // Todo @@ -6427,6 +6826,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 80, }, [ITEM_ROOM_SERVICE] = // Todo @@ -6438,6 +6838,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 100, }, [ITEM_UTILITY_UMBRELLA] = // Todo @@ -6449,6 +6850,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 60, }, // Berries @@ -6465,6 +6867,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 10, }, [ITEM_CHESTO_BERRY] = @@ -6479,6 +6882,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 10, }, [ITEM_PECHA_BERRY] = @@ -6493,6 +6897,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 10, }, [ITEM_RAWST_BERRY] = @@ -6507,6 +6912,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 10, }, [ITEM_ASPEAR_BERRY] = @@ -6521,6 +6927,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 10, }, [ITEM_LEPPA_BERRY] = @@ -6536,6 +6943,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_PPRecovery, + .flingPower = 10, }, [ITEM_ORAN_BERRY] = @@ -6551,6 +6959,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 10, }, [ITEM_PERSIM_BERRY] = @@ -6565,6 +6974,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 10, }, [ITEM_LUM_BERRY] = @@ -6579,6 +6989,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 10, }, [ITEM_SITRUS_BERRY] = @@ -6599,6 +7010,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 10, }, [ITEM_FIGY_BERRY] = @@ -6612,6 +7024,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_WIKI_BERRY] = @@ -6625,6 +7038,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_MAGO_BERRY] = @@ -6638,6 +7052,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_AGUAV_BERRY] = @@ -6651,6 +7066,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_IAPAPA_BERRY] = @@ -6664,6 +7080,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_RAZZ_BERRY] = @@ -6675,6 +7092,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_BLUK_BERRY] = @@ -6686,6 +7104,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_NANAB_BERRY] = @@ -6697,6 +7116,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_WEPEAR_BERRY] = @@ -6708,6 +7128,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_PINAP_BERRY] = @@ -6719,6 +7140,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_POMEG_BERRY] = @@ -6730,6 +7152,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .flingPower = 10, }, [ITEM_KELPSY_BERRY] = @@ -6741,6 +7164,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .flingPower = 10, }, [ITEM_QUALOT_BERRY] = @@ -6752,6 +7176,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .flingPower = 10, }, [ITEM_HONDEW_BERRY] = @@ -6763,6 +7188,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .flingPower = 10, }, [ITEM_GREPA_BERRY] = @@ -6774,6 +7200,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .flingPower = 10, }, [ITEM_TAMATO_BERRY] = @@ -6785,6 +7212,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .flingPower = 10, }, [ITEM_CORNN_BERRY] = @@ -6796,6 +7224,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_MAGOST_BERRY] = @@ -6807,6 +7236,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_RABUTA_BERRY] = @@ -6818,6 +7248,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_NOMEL_BERRY] = @@ -6829,6 +7260,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_SPELON_BERRY] = @@ -6840,6 +7272,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_PAMTRE_BERRY] = @@ -6851,6 +7284,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_WATMEL_BERRY] = @@ -6862,6 +7296,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_DURIN_BERRY] = @@ -6873,6 +7308,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_BELUE_BERRY] = @@ -6884,6 +7320,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_CHILAN_BERRY] = @@ -6897,6 +7334,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_OCCA_BERRY] = @@ -6910,6 +7348,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_PASSHO_BERRY] = @@ -6923,6 +7362,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_WACAN_BERRY] = @@ -6936,6 +7376,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_RINDO_BERRY] = @@ -6949,6 +7390,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_YACHE_BERRY] = @@ -6962,6 +7404,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_CHOPLE_BERRY] = @@ -6975,6 +7418,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_KEBIA_BERRY] = @@ -6988,6 +7432,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_SHUCA_BERRY] = @@ -7001,6 +7446,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_COBA_BERRY] = @@ -7009,11 +7455,12 @@ const struct Item gItems[] = .itemId = ITEM_COBA_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, - .holdEffectParam = TYPE_FLYING, + .holdEffectParam = TYPE_FIGHTING, .description = sCobaBerryDesc, .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_PAYAPA_BERRY] = @@ -7027,6 +7474,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_TANGA_BERRY] = @@ -7040,6 +7488,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_CHARTI_BERRY] = @@ -7053,6 +7502,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_KASIB_BERRY] = @@ -7066,6 +7516,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_HABAN_BERRY] = @@ -7079,6 +7530,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_COLBUR_BERRY] = @@ -7092,6 +7544,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_BABIRI_BERRY] = @@ -7105,6 +7558,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_ROSELI_BERRY] = @@ -7118,6 +7572,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_LIECHI_BERRY] = @@ -7131,6 +7586,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_GANLON_BERRY] = @@ -7144,6 +7600,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_SALAC_BERRY] = @@ -7157,6 +7614,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_PETAYA_BERRY] = @@ -7170,6 +7628,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_APICOT_BERRY] = @@ -7183,6 +7642,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_LANSAT_BERRY] = @@ -7196,6 +7656,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_STARF_BERRY] = @@ -7209,6 +7670,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_ENIGMA_BERRY] = // Todo @@ -7220,6 +7682,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_MICLE_BERRY] = @@ -7233,6 +7696,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_CUSTAP_BERRY] = @@ -7246,6 +7710,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_JABOCA_BERRY] = @@ -7258,6 +7723,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_ROWAP_BERRY] = @@ -7270,6 +7736,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_KEE_BERRY] = @@ -7282,6 +7749,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_MARANGA_BERRY] = @@ -7294,6 +7762,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 10, }, [ITEM_ENIGMA_BERRY_E_READER] = @@ -7307,6 +7776,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_EnigmaBerry, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_EnigmaBerry, + .flingPower = 10, }, // TMs/HMs @@ -7320,6 +7790,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 150, }, [ITEM_TM02_DRAGON_CLAW] = @@ -7331,6 +7802,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 80, }, [ITEM_TM03_WATER_PULSE] = @@ -7342,6 +7814,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 60, }, [ITEM_TM04_CALM_MIND] = @@ -7353,6 +7826,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM05_ROAR] = @@ -7364,6 +7838,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM06_TOXIC] = @@ -7375,6 +7850,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM07_HAIL] = @@ -7386,6 +7862,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM08_BULK_UP] = @@ -7397,6 +7874,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM09_BULLET_SEED] = @@ -7408,6 +7886,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_5) + .flingPower = 25, + #else + .flingPower = 10, + #endif }, [ITEM_TM10_HIDDEN_POWER] = @@ -7419,6 +7902,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 60, + #else + .flingPower = 10, + #endif }, [ITEM_TM11_SUNNY_DAY] = @@ -7430,6 +7918,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM12_TAUNT] = @@ -7441,6 +7930,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM13_ICE_BEAM] = @@ -7452,6 +7942,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 90, + #else + .flingPower = 95, + #endif }, [ITEM_TM14_BLIZZARD] = @@ -7463,6 +7958,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 110, + #else + .flingPower = 120, + #endif }, [ITEM_TM15_HYPER_BEAM] = @@ -7474,6 +7974,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 150, }, [ITEM_TM16_LIGHT_SCREEN] = @@ -7485,6 +7986,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM17_PROTECT] = @@ -7496,6 +7998,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM18_RAIN_DANCE] = @@ -7507,6 +8010,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM19_GIGA_DRAIN] = @@ -7518,6 +8022,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_5) + .flingPower = 75, + #else + .flingPower = 60, + #endif }, [ITEM_TM20_SAFEGUARD] = @@ -7529,6 +8038,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM21_FRUSTRATION] = @@ -7540,6 +8050,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM22_SOLARBEAM] = @@ -7551,6 +8062,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 120, }, [ITEM_TM23_IRON_TAIL] = @@ -7562,6 +8074,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 100, }, [ITEM_TM24_THUNDERBOLT] = @@ -7573,6 +8086,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 90, + #else + .flingPower = 95, + #endif }, [ITEM_TM25_THUNDER] = @@ -7584,6 +8102,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 110, + #else + .flingPower = 120, + #endif }, [ITEM_TM26_EARTHQUAKE] = @@ -7595,6 +8118,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 100, }, [ITEM_TM27_RETURN] = @@ -7606,6 +8130,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM28_DIG] = @@ -7617,6 +8142,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_4) + .flingPower = 80, + #else + .flingPower = 60, + #endif }, [ITEM_TM29_PSYCHIC] = @@ -7628,6 +8158,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 90, }, [ITEM_TM30_SHADOW_BALL] = @@ -7639,6 +8170,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 80, }, [ITEM_TM31_BRICK_BREAK] = @@ -7650,6 +8182,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 75, }, [ITEM_TM32_DOUBLE_TEAM] = @@ -7661,6 +8194,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM33_REFLECT] = @@ -7672,6 +8206,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM34_SHOCK_WAVE] = @@ -7683,6 +8218,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 60, }, [ITEM_TM35_FLAMETHROWER] = @@ -7694,6 +8230,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 90, + #else + .flingPower = 95, + #endif }, [ITEM_TM36_SLUDGE_BOMB] = @@ -7705,6 +8246,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 90, }, [ITEM_TM37_SANDSTORM] = @@ -7716,6 +8258,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM38_FIRE_BLAST] = @@ -7727,6 +8270,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 110, + #else + .flingPower = 120, + #endif }, [ITEM_TM39_ROCK_TOMB] = @@ -7738,6 +8286,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 60, + #else + .flingPower = 50, + #endif }, [ITEM_TM40_AERIAL_ACE] = @@ -7749,6 +8302,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 60, }, [ITEM_TM41_TORMENT] = @@ -7760,6 +8314,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM42_FACADE] = @@ -7771,6 +8326,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM43_SECRET_POWER] = @@ -7782,6 +8338,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 70, }, [ITEM_TM44_REST] = @@ -7793,6 +8350,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM45_ATTRACT] = @@ -7804,6 +8362,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM46_THIEF] = @@ -7815,6 +8374,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 60, + #else + .flingPower = 40, + #endif }, [ITEM_TM47_STEEL_WING] = @@ -7826,6 +8390,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 70, }, [ITEM_TM48_SKILL_SWAP] = @@ -7837,6 +8402,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM49_SNATCH] = @@ -7848,6 +8414,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_TM50_OVERHEAT] = @@ -7859,6 +8426,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 130, + #else + .flingPower = 140, + #endif }, [ITEM_TM51] = @@ -8421,6 +8993,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 50, }, [ITEM_HM02_FLY] = @@ -8433,6 +9006,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_4) + .flingPower = 90, + #else + .flingPower = 70, + #endif }, [ITEM_HM03_SURF] = @@ -8445,6 +9023,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_6) + .flingPower = 90, + #else + .flingPower = 95, + #endif }, [ITEM_HM04_STRENGTH] = @@ -8457,6 +9040,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 80, }, [ITEM_HM05_FLASH] = @@ -8469,6 +9053,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 10, }, [ITEM_HM06_ROCK_SMASH] = @@ -8481,6 +9066,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_4) + .flingPower = 20, + #else + .flingPower = 40, + #endif }, [ITEM_HM07_WATERFALL] = @@ -8493,6 +9083,7 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .flingPower = 80, }, [ITEM_HM08_DIVE] = @@ -8505,6 +9096,11 @@ const struct Item gItems[] = .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, + #if (defined BATTLE_ENGINE && B_UPDATED_MOVE_DATA >= GEN_4) + .flingPower = 80, + #else + .flingPower = 60, + #endif }, diff --git a/src/item.c b/src/item.c index d62c7d0862..1aafd8dfee 100644 --- a/src/item.c +++ b/src/item.c @@ -947,3 +947,8 @@ u8 ItemId_GetSecondaryId(u16 itemId) { return gItems[SanitizeItemId(itemId)].secondaryId; } + +u8 ItemId_GetFlingPower(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].flingPower; +} From 8c014e94a338d6b7027dd0c93a21646f420c5d42 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sat, 20 Nov 2021 20:34:52 -0300 Subject: [PATCH 002/122] Assigned a flingPower value to the Moon Stone --- src/data/items.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/data/items.h b/src/data/items.h index 226b1ab255..863eb3850d 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -2805,6 +2805,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .flingPower = 30, }, [ITEM_SHINY_STONE] = From 5500954129d6ba796233f833fa4ab4d68aa8c015 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sun, 21 Nov 2021 00:08:46 -0300 Subject: [PATCH 003/122] Update to item descriptions based on configured effect. --- src/data/text/item_descriptions.h | 85 ++++++++++++++++++++++++++++++- 1 file changed, 83 insertions(+), 2 deletions(-) diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index b0bd4d854f..8247b4e9df 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -108,9 +108,14 @@ static const u8 sHeavyBallDesc[] = _( "Pokémon."); static const u8 sDreamBallDesc[] = _( +#if defined(BATTLE_ENGINE) && B_DREAM_BALL_MODIFIER >= GEN_8 + "A Ball that works\n" + "well on sleeping\n" + "Pokémon."); +#else "A Poké Ball used in\n" - "the Entree Forest.\n" - "It doesn't fail."); + "the Entree Forest."); +#endif static const u8 sSafariBallDesc[] = _( "A special Ball that\n" @@ -144,12 +149,20 @@ static const u8 sPotionDesc[] = _( static const u8 sSuperPotionDesc[] = _( "Restores the HP of\n" "a Pokémon by\n" +#if I_HEALTH_RECOVERY >= GEN_7 "60 points."); +#else + "50 points."); +#endif static const u8 sHyperPotionDesc[] = _( "Restores the HP of\n" "a Pokémon by\n" +#if I_HEALTH_RECOVERY >= GEN_7 "120 points."); +#else + "200 points."); +#endif static const u8 sMaxPotionDesc[] = _( "Fully restores the\n" @@ -173,17 +186,29 @@ static const u8 sMaxReviveDesc[] = _( static const u8 sFreshWaterDesc[] = _( "A mineral water\n" "that restores HP\n" +#if I_HEALTH_RECOVERY >= GEN_7 "by 30 points."); +#else + "by 50 points."); +#endif static const u8 sSodaPopDesc[] = _( "A fizzy soda drink\n" "that restores HP\n" +#if I_HEALTH_RECOVERY >= GEN_7 "by 50 points."); +#else + "by 60 points."); +#endif static const u8 sLemonadeDesc[] = _( "A very sweet drink\n" "that restores HP\n" +#if I_HEALTH_RECOVERY >= GEN_7 "by 70 points."); +#else + "by 80 points."); +#endif static const u8 sMoomooMilkDesc[] = _( "A nutritious milk\n" @@ -193,12 +218,20 @@ static const u8 sMoomooMilkDesc[] = _( static const u8 sEnergyPowderDesc[] = _( "A bitter powder\n" "that restores HP\n" +#if I_HEALTH_RECOVERY >= GEN_7 "by 60 points."); +#else + "by 50 points."); +#endif static const u8 sEnergyRootDesc[] = _( "A bitter root\n" "that restores HP\n" +#if I_HEALTH_RECOVERY >= GEN_7 "by 120 points."); +#else + "by 200 points."); +#endif static const u8 sHealPowderDesc[] = _( "A bitter powder\n" @@ -527,34 +560,70 @@ static const u8 sEscapeRopeDesc[] = _( // Battle items static const u8 sXAttackDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises stat\n" + "Attack during\n" + "one battle."); +#else "Raises the stat\n" "Attack during one\n" "battle."); +#endif static const u8 sXDefenseDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises stat\n" + "Defense during\n" + "one battle."); +#else "Raises the stat\n" "Defense during one\n" "battle."); +#endif static const u8 sXSpAtkDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises stat\n" + "Sp. Atk during\n" + "one battle."); +#else "Raises the stat\n" "Sp. Atk during one\n" "battle."); +#endif static const u8 sXSpDefDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises stat\n" + "Sp. Def during\n" + "one battle."); +#else "Raises the stat\n" "Sp. Def during one\n" "battle."); +#endif static const u8 sXSpeedDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises stat\n" + "Speed during\n" + "one battle."); +#else "Raises the stat\n" "Speed during one\n" "battle."); +#endif static const u8 sXAccuracyDesc[] = _( +#if defined(BATTLE_ENGINE) && B_X_ITEMS_BUFF >= GEN_7 + "Sharply raises move\n" + "accuracy during\n" + "one battle."); +#else "Raises accuracy\n" "of attack moves\n" "during one battle."); +#endif static const u8 sDireHitDesc[] = _( "Raises the\n" @@ -1835,9 +1904,15 @@ static const u8 sDeepSeaToothDesc[] = _( "of Clamperl."); static const u8 sSoulDewDesc[] = _( +#if defined(BATTLE_ENGINE) && B_SOUL_DEW_BOOST >= GEN_7 + "Powers up Latios' &\n" + "Latias' Psychic and\n" + "Dragon-type moves."); +#else "Hold item: raises\n" "Sp. Atk & Sp. Def of\n" "Latios & Latias."); +#endif static const u8 sAdamantOrbDesc[] = _( "Boosts the power of\n" @@ -2456,9 +2531,15 @@ static const u8 sLumBerryDesc[] = _( "problem in battle."); static const u8 sSitrusBerryDesc[] = _( +#if I_SITRUS_BERRY_HEAL >= GEN_4 + "A hold item that\n" + "restores the user's\n" + "HP a little."); +#else "A hold item that\n" "restores 30 HP in\n" "battle."); +#endif static const u8 sFigyBerryDesc[] = _( "A hold item that\n" From 1a08d8fcb4bb2aaa1dd36a5f751bb31519545a4b Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 29 Nov 2021 12:56:03 -0500 Subject: [PATCH 004/122] Add BUGFIX for roamer's status --- src/roamer.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/roamer.c b/src/roamer.c index 4811ac3b22..c17ec490c8 100644 --- a/src/roamer.c +++ b/src/roamer.c @@ -193,10 +193,18 @@ bool8 IsRoamerAt(u8 mapGroup, u8 mapNum) void CreateRoamerMonInstance(void) { + u32 status; struct Pokemon *mon = &gEnemyParty[0]; ZeroEnemyPartyMons(); CreateMonWithIVsPersonality(mon, ROAMER->species, ROAMER->level, ROAMER->ivs, ROAMER->personality); +// The roamer's status field is u8, but SetMonData expects status to be u32, so will set the roamer's status +// using the status field and the following 3 bytes (cool, beauty, and cute). +#ifdef BUGFIX + status = ROAMER->status; + SetMonData(mon, MON_DATA_STATUS, &status); +#else SetMonData(mon, MON_DATA_STATUS, &ROAMER->status); +#endif SetMonData(mon, MON_DATA_HP, &ROAMER->hp); SetMonData(mon, MON_DATA_COOL, &ROAMER->cool); SetMonData(mon, MON_DATA_BEAUTY, &ROAMER->beauty); From d501636730c0aaf83754a9ed71fcdce734d336b4 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 3 Dec 2021 16:36:18 -0500 Subject: [PATCH 005/122] Fix incorrect flag animation palettes --- .gitignore | 1 + .../anim/flag/0.png | Bin 230 -> 230 bytes .../anim/flag/1.png | Bin 227 -> 227 bytes .../anim/flag/2.png | Bin 225 -> 225 bytes .../anim/flag/3.png | Bin 228 -> 228 bytes .../anim/flag/0.png | Bin 230 -> 230 bytes .../anim/flag/1.png | Bin 227 -> 227 bytes .../anim/flag/2.png | Bin 225 -> 225 bytes .../anim/flag/3.png | Bin 228 -> 228 bytes 9 files changed, 1 insertion(+) diff --git a/.gitignore b/.gitignore index fd16840c67..23b01d1e0d 100644 --- a/.gitignore +++ b/.gitignore @@ -36,3 +36,4 @@ porymap.project.cfg *.sna *.diff *.sym +*.js diff --git a/data/tilesets/secondary/battle_frontier_outside_east/anim/flag/0.png b/data/tilesets/secondary/battle_frontier_outside_east/anim/flag/0.png index b5621be76ec6cc1aa1ca7eeda66abbc15fce1a72..1de3fe7c3da5135672c84b9bde57a3250cacd731 100644 GIT binary patch delta 62 zcmV-E0Kxy}0p6Iarip}R(EtDc?>&3B_w2JdTkbVCcPAxPJ9=gPXZT;d_gm7McOY`fy`b)+ SUd3yQk1k12+_G(AY$pI_lOxms diff --git a/data/tilesets/secondary/battle_frontier_outside_east/anim/flag/1.png b/data/tilesets/secondary/battle_frontier_outside_east/anim/flag/1.png index 56a46ce92a8c84bc7a096e7f6338314913887323..b9f80f08dfb3f6942275adc231ec16b3fbb459bf 100644 GIT binary patch delta 62 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zcmV-E0Kxy{0ptOYDKuim0Hk7C|NsBJ&E}l6-h+dSVq$wiN@^)FTL0BCoQpB;lyl8N UQpJnStaG$t#Q?IBAH$JdhX^Aew*UYD delta 62 zcmaFD_=ItSrip}R(EtDc?>&3B_w2JdTkbVCcPAxPJ9=gPXZT;d_gm7McOY`fy`b)+ SUd3yQk1k12+_G(AY&!sDog>Zw diff --git a/data/tilesets/secondary/battle_frontier_outside_west/anim/flag/0.png b/data/tilesets/secondary/battle_frontier_outside_west/anim/flag/0.png index b5621be76ec6cc1aa1ca7eeda66abbc15fce1a72..1de3fe7c3da5135672c84b9bde57a3250cacd731 100644 GIT binary patch delta 62 zcmV-E0Kxy}0p6Iarip}R(EtDc?>&3B_w2JdTkbVCcPAxPJ9=gPXZT;d_gm7McOY`fy`b)+ SUd3yQk1k12+_G(AY$pI_lOxms diff --git a/data/tilesets/secondary/battle_frontier_outside_west/anim/flag/1.png b/data/tilesets/secondary/battle_frontier_outside_west/anim/flag/1.png index 56a46ce92a8c84bc7a096e7f6338314913887323..b9f80f08dfb3f6942275adc231ec16b3fbb459bf 100644 GIT binary patch delta 62 zcmV-E0Kxy`0pkIXDKuim0Hk7C|NsBJ&E}l6-h+dSVq$wiN@^)FTL0BCoQpB;lyl8N UQpJnStaG$t#Q?IBAH$Jdh6ku1v;Y7A delta 62 zcmaFN_?U5mrip}R(EtDc?>&3B_w2JdTkbVCcPAxPJ9=gPXZT;d_gm7McOY`fy`b)+ SUd3yQk1k12+_G(AY#RV&A|uNH diff --git a/data/tilesets/secondary/battle_frontier_outside_west/anim/flag/2.png b/data/tilesets/secondary/battle_frontier_outside_west/anim/flag/2.png index e51f5b531217847abbdf0e3874d2e698e5edc278..a03c965a878e8b9f7f7064871b525e2e6b983bb8 100644 GIT binary patch delta 62 zcmV-E0Kxy^0pS6VDKuim0Hk7C|NsBJ&E}l6-h+dSVq$wiN@^)FTL0BCoQpB;lyl8N UQpJnStaG$t#Q?IBAH$Jdga)!8t^fc4 delta 62 zcmaFJ_>ggerip}R(EtDc?>&3B_w2JdTkbVCcPAxPJ9=gPXZT;d_gm7McOY`fy`b)+ SUd3yQk1k12+_G(AYzqKnEF;AL diff --git a/data/tilesets/secondary/battle_frontier_outside_west/anim/flag/3.png b/data/tilesets/secondary/battle_frontier_outside_west/anim/flag/3.png index 3ec6ff703c7eb5017e114b14d4170da2be3dadcc..5bdf19a359b3ac9777b0f30ab4317b1cea399461 100644 GIT binary patch delta 62 zcmV-E0Kxy{0ptOYDKuim0Hk7C|NsBJ&E}l6-h+dSVq$wiN@^)FTL0BCoQpB;lyl8N UQpJnStaG$t#Q?IBAH$JdhX^Aew*UYD delta 62 zcmaFD_=ItSrip}R(EtDc?>&3B_w2JdTkbVCcPAxPJ9=gPXZT;d_gm7McOY`fy`b)+ SUd3yQk1k12+_G(AY&!sDog>Zw From cc05b08227ac23d2ef8fd0f7379a2e61492d9283 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 6 Dec 2021 11:17:42 -0500 Subject: [PATCH 006/122] Fix incorrect ever grande flower animation palettes --- .../secondary/ever_grande/anim/flowers/0.png | Bin 257 -> 257 bytes .../secondary/ever_grande/anim/flowers/1.png | Bin 257 -> 257 bytes .../secondary/ever_grande/anim/flowers/2.png | Bin 253 -> 253 bytes .../secondary/ever_grande/anim/flowers/3.png | Bin 255 -> 255 bytes .../secondary/ever_grande/anim/flowers/4.png | Bin 257 -> 257 bytes .../secondary/ever_grande/anim/flowers/5.png | Bin 257 -> 257 bytes .../secondary/ever_grande/anim/flowers/6.png | Bin 254 -> 254 bytes .../secondary/ever_grande/anim/flowers/7.png | Bin 254 -> 254 bytes 8 files changed, 0 insertions(+), 0 deletions(-) diff --git a/data/tilesets/secondary/ever_grande/anim/flowers/0.png b/data/tilesets/secondary/ever_grande/anim/flowers/0.png index 6493e2e8217eaeef04ad9798ef20816610ebe025..ae9198645128c104f9b9f68e5fddf9df59ca602a 100644 GIT binary patch delta 59 zcmV-B0L1@+0)YaMEHTCZq=Us`TBI>SVi02PYWCi0_N*Yya|r*zq+(h@IWhmml-_D$%|TM6)x~qg Rq(QWU7^G^z9Dx~;U8EK_8-xG= diff --git a/data/tilesets/secondary/ever_grande/anim/flowers/1.png b/data/tilesets/secondary/ever_grande/anim/flowers/1.png index 6493e2e8217eaeef04ad9798ef20816610ebe025..ae9198645128c104f9b9f68e5fddf9df59ca602a 100644 GIT binary patch delta 59 zcmV-B0L1@+0)YaMEHTCZq=Us`TBI>SVi02PYWCi0_N*Yya|r*zq+(h@IWhmml-_D$%|TM6)x~qg Rq(QWU7^G^z9Dx~;U8EK_8-xG= diff --git a/data/tilesets/secondary/ever_grande/anim/flowers/2.png b/data/tilesets/secondary/ever_grande/anim/flowers/2.png index 0b1f568cbf46679eaade47d93f5e60dc08494d53..05b97963705e9260be60a95dc581137ca8c04162 100644 GIT binary patch delta 59 zcmV-B0L1_O0sR4xEHTCZq=Us`TBI>SVi02PYWCi0_N*Yya|r*zq+(h@IWhmml-_D$%|TM6)x~qg Rq(QWU7^G^z9Dx~;U7$_z9CiQz diff --git a/data/tilesets/secondary/ever_grande/anim/flowers/3.png b/data/tilesets/secondary/ever_grande/anim/flowers/3.png index edc7220b8fecd4939433a784ddadb90ea7598fba..a4cea04e63e102cf71a7655c1f32f81c49356122 100644 GIT binary patch delta 59 zcmV-B0L1_Q0sjGzEHTCZq=Us`TBI>SVi02PYWCi0_N*Yya|r*zq+(h@IWhmml-_D$%|TM6)x~qg Rq(QWU7^G^z9Dx~;U7}9g9DD!( diff --git a/data/tilesets/secondary/ever_grande/anim/flowers/4.png b/data/tilesets/secondary/ever_grande/anim/flowers/4.png index 6493e2e8217eaeef04ad9798ef20816610ebe025..ae9198645128c104f9b9f68e5fddf9df59ca602a 100644 GIT binary patch delta 59 zcmV-B0L1@+0)YaMEHTCZq=Us`TBI>SVi02PYWCi0_N*Yya|r*zq+(h@IWhmml-_D$%|TM6)x~qg Rq(QWU7^G^z9Dx~;U8EK_8-xG= diff --git a/data/tilesets/secondary/ever_grande/anim/flowers/5.png b/data/tilesets/secondary/ever_grande/anim/flowers/5.png index 6493e2e8217eaeef04ad9798ef20816610ebe025..ae9198645128c104f9b9f68e5fddf9df59ca602a 100644 GIT binary patch delta 59 zcmV-B0L1@+0)YaMEHTCZq=Us`TBI>SVi02PYWCi0_N*Yya|r*zq+(h@IWhmml-_D$%|TM6)x~qg Rq(QWU7^G^z9Dx~;U8EK_8-xG= diff --git a/data/tilesets/secondary/ever_grande/anim/flowers/6.png b/data/tilesets/secondary/ever_grande/anim/flowers/6.png index 4d43dfd0a9d6c1de80dd68476f017fcc0e91ea56..c45b6188cf41fd900b40e02431713bc160ffc040 100644 GIT binary patch delta 59 zcmV-B0L1_P0saAyEHTCZq=Us`TBI>SVi02PYWCi0_N*Yya|r*zq+(h@IWhmml-_D$%|TM6)x~qg Rq(QWU7^G^z9Dx~;U7=299C-i$ diff --git a/data/tilesets/secondary/ever_grande/anim/flowers/7.png b/data/tilesets/secondary/ever_grande/anim/flowers/7.png index 4d43dfd0a9d6c1de80dd68476f017fcc0e91ea56..c45b6188cf41fd900b40e02431713bc160ffc040 100644 GIT binary patch delta 59 zcmV-B0L1_P0saAyEHTCZq=Us`TBI>SVi02PYWCi0_N*Yya|r*zq+(h@IWhmml-_D$%|TM6)x~qg Rq(QWU7^G^z9Dx~;U7=299C-i$ From 660a3df929cd83365df8e0da7e79be61b52674f5 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Tue, 14 Dec 2021 14:47:04 -0300 Subject: [PATCH 007/122] Update trade.c --- src/trade.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/trade.c b/src/trade.c index 3e9f033b52..935a89b02f 100644 --- a/src/trade.c +++ b/src/trade.c @@ -4531,7 +4531,8 @@ static void _CreateInGameTradePokemon(u8 whichPlayerMon, u8 whichInGameTrade) CalculateMonStats(&gEnemyParty[0]); } -static void SetInGameTradeMail(struct Mail *mail, const struct InGameTrade *trade) { +static void SetInGameTradeMail(struct Mail *mail, const struct InGameTrade *trade) +{ s32 i; for (i = 0; i < MAIL_WORDS_COUNT; i++) From 961dbee5e3a9e29caac73b090123b7da649cefec Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sat, 4 Dec 2021 10:25:37 -0500 Subject: [PATCH 008/122] Clean up tileset_anims --- src/tileset_anims.c | 234 ++++++++++++++++++++++---------------------- 1 file changed, 117 insertions(+), 117 deletions(-) diff --git a/src/tileset_anims.c b/src/tileset_anims.c index 71f8044f9f..3676006a6a 100644 --- a/src/tileset_anims.c +++ b/src/tileset_anims.c @@ -632,45 +632,45 @@ void InitTilesetAnim_Building(void) static void TilesetAnim_General(u16 timer) { if (timer % 16 == 0) - QueueAnimTiles_General_Flower(timer >> 4); + QueueAnimTiles_General_Flower(timer / 16); if (timer % 16 == 1) - QueueAnimTiles_General_Water(timer >> 4); + QueueAnimTiles_General_Water(timer / 16); if (timer % 16 == 2) - QueueAnimTiles_General_SandWaterEdge(timer >> 4); + QueueAnimTiles_General_SandWaterEdge(timer / 16); if (timer % 16 == 3) - QueueAnimTiles_General_Waterfall(timer >> 4); + QueueAnimTiles_General_Waterfall(timer / 16); if (timer % 16 == 4) - QueueAnimTiles_General_LandWaterEdge(timer >> 4); + QueueAnimTiles_General_LandWaterEdge(timer / 16); } static void TilesetAnim_Building(u16 timer) { if (timer % 8 == 0) - QueueAnimTiles_Building_TVTurnedOn(timer >> 3); + QueueAnimTiles_Building_TVTurnedOn(timer / 8); } static void QueueAnimTiles_General_Flower(u16 timer) { - u16 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_General_Flower[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(508)), 0x80); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_General_Flower); + AppendTilesetAnimToBuffer(gTilesetAnims_General_Flower[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(508)), 4 * TILE_SIZE_4BPP); } static void QueueAnimTiles_General_Water(u16 timer) { - u8 i = timer % 8; - AppendTilesetAnimToBuffer(gTilesetAnims_General_Water[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(432)), 0x3C0); + u8 i = timer % ARRAY_COUNT(gTilesetAnims_General_Water); + AppendTilesetAnimToBuffer(gTilesetAnims_General_Water[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(432)), 30 * TILE_SIZE_4BPP); } static void QueueAnimTiles_General_SandWaterEdge(u16 timer) { - u16 i = timer % 8; - AppendTilesetAnimToBuffer(gTilesetAnims_General_SandWaterEdge[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(464)), 0x140); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_General_SandWaterEdge); + AppendTilesetAnimToBuffer(gTilesetAnims_General_SandWaterEdge[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(464)), 10 * TILE_SIZE_4BPP); } static void QueueAnimTiles_General_Waterfall(u16 timer) { - u16 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_General_Waterfall[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(496)), 0xc0); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_General_Waterfall); + AppendTilesetAnimToBuffer(gTilesetAnims_General_Waterfall[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(496)), 6 * TILE_SIZE_4BPP); } void InitTilesetAnim_Petalburg(void) @@ -838,336 +838,336 @@ static void TilesetAnim_Rustboro(u16 timer) { if (timer % 8 == 0) { - QueueAnimTiles_Rustboro_WindyWater(timer >> 3, 0); - QueueAnimTiles_Rustboro_Fountain(timer >> 3); + QueueAnimTiles_Rustboro_WindyWater(timer / 8, 0); + QueueAnimTiles_Rustboro_Fountain(timer / 8); } if (timer % 8 == 1) - QueueAnimTiles_Rustboro_WindyWater(timer >> 3, 1); + QueueAnimTiles_Rustboro_WindyWater(timer / 8, 1); if (timer % 8 == 2) - QueueAnimTiles_Rustboro_WindyWater(timer >> 3, 2); + QueueAnimTiles_Rustboro_WindyWater(timer / 8, 2); if (timer % 8 == 3) - QueueAnimTiles_Rustboro_WindyWater(timer >> 3, 3); + QueueAnimTiles_Rustboro_WindyWater(timer / 8, 3); if (timer % 8 == 4) - QueueAnimTiles_Rustboro_WindyWater(timer >> 3, 4); + QueueAnimTiles_Rustboro_WindyWater(timer / 8, 4); if (timer % 8 == 5) - QueueAnimTiles_Rustboro_WindyWater(timer >> 3, 5); + QueueAnimTiles_Rustboro_WindyWater(timer / 8, 5); if (timer % 8 == 6) - QueueAnimTiles_Rustboro_WindyWater(timer >> 3, 6); + QueueAnimTiles_Rustboro_WindyWater(timer / 8, 6); if (timer % 8 == 7) - QueueAnimTiles_Rustboro_WindyWater(timer >> 3, 7); + QueueAnimTiles_Rustboro_WindyWater(timer / 8, 7); } static void TilesetAnim_Dewford(u16 timer) { if (timer % 8 == 0) - QueueAnimTiles_Dewford_Flag(timer >> 3); + QueueAnimTiles_Dewford_Flag(timer / 8); } static void TilesetAnim_Slateport(u16 timer) { if (timer % 16 == 0) - QueueAnimTiles_Slateport_Balloons(timer >> 4); + QueueAnimTiles_Slateport_Balloons(timer / 16); } static void TilesetAnim_Mauville(u16 timer) { if (timer % 8 == 0) - QueueAnimTiles_Mauville_Flowers(timer >> 3, 0); + QueueAnimTiles_Mauville_Flowers(timer / 8, 0); if (timer % 8 == 1) - QueueAnimTiles_Mauville_Flowers(timer >> 3, 1); + QueueAnimTiles_Mauville_Flowers(timer / 8, 1); if (timer % 8 == 2) - QueueAnimTiles_Mauville_Flowers(timer >> 3, 2); + QueueAnimTiles_Mauville_Flowers(timer / 8, 2); if (timer % 8 == 3) - QueueAnimTiles_Mauville_Flowers(timer >> 3, 3); + QueueAnimTiles_Mauville_Flowers(timer / 8, 3); if (timer % 8 == 4) - QueueAnimTiles_Mauville_Flowers(timer >> 3, 4); + QueueAnimTiles_Mauville_Flowers(timer / 8, 4); if (timer % 8 == 5) - QueueAnimTiles_Mauville_Flowers(timer >> 3, 5); + QueueAnimTiles_Mauville_Flowers(timer / 8, 5); if (timer % 8 == 6) - QueueAnimTiles_Mauville_Flowers(timer >> 3, 6); + QueueAnimTiles_Mauville_Flowers(timer / 8, 6); if (timer % 8 == 7) - QueueAnimTiles_Mauville_Flowers(timer >> 3, 7); + QueueAnimTiles_Mauville_Flowers(timer / 8, 7); } static void TilesetAnim_Lavaridge(u16 timer) { if (timer % 16 == 0) - QueueAnimTiles_Lavaridge_Steam(timer >> 4); + QueueAnimTiles_Lavaridge_Steam(timer / 16); if (timer % 16 == 1) - QueueAnimTiles_Lavaridge_Lava(timer >> 4); + QueueAnimTiles_Lavaridge_Lava(timer / 16); } static void TilesetAnim_EverGrande(u16 timer) { if (timer % 8 == 0) - QueueAnimTiles_EverGrande_Flowers(timer >> 3, 0); + QueueAnimTiles_EverGrande_Flowers(timer / 8, 0); if (timer % 8 == 1) - QueueAnimTiles_EverGrande_Flowers(timer >> 3, 1); + QueueAnimTiles_EverGrande_Flowers(timer / 8, 1); if (timer % 8 == 2) - QueueAnimTiles_EverGrande_Flowers(timer >> 3, 2); + QueueAnimTiles_EverGrande_Flowers(timer / 8, 2); if (timer % 8 == 3) - QueueAnimTiles_EverGrande_Flowers(timer >> 3, 3); + QueueAnimTiles_EverGrande_Flowers(timer / 8, 3); if (timer % 8 == 4) - QueueAnimTiles_EverGrande_Flowers(timer >> 3, 4); + QueueAnimTiles_EverGrande_Flowers(timer / 8, 4); if (timer % 8 == 5) - QueueAnimTiles_EverGrande_Flowers(timer >> 3, 5); + QueueAnimTiles_EverGrande_Flowers(timer / 8, 5); if (timer % 8 == 6) - QueueAnimTiles_EverGrande_Flowers(timer >> 3, 6); + QueueAnimTiles_EverGrande_Flowers(timer / 8, 6); if (timer % 8 == 7) - QueueAnimTiles_EverGrande_Flowers(timer >> 3, 7); + QueueAnimTiles_EverGrande_Flowers(timer / 8, 7); } static void TilesetAnim_Pacifidlog(u16 timer) { if (timer % 16 == 0) - QueueAnimTiles_Pacifidlog_LogBridges(timer >> 4); + QueueAnimTiles_Pacifidlog_LogBridges(timer / 16); if (timer % 16 == 1) - QueueAnimTiles_Pacifidlog_WaterCurrents(timer >> 4); + QueueAnimTiles_Pacifidlog_WaterCurrents(timer / 16); } static void TilesetAnim_Sootopolis(u16 timer) { if (timer % 16 == 0) - QueueAnimTiles_Sootopolis_StormyWater(timer >> 4); + QueueAnimTiles_Sootopolis_StormyWater(timer / 16); } static void TilesetAnim_Underwater(u16 timer) { if (timer % 16 == 0) - QueueAnimTiles_Underwater_Seaweed(timer >> 4); + QueueAnimTiles_Underwater_Seaweed(timer / 16); } static void TilesetAnim_Cave(u16 timer) { if (timer % 16 == 1) - QueueAnimTiles_Cave_Lava(timer >> 4); + QueueAnimTiles_Cave_Lava(timer / 16); } static void TilesetAnim_BattleFrontierOutsideWest(u16 timer) { if (timer % 8 == 0) - QueueAnimTiles_BattleFrontierOutsideWest_Flag(timer >> 3); + QueueAnimTiles_BattleFrontierOutsideWest_Flag(timer / 8); } static void TilesetAnim_BattleFrontierOutsideEast(u16 timer) { if (timer % 8 == 0) - QueueAnimTiles_BattleFrontierOutsideEast_Flag(timer >> 3); + QueueAnimTiles_BattleFrontierOutsideEast_Flag(timer / 8); } static void QueueAnimTiles_General_LandWaterEdge(u16 timer) { - u16 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_General_LandWaterEdge[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(480)), 0x140); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_General_LandWaterEdge); + AppendTilesetAnimToBuffer(gTilesetAnims_General_LandWaterEdge[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(480)), 10 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Lavaridge_Steam(u8 timer) { - u8 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge_Steam[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 288)), 0x80); + u8 i = timer % ARRAY_COUNT(gTilesetAnims_Lavaridge_Steam); + AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge_Steam[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 288)), 4 * TILE_SIZE_4BPP); - i = (timer + 2) % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge_Steam[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 292)), 0x80); + i = (timer + 2) % (int)ARRAY_COUNT(gTilesetAnims_Lavaridge_Steam); + AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge_Steam[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 292)), 4 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Pacifidlog_LogBridges(u8 timer) { - u8 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Pacifidlog_LogBridges[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 464)), 0x3C0); + u8 i = timer % ARRAY_COUNT(gTilesetAnims_Pacifidlog_LogBridges); + AppendTilesetAnimToBuffer(gTilesetAnims_Pacifidlog_LogBridges[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 464)), 30 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Underwater_Seaweed(u8 timer) { - u8 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Underwater_Seaweed[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 0x80); + u8 i = timer % ARRAY_COUNT(gTilesetAnims_Underwater_Seaweed); + AppendTilesetAnimToBuffer(gTilesetAnims_Underwater_Seaweed[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 4 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Pacifidlog_WaterCurrents(u8 timer) { - u8 i = timer % 8; - AppendTilesetAnimToBuffer(gTilesetAnims_Pacifidlog_WaterCurrents[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 0x100); + u8 i = timer % ARRAY_COUNT(gTilesetAnims_Pacifidlog_WaterCurrents); + AppendTilesetAnimToBuffer(gTilesetAnims_Pacifidlog_WaterCurrents[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 8 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Mauville_Flowers(u16 timer_div, u8 timer_mod) { timer_div -= timer_mod; - if (timer_div < 12) // almost certainly a typo + if (timer_div < min(ARRAY_COUNT(gTilesetAnims_Mauville_Flower1), ARRAY_COUNT(gTilesetAnims_Mauville_Flower2))) { - timer_div %= 12; - AppendTilesetAnimToBuffer(gTilesetAnims_Mauville_Flower1[timer_div], gTilesetAnims_Mauville_Flower1_VDests[timer_mod], 0x80); - AppendTilesetAnimToBuffer(gTilesetAnims_Mauville_Flower2[timer_div], gTilesetAnims_Mauville_Flower2_VDests[timer_mod], 0x80); + timer_div %= min(ARRAY_COUNT(gTilesetAnims_Mauville_Flower1), ARRAY_COUNT(gTilesetAnims_Mauville_Flower2)); + AppendTilesetAnimToBuffer(gTilesetAnims_Mauville_Flower1[timer_div], gTilesetAnims_Mauville_Flower1_VDests[timer_mod], 4 * TILE_SIZE_4BPP); + AppendTilesetAnimToBuffer(gTilesetAnims_Mauville_Flower2[timer_div], gTilesetAnims_Mauville_Flower2_VDests[timer_mod], 4 * TILE_SIZE_4BPP); } else { - timer_div %= 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Mauville_Flower1_B[timer_div], gTilesetAnims_Mauville_Flower1_VDests[timer_mod], 0x80); - AppendTilesetAnimToBuffer(gTilesetAnims_Mauville_Flower2_B[timer_div], gTilesetAnims_Mauville_Flower2_VDests[timer_mod], 0x80); + timer_div %= min(ARRAY_COUNT(gTilesetAnims_Mauville_Flower1_B), ARRAY_COUNT(gTilesetAnims_Mauville_Flower2_B)); + AppendTilesetAnimToBuffer(gTilesetAnims_Mauville_Flower1_B[timer_div], gTilesetAnims_Mauville_Flower1_VDests[timer_mod], 4 * TILE_SIZE_4BPP); + AppendTilesetAnimToBuffer(gTilesetAnims_Mauville_Flower2_B[timer_div], gTilesetAnims_Mauville_Flower2_VDests[timer_mod], 4 * TILE_SIZE_4BPP); } } static void QueueAnimTiles_Rustboro_WindyWater(u16 timer_div, u8 timer_mod) { timer_div -= timer_mod; - timer_div %= 8; + timer_div %= ARRAY_COUNT(gTilesetAnims_Rustboro_WindyWater); if (gTilesetAnims_Rustboro_WindyWater[timer_div]) - AppendTilesetAnimToBuffer(gTilesetAnims_Rustboro_WindyWater[timer_div], gTilesetAnims_Rustboro_WindyWater_VDests[timer_mod], 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_Rustboro_WindyWater[timer_div], gTilesetAnims_Rustboro_WindyWater_VDests[timer_mod], 4 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Rustboro_Fountain(u16 timer) { - u16 i = timer % 2; - AppendTilesetAnimToBuffer(gTilesetAnims_Rustboro_Fountain[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 448)), 0x80); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_Rustboro_Fountain); + AppendTilesetAnimToBuffer(gTilesetAnims_Rustboro_Fountain[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 448)), 4 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Lavaridge_Lava(u16 timer) { - u16 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge_Cave_Lava[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 160)), 0x80); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_Lavaridge_Cave_Lava); + AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge_Cave_Lava[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 160)), 4 * TILE_SIZE_4BPP); } static void QueueAnimTiles_EverGrande_Flowers(u16 timer_div, u8 timer_mod) { timer_div -= timer_mod; - timer_div %= 8; + timer_div %= ARRAY_COUNT(gTilesetAnims_EverGrande_Flowers); - AppendTilesetAnimToBuffer(gTilesetAnims_EverGrande_Flowers[timer_div], gTilesetAnims_EverGrande_VDests[timer_mod], 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_EverGrande_Flowers[timer_div], gTilesetAnims_EverGrande_VDests[timer_mod], 4 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Cave_Lava(u16 timer) { - u16 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge_Cave_Lava[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 416)), 0x80); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_Lavaridge_Cave_Lava); + AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge_Cave_Lava[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 416)), 4 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Dewford_Flag(u16 timer) { - u16 id = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Dewford_Flag[id], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 170)), 0xC0); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_Dewford_Flag); + AppendTilesetAnimToBuffer(gTilesetAnims_Dewford_Flag[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 170)), 6 * TILE_SIZE_4BPP); } static void QueueAnimTiles_BattleFrontierOutsideWest_Flag(u16 timer) { - u16 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_BattleFrontierOutsideWest_Flag[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 218)), 0xC0); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_BattleFrontierOutsideWest_Flag); + AppendTilesetAnimToBuffer(gTilesetAnims_BattleFrontierOutsideWest_Flag[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 218)), 6 * TILE_SIZE_4BPP); } static void QueueAnimTiles_BattleFrontierOutsideEast_Flag(u16 timer) { - u16 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_BattleFrontierOutsideEast_Flag[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 218)), 0xC0); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_BattleFrontierOutsideEast_Flag); + AppendTilesetAnimToBuffer(gTilesetAnims_BattleFrontierOutsideEast_Flag[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 218)), 6 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Slateport_Balloons(u16 timer) { - u16 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Slateport_Balloons[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 224)), 0x80); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_Slateport_Balloons); + AppendTilesetAnimToBuffer(gTilesetAnims_Slateport_Balloons[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 224)), 4 * TILE_SIZE_4BPP); } static void TilesetAnim_MauvilleGym(u16 timer) { if (timer % 2 == 0) - QueueAnimTiles_MauvilleGym_ElectricGates(timer >> 1); + QueueAnimTiles_MauvilleGym_ElectricGates(timer / 2); } static void TilesetAnim_SootopolisGym(u16 timer) { if (timer % 8 == 0) - QueueAnimTiles_SootopolisGym_Waterfalls(timer >> 3); + QueueAnimTiles_SootopolisGym_Waterfalls(timer / 8); } static void TilesetAnim_EliteFour(u16 timer) { if (timer % 64 == 1) - QueueAnimTiles_EliteFour_GroundLights(timer >> 6); + QueueAnimTiles_EliteFour_GroundLights(timer / 64); if (timer % 8 == 1) - QueueAnimTiles_EliteFour_WallLights(timer >> 3); + QueueAnimTiles_EliteFour_WallLights(timer / 8); } static void TilesetAnim_BikeShop(u16 timer) { if (timer % 4 == 0) - QueueAnimTiles_BikeShop_BlinkingLights(timer >> 2); + QueueAnimTiles_BikeShop_BlinkingLights(timer / 4); } static void TilesetAnim_BattlePyramid(u16 timer) { if (timer % 8 == 0) { - QueueAnimTiles_BattlePyramid_Torch(timer >> 3); - QueueAnimTiles_BattlePyramid_StatueShadow(timer >> 3); + QueueAnimTiles_BattlePyramid_Torch(timer / 8); + QueueAnimTiles_BattlePyramid_StatueShadow(timer / 8); } } static void TilesetAnim_BattleDome(u16 timer) { if (timer % 4 == 0) - BlendAnimPalette_BattleDome_FloorLights(timer >> 2); + BlendAnimPalette_BattleDome_FloorLights(timer / 4); } static void TilesetAnim_BattleDome2(u16 timer) { if (timer % 4 == 0) - BlendAnimPalette_BattleDome_FloorLightsNoBlend(timer >> 2); + BlendAnimPalette_BattleDome_FloorLightsNoBlend(timer / 4); } static void QueueAnimTiles_Building_TVTurnedOn(u16 timer) { - u16 i = timer % 2; - AppendTilesetAnimToBuffer(gTilesetAnims_Building_TvTurnedOn[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(496)), 0x80); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_Building_TvTurnedOn); + AppendTilesetAnimToBuffer(gTilesetAnims_Building_TvTurnedOn[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(496)), 4 * TILE_SIZE_4BPP); } static void QueueAnimTiles_SootopolisGym_Waterfalls(u16 timer) { - u16 i = timer % 3; - AppendTilesetAnimToBuffer(gTilesetAnims_SootopolisGym_SideWaterfall[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 0x180); - AppendTilesetAnimToBuffer(gTilesetAnims_SootopolisGym_FrontWaterfall[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 464)), 0x280); + u16 i = timer % min(ARRAY_COUNT(gTilesetAnims_SootopolisGym_SideWaterfall), ARRAY_COUNT(gTilesetAnims_SootopolisGym_FrontWaterfall)); + AppendTilesetAnimToBuffer(gTilesetAnims_SootopolisGym_SideWaterfall[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 12 * TILE_SIZE_4BPP); + AppendTilesetAnimToBuffer(gTilesetAnims_SootopolisGym_FrontWaterfall[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 464)), 20 * TILE_SIZE_4BPP); } static void QueueAnimTiles_EliteFour_WallLights(u16 timer) { - u16 i = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_EliteFour_WallLights[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 504)), 0x20); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_EliteFour_WallLights); + AppendTilesetAnimToBuffer(gTilesetAnims_EliteFour_WallLights[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 504)), 1 * TILE_SIZE_4BPP); } static void QueueAnimTiles_EliteFour_GroundLights(u16 timer) { - u16 i = timer % 2; - AppendTilesetAnimToBuffer(gTilesetAnims_EliteFour_FloorLight[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 480)), 0x80); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_EliteFour_FloorLight); + AppendTilesetAnimToBuffer(gTilesetAnims_EliteFour_FloorLight[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 480)), 4 * TILE_SIZE_4BPP); } static void QueueAnimTiles_MauvilleGym_ElectricGates(u16 timer) { - u16 i = timer % 2; - AppendTilesetAnimToBuffer(gTilesetAnims_MauvilleGym_ElectricGates[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 144)), 0x200); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_MauvilleGym_ElectricGates); + AppendTilesetAnimToBuffer(gTilesetAnims_MauvilleGym_ElectricGates[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 144)), 16 * TILE_SIZE_4BPP); } static void QueueAnimTiles_BikeShop_BlinkingLights(u16 timer) { - u16 i = timer % 2; - AppendTilesetAnimToBuffer(gTilesetAnims_BikeShop_BlinkingLights[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 0x120); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_BikeShop_BlinkingLights); + AppendTilesetAnimToBuffer(gTilesetAnims_BikeShop_BlinkingLights[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 9 * TILE_SIZE_4BPP); } static void QueueAnimTiles_Sootopolis_StormyWater(u16 timer) { - u16 i = timer % 8; - AppendTilesetAnimToBuffer(gTilesetAnims_Sootopolis_StormyWater[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 240)), 0xc00); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_Sootopolis_StormyWater); + AppendTilesetAnimToBuffer(gTilesetAnims_Sootopolis_StormyWater[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 240)), 96 * TILE_SIZE_4BPP); } static void QueueAnimTiles_BattlePyramid_Torch(u16 timer) { - u16 i = timer % 3; - AppendTilesetAnimToBuffer(gTilesetAnims_BattlePyramid_Torch[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 151)), 0x100); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_BattlePyramid_Torch); + AppendTilesetAnimToBuffer(gTilesetAnims_BattlePyramid_Torch[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 151)), 8 * TILE_SIZE_4BPP); } static void QueueAnimTiles_BattlePyramid_StatueShadow(u16 timer) { - u16 i = timer % 3; - AppendTilesetAnimToBuffer(gTilesetAnims_BattlePyramid_StatueShadow[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 135)), 0x100); + u16 i = timer % ARRAY_COUNT(gTilesetAnims_BattlePyramid_StatueShadow); + AppendTilesetAnimToBuffer(gTilesetAnims_BattlePyramid_StatueShadow[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 135)), 8 * TILE_SIZE_4BPP); } static void BlendAnimPalette_BattleDome_FloorLights(u16 timer) { - CpuCopy16(gTilesetAnims_BattleDomeFloorLightPals[timer % 4], gPlttBufferUnfaded + 0x80, 32); + CpuCopy16(gTilesetAnims_BattleDomeFloorLightPals[timer % ARRAY_COUNT(gTilesetAnims_BattleDomeFloorLightPals)], &gPlttBufferUnfaded[0x80], 32); BlendPalette(0x80, 16, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF); if ((u8)FindTaskIdByFunc(Task_BattleTransition_Intro) != TASK_NONE) { @@ -1178,7 +1178,7 @@ static void BlendAnimPalette_BattleDome_FloorLights(u16 timer) static void BlendAnimPalette_BattleDome_FloorLightsNoBlend(u16 timer) { - CpuCopy16(gTilesetAnims_BattleDomeFloorLightPals[timer % 4], gPlttBufferUnfaded + 0x80, 32); + CpuCopy16(gTilesetAnims_BattleDomeFloorLightPals[timer % ARRAY_COUNT(gTilesetAnims_BattleDomeFloorLightPals)], &gPlttBufferUnfaded[0x80], 32); if ((u8)FindTaskIdByFunc(Task_BattleTransition_Intro) == TASK_NONE) { BlendPalette(0x80, 16, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF); From dbca24aa82bad91f48344d8e7d394e89febc1fd9 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Fri, 17 Dec 2021 18:18:10 -0300 Subject: [PATCH 009/122] [LEAK INFORMED] Documented the unk19 item field --- include/item.h | 4 ++-- src/data/items.h | 48 ++++++++++++++++++++++++------------------------ src/item.c | 4 ++-- 3 files changed, 28 insertions(+), 28 deletions(-) diff --git a/include/item.h b/include/item.h index ceca83bd5f..c4a26655f0 100644 --- a/include/item.h +++ b/include/item.h @@ -14,7 +14,7 @@ struct Item u8 holdEffectParam; const u8 *description; u8 importance; - u8 unk19; + u8 registrability; u8 pocket; u8 type; ItemUseFunc fieldUseFunc; @@ -68,7 +68,7 @@ u8 ItemId_GetHoldEffect(u16 itemId); u8 ItemId_GetHoldEffectParam(u16 itemId); const u8 *ItemId_GetDescription(u16 itemId); u8 ItemId_GetImportance(u16 itemId); -u8 ItemId_GetUnknownValue(u16 itemId); +u8 ItemId_GetRegistrability(u16 itemId); u8 ItemId_GetPocket(u16 itemId); u8 ItemId_GetType(u16 itemId); ItemUseFunc ItemId_GetFieldFunc(u16 itemId); diff --git a/src/data/items.h b/src/data/items.h index 20ee057da8..47169d33a7 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -3146,7 +3146,7 @@ const struct Item gItems[] = .price = 0, .description = sMachBikeDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Bike, @@ -3172,7 +3172,7 @@ const struct Item gItems[] = .price = 0, .description = sItemfinderDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Itemfinder, @@ -3185,7 +3185,7 @@ const struct Item gItems[] = .price = 0, .description = sOldRodDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, @@ -3199,7 +3199,7 @@ const struct Item gItems[] = .price = 0, .description = sGoodRodDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, @@ -3213,7 +3213,7 @@ const struct Item gItems[] = .price = 0, .description = sSuperRodDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, @@ -3310,7 +3310,7 @@ const struct Item gItems[] = .price = 0, .description = sAcroBikeDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Bike, @@ -3324,7 +3324,7 @@ const struct Item gItems[] = .price = 0, .description = sPokeblockCaseDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PBLOCK_CASE, .fieldUseFunc = ItemUseOutOfBattle_PokeblockCase, @@ -4322,7 +4322,7 @@ const struct Item gItems[] = .price = 0, .description = sBicycleDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4335,7 +4335,7 @@ const struct Item gItems[] = .price = 0, .description = sTownMapDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4348,7 +4348,7 @@ const struct Item gItems[] = .price = 0, .description = sVSSeekerDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4361,7 +4361,7 @@ const struct Item gItems[] = .price = 0, .description = sFameCheckerDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4374,7 +4374,7 @@ const struct Item gItems[] = .price = 0, .description = sTMCaseDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4387,7 +4387,7 @@ const struct Item gItems[] = .price = 0, .description = sBerryPouchDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4400,7 +4400,7 @@ const struct Item gItems[] = .price = 0, .description = sTeachyTVDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4413,7 +4413,7 @@ const struct Item gItems[] = .price = 0, .description = sTriPassDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4426,7 +4426,7 @@ const struct Item gItems[] = .price = 0, .description = sRainbowPassDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4439,7 +4439,7 @@ const struct Item gItems[] = .price = 0, .description = sTeaDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4452,7 +4452,7 @@ const struct Item gItems[] = .price = 0, .description = sMysticTicketDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4465,7 +4465,7 @@ const struct Item gItems[] = .price = 0, .description = sAuroraTicketDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4478,7 +4478,7 @@ const struct Item gItems[] = .price = 0, .description = sPowderJarDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_PowderJar, @@ -4491,7 +4491,7 @@ const struct Item gItems[] = .price = 0, .description = sRubyDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4504,7 +4504,7 @@ const struct Item gItems[] = .price = 0, .description = sSapphireDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4519,7 +4519,7 @@ const struct Item gItems[] = .price = 0, .description = sMagmaEmblemDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4532,7 +4532,7 @@ const struct Item gItems[] = .price = 0, .description = sOldSeaMapDesc, .importance = 1, - .unk19 = 1, + .registrability = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, diff --git a/src/item.c b/src/item.c index 1560342629..63287693a8 100644 --- a/src/item.c +++ b/src/item.c @@ -913,9 +913,9 @@ u8 ItemId_GetImportance(u16 itemId) } // unused -u8 ItemId_GetUnknownValue(u16 itemId) +u8 ItemId_GetRegistrability(u16 itemId) { - return gItems[SanitizeItemId(itemId)].unk19; + return gItems[SanitizeItemId(itemId)].registrability; } u8 ItemId_GetPocket(u16 itemId) From 4a74d288d4b5123e88f4da7d4d99aa42b3109d46 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sat, 18 Dec 2021 00:01:50 -0300 Subject: [PATCH 010/122] Review corrections --- include/item.h | 2 +- src/data/items.h | 48 ++++++++++++++++++++++++------------------------ 2 files changed, 25 insertions(+), 25 deletions(-) diff --git a/include/item.h b/include/item.h index c4a26655f0..bcd9178e54 100644 --- a/include/item.h +++ b/include/item.h @@ -14,7 +14,7 @@ struct Item u8 holdEffectParam; const u8 *description; u8 importance; - u8 registrability; + bool8 registrability; // unused u8 pocket; u8 type; ItemUseFunc fieldUseFunc; diff --git a/src/data/items.h b/src/data/items.h index 47169d33a7..072ec1bf5e 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -3146,7 +3146,7 @@ const struct Item gItems[] = .price = 0, .description = sMachBikeDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Bike, @@ -3172,7 +3172,7 @@ const struct Item gItems[] = .price = 0, .description = sItemfinderDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Itemfinder, @@ -3185,7 +3185,7 @@ const struct Item gItems[] = .price = 0, .description = sOldRodDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, @@ -3199,7 +3199,7 @@ const struct Item gItems[] = .price = 0, .description = sGoodRodDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, @@ -3213,7 +3213,7 @@ const struct Item gItems[] = .price = 0, .description = sSuperRodDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, @@ -3310,7 +3310,7 @@ const struct Item gItems[] = .price = 0, .description = sAcroBikeDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Bike, @@ -3324,7 +3324,7 @@ const struct Item gItems[] = .price = 0, .description = sPokeblockCaseDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PBLOCK_CASE, .fieldUseFunc = ItemUseOutOfBattle_PokeblockCase, @@ -4322,7 +4322,7 @@ const struct Item gItems[] = .price = 0, .description = sBicycleDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4335,7 +4335,7 @@ const struct Item gItems[] = .price = 0, .description = sTownMapDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4348,7 +4348,7 @@ const struct Item gItems[] = .price = 0, .description = sVSSeekerDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4361,7 +4361,7 @@ const struct Item gItems[] = .price = 0, .description = sFameCheckerDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4374,7 +4374,7 @@ const struct Item gItems[] = .price = 0, .description = sTMCaseDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4387,7 +4387,7 @@ const struct Item gItems[] = .price = 0, .description = sBerryPouchDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4400,7 +4400,7 @@ const struct Item gItems[] = .price = 0, .description = sTeachyTVDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4413,7 +4413,7 @@ const struct Item gItems[] = .price = 0, .description = sTriPassDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4426,7 +4426,7 @@ const struct Item gItems[] = .price = 0, .description = sRainbowPassDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4439,7 +4439,7 @@ const struct Item gItems[] = .price = 0, .description = sTeaDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4452,7 +4452,7 @@ const struct Item gItems[] = .price = 0, .description = sMysticTicketDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4465,7 +4465,7 @@ const struct Item gItems[] = .price = 0, .description = sAuroraTicketDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4478,7 +4478,7 @@ const struct Item gItems[] = .price = 0, .description = sPowderJarDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_PowderJar, @@ -4491,7 +4491,7 @@ const struct Item gItems[] = .price = 0, .description = sRubyDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4504,7 +4504,7 @@ const struct Item gItems[] = .price = 0, .description = sSapphireDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4519,7 +4519,7 @@ const struct Item gItems[] = .price = 0, .description = sMagmaEmblemDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -4532,7 +4532,7 @@ const struct Item gItems[] = .price = 0, .description = sOldSeaMapDesc, .importance = 1, - .registrability = 1, + .registrability = TRUE, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, From 0f6311b47047a23012364d5d253edf886b1c80c6 Mon Sep 17 00:00:00 2001 From: Kurausukun Date: Fri, 17 Dec 2021 22:49:45 -0500 Subject: [PATCH 011/122] accept 16-bit aiff files and convert to 8-bit --- tools/aif2pcm/main.c | 70 ++++++++++++++++++++++++++++++++------------ 1 file changed, 52 insertions(+), 18 deletions(-) diff --git a/tools/aif2pcm/main.c b/tools/aif2pcm/main.c index 3dad6fcf80..a9c150e433 100644 --- a/tools/aif2pcm/main.c +++ b/tools/aif2pcm/main.c @@ -51,8 +51,12 @@ do \ typedef struct { unsigned long num_samples; - uint8_t *samples; + union { + uint8_t *samples8; + uint16_t *samples16; + }; uint8_t midi_note; + uint8_t sample_size; bool has_loop; unsigned long loop_offset; double sample_rate; @@ -208,11 +212,11 @@ void read_aif(struct Bytes *aif, AifData *aif_data) num_sample_frames |= (aif->data[pos++] << 8); num_sample_frames |= (uint8_t)aif->data[pos++]; - short sample_size = (aif->data[pos++] << 8); - sample_size |= (uint8_t)aif->data[pos++]; - if (sample_size != 8) + aif_data->sample_size = (aif->data[pos++] << 8); + aif_data->sample_size |= (uint8_t)aif->data[pos++]; + if (aif_data->sample_size != 8 && aif_data->sample_size != 16) { - FATAL_ERROR("sampleSize (%d) in the COMM Chunk must be 8!\n", sample_size); + FATAL_ERROR("sampleSize (%d) in the COMM Chunk must be 8 or 16!\n", aif_data->sample_size); } double sample_rate = ieee754_read_extended((uint8_t*)(aif->data + pos)); @@ -295,11 +299,28 @@ void read_aif(struct Bytes *aif, AifData *aif_data) pos += 8; unsigned long num_samples = chunk_size - 8; - uint8_t *sample_data = (uint8_t *)malloc(num_samples * sizeof(uint8_t)); - memcpy(sample_data, &aif->data[pos], num_samples); - - aif_data->samples = sample_data; - aif_data->real_num_samples = num_samples; + if (aif_data->sample_size == 8) + { + uint8_t *sample_data = (uint8_t *)malloc(num_samples * sizeof(uint8_t)); + memcpy(sample_data, &aif->data[pos], num_samples); + + aif_data->samples8 = sample_data; + aif_data->real_num_samples = num_samples; + } + else + { + uint16_t *sample_data = (uint16_t *)malloc(num_samples * sizeof(uint16_t)); + uint16_t *sample_data_swapped = (uint16_t *)malloc(num_samples * sizeof(uint16_t)); + memcpy(sample_data, &aif->data[pos], num_samples); + for (long unsigned i = 0; i < num_samples; i++) + { + sample_data_swapped[i] = __builtin_bswap16(sample_data[i]); + } + + aif_data->samples16 = sample_data_swapped; + aif_data->real_num_samples = num_samples; + free(sample_data); + } pos += chunk_size - 8; } else @@ -550,8 +571,21 @@ do { \ void aif2pcm(const char *aif_filename, const char *pcm_filename, bool compress) { struct Bytes *aif = read_bytearray(aif_filename); - AifData aif_data = {0,0,0,0,0,0,0}; + AifData aif_data = {0}; read_aif(aif, &aif_data); + + // Convert 16-bit to 8-bit if necessary + if (aif_data.sample_size == 16) + { + aif_data.real_num_samples /= 2; + uint8_t *converted_samples = malloc(aif_data.real_num_samples * sizeof(uint8_t)); + for (unsigned long i = 0; i < aif_data.real_num_samples; i++) + { + converted_samples[i] = aif_data.samples16[i] >> 8; + } + free(aif_data.samples16); + aif_data.samples8 = converted_samples; + } int header_size = 0x10; struct Bytes *pcm; @@ -560,7 +594,7 @@ void aif2pcm(const char *aif_filename, const char *pcm_filename, bool compress) if (compress) { struct Bytes *input = malloc(sizeof(struct Bytes)); - input->data = aif_data.samples; + input->data = aif_data.samples8; input->length = aif_data.real_num_samples; pcm = delta_compress(input); free(input); @@ -568,7 +602,7 @@ void aif2pcm(const char *aif_filename, const char *pcm_filename, bool compress) else { pcm = malloc(sizeof(struct Bytes)); - pcm->data = aif_data.samples; + pcm->data = aif_data.samples8; pcm->length = aif_data.real_num_samples; } output.length = header_size + pcm->length; @@ -591,7 +625,7 @@ void aif2pcm(const char *aif_filename, const char *pcm_filename, bool compress) free(aif); free(pcm); free(output.data); - free(aif_data.samples); + free(aif_data.samples8); } // Reads a .pcm file containing an array of 8-bit samples and produces an .aif file. @@ -631,8 +665,8 @@ void pcm2aif(const char *pcm_filename, const char *aif_filename, uint32_t base_n pcm->data += 0x10; } - aif_data->samples = malloc(pcm->length); - memcpy(aif_data->samples, pcm->data, pcm->length); + aif_data->samples8 = malloc(pcm->length); + memcpy(aif_data->samples8, pcm->data, pcm->length); struct Bytes *aif = malloc(sizeof(struct Bytes)); aif->length = 54 + 60 + pcm->length; @@ -819,14 +853,14 @@ void pcm2aif(const char *pcm_filename, const char *aif_filename, uint32_t base_n // Sound Data Chunk soundData for (unsigned int i = 0; i < aif_data->loop_offset; i++) { - aif->data[pos++] = aif_data->samples[i]; + aif->data[pos++] = aif_data->samples8[i]; } int j = 0; for (unsigned int i = aif_data->loop_offset; i < pcm->length; i++) { int pcm_index = aif_data->loop_offset + (j++ % (pcm->length - aif_data->loop_offset)); - aif->data[pos++] = aif_data->samples[pcm_index]; + aif->data[pos++] = aif_data->samples8[pcm_index]; } aif->length = pos; From efee1288a0bbacd195a3938ec9ae23766978e758 Mon Sep 17 00:00:00 2001 From: Kurausukun Date: Fri, 17 Dec 2021 22:56:20 -0500 Subject: [PATCH 012/122] fix indentation --- tools/aif2pcm/main.c | 114 +++++++++++++++++++++---------------------- 1 file changed, 57 insertions(+), 57 deletions(-) diff --git a/tools/aif2pcm/main.c b/tools/aif2pcm/main.c index a9c150e433..f722e9303a 100644 --- a/tools/aif2pcm/main.c +++ b/tools/aif2pcm/main.c @@ -31,32 +31,32 @@ double ieee754_read_extended (uint8_t*); #ifdef _MSC_VER -#define FATAL_ERROR(format, ...) \ -do \ -{ \ +#define FATAL_ERROR(format, ...) \ +do \ +{ \ fprintf(stderr, format, __VA_ARGS__); \ - exit(1); \ + exit(1); \ } while (0) #else -#define FATAL_ERROR(format, ...) \ -do \ -{ \ +#define FATAL_ERROR(format, ...) \ +do \ +{ \ fprintf(stderr, format, ##__VA_ARGS__); \ - exit(1); \ + exit(1); \ } while (0) #endif // _MSC_VER typedef struct { unsigned long num_samples; - union { - uint8_t *samples8; - uint16_t *samples16; - }; + union { + uint8_t *samples8; + uint16_t *samples16; + }; uint8_t midi_note; - uint8_t sample_size; + uint8_t sample_size; bool has_loop; unsigned long loop_offset; double sample_rate; @@ -299,28 +299,28 @@ void read_aif(struct Bytes *aif, AifData *aif_data) pos += 8; unsigned long num_samples = chunk_size - 8; - if (aif_data->sample_size == 8) - { - uint8_t *sample_data = (uint8_t *)malloc(num_samples * sizeof(uint8_t)); - memcpy(sample_data, &aif->data[pos], num_samples); - - aif_data->samples8 = sample_data; - aif_data->real_num_samples = num_samples; - } - else - { - uint16_t *sample_data = (uint16_t *)malloc(num_samples * sizeof(uint16_t)); - uint16_t *sample_data_swapped = (uint16_t *)malloc(num_samples * sizeof(uint16_t)); - memcpy(sample_data, &aif->data[pos], num_samples); - for (long unsigned i = 0; i < num_samples; i++) - { - sample_data_swapped[i] = __builtin_bswap16(sample_data[i]); - } - - aif_data->samples16 = sample_data_swapped; - aif_data->real_num_samples = num_samples; - free(sample_data); - } + if (aif_data->sample_size == 8) + { + uint8_t *sample_data = (uint8_t *)malloc(num_samples * sizeof(uint8_t)); + memcpy(sample_data, &aif->data[pos], num_samples); + + aif_data->samples8 = sample_data; + aif_data->real_num_samples = num_samples; + } + else + { + uint16_t *sample_data = (uint16_t *)malloc(num_samples * sizeof(uint16_t)); + uint16_t *sample_data_swapped = (uint16_t *)malloc(num_samples * sizeof(uint16_t)); + memcpy(sample_data, &aif->data[pos], num_samples); + for (long unsigned i = 0; i < num_samples; i++) + { + sample_data_swapped[i] = __builtin_bswap16(sample_data[i]); + } + + aif_data->samples16 = sample_data_swapped; + aif_data->real_num_samples = num_samples; + free(sample_data); + } pos += chunk_size - 8; } else @@ -457,7 +457,7 @@ int get_delta_index(uint8_t sample, uint8_t prev_sample) int sample_signed = U8_TO_S8(sample); int prev_sample_signed = U8_TO_S8(prev_sample); - // if we're going up (or equal), only choose positive deltas + // if we're going up (or equal), only choose positive deltas if (prev_sample_signed <= sample_signed) { delta_table_start_index = POSITIVE_DELTAS_START; delta_table_end_index = POSITIVE_DELTAS_END; @@ -573,19 +573,19 @@ void aif2pcm(const char *aif_filename, const char *pcm_filename, bool compress) struct Bytes *aif = read_bytearray(aif_filename); AifData aif_data = {0}; read_aif(aif, &aif_data); - - // Convert 16-bit to 8-bit if necessary - if (aif_data.sample_size == 16) - { - aif_data.real_num_samples /= 2; - uint8_t *converted_samples = malloc(aif_data.real_num_samples * sizeof(uint8_t)); - for (unsigned long i = 0; i < aif_data.real_num_samples; i++) - { - converted_samples[i] = aif_data.samples16[i] >> 8; - } - free(aif_data.samples16); - aif_data.samples8 = converted_samples; - } + + // Convert 16-bit to 8-bit if necessary + if (aif_data.sample_size == 16) + { + aif_data.real_num_samples /= 2; + uint8_t *converted_samples = malloc(aif_data.real_num_samples * sizeof(uint8_t)); + for (unsigned long i = 0; i < aif_data.real_num_samples; i++) + { + converted_samples[i] = aif_data.samples16[i] >> 8; + } + free(aif_data.samples16); + aif_data.samples8 = converted_samples; + } int header_size = 0x10; struct Bytes *pcm; @@ -796,13 +796,13 @@ void pcm2aif(const char *pcm_filename, const char *aif_filename, uint32_t base_n aif->data[pos++] = 20; aif->data[pos++] = base_note; // baseNote - aif->data[pos++] = 0; // detune - aif->data[pos++] = 0; // lowNote - aif->data[pos++] = 127; // highNote - aif->data[pos++] = 1; // lowVelocity - aif->data[pos++] = 127; // highVelocity - aif->data[pos++] = 0; // gain (hi) - aif->data[pos++] = 0; // gain (lo) + aif->data[pos++] = 0; // detune + aif->data[pos++] = 0; // lowNote + aif->data[pos++] = 127; // highNote + aif->data[pos++] = 1; // lowVelocity + aif->data[pos++] = 127; // highVelocity + aif->data[pos++] = 0; // gain (hi) + aif->data[pos++] = 0; // gain (lo) // Instrument Chunk sustainLoop aif->data[pos++] = 0; @@ -881,7 +881,7 @@ void pcm2aif(const char *pcm_filename, const char *aif_filename, uint32_t base_n void usage(void) { fprintf(stderr, "Usage: aif2pcm bin_file [aif_file]\n"); - fprintf(stderr, " aif2pcm aif_file [bin_file] [--compress]\n"); + fprintf(stderr, " aif2pcm aif_file [bin_file] [--compress]\n"); } int main(int argc, char **argv) From f336acb3a9e0b70064f78215e897f476dee65830 Mon Sep 17 00:00:00 2001 From: Kurausukun Date: Fri, 17 Dec 2021 23:00:03 -0500 Subject: [PATCH 013/122] fix indentation again --- tools/aif2pcm/main.c | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) diff --git a/tools/aif2pcm/main.c b/tools/aif2pcm/main.c index f722e9303a..e6d91ddfa8 100644 --- a/tools/aif2pcm/main.c +++ b/tools/aif2pcm/main.c @@ -31,20 +31,20 @@ double ieee754_read_extended (uint8_t*); #ifdef _MSC_VER -#define FATAL_ERROR(format, ...) \ -do \ -{ \ - fprintf(stderr, format, __VA_ARGS__); \ - exit(1); \ +#define FATAL_ERROR(format, ...) \ +do \ +{ \ + fprintf(stderr, format, __VA_ARGS__); \ + exit(1); \ } while (0) #else -#define FATAL_ERROR(format, ...) \ -do \ -{ \ - fprintf(stderr, format, ##__VA_ARGS__); \ - exit(1); \ +#define FATAL_ERROR(format, ...) \ +do \ +{ \ + fprintf(stderr, format, ##__VA_ARGS__); \ + exit(1); \ } while (0) #endif // _MSC_VER @@ -457,7 +457,7 @@ int get_delta_index(uint8_t sample, uint8_t prev_sample) int sample_signed = U8_TO_S8(sample); int prev_sample_signed = U8_TO_S8(prev_sample); - // if we're going up (or equal), only choose positive deltas + // if we're going up (or equal), only choose positive deltas if (prev_sample_signed <= sample_signed) { delta_table_start_index = POSITIVE_DELTAS_START; delta_table_end_index = POSITIVE_DELTAS_END; @@ -796,13 +796,13 @@ void pcm2aif(const char *pcm_filename, const char *aif_filename, uint32_t base_n aif->data[pos++] = 20; aif->data[pos++] = base_note; // baseNote - aif->data[pos++] = 0; // detune - aif->data[pos++] = 0; // lowNote - aif->data[pos++] = 127; // highNote - aif->data[pos++] = 1; // lowVelocity - aif->data[pos++] = 127; // highVelocity - aif->data[pos++] = 0; // gain (hi) - aif->data[pos++] = 0; // gain (lo) + aif->data[pos++] = 0; // detune + aif->data[pos++] = 0; // lowNote + aif->data[pos++] = 127; // highNote + aif->data[pos++] = 1; // lowVelocity + aif->data[pos++] = 127; // highVelocity + aif->data[pos++] = 0; // gain (hi) + aif->data[pos++] = 0; // gain (lo) // Instrument Chunk sustainLoop aif->data[pos++] = 0; @@ -881,7 +881,7 @@ void pcm2aif(const char *pcm_filename, const char *aif_filename, uint32_t base_n void usage(void) { fprintf(stderr, "Usage: aif2pcm bin_file [aif_file]\n"); - fprintf(stderr, " aif2pcm aif_file [bin_file] [--compress]\n"); + fprintf(stderr, " aif2pcm aif_file [bin_file] [--compress]\n"); } int main(int argc, char **argv) From 39f493287f61c70e5a21bbbe7a22da73680ea95d Mon Sep 17 00:00:00 2001 From: Kurausukun Date: Fri, 17 Dec 2021 23:03:09 -0500 Subject: [PATCH 014/122] one more lel --- tools/aif2pcm/main.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/tools/aif2pcm/main.c b/tools/aif2pcm/main.c index e6d91ddfa8..720db1acae 100644 --- a/tools/aif2pcm/main.c +++ b/tools/aif2pcm/main.c @@ -34,8 +34,8 @@ double ieee754_read_extended (uint8_t*); #define FATAL_ERROR(format, ...) \ do \ { \ - fprintf(stderr, format, __VA_ARGS__); \ - exit(1); \ + fprintf(stderr, format, __VA_ARGS__); \ + exit(1); \ } while (0) #else @@ -43,8 +43,8 @@ do \ #define FATAL_ERROR(format, ...) \ do \ { \ - fprintf(stderr, format, ##__VA_ARGS__); \ - exit(1); \ + fprintf(stderr, format, ##__VA_ARGS__); \ + exit(1); \ } while (0) #endif // _MSC_VER From 211c8c684dfe76c657e91b65fbcade33833c3097 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sun, 19 Dec 2021 20:30:03 -0300 Subject: [PATCH 015/122] Update items.h --- src/data/items.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/items.h b/src/data/items.h index 6d27d8f80f..8d458c0782 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -4538,7 +4538,7 @@ const struct Item gItems[] = [ITEM_POISONIUM_Z] = { - .name = _("Poisinium Z"), + .name = _("Poisonium Z"), .itemId = ITEM_POISONIUM_Z, .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, From e28fa7f91c811fe9edb138ab68d3d62005a89413 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Tue, 21 Dec 2021 22:10:54 -0300 Subject: [PATCH 016/122] Update event_scripts.s --- data/event_scripts.s | 1 - 1 file changed, 1 deletion(-) diff --git a/data/event_scripts.s b/data/event_scripts.s index edab4987fa..1f3db6aa2b 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -59,7 +59,6 @@ .section script_data, "aw", %progbits -@ 81DB67C .include "data/script_cmd_table.inc" gSpecialVars:: From d94dae18f7e5b475b8b2ba9d3c838350904a01f3 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Tue, 21 Dec 2021 22:46:59 -0300 Subject: [PATCH 017/122] Removed more commented out addresses I like to help. --- berry_fix/payload/asm/libagbsyscall.s | 10 ++++----- src/crt0.s | 4 ++-- src/libgcnmultiboot.s | 30 +++++++++++++-------------- src/rom_header.s | 11 ++++------ 4 files changed, 26 insertions(+), 29 deletions(-) diff --git a/berry_fix/payload/asm/libagbsyscall.s b/berry_fix/payload/asm/libagbsyscall.s index 9548e80d28..f13d08d76f 100644 --- a/berry_fix/payload/asm/libagbsyscall.s +++ b/berry_fix/payload/asm/libagbsyscall.s @@ -6,13 +6,13 @@ .text thumb_func_start CpuSet -CpuSet: @ 81E3B64 +CpuSet: svc 0xB bx lr thumb_func_end CpuSet thumb_func_start Div -Div: @ 81E3B68 +Div: svc 0x6 bx lr thumb_func_end Div @@ -25,19 +25,19 @@ Mod: thumb_func_end Mod thumb_func_start LZ77UnCompVram -LZ77UnCompVram: @ 81E3B6C +LZ77UnCompVram: svc 0x12 bx lr thumb_func_end LZ77UnCompVram thumb_func_start RegisterRamReset -RegisterRamReset: @ 81E3B80 +RegisterRamReset: svc 0x1 bx lr thumb_func_end RegisterRamReset thumb_func_start VBlankIntrWait -VBlankIntrWait: @ 81E3BA0 +VBlankIntrWait: movs r2, 0 svc 0x5 bx lr diff --git a/src/crt0.s b/src/crt0.s index 7c679c13b5..523061f52d 100644 --- a/src/crt0.s +++ b/src/crt0.s @@ -6,7 +6,7 @@ .align 2, 0 .global Init -Init: @ 8000204 +Init: mov r0, #PSR_IRQ_MODE msr cpsr_cf, r0 ldr sp, sp_irq @@ -34,7 +34,7 @@ sp_irq: .word IWRAM_END - 0x60 .arm .align 2, 0 .global IntrMain -IntrMain: @ 8000248 +IntrMain: mov r3, #REG_BASE add r3, r3, #OFFSET_REG_IE ldr r2, [r3] diff --git a/src/libgcnmultiboot.s b/src/libgcnmultiboot.s index 5ecc7d2f90..968a0836ec 100644 --- a/src/libgcnmultiboot.s +++ b/src/libgcnmultiboot.s @@ -40,7 +40,7 @@ .text thumb_func_start GameCubeMultiBoot_Hash -GameCubeMultiBoot_Hash: @ 82DED70 +GameCubeMultiBoot_Hash: push {r4,lr} ldr r4, pool_HashVal eors r3, r1 @@ -61,7 +61,7 @@ GameCubeMultiBoot_Hash_SkipEor: thumb_func_start GameCubeMultiBoot_Main @ void GameCubeMultiBoot_Main(struct GameCubeMultiBoot *mb); -GameCubeMultiBoot_Main: @ 82DED84 +GameCubeMultiBoot_Main: @ If there is no interrupt handler, skip counter manipulation ldr r1, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER] cmp r1, 0 @@ -246,7 +246,7 @@ pool_NintendoLogo: .4byte RomHeaderNintendoLogo thumb_func_start GameCubeMultiBoot_ExecuteProgram @ void GameCubeMultiBoot_ExecuteProgram(struct GameCubeMultiBoot *mb); -GameCubeMultiBoot_ExecuteProgram: @ 82DEE84 +GameCubeMultiBoot_ExecuteProgram: @ If there's no multiboot image ready, just return to caller ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS] cmp r1, MBPROGRESS_READY_TO_BOOT @@ -265,7 +265,7 @@ GameCubeMultiBoot_ExecuteProgram_Fail: thumb_func_start GameCubeMultiBoot_Init @ void GameCubeMultiBoot_Init(struct GameCubeMultiBoot *mb); -GameCubeMultiBoot_Init: @ 82DEE98 +GameCubeMultiBoot_Init: ldr r3, pool_InterruptRegs @ Save IME register. @@ -336,7 +336,7 @@ GameCubeMultiBoot_Init_ClearStructLoop: non_word_aligned_thumb_func_start GameCubeMultiBoot_HandleSerialInterrupt @ void GameCubeMultiBoot_HandleSerialInterrupt(struct GameCubeMultiBoot *mb); -GameCubeMultiBoot_HandleSerialInterrupt: @ 82DEEE2 +GameCubeMultiBoot_HandleSerialInterrupt: ldr r3, pool_SerialRegs @ Acknowledge reset/receive/send flags. @@ -400,7 +400,7 @@ GameCubeMultiBoot_BeginHandshake: .align 2, 0 -GcMbIntrHandler_CheckGameCodeSent: @ 82DEF24 +GcMbIntrHandler_CheckGameCodeSent: lsls r1, 31 bcc GcMbIntrHandler_Stop @ stop if send failed bmi GameCubeMultiBoot_CheckHandshakeResponse @ branch if receive is complete @@ -412,7 +412,7 @@ GcMbIntrHandler_CheckGameCodeSent: @ 82DEF24 .align 2, 0 -GcMbIntrHandler_CheckHandshakeResponse: @ 82DEF30 +GcMbIntrHandler_CheckHandshakeResponse: lsrs r1, 1 @ is receive complete? bcc GcMbIntrHandler_Stop @ stop if not @@ -429,7 +429,7 @@ GameCubeMultiBoot_CheckHandshakeResponse: .align 2, 0 -GcMbIntrHandler_ReceiveKeyA: @ 82DEF44 +GcMbIntrHandler_ReceiveKeyA: lsrs r1, 1 @ is receive complete? bcc GcMbIntrHandler_Stop @ branch if not ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120] @@ -473,7 +473,7 @@ GameCubeMultiBoot_KeyBCheckEnd: .align 2, 0 -GcMbIntrHandler_CheckKeyBSent: @ 82DEF84 +GcMbIntrHandler_CheckKeyBSent: lsls r1, 31 bcc GcMbIntrHandler_Stop @ stop if send failed bmi GameCubeMultiBoot_CheckImageSizeResponse @ branch if receive is complete @@ -482,7 +482,7 @@ GcMbIntrHandler_CheckKeyBSent: @ 82DEF84 .align 2, 0 -GcMbIntrHandler_CheckImageSizeResponse: @ 82DEF90 +GcMbIntrHandler_CheckImageSizeResponse: lsrs r1, 1 @ is receive complete? bcc GcMbIntrHandler_Stop @ branch if not GameCubeMultiBoot_CheckImageSizeResponse: @@ -505,7 +505,7 @@ GcMbIntrHandler_StopIfNotEqual: .align 2, 0 -GcMbIntrHandler_CheckImageResponse: @ 82DEFB4 +GcMbIntrHandler_CheckImageResponse: lsrs r1, 1 @ is receive complete? bcc GcMbIntrHandler_Stop @ branch if not ldr r2, [r0, GCMB_STRUCT_CUR_DEST_PTR] @@ -553,7 +553,7 @@ GcMbIntrHandler_StopIfSendFailed: .align 2, 0 -GcMbIntrHandler_CheckKeyCDerivationSent: @ 82DEFF0 +GcMbIntrHandler_CheckKeyCDerivationSent: lsls r1, 31 bcc GcMbIntrHandler_StopIfSendFailed @ branch if send failed bmi GameCubeMultiBoot_CheckBootKeyResponse @ branch if receive is complete @@ -562,7 +562,7 @@ GcMbIntrHandler_CheckKeyCDerivationSent: @ 82DEFF0 .align 2, 0 -GcMbIntrHandler_CheckBootKeyResponse: @ 82DEFFC +GcMbIntrHandler_CheckBootKeyResponse: lsrs r1, 1 @ is receive complete? bcc GcMbIntrHandler_StopIfSendFailed @ branch if not @@ -580,14 +580,14 @@ GameCubeMultiBoot_CheckBootKeyResponse: .align 2, 0 -GcMbIntrHandler_StopUnconditionally: @ 82DF010 +GcMbIntrHandler_StopUnconditionally: b GcMbIntrHandler_Stop thumb_func_end GameCubeMultiBoot_HandleSerialInterrupt non_word_aligned_thumb_func_start GameCubeMultiBoot_Quit @ void GameCubeMultiBoot_Quit(); -GameCubeMultiBoot_Quit: @ 82DF012 +GameCubeMultiBoot_Quit: ldr r3, pool_InterruptRegs @ Save IME register. diff --git a/src/rom_header.s b/src/rom_header.s index 5ed45124de..9ab7240fba 100644 --- a/src/rom_header.s +++ b/src/rom_header.s @@ -2,7 +2,7 @@ @ It's populated by gbafix using data provided in the Makefile. .global Start -Start: @ 8000000 +Start: b Init .global RomHeaderNintendoLogo @@ -41,23 +41,20 @@ RomHeaderChecksum: RomHeaderReserved2: .space 2 -@ 80000C0 .word 0 .global GPIOPortData -GPIOPortData: @ 80000C4 +GPIOPortData: .2byte 0 .global GPIOPortDirection -GPIOPortDirection: @ 80000C6 +GPIOPortDirection: .2byte 0 .global GPIOPortReadEnable -GPIOPortReadEnable: @ 80000C8 +GPIOPortReadEnable: .2byte 0 -@ 80000CA .2byte 0 -@ 80000CC .space 0x34 From 03205c995d4bc08a9eb9b753db4be4f54935fdbb Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Fri, 24 Dec 2021 01:59:40 -0300 Subject: [PATCH 018/122] Update battle_script_commands.c --- src/battle_script_commands.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 391e828502..3c8bbfdee4 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -4009,7 +4009,7 @@ static void Cmd_playanimation(void) } } -// Same as playanimation, expect it takes a pointer to some animation id, instead of taking the value directly +// Same as playanimation, except it takes a pointer to some animation id, instead of taking the value directly static void Cmd_playanimation_var(void) { const u16* argumentPtr; From 599ca580597c158374fe7a598a876eb5a97f9fa2 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sat, 25 Dec 2021 07:04:19 -0300 Subject: [PATCH 019/122] Update main_menu.c --- src/main_menu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main_menu.c b/src/main_menu.c index 601e66cb9d..e7802b1e7a 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -104,7 +104,7 @@ * printing, and then wait for A or B to be pressed. * - Then advance to Task_HandleMainMenuBPressed. * - * Task_NewGameBirchSpeechInit + * Task_NewGameBirchSpeech_Init * - Load the sprites for the intro speech, start playing music * Task_NewGameBirchSpeech_WaitToShowBirch * - Spawn Task_NewGameBirchSpeech_FadeInTarget1OutTarget2 From ee5e65d9edf859290e0e99c5fecbc941f9258041 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 28 Dec 2021 03:57:44 -0500 Subject: [PATCH 020/122] Rename generic title screen tilemaps --- .../title_screen/{title_screen1.bin => clouds.bin} | Bin .../{title_screen2.bin => pokemon_logo.bin} | Bin .../title_screen/{unk_853EF78.pal => unused.pal} | 0 src/graphics.c | 4 ++-- src/title_screen.c | 2 +- 5 files changed, 3 insertions(+), 3 deletions(-) rename graphics/title_screen/{title_screen1.bin => clouds.bin} (100%) rename graphics/title_screen/{title_screen2.bin => pokemon_logo.bin} (100%) rename graphics/title_screen/{unk_853EF78.pal => unused.pal} (100%) diff --git a/graphics/title_screen/title_screen1.bin b/graphics/title_screen/clouds.bin similarity index 100% rename from graphics/title_screen/title_screen1.bin rename to graphics/title_screen/clouds.bin diff --git a/graphics/title_screen/title_screen2.bin b/graphics/title_screen/pokemon_logo.bin similarity index 100% rename from graphics/title_screen/title_screen2.bin rename to graphics/title_screen/pokemon_logo.bin diff --git a/graphics/title_screen/unk_853EF78.pal b/graphics/title_screen/unused.pal similarity index 100% rename from graphics/title_screen/unk_853EF78.pal rename to graphics/title_screen/unused.pal diff --git a/src/graphics.c b/src/graphics.c index 73825aebf3..26eae14e20 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1505,12 +1505,12 @@ const u16 gMonIconPalettes[][16] = const u16 gTitleScreenBgPalettes[] = INCBIN_U16("graphics/title_screen/pokemon_logo.gbapal", "graphics/title_screen/rayquaza_and_clouds.gbapal"); const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal"); -const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/title_screen1.bin.lz"); +const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/clouds.bin.lz"); const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz"); const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/emerald_version.8bpp.lz"); const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal"); const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz"); -const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/title_screen2.bin.lz"); +const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/pokemon_logo.bin.lz"); // size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well const u16 gFrontierPassBg_Pal[][16] = INCBIN_U16("graphics/frontier_pass/bg.gbapal"); diff --git a/src/title_screen.c b/src/title_screen.c index 93e01327c2..d64ee6024f 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -52,7 +52,7 @@ static void SpriteCB_PressStartCopyrightBanner(struct Sprite *sprite); static void SpriteCB_PokemonLogoShine(struct Sprite *sprite); // const rom data -static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unk_853EF78.gbapal"); +static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unused.gbapal"); static const u32 sTitleScreenRayquazaGfx[] = INCBIN_U32("graphics/title_screen/rayquaza.4bpp.lz"); static const u32 sTitleScreenRayquazaTilemap[] = INCBIN_U32("graphics/title_screen/rayquaza.bin.lz"); From 3acf002a9c2187ca228e1c7a8b3862e1bc4ab3ea Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 28 Dec 2021 13:16:31 -0500 Subject: [PATCH 021/122] Rename generic jp contest tilemaps --- .../{unused_tilemap_2.bin => japanese/audience.bin} | Bin graphics/contest/japanese/{tilemap_1.bin => bg.bin} | Bin .../interface.bin} | Bin .../contest/japanese/{tilemap_2.bin => windows.bin} | Bin src/graphics.c | 8 ++++---- 5 files changed, 4 insertions(+), 4 deletions(-) rename graphics/contest/{unused_tilemap_2.bin => japanese/audience.bin} (100%) rename graphics/contest/japanese/{tilemap_1.bin => bg.bin} (100%) rename graphics/contest/{unused_tilemap_1.bin => japanese/interface.bin} (100%) rename graphics/contest/japanese/{tilemap_2.bin => windows.bin} (100%) diff --git a/graphics/contest/unused_tilemap_2.bin b/graphics/contest/japanese/audience.bin similarity index 100% rename from graphics/contest/unused_tilemap_2.bin rename to graphics/contest/japanese/audience.bin diff --git a/graphics/contest/japanese/tilemap_1.bin b/graphics/contest/japanese/bg.bin similarity index 100% rename from graphics/contest/japanese/tilemap_1.bin rename to graphics/contest/japanese/bg.bin diff --git a/graphics/contest/unused_tilemap_1.bin b/graphics/contest/japanese/interface.bin similarity index 100% rename from graphics/contest/unused_tilemap_1.bin rename to graphics/contest/japanese/interface.bin diff --git a/graphics/contest/japanese/tilemap_2.bin b/graphics/contest/japanese/windows.bin similarity index 100% rename from graphics/contest/japanese/tilemap_2.bin rename to graphics/contest/japanese/windows.bin diff --git a/src/graphics.c b/src/graphics.c index 26eae14e20..47b82b6b72 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -435,15 +435,15 @@ const u32 gBattleAnimSpriteGfx_BlueFlames2[] = INCBIN_U32("graphics/battle_anims // Contest const u32 gJPContestGfx1[] = INCBIN_U32("graphics/contest/japanese/composite_1.4bpp.lz"); const u32 gJPContestPal[] = INCBIN_U32("graphics/contest/japanese/palette.gbapal.lz"); -const u32 gJPContestTilemap1[] = INCBIN_U32("graphics/contest/japanese/tilemap_1.bin.lz"); -const u32 gJPContestTilemap2[] = INCBIN_U32("graphics/contest/japanese/tilemap_2.bin.lz"); +const u32 gJPContestBgTilemap[] = INCBIN_U32("graphics/contest/japanese/bg.bin.lz"); +const u32 gJPContestWindowsTilemap[] = INCBIN_U32("graphics/contest/japanese/windows.bin.lz"); const u32 gJPContestGfx2[] = INCBIN_U32("graphics/contest/japanese/composite_2.4bpp.lz"); const u32 gContestInterfaceAudiencePalette[] = INCBIN_U32("graphics/contest/interface_audience.gbapal.lz"); const u32 gContestAudienceTilemap[] = INCBIN_U32("graphics/contest/audience.bin.lz"); const u32 gContestInterfaceTilemap[] = INCBIN_U32("graphics/contest/interface.bin.lz"); -const u32 gContestUnusedTilemap1[] = INCBIN_U32("graphics/contest/unused_tilemap_1.bin.lz"); -const u32 gContestUnusedTilemap2[] = INCBIN_U32("graphics/contest/unused_tilemap_2.bin.lz"); +const u32 gJPContestInterfaceTilemap[] = INCBIN_U32("graphics/contest/japanese/interface.bin.lz"); +const u32 gJPContestAudienceTilemap[] = INCBIN_U32("graphics/contest/japanese/audience.bin.lz"); const u32 gContestCurtainTilemap[] = INCBIN_U32("graphics/contest/curtain.bin.lz"); const u32 gContestInterfaceGfx[] = INCBIN_U32("graphics/contest/interface.4bpp.lz"); From 4fc345fff502e3d8c40c6cbe80e73082f2e35588 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 28 Dec 2021 14:54:09 -0500 Subject: [PATCH 022/122] Rename unused frontier pass tilemap --- graphics/frontier_pass/{unused.bin => card_ball_filled.bin} | 0 src/frontier_pass.c | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) rename graphics/frontier_pass/{unused.bin => card_ball_filled.bin} (100%) diff --git a/graphics/frontier_pass/unused.bin b/graphics/frontier_pass/card_ball_filled.bin similarity index 100% rename from graphics/frontier_pass/unused.bin rename to graphics/frontier_pass/card_ball_filled.bin diff --git a/src/frontier_pass.c b/src/frontier_pass.c index 07dd8f2289..b143587415 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -173,7 +173,7 @@ static const u32 sHeads_Gfx[] = INCBIN_U32("graphics/frontier static const u32 sMapCursor_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_cursor.4bpp.lz"); static const u32 sMapScreen_Tilemap[] = INCBIN_U32("graphics/frontier_pass/map_screen.bin.lz"); static const u32 sMapAndCard_ZoomedOut_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card.bin.lz"); -static const u32 sUnusedData[] = INCBIN_U32("graphics/frontier_pass/unused.bin"); +static const u32 sCardBall_Filled_Tilemap[] = INCBIN_U32("graphics/frontier_pass/card_ball_filled.bin"); // Unused static const u32 sBattleRecord_Tilemap[] = INCBIN_U32("graphics/frontier_pass/record_frame.bin.lz"); static const u32 sMapAndCard_Zooming_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card_affine.bin.lz"); From aba5264260d023686a08f406651256de324cdf4d Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 28 Dec 2021 17:46:05 -0500 Subject: [PATCH 023/122] RGB macro use in slot_machine --- graphics/slot_machine/85A8524.bin | Bin 32 -> 0 bytes src/slot_machine.c | 27 +++++++++++++++------------ 2 files changed, 15 insertions(+), 12 deletions(-) delete mode 100644 graphics/slot_machine/85A8524.bin diff --git a/graphics/slot_machine/85A8524.bin b/graphics/slot_machine/85A8524.bin deleted file mode 100644 index 0325642780da7235dbab817783c8a807c6ba8c47..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 32 ScmZQz`2U}QfkTl22LJ#*?gA(P diff --git a/src/slot_machine.c b/src/slot_machine.c index 6cbcd76fdf..c58de415bc 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -7154,18 +7154,18 @@ static const struct SpriteSheet sSlotMachineSpriteSheets[22] = static const u8 *const sReelBackground_Tilemap = gSlotMachineReelBackground_Tilemap; -static const u16 sUnused[] = +static const u16 sUnusedColors[] = { - 0x6F7B, - 0x6968, - 0x36AB, - 0x7FFF, - 0x5750, - 0x7EC0, - 0x02BA, - 0x02BA, - 0x01FD, - 0x01FD, + RGB(27, 27, 27), + RGB(8, 11, 26), + RGB(11, 21, 13), + RGB(31, 31, 31), + RGB(16, 26, 21), + RGB(0, 22, 31), + RGB(26, 21, 0), + RGB(26, 21, 0), + RGB(29, 15, 0), + RGB(29, 15, 0), }; // The Bet 2 and 3 match line palettes are duplicated unnecessarily @@ -7234,7 +7234,10 @@ static const u16 *const sPokeballShiningPalTable[] = }; static const u16 *const sDigitalDisplay_Pal = gSlotMachineDigitalDisplay_Pal; -static const u16 sUnkPalette[] = INCBIN_U16("graphics/slot_machine/85A8524.bin"); +static const u16 sUnkPalette[16] = { + [1] = RGB_WHITEALPHA, + [3] = RGB(8, 8, 8), +}; static const struct SpritePalette sSlotMachineSpritePalettes[] = { From aadab8b0167f1f74a28d4234509faffd8dca7bc2 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 28 Dec 2021 18:07:41 -0500 Subject: [PATCH 024/122] Move pokemon and easy chat constants to global, misc clean-up --- include/battle_script_commands.h | 1 - include/constants/global.h | 21 +++++++++---------- include/constants/pokemon.h | 6 ++++-- include/easy_chat.h | 1 - include/global.h | 5 ++++- include/menu.h | 1 - include/pokeblock.h | 3 --- include/pokemon.h | 1 - include/save.h | 3 +-- src/apprentice.c | 2 -- src/bard_music.c | 1 - src/battle_anim_smokescreen.c | 1 - src/battle_dome.c | 1 - src/battle_pike.c | 1 - src/battle_tower.c | 1 - .../easy_chat/easy_chat_words_by_letter.h | 1 - src/data/lilycove_lady.h | 1 - src/dewford_trend.c | 1 - src/easy_chat.c | 1 - src/ereader_helpers.c | 1 - src/mail_data.c | 1 - src/mauville_old_man.c | 1 - src/party_menu.c | 1 - src/save.c | 4 ++-- src/trade.c | 1 - src/trainer_hill.c | 1 - 26 files changed, 21 insertions(+), 42 deletions(-) diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index cb81ad8124..ed90d787f0 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -1,7 +1,6 @@ #ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H #define GUARD_BATTLE_SCRIPT_COMMANDS_H -#include "constants/pokemon.h" #include "constants/battle_script_commands.h" // Arguments for 'flags' in HandleBattleWindow diff --git a/include/constants/global.h b/include/constants/global.h index ef7861e9ed..48b03b5ccb 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -29,11 +29,20 @@ #define GAME_VERSION (VERSION_EMERALD) #define GAME_LANGUAGE (LANGUAGE_ENGLISH) +// party sizes +#define PARTY_SIZE 6 +#define MULTI_PARTY_SIZE (PARTY_SIZE / 2) +#define FRONTIER_PARTY_SIZE 3 +#define FRONTIER_DOUBLES_PARTY_SIZE 4 +#define FRONTIER_MULTI_PARTY_SIZE 2 +#define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE +#define UNION_ROOM_PARTY_SIZE 2 + // capacities of various saveblock objects #define DAYCARE_MON_COUNT 2 #define POKEBLOCKS_COUNT 40 #define OBJECT_EVENTS_COUNT 16 -#define MAIL_COUNT 16 +#define MAIL_COUNT (10 + PARTY_SIZE) #define SECRET_BASES_COUNT 20 #define TV_SHOWS_COUNT 25 #define POKE_NEWS_COUNT 16 @@ -70,7 +79,6 @@ #define TRAINER_ID_LENGTH 4 #define MAX_MON_MOVES 4 -#define NUM_STATS 6 #define CONTESTANT_COUNT 4 #define CONTEST_CATEGORY_COOL 0 @@ -80,15 +88,6 @@ #define CONTEST_CATEGORY_TOUGH 4 #define CONTEST_CATEGORIES_COUNT 5 -// party sizes -#define PARTY_SIZE 6 -#define MULTI_PARTY_SIZE (PARTY_SIZE / 2) -#define FRONTIER_PARTY_SIZE 3 -#define FRONTIER_DOUBLES_PARTY_SIZE 4 -#define FRONTIER_MULTI_PARTY_SIZE 2 -#define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE -#define UNION_ROOM_PARTY_SIZE 2 - // string lengths #define ITEM_NAME_LENGTH 14 #define POKEMON_NAME_LENGTH 10 diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 9fa023cd57..0a74e751eb 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -78,11 +78,13 @@ #define STAT_SPEED 3 #define STAT_SPATK 4 #define STAT_SPDEF 5 +#define NUM_STATS 6 + #define STAT_ACC 6 // Only in battles. #define STAT_EVASION 7 // Only in battles. -#define NUM_NATURE_STATS NUM_STATS - 1 // excludes HP -#define NUM_BATTLE_STATS NUM_STATS + 2 // includes Accuracy and Evasion +#define NUM_NATURE_STATS (NUM_STATS - 1) // excludes HP +#define NUM_BATTLE_STATS (NUM_STATS + 2) // includes Accuracy and Evasion #define MIN_STAT_STAGE 0 #define DEFAULT_STAT_STAGE 6 diff --git a/include/easy_chat.h b/include/easy_chat.h index 4d2bc7c983..c9ef4428f7 100644 --- a/include/easy_chat.h +++ b/include/easy_chat.h @@ -2,7 +2,6 @@ #define GUARD_EASYCHAT_H #include "main.h" -#include "constants/easy_chat.h" struct EasyChatScreenTemplate { diff --git a/include/global.h b/include/global.h index 024280f986..ca5f509165 100644 --- a/include/global.h +++ b/include/global.h @@ -11,6 +11,8 @@ #include "constants/species.h" #include "constants/berry.h" #include "constants/maps.h" +#include "constants/pokemon.h" +#include "constants/easy_chat.h" // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); @@ -127,6 +129,7 @@ #define DEX_FLAGS_NO ROUND_BITS_TO_BYTES(NUM_SPECIES) #define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT) +#define NUM_ADDITIONAL_PHRASE_BYTES ROUND_BITS_TO_BYTES(NUM_ADDITIONAL_PHRASES) struct Coords8 { @@ -984,7 +987,7 @@ struct SaveBlock1 /*0x2BC8*/ u16 easyChatBattleWon[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x2BD4*/ u16 easyChatBattleLost[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x2BE0*/ struct Mail mail[MAIL_COUNT]; - /*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system + /*0x2E20*/ u8 additionalPhrases[NUM_ADDITIONAL_PHRASE_BYTES]; // bitfield for 33 additional phrases in easy chat system /*0x2E28*/ OldMan oldMan; /*0x2e64*/ struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT]; /*0x2e90*/ struct ContestWinner contestWinners[NUM_CONTEST_WINNERS]; // see CONTEST_WINNER_* diff --git a/include/menu.h b/include/menu.h index 69000d4089..bf3f56aeab 100644 --- a/include/menu.h +++ b/include/menu.h @@ -4,7 +4,6 @@ #include "task.h" #include "text.h" #include "window.h" -#include "constants/pokemon.h" #define MENU_NOTHING_CHOSEN -2 #define MENU_B_PRESSED -1 diff --git a/include/pokeblock.h b/include/pokeblock.h index 9e01614951..24e6ea8569 100644 --- a/include/pokeblock.h +++ b/include/pokeblock.h @@ -1,9 +1,6 @@ #ifndef GUARD_POKEBLOCK_H #define GUARD_POKEBLOCK_H -#include "constants/berry.h" -#include "constants/pokemon.h" - #define TAG_POKEBLOCK 14818 enum diff --git a/include/pokemon.h b/include/pokemon.h index 315416c383..28460bbe64 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -1,7 +1,6 @@ #ifndef GUARD_POKEMON_H #define GUARD_POKEMON_H -#include "constants/pokemon.h" #include "sprite.h" struct PokemonSubstruct0 diff --git a/include/save.h b/include/save.h index be7961136e..89fc9ad33e 100644 --- a/include/save.h +++ b/include/save.h @@ -52,8 +52,7 @@ enum { SAVE_NORMAL, SAVE_LINK, // Link / Battle Frontier - //EREADER_SAVE, // deprecated in Emerald - SAVE_LINK2, // unknown 2nd link save + SAVE_EREADER, // deprecated in Emerald SAVE_HALL_OF_FAME, SAVE_OVERWRITE_DIFFERENT_FILE, SAVE_HALL_OF_FAME_ERASE_BEFORE // unused diff --git a/src/apprentice.c b/src/apprentice.c index 2ab2f0e5a1..591ab79e4d 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -23,9 +23,7 @@ #include "task.h" #include "text.h" #include "constants/battle_frontier.h" -#include "constants/easy_chat.h" #include "constants/items.h" -#include "constants/pokemon.h" #include "constants/songs.h" #include "constants/trainers.h" #include "constants/moves.h" diff --git a/src/bard_music.c b/src/bard_music.c index 114f1cf42f..bdc5ac808a 100644 --- a/src/bard_music.c +++ b/src/bard_music.c @@ -1,6 +1,5 @@ #include "global.h" #include "bard_music.h" -#include "constants/easy_chat.h" #include "easy_chat.h" #include "data/bard_music/bard_sounds.h" diff --git a/src/battle_anim_smokescreen.c b/src/battle_anim_smokescreen.c index 9844f50077..0819796d27 100644 --- a/src/battle_anim_smokescreen.c +++ b/src/battle_anim_smokescreen.c @@ -5,7 +5,6 @@ #include "graphics.h" #include "sprite.h" #include "util.h" -#include "constants/pokemon.h" #include "constants/battle_palace.h" static void SmokescreenImpact_Callback(struct Sprite *); diff --git a/src/battle_dome.c b/src/battle_dome.c index 2936629851..2f77491c9e 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -34,7 +34,6 @@ #include "constants/battle_dome.h" #include "constants/frontier_util.h" #include "constants/moves.h" -#include "constants/pokemon.h" #include "constants/trainers.h" #include "constants/abilities.h" #include "constants/songs.h" diff --git a/src/battle_pike.c b/src/battle_pike.c index d889d7cddf..2b0cf64205 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -17,7 +17,6 @@ #include "constants/battle_frontier.h" #include "constants/frontier_util.h" #include "constants/abilities.h" -#include "constants/easy_chat.h" #include "constants/layouts.h" #include "constants/rgb.h" #include "constants/trainers.h" diff --git a/src/battle_tower.c b/src/battle_tower.c index 7ed15d1e65..d1c95285b3 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -35,7 +35,6 @@ #include "constants/trainers.h" #include "constants/event_objects.h" #include "constants/moves.h" -#include "constants/easy_chat.h" extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_MaxieTrainer[]; extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer[]; diff --git a/src/data/easy_chat/easy_chat_words_by_letter.h b/src/data/easy_chat/easy_chat_words_by_letter.h index a56e3184f7..235afbb786 100755 --- a/src/data/easy_chat/easy_chat_words_by_letter.h +++ b/src/data/easy_chat/easy_chat_words_by_letter.h @@ -1,5 +1,4 @@ #include "easy_chat.h" -#include "constants/easy_chat.h" #define DOUBLE_SPECIES_NAME EC_EMPTY_WORD, 2, diff --git a/src/data/lilycove_lady.h b/src/data/lilycove_lady.h index dd0885ff82..4a3a7a7194 100644 --- a/src/data/lilycove_lady.h +++ b/src/data/lilycove_lady.h @@ -1,4 +1,3 @@ -#include "constants/easy_chat.h" #include "constants/event_objects.h" #include "constants/items.h" #include "constants/moves.h" diff --git a/src/dewford_trend.c b/src/dewford_trend.c index bba2085e8b..08dd9afe0b 100644 --- a/src/dewford_trend.c +++ b/src/dewford_trend.c @@ -8,7 +8,6 @@ #include "text.h" #include "tv.h" #include "string_util.h" -#include "constants/easy_chat.h" /* ## Overview ## diff --git a/src/easy_chat.c b/src/easy_chat.c index f9ba44ba79..734fd4f18b 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -27,7 +27,6 @@ #include "task.h" #include "text_window.h" #include "window.h" -#include "constants/easy_chat.h" #include "constants/event_objects.h" #include "constants/lilycove_lady.h" #include "constants/mauville_old_man.h" diff --git a/src/ereader_helpers.c b/src/ereader_helpers.c index 0de87602ee..c3f17f234a 100755 --- a/src/ereader_helpers.c +++ b/src/ereader_helpers.c @@ -10,7 +10,6 @@ #include "task.h" #include "util.h" #include "trainer_hill.h" -#include "constants/easy_chat.h" #include "constants/trainers.h" #include "constants/moves.h" #include "constants/items.h" diff --git a/src/mail_data.c b/src/mail_data.c index ca50a687e7..99cf1f9edd 100644 --- a/src/mail_data.c +++ b/src/mail_data.c @@ -5,7 +5,6 @@ #include "pokemon_icon.h" #include "text.h" #include "international_string_util.h" -#include "constants/easy_chat.h" #define UNOWN_OFFSET 30000 diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c index 06c3b82886..681a3dadfd 100644 --- a/src/mauville_old_man.c +++ b/src/mauville_old_man.c @@ -1,7 +1,6 @@ #include "global.h" #include "main.h" #include "constants/songs.h" -#include "constants/easy_chat.h" #include "constants/event_objects.h" #include "mauville_old_man.h" #include "event_data.h" diff --git a/src/party_menu.c b/src/party_menu.c index 34aff619fe..36e83a168e 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -65,7 +65,6 @@ #include "window.h" #include "constants/battle.h" #include "constants/battle_frontier.h" -#include "constants/easy_chat.h" #include "constants/field_effects.h" #include "constants/item_effects.h" #include "constants/items.h" diff --git a/src/save.c b/src/save.c index b539564383..dafc20868e 100644 --- a/src/save.c +++ b/src/save.c @@ -428,7 +428,7 @@ static u8 CopySectorSecurityByte(u16 sectorId, const struct SaveSectorLocation * } else { - // Succeded + // Succeeded SetDamagedSectorBits(DISABLE, sector); return SAVE_STATUS_OK; } @@ -734,7 +734,7 @@ u8 HandleSavingData(u8 saveType) WriteSaveSectorOrSlot(FULL_SAVE_SLOT, gRamSaveSectorLocations); break; case SAVE_LINK: - case SAVE_LINK2: + case SAVE_EREADER: // Dummied, now duplicate of SAVE_LINK // Used by link / Battle Frontier // Write only SaveBlocks 1 and 2 (skips the PC) CopyPartyAndObjectsToSave(); diff --git a/src/trade.c b/src/trade.c index 935a89b02f..b48d1abf51 100644 --- a/src/trade.c +++ b/src/trade.c @@ -44,7 +44,6 @@ #include "util.h" #include "window.h" #include "constants/contest.h" -#include "constants/easy_chat.h" #include "constants/items.h" #include "constants/moves.h" #include "constants/region_map_sections.h" diff --git a/src/trainer_hill.c b/src/trainer_hill.c index 04312a2dd1..3ada262e56 100644 --- a/src/trainer_hill.c +++ b/src/trainer_hill.c @@ -29,7 +29,6 @@ #include "constants/layouts.h" #include "constants/moves.h" #include "constants/trainers.h" -#include "constants/easy_chat.h" #include "constants/trainer_hill.h" #include "constants/trainer_types.h" From 50522fdea49d327361ba19bbc92c9c879343616d Mon Sep 17 00:00:00 2001 From: sphericalice Date: Thu, 30 Dec 2021 12:21:47 +0000 Subject: [PATCH 025/122] Remove some magic numbers from TryPushBoulder --- src/field_player_avatar.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 6cf468b3e0..3c0276a27b 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -735,13 +735,13 @@ static bool8 TryPushBoulder(s16 x, s16 y, u8 direction) { u8 objectEventId = GetObjectEventIdByXY(x, y); - if (objectEventId != 16 && gObjectEvents[objectEventId].graphicsId == OBJ_EVENT_GFX_PUSHABLE_BOULDER) + if (objectEventId != OBJECT_EVENTS_COUNT && gObjectEvents[objectEventId].graphicsId == OBJ_EVENT_GFX_PUSHABLE_BOULDER) { x = gObjectEvents[objectEventId].currentCoords.x; y = gObjectEvents[objectEventId].currentCoords.y; MoveCoords(direction, &x, &y); if (GetCollisionAtCoords(&gObjectEvents[objectEventId], x, y, direction) == COLLISION_NONE - && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0) + && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == FALSE) { StartStrengthAnim(objectEventId, direction); return TRUE; From 23f5c9fd5c366d986be66df37cf9b72ba077aa6f Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 29 Dec 2021 03:23:58 -0500 Subject: [PATCH 026/122] Clean up pokedex_area_screen --- data/mystery_gift.s | 1 + data/scripts/gift_altering_cave.inc | 2 +- .../{interface => pokedex}/region_map.bin | Bin .../{interface => pokedex}/region_map.pal | 0 .../{interface => pokedex}/region_map.png | Bin .../region_map_affine.bin | Bin .../region_map_affine.png | Bin graphics_file_rules.mk | 5 +- include/constants/maps.h | 6 - include/constants/wild_encounter.h | 11 + include/wild_encounter.h | 5 +- src/data/pokedex_area_glow.h | 314 ++++++++++ src/pokedex_area_region_map.c | 12 +- src/pokedex_area_screen.c | 567 ++++++++---------- src/wild_encounter.c | 21 +- 15 files changed, 609 insertions(+), 335 deletions(-) rename graphics/{interface => pokedex}/region_map.bin (100%) rename graphics/{interface => pokedex}/region_map.pal (100%) rename graphics/{interface => pokedex}/region_map.png (100%) rename graphics/{interface => pokedex}/region_map_affine.bin (100%) rename graphics/{interface => pokedex}/region_map_affine.png (100%) create mode 100644 include/constants/wild_encounter.h create mode 100644 src/data/pokedex_area_glow.h diff --git a/data/mystery_gift.s b/data/mystery_gift.s index df0cbd4ac0..86202b95f7 100644 --- a/data/mystery_gift.s +++ b/data/mystery_gift.s @@ -8,6 +8,7 @@ #include "constants/songs.h" #include "constants/species.h" #include "constants/vars.h" +#include "constants/wild_encounter.h" .include "asm/macros.inc" .include "asm/macros/event.inc" .include "constants/constants.inc" diff --git a/data/scripts/gift_altering_cave.inc b/data/scripts/gift_altering_cave.inc index f86432ce28..65ff87068a 100644 --- a/data/scripts/gift_altering_cave.inc +++ b/data/scripts/gift_altering_cave.inc @@ -1,7 +1,7 @@ MysteryGiftScript_AlteringCave:: setvaddress MysteryGiftScript_AlteringCave addvar VAR_ALTERING_CAVE_WILD_SET, 1 - vgoto_if_ne VAR_ALTERING_CAVE_WILD_SET, 10, MysteryGiftScript_AlteringCave_ + vgoto_if_ne VAR_ALTERING_CAVE_WILD_SET, (NUM_ALTERING_CAVE_TABLES + 1), MysteryGiftScript_AlteringCave_ setvar VAR_ALTERING_CAVE_WILD_SET, 0 MysteryGiftScript_AlteringCave_: lock diff --git a/graphics/interface/region_map.bin b/graphics/pokedex/region_map.bin similarity index 100% rename from graphics/interface/region_map.bin rename to graphics/pokedex/region_map.bin diff --git a/graphics/interface/region_map.pal b/graphics/pokedex/region_map.pal similarity index 100% rename from graphics/interface/region_map.pal rename to graphics/pokedex/region_map.pal diff --git a/graphics/interface/region_map.png b/graphics/pokedex/region_map.png similarity index 100% rename from graphics/interface/region_map.png rename to graphics/pokedex/region_map.png diff --git a/graphics/interface/region_map_affine.bin b/graphics/pokedex/region_map_affine.bin similarity index 100% rename from graphics/interface/region_map_affine.bin rename to graphics/pokedex/region_map_affine.bin diff --git a/graphics/interface/region_map_affine.png b/graphics/pokedex/region_map_affine.png similarity index 100% rename from graphics/interface/region_map_affine.png rename to graphics/pokedex/region_map_affine.png diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index eb36d4255f..7a37c5e4f1 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -18,6 +18,7 @@ WALLPAPERGFXDIR := graphics/pokemon_storage/wallpapers OBJEVENTGFXDIR := graphics/object_events MISCGFXDIR := graphics/misc JPCONTESTGFXDIR := graphics/contest/japanese +POKEDEXGFXDIR := graphics/pokedex types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark contest_types := cool beauty cute smart tough @@ -700,10 +701,10 @@ $(PKNAVGFXDIR)/device_outline.4bpp: %.4bpp: %.png $(PKNAVGFXDIR)/match_call/ui.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 13 -$(INTERFACEGFXDIR)/region_map.8bpp: %.8bpp: %.png +$(POKEDEXGFXDIR)/region_map.8bpp: %.8bpp: %.png $(GFX) $< $@ -num_tiles 232 -$(INTERFACEGFXDIR)/region_map_affine.8bpp: %.8bpp: %.png +$(POKEDEXGFXDIR)/region_map_affine.8bpp: %.8bpp: %.png $(GFX) $< $@ -num_tiles 233 $(MISCGFXDIR)/birch_help.4bpp: $(MISCGFXDIR)/birch_bag.4bpp $(MISCGFXDIR)/birch_grass.4bpp diff --git a/include/constants/maps.h b/include/constants/maps.h index 6524f8c14a..2ad4ea8df5 100644 --- a/include/constants/maps.h +++ b/include/constants/maps.h @@ -9,12 +9,6 @@ #define MAP_GROUP(map) (MAP_##map >> 8) #define MAP_NUM(map) (MAP_##map & 0xFF) -// These groups are used by pokedex_area_screen.c to find wild -// pokemon locations. -#define MAP_GROUP_OVERWORLD_MONS MAP_GROUP(PETALBURG_CITY) -#define MAP_GROUP_SPECIAL_MONS_1 MAP_GROUP(METEOR_FALLS_1F_1R) -#define MAP_GROUP_SPECIAL_MONS_2 MAP_GROUP(SAFARI_ZONE_NORTHWEST) - // IDs for dynamic warps. Both are used in the dest_warp_id field for warp events, but they // are never read in practice. A dest_map of MAP_NONE is used to indicate that a // dynamic warp should be used, at which point the warp id is ignored. It can be passed to diff --git a/include/constants/wild_encounter.h b/include/constants/wild_encounter.h new file mode 100644 index 0000000000..a78cd126f3 --- /dev/null +++ b/include/constants/wild_encounter.h @@ -0,0 +1,11 @@ +#ifndef GUARD_CONSTANTS_WILD_ENCOUNTER_H +#define GUARD_CONSTANTS_WILD_ENCOUNTER_H + +#define LAND_WILD_COUNT 12 +#define WATER_WILD_COUNT 5 +#define ROCK_WILD_COUNT 5 +#define FISH_WILD_COUNT 10 + +#define NUM_ALTERING_CAVE_TABLES 9 + +#endif // GUARD_CONSTANTS_WILD_ENCOUNTER_H diff --git a/include/wild_encounter.h b/include/wild_encounter.h index 09525beff9..8608ec5b16 100644 --- a/include/wild_encounter.h +++ b/include/wild_encounter.h @@ -1,10 +1,7 @@ #ifndef GUARD_WILD_ENCOUNTER_H #define GUARD_WILD_ENCOUNTER_H -#define LAND_WILD_COUNT 12 -#define WATER_WILD_COUNT 5 -#define ROCK_WILD_COUNT 5 -#define FISH_WILD_COUNT 10 +#include "constants/wild_encounter.h" struct WildPokemon { diff --git a/src/data/pokedex_area_glow.h b/src/data/pokedex_area_glow.h new file mode 100644 index 0000000000..0da4f1dac7 --- /dev/null +++ b/src/data/pokedex_area_glow.h @@ -0,0 +1,314 @@ +// These tile numbers correspond to the 8x8 tiles in graphics/pokedex/area_glow.png +// Left/Right/Top/Bottom are shortened to L/R/T/B +enum { + GLOW_TILE_EMPTY, + GLOW_TILE_EDGE_R, + GLOW_TILE_EDGE_L, + GLOW_TILE_EDGE_L_R, + GLOW_TILE_EDGE_B, + GLOW_TILE_EDGE_B_R, + GLOW_TILE_EDGE_B_L, + GLOW_TILE_EDGE_B_L_R, + GLOW_TILE_EDGE_T, + GLOW_TILE_EDGE_T_R, + GLOW_TILE_EDGE_T_L, + GLOW_TILE_EDGE_T_L_R, + GLOW_TILE_EDGE_T_B, + GLOW_TILE_EDGE_T_B_R, + GLOW_TILE_EDGE_T_B_L, + GLOW_TILE_EDGE_T_B_L_R, // This tile has a misplaced pixel in the top-left corner + GLOW_TILE_FULL, + GLOW_TILE_CORNER_TL, + GLOW_TILE_CORNER_BL, + GLOW_TILE_CORNER_BL_TL, + GLOW_TILE_CORNER_TR, + GLOW_TILE_CORNER_TR_TL, + GLOW_TILE_CORNER_TR_BL, + GLOW_TILE_CORNER_TR_BL_TL, + GLOW_TILE_CORNER_BR, + GLOW_TILE_CORNER_BR_TL, + GLOW_TILE_CORNER_BR_BL, + GLOW_TILE_CORNER_BR_BL_TL, + GLOW_TILE_CORNER_BR_TR, + GLOW_TILE_CORNER_BR_TR_TL, + GLOW_TILE_CORNER_BR_TR_BL, + GLOW_TILE_CORNER_BR_TR_BL_TL, + GLOW_TILE_EDGE_R_CORNER_TL, + GLOW_TILE_EDGE_R_CORNER_BL, + GLOW_TILE_EDGE_R_CORNER_BL_TL, + GLOW_TILE_EDGE_L_CORNER_TR, + GLOW_TILE_EDGE_L_CORNER_BR, + GLOW_TILE_EDGE_L_CORNER_BR_TR, + GLOW_TILE_EDGE_B_CORNER_TR, + GLOW_TILE_EDGE_B_CORNER_TL, + GLOW_TILE_EDGE_B_CORNER_TL_TR, + GLOW_TILE_EDGE_T_CORNER_BR, + GLOW_TILE_EDGE_T_CORNER_BL, + GLOW_TILE_EDGE_T_CORNER_BL_BR, + GLOW_TILE_EDGE_B_L_CORNER_TR, + GLOW_TILE_EDGE_B_R_CORNER_TL, + GLOW_TILE_EDGE_T_R_CORNER_BL, + GLOW_TILE_EDGE_T_L_CORNER_BR +}; + +// This array converts a set of glow position flags to one of the above tile values. +// Only some parts of this array are actually used, because corner flags that overlap +// with edge flags are cancelled out before lookup. For example, GLOW_CORNER_TL | GLOW_EDGE_L +// will never be read, and has the same value as GLOW_EDGE_L. +static const u8 sAreaGlowTilemapMapping[] = { + [GLOW_EDGE_R] = GLOW_TILE_EDGE_R, + [GLOW_EDGE_L] = GLOW_TILE_EDGE_L, + [GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_EDGE_B] = GLOW_TILE_EDGE_B, + [GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_EDGE_T] = GLOW_TILE_EDGE_T, + [GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_TL] = GLOW_TILE_CORNER_TL, + [GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_TL, + [GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L, + [GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL, + [GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BL] = GLOW_TILE_CORNER_BL, + [GLOW_CORNER_BL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL, + [GLOW_CORNER_BL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L, + [GLOW_CORNER_BL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B, + [GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BL | GLOW_CORNER_TL] = GLOW_TILE_CORNER_BL_TL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL_TL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_TR] = GLOW_TILE_CORNER_TR, + [GLOW_CORNER_TR | GLOW_EDGE_R] = GLOW_TILE_EDGE_R, + [GLOW_CORNER_TR | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_TR | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TR, + [GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_TR | GLOW_EDGE_T] = GLOW_TILE_EDGE_T, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL] = GLOW_TILE_CORNER_TR_TL, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_TL, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL_TR, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL] = GLOW_TILE_CORNER_TR_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL] = GLOW_TILE_CORNER_TR_BL_TL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL_TL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR] = GLOW_TILE_CORNER_BR, + [GLOW_CORNER_BR | GLOW_EDGE_R] = GLOW_TILE_EDGE_R, + [GLOW_CORNER_BR | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_EDGE_B] = GLOW_TILE_EDGE_B, + [GLOW_CORNER_BR | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_BR | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BR | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BR, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL] = GLOW_TILE_CORNER_BR_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL] = GLOW_TILE_CORNER_BR_BL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL] = GLOW_TILE_CORNER_BR_BL_TL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL_TL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR] = GLOW_TILE_CORNER_BR_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_R] = GLOW_TILE_EDGE_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL] = GLOW_TILE_CORNER_BR_TR_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL] = GLOW_TILE_CORNER_BR_TR_BL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL] = GLOW_TILE_CORNER_BR_TR_BL_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, +}; diff --git a/src/pokedex_area_region_map.c b/src/pokedex_area_region_map.c index 2ec2c5c8d7..4926c019dd 100644 --- a/src/pokedex_area_region_map.c +++ b/src/pokedex_area_region_map.c @@ -8,11 +8,11 @@ static EWRAM_DATA u8 *sPokedexAreaMapBgNum = NULL; -static const u16 sPokedexAreaMap_Pal[] = INCBIN_U16("graphics/interface/region_map.gbapal"); -static const u32 sPokedexAreaMap_Gfx[] = INCBIN_U32("graphics/interface/region_map.8bpp.lz"); -static const u32 sPokedexAreaMap_Tilemap[] = INCBIN_U32("graphics/interface/region_map.bin.lz"); -static const u32 sPokedexAreaMapAffine_Gfx[] = INCBIN_U32("graphics/interface/region_map_affine.8bpp.lz"); -static const u32 sPokedexAreaMapAffine_Tilemap[] = INCBIN_U32("graphics/interface/region_map_affine.bin.lz"); +static const u16 sPokedexAreaMap_Pal[] = INCBIN_U16("graphics/pokedex/region_map.gbapal"); +static const u32 sPokedexAreaMap_Gfx[] = INCBIN_U32("graphics/pokedex/region_map.8bpp.lz"); +static const u32 sPokedexAreaMap_Tilemap[] = INCBIN_U32("graphics/pokedex/region_map.bin.lz"); +static const u32 sPokedexAreaMapAffine_Gfx[] = INCBIN_U32("graphics/pokedex/region_map_affine.8bpp.lz"); +static const u32 sPokedexAreaMapAffine_Tilemap[] = INCBIN_U32("graphics/pokedex/region_map_affine.bin.lz"); void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *template) { @@ -41,7 +41,7 @@ void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *template) ChangeBgX(template->bg, 0, BG_COORD_SET); ChangeBgY(template->bg, 0, BG_COORD_SET); SetBgAttribute(template->bg, BG_ATTR_PALETTEMODE, 1); - CpuCopy32(sPokedexAreaMap_Pal, &gPlttBufferUnfaded[0x70], 0x60); + CpuCopy32(sPokedexAreaMap_Pal, &gPlttBufferUnfaded[0x70], sizeof(sPokedexAreaMap_Pal)); *sPokedexAreaMapBgNum = template->bg; } diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c index 141041f4f1..dde86f1557 100755 --- a/src/pokedex_area_screen.c +++ b/src/pokedex_area_screen.c @@ -20,65 +20,84 @@ #include "constants/rgb.h" #include "constants/songs.h" +// There are two types of indicators for the area screen to show where a Pokémon can occur: +// - Area glows, which highlight any of the maps in MAP_GROUP_TOWNS_AND_ROUTES that have the species. +// These are a tilemap with colored rectangular areas that blends in and out. The positions of the +// rectangles is determined by the positions of the matching MAPSEC values on the region map layout. +// - Area markers, which highlight any of the maps in MAP_GROUP_DUNGEONS or MAP_GROUP_SPECIAL_AREA that +// have the species. These are circular sprites that flash twice. The positions of the sprites is +// determined by the data for the corresponding MAPSEC in gRegionMapEntries. + +// Only maps in the following map groups have their encounters considered for the area screen +#define MAP_GROUP_TOWNS_AND_ROUTES MAP_GROUP(PETALBURG_CITY) +#define MAP_GROUP_DUNGEONS MAP_GROUP(METEOR_FALLS_1F_1R) +#define MAP_GROUP_SPECIAL_AREA MAP_GROUP(SAFARI_ZONE_NORTHWEST) + #define AREA_SCREEN_WIDTH 32 #define AREA_SCREEN_HEIGHT 20 -#define GLOW_TILE_FULL 0xFFFF -#define GLOW_TILE_LEFT (1 << 0) -#define GLOW_TILE_RIGHT (1 << 1) -#define GLOW_TILE_TOP (1 << 2) -#define GLOW_TILE_BOTTOM (1 << 3) -#define GLOW_TILE_BOTTOM_RIGHT (1 << 4) -#define GLOW_TILE_TOP_RIGHT (1 << 5) -#define GLOW_TILE_BOTTOM_LEFT (1 << 6) -#define GLOW_TILE_TOP_LEFT (1 << 7) +#define GLOW_FULL 0xFFFF +#define GLOW_EDGE_R (1 << 0) +#define GLOW_EDGE_L (1 << 1) +#define GLOW_EDGE_B (1 << 2) +#define GLOW_EDGE_T (1 << 3) +#define GLOW_CORNER_TL (1 << 4) +#define GLOW_CORNER_BL (1 << 5) +#define GLOW_CORNER_TR (1 << 6) +#define GLOW_CORNER_BR (1 << 7) -struct PokeDexAreaScreenMapIdentity +#define GLOW_PALETTE 10 + +#define TAG_AREA_MARKER 2 +#define TAG_AREA_UNKNOWN 3 + +#define MAX_AREA_HIGHLIGHTS 64 // Maximum number of rectangular route highlights +#define MAX_AREA_MARKERS 32 // Maximum number of circular spot highlights + +struct OverworldArea { u8 mapGroup; u8 mapNum; u16 regionMapSectionId; }; -struct PokeDexAreaScreen +struct { /*0x000*/ void (*callback)(void); // unused /*0x004*/ MainCallback prev; // unused /*0x008*/ MainCallback next; // unused /*0x00C*/ u16 state; // unused /*0x00E*/ u16 species; - /*0x010*/ struct PokeDexAreaScreenMapIdentity overworldAreasWithMons[0x40]; + /*0x010*/ struct OverworldArea overworldAreasWithMons[MAX_AREA_HIGHLIGHTS]; /*0x110*/ u16 numOverworldAreas; /*0x112*/ u16 numSpecialAreas; /*0x114*/ u16 drawAreaGlowState; - /*0x116*/ u16 areaGlowTilemap[0x280]; - /*0x616*/ u16 areaShadeOrMarkerFrameCounter; - /*0x618*/ u16 areaShadeFrameCounter; + /*0x116*/ u16 areaGlowTilemap[AREA_SCREEN_WIDTH * AREA_SCREEN_HEIGHT]; + /*0x616*/ u16 markerTimer; + /*0x618*/ u16 glowTimer; /*0x61A*/ u16 areaShadeBldArgLo; /*0x61C*/ u16 areaShadeBldArgHi; - /*0x61E*/ u8 whichMarkersFlashing; - /*0x61F*/ u8 specialMarkerCycleCounter; - /*0x620*/ u16 specialAreaRegionMapSectionIds[0x20]; - /*0x660*/ struct Sprite *areaMarkerSprites[0x20]; + /*0x61E*/ bool8 showingMarkers; + /*0x61F*/ u8 markerFlashCounter; + /*0x620*/ u16 specialAreaRegionMapSectionIds[MAX_AREA_MARKERS]; + /*0x660*/ struct Sprite *areaMarkerSprites[MAX_AREA_MARKERS]; /*0x6E0*/ u16 numAreaMarkerSprites; - /*0x6E2*/ u16 unk6E2; - /*0x6E4*/ u16 unk6E4; + /*0x6E2*/ u16 alteringCaveCounter; + /*0x6E4*/ u16 alteringCaveId; /*0x6E8*/ u8 *screenSwitchState; /*0x6EC*/ struct RegionMap regionMap; - /*0xF70*/ u8 charBuffer[0x40]; + /*0xF70*/ u8 charBuffer[64]; /*0xFB0*/ struct Sprite * areaUnknownSprites[3]; /*0xFBC*/ u8 areaUnknownGraphicsBuffer[0x600]; -}; - -static EWRAM_DATA struct PokeDexAreaScreen *sPokedexAreaScreen = NULL; +} static EWRAM_DATA *sPokedexAreaScreen = NULL; static void FindMapsWithMon(u16); static void BuildAreaGlowTilemap(void); static void SetAreaHasMon(u16, u16); static void SetSpecialMapHasMon(u16, u16); static u16 GetRegionMapSectionId(u8, u8); -static bool8 MapHasMon(const struct WildPokemonHeader *, u16); -static bool8 MonListHasMon(const struct WildPokemonInfo *, u16, u16); +static bool8 MapHasSpecies(const struct WildPokemonHeader *, u16); +static bool8 MonListHasSpecies(const struct WildPokemonInfo *, u16, u16); static void DoAreaGlow(void); static void Task_ShowPokedexAreaScreen(u8); static void CreateAreaMarkerSprites(void); @@ -86,7 +105,7 @@ static void LoadAreaUnknownGraphics(void); static void CreateAreaUnknownSprites(void); static void Task_HandlePokedexAreaScreenInput(u8); static void ResetPokedexAreaMapBg(void); -static void DestroyAreaMarkerSprites(void); +static void DestroyAreaScreenSprites(void); static const u32 sAreaGlow_Pal[] = INCBIN_U32("graphics/pokedex/area_glow.gbapal"); static const u32 sAreaGlow_Gfx[] = INCBIN_U32("graphics/pokedex/area_glow.4bpp.lz"); @@ -117,115 +136,7 @@ static const u16 sLandmarkData[][2] = {MAPSEC_NONE} }; -// Only some parts of this array are acutally used, because corner flags that overlap -// with edge flags are cancelled out before lookup. For example, GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_RIGHT -// will never be read. -// -// The rest of the bytes seem to be old data from before the cancellation was implemented. -// Most of them line up as you would expect ([BOTTOM_RIGHT | RIGHT] has the same value as [RIGHT]). -// -// Any unreachable entries are simply listed in order, without the fancy "[FLAGS] = 0xXX" notation. -static const u8 sAreaGlowTilemapMapping[] = { - [0] = 0x00, - [GLOW_TILE_LEFT] = 0x01, - [GLOW_TILE_RIGHT] = 0x02, - [GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x03, - [GLOW_TILE_TOP] = 0x04, - [GLOW_TILE_TOP | GLOW_TILE_LEFT] = 0x05, - [GLOW_TILE_TOP | GLOW_TILE_RIGHT] = 0x06, - [GLOW_TILE_TOP | GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x07, - [GLOW_TILE_BOTTOM] = 0x08, - [GLOW_TILE_BOTTOM | GLOW_TILE_LEFT] = 0x09, - [GLOW_TILE_BOTTOM | GLOW_TILE_RIGHT] = 0x0a, - [GLOW_TILE_BOTTOM | GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x0b, - [GLOW_TILE_BOTTOM | GLOW_TILE_TOP] = 0x0c, - [GLOW_TILE_BOTTOM | GLOW_TILE_TOP | GLOW_TILE_LEFT] = 0x0d, - [GLOW_TILE_BOTTOM | GLOW_TILE_TOP | GLOW_TILE_RIGHT] = 0x0e, - [GLOW_TILE_BOTTOM | GLOW_TILE_TOP | GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x0f, - [GLOW_TILE_BOTTOM_RIGHT] = 0x11, - [GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_LEFT] = 0x20, - 0x02, 0x03, - [GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP] = 0x27, - [GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP | GLOW_TILE_LEFT] = 0x2d, - 0x06, 0x07, 0x08, 0x09, 0x0a, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_RIGHT] = 0x12, - [GLOW_TILE_TOP_RIGHT | GLOW_TILE_LEFT] = 0x21, - 0x02, 0x03, 0x04, 0x05, 0x06, - 0x07, - [GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM] = 0x2a, - [GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM | GLOW_TILE_LEFT] = 0x2e, - 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, - 0x0f, - [GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x13, - [GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_LEFT] = 0x22, - 0x02, 0x03, 0x27, 0x2d, 0x06, - 0x07, 0x2a, 0x2e, 0x0a, 0x0b, - 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_BOTTOM_LEFT] = 0x14, - 0x01, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_RIGHT] = 0x23, - 0x03, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP] = 0x26, - 0x05, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP | GLOW_TILE_RIGHT] = 0x2c, - 0x07, 0x08, 0x09, 0x0a, 0x0b, - 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT] = 0x15, - 0x20, 0x23, 0x03, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP] = 0x28, - 0x2d, 0x2c, 0x07, 0x08, 0x09, - 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, - 0x0f, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT] = 0x16, - 0x21, 0x23, 0x03, 0x26, 0x05, - 0x2c, 0x07, 0x2a, 0x2e, 0x0a, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x17, - 0x22, 0x23, 0x03, 0x28, 0x2d, - 0x2c, 0x07, 0x2a, 0x2e, 0x0a, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT] = 0x18, - 0x01, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_RIGHT] = 0x24, - 0x03, 0x04, 0x05, 0x06, 0x07, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM] = 0x29, - 0x09, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM | GLOW_TILE_RIGHT] = 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_RIGHT] = 0x19, - 0x20, 0x24, 0x03, 0x27, 0x2d, - 0x06, 0x07, 0x29, 0x09, 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT] = 0x1a, - 0x21, 0x24, 0x03, 0x04, 0x05, - 0x06, 0x07, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM] = 0x2b, - 0x2e, 0x2f, 0x0b, 0x0c, 0x0d, - 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x1b, - 0x22, 0x24, 0x03, 0x27, 0x2d, - 0x06, 0x07, 0x2b, 0x2e, 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT] = 0x1c, - 0x01, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_RIGHT] = 0x25, - 0x03, 0x26, 0x05, 0x2c, 0x07, - 0x29, 0x09, 0x2f, 0x0b, 0x0c, - 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT] = 0x1d, - 0x20, 0x25, 0x03, 0x28, 0x2d, - 0x2c, 0x07, 0x29, 0x09, 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT] = 0x1e, - 0x21, 0x25, 0x03, 0x26, 0x05, - 0x2c, 0x07, 0x2b, 0x2e, 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x1f, - 0x22, 0x25, 0x03, 0x28, 0x2d, - 0x2c, 0x07, 0x2b, 0x2e, 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, -}; +#include "data/pokedex_area_glow.h" static const struct PokedexAreaMapTemplate sPokedexAreaMapTemplate = { @@ -238,13 +149,13 @@ static const struct PokedexAreaMapTemplate sPokedexAreaMapTemplate = static const u8 sAreaMarkerTiles[]; static const struct SpriteSheet sAreaMarkerSpriteSheet = { - sAreaMarkerTiles, 0x80, 2 + .data = sAreaMarkerTiles, .size = 0x80, .tag = TAG_AREA_MARKER }; static const u16 sAreaMarkerPalette[]; static const struct SpritePalette sAreaMarkerSpritePalette = { - sAreaMarkerPalette, 2 + .data = sAreaMarkerPalette, .tag = TAG_AREA_MARKER }; static const struct OamData sAreaMarkerOamData = @@ -256,13 +167,13 @@ static const struct OamData sAreaMarkerOamData = static const struct SpriteTemplate sAreaMarkerSpriteTemplate = { - 2, - 2, - &sAreaMarkerOamData, - gDummySpriteAnimTable, - NULL, - gDummySpriteAffineAnimTable, - SpriteCallbackDummy + .tileTag = TAG_AREA_MARKER, + .paletteTag = TAG_AREA_MARKER, + .oam = &sAreaMarkerOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy }; static const u16 sAreaMarkerPalette[] = INCBIN_U16("graphics/pokedex/area_marker.gbapal"); @@ -270,7 +181,7 @@ static const u8 sAreaMarkerTiles[] = INCBIN_U8("graphics/pokedex/area_marker.4bp static const struct SpritePalette sAreaUnknownSpritePalette = { - gPokedexAreaScreenAreaUnknown_Pal, 3 + .data = gPokedexAreaScreenAreaUnknown_Pal, .tag = TAG_AREA_UNKNOWN }; static const struct OamData sAreaUnknownOamData = @@ -282,13 +193,13 @@ static const struct OamData sAreaUnknownOamData = static const struct SpriteTemplate sAreaUnknownSpriteTemplate = { - 3, - 3, - &sAreaUnknownOamData, - gDummySpriteAnimTable, - NULL, - gDummySpriteAffineAnimTable, - SpriteCallbackDummy + .tileTag = TAG_AREA_UNKNOWN, + .paletteTag = TAG_AREA_UNKNOWN, + .oam = &sAreaUnknownOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy }; static void ResetDrawAreaGlowState(void) @@ -308,17 +219,17 @@ static bool8 DrawAreaGlow(void) break; case 2: DecompressAndCopyTileDataToVram(2, sAreaGlow_Gfx, 0, 0, 0); - LoadBgTilemap(2, sPokedexAreaScreen->areaGlowTilemap, 0x500, 0); + LoadBgTilemap(2, sPokedexAreaScreen->areaGlowTilemap, sizeof(sPokedexAreaScreen->areaGlowTilemap), 0); break; case 3: if (!FreeTempTileDataBuffersIfPossible()) { - CpuCopy32(sAreaGlow_Pal, gPlttBufferUnfaded + 0xA0, 0x20); + CpuCopy32(sAreaGlow_Pal, &gPlttBufferUnfaded[GLOW_PALETTE * 16], sizeof(sAreaGlow_Pal)); sPokedexAreaScreen->drawAreaGlowState++; } return TRUE; case 4: - ChangeBgY(2, -0x800, BG_COORD_SET); + ChangeBgY(2, -BG_SCREEN_SIZE, BG_COORD_SET); break; default: return FALSE; @@ -333,58 +244,67 @@ static void FindMapsWithMon(u16 species) u16 i; struct Roamer *roamer; - sPokedexAreaScreen->unk6E2 = 0; - sPokedexAreaScreen->unk6E4 = VarGet(VAR_ALTERING_CAVE_WILD_SET); - if (sPokedexAreaScreen->unk6E4 > 8) - sPokedexAreaScreen->unk6E4 = 0; + sPokedexAreaScreen->alteringCaveCounter = 0; + sPokedexAreaScreen->alteringCaveId = VarGet(VAR_ALTERING_CAVE_WILD_SET); + if (sPokedexAreaScreen->alteringCaveId >= NUM_ALTERING_CAVE_TABLES) + sPokedexAreaScreen->alteringCaveId = 0; roamer = &gSaveBlock1Ptr->roamer; if (species != roamer->species) { sPokedexAreaScreen->numOverworldAreas = 0; sPokedexAreaScreen->numSpecialAreas = 0; + + // Check if this species should be hidden from the area map. + // This only applies to Wynaut, to hide the encounters on Mirage Island. for (i = 0; i < ARRAY_COUNT(sSpeciesHiddenFromAreaScreen); i++) { if (sSpeciesHiddenFromAreaScreen[i] == species) return; } + // Add Pokémon with special encounter circumstances (i.e. not listed + // in the regular wild encounter table) to the area map. + // This only applies to Feebas on Route 119, but it was clearly set + // up to allow handling others. for (i = 0; sFeebasData[i][0] != NUM_SPECIES; i++) { if (species == sFeebasData[i][0]) { switch (sFeebasData[i][1]) { - case MAP_GROUP_OVERWORLD_MONS: - SetAreaHasMon(sFeebasData[i][1], sFeebasData[i][2]); - break; - case MAP_GROUP_SPECIAL_MONS_1: - case MAP_GROUP_SPECIAL_MONS_2: - SetSpecialMapHasMon(sFeebasData[i][1], sFeebasData[i][2]); - break; + case MAP_GROUP_TOWNS_AND_ROUTES: + SetAreaHasMon(sFeebasData[i][1], sFeebasData[i][2]); + break; + case MAP_GROUP_DUNGEONS: + case MAP_GROUP_SPECIAL_AREA: + SetSpecialMapHasMon(sFeebasData[i][1], sFeebasData[i][2]); + break; } } } + // Add regular species to the area map for (i = 0; gWildMonHeaders[i].mapGroup != MAP_GROUP(UNDEFINED); i++) { - if (MapHasMon(&gWildMonHeaders[i], species)) + if (MapHasSpecies(&gWildMonHeaders[i], species)) { switch (gWildMonHeaders[i].mapGroup) { - case MAP_GROUP_OVERWORLD_MONS: - SetAreaHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum); - break; - case MAP_GROUP_SPECIAL_MONS_1: - case MAP_GROUP_SPECIAL_MONS_2: - SetSpecialMapHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum); - break; + case MAP_GROUP_TOWNS_AND_ROUTES: + SetAreaHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum); + break; + case MAP_GROUP_DUNGEONS: + case MAP_GROUP_SPECIAL_AREA: + SetSpecialMapHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum); + break; } } } } else { + // This is the roamer's species, show where the roamer is currently sPokedexAreaScreen->numSpecialAreas = 0; if (roamer->active) { @@ -401,7 +321,7 @@ static void FindMapsWithMon(u16 species) static void SetAreaHasMon(u16 mapGroup, u16 mapNum) { - if (sPokedexAreaScreen->numOverworldAreas < 0x40) + if (sPokedexAreaScreen->numOverworldAreas < MAX_AREA_HIGHLIGHTS) { sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas].mapGroup = mapGroup; sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas].mapNum = mapNum; @@ -414,23 +334,26 @@ static void SetSpecialMapHasMon(u16 mapGroup, u16 mapNum) { int i; - if (sPokedexAreaScreen->numSpecialAreas < 0x20) + if (sPokedexAreaScreen->numSpecialAreas < MAX_AREA_MARKERS) { u16 regionMapSectionId = GetRegionMapSectionId(mapGroup, mapNum); if (regionMapSectionId < MAPSEC_NONE) { + // Don't highlight the area if it's a moving area (Marine/Terra Cave) for (i = 0; i < ARRAY_COUNT(sMovingRegionMapSections); i++) { if (regionMapSectionId == sMovingRegionMapSections[i]) return; } + // Don't highlight the area if it's an undiscovered landmark (e.g. Sky Pillar) for (i = 0; sLandmarkData[i][0] != MAPSEC_NONE; i++) { if (regionMapSectionId == sLandmarkData[i][0] && !FlagGet(sLandmarkData[i][1])) return; } + // Check if this special area is already being tracked for (i = 0; i < sPokedexAreaScreen->numSpecialAreas; i++) { if (sPokedexAreaScreen->specialAreaRegionMapSectionIds[i] == regionMapSectionId) @@ -439,6 +362,7 @@ static void SetSpecialMapHasMon(u16 mapGroup, u16 mapNum) if (i == sPokedexAreaScreen->numSpecialAreas) { + // New special area sPokedexAreaScreen->specialAreaRegionMapSectionIds[i] = regionMapSectionId; sPokedexAreaScreen->numSpecialAreas++; } @@ -451,27 +375,34 @@ static u16 GetRegionMapSectionId(u8 mapGroup, u8 mapNum) return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->regionMapSectionId; } -static bool8 MapHasMon(const struct WildPokemonHeader *info, u16 species) +static bool8 MapHasSpecies(const struct WildPokemonHeader *info, u16 species) { + // If this is a header for Altering Cave, skip it if it's not the current Altering Cave encounter set if (GetRegionMapSectionId(info->mapGroup, info->mapNum) == MAPSEC_ALTERING_CAVE) { - sPokedexAreaScreen->unk6E2++; - if (sPokedexAreaScreen->unk6E2 != sPokedexAreaScreen->unk6E4 + 1) + sPokedexAreaScreen->alteringCaveCounter++; + if (sPokedexAreaScreen->alteringCaveCounter != sPokedexAreaScreen->alteringCaveId + 1) return FALSE; } - if (MonListHasMon(info->landMonsInfo, species, 12)) + if (MonListHasSpecies(info->landMonsInfo, species, LAND_WILD_COUNT)) return TRUE; - if (MonListHasMon(info->waterMonsInfo, species, 5)) + if (MonListHasSpecies(info->waterMonsInfo, species, WATER_WILD_COUNT)) return TRUE; - if (MonListHasMon(info->fishingMonsInfo, species, 12)) +// When searching the fishing encounters, this incorrectly uses the size of the land encounters. +// As a result it's reading out of bounds of the fishing encounters tables. +#ifdef BUGFIX + if (MonListHasSpecies(info->fishingMonsInfo, species, FISH_WILD_COUNT)) +#else + if (MonListHasSpecies(info->fishingMonsInfo, species, LAND_WILD_COUNT)) +#endif return TRUE; - if (MonListHasMon(info->rockSmashMonsInfo, species, 5)) + if (MonListHasSpecies(info->rockSmashMonsInfo, species, ROCK_WILD_COUNT)) return TRUE; return FALSE; } -static bool8 MonListHasMon(const struct WildPokemonInfo *info, u16 species, u16 size) +static bool8 MonListHasSpecies(const struct WildPokemonInfo *info, u16 species, u16 size) { u16 i; if (info != NULL) @@ -489,9 +420,12 @@ static void BuildAreaGlowTilemap(void) { u16 i, y, x, j; + // Reset tilemap for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaGlowTilemap); i++) sPokedexAreaScreen->areaGlowTilemap[i] = 0; + // For each area with this species, scan the region map layout and find any locations that have a matching mapsec. + // Add a "full glow" indicator for these matching spaces. for (i = 0; i < sPokedexAreaScreen->numOverworldAreas; i++) { j = 0; @@ -500,69 +434,73 @@ static void BuildAreaGlowTilemap(void) for (x = 0; x < AREA_SCREEN_WIDTH; x++) { if (GetRegionMapSecIdAt(x, y) == sPokedexAreaScreen->overworldAreasWithMons[i].regionMapSectionId) - sPokedexAreaScreen->areaGlowTilemap[j] = GLOW_TILE_FULL; - + sPokedexAreaScreen->areaGlowTilemap[j] = GLOW_FULL; j++; } } } + // Scan the tilemap. For every "full glow" indicator added above, fill in its edges and corners. j = 0; for (y = 0; y < AREA_SCREEN_HEIGHT; y++) { for (x = 0; x < AREA_SCREEN_WIDTH; x++) { - if (sPokedexAreaScreen->areaGlowTilemap[j] == GLOW_TILE_FULL) + if (sPokedexAreaScreen->areaGlowTilemap[j] == GLOW_FULL) { - // The "tile != GLOW_TILE_FULL" check is pointless in all of these conditionals, + // The "tile != GLOW_FULL" check is pointless in all of these conditionals, // since there's no harm in OR'ing 0xFFFF with anything else. // Edges - if (x != 0 && sPokedexAreaScreen->areaGlowTilemap[j - 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j - 1] |= GLOW_TILE_RIGHT; - if (x != AREA_SCREEN_WIDTH - 1 && sPokedexAreaScreen->areaGlowTilemap[j + 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j + 1] |= GLOW_TILE_LEFT; - if (y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] |= GLOW_TILE_BOTTOM; - if (y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] |= GLOW_TILE_TOP; + if (x != 0 && sPokedexAreaScreen->areaGlowTilemap[j - 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j - 1] |= GLOW_EDGE_L; + if (x != AREA_SCREEN_WIDTH - 1 && sPokedexAreaScreen->areaGlowTilemap[j + 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j + 1] |= GLOW_EDGE_R; + if (y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] |= GLOW_EDGE_T; + if (y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] |= GLOW_EDGE_B; - // Diagonals - if (x != 0 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] |= GLOW_TILE_BOTTOM_RIGHT; - if (x != AREA_SCREEN_WIDTH - 1 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH + 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH + 1] |= GLOW_TILE_BOTTOM_LEFT; - if (x != 0 && y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH - 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH - 1] |= GLOW_TILE_TOP_RIGHT; - if (x != AREA_SCREEN_WIDTH - 1 && y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH + 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH + 1] |= GLOW_TILE_TOP_LEFT; + // Corners + if (x != 0 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] |= GLOW_CORNER_TL; + if (x != AREA_SCREEN_WIDTH - 1 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH + 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH + 1] |= GLOW_CORNER_TR; + if (x != 0 && y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH - 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH - 1] |= GLOW_CORNER_BL; + if (x != AREA_SCREEN_WIDTH - 1 && y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH + 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH + 1] |= GLOW_CORNER_BR; } j++; } } + // Scan the tilemap again. Replace the "full tile" indicators with the actual tile id, + // and remove corner flags when they're overlapped by an edge. for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaGlowTilemap); i++) { - if (sPokedexAreaScreen->areaGlowTilemap[i] == GLOW_TILE_FULL) + if (sPokedexAreaScreen->areaGlowTilemap[i] == GLOW_FULL) { - sPokedexAreaScreen->areaGlowTilemap[i] = 0x10; - sPokedexAreaScreen->areaGlowTilemap[i] |= 0xA000; + sPokedexAreaScreen->areaGlowTilemap[i] = GLOW_TILE_FULL; + sPokedexAreaScreen->areaGlowTilemap[i] |= (GLOW_PALETTE << 12); } else if (sPokedexAreaScreen->areaGlowTilemap[i]) { - // Get rid of overlapping flags - if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_RIGHT) - sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP_RIGHT); - if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_LEFT) - sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_LEFT); - if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_BOTTOM) - sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT); - if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_TOP) - sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT); + // Get rid of overlapping flags. + // This is pointless, as sAreaGlowTilemapMapping can handle overlaps. + if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_EDGE_L) + sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_CORNER_TL | GLOW_CORNER_BL); + if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_EDGE_R) + sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_CORNER_TR | GLOW_CORNER_BR); + if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_EDGE_T) + sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_CORNER_TR | GLOW_CORNER_TL); + if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_EDGE_B) + sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_CORNER_BR | GLOW_CORNER_BL); + // Assign tile id sPokedexAreaScreen->areaGlowTilemap[i] = sAreaGlowTilemapMapping[sPokedexAreaScreen->areaGlowTilemap[i]]; - sPokedexAreaScreen->areaGlowTilemap[i] |= 0xA000; + sPokedexAreaScreen->areaGlowTilemap[i] |= (GLOW_PALETTE << 12); } } } @@ -570,15 +508,15 @@ static void BuildAreaGlowTilemap(void) static void StartAreaGlow(void) { if (sPokedexAreaScreen->numSpecialAreas && sPokedexAreaScreen->numOverworldAreas == 0) - sPokedexAreaScreen->whichMarkersFlashing = 1; + sPokedexAreaScreen->showingMarkers = TRUE; else - sPokedexAreaScreen->whichMarkersFlashing = 0; + sPokedexAreaScreen->showingMarkers = FALSE; - sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0; - sPokedexAreaScreen->areaShadeFrameCounter = 0; + sPokedexAreaScreen->markerTimer = 0; + sPokedexAreaScreen->glowTimer = 0; sPokedexAreaScreen->areaShadeBldArgLo = 0; - sPokedexAreaScreen->areaShadeBldArgHi = 0x40; - sPokedexAreaScreen->specialMarkerCycleCounter = 1; + sPokedexAreaScreen->areaShadeBldArgHi = 64; + sPokedexAreaScreen->markerFlashCounter = 1; SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); DoAreaGlow(); @@ -589,12 +527,13 @@ static void DoAreaGlow(void) u16 x, y; u16 i; - if (sPokedexAreaScreen->whichMarkersFlashing == 0) + if (!sPokedexAreaScreen->showingMarkers) { - if (sPokedexAreaScreen->areaShadeOrMarkerFrameCounter == 0) + // Showing area glow + if (sPokedexAreaScreen->markerTimer == 0) { - sPokedexAreaScreen->areaShadeFrameCounter++; - if (sPokedexAreaScreen->areaShadeFrameCounter & 1) + sPokedexAreaScreen->glowTimer++; + if (sPokedexAreaScreen->glowTimer & 1) sPokedexAreaScreen->areaShadeBldArgLo = (sPokedexAreaScreen->areaShadeBldArgLo + 4) & 0x7f; else sPokedexAreaScreen->areaShadeBldArgHi = (sPokedexAreaScreen->areaShadeBldArgHi + 4) & 0x7f; @@ -602,32 +541,38 @@ static void DoAreaGlow(void) x = gSineTable[sPokedexAreaScreen->areaShadeBldArgLo] >> 4; y = gSineTable[sPokedexAreaScreen->areaShadeBldArgHi] >> 4; SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(x, y)); - sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0; - if (sPokedexAreaScreen->areaShadeFrameCounter == 0x40) + sPokedexAreaScreen->markerTimer = 0; + if (sPokedexAreaScreen->glowTimer == 64) { - sPokedexAreaScreen->areaShadeFrameCounter = 0; + // Done glowing, reset and try to switch to the special area markers + sPokedexAreaScreen->glowTimer = 0; if (sPokedexAreaScreen->numSpecialAreas != 0) - sPokedexAreaScreen->whichMarkersFlashing = 1; + sPokedexAreaScreen->showingMarkers = TRUE; } } else - sPokedexAreaScreen->areaShadeOrMarkerFrameCounter--; + sPokedexAreaScreen->markerTimer--; } else { - sPokedexAreaScreen->areaShadeOrMarkerFrameCounter++; - if (sPokedexAreaScreen->areaShadeOrMarkerFrameCounter > 12) + // Showing special area markers + sPokedexAreaScreen->markerTimer++; + if (sPokedexAreaScreen->markerTimer > 12) { - sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0; - sPokedexAreaScreen->specialMarkerCycleCounter++; + sPokedexAreaScreen->markerTimer = 0; + + // Flash the marker + // With a max of 4, the marker will disappear twice + sPokedexAreaScreen->markerFlashCounter++; for (i = 0; i < sPokedexAreaScreen->numSpecialAreas; i++) - sPokedexAreaScreen->areaMarkerSprites[i]->invisible = sPokedexAreaScreen->specialMarkerCycleCounter & 1; + sPokedexAreaScreen->areaMarkerSprites[i]->invisible = sPokedexAreaScreen->markerFlashCounter & 1; - if (sPokedexAreaScreen->specialMarkerCycleCounter > 4) + if (sPokedexAreaScreen->markerFlashCounter > 4) { - sPokedexAreaScreen->specialMarkerCycleCounter = 1; + // Done flashing, reset and try to switch to the area glow + sPokedexAreaScreen->markerFlashCounter = 1; if (sPokedexAreaScreen->numOverworldAreas != 0) - sPokedexAreaScreen->whichMarkersFlashing = 0; + sPokedexAreaScreen->showingMarkers = FALSE; } } } @@ -651,58 +596,58 @@ static void Task_ShowPokedexAreaScreen(u8 taskId) { switch (gTasks[taskId].tState) { - case 0: - ResetSpriteData(); - FreeAllSpritePalettes(); - HideBg(3); - HideBg(2); - HideBg(0); - break; - case 1: - SetBgAttribute(3, BG_ATTR_CHARBASEINDEX, 3); - LoadPokedexAreaMapGfx(&sPokedexAreaMapTemplate); - StringFill(sPokedexAreaScreen->charBuffer, CHAR_SPACE, 16); - break; - case 2: - if (TryShowPokedexAreaMap() == TRUE) - return; - PokedexAreaMapChangeBgY(-8); - break; - case 3: - ResetDrawAreaGlowState(); - break; - case 4: - if (DrawAreaGlow()) - return; - break; - case 5: - ShowRegionMapForPokedexAreaScreen(&sPokedexAreaScreen->regionMap); - CreateRegionMapPlayerIcon(1, 1); - PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(0, -8); - break; - case 6: - CreateAreaMarkerSprites(); - break; - case 7: - LoadAreaUnknownGraphics(); - break; - case 8: - CreateAreaUnknownSprites(); - break; - case 9: - BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 16, 0, RGB(0, 0, 0)); - break; - case 10: - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_ALL); - StartAreaGlow(); - ShowBg(2); - ShowBg(3); // TryShowPokedexAreaMap will have done this already - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON); - break; - case 11: - gTasks[taskId].func = Task_HandlePokedexAreaScreenInput; - gTasks[taskId].tState = 0; + case 0: + ResetSpriteData(); + FreeAllSpritePalettes(); + HideBg(3); + HideBg(2); + HideBg(0); + break; + case 1: + SetBgAttribute(3, BG_ATTR_CHARBASEINDEX, 3); + LoadPokedexAreaMapGfx(&sPokedexAreaMapTemplate); + StringFill(sPokedexAreaScreen->charBuffer, CHAR_SPACE, 16); + break; + case 2: + if (TryShowPokedexAreaMap() == TRUE) return; + PokedexAreaMapChangeBgY(-8); + break; + case 3: + ResetDrawAreaGlowState(); + break; + case 4: + if (DrawAreaGlow()) + return; + break; + case 5: + ShowRegionMapForPokedexAreaScreen(&sPokedexAreaScreen->regionMap); + CreateRegionMapPlayerIcon(1, 1); + PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(0, -8); + break; + case 6: + CreateAreaMarkerSprites(); + break; + case 7: + LoadAreaUnknownGraphics(); + break; + case 8: + CreateAreaUnknownSprites(); + break; + case 9: + BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 16, 0, RGB_BLACK); + break; + case 10: + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_ALL); + StartAreaGlow(); + ShowBg(2); + ShowBg(3); // TryShowPokedexAreaMap will have done this already + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON); + break; + case 11: + gTasks[taskId].func = Task_HandlePokedexAreaScreenInput; + gTasks[taskId].tState = 0; + return; } gTasks[taskId].tState++; @@ -740,7 +685,7 @@ static void Task_HandlePokedexAreaScreenInput(u8 taskId) case 3: if (gPaletteFade.active) return; - DestroyAreaMarkerSprites(); + DestroyAreaScreenSprites(); sPokedexAreaScreen->screenSwitchState[0] = gTasks[taskId].data[1]; ResetPokedexAreaMapBg(); DestroyTask(taskId); @@ -758,6 +703,7 @@ static void ResetPokedexAreaMapBg(void) SetBgAttribute(3, BG_ATTR_PALETTEMODE, 0); } +// Creates the circular sprites to highlight special areas (like caves) where a Pokémon can be found static void CreateAreaMarkerSprites(void) { u8 spriteId; @@ -788,17 +734,20 @@ static void CreateAreaMarkerSprites(void) sPokedexAreaScreen->numAreaMarkerSprites = numSprites; } -static void DestroyAreaMarkerSprites(void) +static void DestroyAreaScreenSprites(void) { u16 i; - FreeSpriteTilesByTag(2); - FreeSpritePaletteByTag(2); + + // Destroy area marker sprites + FreeSpriteTilesByTag(TAG_AREA_MARKER); + FreeSpritePaletteByTag(TAG_AREA_MARKER); for (i = 0; i < sPokedexAreaScreen->numAreaMarkerSprites; i++) DestroySprite(sPokedexAreaScreen->areaMarkerSprites[i]); - FreeSpriteTilesByTag(3); - FreeSpritePaletteByTag(3); - for (i = 0; i < 3; i++) + // Destroy "Area Unknown" sprites + FreeSpriteTilesByTag(TAG_AREA_UNKNOWN); + FreeSpritePaletteByTag(TAG_AREA_UNKNOWN); + for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaUnknownSprites); i++) { if (sPokedexAreaScreen->areaUnknownSprites[i]) DestroySprite(sPokedexAreaScreen->areaUnknownSprites[i]); @@ -809,8 +758,8 @@ static void LoadAreaUnknownGraphics(void) { struct SpriteSheet spriteSheet = { .data = sPokedexAreaScreen->areaUnknownGraphicsBuffer, - .size = 0x600, - .tag = 3, + .size = sizeof(sPokedexAreaScreen->areaUnknownGraphicsBuffer), + .tag = TAG_AREA_UNKNOWN, }; LZ77UnCompWram(gPokedexAreaScreenAreaUnknown_Gfx, sPokedexAreaScreen->areaUnknownGraphicsBuffer); LoadSpriteSheet(&spriteSheet); @@ -820,25 +769,27 @@ static void LoadAreaUnknownGraphics(void) static void CreateAreaUnknownSprites(void) { u16 i; - u8 spriteId; if (sPokedexAreaScreen->numOverworldAreas || sPokedexAreaScreen->numSpecialAreas) { - for (i = 0; i < 3; i++) + // The current species is present on the map, don't create any "Area Unknown" sprites + for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaUnknownSprites); i++) sPokedexAreaScreen->areaUnknownSprites[i] = NULL; } else { - for (i = 0; i < 3; i++) + // The current species is absent on the map, try to create "Area Unknown" sprites + for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaUnknownSprites); i++) { - spriteId = CreateSprite(&sAreaUnknownSpriteTemplate, i * 32 + 0xa0, 0x8c, 0); + u8 spriteId = CreateSprite(&sAreaUnknownSpriteTemplate, i * 32 + 160, 140, 0); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.tileNum += i * 16; - sPokedexAreaScreen->areaUnknownSprites[i] = gSprites + spriteId; + sPokedexAreaScreen->areaUnknownSprites[i] = &gSprites[spriteId]; } else { + // Failed to create sprite sPokedexAreaScreen->areaUnknownSprites[i] = NULL; } } diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 5960692a20..4b3402e5ac 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -45,6 +45,8 @@ enum { #define WILD_CHECK_REPEL (1 << 0) #define WILD_CHECK_KEEN_EYE (1 << 1) +#define HEADER_NONE 0xFFFF + static u16 FeebasRandom(void); static void FeebasSeedRng(u16 seed); static bool8 IsWildLevelAllowedByRepel(u8 level); @@ -172,6 +174,7 @@ static void FeebasSeedRng(u16 seed) sFeebasRngValue = seed; } +// LAND_WILD_COUNT static u8 ChooseWildMonIndex_Land(void) { u8 rand = Random() % ENCOUNTER_CHANCE_LAND_MONS_TOTAL; @@ -202,6 +205,7 @@ static u8 ChooseWildMonIndex_Land(void) return 11; } +// ROCK_WILD_COUNT / WATER_WILD_COUNT static u8 ChooseWildMonIndex_WaterRock(void) { u8 rand = Random() % ENCOUNTER_CHANCE_WATER_MONS_TOTAL; @@ -218,6 +222,7 @@ static u8 ChooseWildMonIndex_WaterRock(void) return 4; } +// FISH_WILD_COUNT static u8 ChooseWildMonIndex_Fishing(u8 rod) { u8 wildMonIndex = 0; @@ -310,7 +315,7 @@ static u16 GetCurrentMapWildMonHeaderId(void) gSaveBlock1Ptr->location.mapNum == MAP_NUM(ALTERING_CAVE)) { u16 alteringCaveId = VarGet(VAR_ALTERING_CAVE_WILD_SET); - if (alteringCaveId > 8) + if (alteringCaveId >= NUM_ALTERING_CAVE_TABLES) alteringCaveId = 0; i += alteringCaveId; @@ -320,7 +325,7 @@ static u16 GetCurrentMapWildMonHeaderId(void) } } - return -1; + return HEADER_NONE; } static u8 PickWildMonNature(void) @@ -541,7 +546,7 @@ bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavi return FALSE; headerId = GetCurrentMapWildMonHeaderId(); - if (headerId == 0xFFFF) + if (headerId == HEADER_NONE) { if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS) { @@ -652,7 +657,7 @@ void RockSmashWildEncounter(void) { u16 headerId = GetCurrentMapWildMonHeaderId(); - if (headerId != 0xFFFF) + if (headerId != HEADER_NONE) { const struct WildPokemonInfo *wildPokemonInfo = gWildMonHeaders[headerId].rockSmashMonsInfo; @@ -684,7 +689,7 @@ bool8 SweetScentWildEncounter(void) PlayerGetDestCoords(&x, &y); headerId = GetCurrentMapWildMonHeaderId(); - if (headerId == 0xFFFF) + if (headerId == HEADER_NONE) { if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS) { @@ -754,7 +759,7 @@ bool8 DoesCurrentMapHaveFishingMons(void) { u16 headerId = GetCurrentMapWildMonHeaderId(); - if (headerId != 0xFFFF && gWildMonHeaders[headerId].fishingMonsInfo != NULL) + if (headerId != HEADER_NONE && gWildMonHeaders[headerId].fishingMonsInfo != NULL) return TRUE; else return FALSE; @@ -788,7 +793,7 @@ u16 GetLocalWildMon(bool8 *isWaterMon) *isWaterMon = FALSE; headerId = GetCurrentMapWildMonHeaderId(); - if (headerId == 0xFFFF) + if (headerId == HEADER_NONE) return SPECIES_NONE; landMonsInfo = gWildMonHeaders[headerId].landMonsInfo; waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo; @@ -820,7 +825,7 @@ u16 GetLocalWaterMon(void) { u16 headerId = GetCurrentMapWildMonHeaderId(); - if (headerId != 0xFFFF) + if (headerId != HEADER_NONE) { const struct WildPokemonInfo *waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo; From d4dc672088fb0e07dd064402bb795d932c991ada Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Thu, 30 Dec 2021 22:40:24 -0300 Subject: [PATCH 027/122] Filled in missing item data --- src/data/item_icon_table.h | 2 - src/data/items.h | 1254 +++++++++++++++-------------- src/data/text/item_descriptions.h | 619 +++++++++----- 3 files changed, 1075 insertions(+), 800 deletions(-) diff --git a/src/data/item_icon_table.h b/src/data/item_icon_table.h index eb6c6142b2..20ecada73a 100644 --- a/src/data/item_icon_table.h +++ b/src/data/item_icon_table.h @@ -749,9 +749,7 @@ const u32 *const gItemIconTable[][2] = // Battle Mechanic Key Items [ITEM_KEY_STONE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo [ITEM_MEGA_RING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - //[ITEM_MEGA_BRACELET] = {gItemIcon_MegaBracelet, gItemIconPalette_MegaBracelet}, // Remove [ITEM_Z_POWER_RING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - //[ITEM_Z_RING] = {gItemIcon_ZRing, gItemIconPalette_ZRing}, // Remove [ITEM_DYNAMAX_BAND] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo // Misc. Key Items [ITEM_BICYCLE] = {gItemIcon_Bicycle, gItemIconPalette_Bicycle}, diff --git a/src/data/items.h b/src/data/items.h index 8d458c0782..bf704a90aa 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -744,39 +744,45 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, }, - [ITEM_MAX_HONEY] = // Todo + [ITEM_MAX_HONEY] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Max Honey"), + .itemId = ITEM_MAX_HONEY, + .price = 8000, + .description = sMaxHoneyDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = ITEM_B_USE_MEDICINE, + .battleUseFunc = ItemUseInBattle_Medicine, }, // Regional Specialties - [ITEM_PEWTER_CRUNCHIES] = // Todo + [ITEM_PEWTER_CRUNCHIES] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("PewtrCrnches"), + .itemId = ITEM_PEWTER_CRUNCHIES, + .price = 250, + .description = sPewterCrunchiesDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = ITEM_B_USE_MEDICINE, + .battleUseFunc = ItemUseInBattle_Medicine, }, - [ITEM_RAGE_CANDY_BAR] = // Todo + [ITEM_RAGE_CANDY_BAR] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("RageCandyBar"), + .itemId = ITEM_RAGE_CANDY_BAR, + .price = 350, + .description = sRageCandyBarDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = ITEM_B_USE_MEDICINE, + .battleUseFunc = ItemUseInBattle_Medicine, }, [ITEM_LAVA_COOKIE] = @@ -805,37 +811,43 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, }, - [ITEM_CASTELIACONE] = // Todo + [ITEM_CASTELIACONE] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("CasteliaCone"), + .itemId = ITEM_CASTELIACONE, + .price = 400, + .description = sCasteliaconeDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = ITEM_B_USE_MEDICINE, + .battleUseFunc = ItemUseInBattle_Medicine, }, - [ITEM_LUMIOSE_GALETTE] = // Todo + [ITEM_LUMIOSE_GALETTE] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("LumioseGlete"), + .itemId = ITEM_LUMIOSE_GALETTE, + .price = 400, + .description = sLumioseGaletteDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = ITEM_B_USE_MEDICINE, + .battleUseFunc = ItemUseInBattle_Medicine, }, - [ITEM_SHALOUR_SABLE] = // Todo + [ITEM_SHALOUR_SABLE] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("ShalourSable"), + .itemId = ITEM_SHALOUR_SABLE, + .price = 400, + .description = sShalourSableDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = ITEM_B_USE_MEDICINE, + .battleUseFunc = ItemUseInBattle_Medicine, }, [ITEM_BIG_MALASADA] = @@ -1023,248 +1035,249 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_AbilityCapsule, }, - [ITEM_ABILITY_PATCH] = // Todo + [ITEM_ABILITY_PATCH] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("AbilityPatch"), + .itemId = ITEM_ABILITY_PATCH, .price = 0, - .description = sDummyDesc, + .holdEffectParam = 0, + .description = sAbilityPatchDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, // Mints - [ITEM_LONELY_MINT] = // Todo + [ITEM_LONELY_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Lonely Mint"), + .itemId = ITEM_LONELY_MINT, + .price = 20, + .description = sLonelyMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_ADAMANT_MINT] = // Todo + [ITEM_ADAMANT_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Adamant Mint"), + .itemId = ITEM_ADAMANT_MINT, + .price = 20, + .description = sAdamantMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_NAUGHTY_MINT] = // Todo + [ITEM_NAUGHTY_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Naughty Mint"), + .itemId = ITEM_NAUGHTY_MINT, + .price = 20, + .description = sNaughtyMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_BRAVE_MINT] = // Todo + [ITEM_BRAVE_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Brave Mint"), + .itemId = ITEM_BRAVE_MINT, + .price = 20, + .description = sBraveMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_BOLD_MINT] = // Todo + [ITEM_BOLD_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Bold Mint"), + .itemId = ITEM_BOLD_MINT, + .price = 20, + .description = sBoldMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_IMPISH_MINT] = // Todo + [ITEM_IMPISH_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Impish Mint"), + .itemId = ITEM_IMPISH_MINT, + .price = 20, + .description = sImpishMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_LAX_MINT] = // Todo + [ITEM_LAX_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Lax Mint"), + .itemId = ITEM_LAX_MINT, + .price = 20, + .description = sLaxMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_RELAXED_MINT] = // Todo + [ITEM_RELAXED_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Relaxed Mint"), + .itemId = ITEM_RELAXED_MINT, + .price = 20, + .description = sRelaxedMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_MODEST_MINT] = // Todo + [ITEM_MODEST_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Modest Mint"), + .itemId = ITEM_MODEST_MINT, + .price = 20, + .description = sModestMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_MILD_MINT] = // Todo + [ITEM_MILD_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Mild Mint"), + .itemId = ITEM_MILD_MINT, + .price = 20, + .description = sMildMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_RASH_MINT] = // Todo + [ITEM_RASH_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Rash Mint"), + .itemId = ITEM_RASH_MINT, + .price = 20, + .description = sRashMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_QUIET_MINT] = // Todo + [ITEM_QUIET_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Quiet Mint"), + .itemId = ITEM_QUIET_MINT, + .price = 20, + .description = sQuietMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_CALM_MINT] = // Todo + [ITEM_CALM_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Calm Mint"), + .itemId = ITEM_CALM_MINT, + .price = 20, + .description = sCalmMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_GENTLE_MINT] = // Todo + [ITEM_GENTLE_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Gentle Mint"), + .itemId = ITEM_GENTLE_MINT, + .price = 20, + .description = sGentleMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_CAREFUL_MINT] = // Todo + [ITEM_CAREFUL_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Careful Mint"), + .itemId = ITEM_CAREFUL_MINT, + .price = 20, + .description = sCarefulMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_SASSY_MINT] = // Todo + [ITEM_SASSY_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Sassy Mint"), + .itemId = ITEM_SASSY_MINT, + .price = 20, + .description = sSassyMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_TIMID_MINT] = // Todo + [ITEM_TIMID_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Timid Mint"), + .itemId = ITEM_TIMID_MINT, + .price = 20, + .description = sTimidMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_HASTY_MINT] = // Todo + [ITEM_HASTY_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Hasty Mint"), + .itemId = ITEM_HASTY_MINT, + .price = 20, + .description = sHastyMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_JOLLY_MINT] = // Todo + [ITEM_JOLLY_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Jolly Mint"), + .itemId = ITEM_JOLLY_MINT, + .price = 20, + .description = sJollyMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_NAIVE_MINT] = // Todo + [ITEM_NAIVE_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Naive Mint"), + .itemId = ITEM_NAIVE_MINT, + .price = 20, + .description = sNaiveMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_SERIOUS_MINT] = // Todo + [ITEM_SERIOUS_MINT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Serious Mint"), + .itemId = ITEM_SERIOUS_MINT, + .price = 20, + .description = sSeriousMintDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, // Candy @@ -1280,70 +1293,70 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_RareCandy, }, - [ITEM_EXP_CANDY_XS] = // Todo + [ITEM_EXP_CANDY_XS] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Exp.Candy XS"), + .itemId = ITEM_EXP_CANDY_XS, + .price = 20, + .description = sExpCandyXSDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_EXP_CANDY_S] = // Todo + [ITEM_EXP_CANDY_S] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Exp.Candy S"), + .itemId = ITEM_EXP_CANDY_S, + .price = 20, + .description = sExpCandyXSDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_EXP_CANDY_M] = // Todo + [ITEM_EXP_CANDY_M] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Exp.Candy M"), + .itemId = ITEM_EXP_CANDY_M, + .price = 20, + .description = sExpCandyMDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_EXP_CANDY_L] = // Todo + [ITEM_EXP_CANDY_L] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Exp.Candy L"), + .itemId = ITEM_EXP_CANDY_L, + .price = 20, + .description = sExpCandyLDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_EXP_CANDY_XL] = // Todo + [ITEM_EXP_CANDY_XL] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Exp.Candy XL"), + .itemId = ITEM_EXP_CANDY_XL, + .price = 20, + .description = sExpCandyXLDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_DYNAMAX_CANDY] = // Todo + [ITEM_DYNAMAX_CANDY] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("DynamaxCandy"), + .itemId = ITEM_DYNAMAX_CANDY, .price = 0, - .description = sDummyDesc, + .description = sDynamaxCandyDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, // Medicinal Flutes @@ -1633,47 +1646,51 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Escape, }, - [ITEM_POKE_TOY] = // Todo + [ITEM_POKE_TOY] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Poké Toy"), + .itemId = ITEM_POKE_TOY, + .price = 100, + .description = sPokeToyDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = ITEM_B_USE_OTHER, + .battleUseFunc = ItemUseInBattle_Escape, }, - [ITEM_MAX_MUSHROOMS] = // Todo + [ITEM_MAX_MUSHROOMS] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("MaxMushrooms"), + .itemId = ITEM_MAX_MUSHROOMS, + .price = 8000, + .description = sMaxMushroomsDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = ITEM_B_USE_OTHER, + .battleUseFunc = ItemUseInBattle_StatIncrease, // Todo }, // Treasures - [ITEM_BOTTLE_CAP] = // Todo + [ITEM_BOTTLE_CAP] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Bottle Cap"), + .itemId = ITEM_BOTTLE_CAP, + .price = 5000, + .description = sBottleCapDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_GOLD_BOTTLE_CAP] = // Todo + [ITEM_GOLD_BOTTLE_CAP] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("GoldBottlCap"), + .itemId = ITEM_GOLD_BOTTLE_CAP, + .price = 10000, + .description = sGoldBottleCapDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -1690,12 +1707,12 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_BIG_NUGGET] = // Todo + [ITEM_BIG_NUGGET] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Big Nugget"), + .itemId = ITEM_BIG_NUGGET, + .price = 40000, + .description = sBigNuggetDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -1723,12 +1740,12 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_BALM_MUSHROOM] = // Todo + [ITEM_BALM_MUSHROOM] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Balm Mushroom"), + .itemId = ITEM_BALM_MUSHROOM, + .price = 15000, + .description = sBalmMushroomDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -1756,12 +1773,12 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_PEARL_STRING] = // Todo + [ITEM_PEARL_STRING] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Pearl String"), + .itemId = ITEM_PEARL_STRING, + .price = 20000, + .description = sPearlStringDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -1789,12 +1806,12 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_COMET_SHARD] = // Todo + [ITEM_COMET_SHARD] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Comet Shard"), + .itemId = ITEM_COMET_SHARD, + .price = 25000, + .description = sCometShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -1921,89 +1938,89 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_RELIC_COPPER] = // Todo + [ITEM_RELIC_COPPER] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Relic Copper"), + .itemId = ITEM_RELIC_COPPER, .price = 0, - .description = sDummyDesc, + .description = sRelicCopperDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_RELIC_SILVER] = // Todo + [ITEM_RELIC_SILVER] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Relic Silver"), + .itemId = ITEM_RELIC_SILVER, .price = 0, - .description = sDummyDesc, + .description = sRelicSilverDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_RELIC_GOLD] = // Todo + [ITEM_RELIC_GOLD] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Relic Gold"), + .itemId = ITEM_RELIC_GOLD, .price = 0, - .description = sDummyDesc, + .description = sRelicGoldDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_RELIC_VASE] = // Todo + [ITEM_RELIC_VASE] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Relic Vase"), + .itemId = ITEM_RELIC_VASE, .price = 0, - .description = sDummyDesc, + .description = sRelicVaseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_RELIC_BAND] = // Todo + [ITEM_RELIC_BAND] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Relic Band"), + .itemId = ITEM_RELIC_BAND, .price = 0, - .description = sDummyDesc, + .description = sRelicBandDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_RELIC_STATUE] = // Todo + [ITEM_RELIC_STATUE] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Relic Statue"), + .itemId = ITEM_RELIC_STATUE, .price = 0, - .description = sDummyDesc, + .description = sRelicStatueDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_RELIC_CROWN] = // Todo + [ITEM_RELIC_CROWN] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Relic Crown"), + .itemId = ITEM_RELIC_CROWN, .price = 0, - .description = sDummyDesc, + .description = sRelicCrownDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_STRANGE_SOUVENIR] = // Todo + [ITEM_STRANGE_SOUVENIR] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("StrngeSouvnr"), + .itemId = ITEM_STRANGE_SOUVENIR, + .price = 30000, + .description = sStrangeSouvenirDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -2162,45 +2179,45 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_FOSSILIZED_BIRD] = // Todo + [ITEM_FOSSILIZED_BIRD] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("FosslzedBird"), + .itemId = ITEM_FOSSILIZED_BIRD, + .price = 5000, + .description = sFossilizedBirdDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_FOSSILIZED_FISH] = // Todo + [ITEM_FOSSILIZED_FISH] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("FosslzedFish"), + .itemId = ITEM_FOSSILIZED_FISH, + .price = 5000, + .description = sFossilizedFishDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_FOSSILIZED_DRAKE] = // Todo + [ITEM_FOSSILIZED_DRAKE] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("FosslzedDrke"), + .itemId = ITEM_FOSSILIZED_DRAKE, + .price = 5000, + .description = sFossilizedDrakeDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_FOSSILIZED_DINO] = // Todo + [ITEM_FOSSILIZED_DINO] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("FosslzedDino"), + .itemId = ITEM_FOSSILIZED_DINO, + .price = 5000, + .description = sFossilizedDinoDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -2208,92 +2225,92 @@ const struct Item gItems[] = // Mulch - [ITEM_GROWTH_MULCH] = // Todo + [ITEM_GROWTH_MULCH] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Growth Mulch"), + .itemId = ITEM_GROWTH_MULCH, + .price = 200, + .description = sGrowthMulchDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_DAMP_MULCH] = // Todo + [ITEM_DAMP_MULCH] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Damp Mulch"), + .itemId = ITEM_DAMP_MULCH, + .price = 200, + .description = sDampMulchDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_STABLE_MULCH] = // Todo + [ITEM_STABLE_MULCH] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Stable Mulch"), + .itemId = ITEM_STABLE_MULCH, + .price = 200, + .description = sStableMulchDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_GOOEY_MULCH] = // Todo + [ITEM_GOOEY_MULCH] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Gooey Mulch"), + .itemId = ITEM_GOOEY_MULCH, + .price = 200, + .description = sGooeyMulchDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_RICH_MULCH] = // Todo + [ITEM_RICH_MULCH] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Rich Mulch"), + .itemId = ITEM_RICH_MULCH, + .price = 200, + .description = sRichMulchDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_SURPRISE_MULCH] = // Todo + [ITEM_SURPRISE_MULCH] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("SurprseMulch"), + .itemId = ITEM_SURPRISE_MULCH, + .price = 200, + .description = sSurpriseMulchDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_BOOST_MULCH] = // Todo + [ITEM_BOOST_MULCH] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Boost Mulch"), + .itemId = ITEM_BOOST_MULCH, + .price = 200, + .description = sBoostMulchDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_AMAZE_MULCH] = // Todo + [ITEM_AMAZE_MULCH] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Amaze Mulch"), + .itemId = ITEM_AMAZE_MULCH, + .price = 200, + .description = sAmazeMulchDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, // Apricorns @@ -2375,45 +2392,45 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_WISHING_PIECE] = // Todo + [ITEM_WISHING_PIECE] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("WishingPiece"), + .itemId = ITEM_WISHING_PIECE, + .price = 20, + .description = sWishingPieceDesc, + .pocket = POCKET_ITEMS, + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo + }, + + [ITEM_GALARICA_TWIG] = + { + .name = _("GalaricaTwig"), + .itemId = ITEM_GALARICA_TWIG, + .price = 40, + .description = sGalaricaTwigDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_GALARICA_TWIG] = // Todo + [ITEM_ARMORITE_ORE] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Armorite Ore"), + .itemId = ITEM_ARMORITE_ORE, + .price = 40, + .description = sArmoriteOreDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_ARMORITE_ORE] = // Todo + [ITEM_DYNITE_ORE] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - }, - - [ITEM_DYNITE_ORE] = // Todo - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Dynite Ore"), + .itemId = ITEM_DYNITE_ORE, + .price = 20, + .description = sDyniteOreDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -2677,70 +2694,70 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, }, - [ITEM_SWEET_APPLE] = // Todo + [ITEM_SWEET_APPLE] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Sweet Apple"), + .itemId = ITEM_SWEET_APPLE, + .price = 2200, + .description = sSweetAppleDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, }, - [ITEM_TART_APPLE] = // Todo + [ITEM_TART_APPLE] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Tart Apple"), + .itemId = ITEM_TART_APPLE, + .price = 2200, + .description = sTartAppleDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, }, - [ITEM_CRACKED_POT] = // Todo + [ITEM_CRACKED_POT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Cracked Pot"), + .itemId = ITEM_CRACKED_POT, + .price = 1600, + .description = sCrackedPotDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, }, - [ITEM_CHIPPED_POT] = // Todo + [ITEM_CHIPPED_POT] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Chipped Pot"), + .itemId = ITEM_CHIPPED_POT, + .price = 38000, + .description = sChippedPotDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, }, - [ITEM_GALARICA_CUFF] = // Todo + [ITEM_GALARICA_CUFF] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("GalaricaCuff"), + .itemId = ITEM_GALARICA_CUFF, + .price = 6000, + .description = sGalaricaCuffDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, }, - [ITEM_GALARICA_WREATH] = // Todo + [ITEM_GALARICA_WREATH] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("GalrcaWreath"), + .itemId = ITEM_GALARICA_WREATH, + .price = 6000, + .description = sGalaricaWreathDesc, .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, }, [ITEM_DRAGON_SCALE] = @@ -2867,78 +2884,78 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_STRAWBERRY_SWEET] = // Todo + [ITEM_STRAWBERRY_SWEET] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("StrwbrySweet"), + .itemId = ITEM_STRAWBERRY_SWEET, + .price = 500, + .description = sStrawberrySweetDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_LOVE_SWEET] = // Todo + [ITEM_LOVE_SWEET] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Love Sweet"), + .itemId = ITEM_LOVE_SWEET, + .price = 500, + .description = sLoveSweetDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_BERRY_SWEET] = // Todo + [ITEM_BERRY_SWEET] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Berry Sweet"), + .itemId = ITEM_BERRY_SWEET, + .price = 500, + .description = sBerrySweetDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_CLOVER_SWEET] = // Todo + [ITEM_CLOVER_SWEET] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Clover Sweet"), + .itemId = ITEM_CLOVER_SWEET, + .price = 500, + .description = sCloverSweetDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_FLOWER_SWEET] = // Todo + [ITEM_FLOWER_SWEET] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Flower Sweet"), + .itemId = ITEM_FLOWER_SWEET, + .price = 500, + .description = sFlowerSweetDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_STAR_SWEET] = // Todo + [ITEM_STAR_SWEET] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Star Sweet"), + .itemId = ITEM_STAR_SWEET, + .price = 500, + .description = sStarSweetDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_RIBBON_SWEET] = // Todo + [ITEM_RIBBON_SWEET] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Ribbon Sweet"), + .itemId = ITEM_RIBBON_SWEET, + .price = 500, + .description = sRibbonSweetDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -3564,23 +3581,23 @@ const struct Item gItems[] = .secondaryId = TYPE_FAIRY, }, - [ITEM_RUSTED_SWORD] = // Todo + [ITEM_RUSTED_SWORD] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("RustedSword"), + .itemId = ITEM_RUSTED_SWORD, .price = 0, - .description = sDummyDesc, + .description = sRustedSwordDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_RUSTED_SHIELD] = // Todo + [ITEM_RUSTED_SHIELD] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("RustedShield"), + .itemId = ITEM_RUSTED_SHIELD, .price = 0, - .description = sDummyDesc, + .description = sRustedShieldDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -3612,13 +3629,15 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_JADE_ORB] = // Todo + [ITEM_JADE_ORB] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Jade Orb"), + .itemId = ITEM_JADE_ORB, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, + .description = sJadeOrbDesc, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, @@ -6385,67 +6404,73 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_THROAT_SPRAY] = // Todo + [ITEM_THROAT_SPRAY] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Throat Spray"), + .itemId = ITEM_THROAT_SPRAY, + .price = 4000, + .holdEffect = HOLD_EFFECT_THROAT_SPRAY, + .description = sThroatSprayDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_EJECT_PACK] = // Todo + [ITEM_EJECT_PACK] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Eject Pack"), + .itemId = ITEM_EJECT_PACK, + .price = 4000, + .holdEffect = HOLD_EFFECT_EJECT_PACK, + .description = sEjectPackDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_HEAVY_DUTY_BOOTS] = // Todo + [ITEM_HEAVY_DUTY_BOOTS] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Heavy-DtyBts"), + .itemId = ITEM_HEAVY_DUTY_BOOTS, + .price = 4000, + .holdEffect = HOLD_EFFECT_HEAVY_DUTY_BOOTS, + .description = sHeavyDutyBootsDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_BLUNDER_POLICY] = // Todo + [ITEM_BLUNDER_POLICY] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("BlundrPolicy"), + .itemId = ITEM_BLUNDER_POLICY, + .price = 4000, + .holdEffect = HOLD_EFFECT_BLUNDER_POLICY, + .description = sBlunderPolicyDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_ROOM_SERVICE] = // Todo + [ITEM_ROOM_SERVICE] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("Room Service"), + .itemId = ITEM_ROOM_SERVICE, + .price = 4000, + .holdEffect = HOLD_EFFECT_ROOM_SERVICE, + .description = sRoomServiceDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_UTILITY_UMBRELLA] = // Todo + [ITEM_UTILITY_UMBRELLA] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, + .name = _("UtltyUmbrlla"), + .itemId = ITEM_UTILITY_UMBRELLA, + .price = 4000, + .holdEffect = HOLD_EFFECT_UTILITY_UMBRELLA, + .description = sUtilityUmbrellaDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -7211,13 +7236,15 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_ENIGMA_BERRY] = // Todo + [ITEM_ENIGMA_BERRY] = { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, + .name = _("Enigma Berry"), + .itemId = ITEM_ENIGMA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESIST_BERRY, + .holdEffectParam = TYPE_NONE, + .description = sEnigmaBerryDesc, + .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, @@ -8534,39 +8561,42 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_CATCHING_CHARM] = // Todo + [ITEM_CATCHING_CHARM] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("CatchngCharm"), + .itemId = ITEM_CATCHING_CHARM, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, + .importance = 1, + .description = sCatchingCharmDesc, + .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_EXP_CHARM] = // Todo + [ITEM_EXP_CHARM] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Exp. Charm"), + .itemId = ITEM_EXP_CHARM, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, + .importance = 1, + .description = sExpCharmDesc, + .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, // Form-changing Key Items - [ITEM_ROTOM_CATALOG] = // Todo + [ITEM_ROTOM_CATALOG] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("RotomCatalog"), + .itemId = ITEM_ROTOM_CATALOG, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, + .importance = 1, + .description = sRotomCatalogDesc, + .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, [ITEM_GRACIDEA] = @@ -8587,99 +8617,136 @@ const struct Item gItems[] = #endif }, - [ITEM_REVEAL_GLASS] = // Todo + [ITEM_REVEAL_GLASS] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Reveal Glass"), + .itemId = ITEM_REVEAL_GLASS, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .description = sRevealGlassDesc, + .pocket = POCKET_KEY_ITEMS, + #ifdef POKEMON_EXPANSION + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_FormChange, + .secondaryId = FORM_ITEM_USE, + #else + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + #endif }, - [ITEM_DNA_SPLICERS] = // Todo + [ITEM_DNA_SPLICERS] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("DNA Splicers"), + .itemId = ITEM_DNA_SPLICERS, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .description = sDNASplicersDesc, + .pocket = POCKET_KEY_ITEMS, + #ifdef POKEMON_EXPANSION + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_FormChange, + .secondaryId = FORM_ITEM_USE, + #else + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + #endif }, - [ITEM_ZYGARDE_CUBE] = // Todo + [ITEM_ZYGARDE_CUBE] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Zygarde Cube"), + .itemId = ITEM_ZYGARDE_CUBE, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, + .importance = 1, + .description = sZygardeCubeDesc, + .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, - [ITEM_PRISON_BOTTLE] = // Todo + [ITEM_PRISON_BOTTLE] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Prison Bottle"), + .itemId = ITEM_PRISON_BOTTLE, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .description = sPrisonBottleDesc, + .pocket = POCKET_KEY_ITEMS, + #ifdef POKEMON_EXPANSION + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_FormChange, + .secondaryId = FORM_ITEM_USE, + #else + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + #endif }, - [ITEM_N_SOLARIZER] = // Todo + [ITEM_N_SOLARIZER] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("N-Solarizer"), + .itemId = ITEM_N_SOLARIZER, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .description = sNSolarizerDesc, + .pocket = POCKET_KEY_ITEMS, + #ifdef POKEMON_EXPANSION + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_FormChange, + .secondaryId = FORM_ITEM_USE, + #else + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + #endif }, - [ITEM_N_LUNARIZER] = // Todo + [ITEM_N_LUNARIZER] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("N-Lunarizer"), + .itemId = ITEM_N_LUNARIZER, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .description = sNLunarizerDesc, + .pocket = POCKET_KEY_ITEMS, + #ifdef POKEMON_EXPANSION + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_FormChange, + .secondaryId = FORM_ITEM_USE, + #else + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + #endif }, - [ITEM_REINS_OF_UNITY] = // Todo + [ITEM_REINS_OF_UNITY] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("ReinsOfUnity"), + .itemId = ITEM_REINS_OF_UNITY, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .description = sReinsOfUnityDesc, + .pocket = POCKET_KEY_ITEMS, + #ifdef POKEMON_EXPANSION + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_FormChange, + .secondaryId = FORM_ITEM_USE, + #else + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + #endif }, // Battle Mechanic Key Items - [ITEM_KEY_STONE] = // Todo + [ITEM_KEY_STONE] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Key Stone"), + .itemId = ITEM_KEY_STONE, .price = 0, - .description = sDummyDesc, + .description = sKeyStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_MEGA_RING] = // Todo (Replaces ITEM_MEGA_BRACELET) + [ITEM_MEGA_RING] = { - .name = _("Mega Bracelet"), + .name = _("Mega Ring"), .itemId = ITEM_MEGA_RING, .price = 0, .importance = 1, @@ -8689,25 +8756,24 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_Z_POWER_RING] = // Todo (Replaces ITEM_Z_POWER_RING) + [ITEM_Z_POWER_RING] = { - .name = _("Z-Ring"), + .name = _("Z-Power Ring"), .itemId = ITEM_Z_POWER_RING, .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .description = sZPowerRingDesc, .importance = 1, + .description = sZPowerRingDesc, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_DYNAMAX_BAND] = // Todo + [ITEM_DYNAMAX_BAND] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Dynamax Band"), + .itemId = ITEM_DYNAMAX_BAND, .price = 0, - .description = sDummyDesc, + .description = sDynamaxBandDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, @@ -8863,15 +8929,17 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_POKEMON_BOX_LINK] = // Todo + [ITEM_POKEMON_BOX_LINK] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("{PKMN} BOX LINK"), + .itemId = ITEM_POKEMON_BOX_LINK, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, + .description = sPokemonBoxLinkDesc, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, [ITEM_COIN_CASE] = @@ -8911,15 +8979,17 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_WailmerPail, }, - [ITEM_POKE_RADAR] = // Todo + [ITEM_POKE_RADAR] = { - .name = _("????????"), - .itemId = ITEM_NONE, + .name = _("Poké Radar"), + .itemId = ITEM_POKE_RADAR, .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, + .description = sPokeRadarDesc, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, [ITEM_POKEBLOCK_CASE] = diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index 8247b4e9df..7d2301feb1 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -302,14 +302,20 @@ static const u8 sSweetHeartDesc[] = _( "that restores HP\n" "by 20 points."); -static const u8 sMaxHoneyDesc[] = _( // Todo - "?????"); +static const u8 sMaxHoneyDesc[] = _( + "Revives a fainted\n" + "Pokémon with all\n" + "its HP."); -static const u8 sPewterCrunchiesDesc[] = _( // Todo - "?????"); +static const u8 sPewterCrunchiesDesc[] = _( + "Heals all the\n" + "status problems of\n" + "one Pokémon."); -static const u8 sRageCandyBarDesc[] = _( // Todo - "?????"); +static const u8 sRageCandyBarDesc[] = _( + "Heals all the\n" + "status problems of\n" + "one Pokémon."); static const u8 sLavaCookieDesc[] = _( "A local specialty\n" @@ -321,14 +327,20 @@ static const u8 sOldGateauDesc[] = _( "status problems of\n" "one Pokémon."); -static const u8 sCasteliaconeDesc[] = _( // Todo - "?????"); +static const u8 sCasteliaconeDesc[] = _( + "Heals all the\n" + "status problems of\n" + "one Pokémon."); -static const u8 sLumioseGaletteDesc[] = _( // Todo - "?????"); +static const u8 sLumioseGaletteDesc[] = _( + "Heals all the\n" + "status problems of\n" + "one Pokémon."); -static const u8 sShalourSableDesc[] = _( // Todo - "?????"); +static const u8 sShalourSableDesc[] = _( + "Heals all the\n" + "status problems of\n" + "one Pokémon."); static const u8 sBigMalasadaDesc[] = _( "Heals all the\n" @@ -411,72 +423,116 @@ static const u8 sAbilityCapsuleDesc[] = _( "Switches a Poké-\n" "mon's ability."); -static const u8 sAbilityPatchDesc[] = _( // Todo - "?????"); +static const u8 sAbilityPatchDesc[] = _( + "Turns the ability\n" + "of a Pokémon into\n" + "a rare ability."); // Mints -static const u8 sLonelyMintDesc[] = _( // Todo - "?????"); +static const u8 sLonelyMintDesc[] = _( + "Can be smelled. It" + "ups Attack, but" + "reduces Defense."); -static const u8 sAdamantMintDesc[] = _( // Todo - "?????"); +static const u8 sAdamantMintDesc[] = _( + "Can be smelled. It" + "ups Attack, but" + "reduces Sp. Atk."); -static const u8 sNaughtyMintDesc[] = _( // Todo - "?????"); +static const u8 sNaughtyMintDesc[] = _( + "Can be smelled. It" + "ups Attack, but" + "reduces Sp. Def."); -static const u8 sBraveMintDesc[] = _( // Todo - "?????"); +static const u8 sBraveMintDesc[] = _( + "Can be smelled. It" + "ups Attack, but" + "reduces Speed."); -static const u8 sBoldMintDesc[] = _( // Todo - "?????"); +static const u8 sBoldMintDesc[] = _( + "Can be smelled. It" + "ups Defense, but" + "reduces Attack."); -static const u8 sImpishMintDesc[] = _( // Todo - "?????"); +static const u8 sImpishMintDesc[] = _( + "Can be smelled. It" + "ups Defense, but" + "reduces Sp. Atk."); -static const u8 sLaxMintDesc[] = _( // Todo - "?????"); +static const u8 sLaxMintDesc[] = _( + "Can be smelled. It" + "ups Defense, but" + "reduces Sp. Def."); -static const u8 sRelaxedMintDesc[] = _( // Todo - "?????"); +static const u8 sRelaxedMintDesc[] = _( + "Can be smelled. It" + "ups Defense, but" + "reduces Speed."); -static const u8 sModestMintDesc[] = _( // Todo - "?????"); +static const u8 sModestMintDesc[] = _( + "Can be smelled. It" + "ups Sp. Atk, but" + "reduces Attack."); -static const u8 sMildMintDesc[] = _( // Todo - "?????"); +static const u8 sMildMintDesc[] = _( + "Can be smelled. It" + "ups Sp. Atk, but" + "reduces Defense."); -static const u8 sRashMintDesc[] = _( // Todo - "?????"); +static const u8 sRashMintDesc[] = _( + "Can be smelled. It" + "ups Sp. Atk, but" + "reduces Sp. Def."); -static const u8 sQuietMintDesc[] = _( // Todo - "?????"); +static const u8 sQuietMintDesc[] = _( + "Can be smelled. It" + "ups Sp. Atk, but" + "reduces Speed."); -static const u8 sCalmMintDesc[] = _( // Todo - "?????"); +static const u8 sCalmMintDesc[] = _( + "Can be smelled. It" + "ups Sp. Def, but" + "reduces Attack."); -static const u8 sGentleMintDesc[] = _( // Todo - "?????"); +static const u8 sGentleMintDesc[] = _( + "Can be smelled. It" + "ups Sp. Def, but" + "reduces Defense."); -static const u8 sCarefulMintDesc[] = _( // Todo - "?????"); +static const u8 sCarefulMintDesc[] = _( + "Can be smelled. It" + "ups Sp. Def, but" + "reduces Sp. Atk."); -static const u8 sSassyMintDesc[] = _( // Todo - "?????"); +static const u8 sSassyMintDesc[] = _( + "Can be smelled. It" + "ups Sp. Def, but" + "reduces Speed."); -static const u8 sTimidMintDesc[] = _( // Todo - "?????"); +static const u8 sTimidMintDesc[] = _( + "Can be smelled. It" + "ups Speed, but" + "reduces Attack."); -static const u8 sHastyMintDesc[] = _( // Todo - "?????"); +static const u8 sHastyMintDesc[] = _( + "Can be smelled. It" + "ups Speed, but" + "reduces Defense."); -static const u8 sJollyMintDesc[] = _( // Todo - "?????"); +static const u8 sJollyMintDesc[] = _( + "Can be smelled. It" + "ups Speed, but" + "reduces Sp. Atk."); -static const u8 sNaiveMintDesc[] = _( // Todo - "?????"); +static const u8 sNaiveMintDesc[] = _( + "Can be smelled. It" + "ups Speed, but" + "reduces Sp. Def."); -static const u8 sSeriousMintDesc[] = _( // Todo - "?????"); +static const u8 sSeriousMintDesc[] = _( + "Can be smelled. It" + "ups Speed, but" + "reduces Attack."); // Candy static const u8 sRareCandyDesc[] = _( @@ -484,23 +540,35 @@ static const u8 sRareCandyDesc[] = _( "of a Pokémon by\n" "one."); -static const u8 sExpCandyXSDesc[] = _( // Todo - "?????"); +static const u8 sExpCandyXSDesc[] = _( + "Gives a very small\n" + "amount of exp. to\n" + "a single Pokémon."); -static const u8 sExpCandySDesc[] = _( // Todo - "?????"); +static const u8 sExpCandySDesc[] = _( + "Gives a small\n" + "amount of exp. to\n" + "a single Pokémon."); -static const u8 sExpCandyMDesc[] = _( // Todo - "?????"); +static const u8 sExpCandyMDesc[] = _( + "Gives a moderate\n" + "amount of exp. to\n" + "a single Pokémon."); -static const u8 sExpCandyLDesc[] = _( // Todo - "?????"); +static const u8 sExpCandyLDesc[] = _( + "Gives a large\n" + "amount of exp. to\n" + "a single Pokémon."); -static const u8 sExpCandyXLDesc[] = _( // Todo - "?????"); +static const u8 sExpCandyXLDesc[] = _( + "Gives a very large\n" + "amount of exp. to\n" + "a single Pokémon."); -static const u8 sDynamaxCandyDesc[] = _( // Todo - "?????"); +static const u8 sDynamaxCandyDesc[] = _( + "Raises the Dynamax\n" + "Level of a single\n" + "Pokémon by one."); // Medicinal Flutes static const u8 sBlueFluteDesc[] = _( @@ -646,26 +714,36 @@ static const u8 sFluffyTailDesc[] = _( "any battle with\n" "a wild Pokémon."); -static const u8 sPokeToyDesc[] = _( // Todo - "?????"); +static const u8 sPokeToyDesc[] = _( + "Use to flee from\n" + "any battle with\n" + "a wild Pokémon."); -static const u8 sMaxMushroomsDesc[] = _( // Todo - "?????"); +static const u8 sMaxMushroomsDesc[] = _( + "Raises every stat\n" + "during one battle\n" + "by one stage."); // Treasures -static const u8 sBottleCapDesc[] = _( // Todo - "?????"); +static const u8 sBottleCapDesc[] = _( + "A beautiful bottle\n" + "cap that gives off\n" + "a silver gleam."); -static const u8 sGoldBottleCapDesc[] = _( // Todo - "?????"); +static const u8 sGoldBottleCapDesc[] = _( + "A beautiful bottle\n" + "cap that gives off\n" + "a golden gleam."); static const u8 sNuggetDesc[] = _( "A nugget of pure\n" "gold. Can be sold at\n" "a high price."); -static const u8 sBigNuggetDesc[] = _( // Todo - "?????"); +static const u8 sBigNuggetDesc[] = _( + "A big nugget made\n" + "of gold, sellable\n" + "at a high price."); static const u8 sTinyMushroomDesc[] = _( "A plain mushroom\n" @@ -677,8 +755,10 @@ static const u8 sBigMushroomDesc[] = _( "that would sell at a\n" "high price."); -static const u8 sBalmMushroomDesc[] = _( // Todo - "?????"); +static const u8 sBalmMushroomDesc[] = _( + "A rare mushroom\n" + "that would sell at a\n" + "high price."); static const u8 sPearlDesc[] = _( "A pretty pearl\n" @@ -690,8 +770,10 @@ static const u8 sBigPearlDesc[] = _( "that would sell at a\n" "high price."); -static const u8 sPearlStringDesc[] = _( // Todo - "?????"); +static const u8 sPearlStringDesc[] = _( + "Very large pearls\n" + "that would sell at a\n" + "high price."); static const u8 sStardustDesc[] = _( "Beautiful red sand.\n" @@ -703,8 +785,10 @@ static const u8 sStarPieceDesc[] = _( "It would sell for a\n" "very high price."); -static const u8 sCometShardDesc[] = _( // Todo - "?????"); +static const u8 sCometShardDesc[] = _( + "A comet's shard.\n" + "It would sell for a\n" + "high price."); static const u8 sShoalSaltDesc[] = _( "Salt obtained from\n" @@ -761,29 +845,45 @@ static const u8 sPrettyFeatherDesc[] = _( "plain feather that\n" "does nothing."); -static const u8 sRelicCopperDesc[] = _( // Todo - "?????"); +static const u8 sRelicCopperDesc[] = _( + "A copper coin used\n" + "long ago. It sells\n" + "at a high price."); -static const u8 sRelicSilverDesc[] = _( // Todo - "?????"); +static const u8 sRelicSilverDesc[] = _( + "A silver coin used\n" + "long ago. It sells\n" + "at a high price."); -static const u8 sRelicGoldDesc[] = _( // Todo - "?????"); +static const u8 sRelicGoldDesc[] = _( + "A gold coin used\n" + "long ago. It sells\n" + "at a high price."); -static const u8 sRelicVaseDesc[] = _( // Todo - "?????"); +static const u8 sRelicVaseDesc[] = _( + "A vase made long\n" + "ago. It sells at\n" + "a high price."); -static const u8 sRelicBandDesc[] = _( // Todo - "?????"); +static const u8 sRelicBandDesc[] = _( + "An old bracelet.\n" + "It sells at a\n" + "high price."); -static const u8 sRelicStatueDesc[] = _( // Todo - "?????"); +static const u8 sRelicStatueDesc[] = _( + "An old statue.\n" + "It sells at a\n" + "high price."); -static const u8 sRelicCrownDesc[] = _( // Todo - "?????"); +static const u8 sRelicCrownDesc[] = _( + "An old crown.\n" + "It sells at a\n" + "high price."); -static const u8 sStrangeSouvenirDesc[] = _( // Todo - "?????"); +static const u8 sStrangeSouvenirDesc[] = _( + "An ornament that\n" + "depicts a Pokémon\n" + "from Alola."); // Fossils static const u8 sHelixFossilDesc[] = _( @@ -841,42 +941,67 @@ static const u8 sSailFossilDesc[] = _( "toric Pokémon's\n" "skin sail."); -static const u8 sFossilizedBirdDesc[] = _( // Todo - "?????"); +static const u8 sFossilizedBirdDesc[] = _( + "A fossil of an\n" + "ancient, sky-\n" + "soaring Pokémon."); -static const u8 sFossilizedFishDesc[] = _( // Todo - "?????"); +static const u8 sFossilizedFishDesc[] = _( + "A fossil of an\n" + "ancient, sea-\n" + "dwelling Pokémon."); -static const u8 sFossilizedDrakeDesc[] = _( // Todo - "?????"); +static const u8 sFossilizedDrakeDesc[] = _( + "A fossil of an\n" + "ancient, land-\n" + "roaming Pokémon."); -static const u8 sFossilizedDinoDesc[] = _( // Todo - "?????"); +static const u8 sFossilizedDinoDesc[] = _( + "A fossil of an\n" + "ancient, sea-\n" + "dwelling Pokémon."); // Mulch -static const u8 sGrowthMulchDesc[] = _( // Todo - "?????"); +static const u8 sGrowthMulchDesc[] = _( + "A fertilizer that\n" + "accelerates the\n" + "growth of Berries."); -static const u8 sDampMulchDesc[] = _( // Todo - "?????"); +static const u8 sDampMulchDesc[] = _( + "A fertilizer that\n" + "decelerates the\n" + "growth of Berries."); -static const u8 sStableMulchDesc[] = _( // Todo - "?????"); +static const u8 sStableMulchDesc[] = _( + "A fertilizer that\n" + "ups the life time\n" + "of Berry trees."); -static const u8 sGooeyMulchDesc[] = _( // Todo - "?????"); +static const u8 sGooeyMulchDesc[] = _( + "A fertilizer that\n" + "makes more Berries\n" + "regrow after fall."); -static const u8 sRichMulchDesc[] = _( // Todo - "?????"); +static const u8 sRichMulchDesc[] = _( + "A fertilizer that\n" + "ups the number of\n" + "Berries harvested."); -static const u8 sSurpriseMulchDesc[] = _( // Todo - "?????"); +static const u8 sSurpriseMulchDesc[] = _( + "A fertilizer that\n" + "ups the chance of\n" + "Berry mutations."); -static const u8 sBoostMulchDesc[] = _( // Todo - "?????"); +static const u8 sBoostMulchDesc[] = _( + "A fertilizer that\n" + "ups the dry speed\n" + "of soft soil."); + +static const u8 sAmazeMulchDesc[] = _( + "A fertilizer Rich\n" + "Surprising and\n" + "Boosting as well."); -static const u8 sAmazeMulchDesc[] = _( // Todo - "?????"); // Apricorns static const u8 sRedApricornDesc[] = _( "A red apricorn.\n" @@ -913,17 +1038,25 @@ static const u8 sBlackApricornDesc[] = _( "It has an inde-\n" "scribable scent."); -static const u8 sWishingPieceDesc[] = _( // Todo - "?????"); +static const u8 sWishingPieceDesc[] = _( + "Throw into a Poké-\n" + "mon Den to attract\n" + "Dynamax Pokémon."); -static const u8 sGalaricaTwigDesc[] = _( // Todo - "?????"); +static const u8 sGalaricaTwigDesc[] = _( + "A twig from a tree\n" + "in Galar called\n" + "Galarica."); -static const u8 sArmoriteOreDesc[] = _( // Todo - "?????"); +static const u8 sArmoriteOreDesc[] = _( + "A rare ore. Can be\n" + "found in the Isle\n" + "of Armor at Galar."); -static const u8 sDyniteOreDesc[] = _( // Todo - "?????"); +static const u8 sDyniteOreDesc[] = _( + "A mysterious ore.\n" + "It can be found in\n" + "Galar's Max Lair."); // Mail static const u8 sOrangeMailDesc[] = _( @@ -1037,23 +1170,35 @@ static const u8 sDawnStoneDesc[] = _( "species of Pokémon\n" "evolve."); -static const u8 sSweetAppleDesc[] = _( // Todo - "?????"); +static const u8 sSweetAppleDesc[] = _( + "A very sweet apple\n" + "that makes certain\n" + "Pokémon evolve."); -static const u8 sTartAppleDesc[] = _( // Todo - "?????"); +static const u8 sTartAppleDesc[] = _( + "A very tart apple\n" + "that makes certain\n" + "Pokémon evolve."); -static const u8 sCrackedPotDesc[] = _( // Todo - "?????"); +static const u8 sCrackedPotDesc[] = _( + "A cracked teapot\n" + "that makes certain\n" + "Pokémon evolve."); -static const u8 sChippedPotDesc[] = _( // Todo - "?????"); +static const u8 sChippedPotDesc[] = _( + "A chipped teapot\n" + "that makes certain\n" + "Pokémon evolve."); -static const u8 sGalaricaCuffDesc[] = _( // Todo - "?????"); +static const u8 sGalaricaCuffDesc[] = _( + "A cuff from Galar\n" + "that makes certain\n" + "Pokémon evolve."); -static const u8 sGalaricaWreathDesc[] = _( // Todo - "?????"); +static const u8 sGalaricaWreathDesc[] = _( + "A wreath made in\n" + "Galar. Makes some\n" + "Pokémon evolve."); static const u8 sDragonScaleDesc[] = _( "A strange scale\n" @@ -1109,26 +1254,40 @@ static const u8 sOvalStoneDesc[] = _( "Pokémon evolve. It's\n" "shaped like an egg."); -static const u8 sStrawberrySweetDesc[] = _( // Todo - "?????"); +static const u8 sStrawberrySweetDesc[] = _( + "Strawberry-shaped\n" + "sweet loved by\n" + "Milcery."); -static const u8 sLoveSweetDesc[] = _( // Todo - "?????"); +static const u8 sLoveSweetDesc[] = _( + "A heart-shaped\n" + "sweet loved by\n" + "Milcery."); -static const u8 sBerrySweetDesc[] = _( // Todo - "?????"); +static const u8 sBerrySweetDesc[] = _( + "A berry-shaped\n" + "sweet loved by\n" + "Milcery."); -static const u8 sCloverSweetDesc[] = _( // Todo - "?????"); +static const u8 sCloverSweetDesc[] = _( + "A clover-shaped\n" + "sweet loved by\n" + "Milcery."); -static const u8 sFlowerSweetDesc[] = _( // Todo - "?????"); +static const u8 sFlowerSweetDesc[] = _( + "A flower-shaped\n" + "sweet loved by\n" + "Milcery."); -static const u8 sStarSweetDesc[] = _( // Todo - "?????"); +static const u8 sStarSweetDesc[] = _( + "A star-shaped\n" + "sweet loved by\n" + "Milcery."); -static const u8 sRibbonSweetDesc[] = _( // Todo - "?????"); +static const u8 sRibbonSweetDesc[] = _( + "A ribbon-shaped\n" + "sweet loved by\n" + "Milcery."); static const u8 sEverstoneDesc[] = _( "A wondrous hold\n" @@ -1349,11 +1508,15 @@ static const u8 sFairyMemoryDesc[] = _( "type data. It swaps\n" "Silvally's type."); -static const u8 sRustedSwordDesc[] = _( // Todo - "?????"); +static const u8 sRustedSwordDesc[] = _( + "A rusty sword. A\n" + "hero used it to\n" + "halt a disaster."); -static const u8 sRustedShieldDesc[] = _( // Todo - "?????"); +static const u8 sRustedShieldDesc[] = _( + "A rusty shield. A\n" + "hero used it to\n" + "halt a disaster."); // Colored Orbs static const u8 sRedOrbDesc[] = _( @@ -1366,8 +1529,10 @@ static const u8 sBlueOrbDesc[] = _( "said to contain an\n" "ancient power."); -static const u8 sJadeOrbDesc[] = _( // Todo - "?????"); +static const u8 sJadeOrbDesc[] = _( + "A green, shiny orb\n" + "said to have a leg-\n" + "end tied to it."); // Mega Stones static const u8 sVenusauriteDesc[] = _( @@ -2466,23 +2631,35 @@ static const u8 sProtectivePadsDesc[] = _( "from contact move\n" "effects."); -static const u8 sThroatSprayDesc[] = _( // Todo - "?????"); +static const u8 sThroatSprayDesc[] = _( + "Raises Sp. Atk. if\n" + "a Pokémon is hit by\n" + "a sound-based move."); -static const u8 sEjectPackDesc[] = _( // Todo - "?????"); +static const u8 sEjectPackDesc[] = _( + "Forces the user to\n" + "switch if its stats\n" + "are lowered."); -static const u8 sHeavyDutyBootsDesc[] = _( // Todo - "?????"); +static const u8 sHeavyDutyBootsDesc[] = _( + "Boots that prevent\n" + "effects of traps\n" + "set in the field."); -static const u8 sBlunderPolicyDesc[] = _( // Todo - "?????"); +static const u8 sBlunderPolicyDesc[] = _( + "Raises Speed if\n" + "the user misses\n" + "due to Accuracy."); -static const u8 sRoomServiceDesc[] = _( // Todo - "?????"); +static const u8 sRoomServiceDesc[] = _( + "Lowers Speed if\n" + "Trick Room is\n" + "active."); -static const u8 sUtilityUmbrellaDesc[] = _( // Todo - "?????"); +static const u8 sUtilityUmbrellaDesc[] = _( + "An umbrella that\n" + "protects from\n" + "weather effects."); // Berries static const u8 sCheriBerryDesc[] = _( @@ -2791,8 +2968,10 @@ static const u8 sStarfBerryDesc[] = _( "sharply boosts a\n" "stat in a pinch."); -static const u8 sEnigmaBerryDesc[] = _( // Todo - "?????"); +static const u8 sEnigmaBerryDesc[] = _( + "A hold item that\n" + "heals from super\n" + "effective moves."); static const u8 sMicleBerryDesc[] = _( "When held, it ups\n" @@ -3281,45 +3460,67 @@ static const u8 sShinyCharmDesc[] = _( "raise the chance\n" "of Shiny Pokémon."); -static const u8 sCatchingCharmDesc[] = _( // Todo - "?????"); +static const u8 sCatchingCharmDesc[] = _( + "This charm raises\n" + "the chance of Crit-\n" + "ical Captures."); -static const u8 sExpCharmDesc[] = _( // Todo - "?????"); +static const u8 sExpCharmDesc[] = _( + "This charm raises\n" + "the amount of expe-\n" + "rience obtained."); // Form-changing Key Items -static const u8 sRotomCatalogDesc[] = _( // Todo - "?????"); +static const u8 sRotomCatalogDesc[] = _( + "A catalog full of\n" + "deviced liked by\n" + "Rotom."); static const u8 sGracideaDesc[] = _( "Bouquets made with\n" "it are offered as a\n" "token of gratitude."); -static const u8 sRevealGlassDesc[] = _( // Todo - "?????"); +static const u8 sRevealGlassDesc[] = _( + "This glass returns\n" + "a Pokémon back to\n" + "its original form."); -static const u8 sDNASplicersDesc[] = _( // Todo - "?????"); +static const u8 sDNASplicersDesc[] = _( + "Splicer that fuses\n" + "Kyurem and a cer-\n" + "tain Pokémon."); -static const u8 sZygardeCubeDesc[] = _( // Todo - "?????"); +static const u8 sZygardeCubeDesc[] = _( + "An item to store\n" + "Zygarde Cores and\n" + "Cells."); -static const u8 sPrisonBottleDesc[] = _( // Todo - "?????"); +static const u8 sPrisonBottleDesc[] = _( + "A bottle used to\n" + "seal a certain\n" + "Pokémon long ago."); -static const u8 sNSolarizerDesc[] = _( // Todo - "?????"); +static const u8 sNSolarizerDesc[] = _( + "A device to fuse\n" + "and split Necrozma\n" + "using a Solgaleo."); -static const u8 sNLunarizerDesc[] = _( // Todo - "?????"); +static const u8 sNLunarizerDesc[] = _( + "A device to fuse\n" + "and split Necrozma\n" + "using a Lunala."); -static const u8 sReinsOfUnityDesc[] = _( // Todo - "?????"); +static const u8 sReinsOfUnityDesc[] = _( + "Reins that unite\n" + "Calyrex with its\n" + "beloved steed."); // Battle Mechanic Key Items -static const u8 sKeyStoneDesc[] = _( // Todo - "?????"); +static const u8 sKeyStoneDesc[] = _( + "A stone of untold\n" + "power that allows\n" + "Mega Evolution."); static const u8 sMegaRingDesc[] = _( "Enables {PKMN} holding\n" @@ -3331,8 +3532,10 @@ static const u8 sZPowerRingDesc[] = _( "that enables\n" "Z-Move usage."); -static const u8 sDynamaxBandDesc[] = _( // Todo - "?????"); +static const u8 sDynamaxBandDesc[] = _( + "A band carrying a\n" + "Wishing Star that\n" + "allows Dynamaxing."); // Misc. Key Items static const u8 sBicycleDesc[] = _( @@ -3390,8 +3593,10 @@ static const u8 sBerryPouchDesc[] = _( "container that\n" "holds Berries."); -static const u8 sPokemonBoxLinkDesc[] = _( // Todo - "?????"); +static const u8 sPokemonBoxLinkDesc[] = _( + "This device grants\n" + "access to the Poké-\n" + "mon Storage System."); static const u8 sCoinCaseDesc[] = _( "A case that holds\n" @@ -3407,8 +3612,10 @@ static const u8 sWailmerPailDesc[] = _( "watering Berries\n" "and plants."); -static const u8 sPokeRadarDesc[] = _( // Todo - "?????"); +static const u8 sPokeRadarDesc[] = _( + "A tool used to\n" + "search out Pokémon\n" + "hiding in grass."); static const u8 sPokeblockCaseDesc[] = _( "A case for holding\n" From 4f6323606f083e978968735bec14fa59e9d70663 Mon Sep 17 00:00:00 2001 From: sphericalice Date: Fri, 31 Dec 2021 16:24:44 +0000 Subject: [PATCH 028/122] Update field_specials.c to match the style --- src/field_specials.c | 1544 +++++++++++++++++++----------------------- 1 file changed, 687 insertions(+), 857 deletions(-) diff --git a/src/field_specials.c b/src/field_specials.c index 96eb949e55..27d8c93af7 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -193,59 +193,40 @@ static void DetermineCyclingRoadResults(u32 numFrames, u8 numBikeCollisions) result = 0; if (numBikeCollisions == 0) - { result = 5; - } else if (numBikeCollisions < 4) - { result = 4; - } else if (numBikeCollisions < 10) - { result = 3; - } else if (numBikeCollisions < 20) - { result = 2; - } else if (numBikeCollisions < 100) - { result = 1; - } if (numFrames / 60 <= 10) - { result += 5; - } else if (numFrames / 60 <= 15) - { result += 4; - } else if (numFrames / 60 <= 20) - { result += 3; - } else if (numFrames / 60 <= 40) - { result += 2; - } else if (numFrames / 60 < 60) - { result += 1; - } - gSpecialVar_Result = result; } -void FinishCyclingRoadChallenge(void) { +void FinishCyclingRoadChallenge(void) +{ const u32 numFrames = gMain.vblankCounter1 - sBikeCyclingTimer; DetermineCyclingRoadResults(numFrames, gBikeCollisions); RecordCyclingRoadResults(numFrames, gBikeCollisions); } -static void RecordCyclingRoadResults(u32 numFrames, u8 numBikeCollisions) { +static void RecordCyclingRoadResults(u32 numFrames, u8 numBikeCollisions) +{ u16 low = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_L); u16 high = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_H); u32 framesRecord = low + (high << 16); @@ -258,25 +239,23 @@ static void RecordCyclingRoadResults(u32 numFrames, u8 numBikeCollisions) { } } -u16 GetRecordedCyclingRoadResults(void) { +u16 GetRecordedCyclingRoadResults(void) +{ u16 low = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_L); u16 high = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_H); u32 framesRecord = low + (high << 16); if (framesRecord == 0) - { return FALSE; - } DetermineCyclingRoadResults(framesRecord, VarGet(VAR_CYCLING_ROAD_RECORD_COLLISIONS)); return TRUE; } -void UpdateCyclingRoadState(void) { +void UpdateCyclingRoadState(void) +{ if (gLastUsedWarp.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE) && gLastUsedWarp.mapGroup == MAP_GROUP(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE)) - { return; - } if (VarGet(VAR_CYCLING_CHALLENGE_STATE) == 2 || VarGet(VAR_CYCLING_CHALLENGE_STATE) == 3) { @@ -300,9 +279,8 @@ void ResetSSTidalFlag(void) bool32 CountSSTidalStep(u16 delta) { if (!FlagGet(FLAG_SYS_CRUISE_MODE) || (*GetVarPointer(VAR_CRUISE_STEP_COUNT) += delta) < SS_TIDAL_MAX_STEPS) - { return FALSE; - } + return TRUE; } @@ -311,51 +289,51 @@ u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y) u16 *varCruiseStepCount = GetVarPointer(VAR_CRUISE_STEP_COUNT); switch (*GetVarPointer(VAR_SS_TIDAL_STATE)) { - case SS_TIDAL_BOARD_SLATEPORT: - case SS_TIDAL_LAND_SLATEPORT: - return SS_TIDAL_LOCATION_SLATEPORT; - case SS_TIDAL_HALFWAY_LILYCOVE: - case SS_TIDAL_EXIT_CURRENTS_RIGHT: - return SS_TIDAL_LOCATION_ROUTE131; - case SS_TIDAL_LAND_LILYCOVE: - case SS_TIDAL_BOARD_LILYCOVE: - return SS_TIDAL_LOCATION_LILYCOVE; - case SS_TIDAL_DEPART_LILYCOVE: - case SS_TIDAL_EXIT_CURRENTS_LEFT: - return SS_TIDAL_LOCATION_ROUTE124; - case SS_TIDAL_DEPART_SLATEPORT: - if (*varCruiseStepCount < 60) - { - *mapNum = MAP_NUM(ROUTE134); - *x = *varCruiseStepCount + 19; - } - else if (*varCruiseStepCount < 140) - { - *mapNum = MAP_NUM(ROUTE133); - *x = *varCruiseStepCount - 60; - } - else - { - *mapNum = MAP_NUM(ROUTE132); - *x = *varCruiseStepCount - 140; - } - break; - case SS_TIDAL_HALFWAY_SLATEPORT: - if (*varCruiseStepCount < 66) - { - *mapNum = MAP_NUM(ROUTE132); - *x = 65 - *varCruiseStepCount; - } - else if (*varCruiseStepCount < 146) { - *mapNum = MAP_NUM(ROUTE133); - *x = 145 - *varCruiseStepCount; - } - else - { - *mapNum = MAP_NUM(ROUTE134); - *x = 224 - *varCruiseStepCount; - } - break; + case SS_TIDAL_BOARD_SLATEPORT: + case SS_TIDAL_LAND_SLATEPORT: + return SS_TIDAL_LOCATION_SLATEPORT; + case SS_TIDAL_HALFWAY_LILYCOVE: + case SS_TIDAL_EXIT_CURRENTS_RIGHT: + return SS_TIDAL_LOCATION_ROUTE131; + case SS_TIDAL_LAND_LILYCOVE: + case SS_TIDAL_BOARD_LILYCOVE: + return SS_TIDAL_LOCATION_LILYCOVE; + case SS_TIDAL_DEPART_LILYCOVE: + case SS_TIDAL_EXIT_CURRENTS_LEFT: + return SS_TIDAL_LOCATION_ROUTE124; + case SS_TIDAL_DEPART_SLATEPORT: + if (*varCruiseStepCount < 60) + { + *mapNum = MAP_NUM(ROUTE134); + *x = *varCruiseStepCount + 19; + } + else if (*varCruiseStepCount < 140) + { + *mapNum = MAP_NUM(ROUTE133); + *x = *varCruiseStepCount - 60; + } + else + { + *mapNum = MAP_NUM(ROUTE132); + *x = *varCruiseStepCount - 140; + } + break; + case SS_TIDAL_HALFWAY_SLATEPORT: + if (*varCruiseStepCount < 66) + { + *mapNum = MAP_NUM(ROUTE132); + *x = 65 - *varCruiseStepCount; + } + else if (*varCruiseStepCount < 146) { + *mapNum = MAP_NUM(ROUTE133); + *x = 145 - *varCruiseStepCount; + } + else + { + *mapNum = MAP_NUM(ROUTE134); + *x = 224 - *varCruiseStepCount; + } + break; } *mapGroup = MAP_GROUP(ROUTE132); *y = 20; @@ -368,17 +346,15 @@ bool32 ShouldDoWallyCall(void) { switch (gMapHeader.mapType) { - case MAP_TYPE_TOWN: - case MAP_TYPE_CITY: - case MAP_TYPE_ROUTE: - case MAP_TYPE_OCEAN_ROUTE: - if (++(*GetVarPointer(VAR_WALLY_CALL_STEP_COUNTER)) < 250) - { - return FALSE; - } - break; - default: + case MAP_TYPE_TOWN: + case MAP_TYPE_CITY: + case MAP_TYPE_ROUTE: + case MAP_TYPE_OCEAN_ROUTE: + if (++(*GetVarPointer(VAR_WALLY_CALL_STEP_COUNTER)) < 250) return FALSE; + break; + default: + return FALSE; } } else @@ -395,17 +371,17 @@ bool32 ShouldDoScottFortreeCall(void) { switch (gMapHeader.mapType) { - case MAP_TYPE_TOWN: - case MAP_TYPE_CITY: - case MAP_TYPE_ROUTE: - case MAP_TYPE_OCEAN_ROUTE: - if (++(*GetVarPointer(VAR_SCOTT_FORTREE_CALL_STEP_COUNTER)) < 10) - { - return FALSE; - } - break; - default: + case MAP_TYPE_TOWN: + case MAP_TYPE_CITY: + case MAP_TYPE_ROUTE: + case MAP_TYPE_OCEAN_ROUTE: + if (++(*GetVarPointer(VAR_SCOTT_FORTREE_CALL_STEP_COUNTER)) < 10) + { return FALSE; + } + break; + default: + return FALSE; } } else @@ -422,17 +398,17 @@ bool32 ShouldDoScottBattleFrontierCall(void) { switch (gMapHeader.mapType) { - case MAP_TYPE_TOWN: - case MAP_TYPE_CITY: - case MAP_TYPE_ROUTE: - case MAP_TYPE_OCEAN_ROUTE: - if (++(*GetVarPointer(VAR_SCOTT_BF_CALL_STEP_COUNTER)) < 10) - { - return FALSE; - } - break; - default: + case MAP_TYPE_TOWN: + case MAP_TYPE_CITY: + case MAP_TYPE_ROUTE: + case MAP_TYPE_OCEAN_ROUTE: + if (++(*GetVarPointer(VAR_SCOTT_BF_CALL_STEP_COUNTER)) < 10) + { return FALSE; + } + break; + default: + return FALSE; } } else @@ -449,17 +425,17 @@ bool32 ShouldDoRoxanneCall(void) { switch (gMapHeader.mapType) { - case MAP_TYPE_TOWN: - case MAP_TYPE_CITY: - case MAP_TYPE_ROUTE: - case MAP_TYPE_OCEAN_ROUTE: - if (++(*GetVarPointer(VAR_ROXANNE_CALL_STEP_COUNTER)) < 250) - { - return FALSE; - } - break; - default: + case MAP_TYPE_TOWN: + case MAP_TYPE_CITY: + case MAP_TYPE_ROUTE: + case MAP_TYPE_OCEAN_ROUTE: + if (++(*GetVarPointer(VAR_ROXANNE_CALL_STEP_COUNTER)) < 250) + { return FALSE; + } + break; + default: + return FALSE; } } else @@ -476,17 +452,17 @@ bool32 ShouldDoRivalRayquazaCall(void) { switch (gMapHeader.mapType) { - case MAP_TYPE_TOWN: - case MAP_TYPE_CITY: - case MAP_TYPE_ROUTE: - case MAP_TYPE_OCEAN_ROUTE: - if (++(*GetVarPointer(VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER)) < 250) - { - return FALSE; - } - break; - default: + case MAP_TYPE_TOWN: + case MAP_TYPE_CITY: + case MAP_TYPE_ROUTE: + case MAP_TYPE_OCEAN_ROUTE: + if (++(*GetVarPointer(VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER)) < 250) + { return FALSE; + } + break; + default: + return FALSE; } } else @@ -540,24 +516,24 @@ void SpawnLinkPartnerObjectEvent(void) playerFacingDirection = GetPlayerFacingDirection(); switch (playerFacingDirection) { - case DIR_WEST: - j = 2; - x = gSaveBlock1Ptr->pos.x - 1; - y = gSaveBlock1Ptr->pos.y; - break; - case DIR_NORTH: - j = 1; - x = gSaveBlock1Ptr->pos.x; - y = gSaveBlock1Ptr->pos.y - 1; - break; - case DIR_EAST: - x = gSaveBlock1Ptr->pos.x + 1; - y = gSaveBlock1Ptr->pos.y; - break; - case DIR_SOUTH: - j = 3; - x = gSaveBlock1Ptr->pos.x; - y = gSaveBlock1Ptr->pos.y + 1; + case DIR_WEST: + j = 2; + x = gSaveBlock1Ptr->pos.x - 1; + y = gSaveBlock1Ptr->pos.y; + break; + case DIR_NORTH: + j = 1; + x = gSaveBlock1Ptr->pos.x; + y = gSaveBlock1Ptr->pos.y - 1; + break; + case DIR_EAST: + x = gSaveBlock1Ptr->pos.x + 1; + y = gSaveBlock1Ptr->pos.y; + break; + case DIR_SOUTH: + j = 3; + x = gSaveBlock1Ptr->pos.x; + y = gSaveBlock1Ptr->pos.y + 1; } for (i = 0; i < gSpecialVar_0x8004; i++) { @@ -565,33 +541,31 @@ void SpawnLinkPartnerObjectEvent(void) { switch ((u8)gLinkPlayers[i].version) { - case VERSION_RUBY: - case VERSION_SAPPHIRE: - if (gLinkPlayers[i].gender == 0) - linkSpriteId = OBJ_EVENT_GFX_LINK_RS_BRENDAN; - else - linkSpriteId = OBJ_EVENT_GFX_LINK_RS_MAY; - break; - case VERSION_EMERALD: - if (gLinkPlayers[i].gender == 0) - linkSpriteId = OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL; - else - linkSpriteId = OBJ_EVENT_GFX_RIVAL_MAY_NORMAL; - break; - default: - if (gLinkPlayers[i].gender == 0) - linkSpriteId = OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL; - else - linkSpriteId = OBJ_EVENT_GFX_RIVAL_MAY_NORMAL; - break; + case VERSION_RUBY: + case VERSION_SAPPHIRE: + if (gLinkPlayers[i].gender == 0) + linkSpriteId = OBJ_EVENT_GFX_LINK_RS_BRENDAN; + else + linkSpriteId = OBJ_EVENT_GFX_LINK_RS_MAY; + break; + case VERSION_EMERALD: + if (gLinkPlayers[i].gender == 0) + linkSpriteId = OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL; + else + linkSpriteId = OBJ_EVENT_GFX_RIVAL_MAY_NORMAL; + break; + default: + if (gLinkPlayers[i].gender == 0) + linkSpriteId = OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL; + else + linkSpriteId = OBJ_EVENT_GFX_RIVAL_MAY_NORMAL; + break; } SpawnSpecialObjectEventParameterized(linkSpriteId, movementTypes[j], 240 - i, coordOffsets[j][0] + x + MAP_OFFSET, coordOffsets[j][1] + y + MAP_OFFSET, 0); LoadLinkPartnerObjectEventSpritePalette(linkSpriteId, 240 - i, i); j++; if (j == MAX_LINK_PLAYERS) - { j = 0; - } } } } @@ -664,84 +638,84 @@ void MauvilleGymSetDefaultBarriers(void) { switch (MapGridGetMetatileIdAt(x, y)) { - case METATILE_MauvilleGym_GreenBeamH1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off); - break; - case METATILE_MauvilleGym_GreenBeamH2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off); - break; - case METATILE_MauvilleGym_GreenBeamH3_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off); - break; - case METATILE_MauvilleGym_GreenBeamH4_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off); - break; - case METATILE_MauvilleGym_GreenBeamH1_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_On); - break; - case METATILE_MauvilleGym_GreenBeamH2_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_On); - break; - case METATILE_MauvilleGym_GreenBeamH3_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_GreenBeamH4_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_RedBeamH1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); - break; - case METATILE_MauvilleGym_RedBeamH2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off); - break; - case METATILE_MauvilleGym_RedBeamH3_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off); - break; - case METATILE_MauvilleGym_RedBeamH4_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); - break; - case METATILE_MauvilleGym_RedBeamH1_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_On); - break; - case METATILE_MauvilleGym_RedBeamH2_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_On); - break; - case METATILE_MauvilleGym_RedBeamH3_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_RedBeamH4_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_GreenBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_GreenBeamV2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); - break; - case METATILE_MauvilleGym_RedBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_RedBeamV2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); - break; - case METATILE_MauvilleGym_PoleBottom_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV1_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_FloorTile: - if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_MauvilleGym_GreenBeamV1_On) - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV2_On | METATILE_COLLISION_MASK); - else - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV2_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_PoleBottom_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV1_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_PoleTop_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_PoleTop_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); - break; + case METATILE_MauvilleGym_GreenBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off); + break; + case METATILE_MauvilleGym_GreenBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off); + break; + case METATILE_MauvilleGym_GreenBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off); + break; + case METATILE_MauvilleGym_GreenBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off); + break; + case METATILE_MauvilleGym_GreenBeamH1_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_On); + break; + case METATILE_MauvilleGym_GreenBeamH2_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_On); + break; + case METATILE_MauvilleGym_GreenBeamH3_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_GreenBeamH4_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_RedBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); + break; + case METATILE_MauvilleGym_RedBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off); + break; + case METATILE_MauvilleGym_RedBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off); + break; + case METATILE_MauvilleGym_RedBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); + break; + case METATILE_MauvilleGym_RedBeamH1_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_On); + break; + case METATILE_MauvilleGym_RedBeamH2_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_On); + break; + case METATILE_MauvilleGym_RedBeamH3_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_RedBeamH4_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_GreenBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_GreenBeamV2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); + break; + case METATILE_MauvilleGym_RedBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_RedBeamV2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); + break; + case METATILE_MauvilleGym_PoleBottom_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV1_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_FloorTile: + if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_MauvilleGym_GreenBeamV1_On) + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV2_On | METATILE_COLLISION_MASK); + else + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV2_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_PoleBottom_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV1_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_PoleTop_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_PoleTop_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); + break; } } } @@ -763,43 +737,43 @@ void MauvilleGymDeactivatePuzzle(void) { switch (MapGridGetMetatileIdAt(x, y)) { - case METATILE_MauvilleGym_GreenBeamH1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off); - break; - case METATILE_MauvilleGym_GreenBeamH2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off); - break; - case METATILE_MauvilleGym_GreenBeamH3_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off); - break; - case METATILE_MauvilleGym_GreenBeamH4_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off); - break; - case METATILE_MauvilleGym_RedBeamH1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); - break; - case METATILE_MauvilleGym_RedBeamH2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off); - break; - case METATILE_MauvilleGym_RedBeamH3_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off); - break; - case METATILE_MauvilleGym_RedBeamH4_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); - break; - case METATILE_MauvilleGym_GreenBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_RedBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_GreenBeamV2_On: - case METATILE_MauvilleGym_RedBeamV2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); - break; - case METATILE_MauvilleGym_PoleTop_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); - break; + case METATILE_MauvilleGym_GreenBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off); + break; + case METATILE_MauvilleGym_GreenBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off); + break; + case METATILE_MauvilleGym_GreenBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off); + break; + case METATILE_MauvilleGym_GreenBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off); + break; + case METATILE_MauvilleGym_RedBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); + break; + case METATILE_MauvilleGym_RedBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off); + break; + case METATILE_MauvilleGym_RedBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off); + break; + case METATILE_MauvilleGym_RedBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); + break; + case METATILE_MauvilleGym_GreenBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_RedBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_GreenBeamV2_On: + case METATILE_MauvilleGym_RedBeamV2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); + break; + case METATILE_MauvilleGym_PoleTop_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); + break; } } } @@ -849,54 +823,54 @@ static void PetalburgGymSetDoorMetatiles(u8 roomNumber, u16 metatileId) u8 nDoors = 0; switch (roomNumber) { - case 1: - nDoors = 2; - doorCoordsX[0] = 1; - doorCoordsX[1] = 7; - doorCoordsY[0] = 104; - doorCoordsY[1] = 104; - break; - case 2: - nDoors = 2; - doorCoordsX[0] = 1; - doorCoordsX[1] = 7; - doorCoordsY[0] = 78; - doorCoordsY[1] = 78; - break; - case 3: - nDoors = 2; - doorCoordsX[0] = 1; - doorCoordsX[1] = 7; - doorCoordsY[0] = 91; - doorCoordsY[1] = 91; - break; - case 4: - nDoors = 1; - doorCoordsX[0] = 7; - doorCoordsY[0] = 39; - break; - case 5: - nDoors = 2; - doorCoordsX[0] = 1; - doorCoordsX[1] = 7; - doorCoordsY[0] = 52; - doorCoordsY[1] = 52; - break; - case 6: - nDoors = 1; - doorCoordsX[0] = 1; - doorCoordsY[0] = 65; - break; - case 7: - nDoors = 1; - doorCoordsX[0] = 7; - doorCoordsY[0] = 13; - break; - case 8: - nDoors = 1; - doorCoordsX[0] = 1; - doorCoordsY[0] = 26; - break; + case 1: + nDoors = 2; + doorCoordsX[0] = 1; + doorCoordsX[1] = 7; + doorCoordsY[0] = 104; + doorCoordsY[1] = 104; + break; + case 2: + nDoors = 2; + doorCoordsX[0] = 1; + doorCoordsX[1] = 7; + doorCoordsY[0] = 78; + doorCoordsY[1] = 78; + break; + case 3: + nDoors = 2; + doorCoordsX[0] = 1; + doorCoordsX[1] = 7; + doorCoordsY[0] = 91; + doorCoordsY[1] = 91; + break; + case 4: + nDoors = 1; + doorCoordsX[0] = 7; + doorCoordsY[0] = 39; + break; + case 5: + nDoors = 2; + doorCoordsX[0] = 1; + doorCoordsX[1] = 7; + doorCoordsY[0] = 52; + doorCoordsY[1] = 52; + break; + case 6: + nDoors = 1; + doorCoordsX[0] = 1; + doorCoordsY[0] = 65; + break; + case 7: + nDoors = 1; + doorCoordsX[0] = 7; + doorCoordsY[0] = 13; + break; + case 8: + nDoors = 1; + doorCoordsX[0] = 1; + doorCoordsY[0] = 26; + break; } for (i = 0; i < nDoors; i++) { @@ -930,25 +904,17 @@ u8 GetPlayerTrainerIdOnesDigit(void) void GetPlayerBigGuyGirlString(void) { if (gSaveBlock2Ptr->playerGender == MALE) - { StringCopy(gStringVar1, gText_BigGuy); - } else - { StringCopy(gStringVar1, gText_BigGirl); - } } void GetRivalSonDaughterString(void) { if (gSaveBlock2Ptr->playerGender == MALE) - { StringCopy(gStringVar1, gText_Daughter); - } else - { StringCopy(gStringVar1, gText_Son); - } } u8 GetBattleOutcome(void) @@ -983,29 +949,18 @@ u8 GetLeadMonFriendshipScore(void) { struct Pokemon *pokemon = &gPlayerParty[GetLeadMonIndex()]; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) == MAX_FRIENDSHIP) - { return 6; - } if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 200) - { return 5; - } if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 150) - { return 4; - } if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 100) - { return 3; - } if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 50) - { return 2; - } if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 1) - { return 1; - } + return 0; } @@ -1036,9 +991,7 @@ static void Task_PCTurnOnEffect(u8 taskId) { struct Task *task = &gTasks[taskId]; if (task->data[0] == 0) - { PCTurnOnEffect_0(task); - } } static void PCTurnOnEffect_0(struct Task *task) @@ -1052,26 +1005,24 @@ static void PCTurnOnEffect_0(struct Task *task) playerDirection = GetPlayerFacingDirection(); switch (playerDirection) { - case DIR_NORTH: - dx = 0; - dy = -1; - break; - case DIR_WEST: - dx = -1; - dy = -1; - break; - case DIR_EAST: - dx = 1; - dy = -1; - break; + case DIR_NORTH: + dx = 0; + dy = -1; + break; + case DIR_WEST: + dx = -1; + dy = -1; + break; + case DIR_EAST: + dx = 1; + dy = -1; + break; } PCTurnOnEffect_1(task->data[4], dx, dy); DrawWholeMapView(); task->data[4] ^= 1; if ((++task->data[2]) == 5) - { DestroyTask(task->data[1]); - } } task->data[3]++; } @@ -1082,32 +1033,20 @@ static void PCTurnOnEffect_1(s16 isPcTurnedOn, s8 dx, s8 dy) if (isPcTurnedOn) { if (gSpecialVar_0x8004 == PC_LOCATION_OTHER) - { tileId = METATILE_Building_PC_Off; - } else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE) - { tileId = METATILE_BrendansMaysHouse_BrendanPC_Off; - } else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE) - { tileId = METATILE_BrendansMaysHouse_MayPC_Off; - } } else { if (gSpecialVar_0x8004 == PC_LOCATION_OTHER) - { tileId = METATILE_Building_PC_On; - } else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE) - { tileId = METATILE_BrendansMaysHouse_BrendanPC_On; - } else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE) - { tileId = METATILE_BrendansMaysHouse_MayPC_On; - } } MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | METATILE_COLLISION_MASK); } @@ -1125,31 +1064,25 @@ static void PCTurnOffEffect(void) u8 playerDirection = GetPlayerFacingDirection(); switch (playerDirection) { - case DIR_NORTH: - dx = 0; - dy = -1; - break; - case DIR_WEST: - dx = -1; - dy = -1; - break; - case DIR_EAST: - dx = 1; - dy = -1; - break; + case DIR_NORTH: + dx = 0; + dy = -1; + break; + case DIR_WEST: + dx = -1; + dy = -1; + break; + case DIR_EAST: + dx = 1; + dy = -1; + break; } if (gSpecialVar_0x8004 == 0) - { tileId = METATILE_Building_PC_Off; - } else if (gSpecialVar_0x8004 == 1) - { tileId = METATILE_BrendansMaysHouse_BrendanPC_Off; - } else if (gSpecialVar_0x8004 == 2) - { tileId = METATILE_BrendansMaysHouse_MayPC_Off; - } MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | METATILE_COLLISION_MASK); DrawWholeMapView(); } @@ -1171,9 +1104,7 @@ static void Task_LotteryCornerComputerEffect(u8 taskId) { struct Task *task = &gTasks[taskId]; if (task->data[0] == 0) - { LotteryCornerComputerEffect(task); - } } static void LotteryCornerComputerEffect(struct Task *task) @@ -1194,9 +1125,7 @@ static void LotteryCornerComputerEffect(struct Task *task) DrawWholeMapView(); task->data[4] ^= 1; if ((++task->data[2]) == 5) - { DestroyTask(task->data[1]); - } } task->data[3]++; } @@ -1227,45 +1156,40 @@ void ResetTrickHouseNuggetFlag(void) bool8 CheckLeadMonCool(void) { if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_COOL) < 200) - { return FALSE; - } + return TRUE; } bool8 CheckLeadMonBeauty(void) { if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_BEAUTY) < 200) - { return FALSE; - } + return TRUE; } bool8 CheckLeadMonCute(void) { if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_CUTE) < 200) - { return FALSE; - } + return TRUE; } bool8 CheckLeadMonSmart(void) { if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SMART) < 200) - { return FALSE; - } + return TRUE; } bool8 CheckLeadMonTough(void) { if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_TOUGH) < 200) - { return FALSE; - } + return TRUE; } @@ -1373,9 +1297,8 @@ bool8 FoundAbandonedShipRoom1Key(void) u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY; *specVar = flag; if (!FlagGet(flag)) - { return FALSE; - } + return TRUE; } @@ -1385,9 +1308,8 @@ bool8 FoundAbandonedShipRoom2Key(void) u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY; *specVar = flag; if (!FlagGet(flag)) - { return FALSE; - } + return TRUE; } @@ -1397,9 +1319,8 @@ bool8 FoundAbandonedShipRoom4Key(void) u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY; *specVar = flag; if (!FlagGet(flag)) - { return FALSE; - } + return TRUE; } @@ -1409,9 +1330,8 @@ bool8 FoundAbandonedShipRoom6Key(void) u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY; *specVar = flag; if (!FlagGet(flag)) - { return FALSE; - } + return TRUE; } @@ -1430,17 +1350,14 @@ void GiveLeadMonEffortRibbon(void) leadMon = &gPlayerParty[GetLeadMonIndex()]; SetMonData(leadMon, MON_DATA_EFFORT_RIBBON, &ribbonSet); if (GetRibbonCount(leadMon) > NUM_CUTIES_RIBBONS) - { TryPutSpotTheCutiesOnAir(leadMon, MON_DATA_EFFORT_RIBBON); - } } bool8 Special_AreLeadMonEVsMaxedOut(void) { if (GetMonEVCount(&gPlayerParty[GetLeadMonIndex()]) >= MAX_TOTAL_EVS) - { return TRUE; - } + return FALSE; } @@ -1491,9 +1408,7 @@ bool8 IsStarterInParty(void) for (i = 0; i < partyCount; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) == starter) - { return TRUE; - } } return FALSE; } @@ -1506,9 +1421,8 @@ bool8 ScriptCheckFreePokemonStorageSpace(void) bool8 IsPokerusInParty(void) { if (!CheckPartyPokerus(gPlayerParty, 0x3f)) - { return FALSE; - } + return TRUE; } @@ -1586,9 +1500,7 @@ u8 GetLeadMonIndex(void) for (i = 0; i < partyCount; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != 0) - { return i; - } } return 0; } @@ -1608,13 +1520,10 @@ u16 GetDaysUntilPacifidlogTMAvailable(void) { u16 tmReceivedDay = VarGet(VAR_PACIFIDLOG_TM_RECEIVED_DAY); if (gLocalTime.days - tmReceivedDay >= 7) - { return 0; - } else if (gLocalTime.days < 0) - { return 8; - } + return 7 - (gLocalTime.days - tmReceivedDay); } @@ -1675,18 +1584,18 @@ u16 GetMysteryGiftCardStat(void) { switch (gSpecialVar_Result) { - case GET_NUM_STAMPS: - return MysteryGift_GetCardStat(CARD_STAT_NUM_STAMPS); - case GET_MAX_STAMPS: - return MysteryGift_GetCardStat(CARD_STAT_MAX_STAMPS); - case GET_CARD_BATTLES_WON: - return MysteryGift_GetCardStat(CARD_STAT_BATTLES_WON); - case GET_CARD_BATTLES_LOST: // Never occurs - return MysteryGift_GetCardStat(CARD_STAT_BATTLES_LOST); - case GET_CARD_NUM_TRADES: // Never occurs - return MysteryGift_GetCardStat(CARD_STAT_NUM_TRADES); - default: - return 0; + case GET_NUM_STAMPS: + return MysteryGift_GetCardStat(CARD_STAT_NUM_STAMPS); + case GET_MAX_STAMPS: + return MysteryGift_GetCardStat(CARD_STAT_MAX_STAMPS); + case GET_CARD_BATTLES_WON: + return MysteryGift_GetCardStat(CARD_STAT_BATTLES_WON); + case GET_CARD_BATTLES_LOST: // Never occurs + return MysteryGift_GetCardStat(CARD_STAT_BATTLES_LOST); + case GET_CARD_NUM_TRADES: // Never occurs + return MysteryGift_GetCardStat(CARD_STAT_NUM_TRADES); + default: + return 0; } } @@ -1804,27 +1713,27 @@ void SetDeptStoreFloor(void) u8 deptStoreFloor; switch (gSaveBlock1Ptr->dynamicWarp.mapNum) { - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_1F): - deptStoreFloor = DEPT_STORE_FLOORNUM_1F; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_2F): - deptStoreFloor = DEPT_STORE_FLOORNUM_2F; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_3F): - deptStoreFloor = DEPT_STORE_FLOORNUM_3F; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_4F): - deptStoreFloor = DEPT_STORE_FLOORNUM_4F; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_5F): - deptStoreFloor = DEPT_STORE_FLOORNUM_5F; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP): - deptStoreFloor = DEPT_STORE_FLOORNUM_ROOFTOP; - break; - default: - deptStoreFloor = DEPT_STORE_FLOORNUM_1F; - break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_1F): + deptStoreFloor = DEPT_STORE_FLOORNUM_1F; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_2F): + deptStoreFloor = DEPT_STORE_FLOORNUM_2F; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_3F): + deptStoreFloor = DEPT_STORE_FLOORNUM_3F; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_4F): + deptStoreFloor = DEPT_STORE_FLOORNUM_4F; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_5F): + deptStoreFloor = DEPT_STORE_FLOORNUM_5F; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP): + deptStoreFloor = DEPT_STORE_FLOORNUM_ROOFTOP; + break; + default: + deptStoreFloor = DEPT_STORE_FLOORNUM_1F; + break; } VarSet(VAR_DEPT_STORE_FLOOR, deptStoreFloor); } @@ -1838,26 +1747,26 @@ u16 GetDeptStoreDefaultFloorChoice(void) { switch (gSaveBlock1Ptr->dynamicWarp.mapNum) { - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_5F): - sLilycoveDeptStore_NeverRead = 0; - sLilycoveDeptStore_DefaultFloorChoice = 0; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_4F): - sLilycoveDeptStore_NeverRead = 0; - sLilycoveDeptStore_DefaultFloorChoice = 1; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_3F): - sLilycoveDeptStore_NeverRead = 0; - sLilycoveDeptStore_DefaultFloorChoice = 2; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_2F): - sLilycoveDeptStore_NeverRead = 0; - sLilycoveDeptStore_DefaultFloorChoice = 3; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_1F): - sLilycoveDeptStore_NeverRead = 0; - sLilycoveDeptStore_DefaultFloorChoice = 4; - break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_5F): + sLilycoveDeptStore_NeverRead = 0; + sLilycoveDeptStore_DefaultFloorChoice = 0; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_4F): + sLilycoveDeptStore_NeverRead = 0; + sLilycoveDeptStore_DefaultFloorChoice = 1; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_3F): + sLilycoveDeptStore_NeverRead = 0; + sLilycoveDeptStore_DefaultFloorChoice = 2; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_2F): + sLilycoveDeptStore_NeverRead = 0; + sLilycoveDeptStore_DefaultFloorChoice = 3; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_1F): + sLilycoveDeptStore_NeverRead = 0; + sLilycoveDeptStore_DefaultFloorChoice = 4; + break; } } @@ -1969,22 +1878,24 @@ static void Task_MoveElevatorWindowLights(u8 taskId) if (data[2] == FALSE) { for (y = 0; y < 3; y++) + { for (x = 0; x < 3; x++) MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Ascending[y][data[0] % 3] | METATILE_COLLISION_MASK); + } } // descending else { for (y = 0; y < 3; y++) + { for (x = 0; x < 3; x++) MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Descending[y][data[0] % 3] | METATILE_COLLISION_MASK); + } } DrawWholeMapView(); data[1] = 0; if (data[0] == data[3]) - { DestroyTask(taskId); - } } data[1]++; } @@ -2004,9 +1915,7 @@ void BufferVarsForIVRater(void) gSpecialVar_0x8005 = 0; for (i = 0; i < NUM_STATS; i++) - { gSpecialVar_0x8005 += ivStorage[i]; - } gSpecialVar_0x8006 = 0; gSpecialVar_0x8007 = ivStorage[STAT_HP]; @@ -2070,9 +1979,8 @@ bool8 UsedPokemonCenterWarp(void) bool32 PlayerNotAtTrainerHillEntrance(void) { if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(TRAINER_HILL_ENTRANCE) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(TRAINER_HILL_ENTRANCE)) - { return FALSE; - } + return TRUE; } @@ -2169,86 +2077,58 @@ void ShowFrontierManiacMessage(void) switch (facility) { - case FRONTIER_MANIAC_TOWER_SINGLES: - case FRONTIER_MANIAC_TOWER_DOUBLES: - case FRONTIER_MANIAC_TOWER_MULTIS: - case FRONTIER_MANIAC_TOWER_LINK: - if (gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_DOME: - if (gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_FACTORY: - if (gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_PALACE: - if (gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_ARENA: - if (gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_PIKE: - if (gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_PYRAMID: - if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]; - } - break; + case FRONTIER_MANIAC_TOWER_SINGLES: + case FRONTIER_MANIAC_TOWER_DOUBLES: + case FRONTIER_MANIAC_TOWER_MULTIS: + case FRONTIER_MANIAC_TOWER_LINK: + if (gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_DOME: + if (gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_FACTORY: + if (gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_PALACE: + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_ARENA: + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_PIKE: + if (gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_PYRAMID: + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]; + break; } for (i = 0; i < FRONTIER_MANIAC_MESSAGE_COUNT - 1 && sFrontierManiacStreakThresholds[facility][i] < winStreak; i++); @@ -2313,131 +2193,131 @@ void ShowScrollableMultichoice(void) switch (gSpecialVar_0x8004) { - case SCROLL_MULTI_NONE: - task->tMaxItemsOnScreen = 1; - task->tNumItems = 1; - task->tLeft = 1; - task->tTop = 1; - task->tWidth = 1; - task->tHeight = 1; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_GLASS_WORKSHOP_VENDOR: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN - 1; - task->tNumItems = 8; - task->tLeft = 1; - task->tTop = 1; - task->tWidth = 9; - task->tHeight = 10; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_POKEMON_FAN_CLUB_RATER: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 12; - task->tLeft = 1; - task->tTop = 1; - task->tWidth = 7; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 11; - task->tLeft = 14; - task->tTop = 1; - task->tWidth = 15; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 6; - task->tLeft = 14; - task->tTop = 1; - task->tWidth = 15; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 7; - task->tLeft = 14; - task->tTop = 1; - task->tWidth = 15; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 10; - task->tLeft = 14; - task->tTop = 1; - task->tWidth = 15; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BERRY_POWDER_VENDOR: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 12; - task->tLeft = 15; - task->tTop = 1; - task->tWidth = 14; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_RECEPTIONIST: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 10; - task->tLeft = 17; - task->tTop = 1; - task->tWidth = 11; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_MOVE_TUTOR_1: - case SCROLL_MULTI_BF_MOVE_TUTOR_2: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 11; - task->tLeft = 15; - task->tTop = 1; - task->tWidth = 14; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_SS_TIDAL_DESTINATION: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 7; - task->tLeft = 19; - task->tTop = 1; - task->tWidth = 10; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BATTLE_TENT_RULES: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 7; - task->tLeft = 17; - task->tTop = 1; - task->tWidth = 12; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - default: - gSpecialVar_Result = MULTI_B_PRESSED; - DestroyTask(taskId); - break; + case SCROLL_MULTI_NONE: + task->tMaxItemsOnScreen = 1; + task->tNumItems = 1; + task->tLeft = 1; + task->tTop = 1; + task->tWidth = 1; + task->tHeight = 1; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_GLASS_WORKSHOP_VENDOR: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN - 1; + task->tNumItems = 8; + task->tLeft = 1; + task->tTop = 1; + task->tWidth = 9; + task->tHeight = 10; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_POKEMON_FAN_CLUB_RATER: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 12; + task->tLeft = 1; + task->tTop = 1; + task->tWidth = 7; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 11; + task->tLeft = 14; + task->tTop = 1; + task->tWidth = 15; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 6; + task->tLeft = 14; + task->tTop = 1; + task->tWidth = 15; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 7; + task->tLeft = 14; + task->tTop = 1; + task->tWidth = 15; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 10; + task->tLeft = 14; + task->tTop = 1; + task->tWidth = 15; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BERRY_POWDER_VENDOR: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 12; + task->tLeft = 15; + task->tTop = 1; + task->tWidth = 14; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_RECEPTIONIST: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 10; + task->tLeft = 17; + task->tTop = 1; + task->tWidth = 11; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_MOVE_TUTOR_1: + case SCROLL_MULTI_BF_MOVE_TUTOR_2: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 11; + task->tLeft = 15; + task->tTop = 1; + task->tWidth = 14; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_SS_TIDAL_DESTINATION: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 7; + task->tLeft = 19; + task->tTop = 1; + task->tWidth = 10; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BATTLE_TENT_RULES: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 7; + task->tLeft = 17; + task->tTop = 1; + task->tWidth = 12; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + default: + gSpecialVar_Result = MULTI_B_PRESSED; + DestroyTask(taskId); + break; } } @@ -2627,13 +2507,9 @@ static void Task_ShowScrollableMultichoice(u8 taskId) { int adjustedLeft = MAX_MULTICHOICE_WIDTH + 1 - task->tWidth; if (adjustedLeft < 0) - { task->tLeft = 0; - } else - { task->tLeft = adjustedLeft; - } } template = CreateWindowTemplate(0, task->tLeft, task->tTop, task->tWidth, task->tHeight, 0xF, 0x64); @@ -2713,13 +2589,14 @@ static void ScrollableMultichoice_ProcessInput(u8 taskId) { CloseScrollableMultichoice(taskId); } - // if selected option was the last one (Exit) else if (input == task->tNumItems - 1) { + // if selected option was the last one (Exit) CloseScrollableMultichoice(taskId); } - else // Handle selection while keeping the menu open + else { + // Handle selection while keeping the menu open ScrollableMultichoice_RemoveScrollArrows(taskId); task->func = Task_ScrollableMultichoice_WaitReturnToList; EnableBothScriptContexts(); @@ -2828,13 +2705,9 @@ void SetBattleTowerLinkPlayerGfx(void) for (i = 0; i < 2; i++) { if (gLinkPlayers[i].gender == MALE) - { VarSet(VAR_OBJ_GFX_ID_F - i, OBJ_EVENT_GFX_BRENDAN_NORMAL); - } else - { VarSet(VAR_OBJ_GFX_ID_F - i, OBJ_EVENT_GFX_RIVAL_MAY_NORMAL); - } } } @@ -2871,9 +2744,7 @@ void ShowNatureGirlMessage(void) u8 nature; if (gSpecialVar_0x8004 >= PARTY_SIZE) - { gSpecialVar_0x8004 = 0; - } nature = GetNature(&gPlayerParty[gSpecialVar_0x8004]); ShowFieldMessage(sNatureGirlMessages[nature]); @@ -2957,13 +2828,9 @@ void FrontierGamblerSetWonOrLost(bool8 won) if (sFrontierChallenges[challenge] == FRONTIER_CHALLENGE(frontierFacilityId, battleMode)) { if (won) - { VarSet(VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WON); - } else - { VarSet(VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_LOST); - } } } } @@ -2979,7 +2846,8 @@ void UpdateBattlePointsWindow(void) void ShowBattlePointsWindow(void) { - static const struct WindowTemplate sBattlePoints_WindowTemplate = { + static const struct WindowTemplate sBattlePoints_WindowTemplate = + { .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, @@ -3024,7 +2892,8 @@ u16 GetFrontierBattlePoints(void) void ShowFrontierExchangeCornerItemIconWindow(void) { - static const struct WindowTemplate sFrontierExchangeCorner_ItemIconWindowTemplate = { + static const struct WindowTemplate sFrontierExchangeCorner_ItemIconWindowTemplate = + { .bg = 0, .tilemapLeft = 2, .tilemapTop = 9, @@ -3056,40 +2925,40 @@ static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection) FillWindowPixelRect(0, PIXEL_FILL(1), 0, 0, 216, 32); switch (menu) { - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: - AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_Decor1Descriptions[selection], 0, NULL, 2, 1, 3); - if (sFrontierExchangeCorner_Decor1[selection] == 0xFFFF) - { - ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Decor1[selection]); - } - else - { - FreeSpriteTilesByTag(TAG_ITEM_ICON); - FreeSpritePaletteByTag(TAG_ITEM_ICON); - sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor1[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON); - } - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: - AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_Decor2Descriptions[selection], 0, NULL, 2, 1, 3); - if (sFrontierExchangeCorner_Decor2[selection] == 0xFFFF) - { - ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Decor2[selection]); - } - else - { - FreeSpriteTilesByTag(TAG_ITEM_ICON); - FreeSpritePaletteByTag(TAG_ITEM_ICON); - sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor2[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON); - } - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: - AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_VitaminsDescriptions[selection], 0, NULL, 2, 1, 3); - ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Vitamins[selection]); - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: - AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_HoldItemsDescriptions[selection], 0, NULL, 2, 1, 3); - ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_HoldItems[selection]); - break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_Decor1Descriptions[selection], 0, NULL, 2, 1, 3); + if (sFrontierExchangeCorner_Decor1[selection] == 0xFFFF) + { + ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Decor1[selection]); + } + else + { + FreeSpriteTilesByTag(TAG_ITEM_ICON); + FreeSpritePaletteByTag(TAG_ITEM_ICON); + sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor1[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON); + } + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_Decor2Descriptions[selection], 0, NULL, 2, 1, 3); + if (sFrontierExchangeCorner_Decor2[selection] == 0xFFFF) + { + ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Decor2[selection]); + } + else + { + FreeSpriteTilesByTag(TAG_ITEM_ICON); + FreeSpritePaletteByTag(TAG_ITEM_ICON); + sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor2[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON); + } + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_VitaminsDescriptions[selection], 0, NULL, 2, 1, 3); + ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Vitamins[selection]); + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_HoldItemsDescriptions[selection], 0, NULL, 2, 1, 3); + ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_HoldItems[selection]); + break; } } } @@ -3114,12 +2983,12 @@ static void HideFrontierExchangeCornerItemIcon(u16 menu, u16 unused) { switch (menu) { - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: - case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: - case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: - DestroySpriteAndFreeResources(&gSprites[sScrollableMultichoice_ItemSpriteId]); - break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: + case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: + case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: + DestroySpriteAndFreeResources(&gSprites[sScrollableMultichoice_ItemSpriteId]); + break; } sScrollableMultichoice_ItemSpriteId = MAX_SPRITES; } @@ -3156,13 +3025,9 @@ static const u16 sBattleFrontier_TutorMoves2[] = void BufferBattleFrontierTutorMoveName(void) { if (gSpecialVar_0x8005 != 0) - { StringCopy(gStringVar1, gMoveNames[sBattleFrontier_TutorMoves2[gSpecialVar_0x8004]]); - } else - { StringCopy(gStringVar1, gMoveNames[sBattleFrontier_TutorMoves1[gSpecialVar_0x8004]]); - } } static void ShowBattleFrontierTutorWindow(u8 menu, u16 selection) @@ -3225,13 +3090,9 @@ static void ShowBattleFrontierTutorMoveDescription(u8 menu, u16 selection) { FillWindowPixelRect(sTutorMoveAndElevatorWindowId, PIXEL_FILL(1), 0, 0, 96, 48); if (menu == SCROLL_MULTI_BF_MOVE_TUTOR_2) - { AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, sBattleFrontier_TutorMoveDescriptions2[selection], 0, 1, 0, NULL); - } else - { AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, sBattleFrontier_TutorMoveDescriptions1[selection], 0, 1, 0, NULL); - } } } @@ -3453,13 +3314,9 @@ void IncrementBirthIslandRockStepCount(void) { var++; if (var > 99) - { VarSet(VAR_DEOXYS_ROCK_STEP_COUNT, 0); - } else - { VarSet(VAR_DEOXYS_ROCK_STEP_COUNT, var); - } } } @@ -3505,18 +3362,14 @@ bool8 IsDestinationBoxFull(void) if (GetBoxMonData(GetBoxedMonPtr(box, i), MON_DATA_SPECIES, 0) == SPECIES_NONE) { if (GetPCBoxToSendMon() != box) - { FlagClear(FLAG_SHOWN_BOX_WAS_FULL_MESSAGE); - } VarSet(VAR_PC_BOX_TO_SEND_MON, box); return ShouldShowBoxWasFullMessage(); } } if (++box == TOTAL_BOXES_COUNT) - { box = 0; - } } while (box != StorageGetCurrentBox()); return FALSE; } @@ -3582,7 +3435,8 @@ bool32 GetAbnormalWeatherMapNameAndType(void) bool8 AbnormalWeatherHasExpired(void) { // Duplicate array. - static const u8 sAbnormalWeatherMapNumbers[] = { + static const u8 sAbnormalWeatherMapNumbers[] = + { MAP_NUM(ROUTE114), MAP_NUM(ROUTE114), MAP_NUM(ROUTE115), @@ -3605,9 +3459,7 @@ bool8 AbnormalWeatherHasExpired(void) u16 abnormalWeather = VarGet(VAR_ABNORMAL_WEATHER_LOCATION); if (abnormalWeather == ABNORMAL_WEATHER_NONE) - { return FALSE; - } if (++steps > 999) { @@ -3616,15 +3468,15 @@ bool8 AbnormalWeatherHasExpired(void) { switch (gSaveBlock1Ptr->location.mapNum) { - case MAP_NUM(UNDERWATER_MARINE_CAVE): - case MAP_NUM(MARINE_CAVE_ENTRANCE): - case MAP_NUM(MARINE_CAVE_END): - case MAP_NUM(TERRA_CAVE_ENTRANCE): - case MAP_NUM(TERRA_CAVE_END): - VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1); - return FALSE; - default: - break; + case MAP_NUM(UNDERWATER_MARINE_CAVE): + case MAP_NUM(MARINE_CAVE_ENTRANCE): + case MAP_NUM(MARINE_CAVE_END): + case MAP_NUM(TERRA_CAVE_ENTRANCE): + case MAP_NUM(TERRA_CAVE_END): + VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1); + return FALSE; + default: + break; } } @@ -3632,14 +3484,14 @@ bool8 AbnormalWeatherHasExpired(void) { switch (gSaveBlock1Ptr->location.mapNum) { - case MAP_NUM(UNDERWATER_ROUTE127): - case MAP_NUM(UNDERWATER_ROUTE129): - case MAP_NUM(UNDERWATER_ROUTE105): - case MAP_NUM(UNDERWATER_ROUTE125): - VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1); - return FALSE; - default: - break; + case MAP_NUM(UNDERWATER_ROUTE127): + case MAP_NUM(UNDERWATER_ROUTE129): + case MAP_NUM(UNDERWATER_ROUTE105): + case MAP_NUM(UNDERWATER_ROUTE125): + VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1); + return FALSE; + default: + break; } } @@ -3691,9 +3543,7 @@ u32 GetMartEmployeeObjectEventId(void) if (gSaveBlock1Ptr->location.mapGroup == sPokeMarts[i][0]) { if (gSaveBlock1Ptr->location.mapNum == sPokeMarts[i][1]) - { return sPokeMarts[i][2]; - } } } return 1; @@ -3748,9 +3598,7 @@ static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId) { case 0: if (!FuncIsActiveTask(Task_ReconnectWithLinkPlayers)) - { gTasks[taskId].tState++; - } break; case 1: if (IsLinkTaskFinished() == TRUE) @@ -3781,23 +3629,15 @@ static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId) if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE) - { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_BOTH_RETIRE; - } else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_CONTINUE && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE) - { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_MEMBER_RETIRE; - } else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_CONTINUE) - { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_LEADER_RETIRE; - } else - { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_CONTINUE; - } } gTasks[taskId].tState++; } @@ -3912,9 +3752,7 @@ static void Task_LoopWingFlapSE(u8 taskId) } if (playCount == gSpecialVar_0x8004 - 1) - { DestroyTask(taskId); - } } #undef playCount @@ -3976,9 +3814,7 @@ void GetBattlePyramidHint(void) void ResetHealLocationFromDewford(void) { if (gSaveBlock1Ptr->lastHealLocation.mapGroup == MAP_GROUP(DEWFORD_TOWN) && gSaveBlock1Ptr->lastHealLocation.mapNum == MAP_NUM(DEWFORD_TOWN)) - { SetLastHealLocationWarp(HEAL_LOCATION_PETALBURG_CITY); - } } bool8 InPokemonCenter(void) @@ -4015,9 +3851,7 @@ bool8 InPokemonCenter(void) for (i = 0; sPokemonCenters[i] != 0xFFFF; i++) { if (sPokemonCenters[i] == map) - { return TRUE; - } } return FALSE; } @@ -4192,9 +4026,7 @@ static u16 PlayerLoseRandomTrainerFan(void) u8 idx = 0; if (GetNumFansOfPlayerInTrainerFanClub() == 1) - { return 0; - } for (i = 0; i < ARRAY_COUNT(sFanClubMemberIds); i++) { @@ -4210,9 +4042,7 @@ static u16 PlayerLoseRandomTrainerFan(void) } if (GET_TRAINER_FAN_CLUB_FLAG(sFanClubMemberIds[idx])) - { FLIP_TRAINER_FAN_CLUB_FLAG(sFanClubMemberIds[idx]); - } return idx; } @@ -4277,32 +4107,32 @@ void BufferFanClubTrainerName(void) u8 whichNPCTrainer = 0; switch (gSpecialVar_0x8004) { - case FANCLUB_MEMBER1: - break; - case FANCLUB_MEMBER2: - break; - case FANCLUB_MEMBER3: - whichLinkTrainer = 0; - whichNPCTrainer = 3; - break; - case FANCLUB_MEMBER4: - whichLinkTrainer = 0; - whichNPCTrainer = 1; - break; - case FANCLUB_MEMBER5: - whichLinkTrainer = 1; - whichNPCTrainer = 0; - break; - case FANCLUB_MEMBER6: - whichLinkTrainer = 0; - whichNPCTrainer = 4; - break; - case FANCLUB_MEMBER7: - whichLinkTrainer = 1; - whichNPCTrainer = 5; - break; - case FANCLUB_MEMBER8: - break; + case FANCLUB_MEMBER1: + break; + case FANCLUB_MEMBER2: + break; + case FANCLUB_MEMBER3: + whichLinkTrainer = 0; + whichNPCTrainer = 3; + break; + case FANCLUB_MEMBER4: + whichLinkTrainer = 0; + whichNPCTrainer = 1; + break; + case FANCLUB_MEMBER5: + whichLinkTrainer = 1; + whichNPCTrainer = 0; + break; + case FANCLUB_MEMBER6: + whichLinkTrainer = 0; + whichNPCTrainer = 4; + break; + case FANCLUB_MEMBER7: + whichLinkTrainer = 1; + whichNPCTrainer = 5; + break; + case FANCLUB_MEMBER8: + break; } BufferFanClubTrainerName_(&gSaveBlock1Ptr->linkBattleRecords, whichLinkTrainer, whichNPCTrainer); } @@ -4314,27 +4144,27 @@ static void BufferFanClubTrainerName_(struct LinkBattleRecords *linkRecords, u8 { switch (whichNPCTrainer) { - case 0: - StringCopy(gStringVar1, gText_Wallace); - break; - case 1: - StringCopy(gStringVar1, gText_Steven); - break; - case 2: - StringCopy(gStringVar1, gText_Brawly); - break; - case 3: - StringCopy(gStringVar1, gText_Winona); - break; - case 4: - StringCopy(gStringVar1, gText_Phoebe); - break; - case 5: - StringCopy(gStringVar1, gText_Glacia); - break; - default: - StringCopy(gStringVar1, gText_Wallace); - break; + case 0: + StringCopy(gStringVar1, gText_Wallace); + break; + case 1: + StringCopy(gStringVar1, gText_Steven); + break; + case 2: + StringCopy(gStringVar1, gText_Brawly); + break; + case 3: + StringCopy(gStringVar1, gText_Winona); + break; + case 4: + StringCopy(gStringVar1, gText_Phoebe); + break; + case 5: + StringCopy(gStringVar1, gText_Glacia); + break; + default: + StringCopy(gStringVar1, gText_Wallace); + break; } } else From 9e660b2cdfe7f8ff7cdd73601aae70f5fe09cf5c Mon Sep 17 00:00:00 2001 From: sphericalice Date: Fri, 31 Dec 2021 16:29:11 +0000 Subject: [PATCH 029/122] Update src/field_specials.c Co-authored-by: LOuroboros --- src/field_specials.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/field_specials.c b/src/field_specials.c index 27d8c93af7..b6d057d9f8 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -324,7 +324,8 @@ u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y) *mapNum = MAP_NUM(ROUTE132); *x = 65 - *varCruiseStepCount; } - else if (*varCruiseStepCount < 146) { + else if (*varCruiseStepCount < 146) + { *mapNum = MAP_NUM(ROUTE133); *x = 145 - *varCruiseStepCount; } From 61a0036c47f67a3cb08dd7ac15375b011fa10f63 Mon Sep 17 00:00:00 2001 From: sphericalice Date: Fri, 31 Dec 2021 17:34:46 +0000 Subject: [PATCH 030/122] Clarify ScrollableMultichoice_ProcessInput comment --- src/field_specials.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/field_specials.c b/src/field_specials.c index b6d057d9f8..bd6d53caf1 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -2592,7 +2592,7 @@ static void ScrollableMultichoice_ProcessInput(u8 taskId) } else if (input == task->tNumItems - 1) { - // if selected option was the last one (Exit) + // Selected option was the last one (Exit) CloseScrollableMultichoice(taskId); } else From 5a8e51d858e2d179eb7b0add49333ad7e0888068 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Fri, 31 Dec 2021 14:02:44 -0300 Subject: [PATCH 031/122] Filled in missing items' sprite data --- include/graphics.h | 380 ++++++++++++++------------------- src/data/graphics/items.h | 427 ++++++++++++++----------------------- src/data/item_icon_table.h | 316 +++++++++++++-------------- 3 files changed, 480 insertions(+), 643 deletions(-) diff --git a/include/graphics.h b/include/graphics.h index 2328535c27..7d1d3ce49a 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -3491,23 +3491,23 @@ extern const u32 gItemIcon_SacredAsh[]; extern const u32 gItemIconPalette_SacredAsh[]; extern const u32 gItemIcon_SweetHeart[]; extern const u32 gItemIconPalette_SweetHeart[]; -//extern const u32 gItemIcon_MaxHoney[]; -//extern const u32 gItemIconPalette_MaxHoney[]; +extern const u32 gItemIcon_MaxHoney[]; +extern const u32 gItemIconPalette_MaxHoney[]; // Regional Specialties -//extern const u32 gItemIcon_PewterCrunchies[]; -//extern const u32 gItemIconPalette_PewterCrunchies[]; -//extern const u32 gItemIcon_RageCandyBar[]; -//extern const u32 gItemIconPalette_RageCandyBar[]; +extern const u32 gItemIcon_PewterCrunchies[]; +extern const u32 gItemIconPalette_PewterCrunchies[]; +extern const u32 gItemIcon_RageCandyBar[]; +extern const u32 gItemIconPalette_RageCandyBar[]; extern const u32 gItemIcon_LavaCookie[]; extern const u32 gItemIconPalette_LavaCookieAndLetter[]; extern const u32 gItemIcon_OldGateau[]; extern const u32 gItemIconPalette_OldGateau[]; -//extern const u32 gItemIcon_CasteliaCone[]; -//extern const u32 gItemIconPalette_CasteliaCone[]; -//extern const u32 gItemIcon_LumioseGalette[]; -//extern const u32 gItemIconPalette_LumioseGalette[]; -//extern const u32 gItemIcon_ShalourSable[]; -//extern const u32 gItemIconPalette_ShalourSable[]; +extern const u32 gItemIcon_Casteliacone[]; +extern const u32 gItemIconPalette_Casteliacone[]; +extern const u32 gItemIcon_LumioseGalette[]; +extern const u32 gItemIconPalette_LumioseGalette[]; +extern const u32 gItemIcon_ShalourSable[]; +extern const u32 gItemIconPalette_ShalourSable[]; extern const u32 gItemIcon_BigMalasada[]; extern const u32 gItemIconPalette_BigMalasada[]; // Vitamins @@ -3539,66 +3539,27 @@ extern const u32 gItemIconPalette_SwiftFeather[]; // Ability Modifiers extern const u32 gItemIcon_AbilityCapsule[]; extern const u32 gItemIconPalette_AbilityCapsule[]; -//extern const u32 gItemIcon_AbilityPatch[]; -//extern const u32 gItemIconPalette_AbilityPatch[]; +extern const u32 gItemIcon_AbilityPatch[]; +extern const u32 gItemIconPalette_AbilityPatch[]; // Mints -//extern const u32 gItemIcon_LonelyMint[]; -//extern const u32 gItemIconPalette_LonelyMint[]; -//extern const u32 gItemIcon_AdamantMint[]; -//extern const u32 gItemIconPalette_AdamantMint[]; -//extern const u32 gItemIcon_NaughtyMint[]; -//extern const u32 gItemIconPalette_NaughtyMint[]; -//extern const u32 gItemIcon_BraveMint[]; -//extern const u32 gItemIconPalette_BraveMint[]; -//extern const u32 gItemIcon_BoldMint[]; -//extern const u32 gItemIconPalette_BoldMint[]; -//extern const u32 gItemIcon_ImpishMint[]; -//extern const u32 gItemIconPalette_ImpishMint[]; -//extern const u32 gItemIcon_LaxMint[]; -//extern const u32 gItemIconPalette_LaxMint[]; -//extern const u32 gItemIcon_RelaxedMint[]; -//extern const u32 gItemIconPalette_RelaxedMint[]; -//extern const u32 gItemIcon_ModestMint[]; -//extern const u32 gItemIconPalette_ModestMint[]; -//extern const u32 gItemIcon_MildMint[]; -//extern const u32 gItemIconPalette_MildMint[]; -//extern const u32 gItemIcon_RashMint[]; -//extern const u32 gItemIconPalette_RashMint[]; -//extern const u32 gItemIcon_QuietMint[]; -//extern const u32 gItemIconPalette_QuietMint[]; -//extern const u32 gItemIcon_CalmMint[]; -//extern const u32 gItemIconPalette_CalmMint[]; -//extern const u32 gItemIcon_GentleMint[]; -//extern const u32 gItemIconPalette_GentleMint[]; -//extern const u32 gItemIcon_CarefulMint[]; -//extern const u32 gItemIconPalette_CarefulMint[]; -//extern const u32 gItemIcon_SassyMint[]; -//extern const u32 gItemIconPalette_SassyMint[]; -//extern const u32 gItemIcon_TimidMint[]; -//extern const u32 gItemIconPalette_TimidMint[]; -//extern const u32 gItemIcon_HastyMint[]; -//extern const u32 gItemIconPalette_HastyMint[]; -//extern const u32 gItemIcon_JollyMint[]; -//extern const u32 gItemIconPalette_JollyMint[]; -//extern const u32 gItemIcon_NaiveMint[]; -//extern const u32 gItemIconPalette_NaiveMint[]; -//extern const u32 gItemIcon_SeriousMint[]; -//extern const u32 gItemIconPalette_SeriousMint[]; +extern const u32 gItemIcon_Mint[]; +extern const u32 gItemIconPalette_RedMint[]; +extern const u32 gItemIconPalette_BlueMint[]; +extern const u32 gItemIconPalette_LightBlueMint[]; +extern const u32 gItemIconPalette_PinkMint[]; +extern const u32 gItemIconPalette_GreenMint[]; +extern const u32 gItemIconPalette_YellowMint[]; // Candy extern const u32 gItemIcon_RareCandy[]; extern const u32 gItemIconPalette_RareCandy[]; -//extern const u32 gItemIcon_EXPCandyXS[]; -//extern const u32 gItemIconPalette_EXPCandyXS[]; -//extern const u32 gItemIcon_EXPCandyS[]; -//extern const u32 gItemIconPalette_EXPCandyS[]; -//extern const u32 gItemIcon_EXPCandyM[]; -//extern const u32 gItemIconPalette_EXPCandyM[]; -//extern const u32 gItemIcon_EXPCandyL[]; -//extern const u32 gItemIconPalette_EXPCandyL[]; -//extern const u32 gItemIcon_EXPCandyXL[]; -//extern const u32 gItemIconPalette_EXPCandyXL[]; -//extern const u32 gItemIcon_DynamaxCandy[]; -//extern const u32 gItemIconPalette_DynamaxCandy[]; +extern const u32 gItemIcon_ExpCandyXS[]; +extern const u32 gItemIcon_ExpCandyS[]; +extern const u32 gItemIcon_ExpCandyM[]; +extern const u32 gItemIcon_ExpCandyL[]; +extern const u32 gItemIcon_ExpCandyXL[]; +extern const u32 gItemIconPalette_ExpCandies[]; +extern const u32 gItemIcon_DynamaxCandy[]; +extern const u32 gItemIconPalette_DynamaxCandy[]; // Medicinal Flutes extern const u32 gItemIcon_Flute[]; extern const u32 gItemIconPalette_BlueFlute[]; @@ -3612,12 +3573,12 @@ extern const u32 gItemIcon_Repel[]; extern const u32 gItemIconPalette_Repel[]; extern const u32 gItemIconPalette_SuperRepel[]; extern const u32 gItemIconPalette_MaxRepel[]; -//extern const u32 gItemIcon_Lure[]; -//extern const u32 gItemIconPalette_Lure[]; -//extern const u32 gItemIcon_SuperLure[]; -//extern const u32 gItemIconPalette_SuperLure[]; -//extern const u32 gItemIcon_MaxLure[]; -//extern const u32 gItemIconPalette_MaxLure[]; +extern const u32 gItemIcon_Lure[]; +extern const u32 gItemIconPalette_Lure[]; +extern const u32 gItemIcon_SuperLure[]; +extern const u32 gItemIconPalette_SuperLure[]; +extern const u32 gItemIcon_MaxLure[]; +extern const u32 gItemIconPalette_MaxLure[]; extern const u32 gItemIcon_EscapeRope[]; extern const u32 gItemIconPalette_EscapeRope[]; // X Items @@ -3636,34 +3597,33 @@ extern const u32 gItemIcon_PokeDoll[]; extern const u32 gItemIconPalette_PokeDoll[]; extern const u32 gItemIcon_FluffyTail[]; extern const u32 gItemIconPalette_FluffyTail[]; -//extern const u32 gItemIcon_PokeToy[]; -//extern const u32 gItemIconPalette_PokeToy[]; -//extern const u32 gItemIcon_MaxMushrooms[]; -//extern const u32 gItemIconPalette_MaxMushrooms[]; +extern const u32 gItemIcon_PokeToy[]; +extern const u32 gItemIconPalette_PokeToy[]; +extern const u32 gItemIcon_MaxMushrooms[]; +extern const u32 gItemIconPalette_MaxMushrooms[]; // Treasures -//extern const u32 gItemIcon_BottleCap[]; -//extern const u32 gItemIconPalette_BottleCap[]; -//extern const u32 gItemIcon_GoldBottleCap[]; -//extern const u32 gItemIconPalette_GoldBottleCap[]; +extern const u32 gItemIcon_BottleCap[]; +extern const u32 gItemIconPalette_BottleCap[]; +extern const u32 gItemIconPalette_GoldBottleCap[]; extern const u32 gItemIcon_Nugget[]; extern const u32 gItemIconPalette_Nugget[]; -//extern const u32 gItemIcon_BigNugget[]; -//extern const u32 gItemIconPalette_BigNugget[]; +extern const u32 gItemIcon_BigNugget[]; +extern const u32 gItemIconPalette_BigNugget[]; extern const u32 gItemIcon_TinyMushroom[]; extern const u32 gItemIconPalette_Mushroom[]; extern const u32 gItemIcon_BigMushroom[]; -//extern const u32 gItemIcon_BalmMushroom[]; -//extern const u32 gItemIconPalette_BalmMushroom[]; +extern const u32 gItemIcon_BalmMushroom[]; +extern const u32 gItemIconPalette_BalmMushroom[]; extern const u32 gItemIcon_Pearl[]; extern const u32 gItemIconPalette_Pearl[]; extern const u32 gItemIcon_BigPearl[]; -//extern const u32 gItemIcon_PearlString[]; -//extern const u32 gItemIconPalette_PearlString[]; +extern const u32 gItemIcon_PearlString[]; +extern const u32 gItemIconPalette_PearlString[]; extern const u32 gItemIcon_Stardust[]; extern const u32 gItemIconPalette_Star[]; extern const u32 gItemIcon_StarPiece[]; -//extern const u32 gItemIcon_CometShard[]; -//extern const u32 gItemIconPalette_CometShard[]; +extern const u32 gItemIcon_CometShard[]; +extern const u32 gItemIconPalette_CometShard[]; extern const u32 gItemIconPalette_ShoalSalt[]; extern const u32 gItemIcon_ShoalShell[]; extern const u32 gItemIconPalette_Shell[]; @@ -3682,24 +3642,17 @@ extern const u32 gItemIcon_OddKeystone[]; extern const u32 gItemIconPalette_OddKeystone[]; extern const u32 gItemIcon_PrettyFeather[]; extern const u32 gItemIconPalette_PrettyFeather[]; -//extern const u32 gItemIcon_RelicCopper[]; -//extern const u32 gItemIconPalette_RelicCopper[]; -//extern const u32 gItemIcon_RelicCopper[]; -//extern const u32 gItemIconPalette_RelicCopper[]; -//extern const u32 gItemIcon_RelicSilver[]; -//extern const u32 gItemIconPalette_RelicSilver[]; -//extern const u32 gItemIcon_RelicGold[]; -//extern const u32 gItemIconPalette_RelicGold[]; -//extern const u32 gItemIcon_RelicVase[]; -//extern const u32 gItemIconPalette_RelicVase[]; -//extern const u32 gItemIcon_RelicBand[]; -//extern const u32 gItemIconPalette_RelicBand[]; -//extern const u32 gItemIcon_RelicStatue[]; -//extern const u32 gItemIconPalette_RelicStatue[]; -//extern const u32 gItemIcon_RelicCrown[]; -//extern const u32 gItemIconPalette_RelicCrown[]; -//extern const u32 gItemIcon_StrangeSouvenir[]; -//extern const u32 gItemIconPalette_StrangeSouvenir[]; +extern const u32 gItemIcon_RelicCoin[]; +extern const u32 gItemIconPalette_RelicCopper[]; +extern const u32 gItemIconPalette_RelicSilver[]; +extern const u32 gItemIconPalette_RelicGold[]; +extern const u32 gItemIcon_RelicVase[]; +extern const u32 gItemIconPalette_Relics[]; +extern const u32 gItemIcon_RelicBand[]; +extern const u32 gItemIcon_RelicStatue[]; +extern const u32 gItemIcon_RelicCrown[]; +extern const u32 gItemIcon_StrangeSouvenir[]; +extern const u32 gItemIconPalette_StrangeSouvenir[]; // Fossils extern const u32 gItemIcon_HelixFossil[]; extern const u32 gItemIconPalette_KantoFossil[]; @@ -3721,31 +3674,25 @@ extern const u32 gItemIcon_JawFossil[]; extern const u32 gItemIconPalette_JawFossil[]; extern const u32 gItemIcon_SailFossil[]; extern const u32 gItemIconPalette_SailFossil[]; -//extern const u32 gItemIcon_FossilizedBird[]; -//extern const u32 gItemIconPalette_FossilizedBird[]; -//extern const u32 gItemIcon_FossilizedFish[]; -//extern const u32 gItemIconPalette_FossilizedFish[]; -//extern const u32 gItemIcon_FossilizedDrake[]; -//extern const u32 gItemIconPalette_FossilizedDrake[]; -//extern const u32 gItemIcon_FossilizedDino[]; -//extern const u32 gItemIconPalette_FossilizedDino[]; +extern const u32 gItemIcon_FossilizedBird[]; +extern const u32 gItemIconPalette_FossilizedBird[]; +extern const u32 gItemIcon_FossilizedFish[]; +extern const u32 gItemIconPalette_FossilizedFish[]; +extern const u32 gItemIcon_FossilizedDrake[]; +extern const u32 gItemIconPalette_FossilizedDrake[]; +extern const u32 gItemIcon_FossilizedDino[]; +extern const u32 gItemIconPalette_FossilizedDino[]; // Mulch -//extern const u32 gItemIcon_GrowthMulch[]; -//extern const u32 gItemIconPalette_GrowthMulch[]; -//extern const u32 gItemIcon_DampMulch[]; -//extern const u32 gItemIconPalette_DampMulch[]; -//extern const u32 gItemIcon_StableMulch[]; -//extern const u32 gItemIconPalette_StableMulch[]; -//extern const u32 gItemIcon_GooeyMulch[]; -//extern const u32 gItemIconPalette_GooeyMulch[]; -//extern const u32 gItemIcon_RichMulch[]; -//extern const u32 gItemIconPalette_RichMulch[]; -//extern const u32 gItemIcon_SurpriseMulch[]; -//extern const u32 gItemIconPalette_SurpriseMulch[]; -//extern const u32 gItemIcon_BoostMulch[]; -//extern const u32 gItemIconPalette_BoostMulch[]; -//extern const u32 gItemIcon_AmazeMulch[]; -//extern const u32 gItemIconPalette_AmazeMulch[]; +extern const u32 gItemIcon_Mulch[]; +extern const u32 gItemIconPalette_GrowthMulch[]; +extern const u32 gItemIconPalette_DampMulch[]; +extern const u32 gItemIcon_StableMulch[]; +extern const u32 gItemIconPalette_StableMulch[]; +extern const u32 gItemIconPalette_GooeyMulch[]; +extern const u32 gItemIconPalette_RichMulch[]; +extern const u32 gItemIconPalette_SurpriseMulch[]; +extern const u32 gItemIconPalette_BoostMulch[]; +extern const u32 gItemIconPalette_AmazeMulch[]; // Apricorns extern const u32 gItemIcon_RedApricorn[]; extern const u32 gItemIconPalette_RedApricorn[]; @@ -3761,14 +3708,14 @@ extern const u32 gItemIcon_WhiteApricorn[]; extern const u32 gItemIconPalette_WhiteApricorn[]; extern const u32 gItemIcon_BlackApricorn[]; extern const u32 gItemIconPalette_BlackApricorn[]; -//extern const u32 gItemIcon_WishingPiece[]; -//extern const u32 gItemIconPalette_WishingPiece[]; -//extern const u32 gItemIcon_GalaricaTwig[]; -//extern const u32 gItemIconPalette_GalaricaTwig[]; -//extern const u32 gItemIcon_ArmoriteOre[]; -//extern const u32 gItemIconPalette_ArmoriteOre[]; -//extern const u32 gItemIcon_DyniteOre[]; -//extern const u32 gItemIconPalette_DyniteOre[]; +extern const u32 gItemIcon_WishingPiece[]; +extern const u32 gItemIconPalette_WishingPiece[]; +extern const u32 gItemIcon_GalaricaTwig[]; +extern const u32 gItemIconPalette_GalaricaItem[]; +extern const u32 gItemIcon_ArmoriteOre[]; +extern const u32 gItemIconPalette_ArmoriteOre[]; +extern const u32 gItemIcon_DyniteOre[]; +extern const u32 gItemIconPalette_DyniteOre[]; // Mail extern const u32 gItemIcon_OrangeMail[]; extern const u32 gItemIconPalette_OrangeMail[]; @@ -3815,18 +3762,15 @@ extern const u32 gItemIcon_DuskStone[]; extern const u32 gItemIconPalette_DuskStone[]; extern const u32 gItemIcon_DawnStone[]; extern const u32 gItemIconPalette_DawnStone[]; -//extern const u32 gItemIcon_SweetApple[]; -//extern const u32 gItemIconPalette_SweetApple[]; -//extern const u32 gItemIcon_TartApple[]; -//extern const u32 gItemIconPalette_TartApple[]; -//extern const u32 gItemIcon_CrackedPot[]; -//extern const u32 gItemIconPalette_CrackedPot[]; -//extern const u32 gItemIcon_ChippedPot[]; -//extern const u32 gItemIconPalette_ChippedPot[]; -//extern const u32 gItemIcon_GalaricaCuff[]; -//extern const u32 gItemIconPalette_GalaricaCuff[]; -//extern const u32 gItemIcon_GalaricaWreath[]; -//extern const u32 gItemIconPalette_GalaricaWreath[]; +extern const u32 gItemIcon_SweetApple[]; +extern const u32 gItemIconPalette_SweetApple[]; +extern const u32 gItemIcon_TartApple[]; +extern const u32 gItemIconPalette_TartApple[]; +extern const u32 gItemIcon_CrackedPot[]; +extern const u32 gItemIcon_ChippedPot[]; +extern const u32 gItemIconPalette_Pot[]; +extern const u32 gItemIcon_GalaricaCuff[]; +extern const u32 gItemIcon_GalaricaWreath[]; extern const u32 gItemIcon_DragonScale[]; extern const u32 gItemIconPalette_DragonScale[]; extern const u32 gItemIcon_Upgrade[]; @@ -3849,20 +3793,20 @@ extern const u32 gItemIcon_Sachet[]; extern const u32 gItemIconPalette_Sachet[]; extern const u32 gItemIcon_OvalStone[]; extern const u32 gItemIconPalette_OvalStone[]; -//extern const u32 gItemIcon_StrawberrySweet[]; -//extern const u32 gItemIconPalette_StrawberrySweet[]; -//extern const u32 gItemIcon_LoveSweet[]; -//extern const u32 gItemIconPalette_LoveSweet[]; -//extern const u32 gItemIcon_BerrySweet[]; -//extern const u32 gItemIconPalette_BerrySweet[]; -//extern const u32 gItemIcon_CloverSweet[]; -//extern const u32 gItemIconPalette_CloverSweet[]; -//extern const u32 gItemIcon_FlowerSweet[]; -//extern const u32 gItemIconPalette_FlowerSweet[]; -//extern const u32 gItemIcon_StarSweet[]; -//extern const u32 gItemIconPalette_StarSweet[]; -//extern const u32 gItemIcon_RibbonSweet[]; -//extern const u32 gItemIconPalette_RibbonSweet[]; +extern const u32 gItemIcon_StrawberrySweet[]; +extern const u32 gItemIconPalette_StrawberrySweet[]; +extern const u32 gItemIcon_LoveSweet[]; +extern const u32 gItemIconPalette_LoveSweet[]; +extern const u32 gItemIcon_BerrySweet[]; +extern const u32 gItemIconPalette_BerrySweet[]; +extern const u32 gItemIcon_CloverSweet[]; +extern const u32 gItemIconPalette_CloverSweet[]; +extern const u32 gItemIcon_FlowerSweet[]; +extern const u32 gItemIconPalette_FlowerSweet[]; +extern const u32 gItemIcon_StarSweet[]; +extern const u32 gItemIconPalette_StarSweet[]; +extern const u32 gItemIcon_RibbonSweet[]; +extern const u32 gItemIconPalette_RibbonSweet[]; extern const u32 gItemIcon_Everstone[]; extern const u32 gItemIconPalette_Everstone[]; // Nectars @@ -3953,17 +3897,16 @@ extern const u32 gItemIcon_SteelMemory[]; extern const u32 gItemIconPalette_SteelMemory[]; extern const u32 gItemIcon_FairyMemory[]; extern const u32 gItemIconPalette_FairyMemory[]; -//extern const u32 gItemIcon_RustedSword[]; -//extern const u32 gItemIconPalette_RustedSword[]; -//extern const u32 gItemIcon_RustedShield[]; -//extern const u32 gItemIconPalette_RustedShield[]; +extern const u32 gItemIcon_RustedSword[]; +extern const u32 gItemIcon_RustedShield[]; +extern const u32 gItemIconPalette_RustedWeapons[]; // Colored Orbs extern const u32 gItemIcon_RedOrb[]; extern const u32 gItemIconPalette_RedOrb[]; extern const u32 gItemIcon_BlueOrb[]; extern const u32 gItemIconPalette_BlueOrb[]; -//extern const u32 gItemIcon_JadeOrb[]; -//extern const u32 gItemIconPalette_JadeOrb[]; +extern const u32 gItemIcon_JadeOrb[]; +extern const u32 gItemIconPalette_JadeOrb[]; // Mega Stones extern const u32 gItemIcon_Venusaurite[]; extern const u32 gItemIconPalette_Venusaurite[]; @@ -4403,18 +4346,18 @@ extern const u32 gItemIcon_TerrainExtender[]; extern const u32 gItemIconPalette_TerrainExtender[]; extern const u32 gItemIcon_ProtectivePads[]; extern const u32 gItemIconPalette_ProtectivePads[]; -//extern const u32 gItemIcon_ThroatSpray[]; -//extern const u32 gItemIconPalette_ThroatSpray[]; -//extern const u32 gItemIcon_EjectPack[]; -//extern const u32 gItemIconPalette_EjectPack[]; -//extern const u32 gItemIcon_HeavyDutyBoots[]; -//extern const u32 gItemIconPalette_HeavyDutyBoots[]; -//extern const u32 gItemIcon_BlunderPolicy[]; -//extern const u32 gItemIconPalette_BlunderPolicy[]; -//extern const u32 gItemIcon_RoomService[]; -//extern const u32 gItemIconPalette_RoomService[]; -//extern const u32 gItemIcon_UtilityUmbrella[]; -//extern const u32 gItemIconPalette_UtilityUmbrella[]; +extern const u32 gItemIcon_ThroatSpray[]; +extern const u32 gItemIconPalette_ThroatSpray[]; +extern const u32 gItemIcon_EjectPack[]; +extern const u32 gItemIconPalette_EjectPack[]; +extern const u32 gItemIcon_HeavyDutyBoots[]; +extern const u32 gItemIconPalette_HeavyDutyBoots[]; +extern const u32 gItemIcon_BlunderPolicy[]; +extern const u32 gItemIconPalette_BlunderPolicy[]; +extern const u32 gItemIcon_RoomService[]; +extern const u32 gItemIconPalette_RoomService[]; +extern const u32 gItemIcon_UtilityUmbrella[]; +extern const u32 gItemIconPalette_UtilityUmbrella[]; // Berries extern const u32 gItemIcon_CheriBerry[]; extern const u32 gItemIconPalette_CheriBerry[]; @@ -4536,8 +4479,8 @@ extern const u32 gItemIcon_LansatBerry[]; extern const u32 gItemIconPalette_LansatBerry[]; extern const u32 gItemIcon_StarfBerry[]; extern const u32 gItemIconPalette_StarfBerry[]; -//extern const u32 gItemIcon_EnigmaBerry[]; -//extern const u32 gItemIconPalette_EnigmaBerry[]; +extern const u32 gItemIcon_EnigmaBerry[]; +extern const u32 gItemIconPalette_EnigmaBerry[]; extern const u32 gItemIcon_MicleBerry[]; extern const u32 gItemIconPalette_MicleBerry[]; extern const u32 gItemIcon_CustapBerry[]; @@ -4550,8 +4493,6 @@ extern const u32 gItemIcon_KeeBerry[]; extern const u32 gItemIconPalette_KeeBerry[]; extern const u32 gItemIcon_MarangaBerry[]; extern const u32 gItemIconPalette_MarangaBerry[]; -extern const u32 gItemIcon_EnigmaBerry[]; -extern const u32 gItemIconPalette_EnigmaBerry[]; // TMs/HMs extern const u32 gItemIcon_TM[]; extern const u32 gItemIcon_HM[]; @@ -4578,38 +4519,37 @@ extern const u32 gItemIcon_OvalCharm[]; extern const u32 gItemIconPalette_OvalCharm[]; extern const u32 gItemIcon_ShinyCharm[]; extern const u32 gItemIconPalette_ShinyCharm[]; -//extern const u32 gItemIcon_CatchingCharm[]; -//extern const u32 gItemIconPalette_CatchingCharm[]; -//extern const u32 gItemIcon_ExpCharm[]; -//extern const u32 gItemIconPalette_ExpCharm[]; +extern const u32 gItemIcon_CatchingCharm[]; +extern const u32 gItemIconPalette_CatchingCharm[]; +extern const u32 gItemIcon_ExpCharm[]; +extern const u32 gItemIconPalette_ExpCharm[]; // Form-changing Key Items -//extern const u32 gItemIcon_RotomCatalog[]; -//extern const u32 gItemIconPalette_RotomCatalog[]; +extern const u32 gItemIcon_RotomCatalog[]; +extern const u32 gItemIconPalette_RotomCatalog[]; extern const u32 gItemIcon_Gracidea[]; extern const u32 gItemIconPalette_Gracidea[]; -//extern const u32 gItemIcon_RevealGlass[]; -//extern const u32 gItemIconPalette_RevealGlass[]; -//extern const u32 gItemIcon_DNASplicers[]; -//extern const u32 gItemIconPalette_DNASplicers[]; -//extern const u32 gItemIcon_ZygardeCube[]; -//extern const u32 gItemIconPalette_ZygardeCube[]; -//extern const u32 gItemIcon_PrisonBottle[]; -//extern const u32 gItemIconPalette_PrisonBottle[]; -//extern const u32 gItemIcon_NSolarizer[]; -//extern const u32 gItemIconPalette_NSolarizer[]; -//extern const u32 gItemIcon_NLunarizer[]; -//extern const u32 gItemIconPalette_NLunarizer[]; -//extern const u32 gItemIcon_ReinsOfUnity[]; -//extern const u32 gItemIconPalette_ReinsOfUnity[]; +extern const u32 gItemIcon_RevealGlass[]; +extern const u32 gItemIconPalette_RevealGlass[]; +extern const u32 gItemIcon_DNASplicers[]; +extern const u32 gItemIconPalette_DNASplicers[]; +extern const u32 gItemIcon_ZygardeCube[]; +extern const u32 gItemIconPalette_ZygardeCube[]; +extern const u32 gItemIcon_PrisonBottle[]; +extern const u32 gItemIconPalette_PrisonBottle[]; +extern const u32 gItemIcon_NecrozmaFuser[]; +extern const u32 gItemIconPalette_NSolarizer[]; +extern const u32 gItemIconPalette_NLunarizer[]; +extern const u32 gItemIcon_ReinsOfUnity[]; +extern const u32 gItemIconPalette_ReinsOfUnity[]; // Battle Mechanic Key Items -//extern const u32 gItemIcon_KeyStone[]; -//extern const u32 gItemIconPalette_KeyStone[]; -//extern const u32 gItemIcon_MegaRing[]; -//extern const u32 gItemIconPalette_MegaRing[]; -//extern const u32 gItemIcon_ZPowerRing[]; -//extern const u32 gItemIconPalette_ZPowerRing[]; -//extern const u32 gItemIcon_DynamaxBand[]; -//extern const u32 gItemIconPalette_DynamaxBand[]; +extern const u32 gItemIcon_KeyStone[]; +extern const u32 gItemIconPalette_KeyStone[]; +extern const u32 gItemIcon_MegaRing[]; +extern const u32 gItemIconPalette_MegaRing[]; +extern const u32 gItemIcon_ZPowerRing[]; +extern const u32 gItemIconPalette_ZPowerRing[]; +extern const u32 gItemIcon_DynamaxBand[]; +extern const u32 gItemIconPalette_DynamaxBand[]; // Misc. Key Items extern const u32 gItemIcon_Bicycle[]; extern const u32 gItemIconPalette_Bicycle[]; @@ -4633,16 +4573,16 @@ extern const u32 gItemIcon_TMCase[]; extern const u32 gItemIconPalette_TMCase[]; extern const u32 gItemIcon_BerryPouch[]; extern const u32 gItemIconPalette_BerryPouch[]; -//extern const u32 gItemIcon_PokemonBoxLink[]; -//extern const u32 gItemIconPalette_PokemonBoxLink[]; +extern const u32 gItemIcon_PokemonBoxLink[]; +extern const u32 gItemIconPalette_PokemonBoxLink[]; extern const u32 gItemIcon_CoinCase[]; extern const u32 gItemIconPalette_CoinCase[]; extern const u32 gItemIcon_PowderJar[]; extern const u32 gItemIconPalette_PowderJar[]; extern const u32 gItemIcon_WailmerPail[]; extern const u32 gItemIconPalette_WailmerPail[]; -//extern const u32 gItemIcon_PokeRadar[]; -//extern const u32 gItemIconPalette_PokeRadar[]; +extern const u32 gItemIcon_PokeRadar[]; +extern const u32 gItemIconPalette_PokeRadar[]; extern const u32 gItemIcon_PokeblockCase[]; extern const u32 gItemIconPalette_PokeblockCase[]; extern const u32 gItemIcon_SootSack[]; diff --git a/src/data/graphics/items.h b/src/data/graphics/items.h index ccb874cbb0..3ecbd68510 100644 --- a/src/data/graphics/items.h +++ b/src/data/graphics/items.h @@ -160,16 +160,16 @@ const u32 gItemIconPalette_SacredAsh[] = INCBIN_U32("graphics/items/icon_palette const u32 gItemIcon_SweetHeart[] = INCBIN_U32("graphics/items/icons/sweet_heart.4bpp.lz"); const u32 gItemIconPalette_SweetHeart[] = INCBIN_U32("graphics/items/icon_palettes/sweet_heart.gbapal.lz"); -//const u32 gItemIcon_MaxHoney[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_MaxHoney[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_MaxHoney[] = INCBIN_U32("graphics/items/icons/max_honey.4bpp.lz"); +const u32 gItemIconPalette_MaxHoney[] = INCBIN_U32("graphics/items/icon_palettes/max_honey.gbapal.lz"); // Regional Specialties -//const u32 gItemIcon_PewterCrunchies[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_PewterCrunchies[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_PewterCrunchies[] = INCBIN_U32("graphics/items/icons/pewter_crunchies.4bpp.lz"); +const u32 gItemIconPalette_PewterCrunchies[] = INCBIN_U32("graphics/items/icon_palettes/pewter_crunchies.gbapal.lz"); -//const u32 gItemIcon_RageCandyBar[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RageCandyBar[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_RageCandyBar[] = INCBIN_U32("graphics/items/icons/rage_candy_bar.4bpp.lz"); +const u32 gItemIconPalette_RageCandyBar[] = INCBIN_U32("graphics/items/icon_palettes/rage_candy_bar.gbapal.lz"); const u32 gItemIcon_LavaCookie[] = INCBIN_U32("graphics/items/icons/lava_cookie.4bpp.lz"); const u32 gItemIconPalette_LavaCookieAndLetter[] = INCBIN_U32("graphics/items/icon_palettes/lava_cookie_and_letter.gbapal.lz"); @@ -177,14 +177,14 @@ const u32 gItemIconPalette_LavaCookieAndLetter[] = INCBIN_U32("graphics/items/ic const u32 gItemIcon_OldGateau[] = INCBIN_U32("graphics/items/icons/old_gateau.4bpp.lz"); const u32 gItemIconPalette_OldGateau[] = INCBIN_U32("graphics/items/icon_palettes/old_gateau.gbapal.lz"); -//const u32 gItemIcon_CasteliaCone[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_CasteliaCone[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_Casteliacone[] = INCBIN_U32("graphics/items/icons/casteliacone.4bpp.lz"); +const u32 gItemIconPalette_Casteliacone[] = INCBIN_U32("graphics/items/icon_palettes/casteliacone.gbapal.lz"); -//const u32 gItemIcon_LumioseGalette[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_LumioseGalette[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_LumioseGalette[] = INCBIN_U32("graphics/items/icons/lumiose_galette.4bpp.lz"); +const u32 gItemIconPalette_LumioseGalette[] = INCBIN_U32("graphics/items/icon_palettes/lumiose_galette.gbapal.lz"); -//const u32 gItemIcon_ShalourSable[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_ShalourSable[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_ShalourSable[] = INCBIN_U32("graphics/items/icons/shalour_sable.4bpp.lz"); +const u32 gItemIconPalette_ShalourSable[] = INCBIN_U32("graphics/items/icon_palettes/shalour_sable.gbapal.lz"); const u32 gItemIcon_BigMalasada[] = INCBIN_U32("graphics/items/icons/big_malasada.4bpp.lz"); const u32 gItemIconPalette_BigMalasada[] = INCBIN_U32("graphics/items/icon_palettes/big_malasada.gbapal.lz"); @@ -236,96 +236,33 @@ const u32 gItemIconPalette_SwiftFeather[] = INCBIN_U32("graphics/items/icon_pale const u32 gItemIcon_AbilityCapsule[] = INCBIN_U32("graphics/items/icons/ability_capsule.4bpp.lz"); const u32 gItemIconPalette_AbilityCapsule[] = INCBIN_U32("graphics/items/icon_palettes/ability_capsule.gbapal.lz"); -//const u32 gItemIcon_AbilityPatch[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_AbilityPatch[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_AbilityPatch[] = INCBIN_U32("graphics/items/icons/ability_patch.4bpp.lz"); +const u32 gItemIconPalette_AbilityPatch[] = INCBIN_U32("graphics/items/icon_palettes/ability_patch.gbapal.lz"); // Mints -//const u32 gItemIcon_LonelyMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_LonelyMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_AdamantMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_AdamantMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_NaughtyMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_NaughtyMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_BraveMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_BraveMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_BoldMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_BoldMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_ImpishMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_ImpishMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_LaxMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_LaxMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_RelaxedMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RelaxedMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_ModestMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_ModestMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_MildMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_MildMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_RashMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RashMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_QuietMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_QuietMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_CalmMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_CalmMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_GentleMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_GentleMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_CarefulMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_CarefulMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_SassyMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_SassyMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_TimidMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_TimidMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_HastyMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_HastyMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_JollyMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_JollyMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_NaiveMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_NaiveMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_SeriousMint[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_SeriousMint[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_Mint[] = INCBIN_U32("graphics/items/icons/mint.4bpp.lz"); +const u32 gItemIconPalette_RedMint[] = INCBIN_U32("graphics/items/icon_palettes/red_mint.gbapal.lz"); +const u32 gItemIconPalette_BlueMint[] = INCBIN_U32("graphics/items/icon_palettes/blue_mint.gbapal.lz"); +const u32 gItemIconPalette_LightBlueMint[] = INCBIN_U32("graphics/items/icon_palettes/light_blue_mint.gbapal.lz"); +const u32 gItemIconPalette_PinkMint[] = INCBIN_U32("graphics/items/icon_palettes/pink_mint.gbapal.lz"); +const u32 gItemIconPalette_GreenMint[] = INCBIN_U32("graphics/items/icon_palettes/green_mint.gbapal.lz"); +const u32 gItemIconPalette_YellowMint[] = INCBIN_U32("graphics/items/icon_palettes/yellow_mint.gbapal.lz"); // Candy const u32 gItemIcon_RareCandy[] = INCBIN_U32("graphics/items/icons/rare_candy.4bpp.lz"); const u32 gItemIconPalette_RareCandy[] = INCBIN_U32("graphics/items/icon_palettes/rare_candy.gbapal.lz"); -//const u32 gItemIcon_EXPCandyXS[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_EXPCandyXS[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_ExpCandyXS[] = INCBIN_U32("graphics/items/icons/exp_candy_xs.4bpp.lz"); +const u32 gItemIcon_ExpCandyS[] = INCBIN_U32("graphics/items/icons/exp_candy_s.4bpp.lz"); +const u32 gItemIcon_ExpCandyM[] = INCBIN_U32("graphics/items/icons/exp_candy_m.4bpp.lz"); +const u32 gItemIcon_ExpCandyL[] = INCBIN_U32("graphics/items/icons/exp_candy_l.4bpp.lz"); +const u32 gItemIcon_ExpCandyXL[] = INCBIN_U32("graphics/items/icons/exp_candy_xl.4bpp.lz"); +const u32 gItemIconPalette_ExpCandies[] = INCBIN_U32("graphics/items/icon_palettes/exp_candies.gbapal.lz"); -//const u32 gItemIcon_EXPCandyS[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_EXPCandyS[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_EXPCandyM[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_EXPCandyM[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_EXPCandyL[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_EXPCandyL[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_EXPCandyXL[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_EXPCandyXL[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_DynamaxCandy[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_DynamaxCandy[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_DynamaxCandy[] = INCBIN_U32("graphics/items/icons/dynamax_candy.4bpp.lz"); +const u32 gItemIconPalette_DynamaxCandy[] = INCBIN_U32("graphics/items/icon_palettes/dynamax_candy.gbapal.lz"); // Medicinal Flutes @@ -351,14 +288,14 @@ const u32 gItemIconPalette_SuperRepel[] = INCBIN_U32("graphics/items/icon_palett const u32 gItemIconPalette_MaxRepel[] = INCBIN_U32("graphics/items/icon_palettes/max_repel.gbapal.lz"); -//const u32 gItemIcon_Lure[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_Lure[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_Lure[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); +const u32 gItemIconPalette_Lure[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); -//const u32 gItemIcon_SuperLure[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_SuperLure[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_SuperLure[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); +const u32 gItemIconPalette_SuperLure[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); -//const u32 gItemIcon_MaxLure[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_MaxLure[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_MaxLure[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); +const u32 gItemIconPalette_MaxLure[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); const u32 gItemIcon_EscapeRope[] = INCBIN_U32("graphics/items/icons/escape_rope.4bpp.lz"); const u32 gItemIconPalette_EscapeRope[] = INCBIN_U32("graphics/items/icon_palettes/escape_rope.gbapal.lz"); @@ -391,49 +328,47 @@ const u32 gItemIconPalette_PokeDoll[] = INCBIN_U32("graphics/items/icon_palettes const u32 gItemIcon_FluffyTail[] = INCBIN_U32("graphics/items/icons/fluffy_tail.4bpp.lz"); const u32 gItemIconPalette_FluffyTail[] = INCBIN_U32("graphics/items/icon_palettes/fluffy_tail.gbapal.lz"); -//const u32 gItemIcon_PokeToy[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_PokeToy[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_PokeToy[] = INCBIN_U32("graphics/items/icons/poke_toy.4bpp.lz"); +const u32 gItemIconPalette_PokeToy[] = INCBIN_U32("graphics/items/icon_palettes/poke_toy.gbapal.lz"); -//const u32 gItemIcon_MaxMushrooms[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_MaxMushrooms[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_MaxMushrooms[] = INCBIN_U32("graphics/items/icons/max_mushrooms.4bpp.lz"); +const u32 gItemIconPalette_MaxMushrooms[] = INCBIN_U32("graphics/items/icon_palettes/max_mushrooms.gbapal.lz"); // Treasures -//const u32 gItemIcon_BottleCap[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_BottleCap[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_GoldBottleCap[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_GoldBottleCap[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_BottleCap[] = INCBIN_U32("graphics/items/icons/bottle_cap.4bpp.lz"); +const u32 gItemIconPalette_BottleCap[] = INCBIN_U32("graphics/items/icon_palettes/bottle_cap.gbapal.lz"); +const u32 gItemIconPalette_GoldBottleCap[] = INCBIN_U32("graphics/items/icon_palettes/gold_bottle_cap.gbapal.lz"); const u32 gItemIcon_Nugget[] = INCBIN_U32("graphics/items/icons/nugget.4bpp.lz"); const u32 gItemIconPalette_Nugget[] = INCBIN_U32("graphics/items/icon_palettes/nugget.gbapal.lz"); -//const u32 gItemIcon_BigNugget[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_BigNugget[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_BigNugget[] = INCBIN_U32("graphics/items/icons/big_nugget.4bpp.lz"); +const u32 gItemIconPalette_BigNugget[] = INCBIN_U32("graphics/items/icon_palettes/big_nugget.gbapal.lz"); const u32 gItemIcon_TinyMushroom[] = INCBIN_U32("graphics/items/icons/tiny_mushroom.4bpp.lz"); const u32 gItemIconPalette_Mushroom[] = INCBIN_U32("graphics/items/icon_palettes/mushroom.gbapal.lz"); const u32 gItemIcon_BigMushroom[] = INCBIN_U32("graphics/items/icons/big_mushroom.4bpp.lz"); -//const u32 gItemIcon_BalmMushroom[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_BalmMushroom[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_BalmMushroom[] = INCBIN_U32("graphics/items/icons/balm_mushroom.4bpp.lz"); +const u32 gItemIconPalette_BalmMushroom[] = INCBIN_U32("graphics/items/icon_palettes/balm_mushroom.gbapal.lz"); const u32 gItemIcon_Pearl[] = INCBIN_U32("graphics/items/icons/pearl.4bpp.lz"); const u32 gItemIconPalette_Pearl[] = INCBIN_U32("graphics/items/icon_palettes/pearl.gbapal.lz"); const u32 gItemIcon_BigPearl[] = INCBIN_U32("graphics/items/icons/big_pearl.4bpp.lz"); -//const u32 gItemIcon_PearlString[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_PearlString[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_PearlString[] = INCBIN_U32("graphics/items/icons/pearl_string.4bpp.lz"); +const u32 gItemIconPalette_PearlString[] = INCBIN_U32("graphics/items/icon_palettes/pearl_string.gbapal.lz"); const u32 gItemIcon_Stardust[] = INCBIN_U32("graphics/items/icons/stardust.4bpp.lz"); const u32 gItemIconPalette_Star[] = INCBIN_U32("graphics/items/icon_palettes/star.gbapal.lz"); const u32 gItemIcon_StarPiece[] = INCBIN_U32("graphics/items/icons/star_piece.4bpp.lz"); -//const u32 gItemIcon_CometShard[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_CometShard[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_CometShard[] = INCBIN_U32("graphics/items/icons/comet_shard.4bpp.lz"); +const u32 gItemIconPalette_CometShard[] = INCBIN_U32("graphics/items/icon_palettes/comet_shard.gbapal.lz"); const u32 gItemIconPalette_ShoalSalt[] = INCBIN_U32("graphics/items/icon_palettes/shoal_salt.gbapal.lz"); @@ -464,32 +399,19 @@ const u32 gItemIconPalette_OddKeystone[] = INCBIN_U32("graphics/items/icon_palet const u32 gItemIcon_PrettyFeather[] = INCBIN_U32("graphics/items/icons/pretty_feather.4bpp.lz"); const u32 gItemIconPalette_PrettyFeather[] = INCBIN_U32("graphics/items/icon_palettes/pretty_feather.gbapal.lz"); -//const u32 gItemIcon_RelicCopper[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RelicCopper[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_RelicCoin[] = INCBIN_U32("graphics/items/icons/relic_coin.4bpp.lz"); +const u32 gItemIconPalette_RelicCopper[] = INCBIN_U32("graphics/items/icon_palettes/relic_copper.gbapal.lz"); +const u32 gItemIconPalette_RelicSilver[] = INCBIN_U32("graphics/items/icon_palettes/relic_silver.gbapal.lz"); +const u32 gItemIconPalette_RelicGold[] = INCBIN_U32("graphics/items/icon_palettes/relic_gold.gbapal.lz"); -//const u32 gItemIcon_RelicCopper[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RelicCopper[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_RelicVase[] = INCBIN_U32("graphics/items/icons/relic_vase.4bpp.lz"); +const u32 gItemIconPalette_Relics[] = INCBIN_U32("graphics/items/icon_palettes/relics.gbapal.lz"); +const u32 gItemIcon_RelicBand[] = INCBIN_U32("graphics/items/icons/relic_band.4bpp.lz"); +const u32 gItemIcon_RelicStatue[] = INCBIN_U32("graphics/items/icons/relic_statue.4bpp.lz"); +const u32 gItemIcon_RelicCrown[] = INCBIN_U32("graphics/items/icons/relic_crown.4bpp.lz"); -//const u32 gItemIcon_RelicSilver[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RelicSilver[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_RelicGold[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RelicGold[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_RelicVase[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RelicVase[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_RelicBand[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RelicBand[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_RelicStatue[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RelicStatue[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_RelicCrown[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RelicCrown[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_StrangeSouvenir[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_StrangeSouvenir[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_StrangeSouvenir[] = INCBIN_U32("graphics/items/icons/strange_souvenir.4bpp.lz"); +const u32 gItemIconPalette_StrangeSouvenir[] = INCBIN_U32("graphics/items/icon_palettes/strange_souvenir.gbapal.lz"); // Fossils @@ -524,43 +446,32 @@ const u32 gItemIconPalette_JawFossil[] = INCBIN_U32("graphics/items/icon_palette const u32 gItemIcon_SailFossil[] = INCBIN_U32("graphics/items/icons/sail_fossil.4bpp.lz"); const u32 gItemIconPalette_SailFossil[] = INCBIN_U32("graphics/items/icon_palettes/sail_fossil.gbapal.lz"); -//const u32 gItemIcon_FossilizedBird[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_FossilizedBird[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_FossilizedBird[] = INCBIN_U32("graphics/items/icons/fossilized_bird.4bpp.lz"); +const u32 gItemIconPalette_FossilizedBird[] = INCBIN_U32("graphics/items/icon_palettes/fossilized_bird.gbapal.lz"); -//const u32 gItemIcon_FossilizedFish[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_FossilizedFish[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_FossilizedFish[] = INCBIN_U32("graphics/items/icons/fossilized_fish.4bpp.lz"); +const u32 gItemIconPalette_FossilizedFish[] = INCBIN_U32("graphics/items/icon_palettes/fossilized_fish.gbapal.lz"); -//const u32 gItemIcon_FossilizedDrake[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_FossilizedDrake[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_FossilizedDrake[] = INCBIN_U32("graphics/items/icons/fossilized_drake.4bpp.lz"); +const u32 gItemIconPalette_FossilizedDrake[] = INCBIN_U32("graphics/items/icon_palettes/fossilized_drake.gbapal.lz"); -//const u32 gItemIcon_FossilizedDino[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_FossilizedDino[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_FossilizedDino[] = INCBIN_U32("graphics/items/icons/fossilized_dino.4bpp.lz"); +const u32 gItemIconPalette_FossilizedDino[] = INCBIN_U32("graphics/items/icon_palettes/fossilized_dino.gbapal.lz"); // Mulch -//const u32 gItemIcon_GrowthMulch[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_GrowthMulch[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_Mulch[] = INCBIN_U32("graphics/items/icons/mulch.4bpp.lz"); +const u32 gItemIconPalette_GrowthMulch[] = INCBIN_U32("graphics/items/icon_palettes/growth_mulch.gbapal.lz"); +const u32 gItemIconPalette_DampMulch[] = INCBIN_U32("graphics/items/icon_palettes/damp_mulch.gbapal.lz"); -//const u32 gItemIcon_DampMulch[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_DampMulch[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_StableMulch[] = INCBIN_U32("graphics/items/icons/stable_mulch.4bpp.lz"); +const u32 gItemIconPalette_StableMulch[] = INCBIN_U32("graphics/items/icon_palettes/stable_mulch.gbapal.lz"); -//const u32 gItemIcon_StableMulch[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_StableMulch[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_GooeyMulch[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_GooeyMulch[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_RichMulch[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RichMulch[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_SurpriseMulch[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_SurpriseMulch[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_BoostMulch[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_BoostMulch[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_AmazeMulch[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_AmazeMulch[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIconPalette_GooeyMulch[] = INCBIN_U32("graphics/items/icon_palettes/gooey_mulch.gbapal.lz"); +const u32 gItemIconPalette_RichMulch[] = INCBIN_U32("graphics/items/icon_palettes/rich_mulch.gbapal.lz"); +const u32 gItemIconPalette_SurpriseMulch[] = INCBIN_U32("graphics/items/icon_palettes/surprise_mulch.gbapal.lz"); +const u32 gItemIconPalette_BoostMulch[] = INCBIN_U32("graphics/items/icon_palettes/boost_mulch.gbapal.lz"); +const u32 gItemIconPalette_AmazeMulch[] = INCBIN_U32("graphics/items/icon_palettes/amaze_mulch.gbapal.lz"); // Apricorns @@ -585,17 +496,17 @@ const u32 gItemIconPalette_WhiteApricorn[] = INCBIN_U32("graphics/items/icon_pal const u32 gItemIcon_BlackApricorn[] = INCBIN_U32("graphics/items/icons/black_apricorn.4bpp.lz"); const u32 gItemIconPalette_BlackApricorn[] = INCBIN_U32("graphics/items/icon_palettes/black_apricorn.gbapal.lz"); -//const u32 gItemIcon_WishingPiece[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_WishingPiece[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_WishingPiece[] = INCBIN_U32("graphics/items/icons/wishing_piece.4bpp.lz"); +const u32 gItemIconPalette_WishingPiece[] = INCBIN_U32("graphics/items/icon_palettes/wishing_piece.gbapal.lz"); -//const u32 gItemIcon_GalaricaTwig[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_GalaricaTwig[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_GalaricaTwig[] = INCBIN_U32("graphics/items/icons/galarica_twig.4bpp.lz"); +const u32 gItemIconPalette_GalaricaItem[] = INCBIN_U32("graphics/items/icon_palettes/galarica_item.gbapal.lz"); -//const u32 gItemIcon_ArmoriteOre[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_ArmoriteOre[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_ArmoriteOre[] = INCBIN_U32("graphics/items/icons/armorite_ore.4bpp.lz"); +const u32 gItemIconPalette_ArmoriteOre[] = INCBIN_U32("graphics/items/icon_palettes/armorite_ore.gbapal.lz"); -//const u32 gItemIcon_DyniteOre[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_DyniteOre[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_DyniteOre[] = INCBIN_U32("graphics/items/icons/dynite_ore.4bpp.lz"); +const u32 gItemIconPalette_DyniteOre[] = INCBIN_U32("graphics/items/icon_palettes/dynite_ore.gbapal.lz"); // Mail @@ -667,23 +578,19 @@ const u32 gItemIconPalette_DuskStone[] = INCBIN_U32("graphics/items/icon_palette const u32 gItemIcon_DawnStone[] = INCBIN_U32("graphics/items/icons/dawn_stone.4bpp.lz"); const u32 gItemIconPalette_DawnStone[] = INCBIN_U32("graphics/items/icon_palettes/dawn_stone.gbapal.lz"); -//const u32 gItemIcon_SweetApple[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_SweetApple[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_SweetApple[] = INCBIN_U32("graphics/items/icons/sweet_apple.4bpp.lz"); +const u32 gItemIconPalette_SweetApple[] = INCBIN_U32("graphics/items/icon_palettes/sweet_apple.gbapal.lz"); -//const u32 gItemIcon_TartApple[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_TartApple[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_TartApple[] = INCBIN_U32("graphics/items/icons/tart_apple.4bpp.lz"); +const u32 gItemIconPalette_TartApple[] = INCBIN_U32("graphics/items/icon_palettes/tart_apple.gbapal.lz"); -//const u32 gItemIcon_CrackedPot[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_CrackedPot[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_CrackedPot[] = INCBIN_U32("graphics/items/icons/cracked_pot.4bpp.lz"); +const u32 gItemIcon_ChippedPot[] = INCBIN_U32("graphics/items/icons/chipped_pot.4bpp.lz"); +const u32 gItemIconPalette_Pot[] = INCBIN_U32("graphics/items/icon_palettes/pot.gbapal.lz"); -//const u32 gItemIcon_ChippedPot[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_ChippedPot[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_GalaricaCuff[] = INCBIN_U32("graphics/items/icons/galarica_cuff.4bpp.lz"); -//const u32 gItemIcon_GalaricaCuff[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_GalaricaCuff[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_GalaricaWreath[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_GalaricaWreath[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_GalaricaWreath[] = INCBIN_U32("graphics/items/icons/galarica_wreath.4bpp.lz"); const u32 gItemIcon_DragonScale[] = INCBIN_U32("graphics/items/icons/dragon_scale.4bpp.lz"); const u32 gItemIconPalette_DragonScale[] = INCBIN_U32("graphics/items/icon_palettes/dragon_scale.gbapal.lz"); @@ -718,26 +625,26 @@ const u32 gItemIconPalette_Sachet[] = INCBIN_U32("graphics/items/icon_palettes/s const u32 gItemIcon_OvalStone[] = INCBIN_U32("graphics/items/icons/oval_stone.4bpp.lz"); const u32 gItemIconPalette_OvalStone[] = INCBIN_U32("graphics/items/icon_palettes/oval_stone.gbapal.lz"); -//const u32 gItemIcon_StrawberrySweet[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_StrawberrySweet[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_StrawberrySweet[] = INCBIN_U32("graphics/items/icons/strawberry_sweet.4bpp.lz"); +const u32 gItemIconPalette_StrawberrySweet[] = INCBIN_U32("graphics/items/icon_palettes/strawberry_sweet.gbapal.lz"); -//const u32 gItemIcon_LoveSweet[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_LoveSweet[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_LoveSweet[] = INCBIN_U32("graphics/items/icons/love_sweet.4bpp.lz"); +const u32 gItemIconPalette_LoveSweet[] = INCBIN_U32("graphics/items/icon_palettes/love_sweet.gbapal.lz"); -//const u32 gItemIcon_BerrySweet[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_BerrySweet[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_BerrySweet[] = INCBIN_U32("graphics/items/icons/berry_sweet.4bpp.lz"); +const u32 gItemIconPalette_BerrySweet[] = INCBIN_U32("graphics/items/icon_palettes/berry_sweet.gbapal.lz"); -//const u32 gItemIcon_CloverSweet[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_CloverSweet[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_CloverSweet[] = INCBIN_U32("graphics/items/icons/clover_sweet.4bpp.lz"); +const u32 gItemIconPalette_CloverSweet[] = INCBIN_U32("graphics/items/icon_palettes/clover_sweet.gbapal.lz"); -//const u32 gItemIcon_FlowerSweet[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_FlowerSweet[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_FlowerSweet[] = INCBIN_U32("graphics/items/icons/flower_sweet.4bpp.lz"); +const u32 gItemIconPalette_FlowerSweet[] = INCBIN_U32("graphics/items/icon_palettes/flower_sweet.gbapal.lz"); -//const u32 gItemIcon_StarSweet[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_StarSweet[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_StarSweet[] = INCBIN_U32("graphics/items/icons/star_sweet.4bpp.lz"); +const u32 gItemIconPalette_StarSweet[] = INCBIN_U32("graphics/items/icon_palettes/star_sweet.gbapal.lz"); -//const u32 gItemIcon_RibbonSweet[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RibbonSweet[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_RibbonSweet[] = INCBIN_U32("graphics/items/icons/ribbon_sweet.4bpp.lz"); +const u32 gItemIconPalette_RibbonSweet[] = INCBIN_U32("graphics/items/icon_palettes/ribbon_sweet.gbapal.lz"); const u32 gItemIcon_Everstone[] = INCBIN_U32("graphics/items/icons/everstone.4bpp.lz"); const u32 gItemIconPalette_Everstone[] = INCBIN_U32("graphics/items/icon_palettes/everstone.gbapal.lz"); @@ -876,11 +783,9 @@ const u32 gItemIconPalette_SteelMemory[] = INCBIN_U32("graphics/items/icon_palet const u32 gItemIcon_FairyMemory[] = INCBIN_U32("graphics/items/icons/fairy_memory.4bpp.lz"); const u32 gItemIconPalette_FairyMemory[] = INCBIN_U32("graphics/items/icon_palettes/fairy_memory.gbapal.lz"); -//const u32 gItemIcon_RustedSword[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RustedSword[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_RustedShield[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RustedShield[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_RustedSword[] = INCBIN_U32("graphics/items/icons/rusted_sword.4bpp.lz"); +const u32 gItemIcon_RustedShield[] = INCBIN_U32("graphics/items/icons/rusted_shield.4bpp.lz"); +const u32 gItemIconPalette_RustedWeapons[] = INCBIN_U32("graphics/items/icon_palettes/rusted_weapons.gbapal.lz"); // Colored Orbs @@ -890,8 +795,8 @@ const u32 gItemIconPalette_RedOrb[] = INCBIN_U32("graphics/items/icon_palettes/r const u32 gItemIcon_BlueOrb[] = INCBIN_U32("graphics/items/icons/blue_orb.4bpp.lz"); const u32 gItemIconPalette_BlueOrb[] = INCBIN_U32("graphics/items/icon_palettes/blue_orb.gbapal.lz"); -//const u32 gItemIcon_JadeOrb[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_JadeOrb[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_JadeOrb[] = INCBIN_U32("graphics/items/icons/jade_orb.4bpp.lz"); +const u32 gItemIconPalette_JadeOrb[] = INCBIN_U32("graphics/items/icon_palettes/jade_orb.gbapal.lz"); // Mega Stones @@ -1562,23 +1467,23 @@ const u32 gItemIconPalette_TerrainExtender[] = INCBIN_U32("graphics/items/icon_p const u32 gItemIcon_ProtectivePads[] = INCBIN_U32("graphics/items/icons/protective_pads.4bpp.lz"); const u32 gItemIconPalette_ProtectivePads[] = INCBIN_U32("graphics/items/icon_palettes/protective_pads.gbapal.lz"); -//const u32 gItemIcon_ThroatSpray[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_ThroatSpray[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_ThroatSpray[] = INCBIN_U32("graphics/items/icons/throat_spray.4bpp.lz"); +const u32 gItemIconPalette_ThroatSpray[] = INCBIN_U32("graphics/items/icon_palettes/throat_spray.gbapal.lz"); -//const u32 gItemIcon_EjectPack[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_EjectPack[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_EjectPack[] = INCBIN_U32("graphics/items/icons/eject_pack.4bpp.lz"); +const u32 gItemIconPalette_EjectPack[] = INCBIN_U32("graphics/items/icon_palettes/eject_pack.gbapal.lz"); -//const u32 gItemIcon_HeavyDutyBoots[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_HeavyDutyBoots[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_HeavyDutyBoots[] = INCBIN_U32("graphics/items/icons/heavy_duty_boots.4bpp.lz"); +const u32 gItemIconPalette_HeavyDutyBoots[] = INCBIN_U32("graphics/items/icon_palettes/heavy_duty_boots.gbapal.lz"); -//const u32 gItemIcon_BlunderPolicy[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_BlunderPolicy[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_BlunderPolicy[] = INCBIN_U32("graphics/items/icons/blunder_policy.4bpp.lz"); +const u32 gItemIconPalette_BlunderPolicy[] = INCBIN_U32("graphics/items/icon_palettes/blunder_policy.gbapal.lz"); -//const u32 gItemIcon_RoomService[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RoomService[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_RoomService[] = INCBIN_U32("graphics/items/icons/room_service.4bpp.lz"); +const u32 gItemIconPalette_RoomService[] = INCBIN_U32("graphics/items/icon_palettes/room_service.gbapal.lz"); -//const u32 gItemIcon_UtilityUmbrella[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_UtilityUmbrella[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_UtilityUmbrella[] = INCBIN_U32("graphics/items/icons/utility_umbrella.4bpp.lz"); +const u32 gItemIconPalette_UtilityUmbrella[] = INCBIN_U32("graphics/items/icon_palettes/utility_umbrella.gbapal.lz"); // Berries @@ -1762,8 +1667,8 @@ const u32 gItemIconPalette_LansatBerry[] = INCBIN_U32("graphics/items/icon_palet const u32 gItemIcon_StarfBerry[] = INCBIN_U32("graphics/items/icons/starf_berry.4bpp.lz"); const u32 gItemIconPalette_StarfBerry[] = INCBIN_U32("graphics/items/icon_palettes/starf_berry.gbapal.lz"); -//const u32 gItemIcon_EnigmaBerry[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_EnigmaBerry[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_EnigmaBerry[] = INCBIN_U32("graphics/items/icons/enigma_berry.4bpp.lz"); +const u32 gItemIconPalette_EnigmaBerry[] = INCBIN_U32("graphics/items/icon_palettes/enigma_berry.gbapal.lz"); const u32 gItemIcon_MicleBerry[] = INCBIN_U32("graphics/items/icons/micle_berry.4bpp.lz"); const u32 gItemIconPalette_MicleBerry[] = INCBIN_U32("graphics/items/icon_palettes/micle_berry.gbapal.lz"); @@ -1783,9 +1688,6 @@ const u32 gItemIconPalette_KeeBerry[] = INCBIN_U32("graphics/items/icon_palettes const u32 gItemIcon_MarangaBerry[] = INCBIN_U32("graphics/items/icons/maranga_berry.4bpp.lz"); const u32 gItemIconPalette_MarangaBerry[] = INCBIN_U32("graphics/items/icon_palettes/maranga_berry.gbapal.lz"); -const u32 gItemIcon_EnigmaBerry[] = INCBIN_U32("graphics/items/icons/enigma_berry.4bpp.lz"); -const u32 gItemIconPalette_EnigmaBerry[] = INCBIN_U32("graphics/items/icon_palettes/enigma_berry.gbapal.lz"); - // TMs/HMs const u32 gItemIcon_TM[] = INCBIN_U32("graphics/items/icons/tm.4bpp.lz"); @@ -1836,60 +1738,55 @@ const u32 gItemIconPalette_OvalCharm[] = INCBIN_U32("graphics/items/icon_palette const u32 gItemIcon_ShinyCharm[] = INCBIN_U32("graphics/items/icons/shiny_charm.4bpp.lz"); const u32 gItemIconPalette_ShinyCharm[] = INCBIN_U32("graphics/items/icon_palettes/shiny_charm.gbapal.lz"); -//const u32 gItemIcon_CatchingCharm[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_CatchingCharm[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_CatchingCharm[] = INCBIN_U32("graphics/items/icons/catching_charm.4bpp.lz"); +const u32 gItemIconPalette_CatchingCharm[] = INCBIN_U32("graphics/items/icon_palettes/catching_charm.gbapal.lz"); -//const u32 gItemIcon_ExpCharm[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_ExpCharm[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_ExpCharm[] = INCBIN_U32("graphics/items/icons/exp_charm.4bpp.lz"); +const u32 gItemIconPalette_ExpCharm[] = INCBIN_U32("graphics/items/icon_palettes/exp_charm.gbapal.lz"); // Form-changing Key Items -//const u32 gItemIcon_RotomCatalog[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RotomCatalog[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_RotomCatalog[] = INCBIN_U32("graphics/items/icons/rotom_catalog.4bpp.lz"); +const u32 gItemIconPalette_RotomCatalog[] = INCBIN_U32("graphics/items/icon_palettes/rotom_catalog.gbapal.lz"); const u32 gItemIcon_Gracidea[] = INCBIN_U32("graphics/items/icons/gracidea.4bpp.lz"); const u32 gItemIconPalette_Gracidea[] = INCBIN_U32("graphics/items/icon_palettes/gracidea.gbapal.lz"); -//const u32 gItemIcon_RevealGlass[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_RevealGlass[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_RevealGlass[] = INCBIN_U32("graphics/items/icons/reveal_glass.4bpp.lz"); +const u32 gItemIconPalette_RevealGlass[] = INCBIN_U32("graphics/items/icon_palettes/reveal_glass.gbapal.lz"); -//const u32 gItemIcon_DNASplicers[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_DNASplicers[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_DNASplicers[] = INCBIN_U32("graphics/items/icons/dna_splicers.4bpp.lz"); +const u32 gItemIconPalette_DNASplicers[] = INCBIN_U32("graphics/items/icon_palettes/dna_splicers.gbapal.lz"); -//const u32 gItemIcon_ZygardeCube[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_ZygardeCube[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_ZygardeCube[] = INCBIN_U32("graphics/items/icons/zygarde_cube.4bpp.lz"); +const u32 gItemIconPalette_ZygardeCube[] = INCBIN_U32("graphics/items/icon_palettes/zygarde_cube.gbapal.lz"); -//const u32 gItemIcon_PrisonBottle[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_PrisonBottle[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_PrisonBottle[] = INCBIN_U32("graphics/items/icons/prison_bottle.4bpp.lz"); +const u32 gItemIconPalette_PrisonBottle[] = INCBIN_U32("graphics/items/icon_palettes/prison_bottle.gbapal.lz"); -//const u32 gItemIcon_NSolarizer[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_NSolarizer[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_NecrozmaFuser[] = INCBIN_U32("graphics/items/icons/necrozma_fuser.4bpp.lz"); +const u32 gItemIconPalette_NSolarizer[] = INCBIN_U32("graphics/items/icon_palettes/n_solarizer.gbapal.lz"); +const u32 gItemIconPalette_NLunarizer[] = INCBIN_U32("graphics/items/icon_palettes/n_lunarizer.gbapal.lz"); -//const u32 gItemIcon_NLunarizer[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_NLunarizer[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - -//const u32 gItemIcon_ReinsOfUnity[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_ReinsOfUnity[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_ReinsOfUnity[] = INCBIN_U32("graphics/items/icons/reins_of_unity.4bpp.lz"); +const u32 gItemIconPalette_ReinsOfUnity[] = INCBIN_U32("graphics/items/icon_palettes/reins_of_unity.gbapal.lz"); // Battle Mechanic Key Items -//const u32 gItemIcon_KeyStone[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_KeyStone[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_KeyStone[] = INCBIN_U32("graphics/items/icons/key_stone.4bpp.lz"); +const u32 gItemIconPalette_KeyStone[] = INCBIN_U32("graphics/items/icon_palettes/key_stone.gbapal.lz"); -//const u32 gItemIcon_MegaRing[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_MegaRing[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_MegaRing[] = INCBIN_U32("graphics/items/icons/mega_ring.4bpp.lz"); +const u32 gItemIconPalette_MegaRing[] = INCBIN_U32("graphics/items/icon_palettes/mega_ring.gbapal.lz"); -//const u32 gItemIcon_MegaBracelet[] = INCBIN_U32("graphics/items/icons/mega_bracelet.4bpp.lz"); // Remove -//const u32 gItemIconPalette_MegaBracelet[] = INCBIN_U32("graphics/items/icon_palettes/mega_bracelet.gbapal.lz"); // Remove +const u32 gItemIcon_ZPowerRing[] = INCBIN_U32("graphics/items/icons/z_power_ring.4bpp.lz"); +const u32 gItemIconPalette_ZPowerRing[] = INCBIN_U32("graphics/items/icon_palettes/z_power_ring.gbapal.lz"); -//const u32 gItemIcon_ZPowerRing[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_ZPowerRing[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_ZRing[] = INCBIN_U32("graphics/items/icons/z_ring.4bpp.lz"); // Remove +const u32 gItemIconPalette_ZRing[] = INCBIN_U32("graphics/items/icon_palettes/z_ring.gbapal.lz"); // Remove -//const u32 gItemIcon_ZRing[] = INCBIN_U32("graphics/items/icons/z_ring.4bpp.lz"); // Remove -//const u32 gItemIconPalette_ZRing[] = INCBIN_U32("graphics/items/icon_palettes/z_ring.gbapal.lz"); // Remove - -//const u32 gItemIcon_DynamaxBand[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_DynamaxBand[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_DynamaxBand[] = INCBIN_U32("graphics/items/icons/dynamax_band.4bpp.lz"); +const u32 gItemIconPalette_DynamaxBand[] = INCBIN_U32("graphics/items/icon_palettes/dynamax_band.gbapal.lz"); // Misc. Key Items @@ -1926,8 +1823,8 @@ const u32 gItemIconPalette_TMCase[] = INCBIN_U32("graphics/items/icon_palettes/t const u32 gItemIcon_BerryPouch[] = INCBIN_U32("graphics/items/icons/berry_pouch.4bpp.lz"); const u32 gItemIconPalette_BerryPouch[] = INCBIN_U32("graphics/items/icon_palettes/berry_pouch.gbapal.lz"); -//const u32 gItemIcon_PokemonBoxLink[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_PokemonBoxLink[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_PokemonBoxLink[] = INCBIN_U32("graphics/items/icons/pokemon_box_link.4bpp.lz"); +const u32 gItemIconPalette_PokemonBoxLink[] = INCBIN_U32("graphics/items/icon_palettes/pokemon_box_link.gbapal.lz"); const u32 gItemIcon_CoinCase[] = INCBIN_U32("graphics/items/icons/coin_case.4bpp.lz"); const u32 gItemIconPalette_CoinCase[] = INCBIN_U32("graphics/items/icon_palettes/coin_case.gbapal.lz"); @@ -1938,8 +1835,8 @@ const u32 gItemIconPalette_PowderJar[] = INCBIN_U32("graphics/items/icon_palette const u32 gItemIcon_WailmerPail[] = INCBIN_U32("graphics/items/icons/wailmer_pail.4bpp.lz"); const u32 gItemIconPalette_WailmerPail[] = INCBIN_U32("graphics/items/icon_palettes/wailmer_pail.gbapal.lz"); -//const u32 gItemIcon_PokeRadar[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_PokeRadar[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_PokeRadar[] = INCBIN_U32("graphics/items/icons/poke_radar.4bpp.lz"); +const u32 gItemIconPalette_PokeRadar[] = INCBIN_U32("graphics/items/icon_palettes/poke_radar.gbapal.lz"); const u32 gItemIcon_PokeblockCase[] = INCBIN_U32("graphics/items/icons/pokeblock_case.4bpp.lz"); const u32 gItemIconPalette_PokeblockCase[] = INCBIN_U32("graphics/items/icon_palettes/pokeblock_case.gbapal.lz"); diff --git a/src/data/item_icon_table.h b/src/data/item_icon_table.h index 20ecada73a..4dc8b50d9a 100644 --- a/src/data/item_icon_table.h +++ b/src/data/item_icon_table.h @@ -58,15 +58,15 @@ const u32 *const gItemIconTable[][2] = [ITEM_BERRY_JUICE] = {gItemIcon_BerryJuice, gItemIconPalette_BerryJuice}, [ITEM_SACRED_ASH] = {gItemIcon_SacredAsh, gItemIconPalette_SacredAsh}, [ITEM_SWEET_HEART] = {gItemIcon_SweetHeart, gItemIconPalette_SweetHeart}, - [ITEM_MAX_HONEY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_MAX_HONEY] = {gItemIcon_MaxHoney, gItemIconPalette_MaxHoney}, // Regional Specialties - [ITEM_PEWTER_CRUNCHIES] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RAGE_CANDY_BAR] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_PEWTER_CRUNCHIES] = {gItemIcon_PewterCrunchies, gItemIconPalette_PewterCrunchies}, + [ITEM_RAGE_CANDY_BAR] = {gItemIcon_RageCandyBar, gItemIconPalette_RageCandyBar}, [ITEM_LAVA_COOKIE] = {gItemIcon_LavaCookie, gItemIconPalette_LavaCookieAndLetter}, [ITEM_OLD_GATEAU] = {gItemIcon_OldGateau, gItemIconPalette_OldGateau}, - [ITEM_CASTELIACONE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_LUMIOSE_GALETTE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_SHALOUR_SABLE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_CASTELIACONE] = {gItemIcon_Casteliacone, gItemIconPalette_Casteliacone}, + [ITEM_LUMIOSE_GALETTE] = {gItemIcon_LumioseGalette, gItemIconPalette_LumioseGalette}, + [ITEM_SHALOUR_SABLE] = {gItemIcon_ShalourSable, gItemIconPalette_ShalourSable}, [ITEM_BIG_MALASADA] = {gItemIcon_BigMalasada, gItemIconPalette_BigMalasada}, // Vitamins [ITEM_HP_UP] = {gItemIcon_HPUp, gItemIconPalette_HPUp}, @@ -86,37 +86,37 @@ const u32 *const gItemIconTable[][2] = [ITEM_SWIFT_FEATHER] = {gItemIcon_SwiftFeather, gItemIconPalette_SwiftFeather}, // Ability Modifiers [ITEM_ABILITY_CAPSULE] = {gItemIcon_AbilityCapsule, gItemIconPalette_AbilityCapsule}, - [ITEM_ABILITY_PATCH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_ABILITY_PATCH] = {gItemIcon_AbilityPatch, gItemIconPalette_AbilityPatch}, // Mints - [ITEM_LONELY_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_ADAMANT_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_NAUGHTY_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_BRAVE_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_BOLD_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_IMPISH_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_LAX_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RELAXED_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_MODEST_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_MILD_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RASH_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_QUIET_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_CALM_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_GENTLE_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_CAREFUL_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_SASSY_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_TIMID_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_HASTY_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_JOLLY_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_NAIVE_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_SERIOUS_MINT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_LONELY_MINT] = {gItemIcon_Mint, gItemIconPalette_RedMint}, + [ITEM_ADAMANT_MINT] = {gItemIcon_Mint, gItemIconPalette_RedMint}, + [ITEM_NAUGHTY_MINT] = {gItemIcon_Mint, gItemIconPalette_RedMint}, + [ITEM_BRAVE_MINT] = {gItemIcon_Mint, gItemIconPalette_RedMint}, + [ITEM_BOLD_MINT] = {gItemIcon_Mint, gItemIconPalette_BlueMint}, + [ITEM_IMPISH_MINT] = {gItemIcon_Mint, gItemIconPalette_BlueMint}, + [ITEM_LAX_MINT] = {gItemIcon_Mint, gItemIconPalette_BlueMint}, + [ITEM_RELAXED_MINT] = {gItemIcon_Mint, gItemIconPalette_BlueMint}, + [ITEM_MODEST_MINT] = {gItemIcon_Mint, gItemIconPalette_LightBlueMint}, + [ITEM_MILD_MINT] = {gItemIcon_Mint, gItemIconPalette_LightBlueMint}, + [ITEM_RASH_MINT] = {gItemIcon_Mint, gItemIconPalette_LightBlueMint}, + [ITEM_QUIET_MINT] = {gItemIcon_Mint, gItemIconPalette_LightBlueMint}, + [ITEM_CALM_MINT] = {gItemIcon_Mint, gItemIconPalette_PinkMint}, + [ITEM_GENTLE_MINT] = {gItemIcon_Mint, gItemIconPalette_PinkMint}, + [ITEM_CAREFUL_MINT] = {gItemIcon_Mint, gItemIconPalette_PinkMint}, + [ITEM_SASSY_MINT] = {gItemIcon_Mint, gItemIconPalette_PinkMint}, + [ITEM_TIMID_MINT] = {gItemIcon_Mint, gItemIconPalette_GreenMint}, + [ITEM_HASTY_MINT] = {gItemIcon_Mint, gItemIconPalette_GreenMint}, + [ITEM_JOLLY_MINT] = {gItemIcon_Mint, gItemIconPalette_GreenMint}, + [ITEM_NAIVE_MINT] = {gItemIcon_Mint, gItemIconPalette_GreenMint}, + [ITEM_SERIOUS_MINT] = {gItemIcon_Mint, gItemIconPalette_YellowMint}, // Candy [ITEM_RARE_CANDY] = {gItemIcon_RareCandy, gItemIconPalette_RareCandy}, - [ITEM_EXP_CANDY_XS] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_EXP_CANDY_S] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_EXP_CANDY_M] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_EXP_CANDY_L] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_EXP_CANDY_XL] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_DYNAMAX_CANDY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_EXP_CANDY_XS] = {gItemIcon_ExpCandyXS, gItemIconPalette_ExpCandies}, + [ITEM_EXP_CANDY_S] = {gItemIcon_ExpCandyS, gItemIconPalette_ExpCandies}, + [ITEM_EXP_CANDY_M] = {gItemIcon_ExpCandyM, gItemIconPalette_ExpCandies}, + [ITEM_EXP_CANDY_L] = {gItemIcon_ExpCandyL, gItemIconPalette_ExpCandies}, + [ITEM_EXP_CANDY_XL] = {gItemIcon_ExpCandyXL, gItemIconPalette_ExpCandies}, + [ITEM_DYNAMAX_CANDY] = {gItemIcon_DynamaxCandy, gItemIconPalette_DynamaxCandy}, // Medicinal Flutes [ITEM_BLUE_FLUTE] = {gItemIcon_Flute, gItemIconPalette_BlueFlute}, [ITEM_YELLOW_FLUTE] = {gItemIcon_Flute, gItemIconPalette_YellowFlute}, @@ -128,9 +128,9 @@ const u32 *const gItemIconTable[][2] = [ITEM_REPEL] = {gItemIcon_Repel, gItemIconPalette_Repel}, [ITEM_SUPER_REPEL] = {gItemIcon_Repel, gItemIconPalette_SuperRepel}, [ITEM_MAX_REPEL] = {gItemIcon_Repel, gItemIconPalette_MaxRepel}, - [ITEM_LURE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_SUPER_LURE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_MAX_LURE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_LURE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_SUPER_LURE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_MAX_LURE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, [ITEM_ESCAPE_ROPE] = {gItemIcon_EscapeRope, gItemIconPalette_EscapeRope}, // X Items [ITEM_X_ATTACK] = {gItemIcon_BattleStatItem, gItemIconPalette_XAttack}, @@ -144,22 +144,22 @@ const u32 *const gItemIconTable[][2] = // Escape Items [ITEM_POKE_DOLL] = {gItemIcon_PokeDoll, gItemIconPalette_PokeDoll}, [ITEM_FLUFFY_TAIL] = {gItemIcon_FluffyTail, gItemIconPalette_FluffyTail}, - [ITEM_POKE_TOY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_MAX_MUSHROOMS] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_POKE_TOY] = {gItemIcon_PokeToy, gItemIconPalette_PokeToy}, + [ITEM_MAX_MUSHROOMS] = {gItemIcon_MaxMushrooms, gItemIconPalette_MaxMushrooms}, // Treasures - [ITEM_BOTTLE_CAP] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_GOLD_BOTTLE_CAP] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_BOTTLE_CAP] = {gItemIcon_BottleCap, gItemIconPalette_BottleCap}, + [ITEM_GOLD_BOTTLE_CAP] = {gItemIcon_BottleCap, gItemIconPalette_GoldBottleCap}, [ITEM_NUGGET] = {gItemIcon_Nugget, gItemIconPalette_Nugget}, - [ITEM_BIG_NUGGET] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_BIG_NUGGET] = {gItemIcon_BigNugget, gItemIconPalette_BigNugget}, [ITEM_TINY_MUSHROOM] = {gItemIcon_TinyMushroom, gItemIconPalette_Mushroom}, [ITEM_BIG_MUSHROOM] = {gItemIcon_BigMushroom, gItemIconPalette_Mushroom}, - [ITEM_BALM_MUSHROOM] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_BALM_MUSHROOM] = {gItemIcon_BalmMushroom, gItemIconPalette_BalmMushroom}, [ITEM_PEARL] = {gItemIcon_Pearl, gItemIconPalette_Pearl}, [ITEM_BIG_PEARL] = {gItemIcon_BigPearl, gItemIconPalette_Pearl}, - [ITEM_PEARL_STRING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_PEARL_STRING] = {gItemIcon_PearlString, gItemIconPalette_PearlString}, [ITEM_STARDUST] = {gItemIcon_Stardust, gItemIconPalette_Star}, [ITEM_STAR_PIECE] = {gItemIcon_StarPiece, gItemIconPalette_Star}, - [ITEM_COMET_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_COMET_SHARD] = {gItemIcon_CometShard, gItemIconPalette_CometShard}, [ITEM_SHOAL_SALT] = {gItemIcon_Powder, gItemIconPalette_ShoalSalt}, [ITEM_SHOAL_SHELL] = {gItemIcon_ShoalShell, gItemIconPalette_Shell}, [ITEM_RED_SHARD] = {gItemIcon_Shard, gItemIconPalette_RedShard}, @@ -171,14 +171,14 @@ const u32 *const gItemIconTable[][2] = [ITEM_RARE_BONE] = {gItemIcon_RareBone, gItemIconPalette_RareBone}, [ITEM_ODD_KEYSTONE] = {gItemIcon_OddKeystone, gItemIconPalette_OddKeystone}, [ITEM_PRETTY_FEATHER] = {gItemIcon_PrettyFeather, gItemIconPalette_PrettyFeather}, - [ITEM_RELIC_COPPER] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RELIC_SILVER] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RELIC_GOLD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RELIC_VASE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RELIC_BAND] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RELIC_STATUE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RELIC_CROWN] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_STRANGE_SOUVENIR] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_RELIC_COPPER] = {gItemIcon_RelicCoin, gItemIconPalette_RelicCopper}, + [ITEM_RELIC_SILVER] = {gItemIcon_RelicCoin, gItemIconPalette_RelicSilver}, + [ITEM_RELIC_GOLD] = {gItemIcon_RelicCoin, gItemIconPalette_RelicGold}, + [ITEM_RELIC_VASE] = {gItemIcon_RelicVase, gItemIconPalette_Relics}, + [ITEM_RELIC_BAND] = {gItemIcon_RelicBand, gItemIconPalette_Relics}, + [ITEM_RELIC_STATUE] = {gItemIcon_RelicStatue, gItemIconPalette_Relics}, + [ITEM_RELIC_CROWN] = {gItemIcon_RelicCrown, gItemIconPalette_Relics}, + [ITEM_STRANGE_SOUVENIR] = {gItemIcon_StrangeSouvenir, gItemIconPalette_StrangeSouvenir}, // Fossils [ITEM_HELIX_FOSSIL] = {gItemIcon_HelixFossil, gItemIconPalette_KantoFossil}, [ITEM_DOME_FOSSIL] = {gItemIcon_DomeFossil, gItemIconPalette_KantoFossil}, @@ -191,19 +191,19 @@ const u32 *const gItemIconTable[][2] = [ITEM_PLUME_FOSSIL] = {gItemIcon_PlumeFossil, gItemIconPalette_PlumeFossil}, [ITEM_JAW_FOSSIL] = {gItemIcon_JawFossil, gItemIconPalette_JawFossil}, [ITEM_SAIL_FOSSIL] = {gItemIcon_SailFossil, gItemIconPalette_SailFossil}, - [ITEM_FOSSILIZED_BIRD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_FOSSILIZED_FISH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_FOSSILIZED_DRAKE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_FOSSILIZED_DINO] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_FOSSILIZED_BIRD] = {gItemIcon_FossilizedBird, gItemIconPalette_FossilizedBird}, + [ITEM_FOSSILIZED_FISH] = {gItemIcon_FossilizedFish, gItemIconPalette_FossilizedFish}, + [ITEM_FOSSILIZED_DRAKE] = {gItemIcon_FossilizedDrake, gItemIconPalette_FossilizedDrake}, + [ITEM_FOSSILIZED_DINO] = {gItemIcon_FossilizedDino, gItemIconPalette_FossilizedDino}, // Mulch - [ITEM_GROWTH_MULCH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_DAMP_MULCH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_STABLE_MULCH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_GOOEY_MULCH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RICH_MULCH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_SURPRISE_MULCH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_BOOST_MULCH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_AMAZE_MULCH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_GROWTH_MULCH] = {gItemIcon_Mulch, gItemIconPalette_GrowthMulch}, + [ITEM_DAMP_MULCH] = {gItemIcon_Mulch, gItemIconPalette_DampMulch}, + [ITEM_STABLE_MULCH] = {gItemIcon_StableMulch, gItemIconPalette_StableMulch}, + [ITEM_GOOEY_MULCH] = {gItemIcon_Mulch, gItemIconPalette_GooeyMulch}, + [ITEM_RICH_MULCH] = {gItemIcon_Mulch, gItemIconPalette_RichMulch}, + [ITEM_SURPRISE_MULCH] = {gItemIcon_Mulch, gItemIconPalette_SurpriseMulch}, + [ITEM_BOOST_MULCH] = {gItemIcon_Mulch, gItemIconPalette_BoostMulch}, + [ITEM_AMAZE_MULCH] = {gItemIcon_Mulch, gItemIconPalette_AmazeMulch}, // Apricorns [ITEM_RED_APRICORN] = {gItemIcon_RedApricorn, gItemIconPalette_RedApricorn}, [ITEM_BLUE_APRICORN] = {gItemIcon_BlueApricorn, gItemIconPalette_BlueApricorn}, @@ -212,10 +212,10 @@ const u32 *const gItemIconTable[][2] = [ITEM_PINK_APRICORN] = {gItemIcon_PinkApricorn, gItemIconPalette_PinkApricorn}, [ITEM_WHITE_APRICORN] = {gItemIcon_WhiteApricorn, gItemIconPalette_WhiteApricorn}, [ITEM_BLACK_APRICORN] = {gItemIcon_BlackApricorn, gItemIconPalette_BlackApricorn}, - [ITEM_WISHING_PIECE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_GALARICA_TWIG] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_ARMORITE_ORE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_DYNITE_ORE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_WISHING_PIECE] = {gItemIcon_WishingPiece, gItemIconPalette_WishingPiece}, + [ITEM_GALARICA_TWIG] = {gItemIcon_GalaricaTwig, gItemIconPalette_GalaricaItem}, + [ITEM_ARMORITE_ORE] = {gItemIcon_ArmoriteOre, gItemIconPalette_ArmoriteOre}, + [ITEM_DYNITE_ORE] = {gItemIcon_DyniteOre, gItemIconPalette_DyniteOre}, // Mail [ITEM_ORANGE_MAIL] = {gItemIcon_OrangeMail, gItemIconPalette_OrangeMail}, [ITEM_HARBOR_MAIL] = {gItemIcon_HarborMail, gItemIconPalette_HarborMail}, @@ -240,12 +240,12 @@ const u32 *const gItemIconTable[][2] = [ITEM_SHINY_STONE] = {gItemIcon_ShinyStone, gItemIconPalette_ShinyStone}, [ITEM_DUSK_STONE] = {gItemIcon_DuskStone, gItemIconPalette_DuskStone}, [ITEM_DAWN_STONE] = {gItemIcon_DawnStone, gItemIconPalette_DawnStone}, - [ITEM_SWEET_APPLE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_TART_APPLE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_CRACKED_POT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_CHIPPED_POT] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_GALARICA_CUFF] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_GALARICA_WREATH] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_SWEET_APPLE] = {gItemIcon_SweetApple, gItemIconPalette_SweetApple}, + [ITEM_TART_APPLE] = {gItemIcon_TartApple, gItemIconPalette_TartApple}, + [ITEM_CRACKED_POT] = {gItemIcon_CrackedPot, gItemIconPalette_Pot}, + [ITEM_CHIPPED_POT] = {gItemIcon_ChippedPot, gItemIconPalette_Pot}, + [ITEM_GALARICA_CUFF] = {gItemIcon_GalaricaCuff, gItemIconPalette_GalaricaItem}, + [ITEM_GALARICA_WREATH] = {gItemIcon_GalaricaWreath, gItemIconPalette_GalaricaItem}, [ITEM_DRAGON_SCALE] = {gItemIcon_DragonScale, gItemIconPalette_DragonScale}, [ITEM_UPGRADE] = {gItemIcon_Upgrade, gItemIconPalette_Upgrade}, [ITEM_PROTECTOR] = {gItemIcon_Protector, gItemIconPalette_Protector}, @@ -257,13 +257,13 @@ const u32 *const gItemIconTable[][2] = [ITEM_WHIPPED_DREAM] = {gItemIcon_WhippedDream, gItemIconPalette_WhippedDream}, [ITEM_SACHET] = {gItemIcon_Sachet, gItemIconPalette_Sachet}, [ITEM_OVAL_STONE] = {gItemIcon_OvalStone, gItemIconPalette_OvalStone}, - [ITEM_STRAWBERRY_SWEET] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_LOVE_SWEET] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_BERRY_SWEET] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_CLOVER_SWEET] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_FLOWER_SWEET] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_STAR_SWEET] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RIBBON_SWEET] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_STRAWBERRY_SWEET] = {gItemIcon_StrawberrySweet, gItemIconPalette_StrawberrySweet}, + [ITEM_LOVE_SWEET] = {gItemIcon_LoveSweet, gItemIconPalette_LoveSweet}, + [ITEM_BERRY_SWEET] = {gItemIcon_BerrySweet, gItemIconPalette_BerrySweet}, + [ITEM_CLOVER_SWEET] = {gItemIcon_CloverSweet, gItemIconPalette_CloverSweet}, + [ITEM_FLOWER_SWEET] = {gItemIcon_FlowerSweet, gItemIconPalette_FlowerSweet}, + [ITEM_STAR_SWEET] = {gItemIcon_StarSweet, gItemIconPalette_StarSweet}, + [ITEM_RIBBON_SWEET] = {gItemIcon_RibbonSweet, gItemIconPalette_RibbonSweet}, [ITEM_EVERSTONE] = {gItemIcon_Everstone, gItemIconPalette_Everstone}, // Nectars [ITEM_RED_NECTAR] = {gItemIcon_RedNectar, gItemIconPalette_RedNectar}, @@ -311,12 +311,12 @@ const u32 *const gItemIconTable[][2] = [ITEM_DARK_MEMORY] = {gItemIcon_DarkMemory, gItemIconPalette_DarkMemory}, [ITEM_STEEL_MEMORY] = {gItemIcon_SteelMemory, gItemIconPalette_SteelMemory}, [ITEM_FAIRY_MEMORY] = {gItemIcon_FairyMemory, gItemIconPalette_FairyMemory}, - [ITEM_RUSTED_SWORD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_RUSTED_SHIELD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_RUSTED_SWORD] = {gItemIcon_RustedSword, gItemIconPalette_RustedWeapons}, + [ITEM_RUSTED_SHIELD] = {gItemIcon_RustedShield, gItemIconPalette_RustedWeapons}, // Colored Orbs [ITEM_RED_ORB] = {gItemIcon_RedOrb, gItemIconPalette_RedOrb}, [ITEM_BLUE_ORB] = {gItemIcon_BlueOrb, gItemIconPalette_BlueOrb}, - [ITEM_JADE_ORB] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_JADE_ORB] = {gItemIcon_JadeOrb, gItemIconPalette_JadeOrb}, // Mega Stones [ITEM_VENUSAURITE] = {gItemIcon_Venusaurite, gItemIconPalette_Venusaurite}, [ITEM_CHARIZARDITE_X] = {gItemIcon_CharizarditeX, gItemIconPalette_CharizarditeX}, @@ -547,12 +547,12 @@ const u32 *const gItemIconTable[][2] = [ITEM_ADRENALINE_ORB] = {gItemIcon_AdrenalineOrb, gItemIconPalette_AdrenalineOrb}, [ITEM_TERRAIN_EXTENDER] = {gItemIcon_TerrainExtender, gItemIconPalette_TerrainExtender}, [ITEM_PROTECTIVE_PADS] = {gItemIcon_ProtectivePads, gItemIconPalette_ProtectivePads}, - [ITEM_THROAT_SPRAY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_EJECT_PACK] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_HEAVY_DUTY_BOOTS] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_BLUNDER_POLICY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_ROOM_SERVICE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_UTILITY_UMBRELLA] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_THROAT_SPRAY] = {gItemIcon_ThroatSpray, gItemIconPalette_ThroatSpray}, + [ITEM_EJECT_PACK] = {gItemIcon_EjectPack, gItemIconPalette_EjectPack}, + [ITEM_HEAVY_DUTY_BOOTS] = {gItemIcon_HeavyDutyBoots, gItemIconPalette_HeavyDutyBoots}, + [ITEM_BLUNDER_POLICY] = {gItemIcon_BlunderPolicy, gItemIconPalette_BlunderPolicy}, + [ITEM_ROOM_SERVICE] = {gItemIcon_RoomService, gItemIconPalette_RoomService}, + [ITEM_UTILITY_UMBRELLA] = {gItemIcon_UtilityUmbrella, gItemIconPalette_UtilityUmbrella}, // Berries [ITEM_CHERI_BERRY] = {gItemIcon_CheriBerry, gItemIconPalette_CheriBerry}, [ITEM_CHESTO_BERRY] = {gItemIcon_ChestoBerry, gItemIconPalette_ChestoBerry}, @@ -614,7 +614,7 @@ const u32 *const gItemIconTable[][2] = [ITEM_APICOT_BERRY] = {gItemIcon_ApicotBerry, gItemIconPalette_ApicotBerry}, [ITEM_LANSAT_BERRY] = {gItemIcon_LansatBerry, gItemIconPalette_LansatBerry}, [ITEM_STARF_BERRY] = {gItemIcon_StarfBerry, gItemIconPalette_StarfBerry}, - [ITEM_ENIGMA_BERRY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_ENIGMA_BERRY] = {gItemIcon_EnigmaBerry, gItemIconPalette_EnigmaBerry}, [ITEM_MICLE_BERRY] = {gItemIcon_MicleBerry, gItemIconPalette_MicleBerry}, [ITEM_CUSTAP_BERRY] = {gItemIcon_CustapBerry, gItemIconPalette_CustapBerry}, [ITEM_JABOCA_BERRY] = {gItemIcon_JabocaBerry, gItemIconPalette_JabocaBerry}, @@ -673,56 +673,56 @@ const u32 *const gItemIconTable[][2] = [ITEM_TM48] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, [ITEM_TM49] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, [ITEM_TM50] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, - [ITEM_TM51] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM52] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM53] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM54] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM55] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM56] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM57] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM58] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM59] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM60] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM61] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM62] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM63] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM64] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM65] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM66] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM67] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM68] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM69] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM70] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM71] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM72] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM73] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM74] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM75] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM76] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM77] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM78] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM79] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM80] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM81] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM82] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM83] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM84] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM85] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM86] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM87] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM88] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM89] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM90] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM91] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM92] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM93] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM94] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM95] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM96] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM97] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM98] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM99] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo - [ITEM_TM100] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // Todo + [ITEM_TM51] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM52] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM53] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM54] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM55] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM56] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM57] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM58] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM59] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM60] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM61] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM62] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM63] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM64] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM65] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM66] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM67] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM68] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM69] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM70] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM71] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM72] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM73] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM74] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM75] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM76] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM77] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM78] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM79] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM80] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM81] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM82] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM83] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM84] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM85] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM86] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM87] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM88] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM89] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM90] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM91] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM92] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM93] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM94] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM95] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM96] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM97] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM98] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM99] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM100] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, [ITEM_HM01] = {gItemIcon_HM, gItemIconPalette_NormalTMHM}, [ITEM_HM02] = {gItemIcon_HM, gItemIconPalette_FlyingTMHM}, [ITEM_HM03] = {gItemIcon_HM, gItemIconPalette_WaterTMHM}, @@ -734,23 +734,23 @@ const u32 *const gItemIconTable[][2] = // Charms [ITEM_OVAL_CHARM] = {gItemIcon_OvalCharm, gItemIconPalette_OvalCharm}, [ITEM_SHINY_CHARM] = {gItemIcon_ShinyCharm, gItemIconPalette_ShinyCharm}, - [ITEM_CATCHING_CHARM] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_EXP_CHARM] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_CATCHING_CHARM] = {gItemIcon_CatchingCharm, gItemIconPalette_CatchingCharm}, + [ITEM_EXP_CHARM] = {gItemIcon_ExpCharm, gItemIconPalette_ExpCharm}, // Form-changing Key Items - [ITEM_ROTOM_CATALOG] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_ROTOM_CATALOG] = {gItemIcon_RotomCatalog, gItemIconPalette_RotomCatalog}, [ITEM_GRACIDEA] = {gItemIcon_Gracidea, gItemIconPalette_Gracidea}, - [ITEM_REVEAL_GLASS] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_DNA_SPLICERS] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_ZYGARDE_CUBE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_PRISON_BOTTLE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_N_SOLARIZER] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_N_LUNARIZER] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_REINS_OF_UNITY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_REVEAL_GLASS] = {gItemIcon_RevealGlass, gItemIconPalette_RevealGlass}, + [ITEM_DNA_SPLICERS] = {gItemIcon_DNASplicers, gItemIconPalette_DNASplicers}, + [ITEM_ZYGARDE_CUBE] = {gItemIcon_ZygardeCube, gItemIconPalette_ZygardeCube}, + [ITEM_PRISON_BOTTLE] = {gItemIcon_PrisonBottle, gItemIconPalette_PrisonBottle}, + [ITEM_N_SOLARIZER] = {gItemIcon_NecrozmaFuser, gItemIconPalette_NSolarizer}, + [ITEM_N_LUNARIZER] = {gItemIcon_NecrozmaFuser, gItemIconPalette_NLunarizer}, + [ITEM_REINS_OF_UNITY] = {gItemIcon_ReinsOfUnity, gItemIconPalette_ReinsOfUnity}, // Battle Mechanic Key Items - [ITEM_KEY_STONE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_MEGA_RING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_Z_POWER_RING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo - [ITEM_DYNAMAX_BAND] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_KEY_STONE] = {gItemIcon_KeyStone, gItemIconPalette_KeyStone}, + [ITEM_MEGA_RING] = {gItemIcon_MegaRing, gItemIconPalette_MegaRing}, + [ITEM_Z_POWER_RING] = {gItemIcon_ZPowerRing, gItemIconPalette_ZPowerRing}, + [ITEM_DYNAMAX_BAND] = {gItemIcon_DynamaxBand, gItemIconPalette_DynamaxBand}, // Misc. Key Items [ITEM_BICYCLE] = {gItemIcon_Bicycle, gItemIconPalette_Bicycle}, [ITEM_MACH_BIKE] = {gItemIcon_MachBike, gItemIconPalette_MachBike}, @@ -763,11 +763,11 @@ const u32 *const gItemIconTable[][2] = [ITEM_VS_SEEKER] = {gItemIcon_VsSeeker, gItemIconPalette_VsSeeker}, [ITEM_TM_CASE] = {gItemIcon_TMCase, gItemIconPalette_TMCase}, [ITEM_BERRY_POUCH] = {gItemIcon_BerryPouch, gItemIconPalette_BerryPouch}, - [ITEM_POKEMON_BOX_LINK] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_POKEMON_BOX_LINK] = {gItemIcon_PokemonBoxLink, gItemIconPalette_PokemonBoxLink}, [ITEM_COIN_CASE] = {gItemIcon_CoinCase, gItemIconPalette_CoinCase}, [ITEM_POWDER_JAR] = {gItemIcon_PowderJar, gItemIconPalette_PowderJar}, [ITEM_WAILMER_PAIL] = {gItemIcon_WailmerPail, gItemIconPalette_WailmerPail}, - [ITEM_POKE_RADAR] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo + [ITEM_POKE_RADAR] = {gItemIcon_PokeRadar, gItemIconPalette_PokeRadar}, [ITEM_POKEBLOCK_CASE] = {gItemIcon_PokeblockCase, gItemIconPalette_PokeblockCase}, [ITEM_SOOT_SACK] = {gItemIcon_SootSack, gItemIconPalette_SootSack}, [ITEM_POKE_FLUTE] = {gItemIcon_PokeFlute, gItemIconPalette_PokeFlute}, From c70e73713f73ebfb9a177c33093f094afcf04c0f Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Fri, 31 Dec 2021 16:09:12 -0300 Subject: [PATCH 032/122] Added the missing items' sprites --- .../items/icon_palettes/ability_patch.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/amaze_mulch.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/armorite_ore.pal | 19 ++++++++++++++++++ .../items/icon_palettes/balm_mushroom.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/berry_sweet.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/big_nugget.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/blue_mint.pal | 19 ++++++++++++++++++ .../items/icon_palettes/blunder_policy.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/boost_mulch.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/bottle_cap.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/casteliacone.pal | 19 ++++++++++++++++++ .../items/icon_palettes/catching_charm.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/clover_sweet.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/comet_shard.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/damp_mulch.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/dna_splicers.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/dynamax_band.pal | 19 ++++++++++++++++++ .../items/icon_palettes/dynamax_candy.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/dynite_ore.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/eject_pack.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/exp_candies.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/exp_charm.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/flower_sweet.pal | 19 ++++++++++++++++++ .../items/icon_palettes/fossilized_bird.pal | 19 ++++++++++++++++++ .../items/icon_palettes/fossilized_dino.pal | 19 ++++++++++++++++++ .../items/icon_palettes/fossilized_drake.pal | 19 ++++++++++++++++++ .../items/icon_palettes/fossilized_fish.pal | 19 ++++++++++++++++++ .../items/icon_palettes/galarica_item.pal | 19 ++++++++++++++++++ .../items/icon_palettes/gold_bottle_cap.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/gooey_mulch.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/green_mint.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/growth_mulch.pal | 19 ++++++++++++++++++ .../items/icon_palettes/heavy_duty_boots.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/jade_orb.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/key_stone.pal | 19 ++++++++++++++++++ .../items/icon_palettes/light_blue_mint.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/love_sweet.pal | 19 ++++++++++++++++++ .../items/icon_palettes/lumiose_galette.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/max_honey.pal | 19 ++++++++++++++++++ .../items/icon_palettes/max_mushrooms.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/mega_ring.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/n_lunarizer.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/n_solarizer.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/pearl_string.pal | 19 ++++++++++++++++++ .../items/icon_palettes/pewter_crunchies.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/pink_mint.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/poke_radar.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/poke_toy.pal | 19 ++++++++++++++++++ .../items/icon_palettes/pokemon_box_link.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/pot.pal | 19 ++++++++++++++++++ .../items/icon_palettes/prison_bottle.pal | 19 ++++++++++++++++++ .../items/icon_palettes/rage_candy_bar.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/red_mint.pal | 19 ++++++++++++++++++ .../items/icon_palettes/reins_of_unity.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/relic_copper.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/relic_gold.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/relic_silver.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/relics.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/reveal_glass.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/ribbon_sweet.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/rich_mulch.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/room_service.pal | 19 ++++++++++++++++++ .../items/icon_palettes/rotom_catalog.pal | 19 ++++++++++++++++++ .../items/icon_palettes/rusted_weapons.pal | 19 ++++++++++++++++++ .../items/icon_palettes/shalour_sable.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/stable_mulch.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/star_sweet.pal | 19 ++++++++++++++++++ .../items/icon_palettes/strange_souvenir.pal | 19 ++++++++++++++++++ .../items/icon_palettes/strawberry_sweet.pal | 19 ++++++++++++++++++ .../items/icon_palettes/surprise_mulch.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/sweet_apple.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/tart_apple.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/throat_spray.pal | 19 ++++++++++++++++++ .../items/icon_palettes/utility_umbrella.pal | 19 ++++++++++++++++++ .../items/icon_palettes/wishing_piece.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/yellow_mint.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/z_power_ring.pal | 19 ++++++++++++++++++ graphics/items/icon_palettes/zygarde_cube.pal | 19 ++++++++++++++++++ graphics/items/icons/ability_patch.png | Bin 0 -> 206 bytes graphics/items/icons/armorite_ore.png | Bin 0 -> 286 bytes graphics/items/icons/balm_mushroom.png | Bin 0 -> 234 bytes graphics/items/icons/berry_sweet.png | Bin 0 -> 225 bytes graphics/items/icons/big_nugget.png | Bin 0 -> 254 bytes graphics/items/icons/blunder_policy.png | Bin 0 -> 200 bytes graphics/items/icons/bottle_cap.png | Bin 0 -> 229 bytes graphics/items/icons/casteliacone.png | Bin 0 -> 250 bytes graphics/items/icons/catching_charm.png | Bin 0 -> 254 bytes graphics/items/icons/chipped_pot.png | Bin 0 -> 308 bytes graphics/items/icons/clover_sweet.png | Bin 0 -> 247 bytes graphics/items/icons/comet_shard.png | Bin 0 -> 217 bytes graphics/items/icons/cracked_pot.png | Bin 0 -> 305 bytes graphics/items/icons/dna_splicers.png | Bin 0 -> 258 bytes graphics/items/icons/dynamax_band.png | Bin 0 -> 332 bytes graphics/items/icons/dynamax_candy.png | Bin 0 -> 278 bytes graphics/items/icons/dynite_ore.png | Bin 0 -> 288 bytes graphics/items/icons/eject_pack.png | Bin 0 -> 296 bytes graphics/items/icons/exp_candy_l.png | Bin 0 -> 279 bytes graphics/items/icons/exp_candy_m.png | Bin 0 -> 253 bytes graphics/items/icons/exp_candy_s.png | Bin 0 -> 244 bytes graphics/items/icons/exp_candy_xl.png | Bin 0 -> 272 bytes graphics/items/icons/exp_candy_xs.png | Bin 0 -> 210 bytes graphics/items/icons/exp_charm.png | Bin 0 -> 231 bytes graphics/items/icons/flower_sweet.png | Bin 0 -> 231 bytes graphics/items/icons/fossilized_bird.png | Bin 0 -> 347 bytes graphics/items/icons/fossilized_dino.png | Bin 0 -> 346 bytes graphics/items/icons/fossilized_drake.png | Bin 0 -> 327 bytes graphics/items/icons/fossilized_fish.png | Bin 0 -> 330 bytes graphics/items/icons/galarica_cuff.png | Bin 0 -> 322 bytes graphics/items/icons/galarica_twig.png | Bin 0 -> 363 bytes graphics/items/icons/galarica_wreath.png | Bin 0 -> 368 bytes graphics/items/icons/heavy_duty_boots.png | Bin 0 -> 293 bytes graphics/items/icons/jade_orb.png | Bin 0 -> 211 bytes graphics/items/icons/key_stone.png | Bin 0 -> 227 bytes graphics/items/icons/love_sweet.png | Bin 0 -> 236 bytes graphics/items/icons/lumiose_galette.png | Bin 0 -> 235 bytes graphics/items/icons/max_honey.png | Bin 0 -> 283 bytes graphics/items/icons/max_mushrooms.png | Bin 0 -> 330 bytes graphics/items/icons/mega_ring.png | Bin 0 -> 250 bytes graphics/items/icons/mint.png | Bin 0 -> 267 bytes graphics/items/icons/mulch.png | Bin 0 -> 262 bytes graphics/items/icons/necrozma_fuser.png | Bin 0 -> 244 bytes graphics/items/icons/pearl_string.png | Bin 0 -> 203 bytes graphics/items/icons/pewter_crunchies.png | Bin 0 -> 299 bytes graphics/items/icons/poke_radar.png | Bin 0 -> 395 bytes graphics/items/icons/poke_toy.png | Bin 0 -> 208 bytes graphics/items/icons/pokemon_box_link.png | Bin 0 -> 270 bytes graphics/items/icons/prison_bottle.png | Bin 0 -> 290 bytes graphics/items/icons/rage_candy_bar.png | Bin 0 -> 251 bytes graphics/items/icons/reins_of_unity.png | Bin 0 -> 232 bytes graphics/items/icons/relic_band.png | Bin 0 -> 231 bytes graphics/items/icons/relic_coin.png | Bin 0 -> 187 bytes graphics/items/icons/relic_crown.png | Bin 0 -> 293 bytes graphics/items/icons/relic_statue.png | Bin 0 -> 282 bytes graphics/items/icons/relic_vase.png | Bin 0 -> 248 bytes graphics/items/icons/reveal_glass.png | Bin 0 -> 326 bytes graphics/items/icons/ribbon_sweet.png | Bin 0 -> 237 bytes graphics/items/icons/room_service.png | Bin 0 -> 264 bytes graphics/items/icons/rotom_catalog.png | Bin 0 -> 262 bytes graphics/items/icons/rusted_shield.png | Bin 0 -> 295 bytes graphics/items/icons/rusted_sword.png | Bin 0 -> 254 bytes graphics/items/icons/shalour_sable.png | Bin 0 -> 259 bytes graphics/items/icons/stable_mulch.png | Bin 0 -> 287 bytes graphics/items/icons/star_sweet.png | Bin 0 -> 227 bytes graphics/items/icons/strange_souvenir.png | Bin 0 -> 254 bytes graphics/items/icons/strawberry_sweet.png | Bin 0 -> 240 bytes graphics/items/icons/sweet_apple.png | Bin 0 -> 253 bytes graphics/items/icons/tart_apple.png | Bin 0 -> 288 bytes graphics/items/icons/throat_spray.png | Bin 0 -> 274 bytes graphics/items/icons/utility_umbrella.png | Bin 0 -> 280 bytes graphics/items/icons/wishing_piece.png | Bin 0 -> 265 bytes graphics/items/icons/z_power_ring.png | Bin 0 -> 294 bytes graphics/items/icons/zygarde_cube.png | Bin 0 -> 235 bytes 152 files changed, 1482 insertions(+) create mode 100644 graphics/items/icon_palettes/ability_patch.pal create mode 100644 graphics/items/icon_palettes/amaze_mulch.pal create mode 100644 graphics/items/icon_palettes/armorite_ore.pal create mode 100644 graphics/items/icon_palettes/balm_mushroom.pal create mode 100644 graphics/items/icon_palettes/berry_sweet.pal create mode 100644 graphics/items/icon_palettes/big_nugget.pal create mode 100644 graphics/items/icon_palettes/blue_mint.pal create mode 100644 graphics/items/icon_palettes/blunder_policy.pal create mode 100644 graphics/items/icon_palettes/boost_mulch.pal create mode 100644 graphics/items/icon_palettes/bottle_cap.pal create mode 100644 graphics/items/icon_palettes/casteliacone.pal create mode 100644 graphics/items/icon_palettes/catching_charm.pal create mode 100644 graphics/items/icon_palettes/clover_sweet.pal create mode 100644 graphics/items/icon_palettes/comet_shard.pal create mode 100644 graphics/items/icon_palettes/damp_mulch.pal create mode 100644 graphics/items/icon_palettes/dna_splicers.pal create mode 100644 graphics/items/icon_palettes/dynamax_band.pal create mode 100644 graphics/items/icon_palettes/dynamax_candy.pal create mode 100644 graphics/items/icon_palettes/dynite_ore.pal create mode 100644 graphics/items/icon_palettes/eject_pack.pal create mode 100644 graphics/items/icon_palettes/exp_candies.pal create mode 100644 graphics/items/icon_palettes/exp_charm.pal create mode 100644 graphics/items/icon_palettes/flower_sweet.pal create mode 100644 graphics/items/icon_palettes/fossilized_bird.pal create mode 100644 graphics/items/icon_palettes/fossilized_dino.pal create mode 100644 graphics/items/icon_palettes/fossilized_drake.pal create mode 100644 graphics/items/icon_palettes/fossilized_fish.pal create mode 100644 graphics/items/icon_palettes/galarica_item.pal create mode 100644 graphics/items/icon_palettes/gold_bottle_cap.pal create mode 100644 graphics/items/icon_palettes/gooey_mulch.pal create mode 100644 graphics/items/icon_palettes/green_mint.pal create mode 100644 graphics/items/icon_palettes/growth_mulch.pal create mode 100644 graphics/items/icon_palettes/heavy_duty_boots.pal create mode 100644 graphics/items/icon_palettes/jade_orb.pal create mode 100644 graphics/items/icon_palettes/key_stone.pal create mode 100644 graphics/items/icon_palettes/light_blue_mint.pal create mode 100644 graphics/items/icon_palettes/love_sweet.pal create mode 100644 graphics/items/icon_palettes/lumiose_galette.pal create mode 100644 graphics/items/icon_palettes/max_honey.pal create mode 100644 graphics/items/icon_palettes/max_mushrooms.pal create mode 100644 graphics/items/icon_palettes/mega_ring.pal create mode 100644 graphics/items/icon_palettes/n_lunarizer.pal create mode 100644 graphics/items/icon_palettes/n_solarizer.pal create mode 100644 graphics/items/icon_palettes/pearl_string.pal create mode 100644 graphics/items/icon_palettes/pewter_crunchies.pal create mode 100644 graphics/items/icon_palettes/pink_mint.pal create mode 100644 graphics/items/icon_palettes/poke_radar.pal create mode 100644 graphics/items/icon_palettes/poke_toy.pal create mode 100644 graphics/items/icon_palettes/pokemon_box_link.pal create mode 100644 graphics/items/icon_palettes/pot.pal create mode 100644 graphics/items/icon_palettes/prison_bottle.pal create mode 100644 graphics/items/icon_palettes/rage_candy_bar.pal create mode 100644 graphics/items/icon_palettes/red_mint.pal create mode 100644 graphics/items/icon_palettes/reins_of_unity.pal create mode 100644 graphics/items/icon_palettes/relic_copper.pal create mode 100644 graphics/items/icon_palettes/relic_gold.pal create mode 100644 graphics/items/icon_palettes/relic_silver.pal create mode 100644 graphics/items/icon_palettes/relics.pal create mode 100644 graphics/items/icon_palettes/reveal_glass.pal create mode 100644 graphics/items/icon_palettes/ribbon_sweet.pal create mode 100644 graphics/items/icon_palettes/rich_mulch.pal create mode 100644 graphics/items/icon_palettes/room_service.pal create mode 100644 graphics/items/icon_palettes/rotom_catalog.pal create mode 100644 graphics/items/icon_palettes/rusted_weapons.pal create mode 100644 graphics/items/icon_palettes/shalour_sable.pal create mode 100644 graphics/items/icon_palettes/stable_mulch.pal create mode 100644 graphics/items/icon_palettes/star_sweet.pal create mode 100644 graphics/items/icon_palettes/strange_souvenir.pal create mode 100644 graphics/items/icon_palettes/strawberry_sweet.pal create mode 100644 graphics/items/icon_palettes/surprise_mulch.pal create mode 100644 graphics/items/icon_palettes/sweet_apple.pal create mode 100644 graphics/items/icon_palettes/tart_apple.pal create mode 100644 graphics/items/icon_palettes/throat_spray.pal create mode 100644 graphics/items/icon_palettes/utility_umbrella.pal create mode 100644 graphics/items/icon_palettes/wishing_piece.pal create mode 100644 graphics/items/icon_palettes/yellow_mint.pal create mode 100644 graphics/items/icon_palettes/z_power_ring.pal create mode 100644 graphics/items/icon_palettes/zygarde_cube.pal create mode 100644 graphics/items/icons/ability_patch.png create mode 100644 graphics/items/icons/armorite_ore.png create mode 100644 graphics/items/icons/balm_mushroom.png create mode 100644 graphics/items/icons/berry_sweet.png create mode 100644 graphics/items/icons/big_nugget.png create mode 100644 graphics/items/icons/blunder_policy.png create mode 100644 graphics/items/icons/bottle_cap.png create mode 100644 graphics/items/icons/casteliacone.png create mode 100644 graphics/items/icons/catching_charm.png create mode 100644 graphics/items/icons/chipped_pot.png create mode 100644 graphics/items/icons/clover_sweet.png create mode 100644 graphics/items/icons/comet_shard.png create mode 100644 graphics/items/icons/cracked_pot.png create mode 100644 graphics/items/icons/dna_splicers.png create mode 100644 graphics/items/icons/dynamax_band.png create mode 100644 graphics/items/icons/dynamax_candy.png create mode 100644 graphics/items/icons/dynite_ore.png create mode 100644 graphics/items/icons/eject_pack.png create mode 100644 graphics/items/icons/exp_candy_l.png create mode 100644 graphics/items/icons/exp_candy_m.png create mode 100644 graphics/items/icons/exp_candy_s.png create mode 100644 graphics/items/icons/exp_candy_xl.png create mode 100644 graphics/items/icons/exp_candy_xs.png create mode 100644 graphics/items/icons/exp_charm.png create mode 100644 graphics/items/icons/flower_sweet.png create mode 100644 graphics/items/icons/fossilized_bird.png create mode 100644 graphics/items/icons/fossilized_dino.png create mode 100644 graphics/items/icons/fossilized_drake.png create mode 100644 graphics/items/icons/fossilized_fish.png create mode 100644 graphics/items/icons/galarica_cuff.png create mode 100644 graphics/items/icons/galarica_twig.png create mode 100644 graphics/items/icons/galarica_wreath.png create mode 100644 graphics/items/icons/heavy_duty_boots.png create mode 100644 graphics/items/icons/jade_orb.png create mode 100644 graphics/items/icons/key_stone.png create mode 100644 graphics/items/icons/love_sweet.png create mode 100644 graphics/items/icons/lumiose_galette.png create mode 100644 graphics/items/icons/max_honey.png create mode 100644 graphics/items/icons/max_mushrooms.png create mode 100644 graphics/items/icons/mega_ring.png create mode 100644 graphics/items/icons/mint.png create mode 100644 graphics/items/icons/mulch.png create mode 100644 graphics/items/icons/necrozma_fuser.png create mode 100644 graphics/items/icons/pearl_string.png create mode 100644 graphics/items/icons/pewter_crunchies.png create mode 100644 graphics/items/icons/poke_radar.png create mode 100644 graphics/items/icons/poke_toy.png create mode 100644 graphics/items/icons/pokemon_box_link.png create mode 100644 graphics/items/icons/prison_bottle.png create mode 100644 graphics/items/icons/rage_candy_bar.png create mode 100644 graphics/items/icons/reins_of_unity.png create mode 100644 graphics/items/icons/relic_band.png create mode 100644 graphics/items/icons/relic_coin.png create mode 100644 graphics/items/icons/relic_crown.png create mode 100644 graphics/items/icons/relic_statue.png create mode 100644 graphics/items/icons/relic_vase.png create mode 100644 graphics/items/icons/reveal_glass.png create mode 100644 graphics/items/icons/ribbon_sweet.png create mode 100644 graphics/items/icons/room_service.png create mode 100644 graphics/items/icons/rotom_catalog.png create mode 100644 graphics/items/icons/rusted_shield.png create mode 100644 graphics/items/icons/rusted_sword.png create mode 100644 graphics/items/icons/shalour_sable.png create mode 100644 graphics/items/icons/stable_mulch.png create mode 100644 graphics/items/icons/star_sweet.png create mode 100644 graphics/items/icons/strange_souvenir.png create mode 100644 graphics/items/icons/strawberry_sweet.png create mode 100644 graphics/items/icons/sweet_apple.png create mode 100644 graphics/items/icons/tart_apple.png create mode 100644 graphics/items/icons/throat_spray.png create mode 100644 graphics/items/icons/utility_umbrella.png create mode 100644 graphics/items/icons/wishing_piece.png create mode 100644 graphics/items/icons/z_power_ring.png create mode 100644 graphics/items/icons/zygarde_cube.png diff --git a/graphics/items/icon_palettes/ability_patch.pal b/graphics/items/icon_palettes/ability_patch.pal new file mode 100644 index 0000000000..ff04d06b5c --- /dev/null +++ b/graphics/items/icon_palettes/ability_patch.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +248 248 0 +248 248 224 +224 224 200 +192 192 168 +160 160 128 +96 104 96 +80 80 80 +172 224 248 +120 168 240 +48 96 176 +32 64 120 +248 96 96 +192 40 40 +48 48 48 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/amaze_mulch.pal b/graphics/items/icon_palettes/amaze_mulch.pal new file mode 100644 index 0000000000..72ef8b7a9e --- /dev/null +++ b/graphics/items/icon_palettes/amaze_mulch.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +120 192 168 +248 56 48 +248 144 104 +240 232 168 +240 240 240 +216 216 216 +184 184 184 +144 136 128 +48 48 48 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/armorite_ore.pal b/graphics/items/icon_palettes/armorite_ore.pal new file mode 100644 index 0000000000..e2b7be97a9 --- /dev/null +++ b/graphics/items/icon_palettes/armorite_ore.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +120 192 168 +248 224 248 +248 184 248 +248 152 248 +224 120 248 +224 88 248 +176 88 200 +136 64 152 +48 48 48 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/balm_mushroom.pal b/graphics/items/icon_palettes/balm_mushroom.pal new file mode 100644 index 0000000000..7802b4b8d5 --- /dev/null +++ b/graphics/items/icon_palettes/balm_mushroom.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +128 248 248 +208 232 208 +152 200 152 +248 248 80 +224 200 8 +248 200 96 +240 152 40 +48 48 48 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/berry_sweet.pal b/graphics/items/icon_palettes/berry_sweet.pal new file mode 100644 index 0000000000..3b2f149013 --- /dev/null +++ b/graphics/items/icon_palettes/berry_sweet.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +120 192 168 +144 200 224 +40 152 232 +0 104 184 +8 88 144 +0 72 128 +48 48 48 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/big_nugget.pal b/graphics/items/icon_palettes/big_nugget.pal new file mode 100644 index 0000000000..5349531891 --- /dev/null +++ b/graphics/items/icon_palettes/big_nugget.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +120 192 168 +248 232 96 +248 208 72 +208 172 72 +200 152 56 +152 112 16 +248 248 232 +48 48 48 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/blue_mint.pal b/graphics/items/icon_palettes/blue_mint.pal new file mode 100644 index 0000000000..6eb4f9b5b1 --- /dev/null +++ b/graphics/items/icon_palettes/blue_mint.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +120 192 168 +168 176 248 +128 144 248 +96 120 248 +64 88 240 +40 56 176 +16 40 200 +40 40 40 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/blunder_policy.pal b/graphics/items/icon_palettes/blunder_policy.pal new file mode 100644 index 0000000000..9e29d88f54 --- /dev/null +++ b/graphics/items/icon_palettes/blunder_policy.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +120 192 168 +248 248 216 +216 216 104 +192 184 0 +232 152 152 +48 48 48 +0 0 0 +0 0 0 +0 0 0 +0 0 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0000000000000000000000000000000000000000..a7dbb4e04172abacc761eb7fd868a152cc6cf7f5 GIT binary patch literal 280 zcmeAS@N?(olHy`uVBq!ia0vp^5+KaN3?zjj6;1;wg8-ip*NOux8Y(I>GBN@J0vsG1 z3=9k|T(|&~#04VE#eIQti#=T&LnNm9PPiy|M1jNQb28&GPew*vha{;FItS)_wA%46 z+Jebaz2@hQQuZ0kR{P9%o2mTG>R#T~)4uuA=`o_e-mHlh^|6`cEG>HL(c;a8I~SCC zl^x*oU^Wt*(3F|VtT4%BvO;>wa)*azjBGzA3E2D=iCg-F=TXv*UmR8kjy*7}QGK9u zVBd$p`T9Cn^*Gyd8?Wan%~i0T{kO9B+m2JZe;58^ko>C{@g$Z}3*;3~S3j3^P6spY9r>CS1YB=!{LYd5=$_vT)-3%4KOS>x zME7ir*{`r5^U{~~&z?RtZVvh{{Ma;m5qG#3=kgu<Rfg zq@P?eo5r{4){e!D6$43h+0tC{`#P#dd0V6 zN@@%<1P(GOw;3E=9q)1bR8Ldm9;Z9ojZ!n?0=oh(b`;r!nWrrKa;;Tx`4>*EN clkWdHE1jM1JXt~ekPpZ|p00i_>zopr0C!w09B!Z@|YI~fkI`TE{-7*Qgd0G@uFpCZdJQG` Date: Fri, 31 Dec 2021 16:39:55 -0300 Subject: [PATCH 033/122] =?UTF-8?q?Fixes=20-Used=20Buffel=20Saft's=20sprit?= =?UTF-8?q?e=20for=20the=20Ability=20Patch.=20-Fixed=20the=20Mints'=20desc?= =?UTF-8?q?riptions.=20-Fixed=20the=20Damp=20Mulch's=20palette.=20-Decappe?= =?UTF-8?q?d=20the=20Pok=C3=A9mon=20Box=20Link's=20name.=20-Fixed=20the=20?= =?UTF-8?q?target=20pocket=20of=20the=20Key=20Stone=20and=20the=20Dynamax?= =?UTF-8?q?=20Band.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../items/icon_palettes/ability_patch.pal | 32 +++---- graphics/items/icon_palettes/damp_mulch.pal | 6 +- graphics/items/icons/ability_patch.png | Bin 206 -> 312 bytes src/data/items.h | 6 +- src/data/text/item_descriptions.h | 84 +++++++++--------- 5 files changed, 64 insertions(+), 64 deletions(-) diff --git a/graphics/items/icon_palettes/ability_patch.pal b/graphics/items/icon_palettes/ability_patch.pal index ff04d06b5c..425bc27707 100644 --- a/graphics/items/icon_palettes/ability_patch.pal +++ b/graphics/items/icon_palettes/ability_patch.pal @@ -1,19 +1,19 @@ JASC-PAL 0100 16 -248 248 0 -248 248 224 -224 224 200 -192 192 168 -160 160 128 -96 104 96 -80 80 80 -172 224 248 -120 168 240 -48 96 176 -32 64 120 -248 96 96 -192 40 40 -48 48 48 -0 0 0 -0 0 0 +144 0 152 +49 49 49 +88 68 16 +100 112 104 +80 160 176 +131 183 183 +184 186 180 +192 192 120 +115 211 211 +139 226 255 +240 218 64 +222 224 217 +168 242 248 +246 242 246 +240 252 176 +255 255 255 diff --git a/graphics/items/icon_palettes/damp_mulch.pal b/graphics/items/icon_palettes/damp_mulch.pal index 7750074477..97d72c330e 100644 --- a/graphics/items/icon_palettes/damp_mulch.pal +++ b/graphics/items/icon_palettes/damp_mulch.pal @@ -2,9 +2,9 @@ JASC-PAL 0100 16 120 192 168 -176 80 184 -200 152 200 -240 216 216 +200 224 224 +144 184 192 +64 152 200 232 200 152 216 184 104 180 136 72 diff --git a/graphics/items/icons/ability_patch.png b/graphics/items/icons/ability_patch.png index 026d2d29c37703481655b98f48c1513e41f332cf..acbef74623f7ea65a994931b036e3f79009be211 100644 GIT binary patch delta 285 zcmX@dxPxheN`sfQzk(U9?ru~Po)_c7{p6lBT9nv(@M${i&7cfeOvcbL zL&FFcfs}%bfCU?xw{PFEYs-NH6~&h?cR%|7;a0uFy$3f}eERY2)3*7L?68y9l8#A-)pb#7k3amAr;+ZG}I84r16WCJE=vNPoJ ViYo0B{}2nZ*VEO{Wt~$(69Ag&M2!Fd diff --git a/src/data/items.h b/src/data/items.h index bf704a90aa..40f71a12a8 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -8739,7 +8739,7 @@ const struct Item gItems[] = .itemId = ITEM_KEY_STONE, .price = 0, .description = sKeyStoneDesc, - .pocket = POCKET_ITEMS, + .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, @@ -8774,7 +8774,7 @@ const struct Item gItems[] = .itemId = ITEM_DYNAMAX_BAND, .price = 0, .description = sDynamaxBandDesc, - .pocket = POCKET_ITEMS, + .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, @@ -8931,7 +8931,7 @@ const struct Item gItems[] = [ITEM_POKEMON_BOX_LINK] = { - .name = _("{PKMN} BOX LINK"), + .name = _("{PKMN} Box Link"), .itemId = ITEM_POKEMON_BOX_LINK, .price = 0, .description = sPokemonBoxLinkDesc, diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index 7d2301feb1..bc2772b010 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -430,108 +430,108 @@ static const u8 sAbilityPatchDesc[] = _( // Mints static const u8 sLonelyMintDesc[] = _( - "Can be smelled. It" - "ups Attack, but" + "Can be smelled. It\n" + "ups Attack, but\n" "reduces Defense."); static const u8 sAdamantMintDesc[] = _( - "Can be smelled. It" - "ups Attack, but" + "Can be smelled. It\n" + "ups Attack, but\n" "reduces Sp. Atk."); static const u8 sNaughtyMintDesc[] = _( - "Can be smelled. It" - "ups Attack, but" + "Can be smelled. It\n" + "ups Attack, but\n" "reduces Sp. Def."); static const u8 sBraveMintDesc[] = _( - "Can be smelled. It" - "ups Attack, but" + "Can be smelled. It\n" + "ups Attack, but\n" "reduces Speed."); static const u8 sBoldMintDesc[] = _( - "Can be smelled. It" - "ups Defense, but" + "Can be smelled. It\n" + "ups Defense, but\n" "reduces Attack."); static const u8 sImpishMintDesc[] = _( - "Can be smelled. It" - "ups Defense, but" + "Can be smelled. It\n" + "ups Defense, but\n" "reduces Sp. Atk."); static const u8 sLaxMintDesc[] = _( - "Can be smelled. It" - "ups Defense, but" + "Can be smelled. It\n" + "ups Defense, but\n" "reduces Sp. Def."); static const u8 sRelaxedMintDesc[] = _( - "Can be smelled. It" - "ups Defense, but" + "Can be smelled. It\n" + "ups Defense, but\n" "reduces Speed."); static const u8 sModestMintDesc[] = _( - "Can be smelled. It" - "ups Sp. Atk, but" + "Can be smelled. It\n" + "ups Sp. Atk, but\n" "reduces Attack."); static const u8 sMildMintDesc[] = _( - "Can be smelled. It" - "ups Sp. Atk, but" + "Can be smelled. It\n" + "ups Sp. Atk, but\n" "reduces Defense."); static const u8 sRashMintDesc[] = _( - "Can be smelled. It" - "ups Sp. Atk, but" + "Can be smelled. It\n" + "ups Sp. Atk, but\n" "reduces Sp. Def."); static const u8 sQuietMintDesc[] = _( - "Can be smelled. It" - "ups Sp. Atk, but" + "Can be smelled. It\n" + "ups Sp. Atk, but\n" "reduces Speed."); static const u8 sCalmMintDesc[] = _( - "Can be smelled. It" - "ups Sp. Def, but" + "Can be smelled. It\n" + "ups Sp. Def, but\n" "reduces Attack."); static const u8 sGentleMintDesc[] = _( - "Can be smelled. It" - "ups Sp. Def, but" + "Can be smelled. It\n" + "ups Sp. Def, but\n" "reduces Defense."); static const u8 sCarefulMintDesc[] = _( - "Can be smelled. It" - "ups Sp. Def, but" + "Can be smelled. It\n" + "ups Sp. Def, but\n" "reduces Sp. Atk."); static const u8 sSassyMintDesc[] = _( - "Can be smelled. It" - "ups Sp. Def, but" + "Can be smelled. It\n" + "ups Sp. Def, but\n" "reduces Speed."); static const u8 sTimidMintDesc[] = _( - "Can be smelled. It" - "ups Speed, but" + "Can be smelled. It\n" + "ups Speed, but\n" "reduces Attack."); static const u8 sHastyMintDesc[] = _( - "Can be smelled. It" - "ups Speed, but" + "Can be smelled. It\n" + "ups Speed, but\n" "reduces Defense."); static const u8 sJollyMintDesc[] = _( - "Can be smelled. It" - "ups Speed, but" + "Can be smelled. It\n" + "ups Speed, but\n" "reduces Sp. Atk."); static const u8 sNaiveMintDesc[] = _( - "Can be smelled. It" - "ups Speed, but" + "Can be smelled. It\n" + "ups Speed, but\n" "reduces Sp. Def."); static const u8 sSeriousMintDesc[] = _( - "Can be smelled. It" - "ups Speed, but" + "Can be smelled. It\n" + "ups Speed, but\n" "reduces Attack."); // Candy From 0c5652596b49ac8b7857eb7fde59fd9d3d55ebee Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Fri, 31 Dec 2021 17:34:16 -0300 Subject: [PATCH 034/122] Removed HOLD_EFFECT_GRACIDEA --- include/constants/hold_effects.h | 21 ++++++++++----------- src/data/items.h | 1 - 2 files changed, 10 insertions(+), 12 deletions(-) diff --git a/include/constants/hold_effects.h b/include/constants/hold_effects.h index d15e50d5ff..6f906c5c30 100644 --- a/include/constants/hold_effects.h +++ b/include/constants/hold_effects.h @@ -100,17 +100,16 @@ #define HOLD_EFFECT_ADAMANT_ORB 94 #define HOLD_EFFECT_LUSTROUS_ORB 95 #define HOLD_EFFECT_GRISEOUS_ORB 96 -#define HOLD_EFFECT_GRACIDEA 97 -#define HOLD_EFFECT_RESIST_BERRY 98 -#define HOLD_EFFECT_POWER_ITEM 99 -#define HOLD_EFFECT_RESTORE_PCT_HP 100 -#define HOLD_EFFECT_MICLE_BERRY 101 -#define HOLD_EFFECT_CUSTAP_BERRY 102 -#define HOLD_EFFECT_JABOCA_BERRY 103 -#define HOLD_EFFECT_ROWAP_BERRY 104 -#define HOLD_EFFECT_KEE_BERRY 105 -#define HOLD_EFFECT_MARANGA_BERRY 106 -#define HOLD_EFFECT_PLATE 107 +#define HOLD_EFFECT_RESIST_BERRY 97 +#define HOLD_EFFECT_POWER_ITEM 98 +#define HOLD_EFFECT_RESTORE_PCT_HP 99 +#define HOLD_EFFECT_MICLE_BERRY 100 +#define HOLD_EFFECT_CUSTAP_BERRY 101 +#define HOLD_EFFECT_JABOCA_BERRY 102 +#define HOLD_EFFECT_ROWAP_BERRY 103 +#define HOLD_EFFECT_KEE_BERRY 104 +#define HOLD_EFFECT_MARANGA_BERRY 105 +#define HOLD_EFFECT_PLATE 106 // Gen5 hold effects #define HOLD_EFFECT_FLOAT_STONE 117 diff --git a/src/data/items.h b/src/data/items.h index 40f71a12a8..dd542684f7 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -8604,7 +8604,6 @@ const struct Item gItems[] = .name = _("Gracidea"), .itemId = ITEM_GRACIDEA, .price = 0, - .holdEffect = HOLD_EFFECT_GRACIDEA, .description = sGracideaDesc, .pocket = POCKET_KEY_ITEMS, #ifdef POKEMON_EXPANSION From 313df31e7ed896cbf7d74d82c153b37bab92e4fb Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 31 Dec 2021 17:44:03 -0300 Subject: [PATCH 035/122] Removed Jade Orb, since it has no use besides being a key-lock item. --- include/constants/items.h | 937 +++++++++++++++--------------- include/graphics.h | 2 - src/data/graphics/items.h | 3 - src/data/item_icon_table.h | 1 - src/data/items.h | 11 - src/data/text/item_descriptions.h | 3 - 6 files changed, 468 insertions(+), 489 deletions(-) diff --git a/include/constants/items.h b/include/constants/items.h index 57131f79f1..bad6330d5a 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -355,441 +355,440 @@ // Colored Orbs #define ITEM_RED_ORB 290 #define ITEM_BLUE_ORB 291 -#define ITEM_JADE_ORB 292 // Mega Stones -#define ITEM_VENUSAURITE 293 -#define ITEM_CHARIZARDITE_X 294 -#define ITEM_CHARIZARDITE_Y 295 -#define ITEM_BLASTOISINITE 296 -#define ITEM_BEEDRILLITE 297 -#define ITEM_PIDGEOTITE 298 -#define ITEM_ALAKAZITE 299 -#define ITEM_SLOWBRONITE 300 -#define ITEM_GENGARITE 301 -#define ITEM_KANGASKHANITE 302 -#define ITEM_PINSIRITE 303 -#define ITEM_GYARADOSITE 304 -#define ITEM_AERODACTYLITE 305 -#define ITEM_MEWTWONITE_X 306 -#define ITEM_MEWTWONITE_Y 307 -#define ITEM_AMPHAROSITE 308 -#define ITEM_STEELIXITE 309 -#define ITEM_SCIZORITE 310 -#define ITEM_HERACRONITE 311 -#define ITEM_HOUNDOOMINITE 312 -#define ITEM_TYRANITARITE 313 -#define ITEM_SCEPTILITE 314 -#define ITEM_BLAZIKENITE 315 -#define ITEM_SWAMPERTITE 316 -#define ITEM_GARDEVOIRITE 317 -#define ITEM_SABLENITE 318 -#define ITEM_MAWILITE 319 -#define ITEM_AGGRONITE 320 -#define ITEM_MEDICHAMITE 321 -#define ITEM_MANECTITE 322 -#define ITEM_SHARPEDONITE 323 -#define ITEM_CAMERUPTITE 324 -#define ITEM_ALTARIANITE 325 -#define ITEM_BANETTITE 326 -#define ITEM_ABSOLITE 327 -#define ITEM_GLALITITE 328 -#define ITEM_SALAMENCITE 329 -#define ITEM_METAGROSSITE 330 -#define ITEM_LATIASITE 331 -#define ITEM_LATIOSITE 332 -#define ITEM_LOPUNNITE 333 -#define ITEM_GARCHOMPITE 334 -#define ITEM_LUCARIONITE 335 -#define ITEM_ABOMASITE 336 -#define ITEM_GALLADITE 337 -#define ITEM_AUDINITE 338 -#define ITEM_DIANCITE 339 +#define ITEM_VENUSAURITE 292 +#define ITEM_CHARIZARDITE_X 293 +#define ITEM_CHARIZARDITE_Y 294 +#define ITEM_BLASTOISINITE 295 +#define ITEM_BEEDRILLITE 296 +#define ITEM_PIDGEOTITE 297 +#define ITEM_ALAKAZITE 298 +#define ITEM_SLOWBRONITE 299 +#define ITEM_GENGARITE 300 +#define ITEM_KANGASKHANITE 301 +#define ITEM_PINSIRITE 302 +#define ITEM_GYARADOSITE 303 +#define ITEM_AERODACTYLITE 304 +#define ITEM_MEWTWONITE_X 305 +#define ITEM_MEWTWONITE_Y 306 +#define ITEM_AMPHAROSITE 307 +#define ITEM_STEELIXITE 308 +#define ITEM_SCIZORITE 309 +#define ITEM_HERACRONITE 310 +#define ITEM_HOUNDOOMINITE 311 +#define ITEM_TYRANITARITE 312 +#define ITEM_SCEPTILITE 313 +#define ITEM_BLAZIKENITE 314 +#define ITEM_SWAMPERTITE 315 +#define ITEM_GARDEVOIRITE 316 +#define ITEM_SABLENITE 317 +#define ITEM_MAWILITE 318 +#define ITEM_AGGRONITE 319 +#define ITEM_MEDICHAMITE 320 +#define ITEM_MANECTITE 321 +#define ITEM_SHARPEDONITE 322 +#define ITEM_CAMERUPTITE 323 +#define ITEM_ALTARIANITE 324 +#define ITEM_BANETTITE 325 +#define ITEM_ABSOLITE 326 +#define ITEM_GLALITITE 327 +#define ITEM_SALAMENCITE 328 +#define ITEM_METAGROSSITE 329 +#define ITEM_LATIASITE 330 +#define ITEM_LATIOSITE 331 +#define ITEM_LOPUNNITE 332 +#define ITEM_GARCHOMPITE 333 +#define ITEM_LUCARIONITE 334 +#define ITEM_ABOMASITE 335 +#define ITEM_GALLADITE 336 +#define ITEM_AUDINITE 337 +#define ITEM_DIANCITE 338 // Gems -#define ITEM_NORMAL_GEM 340 -#define ITEM_FIRE_GEM 341 -#define ITEM_WATER_GEM 342 -#define ITEM_ELECTRIC_GEM 343 -#define ITEM_GRASS_GEM 344 -#define ITEM_ICE_GEM 345 -#define ITEM_FIGHTING_GEM 346 -#define ITEM_POISON_GEM 347 -#define ITEM_GROUND_GEM 348 -#define ITEM_FLYING_GEM 349 -#define ITEM_PSYCHIC_GEM 350 -#define ITEM_BUG_GEM 351 -#define ITEM_ROCK_GEM 352 -#define ITEM_GHOST_GEM 353 -#define ITEM_DRAGON_GEM 354 -#define ITEM_DARK_GEM 355 -#define ITEM_STEEL_GEM 356 -#define ITEM_FAIRY_GEM 357 +#define ITEM_NORMAL_GEM 339 +#define ITEM_FIRE_GEM 340 +#define ITEM_WATER_GEM 341 +#define ITEM_ELECTRIC_GEM 342 +#define ITEM_GRASS_GEM 343 +#define ITEM_ICE_GEM 344 +#define ITEM_FIGHTING_GEM 345 +#define ITEM_POISON_GEM 346 +#define ITEM_GROUND_GEM 347 +#define ITEM_FLYING_GEM 348 +#define ITEM_PSYCHIC_GEM 349 +#define ITEM_BUG_GEM 350 +#define ITEM_ROCK_GEM 351 +#define ITEM_GHOST_GEM 352 +#define ITEM_DRAGON_GEM 353 +#define ITEM_DARK_GEM 354 +#define ITEM_STEEL_GEM 355 +#define ITEM_FAIRY_GEM 356 // Z-Crystals -#define ITEM_NORMALIUM_Z 358 -#define ITEM_FIRIUM_Z 359 -#define ITEM_WATERIUM_Z 360 -#define ITEM_ELECTRIUM_Z 361 -#define ITEM_GRASSIUM_Z 362 -#define ITEM_ICIUM_Z 363 -#define ITEM_FIGHTINIUM_Z 364 -#define ITEM_POISONIUM_Z 365 -#define ITEM_GROUNDIUM_Z 366 -#define ITEM_FLYINIUM_Z 367 -#define ITEM_PSYCHIUM_Z 368 -#define ITEM_BUGINIUM_Z 369 -#define ITEM_ROCKIUM_Z 370 -#define ITEM_GHOSTIUM_Z 371 -#define ITEM_DRAGONIUM_Z 372 -#define ITEM_DARKINIUM_Z 373 -#define ITEM_STEELIUM_Z 374 -#define ITEM_FAIRIUM_Z 375 -#define ITEM_PIKANIUM_Z 376 -#define ITEM_EEVIUM_Z 377 -#define ITEM_SNORLIUM_Z 378 -#define ITEM_MEWNIUM_Z 379 -#define ITEM_DECIDIUM_Z 380 -#define ITEM_INCINIUM_Z 381 -#define ITEM_PRIMARIUM_Z 382 -#define ITEM_LYCANIUM_Z 383 -#define ITEM_MIMIKIUM_Z 384 -#define ITEM_KOMMONIUM_Z 385 -#define ITEM_TAPUNIUM_Z 386 -#define ITEM_SOLGANIUM_Z 387 -#define ITEM_LUNALIUM_Z 388 -#define ITEM_MARSHADIUM_Z 389 -#define ITEM_ALORAICHIUM_Z 390 -#define ITEM_PIKASHUNIUM_Z 391 -#define ITEM_ULTRANECROZIUM_Z 392 +#define ITEM_NORMALIUM_Z 357 +#define ITEM_FIRIUM_Z 358 +#define ITEM_WATERIUM_Z 359 +#define ITEM_ELECTRIUM_Z 360 +#define ITEM_GRASSIUM_Z 361 +#define ITEM_ICIUM_Z 362 +#define ITEM_FIGHTINIUM_Z 363 +#define ITEM_POISONIUM_Z 364 +#define ITEM_GROUNDIUM_Z 365 +#define ITEM_FLYINIUM_Z 366 +#define ITEM_PSYCHIUM_Z 367 +#define ITEM_BUGINIUM_Z 368 +#define ITEM_ROCKIUM_Z 369 +#define ITEM_GHOSTIUM_Z 370 +#define ITEM_DRAGONIUM_Z 371 +#define ITEM_DARKINIUM_Z 372 +#define ITEM_STEELIUM_Z 373 +#define ITEM_FAIRIUM_Z 374 +#define ITEM_PIKANIUM_Z 375 +#define ITEM_EEVIUM_Z 376 +#define ITEM_SNORLIUM_Z 377 +#define ITEM_MEWNIUM_Z 378 +#define ITEM_DECIDIUM_Z 379 +#define ITEM_INCINIUM_Z 380 +#define ITEM_PRIMARIUM_Z 381 +#define ITEM_LYCANIUM_Z 382 +#define ITEM_MIMIKIUM_Z 383 +#define ITEM_KOMMONIUM_Z 384 +#define ITEM_TAPUNIUM_Z 385 +#define ITEM_SOLGANIUM_Z 386 +#define ITEM_LUNALIUM_Z 387 +#define ITEM_MARSHADIUM_Z 388 +#define ITEM_ALORAICHIUM_Z 389 +#define ITEM_PIKASHUNIUM_Z 390 +#define ITEM_ULTRANECROZIUM_Z 391 // Species-specific Held Items -#define ITEM_LIGHT_BALL 393 -#define ITEM_LEEK 394 -#define ITEM_THICK_CLUB 395 -#define ITEM_LUCKY_PUNCH 396 -#define ITEM_METAL_POWDER 397 -#define ITEM_QUICK_POWDER 398 -#define ITEM_DEEP_SEA_SCALE 399 -#define ITEM_DEEP_SEA_TOOTH 400 -#define ITEM_SOUL_DEW 401 -#define ITEM_ADAMANT_ORB 402 -#define ITEM_LUSTROUS_ORB 403 -#define ITEM_GRISEOUS_ORB 404 +#define ITEM_LIGHT_BALL 392 +#define ITEM_LEEK 393 +#define ITEM_THICK_CLUB 394 +#define ITEM_LUCKY_PUNCH 395 +#define ITEM_METAL_POWDER 396 +#define ITEM_QUICK_POWDER 397 +#define ITEM_DEEP_SEA_SCALE 398 +#define ITEM_DEEP_SEA_TOOTH 399 +#define ITEM_SOUL_DEW 400 +#define ITEM_ADAMANT_ORB 401 +#define ITEM_LUSTROUS_ORB 402 +#define ITEM_GRISEOUS_ORB 403 // Incenses -#define ITEM_SEA_INCENSE 405 -#define ITEM_LAX_INCENSE 406 -#define ITEM_ODD_INCENSE 407 -#define ITEM_ROCK_INCENSE 408 -#define ITEM_FULL_INCENSE 409 -#define ITEM_WAVE_INCENSE 410 -#define ITEM_ROSE_INCENSE 411 -#define ITEM_LUCK_INCENSE 412 -#define ITEM_PURE_INCENSE 413 +#define ITEM_SEA_INCENSE 404 +#define ITEM_LAX_INCENSE 405 +#define ITEM_ODD_INCENSE 406 +#define ITEM_ROCK_INCENSE 407 +#define ITEM_FULL_INCENSE 408 +#define ITEM_WAVE_INCENSE 409 +#define ITEM_ROSE_INCENSE 410 +#define ITEM_LUCK_INCENSE 411 +#define ITEM_PURE_INCENSE 412 // Contest Scarves -#define ITEM_RED_SCARF 414 -#define ITEM_BLUE_SCARF 415 -#define ITEM_PINK_SCARF 416 -#define ITEM_GREEN_SCARF 417 -#define ITEM_YELLOW_SCARF 418 +#define ITEM_RED_SCARF 413 +#define ITEM_BLUE_SCARF 414 +#define ITEM_PINK_SCARF 415 +#define ITEM_GREEN_SCARF 416 +#define ITEM_YELLOW_SCARF 417 // EV Gain Modifiers -#define ITEM_MACHO_BRACE 419 -#define ITEM_POWER_WEIGHT 420 -#define ITEM_POWER_BRACER 421 -#define ITEM_POWER_BELT 422 -#define ITEM_POWER_LENS 423 -#define ITEM_POWER_BAND 424 -#define ITEM_POWER_ANKLET 425 +#define ITEM_MACHO_BRACE 418 +#define ITEM_POWER_WEIGHT 419 +#define ITEM_POWER_BRACER 420 +#define ITEM_POWER_BELT 421 +#define ITEM_POWER_LENS 422 +#define ITEM_POWER_BAND 423 +#define ITEM_POWER_ANKLET 424 // Type-boosting Held Items -#define ITEM_SILK_SCARF 426 -#define ITEM_CHARCOAL 427 -#define ITEM_MYSTIC_WATER 428 -#define ITEM_MAGNET 429 -#define ITEM_MIRACLE_SEED 430 -#define ITEM_NEVER_MELT_ICE 431 -#define ITEM_BLACK_BELT 432 -#define ITEM_POISON_BARB 433 -#define ITEM_SOFT_SAND 434 -#define ITEM_SHARP_BEAK 435 -#define ITEM_TWISTED_SPOON 436 -#define ITEM_SILVER_POWDER 437 -#define ITEM_HARD_STONE 438 -#define ITEM_SPELL_TAG 439 -#define ITEM_DRAGON_FANG 440 -#define ITEM_BLACK_GLASSES 441 -#define ITEM_METAL_COAT 442 +#define ITEM_SILK_SCARF 425 +#define ITEM_CHARCOAL 426 +#define ITEM_MYSTIC_WATER 427 +#define ITEM_MAGNET 428 +#define ITEM_MIRACLE_SEED 429 +#define ITEM_NEVER_MELT_ICE 430 +#define ITEM_BLACK_BELT 431 +#define ITEM_POISON_BARB 432 +#define ITEM_SOFT_SAND 433 +#define ITEM_SHARP_BEAK 434 +#define ITEM_TWISTED_SPOON 435 +#define ITEM_SILVER_POWDER 436 +#define ITEM_HARD_STONE 437 +#define ITEM_SPELL_TAG 438 +#define ITEM_DRAGON_FANG 439 +#define ITEM_BLACK_GLASSES 440 +#define ITEM_METAL_COAT 441 // Choice Items -#define ITEM_CHOICE_BAND 443 -#define ITEM_CHOICE_SPECS 444 -#define ITEM_CHOICE_SCARF 445 +#define ITEM_CHOICE_BAND 442 +#define ITEM_CHOICE_SPECS 443 +#define ITEM_CHOICE_SCARF 444 // Status Orbs -#define ITEM_FLAME_ORB 446 -#define ITEM_TOXIC_ORB 447 +#define ITEM_FLAME_ORB 445 +#define ITEM_TOXIC_ORB 446 // Weather Rocks -#define ITEM_DAMP_ROCK 448 -#define ITEM_HEAT_ROCK 449 -#define ITEM_SMOOTH_ROCK 450 -#define ITEM_ICY_ROCK 451 +#define ITEM_DAMP_ROCK 447 +#define ITEM_HEAT_ROCK 448 +#define ITEM_SMOOTH_ROCK 449 +#define ITEM_ICY_ROCK 450 // Terrain Seeds -#define ITEM_ELECTRIC_SEED 452 -#define ITEM_PSYCHIC_SEED 453 -#define ITEM_MISTY_SEED 454 -#define ITEM_GRASSY_SEED 455 +#define ITEM_ELECTRIC_SEED 451 +#define ITEM_PSYCHIC_SEED 452 +#define ITEM_MISTY_SEED 453 +#define ITEM_GRASSY_SEED 454 // Type-activated Stat Modifiers -#define ITEM_ABSORB_BULB 456 -#define ITEM_CELL_BATTERY 457 -#define ITEM_LUMINOUS_MOSS 458 -#define ITEM_SNOWBALL 459 +#define ITEM_ABSORB_BULB 455 +#define ITEM_CELL_BATTERY 456 +#define ITEM_LUMINOUS_MOSS 457 +#define ITEM_SNOWBALL 458 // Misc. Held Items -#define ITEM_BRIGHT_POWDER 460 -#define ITEM_WHITE_HERB 461 -#define ITEM_EXP_SHARE 462 -#define ITEM_QUICK_CLAW 463 -#define ITEM_SOOTHE_BELL 464 -#define ITEM_MENTAL_HERB 465 -#define ITEM_KINGS_ROCK 466 -#define ITEM_AMULET_COIN 467 -#define ITEM_CLEANSE_TAG 468 -#define ITEM_SMOKE_BALL 469 -#define ITEM_FOCUS_BAND 470 -#define ITEM_LUCKY_EGG 471 -#define ITEM_SCOPE_LENS 472 -#define ITEM_LEFTOVERS 473 -#define ITEM_SHELL_BELL 474 -#define ITEM_WIDE_LENS 475 -#define ITEM_MUSCLE_BAND 476 -#define ITEM_WISE_GLASSES 477 -#define ITEM_EXPERT_BELT 478 -#define ITEM_LIGHT_CLAY 479 -#define ITEM_LIFE_ORB 480 -#define ITEM_POWER_HERB 481 -#define ITEM_FOCUS_SASH 482 -#define ITEM_ZOOM_LENS 483 -#define ITEM_METRONOME 484 -#define ITEM_IRON_BALL 485 -#define ITEM_LAGGING_TAIL 486 -#define ITEM_DESTINY_KNOT 487 -#define ITEM_BLACK_SLUDGE 488 -#define ITEM_GRIP_CLAW 489 -#define ITEM_STICKY_BARB 490 -#define ITEM_SHED_SHELL 491 -#define ITEM_BIG_ROOT 492 -#define ITEM_RAZOR_CLAW 493 -#define ITEM_RAZOR_FANG 494 -#define ITEM_EVIOLITE 495 -#define ITEM_FLOAT_STONE 496 -#define ITEM_ROCKY_HELMET 497 -#define ITEM_AIR_BALLOON 498 -#define ITEM_RED_CARD 499 -#define ITEM_RING_TARGET 500 -#define ITEM_BINDING_BAND 501 -#define ITEM_EJECT_BUTTON 502 -#define ITEM_WEAKNESS_POLICY 503 -#define ITEM_ASSAULT_VEST 504 -#define ITEM_SAFETY_GOGGLES 505 -#define ITEM_ADRENALINE_ORB 506 -#define ITEM_TERRAIN_EXTENDER 507 -#define ITEM_PROTECTIVE_PADS 508 -#define ITEM_THROAT_SPRAY 509 -#define ITEM_EJECT_PACK 510 -#define ITEM_HEAVY_DUTY_BOOTS 511 -#define ITEM_BLUNDER_POLICY 512 -#define ITEM_ROOM_SERVICE 513 -#define ITEM_UTILITY_UMBRELLA 514 +#define ITEM_BRIGHT_POWDER 459 +#define ITEM_WHITE_HERB 460 +#define ITEM_EXP_SHARE 461 +#define ITEM_QUICK_CLAW 462 +#define ITEM_SOOTHE_BELL 463 +#define ITEM_MENTAL_HERB 464 +#define ITEM_KINGS_ROCK 465 +#define ITEM_AMULET_COIN 466 +#define ITEM_CLEANSE_TAG 467 +#define ITEM_SMOKE_BALL 468 +#define ITEM_FOCUS_BAND 469 +#define ITEM_LUCKY_EGG 470 +#define ITEM_SCOPE_LENS 471 +#define ITEM_LEFTOVERS 472 +#define ITEM_SHELL_BELL 473 +#define ITEM_WIDE_LENS 474 +#define ITEM_MUSCLE_BAND 475 +#define ITEM_WISE_GLASSES 476 +#define ITEM_EXPERT_BELT 477 +#define ITEM_LIGHT_CLAY 478 +#define ITEM_LIFE_ORB 479 +#define ITEM_POWER_HERB 480 +#define ITEM_FOCUS_SASH 481 +#define ITEM_ZOOM_LENS 482 +#define ITEM_METRONOME 483 +#define ITEM_IRON_BALL 484 +#define ITEM_LAGGING_TAIL 485 +#define ITEM_DESTINY_KNOT 486 +#define ITEM_BLACK_SLUDGE 487 +#define ITEM_GRIP_CLAW 488 +#define ITEM_STICKY_BARB 489 +#define ITEM_SHED_SHELL 490 +#define ITEM_BIG_ROOT 491 +#define ITEM_RAZOR_CLAW 492 +#define ITEM_RAZOR_FANG 493 +#define ITEM_EVIOLITE 494 +#define ITEM_FLOAT_STONE 495 +#define ITEM_ROCKY_HELMET 496 +#define ITEM_AIR_BALLOON 497 +#define ITEM_RED_CARD 498 +#define ITEM_RING_TARGET 499 +#define ITEM_BINDING_BAND 500 +#define ITEM_EJECT_BUTTON 501 +#define ITEM_WEAKNESS_POLICY 502 +#define ITEM_ASSAULT_VEST 503 +#define ITEM_SAFETY_GOGGLES 504 +#define ITEM_ADRENALINE_ORB 505 +#define ITEM_TERRAIN_EXTENDER 506 +#define ITEM_PROTECTIVE_PADS 507 +#define ITEM_THROAT_SPRAY 508 +#define ITEM_EJECT_PACK 509 +#define ITEM_HEAVY_DUTY_BOOTS 510 +#define ITEM_BLUNDER_POLICY 511 +#define ITEM_ROOM_SERVICE 512 +#define ITEM_UTILITY_UMBRELLA 513 // Berries -#define ITEM_CHERI_BERRY 515 -#define ITEM_CHESTO_BERRY 516 -#define ITEM_PECHA_BERRY 517 -#define ITEM_RAWST_BERRY 518 -#define ITEM_ASPEAR_BERRY 519 -#define ITEM_LEPPA_BERRY 520 -#define ITEM_ORAN_BERRY 521 -#define ITEM_PERSIM_BERRY 522 -#define ITEM_LUM_BERRY 523 -#define ITEM_SITRUS_BERRY 524 -#define ITEM_FIGY_BERRY 525 -#define ITEM_WIKI_BERRY 526 -#define ITEM_MAGO_BERRY 527 -#define ITEM_AGUAV_BERRY 528 -#define ITEM_IAPAPA_BERRY 529 -#define ITEM_RAZZ_BERRY 530 -#define ITEM_BLUK_BERRY 531 -#define ITEM_NANAB_BERRY 532 -#define ITEM_WEPEAR_BERRY 533 -#define ITEM_PINAP_BERRY 534 -#define ITEM_POMEG_BERRY 535 -#define ITEM_KELPSY_BERRY 536 -#define ITEM_QUALOT_BERRY 537 -#define ITEM_HONDEW_BERRY 538 -#define ITEM_GREPA_BERRY 539 -#define ITEM_TAMATO_BERRY 540 -#define ITEM_CORNN_BERRY 541 -#define ITEM_MAGOST_BERRY 542 -#define ITEM_RABUTA_BERRY 543 -#define ITEM_NOMEL_BERRY 544 -#define ITEM_SPELON_BERRY 545 -#define ITEM_PAMTRE_BERRY 546 -#define ITEM_WATMEL_BERRY 547 -#define ITEM_DURIN_BERRY 548 -#define ITEM_BELUE_BERRY 549 -#define ITEM_CHILAN_BERRY 550 -#define ITEM_OCCA_BERRY 551 -#define ITEM_PASSHO_BERRY 552 -#define ITEM_WACAN_BERRY 553 -#define ITEM_RINDO_BERRY 554 -#define ITEM_YACHE_BERRY 555 -#define ITEM_CHOPLE_BERRY 556 -#define ITEM_KEBIA_BERRY 557 -#define ITEM_SHUCA_BERRY 558 -#define ITEM_COBA_BERRY 559 -#define ITEM_PAYAPA_BERRY 560 -#define ITEM_TANGA_BERRY 561 -#define ITEM_CHARTI_BERRY 562 -#define ITEM_KASIB_BERRY 563 -#define ITEM_HABAN_BERRY 564 -#define ITEM_COLBUR_BERRY 565 -#define ITEM_BABIRI_BERRY 566 -#define ITEM_ROSELI_BERRY 567 -#define ITEM_LIECHI_BERRY 568 -#define ITEM_GANLON_BERRY 569 -#define ITEM_SALAC_BERRY 570 -#define ITEM_PETAYA_BERRY 571 -#define ITEM_APICOT_BERRY 572 -#define ITEM_LANSAT_BERRY 573 -#define ITEM_STARF_BERRY 574 -#define ITEM_ENIGMA_BERRY 575 -#define ITEM_MICLE_BERRY 576 -#define ITEM_CUSTAP_BERRY 577 -#define ITEM_JABOCA_BERRY 578 -#define ITEM_ROWAP_BERRY 579 -#define ITEM_KEE_BERRY 580 -#define ITEM_MARANGA_BERRY 581 -#define ITEM_ENIGMA_BERRY_E_READER 582 +#define ITEM_CHERI_BERRY 514 +#define ITEM_CHESTO_BERRY 515 +#define ITEM_PECHA_BERRY 516 +#define ITEM_RAWST_BERRY 517 +#define ITEM_ASPEAR_BERRY 518 +#define ITEM_LEPPA_BERRY 519 +#define ITEM_ORAN_BERRY 520 +#define ITEM_PERSIM_BERRY 521 +#define ITEM_LUM_BERRY 522 +#define ITEM_SITRUS_BERRY 523 +#define ITEM_FIGY_BERRY 524 +#define ITEM_WIKI_BERRY 525 +#define ITEM_MAGO_BERRY 526 +#define ITEM_AGUAV_BERRY 527 +#define ITEM_IAPAPA_BERRY 528 +#define ITEM_RAZZ_BERRY 529 +#define ITEM_BLUK_BERRY 530 +#define ITEM_NANAB_BERRY 531 +#define ITEM_WEPEAR_BERRY 532 +#define ITEM_PINAP_BERRY 533 +#define ITEM_POMEG_BERRY 534 +#define ITEM_KELPSY_BERRY 535 +#define ITEM_QUALOT_BERRY 536 +#define ITEM_HONDEW_BERRY 537 +#define ITEM_GREPA_BERRY 538 +#define ITEM_TAMATO_BERRY 539 +#define ITEM_CORNN_BERRY 540 +#define ITEM_MAGOST_BERRY 541 +#define ITEM_RABUTA_BERRY 542 +#define ITEM_NOMEL_BERRY 543 +#define ITEM_SPELON_BERRY 544 +#define ITEM_PAMTRE_BERRY 545 +#define ITEM_WATMEL_BERRY 546 +#define ITEM_DURIN_BERRY 547 +#define ITEM_BELUE_BERRY 548 +#define ITEM_CHILAN_BERRY 549 +#define ITEM_OCCA_BERRY 550 +#define ITEM_PASSHO_BERRY 551 +#define ITEM_WACAN_BERRY 552 +#define ITEM_RINDO_BERRY 553 +#define ITEM_YACHE_BERRY 554 +#define ITEM_CHOPLE_BERRY 555 +#define ITEM_KEBIA_BERRY 556 +#define ITEM_SHUCA_BERRY 557 +#define ITEM_COBA_BERRY 558 +#define ITEM_PAYAPA_BERRY 559 +#define ITEM_TANGA_BERRY 560 +#define ITEM_CHARTI_BERRY 561 +#define ITEM_KASIB_BERRY 562 +#define ITEM_HABAN_BERRY 563 +#define ITEM_COLBUR_BERRY 564 +#define ITEM_BABIRI_BERRY 565 +#define ITEM_ROSELI_BERRY 566 +#define ITEM_LIECHI_BERRY 567 +#define ITEM_GANLON_BERRY 568 +#define ITEM_SALAC_BERRY 569 +#define ITEM_PETAYA_BERRY 570 +#define ITEM_APICOT_BERRY 571 +#define ITEM_LANSAT_BERRY 572 +#define ITEM_STARF_BERRY 573 +#define ITEM_ENIGMA_BERRY 574 +#define ITEM_MICLE_BERRY 575 +#define ITEM_CUSTAP_BERRY 576 +#define ITEM_JABOCA_BERRY 577 +#define ITEM_ROWAP_BERRY 578 +#define ITEM_KEE_BERRY 579 +#define ITEM_MARANGA_BERRY 580 +#define ITEM_ENIGMA_BERRY_E_READER 581 #define FIRST_BERRY_INDEX ITEM_CHERI_BERRY #define LAST_BERRY_INDEX ITEM_ENIGMA_BERRY_E_READER // TMs/HMs -#define ITEM_TM01 583 -#define ITEM_TM02 584 -#define ITEM_TM03 585 -#define ITEM_TM04 586 -#define ITEM_TM05 587 -#define ITEM_TM06 588 -#define ITEM_TM07 589 -#define ITEM_TM08 590 -#define ITEM_TM09 591 -#define ITEM_TM10 592 -#define ITEM_TM11 593 -#define ITEM_TM12 594 -#define ITEM_TM13 595 -#define ITEM_TM14 596 -#define ITEM_TM15 597 -#define ITEM_TM16 598 -#define ITEM_TM17 599 -#define ITEM_TM18 600 -#define ITEM_TM19 601 -#define ITEM_TM20 602 -#define ITEM_TM21 603 -#define ITEM_TM22 604 -#define ITEM_TM23 605 -#define ITEM_TM24 606 -#define ITEM_TM25 607 -#define ITEM_TM26 608 -#define ITEM_TM27 609 -#define ITEM_TM28 610 -#define ITEM_TM29 611 -#define ITEM_TM30 612 -#define ITEM_TM31 613 -#define ITEM_TM32 614 -#define ITEM_TM33 615 -#define ITEM_TM34 616 -#define ITEM_TM35 617 -#define ITEM_TM36 618 -#define ITEM_TM37 619 -#define ITEM_TM38 620 -#define ITEM_TM39 621 -#define ITEM_TM40 622 -#define ITEM_TM41 623 -#define ITEM_TM42 624 -#define ITEM_TM43 625 -#define ITEM_TM44 626 -#define ITEM_TM45 627 -#define ITEM_TM46 628 -#define ITEM_TM47 629 -#define ITEM_TM48 630 -#define ITEM_TM49 631 -#define ITEM_TM50 632 -#define ITEM_TM51 633 -#define ITEM_TM52 634 -#define ITEM_TM53 635 -#define ITEM_TM54 636 -#define ITEM_TM55 637 -#define ITEM_TM56 638 -#define ITEM_TM57 639 -#define ITEM_TM58 640 -#define ITEM_TM59 641 -#define ITEM_TM60 642 -#define ITEM_TM61 643 -#define ITEM_TM62 644 -#define ITEM_TM63 645 -#define ITEM_TM64 646 -#define ITEM_TM65 647 -#define ITEM_TM66 648 -#define ITEM_TM67 649 -#define ITEM_TM68 650 -#define ITEM_TM69 651 -#define ITEM_TM70 652 -#define ITEM_TM71 653 -#define ITEM_TM72 654 -#define ITEM_TM73 655 -#define ITEM_TM74 656 -#define ITEM_TM75 657 -#define ITEM_TM76 658 -#define ITEM_TM77 659 -#define ITEM_TM78 660 -#define ITEM_TM79 661 -#define ITEM_TM80 662 -#define ITEM_TM81 663 -#define ITEM_TM82 664 -#define ITEM_TM83 665 -#define ITEM_TM84 666 -#define ITEM_TM85 667 -#define ITEM_TM86 668 -#define ITEM_TM87 669 -#define ITEM_TM88 670 -#define ITEM_TM89 671 -#define ITEM_TM90 672 -#define ITEM_TM91 673 -#define ITEM_TM92 674 -#define ITEM_TM93 675 -#define ITEM_TM94 676 -#define ITEM_TM95 677 -#define ITEM_TM96 678 -#define ITEM_TM97 679 -#define ITEM_TM98 680 -#define ITEM_TM99 681 -#define ITEM_TM100 682 +#define ITEM_TM01 582 +#define ITEM_TM02 583 +#define ITEM_TM03 584 +#define ITEM_TM04 585 +#define ITEM_TM05 586 +#define ITEM_TM06 587 +#define ITEM_TM07 588 +#define ITEM_TM08 589 +#define ITEM_TM09 590 +#define ITEM_TM10 591 +#define ITEM_TM11 592 +#define ITEM_TM12 593 +#define ITEM_TM13 594 +#define ITEM_TM14 595 +#define ITEM_TM15 596 +#define ITEM_TM16 597 +#define ITEM_TM17 598 +#define ITEM_TM18 599 +#define ITEM_TM19 600 +#define ITEM_TM20 601 +#define ITEM_TM21 602 +#define ITEM_TM22 603 +#define ITEM_TM23 604 +#define ITEM_TM24 605 +#define ITEM_TM25 606 +#define ITEM_TM26 607 +#define ITEM_TM27 608 +#define ITEM_TM28 609 +#define ITEM_TM29 610 +#define ITEM_TM30 611 +#define ITEM_TM31 612 +#define ITEM_TM32 613 +#define ITEM_TM33 614 +#define ITEM_TM34 615 +#define ITEM_TM35 616 +#define ITEM_TM36 617 +#define ITEM_TM37 618 +#define ITEM_TM38 619 +#define ITEM_TM39 620 +#define ITEM_TM40 621 +#define ITEM_TM41 622 +#define ITEM_TM42 623 +#define ITEM_TM43 624 +#define ITEM_TM44 625 +#define ITEM_TM45 626 +#define ITEM_TM46 627 +#define ITEM_TM47 628 +#define ITEM_TM48 629 +#define ITEM_TM49 630 +#define ITEM_TM50 631 +#define ITEM_TM51 632 +#define ITEM_TM52 633 +#define ITEM_TM53 634 +#define ITEM_TM54 635 +#define ITEM_TM55 636 +#define ITEM_TM56 637 +#define ITEM_TM57 638 +#define ITEM_TM58 639 +#define ITEM_TM59 640 +#define ITEM_TM60 641 +#define ITEM_TM61 642 +#define ITEM_TM62 643 +#define ITEM_TM63 644 +#define ITEM_TM64 645 +#define ITEM_TM65 646 +#define ITEM_TM66 647 +#define ITEM_TM67 648 +#define ITEM_TM68 649 +#define ITEM_TM69 650 +#define ITEM_TM70 651 +#define ITEM_TM71 652 +#define ITEM_TM72 653 +#define ITEM_TM73 654 +#define ITEM_TM74 655 +#define ITEM_TM75 656 +#define ITEM_TM76 657 +#define ITEM_TM77 658 +#define ITEM_TM78 659 +#define ITEM_TM79 660 +#define ITEM_TM80 661 +#define ITEM_TM81 662 +#define ITEM_TM82 663 +#define ITEM_TM83 664 +#define ITEM_TM84 665 +#define ITEM_TM85 666 +#define ITEM_TM86 667 +#define ITEM_TM87 668 +#define ITEM_TM88 669 +#define ITEM_TM89 670 +#define ITEM_TM90 671 +#define ITEM_TM91 672 +#define ITEM_TM92 673 +#define ITEM_TM93 674 +#define ITEM_TM94 675 +#define ITEM_TM95 676 +#define ITEM_TM96 677 +#define ITEM_TM97 678 +#define ITEM_TM98 679 +#define ITEM_TM99 680 +#define ITEM_TM100 681 -#define ITEM_HM01 683 -#define ITEM_HM02 684 -#define ITEM_HM03 685 -#define ITEM_HM04 686 -#define ITEM_HM05 687 -#define ITEM_HM06 688 -#define ITEM_HM07 689 -#define ITEM_HM08 690 +#define ITEM_HM01 682 +#define ITEM_HM02 683 +#define ITEM_HM03 684 +#define ITEM_HM04 685 +#define ITEM_HM05 686 +#define ITEM_HM06 687 +#define ITEM_HM07 688 +#define ITEM_HM08 689 #define ITEM_TM01_FOCUS_PUNCH ITEM_TM01 #define ITEM_TM02_DRAGON_CLAW ITEM_TM02 @@ -852,85 +851,85 @@ #define ITEM_HM08_DIVE ITEM_HM08 // Charms -#define ITEM_OVAL_CHARM 691 -#define ITEM_SHINY_CHARM 692 -#define ITEM_CATCHING_CHARM 693 -#define ITEM_EXP_CHARM 694 +#define ITEM_OVAL_CHARM 690 +#define ITEM_SHINY_CHARM 691 +#define ITEM_CATCHING_CHARM 692 +#define ITEM_EXP_CHARM 693 // Form-changing Key Items -#define ITEM_ROTOM_CATALOG 695 -#define ITEM_GRACIDEA 696 -#define ITEM_REVEAL_GLASS 697 -#define ITEM_DNA_SPLICERS 698 -#define ITEM_ZYGARDE_CUBE 699 -#define ITEM_PRISON_BOTTLE 700 -#define ITEM_N_SOLARIZER 701 -#define ITEM_N_LUNARIZER 702 -#define ITEM_REINS_OF_UNITY 703 +#define ITEM_ROTOM_CATALOG 694 +#define ITEM_GRACIDEA 695 +#define ITEM_REVEAL_GLASS 696 +#define ITEM_DNA_SPLICERS 697 +#define ITEM_ZYGARDE_CUBE 698 +#define ITEM_PRISON_BOTTLE 699 +#define ITEM_N_SOLARIZER 700 +#define ITEM_N_LUNARIZER 701 +#define ITEM_REINS_OF_UNITY 702 // Battle Mechanic Key Items -#define ITEM_KEY_STONE 704 -#define ITEM_MEGA_RING 705 -#define ITEM_Z_POWER_RING 706 -#define ITEM_DYNAMAX_BAND 707 +#define ITEM_KEY_STONE 703 +#define ITEM_MEGA_RING 704 +#define ITEM_Z_POWER_RING 705 +#define ITEM_DYNAMAX_BAND 706 // Misc. Key Items -#define ITEM_BICYCLE 708 -#define ITEM_MACH_BIKE 709 -#define ITEM_ACRO_BIKE 710 -#define ITEM_OLD_ROD 711 -#define ITEM_GOOD_ROD 712 -#define ITEM_SUPER_ROD 713 -#define ITEM_DOWSING_MACHINE 714 -#define ITEM_TOWN_MAP 715 -#define ITEM_VS_SEEKER 716 -#define ITEM_TM_CASE 717 -#define ITEM_BERRY_POUCH 718 -#define ITEM_POKEMON_BOX_LINK 719 -#define ITEM_COIN_CASE 720 -#define ITEM_POWDER_JAR 721 -#define ITEM_WAILMER_PAIL 722 -#define ITEM_POKE_RADAR 723 -#define ITEM_POKEBLOCK_CASE 724 -#define ITEM_SOOT_SACK 725 -#define ITEM_POKE_FLUTE 726 -#define ITEM_FAME_CHECKER 727 -#define ITEM_TEACHY_TV 728 +#define ITEM_BICYCLE 707 +#define ITEM_MACH_BIKE 708 +#define ITEM_ACRO_BIKE 709 +#define ITEM_OLD_ROD 710 +#define ITEM_GOOD_ROD 711 +#define ITEM_SUPER_ROD 712 +#define ITEM_DOWSING_MACHINE 713 +#define ITEM_TOWN_MAP 714 +#define ITEM_VS_SEEKER 715 +#define ITEM_TM_CASE 716 +#define ITEM_BERRY_POUCH 717 +#define ITEM_POKEMON_BOX_LINK 718 +#define ITEM_COIN_CASE 719 +#define ITEM_POWDER_JAR 720 +#define ITEM_WAILMER_PAIL 721 +#define ITEM_POKE_RADAR 722 +#define ITEM_POKEBLOCK_CASE 723 +#define ITEM_SOOT_SACK 724 +#define ITEM_POKE_FLUTE 725 +#define ITEM_FAME_CHECKER 726 +#define ITEM_TEACHY_TV 727 // Story Key Items -#define ITEM_SS_TICKET 729 -#define ITEM_EON_TICKET 730 -#define ITEM_MYSTIC_TICKET 731 -#define ITEM_AURORA_TICKET 732 -#define ITEM_OLD_SEA_MAP 733 -#define ITEM_LETTER 734 -#define ITEM_DEVON_PARTS 735 -#define ITEM_GO_GOGGLES 736 -#define ITEM_DEVON_SCOPE 737 -#define ITEM_BASEMENT_KEY 738 -#define ITEM_SCANNER 739 -#define ITEM_STORAGE_KEY 740 -#define ITEM_KEY_TO_ROOM_1 741 -#define ITEM_KEY_TO_ROOM_2 742 -#define ITEM_KEY_TO_ROOM_4 743 -#define ITEM_KEY_TO_ROOM_6 744 -#define ITEM_METEORITE 745 -#define ITEM_MAGMA_EMBLEM 746 -#define ITEM_CONTEST_PASS 747 -#define ITEM_OAKS_PARCEL 748 -#define ITEM_SECRET_KEY 749 -#define ITEM_BIKE_VOUCHER 750 -#define ITEM_GOLD_TEETH 751 -#define ITEM_CARD_KEY 752 -#define ITEM_LIFT_KEY 753 -#define ITEM_SILPH_SCOPE 754 -#define ITEM_TRI_PASS 755 -#define ITEM_RAINBOW_PASS 756 -#define ITEM_TEA 757 -#define ITEM_RUBY 758 -#define ITEM_SAPPHIRE 759 +#define ITEM_SS_TICKET 728 +#define ITEM_EON_TICKET 729 +#define ITEM_MYSTIC_TICKET 730 +#define ITEM_AURORA_TICKET 731 +#define ITEM_OLD_SEA_MAP 732 +#define ITEM_LETTER 733 +#define ITEM_DEVON_PARTS 734 +#define ITEM_GO_GOGGLES 735 +#define ITEM_DEVON_SCOPE 736 +#define ITEM_BASEMENT_KEY 737 +#define ITEM_SCANNER 738 +#define ITEM_STORAGE_KEY 739 +#define ITEM_KEY_TO_ROOM_1 740 +#define ITEM_KEY_TO_ROOM_2 741 +#define ITEM_KEY_TO_ROOM_4 742 +#define ITEM_KEY_TO_ROOM_6 743 +#define ITEM_METEORITE 744 +#define ITEM_MAGMA_EMBLEM 745 +#define ITEM_CONTEST_PASS 746 +#define ITEM_OAKS_PARCEL 747 +#define ITEM_SECRET_KEY 748 +#define ITEM_BIKE_VOUCHER 749 +#define ITEM_GOLD_TEETH 750 +#define ITEM_CARD_KEY 751 +#define ITEM_LIFT_KEY 752 +#define ITEM_SILPH_SCOPE 753 +#define ITEM_TRI_PASS 754 +#define ITEM_RAINBOW_PASS 755 +#define ITEM_TEA 756 +#define ITEM_RUBY 757 +#define ITEM_SAPPHIRE 758 -#define ITEMS_COUNT 760 +#define ITEMS_COUNT 759 #define ITEM_FIELD_ARROW ITEMS_COUNT // Range of berries given out by various NPCS diff --git a/include/graphics.h b/include/graphics.h index 2328535c27..c66e68e898 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -3962,8 +3962,6 @@ extern const u32 gItemIcon_RedOrb[]; extern const u32 gItemIconPalette_RedOrb[]; extern const u32 gItemIcon_BlueOrb[]; extern const u32 gItemIconPalette_BlueOrb[]; -//extern const u32 gItemIcon_JadeOrb[]; -//extern const u32 gItemIconPalette_JadeOrb[]; // Mega Stones extern const u32 gItemIcon_Venusaurite[]; extern const u32 gItemIconPalette_Venusaurite[]; diff --git a/src/data/graphics/items.h b/src/data/graphics/items.h index ccb874cbb0..040dd58b35 100644 --- a/src/data/graphics/items.h +++ b/src/data/graphics/items.h @@ -890,9 +890,6 @@ const u32 gItemIconPalette_RedOrb[] = INCBIN_U32("graphics/items/icon_palettes/r const u32 gItemIcon_BlueOrb[] = INCBIN_U32("graphics/items/icons/blue_orb.4bpp.lz"); const u32 gItemIconPalette_BlueOrb[] = INCBIN_U32("graphics/items/icon_palettes/blue_orb.gbapal.lz"); -//const u32 gItemIcon_JadeOrb[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_JadeOrb[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - // Mega Stones const u32 gItemIcon_Venusaurite[] = INCBIN_U32("graphics/items/icons/venusaurite.4bpp.lz"); diff --git a/src/data/item_icon_table.h b/src/data/item_icon_table.h index eb6c6142b2..8fea7f7f15 100644 --- a/src/data/item_icon_table.h +++ b/src/data/item_icon_table.h @@ -316,7 +316,6 @@ const u32 *const gItemIconTable[][2] = // Colored Orbs [ITEM_RED_ORB] = {gItemIcon_RedOrb, gItemIconPalette_RedOrb}, [ITEM_BLUE_ORB] = {gItemIcon_BlueOrb, gItemIconPalette_BlueOrb}, - [ITEM_JADE_ORB] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo // Mega Stones [ITEM_VENUSAURITE] = {gItemIcon_Venusaurite, gItemIconPalette_Venusaurite}, [ITEM_CHARIZARDITE_X] = {gItemIcon_CharizarditeX, gItemIconPalette_CharizarditeX}, diff --git a/src/data/items.h b/src/data/items.h index 8d458c0782..f46829087c 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -3612,17 +3612,6 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, - [ITEM_JADE_ORB] = // Todo - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - }, - // Mega Stones [ITEM_VENUSAURITE] = diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index 8247b4e9df..f8c03c1114 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -1366,9 +1366,6 @@ static const u8 sBlueOrbDesc[] = _( "said to contain an\n" "ancient power."); -static const u8 sJadeOrbDesc[] = _( // Todo - "?????"); - // Mega Stones static const u8 sVenusauriteDesc[] = _( "This stone enables\n" From 9b1fd796ae018f969327e6c514117e1c5803203f Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Fri, 31 Dec 2021 18:07:33 -0300 Subject: [PATCH 036/122] Gave the Gracidea's old hold effect slot to the Enigma Berry --- include/constants/hold_effects.h | 21 +++++++++++---------- src/data/items.h | 3 +-- 2 files changed, 12 insertions(+), 12 deletions(-) diff --git a/include/constants/hold_effects.h b/include/constants/hold_effects.h index 6f906c5c30..e0361795d7 100644 --- a/include/constants/hold_effects.h +++ b/include/constants/hold_effects.h @@ -100,16 +100,17 @@ #define HOLD_EFFECT_ADAMANT_ORB 94 #define HOLD_EFFECT_LUSTROUS_ORB 95 #define HOLD_EFFECT_GRISEOUS_ORB 96 -#define HOLD_EFFECT_RESIST_BERRY 97 -#define HOLD_EFFECT_POWER_ITEM 98 -#define HOLD_EFFECT_RESTORE_PCT_HP 99 -#define HOLD_EFFECT_MICLE_BERRY 100 -#define HOLD_EFFECT_CUSTAP_BERRY 101 -#define HOLD_EFFECT_JABOCA_BERRY 102 -#define HOLD_EFFECT_ROWAP_BERRY 103 -#define HOLD_EFFECT_KEE_BERRY 104 -#define HOLD_EFFECT_MARANGA_BERRY 105 -#define HOLD_EFFECT_PLATE 106 +#define HOLD_EFFECT_ENIGMA_BERRY 97 +#define HOLD_EFFECT_RESIST_BERRY 98 +#define HOLD_EFFECT_POWER_ITEM 99 +#define HOLD_EFFECT_RESTORE_PCT_HP 100 +#define HOLD_EFFECT_MICLE_BERRY 101 +#define HOLD_EFFECT_CUSTAP_BERRY 102 +#define HOLD_EFFECT_JABOCA_BERRY 103 +#define HOLD_EFFECT_ROWAP_BERRY 104 +#define HOLD_EFFECT_KEE_BERRY 105 +#define HOLD_EFFECT_MARANGA_BERRY 106 +#define HOLD_EFFECT_PLATE 107 // Gen5 hold effects #define HOLD_EFFECT_FLOAT_STONE 117 diff --git a/src/data/items.h b/src/data/items.h index dd542684f7..c3e858da17 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -7241,8 +7241,7 @@ const struct Item gItems[] = .name = _("Enigma Berry"), .itemId = ITEM_ENIGMA_BERRY, .price = 20, - .holdEffect = HOLD_EFFECT_RESIST_BERRY, - .holdEffectParam = TYPE_NONE, + .holdEffect = HOLD_EFFECT_ENIGMA_BERRY, .description = sEnigmaBerryDesc, .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, From b25c89f8a1af88abbea308f8213446ceb6f54129 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 31 Dec 2021 18:22:23 -0300 Subject: [PATCH 037/122] Removed Redundant Key Stone item --- include/constants/items.h | 113 +++++++++++++++--------------- include/graphics.h | 2 - src/data/graphics/items.h | 3 - src/data/item_icon_table.h | 1 - src/data/items.h | 11 --- src/data/text/item_descriptions.h | 3 - 6 files changed, 56 insertions(+), 77 deletions(-) diff --git a/include/constants/items.h b/include/constants/items.h index bad6330d5a..8e9fcd2e4c 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -868,68 +868,67 @@ #define ITEM_REINS_OF_UNITY 702 // Battle Mechanic Key Items -#define ITEM_KEY_STONE 703 -#define ITEM_MEGA_RING 704 -#define ITEM_Z_POWER_RING 705 -#define ITEM_DYNAMAX_BAND 706 +#define ITEM_MEGA_RING 703 +#define ITEM_Z_POWER_RING 704 +#define ITEM_DYNAMAX_BAND 705 // Misc. Key Items -#define ITEM_BICYCLE 707 -#define ITEM_MACH_BIKE 708 -#define ITEM_ACRO_BIKE 709 -#define ITEM_OLD_ROD 710 -#define ITEM_GOOD_ROD 711 -#define ITEM_SUPER_ROD 712 -#define ITEM_DOWSING_MACHINE 713 -#define ITEM_TOWN_MAP 714 -#define ITEM_VS_SEEKER 715 -#define ITEM_TM_CASE 716 -#define ITEM_BERRY_POUCH 717 -#define ITEM_POKEMON_BOX_LINK 718 -#define ITEM_COIN_CASE 719 -#define ITEM_POWDER_JAR 720 -#define ITEM_WAILMER_PAIL 721 -#define ITEM_POKE_RADAR 722 -#define ITEM_POKEBLOCK_CASE 723 -#define ITEM_SOOT_SACK 724 -#define ITEM_POKE_FLUTE 725 -#define ITEM_FAME_CHECKER 726 -#define ITEM_TEACHY_TV 727 +#define ITEM_BICYCLE 706 +#define ITEM_MACH_BIKE 707 +#define ITEM_ACRO_BIKE 708 +#define ITEM_OLD_ROD 709 +#define ITEM_GOOD_ROD 710 +#define ITEM_SUPER_ROD 711 +#define ITEM_DOWSING_MACHINE 712 +#define ITEM_TOWN_MAP 713 +#define ITEM_VS_SEEKER 714 +#define ITEM_TM_CASE 715 +#define ITEM_BERRY_POUCH 716 +#define ITEM_POKEMON_BOX_LINK 717 +#define ITEM_COIN_CASE 718 +#define ITEM_POWDER_JAR 719 +#define ITEM_WAILMER_PAIL 720 +#define ITEM_POKE_RADAR 721 +#define ITEM_POKEBLOCK_CASE 722 +#define ITEM_SOOT_SACK 723 +#define ITEM_POKE_FLUTE 724 +#define ITEM_FAME_CHECKER 725 +#define ITEM_TEACHY_TV 726 // Story Key Items -#define ITEM_SS_TICKET 728 -#define ITEM_EON_TICKET 729 -#define ITEM_MYSTIC_TICKET 730 -#define ITEM_AURORA_TICKET 731 -#define ITEM_OLD_SEA_MAP 732 -#define ITEM_LETTER 733 -#define ITEM_DEVON_PARTS 734 -#define ITEM_GO_GOGGLES 735 -#define ITEM_DEVON_SCOPE 736 -#define ITEM_BASEMENT_KEY 737 -#define ITEM_SCANNER 738 -#define ITEM_STORAGE_KEY 739 -#define ITEM_KEY_TO_ROOM_1 740 -#define ITEM_KEY_TO_ROOM_2 741 -#define ITEM_KEY_TO_ROOM_4 742 -#define ITEM_KEY_TO_ROOM_6 743 -#define ITEM_METEORITE 744 -#define ITEM_MAGMA_EMBLEM 745 -#define ITEM_CONTEST_PASS 746 -#define ITEM_OAKS_PARCEL 747 -#define ITEM_SECRET_KEY 748 -#define ITEM_BIKE_VOUCHER 749 -#define ITEM_GOLD_TEETH 750 -#define ITEM_CARD_KEY 751 -#define ITEM_LIFT_KEY 752 -#define ITEM_SILPH_SCOPE 753 -#define ITEM_TRI_PASS 754 -#define ITEM_RAINBOW_PASS 755 -#define ITEM_TEA 756 -#define ITEM_RUBY 757 -#define ITEM_SAPPHIRE 758 +#define ITEM_SS_TICKET 727 +#define ITEM_EON_TICKET 728 +#define ITEM_MYSTIC_TICKET 729 +#define ITEM_AURORA_TICKET 730 +#define ITEM_OLD_SEA_MAP 731 +#define ITEM_LETTER 732 +#define ITEM_DEVON_PARTS 733 +#define ITEM_GO_GOGGLES 734 +#define ITEM_DEVON_SCOPE 735 +#define ITEM_BASEMENT_KEY 736 +#define ITEM_SCANNER 737 +#define ITEM_STORAGE_KEY 738 +#define ITEM_KEY_TO_ROOM_1 739 +#define ITEM_KEY_TO_ROOM_2 740 +#define ITEM_KEY_TO_ROOM_4 741 +#define ITEM_KEY_TO_ROOM_6 742 +#define ITEM_METEORITE 743 +#define ITEM_MAGMA_EMBLEM 744 +#define ITEM_CONTEST_PASS 745 +#define ITEM_OAKS_PARCEL 746 +#define ITEM_SECRET_KEY 747 +#define ITEM_BIKE_VOUCHER 748 +#define ITEM_GOLD_TEETH 749 +#define ITEM_CARD_KEY 750 +#define ITEM_LIFT_KEY 751 +#define ITEM_SILPH_SCOPE 752 +#define ITEM_TRI_PASS 753 +#define ITEM_RAINBOW_PASS 754 +#define ITEM_TEA 755 +#define ITEM_RUBY 756 +#define ITEM_SAPPHIRE 757 -#define ITEMS_COUNT 759 +#define ITEMS_COUNT 758 #define ITEM_FIELD_ARROW ITEMS_COUNT // Range of berries given out by various NPCS diff --git a/include/graphics.h b/include/graphics.h index c66e68e898..71fe265a21 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4600,8 +4600,6 @@ extern const u32 gItemIconPalette_Gracidea[]; //extern const u32 gItemIcon_ReinsOfUnity[]; //extern const u32 gItemIconPalette_ReinsOfUnity[]; // Battle Mechanic Key Items -//extern const u32 gItemIcon_KeyStone[]; -//extern const u32 gItemIconPalette_KeyStone[]; //extern const u32 gItemIcon_MegaRing[]; //extern const u32 gItemIconPalette_MegaRing[]; //extern const u32 gItemIcon_ZPowerRing[]; diff --git a/src/data/graphics/items.h b/src/data/graphics/items.h index 040dd58b35..e0d7565477 100644 --- a/src/data/graphics/items.h +++ b/src/data/graphics/items.h @@ -1870,9 +1870,6 @@ const u32 gItemIconPalette_Gracidea[] = INCBIN_U32("graphics/items/icon_palettes // Battle Mechanic Key Items -//const u32 gItemIcon_KeyStone[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); -//const u32 gItemIconPalette_KeyStone[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); - //const u32 gItemIcon_MegaRing[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); //const u32 gItemIconPalette_MegaRing[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); diff --git a/src/data/item_icon_table.h b/src/data/item_icon_table.h index 8fea7f7f15..478bd45c6a 100644 --- a/src/data/item_icon_table.h +++ b/src/data/item_icon_table.h @@ -746,7 +746,6 @@ const u32 *const gItemIconTable[][2] = [ITEM_N_LUNARIZER] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo [ITEM_REINS_OF_UNITY] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo // Battle Mechanic Key Items - [ITEM_KEY_STONE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo [ITEM_MEGA_RING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo //[ITEM_MEGA_BRACELET] = {gItemIcon_MegaBracelet, gItemIconPalette_MegaBracelet}, // Remove [ITEM_Z_POWER_RING] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // Todo diff --git a/src/data/items.h b/src/data/items.h index f46829087c..04216cfebf 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -8655,17 +8655,6 @@ const struct Item gItems[] = // Battle Mechanic Key Items - [ITEM_KEY_STONE] = // Todo - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .description = sDummyDesc, - .pocket = POCKET_ITEMS, - .type = ITEM_USE_BAG_MENU, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - }, - [ITEM_MEGA_RING] = // Todo (Replaces ITEM_MEGA_BRACELET) { .name = _("Mega Bracelet"), diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index f8c03c1114..8f741146a7 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -3315,9 +3315,6 @@ static const u8 sReinsOfUnityDesc[] = _( // Todo "?????"); // Battle Mechanic Key Items -static const u8 sKeyStoneDesc[] = _( // Todo - "?????"); - static const u8 sMegaRingDesc[] = _( "Enables {PKMN} holding\n" "their Mega Stone to\n" From 74aa4f29df1cc94ccb18abdd48ccc470fa7deaf4 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sat, 1 Jan 2022 16:50:51 -0300 Subject: [PATCH 038/122] Corrections and additions -Fixed a handful of prices -Re-added the Todo comment to the entries of the TMs 51-100 in gItemIconTable. -Added the data and sprites of the LGPE Lures, thanks to AsparagusEduardo. -Fixed small syntax mistakes in src/data/text/item_descriptions.h -Slightly changed some item descriptions based on AsparagusEduardo's suggestions. -Fixed the Exp. Charm's description, and the usage of "Exp." in the Exp. Candies' descriptions. --- graphics/items/icon_palettes/lure.pal | 19 ++++ graphics/items/icon_palettes/max_lure.pal | 19 ++++ graphics/items/icon_palettes/super_lure.pal | 19 ++++ graphics/items/icons/lure.png | Bin 0 -> 384 bytes include/graphics.h | 2 - src/data/graphics/items.h | 12 +-- src/data/item_icon_table.h | 106 ++++++++++---------- src/data/items.h | 52 +++++----- src/data/text/item_descriptions.h | 56 ++++++----- 9 files changed, 174 insertions(+), 111 deletions(-) create mode 100644 graphics/items/icon_palettes/lure.pal create mode 100644 graphics/items/icon_palettes/max_lure.pal create mode 100644 graphics/items/icon_palettes/super_lure.pal create mode 100644 graphics/items/icons/lure.png diff --git a/graphics/items/icon_palettes/lure.pal b/graphics/items/icon_palettes/lure.pal new file mode 100644 index 0000000000..3f39747228 --- /dev/null +++ b/graphics/items/icon_palettes/lure.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +245 218 38 +32 32 32 +189 205 213 +230 238 238 +139 164 172 +255 255 255 +90 123 131 +57 98 106 +90 213 90 +148 230 139 +213 255 205 +57 172 82 +49 131 65 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/max_lure.pal b/graphics/items/icon_palettes/max_lure.pal new file mode 100644 index 0000000000..4d4cd32d38 --- /dev/null +++ b/graphics/items/icon_palettes/max_lure.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +245 218 38 +32 32 32 +230 189 49 +255 230 65 +197 139 41 +255 255 189 +255 255 255 +164 90 32 +139 57 24 +222 82 123 +238 139 172 +255 205 222 +205 57 57 +139 41 49 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/super_lure.pal b/graphics/items/icon_palettes/super_lure.pal new file mode 100644 index 0000000000..55ddbb73e6 --- /dev/null +++ b/graphics/items/icon_palettes/super_lure.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +245 218 38 +32 32 32 +148 189 205 +189 213 213 +115 156 172 +230 246 255 +255 255 255 +98 115 139 +65 82 98 +82 164 222 +139 197 238 +205 238 255 +57 106 205 +41 74 139 +0 0 0 +0 0 0 diff --git a/graphics/items/icons/lure.png b/graphics/items/icons/lure.png new file mode 100644 index 0000000000000000000000000000000000000000..b4a71a5e36f34c20730a7f61f14fb087bf7f13e7 GIT binary patch literal 384 zcmeAS@N?(olHy`uVBq!ia0vp^5+KaN3?zjj6;1;w_7YEDSN10yQexJ8y(L1QfkNUX zt`Q}{`DrEPiAAXl?mjL+V-(6#ixiCYObT0n$|}1%i@Hr zYk~}$f!d(p{_C8nKqh07x4X;#rR<-M0y#@OT^vIy<|HQ^U}$P$Dll8TX`}KSWtprT zmdQyWtVIbyJxe5vRmAK~JlqV{N&Nz=lZ%y->2 zxv^L9l;GURXQzSa)-8^?9cm#Y>!=!w=p)rlFzHA?U&2tf;3|`pHrN O Date: Sat, 1 Jan 2022 18:03:00 -0300 Subject: [PATCH 039/122] Fixed the Lures and adjusted 2 charms' descriptions --- graphics/items/icon_palettes/lure.pal | 28 ++++++++++---------- graphics/items/icon_palettes/max_lure.pal | 16 +++++------ graphics/items/icon_palettes/super_lure.pal | 16 +++++------ graphics/items/icons/lure.png | Bin 384 -> 284 bytes src/data/text/item_descriptions.h | 6 ++--- 5 files changed, 33 insertions(+), 33 deletions(-) diff --git a/graphics/items/icon_palettes/lure.pal b/graphics/items/icon_palettes/lure.pal index 3f39747228..2ab68a6b0c 100644 --- a/graphics/items/icon_palettes/lure.pal +++ b/graphics/items/icon_palettes/lure.pal @@ -1,19 +1,19 @@ JASC-PAL 0100 16 -245 218 38 -32 32 32 -189 205 213 -230 238 238 -139 164 172 -255 255 255 -90 123 131 -57 98 106 -90 213 90 -148 230 139 -213 255 205 -57 172 82 -49 131 65 -0 0 0 +248 128 128 +248 248 248 +240 240 248 +232 232 232 +192 200 216 +136 164 172 +88 120 136 +56 96 104 +216 248 200 +144 232 144 +88 216 88 +56 176 80 +48 128 64 +48 48 48 0 0 0 0 0 0 diff --git a/graphics/items/icon_palettes/max_lure.pal b/graphics/items/icon_palettes/max_lure.pal index 4d4cd32d38..fd954d5721 100644 --- a/graphics/items/icon_palettes/max_lure.pal +++ b/graphics/items/icon_palettes/max_lure.pal @@ -1,19 +1,19 @@ JASC-PAL 0100 16 -245 218 38 -32 32 32 -230 189 49 -255 230 65 -197 139 41 +248 128 128 +248 248 248 255 255 189 -255 255 255 +255 230 65 +230 189 49 +197 139 41 164 90 32 139 57 24 -222 82 123 -238 139 172 255 205 222 +238 139 172 +222 82 123 205 57 57 139 41 49 +48 48 48 0 0 0 0 0 0 diff --git a/graphics/items/icon_palettes/super_lure.pal b/graphics/items/icon_palettes/super_lure.pal index 55ddbb73e6..8064ffc4e2 100644 --- a/graphics/items/icon_palettes/super_lure.pal +++ b/graphics/items/icon_palettes/super_lure.pal @@ -1,19 +1,19 @@ JASC-PAL 0100 16 -245 218 38 -32 32 32 -148 189 205 -189 213 213 -115 156 172 +248 128 128 +248 248 248 230 246 255 -255 255 255 +189 213 213 +148 189 205 +115 156 172 98 115 139 65 82 98 -82 164 222 -139 197 238 205 238 255 +139 197 238 +82 164 222 57 106 205 41 74 139 +48 48 48 0 0 0 0 0 0 diff --git a/graphics/items/icons/lure.png b/graphics/items/icons/lure.png index b4a71a5e36f34c20730a7f61f14fb087bf7f13e7..8cc742d63a2d7423ac7f4c246dcc2d7291fee158 100644 GIT binary patch delta 256 zcmV+b0ssDh1DpboB!4haOjJeqfPnb;`0()f=;-Lc$k>RatXO!6IACbl_{fmxkXYDQ zIIvJKfIu)XFaQ7m0001~fSsTK005^+L_t&-m1AJQ0C(?RfU|j>jbq`Q%Sy&3FezRq zA!8Gm6t9u8v57B?-0000#35S%JHD7Ou&}Rk)2JsTth?3y^w370~qErTVAC~|>cZIUl zA_ZeTlfu>|4}nTJN(%hkfilKGHiK7#raX{hNq6*hWMJ6X&;2Kn705RT@CkAKdP_|~ zL1FLNtIyuO>t3?v|Ns9{)y% z6q++RXWf!19FJ9IE?+8o$Va$1sHiXQJJS8|ca$1 Date: Sat, 1 Jan 2022 19:01:03 -0300 Subject: [PATCH 040/122] Updated gItemEffectTable -Rearranged the entries therein, keeping them consistent with the item ID order. -Removed pointless duplicates of certain effects such as the Full Heal's. -Added entries for the items that needed one. -gItemEffect_EvoStone -> gItemEffect_EvoItem. --- src/data/pokemon/item_effects.h | 229 +++++++++++++++++--------------- 1 file changed, 123 insertions(+), 106 deletions(-) diff --git a/src/data/pokemon/item_effects.h b/src/data/pokemon/item_effects.h index 5050367cf1..ff621356e1 100644 --- a/src/data/pokemon/item_effects.h +++ b/src/data/pokemon/item_effects.h @@ -161,10 +161,6 @@ const u8 gItemEffect_MaxElixir[7] = { [6] = ITEM6_HEAL_PP_FULL, }; -const u8 gItemEffect_LavaCookie[6] = { - [3] = ITEM3_STATUS_ALL, -}; - const u8 gItemEffect_BlueFlute[6] = { [3] = ITEM3_SLEEP, }; @@ -182,19 +178,6 @@ const u8 gItemEffect_BerryJuice[7] = { [6] = 20, // Amount of HP to recover }; -const u8 gItemEffect_SweetHeart[7] = { - [4] = ITEM4_HEAL_HP, - [6] = 20, -}; - -const u8 gItemEffect_BigMalasada[6] = { - [3] = ITEM3_STATUS_ALL, -}; - -const u8 gItemEffect_OldGateau[6] = { - [3] = ITEM3_STATUS_ALL, -}; - const u8 gItemEffect_SacredAsh[7] = { [0] = ITEM0_SACRED_ASH, [4] = ITEM4_REVIVE | ITEM4_HEAL_HP, @@ -396,7 +379,7 @@ const u8 gItemEffect_XSpecialDefense[8] = { STAT_BOOST_FRIENDSHIP_CHANGE, }; -const u8 gItemEffect_EvoStone[6] = { +const u8 gItemEffect_EvoItem[6] = { [4] = ITEM4_EVO_STONE, }; @@ -434,10 +417,6 @@ const u8 gItemEffect_PersimBerry[6] = { [3] = ITEM3_CONFUSION, }; -const u8 gItemEffect_LumBerry[6] = { - [3] = ITEM3_STATUS_ALL, -}; - const u8 gItemEffect_SitrusBerry[7] = { [4] = ITEM4_HEAL_HP, #if I_SITRUS_BERRY_HEAL >= GEN_4 @@ -492,88 +471,126 @@ const u8 gItemEffect_TamatoBerry[10] = { const u8 *const gItemEffectTable[] = { - [ITEM_POTION - ITEM_POTION] = gItemEffect_Potion, - [ITEM_ANTIDOTE - ITEM_POTION] = gItemEffect_Antidote, - [ITEM_BURN_HEAL - ITEM_POTION] = gItemEffect_BurnHeal, - [ITEM_ICE_HEAL - ITEM_POTION] = gItemEffect_IceHeal, - [ITEM_AWAKENING - ITEM_POTION] = gItemEffect_Awakening, - [ITEM_PARALYZE_HEAL - ITEM_POTION] = gItemEffect_ParalyzeHeal, - [ITEM_FULL_RESTORE - ITEM_POTION] = gItemEffect_FullRestore, - [ITEM_MAX_POTION - ITEM_POTION] = gItemEffect_MaxPotion, - [ITEM_HYPER_POTION - ITEM_POTION] = gItemEffect_HyperPotion, - [ITEM_SUPER_POTION - ITEM_POTION] = gItemEffect_SuperPotion, - [ITEM_FULL_HEAL - ITEM_POTION] = gItemEffect_FullHeal, - [ITEM_REVIVE - ITEM_POTION] = gItemEffect_Revive, - [ITEM_MAX_REVIVE - ITEM_POTION] = gItemEffect_MaxRevive, - [ITEM_FRESH_WATER - ITEM_POTION] = gItemEffect_FreshWater, - [ITEM_SODA_POP - ITEM_POTION] = gItemEffect_SodaPop, - [ITEM_LEMONADE - ITEM_POTION] = gItemEffect_Lemonade, - [ITEM_MOOMOO_MILK - ITEM_POTION] = gItemEffect_MoomooMilk, - [ITEM_ENERGY_POWDER - ITEM_POTION] = gItemEffect_EnergyPowder, - [ITEM_ENERGY_ROOT - ITEM_POTION] = gItemEffect_EnergyRoot, - [ITEM_HEAL_POWDER - ITEM_POTION] = gItemEffect_HealPowder, - [ITEM_REVIVAL_HERB - ITEM_POTION] = gItemEffect_RevivalHerb, - [ITEM_ETHER - ITEM_POTION] = gItemEffect_Ether, - [ITEM_MAX_ETHER - ITEM_POTION] = gItemEffect_MaxEther, - [ITEM_ELIXIR - ITEM_POTION] = gItemEffect_Elixir, - [ITEM_MAX_ELIXIR - ITEM_POTION] = gItemEffect_MaxElixir, - [ITEM_LAVA_COOKIE - ITEM_POTION] = gItemEffect_LavaCookie, - [ITEM_BLUE_FLUTE - ITEM_POTION] = gItemEffect_BlueFlute, - [ITEM_YELLOW_FLUTE - ITEM_POTION] = gItemEffect_YellowFlute, - [ITEM_RED_FLUTE - ITEM_POTION] = gItemEffect_RedFlute, - [ITEM_BERRY_JUICE - ITEM_POTION] = gItemEffect_BerryJuice, - [ITEM_SWEET_HEART - ITEM_POTION] = gItemEffect_SweetHeart, - [ITEM_BIG_MALASADA - ITEM_POTION] = gItemEffect_BigMalasada, - [ITEM_OLD_GATEAU - ITEM_POTION] = gItemEffect_OldGateau, - [ITEM_SACRED_ASH - ITEM_POTION] = gItemEffect_SacredAsh, - [ITEM_HP_UP - ITEM_POTION] = gItemEffect_HPUp, - [ITEM_PROTEIN - ITEM_POTION] = gItemEffect_Protein, - [ITEM_IRON - ITEM_POTION] = gItemEffect_Iron, - [ITEM_CARBOS - ITEM_POTION] = gItemEffect_Carbos, - [ITEM_CALCIUM - ITEM_POTION] = gItemEffect_Calcium, - [ITEM_RARE_CANDY - ITEM_POTION] = gItemEffect_RareCandy, - [ITEM_PP_UP - ITEM_POTION] = gItemEffect_PPUp, - [ITEM_ZINC - ITEM_POTION] = gItemEffect_Zinc, - [ITEM_HEALTH_FEATHER - ITEM_POTION] = gItemEffect_HpFeather, - [ITEM_MUSCLE_FEATHER - ITEM_POTION] = gItemEffect_AtkFeather, - [ITEM_RESIST_FEATHER - ITEM_POTION] = gItemEffect_DefFeather, - [ITEM_GENIUS_FEATHER - ITEM_POTION] = gItemEffect_SpatkFeather, - [ITEM_CLEVER_FEATHER - ITEM_POTION] = gItemEffect_SpdefFeather, - [ITEM_SWIFT_FEATHER - ITEM_POTION] = gItemEffect_SpeedFeather, - [ITEM_PP_MAX - ITEM_POTION] = gItemEffect_PPMax, - [ITEM_GUARD_SPEC - ITEM_POTION] = gItemEffect_GuardSpec, - [ITEM_DIRE_HIT - ITEM_POTION] = gItemEffect_DireHit, - [ITEM_X_ATTACK - ITEM_POTION] = gItemEffect_XAttack, - [ITEM_X_DEFENSE - ITEM_POTION] = gItemEffect_XDefense, - [ITEM_X_SPEED - ITEM_POTION] = gItemEffect_XSpeed, - [ITEM_X_ACCURACY - ITEM_POTION] = gItemEffect_XAccuracy, - [ITEM_X_SP_ATK - ITEM_POTION] = gItemEffect_XSpecialAttack, - [ITEM_X_SP_DEF - ITEM_POTION] = gItemEffect_XSpecialDefense, - [ITEM_SUN_STONE - ITEM_POTION] = gItemEffect_EvoStone, - [ITEM_MOON_STONE - ITEM_POTION] = gItemEffect_EvoStone, - [ITEM_FIRE_STONE - ITEM_POTION] = gItemEffect_EvoStone, - [ITEM_THUNDER_STONE - ITEM_POTION] = gItemEffect_EvoStone, - [ITEM_WATER_STONE - ITEM_POTION] = gItemEffect_EvoStone, - [ITEM_LEAF_STONE - ITEM_POTION] = gItemEffect_EvoStone, - [ITEM_DAWN_STONE - ITEM_POTION] = gItemEffect_EvoStone, - [ITEM_DUSK_STONE - ITEM_POTION] = gItemEffect_EvoStone, - [ITEM_SHINY_STONE - ITEM_POTION] = gItemEffect_EvoStone, - [ITEM_ICE_STONE - ITEM_POTION] = gItemEffect_EvoStone, - [ITEM_CHERI_BERRY - ITEM_POTION] = gItemEffect_CheriBerry, - [ITEM_CHESTO_BERRY - ITEM_POTION] = gItemEffect_ChestoBerry, - [ITEM_PECHA_BERRY - ITEM_POTION] = gItemEffect_PechaBerry, - [ITEM_RAWST_BERRY - ITEM_POTION] = gItemEffect_RawstBerry, - [ITEM_ASPEAR_BERRY - ITEM_POTION] = gItemEffect_AspearBerry, - [ITEM_LEPPA_BERRY - ITEM_POTION] = gItemEffect_LeppaBerry, - [ITEM_ORAN_BERRY - ITEM_POTION] = gItemEffect_OranBerry, - [ITEM_PERSIM_BERRY - ITEM_POTION] = gItemEffect_PersimBerry, - [ITEM_LUM_BERRY - ITEM_POTION] = gItemEffect_LumBerry, - [ITEM_SITRUS_BERRY - ITEM_POTION] = gItemEffect_SitrusBerry, - [ITEM_POMEG_BERRY - ITEM_POTION] = gItemEffect_PomegBerry, - [ITEM_KELPSY_BERRY - ITEM_POTION] = gItemEffect_KelpsyBerry, - [ITEM_QUALOT_BERRY - ITEM_POTION] = gItemEffect_QualotBerry, - [ITEM_HONDEW_BERRY - ITEM_POTION] = gItemEffect_HondewBerry, - [ITEM_GREPA_BERRY - ITEM_POTION] = gItemEffect_GrepaBerry, - [ITEM_TAMATO_BERRY - ITEM_POTION] = gItemEffect_TamatoBerry, - [LAST_BERRY_INDEX - ITEM_POTION] = NULL + // Medicine + [ITEM_POTION - ITEM_POTION] = gItemEffect_Potion, + [ITEM_SUPER_POTION - ITEM_POTION] = gItemEffect_SuperPotion, + [ITEM_HYPER_POTION - ITEM_POTION] = gItemEffect_HyperPotion, + [ITEM_MAX_POTION - ITEM_POTION] = gItemEffect_MaxPotion, + [ITEM_FULL_RESTORE - ITEM_POTION] = gItemEffect_FullRestore, + [ITEM_REVIVE - ITEM_POTION] = gItemEffect_Revive, + [ITEM_MAX_REVIVE - ITEM_POTION] = gItemEffect_MaxRevive, + [ITEM_FRESH_WATER - ITEM_POTION] = gItemEffect_FreshWater, + [ITEM_SODA_POP - ITEM_POTION] = gItemEffect_SodaPop, + [ITEM_LEMONADE - ITEM_POTION] = gItemEffect_Lemonade, + [ITEM_MOOMOO_MILK - ITEM_POTION] = gItemEffect_MoomooMilk, + [ITEM_ENERGY_POWDER - ITEM_POTION] = gItemEffect_EnergyPowder, + [ITEM_ENERGY_ROOT - ITEM_POTION] = gItemEffect_EnergyRoot, + [ITEM_HEAL_POWDER - ITEM_POTION] = gItemEffect_HealPowder, + [ITEM_REVIVAL_HERB - ITEM_POTION] = gItemEffect_RevivalHerb, + [ITEM_ANTIDOTE - ITEM_POTION] = gItemEffect_Antidote, + [ITEM_PARALYZE_HEAL - ITEM_POTION] = gItemEffect_ParalyzeHeal, + [ITEM_BURN_HEAL - ITEM_POTION] = gItemEffect_BurnHeal, + [ITEM_ICE_HEAL - ITEM_POTION] = gItemEffect_IceHeal, + [ITEM_AWAKENING - ITEM_POTION] = gItemEffect_Awakening, + [ITEM_FULL_HEAL - ITEM_POTION] = gItemEffect_FullHeal, + [ITEM_ETHER - ITEM_POTION] = gItemEffect_Ether, + [ITEM_MAX_ETHER - ITEM_POTION] = gItemEffect_MaxEther, + [ITEM_ELIXIR - ITEM_POTION] = gItemEffect_Elixir, + [ITEM_MAX_ELIXIR - ITEM_POTION] = gItemEffect_MaxElixir, + [ITEM_BERRY_JUICE - ITEM_POTION] = gItemEffect_BerryJuice, + [ITEM_SACRED_ASH - ITEM_POTION] = gItemEffect_SacredAsh, + [ITEM_SWEET_HEART - ITEM_POTION] = gItemEffect_Potion, + [ITEM_MAX_HONEY - ITEM_POTION] = gItemEffect_MaxRevive, + + // Regional Specialties + [ITEM_PEWTER_CRUNCHIES - ITEM_POTION] = gItemEffect_FullHeal, + [ITEM_RAGE_CANDY_BAR - ITEM_POTION] = gItemEffect_FullHeal, + [ITEM_LAVA_COOKIE - ITEM_POTION] = gItemEffect_FullHeal, + [ITEM_OLD_GATEAU - ITEM_POTION] = gItemEffect_FullHeal, + [ITEM_CASTELIACONE - ITEM_POTION] = gItemEffect_FullHeal, + [ITEM_LUMIOSE_GALETTE - ITEM_POTION] = gItemEffect_FullHeal, + [ITEM_SHALOUR_SABLE - ITEM_POTION] = gItemEffect_FullHeal, + [ITEM_BIG_MALASADA - ITEM_POTION] = gItemEffect_FullHeal, + + // Vitamins + [ITEM_HP_UP - ITEM_POTION] = gItemEffect_HPUp, + [ITEM_PROTEIN - ITEM_POTION] = gItemEffect_Protein, + [ITEM_IRON - ITEM_POTION] = gItemEffect_Iron, + [ITEM_CALCIUM - ITEM_POTION] = gItemEffect_Calcium, + [ITEM_ZINC - ITEM_POTION] = gItemEffect_Zinc, + [ITEM_CARBOS - ITEM_POTION] = gItemEffect_Carbos, + [ITEM_PP_UP - ITEM_POTION] = gItemEffect_PPUp, + [ITEM_PP_MAX - ITEM_POTION] = gItemEffect_PPMax, + + // EV Feathers + [ITEM_HEALTH_FEATHER - ITEM_POTION] = gItemEffect_HpFeather, + [ITEM_MUSCLE_FEATHER - ITEM_POTION] = gItemEffect_AtkFeather, + [ITEM_RESIST_FEATHER - ITEM_POTION] = gItemEffect_DefFeather, + [ITEM_GENIUS_FEATHER - ITEM_POTION] = gItemEffect_SpatkFeather, + [ITEM_CLEVER_FEATHER - ITEM_POTION] = gItemEffect_SpdefFeather, + [ITEM_SWIFT_FEATHER - ITEM_POTION] = gItemEffect_SpeedFeather, + + // Candy + [ITEM_RARE_CANDY - ITEM_POTION] = gItemEffect_RareCandy, + //[ITEM_EXP_CANDY_XS - ITEM_POTION] = gItemEffect_ExpCandy, // Todo + //[ITEM_EXP_CANDY_S - ITEM_POTION] = gItemEffect_ExpCandy, // Todo + //[ITEM_EXP_CANDY_M - ITEM_POTION] = gItemEffect_ExpCandy, // Todo + //[ITEM_EXP_CANDY_L - ITEM_POTION] = gItemEffect_ExpCandy, // Todo + //[ITEM_EXP_CANDY_XL - ITEM_POTION] = gItemEffect_ExpCandy, // Todo + //[ITEM_DYNAMAX_CANDY - ITEM_POTION] = gItemEffect_DynamaxCandy, // Todo + + // Medicinal Flutes + [ITEM_BLUE_FLUTE - ITEM_POTION] = gItemEffect_BlueFlute, + [ITEM_YELLOW_FLUTE - ITEM_POTION] = gItemEffect_YellowFlute, + [ITEM_RED_FLUTE - ITEM_POTION] = gItemEffect_RedFlute, + + // X Items + [ITEM_X_ATTACK - ITEM_POTION] = gItemEffect_XAttack, + [ITEM_X_DEFENSE - ITEM_POTION] = gItemEffect_XDefense, + [ITEM_X_SPEED - ITEM_POTION] = gItemEffect_XSpeed, + [ITEM_X_ACCURACY - ITEM_POTION] = gItemEffect_XAccuracy, + [ITEM_X_SP_ATK - ITEM_POTION] = gItemEffect_XSpecialAttack, + [ITEM_X_SP_DEF - ITEM_POTION] = gItemEffect_XSpecialDefense, + + [ITEM_DIRE_HIT - ITEM_POTION] = gItemEffect_DireHit, + [ITEM_GUARD_SPEC - ITEM_POTION] = gItemEffect_GuardSpec, + + //[ITEM_MAX_MUSHROOMS - ITEM_POTION] = gItemEffect_MaxMushrooms, // Todo + + // Evolution Items + [ITEM_FIRE_STONE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_WATER_STONE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_THUNDER_STONE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_LEAF_STONE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_ICE_STONE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_SUN_STONE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_MOON_STONE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_SHINY_STONE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_DUSK_STONE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_DAWN_STONE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_SWEET_APPLE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_TART_APPLE - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_CRACKED_POT - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_CHIPPED_POT - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_GALARICA_CUFF - ITEM_POTION] = gItemEffect_EvoItem, + [ITEM_GALARICA_WREATH - ITEM_POTION] = gItemEffect_EvoItem, + + // Berries + [ITEM_CHERI_BERRY - ITEM_POTION] = gItemEffect_CheriBerry, + [ITEM_CHESTO_BERRY - ITEM_POTION] = gItemEffect_ChestoBerry, + [ITEM_PECHA_BERRY - ITEM_POTION] = gItemEffect_PechaBerry, + [ITEM_RAWST_BERRY - ITEM_POTION] = gItemEffect_RawstBerry, + [ITEM_ASPEAR_BERRY - ITEM_POTION] = gItemEffect_AspearBerry, + [ITEM_LEPPA_BERRY - ITEM_POTION] = gItemEffect_LeppaBerry, + [ITEM_ORAN_BERRY - ITEM_POTION] = gItemEffect_OranBerry, + [ITEM_PERSIM_BERRY - ITEM_POTION] = gItemEffect_PersimBerry, + [ITEM_LUM_BERRY - ITEM_POTION] = gItemEffect_FullHeal, + [ITEM_SITRUS_BERRY - ITEM_POTION] = gItemEffect_SitrusBerry, + [ITEM_POMEG_BERRY - ITEM_POTION] = gItemEffect_PomegBerry, + [ITEM_KELPSY_BERRY - ITEM_POTION] = gItemEffect_KelpsyBerry, + [ITEM_QUALOT_BERRY - ITEM_POTION] = gItemEffect_QualotBerry, + [ITEM_HONDEW_BERRY - ITEM_POTION] = gItemEffect_HondewBerry, + [ITEM_GREPA_BERRY - ITEM_POTION] = gItemEffect_GrepaBerry, + [ITEM_TAMATO_BERRY - ITEM_POTION] = gItemEffect_TamatoBerry, + [LAST_BERRY_INDEX - ITEM_POTION] = NULL, }; From 2d536bf56054d558469fd965523269f69c48ed72 Mon Sep 17 00:00:00 2001 From: sphericalice Date: Sun, 2 Jan 2022 21:02:53 +0000 Subject: [PATCH 041/122] Use TEXT_SKIP_DRAW in CreateAvailableDecorationsMenu --- src/trader.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/trader.c b/src/trader.c index 1d4424e751..abe581db31 100644 --- a/src/trader.c +++ b/src/trader.c @@ -77,11 +77,11 @@ void CreateAvailableDecorationsMenu(u8 taskId) for (i = 0; i < 4; i++) { if (trader->decorations[i] > NUM_DECORATIONS) - AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); else - AddTextPrinterParameterized(data[3], FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); } - AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_Exit, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); InitMenuInUpperLeftCornerNormal(data[3], 5, 0); ScheduleBgCopyTilemapToVram(0); } From 48bf1ab98dc5e540b9674b087be25548c292d3f7 Mon Sep 17 00:00:00 2001 From: sphericalice Date: Tue, 4 Jan 2022 13:46:46 +0000 Subject: [PATCH 042/122] Use SPECIES_NONE and ITEM_NONE in battle_tower.c --- src/battle_tower.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/battle_tower.c b/src/battle_tower.c index d1c95285b3..b747a3dc0d 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -1006,7 +1006,7 @@ static bool8 ChooseSpecialBattleTowerTrainer(void) validMons = 0; for (j = 0; j < MAX_FRONTIER_PARTY_SIZE; j++) { - if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0 + if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != SPECIES_NONE && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode)) validMons++; } @@ -1664,7 +1664,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) // Record mixed player. for (j = 0, i = firstMonId; i < firstMonId + monCount; j++, i++) { - if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].species != 0 + if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].species != SPECIES_NONE && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].level <= level) { CreateBattleTowerMon_HandleLevel(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j], FALSE); @@ -1706,7 +1706,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) // Ensure this Pokemon's held item isn't a duplicate. for (j = 0; j < i + firstMonId; j++) { - if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 + if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != ITEM_NONE && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]) break; } @@ -2244,7 +2244,7 @@ static void GetRecordMixFriendMultiPartnerParty(u16 trainerId) if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species1 && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species2 && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].level <= GetFrontierEnemyMonLevel(lvlMode) - && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != 0) + && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != SPECIES_NONE) { validSpecies[count] = i; count++; @@ -2383,7 +2383,7 @@ static void LoadMultiPartnerCandidatesData(void) if (species1 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species && species2 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode) - && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0) + && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != SPECIES_NONE) { k++; } @@ -3410,7 +3410,7 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) // Ensure this Pokemon's held item isn't a duplicate. for (j = 0; j < i + firstMonId; j++) { - if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 + if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != ITEM_NONE && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]) break; } From ce55e58ad83e57b7e1fde7eeb3c3c94365fe0f12 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 4 Jan 2022 10:09:42 -0500 Subject: [PATCH 043/122] Misc cleanup --- asm/macros/event.inc | 5 +-- data/script_cmd_table.inc | 12 +++--- include/bike.h | 10 ++--- src/bike.c | 26 ++++++------ src/field_control_avatar.c | 2 +- src/field_player_avatar.c | 2 +- src/field_tasks.c | 2 +- src/region_map.c | 37 +++++++++-------- src/rotating_gate.c | 12 ++---- src/scrcmd.c | 12 +++--- src/wallclock.c | 84 ++++++++++++++++---------------------- 11 files changed, 95 insertions(+), 109 deletions(-) diff --git a/asm/macros/event.inc b/asm/macros/event.inc index 28f010ef28..8d65f602de 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -604,9 +604,8 @@ .endm @ Blocks script execution until the movements being applied to the specified (localId) object finish. - @ If the specified object is 0, then the command will block script execution until all objects - @ affected by applymovement finish their movements. If the specified object is not currently being - @ manipulated with applymovement, then this command does nothing. + @ If localId is 0, then the id of the last-moved object will be used instead. If the specified object + @ is not currently being manipulated with applymovement, then this command does nothing. @ If no map is specified, then the current map is used. .macro waitmovement localId:req, map .ifb \map diff --git a/data/script_cmd_table.inc b/data/script_cmd_table.inc index 48ec7918a4..51b7f966e4 100644 --- a/data/script_cmd_table.inc +++ b/data/script_cmd_table.inc @@ -80,16 +80,16 @@ gScriptCmdTable:: .4byte ScrCmd_checkdecor @ 0x4d .4byte ScrCmd_checkdecorspace @ 0x4e .4byte ScrCmd_applymovement @ 0x4f - .4byte ScrCmd_applymovement_at @ 0x50 + .4byte ScrCmd_applymovementat @ 0x50 .4byte ScrCmd_waitmovement @ 0x51 - .4byte ScrCmd_waitmovement_at @ 0x52 + .4byte ScrCmd_waitmovementat @ 0x52 .4byte ScrCmd_removeobject @ 0x53 - .4byte ScrCmd_removeobject_at @ 0x54 + .4byte ScrCmd_removeobjectat @ 0x54 .4byte ScrCmd_addobject @ 0x55 - .4byte ScrCmd_addobject_at @ 0x56 + .4byte ScrCmd_addobjectat @ 0x56 .4byte ScrCmd_setobjectxy @ 0x57 - .4byte ScrCmd_showobject_at @ 0x58 - .4byte ScrCmd_hideobject_at @ 0x59 + .4byte ScrCmd_showobjectat @ 0x58 + .4byte ScrCmd_hideobjectat @ 0x59 .4byte ScrCmd_faceplayer @ 0x5a .4byte ScrCmd_turnobject @ 0x5b .4byte ScrCmd_trainerbattle @ 0x5c diff --git a/include/bike.h b/include/bike.h index afe773d42e..00f11aefe3 100644 --- a/include/bike.h +++ b/include/bike.h @@ -17,11 +17,11 @@ struct BikeHistoryInputInfo // Player speeds enum { - BIKE_SPEED_STANDING, - BIKE_SPEED_NORMAL, - BIKE_SPEED_FAST, - BIKE_SPEED_FASTER, - BIKE_SPEED_FASTEST, + PLAYER_SPEED_STANDING, + PLAYER_SPEED_NORMAL, + PLAYER_SPEED_FAST, + PLAYER_SPEED_FASTER, + PLAYER_SPEED_FASTEST, }; // mach bike transitions enum diff --git a/src/bike.c b/src/bike.c index 20166392e9..c99d514cb6 100644 --- a/src/bike.c +++ b/src/bike.c @@ -108,7 +108,7 @@ static u8 (*const sAcroBikeInputHandlers[])(u8 *, u16, u16) = }; // used with bikeFrameCounter from mach bike -static const u16 sMachBikeSpeeds[] = {BIKE_SPEED_NORMAL, BIKE_SPEED_FAST, BIKE_SPEED_FASTEST}; +static const u16 sMachBikeSpeeds[] = {PLAYER_SPEED_NORMAL, PLAYER_SPEED_FAST, PLAYER_SPEED_FASTEST}; // this is a list of timers to compare against later, terminated with 0. the only timer being compared against is 4 frames in this list. static const u8 sAcroBikeJumpTimerList[] = {4, 0}; @@ -147,7 +147,7 @@ static u8 GetMachBikeTransition(u8 *dirTraveling) if (*dirTraveling == 0) { *dirTraveling = direction; // update the direction, since below we either faced a direction or we started moving. - if (gPlayerAvatar.bikeSpeed == BIKE_SPEED_STANDING) + if (gPlayerAvatar.bikeSpeed == PLAYER_SPEED_STANDING) { gPlayerAvatar.runningState = NOT_MOVING; return MACH_TRANS_FACE_DIRECTION; @@ -159,7 +159,7 @@ static u8 GetMachBikeTransition(u8 *dirTraveling) // we need to check if the last traveled direction changed from the new direction as well as ensuring that we dont update the state while the player is moving: see the else check. if (*dirTraveling != direction && gPlayerAvatar.runningState != MOVING) { - if (gPlayerAvatar.bikeSpeed != BIKE_SPEED_STANDING) + if (gPlayerAvatar.bikeSpeed != PLAYER_SPEED_STANDING) { *dirTraveling = direction; // implement the new direction gPlayerAvatar.runningState = MOVING; @@ -246,7 +246,7 @@ static void MachBikeTransition_TrySlowDown(u8 direction) { u8 collision; - if (gPlayerAvatar.bikeSpeed != BIKE_SPEED_STANDING) + if (gPlayerAvatar.bikeSpeed != PLAYER_SPEED_STANDING) gPlayerAvatar.bikeFrameCounter = --gPlayerAvatar.bikeSpeed; collision = GetBikeCollision(direction); @@ -306,7 +306,7 @@ static u8 AcroBikeHandleInputNormal(u8 *newDirection, u16 newKeys, u16 heldKeys) return ACRO_TRANS_FACE_DIRECTION; } } - if (*newDirection == direction && (heldKeys & B_BUTTON) && gPlayerAvatar.bikeSpeed == BIKE_SPEED_STANDING) + if (*newDirection == direction && (heldKeys & B_BUTTON) && gPlayerAvatar.bikeSpeed == PLAYER_SPEED_STANDING) { gPlayerAvatar.bikeSpeed++; gPlayerAvatar.acroBikeState = ACRO_STATE_WHEELIE_MOVING; @@ -342,7 +342,7 @@ static u8 AcroBikeHandleInputTurning(u8 *newDirection, u16 newKeys, u16 heldKeys if (*newDirection == AcroBike_GetJumpDirection()) { Bike_SetBikeStill(); // Bike_SetBikeStill sets speed to standing, but the next line immediately overrides it. could have just reset acroBikeState to 0 here instead of wasting a jump. - gPlayerAvatar.bikeSpeed = BIKE_SPEED_NORMAL; + gPlayerAvatar.bikeSpeed = PLAYER_SPEED_NORMAL; if (*newDirection == GetOppositeDirection(direction)) { // do a turn jump. @@ -775,7 +775,7 @@ static void AcroBike_TryHistoryUpdate(u16 newKeys, u16 heldKeys) // newKeys is u else { Bike_UpdateDirTimerHistory(direction); - gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING; + gPlayerAvatar.bikeSpeed = PLAYER_SPEED_STANDING; } direction = heldKeys & (A_BUTTON | B_BUTTON | SELECT_BUTTON | START_BUTTON); // directions is reused for some reason. @@ -787,7 +787,7 @@ static void AcroBike_TryHistoryUpdate(u16 newKeys, u16 heldKeys) // newKeys is u else { Bike_UpdateABStartSelectHistory(direction); - gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING; + gPlayerAvatar.bikeSpeed = PLAYER_SPEED_STANDING; } } @@ -994,7 +994,7 @@ void BikeClearState(int newDirHistory, int newAbStartHistory) gPlayerAvatar.acroBikeState = ACRO_STATE_NORMAL; gPlayerAvatar.newDirBackup = DIR_NONE; gPlayerAvatar.bikeFrameCounter = 0; - gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING; + gPlayerAvatar.bikeSpeed = PLAYER_SPEED_STANDING; gPlayerAvatar.directionHistory = newDirHistory; gPlayerAvatar.abStartSelectHistory = newAbStartHistory; @@ -1014,7 +1014,7 @@ void Bike_UpdateBikeCounterSpeed(u8 counter) static void Bike_SetBikeStill(void) { gPlayerAvatar.bikeFrameCounter = 0; - gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING; + gPlayerAvatar.bikeSpeed = PLAYER_SPEED_STANDING; } s16 GetPlayerSpeed(void) @@ -1027,11 +1027,11 @@ s16 GetPlayerSpeed(void) if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_MACH_BIKE) return machSpeeds[gPlayerAvatar.bikeFrameCounter]; else if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE) - return BIKE_SPEED_FASTER; + return PLAYER_SPEED_FASTER; else if (gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_DASH)) - return BIKE_SPEED_FAST; + return PLAYER_SPEED_FAST; else - return BIKE_SPEED_NORMAL; + return PLAYER_SPEED_NORMAL; } void Bike_HandleBumpySlopeJump(void) diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 8d6b564d25..b5fcfdadfd 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -94,7 +94,7 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys) if ((tileTransitionState == T_TILE_CENTER && forcedMove == FALSE) || tileTransitionState == T_NOT_MOVING) { - if (GetPlayerSpeed() != 4) + if (GetPlayerSpeed() != PLAYER_SPEED_FASTEST) { if (newKeys & START_BUTTON) input->pressedStartButton = TRUE; diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 6cf468b3e0..a5703b8bdb 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -557,7 +557,7 @@ static bool8 ForcedMovement_MuddySlope(void) { struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; - if (playerObjEvent->movementDirection != DIR_NORTH || GetPlayerSpeed() <= 3) + if (playerObjEvent->movementDirection != DIR_NORTH || GetPlayerSpeed() < PLAYER_SPEED_FASTEST) { Bike_UpdateBikeCounterSpeed(0); playerObjEvent->facingDirectionLocked = TRUE; diff --git a/src/field_tasks.c b/src/field_tasks.c index 760d853693..244036471a 100644 --- a/src/field_tasks.c +++ b/src/field_tasks.c @@ -820,7 +820,7 @@ static void CrackedFloorPerStepCallback(u8 taskId) tPrevY = y; if (MetatileBehavior_IsCrackedFloor(behavior)) { - if (GetPlayerSpeed() != BIKE_SPEED_FASTEST) + if (GetPlayerSpeed() != PLAYER_SPEED_FASTEST) VarSet(VAR_ICE_STEP_COUNT, 0); // this var does double duty if (tFloor1Delay == 0) diff --git a/src/region_map.c b/src/region_map.c index 0dc9026742..09e2d69bf2 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -1516,28 +1516,26 @@ static void UnhideRegionMapPlayerIcon(void) } } +#define sY data[0] +#define sX data[1] +#define sVisible data[2] +#define sTimer data[7] + static void SpriteCB_PlayerIconMapZoomed(struct Sprite *sprite) { sprite->x2 = -2 * gRegionMap->scrollX; sprite->y2 = -2 * gRegionMap->scrollY; - sprite->data[0] = sprite->y + sprite->y2 + sprite->centerToCornerVecY; - sprite->data[1] = sprite->x + sprite->x2 + sprite->centerToCornerVecX; - if (sprite->data[0] < -8 || sprite->data[0] > 0xa8 || sprite->data[1] < -8 || sprite->data[1] > 0xf8) - { - sprite->data[2] = FALSE; - } + sprite->sY = sprite->y + sprite->y2 + sprite->centerToCornerVecY; + sprite->sX = sprite->x + sprite->x2 + sprite->centerToCornerVecX; + if (sprite->sY < -8 || sprite->sY > DISPLAY_HEIGHT + 8 || sprite->sX < -8 || sprite->sX > DISPLAY_WIDTH + 8) + sprite->sVisible = FALSE; else - { - sprite->data[2] = TRUE; - } - if (sprite->data[2] == TRUE) - { + sprite->sVisible = TRUE; + + if (sprite->sVisible == TRUE) SpriteCB_PlayerIcon(sprite); - } else - { sprite->invisible = TRUE; - } } static void SpriteCB_PlayerIconMapFull(struct Sprite *sprite) @@ -1549,9 +1547,9 @@ static void SpriteCB_PlayerIcon(struct Sprite *sprite) { if (gRegionMap->blinkPlayerIcon) { - if (++sprite->data[7] > 16) + if (++sprite->sTimer > 16) { - sprite->data[7] = 0; + sprite->sTimer = 0; sprite->invisible = sprite->invisible ? FALSE : TRUE; } } @@ -1567,6 +1565,11 @@ void TrySetPlayerIconBlink(void) gRegionMap->blinkPlayerIcon = TRUE; } +#undef sY +#undef sX +#undef sVisible +#undef sTimer + u8 *GetMapName(u8 *dest, u16 regionMapId, u16 padLength) { u8 *str; @@ -1709,7 +1712,7 @@ void CB2_OpenFlyMap(void) gMain.state++; break; case 7: - LoadPalette(sRegionMapFramePal, 0x10, 0x20); + LoadPalette(sRegionMapFramePal, 0x10, sizeof(sRegionMapFramePal)); PutWindowTilemap(2); FillWindowPixelBuffer(2, PIXEL_FILL(0)); AddTextPrinterParameterized(2, FONT_NORMAL, gText_FlyToWhere, 0, 1, 0, NULL); diff --git a/src/rotating_gate.c b/src/rotating_gate.c index 23fbb3e1d6..3f73698a87 100644 --- a/src/rotating_gate.c +++ b/src/rotating_gate.c @@ -684,13 +684,11 @@ static void RotatingGate_LoadPuzzleConfig(void) { case PUZZLE_FORTREE_CITY_GYM: gRotatingGate_PuzzleConfig = sRotatingGate_FortreePuzzleConfig; - gRotatingGate_PuzzleCount = - sizeof(sRotatingGate_FortreePuzzleConfig) / sizeof(struct RotatingGatePuzzle); + gRotatingGate_PuzzleCount = ARRAY_COUNT(sRotatingGate_FortreePuzzleConfig); break; case PUZZLE_ROUTE110_TRICK_HOUSE_PUZZLE6: gRotatingGate_PuzzleConfig = sRotatingGate_TrickHousePuzzleConfig; - gRotatingGate_PuzzleCount = - sizeof(sRotatingGate_TrickHousePuzzleConfig) / sizeof(struct RotatingGatePuzzle); + gRotatingGate_PuzzleCount = ARRAY_COUNT(sRotatingGate_TrickHousePuzzleConfig); break; case PUZZLE_NONE: default: @@ -698,9 +696,7 @@ static void RotatingGate_LoadPuzzleConfig(void) } for (i = 0; i < ROTATING_GATE_PUZZLE_MAX - 1; i++) - { gRotatingGate_GateSpriteIds[i] = MAX_SPRITES; - } } static void RotatingGate_CreateGatesWithinViewport(s16 deltaX, s16 deltaY) @@ -773,7 +769,7 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite) { affineAnimation = orientation + 4; - if (GetPlayerSpeed() != 1) + if (GetPlayerSpeed() != PLAYER_SPEED_NORMAL) affineAnimation += 8; PlaySE(SE_ROTATING_GATE); @@ -783,7 +779,7 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite) { affineAnimation = orientation + 8; - if (GetPlayerSpeed() != 1) + if (GetPlayerSpeed() != PLAYER_SPEED_NORMAL) affineAnimation += 8; PlaySE(SE_ROTATING_GATE); diff --git a/src/scrcmd.c b/src/scrcmd.c index 2c18cb565e..4b7477fe13 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -999,7 +999,7 @@ bool8 ScrCmd_applymovement(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_applymovement_at(struct ScriptContext *ctx) +bool8 ScrCmd_applymovementat(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); const void *movementScript = (const void *)ScriptReadWord(ctx); @@ -1028,7 +1028,7 @@ bool8 ScrCmd_waitmovement(struct ScriptContext *ctx) return TRUE; } -bool8 ScrCmd_waitmovement_at(struct ScriptContext *ctx) +bool8 ScrCmd_waitmovementat(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup; @@ -1052,7 +1052,7 @@ bool8 ScrCmd_removeobject(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_removeobject_at(struct ScriptContext *ctx) +bool8 ScrCmd_removeobjectat(struct ScriptContext *ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); @@ -1070,7 +1070,7 @@ bool8 ScrCmd_addobject(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_addobject_at(struct ScriptContext *ctx) +bool8 ScrCmd_addobjectat(struct ScriptContext *ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); @@ -1108,7 +1108,7 @@ bool8 ScrCmd_copyobjectxytoperm(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_showobject_at(struct ScriptContext *ctx) +bool8 ScrCmd_showobjectat(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); @@ -1118,7 +1118,7 @@ bool8 ScrCmd_showobject_at(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_hideobject_at(struct ScriptContext *ctx) +bool8 ScrCmd_hideobjectat(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); diff --git a/src/wallclock.c b/src/wallclock.c index 759b1d11ff..5e0fae3a13 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -41,6 +41,8 @@ static void SpriteCB_HourHand(struct Sprite *sprite); static void SpriteCB_PMIndicator(struct Sprite *sprite); static void SpriteCB_AMIndicator(struct Sprite *sprite); +#define sTaskId data[0] + #define tMinuteHandAngle data[0] #define tHourHandAngle data[1] #define tHours data[2] @@ -696,21 +698,21 @@ void CB2_StartWallClock(void) gTasks[taskId].tHourHandAngle = 300; spriteId = CreateSprite(&sSpriteTemplate_MinuteHand, 120, 80, 1); - gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].sTaskId = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 0; spriteId = CreateSprite(&sSpriteTemplate_HourHand, 120, 80, 0); - gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].sTaskId = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 1; spriteId = CreateSprite(&sSpriteTemplate_PM, 120, 80, 2); - gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].sTaskId = taskId; gSprites[spriteId].data[1] = 45; spriteId = CreateSprite(&sSpriteTemplate_AM, 120, 80, 2); - gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].sTaskId = taskId; gSprites[spriteId].data[1] = 90; WallClockInit(); @@ -744,21 +746,21 @@ void CB2_ViewWallClock(void) } spriteId = CreateSprite(&sSpriteTemplate_MinuteHand, 120, 80, 1); - gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].sTaskId = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 0; spriteId = CreateSprite(&sSpriteTemplate_HourHand, 120, 80, 0); - gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].sTaskId = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 1; spriteId = CreateSprite(&sSpriteTemplate_PM, 120, 80, 2); - gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].sTaskId = taskId; gSprites[spriteId].data[1] = angle1; spriteId = CreateSprite(&sSpriteTemplate_AM, 120, 80, 2); - gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].sTaskId = taskId; gSprites[spriteId].data[1] = angle2; WallClockInit(); @@ -1015,7 +1017,7 @@ static void InitClockWithRtc(u8 taskId) static void SpriteCB_MinuteHand(struct Sprite *sprite) { - u16 angle = gTasks[sprite->data[0]].tMinuteHandAngle; + u16 angle = gTasks[sprite->sTaskId].tMinuteHandAngle; s16 sin = Sin2(angle) / 16; s16 cos = Cos2(angle) / 16; u16 x, y; @@ -1035,7 +1037,7 @@ static void SpriteCB_MinuteHand(struct Sprite *sprite) static void SpriteCB_HourHand(struct Sprite *sprite) { - u16 angle = gTasks[sprite->data[0]].tHourHandAngle; + u16 angle = gTasks[sprite->sTaskId].tHourHandAngle; s16 sin = Sin2(angle) / 16; s16 cos = Cos2(angle) / 16; u16 x, y; @@ -1053,58 +1055,44 @@ static void SpriteCB_HourHand(struct Sprite *sprite) sprite->y2 = y; } +#define sAngle data[1] + static void SpriteCB_PMIndicator(struct Sprite *sprite) { - if (gTasks[sprite->data[0]].tPeriod != PERIOD_AM) + if (gTasks[sprite->sTaskId].tPeriod != PERIOD_AM) { - if (sprite->data[1] >= 60 && sprite->data[1] < 90) - { - sprite->data[1] += 5; - } - if (sprite->data[1] < 60) - { - sprite->data[1]++; - } + if (sprite->sAngle >= 60 && sprite->sAngle < 90) + sprite->sAngle += 5; + if (sprite->sAngle < 60) + sprite->sAngle++; } else { - if (sprite->data[1] >= 46 && sprite->data[1] < 76) - { - sprite->data[1] -= 5; - } - if (sprite->data[1] > 75) - { - sprite->data[1]--; - } + if (sprite->sAngle >= 46 && sprite->sAngle < 76) + sprite->sAngle -= 5; + if (sprite->sAngle > 75) + sprite->sAngle--; } - sprite->x2 = Cos2(sprite->data[1]) * 30 / 0x1000; - sprite->y2 = Sin2(sprite->data[1]) * 30 / 0x1000; + sprite->x2 = Cos2(sprite->sAngle) * 30 / 0x1000; + sprite->y2 = Sin2(sprite->sAngle) * 30 / 0x1000; } static void SpriteCB_AMIndicator(struct Sprite *sprite) { - if (gTasks[sprite->data[0]].tPeriod != PERIOD_AM) + if (gTasks[sprite->sTaskId].tPeriod != PERIOD_AM) { - if (sprite->data[1] >= 105 && sprite->data[1] < 135) - { - sprite->data[1] += 5; - } - if (sprite->data[1] < 105) - { - sprite->data[1]++; - } + if (sprite->sAngle >= 105 && sprite->sAngle < 135) + sprite->sAngle += 5; + if (sprite->sAngle < 105) + sprite->sAngle++; } else { - if (sprite->data[1] >= 91 && sprite->data[1] < 121) - { - sprite->data[1] -= 5; - } - if (sprite->data[1] > 120) - { - sprite->data[1]--; - } + if (sprite->sAngle >= 91 && sprite->sAngle < 121) + sprite->sAngle -= 5; + if (sprite->sAngle > 120) + sprite->sAngle--; } - sprite->x2 = Cos2(sprite->data[1]) * 30 / 0x1000; - sprite->y2 = Sin2(sprite->data[1]) * 30 / 0x1000; + sprite->x2 = Cos2(sprite->sAngle) * 30 / 0x1000; + sprite->y2 = Sin2(sprite->sAngle) * 30 / 0x1000; } From 5d033c2e4d5001c65e85fdcf5c780e5b88307063 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 5 Jan 2022 12:18:49 -0500 Subject: [PATCH 044/122] Convert pokedex defines to enums --- include/constants/pokedex.h | 848 ++++++++++++++++++++++++++++++++++++ include/constants/species.h | 843 ----------------------------------- include/global.h | 13 +- src/pokedex.c | 2 +- 4 files changed, 857 insertions(+), 849 deletions(-) create mode 100644 include/constants/pokedex.h diff --git a/include/constants/pokedex.h b/include/constants/pokedex.h new file mode 100644 index 0000000000..7ee1b3760e --- /dev/null +++ b/include/constants/pokedex.h @@ -0,0 +1,848 @@ +#ifndef GUARD_CONSTANTS_POKEDEX_H +#define GUARD_CONSTANTS_POKEDEX_H + +// National Pokedex order +enum { + NATIONAL_DEX_NONE, + // Kanto + NATIONAL_DEX_BULBASAUR, + NATIONAL_DEX_IVYSAUR, + NATIONAL_DEX_VENUSAUR, + NATIONAL_DEX_CHARMANDER, + NATIONAL_DEX_CHARMELEON, + NATIONAL_DEX_CHARIZARD, + NATIONAL_DEX_SQUIRTLE, + NATIONAL_DEX_WARTORTLE, + NATIONAL_DEX_BLASTOISE, + NATIONAL_DEX_CATERPIE, + NATIONAL_DEX_METAPOD, + NATIONAL_DEX_BUTTERFREE, + NATIONAL_DEX_WEEDLE, + NATIONAL_DEX_KAKUNA, + NATIONAL_DEX_BEEDRILL, + NATIONAL_DEX_PIDGEY, + NATIONAL_DEX_PIDGEOTTO, + NATIONAL_DEX_PIDGEOT, + NATIONAL_DEX_RATTATA, + NATIONAL_DEX_RATICATE, + NATIONAL_DEX_SPEAROW, + NATIONAL_DEX_FEAROW, + NATIONAL_DEX_EKANS, + NATIONAL_DEX_ARBOK, + NATIONAL_DEX_PIKACHU, + NATIONAL_DEX_RAICHU, + NATIONAL_DEX_SANDSHREW, + NATIONAL_DEX_SANDSLASH, + NATIONAL_DEX_NIDORAN_F, + NATIONAL_DEX_NIDORINA, + NATIONAL_DEX_NIDOQUEEN, + NATIONAL_DEX_NIDORAN_M, + NATIONAL_DEX_NIDORINO, + NATIONAL_DEX_NIDOKING, + NATIONAL_DEX_CLEFAIRY, + NATIONAL_DEX_CLEFABLE, + NATIONAL_DEX_VULPIX, + NATIONAL_DEX_NINETALES, + NATIONAL_DEX_JIGGLYPUFF, + NATIONAL_DEX_WIGGLYTUFF, + NATIONAL_DEX_ZUBAT, + NATIONAL_DEX_GOLBAT, + NATIONAL_DEX_ODDISH, + NATIONAL_DEX_GLOOM, + NATIONAL_DEX_VILEPLUME, + NATIONAL_DEX_PARAS, + NATIONAL_DEX_PARASECT, + NATIONAL_DEX_VENONAT, + NATIONAL_DEX_VENOMOTH, + NATIONAL_DEX_DIGLETT, + NATIONAL_DEX_DUGTRIO, + NATIONAL_DEX_MEOWTH, + NATIONAL_DEX_PERSIAN, + NATIONAL_DEX_PSYDUCK, + NATIONAL_DEX_GOLDUCK, + NATIONAL_DEX_MANKEY, + NATIONAL_DEX_PRIMEAPE, + NATIONAL_DEX_GROWLITHE, + NATIONAL_DEX_ARCANINE, + NATIONAL_DEX_POLIWAG, + NATIONAL_DEX_POLIWHIRL, + NATIONAL_DEX_POLIWRATH, + NATIONAL_DEX_ABRA, + NATIONAL_DEX_KADABRA, + NATIONAL_DEX_ALAKAZAM, + NATIONAL_DEX_MACHOP, + NATIONAL_DEX_MACHOKE, + NATIONAL_DEX_MACHAMP, + NATIONAL_DEX_BELLSPROUT, + NATIONAL_DEX_WEEPINBELL, + NATIONAL_DEX_VICTREEBEL, + NATIONAL_DEX_TENTACOOL, + NATIONAL_DEX_TENTACRUEL, + NATIONAL_DEX_GEODUDE, + NATIONAL_DEX_GRAVELER, + NATIONAL_DEX_GOLEM, + NATIONAL_DEX_PONYTA, + NATIONAL_DEX_RAPIDASH, + NATIONAL_DEX_SLOWPOKE, + NATIONAL_DEX_SLOWBRO, + NATIONAL_DEX_MAGNEMITE, + NATIONAL_DEX_MAGNETON, + NATIONAL_DEX_FARFETCHD, + NATIONAL_DEX_DODUO, + NATIONAL_DEX_DODRIO, + NATIONAL_DEX_SEEL, + NATIONAL_DEX_DEWGONG, + NATIONAL_DEX_GRIMER, + NATIONAL_DEX_MUK, + NATIONAL_DEX_SHELLDER, + NATIONAL_DEX_CLOYSTER, + NATIONAL_DEX_GASTLY, + NATIONAL_DEX_HAUNTER, + NATIONAL_DEX_GENGAR, + NATIONAL_DEX_ONIX, + NATIONAL_DEX_DROWZEE, + NATIONAL_DEX_HYPNO, + NATIONAL_DEX_KRABBY, + NATIONAL_DEX_KINGLER, + NATIONAL_DEX_VOLTORB, + NATIONAL_DEX_ELECTRODE, + NATIONAL_DEX_EXEGGCUTE, + NATIONAL_DEX_EXEGGUTOR, + NATIONAL_DEX_CUBONE, + NATIONAL_DEX_MAROWAK, + NATIONAL_DEX_HITMONLEE, + NATIONAL_DEX_HITMONCHAN, + NATIONAL_DEX_LICKITUNG, + NATIONAL_DEX_KOFFING, + NATIONAL_DEX_WEEZING, + NATIONAL_DEX_RHYHORN, + NATIONAL_DEX_RHYDON, + NATIONAL_DEX_CHANSEY, + NATIONAL_DEX_TANGELA, + NATIONAL_DEX_KANGASKHAN, + NATIONAL_DEX_HORSEA, + NATIONAL_DEX_SEADRA, + NATIONAL_DEX_GOLDEEN, + NATIONAL_DEX_SEAKING, + NATIONAL_DEX_STARYU, + NATIONAL_DEX_STARMIE, + NATIONAL_DEX_MR_MIME, + NATIONAL_DEX_SCYTHER, + NATIONAL_DEX_JYNX, + NATIONAL_DEX_ELECTABUZZ, + NATIONAL_DEX_MAGMAR, + NATIONAL_DEX_PINSIR, + NATIONAL_DEX_TAUROS, + NATIONAL_DEX_MAGIKARP, + NATIONAL_DEX_GYARADOS, + NATIONAL_DEX_LAPRAS, + NATIONAL_DEX_DITTO, + NATIONAL_DEX_EEVEE, + NATIONAL_DEX_VAPOREON, + NATIONAL_DEX_JOLTEON, + NATIONAL_DEX_FLAREON, + NATIONAL_DEX_PORYGON, + NATIONAL_DEX_OMANYTE, + NATIONAL_DEX_OMASTAR, + NATIONAL_DEX_KABUTO, + NATIONAL_DEX_KABUTOPS, + NATIONAL_DEX_AERODACTYL, + NATIONAL_DEX_SNORLAX, + NATIONAL_DEX_ARTICUNO, + NATIONAL_DEX_ZAPDOS, + NATIONAL_DEX_MOLTRES, + NATIONAL_DEX_DRATINI, + NATIONAL_DEX_DRAGONAIR, + NATIONAL_DEX_DRAGONITE, + NATIONAL_DEX_MEWTWO, + NATIONAL_DEX_MEW, + // Johto + NATIONAL_DEX_CHIKORITA, + NATIONAL_DEX_BAYLEEF, + NATIONAL_DEX_MEGANIUM, + NATIONAL_DEX_CYNDAQUIL, + NATIONAL_DEX_QUILAVA, + NATIONAL_DEX_TYPHLOSION, + NATIONAL_DEX_TOTODILE, + NATIONAL_DEX_CROCONAW, + NATIONAL_DEX_FERALIGATR, + NATIONAL_DEX_SENTRET, + NATIONAL_DEX_FURRET, + NATIONAL_DEX_HOOTHOOT, + NATIONAL_DEX_NOCTOWL, + NATIONAL_DEX_LEDYBA, + NATIONAL_DEX_LEDIAN, + NATIONAL_DEX_SPINARAK, + NATIONAL_DEX_ARIADOS, + NATIONAL_DEX_CROBAT, + NATIONAL_DEX_CHINCHOU, + NATIONAL_DEX_LANTURN, + NATIONAL_DEX_PICHU, + NATIONAL_DEX_CLEFFA, + NATIONAL_DEX_IGGLYBUFF, + NATIONAL_DEX_TOGEPI, + NATIONAL_DEX_TOGETIC, + NATIONAL_DEX_NATU, + NATIONAL_DEX_XATU, + NATIONAL_DEX_MAREEP, + NATIONAL_DEX_FLAAFFY, + NATIONAL_DEX_AMPHAROS, + NATIONAL_DEX_BELLOSSOM, + NATIONAL_DEX_MARILL, + NATIONAL_DEX_AZUMARILL, + NATIONAL_DEX_SUDOWOODO, + NATIONAL_DEX_POLITOED, + NATIONAL_DEX_HOPPIP, + NATIONAL_DEX_SKIPLOOM, + NATIONAL_DEX_JUMPLUFF, + NATIONAL_DEX_AIPOM, + NATIONAL_DEX_SUNKERN, + NATIONAL_DEX_SUNFLORA, + NATIONAL_DEX_YANMA, + NATIONAL_DEX_WOOPER, + NATIONAL_DEX_QUAGSIRE, + NATIONAL_DEX_ESPEON, + NATIONAL_DEX_UMBREON, + NATIONAL_DEX_MURKROW, + NATIONAL_DEX_SLOWKING, + NATIONAL_DEX_MISDREAVUS, + NATIONAL_DEX_UNOWN, + NATIONAL_DEX_WOBBUFFET, + NATIONAL_DEX_GIRAFARIG, + NATIONAL_DEX_PINECO, + NATIONAL_DEX_FORRETRESS, + NATIONAL_DEX_DUNSPARCE, + NATIONAL_DEX_GLIGAR, + NATIONAL_DEX_STEELIX, + NATIONAL_DEX_SNUBBULL, + NATIONAL_DEX_GRANBULL, + NATIONAL_DEX_QWILFISH, + NATIONAL_DEX_SCIZOR, + NATIONAL_DEX_SHUCKLE, + NATIONAL_DEX_HERACROSS, + NATIONAL_DEX_SNEASEL, + NATIONAL_DEX_TEDDIURSA, + NATIONAL_DEX_URSARING, + NATIONAL_DEX_SLUGMA, + NATIONAL_DEX_MAGCARGO, + NATIONAL_DEX_SWINUB, + NATIONAL_DEX_PILOSWINE, + NATIONAL_DEX_CORSOLA, + NATIONAL_DEX_REMORAID, + NATIONAL_DEX_OCTILLERY, + NATIONAL_DEX_DELIBIRD, + NATIONAL_DEX_MANTINE, + NATIONAL_DEX_SKARMORY, + NATIONAL_DEX_HOUNDOUR, + NATIONAL_DEX_HOUNDOOM, + NATIONAL_DEX_KINGDRA, + NATIONAL_DEX_PHANPY, + NATIONAL_DEX_DONPHAN, + NATIONAL_DEX_PORYGON2, + NATIONAL_DEX_STANTLER, + NATIONAL_DEX_SMEARGLE, + NATIONAL_DEX_TYROGUE, + NATIONAL_DEX_HITMONTOP, + NATIONAL_DEX_SMOOCHUM, + NATIONAL_DEX_ELEKID, + NATIONAL_DEX_MAGBY, + NATIONAL_DEX_MILTANK, + NATIONAL_DEX_BLISSEY, + NATIONAL_DEX_RAIKOU, + NATIONAL_DEX_ENTEI, + NATIONAL_DEX_SUICUNE, + NATIONAL_DEX_LARVITAR, + NATIONAL_DEX_PUPITAR, + NATIONAL_DEX_TYRANITAR, + NATIONAL_DEX_LUGIA, + NATIONAL_DEX_HO_OH, + NATIONAL_DEX_CELEBI, + // Hoenn + NATIONAL_DEX_TREECKO, + NATIONAL_DEX_GROVYLE, + NATIONAL_DEX_SCEPTILE, + NATIONAL_DEX_TORCHIC, + NATIONAL_DEX_COMBUSKEN, + NATIONAL_DEX_BLAZIKEN, + NATIONAL_DEX_MUDKIP, + NATIONAL_DEX_MARSHTOMP, + NATIONAL_DEX_SWAMPERT, + NATIONAL_DEX_POOCHYENA, + NATIONAL_DEX_MIGHTYENA, + NATIONAL_DEX_ZIGZAGOON, + NATIONAL_DEX_LINOONE, + NATIONAL_DEX_WURMPLE, + NATIONAL_DEX_SILCOON, + NATIONAL_DEX_BEAUTIFLY, + NATIONAL_DEX_CASCOON, + NATIONAL_DEX_DUSTOX, + NATIONAL_DEX_LOTAD, + NATIONAL_DEX_LOMBRE, + NATIONAL_DEX_LUDICOLO, + NATIONAL_DEX_SEEDOT, + NATIONAL_DEX_NUZLEAF, + NATIONAL_DEX_SHIFTRY, + NATIONAL_DEX_TAILLOW, + NATIONAL_DEX_SWELLOW, + NATIONAL_DEX_WINGULL, + NATIONAL_DEX_PELIPPER, + NATIONAL_DEX_RALTS, + NATIONAL_DEX_KIRLIA, + NATIONAL_DEX_GARDEVOIR, + NATIONAL_DEX_SURSKIT, + NATIONAL_DEX_MASQUERAIN, + NATIONAL_DEX_SHROOMISH, + NATIONAL_DEX_BRELOOM, + NATIONAL_DEX_SLAKOTH, + NATIONAL_DEX_VIGOROTH, + NATIONAL_DEX_SLAKING, + NATIONAL_DEX_NINCADA, + NATIONAL_DEX_NINJASK, + NATIONAL_DEX_SHEDINJA, + NATIONAL_DEX_WHISMUR, + NATIONAL_DEX_LOUDRED, + NATIONAL_DEX_EXPLOUD, + NATIONAL_DEX_MAKUHITA, + NATIONAL_DEX_HARIYAMA, + NATIONAL_DEX_AZURILL, + NATIONAL_DEX_NOSEPASS, + NATIONAL_DEX_SKITTY, + NATIONAL_DEX_DELCATTY, + NATIONAL_DEX_SABLEYE, + NATIONAL_DEX_MAWILE, + NATIONAL_DEX_ARON, + NATIONAL_DEX_LAIRON, + NATIONAL_DEX_AGGRON, + NATIONAL_DEX_MEDITITE, + NATIONAL_DEX_MEDICHAM, + NATIONAL_DEX_ELECTRIKE, + NATIONAL_DEX_MANECTRIC, + NATIONAL_DEX_PLUSLE, + NATIONAL_DEX_MINUN, + NATIONAL_DEX_VOLBEAT, + NATIONAL_DEX_ILLUMISE, + NATIONAL_DEX_ROSELIA, + NATIONAL_DEX_GULPIN, + NATIONAL_DEX_SWALOT, + NATIONAL_DEX_CARVANHA, + NATIONAL_DEX_SHARPEDO, + NATIONAL_DEX_WAILMER, + NATIONAL_DEX_WAILORD, + NATIONAL_DEX_NUMEL, + NATIONAL_DEX_CAMERUPT, + NATIONAL_DEX_TORKOAL, + NATIONAL_DEX_SPOINK, + NATIONAL_DEX_GRUMPIG, + NATIONAL_DEX_SPINDA, + NATIONAL_DEX_TRAPINCH, + NATIONAL_DEX_VIBRAVA, + NATIONAL_DEX_FLYGON, + NATIONAL_DEX_CACNEA, + NATIONAL_DEX_CACTURNE, + NATIONAL_DEX_SWABLU, + NATIONAL_DEX_ALTARIA, + NATIONAL_DEX_ZANGOOSE, + NATIONAL_DEX_SEVIPER, + NATIONAL_DEX_LUNATONE, + NATIONAL_DEX_SOLROCK, + NATIONAL_DEX_BARBOACH, + NATIONAL_DEX_WHISCASH, + NATIONAL_DEX_CORPHISH, + NATIONAL_DEX_CRAWDAUNT, + NATIONAL_DEX_BALTOY, + NATIONAL_DEX_CLAYDOL, + NATIONAL_DEX_LILEEP, + NATIONAL_DEX_CRADILY, + NATIONAL_DEX_ANORITH, + NATIONAL_DEX_ARMALDO, + NATIONAL_DEX_FEEBAS, + NATIONAL_DEX_MILOTIC, + NATIONAL_DEX_CASTFORM, + NATIONAL_DEX_KECLEON, + NATIONAL_DEX_SHUPPET, + NATIONAL_DEX_BANETTE, + NATIONAL_DEX_DUSKULL, + NATIONAL_DEX_DUSCLOPS, + NATIONAL_DEX_TROPIUS, + NATIONAL_DEX_CHIMECHO, + NATIONAL_DEX_ABSOL, + NATIONAL_DEX_WYNAUT, + NATIONAL_DEX_SNORUNT, + NATIONAL_DEX_GLALIE, + NATIONAL_DEX_SPHEAL, + NATIONAL_DEX_SEALEO, + NATIONAL_DEX_WALREIN, + NATIONAL_DEX_CLAMPERL, + NATIONAL_DEX_HUNTAIL, + NATIONAL_DEX_GOREBYSS, + NATIONAL_DEX_RELICANTH, + NATIONAL_DEX_LUVDISC, + NATIONAL_DEX_BAGON, + NATIONAL_DEX_SHELGON, + NATIONAL_DEX_SALAMENCE, + NATIONAL_DEX_BELDUM, + NATIONAL_DEX_METANG, + NATIONAL_DEX_METAGROSS, + NATIONAL_DEX_REGIROCK, + NATIONAL_DEX_REGICE, + NATIONAL_DEX_REGISTEEL, + NATIONAL_DEX_LATIAS, + NATIONAL_DEX_LATIOS, + NATIONAL_DEX_KYOGRE, + NATIONAL_DEX_GROUDON, + NATIONAL_DEX_RAYQUAZA, + NATIONAL_DEX_JIRACHI, + NATIONAL_DEX_DEOXYS, + // Old Unown + NATIONAL_DEX_OLD_UNOWN_B, + NATIONAL_DEX_OLD_UNOWN_C, + NATIONAL_DEX_OLD_UNOWN_D, + NATIONAL_DEX_OLD_UNOWN_E, + NATIONAL_DEX_OLD_UNOWN_F, + NATIONAL_DEX_OLD_UNOWN_G, + NATIONAL_DEX_OLD_UNOWN_H, + NATIONAL_DEX_OLD_UNOWN_I, + NATIONAL_DEX_OLD_UNOWN_J, + NATIONAL_DEX_OLD_UNOWN_K, + NATIONAL_DEX_OLD_UNOWN_L, + NATIONAL_DEX_OLD_UNOWN_M, + NATIONAL_DEX_OLD_UNOWN_N, + NATIONAL_DEX_OLD_UNOWN_O, + NATIONAL_DEX_OLD_UNOWN_P, + NATIONAL_DEX_OLD_UNOWN_Q, + NATIONAL_DEX_OLD_UNOWN_R, + NATIONAL_DEX_OLD_UNOWN_S, + NATIONAL_DEX_OLD_UNOWN_T, + NATIONAL_DEX_OLD_UNOWN_U, + NATIONAL_DEX_OLD_UNOWN_V, + NATIONAL_DEX_OLD_UNOWN_W, + NATIONAL_DEX_OLD_UNOWN_X, + NATIONAL_DEX_OLD_UNOWN_Y, + NATIONAL_DEX_OLD_UNOWN_Z, +}; + +#define KANTO_DEX_COUNT NATIONAL_DEX_MEW +#define JOHTO_DEX_COUNT NATIONAL_DEX_CELEBI +#define NATIONAL_DEX_COUNT NATIONAL_DEX_DEOXYS + +// Hoenn Pokedex order +enum { + HOENN_DEX_NONE, + HOENN_DEX_TREECKO, + HOENN_DEX_GROVYLE, + HOENN_DEX_SCEPTILE, + HOENN_DEX_TORCHIC, + HOENN_DEX_COMBUSKEN, + HOENN_DEX_BLAZIKEN, + HOENN_DEX_MUDKIP, + HOENN_DEX_MARSHTOMP, + HOENN_DEX_SWAMPERT, + HOENN_DEX_POOCHYENA, + HOENN_DEX_MIGHTYENA, + HOENN_DEX_ZIGZAGOON, + HOENN_DEX_LINOONE, + HOENN_DEX_WURMPLE, + HOENN_DEX_SILCOON, + HOENN_DEX_BEAUTIFLY, + HOENN_DEX_CASCOON, + HOENN_DEX_DUSTOX, + HOENN_DEX_LOTAD, + HOENN_DEX_LOMBRE, + HOENN_DEX_LUDICOLO, + HOENN_DEX_SEEDOT, + HOENN_DEX_NUZLEAF, + HOENN_DEX_SHIFTRY, + HOENN_DEX_TAILLOW, + HOENN_DEX_SWELLOW, + HOENN_DEX_WINGULL, + HOENN_DEX_PELIPPER, + HOENN_DEX_RALTS, + HOENN_DEX_KIRLIA, + HOENN_DEX_GARDEVOIR, + HOENN_DEX_SURSKIT, + HOENN_DEX_MASQUERAIN, + HOENN_DEX_SHROOMISH, + HOENN_DEX_BRELOOM, + HOENN_DEX_SLAKOTH, + HOENN_DEX_VIGOROTH, + HOENN_DEX_SLAKING, + HOENN_DEX_ABRA, + HOENN_DEX_KADABRA, + HOENN_DEX_ALAKAZAM, + HOENN_DEX_NINCADA, + HOENN_DEX_NINJASK, + HOENN_DEX_SHEDINJA, + HOENN_DEX_WHISMUR, + HOENN_DEX_LOUDRED, + HOENN_DEX_EXPLOUD, + HOENN_DEX_MAKUHITA, + HOENN_DEX_HARIYAMA, + HOENN_DEX_GOLDEEN, + HOENN_DEX_SEAKING, + HOENN_DEX_MAGIKARP, + HOENN_DEX_GYARADOS, + HOENN_DEX_AZURILL, + HOENN_DEX_MARILL, + HOENN_DEX_AZUMARILL, + HOENN_DEX_GEODUDE, + HOENN_DEX_GRAVELER, + HOENN_DEX_GOLEM, + HOENN_DEX_NOSEPASS, + HOENN_DEX_SKITTY, + HOENN_DEX_DELCATTY, + HOENN_DEX_ZUBAT, + HOENN_DEX_GOLBAT, + HOENN_DEX_CROBAT, + HOENN_DEX_TENTACOOL, + HOENN_DEX_TENTACRUEL, + HOENN_DEX_SABLEYE, + HOENN_DEX_MAWILE, + HOENN_DEX_ARON, + HOENN_DEX_LAIRON, + HOENN_DEX_AGGRON, + HOENN_DEX_MACHOP, + HOENN_DEX_MACHOKE, + HOENN_DEX_MACHAMP, + HOENN_DEX_MEDITITE, + HOENN_DEX_MEDICHAM, + HOENN_DEX_ELECTRIKE, + HOENN_DEX_MANECTRIC, + HOENN_DEX_PLUSLE, + HOENN_DEX_MINUN, + HOENN_DEX_MAGNEMITE, + HOENN_DEX_MAGNETON, + HOENN_DEX_VOLTORB, + HOENN_DEX_ELECTRODE, + HOENN_DEX_VOLBEAT, + HOENN_DEX_ILLUMISE, + HOENN_DEX_ODDISH, + HOENN_DEX_GLOOM, + HOENN_DEX_VILEPLUME, + HOENN_DEX_BELLOSSOM, + HOENN_DEX_DODUO, + HOENN_DEX_DODRIO, + HOENN_DEX_ROSELIA, + HOENN_DEX_GULPIN, + HOENN_DEX_SWALOT, + HOENN_DEX_CARVANHA, + HOENN_DEX_SHARPEDO, + HOENN_DEX_WAILMER, + HOENN_DEX_WAILORD, + HOENN_DEX_NUMEL, + HOENN_DEX_CAMERUPT, + HOENN_DEX_SLUGMA, + HOENN_DEX_MAGCARGO, + HOENN_DEX_TORKOAL, + HOENN_DEX_GRIMER, + HOENN_DEX_MUK, + HOENN_DEX_KOFFING, + HOENN_DEX_WEEZING, + HOENN_DEX_SPOINK, + HOENN_DEX_GRUMPIG, + HOENN_DEX_SANDSHREW, + HOENN_DEX_SANDSLASH, + HOENN_DEX_SPINDA, + HOENN_DEX_SKARMORY, + HOENN_DEX_TRAPINCH, + HOENN_DEX_VIBRAVA, + HOENN_DEX_FLYGON, + HOENN_DEX_CACNEA, + HOENN_DEX_CACTURNE, + HOENN_DEX_SWABLU, + HOENN_DEX_ALTARIA, + HOENN_DEX_ZANGOOSE, + HOENN_DEX_SEVIPER, + HOENN_DEX_LUNATONE, + HOENN_DEX_SOLROCK, + HOENN_DEX_BARBOACH, + HOENN_DEX_WHISCASH, + HOENN_DEX_CORPHISH, + HOENN_DEX_CRAWDAUNT, + HOENN_DEX_BALTOY, + HOENN_DEX_CLAYDOL, + HOENN_DEX_LILEEP, + HOENN_DEX_CRADILY, + HOENN_DEX_ANORITH, + HOENN_DEX_ARMALDO, + HOENN_DEX_IGGLYBUFF, + HOENN_DEX_JIGGLYPUFF, + HOENN_DEX_WIGGLYTUFF, + HOENN_DEX_FEEBAS, + HOENN_DEX_MILOTIC, + HOENN_DEX_CASTFORM, + HOENN_DEX_STARYU, + HOENN_DEX_STARMIE, + HOENN_DEX_KECLEON, + HOENN_DEX_SHUPPET, + HOENN_DEX_BANETTE, + HOENN_DEX_DUSKULL, + HOENN_DEX_DUSCLOPS, + HOENN_DEX_TROPIUS, + HOENN_DEX_CHIMECHO, + HOENN_DEX_ABSOL, + HOENN_DEX_VULPIX, + HOENN_DEX_NINETALES, + HOENN_DEX_PICHU, + HOENN_DEX_PIKACHU, + HOENN_DEX_RAICHU, + HOENN_DEX_PSYDUCK, + HOENN_DEX_GOLDUCK, + HOENN_DEX_WYNAUT, + HOENN_DEX_WOBBUFFET, + HOENN_DEX_NATU, + HOENN_DEX_XATU, + HOENN_DEX_GIRAFARIG, + HOENN_DEX_PHANPY, + HOENN_DEX_DONPHAN, + HOENN_DEX_PINSIR, + HOENN_DEX_HERACROSS, + HOENN_DEX_RHYHORN, + HOENN_DEX_RHYDON, + HOENN_DEX_SNORUNT, + HOENN_DEX_GLALIE, + HOENN_DEX_SPHEAL, + HOENN_DEX_SEALEO, + HOENN_DEX_WALREIN, + HOENN_DEX_CLAMPERL, + HOENN_DEX_HUNTAIL, + HOENN_DEX_GOREBYSS, + HOENN_DEX_RELICANTH, + HOENN_DEX_CORSOLA, + HOENN_DEX_CHINCHOU, + HOENN_DEX_LANTURN, + HOENN_DEX_LUVDISC, + HOENN_DEX_HORSEA, + HOENN_DEX_SEADRA, + HOENN_DEX_KINGDRA, + HOENN_DEX_BAGON, + HOENN_DEX_SHELGON, + HOENN_DEX_SALAMENCE, + HOENN_DEX_BELDUM, + HOENN_DEX_METANG, + HOENN_DEX_METAGROSS, + HOENN_DEX_REGIROCK, + HOENN_DEX_REGICE, + HOENN_DEX_REGISTEEL, + HOENN_DEX_LATIAS, + HOENN_DEX_LATIOS, + HOENN_DEX_KYOGRE, + HOENN_DEX_GROUDON, + HOENN_DEX_RAYQUAZA, + HOENN_DEX_JIRACHI, + HOENN_DEX_DEOXYS, + // End of Hoenn Dex (see HOENN_DEX_COUNT) + // Here below have values but are excluded from the Pokedex + HOENN_DEX_BULBASAUR, + HOENN_DEX_IVYSAUR, + HOENN_DEX_VENUSAUR, + HOENN_DEX_CHARMANDER, + HOENN_DEX_CHARMELEON, + HOENN_DEX_CHARIZARD, + HOENN_DEX_SQUIRTLE, + HOENN_DEX_WARTORTLE, + HOENN_DEX_BLASTOISE, + HOENN_DEX_CATERPIE, + HOENN_DEX_METAPOD, + HOENN_DEX_BUTTERFREE, + HOENN_DEX_WEEDLE, + HOENN_DEX_KAKUNA, + HOENN_DEX_BEEDRILL, + HOENN_DEX_PIDGEY, + HOENN_DEX_PIDGEOTTO, + HOENN_DEX_PIDGEOT, + HOENN_DEX_RATTATA, + HOENN_DEX_RATICATE, + HOENN_DEX_SPEAROW, + HOENN_DEX_FEAROW, + HOENN_DEX_EKANS, + HOENN_DEX_ARBOK, + HOENN_DEX_NIDORAN_F, + HOENN_DEX_NIDORINA, + HOENN_DEX_NIDOQUEEN, + HOENN_DEX_NIDORAN_M, + HOENN_DEX_NIDORINO, + HOENN_DEX_NIDOKING, + HOENN_DEX_CLEFAIRY, + HOENN_DEX_CLEFABLE, + HOENN_DEX_PARAS, + HOENN_DEX_PARASECT, + HOENN_DEX_VENONAT, + HOENN_DEX_VENOMOTH, + HOENN_DEX_DIGLETT, + HOENN_DEX_DUGTRIO, + HOENN_DEX_MEOWTH, + HOENN_DEX_PERSIAN, + HOENN_DEX_MANKEY, + HOENN_DEX_PRIMEAPE, + HOENN_DEX_GROWLITHE, + HOENN_DEX_ARCANINE, + HOENN_DEX_POLIWAG, + HOENN_DEX_POLIWHIRL, + HOENN_DEX_POLIWRATH, + HOENN_DEX_BELLSPROUT, + HOENN_DEX_WEEPINBELL, + HOENN_DEX_VICTREEBEL, + HOENN_DEX_PONYTA, + HOENN_DEX_RAPIDASH, + HOENN_DEX_SLOWPOKE, + HOENN_DEX_SLOWBRO, + HOENN_DEX_FARFETCHD, + HOENN_DEX_SEEL, + HOENN_DEX_DEWGONG, + HOENN_DEX_SHELLDER, + HOENN_DEX_CLOYSTER, + HOENN_DEX_GASTLY, + HOENN_DEX_HAUNTER, + HOENN_DEX_GENGAR, + HOENN_DEX_ONIX, + HOENN_DEX_DROWZEE, + HOENN_DEX_HYPNO, + HOENN_DEX_KRABBY, + HOENN_DEX_KINGLER, + HOENN_DEX_EXEGGCUTE, + HOENN_DEX_EXEGGUTOR, + HOENN_DEX_CUBONE, + HOENN_DEX_MAROWAK, + HOENN_DEX_HITMONLEE, + HOENN_DEX_HITMONCHAN, + HOENN_DEX_LICKITUNG, + HOENN_DEX_CHANSEY, + HOENN_DEX_TANGELA, + HOENN_DEX_KANGASKHAN, + HOENN_DEX_MR_MIME, + HOENN_DEX_SCYTHER, + HOENN_DEX_JYNX, + HOENN_DEX_ELECTABUZZ, + HOENN_DEX_MAGMAR, + HOENN_DEX_TAUROS, + HOENN_DEX_LAPRAS, + HOENN_DEX_DITTO, + HOENN_DEX_EEVEE, + HOENN_DEX_VAPOREON, + HOENN_DEX_JOLTEON, + HOENN_DEX_FLAREON, + HOENN_DEX_PORYGON, + HOENN_DEX_OMANYTE, + HOENN_DEX_OMASTAR, + HOENN_DEX_KABUTO, + HOENN_DEX_KABUTOPS, + HOENN_DEX_AERODACTYL, + HOENN_DEX_SNORLAX, + HOENN_DEX_ARTICUNO, + HOENN_DEX_ZAPDOS, + HOENN_DEX_MOLTRES, + HOENN_DEX_DRATINI, + HOENN_DEX_DRAGONAIR, + HOENN_DEX_DRAGONITE, + HOENN_DEX_MEWTWO, + HOENN_DEX_MEW, + HOENN_DEX_CHIKORITA, + HOENN_DEX_BAYLEEF, + HOENN_DEX_MEGANIUM, + HOENN_DEX_CYNDAQUIL, + HOENN_DEX_QUILAVA, + HOENN_DEX_TYPHLOSION, + HOENN_DEX_TOTODILE, + HOENN_DEX_CROCONAW, + HOENN_DEX_FERALIGATR, + HOENN_DEX_SENTRET, + HOENN_DEX_FURRET, + HOENN_DEX_HOOTHOOT, + HOENN_DEX_NOCTOWL, + HOENN_DEX_LEDYBA, + HOENN_DEX_LEDIAN, + HOENN_DEX_SPINARAK, + HOENN_DEX_ARIADOS, + HOENN_DEX_CLEFFA, + HOENN_DEX_TOGEPI, + HOENN_DEX_TOGETIC, + HOENN_DEX_MAREEP, + HOENN_DEX_FLAAFFY, + HOENN_DEX_AMPHAROS, + HOENN_DEX_SUDOWOODO, + HOENN_DEX_POLITOED, + HOENN_DEX_HOPPIP, + HOENN_DEX_SKIPLOOM, + HOENN_DEX_JUMPLUFF, + HOENN_DEX_AIPOM, + HOENN_DEX_SUNKERN, + HOENN_DEX_SUNFLORA, + HOENN_DEX_YANMA, + HOENN_DEX_WOOPER, + HOENN_DEX_QUAGSIRE, + HOENN_DEX_ESPEON, + HOENN_DEX_UMBREON, + HOENN_DEX_MURKROW, + HOENN_DEX_SLOWKING, + HOENN_DEX_MISDREAVUS, + HOENN_DEX_UNOWN, + HOENN_DEX_PINECO, + HOENN_DEX_FORRETRESS, + HOENN_DEX_DUNSPARCE, + HOENN_DEX_GLIGAR, + HOENN_DEX_STEELIX, + HOENN_DEX_SNUBBULL, + HOENN_DEX_GRANBULL, + HOENN_DEX_QWILFISH, + HOENN_DEX_SCIZOR, + HOENN_DEX_SHUCKLE, + HOENN_DEX_SNEASEL, + HOENN_DEX_TEDDIURSA, + HOENN_DEX_URSARING, + HOENN_DEX_SWINUB, + HOENN_DEX_PILOSWINE, + HOENN_DEX_REMORAID, + HOENN_DEX_OCTILLERY, + HOENN_DEX_DELIBIRD, + HOENN_DEX_MANTINE, + HOENN_DEX_HOUNDOUR, + HOENN_DEX_HOUNDOOM, + HOENN_DEX_PORYGON2, + HOENN_DEX_STANTLER, + HOENN_DEX_SMEARGLE, + HOENN_DEX_TYROGUE, + HOENN_DEX_HITMONTOP, + HOENN_DEX_SMOOCHUM, + HOENN_DEX_ELEKID, + HOENN_DEX_MAGBY, + HOENN_DEX_MILTANK, + HOENN_DEX_BLISSEY, + HOENN_DEX_RAIKOU, + HOENN_DEX_ENTEI, + HOENN_DEX_SUICUNE, + HOENN_DEX_LARVITAR, + HOENN_DEX_PUPITAR, + HOENN_DEX_TYRANITAR, + HOENN_DEX_LUGIA, + HOENN_DEX_HO_OH, + HOENN_DEX_CELEBI, + HOENN_DEX_OLD_UNOWN_B, + HOENN_DEX_OLD_UNOWN_C, + HOENN_DEX_OLD_UNOWN_D, + HOENN_DEX_OLD_UNOWN_E, + HOENN_DEX_OLD_UNOWN_F, + HOENN_DEX_OLD_UNOWN_G, + HOENN_DEX_OLD_UNOWN_H, + HOENN_DEX_OLD_UNOWN_I, + HOENN_DEX_OLD_UNOWN_J, + HOENN_DEX_OLD_UNOWN_K, + HOENN_DEX_OLD_UNOWN_L, + HOENN_DEX_OLD_UNOWN_M, + HOENN_DEX_OLD_UNOWN_N, + HOENN_DEX_OLD_UNOWN_O, + HOENN_DEX_OLD_UNOWN_P, + HOENN_DEX_OLD_UNOWN_Q, + HOENN_DEX_OLD_UNOWN_R, + HOENN_DEX_OLD_UNOWN_S, + HOENN_DEX_OLD_UNOWN_T, + HOENN_DEX_OLD_UNOWN_U, + HOENN_DEX_OLD_UNOWN_V, + HOENN_DEX_OLD_UNOWN_W, + HOENN_DEX_OLD_UNOWN_X, + HOENN_DEX_OLD_UNOWN_Y, + HOENN_DEX_OLD_UNOWN_Z, +}; + +#define HOENN_DEX_COUNT HOENN_DEX_DEOXYS + +#endif // GUARD_CONSTANTS_POKEDEX_H diff --git a/include/constants/species.h b/include/constants/species.h index 983e1a7964..ec60c142ed 100644 --- a/include/constants/species.h +++ b/include/constants/species.h @@ -447,847 +447,4 @@ #define SPECIES_UNOWN_EMARK (SPECIES_UNOWN_B + 25) #define SPECIES_UNOWN_QMARK (SPECIES_UNOWN_B + 26) -// National Dex Index Defines - -#define NATIONAL_DEX_NONE 0 -#define NATIONAL_DEX_BULBASAUR 1 -#define NATIONAL_DEX_IVYSAUR 2 -#define NATIONAL_DEX_VENUSAUR 3 -#define NATIONAL_DEX_CHARMANDER 4 -#define NATIONAL_DEX_CHARMELEON 5 -#define NATIONAL_DEX_CHARIZARD 6 -#define NATIONAL_DEX_SQUIRTLE 7 -#define NATIONAL_DEX_WARTORTLE 8 -#define NATIONAL_DEX_BLASTOISE 9 -#define NATIONAL_DEX_CATERPIE 10 -#define NATIONAL_DEX_METAPOD 11 -#define NATIONAL_DEX_BUTTERFREE 12 -#define NATIONAL_DEX_WEEDLE 13 -#define NATIONAL_DEX_KAKUNA 14 -#define NATIONAL_DEX_BEEDRILL 15 -#define NATIONAL_DEX_PIDGEY 16 -#define NATIONAL_DEX_PIDGEOTTO 17 -#define NATIONAL_DEX_PIDGEOT 18 -#define NATIONAL_DEX_RATTATA 19 -#define NATIONAL_DEX_RATICATE 20 -#define NATIONAL_DEX_SPEAROW 21 -#define NATIONAL_DEX_FEAROW 22 -#define NATIONAL_DEX_EKANS 23 -#define NATIONAL_DEX_ARBOK 24 -#define NATIONAL_DEX_PIKACHU 25 -#define NATIONAL_DEX_RAICHU 26 -#define NATIONAL_DEX_SANDSHREW 27 -#define NATIONAL_DEX_SANDSLASH 28 -#define NATIONAL_DEX_NIDORAN_F 29 -#define NATIONAL_DEX_NIDORINA 30 -#define NATIONAL_DEX_NIDOQUEEN 31 -#define NATIONAL_DEX_NIDORAN_M 32 -#define NATIONAL_DEX_NIDORINO 33 -#define NATIONAL_DEX_NIDOKING 34 -#define NATIONAL_DEX_CLEFAIRY 35 -#define NATIONAL_DEX_CLEFABLE 36 -#define NATIONAL_DEX_VULPIX 37 -#define NATIONAL_DEX_NINETALES 38 -#define NATIONAL_DEX_JIGGLYPUFF 39 -#define NATIONAL_DEX_WIGGLYTUFF 40 -#define NATIONAL_DEX_ZUBAT 41 -#define NATIONAL_DEX_GOLBAT 42 -#define NATIONAL_DEX_ODDISH 43 -#define NATIONAL_DEX_GLOOM 44 -#define NATIONAL_DEX_VILEPLUME 45 -#define NATIONAL_DEX_PARAS 46 -#define NATIONAL_DEX_PARASECT 47 -#define NATIONAL_DEX_VENONAT 48 -#define NATIONAL_DEX_VENOMOTH 49 -#define NATIONAL_DEX_DIGLETT 50 -#define NATIONAL_DEX_DUGTRIO 51 -#define NATIONAL_DEX_MEOWTH 52 -#define NATIONAL_DEX_PERSIAN 53 -#define NATIONAL_DEX_PSYDUCK 54 -#define NATIONAL_DEX_GOLDUCK 55 -#define NATIONAL_DEX_MANKEY 56 -#define NATIONAL_DEX_PRIMEAPE 57 -#define NATIONAL_DEX_GROWLITHE 58 -#define NATIONAL_DEX_ARCANINE 59 -#define NATIONAL_DEX_POLIWAG 60 -#define NATIONAL_DEX_POLIWHIRL 61 -#define NATIONAL_DEX_POLIWRATH 62 -#define NATIONAL_DEX_ABRA 63 -#define NATIONAL_DEX_KADABRA 64 -#define NATIONAL_DEX_ALAKAZAM 65 -#define NATIONAL_DEX_MACHOP 66 -#define NATIONAL_DEX_MACHOKE 67 -#define NATIONAL_DEX_MACHAMP 68 -#define NATIONAL_DEX_BELLSPROUT 69 -#define NATIONAL_DEX_WEEPINBELL 70 -#define NATIONAL_DEX_VICTREEBEL 71 -#define NATIONAL_DEX_TENTACOOL 72 -#define NATIONAL_DEX_TENTACRUEL 73 -#define NATIONAL_DEX_GEODUDE 74 -#define NATIONAL_DEX_GRAVELER 75 -#define NATIONAL_DEX_GOLEM 76 -#define NATIONAL_DEX_PONYTA 77 -#define NATIONAL_DEX_RAPIDASH 78 -#define NATIONAL_DEX_SLOWPOKE 79 -#define NATIONAL_DEX_SLOWBRO 80 -#define NATIONAL_DEX_MAGNEMITE 81 -#define NATIONAL_DEX_MAGNETON 82 -#define NATIONAL_DEX_FARFETCHD 83 -#define NATIONAL_DEX_DODUO 84 -#define NATIONAL_DEX_DODRIO 85 -#define NATIONAL_DEX_SEEL 86 -#define NATIONAL_DEX_DEWGONG 87 -#define NATIONAL_DEX_GRIMER 88 -#define NATIONAL_DEX_MUK 89 -#define NATIONAL_DEX_SHELLDER 90 -#define NATIONAL_DEX_CLOYSTER 91 -#define NATIONAL_DEX_GASTLY 92 -#define NATIONAL_DEX_HAUNTER 93 -#define NATIONAL_DEX_GENGAR 94 -#define NATIONAL_DEX_ONIX 95 -#define NATIONAL_DEX_DROWZEE 96 -#define NATIONAL_DEX_HYPNO 97 -#define NATIONAL_DEX_KRABBY 98 -#define NATIONAL_DEX_KINGLER 99 -#define NATIONAL_DEX_VOLTORB 100 -#define NATIONAL_DEX_ELECTRODE 101 -#define NATIONAL_DEX_EXEGGCUTE 102 -#define NATIONAL_DEX_EXEGGUTOR 103 -#define NATIONAL_DEX_CUBONE 104 -#define NATIONAL_DEX_MAROWAK 105 -#define NATIONAL_DEX_HITMONLEE 106 -#define NATIONAL_DEX_HITMONCHAN 107 -#define NATIONAL_DEX_LICKITUNG 108 -#define NATIONAL_DEX_KOFFING 109 -#define NATIONAL_DEX_WEEZING 110 -#define NATIONAL_DEX_RHYHORN 111 -#define NATIONAL_DEX_RHYDON 112 -#define NATIONAL_DEX_CHANSEY 113 -#define NATIONAL_DEX_TANGELA 114 -#define NATIONAL_DEX_KANGASKHAN 115 -#define NATIONAL_DEX_HORSEA 116 -#define NATIONAL_DEX_SEADRA 117 -#define NATIONAL_DEX_GOLDEEN 118 -#define NATIONAL_DEX_SEAKING 119 -#define NATIONAL_DEX_STARYU 120 -#define NATIONAL_DEX_STARMIE 121 -#define NATIONAL_DEX_MR_MIME 122 -#define NATIONAL_DEX_SCYTHER 123 -#define NATIONAL_DEX_JYNX 124 -#define NATIONAL_DEX_ELECTABUZZ 125 -#define NATIONAL_DEX_MAGMAR 126 -#define NATIONAL_DEX_PINSIR 127 -#define NATIONAL_DEX_TAUROS 128 -#define NATIONAL_DEX_MAGIKARP 129 -#define NATIONAL_DEX_GYARADOS 130 -#define NATIONAL_DEX_LAPRAS 131 -#define NATIONAL_DEX_DITTO 132 -#define NATIONAL_DEX_EEVEE 133 -#define NATIONAL_DEX_VAPOREON 134 -#define NATIONAL_DEX_JOLTEON 135 -#define NATIONAL_DEX_FLAREON 136 -#define NATIONAL_DEX_PORYGON 137 -#define NATIONAL_DEX_OMANYTE 138 -#define NATIONAL_DEX_OMASTAR 139 -#define NATIONAL_DEX_KABUTO 140 -#define NATIONAL_DEX_KABUTOPS 141 -#define NATIONAL_DEX_AERODACTYL 142 -#define NATIONAL_DEX_SNORLAX 143 -#define NATIONAL_DEX_ARTICUNO 144 -#define NATIONAL_DEX_ZAPDOS 145 -#define NATIONAL_DEX_MOLTRES 146 -#define NATIONAL_DEX_DRATINI 147 -#define NATIONAL_DEX_DRAGONAIR 148 -#define NATIONAL_DEX_DRAGONITE 149 -#define NATIONAL_DEX_MEWTWO 150 -#define NATIONAL_DEX_MEW 151 - -#define KANTO_DEX_COUNT NATIONAL_DEX_MEW - -#define NATIONAL_DEX_CHIKORITA 152 -#define NATIONAL_DEX_BAYLEEF 153 -#define NATIONAL_DEX_MEGANIUM 154 -#define NATIONAL_DEX_CYNDAQUIL 155 -#define NATIONAL_DEX_QUILAVA 156 -#define NATIONAL_DEX_TYPHLOSION 157 -#define NATIONAL_DEX_TOTODILE 158 -#define NATIONAL_DEX_CROCONAW 159 -#define NATIONAL_DEX_FERALIGATR 160 -#define NATIONAL_DEX_SENTRET 161 -#define NATIONAL_DEX_FURRET 162 -#define NATIONAL_DEX_HOOTHOOT 163 -#define NATIONAL_DEX_NOCTOWL 164 -#define NATIONAL_DEX_LEDYBA 165 -#define NATIONAL_DEX_LEDIAN 166 -#define NATIONAL_DEX_SPINARAK 167 -#define NATIONAL_DEX_ARIADOS 168 -#define NATIONAL_DEX_CROBAT 169 -#define NATIONAL_DEX_CHINCHOU 170 -#define NATIONAL_DEX_LANTURN 171 -#define NATIONAL_DEX_PICHU 172 -#define NATIONAL_DEX_CLEFFA 173 -#define NATIONAL_DEX_IGGLYBUFF 174 -#define NATIONAL_DEX_TOGEPI 175 -#define NATIONAL_DEX_TOGETIC 176 -#define NATIONAL_DEX_NATU 177 -#define NATIONAL_DEX_XATU 178 -#define NATIONAL_DEX_MAREEP 179 -#define NATIONAL_DEX_FLAAFFY 180 -#define NATIONAL_DEX_AMPHAROS 181 -#define NATIONAL_DEX_BELLOSSOM 182 -#define NATIONAL_DEX_MARILL 183 -#define NATIONAL_DEX_AZUMARILL 184 -#define NATIONAL_DEX_SUDOWOODO 185 -#define NATIONAL_DEX_POLITOED 186 -#define NATIONAL_DEX_HOPPIP 187 -#define NATIONAL_DEX_SKIPLOOM 188 -#define NATIONAL_DEX_JUMPLUFF 189 -#define NATIONAL_DEX_AIPOM 190 -#define NATIONAL_DEX_SUNKERN 191 -#define NATIONAL_DEX_SUNFLORA 192 -#define NATIONAL_DEX_YANMA 193 -#define NATIONAL_DEX_WOOPER 194 -#define NATIONAL_DEX_QUAGSIRE 195 -#define NATIONAL_DEX_ESPEON 196 -#define NATIONAL_DEX_UMBREON 197 -#define NATIONAL_DEX_MURKROW 198 -#define NATIONAL_DEX_SLOWKING 199 -#define NATIONAL_DEX_MISDREAVUS 200 -#define NATIONAL_DEX_UNOWN 201 -#define NATIONAL_DEX_WOBBUFFET 202 -#define NATIONAL_DEX_GIRAFARIG 203 -#define NATIONAL_DEX_PINECO 204 -#define NATIONAL_DEX_FORRETRESS 205 -#define NATIONAL_DEX_DUNSPARCE 206 -#define NATIONAL_DEX_GLIGAR 207 -#define NATIONAL_DEX_STEELIX 208 -#define NATIONAL_DEX_SNUBBULL 209 -#define NATIONAL_DEX_GRANBULL 210 -#define NATIONAL_DEX_QWILFISH 211 -#define NATIONAL_DEX_SCIZOR 212 -#define NATIONAL_DEX_SHUCKLE 213 -#define NATIONAL_DEX_HERACROSS 214 -#define NATIONAL_DEX_SNEASEL 215 -#define NATIONAL_DEX_TEDDIURSA 216 -#define NATIONAL_DEX_URSARING 217 -#define NATIONAL_DEX_SLUGMA 218 -#define NATIONAL_DEX_MAGCARGO 219 -#define NATIONAL_DEX_SWINUB 220 -#define NATIONAL_DEX_PILOSWINE 221 -#define NATIONAL_DEX_CORSOLA 222 -#define NATIONAL_DEX_REMORAID 223 -#define NATIONAL_DEX_OCTILLERY 224 -#define NATIONAL_DEX_DELIBIRD 225 -#define NATIONAL_DEX_MANTINE 226 -#define NATIONAL_DEX_SKARMORY 227 -#define NATIONAL_DEX_HOUNDOUR 228 -#define NATIONAL_DEX_HOUNDOOM 229 -#define NATIONAL_DEX_KINGDRA 230 -#define NATIONAL_DEX_PHANPY 231 -#define NATIONAL_DEX_DONPHAN 232 -#define NATIONAL_DEX_PORYGON2 233 -#define NATIONAL_DEX_STANTLER 234 -#define NATIONAL_DEX_SMEARGLE 235 -#define NATIONAL_DEX_TYROGUE 236 -#define NATIONAL_DEX_HITMONTOP 237 -#define NATIONAL_DEX_SMOOCHUM 238 -#define NATIONAL_DEX_ELEKID 239 -#define NATIONAL_DEX_MAGBY 240 -#define NATIONAL_DEX_MILTANK 241 -#define NATIONAL_DEX_BLISSEY 242 -#define NATIONAL_DEX_RAIKOU 243 -#define NATIONAL_DEX_ENTEI 244 -#define NATIONAL_DEX_SUICUNE 245 -#define NATIONAL_DEX_LARVITAR 246 -#define NATIONAL_DEX_PUPITAR 247 -#define NATIONAL_DEX_TYRANITAR 248 -#define NATIONAL_DEX_LUGIA 249 -#define NATIONAL_DEX_HO_OH 250 -#define NATIONAL_DEX_CELEBI 251 - -#define JOHTO_DEX_COUNT NATIONAL_DEX_CELEBI - -#define NATIONAL_DEX_TREECKO 252 -#define NATIONAL_DEX_GROVYLE 253 -#define NATIONAL_DEX_SCEPTILE 254 -#define NATIONAL_DEX_TORCHIC 255 -#define NATIONAL_DEX_COMBUSKEN 256 -#define NATIONAL_DEX_BLAZIKEN 257 -#define NATIONAL_DEX_MUDKIP 258 -#define NATIONAL_DEX_MARSHTOMP 259 -#define NATIONAL_DEX_SWAMPERT 260 -#define NATIONAL_DEX_POOCHYENA 261 -#define NATIONAL_DEX_MIGHTYENA 262 -#define NATIONAL_DEX_ZIGZAGOON 263 -#define NATIONAL_DEX_LINOONE 264 -#define NATIONAL_DEX_WURMPLE 265 -#define NATIONAL_DEX_SILCOON 266 -#define NATIONAL_DEX_BEAUTIFLY 267 -#define NATIONAL_DEX_CASCOON 268 -#define NATIONAL_DEX_DUSTOX 269 -#define NATIONAL_DEX_LOTAD 270 -#define NATIONAL_DEX_LOMBRE 271 -#define NATIONAL_DEX_LUDICOLO 272 -#define NATIONAL_DEX_SEEDOT 273 -#define NATIONAL_DEX_NUZLEAF 274 -#define NATIONAL_DEX_SHIFTRY 275 -#define NATIONAL_DEX_TAILLOW 276 -#define NATIONAL_DEX_SWELLOW 277 -#define NATIONAL_DEX_WINGULL 278 -#define NATIONAL_DEX_PELIPPER 279 -#define NATIONAL_DEX_RALTS 280 -#define NATIONAL_DEX_KIRLIA 281 -#define NATIONAL_DEX_GARDEVOIR 282 -#define NATIONAL_DEX_SURSKIT 283 -#define NATIONAL_DEX_MASQUERAIN 284 -#define NATIONAL_DEX_SHROOMISH 285 -#define NATIONAL_DEX_BRELOOM 286 -#define NATIONAL_DEX_SLAKOTH 287 -#define NATIONAL_DEX_VIGOROTH 288 -#define NATIONAL_DEX_SLAKING 289 -#define NATIONAL_DEX_NINCADA 290 -#define NATIONAL_DEX_NINJASK 291 -#define NATIONAL_DEX_SHEDINJA 292 -#define NATIONAL_DEX_WHISMUR 293 -#define NATIONAL_DEX_LOUDRED 294 -#define NATIONAL_DEX_EXPLOUD 295 -#define NATIONAL_DEX_MAKUHITA 296 -#define NATIONAL_DEX_HARIYAMA 297 -#define NATIONAL_DEX_AZURILL 298 -#define NATIONAL_DEX_NOSEPASS 299 -#define NATIONAL_DEX_SKITTY 300 -#define NATIONAL_DEX_DELCATTY 301 -#define NATIONAL_DEX_SABLEYE 302 -#define NATIONAL_DEX_MAWILE 303 -#define NATIONAL_DEX_ARON 304 -#define NATIONAL_DEX_LAIRON 305 -#define NATIONAL_DEX_AGGRON 306 -#define NATIONAL_DEX_MEDITITE 307 -#define NATIONAL_DEX_MEDICHAM 308 -#define NATIONAL_DEX_ELECTRIKE 309 -#define NATIONAL_DEX_MANECTRIC 310 -#define NATIONAL_DEX_PLUSLE 311 -#define NATIONAL_DEX_MINUN 312 -#define NATIONAL_DEX_VOLBEAT 313 -#define NATIONAL_DEX_ILLUMISE 314 -#define NATIONAL_DEX_ROSELIA 315 -#define NATIONAL_DEX_GULPIN 316 -#define NATIONAL_DEX_SWALOT 317 -#define NATIONAL_DEX_CARVANHA 318 -#define NATIONAL_DEX_SHARPEDO 319 -#define NATIONAL_DEX_WAILMER 320 -#define NATIONAL_DEX_WAILORD 321 -#define NATIONAL_DEX_NUMEL 322 -#define NATIONAL_DEX_CAMERUPT 323 -#define NATIONAL_DEX_TORKOAL 324 -#define NATIONAL_DEX_SPOINK 325 -#define NATIONAL_DEX_GRUMPIG 326 -#define NATIONAL_DEX_SPINDA 327 -#define NATIONAL_DEX_TRAPINCH 328 -#define NATIONAL_DEX_VIBRAVA 329 -#define NATIONAL_DEX_FLYGON 330 -#define NATIONAL_DEX_CACNEA 331 -#define NATIONAL_DEX_CACTURNE 332 -#define NATIONAL_DEX_SWABLU 333 -#define NATIONAL_DEX_ALTARIA 334 -#define NATIONAL_DEX_ZANGOOSE 335 -#define NATIONAL_DEX_SEVIPER 336 -#define NATIONAL_DEX_LUNATONE 337 -#define NATIONAL_DEX_SOLROCK 338 -#define NATIONAL_DEX_BARBOACH 339 -#define NATIONAL_DEX_WHISCASH 340 -#define NATIONAL_DEX_CORPHISH 341 -#define NATIONAL_DEX_CRAWDAUNT 342 -#define NATIONAL_DEX_BALTOY 343 -#define NATIONAL_DEX_CLAYDOL 344 -#define NATIONAL_DEX_LILEEP 345 -#define NATIONAL_DEX_CRADILY 346 -#define NATIONAL_DEX_ANORITH 347 -#define NATIONAL_DEX_ARMALDO 348 -#define NATIONAL_DEX_FEEBAS 349 -#define NATIONAL_DEX_MILOTIC 350 -#define NATIONAL_DEX_CASTFORM 351 -#define NATIONAL_DEX_KECLEON 352 -#define NATIONAL_DEX_SHUPPET 353 -#define NATIONAL_DEX_BANETTE 354 -#define NATIONAL_DEX_DUSKULL 355 -#define NATIONAL_DEX_DUSCLOPS 356 -#define NATIONAL_DEX_TROPIUS 357 -#define NATIONAL_DEX_CHIMECHO 358 -#define NATIONAL_DEX_ABSOL 359 -#define NATIONAL_DEX_WYNAUT 360 -#define NATIONAL_DEX_SNORUNT 361 -#define NATIONAL_DEX_GLALIE 362 -#define NATIONAL_DEX_SPHEAL 363 -#define NATIONAL_DEX_SEALEO 364 -#define NATIONAL_DEX_WALREIN 365 -#define NATIONAL_DEX_CLAMPERL 366 -#define NATIONAL_DEX_HUNTAIL 367 -#define NATIONAL_DEX_GOREBYSS 368 -#define NATIONAL_DEX_RELICANTH 369 -#define NATIONAL_DEX_LUVDISC 370 -#define NATIONAL_DEX_BAGON 371 -#define NATIONAL_DEX_SHELGON 372 -#define NATIONAL_DEX_SALAMENCE 373 -#define NATIONAL_DEX_BELDUM 374 -#define NATIONAL_DEX_METANG 375 -#define NATIONAL_DEX_METAGROSS 376 -#define NATIONAL_DEX_REGIROCK 377 -#define NATIONAL_DEX_REGICE 378 -#define NATIONAL_DEX_REGISTEEL 379 -#define NATIONAL_DEX_LATIAS 380 -#define NATIONAL_DEX_LATIOS 381 -#define NATIONAL_DEX_KYOGRE 382 -#define NATIONAL_DEX_GROUDON 383 -#define NATIONAL_DEX_RAYQUAZA 384 -#define NATIONAL_DEX_JIRACHI 385 -#define NATIONAL_DEX_DEOXYS 386 - -#define NATIONAL_DEX_COUNT NATIONAL_DEX_DEOXYS - -#define NATIONAL_DEX_OLD_UNOWN_B (NATIONAL_DEX_COUNT + 1) -#define NATIONAL_DEX_OLD_UNOWN_C (NATIONAL_DEX_OLD_UNOWN_B + 1) -#define NATIONAL_DEX_OLD_UNOWN_D (NATIONAL_DEX_OLD_UNOWN_B + 2) -#define NATIONAL_DEX_OLD_UNOWN_E (NATIONAL_DEX_OLD_UNOWN_B + 3) -#define NATIONAL_DEX_OLD_UNOWN_F (NATIONAL_DEX_OLD_UNOWN_B + 4) -#define NATIONAL_DEX_OLD_UNOWN_G (NATIONAL_DEX_OLD_UNOWN_B + 5) -#define NATIONAL_DEX_OLD_UNOWN_H (NATIONAL_DEX_OLD_UNOWN_B + 6) -#define NATIONAL_DEX_OLD_UNOWN_I (NATIONAL_DEX_OLD_UNOWN_B + 7) -#define NATIONAL_DEX_OLD_UNOWN_J (NATIONAL_DEX_OLD_UNOWN_B + 8) -#define NATIONAL_DEX_OLD_UNOWN_K (NATIONAL_DEX_OLD_UNOWN_B + 9) -#define NATIONAL_DEX_OLD_UNOWN_L (NATIONAL_DEX_OLD_UNOWN_B + 10) -#define NATIONAL_DEX_OLD_UNOWN_M (NATIONAL_DEX_OLD_UNOWN_B + 11) -#define NATIONAL_DEX_OLD_UNOWN_N (NATIONAL_DEX_OLD_UNOWN_B + 12) -#define NATIONAL_DEX_OLD_UNOWN_O (NATIONAL_DEX_OLD_UNOWN_B + 13) -#define NATIONAL_DEX_OLD_UNOWN_P (NATIONAL_DEX_OLD_UNOWN_B + 14) -#define NATIONAL_DEX_OLD_UNOWN_Q (NATIONAL_DEX_OLD_UNOWN_B + 15) -#define NATIONAL_DEX_OLD_UNOWN_R (NATIONAL_DEX_OLD_UNOWN_B + 16) -#define NATIONAL_DEX_OLD_UNOWN_S (NATIONAL_DEX_OLD_UNOWN_B + 17) -#define NATIONAL_DEX_OLD_UNOWN_T (NATIONAL_DEX_OLD_UNOWN_B + 18) -#define NATIONAL_DEX_OLD_UNOWN_U (NATIONAL_DEX_OLD_UNOWN_B + 19) -#define NATIONAL_DEX_OLD_UNOWN_V (NATIONAL_DEX_OLD_UNOWN_B + 20) -#define NATIONAL_DEX_OLD_UNOWN_W (NATIONAL_DEX_OLD_UNOWN_B + 21) -#define NATIONAL_DEX_OLD_UNOWN_X (NATIONAL_DEX_OLD_UNOWN_B + 22) -#define NATIONAL_DEX_OLD_UNOWN_Y (NATIONAL_DEX_OLD_UNOWN_B + 23) -#define NATIONAL_DEX_OLD_UNOWN_Z (NATIONAL_DEX_OLD_UNOWN_B + 24) - -// Hoenn Dex Index Defines - -#define HOENN_DEX_NONE 0 -#define HOENN_DEX_TREECKO 1 -#define HOENN_DEX_GROVYLE 2 -#define HOENN_DEX_SCEPTILE 3 -#define HOENN_DEX_TORCHIC 4 -#define HOENN_DEX_COMBUSKEN 5 -#define HOENN_DEX_BLAZIKEN 6 -#define HOENN_DEX_MUDKIP 7 -#define HOENN_DEX_MARSHTOMP 8 -#define HOENN_DEX_SWAMPERT 9 -#define HOENN_DEX_POOCHYENA 10 -#define HOENN_DEX_MIGHTYENA 11 -#define HOENN_DEX_ZIGZAGOON 12 -#define HOENN_DEX_LINOONE 13 -#define HOENN_DEX_WURMPLE 14 -#define HOENN_DEX_SILCOON 15 -#define HOENN_DEX_BEAUTIFLY 16 -#define HOENN_DEX_CASCOON 17 -#define HOENN_DEX_DUSTOX 18 -#define HOENN_DEX_LOTAD 19 -#define HOENN_DEX_LOMBRE 20 -#define HOENN_DEX_LUDICOLO 21 -#define HOENN_DEX_SEEDOT 22 -#define HOENN_DEX_NUZLEAF 23 -#define HOENN_DEX_SHIFTRY 24 -#define HOENN_DEX_TAILLOW 25 -#define HOENN_DEX_SWELLOW 26 -#define HOENN_DEX_WINGULL 27 -#define HOENN_DEX_PELIPPER 28 -#define HOENN_DEX_RALTS 29 -#define HOENN_DEX_KIRLIA 30 -#define HOENN_DEX_GARDEVOIR 31 -#define HOENN_DEX_SURSKIT 32 -#define HOENN_DEX_MASQUERAIN 33 -#define HOENN_DEX_SHROOMISH 34 -#define HOENN_DEX_BRELOOM 35 -#define HOENN_DEX_SLAKOTH 36 -#define HOENN_DEX_VIGOROTH 37 -#define HOENN_DEX_SLAKING 38 -#define HOENN_DEX_ABRA 39 -#define HOENN_DEX_KADABRA 40 -#define HOENN_DEX_ALAKAZAM 41 -#define HOENN_DEX_NINCADA 42 -#define HOENN_DEX_NINJASK 43 -#define HOENN_DEX_SHEDINJA 44 -#define HOENN_DEX_WHISMUR 45 -#define HOENN_DEX_LOUDRED 46 -#define HOENN_DEX_EXPLOUD 47 -#define HOENN_DEX_MAKUHITA 48 -#define HOENN_DEX_HARIYAMA 49 -#define HOENN_DEX_GOLDEEN 50 -#define HOENN_DEX_SEAKING 51 -#define HOENN_DEX_MAGIKARP 52 -#define HOENN_DEX_GYARADOS 53 -#define HOENN_DEX_AZURILL 54 -#define HOENN_DEX_MARILL 55 -#define HOENN_DEX_AZUMARILL 56 -#define HOENN_DEX_GEODUDE 57 -#define HOENN_DEX_GRAVELER 58 -#define HOENN_DEX_GOLEM 59 -#define HOENN_DEX_NOSEPASS 60 -#define HOENN_DEX_SKITTY 61 -#define HOENN_DEX_DELCATTY 62 -#define HOENN_DEX_ZUBAT 63 -#define HOENN_DEX_GOLBAT 64 -#define HOENN_DEX_CROBAT 65 -#define HOENN_DEX_TENTACOOL 66 -#define HOENN_DEX_TENTACRUEL 67 -#define HOENN_DEX_SABLEYE 68 -#define HOENN_DEX_MAWILE 69 -#define HOENN_DEX_ARON 70 -#define HOENN_DEX_LAIRON 71 -#define HOENN_DEX_AGGRON 72 -#define HOENN_DEX_MACHOP 73 -#define HOENN_DEX_MACHOKE 74 -#define HOENN_DEX_MACHAMP 75 -#define HOENN_DEX_MEDITITE 76 -#define HOENN_DEX_MEDICHAM 77 -#define HOENN_DEX_ELECTRIKE 78 -#define HOENN_DEX_MANECTRIC 79 -#define HOENN_DEX_PLUSLE 80 -#define HOENN_DEX_MINUN 81 -#define HOENN_DEX_MAGNEMITE 82 -#define HOENN_DEX_MAGNETON 83 -#define HOENN_DEX_VOLTORB 84 -#define HOENN_DEX_ELECTRODE 85 -#define HOENN_DEX_VOLBEAT 86 -#define HOENN_DEX_ILLUMISE 87 -#define HOENN_DEX_ODDISH 88 -#define HOENN_DEX_GLOOM 89 -#define HOENN_DEX_VILEPLUME 90 -#define HOENN_DEX_BELLOSSOM 91 -#define HOENN_DEX_DODUO 92 -#define HOENN_DEX_DODRIO 93 -#define HOENN_DEX_ROSELIA 94 -#define HOENN_DEX_GULPIN 95 -#define HOENN_DEX_SWALOT 96 -#define HOENN_DEX_CARVANHA 97 -#define HOENN_DEX_SHARPEDO 98 -#define HOENN_DEX_WAILMER 99 -#define HOENN_DEX_WAILORD 100 -#define HOENN_DEX_NUMEL 101 -#define HOENN_DEX_CAMERUPT 102 -#define HOENN_DEX_SLUGMA 103 -#define HOENN_DEX_MAGCARGO 104 -#define HOENN_DEX_TORKOAL 105 -#define HOENN_DEX_GRIMER 106 -#define HOENN_DEX_MUK 107 -#define HOENN_DEX_KOFFING 108 -#define HOENN_DEX_WEEZING 109 -#define HOENN_DEX_SPOINK 110 -#define HOENN_DEX_GRUMPIG 111 -#define HOENN_DEX_SANDSHREW 112 -#define HOENN_DEX_SANDSLASH 113 -#define HOENN_DEX_SPINDA 114 -#define HOENN_DEX_SKARMORY 115 -#define HOENN_DEX_TRAPINCH 116 -#define HOENN_DEX_VIBRAVA 117 -#define HOENN_DEX_FLYGON 118 -#define HOENN_DEX_CACNEA 119 -#define HOENN_DEX_CACTURNE 120 -#define HOENN_DEX_SWABLU 121 -#define HOENN_DEX_ALTARIA 122 -#define HOENN_DEX_ZANGOOSE 123 -#define HOENN_DEX_SEVIPER 124 -#define HOENN_DEX_LUNATONE 125 -#define HOENN_DEX_SOLROCK 126 -#define HOENN_DEX_BARBOACH 127 -#define HOENN_DEX_WHISCASH 128 -#define HOENN_DEX_CORPHISH 129 -#define HOENN_DEX_CRAWDAUNT 130 -#define HOENN_DEX_BALTOY 131 -#define HOENN_DEX_CLAYDOL 132 -#define HOENN_DEX_LILEEP 133 -#define HOENN_DEX_CRADILY 134 -#define HOENN_DEX_ANORITH 135 -#define HOENN_DEX_ARMALDO 136 -#define HOENN_DEX_IGGLYBUFF 137 -#define HOENN_DEX_JIGGLYPUFF 138 -#define HOENN_DEX_WIGGLYTUFF 139 -#define HOENN_DEX_FEEBAS 140 -#define HOENN_DEX_MILOTIC 141 -#define HOENN_DEX_CASTFORM 142 -#define HOENN_DEX_STARYU 143 -#define HOENN_DEX_STARMIE 144 -#define HOENN_DEX_KECLEON 145 -#define HOENN_DEX_SHUPPET 146 -#define HOENN_DEX_BANETTE 147 -#define HOENN_DEX_DUSKULL 148 -#define HOENN_DEX_DUSCLOPS 149 -#define HOENN_DEX_TROPIUS 150 -#define HOENN_DEX_CHIMECHO 151 -#define HOENN_DEX_ABSOL 152 -#define HOENN_DEX_VULPIX 153 -#define HOENN_DEX_NINETALES 154 -#define HOENN_DEX_PICHU 155 -#define HOENN_DEX_PIKACHU 156 -#define HOENN_DEX_RAICHU 157 -#define HOENN_DEX_PSYDUCK 158 -#define HOENN_DEX_GOLDUCK 159 -#define HOENN_DEX_WYNAUT 160 -#define HOENN_DEX_WOBBUFFET 161 -#define HOENN_DEX_NATU 162 -#define HOENN_DEX_XATU 163 -#define HOENN_DEX_GIRAFARIG 164 -#define HOENN_DEX_PHANPY 165 -#define HOENN_DEX_DONPHAN 166 -#define HOENN_DEX_PINSIR 167 -#define HOENN_DEX_HERACROSS 168 -#define HOENN_DEX_RHYHORN 169 -#define HOENN_DEX_RHYDON 170 -#define HOENN_DEX_SNORUNT 171 -#define HOENN_DEX_GLALIE 172 -#define HOENN_DEX_SPHEAL 173 -#define HOENN_DEX_SEALEO 174 -#define HOENN_DEX_WALREIN 175 -#define HOENN_DEX_CLAMPERL 176 -#define HOENN_DEX_HUNTAIL 177 -#define HOENN_DEX_GOREBYSS 178 -#define HOENN_DEX_RELICANTH 179 -#define HOENN_DEX_CORSOLA 180 -#define HOENN_DEX_CHINCHOU 181 -#define HOENN_DEX_LANTURN 182 -#define HOENN_DEX_LUVDISC 183 -#define HOENN_DEX_HORSEA 184 -#define HOENN_DEX_SEADRA 185 -#define HOENN_DEX_KINGDRA 186 -#define HOENN_DEX_BAGON 187 -#define HOENN_DEX_SHELGON 188 -#define HOENN_DEX_SALAMENCE 189 -#define HOENN_DEX_BELDUM 190 -#define HOENN_DEX_METANG 191 -#define HOENN_DEX_METAGROSS 192 -#define HOENN_DEX_REGIROCK 193 -#define HOENN_DEX_REGICE 194 -#define HOENN_DEX_REGISTEEL 195 -#define HOENN_DEX_LATIAS 196 -#define HOENN_DEX_LATIOS 197 -#define HOENN_DEX_KYOGRE 198 -#define HOENN_DEX_GROUDON 199 -#define HOENN_DEX_RAYQUAZA 200 -#define HOENN_DEX_JIRACHI 201 -#define HOENN_DEX_DEOXYS 202 - -#define HOENN_DEX_COUNT HOENN_DEX_DEOXYS - -#define HOENN_DEX_BULBASAUR 203 -#define HOENN_DEX_IVYSAUR 204 -#define HOENN_DEX_VENUSAUR 205 -#define HOENN_DEX_CHARMANDER 206 -#define HOENN_DEX_CHARMELEON 207 -#define HOENN_DEX_CHARIZARD 208 -#define HOENN_DEX_SQUIRTLE 209 -#define HOENN_DEX_WARTORTLE 210 -#define HOENN_DEX_BLASTOISE 211 -#define HOENN_DEX_CATERPIE 212 -#define HOENN_DEX_METAPOD 213 -#define HOENN_DEX_BUTTERFREE 214 -#define HOENN_DEX_WEEDLE 215 -#define HOENN_DEX_KAKUNA 216 -#define HOENN_DEX_BEEDRILL 217 -#define HOENN_DEX_PIDGEY 218 -#define HOENN_DEX_PIDGEOTTO 219 -#define HOENN_DEX_PIDGEOT 220 -#define HOENN_DEX_RATTATA 221 -#define HOENN_DEX_RATICATE 222 -#define HOENN_DEX_SPEAROW 223 -#define HOENN_DEX_FEAROW 224 -#define HOENN_DEX_EKANS 225 -#define HOENN_DEX_ARBOK 226 -#define HOENN_DEX_NIDORAN_F 227 -#define HOENN_DEX_NIDORINA 228 -#define HOENN_DEX_NIDOQUEEN 229 -#define HOENN_DEX_NIDORAN_M 230 -#define HOENN_DEX_NIDORINO 231 -#define HOENN_DEX_NIDOKING 232 -#define HOENN_DEX_CLEFAIRY 233 -#define HOENN_DEX_CLEFABLE 234 -#define HOENN_DEX_PARAS 235 -#define HOENN_DEX_PARASECT 236 -#define HOENN_DEX_VENONAT 237 -#define HOENN_DEX_VENOMOTH 238 -#define HOENN_DEX_DIGLETT 239 -#define HOENN_DEX_DUGTRIO 240 -#define HOENN_DEX_MEOWTH 241 -#define HOENN_DEX_PERSIAN 242 -#define HOENN_DEX_MANKEY 243 -#define HOENN_DEX_PRIMEAPE 244 -#define HOENN_DEX_GROWLITHE 245 -#define HOENN_DEX_ARCANINE 246 -#define HOENN_DEX_POLIWAG 247 -#define HOENN_DEX_POLIWHIRL 248 -#define HOENN_DEX_POLIWRATH 249 -#define HOENN_DEX_BELLSPROUT 250 -#define HOENN_DEX_WEEPINBELL 251 -#define HOENN_DEX_VICTREEBEL 252 -#define HOENN_DEX_PONYTA 253 -#define HOENN_DEX_RAPIDASH 254 -#define HOENN_DEX_SLOWPOKE 255 -#define HOENN_DEX_SLOWBRO 256 -#define HOENN_DEX_FARFETCHD 257 -#define HOENN_DEX_SEEL 258 -#define HOENN_DEX_DEWGONG 259 -#define HOENN_DEX_SHELLDER 260 -#define HOENN_DEX_CLOYSTER 261 -#define HOENN_DEX_GASTLY 262 -#define HOENN_DEX_HAUNTER 263 -#define HOENN_DEX_GENGAR 264 -#define HOENN_DEX_ONIX 265 -#define HOENN_DEX_DROWZEE 266 -#define HOENN_DEX_HYPNO 267 -#define HOENN_DEX_KRABBY 268 -#define HOENN_DEX_KINGLER 269 -#define HOENN_DEX_EXEGGCUTE 270 -#define HOENN_DEX_EXEGGUTOR 271 -#define HOENN_DEX_CUBONE 272 -#define HOENN_DEX_MAROWAK 273 -#define HOENN_DEX_HITMONLEE 274 -#define HOENN_DEX_HITMONCHAN 275 -#define HOENN_DEX_LICKITUNG 276 -#define HOENN_DEX_CHANSEY 277 -#define HOENN_DEX_TANGELA 278 -#define HOENN_DEX_KANGASKHAN 279 -#define HOENN_DEX_MR_MIME 280 -#define HOENN_DEX_SCYTHER 281 -#define HOENN_DEX_JYNX 282 -#define HOENN_DEX_ELECTABUZZ 283 -#define HOENN_DEX_MAGMAR 284 -#define HOENN_DEX_TAUROS 285 -#define HOENN_DEX_LAPRAS 286 -#define HOENN_DEX_DITTO 287 -#define HOENN_DEX_EEVEE 288 -#define HOENN_DEX_VAPOREON 289 -#define HOENN_DEX_JOLTEON 290 -#define HOENN_DEX_FLAREON 291 -#define HOENN_DEX_PORYGON 292 -#define HOENN_DEX_OMANYTE 293 -#define HOENN_DEX_OMASTAR 294 -#define HOENN_DEX_KABUTO 295 -#define HOENN_DEX_KABUTOPS 296 -#define HOENN_DEX_AERODACTYL 297 -#define HOENN_DEX_SNORLAX 298 -#define HOENN_DEX_ARTICUNO 299 -#define HOENN_DEX_ZAPDOS 300 -#define HOENN_DEX_MOLTRES 301 -#define HOENN_DEX_DRATINI 302 -#define HOENN_DEX_DRAGONAIR 303 -#define HOENN_DEX_DRAGONITE 304 -#define HOENN_DEX_MEWTWO 305 -#define HOENN_DEX_MEW 306 -#define HOENN_DEX_CHIKORITA 307 -#define HOENN_DEX_BAYLEEF 308 -#define HOENN_DEX_MEGANIUM 309 -#define HOENN_DEX_CYNDAQUIL 310 -#define HOENN_DEX_QUILAVA 311 -#define HOENN_DEX_TYPHLOSION 312 -#define HOENN_DEX_TOTODILE 313 -#define HOENN_DEX_CROCONAW 314 -#define HOENN_DEX_FERALIGATR 315 -#define HOENN_DEX_SENTRET 316 -#define HOENN_DEX_FURRET 317 -#define HOENN_DEX_HOOTHOOT 318 -#define HOENN_DEX_NOCTOWL 319 -#define HOENN_DEX_LEDYBA 320 -#define HOENN_DEX_LEDIAN 321 -#define HOENN_DEX_SPINARAK 322 -#define HOENN_DEX_ARIADOS 323 -#define HOENN_DEX_CLEFFA 324 -#define HOENN_DEX_TOGEPI 325 -#define HOENN_DEX_TOGETIC 326 -#define HOENN_DEX_MAREEP 327 -#define HOENN_DEX_FLAAFFY 328 -#define HOENN_DEX_AMPHAROS 329 -#define HOENN_DEX_SUDOWOODO 330 -#define HOENN_DEX_POLITOED 331 -#define HOENN_DEX_HOPPIP 332 -#define HOENN_DEX_SKIPLOOM 333 -#define HOENN_DEX_JUMPLUFF 334 -#define HOENN_DEX_AIPOM 335 -#define HOENN_DEX_SUNKERN 336 -#define HOENN_DEX_SUNFLORA 337 -#define HOENN_DEX_YANMA 338 -#define HOENN_DEX_WOOPER 339 -#define HOENN_DEX_QUAGSIRE 340 -#define HOENN_DEX_ESPEON 341 -#define HOENN_DEX_UMBREON 342 -#define HOENN_DEX_MURKROW 343 -#define HOENN_DEX_SLOWKING 344 -#define HOENN_DEX_MISDREAVUS 345 -#define HOENN_DEX_UNOWN 346 -#define HOENN_DEX_PINECO 347 -#define HOENN_DEX_FORRETRESS 348 -#define HOENN_DEX_DUNSPARCE 349 -#define HOENN_DEX_GLIGAR 350 -#define HOENN_DEX_STEELIX 351 -#define HOENN_DEX_SNUBBULL 352 -#define HOENN_DEX_GRANBULL 353 -#define HOENN_DEX_QWILFISH 354 -#define HOENN_DEX_SCIZOR 355 -#define HOENN_DEX_SHUCKLE 356 -#define HOENN_DEX_SNEASEL 357 -#define HOENN_DEX_TEDDIURSA 358 -#define HOENN_DEX_URSARING 359 -#define HOENN_DEX_SWINUB 360 -#define HOENN_DEX_PILOSWINE 361 -#define HOENN_DEX_REMORAID 362 -#define HOENN_DEX_OCTILLERY 363 -#define HOENN_DEX_DELIBIRD 364 -#define HOENN_DEX_MANTINE 365 -#define HOENN_DEX_HOUNDOUR 366 -#define HOENN_DEX_HOUNDOOM 367 -#define HOENN_DEX_PORYGON2 368 -#define HOENN_DEX_STANTLER 369 -#define HOENN_DEX_SMEARGLE 370 -#define HOENN_DEX_TYROGUE 371 -#define HOENN_DEX_HITMONTOP 372 -#define HOENN_DEX_SMOOCHUM 373 -#define HOENN_DEX_ELEKID 374 -#define HOENN_DEX_MAGBY 375 -#define HOENN_DEX_MILTANK 376 -#define HOENN_DEX_BLISSEY 377 -#define HOENN_DEX_RAIKOU 378 -#define HOENN_DEX_ENTEI 379 -#define HOENN_DEX_SUICUNE 380 -#define HOENN_DEX_LARVITAR 381 -#define HOENN_DEX_PUPITAR 382 -#define HOENN_DEX_TYRANITAR 383 -#define HOENN_DEX_LUGIA 384 -#define HOENN_DEX_HO_OH 385 -#define HOENN_DEX_CELEBI 386 - -#define HOENN_DEX_OLD_UNOWN_B (HOENN_DEX_CELEBI + 1) -#define HOENN_DEX_OLD_UNOWN_C (HOENN_DEX_OLD_UNOWN_B + 1) -#define HOENN_DEX_OLD_UNOWN_D (HOENN_DEX_OLD_UNOWN_B + 2) -#define HOENN_DEX_OLD_UNOWN_E (HOENN_DEX_OLD_UNOWN_B + 3) -#define HOENN_DEX_OLD_UNOWN_F (HOENN_DEX_OLD_UNOWN_B + 4) -#define HOENN_DEX_OLD_UNOWN_G (HOENN_DEX_OLD_UNOWN_B + 5) -#define HOENN_DEX_OLD_UNOWN_H (HOENN_DEX_OLD_UNOWN_B + 6) -#define HOENN_DEX_OLD_UNOWN_I (HOENN_DEX_OLD_UNOWN_B + 7) -#define HOENN_DEX_OLD_UNOWN_J (HOENN_DEX_OLD_UNOWN_B + 8) -#define HOENN_DEX_OLD_UNOWN_K (HOENN_DEX_OLD_UNOWN_B + 9) -#define HOENN_DEX_OLD_UNOWN_L (HOENN_DEX_OLD_UNOWN_B + 10) -#define HOENN_DEX_OLD_UNOWN_M (HOENN_DEX_OLD_UNOWN_B + 11) -#define HOENN_DEX_OLD_UNOWN_N (HOENN_DEX_OLD_UNOWN_B + 12) -#define HOENN_DEX_OLD_UNOWN_O (HOENN_DEX_OLD_UNOWN_B + 13) -#define HOENN_DEX_OLD_UNOWN_P (HOENN_DEX_OLD_UNOWN_B + 14) -#define HOENN_DEX_OLD_UNOWN_Q (HOENN_DEX_OLD_UNOWN_B + 15) -#define HOENN_DEX_OLD_UNOWN_R (HOENN_DEX_OLD_UNOWN_B + 16) -#define HOENN_DEX_OLD_UNOWN_S (HOENN_DEX_OLD_UNOWN_B + 17) -#define HOENN_DEX_OLD_UNOWN_T (HOENN_DEX_OLD_UNOWN_B + 18) -#define HOENN_DEX_OLD_UNOWN_U (HOENN_DEX_OLD_UNOWN_B + 19) -#define HOENN_DEX_OLD_UNOWN_V (HOENN_DEX_OLD_UNOWN_B + 20) -#define HOENN_DEX_OLD_UNOWN_W (HOENN_DEX_OLD_UNOWN_B + 21) -#define HOENN_DEX_OLD_UNOWN_X (HOENN_DEX_OLD_UNOWN_B + 22) -#define HOENN_DEX_OLD_UNOWN_Y (HOENN_DEX_OLD_UNOWN_B + 23) -#define HOENN_DEX_OLD_UNOWN_Z (HOENN_DEX_OLD_UNOWN_B + 24) - #endif // GUARD_CONSTANTS_SPECIES_H diff --git a/include/global.h b/include/global.h index 024280f986..377e20e0e8 100644 --- a/include/global.h +++ b/include/global.h @@ -9,6 +9,7 @@ #include "constants/flags.h" #include "constants/vars.h" #include "constants/species.h" +#include "constants/pokedex.h" #include "constants/berry.h" #include "constants/maps.h" @@ -125,7 +126,9 @@ #define ROUND_BITS_TO_BYTES(numBits) DIV_ROUND_UP(numBits, 8) -#define DEX_FLAGS_NO ROUND_BITS_TO_BYTES(NUM_SPECIES) +// NUM_DEX_FLAG_BYTES allocates more flags than it needs to, as NUM_SPECIES includes the "old unown" +// values that don't appear in the Pokedex. NATIONAL_DEX_COUNT does not include these values. +#define NUM_DEX_FLAG_BYTES ROUND_BITS_TO_BYTES(NUM_SPECIES) #define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT) struct Coords8 @@ -181,8 +184,8 @@ struct Pokedex /*0x04*/ u32 unownPersonality; // set when you first see Unown /*0x08*/ u32 spindaPersonality; // set when you first see Spinda /*0x0C*/ u32 unknown3; - /*0x10*/ u8 owned[DEX_FLAGS_NO]; - /*0x44*/ u8 seen[DEX_FLAGS_NO]; + /*0x10*/ u8 owned[NUM_DEX_FLAG_BYTES]; + /*0x44*/ u8 seen[NUM_DEX_FLAG_BYTES]; }; struct PokemonJumpRecords @@ -944,7 +947,7 @@ struct SaveBlock1 /*0x690*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT]; /*0x790*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT]; /*0x848*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT]; - /*0x988*/ u8 seen1[DEX_FLAGS_NO]; + /*0x988*/ u8 seen1[NUM_DEX_FLAG_BYTES]; /*0x9BC*/ u16 berryBlenderRecords[3]; /*0x9C2*/ u8 unused_9C2[6]; /*0x9C8*/ u16 trainerRematchStepCounter; @@ -1000,7 +1003,7 @@ struct SaveBlock1 /*0x3718*/ u32 trainerHillTimes[4]; /*0x3728*/ struct RamScript ramScript; /*0x3B14*/ struct RecordMixingGift recordMixingGift; - /*0x3B24*/ u8 seen2[DEX_FLAGS_NO]; + /*0x3B24*/ u8 seen2[NUM_DEX_FLAG_BYTES]; /*0x3B58*/ LilycoveLady lilycoveLady; /*0x3B98*/ struct TrainerNameRecord trainerNameRecords[20]; /*0x3C88*/ u8 registeredTexts[UNION_ROOM_KB_ROW_COUNT][21]; diff --git a/src/pokedex.c b/src/pokedex.c index b419373024..206782e59e 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1512,7 +1512,7 @@ void ResetPokedex(void) gSaveBlock2Ptr->pokedex.spindaPersonality = 0; gSaveBlock2Ptr->pokedex.unknown3 = 0; DisableNationalPokedex(); - for (i = 0; i < DEX_FLAGS_NO; i++) + for (i = 0; i < NUM_DEX_FLAG_BYTES; i++) { gSaveBlock2Ptr->pokedex.owned[i] = 0; gSaveBlock2Ptr->pokedex.seen[i] = 0; From d4111d55208d0f6ded77352859f6460a0c41e7e5 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 5 Jan 2022 14:50:19 -0500 Subject: [PATCH 045/122] Add comment about pokedex reordering --- src/pokemon.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/pokemon.c b/src/pokemon.c index 939c2429da..9476dbb2e7 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -88,11 +88,14 @@ static const struct CombinedMove sCombinedMoves[2] = {0xFFFF, 0xFFFF, 0xFFFF} }; +// NOTE: The order of the elements in the 3 arrays below is irrelevant. +// To reorder the pokedex, see the values in include/constants/pokedex.h. + #define SPECIES_TO_HOENN(name) [SPECIES_##name - 1] = HOENN_DEX_##name #define SPECIES_TO_NATIONAL(name) [SPECIES_##name - 1] = NATIONAL_DEX_##name #define HOENN_TO_NATIONAL(name) [HOENN_DEX_##name - 1] = NATIONAL_DEX_##name - // Assigns all species to the Hoenn Dex Index (Summary No. for Hoenn Dex) +// Assigns all species to the Hoenn Dex Index (Summary No. for Hoenn Dex) static const u16 sSpeciesToHoennPokedexNum[NUM_SPECIES - 1] = { SPECIES_TO_HOENN(BULBASAUR), @@ -508,7 +511,7 @@ static const u16 sSpeciesToHoennPokedexNum[NUM_SPECIES - 1] = SPECIES_TO_HOENN(CHIMECHO), }; - // Assigns all species to the National Dex Index (Summary No. for National Dex) +// Assigns all species to the National Dex Index (Summary No. for National Dex) static const u16 sSpeciesToNationalPokedexNum[NUM_SPECIES - 1] = { SPECIES_TO_NATIONAL(BULBASAUR), @@ -924,7 +927,7 @@ static const u16 sSpeciesToNationalPokedexNum[NUM_SPECIES - 1] = SPECIES_TO_NATIONAL(CHIMECHO), }; - // Assigns all Hoenn Dex Indexes to a National Dex Index +// Assigns all Hoenn Dex Indexes to a National Dex Index static const u16 sHoennToNationalOrder[NUM_SPECIES - 1] = { HOENN_TO_NATIONAL(TREECKO), From f67137ddb23fc5fb5aea18ae3665dc0e9a68b409 Mon Sep 17 00:00:00 2001 From: kiliwily <69381603+kiliwily@users.noreply.github.com> Date: Thu, 6 Jan 2022 19:29:58 +0100 Subject: [PATCH 046/122] Update field_specials.c --- src/field_specials.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/field_specials.c b/src/field_specials.c index bd6d53caf1..fd8a69ecad 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -352,7 +352,9 @@ bool32 ShouldDoWallyCall(void) case MAP_TYPE_ROUTE: case MAP_TYPE_OCEAN_ROUTE: if (++(*GetVarPointer(VAR_WALLY_CALL_STEP_COUNTER)) < 250) + { return FALSE; + } break; default: return FALSE; From ba9b533845c08c58739784027a122cf178bc4d2e Mon Sep 17 00:00:00 2001 From: kiliwily <69381603+kiliwily@users.noreply.github.com> Date: Thu, 6 Jan 2022 19:45:38 +0100 Subject: [PATCH 047/122] Revert "Update field_specials.c" This reverts commit f67137ddb23fc5fb5aea18ae3665dc0e9a68b409. --- src/field_specials.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/field_specials.c b/src/field_specials.c index fd8a69ecad..bd6d53caf1 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -352,9 +352,7 @@ bool32 ShouldDoWallyCall(void) case MAP_TYPE_ROUTE: case MAP_TYPE_OCEAN_ROUTE: if (++(*GetVarPointer(VAR_WALLY_CALL_STEP_COUNTER)) < 250) - { return FALSE; - } break; default: return FALSE; From 8a9740b819907b63da542518fc777bc2d5f636cf Mon Sep 17 00:00:00 2001 From: kiliwily <69381603+kiliwily@users.noreply.github.com> Date: Thu, 6 Jan 2022 19:47:56 +0100 Subject: [PATCH 048/122] Update field_specials.c --- src/field_specials.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/field_specials.c b/src/field_specials.c index bd6d53caf1..d97a17a7d3 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -377,9 +377,7 @@ bool32 ShouldDoScottFortreeCall(void) case MAP_TYPE_ROUTE: case MAP_TYPE_OCEAN_ROUTE: if (++(*GetVarPointer(VAR_SCOTT_FORTREE_CALL_STEP_COUNTER)) < 10) - { return FALSE; - } break; default: return FALSE; @@ -404,9 +402,7 @@ bool32 ShouldDoScottBattleFrontierCall(void) case MAP_TYPE_ROUTE: case MAP_TYPE_OCEAN_ROUTE: if (++(*GetVarPointer(VAR_SCOTT_BF_CALL_STEP_COUNTER)) < 10) - { return FALSE; - } break; default: return FALSE; @@ -431,9 +427,7 @@ bool32 ShouldDoRoxanneCall(void) case MAP_TYPE_ROUTE: case MAP_TYPE_OCEAN_ROUTE: if (++(*GetVarPointer(VAR_ROXANNE_CALL_STEP_COUNTER)) < 250) - { return FALSE; - } break; default: return FALSE; @@ -458,9 +452,7 @@ bool32 ShouldDoRivalRayquazaCall(void) case MAP_TYPE_ROUTE: case MAP_TYPE_OCEAN_ROUTE: if (++(*GetVarPointer(VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER)) < 250) - { return FALSE; - } break; default: return FALSE; From 713cd6616ea8c159bbcaeba223cbb6097a74e393 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 6 Jan 2022 22:33:00 -0500 Subject: [PATCH 049/122] Add glow tile empty --- src/data/pokedex_area_glow.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/data/pokedex_area_glow.h b/src/data/pokedex_area_glow.h index 0da4f1dac7..ff24d8d6c0 100644 --- a/src/data/pokedex_area_glow.h +++ b/src/data/pokedex_area_glow.h @@ -56,6 +56,7 @@ enum { // with edge flags are cancelled out before lookup. For example, GLOW_CORNER_TL | GLOW_EDGE_L // will never be read, and has the same value as GLOW_EDGE_L. static const u8 sAreaGlowTilemapMapping[] = { + [0] = GLOW_TILE_EMPTY, [GLOW_EDGE_R] = GLOW_TILE_EDGE_R, [GLOW_EDGE_L] = GLOW_TILE_EDGE_L, [GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, From 1c6232bc2ec2b97c51f6bf210168b65bb83ecbee Mon Sep 17 00:00:00 2001 From: laqieer Date: Sat, 8 Jan 2022 00:57:09 +0800 Subject: [PATCH 050/122] Fix macro v069 in sound/MPlayDef.s --- sound/MPlayDef.s | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sound/MPlayDef.s b/sound/MPlayDef.s index f5dd6484d9..95a788e85e 100644 --- a/sound/MPlayDef.s +++ b/sound/MPlayDef.s @@ -333,7 +333,7 @@ .equ v066, 66 @ .equ v067, 67 @ .equ v068, 68 @ - .equ v069, 79 @ + .equ v069, 69 @ .equ v070, 70 @ .equ v071, 71 @ .equ v072, 72 @ From 5cbe572607dbed0dfd4937fa05e115da99ef9e69 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 7 Jan 2022 17:02:12 -0500 Subject: [PATCH 051/122] Add window constants in pokemon_storage_system --- src/pokemon_storage_system.c | 58 ++++++++++++++++++++---------------- 1 file changed, 33 insertions(+), 25 deletions(-) diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 755cc7de07..604f665ed1 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -331,6 +331,13 @@ enum { TILEMAPID_COUNT }; +// Window IDs for sWindowTemplates +enum { + WIN_DISPLAY_INFO, + WIN_MESSAGE, + WIN_ITEM_DESC, +}; + struct Wallpaper { const u32 *tiles; @@ -981,7 +988,8 @@ static const u16 sUnknown_Pal[] = INCBIN_U16("graphics/pokemon_storage/unknown. static const struct WindowTemplate sWindowTemplates[] = { - { + // The panel below the currently displayed Pokémon + [WIN_DISPLAY_INFO] = { .bg = 1, .tilemapLeft = 0, .tilemapTop = 11, @@ -990,7 +998,7 @@ static const struct WindowTemplate sWindowTemplates[] = .paletteNum = 3, .baseBlock = 0xC0, }, - { + [WIN_MESSAGE] = { .bg = 0, .tilemapLeft = 11, .tilemapTop = 17, @@ -999,7 +1007,7 @@ static const struct WindowTemplate sWindowTemplates[] = .paletteNum = 15, .baseBlock = 0x14, }, - { + [WIN_ITEM_DESC] = { .bg = 0, .tilemapLeft = 0, .tilemapTop = 13, @@ -2136,10 +2144,10 @@ static void Task_InitPokeStorage(u8 taskId) } break; case 2: - PutWindowTilemap(0); - ClearWindowTilemap(1); + PutWindowTilemap(WIN_DISPLAY_INFO); + ClearWindowTilemap(WIN_MESSAGE); CpuFill32(0, (void *)VRAM, 0x200); - LoadUserWindowBorderGfx(1, 0xB, 0xE0); + LoadUserWindowBorderGfx(WIN_MESSAGE, 0xB, 0xE0); break; case 3: ResetAllBgCoords(); @@ -4001,23 +4009,23 @@ static void LoadDisplayMonGfx(u16 species, u32 pid) static void PrintDisplayMonInfo(void) { - FillWindowPixelBuffer(0, PIXEL_FILL(1)); + FillWindowPixelBuffer(WIN_DISPLAY_INFO, PIXEL_FILL(1)); if (sStorage->boxOption != OPTION_MOVE_ITEMS) { - AddTextPrinterParameterized(0, FONT_NORMAL, sStorage->displayMonNameText, 6, 0, TEXT_SKIP_DRAW, NULL); - AddTextPrinterParameterized(0, FONT_SHORT, sStorage->displayMonSpeciesName, 6, 15, TEXT_SKIP_DRAW, NULL); - AddTextPrinterParameterized(0, FONT_SHORT, sStorage->displayMonGenderLvlText, 10, 29, TEXT_SKIP_DRAW, NULL); - AddTextPrinterParameterized(0, FONT_SMALL, sStorage->displayMonItemName, 6, 43, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(WIN_DISPLAY_INFO, FONT_NORMAL, sStorage->displayMonNameText, 6, 0, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(WIN_DISPLAY_INFO, FONT_SHORT, sStorage->displayMonSpeciesName, 6, 15, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(WIN_DISPLAY_INFO, FONT_SHORT, sStorage->displayMonGenderLvlText, 10, 29, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(WIN_DISPLAY_INFO, FONT_SMALL, sStorage->displayMonItemName, 6, 43, TEXT_SKIP_DRAW, NULL); } else { - AddTextPrinterParameterized(0, FONT_SMALL, sStorage->displayMonItemName, 6, 0, TEXT_SKIP_DRAW, NULL); - AddTextPrinterParameterized(0, FONT_NORMAL, sStorage->displayMonNameText, 6, 13, TEXT_SKIP_DRAW, NULL); - AddTextPrinterParameterized(0, FONT_SHORT, sStorage->displayMonSpeciesName, 6, 28, TEXT_SKIP_DRAW, NULL); - AddTextPrinterParameterized(0, FONT_SHORT, sStorage->displayMonGenderLvlText, 10, 42, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(WIN_DISPLAY_INFO, FONT_SMALL, sStorage->displayMonItemName, 6, 0, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(WIN_DISPLAY_INFO, FONT_NORMAL, sStorage->displayMonNameText, 6, 13, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(WIN_DISPLAY_INFO, FONT_SHORT, sStorage->displayMonSpeciesName, 6, 28, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(WIN_DISPLAY_INFO, FONT_SHORT, sStorage->displayMonGenderLvlText, 10, 42, TEXT_SKIP_DRAW, NULL); } - CopyWindowToVram(0, COPYWIN_GFX); + CopyWindowToVram(WIN_DISPLAY_INFO, COPYWIN_GFX); if (sStorage->displayMonSpecies != SPECIES_NONE) { UpdateMonMarkingTiles(sStorage->displayMonMarkings, sStorage->markingComboTilesPtr); @@ -4278,7 +4286,7 @@ static void UpdateBoxToSendMons(void) static void InitPokeStorageBg0(void) { SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(29)); - LoadUserWindowBorderGfx(1, 2, 208); + LoadUserWindowBorderGfx(WIN_MESSAGE, 2, 208); FillBgTilemapBufferRect(0, 0, 0, 0, 32, 20, 17); CopyBgTilemapBufferToVram(0); } @@ -4317,11 +4325,11 @@ static void PrintMessage(u8 id) } DynamicPlaceholderTextUtil_ExpandPlaceholders(sStorage->messageText, sMessages[id].text); - FillWindowPixelBuffer(1, PIXEL_FILL(1)); - AddTextPrinterParameterized(1, FONT_NORMAL, sStorage->messageText, 0, 1, TEXT_SKIP_DRAW, NULL); - DrawTextBorderOuter(1, 2, 14); - PutWindowTilemap(1); - CopyWindowToVram(1, COPYWIN_GFX); + FillWindowPixelBuffer(WIN_MESSAGE, PIXEL_FILL(1)); + AddTextPrinterParameterized(WIN_MESSAGE, FONT_NORMAL, sStorage->messageText, 0, 1, TEXT_SKIP_DRAW, NULL); + DrawTextBorderOuter(WIN_MESSAGE, 2, 14); + PutWindowTilemap(WIN_MESSAGE); + CopyWindowToVram(WIN_MESSAGE, COPYWIN_GFX); ScheduleBgCopyTilemapToVram(0); } @@ -4333,7 +4341,7 @@ static void ShowYesNoWindow(s8 cursorPos) static void ClearBottomWindow(void) { - ClearStdWindowAndFrameToTransparent(1, FALSE); + ClearStdWindowAndFrameToTransparent(WIN_MESSAGE, FALSE); ScheduleBgCopyTilemapToVram(0); } @@ -9201,8 +9209,8 @@ static void PrintItemDescription(void) else description = ItemId_GetDescription(sStorage->displayMonItemId); - FillWindowPixelBuffer(2, PIXEL_FILL(1)); - AddTextPrinterParameterized5(2, FONT_NORMAL, description, 4, 0, 0, NULL, 0, 1); + FillWindowPixelBuffer(WIN_ITEM_DESC, PIXEL_FILL(1)); + AddTextPrinterParameterized5(WIN_ITEM_DESC, FONT_NORMAL, description, 4, 0, 0, NULL, 0, 1); } static void InitItemInfoWindow(void) From ca9bc34bea71d12e335e2a009580b3a8b4d01e65 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 7 Jan 2022 17:26:23 -0500 Subject: [PATCH 052/122] Clean up pokemon_storage_system graphics --- graphics/pokemon_storage/close_box_button.bin | 1 + graphics/pokemon_storage/party_slot_empty.bin | 1 + .../pokemon_storage/party_slot_filled.bin | 1 + graphics/pokemon_storage/pkmn_data.bin | 1 + .../{unknown.pal => text_windows.pal} | 0 src/pokemon_storage_system.c | 77 +++++++------------ 6 files changed, 33 insertions(+), 48 deletions(-) create mode 100755 graphics/pokemon_storage/close_box_button.bin create mode 100755 graphics/pokemon_storage/party_slot_empty.bin create mode 100755 graphics/pokemon_storage/party_slot_filled.bin create mode 100755 graphics/pokemon_storage/pkmn_data.bin rename graphics/pokemon_storage/{unknown.pal => text_windows.pal} (100%) diff --git a/graphics/pokemon_storage/close_box_button.bin b/graphics/pokemon_storage/close_box_button.bin new file mode 100755 index 0000000000..8b130a4818 --- /dev/null +++ b/graphics/pokemon_storage/close_box_button.bin @@ -0,0 +1 @@ +LMNOpqrst\]^_€‚ƒ„uvwxyz{|}…†‡ˆ‰Š‹Œ \ No newline at end of file diff --git a/graphics/pokemon_storage/party_slot_empty.bin b/graphics/pokemon_storage/party_slot_empty.bin new file mode 100755 index 0000000000..991c232f73 --- /dev/null +++ b/graphics/pokemon_storage/party_slot_empty.bin @@ -0,0 +1 @@ +CDDESTTUcdde \ No newline at end of file diff --git a/graphics/pokemon_storage/party_slot_filled.bin b/graphics/pokemon_storage/party_slot_filled.bin new file mode 100755 index 0000000000..c0b93bf145 --- /dev/null +++ b/graphics/pokemon_storage/party_slot_filled.bin @@ -0,0 +1 @@ +@AABPQQR`aab \ No newline at end of file diff --git a/graphics/pokemon_storage/pkmn_data.bin b/graphics/pokemon_storage/pkmn_data.bin new file mode 100755 index 0000000000..3336797aac --- /dev/null +++ b/graphics/pokemon_storage/pkmn_data.bin @@ -0,0 +1 @@ +!!!!!!!!!!!!!!!! \ No newline at end of file diff --git a/graphics/pokemon_storage/unknown.pal b/graphics/pokemon_storage/text_windows.pal similarity index 100% rename from graphics/pokemon_storage/unknown.pal rename to graphics/pokemon_storage/text_windows.pal diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 604f665ed1..8bf12c2bda 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -946,45 +946,26 @@ static const union AffineAnimCmd *const sAffineAnims_ChooseBoxMenu[] = static const u8 sChooseBoxMenu_TextColors[] = {TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5}; static const u8 sText_OutOf30[] = _("/30"); -static const u16 sChooseBoxMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/box_selection_popup.gbapal"); -static const u8 sChooseBoxMenuCenter_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp"); -static const u8 sChooseBoxMenuSides_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp"); -static const u32 sScrollingBg_Gfx[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.4bpp.lz"); -static const u32 sScrollingBg_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.bin.lz"); -static const u16 sDisplayMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/display_menu.gbapal"); // Unused -static const u32 sDisplayMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/display_menu.bin.lz"); - -static const u16 sPkmnData_Tilemap[] = -{ - 0x0101, 0x0102, 0x0103, 0x0104, 0x0105, 0x0106, 0x0107, 0x0108, 0x0111, 0x0112, 0x0113, 0x0114, 0x0115, 0x0116, 0x0117, 0x0118, - 0x2101, 0x2102, 0x2103, 0x2104, 0x2105, 0x2106, 0x2107, 0x2108, 0x2111, 0x2112, 0x2113, 0x2114, 0x2115, 0x2116, 0x2117, 0x2118, -}; - +static const u16 sChooseBoxMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/box_selection_popup.gbapal"); +static const u8 sChooseBoxMenuCenter_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp"); +static const u8 sChooseBoxMenuSides_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp"); +static const u32 sScrollingBg_Gfx[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.4bpp.lz"); +static const u32 sScrollingBg_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.bin.lz"); +static const u16 sDisplayMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/display_menu.gbapal"); // Unused +static const u32 sDisplayMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/display_menu.bin.lz"); +static const u16 sPkmnData_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/pkmn_data.bin"); // sInterface_Pal - parts of the display frame, "PkmnData"'s normal color, Close Box -static const u16 sInterface_Pal[] = INCBIN_U16("graphics/pokemon_storage/interface.gbapal"); -static const u16 sPkmnDataGray_Pal[] = INCBIN_U16("graphics/pokemon_storage/pkmn_data_gray.gbapal"); -static const u16 sBg_Pal[] = INCBIN_U16("graphics/pokemon_storage/bg.gbapal"); -static const u16 sBgMoveItems_Pal[] = INCBIN_U16("graphics/pokemon_storage/bg_move_items.gbapal"); - -static const u16 sCloseBoxButton_Tilemap[] = -{ - 0x014c, 0x014d, 0x014e, 0x014f, 0x0170, 0x0171, 0x0172, 0x0173, 0x0174, 0x015c, 0x015d, 0x015e, 0x015f, 0x0180, 0x0181, 0x0182, - 0x0183, 0x0184, 0x0175, 0x0176, 0x0177, 0x0178, 0x0179, 0x017a, 0x017b, 0x017c, 0x017d, 0x0185, 0x0186, 0x0187, 0x0188, 0x0189, - 0x018a, 0x018b, 0x018c, 0x018d -}; -static const u16 sPartySlotFilled_Tilemap[] = -{ - 0x1140, 0x1141, 0x1141, 0x1142, 0x1150, 0x1151, 0x1151, 0x1152, 0x1160, 0x1161, 0x1161, 0x1162, -}; -static const u16 sPartySlotEmpty_Tilemap[] = -{ - 0x1143, 0x1144, 0x1144, 0x1145, 0x1153, 0x1154, 0x1154, 0x1155, 0x1163, 0x1164, 0x1164, 0x1165, -}; - -static const u16 sWaveform_Pal[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal"); -static const u32 sWaveform_Gfx[] = INCBIN_U32("graphics/pokemon_storage/waveform.4bpp"); -static const u16 sUnused_Pal[] = INCBIN_U16("graphics/pokemon_storage/unused.gbapal"); -static const u16 sUnknown_Pal[] = INCBIN_U16("graphics/pokemon_storage/unknown.gbapal"); +static const u16 sInterface_Pal[] = INCBIN_U16("graphics/pokemon_storage/interface.gbapal"); +static const u16 sPkmnDataGray_Pal[] = INCBIN_U16("graphics/pokemon_storage/pkmn_data_gray.gbapal"); +static const u16 sBg_Pal[] = INCBIN_U16("graphics/pokemon_storage/bg.gbapal"); +static const u16 sBgMoveItems_Pal[] = INCBIN_U16("graphics/pokemon_storage/bg_move_items.gbapal"); +static const u16 sCloseBoxButton_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/close_box_button.bin"); +static const u16 sPartySlotFilled_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/party_slot_filled.bin"); +static const u16 sPartySlotEmpty_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/party_slot_empty.bin"); +static const u16 sWaveform_Pal[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal"); +static const u32 sWaveform_Gfx[] = INCBIN_U32("graphics/pokemon_storage/waveform.4bpp"); +static const u16 sUnused_Pal[] = INCBIN_U16("graphics/pokemon_storage/unused.gbapal"); +static const u16 sTextWindows_Pal[] = INCBIN_U16("graphics/pokemon_storage/text_windows.gbapal"); static const struct WindowTemplate sWindowTemplates[] = { @@ -1357,7 +1338,7 @@ void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero windowId = AddWindow(&winTemplate); FillWindowPixelBuffer(windowId, PIXEL_FILL(zero2)); tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA); - tileData2 = (winTemplate.width * 32) + tileData1; + tileData2 = (winTemplate.width * TILE_SIZE_4BPP) + tileData1; if (!zero1) txtColor[0] = TEXT_COLOR_TRANSPARENT; @@ -1393,7 +1374,7 @@ void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero // Unused static void UnusedDrawTextWindow(const u8 *string, void *dst, u16 offset, u8 bgColor, u8 fgColor, u8 shadowColor) { - u32 tileSize; + u32 tilesSize; u8 windowId; u8 txtColor[3]; u8 *tileData1, *tileData2; @@ -1401,17 +1382,17 @@ static void UnusedDrawTextWindow(const u8 *string, void *dst, u16 offset, u8 bgC winTemplate.width = StringLength_Multibyte(string); winTemplate.height = 2; - tileSize = winTemplate.width * 32; + tilesSize = winTemplate.width * TILE_SIZE_4BPP; windowId = AddWindow(&winTemplate); FillWindowPixelBuffer(windowId, PIXEL_FILL(bgColor)); tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA); - tileData2 = (winTemplate.width * 32) + tileData1; + tileData2 = (winTemplate.width * TILE_SIZE_4BPP) + tileData1; txtColor[0] = bgColor; txtColor[1] = fgColor; txtColor[2] = shadowColor; AddTextPrinterParameterized4(windowId, FONT_NORMAL, 0, 2, 0, 0, txtColor, TEXT_SKIP_DRAW, string); - CpuCopy16(tileData1, dst, tileSize); - CpuCopy16(tileData2, dst + offset, tileSize); + CpuCopy16(tileData1, dst, tilesSize); + CpuCopy16(tileData2, dst + offset, tilesSize); RemoveWindow(windowId); } @@ -3870,7 +3851,7 @@ static void InitPalettesAndSprites(void) { LoadPalette(sInterface_Pal, 0, sizeof(sInterface_Pal)); LoadPalette(sPkmnDataGray_Pal, 0x20, sizeof(sPkmnDataGray_Pal)); - LoadPalette(sUnknown_Pal, 0xF0, sizeof(sUnknown_Pal)); + LoadPalette(sTextWindows_Pal, 0xF0, sizeof(sTextWindows_Pal)); if (sStorage->boxOption != OPTION_MOVE_ITEMS) LoadPalette(sBg_Pal, 0x30, sizeof(sBg_Pal)); else @@ -3978,7 +3959,7 @@ static void CreateDisplayMonSprite(void) sStorage->displayMonSprite = &gSprites[spriteId]; sStorage->displayMonPalOffset = palSlot * 16 + 0x100; - sStorage->displayMonTilePtr = (void*) OBJ_VRAM0 + tileStart * 32; + sStorage->displayMonTilePtr = (void*) OBJ_VRAM0 + tileStart * TILE_SIZE_4BPP; } while (0); if (sStorage->displayMonSprite == NULL) @@ -5138,7 +5119,7 @@ static u16 TryLoadMonIconTiles(u16 species) sStorage->iconSpeciesList[i] = species; sStorage->numIconsPerSpecies[i]++; offset = 16 * i; - CpuCopy32(GetMonIconTiles(species, TRUE), (void*)(OBJ_VRAM0) + offset * 32, 0x200); + CpuCopy32(GetMonIconTiles(species, TRUE), (void*)(OBJ_VRAM0) + offset * TILE_SIZE_4BPP, 0x200); return offset; } @@ -8763,7 +8744,7 @@ static void CreateItemIconSprites(void) { spriteSheet.tag = GFXTAG_ITEM_ICON_0 + i; LoadCompressedSpriteSheet(&spriteSheet); - sStorage->itemIcons[i].tiles = GetSpriteTileStartByTag(spriteSheet.tag) * 32 + (void*)(OBJ_VRAM0); + sStorage->itemIcons[i].tiles = GetSpriteTileStartByTag(spriteSheet.tag) * TILE_SIZE_4BPP + (void*)(OBJ_VRAM0); sStorage->itemIcons[i].palIndex = AllocSpritePalette(PALTAG_ITEM_ICON_0 + i); sStorage->itemIcons[i].palIndex *= 16; sStorage->itemIcons[i].palIndex += 0x100; From 6a21c3f5f30a29e953c20ed09bacfa3d7f4b1a79 Mon Sep 17 00:00:00 2001 From: sphericalice Date: Sat, 8 Jan 2022 20:39:45 +0000 Subject: [PATCH 053/122] Remove unneeded brackets in GetWeekCount --- src/field_specials.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/field_specials.c b/src/field_specials.c index d97a17a7d3..0a72369138 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -932,9 +932,8 @@ u16 GetWeekCount(void) { u16 weekCount = gLocalTime.days / 7; if (weekCount > 9999) - { weekCount = 9999; - } + return weekCount; } From 5281fe63fc1e34ae25c2120bdd2c219cfa2f9b0b Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sat, 8 Jan 2022 21:27:29 -0300 Subject: [PATCH 054/122] Update NUM_TECHNICAL_MACHINES --- include/constants/items.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/constants/items.h b/include/constants/items.h index 57131f79f1..c903856064 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -955,7 +955,7 @@ #define ITEM_TO_MAIL(itemId)((itemId) - FIRST_MAIL_INDEX) #define MAIL_NONE 0xFF -#define NUM_TECHNICAL_MACHINES 50 +#define NUM_TECHNICAL_MACHINES 100 #define NUM_HIDDEN_MACHINES 8 #define MAX_BAG_ITEM_CAPACITY 99 From 8f1a760937a7ac10da18b1bdb980cb7687e1789e Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sat, 8 Jan 2022 23:53:55 -0500 Subject: [PATCH 055/122] Add missing array constants in field_player_avatar --- src/field_player_avatar.c | 102 ++++++++++++++++++++++---------------- src/naming_screen.c | 6 +-- 2 files changed, 61 insertions(+), 47 deletions(-) diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 3c0276a27b..aa4b99a57b 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -30,6 +30,15 @@ #include "constants/songs.h" #include "constants/trainer_types.h" +#define NUM_FORCED_MOVEMENTS 18 +#define NUM_ACRO_BIKE_COLLISIONS 5 + +enum { + PLAYER_STILL, + PLAYER_TURNING, + PLAYER_MOVING, +}; + static EWRAM_DATA u8 sSpinStartFacingDir = 0; EWRAM_DATA struct ObjectEvent gObjectEvents[OBJECT_EVENTS_COUNT] = {}; EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {}; @@ -139,9 +148,7 @@ static void AlignFishingAnimationFrames(void); static u8 TrySpinPlayerForWarp(struct ObjectEvent *object, s16 *a1); -// .rodata - -static bool8 (*const sForcedMovementTestFuncs[])(u8) = +static bool8 (*const sForcedMovementTestFuncs[NUM_FORCED_MOVEMENTS])(u8) = { MetatileBehavior_IsTrickHouseSlipperyFloor, MetatileBehavior_IsIce_2, @@ -163,7 +170,8 @@ static bool8 (*const sForcedMovementTestFuncs[])(u8) = MetatileBehavior_IsMuddySlope, }; -static bool8 (*const sForcedMovementFuncs[])(void) = +// + 1 for ForcedMovement_None, which is excluded above +static bool8 (*const sForcedMovementFuncs[NUM_FORCED_MOVEMENTS + 1])(void) = { ForcedMovement_None, ForcedMovement_Slip, @@ -188,12 +196,12 @@ static bool8 (*const sForcedMovementFuncs[])(void) = static void (*const sPlayerNotOnBikeFuncs[])(u8, u16) = { - PlayerNotOnBikeNotMoving, - PlayerNotOnBikeTurningInPlace, - PlayerNotOnBikeMoving, + [PLAYER_STILL] = PlayerNotOnBikeNotMoving, + [PLAYER_TURNING] = PlayerNotOnBikeTurningInPlace, + [PLAYER_MOVING] = PlayerNotOnBikeMoving, }; -static bool8 (*const sAcroBikeTrickMetatiles[])(u8) = +static bool8 (*const sAcroBikeTrickMetatiles[NUM_ACRO_BIKE_COLLISIONS])(u8) = { MetatileBehavior_IsBumpySlope, MetatileBehavior_IsIsolatedVerticalRail, @@ -202,7 +210,7 @@ static bool8 (*const sAcroBikeTrickMetatiles[])(u8) = MetatileBehavior_IsHorizontalRail, }; -static const u8 sAcroBikeTrickCollisionTypes[] = { +static const u8 sAcroBikeTrickCollisionTypes[NUM_ACRO_BIKE_COLLISIONS] = { COLLISION_WHEELIE_HOP, COLLISION_ISOLATED_VERTICAL_RAIL, COLLISION_ISOLATED_HORIZONTAL_RAIL, @@ -232,33 +240,41 @@ static bool8 (*const sArrowWarpMetatileBehaviorChecks[])(u8) = static const u8 sRivalAvatarGfxIds[][2] = { - {OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL, OBJ_EVENT_GFX_RIVAL_MAY_NORMAL}, - {OBJ_EVENT_GFX_RIVAL_BRENDAN_MACH_BIKE, OBJ_EVENT_GFX_RIVAL_MAY_MACH_BIKE}, - {OBJ_EVENT_GFX_RIVAL_BRENDAN_ACRO_BIKE, OBJ_EVENT_GFX_RIVAL_MAY_ACRO_BIKE}, - {OBJ_EVENT_GFX_RIVAL_BRENDAN_SURFING, OBJ_EVENT_GFX_RIVAL_MAY_SURFING}, - {OBJ_EVENT_GFX_BRENDAN_UNDERWATER, OBJ_EVENT_GFX_MAY_UNDERWATER}, - {OBJ_EVENT_GFX_RIVAL_BRENDAN_FIELD_MOVE, OBJ_EVENT_GFX_RIVAL_MAY_FIELD_MOVE}, - {OBJ_EVENT_GFX_BRENDAN_FISHING, OBJ_EVENT_GFX_MAY_FISHING}, - {OBJ_EVENT_GFX_BRENDAN_WATERING, OBJ_EVENT_GFX_MAY_WATERING} + [PLAYER_AVATAR_STATE_NORMAL] = {OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL, OBJ_EVENT_GFX_RIVAL_MAY_NORMAL}, + [PLAYER_AVATAR_STATE_MACH_BIKE] = {OBJ_EVENT_GFX_RIVAL_BRENDAN_MACH_BIKE, OBJ_EVENT_GFX_RIVAL_MAY_MACH_BIKE}, + [PLAYER_AVATAR_STATE_ACRO_BIKE] = {OBJ_EVENT_GFX_RIVAL_BRENDAN_ACRO_BIKE, OBJ_EVENT_GFX_RIVAL_MAY_ACRO_BIKE}, + [PLAYER_AVATAR_STATE_SURFING] = {OBJ_EVENT_GFX_RIVAL_BRENDAN_SURFING, OBJ_EVENT_GFX_RIVAL_MAY_SURFING}, + [PLAYER_AVATAR_STATE_UNDERWATER] = {OBJ_EVENT_GFX_BRENDAN_UNDERWATER, OBJ_EVENT_GFX_MAY_UNDERWATER}, + [PLAYER_AVATAR_STATE_FIELD_MOVE] = {OBJ_EVENT_GFX_RIVAL_BRENDAN_FIELD_MOVE, OBJ_EVENT_GFX_RIVAL_MAY_FIELD_MOVE}, + [PLAYER_AVATAR_STATE_FISHING] = {OBJ_EVENT_GFX_BRENDAN_FISHING, OBJ_EVENT_GFX_MAY_FISHING}, + [PLAYER_AVATAR_STATE_WATERING] = {OBJ_EVENT_GFX_BRENDAN_WATERING, OBJ_EVENT_GFX_MAY_WATERING} }; static const u8 sPlayerAvatarGfxIds[][2] = { - {OBJ_EVENT_GFX_BRENDAN_NORMAL, OBJ_EVENT_GFX_MAY_NORMAL}, - {OBJ_EVENT_GFX_BRENDAN_MACH_BIKE, OBJ_EVENT_GFX_MAY_MACH_BIKE}, - {OBJ_EVENT_GFX_BRENDAN_ACRO_BIKE, OBJ_EVENT_GFX_MAY_ACRO_BIKE}, - {OBJ_EVENT_GFX_BRENDAN_SURFING, OBJ_EVENT_GFX_MAY_SURFING}, - {OBJ_EVENT_GFX_BRENDAN_UNDERWATER, OBJ_EVENT_GFX_MAY_UNDERWATER}, - {OBJ_EVENT_GFX_BRENDAN_FIELD_MOVE, OBJ_EVENT_GFX_MAY_FIELD_MOVE}, - {OBJ_EVENT_GFX_BRENDAN_FISHING, OBJ_EVENT_GFX_MAY_FISHING}, - {OBJ_EVENT_GFX_BRENDAN_WATERING, OBJ_EVENT_GFX_MAY_WATERING}, + [PLAYER_AVATAR_STATE_NORMAL] = {OBJ_EVENT_GFX_BRENDAN_NORMAL, OBJ_EVENT_GFX_MAY_NORMAL}, + [PLAYER_AVATAR_STATE_MACH_BIKE] = {OBJ_EVENT_GFX_BRENDAN_MACH_BIKE, OBJ_EVENT_GFX_MAY_MACH_BIKE}, + [PLAYER_AVATAR_STATE_ACRO_BIKE] = {OBJ_EVENT_GFX_BRENDAN_ACRO_BIKE, OBJ_EVENT_GFX_MAY_ACRO_BIKE}, + [PLAYER_AVATAR_STATE_SURFING] = {OBJ_EVENT_GFX_BRENDAN_SURFING, OBJ_EVENT_GFX_MAY_SURFING}, + [PLAYER_AVATAR_STATE_UNDERWATER] = {OBJ_EVENT_GFX_BRENDAN_UNDERWATER, OBJ_EVENT_GFX_MAY_UNDERWATER}, + [PLAYER_AVATAR_STATE_FIELD_MOVE] = {OBJ_EVENT_GFX_BRENDAN_FIELD_MOVE, OBJ_EVENT_GFX_MAY_FIELD_MOVE}, + [PLAYER_AVATAR_STATE_FISHING] = {OBJ_EVENT_GFX_BRENDAN_FISHING, OBJ_EVENT_GFX_MAY_FISHING}, + [PLAYER_AVATAR_STATE_WATERING] = {OBJ_EVENT_GFX_BRENDAN_WATERING, OBJ_EVENT_GFX_MAY_WATERING}, }; -static const u8 sFRLGAvatarGfxIds[] = {OBJ_EVENT_GFX_RED, OBJ_EVENT_GFX_LEAF}; +static const u8 sFRLGAvatarGfxIds[GENDER_COUNT] = +{ + [MALE] = OBJ_EVENT_GFX_RED, + [FEMALE] = OBJ_EVENT_GFX_LEAF +}; -static const u8 sRSAvatarGfxIds[] = {OBJ_EVENT_GFX_LINK_RS_BRENDAN, OBJ_EVENT_GFX_LINK_RS_MAY}; +static const u8 sRSAvatarGfxIds[GENDER_COUNT] = +{ + [MALE] = OBJ_EVENT_GFX_LINK_RS_BRENDAN, + [FEMALE] = OBJ_EVENT_GFX_LINK_RS_MAY +}; -static const u8 sPlayerAvatarGfxToStateFlag[2][5][2] = +static const u8 sPlayerAvatarGfxToStateFlag[GENDER_COUNT][5][2] = { [MALE] = { @@ -306,8 +322,6 @@ static bool8 (*const sPlayerAvatarSecretBaseMatSpin[])(struct Task *, struct Obj PlayerAvatar_SecretBaseMatSpinStep3, }; -// .text - void MovementType_Player(struct Sprite *sprite) { UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, ObjectEventCB2_NoMovement2); @@ -406,7 +420,7 @@ static u8 GetForcedMovementByMetatileBehavior(void) { u8 metatileBehavior = gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior; - for (i = 0; i < 18; i++) + for (i = 0; i < NUM_FORCED_MOVEMENTS; i++) { if (sForcedMovementTestFuncs[i](metatileBehavior)) return i + 1; @@ -429,7 +443,7 @@ static bool8 ForcedMovement_None(void) return FALSE; } -static u8 DoForcedMovement(u8 direction, void (*b)(u8)) +static bool8 DoForcedMovement(u8 direction, void (*moveFunc)(u8)) { struct PlayerAvatar *playerAvatar = &gPlayerAvatar; u8 collision = CheckForPlayerAvatarCollision(direction); @@ -440,7 +454,7 @@ static u8 DoForcedMovement(u8 direction, void (*b)(u8)) ForcedMovement_None(); if (collision < COLLISION_STOP_SURFING) { - return 0; + return FALSE; } else { @@ -448,23 +462,23 @@ static u8 DoForcedMovement(u8 direction, void (*b)(u8)) PlayerJumpLedge(direction); playerAvatar->flags |= PLAYER_AVATAR_FLAG_FORCED_MOVE; playerAvatar->runningState = MOVING; - return 1; + return TRUE; } } else { playerAvatar->runningState = MOVING; - b(direction); - return 1; + moveFunc(direction); + return TRUE; } } -static u8 DoForcedMovementInCurrentDirection(void (*a)(u8)) +static bool8 DoForcedMovementInCurrentDirection(void (*moveFunc)(u8)) { struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; playerObjEvent->disableAnim = TRUE; - return DoForcedMovement(playerObjEvent->movementDirection, a); + return DoForcedMovement(playerObjEvent->movementDirection, moveFunc); } static bool8 ForcedMovement_Slip(void) @@ -512,13 +526,13 @@ static bool8 ForcedMovement_PushedEastByCurrent(void) return DoForcedMovement(DIR_EAST, PlayerRideWaterCurrent); } -static u8 ForcedMovement_Slide(u8 direction, void (*b)(u8)) +static bool8 ForcedMovement_Slide(u8 direction, void (*moveFunc)(u8)) { struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; playerObjEvent->disableAnim = TRUE; playerObjEvent->facingDirectionLocked = TRUE; - return DoForcedMovement(direction, b); + return DoForcedMovement(direction, moveFunc); } static bool8 ForcedMovement_SlideSouth(void) @@ -579,17 +593,17 @@ static u8 CheckMovementInputNotOnBike(u8 direction) if (direction == DIR_NONE) { gPlayerAvatar.runningState = NOT_MOVING; - return 0; + return PLAYER_STILL; } else if (direction != GetPlayerMovementDirection() && gPlayerAvatar.runningState != MOVING) { gPlayerAvatar.runningState = TURN_DIRECTION; - return 1; + return PLAYER_TURNING; } else { gPlayerAvatar.runningState = MOVING; - return 2; + return PLAYER_MOVING; } } @@ -755,7 +769,7 @@ static void CheckAcroBikeCollision(s16 x, s16 y, u8 metatileBehavior, u8 *collis { u8 i; - for (i = 0; i < ARRAY_COUNT(sAcroBikeTrickMetatiles); i++) + for (i = 0; i < NUM_ACRO_BIKE_COLLISIONS; i++) { if (sAcroBikeTrickMetatiles[i](metatileBehavior)) { diff --git a/src/naming_screen.c b/src/naming_screen.c index 5aef44f149..0019a51b1d 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -1408,10 +1408,10 @@ static void NamingScreen_CreatePlayerIcon(void) u8 rivalGfxId; u8 spriteId; - rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, sNamingScreen->monSpecies); + rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, sNamingScreen->monSpecies); spriteId = CreateObjectGraphicsSprite(rivalGfxId, SpriteCallbackDummy, 56, 37, 0); gSprites[spriteId].oam.priority = 3; - StartSpriteAnim(&gSprites[spriteId], 4); + StartSpriteAnim(&gSprites[spriteId], ANIM_STD_GO_SOUTH); } static void NamingScreen_CreatePCIcon(void) @@ -1438,7 +1438,7 @@ static void NamingScreen_CreateWaldaDadIcon(void) spriteId = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_MAN_1, SpriteCallbackDummy, 56, 37, 0); gSprites[spriteId].oam.priority = 3; - StartSpriteAnim(&gSprites[spriteId], 4); + StartSpriteAnim(&gSprites[spriteId], ANIM_STD_GO_SOUTH); } //-------------------------------------------------- From 8b920691e6a7ac3b14cd553cc3020ded2f1ca4d9 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sun, 9 Jan 2022 01:31:42 -0500 Subject: [PATCH 056/122] Fix FLAG_DECORATION_0 name --- data/maps/SecretBase_BlueCave1/map.json | 2 +- data/maps/SecretBase_BlueCave2/map.json | 2 +- data/maps/SecretBase_BlueCave3/map.json | 2 +- data/maps/SecretBase_BlueCave4/map.json | 2 +- data/maps/SecretBase_BrownCave1/map.json | 2 +- data/maps/SecretBase_BrownCave2/map.json | 2 +- data/maps/SecretBase_BrownCave3/map.json | 2 +- data/maps/SecretBase_BrownCave4/map.json | 2 +- data/maps/SecretBase_RedCave1/map.json | 2 +- data/maps/SecretBase_RedCave2/map.json | 2 +- data/maps/SecretBase_RedCave3/map.json | 2 +- data/maps/SecretBase_RedCave4/map.json | 2 +- data/maps/SecretBase_Shrub1/map.json | 2 +- data/maps/SecretBase_Shrub2/map.json | 2 +- data/maps/SecretBase_Shrub3/map.json | 2 +- data/maps/SecretBase_Shrub4/map.json | 2 +- data/maps/SecretBase_Tree1/map.json | 2 +- data/maps/SecretBase_Tree2/map.json | 2 +- data/maps/SecretBase_Tree3/map.json | 2 +- data/maps/SecretBase_Tree4/map.json | 2 +- data/maps/SecretBase_YellowCave1/map.json | 2 +- data/maps/SecretBase_YellowCave2/map.json | 2 +- data/maps/SecretBase_YellowCave3/map.json | 2 +- data/maps/SecretBase_YellowCave4/map.json | 2 +- data/scripts/secret_base.inc | 6 +++--- include/constants/flags.h | 2 +- src/decoration.c | 2 +- 27 files changed, 29 insertions(+), 29 deletions(-) diff --git a/data/maps/SecretBase_BlueCave1/map.json b/data/maps/SecretBase_BlueCave1/map.json index 3fb6157cca..066cfb3857 100644 --- a/data/maps/SecretBase_BlueCave1/map.json +++ b/data/maps/SecretBase_BlueCave1/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_BlueCave2/map.json b/data/maps/SecretBase_BlueCave2/map.json index ca15e39f18..b74fa5afb6 100644 --- a/data/maps/SecretBase_BlueCave2/map.json +++ b/data/maps/SecretBase_BlueCave2/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_BlueCave3/map.json b/data/maps/SecretBase_BlueCave3/map.json index 356b4894d4..dd67e2d546 100644 --- a/data/maps/SecretBase_BlueCave3/map.json +++ b/data/maps/SecretBase_BlueCave3/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_BlueCave4/map.json b/data/maps/SecretBase_BlueCave4/map.json index 078bada8e6..3c97371f53 100644 --- a/data/maps/SecretBase_BlueCave4/map.json +++ b/data/maps/SecretBase_BlueCave4/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_BrownCave1/map.json b/data/maps/SecretBase_BrownCave1/map.json index 6f2dc92f24..062eac9f4b 100644 --- a/data/maps/SecretBase_BrownCave1/map.json +++ b/data/maps/SecretBase_BrownCave1/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_BrownCave2/map.json b/data/maps/SecretBase_BrownCave2/map.json index 11559c12fb..eb04f2a8de 100644 --- a/data/maps/SecretBase_BrownCave2/map.json +++ b/data/maps/SecretBase_BrownCave2/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_BrownCave3/map.json b/data/maps/SecretBase_BrownCave3/map.json index c2dbb7fc45..1d00ee139a 100644 --- a/data/maps/SecretBase_BrownCave3/map.json +++ b/data/maps/SecretBase_BrownCave3/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_BrownCave4/map.json b/data/maps/SecretBase_BrownCave4/map.json index e7147ae85d..f1fb82eb4f 100644 --- a/data/maps/SecretBase_BrownCave4/map.json +++ b/data/maps/SecretBase_BrownCave4/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_RedCave1/map.json b/data/maps/SecretBase_RedCave1/map.json index fd264fc6cf..e83458a87a 100644 --- a/data/maps/SecretBase_RedCave1/map.json +++ b/data/maps/SecretBase_RedCave1/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_RedCave2/map.json b/data/maps/SecretBase_RedCave2/map.json index b60b3bbff2..9a0ac210f4 100644 --- a/data/maps/SecretBase_RedCave2/map.json +++ b/data/maps/SecretBase_RedCave2/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_RedCave3/map.json b/data/maps/SecretBase_RedCave3/map.json index 079837a621..ce405a40ab 100644 --- a/data/maps/SecretBase_RedCave3/map.json +++ b/data/maps/SecretBase_RedCave3/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_RedCave4/map.json b/data/maps/SecretBase_RedCave4/map.json index 10fbbfeb0d..2b1ad8c2c9 100644 --- a/data/maps/SecretBase_RedCave4/map.json +++ b/data/maps/SecretBase_RedCave4/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_Shrub1/map.json b/data/maps/SecretBase_Shrub1/map.json index e0d1015cbb..a028cbe62a 100644 --- a/data/maps/SecretBase_Shrub1/map.json +++ b/data/maps/SecretBase_Shrub1/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_Shrub2/map.json b/data/maps/SecretBase_Shrub2/map.json index 879b7464e9..60977e70d4 100644 --- a/data/maps/SecretBase_Shrub2/map.json +++ b/data/maps/SecretBase_Shrub2/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_Shrub3/map.json b/data/maps/SecretBase_Shrub3/map.json index 6751a74147..a513b0bd2b 100644 --- a/data/maps/SecretBase_Shrub3/map.json +++ b/data/maps/SecretBase_Shrub3/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_Shrub4/map.json b/data/maps/SecretBase_Shrub4/map.json index c193b8348e..6aded553b8 100644 --- a/data/maps/SecretBase_Shrub4/map.json +++ b/data/maps/SecretBase_Shrub4/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_Tree1/map.json b/data/maps/SecretBase_Tree1/map.json index cd0cad5f08..cd6a0b33af 100644 --- a/data/maps/SecretBase_Tree1/map.json +++ b/data/maps/SecretBase_Tree1/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_Tree2/map.json b/data/maps/SecretBase_Tree2/map.json index 1ac393a158..3aad151ffe 100644 --- a/data/maps/SecretBase_Tree2/map.json +++ b/data/maps/SecretBase_Tree2/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_Tree3/map.json b/data/maps/SecretBase_Tree3/map.json index b7eec22440..498852c024 100644 --- a/data/maps/SecretBase_Tree3/map.json +++ b/data/maps/SecretBase_Tree3/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_Tree4/map.json b/data/maps/SecretBase_Tree4/map.json index 0e068ec94d..b24d1d8a99 100644 --- a/data/maps/SecretBase_Tree4/map.json +++ b/data/maps/SecretBase_Tree4/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_YellowCave1/map.json b/data/maps/SecretBase_YellowCave1/map.json index 1d873bfe29..54916fda32 100644 --- a/data/maps/SecretBase_YellowCave1/map.json +++ b/data/maps/SecretBase_YellowCave1/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_YellowCave2/map.json b/data/maps/SecretBase_YellowCave2/map.json index af2e957bc6..f9d9a572be 100644 --- a/data/maps/SecretBase_YellowCave2/map.json +++ b/data/maps/SecretBase_YellowCave2/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_YellowCave3/map.json b/data/maps/SecretBase_YellowCave3/map.json index d78aa28628..fdcc94c18b 100644 --- a/data/maps/SecretBase_YellowCave3/map.json +++ b/data/maps/SecretBase_YellowCave3/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/maps/SecretBase_YellowCave4/map.json b/data/maps/SecretBase_YellowCave4/map.json index 0ca4bc4d32..246974eaad 100644 --- a/data/maps/SecretBase_YellowCave4/map.json +++ b/data/maps/SecretBase_YellowCave4/map.json @@ -26,7 +26,7 @@ "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", "script": "SecretBase_EventScript_RecordMixTrainer", - "flag": "FLAG_DECORATION_0" + "flag": "FLAG_HIDE_SECRET_BASE_TRAINER" }, { "graphics_id": "OBJ_EVENT_GFX_VAR_0", diff --git a/data/scripts/secret_base.inc b/data/scripts/secret_base.inc index d21bb9aab5..918a9d6301 100644 --- a/data/scripts/secret_base.inc +++ b/data/scripts/secret_base.inc @@ -133,7 +133,7 @@ SecretBase_EventScript_InitSecretBase:: closemessage playse SE_EXIT setvar VAR_INIT_SECRET_BASE, 0 - setflag FLAG_DECORATION_0 + setflag FLAG_HIDE_SECRET_BASE_TRAINER special SetPlayerSecretBase special EnterSecretBase setvar VAR_0x8004, 0 @@ -172,14 +172,14 @@ SecretBase_EventScript_Enter:: playse SE_EXIT special IsCurSecretBaseOwnedByAnotherPlayer goto_if_eq VAR_RESULT, FALSE, SecretBase_EventScript_EnterPlayersBase - clearflag FLAG_DECORATION_0 + clearflag FLAG_HIDE_SECRET_BASE_TRAINER special EnterSecretBase setvar VAR_SECRET_BASE_INITIALIZED, 0 waitstate end SecretBase_EventScript_EnterPlayersBase:: - setflag FLAG_DECORATION_0 + setflag FLAG_HIDE_SECRET_BASE_TRAINER special EnterSecretBase setvar VAR_SECRET_BASE_INITIALIZED, 0 waitstate diff --git a/include/constants/flags.h b/include/constants/flags.h index 793fe11354..eacb2426db 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -190,7 +190,7 @@ #define FLAG_RECEIVED_TM40 0xAA #define FLAG_RECEIVED_TM04 0xAB #define FLAG_RECEIVED_TM03 0xAC -#define FLAG_DECORATION_0 0xAD +#define FLAG_HIDE_SECRET_BASE_TRAINER 0xAD #define FLAG_DECORATION_1 0xAE #define FLAG_DECORATION_2 0xAF #define FLAG_DECORATION_3 0xB0 diff --git a/src/decoration.c b/src/decoration.c index 118b4918e6..78f6ccb407 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -41,7 +41,7 @@ #define PLACE_DECORATION_SELECTOR_TAG 0xbe5 #define PLACE_DECORATION_PLAYER_TAG 0x008 -#define NUM_DECORATION_FLAGS (FLAG_DECORATION_14 - FLAG_DECORATION_0) +#define NUM_DECORATION_FLAGS (FLAG_DECORATION_14 - FLAG_DECORATION_1 + 1) #define tCursorX data[0] #define tCursorY data[1] From 429d53b95c6e7555931486fd2f713d9182a7f150 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sun, 9 Jan 2022 11:12:35 -0500 Subject: [PATCH 057/122] Use runningState directly in CheckMovementInputNotOnBike --- src/field_player_avatar.c | 27 ++++++--------------------- 1 file changed, 6 insertions(+), 21 deletions(-) diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index aa4b99a57b..fce23ee8ea 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -33,12 +33,6 @@ #define NUM_FORCED_MOVEMENTS 18 #define NUM_ACRO_BIKE_COLLISIONS 5 -enum { - PLAYER_STILL, - PLAYER_TURNING, - PLAYER_MOVING, -}; - static EWRAM_DATA u8 sSpinStartFacingDir = 0; EWRAM_DATA struct ObjectEvent gObjectEvents[OBJECT_EVENTS_COUNT] = {}; EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {}; @@ -196,9 +190,9 @@ static bool8 (*const sForcedMovementFuncs[NUM_FORCED_MOVEMENTS + 1])(void) = static void (*const sPlayerNotOnBikeFuncs[])(u8, u16) = { - [PLAYER_STILL] = PlayerNotOnBikeNotMoving, - [PLAYER_TURNING] = PlayerNotOnBikeTurningInPlace, - [PLAYER_MOVING] = PlayerNotOnBikeMoving, + [NOT_MOVING] = PlayerNotOnBikeNotMoving, + [TURN_DIRECTION] = PlayerNotOnBikeTurningInPlace, + [MOVING] = PlayerNotOnBikeMoving, }; static bool8 (*const sAcroBikeTrickMetatiles[NUM_ACRO_BIKE_COLLISIONS])(u8) = @@ -591,20 +585,11 @@ static void MovePlayerNotOnBike(u8 direction, u16 heldKeys) static u8 CheckMovementInputNotOnBike(u8 direction) { if (direction == DIR_NONE) - { - gPlayerAvatar.runningState = NOT_MOVING; - return PLAYER_STILL; - } + return gPlayerAvatar.runningState = NOT_MOVING; else if (direction != GetPlayerMovementDirection() && gPlayerAvatar.runningState != MOVING) - { - gPlayerAvatar.runningState = TURN_DIRECTION; - return PLAYER_TURNING; - } + return gPlayerAvatar.runningState = TURN_DIRECTION; else - { - gPlayerAvatar.runningState = MOVING; - return PLAYER_MOVING; - } + return gPlayerAvatar.runningState = MOVING; } static void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys) From 1980320aa49b70d6d9962249f7276a09f2617a19 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sun, 9 Jan 2022 15:02:26 -0300 Subject: [PATCH 058/122] Tweaked CanMonLearnTMTutor --- src/party_menu.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/party_menu.c b/src/party_menu.c index 34c645968f..ba8eb47fc4 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -1962,9 +1962,7 @@ static u8 CanMonLearnTMTutor(struct Pokemon *mon, u16 item, u8 tutor) if (item >= ITEM_TM01) { - if (item > ITEM_TM50 && item < ITEM_HM01) - return CANNOT_LEARN_MOVE; - else if (!CanMonLearnTMHM(mon, item - ITEM_TM01 - ((item > ITEM_TM100) ? 50 : 0))) + if (!CanMonLearnTMHM(mon, item - ITEM_TM01 - ((item > ITEM_TM100) ? 50 : 0))) return CANNOT_LEARN_MOVE; else move = ItemIdToBattleMoveId(item); From ded2021361ce8cef9c9a785ec52b42f8d4f653f9 Mon Sep 17 00:00:00 2001 From: Wiz <94323898+GBAWiz420@users.noreply.github.com> Date: Tue, 16 Nov 2021 13:25:33 -0500 Subject: [PATCH 059/122] Remove redundant assembler --- berry_fix/payload/src/main.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/berry_fix/payload/src/main.c b/berry_fix/payload/src/main.c index 325d3830eb..32d90f9c19 100644 --- a/berry_fix/payload/src/main.c +++ b/berry_fix/payload/src/main.c @@ -268,9 +268,9 @@ void main_callback(u32 * state, void * unused1, void * unused2) void DBG_LoadDigitsPal(void) { - const u16 * src; s32 i; - register vu16 * dest asm("r3") = (vu16 *)BG_PLTT + 1; + const u16 * src; + vu16 * dest = (vu16 *)BG_PLTT + 1; DmaFill16(3, RGB(31, 31, 31), (vu16 *)BG_PLTT, BG_PLTT_SIZE); src = sDebugPals; for (i = 0; i < 4; i++) From 110fbc559cc658179e127117c68d9eea9474a61a Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 11 Jan 2022 02:08:14 -0500 Subject: [PATCH 060/122] Make item optional for givemon and setwildbattle --- asm/macros/event.inc | 4 ++-- data/maps/AncientTomb/scripts.inc | 2 +- data/maps/AquaHideout_B1F/scripts.inc | 4 ++-- data/maps/BattleFrontier_OutsideEast/scripts.inc | 2 +- data/maps/DesertRuins/scripts.inc | 2 +- data/maps/IslandCave/scripts.inc | 2 +- data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc | 6 +++--- data/maps/MarineCave_End/scripts.inc | 2 +- data/maps/MossdeepCity_StevensHouse/scripts.inc | 2 +- data/maps/NewMauville_Inside/scripts.inc | 6 +++--- data/maps/Route120/scripts.inc | 2 +- data/maps/RustboroCity_DevonCorp_2F/scripts.inc | 4 ++-- data/maps/SkyPillar_Top/scripts.inc | 2 +- data/maps/TerraCave_End/scripts.inc | 2 +- data/scripts/kecleon.inc | 2 +- 15 files changed, 22 insertions(+), 22 deletions(-) diff --git a/asm/macros/event.inc b/asm/macros/event.inc index 8d65f602de..d85cfb9752 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -986,7 +986,7 @@ @ Gives the player a Pokémon of the specified species and level, holding the specified item. The trailing 0s are unused parameters. @ VAR_RESULT will be set to MON_GIVEN_TO_PARTY, MON_GIVEN_TO_PC, or MON_CANT_GIVE depending on the outcome. - .macro givemon species:req, level:req, item:req + .macro givemon species:req, level:req, item=ITEM_NONE .byte 0x79 .2byte \species .byte \level @@ -1432,7 +1432,7 @@ @ Prepares to start a wild battle against a 'species' at 'level' holding 'item'. Running this command will not affect @ normal wild battles. You start the prepared battle with dowildbattle. - .macro setwildbattle species:req, level:req, item:req + .macro setwildbattle species:req, level:req, item=ITEM_NONE .byte 0xb6 .2byte \species .byte \level diff --git a/data/maps/AncientTomb/scripts.inc b/data/maps/AncientTomb/scripts.inc index d28ac7bc35..dd22359558 100644 --- a/data/maps/AncientTomb/scripts.inc +++ b/data/maps/AncientTomb/scripts.inc @@ -61,7 +61,7 @@ AncientTomb_EventScript_Registeel:: playmoncry SPECIES_REGISTEEL, CRY_MODE_ENCOUNTER delay 40 waitmoncry - setwildbattle SPECIES_REGISTEEL, 40, ITEM_NONE + setwildbattle SPECIES_REGISTEEL, 40 setflag FLAG_SYS_CTRL_OBJ_DELETE special StartRegiBattle waitstate diff --git a/data/maps/AquaHideout_B1F/scripts.inc b/data/maps/AquaHideout_B1F/scripts.inc index 4f2eb836f5..f644f6ae56 100644 --- a/data/maps/AquaHideout_B1F/scripts.inc +++ b/data/maps/AquaHideout_B1F/scripts.inc @@ -29,7 +29,7 @@ AquaHideout_B1F_EventScript_ShowElectrode2:: AquaHideout_B1F_EventScript_Electrode1:: lock faceplayer - setwildbattle SPECIES_ELECTRODE, 30, ITEM_NONE + setwildbattle SPECIES_ELECTRODE, 30 waitse playmoncry SPECIES_ELECTRODE, CRY_MODE_ENCOUNTER delay 40 @@ -53,7 +53,7 @@ AquaHideout_B1F_EventScript_DefeatedElectrode1:: AquaHideout_B1F_EventScript_Electrode2:: lock faceplayer - setwildbattle SPECIES_ELECTRODE, 30, ITEM_NONE + setwildbattle SPECIES_ELECTRODE, 30 waitse playmoncry SPECIES_ELECTRODE, CRY_MODE_ENCOUNTER delay 40 diff --git a/data/maps/BattleFrontier_OutsideEast/scripts.inc b/data/maps/BattleFrontier_OutsideEast/scripts.inc index f343734806..e8eec6f160 100644 --- a/data/maps/BattleFrontier_OutsideEast/scripts.inc +++ b/data/maps/BattleFrontier_OutsideEast/scripts.inc @@ -129,7 +129,7 @@ BattleFrontier_OutsideEast_EventScript_WaterSudowoodo:: delay 40 waitmoncry setvar VAR_LAST_TALKED, LOCALID_SUDOWOODO - setwildbattle SPECIES_SUDOWOODO, 40, ITEM_NONE + setwildbattle SPECIES_SUDOWOODO, 40 setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE diff --git a/data/maps/DesertRuins/scripts.inc b/data/maps/DesertRuins/scripts.inc index 2aaa61ebb9..21473e87a3 100644 --- a/data/maps/DesertRuins/scripts.inc +++ b/data/maps/DesertRuins/scripts.inc @@ -61,7 +61,7 @@ DesertRuins_EventScript_Regirock:: playmoncry SPECIES_REGIROCK, CRY_MODE_ENCOUNTER delay 40 waitmoncry - setwildbattle SPECIES_REGIROCK, 40, ITEM_NONE + setwildbattle SPECIES_REGIROCK, 40 setflag FLAG_SYS_CTRL_OBJ_DELETE special StartRegiBattle waitstate diff --git a/data/maps/IslandCave/scripts.inc b/data/maps/IslandCave/scripts.inc index 8f8236a5c0..d15802aaa8 100644 --- a/data/maps/IslandCave/scripts.inc +++ b/data/maps/IslandCave/scripts.inc @@ -94,7 +94,7 @@ IslandCave_EventScript_Regice:: playmoncry SPECIES_REGICE, CRY_MODE_ENCOUNTER delay 40 waitmoncry - setwildbattle SPECIES_REGICE, 40, ITEM_NONE + setwildbattle SPECIES_REGICE, 40 setflag FLAG_SYS_CTRL_OBJ_DELETE special StartRegiBattle waitstate diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc index 7c7f47d2ee..d645db4405 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc @@ -340,7 +340,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_TakeYourTime:: LittlerootTown_ProfessorBirchsLab_EventScript_GiveCyndaquil:: bufferspeciesname STR_VAR_1, SPECIES_CYNDAQUIL setvar VAR_TEMP_1, SPECIES_CYNDAQUIL - givemon SPECIES_CYNDAQUIL, 5, ITEM_NONE + givemon SPECIES_CYNDAQUIL, 5 goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToParty goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToPC hidemonpic @@ -381,7 +381,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedCyndaquil:: LittlerootTown_ProfessorBirchsLab_EventScript_GiveTotodile:: bufferspeciesname STR_VAR_1, SPECIES_TOTODILE setvar VAR_TEMP_1, SPECIES_TOTODILE - givemon SPECIES_TOTODILE, 5, ITEM_NONE + givemon SPECIES_TOTODILE, 5 goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToParty goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToPC hidemonpic @@ -422,7 +422,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedTotodile:: LittlerootTown_ProfessorBirchsLab_EventScript_GiveChikorita:: bufferspeciesname STR_VAR_1, SPECIES_CHIKORITA setvar VAR_TEMP_1, SPECIES_CHIKORITA - givemon SPECIES_CHIKORITA, 5, ITEM_NONE + givemon SPECIES_CHIKORITA, 5 goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToParty goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToPC hidemonpic diff --git a/data/maps/MarineCave_End/scripts.inc b/data/maps/MarineCave_End/scripts.inc index 1d988a4448..a7ff583695 100644 --- a/data/maps/MarineCave_End/scripts.inc +++ b/data/maps/MarineCave_End/scripts.inc @@ -35,7 +35,7 @@ MarineCave_End_EventScript_Kyogre:: delay 40 waitmoncry setvar VAR_LAST_TALKED, LOCALID_KYOGRE - setwildbattle SPECIES_KYOGRE, 70, ITEM_NONE + setwildbattle SPECIES_KYOGRE, 70 setflag FLAG_SYS_CTRL_OBJ_DELETE special BattleSetup_StartLegendaryBattle waitstate diff --git a/data/maps/MossdeepCity_StevensHouse/scripts.inc b/data/maps/MossdeepCity_StevensHouse/scripts.inc index aac12ec2af..00814ce194 100644 --- a/data/maps/MossdeepCity_StevensHouse/scripts.inc +++ b/data/maps/MossdeepCity_StevensHouse/scripts.inc @@ -86,7 +86,7 @@ MossdeepCity_StevensHouse_EventScript_LeaveBeldum:: MossdeepCity_StevensHouse_EventScript_GiveBeldum:: setvar VAR_TEMP_1, SPECIES_BELDUM - givemon SPECIES_BELDUM, 5, ITEM_NONE + givemon SPECIES_BELDUM, 5 goto_if_eq VAR_RESULT, 0, MossdeepCity_StevensHouse_EventScript_SendBeldumParty goto_if_eq VAR_RESULT, 1, MossdeepCity_StevensHouse_EventScript_SendBeldumPC goto Common_EventScript_NoMoreRoomForPokemon diff --git a/data/maps/NewMauville_Inside/scripts.inc b/data/maps/NewMauville_Inside/scripts.inc index 51748380ad..244eea436f 100644 --- a/data/maps/NewMauville_Inside/scripts.inc +++ b/data/maps/NewMauville_Inside/scripts.inc @@ -176,7 +176,7 @@ NewMauville_Inside_EventScript_GeneratorOff:: NewMauville_Inside_EventScript_Voltorb1:: lock faceplayer - setwildbattle SPECIES_VOLTORB, 25, ITEM_NONE + setwildbattle SPECIES_VOLTORB, 25 waitse playmoncry SPECIES_VOLTORB, CRY_MODE_ENCOUNTER delay 40 @@ -200,7 +200,7 @@ NewMauville_Inside_EventScript_DefeatedVoltorb1:: NewMauville_Inside_EventScript_Voltorb2:: lock faceplayer - setwildbattle SPECIES_VOLTORB, 25, ITEM_NONE + setwildbattle SPECIES_VOLTORB, 25 waitse playmoncry SPECIES_VOLTORB, CRY_MODE_ENCOUNTER delay 40 @@ -224,7 +224,7 @@ NewMauville_Inside_EventScript_DefeatedVoltorb2:: NewMauville_Inside_EventScript_Voltorb3:: lock faceplayer - setwildbattle SPECIES_VOLTORB, 25, ITEM_NONE + setwildbattle SPECIES_VOLTORB, 25 waitse playmoncry SPECIES_VOLTORB, CRY_MODE_ENCOUNTER delay 40 diff --git a/data/maps/Route120/scripts.inc b/data/maps/Route120/scripts.inc index baf721a5ca..a0bfbc60c3 100644 --- a/data/maps/Route120/scripts.inc +++ b/data/maps/Route120/scripts.inc @@ -193,7 +193,7 @@ Route120_EventScript_StevenBattleKecleon:: playmoncry SPECIES_KECLEON, CRY_MODE_ENCOUNTER delay 40 waitmoncry - setwildbattle SPECIES_KECLEON, 30, ITEM_NONE + setwildbattle SPECIES_KECLEON, 30 setvar VAR_0x8009, 0 setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle diff --git a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc index 987828a295..a85cbc8be8 100644 --- a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc @@ -145,7 +145,7 @@ RustboroCity_DevonCorp_2F_EventScript_AnorithReady:: RustboroCity_DevonCorp_2F_EventScript_ReceiveLileep:: setvar VAR_TEMP_1, SPECIES_LILEEP - givemon SPECIES_LILEEP, 20, ITEM_NONE + givemon SPECIES_LILEEP, 20 goto_if_eq VAR_RESULT, 0, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepParty goto_if_eq VAR_RESULT, 1, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepPC goto Common_EventScript_NoMoreRoomForPokemon @@ -190,7 +190,7 @@ RustboroCity_DevonCorp_2F_EventScript_FinishReceivingLileep:: RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorith:: setvar VAR_TEMP_1, SPECIES_ANORITH - givemon SPECIES_ANORITH, 20, ITEM_NONE + givemon SPECIES_ANORITH, 20 goto_if_eq VAR_RESULT, 0, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithParty goto_if_eq VAR_RESULT, 1, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithPC goto Common_EventScript_NoMoreRoomForPokemon diff --git a/data/maps/SkyPillar_Top/scripts.inc b/data/maps/SkyPillar_Top/scripts.inc index 5c71bbe4bf..7b65d9e257 100644 --- a/data/maps/SkyPillar_Top/scripts.inc +++ b/data/maps/SkyPillar_Top/scripts.inc @@ -48,7 +48,7 @@ SkyPillar_Top_EventScript_Rayquaza:: playmoncry SPECIES_RAYQUAZA, CRY_MODE_ENCOUNTER delay 40 waitmoncry - setwildbattle SPECIES_RAYQUAZA, 70, ITEM_NONE + setwildbattle SPECIES_RAYQUAZA, 70 setflag FLAG_SYS_CTRL_OBJ_DELETE special BattleSetup_StartLegendaryBattle waitstate diff --git a/data/maps/TerraCave_End/scripts.inc b/data/maps/TerraCave_End/scripts.inc index 5f0051becf..8b2732d45e 100644 --- a/data/maps/TerraCave_End/scripts.inc +++ b/data/maps/TerraCave_End/scripts.inc @@ -35,7 +35,7 @@ TerraCave_End_EventScript_Groudon:: delay 40 waitmoncry setvar VAR_LAST_TALKED, LOCALID_GROUDON - setwildbattle SPECIES_GROUDON, 70, ITEM_NONE + setwildbattle SPECIES_GROUDON, 70 setflag FLAG_SYS_CTRL_OBJ_DELETE special BattleSetup_StartLegendaryBattle waitstate diff --git a/data/scripts/kecleon.inc b/data/scripts/kecleon.inc index f51dc2fbd2..6345519026 100644 --- a/data/scripts/kecleon.inc +++ b/data/scripts/kecleon.inc @@ -71,7 +71,7 @@ EventScript_BattleKecleon:: playmoncry SPECIES_KECLEON, CRY_MODE_ENCOUNTER delay 40 waitmoncry - setwildbattle SPECIES_KECLEON, 30, ITEM_NONE + setwildbattle SPECIES_KECLEON, 30 setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE From 3a6c633905c3fddb893aa6484a2cce4f0135ca26 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 11 Jan 2022 02:16:25 -0500 Subject: [PATCH 061/122] Add seteventmon --- asm/macros/event.inc | 8 ++++++++ data/maps/BirthIsland_Exterior/scripts.inc | 5 +---- data/maps/FarawayIsland_Interior/scripts.inc | 5 +---- data/maps/NavelRock_Bottom/scripts.inc | 5 +---- data/maps/NavelRock_Top/scripts.inc | 5 +---- data/maps/SouthernIsland_Interior/scripts.inc | 10 ++-------- 6 files changed, 14 insertions(+), 24 deletions(-) diff --git a/asm/macros/event.inc b/asm/macros/event.inc index d85cfb9752..58e37d0a6a 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -1931,3 +1931,11 @@ waitbuttonpress closebraillemessage .endm + + @ Creates an "event legal" Pokémon for an encounter + .macro seteventmon species:req, level:req, item=ITEM_NONE + setvar VAR_0x8004, \species + setvar VAR_0x8005, \level + setvar VAR_0x8006, \item + special CreateEventLegalEnemyMon + .endm diff --git a/data/maps/BirthIsland_Exterior/scripts.inc b/data/maps/BirthIsland_Exterior/scripts.inc index 57d54d6fdc..68d3124d95 100644 --- a/data/maps/BirthIsland_Exterior/scripts.inc +++ b/data/maps/BirthIsland_Exterior/scripts.inc @@ -82,10 +82,7 @@ BirthIsland_Exterior_EventScript_Deoxys:: delay 40 waitmoncry setvar VAR_LAST_TALKED, LOCALID_DEOXYS - setvar VAR_0x8004, SPECIES_DEOXYS - setvar VAR_0x8005, 30 @ level - setvar VAR_0x8006, ITEM_NONE - special CreateEventLegalEnemyMon + seteventmon SPECIES_DEOXYS, 30 setflag FLAG_SYS_CTRL_OBJ_DELETE special BattleSetup_StartLegendaryBattle waitstate diff --git a/data/maps/FarawayIsland_Interior/scripts.inc b/data/maps/FarawayIsland_Interior/scripts.inc index 983b4709a2..d3d519ed15 100644 --- a/data/maps/FarawayIsland_Interior/scripts.inc +++ b/data/maps/FarawayIsland_Interior/scripts.inc @@ -129,10 +129,7 @@ FarawayIsland_Interior_EventScript_Mew:: special DestroyMewEmergingGrassSprite delay 40 waitmoncry - setvar VAR_0x8004, SPECIES_MEW - setvar VAR_0x8005, 30 @ level - setvar VAR_0x8006, ITEM_NONE - special CreateEventLegalEnemyMon + seteventmon SPECIES_MEW, 30 setflag FLAG_SYS_CTRL_OBJ_DELETE special BattleSetup_StartLegendaryBattle waitstate diff --git a/data/maps/NavelRock_Bottom/scripts.inc b/data/maps/NavelRock_Bottom/scripts.inc index f6687a36f5..90cc229895 100644 --- a/data/maps/NavelRock_Bottom/scripts.inc +++ b/data/maps/NavelRock_Bottom/scripts.inc @@ -53,10 +53,7 @@ NavelRock_Bottom_EventScript_Lugia:: playmoncry SPECIES_LUGIA, CRY_MODE_ENCOUNTER waitmoncry delay 20 - setvar VAR_0x8004, SPECIES_LUGIA - setvar VAR_0x8005, 70 @ level - setvar VAR_0x8006, ITEM_NONE - special CreateEventLegalEnemyMon + seteventmon SPECIES_LUGIA, 70 setflag FLAG_SYS_CTRL_OBJ_DELETE special BattleSetup_StartLegendaryBattle waitstate diff --git a/data/maps/NavelRock_Top/scripts.inc b/data/maps/NavelRock_Top/scripts.inc index 2805f56771..10969367a1 100644 --- a/data/maps/NavelRock_Top/scripts.inc +++ b/data/maps/NavelRock_Top/scripts.inc @@ -57,10 +57,7 @@ NavelRock_Top_EventScript_HoOh:: applymovement LOCALID_HO_OH, NavelRock_Top_Movement_HoOhApproach waitmovement 0 special RemoveCameraObject - setvar VAR_0x8004, SPECIES_HO_OH - setvar VAR_0x8005, 70 @ level - setvar VAR_0x8006, ITEM_NONE - special CreateEventLegalEnemyMon + seteventmon SPECIES_HO_OH, 70 setflag FLAG_SYS_CTRL_OBJ_DELETE special BattleSetup_StartLegendaryBattle waitstate diff --git a/data/maps/SouthernIsland_Interior/scripts.inc b/data/maps/SouthernIsland_Interior/scripts.inc index c46cefefc6..7bd16b523a 100644 --- a/data/maps/SouthernIsland_Interior/scripts.inc +++ b/data/maps/SouthernIsland_Interior/scripts.inc @@ -105,17 +105,11 @@ SouthernIsland_Interior_EventScript_Sign:: end SouthernIsland_Interior_EventScript_SetLatiosBattleVars:: - setvar VAR_0x8004, SPECIES_LATIOS - setvar VAR_0x8005, 50 @ level - setvar VAR_0x8006, ITEM_SOUL_DEW - special CreateEventLegalEnemyMon + seteventmon SPECIES_LATIOS, 50, ITEM_SOUL_DEW return SouthernIsland_Interior_EventScript_SetLatiasBattleVars:: - setvar VAR_0x8004, SPECIES_LATIAS - setvar VAR_0x8005, 50 @ level - setvar VAR_0x8006, ITEM_SOUL_DEW - special CreateEventLegalEnemyMon + seteventmon SPECIES_LATIAS, 50, ITEM_SOUL_DEW return SouthernIsland_Interior_Movement_CameraPanUp: From 49418f8c017bf012e738527c14b3a92edec54d3e Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 11 Jan 2022 02:19:20 -0500 Subject: [PATCH 062/122] Add missing commas --- data/maps/BattleFrontier_BattlePikeLobby/scripts.inc | 2 +- data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc | 2 +- data/maps/LavaridgeTown_Gym_1F/scripts.inc | 4 ++-- data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc | 2 +- data/maps/MtPyre_3F/scripts.inc | 2 +- data/maps/SouthernIsland_Interior/scripts.inc | 2 +- 6 files changed, 7 insertions(+), 7 deletions(-) diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc index fb91ee752a..320e12d996 100644 --- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc @@ -31,7 +31,7 @@ BattleFrontier_BattlePikeLobby_EventScript_QuitWithoutSaving:: lockall msgbox BattleFrontier_BattlePikeLobby_Text_FailedToSaveBeforeQuitting, MSGBOX_DEFAULT closemessage - pike_set PIKE_DATA_WIN_STREAK 0 + pike_set PIKE_DATA_WIN_STREAK, 0 pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 setvar VAR_TEMP_0, 255 diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc index 9d060214de..45f042e4f8 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc @@ -193,7 +193,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy:: waitmovement 0 pike_get PIKE_DATA_WIN_STREAK addvar VAR_RESULT, 1 - pike_set PIKE_DATA_WIN_STREAK VAR_RESULT + pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT call BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom waitstate end diff --git a/data/maps/LavaridgeTown_Gym_1F/scripts.inc b/data/maps/LavaridgeTown_Gym_1F/scripts.inc index 6628360c15..530d6e9598 100644 --- a/data/maps/LavaridgeTown_Gym_1F/scripts.inc +++ b/data/maps/LavaridgeTown_Gym_1F/scripts.inc @@ -19,7 +19,7 @@ LavaridgeTown_Gym_1F_EventScript_SetTrainerTempVars:: setvar VAR_TEMP_D, 0 setvar VAR_TEMP_E, 0 setvar VAR_TEMP_F, 0 - goto_if_defeated TRAINER_COLE LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar + goto_if_defeated TRAINER_COLE, LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar setvar VAR_TEMP_B, 1 LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar:: goto_if_defeated TRAINER_GERALD, LavaridgeTown_Gym_1F_EventScript_SetAxleTempVar @@ -105,7 +105,7 @@ LavaridgeTown_Gym_1F_EventScript_FlanneryRematch:: LavaridgeTown_Gym_1F_EventScript_Cole:: trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_COLE, LOCALID_COLE, LavaridgeTown_Gym_1F_Text_ColeIntro, LavaridgeTown_Gym_1F_Text_ColeDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript - msgbox LavaridgeTown_Gym_1F_Text_ColePostBattle MSGBOX_AUTOCLOSE + msgbox LavaridgeTown_Gym_1F_Text_ColePostBattle, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_EventScript_CheckTrainerScript:: diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc index 9931726833..901940ab8e 100644 --- a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc @@ -22,7 +22,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_TryUpdateBrendanPos:: checkplayergender goto_if_eq VAR_RESULT, MALE, LittlerootTown_BrendansHouse_2F_EventScript_Ret @ Odd that the MaysHouse equivalent was used below instead - goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2 LittlerootTown_MaysHouse_2F_EventScript_Ret + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2, LittlerootTown_MaysHouse_2F_EventScript_Ret setobjectxyperm LOCALID_RIVAL, 0, 2 setobjectmovementtype LOCALID_RIVAL, MOVEMENT_TYPE_FACE_UP return diff --git a/data/maps/MtPyre_3F/scripts.inc b/data/maps/MtPyre_3F/scripts.inc index ff15f99393..3c79e807a4 100644 --- a/data/maps/MtPyre_3F/scripts.inc +++ b/data/maps/MtPyre_3F/scripts.inc @@ -7,7 +7,7 @@ MtPyre_3F_EventScript_William:: end MtPyre_3F_EventScript_Kayla:: - trainerbattle_single TRAINER_KAYLA, MtPyre_3F_Text_KaylaIntro MtPyre_3F_Text_KaylaDefeat + trainerbattle_single TRAINER_KAYLA, MtPyre_3F_Text_KaylaIntro, MtPyre_3F_Text_KaylaDefeat msgbox MtPyre_3F_Text_KaylaPostBattle, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SouthernIsland_Interior/scripts.inc b/data/maps/SouthernIsland_Interior/scripts.inc index 7bd16b523a..8486739d93 100644 --- a/data/maps/SouthernIsland_Interior/scripts.inc +++ b/data/maps/SouthernIsland_Interior/scripts.inc @@ -47,7 +47,7 @@ SouthernIsland_Interior_EventScript_SetMayGfx:: SouthernIsland_Interior_EventScript_TryLatiEncounter:: lockall - setvar VAR_0x8008, 12 + setvar VAR_0x8008, 12 @ Player's Y coordinate. Not read goto SouthernIsland_Interior_EventScript_Lati end From 0a78cb5c9edf7d6b39297a5b4c874d59c6a69b39 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 11 Jan 2022 10:04:47 -0500 Subject: [PATCH 063/122] Fix some battle dome graphics names --- .../{tourney_line_mask_map.bin => tourney_tree.bin} | Bin .../{tourney_bg.png => tourney_tree.png} | Bin .../text_pp.pal | 0 include/graphics.h | 4 ++-- src/battle_dome.c | 4 ++-- src/graphics.c | 6 +++--- 6 files changed, 7 insertions(+), 7 deletions(-) rename graphics/battle_frontier/{tourney_line_mask_map.bin => tourney_tree.bin} (100%) rename graphics/battle_frontier/{tourney_bg.png => tourney_tree.png} (100%) rename graphics/{battle_frontier => battle_interface}/text_pp.pal (100%) diff --git a/graphics/battle_frontier/tourney_line_mask_map.bin b/graphics/battle_frontier/tourney_tree.bin similarity index 100% rename from graphics/battle_frontier/tourney_line_mask_map.bin rename to graphics/battle_frontier/tourney_tree.bin diff --git a/graphics/battle_frontier/tourney_bg.png b/graphics/battle_frontier/tourney_tree.png similarity index 100% rename from graphics/battle_frontier/tourney_bg.png rename to graphics/battle_frontier/tourney_tree.png diff --git a/graphics/battle_frontier/text_pp.pal b/graphics/battle_interface/text_pp.pal similarity index 100% rename from graphics/battle_frontier/text_pp.pal rename to graphics/battle_interface/text_pp.pal diff --git a/include/graphics.h b/include/graphics.h index e2fe5cf778..c072babf3d 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4121,11 +4121,11 @@ extern const u32 gDomeTourneyInfoCardBg_Tilemap[]; extern const u32 gDomeTourneyTree_Pal[]; extern const u32 gDomeTourneyTreeButtons_Pal[]; extern const u32 gDomeTourneyMatchCardBg_Pal[]; -extern const u32 gDomeTourneyBg_Gfx[]; +extern const u32 gDomeTourneyTree_Gfx[]; extern const u32 gDomeTourneyLine_Gfx[]; extern const u32 gDomeTourneyLineDown_Tilemap[]; extern const u32 gDomeTourneyLineUp_Tilemap[]; -extern const u32 gDomeTourneyLineMask_Tilemap[]; +extern const u32 gDomeTourneyTree_Tilemap[]; extern const u32 gDomeTourneyTreeButtons_Gfx[]; extern const u16 gTilesetAnims_BattleDomePals0_0[]; extern const u16 gTilesetAnims_BattleDomePals0_1[]; diff --git a/src/battle_dome.c b/src/battle_dome.c index 2f77491c9e..aadd85afd6 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -5304,10 +5304,10 @@ static void Task_ShowTourneyTree(u8 taskId) break; case 2: sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE); - LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer); + LZDecompressWram(gDomeTourneyTree_Tilemap, sTilemapBuffer); SetBgTilemapBuffer(1, sTilemapBuffer); CopyBgTilemapBufferToVram(1); - DecompressAndLoadBgGfxUsingHeap(1, gDomeTourneyBg_Gfx, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(1, gDomeTourneyTree_Gfx, 0x2000, 0, 0); DecompressAndLoadBgGfxUsingHeap(2, gDomeTourneyLine_Gfx, 0x2000, 0, 0); DecompressAndLoadBgGfxUsingHeap(2, gDomeTourneyLineDown_Tilemap, 0x2000, 0, 1); DecompressAndLoadBgGfxUsingHeap(3, gDomeTourneyLineUp_Tilemap, 0x2000, 0, 1); diff --git a/src/graphics.c b/src/graphics.c index 47b82b6b72..b79d449ae6 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -950,9 +950,9 @@ const u32 gVsLettersGfx[] = INCBIN_U32("graphics/battle_transitions/vs.4bpp.lz") #include "data/graphics/battle_terrain.h" // Battle Dome -const u32 gDomeTourneyBg_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_bg.4bpp.lz"); +const u32 gDomeTourneyTree_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_tree.4bpp.lz"); const u32 gDomeTourneyLine_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_line.4bpp.lz"); // the red glow mask for the tourney advancement lines -const u32 gDomeTourneyLineMask_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_mask_map.bin.lz"); +const u32 gDomeTourneyTree_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_tree.bin.lz"); const u32 gDomeTourneyLineDown_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_down_map.bin.lz"); const u32 gDomeTourneyLineUp_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_up_map.bin.lz"); const u32 gDomeTourneyInfoCard_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_info_card.4bpp.lz"); @@ -967,7 +967,7 @@ const u32 gBattleArenaJudgementSymbolsGfx[] = INCBIN_U32("graphics/battle_fronti const u32 gBattleArenaJudgementSymbolsPalette[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.gbapal.lz"); const u32 gBattleWindowTextPalette[] = INCBIN_U32("graphics/battle_interface/text.gbapal.lz"); -const u16 gPPTextPalette[] = INCBIN_U16("graphics/battle_frontier/text_pp.gbapal"); +const u16 gPPTextPalette[] = INCBIN_U16("graphics/battle_interface/text_pp.gbapal"); const u16 gTilesetAnims_BattleDomePals0_0[] = INCBIN_U16("graphics/battle_frontier/dome_anim1.gbapal"); const u16 gTilesetAnims_BattleDomePals0_1[] = INCBIN_U16("graphics/battle_frontier/dome_anim2.gbapal"); From fde18b47746b577c4d2037ab065ce66062da2a67 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 11 Jan 2022 10:42:00 -0500 Subject: [PATCH 064/122] Fix berry crusher graphics name --- decompress.sh | 5 +++++ graphics/berry_crush/{crusher.bin => text_windows.bin} | 0 include/graphics.h | 2 +- src/berry_crush.c | 8 ++++---- src/graphics.c | 2 +- 5 files changed, 11 insertions(+), 6 deletions(-) create mode 100755 decompress.sh rename graphics/berry_crush/{crusher.bin => text_windows.bin} (100%) diff --git a/decompress.sh b/decompress.sh new file mode 100755 index 0000000000..26b5a0db74 --- /dev/null +++ b/decompress.sh @@ -0,0 +1,5 @@ +#!/usr/bin/env bash + +FILEPATH=$1 + +tools/gbagfx/gbagfx graphics/$FILEPATH.bin.lz graphics/$FILEPATH.bin diff --git a/graphics/berry_crush/crusher.bin b/graphics/berry_crush/text_windows.bin similarity index 100% rename from graphics/berry_crush/crusher.bin rename to graphics/berry_crush/text_windows.bin diff --git a/include/graphics.h b/include/graphics.h index c072babf3d..7b29a70b79 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -5002,7 +5002,7 @@ extern const u16 gUsePokeblockCondition_Pal[]; // Berry Crush extern const u32 gBerryCrush_Crusher_Gfx[]; extern const u16 gBerryCrush_Crusher_Pal[]; -extern const u32 gBerryCrush_Crusher_Tilemap[]; +extern const u32 gBerryCrush_TextWindows_Tilemap[]; // Pokenav extern const u32 gPokenavMessageBox_Gfx[]; diff --git a/src/berry_crush.c b/src/berry_crush.c index 9b8323e2d7..e7a5df951c 100755 --- a/src/berry_crush.c +++ b/src/berry_crush.c @@ -1947,15 +1947,15 @@ static void DrawPlayerNameWindows(struct BerryCrushGame *game) static void CopyPlayerNameWindowGfxToBg(struct BerryCrushGame *game) { u8 i = 0; - u8 * crusherGfx; + u8 * windowGfx; - LZ77UnCompWram(gBerryCrush_Crusher_Tilemap, gDecompressionBuffer); + LZ77UnCompWram(gBerryCrush_TextWindows_Tilemap, gDecompressionBuffer); - for (crusherGfx = gDecompressionBuffer; i < game->playerCount; i++) + for (windowGfx = gDecompressionBuffer; i < game->playerCount; i++) { CopyToBgTilemapBufferRect( 3, - &crusherGfx[game->gfx.playerCoords[i]->playerId * 40], + &windowGfx[game->gfx.playerCoords[i]->playerId * 40], game->gfx.playerCoords[i]->windowGfxX, game->gfx.playerCoords[i]->windowGfxY, 10, diff --git a/src/graphics.c b/src/graphics.c index b79d449ae6..d1a3654eac 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1523,7 +1523,7 @@ const u16 gFrontierPassCancelButtonHighlighted_Tilemap[] = INCBIN_U16("graphics/ // Berry Crush const u16 gBerryCrush_Crusher_Pal[] = INCBIN_U16("graphics/berry_crush/crusher.gbapal"); const u32 gBerryCrush_Crusher_Gfx[] = INCBIN_U32("graphics/berry_crush/crusher.4bpp.lz"); -const u32 gBerryCrush_Crusher_Tilemap[] = INCBIN_U32("graphics/berry_crush/crusher.bin.lz"); +const u32 gBerryCrush_TextWindows_Tilemap[] = INCBIN_U32("graphics/berry_crush/text_windows.bin.lz"); // random garbage at the end. static const u8 sEmpty3[0x54BAC] = {0}; From 7103839a615463eeadeb671ad75436dd2e4a52e3 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 11 Jan 2022 11:14:59 -0500 Subject: [PATCH 065/122] Move summary screen graphics out of interface, fix some names --- .../a_button.png} | Bin .../b_button.png} | Bin .../effect_battle.bin} | Bin .../effect_cancel.bin} | Bin .../effect_contest.bin} | Bin .../markings.pal} | 0 .../move_select.png} | Bin .../page_battle_moves.bin} | Bin .../page_contest_moves.bin} | Bin .../page_info.bin} | Bin .../page_info_egg.bin} | Bin .../page_skills.bin} | Bin .../status_tilemap.bin | Bin .../tiles.pal} | 0 .../tiles.png} | Bin include/graphics.h | 8 ++--- src/graphics.c | 24 ++++++------- src/pokemon_summary_screen.c | 33 +++++++++--------- 18 files changed, 33 insertions(+), 32 deletions(-) rename graphics/{interface/summary_a_button.png => summary_screen/a_button.png} (100%) rename graphics/{interface/summary_b_button.png => summary_screen/b_button.png} (100%) rename graphics/{interface/powacc_tilemap.bin => summary_screen/effect_battle.bin} (100%) rename graphics/{interface/summary.bin => summary_screen/effect_cancel.bin} (100%) rename graphics/{interface/appealjam_tilemap.bin => summary_screen/effect_contest.bin} (100%) rename graphics/{interface/summary_markings.pal => summary_screen/markings.pal} (100%) rename graphics/{interface/summary_frames.png => summary_screen/move_select.png} (100%) rename graphics/{interface/summary_page_battle_moves.bin => summary_screen/page_battle_moves.bin} (100%) rename graphics/{interface/summary_page_contest_moves.bin => summary_screen/page_contest_moves.bin} (100%) rename graphics/{interface/summary_page_info.bin => summary_screen/page_info.bin} (100%) rename graphics/{interface/summary_page_info_copy.bin => summary_screen/page_info_egg.bin} (100%) rename graphics/{interface/summary_page_skills.bin => summary_screen/page_skills.bin} (100%) rename graphics/{interface => summary_screen}/status_tilemap.bin (100%) rename graphics/{interface/summary_screen.pal => summary_screen/tiles.pal} (100%) rename graphics/{interface/summary_screen.png => summary_screen/tiles.png} (100%) diff --git a/graphics/interface/summary_a_button.png b/graphics/summary_screen/a_button.png similarity index 100% rename from graphics/interface/summary_a_button.png rename to graphics/summary_screen/a_button.png diff --git a/graphics/interface/summary_b_button.png b/graphics/summary_screen/b_button.png similarity index 100% rename from graphics/interface/summary_b_button.png rename to graphics/summary_screen/b_button.png diff --git a/graphics/interface/powacc_tilemap.bin b/graphics/summary_screen/effect_battle.bin similarity index 100% rename from graphics/interface/powacc_tilemap.bin rename to graphics/summary_screen/effect_battle.bin diff --git a/graphics/interface/summary.bin b/graphics/summary_screen/effect_cancel.bin similarity index 100% rename from graphics/interface/summary.bin rename to graphics/summary_screen/effect_cancel.bin diff --git a/graphics/interface/appealjam_tilemap.bin b/graphics/summary_screen/effect_contest.bin similarity index 100% rename from graphics/interface/appealjam_tilemap.bin rename to graphics/summary_screen/effect_contest.bin diff --git a/graphics/interface/summary_markings.pal b/graphics/summary_screen/markings.pal similarity index 100% rename from graphics/interface/summary_markings.pal rename to graphics/summary_screen/markings.pal diff --git a/graphics/interface/summary_frames.png b/graphics/summary_screen/move_select.png similarity index 100% rename from graphics/interface/summary_frames.png rename to graphics/summary_screen/move_select.png diff --git a/graphics/interface/summary_page_battle_moves.bin b/graphics/summary_screen/page_battle_moves.bin similarity index 100% rename from graphics/interface/summary_page_battle_moves.bin rename to graphics/summary_screen/page_battle_moves.bin diff --git a/graphics/interface/summary_page_contest_moves.bin b/graphics/summary_screen/page_contest_moves.bin similarity index 100% rename from graphics/interface/summary_page_contest_moves.bin rename to graphics/summary_screen/page_contest_moves.bin diff --git a/graphics/interface/summary_page_info.bin b/graphics/summary_screen/page_info.bin similarity index 100% rename from graphics/interface/summary_page_info.bin rename to graphics/summary_screen/page_info.bin diff --git a/graphics/interface/summary_page_info_copy.bin b/graphics/summary_screen/page_info_egg.bin similarity index 100% rename from graphics/interface/summary_page_info_copy.bin rename to graphics/summary_screen/page_info_egg.bin diff --git a/graphics/interface/summary_page_skills.bin b/graphics/summary_screen/page_skills.bin similarity index 100% rename from graphics/interface/summary_page_skills.bin rename to graphics/summary_screen/page_skills.bin diff --git a/graphics/interface/status_tilemap.bin b/graphics/summary_screen/status_tilemap.bin similarity index 100% rename from graphics/interface/status_tilemap.bin rename to graphics/summary_screen/status_tilemap.bin diff --git a/graphics/interface/summary_screen.pal b/graphics/summary_screen/tiles.pal similarity index 100% rename from graphics/interface/summary_screen.pal rename to graphics/summary_screen/tiles.pal diff --git a/graphics/interface/summary_screen.png b/graphics/summary_screen/tiles.png similarity index 100% rename from graphics/interface/summary_screen.png rename to graphics/summary_screen/tiles.png diff --git a/include/graphics.h b/include/graphics.h index 7b29a70b79..5c6a043cc5 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4035,16 +4035,16 @@ extern const u32 gPokenavRibbonsSummaryBg_Tilemap[]; extern const u32 gSummaryScreen_Gfx[]; extern const u32 gSummaryScreen_Pal[]; extern const u32 gSummaryPage_Info_Tilemap[]; -extern const u32 gSummaryPage_InfoCopy_Tilemap[]; +extern const u32 gSummaryPage_InfoEgg_Tilemap[]; extern const u32 gSummaryPage_Skills_Tilemap[]; extern const u32 gSummaryPage_BattleMoves_Tilemap[]; extern const u32 gSummaryPage_ContestMoves_Tilemap[]; extern const u16 gPPTextPalette[]; -extern const u16 gSummaryScreenWindow_Tilemap[]; extern const u32 gMoveTypes_Pal[]; -extern const u16 gSummaryScreenPowAcc_Tilemap[]; -extern const u16 gSummaryScreenAppealJam_Tilemap[]; +extern const u16 gSummaryScreen_MoveEffect_Battle_Tilemap[]; +extern const u16 gSummaryScreen_MoveEffect_Contest_Tilemap[]; +extern const u16 gSummaryScreen_MoveEffect_Cancel_Tilemap[]; extern const u32 gMoveTypes_Gfx[]; extern const u32 gSummaryMoveSelect_Gfx[]; diff --git a/src/graphics.c b/src/graphics.c index d1a3654eac..51e585489d 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1126,16 +1126,16 @@ const u32 gStatusPal_Icons[] = INCBIN_U32("graphics/interface/status_icons.gbapa const u32 gMoveTypes_Gfx[] = INCBIN_U32("graphics/types/move_types.4bpp.lz"); const u32 gMoveTypes_Pal[] = INCBIN_U32("graphics/types/move_types.gbapal.lz"); -const u32 gSummaryMoveSelect_Gfx[] = INCBIN_U32("graphics/interface/summary_frames.4bpp.lz"); -const u32 gSummaryMoveSelect_Pal[] = INCBIN_U32("graphics/interface/summary_frames.gbapal.lz"); +const u32 gSummaryMoveSelect_Gfx[] = INCBIN_U32("graphics/summary_screen/move_select.4bpp.lz"); +const u32 gSummaryMoveSelect_Pal[] = INCBIN_U32("graphics/summary_screen/move_select.gbapal.lz"); -const u32 gSummaryScreen_Gfx[] = INCBIN_U32("graphics/interface/summary_screen.4bpp.lz"); -const u32 gSummaryScreen_Pal[] = INCBIN_U32("graphics/interface/summary_screen.gbapal.lz"); -const u32 gSummaryPage_Info_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_info.bin.lz"); -const u32 gSummaryPage_Skills_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_skills.bin.lz"); -const u32 gSummaryPage_BattleMoves_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_battle_moves.bin.lz"); -const u32 gSummaryPage_ContestMoves_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_contest_moves.bin.lz"); -const u32 gSummaryPage_InfoCopy_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_info_copy.bin.lz"); +const u32 gSummaryScreen_Gfx[] = INCBIN_U32("graphics/summary_screen/tiles.4bpp.lz"); +const u32 gSummaryScreen_Pal[] = INCBIN_U32("graphics/summary_screen/tiles.gbapal.lz"); +const u32 gSummaryPage_Info_Tilemap[] = INCBIN_U32("graphics/summary_screen/page_info.bin.lz"); +const u32 gSummaryPage_Skills_Tilemap[] = INCBIN_U32("graphics/summary_screen/page_skills.bin.lz"); +const u32 gSummaryPage_BattleMoves_Tilemap[] = INCBIN_U32("graphics/summary_screen/page_battle_moves.bin.lz"); +const u32 gSummaryPage_ContestMoves_Tilemap[] = INCBIN_U32("graphics/summary_screen/page_contest_moves.bin.lz"); +const u32 gSummaryPage_InfoEgg_Tilemap[] = INCBIN_U32("graphics/summary_screen/page_info_egg.bin.lz"); const u32 gBagMaleTiles[] = INCBIN_U32("graphics/misc/bag_male.4bpp.lz"); const u32 gBagFemaleTiles[] = INCBIN_U32("graphics/misc/bag_female.4bpp.lz"); @@ -1259,9 +1259,9 @@ const u32 gPokedexSearchMenu_Gfx[] = INCBIN_U32("graphics/pokedex/search_menu.4b const u32 gPokedexSearchMenuNational_Tilemap[] = INCBIN_U32("graphics/pokedex/search_menu_national.bin.lz"); const u32 gPokedexSearchMenuHoenn_Tilemap[] = INCBIN_U32("graphics/pokedex/search_menu_hoenn.bin.lz"); -const u16 gSummaryScreenPowAcc_Tilemap[] = INCBIN_U16("graphics/interface/powacc_tilemap.bin"); -const u16 gSummaryScreenAppealJam_Tilemap[] = INCBIN_U16("graphics/interface/appealjam_tilemap.bin"); -const u16 gSummaryScreenWindow_Tilemap[] = INCBIN_U16("graphics/interface/summary.bin"); +const u16 gSummaryScreen_MoveEffect_Battle_Tilemap[] = INCBIN_U16("graphics/summary_screen/effect_battle.bin"); +const u16 gSummaryScreen_MoveEffect_Contest_Tilemap[] = INCBIN_U16("graphics/summary_screen/effect_contest.bin"); +const u16 gSummaryScreen_MoveEffect_Cancel_Tilemap[] = INCBIN_U16("graphics/summary_screen/effect_cancel.bin"); const u16 gIntroCopyright_Pal[] = INCBIN_U16("graphics/intro/copyright.gbapal"); const u32 gIntroCopyright_Gfx[] = INCBIN_U32("graphics/intro/copyright.4bpp.lz"); diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index c5aeb6b47a..10c69a4226 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -365,7 +365,7 @@ struct TilemapCtrl u8 field_9; }; -static const u16 sStatusTilemap[] = INCBIN_U16("graphics/interface/status_tilemap.bin"); +static const u16 sStatusTilemap[] = INCBIN_U16("graphics/summary_screen/status_tilemap.bin"); static const struct TilemapCtrl sStatusTilemapCtrl1 = { sStatusTilemap, 1, 10, 2, 0, 18 @@ -376,11 +376,11 @@ static const struct TilemapCtrl sStatusTilemapCtrl2 = }; static const struct TilemapCtrl sBattleMoveTilemapCtrl = { - gSummaryScreenPowAcc_Tilemap, 0, 10, 7, 0, 45 + gSummaryScreen_MoveEffect_Battle_Tilemap, 0, 10, 7, 0, 45 }; static const struct TilemapCtrl sContestMoveTilemapCtrl = { - gSummaryScreenAppealJam_Tilemap, 0, 10, 7, 0, 45 + gSummaryScreen_MoveEffect_Contest_Tilemap, 0, 10, 7, 0, 45 }; static const s8 sMultiBattleOrder[] = {0, 2, 3, 1, 4, 5}; static const struct WindowTemplate sSummaryTemplate[] = @@ -701,8 +701,8 @@ static const u8 sTextColors[][3] = {0, 7, 8} }; -static const u8 sSummaryAButtonBitmap[] = INCBIN_U8("graphics/interface/summary_a_button.4bpp"); -static const u8 sSummaryBButtonBitmap[] = INCBIN_U8("graphics/interface/summary_b_button.4bpp"); +static const u8 sAButton_Gfx[] = INCBIN_U8("graphics/summary_screen/a_button.4bpp"); +static const u8 sBButton_Gfx[] = INCBIN_U8("graphics/summary_screen/b_button.4bpp"); static void (*const sTextPrinterFunctions[])(void) = { @@ -1071,7 +1071,7 @@ static const struct SpriteTemplate sSpriteTemplate_StatusCondition = .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; -static const u16 sSummaryMarkingsPalette[] = INCBIN_U16("graphics/interface/summary_markings.gbapal"); +static const u16 sMarkings_Pal[] = INCBIN_U16("graphics/summary_screen/markings.gbapal"); // code void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void)) @@ -1312,7 +1312,7 @@ static bool8 DecompressGraphics(void) } break; case 2: - LZDecompressWram(gSummaryPage_InfoCopy_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][1]); + LZDecompressWram(gSummaryPage_InfoEgg_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][1]); sMonSummaryScreen->switchCounter++; break; case 3: @@ -2551,6 +2551,7 @@ static void Task_ShowStatusWindow(u8 taskId) } } +// Toggles the "Cancel" window that appears when selecting a move static void TilemapFiveMovesDisplay(u16 *dst, u16 palette, bool8 remove) { u16 i, id; @@ -2561,18 +2562,18 @@ static void TilemapFiveMovesDisplay(u16 *dst, u16 palette, bool8 remove) { for (i = 0; i < 20; i++) { - dst[id + i] = gSummaryScreenWindow_Tilemap[i] + palette; - dst[id + i + 0x20] = gSummaryScreenWindow_Tilemap[i] + palette; - dst[id + i + 0x40] = gSummaryScreenWindow_Tilemap[i + 20] + palette; + dst[id + i] = gSummaryScreen_MoveEffect_Cancel_Tilemap[i] + palette; + dst[id + i + 0x20] = gSummaryScreen_MoveEffect_Cancel_Tilemap[i] + palette; + dst[id + i + 0x40] = gSummaryScreen_MoveEffect_Cancel_Tilemap[i + 20] + palette; } } else // Remove { for (i = 0; i < 20; i++) { - dst[id + i] = gSummaryScreenWindow_Tilemap[i + 20] + palette; - dst[id + i + 0x20] = gSummaryScreenWindow_Tilemap[i + 40] + palette; - dst[id + i + 0x40] = gSummaryScreenWindow_Tilemap[i + 40] + palette; + dst[id + i] = gSummaryScreen_MoveEffect_Cancel_Tilemap[i + 20] + palette; + dst[id + i + 0x20] = gSummaryScreen_MoveEffect_Cancel_Tilemap[i + 40] + palette; + dst[id + i + 0x40] = gSummaryScreen_MoveEffect_Cancel_Tilemap[i + 40] + palette; } } } @@ -2788,8 +2789,8 @@ static void PrintGenderSymbol(struct Pokemon *mon, u16 species) static void PrintAOrBButtonIcon(u8 windowId, bool8 bButton, u32 x) { - // sSummaryBButtonBitmap - 0x80 = sSummaryAButtonBitmap - BlitBitmapToWindow(windowId, (bButton) ? sSummaryBButtonBitmap : sSummaryBButtonBitmap - 0x80, x, 0, 16, 16); + // sBButton_Gfx - sizeof(sBButton_Gfx) = sAButton_Gfx + BlitBitmapToWindow(windowId, (bButton) ? sBButton_Gfx : sBButton_Gfx - sizeof(sBButton_Gfx), x, 0, 16, 16); } static void PrintPageNamesAndStats(void) @@ -4011,7 +4012,7 @@ static void StopPokemonAnimations(void) // A subtle effect, this function stops static void CreateMonMarkingsSprite(struct Pokemon *mon) { - struct Sprite *sprite = CreateMonMarkingAllCombosSprite(TAG_MON_MARKINGS, TAG_MON_MARKINGS, sSummaryMarkingsPalette); + struct Sprite *sprite = CreateMonMarkingAllCombosSprite(TAG_MON_MARKINGS, TAG_MON_MARKINGS, sMarkings_Pal); sMonSummaryScreen->markingsSprite = sprite; if (sprite != NULL) From 565dd243098013c8665bc7f95106e2b5657e4e82 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 11 Jan 2022 11:37:13 -0500 Subject: [PATCH 066/122] Move party menu graphics out of interface --- ...{party_menu_hpbar.png => unused_hpbar.png} | Bin .../party_menu_bg.bin => party_menu/bg.bin} | Bin .../party_menu_bg.pal => party_menu/bg.pal} | 0 .../party_menu_bg.png => party_menu/bg.png} | Bin .../cancel_button.bin} | 0 .../confirm_button.bin} | 0 .../pokeball.png} | Bin .../pokeball_small.png} | Bin graphics_file_rules.mk | 2 +- src/data/party_menu.h | 32 +++++++++++------- src/graphics.c | 14 ++++---- 11 files changed, 27 insertions(+), 21 deletions(-) rename graphics/interface/{party_menu_hpbar.png => unused_hpbar.png} (100%) rename graphics/{interface/party_menu_bg.bin => party_menu/bg.bin} (100%) rename graphics/{interface/party_menu_bg.pal => party_menu/bg.pal} (100%) rename graphics/{interface/party_menu_bg.png => party_menu/bg.png} (100%) rename graphics/{interface/party_menu_cancel_button.bin => party_menu/cancel_button.bin} (100%) rename graphics/{interface/party_menu_confirm_button.bin => party_menu/confirm_button.bin} (100%) rename graphics/{interface/party_menu_pokeball.png => party_menu/pokeball.png} (100%) rename graphics/{interface/party_menu_pokeball_small.png => party_menu/pokeball_small.png} (100%) diff --git a/graphics/interface/party_menu_hpbar.png b/graphics/interface/unused_hpbar.png similarity index 100% rename from graphics/interface/party_menu_hpbar.png rename to graphics/interface/unused_hpbar.png diff --git a/graphics/interface/party_menu_bg.bin b/graphics/party_menu/bg.bin similarity index 100% rename from graphics/interface/party_menu_bg.bin rename to graphics/party_menu/bg.bin diff --git a/graphics/interface/party_menu_bg.pal b/graphics/party_menu/bg.pal similarity index 100% rename from graphics/interface/party_menu_bg.pal rename to graphics/party_menu/bg.pal diff --git a/graphics/interface/party_menu_bg.png b/graphics/party_menu/bg.png similarity index 100% rename from graphics/interface/party_menu_bg.png rename to graphics/party_menu/bg.png diff --git a/graphics/interface/party_menu_cancel_button.bin b/graphics/party_menu/cancel_button.bin similarity index 100% rename from graphics/interface/party_menu_cancel_button.bin rename to graphics/party_menu/cancel_button.bin diff --git a/graphics/interface/party_menu_confirm_button.bin b/graphics/party_menu/confirm_button.bin similarity index 100% rename from graphics/interface/party_menu_confirm_button.bin rename to graphics/party_menu/confirm_button.bin diff --git a/graphics/interface/party_menu_pokeball.png b/graphics/party_menu/pokeball.png similarity index 100% rename from graphics/interface/party_menu_pokeball.png rename to graphics/party_menu/pokeball.png diff --git a/graphics/interface/party_menu_pokeball_small.png b/graphics/party_menu/pokeball_small.png similarity index 100% rename from graphics/interface/party_menu_pokeball_small.png rename to graphics/party_menu/pokeball_small.png diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index 7a37c5e4f1..3b4bbeabfa 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -429,7 +429,7 @@ $(MASKSGFXDIR)/unused_level_up.4bpp: %.4bpp: %.png $(BATTRANSGFXDIR)/vs_frame.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 16 -$(INTERFACEGFXDIR)/party_menu_bg.4bpp: %.4bpp: %.png +graphics/party_menu/bg.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 62 $(TYPESGFXDIR)/move_types.4bpp: $(types:%=$(TYPESGFXDIR)/%.4bpp) $(contest_types:%=$(TYPESGFXDIR)/contest_%.4bpp) diff --git a/src/data/party_menu.h b/src/data/party_menu.h index f3a8a50ec0..f8321298ce 100644 --- a/src/data/party_menu.h +++ b/src/data/party_menu.h @@ -1,3 +1,9 @@ +enum { + TAG_POKEBALL = 1200, + TAG_POKEBALL_SMALL, + TAG_STATUS_ICONS, +}; + static const struct BgTemplate sPartyMenuBgTemplates[] = { { @@ -112,8 +118,8 @@ static const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] = }; // Used only when both Cancel and Confirm are present -static const u32 sConfirmButton_Tilemap[] = INCBIN_U32("graphics/interface/party_menu_confirm_button.bin"); -static const u32 sCancelButton_Tilemap[] = INCBIN_U32("graphics/interface/party_menu_cancel_button.bin"); +static const u32 sConfirmButton_Tilemap[] = INCBIN_U32("graphics/party_menu/confirm_button.bin"); +static const u32 sCancelButton_Tilemap[] = INCBIN_U32("graphics/party_menu/cancel_button.bin"); // Text colors for BG, FG, and Shadow in that order static const u8 sFontColorTable[][3] = @@ -969,19 +975,19 @@ static const union AnimCmd *const sSpriteAnimTable_MenuPokeball[] = static const struct CompressedSpriteSheet sSpriteSheet_MenuPokeball = { - gPartyMenuPokeball_Gfx, 0x400, 0x04b0 + gPartyMenuPokeball_Gfx, 0x400, TAG_POKEBALL }; static const struct CompressedSpritePalette sSpritePalette_MenuPokeball = { - gPartyMenuPokeball_Pal, 0x04b0 + gPartyMenuPokeball_Pal, TAG_POKEBALL }; // Used for the pokeball sprite on each party slot / Cancel button static const struct SpriteTemplate sSpriteTemplate_MenuPokeball = { - .tileTag = 0x04b0, - .paletteTag = 0x04b0, + .tileTag = TAG_POKEBALL, + .paletteTag = TAG_POKEBALL, .oam = &sOamData_MenuPokeball, .anims = sSpriteAnimTable_MenuPokeball, .images = NULL, @@ -1055,14 +1061,14 @@ static const union AnimCmd *const sSpriteAnimTable_MenuPokeballSmall[] = static const struct CompressedSpriteSheet sSpriteSheet_MenuPokeballSmall = { - gPartyMenuPokeballSmall_Gfx, 0x0300, 0x04b1 + gPartyMenuPokeballSmall_Gfx, 0x0300, TAG_POKEBALL_SMALL }; // Used for the pokeball sprite next to Cancel and Confirm when both are present, otherwise sSpriteTemplate_MenuPokeball is used static const struct SpriteTemplate sSpriteTemplate_MenuPokeballSmall = { - .tileTag = 1201, - .paletteTag = 1200, + .tileTag = TAG_POKEBALL_SMALL, + .paletteTag = TAG_POKEBALL, .oam = &sOamData_MenuPokeballSmall, .anims = sSpriteAnimTable_MenuPokeballSmall, .images = NULL, @@ -1149,18 +1155,18 @@ static const union AnimCmd *const sSpriteTemplate_StatusCondition[] = static const struct CompressedSpriteSheet sSpriteSheet_StatusIcons = { - gStatusGfx_Icons, 0x400, 1202 + gStatusGfx_Icons, 0x400, TAG_STATUS_ICONS }; static const struct CompressedSpritePalette sSpritePalette_StatusIcons = { - gStatusPal_Icons, 1202 + gStatusPal_Icons, TAG_STATUS_ICONS }; static const struct SpriteTemplate sSpriteTemplate_StatusIcons = { - .tileTag = 1202, - .paletteTag = 1202, + .tileTag = TAG_STATUS_ICONS, + .paletteTag = TAG_STATUS_ICONS, .oam = &sOamData_StatusCondition, .anims = sSpriteTemplate_StatusCondition, .images = NULL, diff --git a/src/graphics.c b/src/graphics.c index 51e585489d..fda9a3fd5e 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -147,7 +147,7 @@ const u32 gBattleAnimSpriteGfx_ClawSlash[] = INCBIN_U32("graphics/battle_anims/s const u32 gBattleAnimSpriteGfx_Scratch3[] = INCBIN_U32("graphics/battle_anims/sprites/scratch_3.4bpp.lz"); const u32 gBattleAnimSpriteGfx_Scratch2[] = INCBIN_U32("graphics/battle_anims/sprites/scratch_2.4bpp.lz"); -const u32 gPartyMenuHpBar_Gfx[] = INCBIN_U32("graphics/interface/party_menu_hpbar.4bpp.lz"); +const u32 gUnusedHpBar_Gfx[] = INCBIN_U32("graphics/interface/unused_hpbar.4bpp.lz"); const u32 gBattleAnimSpriteGfx_BubbleBurst2[] = INCBIN_U32("graphics/battle_anims/sprites/bubble_burst_2.4bpp.lz"); @@ -1112,13 +1112,13 @@ const u32 gBattleAnimSpritePal_Slash2[] = INCBIN_U32("graphics/battle_anims/spri const u32 gBattleAnimSpriteGfx_WhiteShadow[] = INCBIN_U32("graphics/battle_anims/sprites/white_shadow.4bpp.lz"); const u32 gBattleAnimSpritePal_WhiteShadow[] = INCBIN_U32("graphics/battle_anims/sprites/white_shadow.gbapal.lz"); -const u32 gPartyMenuBg_Gfx[] = INCBIN_U32("graphics/interface/party_menu_bg.4bpp.lz"); -const u32 gPartyMenuBg_Pal[] = INCBIN_U32("graphics/interface/party_menu_bg.gbapal.lz"); -const u32 gPartyMenuBg_Tilemap[] = INCBIN_U32("graphics/interface/party_menu_bg.bin.lz"); +const u32 gPartyMenuBg_Gfx[] = INCBIN_U32("graphics/party_menu/bg.4bpp.lz"); +const u32 gPartyMenuBg_Pal[] = INCBIN_U32("graphics/party_menu/bg.gbapal.lz"); +const u32 gPartyMenuBg_Tilemap[] = INCBIN_U32("graphics/party_menu/bg.bin.lz"); -const u32 gPartyMenuPokeball_Gfx[] = INCBIN_U32("graphics/interface/party_menu_pokeball.4bpp.lz"); -const u32 gPartyMenuPokeballSmall_Gfx[] = INCBIN_U32("graphics/interface/party_menu_pokeball_small.4bpp.lz"); //unused -const u32 gPartyMenuPokeball_Pal[] = INCBIN_U32("graphics/interface/party_menu_pokeball.gbapal.lz"); +const u32 gPartyMenuPokeball_Gfx[] = INCBIN_U32("graphics/party_menu/pokeball.4bpp.lz"); +const u32 gPartyMenuPokeballSmall_Gfx[] = INCBIN_U32("graphics/party_menu/pokeball_small.4bpp.lz"); //unused +const u32 gPartyMenuPokeball_Pal[] = INCBIN_U32("graphics/party_menu/pokeball.gbapal.lz"); const u32 gStatusGfx_Icons[] = INCBIN_U32("graphics/interface/status_icons.4bpp.lz"); const u32 gStatusPal_Icons[] = INCBIN_U32("graphics/interface/status_icons.gbapal.lz"); From d782d3544dd3c43ac2034df4a9a445d7ccda1982 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 11 Jan 2022 11:46:58 -0500 Subject: [PATCH 067/122] Move pokeblock graphics out of interface --- .../pokeblock_device.png => pokeblock/device.png} | Bin .../feeding_bg.bin} | Bin .../pokeblock.bin => pokeblock/menu.bin} | Bin .../menu.pal} | 0 .../menu.png} | Bin src/graphics.c | 13 +++++++------ 6 files changed, 7 insertions(+), 6 deletions(-) rename graphics/{interface/pokeblock_device.png => pokeblock/device.png} (100%) rename graphics/{interface/pokeblock_feeding_bg_map.bin => pokeblock/feeding_bg.bin} (100%) rename graphics/{interface/pokeblock.bin => pokeblock/menu.bin} (100%) rename graphics/{interface/pokeblock_case_frame.pal => pokeblock/menu.pal} (100%) rename graphics/{interface/pokeblock_case_frame.png => pokeblock/menu.png} (100%) diff --git a/graphics/interface/pokeblock_device.png b/graphics/pokeblock/device.png similarity index 100% rename from graphics/interface/pokeblock_device.png rename to graphics/pokeblock/device.png diff --git a/graphics/interface/pokeblock_feeding_bg_map.bin b/graphics/pokeblock/feeding_bg.bin similarity index 100% rename from graphics/interface/pokeblock_feeding_bg_map.bin rename to graphics/pokeblock/feeding_bg.bin diff --git a/graphics/interface/pokeblock.bin b/graphics/pokeblock/menu.bin similarity index 100% rename from graphics/interface/pokeblock.bin rename to graphics/pokeblock/menu.bin diff --git a/graphics/interface/pokeblock_case_frame.pal b/graphics/pokeblock/menu.pal similarity index 100% rename from graphics/interface/pokeblock_case_frame.pal rename to graphics/pokeblock/menu.pal diff --git a/graphics/interface/pokeblock_case_frame.png b/graphics/pokeblock/menu.png similarity index 100% rename from graphics/interface/pokeblock_case_frame.png rename to graphics/pokeblock/menu.png diff --git a/src/graphics.c b/src/graphics.c index fda9a3fd5e..ebb7be3cac 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1163,13 +1163,14 @@ const u32 gMenuMoneyGfx[] = INCBIN_U32("graphics/interface/money.4bpp.lz"); // Pokeblock -const u32 gMenuPokeblock_Gfx[] = INCBIN_U32("graphics/interface/pokeblock_case_frame.4bpp.lz"); -const u32 gMenuPokeblock_Pal[] = INCBIN_U32("graphics/interface/pokeblock_case_frame.gbapal.lz"); +const u32 gMenuPokeblock_Gfx[] = INCBIN_U32("graphics/pokeblock/menu.4bpp.lz"); +const u32 gMenuPokeblock_Pal[] = INCBIN_U32("graphics/pokeblock/menu.gbapal.lz"); -const u32 gMenuPokeblockDevice_Gfx[] = INCBIN_U32("graphics/interface/pokeblock_device.4bpp.lz"); -const u32 gMenuPokeblockDevice_Pal[] = INCBIN_U32("graphics/interface/pokeblock_device.gbapal.lz"); +const u32 gMenuPokeblockDevice_Gfx[] = INCBIN_U32("graphics/pokeblock/device.4bpp.lz"); +const u32 gMenuPokeblockDevice_Pal[] = INCBIN_U32("graphics/pokeblock/device.gbapal.lz"); + +const u32 gMenuPokeblock_Tilemap[] = INCBIN_U32("graphics/pokeblock/menu.bin.lz"); -const u32 gMenuPokeblock_Tilemap[] = INCBIN_U32("graphics/interface/pokeblock.bin.lz"); const u32 gPokeblock_Gfx[] = INCBIN_U32("graphics/pokeblock/pokeblock.4bpp.lz"); const u32 gPokeblockRed_Pal[] = INCBIN_U32("graphics/pokeblock/red.gbapal.lz"); const u32 gPokeblockBlue_Pal[] = INCBIN_U32("graphics/pokeblock/blue.gbapal.lz"); @@ -1186,7 +1187,7 @@ const u32 gPokeblockBlack_Pal[] = INCBIN_U32("graphics/pokeblock/black.gbapal.lz const u32 gPokeblockWhite_Pal[] = INCBIN_U32("graphics/pokeblock/white.gbapal.lz"); const u32 gPokeblockGold_Pal[] = INCBIN_U32("graphics/pokeblock/gold.gbapal.lz"); -const u32 gPokeblockFeedBg_Tilemap[] = INCBIN_U32("graphics/interface/pokeblock_feeding_bg_map.bin.lz"); +const u32 gPokeblockFeedBg_Tilemap[] = INCBIN_U32("graphics/pokeblock/feeding_bg.bin.lz"); #include "data/graphics/berries.h" #include "data/graphics/rayquaza_scene.h" From 694aa3c65dd4d926616dcab414e8c1647f357c54 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 11 Jan 2022 11:59:24 -0500 Subject: [PATCH 068/122] Move balls, shop, link, map popups, and bag out of interface --- graphics/{misc => bag}/bag.pal | 0 graphics/{misc => bag}/bag_female.png | Bin graphics/{misc => bag}/bag_male.png | Bin graphics/{interface => bag}/bag_pyramid.pal | 0 graphics/{interface => bag}/bag_pyramid.png | Bin graphics/{interface => bag}/berry_tag.bin | Bin .../{interface => bag}/berry_tag_screen.pal | 0 .../{interface => bag}/berry_tag_title.bin | Bin graphics/{interface => bag}/check_berry.pal | 0 graphics/{interface => bag}/check_berry.png | Bin .../{interface => bag}/check_berry_circle.png | Bin graphics/{interface => bag}/hm.png | Bin .../bag_screen_tilemap.bin => bag/menu.bin} | Bin .../bag_screen.png => bag/menu.png} | Bin .../menu_female.pal} | 0 .../bag_screen_male.pal => bag/menu_male.pal} | 0 .../menu_pyramid.bin} | Bin .../menu_pyramid.pal} | 0 .../bag_spinner.png => bag/rotating_ball.png} | Bin graphics/{interface => bag}/select_button.png | Bin graphics/{interface/ball => balls}/dive.png | Bin graphics/{interface/ball => balls}/great.png | Bin graphics/{interface/ball => balls}/luxury.png | Bin graphics/{interface/ball => balls}/master.png | Bin graphics/{interface/ball => balls}/nest.png | Bin graphics/{interface/ball => balls}/net.png | Bin .../ball_open.png => balls/open.png} | Bin graphics/{interface/ball => balls}/poke.png | Bin .../{interface/ball => balls}/premier.png | Bin graphics/{interface/ball => balls}/repeat.png | Bin graphics/{interface/ball => balls}/safari.png | Bin graphics/{interface/ball => balls}/timer.png | Bin graphics/{interface/ball => balls}/ultra.png | Bin .../interface/{bag_swap.png => swap_line.png} | Bin .../{minigame_countdown => link}/321start.png | Bin .../321start_static.png | Bin .../{interface => link}/comm_error_bg.png | Bin .../test_digits.png} | Bin .../wireless_display.bin} | Bin .../wireless_display.png} | Bin .../wireless_icon.png} | Bin .../wireless_info_screen.bin | Bin .../wireless_info_screen.pal | 0 .../wireless_info_screen.png | Bin graphics/{interface => }/map_popup/brick.png | Bin .../map_popup/brick_outline.png | Bin graphics/{interface => }/map_popup/marble.png | Bin .../map_popup/marble_outline.png | Bin graphics/{interface => }/map_popup/stone.png | Bin graphics/{interface => }/map_popup/stone2.png | Bin .../map_popup/stone2_outline.png | Bin .../map_popup/stone_outline.png | Bin .../{interface => }/map_popup/underwater.pal | 0 .../{interface => }/map_popup/underwater.png | Bin .../map_popup/underwater_outline.png | Bin graphics/{interface => }/map_popup/wood.png | Bin .../map_popup/wood_outline.png | Bin .../{interface => party_menu}/hold_icons.png | Bin .../mart_frame.bin => shop/menu.bin} | Bin .../mart_frame.png => shop/menu.png} | Bin graphics/{interface => shop}/money.png | Bin graphics_file_rules.mk | 2 +- include/graphics.h | 62 +++++++++--------- src/berry_tag_screen.c | 2 +- src/data/graphics/berries.h | 10 +-- src/data/graphics/interface_pokeballs.h | 37 ----------- src/data/graphics/pokeballs.h | 37 +++++++++++ src/data/party_menu.h | 4 +- src/graphics.c | 43 ++++++------ src/item_menu.c | 2 +- src/item_menu_icons.c | 8 +-- src/link.c | 12 ++-- src/link_rfu_3.c | 4 +- src/map_name_popup.c | 38 +++++------ src/menu_helpers.c | 4 +- src/minigame_countdown.c | 8 +-- src/money.c | 6 +- src/pokeball.c | 48 +++++++------- src/shop.c | 6 +- src/wireless_communication_status_screen.c | 6 +- 80 files changed, 168 insertions(+), 171 deletions(-) rename graphics/{misc => bag}/bag.pal (100%) rename graphics/{misc => bag}/bag_female.png (100%) rename graphics/{misc => bag}/bag_male.png (100%) rename graphics/{interface => bag}/bag_pyramid.pal (100%) rename graphics/{interface => bag}/bag_pyramid.png (100%) rename graphics/{interface => bag}/berry_tag.bin (100%) rename graphics/{interface => bag}/berry_tag_screen.pal (100%) rename graphics/{interface => bag}/berry_tag_title.bin (100%) rename graphics/{interface => bag}/check_berry.pal (100%) rename graphics/{interface => bag}/check_berry.png (100%) rename graphics/{interface => bag}/check_berry_circle.png (100%) rename graphics/{interface => bag}/hm.png (100%) rename graphics/{interface/bag_screen_tilemap.bin => bag/menu.bin} (100%) rename graphics/{interface/bag_screen.png => bag/menu.png} (100%) rename graphics/{interface/bag_screen_female.pal => bag/menu_female.pal} (100%) rename graphics/{interface/bag_screen_male.pal => bag/menu_male.pal} (100%) rename graphics/{interface/bag_pyramid_tilemap.bin => bag/menu_pyramid.bin} (100%) rename graphics/{interface/bag_pyramid_interface.pal => bag/menu_pyramid.pal} (100%) rename graphics/{interface/bag_spinner.png => bag/rotating_ball.png} (100%) rename graphics/{interface => bag}/select_button.png (100%) rename graphics/{interface/ball => balls}/dive.png (100%) rename graphics/{interface/ball => balls}/great.png (100%) rename graphics/{interface/ball => balls}/luxury.png (100%) rename graphics/{interface/ball => balls}/master.png (100%) rename graphics/{interface/ball => balls}/nest.png (100%) rename graphics/{interface/ball => balls}/net.png (100%) rename graphics/{interface/ball_open.png => balls/open.png} (100%) rename graphics/{interface/ball => balls}/poke.png (100%) rename graphics/{interface/ball => balls}/premier.png (100%) rename graphics/{interface/ball => balls}/repeat.png (100%) rename graphics/{interface/ball => balls}/safari.png (100%) rename graphics/{interface/ball => balls}/timer.png (100%) rename graphics/{interface/ball => balls}/ultra.png (100%) rename graphics/interface/{bag_swap.png => swap_line.png} (100%) rename graphics/{minigame_countdown => link}/321start.png (100%) rename graphics/{minigame_countdown => link}/321start_static.png (100%) rename graphics/{interface => link}/comm_error_bg.png (100%) rename graphics/{interface/link_test_digits.png => link/test_digits.png} (100%) rename graphics/{interface/wireless_link_display.bin => link/wireless_display.bin} (100%) rename graphics/{interface/wireless_link_display.png => link/wireless_display.png} (100%) rename graphics/{interface/wireless_link_icon.png => link/wireless_icon.png} (100%) rename graphics/{interface => link}/wireless_info_screen.bin (100%) rename graphics/{interface => link}/wireless_info_screen.pal (100%) rename graphics/{interface => link}/wireless_info_screen.png (100%) rename graphics/{interface => }/map_popup/brick.png (100%) rename graphics/{interface => }/map_popup/brick_outline.png (100%) rename graphics/{interface => }/map_popup/marble.png (100%) rename graphics/{interface => }/map_popup/marble_outline.png (100%) rename graphics/{interface => }/map_popup/stone.png (100%) rename graphics/{interface => }/map_popup/stone2.png (100%) rename graphics/{interface => }/map_popup/stone2_outline.png (100%) rename graphics/{interface => }/map_popup/stone_outline.png (100%) rename graphics/{interface => }/map_popup/underwater.pal (100%) rename graphics/{interface => }/map_popup/underwater.png (100%) rename graphics/{interface => }/map_popup/underwater_outline.png (100%) rename graphics/{interface => }/map_popup/wood.png (100%) rename graphics/{interface => }/map_popup/wood_outline.png (100%) rename graphics/{interface => party_menu}/hold_icons.png (100%) rename graphics/{interface/mart_frame.bin => shop/menu.bin} (100%) rename graphics/{interface/mart_frame.png => shop/menu.png} (100%) rename graphics/{interface => shop}/money.png (100%) delete mode 100644 src/data/graphics/interface_pokeballs.h create mode 100644 src/data/graphics/pokeballs.h diff --git a/graphics/misc/bag.pal b/graphics/bag/bag.pal similarity index 100% rename from graphics/misc/bag.pal rename to graphics/bag/bag.pal diff --git a/graphics/misc/bag_female.png b/graphics/bag/bag_female.png similarity index 100% rename from graphics/misc/bag_female.png rename to graphics/bag/bag_female.png diff --git a/graphics/misc/bag_male.png b/graphics/bag/bag_male.png similarity index 100% rename from graphics/misc/bag_male.png rename to graphics/bag/bag_male.png diff --git a/graphics/interface/bag_pyramid.pal b/graphics/bag/bag_pyramid.pal similarity index 100% rename from graphics/interface/bag_pyramid.pal rename to graphics/bag/bag_pyramid.pal diff --git a/graphics/interface/bag_pyramid.png b/graphics/bag/bag_pyramid.png similarity index 100% rename from graphics/interface/bag_pyramid.png rename to graphics/bag/bag_pyramid.png diff --git a/graphics/interface/berry_tag.bin b/graphics/bag/berry_tag.bin similarity index 100% rename from graphics/interface/berry_tag.bin rename to graphics/bag/berry_tag.bin diff --git a/graphics/interface/berry_tag_screen.pal b/graphics/bag/berry_tag_screen.pal similarity index 100% rename from graphics/interface/berry_tag_screen.pal rename to graphics/bag/berry_tag_screen.pal diff --git a/graphics/interface/berry_tag_title.bin b/graphics/bag/berry_tag_title.bin similarity index 100% rename from graphics/interface/berry_tag_title.bin rename to graphics/bag/berry_tag_title.bin diff --git a/graphics/interface/check_berry.pal b/graphics/bag/check_berry.pal similarity index 100% rename from graphics/interface/check_berry.pal rename to graphics/bag/check_berry.pal diff --git a/graphics/interface/check_berry.png b/graphics/bag/check_berry.png similarity index 100% rename from graphics/interface/check_berry.png rename to graphics/bag/check_berry.png diff --git a/graphics/interface/check_berry_circle.png b/graphics/bag/check_berry_circle.png similarity index 100% rename from graphics/interface/check_berry_circle.png rename to graphics/bag/check_berry_circle.png diff --git a/graphics/interface/hm.png b/graphics/bag/hm.png similarity index 100% rename from graphics/interface/hm.png rename to graphics/bag/hm.png diff --git a/graphics/interface/bag_screen_tilemap.bin b/graphics/bag/menu.bin similarity index 100% rename from graphics/interface/bag_screen_tilemap.bin rename to graphics/bag/menu.bin diff --git a/graphics/interface/bag_screen.png b/graphics/bag/menu.png similarity index 100% rename from graphics/interface/bag_screen.png rename to graphics/bag/menu.png diff --git a/graphics/interface/bag_screen_female.pal b/graphics/bag/menu_female.pal similarity index 100% rename from graphics/interface/bag_screen_female.pal rename to graphics/bag/menu_female.pal diff --git a/graphics/interface/bag_screen_male.pal b/graphics/bag/menu_male.pal similarity index 100% rename from graphics/interface/bag_screen_male.pal rename to graphics/bag/menu_male.pal diff --git a/graphics/interface/bag_pyramid_tilemap.bin b/graphics/bag/menu_pyramid.bin similarity index 100% rename from graphics/interface/bag_pyramid_tilemap.bin rename to graphics/bag/menu_pyramid.bin diff --git a/graphics/interface/bag_pyramid_interface.pal b/graphics/bag/menu_pyramid.pal similarity index 100% rename from graphics/interface/bag_pyramid_interface.pal rename to graphics/bag/menu_pyramid.pal diff --git a/graphics/interface/bag_spinner.png b/graphics/bag/rotating_ball.png similarity index 100% rename from graphics/interface/bag_spinner.png rename to graphics/bag/rotating_ball.png diff --git a/graphics/interface/select_button.png b/graphics/bag/select_button.png similarity index 100% rename from graphics/interface/select_button.png rename to graphics/bag/select_button.png diff --git a/graphics/interface/ball/dive.png b/graphics/balls/dive.png similarity index 100% rename from graphics/interface/ball/dive.png rename to graphics/balls/dive.png diff --git a/graphics/interface/ball/great.png b/graphics/balls/great.png similarity index 100% rename from graphics/interface/ball/great.png rename to graphics/balls/great.png diff --git a/graphics/interface/ball/luxury.png b/graphics/balls/luxury.png similarity index 100% rename from graphics/interface/ball/luxury.png rename to graphics/balls/luxury.png diff --git a/graphics/interface/ball/master.png b/graphics/balls/master.png similarity index 100% rename from graphics/interface/ball/master.png rename to graphics/balls/master.png diff --git a/graphics/interface/ball/nest.png b/graphics/balls/nest.png similarity index 100% rename from graphics/interface/ball/nest.png rename to graphics/balls/nest.png diff --git a/graphics/interface/ball/net.png b/graphics/balls/net.png similarity index 100% rename from graphics/interface/ball/net.png rename to graphics/balls/net.png diff --git a/graphics/interface/ball_open.png b/graphics/balls/open.png similarity index 100% rename from graphics/interface/ball_open.png rename to graphics/balls/open.png diff --git a/graphics/interface/ball/poke.png b/graphics/balls/poke.png similarity index 100% rename from graphics/interface/ball/poke.png rename to graphics/balls/poke.png diff --git a/graphics/interface/ball/premier.png b/graphics/balls/premier.png similarity index 100% rename from graphics/interface/ball/premier.png rename to graphics/balls/premier.png diff --git a/graphics/interface/ball/repeat.png b/graphics/balls/repeat.png similarity index 100% rename from graphics/interface/ball/repeat.png rename to graphics/balls/repeat.png diff --git a/graphics/interface/ball/safari.png b/graphics/balls/safari.png similarity index 100% rename from graphics/interface/ball/safari.png rename to graphics/balls/safari.png diff --git a/graphics/interface/ball/timer.png b/graphics/balls/timer.png similarity index 100% rename from graphics/interface/ball/timer.png rename to graphics/balls/timer.png diff --git a/graphics/interface/ball/ultra.png b/graphics/balls/ultra.png similarity index 100% rename from graphics/interface/ball/ultra.png rename to graphics/balls/ultra.png diff --git a/graphics/interface/bag_swap.png b/graphics/interface/swap_line.png similarity index 100% rename from graphics/interface/bag_swap.png rename to graphics/interface/swap_line.png diff --git a/graphics/minigame_countdown/321start.png b/graphics/link/321start.png similarity index 100% rename from graphics/minigame_countdown/321start.png rename to graphics/link/321start.png diff --git a/graphics/minigame_countdown/321start_static.png b/graphics/link/321start_static.png similarity index 100% rename from graphics/minigame_countdown/321start_static.png rename to graphics/link/321start_static.png diff --git a/graphics/interface/comm_error_bg.png b/graphics/link/comm_error_bg.png similarity index 100% rename from graphics/interface/comm_error_bg.png rename to graphics/link/comm_error_bg.png diff --git a/graphics/interface/link_test_digits.png b/graphics/link/test_digits.png similarity index 100% rename from graphics/interface/link_test_digits.png rename to graphics/link/test_digits.png diff --git a/graphics/interface/wireless_link_display.bin b/graphics/link/wireless_display.bin similarity index 100% rename from graphics/interface/wireless_link_display.bin rename to graphics/link/wireless_display.bin diff --git a/graphics/interface/wireless_link_display.png b/graphics/link/wireless_display.png similarity index 100% rename from graphics/interface/wireless_link_display.png rename to graphics/link/wireless_display.png diff --git a/graphics/interface/wireless_link_icon.png b/graphics/link/wireless_icon.png similarity index 100% rename from graphics/interface/wireless_link_icon.png rename to graphics/link/wireless_icon.png diff --git a/graphics/interface/wireless_info_screen.bin b/graphics/link/wireless_info_screen.bin similarity index 100% rename from graphics/interface/wireless_info_screen.bin rename to graphics/link/wireless_info_screen.bin diff --git a/graphics/interface/wireless_info_screen.pal b/graphics/link/wireless_info_screen.pal similarity index 100% rename from graphics/interface/wireless_info_screen.pal rename to graphics/link/wireless_info_screen.pal diff --git a/graphics/interface/wireless_info_screen.png b/graphics/link/wireless_info_screen.png similarity index 100% rename from graphics/interface/wireless_info_screen.png rename to graphics/link/wireless_info_screen.png diff --git a/graphics/interface/map_popup/brick.png b/graphics/map_popup/brick.png similarity index 100% rename from graphics/interface/map_popup/brick.png rename to graphics/map_popup/brick.png diff --git a/graphics/interface/map_popup/brick_outline.png b/graphics/map_popup/brick_outline.png similarity index 100% rename from graphics/interface/map_popup/brick_outline.png rename to graphics/map_popup/brick_outline.png diff --git a/graphics/interface/map_popup/marble.png b/graphics/map_popup/marble.png similarity index 100% rename from graphics/interface/map_popup/marble.png rename to graphics/map_popup/marble.png diff --git a/graphics/interface/map_popup/marble_outline.png b/graphics/map_popup/marble_outline.png similarity index 100% rename from graphics/interface/map_popup/marble_outline.png rename to graphics/map_popup/marble_outline.png diff --git a/graphics/interface/map_popup/stone.png b/graphics/map_popup/stone.png similarity index 100% rename from graphics/interface/map_popup/stone.png rename to graphics/map_popup/stone.png diff --git a/graphics/interface/map_popup/stone2.png b/graphics/map_popup/stone2.png similarity index 100% rename from graphics/interface/map_popup/stone2.png rename to graphics/map_popup/stone2.png diff --git a/graphics/interface/map_popup/stone2_outline.png b/graphics/map_popup/stone2_outline.png similarity index 100% rename from graphics/interface/map_popup/stone2_outline.png rename to graphics/map_popup/stone2_outline.png diff --git a/graphics/interface/map_popup/stone_outline.png b/graphics/map_popup/stone_outline.png similarity index 100% rename from graphics/interface/map_popup/stone_outline.png rename to graphics/map_popup/stone_outline.png diff --git a/graphics/interface/map_popup/underwater.pal b/graphics/map_popup/underwater.pal similarity index 100% rename from graphics/interface/map_popup/underwater.pal rename to graphics/map_popup/underwater.pal diff --git a/graphics/interface/map_popup/underwater.png b/graphics/map_popup/underwater.png similarity index 100% rename from graphics/interface/map_popup/underwater.png rename to graphics/map_popup/underwater.png diff --git a/graphics/interface/map_popup/underwater_outline.png b/graphics/map_popup/underwater_outline.png similarity index 100% rename from graphics/interface/map_popup/underwater_outline.png rename to graphics/map_popup/underwater_outline.png diff --git a/graphics/interface/map_popup/wood.png b/graphics/map_popup/wood.png similarity index 100% rename from graphics/interface/map_popup/wood.png rename to graphics/map_popup/wood.png diff --git a/graphics/interface/map_popup/wood_outline.png b/graphics/map_popup/wood_outline.png similarity index 100% rename from graphics/interface/map_popup/wood_outline.png rename to graphics/map_popup/wood_outline.png diff --git a/graphics/interface/hold_icons.png b/graphics/party_menu/hold_icons.png similarity index 100% rename from graphics/interface/hold_icons.png rename to graphics/party_menu/hold_icons.png diff --git a/graphics/interface/mart_frame.bin b/graphics/shop/menu.bin similarity index 100% rename from graphics/interface/mart_frame.bin rename to graphics/shop/menu.bin diff --git a/graphics/interface/mart_frame.png b/graphics/shop/menu.png similarity index 100% rename from graphics/interface/mart_frame.png rename to graphics/shop/menu.png diff --git a/graphics/interface/money.png b/graphics/shop/money.png similarity index 100% rename from graphics/interface/money.png rename to graphics/shop/money.png diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index 3b4bbeabfa..25ac181421 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -440,7 +440,7 @@ $(TYPESGFXDIR)/move_types.gbapal: $(TYPESGFXDIR)/move_types_1.gbapal \ $(TYPESGFXDIR)/move_types_3.gbapal @cat $^ >$@ -$(INTERFACEGFXDIR)/bag_screen.4bpp: %.4bpp: %.png +graphics/bag/menu.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 53 $(RAYQUAZAGFXDIR)/scene_2/rayquaza.8bpp: %.8bpp: %.png diff --git a/include/graphics.h b/include/graphics.h index 5c6a043cc5..0972743c5f 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -5,31 +5,31 @@ extern const u32 gMessageBox_Gfx[]; extern const u16 gMessageBox_Pal[]; -// interface pokeballs -extern const u32 gInterfaceGfx_PokeBall[]; -extern const u32 gInterfacePal_PokeBall[]; -extern const u32 gInterfaceGfx_GreatBall[]; -extern const u32 gInterfacePal_GreatBall[]; -extern const u32 gInterfaceGfx_SafariBall[]; -extern const u32 gInterfacePal_SafariBall[]; -extern const u32 gInterfaceGfx_UltraBall[]; -extern const u32 gInterfacePal_UltraBall[]; -extern const u32 gInterfaceGfx_MasterBall[]; -extern const u32 gInterfacePal_MasterBall[]; -extern const u32 gInterfaceGfx_NetBall[]; -extern const u32 gInterfacePal_NetBall[]; -extern const u32 gInterfaceGfx_DiveBall[]; -extern const u32 gInterfacePal_DiveBall[]; -extern const u32 gInterfaceGfx_NestBall[]; -extern const u32 gInterfacePal_NestBall[]; -extern const u32 gInterfaceGfx_RepeatBall[]; -extern const u32 gInterfacePal_RepeatBall[]; -extern const u32 gInterfaceGfx_TimerBall[]; -extern const u32 gInterfacePal_TimerBall[]; -extern const u32 gInterfaceGfx_LuxuryBall[]; -extern const u32 gInterfacePal_LuxuryBall[]; -extern const u32 gInterfaceGfx_PremierBall[]; -extern const u32 gInterfacePal_PremierBall[]; +// pokeballs +extern const u32 gBallGfx_Poke[]; +extern const u32 gBallPal_Poke[]; +extern const u32 gBallGfx_Great[]; +extern const u32 gBallPal_Great[]; +extern const u32 gBallGfx_Safari[]; +extern const u32 gBallPal_Safari[]; +extern const u32 gBallGfx_Ultra[]; +extern const u32 gBallPal_Ultra[]; +extern const u32 gBallGfx_Master[]; +extern const u32 gBallPal_Master[]; +extern const u32 gBallGfx_Net[]; +extern const u32 gBallPal_Net[]; +extern const u32 gBallGfx_Dive[]; +extern const u32 gBallPal_Dive[]; +extern const u32 gBallGfx_Nest[]; +extern const u32 gBallPal_Nest[]; +extern const u32 gBallGfx_Repeat[]; +extern const u32 gBallPal_Repeat[]; +extern const u32 gBallGfx_Timer[]; +extern const u32 gBallPal_Timer[]; +extern const u32 gBallGfx_Luxury[]; +extern const u32 gBallPal_Luxury[]; +extern const u32 gBallGfx_Premier[]; +extern const u32 gBallPal_Premier[]; extern const u32 gOpenPokeballGfx[]; // pokemon gfx @@ -4052,10 +4052,10 @@ extern const u32 gSummaryMoveSelect_Pal[]; extern const u32 gStatusGfx_Icons[]; extern const u32 gStatusPal_Icons[]; -extern const u32 gBuyMenuFrame_Gfx[]; -extern const u32 gBuyMenuFrame_Tilemap[]; -extern const u32 gMenuMoneyGfx[]; -extern const u32 gMenuMoneyPal[]; +extern const u32 gShopMenu_Gfx[]; +extern const u32 gShopMenu_Tilemap[]; +extern const u32 gShopMenu_Pal[]; +extern const u32 gShopMenuMoney_Gfx[]; extern const u32 gBattleInterface_BallStatusBarGfx[]; extern const u8 gBattleInterface_BallDisplayGfx[]; @@ -4094,8 +4094,8 @@ extern const u32 gBlankGfxCompressed[]; extern const u16 gBattleInterface_BallStatusBarPal[]; extern const u16 gBattleInterface_BallDisplayPal[]; -extern const u32 gBagSwapLineGfx[]; -extern const u32 gBagSwapLinePal[]; +extern const u32 gSwapLineGfx[]; +extern const u32 gSwapLinePal[]; extern const u32 gBattlePyramidBag_Gfx[]; extern const u32 gBattlePyramidBag_Pal[]; diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index 92b1f65d1b..219454ab26 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -92,7 +92,7 @@ static const struct BgTemplate sBackgroundTemplates[] = } }; -static const u16 sFontPalette[] = INCBIN_U16("graphics/interface/berry_tag_screen.gbapal"); +static const u16 sFontPalette[] = INCBIN_U16("graphics/bag/berry_tag_screen.gbapal"); static const u8 sTextColors[2][3] = { diff --git a/src/data/graphics/berries.h b/src/data/graphics/berries.h index eb3f9f4dc7..e33384a846 100644 --- a/src/data/graphics/berries.h +++ b/src/data/graphics/berries.h @@ -1,10 +1,10 @@ -const u32 gBerryCheck_Gfx[] = INCBIN_U32("graphics/interface/check_berry.4bpp.lz"); -const u32 gBerryCheck_Pal[] = INCBIN_U32("graphics/interface/check_berry.gbapal.lz"); +const u32 gBerryCheck_Gfx[] = INCBIN_U32("graphics/bag/check_berry.4bpp.lz"); +const u32 gBerryCheck_Pal[] = INCBIN_U32("graphics/bag/check_berry.gbapal.lz"); -const u32 gBerryTag_Gfx[] = INCBIN_U32("graphics/interface/berry_tag.bin.lz"); -const u32 gBerryTag_Pal[] = INCBIN_U32("graphics/interface/berry_tag_title.bin.lz"); +const u32 gBerryTag_Gfx[] = INCBIN_U32("graphics/bag/berry_tag.bin.lz"); +const u32 gBerryTag_Pal[] = INCBIN_U32("graphics/bag/berry_tag_title.bin.lz"); -const u32 gBerryCheckCircle_Gfx[] = INCBIN_U32("graphics/interface/check_berry_circle.4bpp.lz"); +const u32 gBerryCheckCircle_Gfx[] = INCBIN_U32("graphics/bag/check_berry_circle.4bpp.lz"); const u32 gBerryPic_Cheri[] = INCBIN_U32("graphics/berries/cheri.4bpp.lz"); const u32 gBerryPic_Oran[] = INCBIN_U32("graphics/berries/oran.4bpp.lz"); diff --git a/src/data/graphics/interface_pokeballs.h b/src/data/graphics/interface_pokeballs.h deleted file mode 100644 index fe9a4e5be3..0000000000 --- a/src/data/graphics/interface_pokeballs.h +++ /dev/null @@ -1,37 +0,0 @@ -const u32 gInterfaceGfx_PokeBall[] = INCBIN_U32("graphics/interface/ball/poke.4bpp.lz"); -const u32 gInterfacePal_PokeBall[] = INCBIN_U32("graphics/interface/ball/poke.gbapal.lz"); - -const u32 gInterfaceGfx_GreatBall[] = INCBIN_U32("graphics/interface/ball/great.4bpp.lz"); -const u32 gInterfacePal_GreatBall[] = INCBIN_U32("graphics/interface/ball/great.gbapal.lz"); - -const u32 gInterfaceGfx_SafariBall[] = INCBIN_U32("graphics/interface/ball/safari.4bpp.lz"); -const u32 gInterfacePal_SafariBall[] = INCBIN_U32("graphics/interface/ball/safari.gbapal.lz"); - -const u32 gInterfaceGfx_UltraBall[] = INCBIN_U32("graphics/interface/ball/ultra.4bpp.lz"); -const u32 gInterfacePal_UltraBall[] = INCBIN_U32("graphics/interface/ball/ultra.gbapal.lz"); - -const u32 gInterfaceGfx_MasterBall[] = INCBIN_U32("graphics/interface/ball/master.4bpp.lz"); -const u32 gInterfacePal_MasterBall[] = INCBIN_U32("graphics/interface/ball/master.gbapal.lz"); - -const u32 gInterfaceGfx_NetBall[] = INCBIN_U32("graphics/interface/ball/net.4bpp.lz"); -const u32 gInterfacePal_NetBall[] = INCBIN_U32("graphics/interface/ball/net.gbapal.lz"); - -const u32 gInterfaceGfx_DiveBall[] = INCBIN_U32("graphics/interface/ball/dive.4bpp.lz"); -const u32 gInterfacePal_DiveBall[] = INCBIN_U32("graphics/interface/ball/dive.gbapal.lz"); - -const u32 gInterfaceGfx_NestBall[] = INCBIN_U32("graphics/interface/ball/nest.4bpp.lz"); -const u32 gInterfacePal_NestBall[] = INCBIN_U32("graphics/interface/ball/nest.gbapal.lz"); - -const u32 gInterfaceGfx_RepeatBall[] = INCBIN_U32("graphics/interface/ball/repeat.4bpp.lz"); -const u32 gInterfacePal_RepeatBall[] = INCBIN_U32("graphics/interface/ball/repeat.gbapal.lz"); - -const u32 gInterfaceGfx_TimerBall[] = INCBIN_U32("graphics/interface/ball/timer.4bpp.lz"); -const u32 gInterfacePal_TimerBall[] = INCBIN_U32("graphics/interface/ball/timer.gbapal.lz"); - -const u32 gInterfaceGfx_LuxuryBall[] = INCBIN_U32("graphics/interface/ball/luxury.4bpp.lz"); -const u32 gInterfacePal_LuxuryBall[] = INCBIN_U32("graphics/interface/ball/luxury.gbapal.lz"); - -const u32 gInterfaceGfx_PremierBall[] = INCBIN_U32("graphics/interface/ball/premier.4bpp.lz"); -const u32 gInterfacePal_PremierBall[] = INCBIN_U32("graphics/interface/ball/premier.gbapal.lz"); - -const u32 gOpenPokeballGfx[] = INCBIN_U32("graphics/interface/ball_open.4bpp.lz"); diff --git a/src/data/graphics/pokeballs.h b/src/data/graphics/pokeballs.h new file mode 100644 index 0000000000..8203fca538 --- /dev/null +++ b/src/data/graphics/pokeballs.h @@ -0,0 +1,37 @@ +const u32 gBallGfx_Poke[] = INCBIN_U32("graphics/balls/poke.4bpp.lz"); +const u32 gBallPal_Poke[] = INCBIN_U32("graphics/balls/poke.gbapal.lz"); + +const u32 gBallGfx_Great[] = INCBIN_U32("graphics/balls/great.4bpp.lz"); +const u32 gBallPal_Great[] = INCBIN_U32("graphics/balls/great.gbapal.lz"); + +const u32 gBallGfx_Safari[] = INCBIN_U32("graphics/balls/safari.4bpp.lz"); +const u32 gBallPal_Safari[] = INCBIN_U32("graphics/balls/safari.gbapal.lz"); + +const u32 gBallGfx_Ultra[] = INCBIN_U32("graphics/balls/ultra.4bpp.lz"); +const u32 gBallPal_Ultra[] = INCBIN_U32("graphics/balls/ultra.gbapal.lz"); + +const u32 gBallGfx_Master[] = INCBIN_U32("graphics/balls/master.4bpp.lz"); +const u32 gBallPal_Master[] = INCBIN_U32("graphics/balls/master.gbapal.lz"); + +const u32 gBallGfx_Net[] = INCBIN_U32("graphics/balls/net.4bpp.lz"); +const u32 gBallPal_Net[] = INCBIN_U32("graphics/balls/net.gbapal.lz"); + +const u32 gBallGfx_Dive[] = INCBIN_U32("graphics/balls/dive.4bpp.lz"); +const u32 gBallPal_Dive[] = INCBIN_U32("graphics/balls/dive.gbapal.lz"); + +const u32 gBallGfx_Nest[] = INCBIN_U32("graphics/balls/nest.4bpp.lz"); +const u32 gBallPal_Nest[] = INCBIN_U32("graphics/balls/nest.gbapal.lz"); + +const u32 gBallGfx_Repeat[] = INCBIN_U32("graphics/balls/repeat.4bpp.lz"); +const u32 gBallPal_Repeat[] = INCBIN_U32("graphics/balls/repeat.gbapal.lz"); + +const u32 gBallGfx_Timer[] = INCBIN_U32("graphics/balls/timer.4bpp.lz"); +const u32 gBallPal_Timer[] = INCBIN_U32("graphics/balls/timer.gbapal.lz"); + +const u32 gBallGfx_Luxury[] = INCBIN_U32("graphics/balls/luxury.4bpp.lz"); +const u32 gBallPal_Luxury[] = INCBIN_U32("graphics/balls/luxury.gbapal.lz"); + +const u32 gBallGfx_Premier[] = INCBIN_U32("graphics/balls/premier.4bpp.lz"); +const u32 gBallPal_Premier[] = INCBIN_U32("graphics/balls/premier.gbapal.lz"); + +const u32 gOpenPokeballGfx[] = INCBIN_U32("graphics/balls/open.4bpp.lz"); diff --git a/src/data/party_menu.h b/src/data/party_menu.h index f8321298ce..f8093a9b6b 100644 --- a/src/data/party_menu.h +++ b/src/data/party_menu.h @@ -879,8 +879,8 @@ static const u8 *const sUnionRoomTradeMessages[] = [UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_2 - 1] = gText_CantTradeWithTrainer, }; -static const u32 sHeldItemGfx[] = INCBIN_U32("graphics/interface/hold_icons.4bpp"); -static const u16 sHeldItemPalette[] = INCBIN_U16("graphics/interface/hold_icons.gbapal"); +static const u32 sHeldItemGfx[] = INCBIN_U32("graphics/party_menu/hold_icons.4bpp"); +static const u16 sHeldItemPalette[] = INCBIN_U16("graphics/party_menu/hold_icons.gbapal"); static const struct OamData sOamData_HeldItem = { diff --git a/src/graphics.c b/src/graphics.c index ebb7be3cac..09cae59ce5 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -16,7 +16,7 @@ const u32 gUnusedPal_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.gbap const u32 gSmokescreenImpactTiles[] = INCBIN_U32("graphics/battle_anims/sprites/smokescreen_impact.4bpp.lz"); const u32 gSmokescreenImpactPalette[] = INCBIN_U32("graphics/battle_anims/sprites/smokescreen_impact.gbapal.lz"); -#include "data/graphics/interface_pokeballs.h" +#include "data/graphics/pokeballs.h" const u32 gBlankGfxCompressed[] = INCBIN_U32("graphics/interface/blank.4bpp.lz"); @@ -1137,29 +1137,28 @@ const u32 gSummaryPage_BattleMoves_Tilemap[] = INCBIN_U32("graphics/summary_scr const u32 gSummaryPage_ContestMoves_Tilemap[] = INCBIN_U32("graphics/summary_screen/page_contest_moves.bin.lz"); const u32 gSummaryPage_InfoEgg_Tilemap[] = INCBIN_U32("graphics/summary_screen/page_info_egg.bin.lz"); -const u32 gBagMaleTiles[] = INCBIN_U32("graphics/misc/bag_male.4bpp.lz"); -const u32 gBagFemaleTiles[] = INCBIN_U32("graphics/misc/bag_female.4bpp.lz"); -const u32 gBagPalette[] = INCBIN_U32("graphics/misc/bag.gbapal.lz"); +const u32 gBagMaleTiles[] = INCBIN_U32("graphics/bag/bag_male.4bpp.lz"); +const u32 gBagFemaleTiles[] = INCBIN_U32("graphics/bag/bag_female.4bpp.lz"); +const u32 gBagPalette[] = INCBIN_U32("graphics/bag/bag.gbapal.lz"); -const u32 gBagScreenMale_Pal[] = INCBIN_U32("graphics/interface/bag_screen_male.gbapal.lz"); -const u32 gBagScreenFemale_Pal[] = INCBIN_U32("graphics/interface/bag_screen_female.gbapal.lz"); +const u32 gBagScreenMale_Pal[] = INCBIN_U32("graphics/bag/menu_male.gbapal.lz"); +const u32 gBagScreenFemale_Pal[] = INCBIN_U32("graphics/bag/menu_female.gbapal.lz"); -const u32 gBagScreen_Gfx[] = INCBIN_U32("graphics/interface/bag_screen.4bpp.lz"); -const u32 gBagScreen_GfxTileMap[] = INCBIN_U32("graphics/interface/bag_screen_tilemap.bin.lz"); +const u32 gBagScreen_Gfx[] = INCBIN_U32("graphics/bag/menu.4bpp.lz"); +const u32 gBagScreen_GfxTileMap[] = INCBIN_U32("graphics/bag/menu.bin.lz"); -const u32 gBattlePyramidBag_Gfx[] = INCBIN_U32("graphics/interface/bag_pyramid.4bpp.lz"); -const u32 gBattlePyramidBag_Pal[] = INCBIN_U32("graphics/interface/bag_pyramid.gbapal.lz"); // female palette is first and male is second. -const u32 gBattlePyramidBagTilemap[] = INCBIN_U32("graphics/interface/bag_pyramid_tilemap.bin.lz"); -const u32 gBattlePyramidBagInterface_Pal[] = INCBIN_U32("graphics/interface/bag_pyramid_interface.gbapal.lz"); +const u32 gBattlePyramidBag_Gfx[] = INCBIN_U32("graphics/bag/bag_pyramid.4bpp.lz"); +const u32 gBattlePyramidBag_Pal[] = INCBIN_U32("graphics/bag/bag_pyramid.gbapal.lz"); // female palette is first and male is second. +const u32 gBattlePyramidBagTilemap[] = INCBIN_U32("graphics/bag/menu_pyramid.bin.lz"); +const u32 gBattlePyramidBagInterface_Pal[] = INCBIN_U32("graphics/bag/menu_pyramid.gbapal.lz"); -const u32 gBagSwapLineGfx[] = INCBIN_U32("graphics/interface/bag_swap.4bpp.lz"); -const u32 gBagSwapLinePal[] = INCBIN_U32("graphics/interface/bag_swap.gbapal.lz"); +const u32 gSwapLineGfx[] = INCBIN_U32("graphics/interface/swap_line.4bpp.lz"); +const u32 gSwapLinePal[] = INCBIN_U32("graphics/interface/swap_line.gbapal.lz"); -const u32 gBuyMenuFrame_Gfx[] = INCBIN_U32("graphics/interface/mart_frame.4bpp.lz"); -const u32 gMenuMoneyPal[] = INCBIN_U32("graphics/interface/mart_frame.gbapal.lz"); -const u32 gBuyMenuFrame_Tilemap[] = INCBIN_U32("graphics/interface/mart_frame.bin.lz"); - -const u32 gMenuMoneyGfx[] = INCBIN_U32("graphics/interface/money.4bpp.lz"); +const u32 gShopMenu_Gfx[] = INCBIN_U32("graphics/shop/menu.4bpp.lz"); +const u32 gShopMenu_Pal[] = INCBIN_U32("graphics/shop/menu.gbapal.lz"); +const u32 gShopMenu_Tilemap[] = INCBIN_U32("graphics/shop/menu.bin.lz"); +const u32 gShopMenuMoney_Gfx[] = INCBIN_U32("graphics/shop/money.4bpp.lz"); // Pokeblock @@ -1271,14 +1270,12 @@ const u32 gIntroCopyright_Tilemap[] = INCBIN_U32("graphics/intro/copyright.bin.l const u16 gPokedexAreaScreenAreaUnknown_Pal[] = INCBIN_U16("graphics/pokedex/area_unknown.gbapal"); const u32 gPokedexAreaScreenAreaUnknown_Gfx[] = INCBIN_U32("graphics/pokedex/area_unknown.4bpp.lz"); -// seems to be fire red leftovers, but the menu elements is reused in the item menu for TM descriptions. - const u16 gMenuInfoElements1_Pal[] = INCBIN_U16("graphics/interface/menu_info1.gbapal"); const u16 gMenuInfoElements2_Pal[] = INCBIN_U16("graphics/interface/menu_info2.gbapal"); const u16 gMenuInfoElements3_Pal[] = INCBIN_U16("graphics/interface/menu_info3.gbapal"); -const u8 gMenuInfoElements_Gfx[] = INCBIN_U8("graphics/interface/menu_info.4bpp"); //the types are reused for item menu +const u8 gMenuInfoElements_Gfx[] = INCBIN_U8("graphics/interface/menu_info.4bpp"); -const u8 gBagMenuHMIcon_Gfx[] = INCBIN_U8("graphics/interface/hm.4bpp"); +const u8 gBagMenuHMIcon_Gfx[] = INCBIN_U8("graphics/bag/hm.4bpp"); // contest results screen diff --git a/src/item_menu.c b/src/item_menu.c index 56ef3cba32..9eaca9597d 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -372,7 +372,7 @@ static const struct ScrollArrowsTemplate sBagScrollArrowsTemplate = { .palNum = 0, }; -static const u8 sRegisteredSelect_Gfx[] = INCBIN_U8("graphics/interface/select_button.4bpp"); +static const u8 sRegisteredSelect_Gfx[] = INCBIN_U8("graphics/bag/select_button.4bpp"); enum { COLORID_NORMAL, diff --git a/src/item_menu_icons.c b/src/item_menu_icons.c index 60de132b04..a5c265f908 100644 --- a/src/item_menu_icons.c +++ b/src/item_menu_icons.c @@ -33,8 +33,8 @@ static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite); static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite); // static const rom data -static const u16 gRotatingBall_Pal[] = INCBIN_U16("graphics/interface/bag_spinner.gbapal"); -static const u8 gRotatingBall[] = INCBIN_U8("graphics/interface/bag_spinner.4bpp"); +static const u16 sRotatingBall_Pal[] = INCBIN_U16("graphics/bag/rotating_ball.gbapal"); +static const u8 sRotatingBall_Gfx[] = INCBIN_U8("graphics/bag/rotating_ball.4bpp"); static const u8 gCherryUnused[] = INCBIN_U8("graphics/unused/cherry.4bpp"); static const u16 gCherryUnused_Pal[] = INCBIN_U16("graphics/unused/cherry.gbapal"); @@ -200,12 +200,12 @@ static const union AffineAnimCmd *const sRotatingBallAnimCmds_FullRotation[] = static const struct SpriteSheet sRotatingBallTable = { - gRotatingBall, 0x80, TAG_ROTATING_BALL_GFX + sRotatingBall_Gfx, 0x80, TAG_ROTATING_BALL_GFX }; static const struct SpritePalette sRotatingBallPaletteTable = { - gRotatingBall_Pal, TAG_ROTATING_BALL_GFX + sRotatingBall_Pal, TAG_ROTATING_BALL_GFX }; static const struct SpriteTemplate sRotatingBallSpriteTemplate = diff --git a/src/link.c b/src/link.c index 1084d4a6de..aa9a0d73df 100644 --- a/src/link.c +++ b/src/link.c @@ -158,13 +158,13 @@ static void DoSend(void); static void StopTimer(void); static void SendRecvDone(void); -static const u16 sWirelessLinkDisplayPal[] = INCBIN_U16("graphics/interface/wireless_link_display.gbapal"); -static const u32 sWirelessLinkDisplayGfx[] = INCBIN_U32("graphics/interface/wireless_link_display.4bpp.lz"); -static const u32 sWirelessLinkDisplayTilemap[] = INCBIN_U32("graphics/interface/wireless_link_display.bin.lz"); -static const u16 sLinkTestDigitsPal[] = INCBIN_U16("graphics/interface/link_test_digits.gbapal"); -static const u16 sLinkTestDigitsGfx[] = INCBIN_U16("graphics/interface/link_test_digits.4bpp"); +static const u16 sWirelessLinkDisplayPal[] = INCBIN_U16("graphics/link/wireless_display.gbapal"); +static const u32 sWirelessLinkDisplayGfx[] = INCBIN_U32("graphics/link/wireless_display.4bpp.lz"); +static const u32 sWirelessLinkDisplayTilemap[] = INCBIN_U32("graphics/link/wireless_display.bin.lz"); +static const u16 sLinkTestDigitsPal[] = INCBIN_U16("graphics/link/test_digits.gbapal"); +static const u16 sLinkTestDigitsGfx[] = INCBIN_U16("graphics/link/test_digits.4bpp"); static const u8 sUnusedTransparentWhite[] = _("{HIGHLIGHT TRANSPARENT}{COLOR WHITE}"); -static const u16 sCommErrorBg_Gfx[] = INCBIN_U16("graphics/interface/comm_error_bg.4bpp"); +static const u16 sCommErrorBg_Gfx[] = INCBIN_U16("graphics/link/comm_error_bg.4bpp"); static const struct BlockRequest sBlockRequests[] = { [BLOCK_REQ_SIZE_NONE] = {gBlockSendBuffer, 200}, [BLOCK_REQ_SIZE_200] = {gBlockSendBuffer, 200}, diff --git a/src/link_rfu_3.c b/src/link_rfu_3.c index 571f305d0e..1e1fe5b347 100644 --- a/src/link_rfu_3.c +++ b/src/link_rfu_3.c @@ -34,8 +34,8 @@ EWRAM_DATA u8 gWirelessStatusIndicatorSpriteId = 0; static u8 sSequenceArrayValOffset; -static const u16 sWirelessLinkIconPalette[] = INCBIN_U16("graphics/interface/wireless_link_icon.gbapal"); -static const u32 sWirelessLinkIconPic[] = INCBIN_U32("graphics/interface/wireless_link_icon.4bpp.lz"); +static const u16 sWirelessLinkIconPalette[] = INCBIN_U16("graphics/link/wireless_icon.gbapal"); +static const u32 sWirelessLinkIconPic[] = INCBIN_U32("graphics/link/wireless_icon.4bpp.lz"); // Most of the below two tables won't make sense with ASCII encoding. static const u8 sWireless_ASCIItoRSETable[256] = { diff --git a/src/map_name_popup.c b/src/map_name_popup.c index e44fb33833..8cf1a6bab1 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -38,35 +38,35 @@ static EWRAM_DATA u8 sPopupTaskId = 0; // .rodata static const u8 sMapPopUp_Table[][960] = { - [MAPPOPUP_THEME_WOOD] = INCBIN_U8("graphics/interface/map_popup/wood.4bpp"), - [MAPPOPUP_THEME_MARBLE] = INCBIN_U8("graphics/interface/map_popup/marble.4bpp"), - [MAPPOPUP_THEME_STONE] = INCBIN_U8("graphics/interface/map_popup/stone.4bpp"), - [MAPPOPUP_THEME_BRICK] = INCBIN_U8("graphics/interface/map_popup/brick.4bpp"), - [MAPPOPUP_THEME_UNDERWATER] = INCBIN_U8("graphics/interface/map_popup/underwater.4bpp"), - [MAPPOPUP_THEME_STONE2] = INCBIN_U8("graphics/interface/map_popup/stone2.4bpp"), + [MAPPOPUP_THEME_WOOD] = INCBIN_U8("graphics/map_popup/wood.4bpp"), + [MAPPOPUP_THEME_MARBLE] = INCBIN_U8("graphics/map_popup/marble.4bpp"), + [MAPPOPUP_THEME_STONE] = INCBIN_U8("graphics/map_popup/stone.4bpp"), + [MAPPOPUP_THEME_BRICK] = INCBIN_U8("graphics/map_popup/brick.4bpp"), + [MAPPOPUP_THEME_UNDERWATER] = INCBIN_U8("graphics/map_popup/underwater.4bpp"), + [MAPPOPUP_THEME_STONE2] = INCBIN_U8("graphics/map_popup/stone2.4bpp"), }; static const u8 sMapPopUp_OutlineTable[][960] = { - [MAPPOPUP_THEME_WOOD] = INCBIN_U8("graphics/interface/map_popup/wood_outline.4bpp"), - [MAPPOPUP_THEME_MARBLE] = INCBIN_U8("graphics/interface/map_popup/marble_outline.4bpp"), - [MAPPOPUP_THEME_STONE] = INCBIN_U8("graphics/interface/map_popup/stone_outline.4bpp"), - [MAPPOPUP_THEME_BRICK] = INCBIN_U8("graphics/interface/map_popup/brick_outline.4bpp"), - [MAPPOPUP_THEME_UNDERWATER] = INCBIN_U8("graphics/interface/map_popup/underwater_outline.4bpp"), - [MAPPOPUP_THEME_STONE2] = INCBIN_U8("graphics/interface/map_popup/stone2_outline.4bpp"), + [MAPPOPUP_THEME_WOOD] = INCBIN_U8("graphics/map_popup/wood_outline.4bpp"), + [MAPPOPUP_THEME_MARBLE] = INCBIN_U8("graphics/map_popup/marble_outline.4bpp"), + [MAPPOPUP_THEME_STONE] = INCBIN_U8("graphics/map_popup/stone_outline.4bpp"), + [MAPPOPUP_THEME_BRICK] = INCBIN_U8("graphics/map_popup/brick_outline.4bpp"), + [MAPPOPUP_THEME_UNDERWATER] = INCBIN_U8("graphics/map_popup/underwater_outline.4bpp"), + [MAPPOPUP_THEME_STONE2] = INCBIN_U8("graphics/map_popup/stone2_outline.4bpp"), }; static const u16 sMapPopUp_PaletteTable[][16] = { - [MAPPOPUP_THEME_WOOD] = INCBIN_U16("graphics/interface/map_popup/wood.gbapal"), - [MAPPOPUP_THEME_MARBLE] = INCBIN_U16("graphics/interface/map_popup/marble_outline.gbapal"), - [MAPPOPUP_THEME_STONE] = INCBIN_U16("graphics/interface/map_popup/stone_outline.gbapal"), - [MAPPOPUP_THEME_BRICK] = INCBIN_U16("graphics/interface/map_popup/brick_outline.gbapal"), - [MAPPOPUP_THEME_UNDERWATER] = INCBIN_U16("graphics/interface/map_popup/underwater_outline.gbapal"), - [MAPPOPUP_THEME_STONE2] = INCBIN_U16("graphics/interface/map_popup/stone2_outline.gbapal"), + [MAPPOPUP_THEME_WOOD] = INCBIN_U16("graphics/map_popup/wood.gbapal"), + [MAPPOPUP_THEME_MARBLE] = INCBIN_U16("graphics/map_popup/marble_outline.gbapal"), + [MAPPOPUP_THEME_STONE] = INCBIN_U16("graphics/map_popup/stone_outline.gbapal"), + [MAPPOPUP_THEME_BRICK] = INCBIN_U16("graphics/map_popup/brick_outline.gbapal"), + [MAPPOPUP_THEME_UNDERWATER] = INCBIN_U16("graphics/map_popup/underwater_outline.gbapal"), + [MAPPOPUP_THEME_STONE2] = INCBIN_U16("graphics/map_popup/stone2_outline.gbapal"), }; -static const u16 sMapPopUp_Palette_Underwater[16] = INCBIN_U16("graphics/interface/map_popup/underwater.gbapal"); +static const u16 sMapPopUp_Palette_Underwater[16] = INCBIN_U16("graphics/map_popup/underwater.gbapal"); static const u8 sRegionMapSectionId_To_PopUpThemeIdMapping[] = { diff --git a/src/menu_helpers.c b/src/menu_helpers.c index d5cf83bd24..e9f3e571f0 100644 --- a/src/menu_helpers.c +++ b/src/menu_helpers.c @@ -71,12 +71,12 @@ static const union AnimCmd *const sAnims_SwapLine[] = static const struct CompressedSpriteSheet sSpriteSheet_SwapLine = { - gBagSwapLineGfx, 0x100, TAG_SWAP_LINE + gSwapLineGfx, 0x100, TAG_SWAP_LINE }; static const struct CompressedSpritePalette sSpritePalette_SwapLine = { - gBagSwapLinePal, TAG_SWAP_LINE + gSwapLinePal, TAG_SWAP_LINE }; static const struct SpriteTemplate sSpriteTemplate_SwapLine = diff --git a/src/minigame_countdown.c b/src/minigame_countdown.c index 178b6d5b79..4c72136d4c 100644 --- a/src/minigame_countdown.c +++ b/src/minigame_countdown.c @@ -48,8 +48,8 @@ static void Task_StaticCountdown_Free(u8 taskId); static void Task_StaticCountdown_Start(u8 taskId); static void Task_StaticCountdown_Run(u8 taskId); -static const u16 s321Start_Static_Pal[] = INCBIN_U16("graphics/minigame_countdown/321start_static.gbapal"); -static const u32 s321Start_Static_Gfx[] = INCBIN_U32("graphics/minigame_countdown/321start_static.4bpp.lz"); +static const u16 s321Start_Static_Pal[] = INCBIN_U16("graphics/link/321start_static.gbapal"); +static const u32 s321Start_Static_Gfx[] = INCBIN_U32("graphics/link/321start_static.4bpp.lz"); static const struct CompressedSpriteSheet sSpriteSheet_321Start_Static[] = { @@ -374,8 +374,8 @@ static void CreateStartSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subprior static void InitStartGraphic(u8 spriteId1, u8 spriteId2, u8 spriteId3); static void SpriteCB_Start(struct Sprite *sprite); -static const u16 s321Start_Pal[] = INCBIN_U16("graphics/minigame_countdown/321start.gbapal"); -static const u32 s321Start_Gfx[] = INCBIN_U32("graphics/minigame_countdown/321start.4bpp.lz"); +static const u16 s321Start_Pal[] = INCBIN_U16("graphics/link/321start.gbapal"); +static const u32 s321Start_Gfx[] = INCBIN_U32("graphics/link/321start.4bpp.lz"); #define tState data[0] #define tTilesTag data[2] diff --git a/src/money.c b/src/money.c index c331462d4e..592ce9f753 100644 --- a/src/money.c +++ b/src/money.c @@ -58,14 +58,14 @@ static const struct SpriteTemplate sSpriteTemplate_MoneyLabel = static const struct CompressedSpriteSheet sSpriteSheet_MoneyLabel = { - .data = gMenuMoneyGfx, + .data = gShopMenuMoney_Gfx, .size = 256, .tag = MONEY_LABEL_TAG, }; static const struct CompressedSpritePalette sSpritePalette_MoneyLabel = { - .data = gMenuMoneyPal, + .data = gShopMenu_Pal, .tag = MONEY_LABEL_TAG }; @@ -146,7 +146,7 @@ void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed) txtPtr = gStringVar4; while (strLength-- > 0) - *(txtPtr++) = 0x77; + *(txtPtr++) = CHAR_SPACER; StringExpandPlaceholders(txtPtr, gText_PokedollarVar1); AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, x, y, speed, NULL); diff --git a/src/pokeball.c b/src/pokeball.c index cb68d68833..0250a0c5ba 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -59,34 +59,34 @@ static u16 GetBattlerPokeballItemId(u8 battlerId); const struct CompressedSpriteSheet gBallSpriteSheets[POKEBALL_COUNT] = { - [BALL_POKE] = {gInterfaceGfx_PokeBall, 384, GFX_TAG_POKEBALL}, - [BALL_GREAT] = {gInterfaceGfx_GreatBall, 384, GFX_TAG_GREATBALL}, - [BALL_SAFARI] = {gInterfaceGfx_SafariBall, 384, GFX_TAG_SAFARIBALL}, - [BALL_ULTRA] = {gInterfaceGfx_UltraBall, 384, GFX_TAG_ULTRABALL}, - [BALL_MASTER] = {gInterfaceGfx_MasterBall, 384, GFX_TAG_MASTERBALL}, - [BALL_NET] = {gInterfaceGfx_NetBall, 384, GFX_TAG_NETBALL}, - [BALL_DIVE] = {gInterfaceGfx_DiveBall, 384, GFX_TAG_DIVEBALL}, - [BALL_NEST] = {gInterfaceGfx_NestBall, 384, GFX_TAG_NESTBALL}, - [BALL_REPEAT] = {gInterfaceGfx_RepeatBall, 384, GFX_TAG_REPEATBALL}, - [BALL_TIMER] = {gInterfaceGfx_TimerBall, 384, GFX_TAG_TIMERBALL}, - [BALL_LUXURY] = {gInterfaceGfx_LuxuryBall, 384, GFX_TAG_LUXURYBALL}, - [BALL_PREMIER] = {gInterfaceGfx_PremierBall, 384, GFX_TAG_PREMIERBALL}, + [BALL_POKE] = {gBallGfx_Poke, 384, GFX_TAG_POKEBALL}, + [BALL_GREAT] = {gBallGfx_Great, 384, GFX_TAG_GREATBALL}, + [BALL_SAFARI] = {gBallGfx_Safari, 384, GFX_TAG_SAFARIBALL}, + [BALL_ULTRA] = {gBallGfx_Ultra, 384, GFX_TAG_ULTRABALL}, + [BALL_MASTER] = {gBallGfx_Master, 384, GFX_TAG_MASTERBALL}, + [BALL_NET] = {gBallGfx_Net, 384, GFX_TAG_NETBALL}, + [BALL_DIVE] = {gBallGfx_Dive, 384, GFX_TAG_DIVEBALL}, + [BALL_NEST] = {gBallGfx_Nest, 384, GFX_TAG_NESTBALL}, + [BALL_REPEAT] = {gBallGfx_Repeat, 384, GFX_TAG_REPEATBALL}, + [BALL_TIMER] = {gBallGfx_Timer, 384, GFX_TAG_TIMERBALL}, + [BALL_LUXURY] = {gBallGfx_Luxury, 384, GFX_TAG_LUXURYBALL}, + [BALL_PREMIER] = {gBallGfx_Premier, 384, GFX_TAG_PREMIERBALL}, }; const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT] = { - [BALL_POKE] = {gInterfacePal_PokeBall, GFX_TAG_POKEBALL}, - [BALL_GREAT] = {gInterfacePal_GreatBall, GFX_TAG_GREATBALL}, - [BALL_SAFARI] = {gInterfacePal_SafariBall, GFX_TAG_SAFARIBALL}, - [BALL_ULTRA] = {gInterfacePal_UltraBall, GFX_TAG_ULTRABALL}, - [BALL_MASTER] = {gInterfacePal_MasterBall, GFX_TAG_MASTERBALL}, - [BALL_NET] = {gInterfacePal_NetBall, GFX_TAG_NETBALL}, - [BALL_DIVE] = {gInterfacePal_DiveBall, GFX_TAG_DIVEBALL}, - [BALL_NEST] = {gInterfacePal_NestBall, GFX_TAG_NESTBALL}, - [BALL_REPEAT] = {gInterfacePal_RepeatBall, GFX_TAG_REPEATBALL}, - [BALL_TIMER] = {gInterfacePal_TimerBall, GFX_TAG_TIMERBALL}, - [BALL_LUXURY] = {gInterfacePal_LuxuryBall, GFX_TAG_LUXURYBALL}, - [BALL_PREMIER] = {gInterfacePal_PremierBall, GFX_TAG_PREMIERBALL}, + [BALL_POKE] = {gBallPal_Poke, GFX_TAG_POKEBALL}, + [BALL_GREAT] = {gBallPal_Great, GFX_TAG_GREATBALL}, + [BALL_SAFARI] = {gBallPal_Safari, GFX_TAG_SAFARIBALL}, + [BALL_ULTRA] = {gBallPal_Ultra, GFX_TAG_ULTRABALL}, + [BALL_MASTER] = {gBallPal_Master, GFX_TAG_MASTERBALL}, + [BALL_NET] = {gBallPal_Net, GFX_TAG_NETBALL}, + [BALL_DIVE] = {gBallPal_Dive, GFX_TAG_DIVEBALL}, + [BALL_NEST] = {gBallPal_Nest, GFX_TAG_NESTBALL}, + [BALL_REPEAT] = {gBallPal_Repeat, GFX_TAG_REPEATBALL}, + [BALL_TIMER] = {gBallPal_Timer, GFX_TAG_TIMERBALL}, + [BALL_LUXURY] = {gBallPal_Luxury, GFX_TAG_LUXURYBALL}, + [BALL_PREMIER] = {gBallPal_Premier, GFX_TAG_PREMIERBALL}, }; static const struct OamData sBallOamData = diff --git a/src/shop.c b/src/shop.c index f41ae315f1..b65cace09e 100755 --- a/src/shop.c +++ b/src/shop.c @@ -674,9 +674,9 @@ static void BuyMenuInitBgs(void) static void BuyMenuDecompressBgGraphics(void) { - DecompressAndCopyTileDataToVram(1, gBuyMenuFrame_Gfx, 0x3A0, 0x3E3, 0); - LZDecompressWram(gBuyMenuFrame_Tilemap, sShopData->tilemapBuffers[0]); - LoadCompressedPalette(gMenuMoneyPal, 0xC0, 0x20); + DecompressAndCopyTileDataToVram(1, gShopMenu_Gfx, 0x3A0, 0x3E3, 0); + LZDecompressWram(gShopMenu_Tilemap, sShopData->tilemapBuffers[0]); + LoadCompressedPalette(gShopMenu_Pal, 0xC0, 0x20); } static void BuyMenuInitWindows(void) diff --git a/src/wireless_communication_status_screen.c b/src/wireless_communication_status_screen.c index ffb86488aa..1fbd83fcda 100644 --- a/src/wireless_communication_status_screen.c +++ b/src/wireless_communication_status_screen.c @@ -51,9 +51,9 @@ static void Task_WirelessCommunicationScreen(u8); static void WCSS_AddTextPrinterParameterized(u8, u8, const u8 *, u8, u8, u8); static bool32 UpdateCommunicationCounts(u32 *, u32 *, u32 *, u8); -static const u16 sBgTiles_Pal[] = INCBIN_U16("graphics/interface/wireless_info_screen.gbapal"); -static const u32 sBgTiles_Gfx[] = INCBIN_U32("graphics/interface/wireless_info_screen.4bpp.lz"); -static const u32 sBgTiles_Tilemap[] = INCBIN_U32("graphics/interface/wireless_info_screen.bin.lz"); +static const u16 sBgTiles_Pal[] = INCBIN_U16("graphics/link/wireless_info_screen.gbapal"); +static const u32 sBgTiles_Gfx[] = INCBIN_U32("graphics/link/wireless_info_screen.4bpp.lz"); +static const u32 sBgTiles_Tilemap[] = INCBIN_U32("graphics/link/wireless_info_screen.bin.lz"); static const struct BgTemplate sBgTemplates[] = { { From 01af8e877f039a0e1427de5e52442602446719cc Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 11 Jan 2022 14:18:22 -0500 Subject: [PATCH 069/122] Move starter choose out of interface/misc --- .../hpbar_anim_unused.png} | Bin .../hpbar_unused.png} | Bin .../numbers1.png | Bin .../numbers2.png | Bin graphics/{misc => interface}/mon_markings.png | Bin .../{misc => interface}/mon_markings_menu.png | Bin .../birch_bag.bin} | Bin .../{misc => starter_choose}/birch_bag.png | Bin .../birch_grass.bin} | Bin .../{misc => starter_choose}/birch_grass.png | Bin .../pokeball_selection.png | Bin .../starter_circle.png | Bin graphics/{link => trade}/gba.png | Bin graphics/{link => trade}/gba_pal2.pal | 0 graphics_file_rules.mk | 9 +++++---- src/graphics.c | 14 +++++++------- src/mon_markings.c | 4 ++-- src/starter_choose.c | 18 +++++++++--------- 18 files changed, 23 insertions(+), 22 deletions(-) rename graphics/{interface/hpbar_anim.png => battle_interface/hpbar_anim_unused.png} (100%) rename graphics/{interface/unused_hpbar.png => battle_interface/hpbar_unused.png} (100%) rename graphics/{interface => battle_interface}/numbers1.png (100%) rename graphics/{interface => battle_interface}/numbers2.png (100%) rename graphics/{misc => interface}/mon_markings.png (100%) rename graphics/{misc => interface}/mon_markings_menu.png (100%) rename graphics/{misc/birch_bag_map.bin => starter_choose/birch_bag.bin} (100%) rename graphics/{misc => starter_choose}/birch_bag.png (100%) rename graphics/{misc/birch_grass_map.bin => starter_choose/birch_grass.bin} (100%) rename graphics/{misc => starter_choose}/birch_grass.png (100%) rename graphics/{misc => starter_choose}/pokeball_selection.png (100%) rename graphics/{misc => starter_choose}/starter_circle.png (100%) rename graphics/{link => trade}/gba.png (100%) rename graphics/{link => trade}/gba_pal2.pal (100%) diff --git a/graphics/interface/hpbar_anim.png b/graphics/battle_interface/hpbar_anim_unused.png similarity index 100% rename from graphics/interface/hpbar_anim.png rename to graphics/battle_interface/hpbar_anim_unused.png diff --git a/graphics/interface/unused_hpbar.png b/graphics/battle_interface/hpbar_unused.png similarity index 100% rename from graphics/interface/unused_hpbar.png rename to graphics/battle_interface/hpbar_unused.png diff --git a/graphics/interface/numbers1.png b/graphics/battle_interface/numbers1.png similarity index 100% rename from graphics/interface/numbers1.png rename to graphics/battle_interface/numbers1.png diff --git a/graphics/interface/numbers2.png b/graphics/battle_interface/numbers2.png similarity index 100% rename from graphics/interface/numbers2.png rename to graphics/battle_interface/numbers2.png diff --git a/graphics/misc/mon_markings.png b/graphics/interface/mon_markings.png similarity index 100% rename from graphics/misc/mon_markings.png rename to graphics/interface/mon_markings.png diff --git a/graphics/misc/mon_markings_menu.png b/graphics/interface/mon_markings_menu.png similarity index 100% rename from graphics/misc/mon_markings_menu.png rename to graphics/interface/mon_markings_menu.png diff --git a/graphics/misc/birch_bag_map.bin b/graphics/starter_choose/birch_bag.bin similarity index 100% rename from graphics/misc/birch_bag_map.bin rename to graphics/starter_choose/birch_bag.bin diff --git a/graphics/misc/birch_bag.png b/graphics/starter_choose/birch_bag.png similarity index 100% rename from graphics/misc/birch_bag.png rename to graphics/starter_choose/birch_bag.png diff --git a/graphics/misc/birch_grass_map.bin b/graphics/starter_choose/birch_grass.bin similarity index 100% rename from graphics/misc/birch_grass_map.bin rename to graphics/starter_choose/birch_grass.bin diff --git a/graphics/misc/birch_grass.png b/graphics/starter_choose/birch_grass.png similarity index 100% rename from graphics/misc/birch_grass.png rename to graphics/starter_choose/birch_grass.png diff --git a/graphics/misc/pokeball_selection.png b/graphics/starter_choose/pokeball_selection.png similarity index 100% rename from graphics/misc/pokeball_selection.png rename to graphics/starter_choose/pokeball_selection.png diff --git a/graphics/misc/starter_circle.png b/graphics/starter_choose/starter_circle.png similarity index 100% rename from graphics/misc/starter_circle.png rename to graphics/starter_choose/starter_circle.png diff --git a/graphics/link/gba.png b/graphics/trade/gba.png similarity index 100% rename from graphics/link/gba.png rename to graphics/trade/gba.png diff --git a/graphics/link/gba_pal2.pal b/graphics/trade/gba_pal2.pal similarity index 100% rename from graphics/link/gba_pal2.pal rename to graphics/trade/gba_pal2.pal diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index 25ac181421..cb12b9c183 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -19,6 +19,7 @@ OBJEVENTGFXDIR := graphics/object_events MISCGFXDIR := graphics/misc JPCONTESTGFXDIR := graphics/contest/japanese POKEDEXGFXDIR := graphics/pokedex +STARTERGFXDIR := graphics/starter_choose types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark contest_types := cool beauty cute smart tough @@ -371,9 +372,9 @@ $(UNUSEDGFXDIR)/obi2.4bpp: $(UNUSEDGFXDIR)/old_bulbasaur2.4bpp \ $(UNUSEDGFXDIR)/old_battle_interface_3.4bpp @cat $^ >$@ -$(INTERFACEGFXDIR)/battle_bar.4bpp: $(INTERFACEGFXDIR)/hpbar_anim.4bpp \ - $(INTERFACEGFXDIR)/numbers1.4bpp \ - $(INTERFACEGFXDIR)/numbers2.4bpp +$(BATINTGFXDIR)/battle_bar.4bpp: $(BATINTGFXDIR)/hpbar_anim_unused.4bpp \ + $(BATINTGFXDIR)/numbers1.4bpp \ + $(BATINTGFXDIR)/numbers2.4bpp @cat $^ >$@ $(UNUSEDGFXDIR)/redyellowgreen_frame.bin: $(UNUSEDGFXDIR)/red_frame.bin \ @@ -707,5 +708,5 @@ $(POKEDEXGFXDIR)/region_map.8bpp: %.8bpp: %.png $(POKEDEXGFXDIR)/region_map_affine.8bpp: %.8bpp: %.png $(GFX) $< $@ -num_tiles 233 -$(MISCGFXDIR)/birch_help.4bpp: $(MISCGFXDIR)/birch_bag.4bpp $(MISCGFXDIR)/birch_grass.4bpp +$(STARTERGFXDIR)/birch_help.4bpp: $(STARTERGFXDIR)/birch_bag.4bpp $(STARTERGFXDIR)/birch_grass.4bpp @cat $^ >$@ diff --git a/src/graphics.c b/src/graphics.c index 09cae59ce5..9f708f18b4 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -147,7 +147,7 @@ const u32 gBattleAnimSpriteGfx_ClawSlash[] = INCBIN_U32("graphics/battle_anims/s const u32 gBattleAnimSpriteGfx_Scratch3[] = INCBIN_U32("graphics/battle_anims/sprites/scratch_3.4bpp.lz"); const u32 gBattleAnimSpriteGfx_Scratch2[] = INCBIN_U32("graphics/battle_anims/sprites/scratch_2.4bpp.lz"); -const u32 gUnusedHpBar_Gfx[] = INCBIN_U32("graphics/interface/unused_hpbar.4bpp.lz"); +const u32 gUnusedHpBar_Gfx[] = INCBIN_U32("graphics/battle_interface/hpbar_unused.4bpp.lz"); const u32 gBattleAnimSpriteGfx_BubbleBurst2[] = INCBIN_U32("graphics/battle_anims/sprites/bubble_burst_2.4bpp.lz"); @@ -165,7 +165,7 @@ const u32 gBattleAnimSpriteGfx_PinkHeart2[] = INCBIN_U32("graphics/battle_anims/ const u32 gBattleInterfaceGfx_UnusedWindow1[] = INCBIN_U32("graphics/battle_interface/unused_window.4bpp.lz"); const u32 gBattleInterfacePal_UnusedWindow1[] = INCBIN_U32("graphics/battle_interface/unused_window.gbapal.lz"); -const u32 gBattleInterfaceGfx_BattleBar[] = INCBIN_U32("graphics/interface/battle_bar.4bpp.lz"); +const u32 gBattleInterfaceGfx_BattleBar[] = INCBIN_U32("graphics/battle_interface/battle_bar.4bpp.lz"); const u32 gBattleAnimSpriteGfx_SapDrip[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip.4bpp.lz"); const u32 gBattleAnimSpritePal_SapDrip[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip.gbapal.lz"); @@ -1329,8 +1329,8 @@ const u32 gRegionMapCityZoomText_Gfx[] = INCBIN_U32("graphics/pokenav/city_zoom_ const u16 gPokenavConditionCancel_Pal[] = INCBIN_U16("graphics/pokenav/condition/cancel.gbapal"); const u8 gPokenavConditionCancel_Gfx[] = INCBIN_U8("graphics/pokenav/condition/cancel.4bpp"); -const u16 gMonMarkingsMenu_Pal[] = INCBIN_U16("graphics/misc/mon_markings_menu.gbapal"); -const u8 gMonMarkingsMenu_Gfx[] = INCBIN_U8("graphics/misc/mon_markings_menu.4bpp"); +const u16 gMonMarkingsMenu_Pal[] = INCBIN_U16("graphics/interface/mon_markings_menu.gbapal"); +const u8 gMonMarkingsMenu_Gfx[] = INCBIN_U8("graphics/interface/mon_markings_menu.4bpp"); const u16 gBerryBlenderMiscPalette[] = INCBIN_U16("graphics/berry_blender/misc.gbapal"); const u16 gBerryBlenderArrowPalette[] = INCBIN_U16("graphics/berry_blender/arrow.gbapal"); @@ -1447,9 +1447,9 @@ const u32 gTilesetTiles_General[] = INCBIN_U32("data/tilesets/primary/general/ti // trade/egg hatch -const u16 gTradeGba_Pal[] = INCBIN_U16("graphics/link/gba.gbapal"); -const u16 gTradeGba2_Pal[] = INCBIN_U16("graphics/link/gba_pal2.gbapal"); -const u8 gTradeGba_Gfx[] = INCBIN_U8("graphics/link/gba.4bpp"); +const u16 gTradeGba_Pal[] = INCBIN_U16("graphics/trade/gba.gbapal"); +const u16 gTradeGba2_Pal[] = INCBIN_U16("graphics/trade/gba_pal2.gbapal"); +const u8 gTradeGba_Gfx[] = INCBIN_U8("graphics/trade/gba.4bpp"); static const u16 sEmptyPal[16] = {0}; diff --git a/src/mon_markings.c b/src/mon_markings.c index dbd5a2fa81..1e03179e94 100644 --- a/src/mon_markings.c +++ b/src/mon_markings.c @@ -22,8 +22,8 @@ static void SpriteCB_Marking(struct Sprite *); static void SpriteCB_Cursor(struct Sprite *); static struct Sprite *CreateMarkingComboSprite(u16, u16, const u16 *, u16); -static const u16 sMonMarkings_Pal[] = INCBIN_U16("graphics/misc/mon_markings.gbapal"); -static const u8 sMonMarkings_Gfx[] = INCBIN_U8("graphics/misc/mon_markings.4bpp"); +static const u16 sMonMarkings_Pal[] = INCBIN_U16("graphics/interface/mon_markings.gbapal"); +static const u8 sMonMarkings_Gfx[] = INCBIN_U8("graphics/interface/mon_markings.4bpp"); static const struct OamData sOamData_MenuWindow = { diff --git a/src/starter_choose.c b/src/starter_choose.c index ca393c4d81..81a88e7714 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -53,17 +53,17 @@ static u16 sStarterLabelWindowId; const u16 gBirchBagGrassPal[][16] = { - INCBIN_U16("graphics/misc/birch_bag.gbapal"), - INCBIN_U16("graphics/misc/birch_grass.gbapal"), + INCBIN_U16("graphics/starter_choose/birch_bag.gbapal"), + INCBIN_U16("graphics/starter_choose/birch_grass.gbapal"), }; -static const u16 sPokeballSelection_Pal[] = INCBIN_U16("graphics/misc/pokeball_selection.gbapal"); -static const u16 sStarterCircle_Pal[] = INCBIN_U16("graphics/misc/starter_circle.gbapal"); -const u32 gBirchBagTilemap[] = INCBIN_U32("graphics/misc/birch_bag_map.bin.lz"); -const u32 gBirchGrassTilemap[] = INCBIN_U32("graphics/misc/birch_grass_map.bin.lz"); -const u32 gBirchHelpGfx[] = INCBIN_U32("graphics/misc/birch_help.4bpp.lz"); // Birch bag and grass combined -const u32 gPokeballSelection_Gfx[] = INCBIN_U32("graphics/misc/pokeball_selection.4bpp.lz"); -static const u32 sStarterCircle_Gfx[] = INCBIN_U32("graphics/misc/starter_circle.4bpp.lz"); +static const u16 sPokeballSelection_Pal[] = INCBIN_U16("graphics/starter_choose/pokeball_selection.gbapal"); +static const u16 sStarterCircle_Pal[] = INCBIN_U16("graphics/starter_choose/starter_circle.gbapal"); +const u32 gBirchBagTilemap[] = INCBIN_U32("graphics/starter_choose/birch_bag.bin.lz"); +const u32 gBirchGrassTilemap[] = INCBIN_U32("graphics/starter_choose/birch_grass.bin.lz"); +const u32 gBirchHelpGfx[] = INCBIN_U32("graphics/starter_choose/birch_help.4bpp.lz"); // Birch bag and grass combined +const u32 gPokeballSelection_Gfx[] = INCBIN_U32("graphics/starter_choose/pokeball_selection.4bpp.lz"); +static const u32 sStarterCircle_Gfx[] = INCBIN_U32("graphics/starter_choose/starter_circle.4bpp.lz"); static const struct WindowTemplate sWindowTemplates[] = { From f899a02ac642e66ab9b6baa28903921863529171 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 12 Jan 2022 18:34:21 -0500 Subject: [PATCH 070/122] Use MON_GIVEN_TO_ constants for givemon --- .../LittlerootTown_ProfessorBirchsLab/scripts.inc | 12 ++++++------ data/maps/MossdeepCity_StevensHouse/scripts.inc | 4 ++-- data/maps/Route119_WeatherInstitute_2F/scripts.inc | 4 ++-- data/maps/RustboroCity_DevonCorp_2F/scripts.inc | 8 ++++---- 4 files changed, 14 insertions(+), 14 deletions(-) diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc index d645db4405..acf80f0e40 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc @@ -341,8 +341,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GiveCyndaquil:: bufferspeciesname STR_VAR_1, SPECIES_CYNDAQUIL setvar VAR_TEMP_1, SPECIES_CYNDAQUIL givemon SPECIES_CYNDAQUIL, 5 - goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToParty - goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToPC + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToParty + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToPC hidemonpic goto Common_EventScript_NoMoreRoomForPokemon end @@ -382,8 +382,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GiveTotodile:: bufferspeciesname STR_VAR_1, SPECIES_TOTODILE setvar VAR_TEMP_1, SPECIES_TOTODILE givemon SPECIES_TOTODILE, 5 - goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToParty - goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToPC + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToParty + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToPC hidemonpic goto Common_EventScript_NoMoreRoomForPokemon end @@ -423,8 +423,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GiveChikorita:: bufferspeciesname STR_VAR_1, SPECIES_CHIKORITA setvar VAR_TEMP_1, SPECIES_CHIKORITA givemon SPECIES_CHIKORITA, 5 - goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToParty - goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToPC + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToParty + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToPC hidemonpic goto Common_EventScript_NoMoreRoomForPokemon end diff --git a/data/maps/MossdeepCity_StevensHouse/scripts.inc b/data/maps/MossdeepCity_StevensHouse/scripts.inc index 00814ce194..0470e977a6 100644 --- a/data/maps/MossdeepCity_StevensHouse/scripts.inc +++ b/data/maps/MossdeepCity_StevensHouse/scripts.inc @@ -87,8 +87,8 @@ MossdeepCity_StevensHouse_EventScript_LeaveBeldum:: MossdeepCity_StevensHouse_EventScript_GiveBeldum:: setvar VAR_TEMP_1, SPECIES_BELDUM givemon SPECIES_BELDUM, 5 - goto_if_eq VAR_RESULT, 0, MossdeepCity_StevensHouse_EventScript_SendBeldumParty - goto_if_eq VAR_RESULT, 1, MossdeepCity_StevensHouse_EventScript_SendBeldumPC + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, MossdeepCity_StevensHouse_EventScript_SendBeldumParty + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, MossdeepCity_StevensHouse_EventScript_SendBeldumPC goto Common_EventScript_NoMoreRoomForPokemon end diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc index 0b2227e8ba..2060cb03c9 100644 --- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc @@ -90,8 +90,8 @@ Route119_WeatherInstitute_2F_EventScript_ReceiveCastform:: msgbox Route119_WeatherInstitute_2F_Text_ThanksPleaseTakePokemon, MSGBOX_DEFAULT setvar VAR_TEMP_1, SPECIES_CASTFORM givemon SPECIES_CASTFORM, 25, ITEM_MYSTIC_WATER - goto_if_eq VAR_RESULT, 0, Route119_WeatherInstitute_2F_EventScript_ReceiveCastformParty - goto_if_eq VAR_RESULT, 1, Route119_WeatherInstitute_2F_EventScript_ReceiveCastformPC + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, Route119_WeatherInstitute_2F_EventScript_ReceiveCastformParty + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, Route119_WeatherInstitute_2F_EventScript_ReceiveCastformPC goto Common_EventScript_NoMoreRoomForPokemon end diff --git a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc index a85cbc8be8..747070645c 100644 --- a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc @@ -146,8 +146,8 @@ RustboroCity_DevonCorp_2F_EventScript_AnorithReady:: RustboroCity_DevonCorp_2F_EventScript_ReceiveLileep:: setvar VAR_TEMP_1, SPECIES_LILEEP givemon SPECIES_LILEEP, 20 - goto_if_eq VAR_RESULT, 0, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepParty - goto_if_eq VAR_RESULT, 1, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepPC + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepParty + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepPC goto Common_EventScript_NoMoreRoomForPokemon end @@ -191,8 +191,8 @@ RustboroCity_DevonCorp_2F_EventScript_FinishReceivingLileep:: RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorith:: setvar VAR_TEMP_1, SPECIES_ANORITH givemon SPECIES_ANORITH, 20 - goto_if_eq VAR_RESULT, 0, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithParty - goto_if_eq VAR_RESULT, 1, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithPC + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PARTY, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithParty + goto_if_eq VAR_RESULT, MON_GIVEN_TO_PC, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithPC goto Common_EventScript_NoMoreRoomForPokemon end From fd7457b05a1b109ae42cb4a956266b6acebb5644 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 13 Jan 2022 15:26:20 -0500 Subject: [PATCH 071/122] Remove berry fix --- .gitignore | 1 + Makefile | 16 +- berry_fix/Makefile | 203 ---- berry_fix/asm/berry_fix_header.inc | 35 - berry_fix/asm/loader.s | 119 -- berry_fix/charmap.txt | 1067 ----------------- berry_fix/data/data.s | 4 - berry_fix/ld_script.sed | 14 - berry_fix/ld_script.txt | 31 - berry_fix/payload/Makefile | 209 ---- berry_fix/payload/asm/crt0.s | 82 -- berry_fix/payload/asm/libagbsyscall.s | 46 - berry_fix/payload/asm/macros/function.inc | 29 - berry_fix/payload/charmap.txt | 1067 ----------------- berry_fix/payload/common_syms/agb_flash.txt | 10 - berry_fix/payload/common_syms/main.txt | 9 - berry_fix/payload/common_syms/rtc.txt | 2 - berry_fix/payload/constants/gba_constants.inc | 490 -------- berry_fix/payload/graphics/debug_digits.png | Bin 166 -> 0 bytes berry_fix/payload/graphics/msg_box.png | Bin 2631 -> 0 bytes berry_fix/payload/graphics/msg_box.tilemap | Bin 8192 -> 0 bytes .../payload/include/constants/game_stat.h | 56 - berry_fix/payload/include/constants/vars.h | 196 --- berry_fix/payload/include/flash.h | 55 - berry_fix/payload/include/gba/defines.h | 87 -- .../payload/include/gba/flash_internal.h | 85 -- berry_fix/payload/include/gba/gba.h | 12 - berry_fix/payload/include/gba/io_reg.h | 770 ------------ berry_fix/payload/include/gba/isagbprint.h | 50 - berry_fix/payload/include/gba/m4a_internal.h | 467 -------- berry_fix/payload/include/gba/macro.h | 247 ---- berry_fix/payload/include/gba/multiboot.h | 55 - berry_fix/payload/include/gba/syscall.h | 57 - berry_fix/payload/include/gba/types.h | 146 --- berry_fix/payload/include/global.berry.h | 62 - berry_fix/payload/include/global.fieldmap.h | 310 ----- berry_fix/payload/include/global.h | 876 -------------- berry_fix/payload/include/main.h | 45 - berry_fix/payload/include/pokemon.h | 154 --- berry_fix/payload/include/rtc.h | 15 - berry_fix/payload/include/siirtc.h | 54 - berry_fix/payload/ld_script.sed | 14 - berry_fix/payload/ld_script.txt | 107 -- berry_fix/payload/rom.sha1 | 1 - berry_fix/payload/src/agb_flash.c | 296 ----- berry_fix/payload/src/agb_flash_1m.c | 86 -- berry_fix/payload/src/agb_flash_le.c | 31 - berry_fix/payload/src/agb_flash_mx.c | 193 --- berry_fix/payload/src/flash.c | 752 ------------ berry_fix/payload/src/main.c | 289 ----- berry_fix/payload/src/rtc.c | 346 ------ berry_fix/payload/src/siirtc.c | 432 ------- berry_fix/payload/sym_bss.txt | 5 - berry_fix/payload/sym_common.txt | 29 - berry_fix/payload/sym_ewram.txt | 3 - berry_fix/rom.sha1 | 1 - data/ereader_link_data.s | 6 - data/mb_berry_fix.gba | Bin 0 -> 15348 bytes ...{pokemon_colosseum.mb => mb_colosseum.gba} | Bin .../{ereader_link_data.bin => mb_ereader.gba} | Bin data/multiboot_berry_glitch_fix.s | 2 +- data/multiboot_ereader.s | 6 + data/multiboot_pokemon_colosseum.s | 2 +- ld_script.txt | 4 +- ld_script_modern.txt | 4 +- src/ereader_screen.c | 8 +- 66 files changed, 22 insertions(+), 9828 deletions(-) delete mode 100644 berry_fix/Makefile delete mode 100644 berry_fix/asm/berry_fix_header.inc delete mode 100644 berry_fix/asm/loader.s delete mode 100644 berry_fix/charmap.txt delete mode 100644 berry_fix/data/data.s delete mode 100644 berry_fix/ld_script.sed delete mode 100644 berry_fix/ld_script.txt delete mode 100644 berry_fix/payload/Makefile delete mode 100644 berry_fix/payload/asm/crt0.s delete mode 100644 berry_fix/payload/asm/libagbsyscall.s delete mode 100644 berry_fix/payload/asm/macros/function.inc delete mode 100644 berry_fix/payload/charmap.txt delete mode 100644 berry_fix/payload/common_syms/agb_flash.txt delete mode 100644 berry_fix/payload/common_syms/main.txt delete mode 100644 berry_fix/payload/common_syms/rtc.txt delete mode 100644 berry_fix/payload/constants/gba_constants.inc delete mode 100644 berry_fix/payload/graphics/debug_digits.png delete mode 100644 berry_fix/payload/graphics/msg_box.png delete mode 100644 berry_fix/payload/graphics/msg_box.tilemap delete mode 100644 berry_fix/payload/include/constants/game_stat.h delete mode 100644 berry_fix/payload/include/constants/vars.h delete mode 100644 berry_fix/payload/include/flash.h delete mode 100644 berry_fix/payload/include/gba/defines.h delete mode 100644 berry_fix/payload/include/gba/flash_internal.h delete mode 100644 berry_fix/payload/include/gba/gba.h delete mode 100644 berry_fix/payload/include/gba/io_reg.h delete mode 100644 berry_fix/payload/include/gba/isagbprint.h delete mode 100644 berry_fix/payload/include/gba/m4a_internal.h delete mode 100644 berry_fix/payload/include/gba/macro.h delete mode 100644 berry_fix/payload/include/gba/multiboot.h delete mode 100644 berry_fix/payload/include/gba/syscall.h delete mode 100644 berry_fix/payload/include/gba/types.h delete mode 100644 berry_fix/payload/include/global.berry.h delete mode 100644 berry_fix/payload/include/global.fieldmap.h delete mode 100644 berry_fix/payload/include/global.h delete mode 100644 berry_fix/payload/include/main.h delete mode 100644 berry_fix/payload/include/pokemon.h delete mode 100644 berry_fix/payload/include/rtc.h delete mode 100644 berry_fix/payload/include/siirtc.h delete mode 100644 berry_fix/payload/ld_script.sed delete mode 100644 berry_fix/payload/ld_script.txt delete mode 100644 berry_fix/payload/rom.sha1 delete mode 100644 berry_fix/payload/src/agb_flash.c delete mode 100644 berry_fix/payload/src/agb_flash_1m.c delete mode 100644 berry_fix/payload/src/agb_flash_le.c delete mode 100644 berry_fix/payload/src/agb_flash_mx.c delete mode 100644 berry_fix/payload/src/flash.c delete mode 100644 berry_fix/payload/src/main.c delete mode 100644 berry_fix/payload/src/rtc.c delete mode 100644 berry_fix/payload/src/siirtc.c delete mode 100644 berry_fix/payload/sym_bss.txt delete mode 100644 berry_fix/payload/sym_common.txt delete mode 100644 berry_fix/payload/sym_ewram.txt delete mode 100644 berry_fix/rom.sha1 delete mode 100644 data/ereader_link_data.s create mode 100755 data/mb_berry_fix.gba rename data/{pokemon_colosseum.mb => mb_colosseum.gba} (100%) rename data/{ereader_link_data.bin => mb_ereader.gba} (100%) create mode 100644 data/multiboot_ereader.s diff --git a/.gitignore b/.gitignore index 23b01d1e0d..cac4a07e61 100644 --- a/.gitignore +++ b/.gitignore @@ -3,6 +3,7 @@ *.i *.elf *.gba +!data/*.gba *.sgm *.sa1 *.ss[0-9] diff --git a/Makefile b/Makefile index 7b2f79877a..6283a87fe3 100644 --- a/Makefile +++ b/Makefile @@ -150,7 +150,7 @@ MAKEFLAGS += --no-print-directory # Secondary expansion is required for dependency variables in object rules. .SECONDEXPANSION: -.PHONY: all rom clean compare tidy tools mostlyclean clean-tools $(TOOLDIRS) berry_fix libagbsyscall modern tidymodern tidynonmodern +.PHONY: all rom clean compare tidy tools mostlyclean clean-tools $(TOOLDIRS) libagbsyscall modern tidymodern tidynonmodern infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line)))) @@ -158,7 +158,7 @@ infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst # Disable dependency scanning for clean/tidy/tools # Use a separate minimal makefile for speed # Since we don't need to reload most of this makefile -ifeq (,$(filter-out all rom compare modern berry_fix libagbsyscall syms,$(MAKECMDGOALS))) +ifeq (,$(filter-out all rom compare modern libagbsyscall syms,$(MAKECMDGOALS))) $(call infoshell, $(MAKE) -f make_tools.mk) else NODEP ?= 1 @@ -169,8 +169,8 @@ ifeq (,$(MAKECMDGOALS)) SCAN_DEPS ?= 1 else # clean, tidy, tools, mostlyclean, clean-tools, $(TOOLDIRS), tidymodern, tidynonmodern don't even build the ROM - # berry_fix and libagbsyscall do their own thing - ifeq (,$(filter-out clean tidy tools mostlyclean clean-tools $(TOOLDIRS) tidymodern tidynonmodern berry_fix libagbsyscall,$(MAKECMDGOALS))) + # libagbsyscall does its own thing + ifeq (,$(filter-out clean tidy tools mostlyclean clean-tools $(TOOLDIRS) tidymodern tidynonmodern libagbsyscall,$(MAKECMDGOALS))) SCAN_DEPS ?= 0 else SCAN_DEPS ?= 1 @@ -243,7 +243,6 @@ mostlyclean: tidynonmodern tidymodern rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} + rm -f $(AUTO_GEN_TARGETS) - @$(MAKE) clean -C berry_fix @$(MAKE) clean -C libagbsyscall tidy: tidynonmodern tidymodern @@ -417,7 +416,7 @@ endif $(OBJ_DIR)/ld_script.ld: $(LD_SCRIPT) $(LD_SCRIPT_DEPS) cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LD_SCRIPT) > ld_script.ld -$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) berry_fix libagbsyscall +$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) libagbsyscall @echo "cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ " @cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) $(LIB) $(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent @@ -428,11 +427,6 @@ $(ROM): $(ELF) modern: all -berry_fix/berry_fix.gba: berry_fix - -berry_fix: - @$(MAKE) -C berry_fix COMPARE=$(COMPARE) TOOLCHAIN=$(TOOLCHAIN) MODERN=$(MODERN) - libagbsyscall: @$(MAKE) -C libagbsyscall TOOLCHAIN=$(TOOLCHAIN) MODERN=$(MODERN) diff --git a/berry_fix/Makefile b/berry_fix/Makefile deleted file mode 100644 index 464e5f9e9c..0000000000 --- a/berry_fix/Makefile +++ /dev/null @@ -1,203 +0,0 @@ -TOOLCHAIN := $(DEVKITARM) -COMPARE ?= 0 - -# don't use dkP's base_tools anymore -# because the redefinition of $(CC) conflicts -# with when we want to use $(CC) to preprocess files -# thus, manually create the variables for the bin -# files, or use arm-none-eabi binaries on the system -# if dkP is not installed on this system - -ifneq (,$(TOOLCHAIN)) -ifneq ($(wildcard $(TOOLCHAIN)/bin),) -export PATH := $(TOOLCHAIN)/bin:$(PATH) -endif -endif - -PREFIX := arm-none-eabi- -OBJCOPY := $(PREFIX)objcopy -AS := $(PREFIX)as -LD := $(PREFIX)ld - -# note: the makefile must be set up so MODERNCC is never called -# if MODERN=0 -MODERNCC := $(PREFIX)gcc - -ifeq ($(OS),Windows_NT) -EXE := .exe -else -EXE := -endif - -# use arm-none-eabi-cpp for macOS -# as macOS's default compiler is clang -# and clang's preprocessor will warn on \u -# when preprocessing asm files, expecting a unicode literal -# we can't unconditionally use arm-none-eabi-cpp -# as installations which install binutils-arm-none-eabi -# don't come with it -ifneq ($(MODERN),1) - ifeq ($(shell uname -s),Darwin) - CPP := $(PREFIX)cpp - else - CPP := $(CC) -E - endif -else - CPP := $(PREFIX)cpp -endif - -GAME_CODE := AGBJ -MAKER_CODE := 01 -REVISION := 0 - -SHELL := /bin/bash -o pipefail - -CPPFLAGS := -I ../tools/agbcc/include -I ../tools/agbcc -iquote include -nostdinc -undef - -ROM := berry_fix.gba -OBJ_DIR := build -CC1 := ../tools/agbcc/bin/agbcc$(EXE) -override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm - - -ELF = $(ROM:.gba=.elf) -MAP = $(ROM:.gba=.map) - -C_SUBDIR = src -ASM_SUBDIR = asm -DATA_ASM_SUBDIR = data - -C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR) -ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR) -DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR) - -ASFLAGS := -mcpu=arm7tdmi - -LDFLAGS = -Map ../$(MAP) - -SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c -GFX := ../tools/gbagfx/gbagfx$(EXE) -AIF := ../tools/aif2pcm/aif2pcm$(EXE) -MID := ../tools/mid2agb/mid2agb$(EXE) -SCANINC := ../tools/scaninc/scaninc$(EXE) -PREPROC := ../tools/preproc/preproc$(EXE) -RAMSCRGEN := ../tools/ramscrgen/ramscrgen$(EXE) -FIX := ../tools/gbafix/gbafix$(EXE) - -# Clear the default suffixes -.SUFFIXES: -# Don't delete intermediate files -.SECONDARY: -# Delete files that weren't built properly -.DELETE_ON_ERROR: - -# Secondary expansion is required for dependency variables in object rules. -.SECONDEXPANSION: - -.PHONY: all rom clean compare tidy payload - -C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c) -C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS)) - -ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s) -ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS)) - -DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s) -DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS)) - -SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s) -SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS)) - -MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid) -MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS)) - -OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS) -# OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS)) - -SUBDIRS := $(sort $(dir $(OBJS))) - -$(shell mkdir -p $(SUBDIRS)) - -all: payload rom - @: - -rom: $(ROM) -ifeq ($(COMPARE),1) - @$(SHA1) rom.sha1 -endif - -# For contributors to make sure a change didn't affect the contents of the ROM. -compare: ; @$(MAKE) COMPARE=1 - -clean: tidy - rm -f sound/direct_sound_samples/*.bin - rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s - find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} + - make -C payload clean - -tidy: - rm -f $(ROM) $(ELF) $(MAP) - rm -r build/* - make -C payload tidy - -%.s: ; -%.png: ; -%.pal: ; -%.aif: ; - -%.1bpp: %.png ; $(GFX) $< $@ -%.4bpp: %.png ; $(GFX) $< $@ -%.8bpp: %.png ; $(GFX) $< $@ -%.gbapal: %.pal ; $(GFX) $< $@ -%.gbapal: %.png ; $(GFX) $< $@ -%.lz: % ; $(GFX) $< $@ -%.rl: % ; $(GFX) $< $@ - - -ifeq ($(NODEP),1) -$(C_BUILDDIR)/%.o: c_dep := -else -$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c) -endif - -$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep) - @$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i - @$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s - $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s - -ifeq ($(NODEP),1) -$(ASM_BUILDDIR)/%.o: asm_dep := -else -$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s) -endif - -$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep) - $(AS) $(ASFLAGS) -o $@ $< - -ifeq ($(NODEP),1) -$(DATA_ASM_BUILDDIR)/%.o: data_dep := -else -$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s) -endif - -payload: - @$(MAKE) -C payload COMPARE=$(COMPARE) TOOLCHAIN=$(TOOLCHAIN) MODERN=$(MODERN) - -payload/payload.gba: payload - -data/payload.gba.lz: payload/payload.gba - $(GFX) $< $@ -search 1 - -$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep) - $(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@ - -$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s - $(AS) $(ASFLAGS) -I sound -o $@ $< - -$(ELF): ld_script.txt $(OBJS) - cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ../ld_script.txt -o ../$@ - -$(ROM): $(ELF) - $(OBJCOPY) -O binary $< $@ - $(FIX) $@ -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent - diff --git a/berry_fix/asm/berry_fix_header.inc b/berry_fix/asm/berry_fix_header.inc deleted file mode 100644 index 5167d2ff03..0000000000 --- a/berry_fix/asm/berry_fix_header.inc +++ /dev/null @@ -1,35 +0,0 @@ - .global BerryFixMBHeaderNintendoLogo -BerryFixMBHeaderNintendoLogo: - .space 156 - -BerryFixMBHeaderGameTitle: - .space 12 - - .global BerryFixMBHeaderGameCode -BerryFixMBHeaderGameCode: - .space 4 - -BerryFixMBHeaderMakerCode: - .space 2 - -BerryFixMBHeaderMagic: - .byte 0 - -BerryFixMBHeaderMainUnitCode: - .byte 0 - -BerryFixMBHeaderDeviceType: - .byte 0 - -BerryFixMBHeaderReserved1: - .space 7 - - .global BerryFixMBHeaderSoftwareVersion -BerryFixMBHeaderSoftwareVersion: - .byte 0 - -BerryFixMBHeaderChecksum: - .byte 0 - -BerryFixMBHeaderReserved2: - .space 2 diff --git a/berry_fix/asm/loader.s b/berry_fix/asm/loader.s deleted file mode 100644 index a780140785..0000000000 --- a/berry_fix/asm/loader.s +++ /dev/null @@ -1,119 +0,0 @@ - .include "../asm/macros/asm.inc" - .include "../asm/macros/function.inc" - .include "../constants/gba_constants.inc" - - .set SIO_ERROR, 0x0040 - .set SIO_MULTI_BUSY, 0x0080 - - .set EWRAM_ORIG, 0x02000000 - .set gCode, 0x02010000 - .set PROG_ORIG, 0x00008000 - - .syntax unified - - .text - - arm_func_start _start -_start: @ 0 - b _entry - arm_func_end _start - - .include "asm/berry_fix_header.inc" - -@ C0 - .word 0 - - .global _GPIOPortData -_GPIOPortData: @ C4 - .2byte 0 - - .global _GPIOPortDirection -_GPIOPortDirection: @ C6 - .2byte 0 - - .global _GPIOPortReadEnable -_GPIOPortReadEnable: @ C8 - .2byte 0 - -@ CA - .2byte 0 - -@ CC - .space 0x34 - - arm_func_start _entry -_entry: @ 100 - b _send - arm_func_end _entry - - .space 0x1C - - arm_func_start _recv -_recv: - @ Waits until link cable is no longer busy. - @ Returns nz if an error has occurred - @ Otherwise, returns the received short in r1. - @ Preserves r0 -_120: - ldrh r1, [r0, 0x8] @ SIOCNT - tst r1, SIO_MULTI_BUSY - beq _120 -_12c: - ldrh r1, [r0, 0x8] @ SIOCNT - tst r1, SIO_MULTI_BUSY - bne _12c - ldrh r1, [r0, 0x8] @ SIOCNT - tst r1, SIO_ERROR - bxne lr - ldrh r1, [r0] @ SIOMULTI0 - bx lr - arm_func_end _recv - - arm_func_start _send -_send: @ 14c - ldr r0, =REG_SIOMULTI0 -_150: - bl _recv - bne _150 - mov r2, #0 - strh r2, [r0, 0xa] @ SIOMLT_SEND - cmp r1, #0 - bne _150 - mov r2, 0x8000 -_16c: - mov r1, #0 -_170: - strh r1, [r0, 0xa] @ SIOMLT_SEND - bl _recv - bne _150 - cmp r1, r2 - bne _16c - lsr r2, #5 - cmp r1, #0 - bne _170 - ldr r3, =BerryFixMBHeaderGameCode - ldrh r2, [r3] - strh r2, [r0, 0xa] @ SIOMLT_SEND - bl _recv -_1a0: - bne _1a0 - cmp r1, r2 - bne _1a0 - ldrh r2, [r3, 0x2] - strh r2, [r0, 0xa] @ SIOMLT_SEND - bl _recv - bne _1a0 - cmp r1, r2 - bne _1a0 - mov r1, #0 - strh r1, [r0, 0xa] @ SIOMLT_SEND - ldr r0, =_data_2f0 - ldr r1, =gCode - swi 0x11 << 16 - ldr lr, =gCode - bx lr - .pool - arm_func_end _send - @ 1f0 - - .align 2, 0 @ don't pad with nop diff --git a/berry_fix/charmap.txt b/berry_fix/charmap.txt deleted file mode 100644 index 1c143ada4f..0000000000 --- a/berry_fix/charmap.txt +++ /dev/null @@ -1,1067 +0,0 @@ -' ' = 00 -'À' = 01 -'Ã' = 02 -'Â' = 03 -'Ç' = 04 -'È' = 05 -'É' = 06 -'Ê' = 07 -'Ë' = 08 -'ÃŒ' = 09 -'ÃŽ' = 0B -'Ã' = 0C -'Ã’' = 0D -'Ó' = 0E -'Ô' = 0F -'Å’' = 10 -'Ù' = 11 -'Ú' = 12 -'Û' = 13 -'Ñ' = 14 -'ß' = 15 -'à' = 16 -'á' = 17 -'ç' = 19 -'è' = 1A -'é' = 1B -'ê' = 1C -'ë' = 1D -'ì' = 1E -'î' = 20 -'ï' = 21 -'ò' = 22 -'ó' = 23 -'ô' = 24 -'Å“' = 25 -'ù' = 26 -'ú' = 27 -'û' = 28 -'ñ' = 29 -'º' = 2A -'ª' = 2B -SUPER_ER = 2C -'&' = 2D -'+' = 2E -LV = 34 -'=' = 35 -';' = 36 -'¿' = 51 -'¡' = 52 -PK = 53 -PKMN = 53 54 -POKEBLOCK = 55 56 57 58 59 -'Ã' = 5A -'%' = 5B -'(' = 5C -')' = 5D -'â' = 68 -'í' = 6F -UNK_SPACER = 77 -UP_ARROW = 79 -DOWN_ARROW = 7A -LEFT_ARROW = 7B -RIGHT_ARROW = 7C -'0' = A1 -'1' = A2 -'2' = A3 -'3' = A4 -'4' = A5 -'5' = A6 -'6' = A7 -'7' = A8 -'8' = A9 -'9' = AA -'!' = AB -'?' = AC -'.' = AD -'-' = AE -'·' = AF -'…' = B0 -'“' = B1 -'â€' = B2 -'‘' = B3 -'’' = B4 -'♂' = B5 -'♀' = B6 -'Â¥' = B7 -',' = B8 -'×' = B9 -'/' = BA -'A' = BB -'B' = BC -'C' = BD -'D' = BE -'E' = BF -'F' = C0 -'G' = C1 -'H' = C2 -'I' = C3 -'J' = C4 -'K' = C5 -'L' = C6 -'M' = C7 -'N' = C8 -'O' = C9 -'P' = CA -'Q' = CB -'R' = CC -'S' = CD -'T' = CE -'U' = CF -'V' = D0 -'W' = D1 -'X' = D2 -'Y' = D3 -'Z' = D4 -'a' = D5 -'b' = D6 -'c' = D7 -'d' = D8 -'e' = D9 -'f' = DA -'g' = DB -'h' = DC -'i' = DD -'j' = DE -'k' = DF -'l' = E0 -'m' = E1 -'n' = E2 -'o' = E3 -'p' = E4 -'q' = E5 -'r' = E6 -'s' = E7 -'t' = E8 -'u' = E9 -'v' = EA -'w' = EB -'x' = EC -'y' = ED -'z' = EE -'â–¶' = EF -':' = F0 -'Ä' = F1 -'Ö' = F2 -'Ü' = F3 -'ä' = F4 -'ö' = F5 -'ü' = F6 -TALL_PLUS = FC 0C FB -'$' = FF - -@ Hiragana -'ã‚' = 01 -'ã„' = 02 -'ã†' = 03 -'ãˆ' = 04 -'ãŠ' = 05 -'ã‹' = 06 -'ã' = 07 -'ã' = 08 -'ã‘' = 09 -'ã“' = 0A -'ã•' = 0B -'ã—' = 0C -'ã™' = 0D -'ã›' = 0E -'ã' = 0F -'ãŸ' = 10 -'ã¡' = 11 -'ã¤' = 12 -'ã¦' = 13 -'ã¨' = 14 -'ãª' = 15 -'ã«' = 16 -'ã¬' = 17 -'ã­' = 18 -'ã®' = 19 -'ã¯' = 1A -'ã²' = 1B -'ãµ' = 1C -'ã¸' = 1D -'ã»' = 1E -'ã¾' = 1F -'ã¿' = 20 -'ã‚€' = 21 -'ã‚' = 22 -'ã‚‚' = 23 -'ã‚„' = 24 -'ゆ' = 25 -'よ' = 26 -'ら' = 27 -'り' = 28 -'ã‚‹' = 29 -'れ' = 2A -'ã‚' = 2B -'ã‚' = 2C -'ã‚’' = 2D -'ã‚“' = 2E -'ã' = 2F -'ãƒ' = 30 -'ã…' = 31 -'ã‡' = 32 -'ã‰' = 33 -'ゃ' = 34 -'ã‚…' = 35 -'ょ' = 36 -'ãŒ' = 37 -'ãŽ' = 38 -'ã' = 39 -'ã’' = 3A -'ã”' = 3B -'ã–' = 3C -'ã˜' = 3D -'ãš' = 3E -'ãœ' = 3F -'ãž' = 40 -'ã ' = 41 -'ã¢' = 42 -'ã¥' = 43 -'ã§' = 44 -'ã©' = 45 -'ã°' = 46 -'ã³' = 47 -'ã¶' = 48 -'ã¹' = 49 -'ã¼' = 4A -'ã±' = 4B -'ã´' = 4C -'ã·' = 4D -'ãº' = 4E -'ã½' = 4F -'ã£' = 50 - -@ Katakana -'ã‚¢' = 51 -'イ' = 52 -'ウ' = 53 -'エ' = 54 -'オ' = 55 -'ã‚«' = 56 -'ã‚­' = 57 -'ク' = 58 -'ケ' = 59 -'コ' = 5A -'サ' = 5B -'ã‚·' = 5C -'ス' = 5D -'ã‚»' = 5E -'ソ' = 5F -'ã‚¿' = 60 -'ãƒ' = 61 -'ツ' = 62 -'テ' = 63 -'ト' = 64 -'ナ' = 65 -'ニ' = 66 -'ヌ' = 67 -'ãƒ' = 68 -'ノ' = 69 -'ãƒ' = 6A -'ヒ' = 6B -'フ' = 6C -'ヘ' = 6D -'ホ' = 6E -'マ' = 6F -'ミ' = 70 -'ム' = 71 -'メ' = 72 -'モ' = 73 -'ヤ' = 74 -'ユ' = 75 -'ヨ' = 76 -'ラ' = 77 -'リ' = 78 -'ル' = 79 -'レ' = 7A -'ロ' = 7B -'ワ' = 7C -'ヲ' = 7D -'ン' = 7E -'ã‚¡' = 7F -'ã‚£' = 80 -'ã‚¥' = 81 -'ã‚§' = 82 -'ã‚©' = 83 -'ャ' = 84 -'ュ' = 85 -'ョ' = 86 -'ガ' = 87 -'ã‚®' = 88 -'ã‚°' = 89 -'ゲ' = 8A -'ã‚´' = 8B -'ã‚¶' = 8C -'ジ' = 8D -'ズ' = 8E -'ゼ' = 8F -'ゾ' = 90 -'ダ' = 91 -'ヂ' = 92 -'ヅ' = 93 -'デ' = 94 -'ド' = 95 -'ãƒ' = 96 -'ビ' = 97 -'ブ' = 98 -'ベ' = 99 -'ボ' = 9A -'パ' = 9B -'ピ' = 9C -'プ' = 9D -'ペ' = 9E -'ãƒ' = 9F -'ッ' = A0 - -@ Japanese punctuation -' ' = 00 -'ï¼' = AB -'?' = AC -'。' = AD -'ー' = AE -'⋯' = B0 - -STRING = FD - -@ string placeholders -PLAYER = FD 01 -STR_VAR_1 = FD 02 -STR_VAR_2 = FD 03 -STR_VAR_3 = FD 04 -KUN = FD 05 -RIVAL = FD 06 -@ version-dependent strings (originally made for Ruby/Sapphire differences) -@ Emerald uses the Sapphire strings (except for VERSION). -VERSION = FD 07 @ "EMERALD" -AQUA = FD 08 -MAGMA = FD 09 -ARCHIE = FD 0A -MAXIE = FD 0B -KYOGRE = FD 0C -GROUDON = FD 0D - -@ battle string placeholders - -B_BUFF1 = FD 00 -B_BUFF2 = FD 01 -B_COPY_VAR_1 = FD 02 -B_COPY_VAR_2 = FD 03 -B_COPY_VAR_3 = FD 04 -B_PLAYER_MON1_NAME = FD 05 -B_OPPONENT_MON1_NAME = FD 06 -B_PLAYER_MON2_NAME = FD 07 -B_OPPONENT_MON2_NAME = FD 08 -B_LINK_PLAYER_MON1_NAME = FD 09 -B_LINK_OPPONENT_MON1_NAME = FD 0A -B_LINK_PLAYER_MON2_NAME = FD 0B -B_LINK_OPPONENT_MON2_NAME = FD 0C -B_ATK_NAME_WITH_PREFIX_MON1 = FD 0D -B_ATK_PARTNER_NAME = FD 0E -B_ATK_NAME_WITH_PREFIX = FD 0F -B_DEF_NAME_WITH_PREFIX = FD 10 -B_EFF_NAME_WITH_PREFIX = FD 11 @ EFF = short for gEffectBattler -B_ACTIVE_NAME_WITH_PREFIX = FD 12 -B_SCR_ACTIVE_NAME_WITH_PREFIX = FD 13 -B_CURRENT_MOVE = FD 14 -B_LAST_MOVE = FD 15 -B_LAST_ITEM = FD 16 -B_LAST_ABILITY = FD 17 -B_ATK_ABILITY = FD 18 -B_DEF_ABILITY = FD 19 -B_SCR_ACTIVE_ABILITY = FD 1A -B_EFF_ABILITY = FD 1B -B_TRAINER1_CLASS = FD 1C -B_TRAINER1_NAME = FD 1D -B_LINK_PLAYER_NAME = FD 1E -B_LINK_PARTNER_NAME = FD 1F -B_LINK_OPPONENT1_NAME = FD 20 -B_LINK_OPPONENT2_NAME = FD 21 -B_LINK_SCR_TRAINER_NAME = FD 22 -B_PLAYER_NAME = FD 23 -B_TRAINER1_LOSE_TEXT = FD 24 -B_TRAINER1_WIN_TEXT = FD 25 -B_26 = FD 26 -B_PC_CREATOR_NAME = FD 27 -B_ATK_PREFIX1 = FD 28 -B_DEF_PREFIX1 = FD 29 -B_ATK_PREFIX2 = FD 2A -B_DEF_PREFIX2 = FD 2B -B_ATK_PREFIX3 = FD 2C -B_DEF_PREFIX3 = FD 2D -B_TRAINER2_CLASS = FD 2E -B_TRAINER2_NAME = FD 2F -B_TRAINER2_LOSE_TEXT = FD 30 -B_TRAINER2_WIN_TEXT = FD 31 -B_PARTNER_CLASS = FD 32 -B_PARTNER_NAME = FD 33 -B_BUFF3 = FD 34 - -@ indicates the end of a town/city name (before " TOWN" or " CITY") -NAME_END = FC 00 - -@ special 0xF7 character -SPECIAL_F7 = F7 - -@ more text functions - -COLOR = FC 01 @ use a color listed below right after -HIGHLIGHT = FC 02 @ same as fc 01 -SHADOW = FC 03 @ same as fc 01 -COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes -PALETTE = FC 05 @ used in credits -SIZE = FC 06 @ note that anything other than "SMALL" is invalid -UNKNOWN_7 = FC 07 -PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them -PAUSE_UNTIL_PRESS = FC 09 -WAIT_SE = FC 0A -PLAY_BGM = FC 0B -ESCAPE = FC 0C -SHIFT_TEXT = FC 0D -UNKNOWN_E = FC 0E -UNKNOWN_F = FC 0F -PLAY_SE = FC 10 -CLEAR = FC 11 -SKIP = FC 12 -CLEAR_TO = FC 13 -UNKNOWN_14 = FC 14 -JPN = FC 15 -ENG = FC 16 -PAUSE_MUSIC = FC 17 -RESUME_MUSIC = FC 18 - -@ colors - -TRANSPARENT = 00 -WHITE = 01 -DARK_GRAY = 02 -LIGHT_GRAY = 03 -RED = 04 -LIGHT_RED = 05 -GREEN = 06 -LIGHT_GREEN = 07 -BLUE = 08 -LIGHT_BLUE = 09 -@ these next colors can be set to anything arbitrary at runtime -@ usually though they'll have the textbox border colors as described below -DYNAMIC_COLOR1 = 0A @ white -DYNAMIC_COLOR2 = 0B @ white with a tinge of green -DYNAMIC_COLOR3 = 0C @ white 2 -DYNAMIC_COLOR4 = 0D @ aquamarine -DYNAMIC_COLOR5 = 0E @ blue-green -DYNAMIC_COLOR6 = 0F @ cerulean - -@ sound and music - -MUS_DUMMY = 00 00 -SE_USE_ITEM = 01 00 -SE_PC_LOGIN = 02 00 -SE_PC_OFF = 03 00 -SE_PC_ON = 04 00 -SE_SELECT = 05 00 -SE_WIN_OPEN = 06 00 -SE_WALL_HIT = 07 00 -SE_DOOR = 08 00 -SE_EXIT = 09 00 -SE_LEDGE = 0A 00 -SE_BIKE_BELL = 0B 00 -SE_NOT_EFFECTIVE = 0C 00 -SE_EFFECTIVE = 0D 00 -SE_SUPER_EFFECTIVE = 0E 00 -SE_BALL_OPEN = 0F 00 -SE_FAINT = 10 00 -SE_FLEE = 11 00 -SE_SLIDING_DOOR = 12 00 -SE_SHIP = 13 00 -SE_BANG = 14 00 -SE_PIN = 15 00 -SE_BOO = 16 00 -SE_BALL = 17 00 -SE_CONTEST_PLACE = 18 00 -SE_A = 19 00 -SE_I = 1A 00 -SE_U = 1B 00 -SE_E = 1C 00 -SE_O = 1D 00 -SE_N = 1E 00 -SE_SUCCESS = 1F 00 -SE_FAILURE = 20 00 -SE_EXP = 21 00 -SE_BIKE_HOP = 22 00 -SE_SWITCH = 23 00 -SE_CLICK = 24 00 -SE_FU_ZAKU = 25 00 -SE_CONTEST_CONDITION_LOSE = 26 00 -SE_LAVARIDGE_FALL_WARP = 27 00 -SE_ICE_STAIRS = 28 00 -SE_ICE_BREAK = 29 00 -SE_ICE_CRACK = 2A 00 -SE_FALL = 2B 00 -SE_UNLOCK = 2C 00 -SE_WARP_IN = 2D 00 -SE_WARP_OUT = 2E 00 -SE_REPEL = 2F 00 -SE_ROTATING_GATE = 30 00 -SE_TRUCK_MOVE = 31 00 -SE_TRUCK_STOP = 32 00 -SE_TRUCK_UNLOAD = 33 00 -SE_TRUCK_DOOR = 34 00 -SE_BERRY_BLENDER = 35 00 -SE_CARD = 36 00 -SE_SAVE = 37 00 -SE_BALL_BOUNCE_1 = 38 00 -SE_BALL_BOUNCE_2 = 39 00 -SE_BALL_BOUNCE_3 = 3A 00 -SE_BALL_BOUNCE_4 = 3B 00 -SE_BALL_TRADE = 3C 00 -SE_BALL_THROW = 3D 00 -SE_NOTE_C = 3E 00 -SE_NOTE_D = 3F 00 -SE_NOTE_E = 40 00 -SE_NOTE_F = 41 00 -SE_NOTE_G = 42 00 -SE_NOTE_A = 43 00 -SE_NOTE_B = 44 00 -SE_NOTE_C_HIGH = 45 00 -SE_PUDDLE = 46 00 -SE_BRIDGE_WALK = 47 00 -SE_ITEMFINDER = 48 00 -SE_DING_DONG = 49 00 -SE_BALLOON_RED = 4A 00 -SE_BALLOON_BLUE = 4B 00 -SE_BALLOON_YELLOW = 4C 00 -SE_BREAKABLE_DOOR = 4D 00 -SE_MUD_BALL = 4E 00 -SE_FIELD_POISON = 4F 00 -SE_ESCALATOR = 50 00 -SE_THUNDERSTORM = 51 00 -SE_THUNDERSTORM_STOP = 52 00 -SE_DOWNPOUR = 53 00 -SE_DOWNPOUR_STOP = 54 00 -SE_RAIN = 55 00 -SE_RAIN_STOP = 56 00 -SE_THUNDER = 57 00 -SE_THUNDER2 = 58 00 -SE_ELEVATOR = 59 00 -SE_LOW_HEALTH = 5A 00 -SE_EXP_MAX = 5B 00 -SE_ROULETTE_BALL = 5C 00 -SE_ROULETTE_BALL2 = 5D 00 -SE_TAILLOW_WING_FLAP = 5E 00 -SE_SHOP = 5F 00 -SE_CONTEST_HEART = 60 00 -SE_CONTEST_CURTAIN_RISE = 61 00 -SE_CONTEST_CURTAIN_FALL = 62 00 -SE_CONTEST_ICON_CHANGE = 63 00 -SE_CONTEST_ICON_CLEAR = 64 00 -SE_CONTEST_MONS_TURN = 65 00 -SE_SHINY = 66 00 -SE_INTRO_BLAST = 67 00 -SE_MUGSHOT = 68 00 -SE_APPLAUSE = 69 00 -SE_VEND = 6A 00 -SE_ORB = 6B 00 -SE_DEX_SCROLL = 6C 00 -SE_DEX_PAGE = 6D 00 -SE_POKENAV_ON = 6E 00 -SE_POKENAV_OFF = 6F 00 -SE_DEX_SEARCH = 70 00 -SE_EGG_HATCH = 71 00 -SE_BALL_TRAY_ENTER = 72 00 -SE_BALL_TRAY_BALL = 73 00 -SE_BALL_TRAY_EXIT = 74 00 -SE_GLASS_FLUTE = 75 00 -SE_M_THUNDERBOLT = 76 00 -SE_M_THUNDERBOLT2 = 77 00 -SE_M_HARDEN = 78 00 -SE_M_NIGHTMARE = 79 00 -SE_M_VITAL_THROW = 7A 00 -SE_M_VITAL_THROW2 = 7B 00 -SE_M_BUBBLE = 7C 00 -SE_M_BUBBLE2 = 7D 00 -SE_M_BUBBLE3 = 7E 00 -SE_M_RAIN_DANCE = 7F 00 -SE_M_CUT = 80 00 -SE_M_STRING_SHOT = 81 00 -SE_M_STRING_SHOT2 = 82 00 -SE_M_ROCK_THROW = 83 00 -SE_M_GUST = 84 00 -SE_M_GUST2 = 85 00 -SE_M_DOUBLE_SLAP = 86 00 -SE_M_DOUBLE_TEAM = 87 00 -SE_M_RAZOR_WIND = 88 00 -SE_M_ICY_WIND = 89 00 -SE_M_THUNDER_WAVE = 8A 00 -SE_M_COMET_PUNCH = 8B 00 -SE_M_MEGA_KICK = 8C 00 -SE_M_MEGA_KICK2 = 8D 00 -SE_M_CRABHAMMER = 8E 00 -SE_M_JUMP_KICK = 8F 00 -SE_M_FLAME_WHEEL = 90 00 -SE_M_FLAME_WHEEL2 = 91 00 -SE_M_FLAMETHROWER = 92 00 -SE_M_FIRE_PUNCH = 93 00 -SE_M_TOXIC = 94 00 -SE_M_SACRED_FIRE = 95 00 -SE_M_SACRED_FIRE2 = 96 00 -SE_M_EMBER = 97 00 -SE_M_TAKE_DOWN = 98 00 -SE_M_BLIZZARD = 99 00 -SE_M_BLIZZARD2 = 9A 00 -SE_M_SCRATCH = 9B 00 -SE_M_VICEGRIP = 9C 00 -SE_M_WING_ATTACK = 9D 00 -SE_M_FLY = 9E 00 -SE_M_SAND_ATTACK = 9F 00 -SE_M_RAZOR_WIND2 = A0 00 -SE_M_BITE = A1 00 -SE_M_HEADBUTT = A2 00 -SE_M_SURF = A3 00 -SE_M_HYDRO_PUMP = A4 00 -SE_M_WHIRLPOOL = A5 00 -SE_M_HORN_ATTACK = A6 00 -SE_M_TAIL_WHIP = A7 00 -SE_M_MIST = A8 00 -SE_M_POISON_POWDER = A9 00 -SE_M_BIND = AA 00 -SE_M_DRAGON_RAGE = AB 00 -SE_M_SING = AC 00 -SE_M_PERISH_SONG = AD 00 -SE_M_PAY_DAY = AE 00 -SE_M_DIG = AF 00 -SE_M_DIZZY_PUNCH = B0 00 -SE_M_SELF_DESTRUCT = B1 00 -SE_M_EXPLOSION = B2 00 -SE_M_ABSORB_2 = B3 00 -SE_M_ABSORB = B4 00 -SE_M_SCREECH = B5 00 -SE_M_BUBBLE_BEAM = B6 00 -SE_M_BUBBLE_BEAM2 = B7 00 -SE_M_SUPERSONIC = B8 00 -SE_M_BELLY_DRUM = B9 00 -SE_M_METRONOME = BA 00 -SE_M_BONEMERANG = BB 00 -SE_M_LICK = BC 00 -SE_M_PSYBEAM = BD 00 -SE_M_FAINT_ATTACK = BE 00 -SE_M_SWORDS_DANCE = BF 00 -SE_M_LEER = C0 00 -SE_M_SWAGGER = C1 00 -SE_M_SWAGGER2 = C2 00 -SE_M_HEAL_BELL = C3 00 -SE_M_CONFUSE_RAY = C4 00 -SE_M_SNORE = C5 00 -SE_M_BRICK_BREAK = C6 00 -SE_M_GIGA_DRAIN = C7 00 -SE_M_PSYBEAM2 = C8 00 -SE_M_SOLAR_BEAM = C9 00 -SE_M_PETAL_DANCE = CA 00 -SE_M_TELEPORT = CB 00 -SE_M_MINIMIZE = CC 00 -SE_M_SKETCH = CD 00 -SE_M_SWIFT = CE 00 -SE_M_REFLECT = CF 00 -SE_M_BARRIER = D0 00 -SE_M_DETECT = D1 00 -SE_M_LOCK_ON = D2 00 -SE_M_MOONLIGHT = D3 00 -SE_M_CHARM = D4 00 -SE_M_CHARGE = D5 00 -SE_M_STRENGTH = D6 00 -SE_M_HYPER_BEAM = D7 00 -SE_M_WATERFALL = D8 00 -SE_M_REVERSAL = D9 00 -SE_M_ACID_ARMOR = DA 00 -SE_M_SANDSTORM = DB 00 -SE_M_TRI_ATTACK = DC 00 -SE_M_TRI_ATTACK2 = DD 00 -SE_M_ENCORE = DE 00 -SE_M_ENCORE2 = DF 00 -SE_M_BATON_PASS = E0 00 -SE_M_MILK_DRINK = E1 00 -SE_M_ATTRACT = E2 00 -SE_M_ATTRACT2 = E3 00 -SE_M_MORNING_SUN = E4 00 -SE_M_FLATTER = E5 00 -SE_M_SAND_TOMB = E6 00 -SE_M_GRASSWHISTLE = E7 00 -SE_M_SPIT_UP = E8 00 -SE_M_DIVE = E9 00 -SE_M_EARTHQUAKE = EA 00 -SE_M_TWISTER = EB 00 -SE_M_SWEET_SCENT = EC 00 -SE_M_YAWN = ED 00 -SE_M_SKY_UPPERCUT = EE 00 -SE_M_STAT_INCREASE = EF 00 -SE_M_HEAT_WAVE = F0 00 -SE_M_UPROAR = F1 00 -SE_M_HAIL = F2 00 -SE_M_COSMIC_POWER = F3 00 -SE_M_TEETER_DANCE = F4 00 -SE_M_STAT_DECREASE = F5 00 -SE_M_HAZE = F6 00 -SE_M_HYPER_BEAM2 = F7 00 -SE_RG_DOOR = F8 00 -SE_RG_CARD_FLIP = F9 00 -SE_RG_CARD_FLIPPING = FA 00 -SE_RG_CARD_OPEN = FB 00 -SE_RG_BAG_CURSOR = FC 00 -SE_RG_BAG_POCKET = FD 00 -SE_RG_BALL_CLICK = FE 00 -SE_RG_SHOP = FF 00 -SE_RG_SS_ANNE_HORN = 00 01 -SE_RG_HELP_OPEN = 01 01 -SE_RG_HELP_CLOSE = 02 01 -SE_RG_HELP_ERROR = 03 01 -SE_RG_DEOXYS_MOVE = 04 01 -SE_RG_POKE_JUMP_SUCCESS = 05 01 -SE_RG_POKE_JUMP_FAILURE = 06 01 -SE_POKENAV_CALL = 07 01 -SE_POKENAV_HANG_UP = 08 01 -SE_ARENA_TIMEUP1 = 09 01 -SE_ARENA_TIMEUP2 = 0A 01 -SE_PIKE_CURTAIN_CLOSE = 0B 01 -SE_PIKE_CURTAIN_OPEN = 0C 01 -SE_SUDOWOODO_SHAKE = 0D 01 -MUS_LITTLEROOT_TEST = 5E 01 -MUS_GSC_ROUTE38 = 5F 01 -MUS_CAUGHT = 60 01 -MUS_VICTORY_WILD = 61 01 -MUS_VICTORY_GYM_LEADER = 62 01 -MUS_VICTORY_LEAGUE = 63 01 -MUS_C_COMM_CENTER = 64 01 -MUS_GSC_PEWTER = 65 01 -MUS_C_VS_LEGEND_BEAST = 66 01 -MUS_ROUTE101 = 67 01 -MUS_ROUTE110 = 68 01 -MUS_ROUTE120 = 69 01 -MUS_PETALBURG = 6A 01 -MUS_OLDALE = 6B 01 -MUS_GYM = 6C 01 -MUS_SURF = 6D 01 -MUS_PETALBURG_WOODS = 6E 01 -MUS_LEVEL_UP = 6F 01 -MUS_HEAL = 70 01 -MUS_OBTAIN_BADGE = 71 01 -MUS_OBTAIN_ITEM = 72 01 -MUS_EVOLVED = 73 01 -MUS_OBTAIN_TMHM = 74 01 -MUS_LILYCOVE_MUSEUM = 75 01 -MUS_ROUTE122 = 76 01 -MUS_OCEANIC_MUSEUM = 77 01 -MUS_EVOLUTION_INTRO = 78 01 -MUS_EVOLUTION = 79 01 -MUS_MOVE_DELETED = 7A 01 -MUS_ENCOUNTER_GIRL = 7B 01 -MUS_ENCOUNTER_MALE = 7C 01 -MUS_ABANDONED_SHIP = 7D 01 -MUS_FORTREE = 7E 01 -MUS_BIRCH_LAB = 7F 01 -MUS_B_TOWER_RS = 80 01 -MUS_ENCOUNTER_SWIMMER = 81 01 -MUS_CAVE_OF_ORIGIN = 82 01 -MUS_OBTAIN_BERRY = 83 01 -MUS_AWAKEN_LEGEND = 84 01 -MUS_SLOTS_JACKPOT = 85 01 -MUS_SLOTS_WIN = 86 01 -MUS_TOO_BAD = 87 01 -MUS_ROULETTE = 88 01 -MUS_LINK_CONTEST_P1 = 89 01 -MUS_LINK_CONTEST_P2 = 8A 01 -MUS_LINK_CONTEST_P3 = 8B 01 -MUS_LINK_CONTEST_P4 = 8C 01 -MUS_ENCOUNTER_RICH = 8D 01 -MUS_VERDANTURF = 8E 01 -MUS_RUSTBORO = 8F 01 -MUS_POKE_CENTER = 90 01 -MUS_ROUTE104 = 91 01 -MUS_ROUTE119 = 92 01 -MUS_CYCLING = 93 01 -MUS_POKE_MART = 94 01 -MUS_LITTLEROOT = 95 01 -MUS_MT_CHIMNEY = 96 01 -MUS_ENCOUNTER_FEMALE = 97 01 -MUS_LILYCOVE = 98 01 -MUS_ROUTE111 = 99 01 -MUS_HELP = 9A 01 -MUS_UNDERWATER = 9B 01 -MUS_VICTORY_TRAINER = 9C 01 -MUS_TITLE = 9D 01 -MUS_INTRO = 9E 01 -MUS_ENCOUNTER_MAY = 9F 01 -MUS_ENCOUNTER_INTENSE = A0 01 -MUS_ENCOUNTER_COOL = A1 01 -MUS_ROUTE113 = A2 01 -MUS_ENCOUNTER_AQUA = A3 01 -MUS_FOLLOW_ME = A4 01 -MUS_ENCOUNTER_BRENDAN = A5 01 -MUS_EVER_GRANDE = A6 01 -MUS_ENCOUNTER_SUSPICIOUS = A7 01 -MUS_VICTORY_AQUA_MAGMA = A8 01 -MUS_CABLE_CAR = A9 01 -MUS_GAME_CORNER = AA 01 -MUS_DEWFORD = AB 01 -MUS_SAFARI_ZONE = AC 01 -MUS_VICTORY_ROAD = AD 01 -MUS_AQUA_MAGMA_HIDEOUT = AE 01 -MUS_SAILING = AF 01 -MUS_MT_PYRE = B0 01 -MUS_SLATEPORT = B1 01 -MUS_MT_PYRE_EXTERIOR = B2 01 -MUS_SCHOOL = B3 01 -MUS_HALL_OF_FAME = B4 01 -MUS_FALLARBOR = B5 01 -MUS_SEALED_CHAMBER = B6 01 -MUS_CONTEST_WINNER = B7 01 -MUS_CONTEST = B8 01 -MUS_ENCOUNTER_MAGMA = B9 01 -MUS_INTRO_BATTLE = BA 01 -MUS_ABNORMAL_WEATHER = BB 01 -MUS_WEATHER_GROUDON = BC 01 -MUS_SOOTOPOLIS = BD 01 -MUS_CONTEST_RESULTS = BE 01 -MUS_HALL_OF_FAME_ROOM = BF 01 -MUS_TRICK_HOUSE = C0 01 -MUS_ENCOUNTER_TWINS = C1 01 -MUS_ENCOUNTER_ELITE_FOUR = C2 01 -MUS_ENCOUNTER_HIKER = C3 01 -MUS_CONTEST_LOBBY = C4 01 -MUS_ENCOUNTER_INTERVIEWER = C5 01 -MUS_ENCOUNTER_CHAMPION = C6 01 -MUS_CREDITS = C7 01 -MUS_END = C8 01 -MUS_B_FRONTIER = C9 01 -MUS_B_ARENA = CA 01 -MUS_OBTAIN_B_POINTS = CB 01 -MUS_REGISTER_MATCH_CALL = CC 01 -MUS_B_PYRAMID = CD 01 -MUS_B_PYRAMID_TOP = CE 01 -MUS_B_PALACE = CF 01 -MUS_RAYQUAZA_APPEARS = D0 01 -MUS_B_TOWER = D1 01 -MUS_OBTAIN_SYMBOL = D2 01 -MUS_B_DOME = D3 01 -MUS_B_PIKE = D4 01 -MUS_B_FACTORY = D5 01 -MUS_VS_RAYQUAZA = D6 01 -MUS_VS_FRONTIER_BRAIN = D7 01 -MUS_VS_MEW = D8 01 -MUS_B_DOME_LOBBY = D9 01 -MUS_VS_WILD = DA 01 -MUS_VS_AQUA_MAGMA = DB 01 -MUS_VS_TRAINER = DC 01 -MUS_VS_GYM_LEADER = DD 01 -MUS_VS_CHAMPION = DE 01 -MUS_VS_REGI = DF 01 -MUS_VS_KYOGRE_GROUDON = E0 01 -MUS_VS_RIVAL = E1 01 -MUS_VS_ELITE_FOUR = E2 01 -MUS_VS_AQUA_MAGMA_LEADER = E3 01 -MUS_RG_FOLLOW_ME = E4 01 -MUS_RG_GAME_CORNER = E5 01 -MUS_RG_ROCKET_HIDEOUT = E6 01 -MUS_RG_GYM = E7 01 -MUS_RG_JIGGLYPUFF = E8 01 -MUS_RG_INTRO_FIGHT = E9 01 -MUS_RG_TITLE = EA 01 -MUS_RG_CINNABAR = EB 01 -MUS_RG_LAVENDER = EC 01 -MUS_RG_HEAL = ED 01 -MUS_RG_CYCLING = EE 01 -MUS_RG_ENCOUNTER_ROCKET = EF 01 -MUS_RG_ENCOUNTER_GIRL = F0 01 -MUS_RG_ENCOUNTER_BOY = F1 01 -MUS_RG_HALL_OF_FAME = F2 01 -MUS_RG_VIRIDIAN_FOREST = F3 01 -MUS_RG_MT_MOON = F4 01 -MUS_RG_POKE_MANSION = F5 01 -MUS_RG_CREDITS = F6 01 -MUS_RG_ROUTE1 = F7 01 -MUS_RG_ROUTE24 = F8 01 -MUS_RG_ROUTE3 = F9 01 -MUS_RG_ROUTE11 = FA 01 -MUS_RG_VICTORY_ROAD = FB 01 -MUS_RG_VS_GYM_LEADER = FC 01 -MUS_RG_VS_TRAINER = FD 01 -MUS_RG_VS_WILD = FE 01 -MUS_RG_VS_CHAMPION = FF 01 -MUS_RG_PALLET = 00 02 -MUS_RG_OAK_LAB = 01 02 -MUS_RG_OAK = 02 02 -MUS_RG_POKE_CENTER = 03 02 -MUS_RG_SS_ANNE = 04 02 -MUS_RG_SURF = 05 02 -MUS_RG_POKE_TOWER = 06 02 -MUS_RG_SILPH = 07 02 -MUS_RG_FUCHSIA = 08 02 -MUS_RG_CELADON = 09 02 -MUS_RG_VICTORY_TRAINER = 0A 02 -MUS_RG_VICTORY_WILD = 0B 02 -MUS_RG_VICTORY_GYM_LEADER = 0C 02 -MUS_RG_VERMILLION = 0D 02 -MUS_RG_PEWTER = 0E 02 -MUS_RG_ENCOUNTER_RIVAL = 0F 02 -MUS_RG_RIVAL_EXIT = 10 02 -MUS_RG_DEX_RATING = 11 02 -MUS_RG_OBTAIN_KEY_ITEM = 12 02 -MUS_RG_CAUGHT_INTRO = 13 02 -MUS_RG_PHOTO = 14 02 -MUS_RG_GAME_FREAK = 15 02 -MUS_RG_CAUGHT = 16 02 -MUS_RG_NEW_GAME_INSTRUCT = 17 02 -MUS_RG_NEW_GAME_INTRO = 18 02 -MUS_RG_NEW_GAME_EXIT = 19 02 -MUS_RG_POKE_JUMP = 1A 02 -MUS_RG_UNION_ROOM = 1B 02 -MUS_RG_NET_CENTER = 1C 02 -MUS_RG_MYSTERY_GIFT = 1D 02 -MUS_RG_BERRY_PICK = 1E 02 -MUS_RG_SEVII_CAVE = 1F 02 -MUS_RG_TEACHY_TV_SHOW = 20 02 -MUS_RG_SEVII_ROUTE = 21 02 -MUS_RG_SEVII_DUNGEON = 22 02 -MUS_RG_SEVII_123 = 23 02 -MUS_RG_SEVII_45 = 24 02 -MUS_RG_SEVII_67 = 25 02 -MUS_RG_POKE_FLUTE = 26 02 -MUS_RG_VS_DEOXYS = 27 02 -MUS_RG_VS_MEWTWO = 28 02 -MUS_RG_VS_LEGEND = 29 02 -MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02 -MUS_RG_ENCOUNTER_DEOXYS = 2B 02 -MUS_RG_TRAINER_TOWER = 2C 02 -MUS_RG_SLOW_PALLET = 2D 02 -MUS_RG_TEACHY_TV_MENU = 2E 02 -PH_TRAP_BLEND = 2F 02 -PH_TRAP_HELD = 30 02 -PH_TRAP_SOLO = 31 02 -PH_FACE_BLEND = 32 02 -PH_FACE_HELD = 33 02 -PH_FACE_SOLO = 34 02 -PH_CLOTH_BLEND = 35 02 -PH_CLOTH_HELD = 36 02 -PH_CLOTH_SOLO = 37 02 -PH_DRESS_BLEND = 38 02 -PH_DRESS_HELD = 39 02 -PH_DRESS_SOLO = 3A 02 -PH_FLEECE_BLEND = 3B 02 -PH_FLEECE_HELD = 3C 02 -PH_FLEECE_SOLO = 3D 02 -PH_KIT_BLEND = 3E 02 -PH_KIT_HELD = 3F 02 -PH_KIT_SOLO = 40 02 -PH_PRICE_BLEND = 41 02 -PH_PRICE_HELD = 42 02 -PH_PRICE_SOLO = 43 02 -PH_LOT_BLEND = 44 02 -PH_LOT_HELD = 45 02 -PH_LOT_SOLO = 46 02 -PH_GOAT_BLEND = 47 02 -PH_GOAT_HELD = 48 02 -PH_GOAT_SOLO = 49 02 -PH_THOUGHT_BLEND = 4A 02 -PH_THOUGHT_HELD = 4B 02 -PH_THOUGHT_SOLO = 4C 02 -PH_CHOICE_BLEND = 4D 02 -PH_CHOICE_HELD = 4E 02 -PH_CHOICE_SOLO = 4F 02 -PH_MOUTH_BLEND = 50 02 -PH_MOUTH_HELD = 51 02 -PH_MOUTH_SOLO = 52 02 -PH_FOOT_BLEND = 53 02 -PH_FOOT_HELD = 54 02 -PH_FOOT_SOLO = 55 02 -PH_GOOSE_BLEND = 56 02 -PH_GOOSE_HELD = 57 02 -PH_GOOSE_SOLO = 58 02 -PH_STRUT_BLEND = 59 02 -PH_STRUT_HELD = 5A 02 -PH_STRUT_SOLO = 5B 02 -PH_CURE_BLEND = 5C 02 -PH_CURE_HELD = 5D 02 -PH_CURE_SOLO = 5E 02 -PH_NURSE_BLEND = 5F 02 -PH_NURSE_HELD = 60 02 -PH_NURSE_SOLO = 61 02 - -A_BUTTON = F8 00 -B_BUTTON = F8 01 -DPAD_UPDOWN = F8 0A -DPAD_NONE = F8 0C - -UP_ARROW_2 = F9 00 -DOWN_ARROW_2 = F9 01 -LEFT_ARROW_2 = F9 02 -RIGHT_ARROW_2 = F9 03 -PLUS = F9 04 -LV_2 = F9 05 -PP = F9 06 -ID = F9 07 -NO = F9 08 -UNDERSCORE = F9 09 -CIRCLE_1 = F9 0A -CIRCLE_2 = F9 0B -CIRCLE_3 = F9 0C -CIRCLE_4 = F9 0D -CIRCLE_5 = F9 0E -CIRCLE_6 = F9 0F -CIRCLE_7 = F9 10 -CIRCLE_8 = F9 11 -CIRCLE_9 = F9 12 -ROUND_LEFT_PAREN = F9 13 -ROUND_RIGHT_PAREN = F9 14 -CIRCLE_DOT = F9 15 -TRIANGLE = F9 16 -BIG_MULT_X = F9 17 - -EMOJI_UNDERSCORE = F9 D0 -EMOJI_PIPE = F9 D1 -EMOJI_HIGHBAR = F9 D2 -EMOJI_TILDE = F9 D3 -EMOJI_LEFT_PAREN = F9 D4 -EMOJI_RIGHT_PAREN = F9 D5 -EMOJI_UNION = F9 D6 @ ⊂ -EMOJI_GREATER_THAN = F9 D7 -EMOJI_LEFT_EYE = F9 D8 -EMOJI_RIGHT_EYE = F9 D9 -EMOJI_AT = F9 DA -EMOJI_SEMICOLON = F9 DB -EMOJI_PLUS = F9 DC -EMOJI_MINUS = F9 DD -EMOJI_EQUALS = F9 DE -EMOJI_SPIRAL = F9 DF -EMOJI_TONGUE = F9 E0 -EMOJI_TRIANGLE_OUTLINE = F9 E1 -EMOJI_ACUTE = F9 E2 -EMOJI_GRAVE = F9 E3 -EMOJI_CIRCLE = F9 E4 -EMOJI_TRIANGLE = F9 E5 -EMOJI_SQUARE = F9 E6 -EMOJI_HEART = F9 E7 -EMOJI_MOON = F9 E8 -EMOJI_NOTE = F9 E9 -EMOJI_BALL = F9 EA -EMOJI_BOLT = F9 EB -EMOJI_LEAF = F9 EC -EMOJI_FIRE = F9 ED -EMOJI_WATER = F9 EE -EMOJI_LEFT_FIST = F9 EF -EMOJI_RIGHT_FIST = F9 F0 -EMOJI_BIGWHEEL = F9 F1 -EMOJI_SMALLWHEEL = F9 F2 -EMOJI_SPHERE = F9 F3 -EMOJI_IRRITATED = F9 F4 -EMOJI_MISCHIEVOUS = F9 F5 -EMOJI_HAPPY = F9 F6 -EMOJI_ANGRY = F9 F7 -EMOJI_SURPRISED = F9 F8 -EMOJI_BIGSMILE = F9 F9 -EMOJI_EVIL = F9 FA -EMOJI_TIRED = F9 FB -EMOJI_NEUTRAL = F9 FC -EMOJI_SHOCKED = F9 FD -EMOJI_BIGANGER = F9 FE - -'\l' = FA @ scroll up window text -'\p' = FB @ new paragraph -'\n' = FE @ new line diff --git a/berry_fix/data/data.s b/berry_fix/data/data.s deleted file mode 100644 index dbb86b13ba..0000000000 --- a/berry_fix/data/data.s +++ /dev/null @@ -1,4 +0,0 @@ - .section .rodata - -_data_2f0:: - .incbin "data/payload.gba.lz" diff --git a/berry_fix/ld_script.sed b/berry_fix/ld_script.sed deleted file mode 100644 index b91542b6f8..0000000000 --- a/berry_fix/ld_script.sed +++ /dev/null @@ -1,14 +0,0 @@ -// { - r sym_ewram.ld - d -} - -// { - r sym_bss.ld - d -} - -// { - r sym_common.ld - d -} diff --git a/berry_fix/ld_script.txt b/berry_fix/ld_script.txt deleted file mode 100644 index 2edeaef7cb..0000000000 --- a/berry_fix/ld_script.txt +++ /dev/null @@ -1,31 +0,0 @@ -ENTRY(_start) - -SECTIONS { - . = 0x2000000; - - .text : - ALIGN(4) - { - asm/loader.o(.text); - } =0 - - . += 0x100; - .rodata : - ALIGN(4) - { - data/data.o(.rodata); - } =0 - - . = 0x2010000; - - ewram (NOLOAD) : - ALIGN(4) - { - gCode = .; - } - - /DISCARD/ : - { - *(*); - } -} diff --git a/berry_fix/payload/Makefile b/berry_fix/payload/Makefile deleted file mode 100644 index 2779c43ba8..0000000000 --- a/berry_fix/payload/Makefile +++ /dev/null @@ -1,209 +0,0 @@ -TOOLCHAIN := $(DEVKITARM) -COMPARE ?= 0 - -# don't use dkP's base_tools anymore -# because the redefinition of $(CC) conflicts -# with when we want to use $(CC) to preprocess files -# thus, manually create the variables for the bin -# files, or use arm-none-eabi binaries on the system -# if dkP is not installed on this system - -ifneq (,$(TOOLCHAIN)) -ifneq ($(wildcard $(TOOLCHAIN)/bin),) -export PATH := $(TOOLCHAIN)/bin:$(PATH) -endif -endif - -PREFIX := arm-none-eabi- -OBJCOPY := $(PREFIX)objcopy -AS := $(PREFIX)as -LD := $(PREFIX)ld - -# note: the makefile must be set up so MODERNCC is never called -# if MODERN=0 -MODERNCC := $(PREFIX)gcc - -ifeq ($(OS),Windows_NT) -EXE := .exe -else -EXE := -endif - -# use arm-none-eabi-cpp for macOS -# as macOS's default compiler is clang -# and clang's preprocessor will warn on \u -# when preprocessing asm files, expecting a unicode literal -# we can't unconditionally use arm-none-eabi-cpp -# as installations which install binutils-arm-none-eabi -# don't come with it -ifneq ($(MODERN),1) - ifeq ($(shell uname -s),Darwin) - CPP := $(PREFIX)cpp - else - CPP := $(CC) -E - endif -else - CPP := $(PREFIX)cpp -endif - -SHELL := /bin/bash -o pipefail - -CPPFLAGS := -I ../../tools/agbcc/include -I ../../tools/agbcc -iquote include -nostdinc -undef - -ROM := payload.gba -OBJ_DIR := build -CC1 := ../../tools/agbcc/bin/agbcc$(EXE) -override CC1FLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm - - -ELF = $(ROM:.gba=.elf) -MAP = $(ROM:.gba=.map) - -C_SUBDIR = src -ASM_SUBDIR = asm -DATA_ASM_SUBDIR = data - -C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR) -ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR) -DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR) - -ASFLAGS := -mcpu=arm7tdmi - -LDFLAGS = -Map ../$(MAP) - -LIB := -L ../../../tools/agbcc/lib -lgcc - -SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c -GFX := ../../tools/gbagfx/gbagfx$(EXE) -AIF := ../../tools/aif2pcm/aif2pcm$(EXE) -MID := ../../tools/mid2agb/mid2agb$(EXE) -SCANINC := ../../tools/scaninc/scaninc$(EXE) -PREPROC := ../../tools/preproc/preproc$(EXE) -RAMSCRGEN := ../../tools/ramscrgen/ramscrgen$(EXE) -FIX := ../../tools/gbafix/gbafix$(EXE) - -# Clear the default suffixes -.SUFFIXES: -# Don't delete intermediate files -.SECONDARY: -# Delete files that weren't built properly -.DELETE_ON_ERROR: - -# Secondary expansion is required for dependency variables in object rules. -.SECONDEXPANSION: - -.PHONY: all rom clean compare tidy - -C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c) -C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS)) - -ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s) -ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS)) - -DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s) -DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS)) - -SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s) -SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS)) - -MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid) -MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS)) - -OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS) -# OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS)) - -SUBDIRS := $(sort $(dir $(OBJS))) - -$(shell mkdir -p $(SUBDIRS)) - -$(C_BUILDDIR)/siirtc.o: CC1FLAGS := -mthumb-interwork -$(C_BUILDDIR)/agb_flash.o: CC1FLAGS := -O1 -mthumb-interwork -$(C_BUILDDIR)/agb_flash_1m.o: CC1FLAGS := -O1 -mthumb-interwork -$(C_BUILDDIR)/agb_flash_mx.o: CC1FLAGS := -O1 -mthumb-interwork -$(C_BUILDDIR)/agb_flash_le.o: CC1FLAGS := -O1 -mthumb-interwork - -all: rom - @: - -rom: $(ROM) -ifeq ($(COMPARE),1) - @$(SHA1) rom.sha1 -endif - -# For contributors to make sure a change didn't affect the contents of the ROM. -compare: ; @$(MAKE) COMPARE=1 - -clean: tidy - rm -f sound/direct_sound_samples/*.bin - rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s - find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} + - -tidy: - rm -f $(ROM) $(ELF) $(MAP) - rm -r build/* - -%.s: ; -%.png: ; -%.pal: ; -%.aif: ; - -%.1bpp: %.png ; $(GFX) $< $@ -%.4bpp: %.png ; $(GFX) $< $@ -%.8bpp: %.png ; $(GFX) $< $@ -%.gbapal: %.pal ; $(GFX) $< $@ -%.gbapal: %.png ; $(GFX) $< $@ -%.lz: % ; $(GFX) $< $@ -%.rl: % ; $(GFX) $< $@ - - -ifeq ($(NODEP),1) -$(C_BUILDDIR)/%.o: c_dep := -else -$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c) -endif - -$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep) - @$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i - @$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CC1FLAGS) -o $(C_BUILDDIR)/$*.s - @echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s - $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s - -ifeq ($(NODEP),1) -$(ASM_BUILDDIR)/%.o: asm_dep := -else -$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s) -endif - -$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep) - $(AS) $(ASFLAGS) -o $@ $< - -ifeq ($(NODEP),1) -$(DATA_ASM_BUILDDIR)/%.o: data_dep := -else -$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s) -endif - -$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep) - $(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@ - -$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s - $(AS) $(ASFLAGS) -I sound -o $@ $< - -$(OBJ_DIR)/sym_bss.ld: sym_bss.txt - $(RAMSCRGEN) .bss $< ENGLISH > $@ - -$(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt) - $(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms > $@ - -$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt - $(RAMSCRGEN) ewram_data $< ENGLISH > $@ - -$(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld - cd $(OBJ_DIR) && sed -f ../../ld_script.sed ../$< | sed "s#tools/#../tools/#g" > ld_script.ld - -$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) - cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../$@ $(LIB) - -$(ROM): $(ELF) - $(OBJCOPY) -O binary $< $@ - diff --git a/berry_fix/payload/asm/crt0.s b/berry_fix/payload/asm/crt0.s deleted file mode 100644 index 2bca006365..0000000000 --- a/berry_fix/payload/asm/crt0.s +++ /dev/null @@ -1,82 +0,0 @@ - .include "asm/macros/function.inc" - .include "constants/gba_constants.inc" - - .syntax unified - - .text - - .arm - .align 2, 0 - .global Init -Init: - mov r0, #PSR_IRQ_MODE - msr cpsr_cf, r0 - ldr sp, sp_irq - mov r0, #PSR_SYS_MODE - msr cpsr_cf, r0 - ldr sp, sp_sys - ldr r1, =INTR_VECTOR - ldr r0, =IntrMain - str r0, [r1] - ldr r1, =AgbMain + 1 - mov lr, pc - bx r1 - b Init - - .align 2, 0 -sp_sys: .word IWRAM_END - 0x100 -sp_irq: .word IWRAM_END - 0x60 - - .pool - .size Init, .-Init - - .arm - .align 2, 0 - .global IntrMain -IntrMain: @ 0x2010048 - mov ip, #REG_BASE - add r3, ip, #OFFSET_REG_IE - ldr r2, [r3] - and r1, r2, r2, lsr #16 - mov r2, #0 - ands r0, r1, #0x2000 - strbne r0, [r3, #-0x17c] -_02010064: - bne _02010064 - ands r0, r1, #0xc0 - bne _020100DC - add r2, r2, #4 - ands r0, r1, #1 - strhne r0, [ip, #-8] - bne _020100DC - add r2, r2, #4 - ands r0, r1, #2 - bne _020100DC - add r2, r2, #4 - ands r0, r1, #4 - bne _020100DC - add r2, r2, #4 - ands r0, r1, #0x100 - bne _020100DC - add r2, r2, #4 - ands r0, r1, #0x200 - bne _020100DC - add r2, r2, #4 - ands r0, r1, #0x400 - bne _020100DC - add r2, r2, #4 - ands r0, r1, #0x800 - bne _020100DC - add r2, r2, #4 - ands r0, r1, #0x1000 - bne _020100DC - add r2, r2, #4 - ands r0, r1, #8 -_020100DC: - strh r0, [r3, #2] - ldr r1, =gIntrTable - add r1, r1, r2 - ldr r0, [r1] - bx r0 - .pool - .size IntrMain, .-IntrMain diff --git a/berry_fix/payload/asm/libagbsyscall.s b/berry_fix/payload/asm/libagbsyscall.s deleted file mode 100644 index f13d08d76f..0000000000 --- a/berry_fix/payload/asm/libagbsyscall.s +++ /dev/null @@ -1,46 +0,0 @@ - .include "asm/macros/function.inc" - .include "constants/gba_constants.inc" - - .syntax unified - - .text - - thumb_func_start CpuSet -CpuSet: - svc 0xB - bx lr - thumb_func_end CpuSet - - thumb_func_start Div -Div: - svc 0x6 - bx lr - thumb_func_end Div - - thumb_func_start Mod -Mod: - svc 0x6 - adds r0, r1, 0 - bx lr - thumb_func_end Mod - - thumb_func_start LZ77UnCompVram -LZ77UnCompVram: - svc 0x12 - bx lr - thumb_func_end LZ77UnCompVram - - thumb_func_start RegisterRamReset -RegisterRamReset: - svc 0x1 - bx lr - thumb_func_end RegisterRamReset - - thumb_func_start VBlankIntrWait -VBlankIntrWait: - movs r2, 0 - svc 0x5 - bx lr - thumb_func_end VBlankIntrWait - - .align 2, 0 @ Don't pad with nop. diff --git a/berry_fix/payload/asm/macros/function.inc b/berry_fix/payload/asm/macros/function.inc deleted file mode 100644 index 67fb373a80..0000000000 --- a/berry_fix/payload/asm/macros/function.inc +++ /dev/null @@ -1,29 +0,0 @@ - .macro arm_func_start name - .align 2, 0 - .global \name - .arm - .type \name, function - .endm - - .macro arm_func_end name - .size \name, .-\name - .endm - - .macro thumb_func_start name - .align 2, 0 - .global \name - .thumb - .thumb_func - .type \name, function - .endm - - .macro non_word_aligned_thumb_func_start name - .global \name - .thumb - .thumb_func - .type \name, function - .endm - - .macro thumb_func_end name - .size \name, .-\name - .endm diff --git a/berry_fix/payload/charmap.txt b/berry_fix/payload/charmap.txt deleted file mode 100644 index 1c143ada4f..0000000000 --- a/berry_fix/payload/charmap.txt +++ /dev/null @@ -1,1067 +0,0 @@ -' ' = 00 -'À' = 01 -'Ã' = 02 -'Â' = 03 -'Ç' = 04 -'È' = 05 -'É' = 06 -'Ê' = 07 -'Ë' = 08 -'ÃŒ' = 09 -'ÃŽ' = 0B -'Ã' = 0C -'Ã’' = 0D -'Ó' = 0E -'Ô' = 0F -'Å’' = 10 -'Ù' = 11 -'Ú' = 12 -'Û' = 13 -'Ñ' = 14 -'ß' = 15 -'à' = 16 -'á' = 17 -'ç' = 19 -'è' = 1A -'é' = 1B -'ê' = 1C -'ë' = 1D -'ì' = 1E -'î' = 20 -'ï' = 21 -'ò' = 22 -'ó' = 23 -'ô' = 24 -'Å“' = 25 -'ù' = 26 -'ú' = 27 -'û' = 28 -'ñ' = 29 -'º' = 2A -'ª' = 2B -SUPER_ER = 2C -'&' = 2D -'+' = 2E -LV = 34 -'=' = 35 -';' = 36 -'¿' = 51 -'¡' = 52 -PK = 53 -PKMN = 53 54 -POKEBLOCK = 55 56 57 58 59 -'Ã' = 5A -'%' = 5B -'(' = 5C -')' = 5D -'â' = 68 -'í' = 6F -UNK_SPACER = 77 -UP_ARROW = 79 -DOWN_ARROW = 7A -LEFT_ARROW = 7B -RIGHT_ARROW = 7C -'0' = A1 -'1' = A2 -'2' = A3 -'3' = A4 -'4' = A5 -'5' = A6 -'6' = A7 -'7' = A8 -'8' = A9 -'9' = AA -'!' = AB -'?' = AC -'.' = AD -'-' = AE -'·' = AF -'…' = B0 -'“' = B1 -'â€' = B2 -'‘' = B3 -'’' = B4 -'♂' = B5 -'♀' = B6 -'Â¥' = B7 -',' = B8 -'×' = B9 -'/' = BA -'A' = BB -'B' = BC -'C' = BD -'D' = BE -'E' = BF -'F' = C0 -'G' = C1 -'H' = C2 -'I' = C3 -'J' = C4 -'K' = C5 -'L' = C6 -'M' = C7 -'N' = C8 -'O' = C9 -'P' = CA -'Q' = CB -'R' = CC -'S' = CD -'T' = CE -'U' = CF -'V' = D0 -'W' = D1 -'X' = D2 -'Y' = D3 -'Z' = D4 -'a' = D5 -'b' = D6 -'c' = D7 -'d' = D8 -'e' = D9 -'f' = DA -'g' = DB -'h' = DC -'i' = DD -'j' = DE -'k' = DF -'l' = E0 -'m' = E1 -'n' = E2 -'o' = E3 -'p' = E4 -'q' = E5 -'r' = E6 -'s' = E7 -'t' = E8 -'u' = E9 -'v' = EA -'w' = EB -'x' = EC -'y' = ED -'z' = EE -'â–¶' = EF -':' = F0 -'Ä' = F1 -'Ö' = F2 -'Ü' = F3 -'ä' = F4 -'ö' = F5 -'ü' = F6 -TALL_PLUS = FC 0C FB -'$' = FF - -@ Hiragana -'ã‚' = 01 -'ã„' = 02 -'ã†' = 03 -'ãˆ' = 04 -'ãŠ' = 05 -'ã‹' = 06 -'ã' = 07 -'ã' = 08 -'ã‘' = 09 -'ã“' = 0A -'ã•' = 0B -'ã—' = 0C -'ã™' = 0D -'ã›' = 0E -'ã' = 0F -'ãŸ' = 10 -'ã¡' = 11 -'ã¤' = 12 -'ã¦' = 13 -'ã¨' = 14 -'ãª' = 15 -'ã«' = 16 -'ã¬' = 17 -'ã­' = 18 -'ã®' = 19 -'ã¯' = 1A -'ã²' = 1B -'ãµ' = 1C -'ã¸' = 1D -'ã»' = 1E -'ã¾' = 1F -'ã¿' = 20 -'ã‚€' = 21 -'ã‚' = 22 -'ã‚‚' = 23 -'ã‚„' = 24 -'ゆ' = 25 -'よ' = 26 -'ら' = 27 -'り' = 28 -'ã‚‹' = 29 -'れ' = 2A -'ã‚' = 2B -'ã‚' = 2C -'ã‚’' = 2D -'ã‚“' = 2E -'ã' = 2F -'ãƒ' = 30 -'ã…' = 31 -'ã‡' = 32 -'ã‰' = 33 -'ゃ' = 34 -'ã‚…' = 35 -'ょ' = 36 -'ãŒ' = 37 -'ãŽ' = 38 -'ã' = 39 -'ã’' = 3A -'ã”' = 3B -'ã–' = 3C -'ã˜' = 3D -'ãš' = 3E -'ãœ' = 3F -'ãž' = 40 -'ã ' = 41 -'ã¢' = 42 -'ã¥' = 43 -'ã§' = 44 -'ã©' = 45 -'ã°' = 46 -'ã³' = 47 -'ã¶' = 48 -'ã¹' = 49 -'ã¼' = 4A -'ã±' = 4B -'ã´' = 4C -'ã·' = 4D -'ãº' = 4E -'ã½' = 4F -'ã£' = 50 - -@ Katakana -'ã‚¢' = 51 -'イ' = 52 -'ウ' = 53 -'エ' = 54 -'オ' = 55 -'ã‚«' = 56 -'ã‚­' = 57 -'ク' = 58 -'ケ' = 59 -'コ' = 5A -'サ' = 5B -'ã‚·' = 5C -'ス' = 5D -'ã‚»' = 5E -'ソ' = 5F -'ã‚¿' = 60 -'ãƒ' = 61 -'ツ' = 62 -'テ' = 63 -'ト' = 64 -'ナ' = 65 -'ニ' = 66 -'ヌ' = 67 -'ãƒ' = 68 -'ノ' = 69 -'ãƒ' = 6A -'ヒ' = 6B -'フ' = 6C -'ヘ' = 6D -'ホ' = 6E -'マ' = 6F -'ミ' = 70 -'ム' = 71 -'メ' = 72 -'モ' = 73 -'ヤ' = 74 -'ユ' = 75 -'ヨ' = 76 -'ラ' = 77 -'リ' = 78 -'ル' = 79 -'レ' = 7A -'ロ' = 7B -'ワ' = 7C -'ヲ' = 7D -'ン' = 7E -'ã‚¡' = 7F -'ã‚£' = 80 -'ã‚¥' = 81 -'ã‚§' = 82 -'ã‚©' = 83 -'ャ' = 84 -'ュ' = 85 -'ョ' = 86 -'ガ' = 87 -'ã‚®' = 88 -'ã‚°' = 89 -'ゲ' = 8A -'ã‚´' = 8B -'ã‚¶' = 8C -'ジ' = 8D -'ズ' = 8E -'ゼ' = 8F -'ゾ' = 90 -'ダ' = 91 -'ヂ' = 92 -'ヅ' = 93 -'デ' = 94 -'ド' = 95 -'ãƒ' = 96 -'ビ' = 97 -'ブ' = 98 -'ベ' = 99 -'ボ' = 9A -'パ' = 9B -'ピ' = 9C -'プ' = 9D -'ペ' = 9E -'ãƒ' = 9F -'ッ' = A0 - -@ Japanese punctuation -' ' = 00 -'ï¼' = AB -'?' = AC -'。' = AD -'ー' = AE -'⋯' = B0 - -STRING = FD - -@ string placeholders -PLAYER = FD 01 -STR_VAR_1 = FD 02 -STR_VAR_2 = FD 03 -STR_VAR_3 = FD 04 -KUN = FD 05 -RIVAL = FD 06 -@ version-dependent strings (originally made for Ruby/Sapphire differences) -@ Emerald uses the Sapphire strings (except for VERSION). -VERSION = FD 07 @ "EMERALD" -AQUA = FD 08 -MAGMA = FD 09 -ARCHIE = FD 0A -MAXIE = FD 0B -KYOGRE = FD 0C -GROUDON = FD 0D - -@ battle string placeholders - -B_BUFF1 = FD 00 -B_BUFF2 = FD 01 -B_COPY_VAR_1 = FD 02 -B_COPY_VAR_2 = FD 03 -B_COPY_VAR_3 = FD 04 -B_PLAYER_MON1_NAME = FD 05 -B_OPPONENT_MON1_NAME = FD 06 -B_PLAYER_MON2_NAME = FD 07 -B_OPPONENT_MON2_NAME = FD 08 -B_LINK_PLAYER_MON1_NAME = FD 09 -B_LINK_OPPONENT_MON1_NAME = FD 0A -B_LINK_PLAYER_MON2_NAME = FD 0B -B_LINK_OPPONENT_MON2_NAME = FD 0C -B_ATK_NAME_WITH_PREFIX_MON1 = FD 0D -B_ATK_PARTNER_NAME = FD 0E -B_ATK_NAME_WITH_PREFIX = FD 0F -B_DEF_NAME_WITH_PREFIX = FD 10 -B_EFF_NAME_WITH_PREFIX = FD 11 @ EFF = short for gEffectBattler -B_ACTIVE_NAME_WITH_PREFIX = FD 12 -B_SCR_ACTIVE_NAME_WITH_PREFIX = FD 13 -B_CURRENT_MOVE = FD 14 -B_LAST_MOVE = FD 15 -B_LAST_ITEM = FD 16 -B_LAST_ABILITY = FD 17 -B_ATK_ABILITY = FD 18 -B_DEF_ABILITY = FD 19 -B_SCR_ACTIVE_ABILITY = FD 1A -B_EFF_ABILITY = FD 1B -B_TRAINER1_CLASS = FD 1C -B_TRAINER1_NAME = FD 1D -B_LINK_PLAYER_NAME = FD 1E -B_LINK_PARTNER_NAME = FD 1F -B_LINK_OPPONENT1_NAME = FD 20 -B_LINK_OPPONENT2_NAME = FD 21 -B_LINK_SCR_TRAINER_NAME = FD 22 -B_PLAYER_NAME = FD 23 -B_TRAINER1_LOSE_TEXT = FD 24 -B_TRAINER1_WIN_TEXT = FD 25 -B_26 = FD 26 -B_PC_CREATOR_NAME = FD 27 -B_ATK_PREFIX1 = FD 28 -B_DEF_PREFIX1 = FD 29 -B_ATK_PREFIX2 = FD 2A -B_DEF_PREFIX2 = FD 2B -B_ATK_PREFIX3 = FD 2C -B_DEF_PREFIX3 = FD 2D -B_TRAINER2_CLASS = FD 2E -B_TRAINER2_NAME = FD 2F -B_TRAINER2_LOSE_TEXT = FD 30 -B_TRAINER2_WIN_TEXT = FD 31 -B_PARTNER_CLASS = FD 32 -B_PARTNER_NAME = FD 33 -B_BUFF3 = FD 34 - -@ indicates the end of a town/city name (before " TOWN" or " CITY") -NAME_END = FC 00 - -@ special 0xF7 character -SPECIAL_F7 = F7 - -@ more text functions - -COLOR = FC 01 @ use a color listed below right after -HIGHLIGHT = FC 02 @ same as fc 01 -SHADOW = FC 03 @ same as fc 01 -COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes -PALETTE = FC 05 @ used in credits -SIZE = FC 06 @ note that anything other than "SMALL" is invalid -UNKNOWN_7 = FC 07 -PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them -PAUSE_UNTIL_PRESS = FC 09 -WAIT_SE = FC 0A -PLAY_BGM = FC 0B -ESCAPE = FC 0C -SHIFT_TEXT = FC 0D -UNKNOWN_E = FC 0E -UNKNOWN_F = FC 0F -PLAY_SE = FC 10 -CLEAR = FC 11 -SKIP = FC 12 -CLEAR_TO = FC 13 -UNKNOWN_14 = FC 14 -JPN = FC 15 -ENG = FC 16 -PAUSE_MUSIC = FC 17 -RESUME_MUSIC = FC 18 - -@ colors - -TRANSPARENT = 00 -WHITE = 01 -DARK_GRAY = 02 -LIGHT_GRAY = 03 -RED = 04 -LIGHT_RED = 05 -GREEN = 06 -LIGHT_GREEN = 07 -BLUE = 08 -LIGHT_BLUE = 09 -@ these next colors can be set to anything arbitrary at runtime -@ usually though they'll have the textbox border colors as described below -DYNAMIC_COLOR1 = 0A @ white -DYNAMIC_COLOR2 = 0B @ white with a tinge of green -DYNAMIC_COLOR3 = 0C @ white 2 -DYNAMIC_COLOR4 = 0D @ aquamarine -DYNAMIC_COLOR5 = 0E @ blue-green -DYNAMIC_COLOR6 = 0F @ cerulean - -@ sound and music - -MUS_DUMMY = 00 00 -SE_USE_ITEM = 01 00 -SE_PC_LOGIN = 02 00 -SE_PC_OFF = 03 00 -SE_PC_ON = 04 00 -SE_SELECT = 05 00 -SE_WIN_OPEN = 06 00 -SE_WALL_HIT = 07 00 -SE_DOOR = 08 00 -SE_EXIT = 09 00 -SE_LEDGE = 0A 00 -SE_BIKE_BELL = 0B 00 -SE_NOT_EFFECTIVE = 0C 00 -SE_EFFECTIVE = 0D 00 -SE_SUPER_EFFECTIVE = 0E 00 -SE_BALL_OPEN = 0F 00 -SE_FAINT = 10 00 -SE_FLEE = 11 00 -SE_SLIDING_DOOR = 12 00 -SE_SHIP = 13 00 -SE_BANG = 14 00 -SE_PIN = 15 00 -SE_BOO = 16 00 -SE_BALL = 17 00 -SE_CONTEST_PLACE = 18 00 -SE_A = 19 00 -SE_I = 1A 00 -SE_U = 1B 00 -SE_E = 1C 00 -SE_O = 1D 00 -SE_N = 1E 00 -SE_SUCCESS = 1F 00 -SE_FAILURE = 20 00 -SE_EXP = 21 00 -SE_BIKE_HOP = 22 00 -SE_SWITCH = 23 00 -SE_CLICK = 24 00 -SE_FU_ZAKU = 25 00 -SE_CONTEST_CONDITION_LOSE = 26 00 -SE_LAVARIDGE_FALL_WARP = 27 00 -SE_ICE_STAIRS = 28 00 -SE_ICE_BREAK = 29 00 -SE_ICE_CRACK = 2A 00 -SE_FALL = 2B 00 -SE_UNLOCK = 2C 00 -SE_WARP_IN = 2D 00 -SE_WARP_OUT = 2E 00 -SE_REPEL = 2F 00 -SE_ROTATING_GATE = 30 00 -SE_TRUCK_MOVE = 31 00 -SE_TRUCK_STOP = 32 00 -SE_TRUCK_UNLOAD = 33 00 -SE_TRUCK_DOOR = 34 00 -SE_BERRY_BLENDER = 35 00 -SE_CARD = 36 00 -SE_SAVE = 37 00 -SE_BALL_BOUNCE_1 = 38 00 -SE_BALL_BOUNCE_2 = 39 00 -SE_BALL_BOUNCE_3 = 3A 00 -SE_BALL_BOUNCE_4 = 3B 00 -SE_BALL_TRADE = 3C 00 -SE_BALL_THROW = 3D 00 -SE_NOTE_C = 3E 00 -SE_NOTE_D = 3F 00 -SE_NOTE_E = 40 00 -SE_NOTE_F = 41 00 -SE_NOTE_G = 42 00 -SE_NOTE_A = 43 00 -SE_NOTE_B = 44 00 -SE_NOTE_C_HIGH = 45 00 -SE_PUDDLE = 46 00 -SE_BRIDGE_WALK = 47 00 -SE_ITEMFINDER = 48 00 -SE_DING_DONG = 49 00 -SE_BALLOON_RED = 4A 00 -SE_BALLOON_BLUE = 4B 00 -SE_BALLOON_YELLOW = 4C 00 -SE_BREAKABLE_DOOR = 4D 00 -SE_MUD_BALL = 4E 00 -SE_FIELD_POISON = 4F 00 -SE_ESCALATOR = 50 00 -SE_THUNDERSTORM = 51 00 -SE_THUNDERSTORM_STOP = 52 00 -SE_DOWNPOUR = 53 00 -SE_DOWNPOUR_STOP = 54 00 -SE_RAIN = 55 00 -SE_RAIN_STOP = 56 00 -SE_THUNDER = 57 00 -SE_THUNDER2 = 58 00 -SE_ELEVATOR = 59 00 -SE_LOW_HEALTH = 5A 00 -SE_EXP_MAX = 5B 00 -SE_ROULETTE_BALL = 5C 00 -SE_ROULETTE_BALL2 = 5D 00 -SE_TAILLOW_WING_FLAP = 5E 00 -SE_SHOP = 5F 00 -SE_CONTEST_HEART = 60 00 -SE_CONTEST_CURTAIN_RISE = 61 00 -SE_CONTEST_CURTAIN_FALL = 62 00 -SE_CONTEST_ICON_CHANGE = 63 00 -SE_CONTEST_ICON_CLEAR = 64 00 -SE_CONTEST_MONS_TURN = 65 00 -SE_SHINY = 66 00 -SE_INTRO_BLAST = 67 00 -SE_MUGSHOT = 68 00 -SE_APPLAUSE = 69 00 -SE_VEND = 6A 00 -SE_ORB = 6B 00 -SE_DEX_SCROLL = 6C 00 -SE_DEX_PAGE = 6D 00 -SE_POKENAV_ON = 6E 00 -SE_POKENAV_OFF = 6F 00 -SE_DEX_SEARCH = 70 00 -SE_EGG_HATCH = 71 00 -SE_BALL_TRAY_ENTER = 72 00 -SE_BALL_TRAY_BALL = 73 00 -SE_BALL_TRAY_EXIT = 74 00 -SE_GLASS_FLUTE = 75 00 -SE_M_THUNDERBOLT = 76 00 -SE_M_THUNDERBOLT2 = 77 00 -SE_M_HARDEN = 78 00 -SE_M_NIGHTMARE = 79 00 -SE_M_VITAL_THROW = 7A 00 -SE_M_VITAL_THROW2 = 7B 00 -SE_M_BUBBLE = 7C 00 -SE_M_BUBBLE2 = 7D 00 -SE_M_BUBBLE3 = 7E 00 -SE_M_RAIN_DANCE = 7F 00 -SE_M_CUT = 80 00 -SE_M_STRING_SHOT = 81 00 -SE_M_STRING_SHOT2 = 82 00 -SE_M_ROCK_THROW = 83 00 -SE_M_GUST = 84 00 -SE_M_GUST2 = 85 00 -SE_M_DOUBLE_SLAP = 86 00 -SE_M_DOUBLE_TEAM = 87 00 -SE_M_RAZOR_WIND = 88 00 -SE_M_ICY_WIND = 89 00 -SE_M_THUNDER_WAVE = 8A 00 -SE_M_COMET_PUNCH = 8B 00 -SE_M_MEGA_KICK = 8C 00 -SE_M_MEGA_KICK2 = 8D 00 -SE_M_CRABHAMMER = 8E 00 -SE_M_JUMP_KICK = 8F 00 -SE_M_FLAME_WHEEL = 90 00 -SE_M_FLAME_WHEEL2 = 91 00 -SE_M_FLAMETHROWER = 92 00 -SE_M_FIRE_PUNCH = 93 00 -SE_M_TOXIC = 94 00 -SE_M_SACRED_FIRE = 95 00 -SE_M_SACRED_FIRE2 = 96 00 -SE_M_EMBER = 97 00 -SE_M_TAKE_DOWN = 98 00 -SE_M_BLIZZARD = 99 00 -SE_M_BLIZZARD2 = 9A 00 -SE_M_SCRATCH = 9B 00 -SE_M_VICEGRIP = 9C 00 -SE_M_WING_ATTACK = 9D 00 -SE_M_FLY = 9E 00 -SE_M_SAND_ATTACK = 9F 00 -SE_M_RAZOR_WIND2 = A0 00 -SE_M_BITE = A1 00 -SE_M_HEADBUTT = A2 00 -SE_M_SURF = A3 00 -SE_M_HYDRO_PUMP = A4 00 -SE_M_WHIRLPOOL = A5 00 -SE_M_HORN_ATTACK = A6 00 -SE_M_TAIL_WHIP = A7 00 -SE_M_MIST = A8 00 -SE_M_POISON_POWDER = A9 00 -SE_M_BIND = AA 00 -SE_M_DRAGON_RAGE = AB 00 -SE_M_SING = AC 00 -SE_M_PERISH_SONG = AD 00 -SE_M_PAY_DAY = AE 00 -SE_M_DIG = AF 00 -SE_M_DIZZY_PUNCH = B0 00 -SE_M_SELF_DESTRUCT = B1 00 -SE_M_EXPLOSION = B2 00 -SE_M_ABSORB_2 = B3 00 -SE_M_ABSORB = B4 00 -SE_M_SCREECH = B5 00 -SE_M_BUBBLE_BEAM = B6 00 -SE_M_BUBBLE_BEAM2 = B7 00 -SE_M_SUPERSONIC = B8 00 -SE_M_BELLY_DRUM = B9 00 -SE_M_METRONOME = BA 00 -SE_M_BONEMERANG = BB 00 -SE_M_LICK = BC 00 -SE_M_PSYBEAM = BD 00 -SE_M_FAINT_ATTACK = BE 00 -SE_M_SWORDS_DANCE = BF 00 -SE_M_LEER = C0 00 -SE_M_SWAGGER = C1 00 -SE_M_SWAGGER2 = C2 00 -SE_M_HEAL_BELL = C3 00 -SE_M_CONFUSE_RAY = C4 00 -SE_M_SNORE = C5 00 -SE_M_BRICK_BREAK = C6 00 -SE_M_GIGA_DRAIN = C7 00 -SE_M_PSYBEAM2 = C8 00 -SE_M_SOLAR_BEAM = C9 00 -SE_M_PETAL_DANCE = CA 00 -SE_M_TELEPORT = CB 00 -SE_M_MINIMIZE = CC 00 -SE_M_SKETCH = CD 00 -SE_M_SWIFT = CE 00 -SE_M_REFLECT = CF 00 -SE_M_BARRIER = D0 00 -SE_M_DETECT = D1 00 -SE_M_LOCK_ON = D2 00 -SE_M_MOONLIGHT = D3 00 -SE_M_CHARM = D4 00 -SE_M_CHARGE = D5 00 -SE_M_STRENGTH = D6 00 -SE_M_HYPER_BEAM = D7 00 -SE_M_WATERFALL = D8 00 -SE_M_REVERSAL = D9 00 -SE_M_ACID_ARMOR = DA 00 -SE_M_SANDSTORM = DB 00 -SE_M_TRI_ATTACK = DC 00 -SE_M_TRI_ATTACK2 = DD 00 -SE_M_ENCORE = DE 00 -SE_M_ENCORE2 = DF 00 -SE_M_BATON_PASS = E0 00 -SE_M_MILK_DRINK = E1 00 -SE_M_ATTRACT = E2 00 -SE_M_ATTRACT2 = E3 00 -SE_M_MORNING_SUN = E4 00 -SE_M_FLATTER = E5 00 -SE_M_SAND_TOMB = E6 00 -SE_M_GRASSWHISTLE = E7 00 -SE_M_SPIT_UP = E8 00 -SE_M_DIVE = E9 00 -SE_M_EARTHQUAKE = EA 00 -SE_M_TWISTER = EB 00 -SE_M_SWEET_SCENT = EC 00 -SE_M_YAWN = ED 00 -SE_M_SKY_UPPERCUT = EE 00 -SE_M_STAT_INCREASE = EF 00 -SE_M_HEAT_WAVE = F0 00 -SE_M_UPROAR = F1 00 -SE_M_HAIL = F2 00 -SE_M_COSMIC_POWER = F3 00 -SE_M_TEETER_DANCE = F4 00 -SE_M_STAT_DECREASE = F5 00 -SE_M_HAZE = F6 00 -SE_M_HYPER_BEAM2 = F7 00 -SE_RG_DOOR = F8 00 -SE_RG_CARD_FLIP = F9 00 -SE_RG_CARD_FLIPPING = FA 00 -SE_RG_CARD_OPEN = FB 00 -SE_RG_BAG_CURSOR = FC 00 -SE_RG_BAG_POCKET = FD 00 -SE_RG_BALL_CLICK = FE 00 -SE_RG_SHOP = FF 00 -SE_RG_SS_ANNE_HORN = 00 01 -SE_RG_HELP_OPEN = 01 01 -SE_RG_HELP_CLOSE = 02 01 -SE_RG_HELP_ERROR = 03 01 -SE_RG_DEOXYS_MOVE = 04 01 -SE_RG_POKE_JUMP_SUCCESS = 05 01 -SE_RG_POKE_JUMP_FAILURE = 06 01 -SE_POKENAV_CALL = 07 01 -SE_POKENAV_HANG_UP = 08 01 -SE_ARENA_TIMEUP1 = 09 01 -SE_ARENA_TIMEUP2 = 0A 01 -SE_PIKE_CURTAIN_CLOSE = 0B 01 -SE_PIKE_CURTAIN_OPEN = 0C 01 -SE_SUDOWOODO_SHAKE = 0D 01 -MUS_LITTLEROOT_TEST = 5E 01 -MUS_GSC_ROUTE38 = 5F 01 -MUS_CAUGHT = 60 01 -MUS_VICTORY_WILD = 61 01 -MUS_VICTORY_GYM_LEADER = 62 01 -MUS_VICTORY_LEAGUE = 63 01 -MUS_C_COMM_CENTER = 64 01 -MUS_GSC_PEWTER = 65 01 -MUS_C_VS_LEGEND_BEAST = 66 01 -MUS_ROUTE101 = 67 01 -MUS_ROUTE110 = 68 01 -MUS_ROUTE120 = 69 01 -MUS_PETALBURG = 6A 01 -MUS_OLDALE = 6B 01 -MUS_GYM = 6C 01 -MUS_SURF = 6D 01 -MUS_PETALBURG_WOODS = 6E 01 -MUS_LEVEL_UP = 6F 01 -MUS_HEAL = 70 01 -MUS_OBTAIN_BADGE = 71 01 -MUS_OBTAIN_ITEM = 72 01 -MUS_EVOLVED = 73 01 -MUS_OBTAIN_TMHM = 74 01 -MUS_LILYCOVE_MUSEUM = 75 01 -MUS_ROUTE122 = 76 01 -MUS_OCEANIC_MUSEUM = 77 01 -MUS_EVOLUTION_INTRO = 78 01 -MUS_EVOLUTION = 79 01 -MUS_MOVE_DELETED = 7A 01 -MUS_ENCOUNTER_GIRL = 7B 01 -MUS_ENCOUNTER_MALE = 7C 01 -MUS_ABANDONED_SHIP = 7D 01 -MUS_FORTREE = 7E 01 -MUS_BIRCH_LAB = 7F 01 -MUS_B_TOWER_RS = 80 01 -MUS_ENCOUNTER_SWIMMER = 81 01 -MUS_CAVE_OF_ORIGIN = 82 01 -MUS_OBTAIN_BERRY = 83 01 -MUS_AWAKEN_LEGEND = 84 01 -MUS_SLOTS_JACKPOT = 85 01 -MUS_SLOTS_WIN = 86 01 -MUS_TOO_BAD = 87 01 -MUS_ROULETTE = 88 01 -MUS_LINK_CONTEST_P1 = 89 01 -MUS_LINK_CONTEST_P2 = 8A 01 -MUS_LINK_CONTEST_P3 = 8B 01 -MUS_LINK_CONTEST_P4 = 8C 01 -MUS_ENCOUNTER_RICH = 8D 01 -MUS_VERDANTURF = 8E 01 -MUS_RUSTBORO = 8F 01 -MUS_POKE_CENTER = 90 01 -MUS_ROUTE104 = 91 01 -MUS_ROUTE119 = 92 01 -MUS_CYCLING = 93 01 -MUS_POKE_MART = 94 01 -MUS_LITTLEROOT = 95 01 -MUS_MT_CHIMNEY = 96 01 -MUS_ENCOUNTER_FEMALE = 97 01 -MUS_LILYCOVE = 98 01 -MUS_ROUTE111 = 99 01 -MUS_HELP = 9A 01 -MUS_UNDERWATER = 9B 01 -MUS_VICTORY_TRAINER = 9C 01 -MUS_TITLE = 9D 01 -MUS_INTRO = 9E 01 -MUS_ENCOUNTER_MAY = 9F 01 -MUS_ENCOUNTER_INTENSE = A0 01 -MUS_ENCOUNTER_COOL = A1 01 -MUS_ROUTE113 = A2 01 -MUS_ENCOUNTER_AQUA = A3 01 -MUS_FOLLOW_ME = A4 01 -MUS_ENCOUNTER_BRENDAN = A5 01 -MUS_EVER_GRANDE = A6 01 -MUS_ENCOUNTER_SUSPICIOUS = A7 01 -MUS_VICTORY_AQUA_MAGMA = A8 01 -MUS_CABLE_CAR = A9 01 -MUS_GAME_CORNER = AA 01 -MUS_DEWFORD = AB 01 -MUS_SAFARI_ZONE = AC 01 -MUS_VICTORY_ROAD = AD 01 -MUS_AQUA_MAGMA_HIDEOUT = AE 01 -MUS_SAILING = AF 01 -MUS_MT_PYRE = B0 01 -MUS_SLATEPORT = B1 01 -MUS_MT_PYRE_EXTERIOR = B2 01 -MUS_SCHOOL = B3 01 -MUS_HALL_OF_FAME = B4 01 -MUS_FALLARBOR = B5 01 -MUS_SEALED_CHAMBER = B6 01 -MUS_CONTEST_WINNER = B7 01 -MUS_CONTEST = B8 01 -MUS_ENCOUNTER_MAGMA = B9 01 -MUS_INTRO_BATTLE = BA 01 -MUS_ABNORMAL_WEATHER = BB 01 -MUS_WEATHER_GROUDON = BC 01 -MUS_SOOTOPOLIS = BD 01 -MUS_CONTEST_RESULTS = BE 01 -MUS_HALL_OF_FAME_ROOM = BF 01 -MUS_TRICK_HOUSE = C0 01 -MUS_ENCOUNTER_TWINS = C1 01 -MUS_ENCOUNTER_ELITE_FOUR = C2 01 -MUS_ENCOUNTER_HIKER = C3 01 -MUS_CONTEST_LOBBY = C4 01 -MUS_ENCOUNTER_INTERVIEWER = C5 01 -MUS_ENCOUNTER_CHAMPION = C6 01 -MUS_CREDITS = C7 01 -MUS_END = C8 01 -MUS_B_FRONTIER = C9 01 -MUS_B_ARENA = CA 01 -MUS_OBTAIN_B_POINTS = CB 01 -MUS_REGISTER_MATCH_CALL = CC 01 -MUS_B_PYRAMID = CD 01 -MUS_B_PYRAMID_TOP = CE 01 -MUS_B_PALACE = CF 01 -MUS_RAYQUAZA_APPEARS = D0 01 -MUS_B_TOWER = D1 01 -MUS_OBTAIN_SYMBOL = D2 01 -MUS_B_DOME = D3 01 -MUS_B_PIKE = D4 01 -MUS_B_FACTORY = D5 01 -MUS_VS_RAYQUAZA = D6 01 -MUS_VS_FRONTIER_BRAIN = D7 01 -MUS_VS_MEW = D8 01 -MUS_B_DOME_LOBBY = D9 01 -MUS_VS_WILD = DA 01 -MUS_VS_AQUA_MAGMA = DB 01 -MUS_VS_TRAINER = DC 01 -MUS_VS_GYM_LEADER = DD 01 -MUS_VS_CHAMPION = DE 01 -MUS_VS_REGI = DF 01 -MUS_VS_KYOGRE_GROUDON = E0 01 -MUS_VS_RIVAL = E1 01 -MUS_VS_ELITE_FOUR = E2 01 -MUS_VS_AQUA_MAGMA_LEADER = E3 01 -MUS_RG_FOLLOW_ME = E4 01 -MUS_RG_GAME_CORNER = E5 01 -MUS_RG_ROCKET_HIDEOUT = E6 01 -MUS_RG_GYM = E7 01 -MUS_RG_JIGGLYPUFF = E8 01 -MUS_RG_INTRO_FIGHT = E9 01 -MUS_RG_TITLE = EA 01 -MUS_RG_CINNABAR = EB 01 -MUS_RG_LAVENDER = EC 01 -MUS_RG_HEAL = ED 01 -MUS_RG_CYCLING = EE 01 -MUS_RG_ENCOUNTER_ROCKET = EF 01 -MUS_RG_ENCOUNTER_GIRL = F0 01 -MUS_RG_ENCOUNTER_BOY = F1 01 -MUS_RG_HALL_OF_FAME = F2 01 -MUS_RG_VIRIDIAN_FOREST = F3 01 -MUS_RG_MT_MOON = F4 01 -MUS_RG_POKE_MANSION = F5 01 -MUS_RG_CREDITS = F6 01 -MUS_RG_ROUTE1 = F7 01 -MUS_RG_ROUTE24 = F8 01 -MUS_RG_ROUTE3 = F9 01 -MUS_RG_ROUTE11 = FA 01 -MUS_RG_VICTORY_ROAD = FB 01 -MUS_RG_VS_GYM_LEADER = FC 01 -MUS_RG_VS_TRAINER = FD 01 -MUS_RG_VS_WILD = FE 01 -MUS_RG_VS_CHAMPION = FF 01 -MUS_RG_PALLET = 00 02 -MUS_RG_OAK_LAB = 01 02 -MUS_RG_OAK = 02 02 -MUS_RG_POKE_CENTER = 03 02 -MUS_RG_SS_ANNE = 04 02 -MUS_RG_SURF = 05 02 -MUS_RG_POKE_TOWER = 06 02 -MUS_RG_SILPH = 07 02 -MUS_RG_FUCHSIA = 08 02 -MUS_RG_CELADON = 09 02 -MUS_RG_VICTORY_TRAINER = 0A 02 -MUS_RG_VICTORY_WILD = 0B 02 -MUS_RG_VICTORY_GYM_LEADER = 0C 02 -MUS_RG_VERMILLION = 0D 02 -MUS_RG_PEWTER = 0E 02 -MUS_RG_ENCOUNTER_RIVAL = 0F 02 -MUS_RG_RIVAL_EXIT = 10 02 -MUS_RG_DEX_RATING = 11 02 -MUS_RG_OBTAIN_KEY_ITEM = 12 02 -MUS_RG_CAUGHT_INTRO = 13 02 -MUS_RG_PHOTO = 14 02 -MUS_RG_GAME_FREAK = 15 02 -MUS_RG_CAUGHT = 16 02 -MUS_RG_NEW_GAME_INSTRUCT = 17 02 -MUS_RG_NEW_GAME_INTRO = 18 02 -MUS_RG_NEW_GAME_EXIT = 19 02 -MUS_RG_POKE_JUMP = 1A 02 -MUS_RG_UNION_ROOM = 1B 02 -MUS_RG_NET_CENTER = 1C 02 -MUS_RG_MYSTERY_GIFT = 1D 02 -MUS_RG_BERRY_PICK = 1E 02 -MUS_RG_SEVII_CAVE = 1F 02 -MUS_RG_TEACHY_TV_SHOW = 20 02 -MUS_RG_SEVII_ROUTE = 21 02 -MUS_RG_SEVII_DUNGEON = 22 02 -MUS_RG_SEVII_123 = 23 02 -MUS_RG_SEVII_45 = 24 02 -MUS_RG_SEVII_67 = 25 02 -MUS_RG_POKE_FLUTE = 26 02 -MUS_RG_VS_DEOXYS = 27 02 -MUS_RG_VS_MEWTWO = 28 02 -MUS_RG_VS_LEGEND = 29 02 -MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02 -MUS_RG_ENCOUNTER_DEOXYS = 2B 02 -MUS_RG_TRAINER_TOWER = 2C 02 -MUS_RG_SLOW_PALLET = 2D 02 -MUS_RG_TEACHY_TV_MENU = 2E 02 -PH_TRAP_BLEND = 2F 02 -PH_TRAP_HELD = 30 02 -PH_TRAP_SOLO = 31 02 -PH_FACE_BLEND = 32 02 -PH_FACE_HELD = 33 02 -PH_FACE_SOLO = 34 02 -PH_CLOTH_BLEND = 35 02 -PH_CLOTH_HELD = 36 02 -PH_CLOTH_SOLO = 37 02 -PH_DRESS_BLEND = 38 02 -PH_DRESS_HELD = 39 02 -PH_DRESS_SOLO = 3A 02 -PH_FLEECE_BLEND = 3B 02 -PH_FLEECE_HELD = 3C 02 -PH_FLEECE_SOLO = 3D 02 -PH_KIT_BLEND = 3E 02 -PH_KIT_HELD = 3F 02 -PH_KIT_SOLO = 40 02 -PH_PRICE_BLEND = 41 02 -PH_PRICE_HELD = 42 02 -PH_PRICE_SOLO = 43 02 -PH_LOT_BLEND = 44 02 -PH_LOT_HELD = 45 02 -PH_LOT_SOLO = 46 02 -PH_GOAT_BLEND = 47 02 -PH_GOAT_HELD = 48 02 -PH_GOAT_SOLO = 49 02 -PH_THOUGHT_BLEND = 4A 02 -PH_THOUGHT_HELD = 4B 02 -PH_THOUGHT_SOLO = 4C 02 -PH_CHOICE_BLEND = 4D 02 -PH_CHOICE_HELD = 4E 02 -PH_CHOICE_SOLO = 4F 02 -PH_MOUTH_BLEND = 50 02 -PH_MOUTH_HELD = 51 02 -PH_MOUTH_SOLO = 52 02 -PH_FOOT_BLEND = 53 02 -PH_FOOT_HELD = 54 02 -PH_FOOT_SOLO = 55 02 -PH_GOOSE_BLEND = 56 02 -PH_GOOSE_HELD = 57 02 -PH_GOOSE_SOLO = 58 02 -PH_STRUT_BLEND = 59 02 -PH_STRUT_HELD = 5A 02 -PH_STRUT_SOLO = 5B 02 -PH_CURE_BLEND = 5C 02 -PH_CURE_HELD = 5D 02 -PH_CURE_SOLO = 5E 02 -PH_NURSE_BLEND = 5F 02 -PH_NURSE_HELD = 60 02 -PH_NURSE_SOLO = 61 02 - -A_BUTTON = F8 00 -B_BUTTON = F8 01 -DPAD_UPDOWN = F8 0A -DPAD_NONE = F8 0C - -UP_ARROW_2 = F9 00 -DOWN_ARROW_2 = F9 01 -LEFT_ARROW_2 = F9 02 -RIGHT_ARROW_2 = F9 03 -PLUS = F9 04 -LV_2 = F9 05 -PP = F9 06 -ID = F9 07 -NO = F9 08 -UNDERSCORE = F9 09 -CIRCLE_1 = F9 0A -CIRCLE_2 = F9 0B -CIRCLE_3 = F9 0C -CIRCLE_4 = F9 0D -CIRCLE_5 = F9 0E -CIRCLE_6 = F9 0F -CIRCLE_7 = F9 10 -CIRCLE_8 = F9 11 -CIRCLE_9 = F9 12 -ROUND_LEFT_PAREN = F9 13 -ROUND_RIGHT_PAREN = F9 14 -CIRCLE_DOT = F9 15 -TRIANGLE = F9 16 -BIG_MULT_X = F9 17 - -EMOJI_UNDERSCORE = F9 D0 -EMOJI_PIPE = F9 D1 -EMOJI_HIGHBAR = F9 D2 -EMOJI_TILDE = F9 D3 -EMOJI_LEFT_PAREN = F9 D4 -EMOJI_RIGHT_PAREN = F9 D5 -EMOJI_UNION = F9 D6 @ ⊂ -EMOJI_GREATER_THAN = F9 D7 -EMOJI_LEFT_EYE = F9 D8 -EMOJI_RIGHT_EYE = F9 D9 -EMOJI_AT = F9 DA -EMOJI_SEMICOLON = F9 DB -EMOJI_PLUS = F9 DC -EMOJI_MINUS = F9 DD -EMOJI_EQUALS = F9 DE -EMOJI_SPIRAL = F9 DF -EMOJI_TONGUE = F9 E0 -EMOJI_TRIANGLE_OUTLINE = F9 E1 -EMOJI_ACUTE = F9 E2 -EMOJI_GRAVE = F9 E3 -EMOJI_CIRCLE = F9 E4 -EMOJI_TRIANGLE = F9 E5 -EMOJI_SQUARE = F9 E6 -EMOJI_HEART = F9 E7 -EMOJI_MOON = F9 E8 -EMOJI_NOTE = F9 E9 -EMOJI_BALL = F9 EA -EMOJI_BOLT = F9 EB -EMOJI_LEAF = F9 EC -EMOJI_FIRE = F9 ED -EMOJI_WATER = F9 EE -EMOJI_LEFT_FIST = F9 EF -EMOJI_RIGHT_FIST = F9 F0 -EMOJI_BIGWHEEL = F9 F1 -EMOJI_SMALLWHEEL = F9 F2 -EMOJI_SPHERE = F9 F3 -EMOJI_IRRITATED = F9 F4 -EMOJI_MISCHIEVOUS = F9 F5 -EMOJI_HAPPY = F9 F6 -EMOJI_ANGRY = F9 F7 -EMOJI_SURPRISED = F9 F8 -EMOJI_BIGSMILE = F9 F9 -EMOJI_EVIL = F9 FA -EMOJI_TIRED = F9 FB -EMOJI_NEUTRAL = F9 FC -EMOJI_SHOCKED = F9 FD -EMOJI_BIGANGER = F9 FE - -'\l' = FA @ scroll up window text -'\p' = FB @ new paragraph -'\n' = FE @ new line diff --git a/berry_fix/payload/common_syms/agb_flash.txt b/berry_fix/payload/common_syms/agb_flash.txt deleted file mode 100644 index cb421ec80d..0000000000 --- a/berry_fix/payload/common_syms/agb_flash.txt +++ /dev/null @@ -1,10 +0,0 @@ -gFlashTimeoutFlag -PollFlashStatus -WaitForFlashWrite -ProgramFlashSector -gFlash -ProgramFlashByte -gFlashNumRemainingBytes -EraseFlashChip -EraseFlashSector -gFlashMaxTime diff --git a/berry_fix/payload/common_syms/main.txt b/berry_fix/payload/common_syms/main.txt deleted file mode 100644 index b62c721240..0000000000 --- a/berry_fix/payload/common_syms/main.txt +++ /dev/null @@ -1,9 +0,0 @@ -gIntrTable -gHeldKeys -gNewKeys -gIntrVector -gUpdateSuccessful -gUnknown_3001194 -gUnknown_30011A0 -gMainCallbackState -gGameVersion diff --git a/berry_fix/payload/common_syms/rtc.txt b/berry_fix/payload/common_syms/rtc.txt deleted file mode 100644 index 7aafbe65df..0000000000 --- a/berry_fix/payload/common_syms/rtc.txt +++ /dev/null @@ -1,2 +0,0 @@ -gTimeSinceBerryUpdate -gRtcUTCTime diff --git a/berry_fix/payload/constants/gba_constants.inc b/berry_fix/payload/constants/gba_constants.inc deleted file mode 100644 index 9d59c8fcdd..0000000000 --- a/berry_fix/payload/constants/gba_constants.inc +++ /dev/null @@ -1,490 +0,0 @@ - .set PSR_USR_MODE, 0x00000010 - .set PSR_FIQ_MODE, 0x00000011 - .set PSR_IRQ_MODE, 0x00000012 - .set PSR_SVC_MODE, 0x00000013 - .set PSR_ABT_MODE, 0x00000017 - .set PSR_UND_MODE, 0x0000001b - .set PSR_SYS_MODE, 0x0000001f - .set PSR_MODE_MASK, 0x0000001f - .set PSR_T_BIT, 0x00000020 - .set PSR_F_BIT, 0x00000040 - .set PSR_I_BIT, 0x00000080 - - .set EWRAM_START, 0x02000000 - .set EWRAM_END, EWRAM_START + 0x40000 - .set IWRAM_START, 0x03000000 - .set IWRAM_END, IWRAM_START + 0x8000 - - .set PLTT, 0x5000000 - .set BG_PLTT, PLTT - .set OBJ_PLTT, PLTT + 0x200 - - .set VRAM, 0x6000000 - .set BG_VRAM, VRAM - .set OBJ_VRAM0, VRAM + 0x10000 @ text-mode BG - .set OBJ_VRAM1, VRAM + 0x14000 @ bitmap-mode BG - - .set OAM, 0x7000000 - - .set SOUND_INFO_PTR, 0x3007FF0 - .set INTR_CHECK, 0x3007FF8 - .set INTR_VECTOR, 0x3007FFC - - .set INTR_FLAG_VBLANK, 1 << 0 - .set INTR_FLAG_HBLANK, 1 << 1 - .set INTR_FLAG_VCOUNT, 1 << 2 - .set INTR_FLAG_TIMER0, 1 << 3 - .set INTR_FLAG_TIMER1, 1 << 4 - .set INTR_FLAG_TIMER2, 1 << 5 - .set INTR_FLAG_TIMER3, 1 << 6 - .set INTR_FLAG_SERIAL, 1 << 7 - .set INTR_FLAG_DMA0, 1 << 8 - .set INTR_FLAG_DMA1, 1 << 9 - .set INTR_FLAG_DMA2, 1 << 10 - .set INTR_FLAG_DMA3, 1 << 11 - .set INTR_FLAG_KEYPAD, 1 << 12 - .set INTR_FLAG_GAMEPAK, 1 << 13 - - .set VCOUNT_VBLANK, 160 - .set TOTAL_SCANLINES, 228 - - .set REG_BASE, 0x4000000 @ I/O register base address - -@ I/O register offsets - .set OFFSET_REG_DISPCNT, 0x0 - .set OFFSET_REG_DISPSTAT, 0x4 - .set OFFSET_REG_VCOUNT, 0x6 - .set OFFSET_REG_BG0CNT, 0x8 - .set OFFSET_REG_BG1CNT, 0xa - .set OFFSET_REG_BG2CNT, 0xc - .set OFFSET_REG_BG3CNT, 0xe - .set OFFSET_REG_BG0HOFS, 0x10 - .set OFFSET_REG_BG0VOFS, 0x12 - .set OFFSET_REG_BG1HOFS, 0x14 - .set OFFSET_REG_BG1VOFS, 0x16 - .set OFFSET_REG_BG2HOFS, 0x18 - .set OFFSET_REG_BG2VOFS, 0x1a - .set OFFSET_REG_BG3HOFS, 0x1c - .set OFFSET_REG_BG3VOFS, 0x1e - .set OFFSET_REG_BG2PA, 0x20 - .set OFFSET_REG_BG2PB, 0x22 - .set OFFSET_REG_BG2PC, 0x24 - .set OFFSET_REG_BG2PD, 0x26 - .set OFFSET_REG_BG2X_L, 0x28 - .set OFFSET_REG_BG2X_H, 0x2a - .set OFFSET_REG_BG2Y_L, 0x2c - .set OFFSET_REG_BG2Y_H, 0x2e - .set OFFSET_REG_BG3PA, 0x30 - .set OFFSET_REG_BG3PB, 0x32 - .set OFFSET_REG_BG3PC, 0x34 - .set OFFSET_REG_BG3PD, 0x36 - .set OFFSET_REG_BG3X_L, 0x38 - .set OFFSET_REG_BG3X_H, 0x3a - .set OFFSET_REG_BG3Y_L, 0x3c - .set OFFSET_REG_BG3Y_H, 0x3e - .set OFFSET_REG_WIN0H, 0x40 - .set OFFSET_REG_WIN1H, 0x42 - .set OFFSET_REG_WIN0V, 0x44 - .set OFFSET_REG_WIN1V, 0x46 - .set OFFSET_REG_WININ, 0x48 - .set OFFSET_REG_WINOUT, 0x4a - .set OFFSET_REG_MOSAIC, 0x4c - .set OFFSET_REG_BLDCNT, 0x50 - .set OFFSET_REG_BLDALPHA, 0x52 - .set OFFSET_REG_BLDY, 0x54 - - .set OFFSET_REG_SOUND1CNT, 0x60 - .set OFFSET_REG_SOUND1CNT_L, 0x60 - .set OFFSET_REG_NR10, 0x60 - .set OFFSET_REG_SOUND1CNT_H, 0x62 - .set OFFSET_REG_NR11, 0x62 - .set OFFSET_REG_NR12, 0x63 - .set OFFSET_REG_SOUND1CNT_X, 0x64 - .set OFFSET_REG_NR13, 0x64 - .set OFFSET_REG_NR14, 0x65 - .set OFFSET_REG_SOUND2CNT, 0x68 - .set OFFSET_REG_SOUND2CNT_L, 0x68 - .set OFFSET_REG_NR21, 0x68 - .set OFFSET_REG_NR22, 0x69 - .set OFFSET_REG_SOUND2CNT_H, 0x6c - .set OFFSET_REG_NR23, 0x6c - .set OFFSET_REG_NR24, 0x6d - .set OFFSET_REG_SOUND3CNT, 0x70 - .set OFFSET_REG_SOUND3CNT_L, 0x70 - .set OFFSET_REG_NR30, 0x70 - .set OFFSET_REG_SOUND3CNT_H, 0x72 - .set OFFSET_REG_NR31, 0x72 - .set OFFSET_REG_NR32, 0x73 - .set OFFSET_REG_SOUND3CNT_X, 0x74 - .set OFFSET_REG_NR33, 0x74 - .set OFFSET_REG_NR34, 0x75 - .set OFFSET_REG_SOUND4CNT, 0x78 - .set OFFSET_REG_SOUND4CNT_L, 0x78 - .set OFFSET_REG_NR41, 0x78 - .set OFFSET_REG_NR42, 0x79 - .set OFFSET_REG_SOUND4CNT_H, 0x7c - .set OFFSET_REG_NR43, 0x7c - .set OFFSET_REG_NR44, 0x7d - .set OFFSET_REG_SOUNDCNT, 0x80 - .set OFFSET_REG_SOUNDCNT_L, 0x80 - .set OFFSET_REG_NR50, 0x80 - .set OFFSET_REG_NR51, 0x81 - .set OFFSET_REG_SOUNDCNT_H, 0x82 - .set OFFSET_REG_SOUNDCNT_X, 0x84 - .set OFFSET_REG_NR52, 0x84 - .set OFFSET_REG_SOUNDBIAS, 0x88 - .set OFFSET_REG_WAVE_RAM, 0x90 - .set OFFSET_REG_WAVE_RAM0, 0x90 - .set OFFSET_REG_WAVE_RAM0_L, 0x90 - .set OFFSET_REG_WAVE_RAM0_H, 0x92 - .set OFFSET_REG_WAVE_RAM1, 0x94 - .set OFFSET_REG_WAVE_RAM1_L, 0x94 - .set OFFSET_REG_WAVE_RAM1_H, 0x96 - .set OFFSET_REG_WAVE_RAM2, 0x98 - .set OFFSET_REG_WAVE_RAM2_L, 0x98 - .set OFFSET_REG_WAVE_RAM2_H, 0x9a - .set OFFSET_REG_WAVE_RAM3, 0x9c - .set OFFSET_REG_WAVE_RAM3_L, 0x9c - .set OFFSET_REG_WAVE_RAM3_H, 0x9e - .set OFFSET_REG_FIFO, 0xa0 - .set OFFSET_REG_FIFO_A, 0xa0 - .set OFFSET_REG_FIFO_A_L, 0xa0 - .set OFFSET_REG_FIFO_A_H, 0xa2 - .set OFFSET_REG_FIFO_B, 0xa4 - .set OFFSET_REG_FIFO_B_L, 0xa4 - .set OFFSET_REG_FIFO_B_H, 0xa6 - - .set OFFSET_REG_DMA0, 0xb0 - .set OFFSET_REG_DMA0SAD, 0xb0 - .set OFFSET_REG_DMA0SAD_L, 0xb0 - .set OFFSET_REG_DMA0SAD_H, 0xb2 - .set OFFSET_REG_DMA0DAD, 0xb4 - .set OFFSET_REG_DMA0DAD_L, 0xb4 - .set OFFSET_REG_DMA0DAD_H, 0xb6 - .set OFFSET_REG_DMA0CNT, 0xb8 - .set OFFSET_REG_DMA0CNT_L, 0xb8 - .set OFFSET_REG_DMA0CNT_H, 0xba - .set OFFSET_REG_DMA1, 0xbc - .set OFFSET_REG_DMA1SAD, 0xbc - .set OFFSET_REG_DMA1SAD_L, 0xbc - .set OFFSET_REG_DMA1SAD_H, 0xbe - .set OFFSET_REG_DMA1DAD, 0xc0 - .set OFFSET_REG_DMA1DAD_L, 0xc0 - .set OFFSET_REG_DMA1DAD_H, 0xc2 - .set OFFSET_REG_DMA1CNT, 0xc4 - .set OFFSET_REG_DMA1CNT_L, 0xc4 - .set OFFSET_REG_DMA1CNT_H, 0xc6 - .set OFFSET_REG_DMA2, 0xc8 - .set OFFSET_REG_DMA2SAD, 0xc8 - .set OFFSET_REG_DMA2SAD_L, 0xc8 - .set OFFSET_REG_DMA2SAD_H, 0xca - .set OFFSET_REG_DMA2DAD, 0xcc - .set OFFSET_REG_DMA2DAD_L, 0xcc - .set OFFSET_REG_DMA2DAD_H, 0xce - .set OFFSET_REG_DMA2CNT, 0xd0 - .set OFFSET_REG_DMA2CNT_L, 0xd0 - .set OFFSET_REG_DMA2CNT_H, 0xd2 - .set OFFSET_REG_DMA3, 0xd4 - .set OFFSET_REG_DMA3SAD, 0xd4 - .set OFFSET_REG_DMA3SAD_L, 0xd4 - .set OFFSET_REG_DMA3SAD_H, 0xd6 - .set OFFSET_REG_DMA3DAD, 0xd8 - .set OFFSET_REG_DMA3DAD_L, 0xd8 - .set OFFSET_REG_DMA3DAD_H, 0xda - .set OFFSET_REG_DMA3CNT, 0xdc - .set OFFSET_REG_DMA3CNT_L, 0xdc - .set OFFSET_REG_DMA3CNT_H, 0xde - - .set OFFSET_REG_TM0CNT, 0x100 - .set OFFSET_REG_TM0CNT_L, 0x100 - .set OFFSET_REG_TM0CNT_H, 0x102 - .set OFFSET_REG_TM1CNT, 0x104 - .set OFFSET_REG_TM1CNT_L, 0x104 - .set OFFSET_REG_TM1CNT_H, 0x106 - .set OFFSET_REG_TM2CNT, 0x108 - .set OFFSET_REG_TM2CNT_L, 0x108 - .set OFFSET_REG_TM2CNT_H, 0x10a - .set OFFSET_REG_TM3CNT, 0x10c - .set OFFSET_REG_TM3CNT_L, 0x10c - .set OFFSET_REG_TM3CNT_H, 0x10e - - .set OFFSET_REG_SIOCNT, 0x128 - .set OFFSET_REG_SIODATA8, 0x12a - .set OFFSET_REG_SIODATA32, 0x120 - .set OFFSET_REG_SIOMLT_SEND, 0x12a - .set OFFSET_REG_SIOMLT_RECV, 0x120 - .set OFFSET_REG_SIOMULTI0, 0x120 - .set OFFSET_REG_SIOMULTI1, 0x122 - .set OFFSET_REG_SIOMULTI2, 0x124 - .set OFFSET_REG_SIOMULTI3, 0x126 - - .set OFFSET_REG_KEYINPUT, 0x130 - .set OFFSET_REG_KEYCNT, 0x132 - - .set OFFSET_REG_RCNT, 0x134 - - .set OFFSET_REG_JOYCNT, 0x140 - .set OFFSET_REG_JOYSTAT, 0x158 - .set OFFSET_REG_JOY_RECV, 0x150 - .set OFFSET_REG_JOY_RECV_L, 0x150 - .set OFFSET_REG_JOY_RECV_H, 0x152 - .set OFFSET_REG_JOY_TRANS, 0x154 - .set OFFSET_REG_JOY_TRANS_L, 0x154 - .set OFFSET_REG_JOY_TRANS_H, 0x156 - - .set OFFSET_REG_IME, 0x208 - .set OFFSET_REG_IE, 0x200 - .set OFFSET_REG_IF, 0x202 - - .set OFFSET_REG_WAITCNT, 0x204 - -@ I/O register addresses - .set REG_DISPCNT, REG_BASE + OFFSET_REG_DISPCNT - .set REG_DISPSTAT, REG_BASE + OFFSET_REG_DISPSTAT - .set REG_VCOUNT, REG_BASE + OFFSET_REG_VCOUNT - .set REG_BG0CNT, REG_BASE + OFFSET_REG_BG0CNT - .set REG_BG1CNT, REG_BASE + OFFSET_REG_BG1CNT - .set REG_BG2CNT, REG_BASE + OFFSET_REG_BG2CNT - .set REG_BG3CNT, REG_BASE + OFFSET_REG_BG3CNT - .set REG_BG0HOFS, REG_BASE + OFFSET_REG_BG0HOFS - .set REG_BG0VOFS, REG_BASE + OFFSET_REG_BG0VOFS - .set REG_BG1HOFS, REG_BASE + OFFSET_REG_BG1HOFS - .set REG_BG1VOFS, REG_BASE + OFFSET_REG_BG1VOFS - .set REG_BG2HOFS, REG_BASE + OFFSET_REG_BG2HOFS - .set REG_BG2VOFS, REG_BASE + OFFSET_REG_BG2VOFS - .set REG_BG3HOFS, REG_BASE + OFFSET_REG_BG3HOFS - .set REG_BG3VOFS, REG_BASE + OFFSET_REG_BG3VOFS - .set REG_BG2PA, REG_BASE + OFFSET_REG_BG2PA - .set REG_BG2PB, REG_BASE + OFFSET_REG_BG2PB - .set REG_BG2PC, REG_BASE + OFFSET_REG_BG2PC - .set REG_BG2PD, REG_BASE + OFFSET_REG_BG2PD - .set REG_BG2X_L, REG_BASE + OFFSET_REG_BG2X_L - .set REG_BG2X_H, REG_BASE + OFFSET_REG_BG2X_H - .set REG_BG2Y_L, REG_BASE + OFFSET_REG_BG2Y_L - .set REG_BG2Y_H, REG_BASE + OFFSET_REG_BG2Y_H - .set REG_BG3PA, REG_BASE + OFFSET_REG_BG3PA - .set REG_BG3PB, REG_BASE + OFFSET_REG_BG3PB - .set REG_BG3PC, REG_BASE + OFFSET_REG_BG3PC - .set REG_BG3PD, REG_BASE + OFFSET_REG_BG3PD - .set REG_BG3X_L, REG_BASE + OFFSET_REG_BG3X_L - .set REG_BG3X_H, REG_BASE + OFFSET_REG_BG3X_H - .set REG_BG3Y_L, REG_BASE + OFFSET_REG_BG3Y_L - .set REG_BG3Y_H, REG_BASE + OFFSET_REG_BG3Y_H - .set REG_WIN0H, REG_BASE + OFFSET_REG_WIN0H - .set REG_WIN1H, REG_BASE + OFFSET_REG_WIN1H - .set REG_WIN0V, REG_BASE + OFFSET_REG_WIN0V - .set REG_WIN1V, REG_BASE + OFFSET_REG_WIN1V - .set REG_WININ, REG_BASE + OFFSET_REG_WININ - .set REG_WINOUT, REG_BASE + OFFSET_REG_WINOUT - .set REG_MOSAIC, REG_BASE + OFFSET_REG_MOSAIC - .set REG_BLDCNT, REG_BASE + OFFSET_REG_BLDCNT - .set REG_BLDALPHA, REG_BASE + OFFSET_REG_BLDALPHA - .set REG_BLDY, REG_BASE + OFFSET_REG_BLDY - - .set REG_SOUND1CNT, REG_BASE + OFFSET_REG_SOUND1CNT - .set REG_SOUND1CNT_L, REG_BASE + OFFSET_REG_SOUND1CNT_L - .set REG_NR10, REG_BASE + OFFSET_REG_NR10 - .set REG_SOUND1CNT_H, REG_BASE + OFFSET_REG_SOUND1CNT_H - .set REG_NR11, REG_BASE + OFFSET_REG_NR11 - .set REG_NR12, REG_BASE + OFFSET_REG_NR12 - .set REG_SOUND1CNT_X, REG_BASE + OFFSET_REG_SOUND1CNT_X - .set REG_NR13, REG_BASE + OFFSET_REG_NR13 - .set REG_NR14, REG_BASE + OFFSET_REG_NR14 - .set REG_SOUND2CNT, REG_BASE + OFFSET_REG_SOUND2CNT - .set REG_SOUND2CNT_L, REG_BASE + OFFSET_REG_SOUND2CNT_L - .set REG_NR21, REG_BASE + OFFSET_REG_NR21 - .set REG_NR22, REG_BASE + OFFSET_REG_NR22 - .set REG_SOUND2CNT_H, REG_BASE + OFFSET_REG_SOUND2CNT_H - .set REG_NR23, REG_BASE + OFFSET_REG_NR23 - .set REG_NR24, REG_BASE + OFFSET_REG_NR24 - .set REG_SOUND3CNT, REG_BASE + OFFSET_REG_SOUND3CNT - .set REG_SOUND3CNT_L, REG_BASE + OFFSET_REG_SOUND3CNT_L - .set REG_NR30, REG_BASE + OFFSET_REG_NR30 - .set REG_SOUND3CNT_H, REG_BASE + OFFSET_REG_SOUND3CNT_H - .set REG_NR31, REG_BASE + OFFSET_REG_NR31 - .set REG_NR32, REG_BASE + OFFSET_REG_NR32 - .set REG_SOUND3CNT_X, REG_BASE + OFFSET_REG_SOUND3CNT_X - .set REG_NR33, REG_BASE + OFFSET_REG_NR33 - .set REG_NR34, REG_BASE + OFFSET_REG_NR34 - .set REG_SOUND4CNT, REG_BASE + OFFSET_REG_SOUND4CNT - .set REG_SOUND4CNT_L, REG_BASE + OFFSET_REG_SOUND4CNT_L - .set REG_NR41, REG_BASE + OFFSET_REG_NR41 - .set REG_NR42, REG_BASE + OFFSET_REG_NR42 - .set REG_SOUND4CNT_H, REG_BASE + OFFSET_REG_SOUND4CNT_H - .set REG_NR43, REG_BASE + OFFSET_REG_NR43 - .set REG_NR44, REG_BASE + OFFSET_REG_NR44 - .set REG_SOUNDCNT, REG_BASE + OFFSET_REG_SOUNDCNT - .set REG_SOUNDCNT_L, REG_BASE + OFFSET_REG_SOUNDCNT_L - .set REG_NR50, REG_BASE + OFFSET_REG_NR50 - .set REG_NR51, REG_BASE + OFFSET_REG_NR51 - .set REG_SOUNDCNT_H, REG_BASE + OFFSET_REG_SOUNDCNT_H - .set REG_SOUNDCNT_X, REG_BASE + OFFSET_REG_SOUNDCNT_X - .set REG_NR52, REG_BASE + OFFSET_REG_NR52 - .set REG_SOUNDBIAS, REG_BASE + OFFSET_REG_SOUNDBIAS - .set REG_WAVE_RAM, REG_BASE + OFFSET_REG_WAVE_RAM - .set REG_WAVE_RAM0, REG_BASE + OFFSET_REG_WAVE_RAM0 - .set REG_WAVE_RAM0_L, REG_BASE + OFFSET_REG_WAVE_RAM0_L - .set REG_WAVE_RAM0_H, REG_BASE + OFFSET_REG_WAVE_RAM0_H - .set REG_WAVE_RAM1, REG_BASE + OFFSET_REG_WAVE_RAM1 - .set REG_WAVE_RAM1_L, REG_BASE + OFFSET_REG_WAVE_RAM1_L - .set REG_WAVE_RAM1_H, REG_BASE + OFFSET_REG_WAVE_RAM1_H - .set REG_WAVE_RAM2, REG_BASE + OFFSET_REG_WAVE_RAM2 - .set REG_WAVE_RAM2_L, REG_BASE + OFFSET_REG_WAVE_RAM2_L - .set REG_WAVE_RAM2_H, REG_BASE + OFFSET_REG_WAVE_RAM2_H - .set REG_WAVE_RAM3, REG_BASE + OFFSET_REG_WAVE_RAM3 - .set REG_WAVE_RAM3_L, REG_BASE + OFFSET_REG_WAVE_RAM3_L - .set REG_WAVE_RAM3_H, REG_BASE + OFFSET_REG_WAVE_RAM3_H - .set REG_FIFO, REG_BASE + OFFSET_REG_FIFO - .set REG_FIFO_A, REG_BASE + OFFSET_REG_FIFO_A - .set REG_FIFO_A_L, REG_BASE + OFFSET_REG_FIFO_A_L - .set REG_FIFO_A_H, REG_BASE + OFFSET_REG_FIFO_A_H - .set REG_FIFO_B, REG_BASE + OFFSET_REG_FIFO_B - .set REG_FIFO_B_L, REG_BASE + OFFSET_REG_FIFO_B_L - .set REG_FIFO_B_H, REG_BASE + OFFSET_REG_FIFO_B_H - - .set REG_DMA0, REG_BASE + OFFSET_REG_DMA0 - .set REG_DMA0SAD, REG_BASE + OFFSET_REG_DMA0SAD - .set REG_DMA0SAD_L, REG_BASE + OFFSET_REG_DMA0SAD_L - .set REG_DMA0SAD_H, REG_BASE + OFFSET_REG_DMA0SAD_H - .set REG_DMA0DAD, REG_BASE + OFFSET_REG_DMA0DAD - .set REG_DMA0DAD_L, REG_BASE + OFFSET_REG_DMA0DAD_L - .set REG_DMA0DAD_H, REG_BASE + OFFSET_REG_DMA0DAD_H - .set REG_DMA0CNT, REG_BASE + OFFSET_REG_DMA0CNT - .set REG_DMA0CNT_L, REG_BASE + OFFSET_REG_DMA0CNT_L - .set REG_DMA0CNT_H, REG_BASE + OFFSET_REG_DMA0CNT_H - .set REG_DMA1, REG_BASE + OFFSET_REG_DMA1 - .set REG_DMA1SAD, REG_BASE + OFFSET_REG_DMA1SAD - .set REG_DMA1SAD_L, REG_BASE + OFFSET_REG_DMA1SAD_L - .set REG_DMA1SAD_H, REG_BASE + OFFSET_REG_DMA1SAD_H - .set REG_DMA1DAD, REG_BASE + OFFSET_REG_DMA1DAD - .set REG_DMA1DAD_L, REG_BASE + OFFSET_REG_DMA1DAD_L - .set REG_DMA1DAD_H, REG_BASE + OFFSET_REG_DMA1DAD_H - .set REG_DMA1CNT, REG_BASE + OFFSET_REG_DMA1CNT - .set REG_DMA1CNT_L, REG_BASE + OFFSET_REG_DMA1CNT_L - .set REG_DMA1CNT_H, REG_BASE + OFFSET_REG_DMA1CNT_H - .set REG_DMA2, REG_BASE + OFFSET_REG_DMA2 - .set REG_DMA2SAD, REG_BASE + OFFSET_REG_DMA2SAD - .set REG_DMA2SAD_L, REG_BASE + OFFSET_REG_DMA2SAD_L - .set REG_DMA2SAD_H, REG_BASE + OFFSET_REG_DMA2SAD_H - .set REG_DMA2DAD, REG_BASE + OFFSET_REG_DMA2DAD - .set REG_DMA2DAD_L, REG_BASE + OFFSET_REG_DMA2DAD_L - .set REG_DMA2DAD_H, REG_BASE + OFFSET_REG_DMA2DAD_H - .set REG_DMA2CNT, REG_BASE + OFFSET_REG_DMA2CNT - .set REG_DMA2CNT_L, REG_BASE + OFFSET_REG_DMA2CNT_L - .set REG_DMA2CNT_H, REG_BASE + OFFSET_REG_DMA2CNT_H - .set REG_DMA3, REG_BASE + OFFSET_REG_DMA3 - .set REG_DMA3SAD, REG_BASE + OFFSET_REG_DMA3SAD - .set REG_DMA3SAD_L, REG_BASE + OFFSET_REG_DMA3SAD_L - .set REG_DMA3SAD_H, REG_BASE + OFFSET_REG_DMA3SAD_H - .set REG_DMA3DAD, REG_BASE + OFFSET_REG_DMA3DAD - .set REG_DMA3DAD_L, REG_BASE + OFFSET_REG_DMA3DAD_L - .set REG_DMA3DAD_H, REG_BASE + OFFSET_REG_DMA3DAD_H - .set REG_DMA3CNT, REG_BASE + OFFSET_REG_DMA3CNT - .set REG_DMA3CNT_L, REG_BASE + OFFSET_REG_DMA3CNT_L - .set REG_DMA3CNT_H, REG_BASE + OFFSET_REG_DMA3CNT_H - - .set REG_TM0CNT, REG_BASE + OFFSET_REG_TM0CNT - .set REG_TM0CNT_L, REG_BASE + OFFSET_REG_TM0CNT_L - .set REG_TM0CNT_H, REG_BASE + OFFSET_REG_TM0CNT_H - .set REG_TM1CNT, REG_BASE + OFFSET_REG_TM1CNT - .set REG_TM1CNT_L, REG_BASE + OFFSET_REG_TM1CNT_L - .set REG_TM1CNT_H, REG_BASE + OFFSET_REG_TM1CNT_H - .set REG_TM2CNT, REG_BASE + OFFSET_REG_TM2CNT - .set REG_TM2CNT_L, REG_BASE + OFFSET_REG_TM2CNT_L - .set REG_TM2CNT_H, REG_BASE + OFFSET_REG_TM2CNT_H - .set REG_TM3CNT, REG_BASE + OFFSET_REG_TM3CNT - .set REG_TM3CNT_L, REG_BASE + OFFSET_REG_TM3CNT_L - .set REG_TM3CNT_H, REG_BASE + OFFSET_REG_TM3CNT_H - - .set REG_SIOCNT, REG_BASE + OFFSET_REG_SIOCNT - .set REG_SIODATA8, REG_BASE + OFFSET_REG_SIODATA8 - .set REG_SIODATA32, REG_BASE + OFFSET_REG_SIODATA32 - .set REG_SIOMLT_SEND, REG_BASE + OFFSET_REG_SIOMLT_SEND - .set REG_SIOMLT_RECV, REG_BASE + OFFSET_REG_SIOMLT_RECV - .set REG_SIOMULTI0, REG_BASE + OFFSET_REG_SIOMULTI0 - .set REG_SIOMULTI1, REG_BASE + OFFSET_REG_SIOMULTI1 - .set REG_SIOMULTI2, REG_BASE + OFFSET_REG_SIOMULTI2 - .set REG_SIOMULTI3, REG_BASE + OFFSET_REG_SIOMULTI3 - - .set REG_KEYINPUT, REG_BASE + OFFSET_REG_KEYINPUT - .set REG_KEYCNT, REG_BASE + OFFSET_REG_KEYCNT - - .set REG_RCNT, REG_BASE + OFFSET_REG_RCNT - - .set REG_JOYCNT, REG_BASE + OFFSET_REG_JOYCNT - .set REG_JOYSTAT, REG_BASE + OFFSET_REG_JOYSTAT - .set REG_JOY_RECV, REG_BASE + OFFSET_REG_JOY_RECV - .set REG_JOY_RECV_L, REG_BASE + OFFSET_REG_JOY_RECV_L - .set REG_JOY_RECV_H, REG_BASE + OFFSET_REG_JOY_RECV_H - .set REG_JOY_TRANS, REG_BASE + OFFSET_REG_JOY_TRANS - .set REG_JOY_TRANS_L, REG_BASE + OFFSET_REG_JOY_TRANS_L - .set REG_JOY_TRANS_H, REG_BASE + OFFSET_REG_JOY_TRANS_H - - .set REG_IME, REG_BASE + OFFSET_REG_IME - .set REG_IE, REG_BASE + OFFSET_REG_IE - .set REG_IF, REG_BASE + OFFSET_REG_IF - - .set REG_WAITCNT, REG_BASE + OFFSET_REG_WAITCNT - -@ DMA register constants - - .set DMA_DEST_INC, 0x0000 - .set DMA_DEST_DEC, 0x0020 - .set DMA_DEST_FIXED, 0x0040 - .set DMA_DEST_RELOAD, 0x0060 - .set DMA_SRC_INC, 0x0000 - .set DMA_SRC_DEC, 0x0080 - .set DMA_SRC_FIXED, 0x0100 - .set DMA_REPEAT, 0x0200 - .set DMA_16BIT, 0x0000 - .set DMA_32BIT, 0x0400 - .set DMA_DREQ_ON, 0x0800 - .set DMA_START_NOW, 0x0000 - .set DMA_START_VBLANK, 0x1000 - .set DMA_START_HBLANK, 0x2000 - .set DMA_START_SPECIAL, 0x3000 - .set DMA_INTR_ENABLE, 0x4000 - .set DMA_ENABLE, 0x8000 - -@ OAM attribute constants - - .set OAM_OBJ_NORMAL, 0x00000000 - .set OAM_OBJ_BLEND, 0x00000400 - .set OAM_OBJ_WINDOW, 0x00000800 - - .set OAM_AFFINE_NONE, 0x00000000 - .set OAM_AFFINE_NORMAL_SIZE, 0x00000100 - .set OAM_OBJ_DISABLED, 0x00000200 - .set OAM_AFFINE_DOUBLE_SIZE, 0x00000300 - - .set OAM_MOSAIC_OFF, 0x00000000 - .set OAM_MOSAIC_ON, 0x00001000 - - .set OAM_4BPP, 0x00000000 - .set OAM_8BPP, 0x00002000 - - .set OAM_H_FLIP, 0x10000000 - .set OAM_V_FLIP, 0x20000000 - - .set OAM_SQUARE, 0x00000000 - .set OAM_H_RECTANGLE, 0x00004000 - .set OAM_V_RECTANGLE, 0x00008000 - .set OAM_SIZE_0, 0x00000000 - .set OAM_SIZE_1, 0x40000000 - .set OAM_SIZE_2, 0x80000000 - .set OAM_SIZE_3, 0xc0000000 - - .set OAM_SIZE_8x8, OAM_SIZE_0 | OAM_SQUARE - .set OAM_SIZE_16x16, OAM_SIZE_1 | OAM_SQUARE - .set OAM_SIZE_32x32, OAM_SIZE_2 | OAM_SQUARE - .set OAM_SIZE_64x64, OAM_SIZE_3 | OAM_SQUARE - - .set OAM_SIZE_16x8, OAM_SIZE_0 | OAM_H_RECTANGLE - .set OAM_SIZE_32x8, OAM_SIZE_1 | OAM_H_RECTANGLE - .set OAM_SIZE_32x16, OAM_SIZE_2 | OAM_H_RECTANGLE - .set OAM_SIZE_64x32, OAM_SIZE_3 | OAM_H_RECTANGLE - - .set OAM_SIZE_8x16, OAM_SIZE_0 | OAM_V_RECTANGLE - .set OAM_SIZE_8x32, OAM_SIZE_1 | OAM_V_RECTANGLE - .set OAM_SIZE_16x32, OAM_SIZE_2 | OAM_V_RECTANGLE - .set OAM_SIZE_32x64, 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GAME_STAT_TOTAL_BATTLES 7 -#define GAME_STAT_WILD_BATTLES 8 -#define GAME_STAT_TRAINER_BATTLES 9 -#define GAME_STAT_ENTERED_HOF 10 -#define GAME_STAT_POKEMON_CAPTURES 11 -#define GAME_STAT_FISHING_CAPTURES 12 -#define GAME_STAT_HATCHED_EGGS 13 -#define GAME_STAT_EVOLVED_POKEMON 14 -#define GAME_STAT_USED_POKECENTER 15 -#define GAME_STAT_RESTED_AT_HOME 16 -#define GAME_STAT_ENTERED_SAFARI_ZONE 17 -#define GAME_STAT_USED_CUT 18 -#define GAME_STAT_USED_ROCK_SMASH 19 -#define GAME_STAT_MOVED_SECRET_BASE 20 -#define GAME_STAT_POKEMON_TRADES 21 -#define GAME_STAT_UNKNOWN_22 22 -#define GAME_STAT_LINK_BATTLE_WINS 23 -#define GAME_STAT_LINK_BATTLE_LOSSES 24 -#define GAME_STAT_LINK_BATTLE_DRAWS 25 -#define GAME_STAT_USED_SPLASH 26 -#define GAME_STAT_USED_STRUGGLE 27 -#define GAME_STAT_SLOT_JACKPOTS 28 -#define GAME_STAT_CONSECUTIVE_ROULETTE_WINS 29 -#define GAME_STAT_ENTERED_BATTLE_TOWER 30 -#define GAME_STAT_UNKNOWN_31 31 -#define GAME_STAT_BATTLE_TOWER_BEST_STREAK 32 -#define GAME_STAT_POKEBLOCKS 33 -#define GAME_STAT_POKEBLOCKS_WITH_FRIENDS 34 -#define GAME_STAT_WON_LINK_CONTEST 35 -#define GAME_STAT_ENTERED_CONTEST 36 -#define GAME_STAT_WON_CONTEST 37 -#define GAME_STAT_SHOPPED 38 -#define GAME_STAT_USED_ITEMFINDER 39 -#define GAME_STAT_GOT_RAINED_ON 40 -#define GAME_STAT_CHECKED_POKEDEX 41 -#define GAME_STAT_RECEIVED_RIBBONS 42 -#define GAME_STAT_JUMPED_DOWN_LEDGES 43 -#define GAME_STAT_WATCHED_TV 44 -#define GAME_STAT_CHECKED_CLOCK 45 -#define GAME_STAT_WON_POKEMON_LOTTERY 46 -#define GAME_STAT_USED_DAYCARE 47 -#define GAME_STAT_RODE_CABLE_CAR 48 -#define GAME_STAT_ENTERED_HOT_SPRINGS 49 -#define NUM_GAME_STATS 50 - -#endif // GUARD_CONSTANTS_GAME_STAT_H diff --git a/berry_fix/payload/include/constants/vars.h b/berry_fix/payload/include/constants/vars.h deleted file mode 100644 index 4b40c1d8c3..0000000000 --- a/berry_fix/payload/include/constants/vars.h +++ /dev/null @@ -1,196 +0,0 @@ -#ifndef GUARD_CONSTANTS_VARS_H -#define GUARD_CONSTANTS_VARS_H - -#define VAR_0x3F20 0x3F20 - -#define VARS_START 0x4000 - -// temporary vars -// The first 0x10 vars are are temporary--they are cleared every time a map is loaded. -#define VAR_TEMP_0 0x4000 -#define VAR_TEMP_1 0x4001 -#define VAR_TEMP_2 0x4002 -#define VAR_TEMP_3 0x4003 -#define VAR_TEMP_4 0x4004 -#define VAR_TEMP_5 0x4005 -#define VAR_TEMP_6 0x4006 -#define VAR_TEMP_7 0x4007 -#define VAR_TEMP_8 0x4008 -#define VAR_TEMP_9 0x4009 -#define VAR_TEMP_A 0x400A -#define VAR_TEMP_B 0x400B -#define VAR_TEMP_C 0x400C -#define VAR_TEMP_D 0x400D -#define VAR_TEMP_E 0x400E -#define VAR_TEMP_F 0x400F - -// object gfx id vars -// These 0x10 vars are used to dynamically control a event object's sprite. -// For example, the rival's sprite id is dynamically set based on the player's gender. -// See VarGetEventObjectGraphicsId(). -#define VAR_OBJ_GFX_ID_0 0x4010 -#define VAR_OBJ_GFX_ID_1 0x4011 -#define VAR_OBJ_GFX_ID_2 0x4012 -#define VAR_OBJ_GFX_ID_3 0x4013 -#define VAR_OBJ_GFX_ID_4 0x4014 -#define VAR_OBJ_GFX_ID_5 0x4015 -#define VAR_OBJ_GFX_ID_6 0x4016 -#define VAR_OBJ_GFX_ID_7 0x4017 -#define VAR_OBJ_GFX_ID_8 0x4018 -#define VAR_OBJ_GFX_ID_9 0x4019 -#define VAR_OBJ_GFX_ID_A 0x401A -#define VAR_OBJ_GFX_ID_B 0x401B -#define VAR_OBJ_GFX_ID_C 0x401C -#define VAR_OBJ_GFX_ID_D 0x401D -#define VAR_OBJ_GFX_ID_E 0x401E -#define VAR_OBJ_GFX_ID_F 0x401F - -// general purpose vars -#define VAR_RECYCLE_GOODS 0x4020 -#define VAR_REPEL_STEP_COUNT 0x4021 -#define VAR_ICE_STEP_COUNT 0x4022 -#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip -#define VAR_MIRAGE_RND_H 0x4024 -#define VAR_MIRAGE_RND_L 0x4025 -#define VAR_SECRET_BASE_MAP 0x4026 -#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027 -#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028 -#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029 -#define VAR_HAPPINESS_STEP_COUNTER 0x402A -#define VAR_POISON_STEP_COUNTER 0x402B -#define VAR_RESET_RTC_ENABLE 0x402C -#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D - -#define VAR_DAYS 0x4040 -#define VAR_FANCLUB_UNKNOWN_1 0x4041 // TODO: document these two fanclub vars -#define VAR_FANCLUB_UNKNOWN_2 0x4042 -#define VAR_DEPT_STORE_FLOOR 0x4043 -#define VAR_TRICK_HOUSE_ROOMS_COMPLETED 0x4044 -#define VAR_LOTTERY_PRIZE 0x4045 -#define VAR_NATIONAL_DEX 0x4046 -#define VAR_SHROOMISH_SIZE_RECORD 0x4047 -#define VAR_ASH_GATHER_COUNT 0x4048 -#define VAR_BIRCH_STATE 0x4049 -#define VAR_CRUISE_STEP_COUNT 0x404A -#define VAR_LOTTERY_RND_L 0x404B -#define VAR_LOTTERY_RND_H 0x404C - -#define VAR_BARBOACH_SIZE_RECORD 0x404F -#define VAR_LITTLEROOT_STATE 0x4050 -#define VAR_ROUTE102_ACCESSIBLE 0x4051 - -#define VAR_LAVARIDGE_RIVAL_STATE 0x4053 -#define VAR_CURRENT_SECRET_BASE 0x4054 - -#define VAR_PETALBURG_STATE 0x4057 -#define VAR_SLATEPORT_STATE 0x4058 - -#define VAR_RUSTBORO_STATE 0x405A - -#define VAR_SOOTOPOLIS_STATE 0x405E - -#define VAR_ROUTE101_STATE 0x4060 - -#define VAR_ROUTE103_STATE 0x4062 - -#define VAR_ROUTE110_STATE 0x4069 - -#define VAR_ROUTE116_STATE 0x406F - -#define VAR_ROUTE118_STATE 0x4071 -#define VAR_ROUTE119_STATE 0x4072 - -#define VAR_ROUTE121_STATE 0x4074 -#define VAR_ROUTE128_STATE 0x407B - -#define VAR_LITTLEROOT_HOUSES_STATE 0x4082 // TODO: needs more investigation - -#define VAR_BIRCH_LAB_STATE 0x4084 -#define VAR_PETALBURG_GYM_STATE 0x4085 -#define VAR_LINK_CONTEST_ROOM_STATE 0x4086 -#define VAR_CABLE_CLUB_STATE 0x4087 -#define VAR_CONTEST_LOCATION 0x4088 -#define VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F 0x4089 // TODO: related to decorations -#define VAR_CONTEST_PRIZE_PICKUP 0x408A - -#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C // TODO: needs more investigation -#define VAR_LITTLEROOT_RIVAL_STATE 0x408D -#define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E -#define VAR_DEVON_CORP_3F_STATE 0x408F -#define VAR_BRINEY_HOUSE_STATE 0x4090 - -#define VAR_LITTLEROOT_INTRO_STATE 0x4092 -#define VAR_MAUVILLE_GYM_STATE 0x4093 -#define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094 -#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095 -#define VAR_BRINEY_LOCATION 0x4096 -#define VAR_0x4097 0x4097 // TODO: related to creating new secret base -#define VAR_PETALBURG_WOODS_STATE 0x4098 -#define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099 -#define VAR_RUSTURF_TUNNEL_STATE 0x409a -#define VAR_CAVE_OF_ORIGIN_B4F_STATE 0x409B -#define VAR_ELITE_4_STATE 0x409C - -#define VAR_SLATEPORT_HARBOR_STATE 0x40A0 - -#define VAR_SEAFLOOR_CAVERN_STATE 0x40A2 -#define VAR_CABLE_CAR_STATION_STATE 0x40A3 -#define VAR_SAFARI_ZONE_STATE 0x40A4 -#define VAR_TRICK_HOUSE_ENTRANCE_STATE 0x40A5 -#define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6 -#define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7 - -#define VAR_CYCLING_CHALLENGE_STATE 0x40A9 -#define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA -#define VAR_TRICK_HOUSE_PUZZLE_1_STATE 0x40AB -#define VAR_TRICK_HOUSE_PUZZLE_2_STATE 0x40AC -#define VAR_TRICK_HOUSE_PUZZLE_3_STATE 0x40AD -#define VAR_TRICK_HOUSE_PUZZLE_4_STATE 0x40AE -#define VAR_TRICK_HOUSE_PUZZLE_5_STATE 0x40AF -#define VAR_TRICK_HOUSE_PUZZLE_6_STATE 0x40B0 -#define VAR_TRICK_HOUSE_PUZZLE_7_STATE 0x40B1 -#define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2 -#define VAR_WEATHER_INSTITUTE_STATE 0x40B3 -#define VAR_PORTHOLE_STATE 0x40B4 -#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation -#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6 -#define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7 - -#define VAR_MT_PYRE_STATE 0x40B9 -#define VAR_NEW_MAUVILLE_STATE 0x40BA - -#define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON 0x40BC -#define VAR_JAGGED_PASS_VOLCANIC_ASH_WEATHER 0x40BD -#define VAR_GLASS_WORKSHOP_STATE 0x40BE -#define VAR_METEOR_FALLS_STATE 0x40BF -#define VAR_GAME_CORNER_STATE 0x40C0 -#define VAR_TRICK_HOUSE_PRIZE_PICKUP 0x40C1 -#define VAR_PACIFIDLOG_TM_RECEIVED_DAY 0x40C2 -#define VAR_VICTORY_ROAD_1F_STATE 0x40C3 -#define VAR_FOSSIL_RESURRECTION_STATE 0x40C4 -#define VAR_WHICH_FOSSIL_REVIVED 0x40C5 -#define VAR_STEVENS_HOUSE_STATE 0x40C6 -#define VAR_OLDALE_STATE 0x40C7 - -// special vars -// They are commonly used as parameters to commands, or return values from commands. -#define VAR_SPECIAL_0 0x8000 -#define VAR_SPECIAL_1 0x8001 -#define VAR_SPECIAL_2 0x8002 -#define VAR_SPECIAL_3 0x8003 -#define VAR_SPECIAL_4 0x8004 -#define VAR_SPECIAL_5 0x8005 -#define VAR_SPECIAL_6 0x8006 -#define VAR_SPECIAL_7 0x8007 -#define VAR_SPECIAL_8 0x8008 -#define VAR_SPECIAL_9 0x8009 -#define VAR_SPECIAL_A 0x800A -#define VAR_SPECIAL_B 0x800B -#define FACING 0x800C -#define RESULT 0x800D -#define ITEM_ID 0x800E -#define LAST_TALKED 0x800F -#define CONTEST_RANK 0x8010 -#define CONTEST_CATEGORY 0x8011 - -#endif // GUARD_CONSTANTS_VARS_H diff --git a/berry_fix/payload/include/flash.h b/berry_fix/payload/include/flash.h deleted file mode 100644 index 7fc35896d0..0000000000 --- a/berry_fix/payload/include/flash.h +++ /dev/null @@ -1,55 +0,0 @@ -#ifndef GUARD_FLASH_H -#define GUARD_FLASH_H - -#include "gba/gba.h" - -enum -{ - SECTOR_DAMAGED, - SECTOR_OK, - SECTOR_CHECK, // unused -}; - -enum MsgBoxUpdateMessage -{ - MSGBOX_WILL_NOW_UPDATE = 0, - MSGBOX_HAS_BEEN_UPDATED, - MSGBOX_UNABLE_TO_UPDATE, - MSGBOX_NO_NEED_TO_UPDATE, - MSGBOX_UPDATING -}; - -struct SaveSector -{ - u8 data[0xFF4]; - u16 id; - u16 checksum; - u32 signature; - u32 counter; -}; // size is 0x1000 - -// headless save section? -struct UnkSaveSection -{ - u8 data[0xFF4]; - u32 signature; -}; // size is 0xFF8 - -#define eSaveSection ((struct SaveSector *)0x2020000) - -#define NUM_SECTORS_PER_SAVE_SLOT 14 // Number of sectors occupied by a save slot -#define FILE_SIGNATURE 0x08012025 - -#define SAVE_STATUS_EMPTY 0 -#define SAVE_STATUS_OK 1 -#define SAVE_STATUS_NO_FLASH 4 -#define SAVE_STATUS_ERROR 0xFF - -bool32 flash_maincb_ident_is_valid(void); -bool8 flash_maincb_read_save(u32); -void msg_load_gfx(void); -void msg_display(enum MsgBoxUpdateMessage); -bool32 flash_maincb_check_need_reset_pacifidlog_tm(void); -bool32 flash_maincb_reset_pacifidlog_tm(void); - -#endif //GUARD_FLASH_H diff --git a/berry_fix/payload/include/gba/defines.h b/berry_fix/payload/include/gba/defines.h deleted file mode 100644 index 4037af5846..0000000000 --- a/berry_fix/payload/include/gba/defines.h +++ /dev/null @@ -1,87 +0,0 @@ -#ifndef GUARD_GBA_DEFINES_H -#define GUARD_GBA_DEFINES_H - -#include - -#define TRUE 1 -#define FALSE 0 - -#define BSS_DATA __attribute__((section(".bss"))) -#define IWRAM_DATA __attribute__((section("iwram_data"))) -#define EWRAM_DATA __attribute__((section("ewram_data"))) -#define UNUSED __attribute__((unused)) -#define NAKED __attribute__((naked)) - -#define ALIGNED(n) __attribute__((aligned(n))) - -#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0) -#define INTR_CHECK (*(u16 *)0x3007FF8) -#define INTR_VECTOR (*(void **)0x3007FFC) - -#define EWRAM_START 0x02000000 -#define EWRAM_END (EWRAM_START + 0x40000) -#define IWRAM_START 0x03000000 -#define IWRAM_END (IWRAM_START + 0x8000) - -#define PLTT 0x5000000 -#define PLTT_SIZE 0x400 - -#define BG_PLTT PLTT -#define BG_PLTT_SIZE 0x200 - -#define OBJ_PLTT (PLTT + 0x200) -#define OBJ_PLTT_SIZE 0x200 - -#define VRAM 0x6000000 -#define VRAM_SIZE 0x18000 - -#define BG_VRAM VRAM -#define BG_VRAM_SIZE 0x10000 -#define BG_CHAR_SIZE 0x4000 -#define BG_SCREEN_SIZE 0x800 -#define BG_CHAR_ADDR(n) (void *)(BG_VRAM + (0x4000 * (n))) -#define BG_SCREEN_ADDR(n) (void *)(BG_VRAM + (0x800 * (n))) -#define BG_TILE_ADDR(n) (void *)(BG_VRAM + (0x80 * (n))) - -#define BG_TILE_H_FLIP(n) (0x400 + (n)) -#define BG_TILE_V_FLIP(n) (0x800 + (n)) - -// text-mode BG -#define OBJ_VRAM0 (void *)(VRAM + 0x10000) -#define OBJ_VRAM0_SIZE 0x8000 - -// bitmap-mode BG -#define OBJ_VRAM1 (void *)(VRAM + 0x14000) -#define OBJ_VRAM1_SIZE 0x4000 - -#define OAM 0x7000000 -#define OAM_SIZE 0x400 - -#define ROM_HEADER_SIZE 0xC0 - -#define DISPLAY_WIDTH 240 -#define DISPLAY_HEIGHT 160 - -#define TILE_SIZE_4BPP 32 -#define TILE_SIZE_8BPP 64 - -#define TILE_OFFSET_4BPP(n) ((n) * TILE_SIZE_4BPP) -#define TILE_OFFSET_8BPP(n) ((n) * TILE_SIZE_8BPP) - -#define TOTAL_OBJ_TILE_COUNT 1024 - -#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10)) -#define RGB2(r, g, b) (((b) << 10) | ((g) << 5) | (r)) -#define _RGB(r, g, b) ((((b) & 0x1F) << 10) + (((g) & 0x1F) << 5) + ((r) & 0x1F)) - -#define RGB_BLACK RGB(0, 0, 0) -#define RGB_WHITE RGB(31, 31, 31) -#define RGB_RED RGB(31, 0, 0) -#define RGB_GREEN RGB(0, 31, 0) -#define RGB_BLUE RGB(0, 0, 31) -#define RGB_YELLOW RGB(31, 31, 0) -#define RGB_MAGENTA RGB(31, 0, 31) -#define RGB_CYAN RGB(0, 31, 31) -#define RGB_WHITEALPHA (RGB_WHITE | 0x8000) - -#endif // GUARD_GBA_DEFINES_H diff --git a/berry_fix/payload/include/gba/flash_internal.h b/berry_fix/payload/include/gba/flash_internal.h deleted file mode 100644 index 6fbec31f1b..0000000000 --- a/berry_fix/payload/include/gba/flash_internal.h +++ /dev/null @@ -1,85 +0,0 @@ -#ifndef GUARD_GBA_FLASH_INTERNAL_H -#define GUARD_GBA_FLASH_INTERNAL_H - -#include "gba/gba.h" - -#define FLASH_BASE ((u8 *)0xE000000) - -#define FLASH_WRITE(addr, data) ((*(vu8 *)(FLASH_BASE + (addr))) = (data)) - -#define FLASH_ROM_SIZE_1M 131072 // 1 megabit ROM - -#define SECTORS_PER_BANK 16 - -struct FlashSector -{ - u32 size; - u8 shift; - u16 count; - u16 top; -}; - -struct FlashType { - u32 romSize; - struct FlashSector sector; - u16 wait[2]; // game pak bus read/write wait - - // TODO: add support for anonymous unions/structs if possible - union { - struct { - u8 makerId; - u8 deviceId; - } separate; - u16 joined; - } ids; -}; - -struct FlashSetupInfo -{ - u16 (*programFlashByte)(u16, u32, u8); - u16 (*programFlashSector)(u16, void *); - u16 (*eraseFlashChip)(void); - u16 (*eraseFlashSector)(u16); - u16 (*WaitForFlashWrite)(u8, u8 *, u8); - const u16 *maxTime; - struct FlashType type; -}; - -extern u16 gFlashNumRemainingBytes; - -extern u16 (*ProgramFlashByte)(u16, u32, u8); -extern u16 (*ProgramFlashSector)(u16, void *); -extern u16 (*EraseFlashChip)(void); -extern u16 (*EraseFlashSector)(u16); -extern u16 (*WaitForFlashWrite)(u8, u8 *, u8); -extern const u16 *gFlashMaxTime; -extern const struct FlashType *gFlash; - -extern u8 (*PollFlashStatus)(u8 *); -extern u8 gFlashTimeoutFlag; - -extern const struct FlashSetupInfo MX29L010; -extern const struct FlashSetupInfo LE26FV10N1TS; -extern const struct FlashSetupInfo DefaultFlash; - -void SwitchFlashBank(u8 bankNum); -u16 ReadFlashId(void); -void StartFlashTimer(u8 phase); -void SetReadFlash1(u16 *dest); -void StopFlashTimer(void); -u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void)); -u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src); -void ReadFlash(u16 sectorNum, u32 offset, void *dest, u32 size); -u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, void *dataSrc, u32 n); - -u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData); - -u16 EraseFlashChip_MX(void); -u16 EraseFlashSector_MX(u16 sectorNum); -u16 ProgramFlashByte_MX(u16 sectorNum, u32 offset, u8 data); -u16 ProgramFlashSector_MX(u16 sectorNum, void *src); - -// agb_flash_1m -u32 IdentifyFlash(void); - -#endif // GUARD_GBA_FLASH_INTERNAL_H diff --git a/berry_fix/payload/include/gba/gba.h b/berry_fix/payload/include/gba/gba.h deleted file mode 100644 index 349344031f..0000000000 --- a/berry_fix/payload/include/gba/gba.h +++ /dev/null @@ -1,12 +0,0 @@ -#ifndef GUARD_GBA_GBA_H -#define GUARD_GBA_GBA_H - -#include "gba/defines.h" -#include "gba/io_reg.h" -#include "gba/types.h" -#include "gba/multiboot.h" -#include "gba/syscall.h" -#include "gba/macro.h" -#include "gba/isagbprint.h" - -#endif // GUARD_GBA_GBA_H diff --git a/berry_fix/payload/include/gba/io_reg.h b/berry_fix/payload/include/gba/io_reg.h deleted file mode 100644 index df79b084d3..0000000000 --- a/berry_fix/payload/include/gba/io_reg.h +++ /dev/null @@ -1,770 +0,0 @@ -#ifndef GUARD_GBA_IO_REG_H -#define GUARD_GBA_IO_REG_H - -#define REG_BASE 0x4000000 // I/O register base address - -// I/O register offsets - -#define REG_OFFSET_DISPCNT 0x0 -#define REG_OFFSET_DISPSTAT 0x4 -#define REG_OFFSET_VCOUNT 0x6 -#define REG_OFFSET_BG0CNT 0x8 -#define REG_OFFSET_BG1CNT 0xa -#define REG_OFFSET_BG2CNT 0xc -#define REG_OFFSET_BG3CNT 0xe -#define REG_OFFSET_BG0HOFS 0x10 -#define REG_OFFSET_BG0VOFS 0x12 -#define REG_OFFSET_BG1HOFS 0x14 -#define REG_OFFSET_BG1VOFS 0x16 -#define REG_OFFSET_BG2HOFS 0x18 -#define REG_OFFSET_BG2VOFS 0x1a -#define REG_OFFSET_BG3HOFS 0x1c -#define REG_OFFSET_BG3VOFS 0x1e -#define REG_OFFSET_BG2PA 0x20 -#define REG_OFFSET_BG2PB 0x22 -#define REG_OFFSET_BG2PC 0x24 -#define REG_OFFSET_BG2PD 0x26 -#define REG_OFFSET_BG2X 0x28 -#define REG_OFFSET_BG2X_L 0x28 -#define REG_OFFSET_BG2X_H 0x2a -#define REG_OFFSET_BG2Y 0x2c -#define REG_OFFSET_BG2Y_L 0x2c -#define REG_OFFSET_BG2Y_H 0x2e -#define REG_OFFSET_BG3PA 0x30 -#define REG_OFFSET_BG3PB 0x32 -#define REG_OFFSET_BG3PC 0x34 -#define REG_OFFSET_BG3PD 0x36 -#define REG_OFFSET_BG3X 0x38 -#define REG_OFFSET_BG3X_L 0x38 -#define REG_OFFSET_BG3X_H 0x3a -#define REG_OFFSET_BG3Y 0x3c -#define REG_OFFSET_BG3Y_L 0x3c -#define REG_OFFSET_BG3Y_H 0x3e -#define REG_OFFSET_WIN0H 0x40 -#define REG_OFFSET_WIN1H 0x42 -#define REG_OFFSET_WIN0V 0x44 -#define REG_OFFSET_WIN1V 0x46 -#define REG_OFFSET_WININ 0x48 -#define REG_OFFSET_WINOUT 0x4a -#define REG_OFFSET_MOSAIC 0x4c -#define REG_OFFSET_BLDCNT 0x50 -#define REG_OFFSET_BLDALPHA 0x52 -#define REG_OFFSET_BLDY 0x54 - -#define REG_OFFSET_SOUND1CNT_L 0x60 -#define REG_OFFSET_NR10 0x60 -#define REG_OFFSET_SOUND1CNT_H 0x62 -#define REG_OFFSET_NR11 0x62 -#define REG_OFFSET_NR12 0x63 -#define REG_OFFSET_SOUND1CNT_X 0x64 -#define REG_OFFSET_NR13 0x64 -#define REG_OFFSET_NR14 0x65 -#define REG_OFFSET_SOUND2CNT_L 0x68 -#define REG_OFFSET_NR21 0x68 -#define REG_OFFSET_NR22 0x69 -#define REG_OFFSET_SOUND2CNT_H 0x6c -#define REG_OFFSET_NR23 0x6c -#define REG_OFFSET_NR24 0x6d -#define REG_OFFSET_SOUND3CNT_L 0x70 -#define REG_OFFSET_NR30 0x70 -#define REG_OFFSET_SOUND3CNT_H 0x72 -#define REG_OFFSET_NR31 0x72 -#define REG_OFFSET_NR32 0x73 -#define REG_OFFSET_SOUND3CNT_X 0x74 -#define REG_OFFSET_NR33 0x74 -#define REG_OFFSET_NR34 0x75 -#define REG_OFFSET_SOUND4CNT_L 0x78 -#define REG_OFFSET_NR41 0x78 -#define REG_OFFSET_NR42 0x79 -#define REG_OFFSET_SOUND4CNT_H 0x7c -#define REG_OFFSET_NR43 0x7c -#define REG_OFFSET_NR44 0x7d -#define REG_OFFSET_SOUNDCNT_L 0x80 -#define REG_OFFSET_NR50 0x80 -#define REG_OFFSET_NR51 0x81 -#define REG_OFFSET_SOUNDCNT_H 0x82 -#define REG_OFFSET_SOUNDCNT_X 0x84 -#define REG_OFFSET_NR52 0x84 -#define REG_OFFSET_SOUNDBIAS 0x88 -#define REG_OFFSET_SOUNDBIAS_L 0x88 -#define REG_OFFSET_SOUNDBIAS_H 0x89 -#define REG_OFFSET_WAVE_RAM0 0x90 -#define REG_OFFSET_WAVE_RAM1 0x94 -#define REG_OFFSET_WAVE_RAM2 0x98 -#define REG_OFFSET_WAVE_RAM3 0x9c -#define REG_OFFSET_FIFO_A 0xa0 -#define REG_OFFSET_FIFO_B 0xa4 - -#define REG_OFFSET_DMA0 0xb0 -#define REG_OFFSET_DMA0SAD 0xb0 -#define REG_OFFSET_DMA0SAD_L 0xb0 -#define REG_OFFSET_DMA0SAD_H 0xb2 -#define REG_OFFSET_DMA0DAD 0xb4 -#define REG_OFFSET_DMA0DAD_L 0xb4 -#define REG_OFFSET_DMA0DAD_H 0xb6 -#define REG_OFFSET_DMA0CNT 0xb8 -#define REG_OFFSET_DMA0CNT_L 0xb8 -#define REG_OFFSET_DMA0CNT_H 0xba -#define REG_OFFSET_DMA1 0xbc -#define REG_OFFSET_DMA1SAD 0xbc -#define REG_OFFSET_DMA1SAD_L 0xbc -#define REG_OFFSET_DMA1SAD_H 0xbe -#define REG_OFFSET_DMA1DAD 0xc0 -#define REG_OFFSET_DMA1DAD_L 0xc0 -#define REG_OFFSET_DMA1DAD_H 0xc2 -#define REG_OFFSET_DMA1CNT 0xc4 -#define REG_OFFSET_DMA1CNT_L 0xc4 -#define REG_OFFSET_DMA1CNT_H 0xc6 -#define REG_OFFSET_DMA2 0xc8 -#define REG_OFFSET_DMA2SAD 0xc8 -#define REG_OFFSET_DMA2SAD_L 0xc8 -#define REG_OFFSET_DMA2SAD_H 0xca -#define REG_OFFSET_DMA2DAD 0xcc -#define REG_OFFSET_DMA2DAD_L 0xcc -#define REG_OFFSET_DMA2DAD_H 0xce -#define REG_OFFSET_DMA2CNT 0xd0 -#define REG_OFFSET_DMA2CNT_L 0xd0 -#define REG_OFFSET_DMA2CNT_H 0xd2 -#define REG_OFFSET_DMA3 0xd4 -#define REG_OFFSET_DMA3SAD 0xd4 -#define REG_OFFSET_DMA3SAD_L 0xd4 -#define REG_OFFSET_DMA3SAD_H 0xd6 -#define REG_OFFSET_DMA3DAD 0xd8 -#define REG_OFFSET_DMA3DAD_L 0xd8 -#define REG_OFFSET_DMA3DAD_H 0xda -#define REG_OFFSET_DMA3CNT 0xdc -#define REG_OFFSET_DMA3CNT_L 0xdc -#define REG_OFFSET_DMA3CNT_H 0xde - -#define REG_OFFSET_TMCNT 0x100 -#define REG_OFFSET_TMCNT_L 0x100 -#define REG_OFFSET_TMCNT_H 0x102 -#define REG_OFFSET_TM0CNT 0x100 -#define REG_OFFSET_TM0CNT_L 0x100 -#define REG_OFFSET_TM0CNT_H 0x102 -#define REG_OFFSET_TM1CNT 0x104 -#define REG_OFFSET_TM1CNT_L 0x104 -#define REG_OFFSET_TM1CNT_H 0x106 -#define REG_OFFSET_TM2CNT 0x108 -#define REG_OFFSET_TM2CNT_L 0x108 -#define REG_OFFSET_TM2CNT_H 0x10a -#define REG_OFFSET_TM3CNT 0x10c -#define REG_OFFSET_TM3CNT_L 0x10c -#define REG_OFFSET_TM3CNT_H 0x10e - -#define REG_OFFSET_SIOCNT 0x128 -#define REG_OFFSET_SIODATA8 0x12a -#define REG_OFFSET_SIODATA32 0x120 -#define REG_OFFSET_SIOMLT_SEND 0x12a -#define REG_OFFSET_SIOMLT_RECV 0x120 -#define REG_OFFSET_SIOMULTI0 0x120 -#define REG_OFFSET_SIOMULTI1 0x122 -#define REG_OFFSET_SIOMULTI2 0x124 -#define REG_OFFSET_SIOMULTI3 0x126 - -#define REG_OFFSET_KEYINPUT 0x130 -#define REG_OFFSET_KEYCNT 0x132 - -#define REG_OFFSET_RCNT 0x134 - -#define REG_OFFSET_JOYCNT 0x140 -#define REG_OFFSET_JOYSTAT 0x158 -#define REG_OFFSET_JOY_RECV 0x150 -#define REG_OFFSET_JOY_RECV_L 0x150 -#define REG_OFFSET_JOY_RECV_H 0x152 -#define REG_OFFSET_JOY_TRANS 0x154 -#define REG_OFFSET_JOY_TRANS_L 0x154 -#define REG_OFFSET_JOY_TRANS_H 0x156 - -#define REG_OFFSET_IME 0x208 -#define REG_OFFSET_IE 0x200 -#define REG_OFFSET_IF 0x202 - -#define REG_OFFSET_WAITCNT 0x204 - -// I/O register addresses - -#define REG_ADDR_DISPCNT (REG_BASE + REG_OFFSET_DISPCNT) -#define REG_ADDR_DISPSTAT (REG_BASE + REG_OFFSET_DISPSTAT) -#define REG_ADDR_VCOUNT (REG_BASE + REG_OFFSET_VCOUNT) -#define REG_ADDR_BG0CNT (REG_BASE + REG_OFFSET_BG0CNT) -#define REG_ADDR_BG1CNT (REG_BASE + REG_OFFSET_BG1CNT) -#define REG_ADDR_BG2CNT (REG_BASE + REG_OFFSET_BG2CNT) -#define REG_ADDR_BG3CNT (REG_BASE + REG_OFFSET_BG3CNT) -#define REG_ADDR_BG0HOFS (REG_BASE + REG_OFFSET_BG0HOFS) -#define REG_ADDR_BG0VOFS (REG_BASE + REG_OFFSET_BG0VOFS) -#define REG_ADDR_BG1HOFS (REG_BASE + REG_OFFSET_BG1HOFS) -#define REG_ADDR_BG1VOFS (REG_BASE + REG_OFFSET_BG1VOFS) -#define REG_ADDR_BG2HOFS (REG_BASE + REG_OFFSET_BG2HOFS) -#define REG_ADDR_BG2VOFS (REG_BASE + REG_OFFSET_BG2VOFS) -#define REG_ADDR_BG3HOFS (REG_BASE + REG_OFFSET_BG3HOFS) -#define REG_ADDR_BG3VOFS (REG_BASE + REG_OFFSET_BG3VOFS) -#define REG_ADDR_BG2PA (REG_BASE + REG_OFFSET_BG2PA) -#define REG_ADDR_BG2PB (REG_BASE + REG_OFFSET_BG2PB) -#define REG_ADDR_BG2PC (REG_BASE + REG_OFFSET_BG2PC) -#define REG_ADDR_BG2PD (REG_BASE + REG_OFFSET_BG2PD) -#define REG_ADDR_BG2X (REG_BASE + REG_OFFSET_BG2X) -#define REG_ADDR_BG2X_L (REG_BASE + REG_OFFSET_BG2X_L) -#define REG_ADDR_BG2X_H (REG_BASE + REG_OFFSET_BG2X_H) -#define REG_ADDR_BG2Y (REG_BASE + REG_OFFSET_BG2Y) -#define REG_ADDR_BG2Y_L (REG_BASE + REG_OFFSET_BG2Y_L) -#define REG_ADDR_BG2Y_H (REG_BASE + REG_OFFSET_BG2Y_H) -#define REG_ADDR_BG3PA (REG_BASE + REG_OFFSET_BG3PA) -#define REG_ADDR_BG3PB (REG_BASE + REG_OFFSET_BG3PB) -#define REG_ADDR_BG3PC (REG_BASE + REG_OFFSET_BG3PC) -#define REG_ADDR_BG3PD (REG_BASE + REG_OFFSET_BG3PD) -#define REG_ADDR_BG3X (REG_BASE + REG_OFFSET_BG3X) -#define REG_ADDR_BG3X_L (REG_BASE + REG_OFFSET_BG3X_L) -#define REG_ADDR_BG3X_H (REG_BASE + REG_OFFSET_BG3X_H) -#define REG_ADDR_BG3Y (REG_BASE + REG_OFFSET_BG3Y) -#define REG_ADDR_BG3Y_L (REG_BASE + REG_OFFSET_BG3Y_L) -#define REG_ADDR_BG3Y_H (REG_BASE + REG_OFFSET_BG3Y_H) -#define REG_ADDR_WIN0H (REG_BASE + REG_OFFSET_WIN0H) -#define REG_ADDR_WIN1H (REG_BASE + REG_OFFSET_WIN1H) -#define REG_ADDR_WIN0V (REG_BASE + REG_OFFSET_WIN0V) -#define REG_ADDR_WIN1V (REG_BASE + REG_OFFSET_WIN1V) -#define REG_ADDR_WININ (REG_BASE + REG_OFFSET_WININ) -#define REG_ADDR_WINOUT (REG_BASE + REG_OFFSET_WINOUT) -#define REG_ADDR_MOSAIC (REG_BASE + REG_OFFSET_MOSAIC) -#define REG_ADDR_BLDCNT (REG_BASE + REG_OFFSET_BLDCNT) -#define REG_ADDR_BLDALPHA (REG_BASE + REG_OFFSET_BLDALPHA) -#define REG_ADDR_BLDY (REG_BASE + REG_OFFSET_BLDY) - -#define REG_ADDR_SOUND1CNT_L (REG_BASE + REG_OFFSET_SOUND1CNT_L) -#define REG_ADDR_NR10 (REG_BASE + REG_OFFSET_NR10) -#define REG_ADDR_SOUND1CNT_H (REG_BASE + REG_OFFSET_SOUND1CNT_H) -#define REG_ADDR_NR11 (REG_BASE + REG_OFFSET_NR11) -#define REG_ADDR_NR12 (REG_BASE + REG_OFFSET_NR12) -#define REG_ADDR_SOUND1CNT_X (REG_BASE + REG_OFFSET_SOUND1CNT_X) -#define REG_ADDR_NR13 (REG_BASE + REG_OFFSET_NR13) -#define REG_ADDR_NR14 (REG_BASE + REG_OFFSET_NR14) -#define REG_ADDR_SOUND2CNT_L (REG_BASE + REG_OFFSET_SOUND2CNT_L) -#define REG_ADDR_NR21 (REG_BASE + REG_OFFSET_NR21) -#define REG_ADDR_NR22 (REG_BASE + REG_OFFSET_NR22) -#define REG_ADDR_SOUND2CNT_H (REG_BASE + REG_OFFSET_SOUND2CNT_H) -#define REG_ADDR_NR23 (REG_BASE + REG_OFFSET_NR23) -#define REG_ADDR_NR24 (REG_BASE + REG_OFFSET_NR24) -#define REG_ADDR_SOUND3CNT_L (REG_BASE + REG_OFFSET_SOUND3CNT_L) -#define REG_ADDR_NR30 (REG_BASE + REG_OFFSET_NR30) -#define REG_ADDR_SOUND3CNT_H (REG_BASE + REG_OFFSET_SOUND3CNT_H) -#define REG_ADDR_NR31 (REG_BASE + REG_OFFSET_NR31) -#define REG_ADDR_NR32 (REG_BASE + REG_OFFSET_NR32) -#define REG_ADDR_SOUND3CNT_X (REG_BASE + REG_OFFSET_SOUND3CNT_X) -#define REG_ADDR_NR33 (REG_BASE + REG_OFFSET_NR33) -#define REG_ADDR_NR34 (REG_BASE + REG_OFFSET_NR34) -#define REG_ADDR_SOUND4CNT_L (REG_BASE + REG_OFFSET_SOUND4CNT_L) -#define REG_ADDR_NR41 (REG_BASE + REG_OFFSET_NR41) -#define REG_ADDR_NR42 (REG_BASE + REG_OFFSET_NR42) -#define REG_ADDR_SOUND4CNT_H (REG_BASE + REG_OFFSET_SOUND4CNT_H) -#define REG_ADDR_NR43 (REG_BASE + REG_OFFSET_NR43) -#define REG_ADDR_NR44 (REG_BASE + REG_OFFSET_NR44) -#define REG_ADDR_SOUNDCNT_L (REG_BASE + REG_OFFSET_SOUNDCNT_L) -#define REG_ADDR_NR50 (REG_BASE + REG_OFFSET_NR50) -#define REG_ADDR_NR51 (REG_BASE + REG_OFFSET_NR51) -#define REG_ADDR_SOUNDCNT_H (REG_BASE + REG_OFFSET_SOUNDCNT_H) -#define REG_ADDR_SOUNDCNT_X (REG_BASE + REG_OFFSET_SOUNDCNT_X) -#define REG_ADDR_NR52 (REG_BASE + REG_OFFSET_NR52) -#define REG_ADDR_SOUNDBIAS (REG_BASE + REG_OFFSET_SOUNDBIAS) -#define REG_ADDR_SOUNDBIAS_L (REG_BASE + REG_OFFSET_SOUNDBIAS_L) -#define REG_ADDR_SOUNDBIAS_H (REG_BASE + REG_OFFSET_SOUNDBIAS_H) -#define REG_ADDR_WAVE_RAM0 (REG_BASE + REG_OFFSET_WAVE_RAM0) -#define REG_ADDR_WAVE_RAM1 (REG_BASE + REG_OFFSET_WAVE_RAM1) -#define REG_ADDR_WAVE_RAM2 (REG_BASE + REG_OFFSET_WAVE_RAM2) -#define REG_ADDR_WAVE_RAM3 (REG_BASE + REG_OFFSET_WAVE_RAM3) -#define REG_ADDR_FIFO_A (REG_BASE + REG_OFFSET_FIFO_A) -#define REG_ADDR_FIFO_B (REG_BASE + REG_OFFSET_FIFO_B) - -#define REG_ADDR_DMA0 (REG_BASE + REG_OFFSET_DMA0) -#define REG_ADDR_DMA0SAD (REG_BASE + REG_OFFSET_DMA0SAD) -#define REG_ADDR_DMA0DAD (REG_BASE + REG_OFFSET_DMA0DAD) -#define REG_ADDR_DMA0CNT (REG_BASE + REG_OFFSET_DMA0CNT) -#define REG_ADDR_DMA0CNT_L (REG_BASE + REG_OFFSET_DMA0CNT_L) -#define REG_ADDR_DMA0CNT_H (REG_BASE + REG_OFFSET_DMA0CNT_H) -#define REG_ADDR_DMA1 (REG_BASE + REG_OFFSET_DMA1) -#define REG_ADDR_DMA1SAD (REG_BASE + REG_OFFSET_DMA1SAD) -#define REG_ADDR_DMA1DAD (REG_BASE + REG_OFFSET_DMA1DAD) -#define REG_ADDR_DMA1CNT (REG_BASE + REG_OFFSET_DMA1CNT) -#define REG_ADDR_DMA1CNT_L (REG_BASE + REG_OFFSET_DMA1CNT_L) -#define REG_ADDR_DMA1CNT_H (REG_BASE + REG_OFFSET_DMA1CNT_H) -#define REG_ADDR_DMA2 (REG_BASE + REG_OFFSET_DMA2) -#define REG_ADDR_DMA2SAD (REG_BASE + REG_OFFSET_DMA2SAD) -#define REG_ADDR_DMA2DAD (REG_BASE + REG_OFFSET_DMA2DAD) -#define REG_ADDR_DMA2CNT (REG_BASE + REG_OFFSET_DMA2CNT) -#define REG_ADDR_DMA2CNT_L (REG_BASE + REG_OFFSET_DMA2CNT_L) -#define REG_ADDR_DMA2CNT_H (REG_BASE + REG_OFFSET_DMA2CNT_H) -#define REG_ADDR_DMA3 (REG_BASE + REG_OFFSET_DMA3) -#define REG_ADDR_DMA3SAD (REG_BASE + REG_OFFSET_DMA3SAD) -#define REG_ADDR_DMA3DAD (REG_BASE + REG_OFFSET_DMA3DAD) -#define REG_ADDR_DMA3CNT (REG_BASE + REG_OFFSET_DMA3CNT) -#define REG_ADDR_DMA3CNT_L (REG_BASE + REG_OFFSET_DMA3CNT_L) -#define REG_ADDR_DMA3CNT_H (REG_BASE + REG_OFFSET_DMA3CNT_H) - -#define REG_ADDR_TMCNT (REG_BASE + REG_OFFSET_TMCNT) -#define REG_ADDR_TMCNT_L (REG_BASE + REG_OFFSET_TMCNT_L) -#define REG_ADDR_TMCNT_H (REG_BASE + REG_OFFSET_TMCNT_H) -#define REG_ADDR_TM0CNT (REG_BASE + REG_OFFSET_TM0CNT) -#define REG_ADDR_TM0CNT_L (REG_BASE + REG_OFFSET_TM0CNT_L) -#define REG_ADDR_TM0CNT_H (REG_BASE + REG_OFFSET_TM0CNT_H) -#define REG_ADDR_TM1CNT (REG_BASE + REG_OFFSET_TM1CNT) -#define REG_ADDR_TM1CNT_L (REG_BASE + REG_OFFSET_TM1CNT_L) -#define REG_ADDR_TM1CNT_H (REG_BASE + REG_OFFSET_TM1CNT_H) -#define REG_ADDR_TM2CNT (REG_BASE + REG_OFFSET_TM2CNT) -#define REG_ADDR_TM2CNT_L (REG_BASE + REG_OFFSET_TM2CNT_L) -#define REG_ADDR_TM2CNT_H (REG_BASE + REG_OFFSET_TM2CNT_H) -#define REG_ADDR_TM3CNT (REG_BASE + REG_OFFSET_TM3CNT) -#define REG_ADDR_TM3CNT_L (REG_BASE + REG_OFFSET_TM3CNT_L) -#define REG_ADDR_TM3CNT_H (REG_BASE + REG_OFFSET_TM3CNT_H) - -#define REG_ADDR_SIOCNT (REG_BASE + REG_OFFSET_SIOCNT) -#define REG_ADDR_SIODATA8 (REG_BASE + REG_OFFSET_SIODATA8) -#define REG_ADDR_SIODATA32 (REG_BASE + REG_OFFSET_SIODATA32) -#define REG_ADDR_SIOMLT_SEND (REG_BASE + REG_OFFSET_SIOMLT_SEND) -#define REG_ADDR_SIOMLT_RECV (REG_BASE + REG_OFFSET_SIOMLT_RECV) -#define REG_ADDR_SIOMULTI0 (REG_BASE + REG_OFFSET_SIOMULTI0) -#define REG_ADDR_SIOMULTI1 (REG_BASE + REG_OFFSET_SIOMULTI1) -#define REG_ADDR_SIOMULTI2 (REG_BASE + REG_OFFSET_SIOMULTI2) -#define REG_ADDR_SIOMULTI3 (REG_BASE + REG_OFFSET_SIOMULTI3) - -#define REG_ADDR_KEYINPUT (REG_BASE + REG_OFFSET_KEYINPUT) -#define REG_ADDR_KEYCNT (REG_BASE + REG_OFFSET_KEYCNT) - -#define REG_ADDR_RCNT (REG_BASE + REG_OFFSET_RCNT) - -#define REG_ADDR_JOYCNT (REG_BASE + REG_OFFSET_JOYCNT) -#define REG_ADDR_JOYSTAT (REG_BASE + REG_OFFSET_JOYSTAT) -#define REG_ADDR_JOY_RECV (REG_BASE + REG_OFFSET_JOY_RECV) -#define REG_ADDR_JOY_RECV_L (REG_BASE + REG_OFFSET_JOY_RECV_L) -#define REG_ADDR_JOY_RECV_H (REG_BASE + REG_OFFSET_JOY_RECV_H) -#define REG_ADDR_JOY_TRANS (REG_BASE + REG_OFFSET_JOY_TRANS) -#define REG_ADDR_JOY_TRANS_L (REG_BASE + REG_OFFSET_JOY_TRANS_L) -#define REG_ADDR_JOY_TRANS_H (REG_BASE + REG_OFFSET_JOY_TRANS_H) - -#define REG_ADDR_IME (REG_BASE + REG_OFFSET_IME) -#define REG_ADDR_IE (REG_BASE + REG_OFFSET_IE) -#define REG_ADDR_IF (REG_BASE + REG_OFFSET_IF) - -#define REG_ADDR_WAITCNT (REG_BASE + REG_OFFSET_WAITCNT) - -// I/O registers - -#define REG_DISPCNT (*(vu16 *)REG_ADDR_DISPCNT) -#define REG_DISPSTAT (*(vu16 *)REG_ADDR_DISPSTAT) -#define REG_VCOUNT (*(vu16 *)REG_ADDR_VCOUNT) -#define REG_BG0CNT (*(vu16 *)REG_ADDR_BG0CNT) -#define REG_BG1CNT (*(vu16 *)REG_ADDR_BG1CNT) -#define REG_BG2CNT (*(vu16 *)REG_ADDR_BG2CNT) -#define REG_BG3CNT (*(vu16 *)REG_ADDR_BG3CNT) -#define REG_BG0HOFS (*(vu16 *)REG_ADDR_BG0HOFS) -#define REG_BG0VOFS (*(vu16 *)REG_ADDR_BG0VOFS) -#define REG_BG1HOFS (*(vu16 *)REG_ADDR_BG1HOFS) -#define REG_BG1VOFS (*(vu16 *)REG_ADDR_BG1VOFS) -#define REG_BG2HOFS (*(vu16 *)REG_ADDR_BG2HOFS) -#define REG_BG2VOFS (*(vu16 *)REG_ADDR_BG2VOFS) -#define REG_BG3HOFS (*(vu16 *)REG_ADDR_BG3HOFS) -#define REG_BG3VOFS (*(vu16 *)REG_ADDR_BG3VOFS) -#define REG_BG2PA (*(vu16 *)REG_ADDR_BG2PA) -#define REG_BG2PB (*(vu16 *)REG_ADDR_BG2PB) -#define REG_BG2PC (*(vu16 *)REG_ADDR_BG2PC) -#define REG_BG2PD (*(vu16 *)REG_ADDR_BG2PD) -#define REG_BG2X (*(vu32 *)REG_ADDR_BG2X) -#define REG_BG2X_L (*(vu16 *)REG_ADDR_BG2X_L) -#define REG_BG2X_H (*(vu16 *)REG_ADDR_BG2X_H) -#define REG_BG2Y (*(vu32 *)REG_ADDR_BG2Y) -#define REG_BG2Y_L (*(vu16 *)REG_ADDR_BG2Y_L) -#define REG_BG2Y_H (*(vu16 *)REG_ADDR_BG2Y_H) -#define REG_BG3PA (*(vu16 *)REG_ADDR_BG3PA) -#define REG_BG3PB (*(vu16 *)REG_ADDR_BG3PB) -#define REG_BG3PC (*(vu16 *)REG_ADDR_BG3PC) -#define REG_BG3PD (*(vu16 *)REG_ADDR_BG3PD) -#define REG_BG3X (*(vu32 *)REG_ADDR_BG3X) -#define REG_BG3X_L (*(vu16 *)REG_ADDR_BG3X_L) -#define REG_BG3X_H (*(vu16 *)REG_ADDR_BG3X_H) -#define REG_BG3Y (*(vu32 *)REG_ADDR_BG3Y) -#define REG_BG3Y_L (*(vu16 *)REG_ADDR_BG3Y_L) -#define REG_BG3Y_H (*(vu16 *)REG_ADDR_BG3Y_H) -#define REG_WIN0H (*(vu16 *)REG_ADDR_WIN0H) -#define REG_WIN1H (*(vu16 *)REG_ADDR_WIN1H) -#define REG_WIN0V (*(vu16 *)REG_ADDR_WIN0V) -#define REG_WIN1V (*(vu16 *)REG_ADDR_WIN1V) -#define REG_WININ (*(vu16 *)REG_ADDR_WININ) -#define REG_WINOUT (*(vu16 *)REG_ADDR_WINOUT) -#define REG_MOSAIC (*(vu16 *)REG_ADDR_MOSAIC) -#define REG_BLDCNT (*(vu16 *)REG_ADDR_BLDCNT) -#define REG_BLDALPHA (*(vu16 *)REG_ADDR_BLDALPHA) -#define REG_BLDY (*(vu16 *)REG_ADDR_BLDY) - -#define REG_SOUND1CNT_L (*(vu16 *)REG_ADDR_SOUND1CNT_L) -#define REG_NR10 (*(vu8 *)REG_ADDR_NR10) -#define REG_SOUND1CNT_H (*(vu16 *)REG_ADDR_SOUND1CNT_H) -#define REG_NR11 (*(vu8 *)REG_ADDR_NR11) -#define REG_NR12 (*(vu8 *)REG_ADDR_NR12) -#define REG_SOUND1CNT_X (*(vu16 *)REG_ADDR_SOUND1CNT_X) -#define REG_NR13 (*(vu8 *)REG_ADDR_NR13) -#define REG_NR14 (*(vu8 *)REG_ADDR_NR14) -#define REG_SOUND2CNT_L (*(vu16 *)REG_ADDR_SOUND2CNT_L) -#define REG_NR21 (*(vu8 *)REG_ADDR_NR21) -#define REG_NR22 (*(vu8 *)REG_ADDR_NR22) -#define REG_SOUND2CNT_H (*(vu16 *)REG_ADDR_SOUND2CNT_H) -#define REG_NR23 (*(vu8 *)REG_ADDR_NR23) -#define REG_NR24 (*(vu8 *)REG_ADDR_NR24) -#define REG_SOUND3CNT_L (*(vu16 *)REG_ADDR_SOUND3CNT_L) -#define REG_NR30 (*(vu8 *)REG_ADDR_NR30) -#define REG_SOUND3CNT_H (*(vu16 *)REG_ADDR_SOUND3CNT_H) -#define REG_NR31 (*(vu8 *)REG_ADDR_NR31) -#define REG_NR32 (*(vu8 *)REG_ADDR_NR32) -#define REG_SOUND3CNT_X (*(vu16 *)REG_ADDR_SOUND3CNT_X) -#define REG_NR33 (*(vu8 *)REG_ADDR_NR33) -#define REG_NR34 (*(vu8 *)REG_ADDR_NR34) -#define REG_SOUND4CNT_L (*(vu16 *)REG_ADDR_SOUND4CNT_L) -#define REG_NR41 (*(vu8 *)REG_ADDR_NR41) -#define REG_NR42 (*(vu8 *)REG_ADDR_NR42) -#define REG_SOUND4CNT_H (*(vu16 *)REG_ADDR_SOUND4CNT_H) -#define REG_NR43 (*(vu8 *)REG_ADDR_NR43) -#define REG_NR44 (*(vu8 *)REG_ADDR_NR44) -#define REG_SOUNDCNT_L (*(vu16 *)REG_ADDR_SOUNDCNT_L) -#define REG_NR50 (*(vu8 *)REG_ADDR_NR50) -#define REG_NR51 (*(vu8 *)REG_ADDR_NR51) -#define REG_SOUNDCNT_H (*(vu16 *)REG_ADDR_SOUNDCNT_H) -#define REG_SOUNDCNT_X (*(vu16 *)REG_ADDR_SOUNDCNT_X) -#define REG_NR52 (*(vu8 *)REG_ADDR_NR52) -#define REG_SOUNDBIAS (*(vu16 *)REG_ADDR_SOUNDBIAS) -#define REG_SOUNDBIAS_L (*(vu8 *)REG_ADDR_SOUNDBIAS_L) -#define REG_SOUNDBIAS_H (*(vu8 *)REG_ADDR_SOUNDBIAS_H) -#define REG_WAVE_RAM0 (*(vu32 *)REG_ADDR_WAVE_RAM0) -#define REG_WAVE_RAM1 (*(vu32 *)REG_ADDR_WAVE_RAM1) -#define REG_WAVE_RAM2 (*(vu32 *)REG_ADDR_WAVE_RAM2) -#define REG_WAVE_RAM3 (*(vu32 *)REG_ADDR_WAVE_RAM3) -#define REG_FIFO_A (*(vu32 *)REG_ADDR_FIFO_A) -#define REG_FIFO_B (*(vu32 *)REG_ADDR_FIFO_B) - -#define REG_DMA0SAD (*(vu32 *)REG_ADDR_DMA0SAD) -#define REG_DMA0DAD (*(vu32 *)REG_ADDR_DMA0DAD) -#define REG_DMA0CNT (*(vu32 *)REG_ADDR_DMA0CNT) -#define REG_DMA0CNT_L (*(vu16 *)REG_ADDR_DMA0CNT_L) -#define REG_DMA0CNT_H (*(vu16 *)REG_ADDR_DMA0CNT_H) - -#define REG_DMA1SAD (*(vu32 *)REG_ADDR_DMA1SAD) -#define REG_DMA1DAD (*(vu32 *)REG_ADDR_DMA1DAD) -#define REG_DMA1CNT (*(vu32 *)REG_ADDR_DMA1CNT) -#define REG_DMA1CNT_L (*(vu16 *)REG_ADDR_DMA1CNT_L) -#define REG_DMA1CNT_H (*(vu16 *)REG_ADDR_DMA1CNT_H) - -#define REG_DMA2SAD (*(vu32 *)REG_ADDR_DMA2SAD) -#define REG_DMA2DAD (*(vu32 *)REG_ADDR_DMA2DAD) -#define REG_DMA2CNT (*(vu32 *)REG_ADDR_DMA2CNT) -#define REG_DMA2CNT_L (*(vu16 *)REG_ADDR_DMA2CNT_L) -#define REG_DMA2CNT_H (*(vu16 *)REG_ADDR_DMA2CNT_H) - -#define REG_DMA3SAD (*(vu32 *)REG_ADDR_DMA3SAD) -#define REG_DMA3DAD (*(vu32 *)REG_ADDR_DMA3DAD) -#define REG_DMA3CNT (*(vu32 *)REG_ADDR_DMA3CNT) -#define REG_DMA3CNT_L (*(vu16 *)REG_ADDR_DMA3CNT_L) -#define REG_DMA3CNT_H (*(vu16 *)REG_ADDR_DMA3CNT_H) - -#define REG_TMCNT(n) (*(vu16 *)(REG_ADDR_TMCNT + ((n) * 4))) -#define REG_TMCNT_L(n) (*(vu16 *)(REG_ADDR_TMCNT_L + ((n) * 4))) -#define REG_TMCNT_H(n) (*(vu16 *)(REG_ADDR_TMCNT_H + ((n) * 4))) -#define REG_TM0CNT (*(vu32 *)REG_ADDR_TM0CNT) -#define REG_TM0CNT_L (*(vu16 *)REG_ADDR_TM0CNT_L) -#define REG_TM0CNT_H (*(vu16 *)REG_ADDR_TM0CNT_H) -#define REG_TM1CNT (*(vu32 *)REG_ADDR_TM1CNT) -#define REG_TM1CNT_L (*(vu16 *)REG_ADDR_TM1CNT_L) -#define REG_TM1CNT_H (*(vu16 *)REG_ADDR_TM1CNT_H) -#define REG_TM2CNT (*(vu32 *)REG_ADDR_TM2CNT) -#define REG_TM2CNT_L (*(vu16 *)REG_ADDR_TM2CNT_L) -#define REG_TM2CNT_H (*(vu16 *)REG_ADDR_TM2CNT_H) -#define REG_TM3CNT (*(vu32 *)REG_ADDR_TM3CNT) -#define REG_TM3CNT_L (*(vu16 *)REG_ADDR_TM3CNT_L) -#define REG_TM3CNT_H (*(vu16 *)REG_ADDR_TM3CNT_H) - -#define REG_SIOCNT (*(vu16 *)REG_ADDR_SIOCNT) -#define REG_SIODATA8 (*(vu16 *)REG_ADDR_SIODATA8) -#define REG_SIODATA32 (*(vu32 *)REG_ADDR_SIODATA32) -#define REG_SIOMLT_SEND (*(vu16 *)REG_ADDR_SIOMLT_SEND) -#define REG_SIOMLT_RECV (*(vu64 *)REG_ADDR_SIOMLT_RECV) -#define REG_SIOMULTI0 (*(vu16 *)REG_ADDR_SIOMULTI0) -#define REG_SIOMULTI1 (*(vu16 *)REG_ADDR_SIOMULTI1) -#define REG_SIOMULTI2 (*(vu16 *)REG_ADDR_SIOMULTI2) -#define REG_SIOMULTI3 (*(vu16 *)REG_ADDR_SIOMULTI3) - -#define REG_KEYINPUT (*(vu16 *)REG_ADDR_KEYINPUT) -#define REG_KEYCNT (*(vu16 *)REG_ADDR_KEYCNT) - -#define REG_RCNT (*(vu16 *)REG_ADDR_RCNT) - -#define REG_IME (*(vu16 *)REG_ADDR_IME) -#define REG_IE (*(vu16 *)REG_ADDR_IE) -#define REG_IF (*(vu16 *)REG_ADDR_IF) - -#define REG_WAITCNT (*(vu16 *)REG_ADDR_WAITCNT) - -// I/O register fields - -// DISPCNT -#define DISPCNT_MODE_0 0x0000 // BG0: text, BG1: text, BG2: text, BG3: text -#define DISPCNT_MODE_1 0x0001 // BG0: text, BG1: text, BG2: affine, BG3: off -#define DISPCNT_MODE_2 0x0002 // BG0: off, BG1: off, BG2: affine, BG3: affine -#define DISPCNT_MODE_3 0x0003 // Bitmap mode, 240x160, BGR555 color -#define DISPCNT_MODE_4 0x0004 // Bitmap mode, 240x160, 256 color palette -#define DISPCNT_MODE_5 0x0005 // Bitmap mode, 160x128, BGR555 color -#define DISPCNT_HBLANK_INTERVAL 0x0020 // Allow access to OAM during H-Blank -#define DISPCNT_OBJ_1D_MAP 0x0040 -#define DISPCNT_FORCED_BLANK 0x0080 -#define DISPCNT_BG0_ON 0x0100 -#define DISPCNT_BG1_ON 0x0200 -#define DISPCNT_BG2_ON 0x0400 -#define DISPCNT_BG3_ON 0x0800 -#define DISPCNT_BG_ALL_ON 0x0F00 -#define DISPCNT_OBJ_ON 0x1000 -#define DISPCNT_WIN0_ON 0x2000 -#define DISPCNT_WIN1_ON 0x4000 -#define DISPCNT_OBJWIN_ON 0x8000 - -// DISPSTAT -#define DISPSTAT_VBLANK 0x0001 // in V-Blank -#define DISPSTAT_HBLANK 0x0002 // in H-Blank -#define DISPSTAT_VCOUNT 0x0004 // V-Count match -#define DISPSTAT_VBLANK_INTR 0x0008 // V-Blank interrupt enabled -#define DISPSTAT_HBLANK_INTR 0x0010 // H-Blank interrupt enabled -#define DISPSTAT_VCOUNT_INTR 0x0020 // V-Count interrupt enabled - -// BGCNT -#define BGCNT_PRIORITY(n) (n) // Values 0 - 3. Lower priority BGs will be drawn on top of higher priority BGs. -#define BGCNT_CHARBASE(n) ((n) << 2) // Values 0 - 3. Base block for tile pixel data. -#define BGCNT_MOSAIC 0x0040 -#define BGCNT_16COLOR 0x0000 // 4 bits per pixel -#define BGCNT_256COLOR 0x0080 // 8 bits per pixel -#define BGCNT_SCREENBASE(n) ((n) << 8) // Values 0 - 31. Base block for tile map. -#define BGCNT_WRAP 0x2000 // Only affects affine BGs. Text BGs wrap by default. -#define BGCNT_TXT256x256 0x0000 // Internal screen size size of text mode BG in pixels. -#define BGCNT_TXT512x256 0x4000 -#define BGCNT_TXT256x512 0x8000 -#define BGCNT_TXT512x512 0xC000 -#define BGCNT_AFF128x128 0x0000 // Internal screen size size of affine mode BG in pixels. -#define BGCNT_AFF256x256 0x4000 -#define BGCNT_AFF512x512 0x8000 -#define BGCNT_AFF1024x1024 0xC000 - -// WININ/OUT -#define WININ_WIN0_BG0 (1 << 0) -#define WININ_WIN0_BG1 (1 << 1) -#define WININ_WIN0_BG2 (1 << 2) -#define WININ_WIN0_BG3 (1 << 3) -#define WININ_WIN0_BG_ALL (WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3) -#define WININ_WIN0_OBJ (1 << 4) -#define WININ_WIN0_CLR (1 << 5) -#define WININ_WIN1_BG0 (1 << 8) -#define WININ_WIN1_BG1 (1 << 9) -#define WININ_WIN1_BG2 (1 << 10) -#define WININ_WIN1_BG3 (1 << 11) -#define WININ_WIN1_BG_ALL (WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3) -#define WININ_WIN1_OBJ (1 << 12) -#define WININ_WIN1_CLR (1 << 13) - -#define WINOUT_WIN01_BG0 (1 << 0) -#define WINOUT_WIN01_BG1 (1 << 1) -#define WINOUT_WIN01_BG2 (1 << 2) -#define WINOUT_WIN01_BG3 (1 << 3) -#define WINOUT_WIN01_BG_ALL (WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3) -#define WINOUT_WIN01_OBJ (1 << 4) -#define WINOUT_WIN01_CLR (1 << 5) -#define WINOUT_WINOBJ_BG0 (1 << 8) -#define WINOUT_WINOBJ_BG1 (1 << 9) -#define WINOUT_WINOBJ_BG2 (1 << 10) -#define WINOUT_WINOBJ_BG3 (1 << 11) -#define WINOUT_WINOBJ_BG_ALL (WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3) -#define WINOUT_WINOBJ_OBJ (1 << 12) -#define WINOUT_WINOBJ_CLR (1 << 13) - -#define WIN_RANGE(a, b) (((a) << 8) | (b)) -#define WIN_RANGE2(a, b) ((b) | ((a) << 8)) - -// BLDCNT -// Bits 0-5 select layers for the 1st target -#define BLDCNT_TGT1_BG0 (1 << 0) -#define BLDCNT_TGT1_BG1 (1 << 1) -#define BLDCNT_TGT1_BG2 (1 << 2) -#define BLDCNT_TGT1_BG3 (1 << 3) -#define BLDCNT_TGT1_OBJ (1 << 4) -#define BLDCNT_TGT1_BD (1 << 5) -#define BLDCNT_TGT1_ALL (BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD) -// Bits 6-7 select the special effect -#define BLDCNT_EFFECT_NONE (0 << 6) // no special effect -#define BLDCNT_EFFECT_BLEND (1 << 6) // 1st+2nd targets mixed (controlled by BLDALPHA) -#define BLDCNT_EFFECT_LIGHTEN (2 << 6) // 1st target becomes whiter (controlled by BLDY) -#define BLDCNT_EFFECT_DARKEN (3 << 6) // 1st target becomes blacker (controlled by BLDY) -// Bits 8-13 select layers for the 2nd target -#define BLDCNT_TGT2_BG0 (1 << 8) -#define BLDCNT_TGT2_BG1 (1 << 9) -#define BLDCNT_TGT2_BG2 (1 << 10) -#define BLDCNT_TGT2_BG3 (1 << 11) -#define BLDCNT_TGT2_OBJ (1 << 12) -#define BLDCNT_TGT2_BD (1 << 13) -#define BLDCNT_TGT2_ALL (BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD) - -// BLDALPHA -#define BLDALPHA_BLEND(target1, target2) (((target2) << 8) | (target1)) - -// SOUNDCNT_H -#define SOUND_CGB_MIX_QUARTER 0x0000 -#define SOUND_CGB_MIX_HALF 0x0001 -#define SOUND_CGB_MIX_FULL 0x0002 -#define SOUND_A_MIX_HALF 0x0000 -#define SOUND_A_MIX_FULL 0x0004 -#define SOUND_B_MIX_HALF 0x0000 -#define SOUND_B_MIX_FULL 0x0008 -#define SOUND_ALL_MIX_FULL 0x000E -#define SOUND_A_RIGHT_OUTPUT 0x0100 -#define SOUND_A_LEFT_OUTPUT 0x0200 -#define SOUND_A_TIMER_0 0x0000 -#define SOUND_A_TIMER_1 0x0400 -#define SOUND_A_FIFO_RESET 0x0800 -#define SOUND_B_RIGHT_OUTPUT 0x1000 -#define SOUND_B_LEFT_OUTPUT 0x2000 -#define SOUND_B_TIMER_0 0x0000 -#define SOUND_B_TIMER_1 0x4000 -#define SOUND_B_FIFO_RESET 0x8000 - -// SOUNDCNT_X -#define SOUND_1_ON 0x0001 -#define SOUND_2_ON 0x0002 -#define SOUND_3_ON 0x0004 -#define SOUND_4_ON 0x0008 -#define SOUND_MASTER_ENABLE 0x0080 - -// DMA -#define DMA_DEST_INC 0x0000 -#define DMA_DEST_DEC 0x0020 -#define DMA_DEST_FIXED 0x0040 -#define DMA_DEST_RELOAD 0x0060 -#define DMA_SRC_INC 0x0000 -#define DMA_SRC_DEC 0x0080 -#define DMA_SRC_FIXED 0x0100 -#define DMA_REPEAT 0x0200 -#define DMA_16BIT 0x0000 -#define DMA_32BIT 0x0400 -#define DMA_DREQ_ON 0x0800 -#define DMA_START_NOW 0x0000 -#define DMA_START_VBLANK 0x1000 -#define DMA_START_HBLANK 0x2000 -#define DMA_START_SPECIAL 0x3000 -#define DMA_START_MASK 0x3000 -#define DMA_INTR_ENABLE 0x4000 -#define DMA_ENABLE 0x8000 - -// timer -#define TIMER_1CLK 0x00 -#define TIMER_64CLK 0x01 -#define TIMER_256CLK 0x02 -#define TIMER_1024CLK 0x03 -#define TIMER_INTR_ENABLE 0x40 -#define TIMER_ENABLE 0x80 - -// serial -#define SIO_ID 0x0030 // Communication ID - -#define SIO_8BIT_MODE 0x0000 // Normal 8-bit communication mode -#define SIO_32BIT_MODE 0x1000 // Normal 32-bit communication mode -#define SIO_MULTI_MODE 0x2000 // Multi-player communication mode -#define SIO_UART_MODE 0x3000 // UART communication mode - -#define SIO_9600_BPS 0x0000 // baud rate 9600 bps -#define SIO_38400_BPS 0x0001 // 38400 bps -#define SIO_57600_BPS 0x0002 // 57600 bps -#define SIO_115200_BPS 0x0003 // 115200 bps - -#define SIO_MULTI_SI 0x0004 // Multi-player communication SI terminal -#define SIO_MULTI_SD 0x0008 // SD terminal -#define SIO_MULTI_BUSY 0x0080 - -#define SIO_ERROR 0x0040 // Detect error -#define SIO_START 0x0080 // Start transfer -#define SIO_ENABLE 0x0080 // Enable SIO - -#define SIO_INTR_ENABLE 0x4000 - -#define SIO_MULTI_SI_SHIFT 2 -#define SIO_MULTI_SI_MASK 0x1 -#define SIO_MULTI_DI_SHIFT 3 -#define SIO_MULTI_DI_MASK 0x1 - -// keys -#define A_BUTTON 0x0001 -#define B_BUTTON 0x0002 -#define SELECT_BUTTON 0x0004 -#define START_BUTTON 0x0008 -#define DPAD_RIGHT 0x0010 -#define DPAD_LEFT 0x0020 -#define DPAD_UP 0x0040 -#define DPAD_DOWN 0x0080 -#define R_BUTTON 0x0100 -#define L_BUTTON 0x0200 -#define KEYS_MASK 0x03FF -#define KEY_INTR_ENABLE 0x0400 -#define KEY_OR_INTR 0x0000 -#define KEY_AND_INTR 0x8000 -#define DPAD_ANY ((DPAD_RIGHT | DPAD_LEFT | DPAD_UP | DPAD_DOWN)) -#define JOY_EXCL_DPAD 0x030F - -// interrupt flags -#define INTR_FLAG_VBLANK (1 << 0) -#define INTR_FLAG_HBLANK (1 << 1) -#define INTR_FLAG_VCOUNT (1 << 2) -#define INTR_FLAG_TIMER0 (1 << 3) -#define INTR_FLAG_TIMER1 (1 << 4) -#define INTR_FLAG_TIMER2 (1 << 5) -#define INTR_FLAG_TIMER3 (1 << 6) -#define INTR_FLAG_SERIAL (1 << 7) -#define INTR_FLAG_DMA0 (1 << 8) -#define INTR_FLAG_DMA1 (1 << 9) -#define INTR_FLAG_DMA2 (1 << 10) -#define INTR_FLAG_DMA3 (1 << 11) -#define INTR_FLAG_KEYPAD (1 << 12) -#define INTR_FLAG_GAMEPAK (1 << 13) - -// WAITCNT -#define WAITCNT_SRAM_4 (0 << 0) -#define WAITCNT_SRAM_3 (1 << 0) -#define WAITCNT_SRAM_2 (2 << 0) -#define WAITCNT_SRAM_8 (3 << 0) -#define WAITCNT_SRAM_MASK (3 << 0) - -#define WAITCNT_WS0_N_4 (0 << 2) -#define WAITCNT_WS0_N_3 (1 << 2) -#define WAITCNT_WS0_N_2 (2 << 2) -#define WAITCNT_WS0_N_8 (3 << 2) -#define WAITCNT_WS0_N_MASK (3 << 2) - -#define WAITCNT_WS0_S_2 (0 << 4) -#define WAITCNT_WS0_S_1 (1 << 4) - -#define WAITCNT_WS1_N_4 (0 << 5) -#define WAITCNT_WS1_N_3 (1 << 5) -#define WAITCNT_WS1_N_2 (2 << 5) -#define WAITCNT_WS1_N_8 (3 << 5) -#define WAITCNT_WS1_N_MASK (3 << 5) - -#define WAITCNT_WS1_S_4 (0 << 7) -#define WAITCNT_WS1_S_1 (1 << 7) - -#define WAITCNT_WS2_N_4 (0 << 8) -#define WAITCNT_WS2_N_3 (1 << 8) -#define WAITCNT_WS2_N_2 (2 << 8) -#define WAITCNT_WS2_N_8 (3 << 8) -#define WAITCNT_WS2_N_MASK (3 << 8) - -#define WAITCNT_WS2_S_8 (0 << 10) -#define WAITCNT_WS2_S_1 (1 << 10) - -#define WAITCNT_PHI_OUT_NONE (0 << 11) -#define WAITCNT_PHI_OUT_4MHZ (1 << 11) -#define WAITCNT_PHI_OUT_8MHZ (2 << 11) -#define WAITCNT_PHI_OUT_16MHZ (3 << 11) -#define WAITCNT_PHI_OUT_MASK (3 << 11) - -#define WAITCNT_PREFETCH_ENABLE (1 << 14) - -#define WAITCNT_AGB (0 << 15) -#define WAITCNT_CGB (1 << 15) - -#endif // GUARD_GBA_IO_REG_H diff --git a/berry_fix/payload/include/gba/isagbprint.h b/berry_fix/payload/include/gba/isagbprint.h deleted file mode 100644 index c5eb456c3f..0000000000 --- a/berry_fix/payload/include/gba/isagbprint.h +++ /dev/null @@ -1,50 +0,0 @@ -#ifndef GUARD_GBA_ISAGBPRINT_H -#define GUARD_GBA_ISAGBPRINT_H - -#ifdef NDEBUG -#define AGBPrintInit() -#define AGBPutc(cChr) -#define AGBPrint(pBuf) -#define AGBPrintf(pBuf, ...) -#define AGBPrintFlush1Block() -#define AGBPrintFlush() -#define AGBAssert(pFile, nLine, pExpression, nStopProgram) -#else -void AGBPrintInit(void); -void AGBPutc(const char cChr); -void AGBPrint(const char *pBuf); -void AGBPrintf(const char *pBuf, ...); -void AGBPrintFlush1Block(void); -void AGBPrintFlush(void); -void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopProgram); -#endif - -#undef AGB_ASSERT -#ifdef NDEBUG -#define AGB_ASSERT(exp) -#else -#define AGB_ASSERT(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 1); -#endif - -#undef AGB_WARNING -#ifdef NDEBUG -#define AGB_WARNING(exp) -#else -#define AGB_WARNING(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 0); -#endif - -// for matching purposes - -#ifdef NDEBUG -#define AGB_ASSERT_EX(exp, file, line) -#else -#define AGB_ASSERT_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 1); -#endif - -#ifdef NDEBUG -#define AGB_WARNING_EX(exp, file, line) -#else -#define AGB_WARNING_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 0); -#endif - -#endif // GUARD_GBA_ISAGBPRINT_H diff --git a/berry_fix/payload/include/gba/m4a_internal.h b/berry_fix/payload/include/gba/m4a_internal.h deleted file mode 100644 index 1aca675854..0000000000 --- a/berry_fix/payload/include/gba/m4a_internal.h +++ /dev/null @@ -1,467 +0,0 @@ -#ifndef GUARD_GBA_M4A_INTERNAL_H -#define GUARD_GBA_M4A_INTERNAL_H - -#include "gba/gba.h" - -// ASCII encoding of 'Smsh' in reverse -// This is presumably short for SMASH, the developer of MKS4AGB. -#define ID_NUMBER 0x68736D53 - -#define C_V 0x40 // center value for PAN, BEND, and TUNE - -#define SOUND_MODE_REVERB_VAL 0x0000007F -#define SOUND_MODE_REVERB_SET 0x00000080 -#define SOUND_MODE_MAXCHN 0x00000F00 -#define SOUND_MODE_MAXCHN_SHIFT 8 -#define SOUND_MODE_MASVOL 0x0000F000 -#define SOUND_MODE_MASVOL_SHIFT 12 -#define SOUND_MODE_FREQ_05734 0x00010000 -#define SOUND_MODE_FREQ_07884 0x00020000 -#define SOUND_MODE_FREQ_10512 0x00030000 -#define SOUND_MODE_FREQ_13379 0x00040000 -#define SOUND_MODE_FREQ_15768 0x00050000 -#define SOUND_MODE_FREQ_18157 0x00060000 -#define SOUND_MODE_FREQ_21024 0x00070000 -#define SOUND_MODE_FREQ_26758 0x00080000 -#define SOUND_MODE_FREQ_31536 0x00090000 -#define SOUND_MODE_FREQ_36314 0x000A0000 -#define SOUND_MODE_FREQ_40137 0x000B0000 -#define SOUND_MODE_FREQ_42048 0x000C0000 -#define SOUND_MODE_FREQ 0x000F0000 -#define SOUND_MODE_FREQ_SHIFT 16 -#define SOUND_MODE_DA_BIT_9 0x00800000 -#define SOUND_MODE_DA_BIT_8 0x00900000 -#define SOUND_MODE_DA_BIT_7 0x00A00000 -#define SOUND_MODE_DA_BIT_6 0x00B00000 -#define SOUND_MODE_DA_BIT 0x00B00000 -#define SOUND_MODE_DA_BIT_SHIFT 20 - -struct WaveData -{ - u16 type; - u16 status; - u32 freq; - u32 loopStart; - u32 size; // number of samples - s8 data[1]; // samples -}; - -#define TONEDATA_TYPE_CGB 0x07 -#define TONEDATA_TYPE_FIX 0x08 -#define TONEDATA_TYPE_SPL 0x40 // key split -#define TONEDATA_TYPE_RHY 0x80 // rhythm - -#define TONEDATA_P_S_PAN 0xc0 -#define TONEDATA_P_S_PAM TONEDATA_P_S_PAN - -struct ToneData -{ - u8 type; - u8 key; - u8 length; // sound length (compatible sound) - u8 pan_sweep; // pan or sweep (compatible sound ch. 1) - struct WaveData *wav; - u8 attack; - u8 decay; - u8 sustain; - u8 release; -}; - -struct CgbChannel -{ - u8 sf; - u8 ty; - u8 rightVolume; - u8 leftVolume; - u8 at; - u8 de; - u8 su; - u8 re; - u8 ky; - u8 ev; - u8 eg; - u8 ec; - u8 echoVolume; - u8 echoLength; - u8 d1; - u8 d2; - u8 gt; - u8 mk; - u8 ve; - u8 pr; - u8 rp; - u8 d3[3]; - u8 d5; - u8 sg; - u8 n4; - u8 pan; - u8 panMask; - u8 mo; - u8 le; - u8 sw; - u32 fr; - u32 wp; - u32 cp; - u32 tp; - u32 pp; - u32 np; - u8 d4[8]; -}; - -struct MusicPlayerTrack; - -struct SoundChannel -{ - u8 status; - u8 type; - u8 rightVolume; - u8 leftVolume; - u8 attack; - u8 decay; - u8 sustain; - u8 release; - u8 ky; - u8 ev; - u8 er; - u8 el; - u8 echoVolume; - u8 echoLength; - u8 d1; - u8 d2; - u8 gt; - u8 mk; - u8 ve; - u8 pr; - u8 rp; - u8 d3[3]; - u32 ct; - u32 fw; - u32 freq; - struct WaveData *wav; - u32 cp; - struct MusicPlayerTrack *track; - u32 pp; - u32 np; - u32 d4; - u16 xpi; - u16 xpc; -}; - -#define MAX_DIRECTSOUND_CHANNELS 12 - -#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer - -struct SoundInfo -{ - // This field is normally equal to ID_NUMBER but it is set to other - // values during sensitive operations for locking purposes. - // This field should be volatile but isn't. This could potentially cause - // race conditions. - u32 ident; - - vu8 pcmDmaCounter; - - // Direct Sound - u8 reverb; - u8 maxChans; - u8 masterVolume; - u8 freq; - - u8 mode; - u8 c15; - u8 pcmDmaPeriod; // number of V-blanks per PCM DMA - u8 maxLines; - u8 gap[3]; - s32 pcmSamplesPerVBlank; - s32 pcmFreq; - s32 divFreq; - struct CgbChannel *cgbChans; - u32 func; - u32 intp; - void (*CgbSound)(void); - void (*CgbOscOff)(u8); - u32 (*MidiKeyToCgbFreq)(u8, u8, u8); - u32 MPlayJumpTable; - u32 plynote; - u32 ExtVolPit; - u8 gap2[16]; - struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS]; - s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2]; -}; - -struct SongHeader -{ - u8 trackCount; - u8 blockCount; - u8 priority; - u8 reverb; - struct ToneData *tone; - u8 *part[1]; -}; - -struct PokemonCrySong -{ - u8 trackCount; - u8 blockCount; - u8 priority; - u8 reverb; - struct ToneData *tone; - u8 *part[2]; - u8 gap; - u8 part0; // 0x11 - u8 tuneValue; // 0x12 - u8 gotoCmd; // 0x13 - u32 gotoTarget; // 0x14 - u8 part1; // 0x18 - u8 tuneValue2; // 0x19 - u8 cont[2]; // 0x1A - u8 volCmd; // 0x1C - u8 volumeValue; // 0x1D - u8 unkCmd0D[2]; // 0x1E - u32 unkCmd0DParam; // 0x20 - u8 xreleCmd[2]; // 0x24 - u8 releaseValue; // 0x26 - u8 panCmd; - u8 panValue; // 0x28 - u8 tieCmd; // 0x29 - u8 tieKeyValue; // 0x2A - u8 tieVelocityValue; // 0x2B - u8 unkCmd0C[2]; // 0x2C - u16 unkCmd0CParam; // 0x2E - u8 end[2]; // 0x30 -}; - -#define MPT_FLG_VOLSET 0x01 -#define MPT_FLG_VOLCHG 0x03 -#define MPT_FLG_PITSET 0x04 -#define MPT_FLG_PITCHG 0x0C -#define MPT_FLG_START 0x40 -#define MPT_FLG_EXIST 0x80 - -struct MusicPlayerTrack -{ - u8 flags; - u8 wait; - u8 patternLevel; - u8 repN; - u8 gateTime; - u8 key; - u8 velocity; - u8 runningStatus; - u8 keyM; - u8 pitM; - s8 keyShift; - s8 keyShiftX; - s8 tune; - u8 pitX; - s8 bend; - u8 bendRange; - u8 volMR; - u8 volML; - u8 vol; - u8 volX; - s8 pan; - s8 panX; - s8 modM; - u8 mod; - u8 modT; - u8 lfoSpeed; - u8 lfoSpeedC; - u8 lfoDelay; - u8 lfoDelayC; - u8 priority; - u8 echoVolume; - u8 echoLength; - struct SoundChannel *chan; - struct ToneData tone; - u8 gap[10]; - u16 unk_3A; - u32 unk_3C; - u8 *cmdPtr; - u8 *patternStack[3]; -}; - -#define MUSICPLAYER_STATUS_TRACK 0x0000ffff -#define MUSICPLAYER_STATUS_PAUSE 0x80000000 - -#define MAX_MUSICPLAYER_TRACKS 16 - -#define TEMPORARY_FADE 0x0001 -#define FADE_IN 0x0002 -#define FADE_VOL_MAX 64 -#define FADE_VOL_SHIFT 2 - -struct MusicPlayerInfo -{ - struct SongHeader *songHeader; - u32 status; - u8 trackCount; - u8 priority; - u8 cmd; - u8 unk_B; - u32 clock; - u8 gap[8]; - u8 *memAccArea; - u16 tempoD; - u16 tempoU; - u16 tempoI; - u16 tempoC; - u16 fadeOI; - u16 fadeOC; - u16 fadeOV; - struct MusicPlayerTrack *tracks; - struct ToneData *tone; - u32 ident; - u32 func; - u32 intp; -}; - -struct MusicPlayer -{ - struct MusicPlayerInfo *info; - struct MusicPlayerTrack *track; - u8 unk_8; - u16 unk_A; -}; - -struct Song -{ - struct SongHeader *header; - u16 ms; - u16 me; -}; - -extern const struct MusicPlayer gMPlayTable[]; -extern const struct Song gSongTable[]; - - - -extern u8 gMPlayMemAccArea[]; - -//u8 gPokemonCrySong[52]; -//u8 gPokemonCrySongs[52 * MAX_POKEMON_CRIES]; - -#define MAX_POKEMON_CRIES 2 - -extern struct PokemonCrySong gPokemonCrySong; -extern struct PokemonCrySong gPokemonCrySongs[]; - -extern struct MusicPlayerInfo gPokemonCryMusicPlayers[]; -extern struct MusicPlayerTrack gPokemonCryTracks[]; - -extern char SoundMainRAM[]; - -extern void *gMPlayJumpTable[]; - -typedef void (*XcmdFunc)(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -extern const XcmdFunc gXcmdTable[]; - -extern struct CgbChannel gCgbChans[]; - -extern const u8 gScaleTable[]; -extern const u32 gFreqTable[]; -extern const u16 gPcmSamplesPerVBlankTable[]; - -extern const u8 gCgbScaleTable[]; -extern const s16 gCgbFreqTable[]; -extern const u8 gNoiseTable[]; - -extern const struct PokemonCrySong gPokemonCrySongTemplate; - -extern const struct ToneData voicegroup000; - -extern char gNumMusicPlayers[]; -extern char gMaxLines[]; - -#define NUM_MUSIC_PLAYERS ((u16)gNumMusicPlayers) -#define MAX_LINES ((u32)gMaxLines) - -u32 umul3232H32(u32 multiplier, u32 multiplicand); -void SoundMain(void); -void SoundMainBTM(void); -void TrackStop(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track); -void MPlayMain(void); -void RealClearChain(void *x); - -void MPlayContinue(struct MusicPlayerInfo *mplayInfo); -void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader); -void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo); -void FadeOutBody(struct MusicPlayerInfo *mplayInfo); -void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track); -void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed); -void ClearChain(void *x); -void Clear64byte(void *addr); -void SoundInit(struct SoundInfo *soundInfo); -void MPlayExtender(struct CgbChannel *cgbChans); -void m4aSoundMode(u32 mode); -void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track, u8 a3); -void CgbSound(void); -void CgbOscOff(u8); -u32 MidiKeyToCgbFreq(u8, u8, u8); -void DummyFunc(void); -void MPlayJumpTableCopy(void **mplayJumpTable); -void SampleFreqSet(u32 freq); -void m4aSoundVSyncOn(void); -void m4aSoundVSyncOff(void); - -void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo); -void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume); -void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch); -void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan); -void ClearModM(struct MusicPlayerTrack *track); -void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth); -void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed); - -struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone); -void SetPokemonCryVolume(u8 val); -void SetPokemonCryPanpot(s8 val); -void SetPokemonCryPitch(s16 val); -void SetPokemonCryLength(u16 val); -void SetPokemonCryRelease(u8 val); -void SetPokemonCryProgress(u32 val); -bool32 IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo); -void SetPokemonCryChorus(s8 val); -void SetPokemonCryStereo(u32 val); -void SetPokemonCryPriority(u8 val); - -// sound command handler functions -void ply_fine(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_goto(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_patt(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_pend(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_rept(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_memacc(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_prio(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_tempo(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_keysh(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_voice(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_vol(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_pan(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_bend(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_bendr(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_lfos(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_lfodl(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_mod(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_modt(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *); - -// extended sound command handler functions -void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xwave(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xtype(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xatta(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xdeca(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xsust(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xrele(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xiecv(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xiecl(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xleng(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xswee(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xcmd_0C(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_xcmd_0D(struct MusicPlayerInfo *, struct MusicPlayerTrack *); - -#endif // GUARD_GBA_M4A_INTERNAL_H diff --git a/berry_fix/payload/include/gba/macro.h b/berry_fix/payload/include/gba/macro.h deleted file mode 100644 index 6f9c55f2ed..0000000000 --- a/berry_fix/payload/include/gba/macro.h +++ /dev/null @@ -1,247 +0,0 @@ -#ifndef GUARD_GBA_MACRO_H -#define GUARD_GBA_MACRO_H - -#define CPU_FILL(value, dest, size, bit) \ -{ \ - vu##bit tmp = (vu##bit)(value); \ - CpuSet((void *)&tmp, \ - dest, \ - CPU_SET_##bit##BIT | CPU_SET_SRC_FIXED | ((size)/(bit/8) & 0x1FFFFF)); \ -} - -#define CpuFill16(value, dest, size) CPU_FILL(value, dest, size, 16) -#define CpuFill32(value, dest, size) CPU_FILL(value, dest, size, 32) - -#define CPU_COPY(src, dest, size, bit) CpuSet(src, dest, CPU_SET_##bit##BIT | ((size)/(bit/8) & 0x1FFFFF)) - -#define CpuCopy16(src, dest, size) CPU_COPY(src, dest, size, 16) -#define CpuCopy32(src, dest, size) CPU_COPY(src, dest, size, 32) - -#define CpuFastFill(value, dest, size) \ -{ \ - vu32 tmp = (vu32)(value); \ - CpuFastSet((void *)&tmp, \ - dest, \ - CPU_FAST_SET_SRC_FIXED | ((size)/(32/8) & 0x1FFFFF)); \ -} - -#define CpuFastFill16(value, dest, size) CpuFastFill(((value) << 16) | (value), (dest), (size)) - -#define CpuFastFill8(value, dest, size) CpuFastFill(((value) << 24) | ((value) << 16) | ((value) << 8) | (value), (dest), (size)) - -#define CpuFastCopy(src, dest, size) CpuFastSet(src, dest, ((size)/(32/8) & 0x1FFFFF)) - -#define DmaSet(dmaNum, src, dest, control) \ -{ \ - vu32 *dmaRegs = (vu32 *)REG_ADDR_DMA##dmaNum; \ - dmaRegs[0] = (vu32)(src); \ - dmaRegs[1] = (vu32)(dest); \ - dmaRegs[2] = (vu32)(control); \ - dmaRegs[2]; \ -} - -#define DMA_FILL(dmaNum, value, dest, size, bit) \ -{ \ - vu##bit tmp = (vu##bit)(value); \ - DmaSet(dmaNum, \ - &tmp, \ - dest, \ - (DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_FIXED | DMA_DEST_INC) << 16 \ - | ((size)/(bit/8))); \ -} - -#define DmaFill16(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 16) -#define DmaFill32(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 32) - -// Note that the DMA clear macros cause the DMA control value to be calculated -// at runtime rather than compile time. The size is divided by the DMA transfer -// unit size (2 or 4 bytes) and then combined with the DMA control flags using a -// bitwise OR operation. - -#define DMA_CLEAR(dmaNum, dest, size, bit) \ -{ \ - vu##bit *_dest = (vu##bit *)(dest); \ - u32 _size = size; \ - DmaFill##bit(dmaNum, 0, _dest, _size); \ -} - -#define DmaClear16(dmaNum, dest, size) DMA_CLEAR(dmaNum, dest, size, 16) -#define DmaClear32(dmaNum, dest, size) DMA_CLEAR(dmaNum, dest, size, 32) - -#define DMA_COPY(dmaNum, src, dest, size, bit) \ - DmaSet(dmaNum, \ - src, \ - dest, \ - (DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_INC | DMA_DEST_INC) << 16 \ - | ((size)/(bit/8))) - -#define DmaCopy16(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 16) -#define DmaCopy32(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 32) - -#define DmaCopyLarge(dmaNum, src, dest, size, block, bit) \ -{ \ - const void *_src = src; \ - void *_dest = (void *)dest; \ - u32 _size = size; \ - while (1) \ - { \ - DmaCopy##bit(dmaNum, _src, _dest, (block)); \ - _src += (block); \ - _dest += (block); \ - _size -= (block); \ - if (_size <= (block)) \ - { \ - DmaCopy##bit(dmaNum, _src, _dest, _size); \ - break; \ - } \ - } \ -} - -#define DmaCopyLarge16(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 16) - -#define DmaCopyLarge32(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 32) - -#define DmaFillLarge(dmaNum, value, dest, size, block, bit) \ -{ \ - void *_dest = (void *)dest; \ - u32 _size = size; \ - while (1) \ - { \ - DmaFill##bit(dmaNum, value, _dest, (block)); \ - _dest += (block); \ - _size -= (block); \ - if (_size <= (block)) \ - { \ - DmaFill##bit(dmaNum, value, _dest, _size); \ - break; \ - } \ - } \ -} - -#define DmaFillLarge16(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 16) - -#define DmaFillLarge32(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 32) - -#define DmaClearLarge(dmaNum, dest, size, block, bit) \ -{ \ - void *_dest = (void *)dest; \ - u32 _size = size; \ - while (1) \ - { \ - DmaFill##bit(dmaNum, 0, _dest, (block)); \ - _dest += (block); \ - _size -= (block); \ - if (_size <= (block)) \ - { \ - DmaFill##bit(dmaNum, 0, _dest, _size); \ - break; \ - } \ - } \ -} - -#define DmaClearLarge16(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 16) - -#define DmaClearLarge32(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 32) - -#define DmaCopyDefvars(dmaNum, src, dest, size, bit) \ -{ \ - const void *_src = src; \ - void *_dest = (void *)(dest); \ - u32 _size = size; \ - DmaCopy##bit(dmaNum, _src, _dest, _size); \ -} - -#define DmaCopy16Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 16) -#define DmaCopy32Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 32) - -#define DmaFillDefvars(dmaNum, value, dest, size, bit) \ -{ \ - void *_dest = (void *)dest; \ - u32 _size = size; \ - DmaFill##bit(dmaNum, value, _dest, _size); \ -} - -#define DmaFill16Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 16) -#define DmaFill32Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 32) - -#define DmaClearDefvars(dmaNum, dest, size, bit) \ -{ \ - void *_dest = (void *)dest; \ - u32 _size = size; \ - DmaClear##bit(dmaNum, _dest, _size); \ -} - -#define DmaClear16Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 16) -#define DmaClear32Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 32) - -#define DmaStop(dmaNum) \ -{ \ - vu16 *dmaRegs = (vu16 *)REG_ADDR_DMA##dmaNum; \ - dmaRegs[5] &= ~(DMA_START_MASK | DMA_DREQ_ON | DMA_REPEAT); \ - dmaRegs[5] &= ~DMA_ENABLE; \ - dmaRegs[5]; \ -} - -#define IntrEnable(flags) \ -{ \ - u16 imeTemp; \ - \ - imeTemp = REG_IME; \ - REG_IME = 0; \ - REG_IE |= flags; \ - REG_IME = imeTemp; \ -} \ -// from pokeemerald -// Maximum amount of data we will transfer in one operation -#define MAX_DMA_BLOCK_SIZE 0x1000 - -#define MAX_DMA_REQUESTS 128 - -#define DMA_REQUEST_COPY32 1 -#define DMA_REQUEST_FILL32 2 -#define DMA_REQUEST_COPY16 3 -#define DMA_REQUEST_FILL16 4 - -#define Dma3CopyLarge_(src, dest, size, bit) \ -{ \ - const void *_src = src; \ - void *_dest = (void *)dest; \ - u32 _size = size; \ - while (1) \ - { \ - if (_size <= MAX_DMA_BLOCK_SIZE) \ - { \ - DmaCopy##bit(3, _src, _dest, _size); \ - break; \ - } \ - DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \ - _src += MAX_DMA_BLOCK_SIZE; \ - _dest += MAX_DMA_BLOCK_SIZE; \ - _size -= MAX_DMA_BLOCK_SIZE; \ - } \ -} - -#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16) -#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32) - -#define Dma3FillLarge_(value, dest, size, bit) \ -{ \ - void *_dest = (void *)dest; \ - u32 _size = size; \ - while (1) \ - { \ - if (_size <= MAX_DMA_BLOCK_SIZE) \ - { \ - DmaFill##bit(3, value, _dest, _size); \ - break; \ - } \ - DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \ - _dest += MAX_DMA_BLOCK_SIZE; \ - _size -= MAX_DMA_BLOCK_SIZE; \ - } \ -} - -#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16) -#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32) - -#endif // GUARD_GBA_MACRO_H diff --git a/berry_fix/payload/include/gba/multiboot.h b/berry_fix/payload/include/gba/multiboot.h deleted file mode 100644 index 14b6594b29..0000000000 --- a/berry_fix/payload/include/gba/multiboot.h +++ /dev/null @@ -1,55 +0,0 @@ -#ifndef GUARD_GBA_MULTIBOOT_H -#define GUARD_GBA_MULTIBOOT_H - -#define MULTIBOOT_NCHILD 3 // Maximum number of slaves -#define MULTIBOOT_HEADER_SIZE 0xc0 // Header size -#define MULTIBOOT_SEND_SIZE_MIN 0x100 // Minimum transmission size -#define MULTIBOOT_SEND_SIZE_MAX 0x40000 // Maximum transmission size - -struct MultiBootParam -{ - u32 system_work[5]; // 00 - u8 handshake_data; // 14 - u8 padding; // 15 - u16 handshake_timeout; // 16 - u8 probe_count; // 18 - u8 client_data[MULTIBOOT_NCHILD]; // 19 - u8 palette_data; // 1c - u8 response_bit; // 1d - u8 client_bit; // 1e - u8 reserved1; // 1f - const u8 *boot_srcp; // 20 - const u8 *boot_endp; // 24 - const u8 *masterp; - u8 *reserved2[MULTIBOOT_NCHILD]; - u32 system_work2[4]; - u8 sendflag; - u8 probe_target_bit; - u8 check_wait; - u8 server_type; -}; - -#define MULTIBOOT_ERROR_04 0x04 -#define MULTIBOOT_ERROR_08 0x08 -#define MULTIBOOT_ERROR_0c 0x0c -#define MULTIBOOT_ERROR_40 0x40 -#define MULTIBOOT_ERROR_44 0x44 -#define MULTIBOOT_ERROR_48 0x48 -#define MULTIBOOT_ERROR_4c 0x4c -#define MULTIBOOT_ERROR_80 0x80 -#define MULTIBOOT_ERROR_84 0x84 -#define MULTIBOOT_ERROR_88 0x88 -#define MULTIBOOT_ERROR_8c 0x8c -#define MULTIBOOT_ERROR_NO_PROBE_TARGET 0x50 -#define MULTIBOOT_ERROR_NO_DLREADY 0x60 -#define MULTIBOOT_ERROR_BOOT_FAILURE 0x70 -#define MULTIBOOT_ERROR_HANDSHAKE_FAILURE 0x71 - -#define MULTIBOOT_CONNECTION_CHECK_WAIT 15 - -#define MULTIBOOT_SERVER_TYPE_NORMAL 0 -#define MULTIBOOT_SERVER_TYPE_QUICK 1 - -#define MULTIBOOT_HANDSHAKE_TIMEOUT 400 - -#endif // GUARD_GBA_MULTIBOOT_H diff --git a/berry_fix/payload/include/gba/syscall.h b/berry_fix/payload/include/gba/syscall.h deleted file mode 100644 index eb1bd4e20f..0000000000 --- a/berry_fix/payload/include/gba/syscall.h +++ /dev/null @@ -1,57 +0,0 @@ -#ifndef GUARD_GBA_SYSCALL_H -#define GUARD_GBA_SYSCALL_H - -#include "gba/types.h" - -#define RESET_EWRAM 0x01 -#define RESET_IWRAM 0x02 -#define RESET_PALETTE 0x04 -#define RESET_VRAM 0x08 -#define RESET_OAM 0x10 -#define RESET_SIO_REGS 0x20 -#define RESET_SOUND_REGS 0x40 -#define RESET_REGS 0x80 -#define RESET_ALL 0xFF - -void SoftReset(u32 resetFlags); - -void RegisterRamReset(u32 resetFlags); - -void VBlankIntrWait(void); - -u16 Sqrt(u32 num); - -u16 ArcTan2(s16 x, s16 y); - -#define CPU_SET_SRC_FIXED 0x01000000 -#define CPU_SET_16BIT 0x00000000 -#define CPU_SET_32BIT 0x04000000 - -void CpuSet(const void *src, void *dest, u32 control); - -#define CPU_FAST_SET_SRC_FIXED 0x01000000 - -void CpuFastSet(const void *src, void *dest, u32 control); - -void BgAffineSet(struct BgAffineSrcData *src, struct BgAffineDstData *dest, s32 count); - -void ObjAffineSet(struct ObjAffineSrcData *src, void *dest, s32 count, s32 offset); - -void LZ77UnCompWram(const void *src, void *dest); - -void LZ77UnCompVram(const void *src, void *dest); - -void RLUnCompWram(const void *src, void *dest); - -void RLUnCompVram(const void *src, void *dest); - -int MultiBoot(struct MultiBootParam *mp); - -void SoundBiasReset(void); - -void SoundBiasSet(void); - -u32 Div(u32 divisor, u32 dividend); -u32 Mod(u32 divisor, u32 dividend); - -#endif // GUARD_GBA_SYSCALL_H diff --git a/berry_fix/payload/include/gba/types.h b/berry_fix/payload/include/gba/types.h deleted file mode 100644 index e919abc22a..0000000000 --- a/berry_fix/payload/include/gba/types.h +++ /dev/null @@ -1,146 +0,0 @@ -#ifndef GUARD_GBA_TYPES_H -#define GUARD_GBA_TYPES_H - -#include - -typedef uint8_t u8; -typedef uint16_t u16; -typedef uint32_t u32; -typedef uint64_t u64; -typedef int8_t s8; -typedef int16_t s16; -typedef int32_t s32; -typedef int64_t s64; - -typedef volatile u8 vu8; -typedef volatile u16 vu16; -typedef volatile u32 vu32; -typedef volatile u64 vu64; -typedef volatile s8 vs8; -typedef volatile s16 vs16; -typedef volatile s32 vs32; -typedef volatile s64 vs64; - -typedef float f32; -typedef double f64; - -typedef u8 bool8; -typedef u16 bool16; -typedef u32 bool32; - -struct BgCnt -{ - u16 priority:2; - u16 charBaseBlock:2; - u16 dummy:2; - u16 mosaic:1; - u16 palettes:1; - u16 screenBaseBlock:5; - u16 areaOverflowMode:1; - u16 screenSize:2; -}; -typedef volatile struct BgCnt vBgCnt; - -struct PlttData -{ - u16 r:5; // red - u16 g:5; // green - u16 b:5; // blue - u16 unused_15:1; -}; - -struct OamData -{ - /*0x00*/ u32 y:8; - /*0x01*/ u32 affineMode:2; // 0x1, 0x2 -> 0x4 - u32 objMode:2; // 0x4, 0x8 -> 0xC - u32 mosaic:1; // 0x10 - u32 bpp:1; // 0x20 - u32 shape:2; // 0x40, 0x80 -> 0xC0 - - /*0x02*/ u32 x:9; - u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode - u32 size:2; - - /*0x04*/ u16 tileNum:10; // 0x3FF - u16 priority:2; // 0x400, 0x800 -> 0xC00 - u16 paletteNum:4; - /*0x06*/ u16 affineParam; -}; - -#define ST_OAM_OBJ_NORMAL 0 -#define ST_OAM_OBJ_BLEND 1 -#define ST_OAM_OBJ_WINDOW 2 - -#define ST_OAM_AFFINE_OFF 0 -#define ST_OAM_AFFINE_NORMAL 1 -#define ST_OAM_AFFINE_ERASE 2 -#define ST_OAM_AFFINE_DOUBLE 3 - -#define ST_OAM_AFFINE_ON_MASK 1 -#define ST_OAM_AFFINE_DOUBLE_MASK 2 - -#define ST_OAM_4BPP 0 -#define ST_OAM_8BPP 1 - -#define ST_OAM_SQUARE 0 -#define ST_OAM_H_RECTANGLE 1 -#define ST_OAM_V_RECTANGLE 2 - -struct BgAffineSrcData -{ - s32 texX; - s32 texY; - s16 scrX; - s16 scrY; - s16 sx; - s16 sy; - u16 alpha; -}; - -struct BgAffineDstData -{ - s16 pa; - s16 pb; - s16 pc; - s16 pd; - s32 dx; - s32 dy; -}; - -struct ObjAffineSrcData -{ - s16 xScale; - s16 yScale; - u16 rotation; -}; - -// Multi-player SIO Control Structure -struct SioMultiCnt -{ - u16 baudRate:2; // baud rate - u16 si:1; // SI terminal - u16 sd:1; // SD terminal - u16 id:2; // ID - u16 error:1; // error flag - u16 enable:1; // SIO enable - u16 unused_11_8:4; - u16 mode:2; // communication mode (should equal 2) - u16 intrEnable:1; // IRQ enable - u16 unused_15:1; - u16 data; // data -}; - -#define ST_SIO_MULTI_MODE 2 // Multi-player communication mode - -// baud rate -#define ST_SIO_9600_BPS 0 // 9600 bps -#define ST_SIO_38400_BPS 1 // 38400 bps -#define ST_SIO_57600_BPS 2 // 57600 bps -#define ST_SIO_115200_BPS 3 // 115200 bps - -typedef void (*MainCallback)(void); -typedef void (*IntrCallback)(void); -typedef void (*IntrFunc)(void); - -#endif // GUARD_GBA_TYPES_H diff --git a/berry_fix/payload/include/global.berry.h b/berry_fix/payload/include/global.berry.h deleted file mode 100644 index 8f185c8f9d..0000000000 --- a/berry_fix/payload/include/global.berry.h +++ /dev/null @@ -1,62 +0,0 @@ -#ifndef GUARD_GLOBAL_BERRY_H -#define GUARD_GLOBAL_BERRY_H - -struct Berry -{ - /*0x00*/ u8 name[7]; - /*0x07*/ u8 firmness; - /*0x08*/ u16 size; - /*0x0A*/ u8 maxYield; - /*0x0B*/ u8 minYield; - /*0x0C*/ const u8 *description1; - /*0x10*/ const u8 *description2; - /*0x14*/ u8 stageDuration; - /*0x15*/ u8 spicy; - /*0x16*/ u8 dry; - /*0x17*/ u8 sweet; - /*0x18*/ u8 bitter; - /*0x19*/ u8 sour; - /*0x1A*/ u8 smoothness; -}; - -struct EnigmaBerry -{ - /*0x000*/ struct Berry berry; - /*0x01B*/ u8 pic[(6 * 6) * TILE_SIZE_4BPP]; - /*0x49C*/ u16 palette[16]; - /*0x4BC*/ u8 description1[45]; - /*0x4E9*/ u8 description2[45]; - /*0x516*/ u8 itemEffect[18]; - /*0x528*/ u8 holdEffect; - /*0x529*/ u8 holdEffectParam; - /*0x52C*/ u32 checksum; -}; - -struct BattleEnigmaBerry -{ - /*0x00*/ u8 name[7]; - /*0x07*/ u8 holdEffect; - /*0x08*/ u8 itemEffect[18]; - /*0x1A*/ u8 holdEffectParam; -}; - -struct BerryTree -{ - /*0x00*/ u8 berry; - /*0x01*/ u8 stage:7; - /* - A berry sparkle is a state that a berry tree - can be in after growing within the player's - viewport. - */ - /*0x01*/ bool8 growthSparkle:1; - /*0x02*/ u16 minutesUntilNextStage; - /*0x04*/ u8 berryYield; - /*0x05*/ u8 regrowthCount:4; - /*0x05*/ u8 watered1:1; - /*0x05*/ u8 watered2:1; - /*0x05*/ u8 watered3:1; - /*0x05*/ u8 watered4:1; -}; - -#endif // GUARD_GLOBAL_BERRY_H diff --git a/berry_fix/payload/include/global.fieldmap.h b/berry_fix/payload/include/global.fieldmap.h deleted file mode 100644 index e7150b429f..0000000000 --- a/berry_fix/payload/include/global.fieldmap.h +++ /dev/null @@ -1,310 +0,0 @@ -#ifndef GUARD_GLOBAL_FIELDMAP_H -#define GUARD_GLOBAL_FIELDMAP_H - -enum -{ - CONNECTION_SOUTH = 1, - CONNECTION_NORTH, - CONNECTION_WEST, - CONNECTION_EAST, - CONNECTION_DIVE, - CONNECTION_EMERGE -}; - -typedef void (*TilesetCB)(void); - -struct Tileset -{ - /*0x00*/ bool8 isCompressed; - /*0x01*/ bool8 isSecondary; - /*0x04*/ void *tiles; - /*0x08*/ void *palettes; - /*0x0c*/ void *metatiles; - /*0x10*/ void *metatileAttributes; - /*0x14*/ TilesetCB callback; -}; - -struct MapLayout -{ - /*0x00*/ s32 width; - /*0x04*/ s32 height; - /*0x08*/ u16 *border; - /*0x0c*/ u16 *map; - /*0x10*/ struct Tileset *primaryTileset; - /*0x14*/ struct Tileset *secondaryTileset; -}; - -struct BackupMapLayout -{ - s32 width; - s32 height; - u16 *map; -}; - -struct EventObjectTemplate -{ - /*0x00*/ u8 localId; - /*0x01*/ u8 graphicsId; - /*0x02*/ u8 unk2; - /*0x04*/ s16 x; - /*0x06*/ s16 y; - /*0x08*/ u8 elevation; - /*0x09*/ u8 movementType; - /*0x0A*/ u8 movementRangeX:4; - u8 movementRangeY:4; - /*0x0C*/ u16 trainerType; - /*0x0E*/ u16 trainerRange_berryTreeId; - /*0x10*/ u8 *script; - /*0x14*/ u16 flagId; -}; - -struct WarpEvent -{ - s16 x, y; - u8 elevation; - u8 warpId; - u8 mapNum; - u8 mapGroup; -}; - -struct CoordEvent -{ - s16 x, y; - u8 elevation; - u16 trigger; - u16 index; - u8 filler_A[0x2]; - u8 *script; -}; - -struct BgEvent -{ - u16 x, y; - u8 elevation; - u8 kind; // The "kind" field determines how to access bgUnion union below. - union { - u8 *script; - struct { - u16 item; - u16 hiddenItemId; - } hiddenItem; - u32 secretBaseId; - } bgUnion; -}; - -struct MapEvents -{ - u8 eventObjectCount; - u8 warpCount; - u8 coordEventCount; - u8 bgEventCount; - - struct EventObjectTemplate *eventObjects; - struct WarpEvent *warps; - struct CoordEvent *coordEvents; - struct BgEvent *bgEvents; -}; - -struct MapConnection -{ - /*0x00*/ u8 direction; - /*0x01*/ u32 offset; - /*0x05*/ u8 mapGroup; - /*0x06*/ u8 mapNum; -}; - -struct MapConnections -{ - s32 count; - struct MapConnection *connections; -}; - -struct MapHeader -{ - /* 0x00 */ struct MapLayout *mapLayout; - /* 0x04 */ struct MapEvents *events; - /* 0x08 */ u8 *mapScripts; - /* 0x0C */ struct MapConnections *connections; - /* 0x10 */ u16 music; - /* 0x12 */ u16 mapLayoutId; - /* 0x14 */ u8 regionMapSectionId; - /* 0x15 */ u8 cave; - /* 0x16 */ u8 weather; - /* 0x17 */ u8 mapType; - /* 0x18 */ u8 filler_18; - /* 0x19 */ u8 escapeRope; - /* 0x1A */ u8 flags; - /* 0x1B */ u8 battleType; -}; - -struct EventObject -{ - /*0x00*/ u32 active:1; - u32 singleMovementActive:1; - u32 triggerGroundEffectsOnMove:1; - u32 triggerGroundEffectsOnStop:1; - u32 disableCoveringGroundEffects:1; // disables ground effects that cover parts of the object's sprite - u32 landingJump:1; - u32 heldMovementActive:1; - u32 heldMovementFinished:1; - /*0x01*/ u32 frozen:1; - u32 facingDirectionLocked:1; - u32 disableAnim:1; // used to disable forced movement sliding animations (like on ice) - u32 enableAnim:1; - u32 inanimate:1; - u32 invisible:1; - u32 offScreen:1; - u32 trackedByCamera:1; // only set for the player object - /*0x02*/ u32 isPlayer:1; - u32 hasReflection:1; - u32 inShortGrass:1; - u32 inShallowFlowingWater:1; - u32 inSandPile:1; - u32 inHotSprings:1; - u32 hasShadow:1; - u32 spriteAnimPausedBackup:1; - /*0x03*/ u32 spriteAffineAnimPausedBackup:1; - u32 disableJumpLandingGroundEffect:1; - u32 fixedPriority:1; - /*0x04*/ u8 spriteId; - /*0x05*/ u8 graphicsId; - /*0x06*/ u8 movementType; - /*0x07*/ u8 trainerType; - /*0x08*/ u8 localId; - /*0x09*/ u8 mapNum; - /*0x0A*/ u8 mapGroup; - /*0x0B*/ u8 currentElevation:4; - u8 previousElevation:4; - /*0x0C*/ struct Coords16 initialCoords; - /*0x10*/ struct Coords16 currentCoords; - /*0x14*/ struct Coords16 previousCoords; - /*0x18*/ u8 facingDirection:4; - /*0x18*/ u8 movementDirection:4; - /*0x19*/ union __attribute__((packed)) { - u8 as_byte; - struct __attribute__((packed)) { - u16 x:4; - u16 y:4; - } as_nybbles; - } range; - /*0x1A*/ u8 fieldEffectSpriteId; - /*0x1B*/ u8 warpArrowSpriteId; - /*0x1C*/ u8 movementActionId; - /*0x1D*/ u8 trainerRange_berryTreeId; - /*0x1E*/ u8 currentMetatileBehavior; - /*0x1F*/ u8 previousMetatileBehavior; - /*0x20*/ u8 previousMovementDirection; - /*0x21*/ u8 directionSequenceIndex; - /*0x22*/ u8 playerCopyableMovement; // used as an index to gCopyPlayerMovementFuncs for the "copy player" movement types - /*size = 0x24*/ -}; - -struct EventObjectGraphicsInfo -{ - /*0x00*/ u16 tileTag; - /*0x02*/ u16 paletteTag; - /*0x04*/ u16 bridgeReflectionPaletteTag; - /*0x06*/ u16 size; - /*0x08*/ s16 width; - /*0x0A*/ s16 height; - /*0x0C*/ u8 paletteSlot:4; - u8 shadowSize:2; - u8 inanimate:1; - u8 disableReflectionPaletteLoad:1; - /*0x0D*/ u8 tracks; - /*0x10*/ const struct OamData *oam; - /*0x14*/ const struct SubspriteTable *subspriteTables; - /*0x18*/ const union AnimCmd *const *anims; - /*0x1C*/ const struct SpriteFrameImage *images; - /*0x20*/ const union AffineAnimCmd *const *affineAnims; -}; - -#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0) -#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1) -#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2) -#define PLAYER_AVATAR_FLAG_SURFING (1 << 3) -#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4) -#define PLAYER_AVATAR_FLAG_CONTROLLABLE (1 << 5) -#define PLAYER_AVATAR_FLAG_FORCED_MOVE (1 << 6) -#define PLAYER_AVATAR_FLAG_DASH (1 << 7) - -enum -{ - ACRO_BIKE_NORMAL, - ACRO_BIKE_TURNING, - ACRO_BIKE_WHEELIE_STANDING, - ACRO_BIKE_BUNNY_HOP, - ACRO_BIKE_WHEELIE_MOVING, - ACRO_BIKE_STATE5, - ACRO_BIKE_STATE6, -}; - -enum -{ - DIR_NONE, - DIR_SOUTH, - DIR_NORTH, - DIR_WEST, - DIR_EAST, - DIR_SOUTHWEST, - DIR_SOUTHEAST, - DIR_NORTHWEST, - DIR_NORTHEAST, -}; - -enum -{ - COLLISION_LEDGE_JUMP = 6 -}; - -// player running states -enum -{ - NOT_MOVING, - TURN_DIRECTION, // not the same as turning! turns your avatar without moving. also known as a turn frame in some circles - MOVING, -}; - -// player tile transition states -enum -{ - T_NOT_MOVING, - T_TILE_TRANSITION, - T_TILE_CENTER, // player is on a frame in which they are centered on a tile during which the player either stops or keeps their momentum and keeps going, changing direction if necessary. -}; - -struct PlayerAvatar /* 0x202E858 */ -{ - /*0x00*/ u8 flags; - /*0x01*/ u8 unk1; // used to be named bike, but its definitely not that. seems to be some transition flags - /*0x02*/ u8 runningState; // this is a static running state. 00 is not moving, 01 is turn direction, 02 is moving. - /*0x03*/ u8 tileTransitionState; // this is a transition running state: 00 is not moving, 01 is transition between tiles, 02 means you are on the frame in which you have centered on a tile but are about to keep moving, even if changing directions. 2 is also used for a ledge hop, since you are transitioning. - /*0x04*/ u8 spriteId; - /*0x05*/ u8 eventObjectId; - /*0x06*/ bool8 preventStep; - /*0x07*/ u8 gender; - /*0x08*/ u8 acroBikeState; // 00 is normal, 01 is turning, 02 is standing wheelie, 03 is hopping wheelie - /*0x09*/ u8 newDirBackup; // during bike movement, the new direction as opposed to player's direction is backed up here. - /*0x0A*/ u8 bikeFrameCounter; // on the mach bike, when this value is 1, the bike is moving but not accelerating yet for 1 tile. on the acro bike, this acts as a timer for acro bike. - /*0x0B*/ u8 bikeSpeed; - // acro bike only - /*0x0C*/ u32 directionHistory; // up/down/left/right history is stored in each nybble, but using the field directions and not the io inputs. - /*0x10*/ u32 abStartSelectHistory; // same as above but for A + B + start + select only - // these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update. - /*0x14*/ u8 dirTimerHistory[8]; - /*0x1C*/ u8 abStartSelectTimerHistory[8]; -}; - -struct Camera -{ - bool8 active:1; - s32 x; - s32 y; -}; - -extern struct EventObject gMapObjects[]; -extern u8 gSelectedEventObject; -extern struct MapHeader gMapHeader; -extern struct PlayerAvatar gPlayerAvatar; - -#endif // GUARD_GLOBAL_FIELDMAP_H diff --git a/berry_fix/payload/include/global.h b/berry_fix/payload/include/global.h deleted file mode 100644 index 4bea138d67..0000000000 --- a/berry_fix/payload/include/global.h +++ /dev/null @@ -1,876 +0,0 @@ -#ifndef GUARD_GLOBAL_H -#define GUARD_GLOBAL_H - -#include "gba/gba.h" - -// global.h from pokemon ruby - -// IDE support -#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__INTELLISENSE__) -// We define these when using certain IDEs to fool preproc -#define _(x) (x) -#define __(x) (x) -#define INCBIN(...) {0} -#define INCBIN_U8 INCBIN -#define INCBIN_U16 INCBIN -#define INCBIN_U32 INCBIN -#define INCBIN_S8 INCBIN -#define INCBIN_S16 INCBIN -#define INCBIN_S32 INCBIN -#endif // IDE support - -// Prevent cross-jump optimization. -#define BLOCK_CROSS_JUMP asm(""); - -// to help in decompiling -#define asm_comment(x) asm volatile("@ -- " x " -- ") - -#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided\n") - -#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0])) - - -#define POKEMON_SLOTS_NUMBER 412 -#define POKEMON_NAME_LENGTH 10 -#define OT_NAME_LENGTH 7 - -#define min(a, b) ((a) < (b) ? (a) : (b)) -#define max(a, b) ((a) >= (b) ? (a) : (b)) - -// why does GF hate 2d arrays -#define MULTI_DIM_ARR(x, dim, y) ((x) * dim + (y)) - -// dim access enums -enum -{ - B_8 = 1, - B_16 = 2, - B_32 = 4 -}; - -// There are many quirks in the source code which have overarching behavioral differences from -// a number of other files. For example, diploma.c seems to declare rodata before each use while -// other files declare out of order and must be at the beginning. There are also a number of -// macros which differ from one file to the next due to the method of obtaining the result, such -// as these below. Because of this, there is a theory (Two Team Theory) that states that these -// programming projects had more than 1 "programming team" which utilized different macros for -// each of the files that were worked on. -#define T1_READ_8(ptr) ((ptr)[0]) -#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) -#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24)) -#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr) - -// T2_READ_8 is a duplicate to remain consistent with each group. -#define T2_READ_8(ptr) ((ptr)[0]) -#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8)) -#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) -#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr) - -// Credits to Made (dolphin emoji) -#define S16TOPOSFLOAT(val) \ -({ \ - s16 v = (val); \ - float f = (float)v; \ - if(v < 0) f += 65536.0f; \ - f; \ -}) - -enum -{ - VERSION_SAPPHIRE = 1, - VERSION_RUBY = 2, - VERSION_EMERALD = 3, -}; - -enum LanguageId -{ - LANGUAGE_JAPANESE = 1, - LANGUAGE_ENGLISH = 2, - LANGUAGE_GERMAN = 5, -}; - -// capacities of various saveblock objects -#define DAYCARE_MON_COUNT 2 -#define POKEBLOCKS_COUNT 40 -#define PARTY_SIZE 6 -#define EVENT_OBJECTS_COUNT 16 -#define BERRY_TREES_COUNT 128 -#define FLAGS_COUNT 288 -#define VARS_COUNT 256 -#define MAIL_COUNT 16 -#define SECRET_BASES_COUNT 20 -#define TV_SHOWS_COUNT 25 -#define POKE_NEWS_COUNT 16 -#define PC_ITEMS_COUNT 50 -#define BAG_ITEMS_COUNT 20 -#define BAG_KEYITEMS_COUNT 20 -#define BAG_POKEBALLS_COUNT 16 -#define BAG_TMHM_COUNT 64 -#define BAG_BERRIES_COUNT 46 - -enum -{ - MALE, - FEMALE -}; - -enum -{ - OPTIONS_BUTTON_MODE_NORMAL, - OPTIONS_BUTTON_MODE_LR, - OPTIONS_BUTTON_MODE_L_EQUALS_A -}; - -enum -{ - OPTIONS_TEXT_SPEED_SLOW, - OPTIONS_TEXT_SPEED_MID, - OPTIONS_TEXT_SPEED_FAST -}; - -enum -{ - OPTIONS_SOUND_MONO, - OPTIONS_SOUND_STEREO -}; - -enum -{ - OPTIONS_BATTLE_STYLE_SHIFT, - OPTIONS_BATTLE_STYLE_SET -}; - -enum -{ - BAG_ITEMS = 1, - BAG_POKEBALLS, - BAG_TMsHMs, - BAG_BERRIES, - BAG_KEYITEMS -}; - -struct Coords16 -{ - s16 x; - s16 y; -}; - -struct UCoords16 -{ - u16 x; - u16 y; -}; - -struct SecretBaseRecord -{ - /*0x1A08*/ u8 secretBaseId; - /*0x1A09*/ u8 sbr_field_1_0:4; - /*0x1A09*/ u8 gender:1; - /*0x1A09*/ u8 sbr_field_1_5:1; - /*0x1A09*/ u8 sbr_field_1_6:2; - /*0x1A0A*/ u8 playerName[OT_NAME_LENGTH]; - /*0x1A11*/ u8 trainerId[4]; // byte 0 is used for determining trainer class - /*0x1A16*/ u16 sbr_field_e; - /*0x1A18*/ u8 sbr_field_10; - /*0x1A19*/ u8 sbr_field_11; - /*0x1A1A*/ u8 decorations[16]; - /*0x1A2A*/ u8 decorationPos[16]; - /*0x1A3C*/ u32 partyPersonality[6]; - /*0x1A54*/ u16 partyMoves[6 * 4]; - /*0x1A84*/ u16 partySpecies[6]; - /*0x1A90*/ u16 partyHeldItems[6]; - /*0x1A9C*/ u8 partyLevels[6]; - /*0x1AA2*/ u8 partyEVs[6]; -}; - -#include "constants/game_stat.h" -#include "global.fieldmap.h" -#include "global.berry.h" -#include "pokemon.h" - -struct WarpData -{ - s8 mapGroup; - s8 mapNum; - s8 warpId; - s16 x, y; -}; - -struct ItemSlot -{ - u16 itemId; - u16 quantity; -}; - -struct Pokeblock -{ - u8 color; - u8 spicy; - u8 dry; - u8 sweet; - u8 bitter; - u8 sour; - u8 feel; -}; - -struct Roamer -{ - /*0x00*/ u32 ivs; - /*0x04*/ u32 personality; - /*0x08*/ u16 species; - /*0x0A*/ u16 hp; - /*0x0C*/ u8 level; - /*0x0D*/ u8 status; - /*0x0E*/ u8 cool; - /*0x0F*/ u8 beauty; - /*0x10*/ u8 cute; - /*0x11*/ u8 smart; - /*0x12*/ u8 tough; - /*0x13*/ bool8 active; - /*0x14*/ u8 filler[0x8]; -}; - -struct RamScriptData -{ - u8 magic; - u8 mapGroup; - u8 mapNum; - u8 objectId; - u8 script[995]; -}; - -struct RamScript -{ - u32 checksum; - struct RamScriptData data; -}; - -struct EasyChatPair -{ - u16 unk0_0:7; - u16 unk0_7:7; - u16 unk1_6:1; - u16 unk2; - u16 words[2]; -}; /*size = 0x8*/ - -struct TVShowCommon -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u8 pad02[20]; - /*0x16*/ u16 var16[3]; - /*0x1C*/ u8 srcTrainerId3Lo; - /*0x1D*/ u8 srcTrainerId3Hi; - /*0x1E*/ u8 srcTrainerId2Lo; - /*0x1F*/ u8 srcTrainerId2Hi; - /*0x20*/ u8 srcTrainerIdLo; - /*0x21*/ u8 srcTrainerIdHi; - /*0x22*/ u8 trainerIdLo; - /*0x23*/ u8 trainerIdHi; -}; - -struct TVShowFanClubLetter -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u16 species; - /*0x04*/ u16 pad04[6]; - /*0x10*/ u8 playerName[8]; - /*0x18*/ u8 language; -}; - -struct TVShowRecentHappenings -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u16 var02; - /*0x04*/ u16 var04[6]; - /*0x10*/ u8 playerName[8]; - /*0x18*/ u8 language; - /*0x19*/ u8 pad19[10]; -}; - -struct TVShowFanclubOpinions -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u16 var02; - /*0x04*/ u8 var04A:4; - /*0x04*/ u8 var04B:4; - /*0x05*/ u8 playerName[8]; - /*0x0D*/ u8 language; - /*0x0E*/ u8 var0E; - /*0x0F*/ u8 var0F; - /*0x10*/ u8 var10[8]; - /*0x18*/ u16 var18[2]; - /*0x1C*/ u16 var1C[4]; -}; - -struct TVShowUnknownType04 -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u8 pad02[4]; - /*0x06*/ u16 var06; -}; - -struct TVShowNameRaterShow -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u16 species; - /*0x04*/ u8 pokemonName[11]; - /*0x0F*/ u8 trainerName[11]; - /*0x1A*/ u8 random; - /*0x1B*/ u8 random2; - /*0x1C*/ u16 var1C; - /*0x1E*/ u8 language; - /*0x1F*/ u8 pokemonNameLanguage; -}; - -struct TVShowBravoTrainerPokemonProfiles -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u16 species; - /*0x04*/ u16 var04[2]; - /*0x08*/ u8 pokemonNickname[11]; - /*0x13*/ u8 contestCategory:3; - /*0x13*/ u8 contestRank:2; - /*0x13*/ u8 contestResult:2; - /*0x13*/ u8 var13_7:1; - /*0x14*/ u16 var14; - /*0x16*/ u8 playerName[8]; - /*0x1E*/ u8 language; - /*0x1F*/ u8 var1f; -}; - -struct TVShowBravoTrainerBattleTowerSpotlight -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u8 trainerName[8]; - /*0x0A*/ u16 species; - /*0x0C*/ u8 enemyTrainerName[8]; - /*0x14*/ u16 defeatedSpecies; - /*0x16*/ u16 var16; - /*0x18*/ u16 var18[1]; - /*0x1A*/ u8 btLevel; - /*0x1B*/ u8 var1b; - /*0x1C*/ u8 var1c; - /*0x1D*/ u8 language; -}; - -struct TVShowPokemonToday -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u8 language; - /*0x03*/ u8 language2; - /*0x04*/ u8 nickname[11]; - /*0x0F*/ u8 ball; - /*0x10*/ u16 species; - /*0x12*/ u8 var12; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowSmartShopper -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u8 priceReduced; - /*0x03*/ u8 language; - /*0x04*/ u8 pad04[2]; - /*0x06*/ u16 itemIds[3]; - /*0x0C*/ u16 itemAmounts[3]; - /*0x12*/ u8 shopLocation; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowPokemonTodayFailed -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u8 language; - /*0x03*/ u8 pad03[9]; - /*0x0c*/ u16 species; - /*0x0e*/ u16 species2; - /*0x10*/ u8 var10; - /*0x11*/ u8 var11; - /*0x12*/ u8 var12; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowPokemonAngler -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u8 var02; - /*0x03*/ u8 var03; - /*0x04*/ u16 var04; - /*0x06*/ u8 language; - u8 pad07[12]; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowWorldOfMasters -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u16 var02; - /*0x04*/ u16 var04; - /*0x06*/ u16 var06; - /*0x08*/ u16 var08; - /*0x0a*/ u8 var0a; - /*0x0b*/ u8 language; - u8 pad0c[7]; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowMassOutbreak -{ - /*0x00*/ u8 kind; - /*0x01*/ bool8 active; - /*0x02*/ u8 var02; - /*0x03*/ u8 var03; - /*0x04*/ u16 moves[4]; - /*0x0C*/ u16 species; - /*0x0E*/ u16 var0E; - /*0x10*/ u8 locationMapNum; - /*0x11*/ u8 locationMapGroup; - /*0x12*/ u8 var12; - /*0x13*/ u8 probability; - /*0x14*/ u8 level; - /*0x15*/ u8 var15; - /*0x16*/ u16 daysLeft; - /*0x18*/ u8 language; - u8 pad19[11]; -}; - -typedef union TVShow -{ - struct TVShowCommon common; - struct TVShowFanClubLetter fanclubLetter; - struct TVShowRecentHappenings recentHappenings; - struct TVShowFanclubOpinions fanclubOpinions; - struct TVShowUnknownType04 unkShow04; - struct TVShowNameRaterShow nameRaterShow; - struct TVShowBravoTrainerPokemonProfiles bravoTrainer; - struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower; - struct TVShowPokemonToday pokemonToday; - struct TVShowSmartShopper smartshopperShow; - struct TVShowPokemonTodayFailed pokemonTodayFailed; - struct TVShowPokemonAngler pokemonAngler; - struct TVShowWorldOfMasters worldOfMasters; - struct TVShowMassOutbreak massOutbreak; -} TVShow; - -struct MailStruct -{ - /*0x00*/ u16 words[9]; - /*0x12*/ u8 playerName[8]; - /*0x1A*/ u8 trainerId[4]; - /*0x1E*/ u16 species; - /*0x20*/ u16 itemId; -}; - - -// Mauville Pokemon Center men - -struct MauvilleManCommon -{ - u8 id; -}; - -struct MauvilleManBard -{ - /*0x00*/ u8 id; - /*0x02*/ u16 songLyrics[6]; - /*0x0E*/ u16 temporaryLyrics[6]; - /*0x1A*/ u8 playerName[8]; - /*0x22*/ u8 filler_2DB6[0x3]; - /*0x25*/ u8 playerTrainerId[4]; - /*0x29*/ bool8 hasChangedSong; -}; /*size = 0x2C*/ - -struct MauvilleManHipster -{ - u8 id; - bool8 alreadySpoken; -}; - -struct MauvilleManTrader -{ - u8 id; - u8 unk1[4]; - u8 unk5[4][11]; - bool8 alreadyTraded; -}; - -struct MauvilleManStoryteller -{ - u8 id; - bool8 alreadyRecorded; - u8 filler2[2]; - u8 gameStatIDs[4]; - u8 trainerNames[4][7]; - u8 statValues[4][4]; -}; - -struct MauvilleManGiddy -{ - /*0x00*/ u8 id; - /*0x01*/ u8 taleCounter; - /*0x02*/ u8 questionNum; - /*0x04*/ u16 randomWords[10]; - /*0x18*/ u8 questionList[12]; -}; /*size = 0x2C*/ - - -union MauvilleMan -{ - struct MauvilleManCommon common; - struct MauvilleManBard bard; - struct MauvilleManHipster hipster; - struct MauvilleManTrader trader; - struct MauvilleManStoryteller storyteller; - struct MauvilleManGiddy giddy; - u8 filler[0x40]; // needed to pad out the struct -}; - -struct PokeNews -{ - u8 kind; - u8 state; - u16 days; -}; - -struct GabbyAndTyData -{ - /*2b10*/ u16 mon1; - /*2b12*/ u16 mon2; - /*2b14*/ u16 lastMove; - /*2b16*/ u16 quote; - /*2b18*/ u8 mapnum; - /*2b19*/ u8 battleNum; - /*2b1a*/ u8 valA_0:1; - /*2b1a*/ u8 valA_1:1; - /*2b1a*/ u8 valA_2:1; - /*2b1a*/ u8 valA_3:1; - /*2b1a*/ u8 valA_4:1; - /*2b1a*/ u8 valA_5:3; - /*2b1b*/ u8 valB_0:1; - /*2b1b*/ u8 valB_1:1; - /*2b1b*/ u8 valB_2:1; - /*2b1b*/ u8 valB_3:1; - /*2b1b*/ u8 valB_4:1; - /*2b1b*/ u8 valB_5:3; -}; - -struct DayCareMail -{ - /*0x00*/ struct MailStruct message; - /*0x24*/ u8 names[19]; -}; - -struct DayCareStepCountersEtc { - u32 steps[DAYCARE_MON_COUNT]; - u16 pendingEggPersonality; - u8 eggCycleStepsRemaining; -}; - -struct RecordMixingDayCareMail -{ - struct DayCareMail mail[DAYCARE_MON_COUNT]; - u32 numDaycareMons; - u16 itemsHeld[DAYCARE_MON_COUNT]; // marks whether or not each daycare mon is currently holding an item. -}; - -struct DayCareMisc -{ - struct DayCareMail mail[DAYCARE_MON_COUNT]; - struct DayCareStepCountersEtc countersEtc; -}; - -struct DayCare { - struct BoxPokemon mons[DAYCARE_MON_COUNT]; - struct DayCareMisc misc; -}; - -struct LinkBattleRecord -{ - u8 name[8]; - u16 trainerId; - u16 wins; - u16 losses; - u16 draws; -}; - -struct RecordMixingGiftData -{ - u8 unk0; - u8 quantity; - u16 itemId; - u8 filler4[8]; -}; - -struct RecordMixingGift -{ - int checksum; - struct RecordMixingGiftData data; -}; - -struct ContestWinner -{ - /*0x00*/ u32 personality; // personality - /*0x04*/ u32 otId; // otId - /*0x08*/ u16 species; // species - /*0x0A*/ u8 contestCategory; - /*0x0B*/ u8 nickname[11]; - /*0x16*/ u8 trainerName[8]; -}; - -// there should be enough flags for all 412 slots -// each slot takes up 8 flags -// if the value is not divisible by 8, we need to account for the reminder as well -#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0)) - -struct SaveBlock1 /* 0x02025734 */ -{ - /*0x00*/ struct Coords16 pos; - /*0x04*/ struct WarpData location; - /*0x0C*/ struct WarpData warp1; - /*0x14*/ struct WarpData warp2; - /*0x1C*/ struct WarpData lastHealLocation; - /*0x24*/ struct WarpData warp4; - /*0x2C*/ u16 savedMusic; - /*0x2E*/ u8 weather; - /*0x2F*/ u8 weatherCycleStage; - /*0x30*/ u8 flashLevel; // flash level on current map, 0 being normal and 4 being the darkest - /*0x32*/ u16 mapLayoutId; - /*0x34*/ u16 mapView[0x100]; - /*0x234*/ u8 playerPartyCount; - /*0x238*/ struct Pokemon playerParty[6]; - /*0x490*/ u32 money; - /*0x494*/ u16 coins; - /*0x496*/ u16 registeredItem; // registered for use with SELECT button - /*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT]; - /*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT]; - /*0x5B0*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT]; - /*0x600*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT]; - /*0x640*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT]; - /*0x740*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT]; - /*0x7F8*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT]; - /*0x938*/ u8 dexSeen2[DEX_FLAGS_NO]; - /*0x96C*/ u16 berryBlenderRecords[3]; - /*0x972*/ u8 filler_972[0x6]; - /*0x978*/ u16 trainerRematchStepCounter; - /*0x97A*/ u8 trainerRematches[100]; - /*0x9E0*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT]; - /*0xC20*/ struct EventObjectTemplate eventObjectTemplates[64]; - /*0x1220*/ u8 flags[FLAGS_COUNT]; - /*0x1340*/ u16 vars[VARS_COUNT]; - /*0x1540*/ u32 gameStats[NUM_GAME_STATS]; - /*0x1608*/ struct BerryTree berryTrees[BERRY_TREES_COUNT]; - /*0x1A08*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT]; - /*0x2688*/ u8 playerRoomDecor[12]; - /*0x2694*/ u8 playerRoomDecorPos[12]; - /*0x26A0*/ u8 decorDesk[10]; - /*0x26AA*/ u8 decorChair[10]; - /*0x26B4*/ u8 decorPlant[10]; - /*0x26BE*/ u8 decorOrnament[30]; - /*0x26DC*/ u8 decorMat[30]; - /*0x26FA*/ u8 decorPoster[10]; - /*0x2704*/ u8 decorDoll[40]; - /*0x272C*/ u8 decorCushion[10]; - /*0x2736*/ u8 padding_2736[2]; - /*0x2738*/ TVShow tvShows[TV_SHOWS_COUNT]; - /*0x2ABC*/ struct PokeNews pokeNews[POKE_NEWS_COUNT]; - /*0x2AFC*/ u16 outbreakPokemonSpecies; - /*0x2AFE*/ u8 outbreakLocationMapNum; - /*0x2AFF*/ u8 outbreakLocationMapGroup; - /*0x2B00*/ u8 outbreakPokemonLevel; - /*0x2B01*/ u8 outbreakUnk1; - /*0x2B02*/ u16 outbreakUnk2; - /*0x2B04*/ u16 outbreakPokemonMoves[4]; - /*0x2B0C*/ u8 outbreakUnk4; - /*0x2B0D*/ u8 outbreakPokemonProbability; - /*0x2B0E*/ u16 outbreakUnk5; - /*0x2B10*/ struct GabbyAndTyData gabbyAndTyData; - /*0x2B1C*/ struct { - /*0x2B1C*/ u16 unk2B1C[6]; - /*0x2B28*/ u16 unk2B28[6]; - /*0x2B34*/ u16 unk2B34[6]; - /*0x2B40*/ u16 unk2B40[6]; - } easyChats; - /*0x2B4C*/ struct MailStruct mail[MAIL_COUNT]; - /*0x2D8C*/ u8 unk2D8C[4]; // What is this? Apparently it's supposed to be 64 bytes in size. - /*0x2D90*/ u8 filler_2D90[0x4]; - /*0x2D94*/ union MauvilleMan mauvilleMan; - /*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff - /*0x2DFC*/ struct ContestWinner contestWinners[8]; - /*0x2EFC*/ struct ContestWinner museumPortraits[5]; - /*0x2F9C*/ struct DayCare daycare; - /*0x30B8*/ struct LinkBattleRecord linkBattleRecords[5]; - struct { - /*0x3108*/ u8 unknown1[8]; - /*0x3110*/ u8 giftRibbons[11]; - /*0x311B*/ u8 unknown2[8]; - /*0x3123*/ u32 currentPokeCoupons; - /*0x3127*/ u32 totalEarnedPokeCoupons; - /*0x312B*/ u8 unknown3[6]; - /*0x3131*/ u8 receivedWishmakerJirachi; - /*0x3132*/ u8 unknown4[18]; - } __attribute__((packed)) externalReservedData; - /*0x3144*/ struct Roamer roamer; - /*0x3160*/ struct EnigmaBerry enigmaBerry; - /*0x3690*/ struct RamScript ramScript; - /*0x3A7C*/ struct RecordMixingGift recordMixingGift; - /*0x3A8C*/ u8 dexSeen3[DEX_FLAGS_NO]; -}; - -extern struct SaveBlock1 gSaveBlock1; - -struct Time -{ - /*0x00*/ s16 days; - /*0x02*/ s8 hours; - /*0x03*/ s8 minutes; - /*0x04*/ s8 seconds; -}; - -struct Pokedex -{ - /*0x00*/ u8 order; - /*0x01*/ u8 unknown1; - /*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode - /*0x03*/ u8 unknown2; - /*0x04*/ u32 unownPersonality; // set when you first see Unown - /*0x08*/ u32 spindaPersonality; // set when you first see Spinda - /*0x0C*/ u32 unknown3; - /*0x10*/ u8 owned[DEX_FLAGS_NO]; - /*0x44*/ u8 seen[DEX_FLAGS_NO]; -}; - -struct BattleTowerTrainer -{ - /*0x00*/ u8 trainerClass; - /*0x01*/ u8 name[8]; - /*0x09*/ u8 teamFlags; - u8 filler0A[2]; - /*0x0C*/ u16 greeting[6]; -}; - -struct BattleTowerRecord // record mixing -{ - /*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100 - /*0x01*/ u8 trainerClass; - /*0x02*/ u16 winStreak; - /*0x04*/ u8 name[8]; - /*0x0C*/ u8 trainerId[4]; - /*0x10*/ u16 greeting[6]; - /*0x1C*/ struct BattleTowerPokemon party[3]; - /*0xA0*/ u32 checksum; -}; - -struct BattleTowerEReaderTrainer -{ - /*0x00*/ u8 unk0; - /*0x01*/ u8 trainerClass; - /*0x02*/ u16 winStreak; - /*0x04*/ u8 name[8]; - /*0x0C*/ u8 trainerId[4]; - /*0x10*/ u16 greeting[6]; - /*0x1C*/ u16 farewellPlayerLost[6]; - /*0x28*/ u16 farewellPlayerWon[6]; - /*0x34*/ struct BattleTowerPokemon party[3]; - /*0xB8*/ u32 checksum; -}; - -struct BattleTowerData -{ - /*0x0000, 0x00A8*/ struct BattleTowerRecord playerRecord; - /*0x00A4, 0x014C*/ struct BattleTowerRecord records[5]; // from record mixing - /*0x03D8, 0x0480*/ u16 firstMonSpecies; // species of the first pokemon in the player's battle tower party - /*0x03DA, 0x0482*/ u16 defeatedBySpecies; // species of the pokemon that defated the player - /*0x03DC, 0x0484*/ u8 defeatedByTrainerName[8]; - /*0x03E4, 0x048C*/ u8 firstMonNickname[POKEMON_NAME_LENGTH]; // nickname of the first pokemon in the player's battle tower party - /*0x03F0, 0x0498*/ struct BattleTowerEReaderTrainer ereaderTrainer; - /*0x04AC, 0x0554*/ u8 battleTowerLevelType:1; // 0 = level 50; 1 = level 100 - /*0x04AC, 0x0554*/ u8 unk_554:1; - /*0x04AD, 0x0555*/ u8 battleOutcome; - /*0x04AE, 0x0556*/ u8 var_4AE[2]; - /*0x04B0, 0x0558*/ u16 curChallengeBattleNum[2]; // 1-based index of battle in the current challenge. (challenges consist of 7 battles) - /*0x04B4, 0x055C*/ u16 curStreakChallengesNum[2]; // 1-based index of the current challenge in the current streak. - /*0x04B8, 0x0560*/ u16 recordWinStreaks[2]; - /*0x04BC, 0x0564*/ u8 battleTowerTrainerId; // index for gBattleTowerTrainers table - /*0x04BD, 0x0565*/ u8 selectedPartyMons[0x3]; // indices of the 3 selected player party mons. - /*0x04C0, 0x0568*/ u16 prizeItem; - /*0x04C2, 0x056A*/ u8 battledTrainerIds[6]; - /*0x04C8, 0x0570*/ u16 totalBattleTowerWins; - /*0x04CA, 0x0572*/ u16 bestBattleTowerWinStreak; - /*0x04CC, 0x0574*/ u16 currentWinStreaks[2]; - /*0x04D0, 0x0578*/ u8 lastStreakLevelType; // 0 = level 50, 1 = level 100. level type of the last streak. Used by tv to report the level mode. - /*0x04D1, 0x0579*/ u8 filler_4D1[0x317]; -}; - -struct SaveBlock2 /* 0x02024EA4 */ -{ - /*0x00*/ u8 playerName[8]; - /*0x08*/ u8 playerGender; // MALE, FEMALE - /*0x09*/ u8 specialSaveWarp; - /*0x0A*/ u8 playerTrainerId[4]; - /*0x0E*/ u16 playTimeHours; - /*0x10*/ u8 playTimeMinutes; - /*0x11*/ u8 playTimeSeconds; - /*0x12*/ u8 playTimeVBlanks; - /*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A] - /*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST] - u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes - u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO] - u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET] - u16 optionsBattleSceneOff:1; // whether battle animations are disabled - u16 regionMapZoom:1; // whether the map is zoomed in - /*0x18*/ struct Pokedex pokedex; - /*0x90*/ u8 filler_90[0x8]; - /*0x98*/ struct Time localTimeOffset; - /*0xA0*/ struct Time lastBerryTreeUpdate; - /*0xA8*/ struct BattleTowerData battleTower; -}; - -struct MapPosition -{ - s16 x; - s16 y; - s8 height; -}; - -struct UnkStruct_8054FF8 -{ - u8 a; - u8 b; - u8 c; - u8 d; - struct MapPosition sub; - u16 field_C; -}; - -// wasnt defined so I had to define it -struct HallOfFame -{ - u8 filler[0x1F00]; -}; - -extern struct SaveBlock2 gSaveBlock2; - -#define RomHeaderGameTitle ((const char *)0x080000A0) -#define RomHeaderGameCode ((const char *)0x080000AC) -#define RomHeaderMakerCode ((const char *)0x080000B0) -#define RomHeaderMagic ((const u8 *) 0x080000B2) -#define RomHeaderSoftwareVersion ((const u8 *) 0x080000BC) - -#define LocalTimeOffset ((struct Time *)0x02028098) -#define LastBerryTreeUpdate ((struct Time *)0x020280A0) - -#endif //GUARD_GLOBAL_H diff --git a/berry_fix/payload/include/main.h b/berry_fix/payload/include/main.h deleted file mode 100644 index cb58d59826..0000000000 --- a/berry_fix/payload/include/main.h +++ /dev/null @@ -1,45 +0,0 @@ -#ifndef GUARD_MAIN_H -#define GUARD_MAIN_H - -#include "gba/gba.h" - -enum RomHeaderValidationResult -{ - SAPPHIRE_UPDATABLE = 2, - RUBY_UPDATABLE, - SAPPHIRE_NONEED, - RUBY_NONEED, - INVALID -}; - -enum MainCallbackState -{ - MAINCB_INIT = 0, - MAINCB_CHECK_RTC, - MAINCB_CHECK_FLASH, - MAINCB_READ_SAVE, - MAINCB_CHECK_TIME, - MAINCB_FIX_DATE, - MAINCB_NO_NEED_TO_FIX, - MAINCB_YEAR_MAKES_NO_SENSE, - MAINCB_FINISHED, - MAINCB_CHECK_PACIFIDLOG_TM, - MAINCB_FIX_PACIFIDLOG_TM, - MAINCB_ERROR -}; - -extern IntrFunc gIntrTable[]; -extern u16 gHeldKeys; -extern u16 gNewKeys; -extern u8 gIntrVector[]; -extern u32 gUpdateSuccessful; -extern u32 gUnknown_3001194; -extern u32 gUnknown_30011A0[]; -extern u32 gMainCallbackState; -extern u32 gGameVersion; - -extern u8 gSharedMem[0x8000]; - -extern const IntrFunc gIntrFuncPointers[]; - -#endif //GUARD_MAIN_H diff --git a/berry_fix/payload/include/pokemon.h b/berry_fix/payload/include/pokemon.h deleted file mode 100644 index d3a14ffff9..0000000000 --- a/berry_fix/payload/include/pokemon.h +++ /dev/null @@ -1,154 +0,0 @@ -#ifndef GUARD_POKEMON_H -#define GUARD_POKEMON_H - -struct PokemonSubstruct0 -{ - u16 species; - u16 heldItem; - u32 experience; - u8 ppBonuses; - u8 friendship; -}; - -struct PokemonSubstruct1 -{ - u16 moves[4]; - u8 pp[4]; -}; - -struct PokemonSubstruct2 -{ - u8 hpEV; - u8 attackEV; - u8 defenseEV; - u8 speedEV; - u8 spAttackEV; - u8 spDefenseEV; - u8 cool; - u8 beauty; - u8 cute; - u8 smart; - u8 tough; - u8 sheen; -}; - -struct PokemonSubstruct3 -{ - /*0x00*/ u8 pokerus; - /*0x01*/ u8 metLocation; - - /*0x02*/ u16 metLevel:7; - /*0x02*/ u16 metGame:4; - /*0x03*/ u16 pokeball:4; - /*0x03*/ u16 otGender:1; - - /*0x04*/ u32 hpIV:5; - /*0x04*/ u32 attackIV:5; - /*0x05*/ u32 defenseIV:5; - /*0x05*/ u32 speedIV:5; - /*0x05*/ u32 spAttackIV:5; - /*0x06*/ u32 spDefenseIV:5; - /*0x07*/ u32 isEgg:1; - /*0x07*/ u32 altAbility:1; - - /*0x08*/ u32 coolRibbon:3; - /*0x08*/ u32 beautyRibbon:3; - /*0x08*/ u32 cuteRibbon:3; - /*0x09*/ u32 smartRibbon:3; - /*0x09*/ u32 toughRibbon:3; - /*0x09*/ u32 championRibbon:1; - /*0x0A*/ u32 winningRibbon:1; - /*0x0A*/ u32 victoryRibbon:1; - /*0x0A*/ u32 artistRibbon:1; - /*0x0A*/ u32 effortRibbon:1; - /*0x0A*/ u32 giftRibbon1:1; - /*0x0A*/ u32 giftRibbon2:1; - /*0x0A*/ u32 giftRibbon3:1; - /*0x0A*/ u32 giftRibbon4:1; - /*0x0B*/ u32 giftRibbon5:1; - /*0x0B*/ u32 giftRibbon6:1; - /*0x0B*/ u32 giftRibbon7:1; - /*0x0B*/ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald -}; - -union PokemonSubstruct -{ - struct PokemonSubstruct0 type0; - struct PokemonSubstruct1 type1; - struct PokemonSubstruct2 type2; - struct PokemonSubstruct3 type3; - u16 raw[6]; -}; - -struct BoxPokemon -{ - /*0x00*/ u32 personality; - /*0x04*/ u32 otId; - /*0x08*/ u8 nickname[POKEMON_NAME_LENGTH]; - /*0x12*/ u8 language; - /*0x13*/ u8 isBadEgg:1; - u8 hasSpecies:1; - u8 isEgg:1; - /*0x14*/ u8 otName[OT_NAME_LENGTH]; - /*0x1B*/ u8 markings; - /*0x1C*/ u16 checksum; - /*0x1E*/ u16 unknown; - - union - { - u32 raw[12]; - union PokemonSubstruct substructs[4]; - } secure; -}; /*size = 0x50*/ - -struct Pokemon -{ - /*0x00*/ struct BoxPokemon box; - /*0x50*/ u32 status; - /*0x54*/ u8 level; - /*0x55*/ u8 mail; - /*0x56*/ u16 hp; - /*0x58*/ u16 maxHP; - /*0x5A*/ u16 attack; - /*0x5C*/ u16 defense; - /*0x5E*/ u16 speed; - /*0x60*/ u16 spAttack; - /*0x62*/ u16 spDefense; -}; - -struct BattleTowerPokemon -{ - /*0x00*/u16 species; - /*0x02*/u16 heldItem; - /*0x04*/u16 moves[4]; - /*0x0C*/u8 level; - /*0x0D*/u8 ppBonuses; - /*0x0E*/u8 hpEV; - /*0x0F*/u8 attackEV; - /*0x10*/u8 defenseEV; - /*0x11*/u8 speedEV; - /*0x12*/u8 spAttackEV; - /*0x13*/u8 spDefenseEV; - /*0x14*/u32 otId; - /*0x18*/u32 hpIV:5; - /*0x18*/u32 attackIV:5; - /*0x19*/u32 defenseIV:5; - /*0x19*/u32 speedIV:5; - /*0x1A*/u32 spAttackIV:5; - /*0x1A*/u32 spDefenseIV:5; - /*0x1B*/u32 gap:1; - /*0x1B*/u32 altAbility:1; - /*0x1C*/u32 personality; - /*0x20*/u8 nickname[POKEMON_NAME_LENGTH + 1]; - /*0x2B*/u8 friendship; -}; - -struct PokemonStorage -{ - /*0x0000*/ u8 currentBox; - /*0x0004*/ struct BoxPokemon boxes[14][30]; - /*0x8344*/ u8 boxNames[14][9]; - /*0x83c2*/ u8 wallpaper[14]; -}; - -#endif // GUARD_POKEMON_H diff --git a/berry_fix/payload/include/rtc.h b/berry_fix/payload/include/rtc.h deleted file mode 100644 index 35654d866b..0000000000 --- a/berry_fix/payload/include/rtc.h +++ /dev/null @@ -1,15 +0,0 @@ -#ifndef GUARD_RTC_H -#define GUARD_RTC_H - -#include "gba/gba.h" -#include "siirtc.h" -#include "global.h" - -extern struct Time gTimeSinceBerryUpdate; -extern struct Time gRtcUTCTime; - -bool32 rtc_maincb_is_rtc_working(void); -bool32 rtc_maincb_is_time_since_last_berry_update_positive(u8 *); -void rtc_maincb_fix_date(void); - -#endif //GUARD_RTC_H diff --git a/berry_fix/payload/include/siirtc.h b/berry_fix/payload/include/siirtc.h deleted file mode 100644 index de4fd634df..0000000000 --- a/berry_fix/payload/include/siirtc.h +++ /dev/null @@ -1,54 +0,0 @@ -#ifndef GUARD_RTC_H -#define GUARD_RTC_H - -#include "gba/gba.h" - -#define SIIRTCINFO_INTFE 0x01 // frequency interrupt enable -#define SIIRTCINFO_INTME 0x02 // per-minute interrupt enable -#define SIIRTCINFO_INTAE 0x04 // alarm interrupt enable -#define SIIRTCINFO_24HOUR 0x40 // 0: 12-hour mode, 1: 24-hour mode -#define SIIRTCINFO_POWER 0x80 // power on or power failure occurred - -enum -{ - MONTH_JAN = 1, - MONTH_FEB, - MONTH_MAR, - MONTH_APR, - MONTH_MAY, - MONTH_JUN, - MONTH_JUL, - MONTH_AUG, - MONTH_SEP, - MONTH_OCT, - MONTH_NOV, - MONTH_DEC -}; - -struct SiiRtcInfo -{ - u8 year; - u8 month; - u8 day; - u8 dayOfWeek; - u8 hour; - u8 minute; - u8 second; - u8 status; - u8 alarmHour; - u8 alarmMinute; -}; - -void SiiRtcUnprotect(void); -void SiiRtcProtect(void); -u8 SiiRtcProbe(void); -bool8 SiiRtcReset(void); -bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc); -bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc); -bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc); -bool8 SiiRtcSetDateTime(struct SiiRtcInfo *rtc); -bool8 SiiRtcGetTime(struct SiiRtcInfo *rtc); -bool8 SiiRtcSetTime(struct SiiRtcInfo *rtc); -bool8 SiiRtcSetAlarm(struct SiiRtcInfo *rtc); - -#endif // GUARD_RTC_H diff --git a/berry_fix/payload/ld_script.sed b/berry_fix/payload/ld_script.sed deleted file mode 100644 index b91542b6f8..0000000000 --- a/berry_fix/payload/ld_script.sed +++ /dev/null @@ -1,14 +0,0 @@ -// { - r sym_ewram.ld - d -} - -// { - r sym_bss.ld - d -} - -// { - r sym_common.ld - d -} diff --git a/berry_fix/payload/ld_script.txt b/berry_fix/payload/ld_script.txt deleted file mode 100644 index d0a0af9edb..0000000000 --- a/berry_fix/payload/ld_script.txt +++ /dev/null @@ -1,107 +0,0 @@ -ENTRY(Init) - -SECTIONS { - . = 0x2010000; - - .text : - ALIGN(4) - { - asm/crt0.o(.text); - src/main.o(.text); - src/rtc.o(.text); - src/flash.o(.text); - } =0 - - lib_text : - ALIGN(4) - { - src/agb_flash.o(.text); - src/agb_flash_1m.o(.text); - src/agb_flash_mx.o(.text); - asm/libagbsyscall.o(.text); - src/siirtc.o(.text); - *libgcc.a:_call_via_rX.o(.text); - *libgcc.a:_modsi3.o(.text); - *libgcc.a:_umodsi3.o(.text); - *libgcc.a:_dvmd_tls.o(.text); - } =0 - - .rodata : - ALIGN(4) - { - src/main.o(.rodata); - src/rtc.o(.rodata); - src/flash.o(.rodata); - } =0 - - lib_rodata : - ALIGN(4) - { - src/agb_flash.o(.rodata); - src/agb_flash_1m.o(.rodata); - src/agb_flash_mx.o(.rodata); - src/agb_flash_le.o(.rodata); - src/siirtc.o(.rodata); - } - - . = 0x2020000; - - ewram (NOLOAD) : - ALIGN(4) - { - - } - - . = 0x3001000; - - iwram (NOLOAD) : - ALIGN(4) - { - - . = 0x40; - - end = .; - } - - . = 0x8000000; - - RS_Rom (NOLOAD) : - ALIGN(4) - { - _start = .; - . += 4; - RomHeaderNintendoLogo = .; - . += 156; - RS_RomHeader = .; - RomHeaderGameTitle = .; - . += 12; - RomHeaderGameCode = .; - . += 4; - RomHeaderMakerCode = .; - . += 2; - RomHeaderMagic = .; - . += 1; - RomHeaderMainUnitCode = .; - . += 1; - RomHeaderDeviceType = .; - . += 1; - RomHeaderReserved1 = .; - . += 7; - RomHeaderSoftwareVersion = .; - . += 1; - RomHeaderChecksum = .; - . += 1; - RomHeaderReserved2 = .; - . += 6; - GPIOPortData = .; - . += 2; - GPIOPortDirection = .; - . += 2; - GPIOPortReadEnable = .; - } =0 - - /DISCARD/ : - { - *(*); - } -} diff --git a/berry_fix/payload/rom.sha1 b/berry_fix/payload/rom.sha1 deleted file mode 100644 index 92eee7e879..0000000000 --- a/berry_fix/payload/rom.sha1 +++ /dev/null @@ -1 +0,0 @@ -866991e2b5a8de02d12f53abe0ee9af03a2b6e01 payload.gba diff --git a/berry_fix/payload/src/agb_flash.c b/berry_fix/payload/src/agb_flash.c deleted file mode 100644 index 2c2c96e6e9..0000000000 --- a/berry_fix/payload/src/agb_flash.c +++ /dev/null @@ -1,296 +0,0 @@ -#include "gba/gba.h" -#include "gba/flash_internal.h" - -static u8 sTimerNum; -static u16 sTimerCount; -static vu16 *sTimerReg; -static u16 sSavedIme; - -u8 gFlashTimeoutFlag; -u8 (*PollFlashStatus)(u8 *); -const struct FlashType *gFlash; -u16 gFlashNumRemainingBytes; -const u16 *gFlashMaxTime; - -u16 (*ProgramFlashByte)(u16, u32, u8); -u16 (*ProgramFlashSector)(u16, void *); -u16 (*EraseFlashChip)(void); -u16 (*EraseFlashSector)(u16); -u16 (*WaitForFlashWrite)(u8, u8 *, u8); - -void SetReadFlash1(u16 *dest); - -void SwitchFlashBank(u8 bankNum) -{ - FLASH_WRITE(0x5555, 0xAA); - FLASH_WRITE(0x2AAA, 0x55); - FLASH_WRITE(0x5555, 0xB0); - FLASH_WRITE(0x0000, bankNum); -} - -#define DELAY() \ -do { \ - vu16 i; \ - for (i = 20000; i != 0; i--) \ - ; \ -} while (0) - -u16 ReadFlashId(void) -{ - u16 flashId; - u16 readFlash1Buffer[0x20]; - u8 (*readFlash1)(u8 *); - - SetReadFlash1(readFlash1Buffer); - readFlash1 = (u8 (*)(u8 *))((s32)readFlash1Buffer + 1); - - // Enter ID mode. - FLASH_WRITE(0x5555, 0xAA); - FLASH_WRITE(0x2AAA, 0x55); - FLASH_WRITE(0x5555, 0x90); - DELAY(); - - flashId = readFlash1(FLASH_BASE + 1) << 8; - flashId |= readFlash1(FLASH_BASE); - - // Leave ID mode. - FLASH_WRITE(0x5555, 0xAA); - FLASH_WRITE(0x2AAA, 0x55); - FLASH_WRITE(0x5555, 0xF0); - FLASH_WRITE(0x5555, 0xF0); - DELAY(); - - return flashId; -} - -void FlashTimerIntr(void) -{ - if (sTimerCount != 0 && --sTimerCount == 0) - gFlashTimeoutFlag = 1; -} - -u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void)) -{ - if (timerNum >= 4) - return 1; - - sTimerNum = timerNum; - sTimerReg = ®_TMCNT(sTimerNum); - *intrFunc = FlashTimerIntr; - return 0; -} - -void StartFlashTimer(u8 phase) -{ - const u16 *maxTime = &gFlashMaxTime[phase * 3]; - sSavedIme = REG_IME; - REG_IME = 0; - sTimerReg[1] = 0; - REG_IE |= (INTR_FLAG_TIMER0 << sTimerNum); - gFlashTimeoutFlag = 0; - sTimerCount = *maxTime++; - *sTimerReg++ = *maxTime++; - *sTimerReg-- = *maxTime++; - REG_IF = (INTR_FLAG_TIMER0 << sTimerNum); - REG_IME = 1; -} - -void StopFlashTimer(void) -{ - REG_IME = 0; - *sTimerReg++ = 0; - *sTimerReg-- = 0; - REG_IE &= ~(INTR_FLAG_TIMER0 << sTimerNum); - REG_IME = sSavedIme; -} - -u8 ReadFlash1(u8 *addr) -{ - return *addr; -} - -void SetReadFlash1(u16 *dest) -{ - u16 *src; - u16 i; - - PollFlashStatus = (u8 (*)(u8 *))((s32)dest + 1); - - src = (u16 *)ReadFlash1; - src = (u16 *)((s32)src ^ 1); - - i = ((s32)SetReadFlash1 - (s32)ReadFlash1) >> 1; - - while (i != 0) - { - *dest++ = *src++; - i--; - } -} - -void ReadFlash_Core(u8 *src, u8 *dest, u32 size) -{ - while (size-- != 0) - { - *dest++ = *src++; - } -} - -void ReadFlash(u16 sectorNum, u32 offset, void *dest, u32 size) -{ - u8 *src; - u16 i; - u16 readFlash_Core_Buffer[0x40]; - u16 *funcSrc; - u16 *funcDest; - void (*readFlash_Core)(u8 *, u8 *, u32); - - REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8; - - if (gFlash->romSize == FLASH_ROM_SIZE_1M) - { - SwitchFlashBank(sectorNum / SECTORS_PER_BANK); - sectorNum %= SECTORS_PER_BANK; - } - - funcSrc = (u16 *)ReadFlash_Core; - funcSrc = (u16 *)((s32)funcSrc ^ 1); - funcDest = readFlash_Core_Buffer; - - i = ((s32)ReadFlash - (s32)ReadFlash_Core) >> 1; - - while (i != 0) - { - *funcDest++ = *funcSrc++; - i--; - } - - readFlash_Core = (void (*)(u8 *, u8 *, u32))((s32)readFlash_Core_Buffer + 1); - - src = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset; - - readFlash_Core(src, dest, size); -} - -u32 VerifyFlashSector_Core(u8 *src, u8 *tgt, u32 size) -{ - while (size-- != 0) - { - if (*tgt++ != *src++) - return (u32)(tgt - 1); - } - - return 0; -} - -u32 VerifyFlashSector(u16 sectorNum, u8 *src) -{ - u16 i; - u16 verifyFlashSector_Core_Buffer[0x80]; - u16 *funcSrc; - u16 *funcDest; - u8 *tgt; - u16 size; - u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32); - - REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8; - - if (gFlash->romSize == FLASH_ROM_SIZE_1M) - { - SwitchFlashBank(sectorNum / SECTORS_PER_BANK); - sectorNum %= SECTORS_PER_BANK; - } - - funcSrc = (u16 *)VerifyFlashSector_Core; - funcSrc = (u16 *)((s32)funcSrc ^ 1); - funcDest = verifyFlashSector_Core_Buffer; - - i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1; - - while (i != 0) - { - *funcDest++ = *funcSrc++; - i--; - } - - verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1); - - tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift); - size = gFlash->sector.size; - - return verifyFlashSector_Core(src, tgt, size); -} - -u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n) -{ - u16 i; - u16 verifyFlashSector_Core_Buffer[0x80]; - u16 *funcSrc; - u16 *funcDest; - u8 *tgt; - u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32); - - if (gFlash->romSize == FLASH_ROM_SIZE_1M) - { - SwitchFlashBank(sectorNum / SECTORS_PER_BANK); - sectorNum %= SECTORS_PER_BANK; - } - - REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8; - - funcSrc = (u16 *)VerifyFlashSector_Core; - funcSrc = (u16 *)((s32)funcSrc ^ 1); - funcDest = verifyFlashSector_Core_Buffer; - - i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1; - - while (i != 0) - { - *funcDest++ = *funcSrc++; - i--; - } - - verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1); - - tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift); - - return verifyFlashSector_Core(src, tgt, n); -} - -u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src) -{ - u8 i; - u32 result; - - for (i = 0; i < 3; i++) - { - result = ProgramFlashSector(sectorNum, src); - if (result != 0) - continue; - - result = VerifyFlashSector(sectorNum, src); - if (result == 0) - break; - } - - return result; -} - -u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, void *src, u32 n) -{ - u8 i; - u32 result; - - for (i = 0; i < 3; i++) - { - result = ProgramFlashSector(sectorNum, src); - if (result != 0) - continue; - - result = VerifyFlashSectorNBytes(sectorNum, src, n); - if (result == 0) - break; - } - - return result; -} diff --git a/berry_fix/payload/src/agb_flash_1m.c b/berry_fix/payload/src/agb_flash_1m.c deleted file mode 100644 index 7f8bdeb5f0..0000000000 --- a/berry_fix/payload/src/agb_flash_1m.c +++ /dev/null @@ -1,86 +0,0 @@ -#include "gba/gba.h" -#include "gba/flash_internal.h" - -static const char AgbLibFlashVersion[] = "FLASH1M_V103"; - -const struct FlashSetupInfo * const sSetupInfos[] = -{ - &MX29L010, - &LE26FV10N1TS, - &DefaultFlash -}; - -u32 IdentifyFlash(void) -{ - u16 result; - u16 flashId; - const struct FlashSetupInfo * const *setupInfo; - - REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8; - - flashId = ReadFlashId(); - - setupInfo = sSetupInfos; - result = 1; - - for (;;) - { - if ((*setupInfo)->type.ids.separate.makerId == 0) - break; - - if (flashId == (*setupInfo)->type.ids.joined) - { - result = 0; - break; - } - - setupInfo++; - } - - ProgramFlashByte = (*setupInfo)->programFlashByte; - ProgramFlashSector = (*setupInfo)->programFlashSector; - EraseFlashChip = (*setupInfo)->eraseFlashChip; - EraseFlashSector = (*setupInfo)->eraseFlashSector; - WaitForFlashWrite = (*setupInfo)->WaitForFlashWrite; - gFlashMaxTime = (*setupInfo)->maxTime; - gFlash = &(*setupInfo)->type; - - return result; -} - -u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData) -{ - u16 result = 0; - u8 status; - - StartFlashTimer(phase); - - while ((status = PollFlashStatus(addr)) != lastData) - { - if (status & 0x20) - { - // The write operation exceeded the flash chip's time limit. - - if (PollFlashStatus(addr) == lastData) - break; - - FLASH_WRITE(0x5555, 0xF0); - result = phase | 0xA000u; - break; - } - - if (gFlashTimeoutFlag) - { - if (PollFlashStatus(addr) == lastData) - break; - - FLASH_WRITE(0x5555, 0xF0); - result = phase | 0xC000u; - break; - } - } - - StopFlashTimer(); - - return result; -} diff --git a/berry_fix/payload/src/agb_flash_le.c b/berry_fix/payload/src/agb_flash_le.c deleted file mode 100644 index 39d956e277..0000000000 --- a/berry_fix/payload/src/agb_flash_le.c +++ /dev/null @@ -1,31 +0,0 @@ -#include "gba/gba.h" -#include "gba/flash_internal.h" - -const u16 leMaxTime[] = -{ - 10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK, - 10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK, - 2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK, - 2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK, -}; - -const struct FlashSetupInfo LE26FV10N1TS = -{ - ProgramFlashByte_MX, - ProgramFlashSector_MX, - EraseFlashChip_MX, - EraseFlashSector_MX, - WaitForFlashWrite_Common, - leMaxTime, - { - 131072, // ROM size - { - 4096, // sector size - 12, // bit shift to multiply by sector size (4096 == 1 << 12) - 32, // number of sectors - 0 // appears to be unused - }, - { 3, 1 }, // wait state setup data - { { 0x62, 0x13 } } // ID - } -}; diff --git a/berry_fix/payload/src/agb_flash_mx.c b/berry_fix/payload/src/agb_flash_mx.c deleted file mode 100644 index 68eb00cd8d..0000000000 --- a/berry_fix/payload/src/agb_flash_mx.c +++ /dev/null @@ -1,193 +0,0 @@ -#include "gba/gba.h" -#include "gba/flash_internal.h" - -const u16 mxMaxTime[] = -{ - 10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK, - 10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK, - 2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK, - 2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK, -}; - -const struct FlashSetupInfo MX29L010 = -{ - ProgramFlashByte_MX, - ProgramFlashSector_MX, - EraseFlashChip_MX, - EraseFlashSector_MX, - WaitForFlashWrite_Common, - mxMaxTime, - { - 131072, // ROM size - { - 4096, // sector size - 12, // bit shift to multiply by sector size (4096 == 1 << 12) - 32, // number of sectors - 0 // appears to be unused - }, - { 3, 1 }, // wait state setup data - { { 0xC2, 0x09 } } // ID - } -}; - -const struct FlashSetupInfo DefaultFlash = -{ - ProgramFlashByte_MX, - ProgramFlashSector_MX, - EraseFlashChip_MX, - EraseFlashSector_MX, - WaitForFlashWrite_Common, - mxMaxTime, - { - 131072, // ROM size - { - 4096, // sector size - 12, // bit shift to multiply by sector size (4096 == 1 << 12) - 32, // number of sectors - 0 // appears to be unused - }, - { 3, 1 }, // wait state setup data - { { 0x00, 0x00 } } // ID of 0 - } -}; - -u16 EraseFlashChip_MX(void) -{ - u16 result; - u16 readFlash1Buffer[0x20]; - - REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0]; - - FLASH_WRITE(0x5555, 0xAA); - FLASH_WRITE(0x2AAA, 0x55); - FLASH_WRITE(0x5555, 0x80); - FLASH_WRITE(0x5555, 0xAA); - FLASH_WRITE(0x2AAA, 0x55); - FLASH_WRITE(0x5555, 0x10); - - SetReadFlash1(readFlash1Buffer); - - result = WaitForFlashWrite(3, FLASH_BASE, 0xFF); - - REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8; - - return result; -} - -u16 EraseFlashSector_MX(u16 sectorNum) -{ - u16 numTries; - u16 result; - u8 *addr; - u16 readFlash1Buffer[0x20]; - - if (sectorNum >= gFlash->sector.count) - return 0x80FF; - - SwitchFlashBank(sectorNum / SECTORS_PER_BANK); - sectorNum %= SECTORS_PER_BANK; - - numTries = 0; - -try_erase: - REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0]; - - addr = FLASH_BASE + (sectorNum << gFlash->sector.shift); - - FLASH_WRITE(0x5555, 0xAA); - FLASH_WRITE(0x2AAA, 0x55); - FLASH_WRITE(0x5555, 0x80); - FLASH_WRITE(0x5555, 0xAA); - FLASH_WRITE(0x2AAA, 0x55); - *addr = 0x30; - - SetReadFlash1(readFlash1Buffer); - - result = WaitForFlashWrite(2, addr, 0xFF); - - if (!(result & 0xA000) || numTries > 3) - goto done; - - numTries++; - - goto try_erase; - -done: - REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8; - - return result; -} - -u16 ProgramFlashByte_MX(u16 sectorNum, u32 offset, u8 data) -{ - u8 *addr; - u16 readFlash1Buffer[0x20]; - - if (offset >= gFlash->sector.size) - return 0x8000; - - SwitchFlashBank(sectorNum / SECTORS_PER_BANK); - sectorNum %= SECTORS_PER_BANK; - - addr = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset; - - SetReadFlash1(readFlash1Buffer); - - REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0]; - - FLASH_WRITE(0x5555, 0xAA); - FLASH_WRITE(0x2AAA, 0x55); - FLASH_WRITE(0x5555, 0xA0); - *addr = data; - - return WaitForFlashWrite(1, addr, data); -} - -static u16 ProgramByte(u8 *src, u8 *dest) -{ - FLASH_WRITE(0x5555, 0xAA); - FLASH_WRITE(0x2AAA, 0x55); - FLASH_WRITE(0x5555, 0xA0); - *dest = *src; - - return WaitForFlashWrite(1, dest, *src); -} - -u16 ProgramFlashSector_MX(u16 sectorNum, void *src) -{ - u16 result; - u8 *dest; - u16 readFlash1Buffer[0x20]; - - if (sectorNum >= gFlash->sector.count) - return 0x80FF; - - result = EraseFlashSector_MX(sectorNum); - - if (result != 0) - return result; - - SwitchFlashBank(sectorNum / SECTORS_PER_BANK); - sectorNum %= SECTORS_PER_BANK; - - SetReadFlash1(readFlash1Buffer); - - REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0]; - - gFlashNumRemainingBytes = gFlash->sector.size; - dest = FLASH_BASE + (sectorNum << gFlash->sector.shift); - - while (gFlashNumRemainingBytes > 0) - { - result = ProgramByte(src, dest); - - if (result != 0) - break; - - gFlashNumRemainingBytes--; - src++; - dest++; - } - - return result; -} diff --git a/berry_fix/payload/src/flash.c b/berry_fix/payload/src/flash.c deleted file mode 100644 index 1f09d0b8f7..0000000000 --- a/berry_fix/payload/src/flash.c +++ /dev/null @@ -1,752 +0,0 @@ -#include "gba/gba.h" -#include "gba/flash_internal.h" -#include "constants/vars.h" -#include "global.h" -#include "main.h" -#include "flash.h" -#include "rtc.h" - -struct SaveBlockChunk -{ - u8 * data; - u16 size; -}; - -u8 WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1); -u8 WriteSingleChunk(u16 a0, const struct SaveBlockChunk * a1); -u8 TryWriteSector(u8, u8 *); -u8 EraseCurrentChunk(u16 a0, const struct SaveBlockChunk * a1); -u8 TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1); -u8 ReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1); -u8 GetSaveValidStatus(const struct SaveBlockChunk * a1); -u32 DoReadFlashWholeSection(u8 a0, struct SaveSector * a1); -u16 CalculateChecksum(const void *, u16); - -u16 gFirstSaveSector; -u32 gPrevSaveCounter; -u16 gLastKnownGoodSector; -u32 gDamagedSaveSectors; -u32 gSaveCounter; -struct SaveSector * gFastSaveSection; -u16 gCurSaveChunk; -bool32 gFlashIdentIsValid; - -EWRAM_DATA struct SaveBlock2 gSaveBlock2 = {}; -EWRAM_DATA struct SaveBlock1 gSaveBlock1 = {}; -EWRAM_DATA struct PokemonStorage gPokemonStorage = {}; - -// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer -#define SECTOR_DATA_SIZE 3968 -#define SECTOR_FOOTER_SIZE 128 - -#define SAVEBLOCK_CHUNK(structure, chunkNum) \ -{ \ - (u8 *)&structure + chunkNum * SECTOR_DATA_SIZE, \ - min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) \ -} \ - -static const struct SaveBlockChunk sSaveBlockChunks[] = -{ - SAVEBLOCK_CHUNK(gSaveBlock2, 0), - - SAVEBLOCK_CHUNK(gSaveBlock1, 0), - SAVEBLOCK_CHUNK(gSaveBlock1, 1), - SAVEBLOCK_CHUNK(gSaveBlock1, 2), - SAVEBLOCK_CHUNK(gSaveBlock1, 3), - - SAVEBLOCK_CHUNK(gPokemonStorage, 0), - SAVEBLOCK_CHUNK(gPokemonStorage, 1), - SAVEBLOCK_CHUNK(gPokemonStorage, 2), - SAVEBLOCK_CHUNK(gPokemonStorage, 3), - SAVEBLOCK_CHUNK(gPokemonStorage, 4), - SAVEBLOCK_CHUNK(gPokemonStorage, 5), - SAVEBLOCK_CHUNK(gPokemonStorage, 6), - SAVEBLOCK_CHUNK(gPokemonStorage, 7), - SAVEBLOCK_CHUNK(gPokemonStorage, 8), -}; - -const u16 gInfoMessagesPal[] = INCBIN_U16("graphics/msg_box.gbapal"); -const u8 gInfoMessagesTilemap[] = INCBIN_U8("graphics/msg_box.tilemap.lz"); -const u8 gInfoMessagesGfx[] = INCBIN_U8("graphics/msg_box.4bpp.lz"); - -bool32 flash_maincb_ident_is_valid(void) -{ - gFlashIdentIsValid = TRUE; - if (!IdentifyFlash()) - { - SetFlashTimerIntr(0, &((IntrFunc *)gIntrFuncPointers)[9]); - return TRUE; - } - gFlashIdentIsValid = FALSE; - return FALSE; -} - -void Call_ReadFlash(u16 sectorNum, ptrdiff_t offset, void * dest, size_t size) -{ - ReadFlash(sectorNum, offset, dest, size); -} - -u8 Call_WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1) -{ - return WriteSaveBlockChunks(a0, a1); -} - -u8 Call_TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1) -{ - return TryReadAllSaveSectorsCurrentSlot(a0, a1); -} - -u32 * GetDamagedSaveSectorsPtr(void) -{ - return &gDamagedSaveSectors; -} - -s32 flash_write_save_block_chunks(u8 a0) -{ - u8 i; - - switch (a0) - { - case 0: - default: - Call_WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks); - break; - case 1: - for (i = 0; i < 5; i++) - { - Call_WriteSaveBlockChunks(i, sSaveBlockChunks); - } - break; - case 2: - Call_WriteSaveBlockChunks(0, sSaveBlockChunks); - break; - } - - return 0; -} - -u8 flash_write_save_block_chunks_check_damage(u8 a0) -{ - flash_write_save_block_chunks(a0); - if (*GetDamagedSaveSectorsPtr() == 0) - return 1; - return 0xFF; -} - -u8 flash_maincb_read_save(u32 unused) -{ - return Call_TryReadAllSaveSectorsCurrentSlot(0xFFFF, sSaveBlockChunks); -} - -void msg_load_gfx(void) -{ - REG_DISPCNT = 0; - REG_BG0HOFS = 0; - REG_BG0VOFS = 0; - REG_BLDCNT = 0; - LZ77UnCompVram(gInfoMessagesGfx, (void *)BG_VRAM); - LZ77UnCompVram(gInfoMessagesTilemap, (void *)BG_SCREEN_ADDR(28)); - CpuCopy16(gInfoMessagesPal, (void *)BG_PLTT, 0x200); - REG_BG0CNT = BGCNT_SCREENBASE(28) | BGCNT_TXT512x512; - REG_DISPCNT = DISPCNT_BG0_ON; -} - -void msg_display(enum MsgBoxUpdateMessage a0) -{ - switch (a0) - { - case MSGBOX_WILL_NOW_UPDATE: - REG_BG0HOFS = 0; - REG_BG0VOFS = 0; - break; - case MSGBOX_HAS_BEEN_UPDATED: - REG_BG0HOFS = 0x100; - REG_BG0VOFS = 0; - break; - case MSGBOX_UNABLE_TO_UPDATE: - REG_BG0HOFS = 0x100; - REG_BG0VOFS = 0xB0; - break; - case MSGBOX_NO_NEED_TO_UPDATE: - REG_BG0HOFS = 0; - REG_BG0VOFS = 0xB0; - break; - case MSGBOX_UPDATING: - REG_BG0HOFS = 0; - REG_BG0VOFS = 0x160; - break; - } -} - -void Save_EraseAllData(void) -{ - u16 i; - for (i = 0; i < 32; i++) - EraseFlashSector(i); -} - -void Save_ResetSaveCounters(void) -{ - gSaveCounter = 0; - gFirstSaveSector = 0; - gDamagedSaveSectors = 0; -} - -bool32 SetSectorDamagedStatus(u8 op, u8 sectorNum) -{ - bool32 retVal = FALSE; - - switch (op) - { - case SECTOR_DAMAGED: - gDamagedSaveSectors |= (1 << sectorNum); - break; - case SECTOR_OK: - gDamagedSaveSectors &= ~(1 << sectorNum); - break; - case SECTOR_CHECK: // unused - if (gDamagedSaveSectors & (1 << sectorNum)) - retVal = TRUE; - break; - } - - return retVal; -} - -u8 WriteSaveBlockChunks(u16 chunkId, const struct SaveBlockChunk *chunks) -{ - u32 retVal; - u16 i; - - gFastSaveSection = eSaveSection; - - if (chunkId != 0xFFFF) // write single chunk - { - retVal = WriteSingleChunk(chunkId, chunks); - } - else // write all chunks - { - gLastKnownGoodSector = gFirstSaveSector; - gPrevSaveCounter = gSaveCounter; - gFirstSaveSector++; - gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT; - gSaveCounter++; - retVal = SAVE_STATUS_OK; - - for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++) - WriteSingleChunk(i, chunks); - - // Check for any bad sectors - if (gDamagedSaveSectors != 0) // skip the damaged sector. - { - retVal = SAVE_STATUS_ERROR; - gFirstSaveSector = gLastKnownGoodSector; - gSaveCounter = gPrevSaveCounter; - } - } - - return retVal; -} - -u8 WriteSingleChunk(u16 chunkId, const struct SaveBlockChunk * chunks) -{ - u16 i; - u16 sectorNum; - u8 *chunkData; - u16 chunkSize; - - // select sector number - sectorNum = chunkId + gFirstSaveSector; - sectorNum %= NUM_SECTORS_PER_SAVE_SLOT; - // select save slot - sectorNum += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); - - chunkData = chunks[chunkId].data; - chunkSize = chunks[chunkId].size; - - // clear save section. - for (i = 0; i < sizeof(struct SaveSector); i++) - ((u8 *)gFastSaveSection)[i] = 0; - - gFastSaveSection->id = chunkId; - gFastSaveSection->signature = FILE_SIGNATURE; - gFastSaveSection->counter = gSaveCounter; - for (i = 0; i < chunkSize; i++) - gFastSaveSection->data[i] = chunkData[i]; - gFastSaveSection->checksum = CalculateChecksum(chunkData, chunkSize); - - return TryWriteSector(sectorNum, gFastSaveSection->data); -} - -u8 HandleWriteSectorNBytes(u8 sectorNum, u8 *data, u16 size) -{ - u16 i; - struct SaveSector *section = eSaveSection; - - for (i = 0; i < sizeof(struct SaveSector); i++) - ((char *)section)[i] = 0; - - section->signature = FILE_SIGNATURE; - for (i = 0; i < size; i++) - section->data[i] = data[i]; - section->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used. - - return TryWriteSector(sectorNum, section->data); -} - -u8 TryWriteSector(u8 sectorNum, u8 *data) -{ - if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) // is damaged? - { - SetSectorDamagedStatus(SECTOR_DAMAGED, sectorNum); // set damaged sector bits. - return SAVE_STATUS_ERROR; - } - else - { - SetSectorDamagedStatus(SECTOR_OK, sectorNum); // unset damaged sector bits. it's safe now. - return SAVE_STATUS_OK; - } -} - -u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *chunk) // chunk is unused -{ - gFastSaveSection = eSaveSection; - gLastKnownGoodSector = gFirstSaveSector; - gPrevSaveCounter = gSaveCounter; - gFirstSaveSector++; - gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT; - gSaveCounter++; - gCurSaveChunk = 0; - gDamagedSaveSectors = 0; - return 0; -} - -u32 RestoreSaveBackupVars(const struct SaveBlockChunk *chunk) -{ - gFastSaveSection = eSaveSection; - gLastKnownGoodSector = gFirstSaveSector; - gPrevSaveCounter = gSaveCounter; - gCurSaveChunk = 0; - gDamagedSaveSectors = 0; - return 0; -} - -u8 WriteSingleChunkAndIncrement(u16 a1, const struct SaveBlockChunk * chunk) -{ - u8 retVal; - - if (gCurSaveChunk < a1 - 1) - { - retVal = SAVE_STATUS_OK; - WriteSingleChunk(gCurSaveChunk, chunk); - gCurSaveChunk++; - if (gDamagedSaveSectors) - { - retVal = SAVE_STATUS_ERROR; - gFirstSaveSector = gLastKnownGoodSector; - gSaveCounter = gPrevSaveCounter; - } - } - else - { - retVal = SAVE_STATUS_ERROR; - } - - return retVal; -} - -u8 ErasePreviousChunk(u16 a1, const struct SaveBlockChunk *chunk) -{ - u8 retVal = SAVE_STATUS_OK; - - EraseCurrentChunk(a1 - 1, chunk); - - if (gDamagedSaveSectors) - { - retVal = SAVE_STATUS_ERROR; - gFirstSaveSector = gLastKnownGoodSector; - gSaveCounter = gPrevSaveCounter; - } - return retVal; -} - -u8 EraseCurrentChunk(u16 chunkId, const struct SaveBlockChunk *chunks) -{ - u16 i; - u16 sector; - u8 *data; - u16 size; - u8 status; - - // select sector number - sector = chunkId + gFirstSaveSector; - sector %= NUM_SECTORS_PER_SAVE_SLOT; - // select save slot - sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); - - data = chunks[chunkId].data; - size = chunks[chunkId].size; - - // clear temp save section. - for (i = 0; i < sizeof(struct SaveSector); i++) - ((char *)gFastSaveSection)[i] = 0; - - gFastSaveSection->id = chunkId; - gFastSaveSection->signature = FILE_SIGNATURE; - gFastSaveSection->counter = gSaveCounter; - - // set temp section's data. - for (i = 0; i < size; i++) - gFastSaveSection->data[i] = data[i]; - - // calculate checksum. - gFastSaveSection->checksum = CalculateChecksum(data, size); - - EraseFlashSector(sector); - - status = SAVE_STATUS_OK; - - for (i = 0; i < sizeof(struct UnkSaveSection); i++) - { - if (ProgramFlashByte(sector, i, gFastSaveSection->data[i])) - { - status = SAVE_STATUS_ERROR; - break; - } - } - - if (status == SAVE_STATUS_ERROR) - { - SetSectorDamagedStatus(SECTOR_DAMAGED, sector); - return SAVE_STATUS_ERROR; - } - else - { - status = SAVE_STATUS_OK; - - for (i = 0; i < 7; i++) - { - if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i])) - { - status = SAVE_STATUS_ERROR; - break; - } - } - - if (status == SAVE_STATUS_ERROR) - { - SetSectorDamagedStatus(SECTOR_DAMAGED, sector); - return SAVE_STATUS_ERROR; - } - else - { - SetSectorDamagedStatus(SECTOR_OK, sector); - return SAVE_STATUS_OK; - } - } -} - -u8 WriteSomeFlashByteToPrevSector(u16 a1, const struct SaveBlockChunk *chunk) -{ - u16 sector; - - // select sector number - sector = a1 + gFirstSaveSector - 1; - sector %= NUM_SECTORS_PER_SAVE_SLOT; - // select save slot - sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); - - if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)])) - { - // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. - SetSectorDamagedStatus(SECTOR_DAMAGED, sector); - gFirstSaveSector = gLastKnownGoodSector; - gSaveCounter = gPrevSaveCounter; - return SAVE_STATUS_ERROR; - } - else - { - SetSectorDamagedStatus(SECTOR_OK, sector); - return SAVE_STATUS_OK; - } -} - -u8 WriteSomeFlashByte0x25ToPrevSector(u16 a1, const struct SaveBlockChunk *chunk) -{ - u16 sector; - - sector = a1 + gFirstSaveSector - 1; - sector %= NUM_SECTORS_PER_SAVE_SLOT; - sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); - - if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25)) - { - // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. - SetSectorDamagedStatus(SECTOR_DAMAGED, sector); - gFirstSaveSector = gLastKnownGoodSector; - gSaveCounter = gPrevSaveCounter; - return SAVE_STATUS_ERROR; - } - else - { - SetSectorDamagedStatus(SECTOR_OK, sector); - return SAVE_STATUS_OK; - } -} - -u8 TryReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunk) -{ - u8 retVal; - gFastSaveSection = eSaveSection; - if (a1 != 0xFFFF) - { - retVal = SAVE_STATUS_ERROR; - } - else - { - retVal = GetSaveValidStatus(chunk); - ReadAllSaveSectorsCurrentSlot(0xFFFF, chunk); - } - - return retVal; -} - -u8 ReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunks) -{ - u16 i; - u16 checksum; - u16 sector = NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); - u16 id; - - for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++) - { - DoReadFlashWholeSection(i + sector, gFastSaveSection); - id = gFastSaveSection->id; - if (id == 0) - gFirstSaveSector = i; - checksum = CalculateChecksum(gFastSaveSection->data, chunks[id].size); - if (gFastSaveSection->signature == FILE_SIGNATURE - && gFastSaveSection->checksum == checksum) - { - u16 j; - for (j = 0; j < chunks[id].size; j++) - chunks[id].data[j] = gFastSaveSection->data[j]; - } - } - - return 1; -} - -u8 GetSaveValidStatus(const struct SaveBlockChunk *chunks) -{ - u16 sector; - bool8 signatureValid; - u16 checksum; - u32 slot1saveCounter = 0; - u32 slot2saveCounter = 0; - u8 slot1Status; - u8 slot2Status; - u32 validSectors; - const u32 ALL_SECTORS = (1 << NUM_SECTORS_PER_SAVE_SLOT) - 1; // bitmask of all saveblock sectors - - // check save slot 1. - validSectors = 0; - signatureValid = FALSE; - for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++) - { - DoReadFlashWholeSection(sector, gFastSaveSection); - if (gFastSaveSection->signature == FILE_SIGNATURE) - { - signatureValid = TRUE; - checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size); - if (gFastSaveSection->checksum == checksum) - { - slot1saveCounter = gFastSaveSection->counter; - validSectors |= 1 << gFastSaveSection->id; - } - } - } - - if (signatureValid) - { - if (validSectors == ALL_SECTORS) - slot1Status = SAVE_STATUS_OK; - else - slot1Status = SAVE_STATUS_ERROR; - } - else - { - slot1Status = SAVE_STATUS_EMPTY; - } - - // check save slot 2. - validSectors = 0; - signatureValid = FALSE; - for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++) - { - DoReadFlashWholeSection(NUM_SECTORS_PER_SAVE_SLOT + sector, gFastSaveSection); - if (gFastSaveSection->signature == FILE_SIGNATURE) - { - signatureValid = TRUE; - checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size); - if (gFastSaveSection->checksum == checksum) - { - slot2saveCounter = gFastSaveSection->counter; - validSectors |= 1 << gFastSaveSection->id; - } - } - } - - if (signatureValid) - { - if (validSectors == ALL_SECTORS) - slot2Status = SAVE_STATUS_OK; - else - slot2Status = SAVE_STATUS_ERROR; - } - else - { - slot2Status = SAVE_STATUS_EMPTY; - } - - if (slot1Status == SAVE_STATUS_OK && slot2Status == SAVE_STATUS_OK) - { - // Choose counter of the most recent save file - if ((slot1saveCounter == -1 && slot2saveCounter == 0) || (slot1saveCounter == 0 && slot2saveCounter == -1)) - { - if ((unsigned)(slot1saveCounter + 1) < (unsigned)(slot2saveCounter + 1)) - gSaveCounter = slot2saveCounter; - else - gSaveCounter = slot1saveCounter; - } - else - { - if (slot1saveCounter < slot2saveCounter) - gSaveCounter = slot2saveCounter; - else - gSaveCounter = slot1saveCounter; - } - return SAVE_STATUS_OK; - } - - if (slot1Status == SAVE_STATUS_OK) - { - gSaveCounter = slot1saveCounter; - if (slot2Status == SAVE_STATUS_ERROR) - return SAVE_STATUS_ERROR; - else - return SAVE_STATUS_OK; - } - - if (slot2Status == SAVE_STATUS_OK) - { - gSaveCounter = slot2saveCounter; - if (slot1Status == SAVE_STATUS_ERROR) - return SAVE_STATUS_ERROR; - else - return SAVE_STATUS_OK; - } - - if (slot1Status == SAVE_STATUS_EMPTY && slot2Status == SAVE_STATUS_EMPTY) - { - gSaveCounter = 0; - gFirstSaveSector = 0; - return SAVE_STATUS_EMPTY; - } - - gSaveCounter = 0; - gFirstSaveSector = 0; - return 2; -} - -u8 ReadSomeUnknownSectorAndVerify(u8 sector, u8 *data, u16 size) -{ - u16 i; - struct SaveSector *section = eSaveSection; - - DoReadFlashWholeSection(sector, section); - if (section->signature == FILE_SIGNATURE) - { - u16 checksum = CalculateChecksum(section->data, size); - if (section->id == checksum) - { - for (i = 0; i < size; i++) - data[i] = section->data[i]; - return SAVE_STATUS_OK; - } - else - { - return 2; - } - } - else - { - return SAVE_STATUS_EMPTY; - } -} - -u32 DoReadFlashWholeSection(u8 sector, struct SaveSector *section) -{ - ReadFlash(sector, 0, section->data, sizeof(struct SaveSector)); - return 1; -} - -u16 CalculateChecksum(const void *data, u16 size) -{ - u16 i; - u32 checksum = 0; - - for (i = 0; i < (size / 4); i++) - { - checksum += *((u32 *)data); - data += sizeof(u32); - } - - return ((checksum >> 16) + checksum); -} - -void nullsub_0201182C() -{ -} - -void nullsub_02011830() -{ -} - -void nullsub_02011834() -{ -} - -u16 * get_var_addr(u16 a0) -{ - if (a0 < VARS_START) - return NULL; - if (a0 < VAR_SPECIAL_0) - return &gSaveBlock1.vars[a0 - VARS_START]; - return NULL; -} - -bool32 flash_maincb_check_need_reset_pacifidlog_tm(void) -{ - u8 sp0; - u16 * data = get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY); - rtc_maincb_is_time_since_last_berry_update_positive(&sp0); - if (*data <= gRtcUTCTime.days) - return TRUE; - else - return FALSE; -} - -bool32 flash_maincb_reset_pacifidlog_tm(void) -{ - u8 sp0; - if (flash_maincb_check_need_reset_pacifidlog_tm() == TRUE) - return TRUE; - rtc_maincb_is_time_since_last_berry_update_positive(&sp0); - if (gRtcUTCTime.days < 0) - return FALSE; - *get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY) = 1; - if (flash_write_save_block_chunks_check_damage(0) != TRUE) - return FALSE; - return TRUE; -} diff --git a/berry_fix/payload/src/main.c b/berry_fix/payload/src/main.c deleted file mode 100644 index 32d90f9c19..0000000000 --- a/berry_fix/payload/src/main.c +++ /dev/null @@ -1,289 +0,0 @@ -#include "gba/gba.h" -#include "global.h" -#include "main.h" -#include "rtc.h" -#include "flash.h" - -static s32 gInitialWaitTimer; -IntrFunc gIntrTable[16]; -u16 gHeldKeys; -u16 gNewKeys; -u8 gIntrVector[0x100]; -u32 gUpdateSuccessful; -u32 gUnknown_3001194; -u32 gUnknown_30011A0[0x19]; -u32 gMainCallbackState; -u32 gGameVersion; - -EWRAM_DATA u8 gSharedMem[0x8000] = {}; - -void IntrMain(void); -void ReadKeys(void); -void dummy_intr_0(void); -void dummy_intr_1(void); -void main_callback(u32 *, void *, void *); - - -const char gBerryFixGameCode[] = "AGBJ"; -const IntrFunc gIntrFuncPointers[] = { - dummy_intr_0, - dummy_intr_1, - dummy_intr_0, - dummy_intr_0, - dummy_intr_0, - dummy_intr_0, - dummy_intr_0, - dummy_intr_0, - dummy_intr_0, - dummy_intr_0, - NULL, - NULL, - NULL -}; -const char gVersionData[][2] = { - {'J', 1}, - {'E', 2}, - {'D', 1}, - {'F', 1}, - {'I', 1}, - {'S', 1} -}; -const char gRubyTitleAndCode[] = "POKEMON RUBYAXV"; -const char gSapphireTitleAndCode[] = "POKEMON SAPPAXP"; -const u16 sDebugPals[20] = { - RGB(00, 00, 00), - RGB(31, 00, 00), - RGB(00, 31, 00), - RGB(00, 00, 31) -}; -const u16 sDebugDigitsGfx[] = INCBIN_U16("graphics/debug_digits.4bpp"); - -void AgbMain(void) -{ - RegisterRamReset(0x1E); - DmaCopy32(3, gIntrFuncPointers, gIntrTable, sizeof gIntrFuncPointers); - DmaCopy32(3, IntrMain, gIntrVector, sizeof(gIntrVector)); - INTR_VECTOR = gIntrVector; - REG_IE = INTR_FLAG_VBLANK; - if (*RomHeaderMagic == 0x96 && *(u32 *)RomHeaderGameCode == *(u32 *)gBerryFixGameCode) - REG_IE |= INTR_FLAG_GAMEPAK; - REG_DISPSTAT = DISPSTAT_VBLANK_INTR; - REG_IME = INTR_FLAG_VBLANK; - msg_load_gfx(); - gMainCallbackState = MAINCB_INIT; - gUnknown_3001194 = 0; - for (;;) - { - VBlankIntrWait(); - ReadKeys(); - main_callback(&gMainCallbackState, gUnknown_30011A0, gSharedMem); - } -} - -void dummy_intr_1(void) -{} - -void dummy_intr_0(void) -{} - -void ReadKeys(void) -{ - u16 keyInput = REG_KEYINPUT ^ KEYS_MASK; - gNewKeys = keyInput & ~gHeldKeys; - gHeldKeys = keyInput; -} - -void fill_palette(const u8 * src, u16 * dest, u8 value) -{ - s32 i; - for (i = 0; src[i] != 0; i++) - dest[i] = src[i] | value << 12; -} - -bool32 berry_fix_memcmp(const char * src1, const char * src2, size_t size) -{ - s32 i; - for (i = 0; i < size; i++) - { - if (src1[i] != src2[i]) - return FALSE; - } - return TRUE; -} - -s32 validate_rom_header_internal(void) -{ - char languageCode = *(RomHeaderGameCode + 3); - s32 softwareVersion = *RomHeaderSoftwareVersion; - s32 shouldUpdate = -1; - s32 i; - for (i = 0; i < ARRAY_COUNT(gVersionData); i++) - { - if (languageCode == gVersionData[i][0]) - { - if (softwareVersion >= gVersionData[i][1]) - { - shouldUpdate = 0; - } - else - { - shouldUpdate = 1; - } - break; - } - } - if (shouldUpdate != -1) - { - if (berry_fix_memcmp(RomHeaderGameTitle, gRubyTitleAndCode, 15) == TRUE) - { - if (shouldUpdate == 0) - return RUBY_NONEED; - else - { - gGameVersion = VERSION_RUBY; - return RUBY_UPDATABLE; - } - } - else if (berry_fix_memcmp(RomHeaderGameTitle, gSapphireTitleAndCode, 15) == TRUE) - { - if (shouldUpdate == 0) - return SAPPHIRE_NONEED; - else - { - gGameVersion = VERSION_SAPPHIRE; - return SAPPHIRE_UPDATABLE; - } - } - } - return INVALID; -} - -s32 validate_rom_header(void) -{ - if (*RomHeaderMakerCode == '0' && *(RomHeaderMakerCode + 1) == '1' && *RomHeaderMagic == 0x96) - return validate_rom_header_internal(); - else - return INVALID; -} - -void main_callback(u32 * state, void * unused1, void * unused2) -{ - u8 year; - switch (*state) - { - case MAINCB_INIT: - msg_display(MSGBOX_WILL_NOW_UPDATE); - if (++gInitialWaitTimer >= 180) - { - gInitialWaitTimer = 0; - gUpdateSuccessful = 0; - switch (validate_rom_header()) - { - case SAPPHIRE_UPDATABLE: - case RUBY_UPDATABLE: // Should Update Ruby - ++(*state); // MAINCB_CHECK_RTC - break; - case INVALID: // Invalid header - *state = MAINCB_ERROR; - break; - case SAPPHIRE_NONEED: // Should not update Sapphire - case RUBY_NONEED: // Should not update Ruby - *state = MAINCB_NO_NEED_TO_FIX; - break; - } - } - break; - case MAINCB_CHECK_RTC: - if (!rtc_maincb_is_rtc_working()) - *state = MAINCB_ERROR; - else - ++(*state); // MAINCB_CHECK_FLASH - break; - case MAINCB_CHECK_FLASH: - if (flash_maincb_ident_is_valid() == TRUE) - ++(*state); // MAINCB_READ_SAVE - else - *state = MAINCB_ERROR; - break; - case MAINCB_READ_SAVE: - if (flash_maincb_read_save(0) == SAVE_STATUS_OK) - ++(*state); // MAINCB_CHECK_TIME - else - *state = MAINCB_ERROR; - break; - case MAINCB_CHECK_TIME: - if (rtc_maincb_is_time_since_last_berry_update_positive(&year) == TRUE) - { - if (year == 0) - ++(*state); // MAINCB_FIX_DATE - else - *state = MAINCB_CHECK_PACIFIDLOG_TM; - } - else - { - if (year != 1) - *state = MAINCB_YEAR_MAKES_NO_SENSE; - else - ++(*state); // MAINCB_FIX_DATE - } - break; - case MAINCB_FIX_DATE: - rtc_maincb_fix_date(); - gUpdateSuccessful |= 1; - *state = MAINCB_CHECK_PACIFIDLOG_TM; - break; - case MAINCB_CHECK_PACIFIDLOG_TM: - if (flash_maincb_check_need_reset_pacifidlog_tm() == TRUE) - *state = MAINCB_FINISHED; - else - *state = MAINCB_FIX_PACIFIDLOG_TM; - break; - case MAINCB_FIX_PACIFIDLOG_TM: - msg_display(MSGBOX_UPDATING); - if (flash_maincb_reset_pacifidlog_tm() == TRUE) - { - gUpdateSuccessful |= 1; - *state = MAINCB_FINISHED; - } - else - *state = MAINCB_ERROR; - break; - case MAINCB_FINISHED: - if (gUpdateSuccessful == 0) - *state = MAINCB_NO_NEED_TO_FIX; - else - msg_display(MSGBOX_HAS_BEEN_UPDATED); - break; - case MAINCB_NO_NEED_TO_FIX: - msg_display(MSGBOX_NO_NEED_TO_UPDATE); - break; - case MAINCB_YEAR_MAKES_NO_SENSE: - msg_display(MSGBOX_UNABLE_TO_UPDATE); - break; - case MAINCB_ERROR: - msg_display(MSGBOX_UNABLE_TO_UPDATE); - break; - } -} - -void DBG_LoadDigitsPal(void) -{ - s32 i; - const u16 * src; - vu16 * dest = (vu16 *)BG_PLTT + 1; - DmaFill16(3, RGB(31, 31, 31), (vu16 *)BG_PLTT, BG_PLTT_SIZE); - src = sDebugPals; - for (i = 0; i < 4; i++) - { - *dest = *src; - dest += 16; - src++; - } -} - -void DBG_LoadDigits(void) -{ - DmaFill16(3, 0x1111, (void *)VRAM + 0x8420, 0x1800); - DmaCopy32(3, sDebugDigitsGfx, (void *)VRAM + 0x8600, 0x200); - DBG_LoadDigitsPal(); -} diff --git a/berry_fix/payload/src/rtc.c b/berry_fix/payload/src/rtc.c deleted file mode 100644 index e73f522aad..0000000000 --- a/berry_fix/payload/src/rtc.c +++ /dev/null @@ -1,346 +0,0 @@ -#include "gba/gba.h" -#include "siirtc.h" -#include "global.h" -#include "main.h" - -struct Time gTimeSinceBerryUpdate; -struct Time gRtcUTCTime; - -static u16 sRtcProbeStatus; -static struct SiiRtcInfo sRtcInfoBuffer; -static u8 sRtcProbeCode; -static u16 sImeBak; -static struct SiiRtcInfo sRtcInfoWork; - -const struct SiiRtcInfo sDefaultRTC = { - .year = 0, // 2000 - .month = 1, // January - .day = 1, // 01 - .dayOfWeek = 0, - .hour = 0, - .minute = 0, - .second = 0, - .status = 0, - .alarmHour = 0, - .alarmMinute = 0 -}; -const s32 sDaysPerMonth[] = { - 31, - 28, - 31, - 30, - 31, - 30, - 31, - 31, - 30, - 31, - 30, - 31 -}; - -void rtc_get_status_and_datetime(struct SiiRtcInfo *); -u16 rtc_validate_datetime(struct SiiRtcInfo *); - - -void rtc_intr_disable(void) -{ - sImeBak = REG_IME; - REG_IME = 0; -} - -void rtc_intr_enable(void) -{ - REG_IME = sImeBak; -} - -s32 bcd_to_hex(u8 a0) -{ - if (a0 >= 0xa0 || (a0 & 0xF) >= 10) - return 0xFF; - return ((a0 >> 4) & 0xF) * 10 + (a0 & 0xF); -} - -bool8 is_leap_year(u8 year) -{ - if ((year % 4 == 0 && year % 100 != 0) || year % 400 == 0) - return TRUE; - return FALSE; -} - -u16 rtc_count_days_parameterized(u8 year, u8 month, u8 day) -{ - u16 numDays = 0; - s32 i; - for (i = year - 1; i > 0; i--) - { - numDays += 365; - if (is_leap_year(i) == TRUE) - numDays++; - } - for (i = 0; i < month - 1; i++) - numDays += sDaysPerMonth[i]; - if (month > MONTH_FEB && is_leap_year(year) == TRUE) - numDays++; - numDays += day; - return numDays; -} - -u16 rtc_count_days_from_info(struct SiiRtcInfo *info) -{ - return rtc_count_days_parameterized(bcd_to_hex(info->year), bcd_to_hex(info->month), bcd_to_hex(info->day)); -} - -static void rtc_probe_status(void) -{ - sRtcProbeStatus = 0; - rtc_intr_disable(); - SiiRtcUnprotect(); - sRtcProbeCode = SiiRtcProbe(); - rtc_intr_enable(); - if ((sRtcProbeCode & 0xF) != 1) - sRtcProbeStatus = 1; - else - { - if (sRtcProbeCode & 0xF0) - sRtcProbeStatus = 2; - else - sRtcProbeStatus = 0; - rtc_get_status_and_datetime(&sRtcInfoBuffer); - sRtcProbeStatus = rtc_validate_datetime(&sRtcInfoBuffer); - } -} - -u16 rtc_get_probe_status(void) -{ - return sRtcProbeStatus; -} - -void sub_020106EC(struct SiiRtcInfo * info) -{ - if (sRtcProbeStatus & 0xFF0) - *info = sDefaultRTC; - else - rtc_get_status_and_datetime(info); -} - -void rtc_get_datetime(struct SiiRtcInfo * info) -{ - rtc_intr_disable(); - SiiRtcGetDateTime(info); - rtc_intr_enable(); -} - -void rtc_get_status(struct SiiRtcInfo * info) -{ - rtc_intr_disable(); - SiiRtcGetStatus(info); - rtc_intr_enable(); -} - -void rtc_get_status_and_datetime(struct SiiRtcInfo * info) -{ - rtc_get_status(info); - rtc_get_datetime(info); -} - -u16 rtc_validate_datetime(struct SiiRtcInfo * info) -{ - s32 year, month, day; - u16 r4 = (info->status & SIIRTCINFO_POWER) ? 0x20 : 0; - if (!(info->status & SIIRTCINFO_24HOUR)) - r4 |= 0x10; - year = bcd_to_hex(info->year); - if (year == 0xFF) - r4 |= 0x40; - month = bcd_to_hex(info->month); - if (month == 0xFF || month == 0 || month > 12) - r4 |= 0x80; - day = bcd_to_hex(info->day); - if (day == 0xFF) - r4 |= 0x100; - if (month == MONTH_FEB) - { - if (day > is_leap_year(year) + sDaysPerMonth[1]) - r4 |= 0x100; - } - else - { - if (day > sDaysPerMonth[month - 1]) - r4 |= 0x100; - } - day = bcd_to_hex(info->hour); - if (day > 24) - r4 |= 0x200; - day = bcd_to_hex(info->minute); - if (day > 60) - r4 |= 0x400; - day = bcd_to_hex(info->second); - if (day > 60) - r4 |= 0x800; - return r4; -} - -void rtc_reset(void) -{ - rtc_intr_disable(); - SiiRtcReset(); - rtc_intr_enable(); -} - -void rtc_sub_time_from_datetime(struct SiiRtcInfo * datetime, struct Time * dest, struct Time * timediff) -{ - u16 r4 = rtc_count_days_from_info(datetime); - dest->seconds = bcd_to_hex(datetime->second) - timediff->seconds; - dest->minutes = bcd_to_hex(datetime->minute) - timediff->minutes; - dest->hours = bcd_to_hex(datetime->hour) - timediff->hours; - dest->days = r4 - timediff->days; - if (dest->seconds < 0) - { - dest->seconds += 60; - dest->minutes--; - } - if (dest->minutes < 0) - { - dest->minutes += 60; - dest->hours--; - } - if (dest->hours < 0) - { - dest->hours += 24; - dest->days--; - } -} - -void rtc_sub_time_from_time(struct Time * dest, struct Time * diff, struct Time * src) -{ - dest->seconds = src->seconds - diff->seconds; - dest->minutes = src->minutes - diff->minutes; - dest->hours = src->hours - diff->hours; - dest->days = src->days - diff->days; - if (dest->seconds < 0) - { - dest->seconds += 60; - dest->minutes--; - } - if (dest->minutes < 0) - { - dest->minutes += 60; - dest->hours--; - } - if (dest->hours < 0) - { - dest->hours += 24; - dest->days--; - } -} - -bool32 rtc_maincb_is_rtc_working(void) -{ - rtc_probe_status(); - if (rtc_get_probe_status() & 0xFF0) - return FALSE; - return TRUE; -} - -void rtc_set_datetime(struct SiiRtcInfo * info) -{ - vu16 imeBak = REG_IME; - REG_IME = 0; - SiiRtcSetDateTime(info); - REG_IME = imeBak; -} - -bool32 rtc_maincb_is_time_since_last_berry_update_positive(u8 * a0) -{ - rtc_get_status_and_datetime(&sRtcInfoWork); - *a0 = bcd_to_hex(sRtcInfoWork.year); - rtc_sub_time_from_datetime(&sRtcInfoWork, &gRtcUTCTime, LocalTimeOffset); - rtc_sub_time_from_time(&gTimeSinceBerryUpdate, LastBerryTreeUpdate, &gRtcUTCTime); - if (gTimeSinceBerryUpdate.days * 1440 + gTimeSinceBerryUpdate.hours * 60 + gTimeSinceBerryUpdate.minutes >= 0) - return TRUE; - return FALSE; -} - -u32 hex_to_bcd(u8 a0) -{ - u32 r4; - if (a0 > 99) - return 0xFF; - r4 = Div(a0, 10) << 4; - r4 |= Mod(a0, 10); - return r4; -} - -void sii_rtc_inc(u8 * a0) -{ - *a0 = hex_to_bcd(bcd_to_hex(*a0) + 1); -} - -void sii_rtc_inc_month(struct SiiRtcInfo * a0) -{ - sii_rtc_inc(&a0->month); - if (bcd_to_hex(a0->month) > 12) - { - sii_rtc_inc(&a0->year); - a0->month = MONTH_JAN; - } -} - -void sii_rtc_inc_day(struct SiiRtcInfo * a0) -{ - sii_rtc_inc(&a0->day); - if (bcd_to_hex(a0->day) > sDaysPerMonth[bcd_to_hex(a0->month) - 1]) - { - if (!is_leap_year(bcd_to_hex(a0->year)) || bcd_to_hex(a0->month) != MONTH_FEB || bcd_to_hex(a0->day) != 29) - { - a0->day = 1; - sii_rtc_inc_month(a0); - } - } -} - -bool32 rtc_is_past_feb_28_2000(struct SiiRtcInfo * a0) -{ - if (bcd_to_hex(a0->year) == 0) - { - if (bcd_to_hex(a0->month) == MONTH_JAN) - return FALSE; - if (bcd_to_hex(a0->month) > MONTH_FEB) - return TRUE; - if (bcd_to_hex(a0->day) == 29) - return TRUE; - return FALSE; - } - if (bcd_to_hex(a0->year) == 1) - return TRUE; - return FALSE; -} - -void rtc_maincb_fix_date(void) -{ - rtc_get_status_and_datetime(&sRtcInfoWork); - if (bcd_to_hex(sRtcInfoWork.year) == 0 || bcd_to_hex(sRtcInfoWork.year) == 1) - { - if (bcd_to_hex(sRtcInfoWork.year) == 1) - { - sRtcInfoWork.year = 2; - sRtcInfoWork.month = MONTH_JAN; - sRtcInfoWork.day = 2; - rtc_set_datetime(&sRtcInfoWork); - } - else - { - if (rtc_is_past_feb_28_2000(&sRtcInfoWork) == TRUE) - { - sii_rtc_inc_day(&sRtcInfoWork); - sii_rtc_inc(&sRtcInfoWork.year); - } - else - { - sii_rtc_inc(&sRtcInfoWork.year); - } - rtc_set_datetime(&sRtcInfoWork); - } - } -} diff --git a/berry_fix/payload/src/siirtc.c b/berry_fix/payload/src/siirtc.c deleted file mode 100644 index 965a068f13..0000000000 --- a/berry_fix/payload/src/siirtc.c +++ /dev/null @@ -1,432 +0,0 @@ -// Ruby/Sapphire/Emerald cartridges contain a Seiko Instruments Inc. (SII) -// S-3511A real-time clock (RTC). This library ("SIIRTC_V001") is for -// communicating with the RTC. - -#include "gba/gba.h" -#include "siirtc.h" - -#define STATUS_INTFE 0x02 // frequency interrupt enable -#define STATUS_INTME 0x08 // per-minute interrupt enable -#define STATUS_INTAE 0x20 // alarm interrupt enable -#define STATUS_24HOUR 0x40 // 0: 12-hour mode, 1: 24-hour mode -#define STATUS_POWER 0x80 // power on or power failure occurred - -#define TEST_MODE 0x80 // flag in the "second" byte - -#define ALARM_AM 0x00 -#define ALARM_PM 0x80 - -#define OFFSET_YEAR offsetof(struct SiiRtcInfo, year) -#define OFFSET_MONTH offsetof(struct SiiRtcInfo, month) -#define OFFSET_DAY offsetof(struct SiiRtcInfo, day) -#define OFFSET_DAY_OF_WEEK offsetof(struct SiiRtcInfo, dayOfWeek) -#define OFFSET_HOUR offsetof(struct SiiRtcInfo, hour) -#define OFFSET_MINUTE offsetof(struct SiiRtcInfo, minute) -#define OFFSET_SECOND offsetof(struct SiiRtcInfo, second) -#define OFFSET_STATUS offsetof(struct SiiRtcInfo, status) -#define OFFSET_ALARM_HOUR offsetof(struct SiiRtcInfo, alarmHour) -#define OFFSET_ALARM_MINUTE offsetof(struct SiiRtcInfo, alarmMinute) - -#define INFO_BUF(info, index) (*((u8 *)(info) + (index))) - -#define DATETIME_BUF(info, index) INFO_BUF(info, OFFSET_YEAR + index) -#define DATETIME_BUF_LEN (OFFSET_SECOND - OFFSET_YEAR + 1) - -#define TIME_BUF(info, index) INFO_BUF(info, OFFSET_HOUR + index) -#define TIME_BUF_LEN (OFFSET_SECOND - OFFSET_HOUR + 1) - -#define WR 0 // command for writing data -#define RD 1 // command for reading data - -#define CMD(n) (0x60 | (n << 1)) - -#define CMD_RESET CMD(0) -#define CMD_STATUS CMD(1) -#define CMD_DATETIME CMD(2) -#define CMD_TIME CMD(3) -#define CMD_ALARM CMD(4) - -#define GPIO_PORT_DATA (*(vu16 *)0x80000C4) -#define GPIO_PORT_DIRECTION (*(vu16 *)0x80000C6) -#define GPIO_PORT_READ_ENABLE (*(vu16 *)0x80000C8) - -extern vu16 GPIOPortDirection; - -static u16 sDummy; // unused variable -static bool8 sLocked; - -static int WriteCommand(u8 value); -static int WriteData(u8 value); -static u8 ReadData(); -static void EnableGpioPortRead(); -static void DisableGpioPortRead(); - -static const char AgbLibRtcVersion[] = "SIIRTC_V001"; - -void SiiRtcUnprotect() -{ - EnableGpioPortRead(); - sLocked = FALSE; -} - -void SiiRtcProtect() -{ - DisableGpioPortRead(); - sLocked = TRUE; -} - -u8 SiiRtcProbe() -{ - u8 errorCode; - struct SiiRtcInfo rtc; - - if (!SiiRtcGetStatus(&rtc)) - return 0; - - errorCode = 0; - - if ((rtc.status & (SIIRTCINFO_POWER | SIIRTCINFO_24HOUR)) == SIIRTCINFO_POWER - || (rtc.status & (SIIRTCINFO_POWER | SIIRTCINFO_24HOUR)) == 0) - { - // The RTC is in 12-hour mode. Reset it and switch to 24-hour mode. - - // Note that the conditions are redundant and equivalent to simply - // "(rtc.status & SIIRTCINFO_24HOUR) == 0". It's possible that this - // was also intended to handle resetting the clock after power failure - // but a mistake was made. - - if (!SiiRtcReset()) - return 0; - - errorCode++; - } - - SiiRtcGetTime(&rtc); - - if (rtc.second & TEST_MODE) - { - // The RTC is in test mode. Reset it to leave test mode. - - if (!SiiRtcReset()) - return (errorCode << 4) & 0xF0; - - errorCode++; - } - - return (errorCode << 4) | 1; -} - -bool8 SiiRtcReset() -{ - u8 result; - struct SiiRtcInfo rtc; - - if (sLocked == TRUE) - return FALSE; - - sLocked = TRUE; - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 5; - - GPIO_PORT_DIRECTION = 7; - - WriteCommand(CMD_RESET | WR); - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 1; - - sLocked = FALSE; - - rtc.status = SIIRTCINFO_24HOUR; - - result = SiiRtcSetStatus(&rtc); - - return result; -} - -bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc) -{ - u8 statusData; - - if (sLocked == TRUE) - return FALSE; - - sLocked = TRUE; - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 5; - - GPIO_PORT_DIRECTION = 7; - - WriteCommand(CMD_STATUS | RD); - - GPIO_PORT_DIRECTION = 5; - - statusData = ReadData(); - - rtc->status = (statusData & (STATUS_POWER | STATUS_24HOUR)) - | ((statusData & STATUS_INTAE) >> 3) - | ((statusData & STATUS_INTME) >> 2) - | ((statusData & STATUS_INTFE) >> 1); - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 1; - - sLocked = FALSE; - - return TRUE; -} - -bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc) -{ - u8 statusData; - - if (sLocked == TRUE) - return FALSE; - - sLocked = TRUE; - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 5; - - statusData = STATUS_24HOUR - | ((rtc->status & SIIRTCINFO_INTAE) << 3) - | ((rtc->status & SIIRTCINFO_INTME) << 2) - | ((rtc->status & SIIRTCINFO_INTFE) << 1); - - GPIO_PORT_DIRECTION = 7; - - WriteCommand(CMD_STATUS | WR); - - WriteData(statusData); - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 1; - - sLocked = FALSE; - - return TRUE; -} - -bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc) -{ - u8 i; - - if (sLocked == TRUE) - return FALSE; - - sLocked = TRUE; - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 5; - - GPIO_PORT_DIRECTION = 7; - - WriteCommand(CMD_DATETIME | RD); - - GPIO_PORT_DIRECTION = 5; - - for (i = 0; i < DATETIME_BUF_LEN; i++) - DATETIME_BUF(rtc, i) = ReadData(); - - INFO_BUF(rtc, OFFSET_HOUR) &= 0x7F; - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 1; - - sLocked = FALSE; - - return TRUE; -} - -bool8 SiiRtcSetDateTime(struct SiiRtcInfo *rtc) -{ - u8 i; - - if (sLocked == TRUE) - return FALSE; - - sLocked = TRUE; - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 5; - - GPIO_PORT_DIRECTION = 7; - - WriteCommand(CMD_DATETIME | WR); - - for (i = 0; i < DATETIME_BUF_LEN; i++) - WriteData(DATETIME_BUF(rtc, i)); - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 1; - - sLocked = FALSE; - - return TRUE; -} - -bool8 SiiRtcGetTime(struct SiiRtcInfo *rtc) -{ - u8 i; - - if (sLocked == TRUE) - return FALSE; - - sLocked = TRUE; - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 5; - - GPIO_PORT_DIRECTION = 7; - - WriteCommand(CMD_TIME | RD); - - GPIO_PORT_DIRECTION = 5; - - for (i = 0; i < TIME_BUF_LEN; i++) - TIME_BUF(rtc, i) = ReadData(); - - INFO_BUF(rtc, OFFSET_HOUR) &= 0x7F; - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 1; - - sLocked = FALSE; - - return TRUE; -} - -bool8 SiiRtcSetTime(struct SiiRtcInfo *rtc) -{ - u8 i; - - if (sLocked == TRUE) - return FALSE; - - sLocked = TRUE; - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 5; - - GPIO_PORT_DIRECTION = 7; - - WriteCommand(CMD_TIME | WR); - - for (i = 0; i < TIME_BUF_LEN; i++) - WriteData(TIME_BUF(rtc, i)); - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 1; - - sLocked = FALSE; - - return TRUE; -} - -bool8 SiiRtcSetAlarm(struct SiiRtcInfo *rtc) -{ - u8 i; - u8 alarmData[2]; - - if (sLocked == TRUE) - return FALSE; - - sLocked = TRUE; - - // Decode BCD. - alarmData[0] = (rtc->alarmHour & 0xF) + 10 * ((rtc->alarmHour >> 4) & 0xF); - - // The AM/PM flag must be set correctly even in 24-hour mode. - - if (alarmData[0] < 12) - alarmData[0] = rtc->alarmHour | ALARM_AM; - else - alarmData[0] = rtc->alarmHour | ALARM_PM; - - alarmData[1] = rtc->alarmMinute; - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 5; - - GPIOPortDirection = 7; // Why is this the only instance that uses a symbol? - - WriteCommand(CMD_ALARM | WR); - - for (i = 0; i < 2; i++) - WriteData(alarmData[i]); - - GPIO_PORT_DATA = 1; - GPIO_PORT_DATA = 1; - - sLocked = FALSE; - - return TRUE; -} - -static int WriteCommand(u8 value) -{ - u8 i; - u8 temp; - - for (i = 0; i < 8; i++) - { - temp = ((value >> (7 - i)) & 1); - GPIO_PORT_DATA = (temp << 1) | 4; - GPIO_PORT_DATA = (temp << 1) | 4; - GPIO_PORT_DATA = (temp << 1) | 4; - GPIO_PORT_DATA = (temp << 1) | 5; - } - - // control reaches end of non-void function -} - -static int WriteData(u8 value) -{ - u8 i; - u8 temp; - - for (i = 0; i < 8; i++) - { - temp = ((value >> i) & 1); - GPIO_PORT_DATA = (temp << 1) | 4; - GPIO_PORT_DATA = (temp << 1) | 4; - GPIO_PORT_DATA = (temp << 1) | 4; - GPIO_PORT_DATA = (temp << 1) | 5; - } - - // control reaches end of non-void function -} - -static u8 ReadData() -{ - u8 i; - u8 temp; - u8 value; - - for (i = 0; i < 8; i++) - { - GPIO_PORT_DATA = 4; - GPIO_PORT_DATA = 4; - GPIO_PORT_DATA = 4; - GPIO_PORT_DATA = 4; - GPIO_PORT_DATA = 4; - GPIO_PORT_DATA = 5; - - temp = ((GPIO_PORT_DATA & 2) >> 1); - value = (value >> 1) | (temp << 7); // UB: accessing uninitialized var - } - - return value; -} - -static void EnableGpioPortRead() -{ - GPIO_PORT_READ_ENABLE = 1; -} - -static void DisableGpioPortRead() -{ - GPIO_PORT_READ_ENABLE = 0; -} diff --git a/berry_fix/payload/sym_bss.txt b/berry_fix/payload/sym_bss.txt deleted file mode 100644 index 3b1c62ae96..0000000000 --- a/berry_fix/payload/sym_bss.txt +++ /dev/null @@ -1,5 +0,0 @@ - .include "src/main.o" - .include "src/rtc.o" - .include "src/flash.o" - .include "src/agb_flash.o" - .include "src/siirtc.o" diff --git a/berry_fix/payload/sym_common.txt b/berry_fix/payload/sym_common.txt deleted file mode 100644 index 28b47f52e3..0000000000 --- a/berry_fix/payload/sym_common.txt +++ /dev/null @@ -1,29 +0,0 @@ - .include "main.o" - .include "rtc.o" - - .align 4 -gFirstSaveSector: @ 0x03001220 - .space 0x4 - -gPrevSaveCounter: @ 0x03001224 - .space 0x4 - -gLastKnownGoodSector: @ 0x03001228 - .space 0x4 - -gDamagedSaveSectors: @ 0x0300122C - .space 0x4 - -gSaveCounter: @ 0x03001230 - .space 0x4 - -gFastSaveSection: @ 0x03001234 - .space 0x4 - -gCurSaveChunk: - .space 0x4 - -gFlashIdentIsValid: @ 0x0300123C - .space 0x4 - - .include "agb_flash.o" diff --git a/berry_fix/payload/sym_ewram.txt b/berry_fix/payload/sym_ewram.txt deleted file mode 100644 index 2c61f5e7e5..0000000000 --- a/berry_fix/payload/sym_ewram.txt +++ /dev/null @@ -1,3 +0,0 @@ - .include "src/main.o" - .include "src/rtc.o" - .include "src/flash.o" diff --git a/berry_fix/rom.sha1 b/berry_fix/rom.sha1 deleted file mode 100644 index 145b083b2c..0000000000 --- a/berry_fix/rom.sha1 +++ /dev/null @@ -1 +0,0 @@ -2eb0a94a913bebfb4cb59ceb57f3f965da55ef6d berry_fix.gba diff --git a/data/ereader_link_data.s b/data/ereader_link_data.s deleted file mode 100644 index d3269ebfe0..0000000000 --- a/data/ereader_link_data.s +++ /dev/null @@ -1,6 +0,0 @@ - .section .rodata - - .align 2 -gEReaderLinkData_Start:: - .incbin "data/ereader_link_data.bin" -gEReaderLinkData_End:: diff --git a/data/mb_berry_fix.gba b/data/mb_berry_fix.gba new file mode 100755 index 0000000000000000000000000000000000000000..0afff07f5d2314e2bd35d99de518cbc114009b5e GIT binary patch literal 15348 zcmd_ReRva9`ak?RGkKZ3v^{AWnzm^(Nm^-nO&CUKjcb1}yk*JW@O)=ugKOKI zy=j{ae-~+>qGE7#{=eoQ_^EL9>A!cZ`?dF(zgHT%o|*S}r}dugL$S59?%np;3ybD& z-ZpxOfBt??=7B}L=Fjswiq=Bfo;a+|8R3^d>+RcowR2tMD>>)QC3|@?yXe&AS0<@@ zrt_usXg<_rx&E1@oewQ}Ou1p#S2;gyC^G)(9@jqx_4pqz|BT`aZ~k-ttLD4^Rs8>3 zvatLAe>(Sl+I>=n<@AuM8vjQ*{aRUK^;zmfOB*Y*?~_j;cIJYro*P!xbcn5||0;H# z1gcM8X1}?-*3+P@j&`2>nYH=#S{(`oaIIzr?=(yWbRc{S+EI16a#v~GG{seFe2M!?Y|Nrb4{V)V1 zgH48#cT$_%9XsQcOm>(=2L;dM2hhed>~~U}&54BxkWJ`6wP*m}3VsN@rkn}!B6zZ& z^}*fn#3_i_bjEGx;t*vd87-$CA|*Clo3>6^P9Ysg*NCf6`3X$#W2R-4lvK+h$tsyN zFwxNH1heH-LdXM?F_fBMvYgU~Qeo1BQs2OGBAEotcpLl0lLGc|v@s3=8_!U5NEB?a z?O7tH)MGF+m{l%Bvc&Ro@J*4Xy3Ex`$gHS{WJ(DfBAJy$w95{ZqyD*EQ%?rU9YL;6 zs9TLRmbq-TX|!(x!k@r5V{|imH3F=fWboc+EMyfM 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zw}4-lMYvYX71=o1LjWwc5fSM<#?J}%85kciQJEN-NI}=or@Hka)BW?67NtdAb^`{K jWrXp`R$y*0h&eSS;dx$fei5!G%N1T>ZW((Z5BR?TL@#y7 literal 0 HcmV?d00001 diff --git a/data/pokemon_colosseum.mb b/data/mb_colosseum.gba similarity index 100% rename from data/pokemon_colosseum.mb rename to data/mb_colosseum.gba diff --git a/data/ereader_link_data.bin b/data/mb_ereader.gba similarity index 100% rename from data/ereader_link_data.bin rename to data/mb_ereader.gba diff --git a/data/multiboot_berry_glitch_fix.s b/data/multiboot_berry_glitch_fix.s index 7d65c0d4de..d0d54d5502 100644 --- a/data/multiboot_berry_glitch_fix.s +++ b/data/multiboot_berry_glitch_fix.s @@ -1,5 +1,5 @@ .section .rodata gMultiBootProgram_BerryGlitchFix_Start:: - .incbin "berry_fix/berry_fix.gba" + .incbin "data/mb_berry_fix.gba" gMultiBootProgram_BerryGlitchFix_End:: diff --git a/data/multiboot_ereader.s b/data/multiboot_ereader.s new file mode 100644 index 0000000000..ab97f72799 --- /dev/null +++ b/data/multiboot_ereader.s @@ -0,0 +1,6 @@ + .section .rodata + + .align 2 +gMultiBootProgram_EReader_Start:: + .incbin "data/mb_ereader.gba" +gMultiBootProgram_EReader_End:: diff --git a/data/multiboot_pokemon_colosseum.s b/data/multiboot_pokemon_colosseum.s index 179f8a0671..a5f894908a 100644 --- a/data/multiboot_pokemon_colosseum.s +++ b/data/multiboot_pokemon_colosseum.s @@ -1,5 +1,5 @@ .section .rodata gMultiBootProgram_PokemonColosseum_Start:: - .incbin "data/pokemon_colosseum.mb" + .incbin "data/mb_colosseum.gba" gMultiBootProgram_PokemonColosseum_End:: diff --git a/ld_script.txt b/ld_script.txt index 61f61ab863..d68498a8ba 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -1251,10 +1251,10 @@ SECTIONS { src/libisagbprn.o(.rodata); } =0 - other_data : + multiboot_data : ALIGN(4) { - data/ereader_link_data.o(.rodata); + data/multiboot_ereader.o(.rodata); data/multiboot_berry_glitch_fix.o(.rodata); data/multiboot_pokemon_colosseum.o(.rodata); } =0 diff --git a/ld_script_modern.txt b/ld_script_modern.txt index ac62abe276..092ff26c63 100644 --- a/ld_script_modern.txt +++ b/ld_script_modern.txt @@ -111,10 +111,10 @@ SECTIONS { src/libisagbprn.o(.rodata); } =0 - other_data : + multiboot_data : ALIGN(4) { - data/ereader_link_data.o(.rodata); + data/multiboot_ereader.o(.rodata); data/multiboot_berry_glitch_fix.o(.rodata); data/multiboot_pokemon_colosseum.o(.rodata); } =0 diff --git a/src/ereader_screen.c b/src/ereader_screen.c index f98a0247d3..a22b85babd 100755 --- a/src/ereader_screen.c +++ b/src/ereader_screen.c @@ -41,8 +41,8 @@ static void Task_EReader(u8); struct EReaderData gEReaderData; -extern const u8 gEReaderLinkData_Start[]; -extern const u8 gEReaderLinkData_End[]; +extern const u8 gMultiBootProgram_EReader_Start[]; +extern const u8 gMultiBootProgram_EReader_End[]; static void EReader_Load(struct EReaderData *eReader, int size, u32 *data) { @@ -397,8 +397,8 @@ static void Task_EReader(u8 taskId) break; case ER_STATE_CONNECTING: AddTextPrinterToWindow1(gJPText_Connecting); - // XXX: This (u32*) cast is discarding the const qualifier from gEReaderLinkData_Start - EReader_Load(&gEReaderData, gEReaderLinkData_End - gEReaderLinkData_Start, (u32*)gEReaderLinkData_Start); + // XXX: This (u32*) cast is discarding the const qualifier from gMultiBootProgram_EReader_Start + EReader_Load(&gEReaderData, gMultiBootProgram_EReader_End - gMultiBootProgram_EReader_Start, (u32*)gMultiBootProgram_EReader_Start); data->state = ER_STATE_TRANSFER; break; case ER_STATE_TRANSFER: From 998900bd1b8394edaeafe7c32debcda62cf06561 Mon Sep 17 00:00:00 2001 From: MCboy <16516292+atasro2@users.noreply.github.com> Date: Fri, 14 Jan 2022 13:37:27 +0330 Subject: [PATCH 072/122] Give sensical names to Unused_AdjustBgMosaic --- gflib/bg.c | 77 +++++++++++++++++++++++++++++++----------------------- 1 file changed, 44 insertions(+), 33 deletions(-) diff --git a/gflib/bg.c b/gflib/bg.c index c3a4be1d46..eb00fa7c79 100644 --- a/gflib/bg.c +++ b/gflib/bg.c @@ -776,75 +776,86 @@ void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dis SetBgAffineInternal(bg, srcCenterX, srcCenterY, dispCenterX, dispCenterY, scaleX, scaleY, rotationAngle); } -u8 Unused_AdjustBgMosaic(u8 a1, u8 a2) +enum { - u16 result = GetGpuReg(REG_OFFSET_MOSAIC); - s16 test1 = result & 0xF; - s16 test2 = (result >> 4) & 0xF; + MOSAIC_SET_HV, + MOSAIC_SET_H, + MOSAIC_ADD_H, + MOSAIC_SUB_H, + MOSAIC_SET_V, + MOSAIC_ADD_V, + MOSAIC_SUB_V, +}; - result &= 0xFF00; +u8 Unused_AdjustBgMosaic(u8 val, u8 mode) +{ + u16 mosaic = GetGpuReg(REG_OFFSET_MOSAIC); + s16 bgH = mosaic & 0xF; + s16 bgV = (mosaic >> 4) & 0xF; - switch (a2) + mosaic &= 0xFF00; // clear background mosaic sizes + + switch (mode) { - case 0: + case MOSAIC_SET_HV: default: - test1 = a1 & 0xF; - test2 = a1 >> 0x4; + bgH = val & 0xF; + bgV = val >> 0x4; break; - case 1: - test1 = a1 & 0xF; + case MOSAIC_SET_H: + bgH = val & 0xF; break; - case 2: - if ((test1 + a1) > 0xF) + case MOSAIC_ADD_H: + if ((bgH + val) > 0xF) { - test1 = 0xF; + bgH = 0xF; } else { - test1 += a1; + bgH += val; } break; - case 3: - if ((test1 - a1) < 0) + case MOSAIC_SUB_H: + if ((bgH - val) < 0) { - test1 = 0x0; + bgH = 0x0; } else { - test1 -= a1; + bgH -= val; } break; - case 4: - test2 = a1 & 0xF; + case MOSAIC_SET_V: + bgV = val & 0xF; break; - case 5: - if ((test2 + a1) > 0xF) + case MOSAIC_ADD_V: + if ((bgV + val) > 0xF) { - test2 = 0xF; + bgV = 0xF; } else { - test2 += a1; + bgV += val; } break; - case 6: - if ((test2 - a1) < 0) + case MOSAIC_SUB_V: + if ((bgV - val) < 0) { - test2 = 0x0; + bgV = 0x0; } else { - test2 -= a1; + bgV -= val; } break; } - result |= ((test2 << 0x4) & 0xF0); - result |= (test1 & 0xF); + mosaic |= ((bgV << 0x4) & 0xF0); + mosaic |= (bgH & 0xF); - SetGpuReg(REG_OFFSET_MOSAIC, result); + SetGpuReg(REG_OFFSET_MOSAIC, mosaic); - return result; + return mosaic; } void SetBgTilemapBuffer(u8 bg, void *tilemap) From 1a33187badc9e5530f75be99957bfea9daf3f2ff Mon Sep 17 00:00:00 2001 From: MCboy <16516292+atasro2@users.noreply.github.com> Date: Fri, 14 Jan 2022 13:48:46 +0330 Subject: [PATCH 073/122] Move enum to bg.h --- gflib/bg.c | 25 +++++++------------------ gflib/bg.h | 11 +++++++++++ 2 files changed, 18 insertions(+), 18 deletions(-) diff --git a/gflib/bg.c b/gflib/bg.c index eb00fa7c79..c96bcbc233 100644 --- a/gflib/bg.c +++ b/gflib/bg.c @@ -776,17 +776,6 @@ void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dis SetBgAffineInternal(bg, srcCenterX, srcCenterY, dispCenterX, dispCenterY, scaleX, scaleY, rotationAngle); } -enum -{ - MOSAIC_SET_HV, - MOSAIC_SET_H, - MOSAIC_ADD_H, - MOSAIC_SUB_H, - MOSAIC_SET_V, - MOSAIC_ADD_V, - MOSAIC_SUB_V, -}; - u8 Unused_AdjustBgMosaic(u8 val, u8 mode) { u16 mosaic = GetGpuReg(REG_OFFSET_MOSAIC); @@ -797,15 +786,15 @@ u8 Unused_AdjustBgMosaic(u8 val, u8 mode) switch (mode) { - case MOSAIC_SET_HV: + case BG_MOSAIC_SET_HV: default: bgH = val & 0xF; bgV = val >> 0x4; break; - case MOSAIC_SET_H: + case BG_MOSAIC_SET_H: bgH = val & 0xF; break; - case MOSAIC_ADD_H: + case BG_MOSAIC_ADD_H: if ((bgH + val) > 0xF) { bgH = 0xF; @@ -815,7 +804,7 @@ u8 Unused_AdjustBgMosaic(u8 val, u8 mode) bgH += val; } break; - case MOSAIC_SUB_H: + case BG_MOSAIC_SUB_H: if ((bgH - val) < 0) { bgH = 0x0; @@ -825,10 +814,10 @@ u8 Unused_AdjustBgMosaic(u8 val, u8 mode) bgH -= val; } break; - case MOSAIC_SET_V: + case BG_MOSAIC_SET_V: bgV = val & 0xF; break; - case MOSAIC_ADD_V: + case BG_MOSAIC_ADD_V: if ((bgV + val) > 0xF) { bgV = 0xF; @@ -838,7 +827,7 @@ u8 Unused_AdjustBgMosaic(u8 val, u8 mode) bgV += val; } break; - case MOSAIC_SUB_V: + case BG_MOSAIC_SUB_V: if ((bgV - val) < 0) { bgV = 0x0; diff --git a/gflib/bg.h b/gflib/bg.h index 3a0bf3bf90..d8b5a54043 100644 --- a/gflib/bg.h +++ b/gflib/bg.h @@ -28,6 +28,17 @@ enum { BG_COORD_SUB, }; +// Modes for Unused_AdjustBgMosaic +enum { + BG_MOSAIC_SET_HV, + BG_MOSAIC_SET_H, + BG_MOSAIC_ADD_H, + BG_MOSAIC_SUB_H, + BG_MOSAIC_SET_V, + BG_MOSAIC_ADD_V, + BG_MOSAIC_SUB_V, +}; + struct BgTemplate { u16 bg:2; // 0x1, 0x2 -> 0x3 From 4dec9b83a3a0b424284dae02506d159931cc1408 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 14 Jan 2022 12:29:30 -0500 Subject: [PATCH 074/122] Move more graphics out of misc --- decompress.sh | 5 --- .../unused_beauty.png} | Bin .../black.pal} | 0 .../enter.pal} | 0 .../exit.pal} | 0 .../tilemap.bin} | Bin .../tiles.png} | Bin .../white.pal} | 0 .../put_away_cursor.png} | Bin .../diploma_hoenn.pal => diploma/hoenn.pal} | 0 .../national.pal} | 0 .../diploma_map.bin => diploma/tilemap.bin} | Bin .../{misc/diploma.png => diploma/tiles.png} | Bin .../palettes/deoxys_rock_1.pal} | 0 .../palettes/deoxys_rock_10.pal} | 0 .../palettes/deoxys_rock_11.pal} | 0 .../palettes/deoxys_rock_2.pal} | 0 .../palettes/deoxys_rock_3.pal} | 0 .../palettes/deoxys_rock_4.pal} | 0 .../palettes/deoxys_rock_5.pal} | 0 .../palettes/deoxys_rock_6.pal} | 0 .../palettes/deoxys_rock_7.pal} | 0 .../palettes/deoxys_rock_8.pal} | 0 .../palettes/deoxys_rock_9.pal} | 0 .../deoxys_rock_fragment_bottom_left.png | Bin .../deoxys_rock_fragment_bottom_right.png | Bin .../pics}/deoxys_rock_fragment_top_left.png | Bin .../pics}/deoxys_rock_fragment_top_right.png | Bin .../pics}/emotion_exclamation.png | Bin .../pics}/emotion_heart.png | Bin .../pics}/emotion_question.png | Bin .../pics/field_move_streaks.bin} | Bin .../pics}/field_move_streaks.png | Bin .../pics/field_move_streaks_indoors.bin} | Bin .../pics/field_move_streaks_indoors.png} | Bin .../pics}/hof_monitor_big.png | Bin .../pics}/hof_monitor_small.png | Bin .../pics}/pokeball_glow.png | Bin .../pics}/pokecenter_monitor/0.png | Bin .../pics}/pokecenter_monitor/1.png | Bin .../pics}/spotlight.png | Bin graphics/{misc => interface}/main_menu_bg.pal | 0 .../{misc => interface}/main_menu_text.pal | 0 .../option_menu_equals_sign.png | Bin .../{misc => interface}/option_menu_text.pal | 0 .../l1.png} | Bin .../l2.png} | Bin .../l3.png} | Bin .../l4.png} | Bin .../t1.png} | Bin .../t2.png} | Bin .../t3.png} | Bin .../t4.png} | Bin .../ereader.pal} | 0 graphics_file_rules.mk | 2 +- src/decoration.c | 2 +- src/diploma.c | 8 ++-- src/field_effect.c | 37 +++++++++--------- src/field_specials.c | 22 +++++------ src/fldeff_flash.c | 12 +++--- src/main_menu.c | 4 +- src/option_menu.c | 4 +- src/rotating_gate.c | 16 ++++---- src/trainer_hill.c | 2 +- src/trainer_see.c | 6 +-- 65 files changed, 58 insertions(+), 62 deletions(-) delete mode 100755 decompress.sh rename graphics/{unused/intro_birch_beauty.png => birch_speech/unused_beauty.png} (100%) rename graphics/{misc/cave_transition_black.pal => cave_transition/black.pal} (100%) rename graphics/{misc/cave_transition_enter.pal => cave_transition/enter.pal} (100%) rename graphics/{misc/cave_transition_exit.pal => cave_transition/exit.pal} (100%) rename graphics/{misc/cave_transition_map.bin => cave_transition/tilemap.bin} (100%) rename graphics/{misc/cave_transition.png => cave_transition/tiles.png} (100%) rename graphics/{misc/cave_transition_white.pal => cave_transition/white.pal} (100%) rename graphics/{misc/decoration_putting_away_cursor.png => decorations/put_away_cursor.png} (100%) rename graphics/{misc/diploma_hoenn.pal => diploma/hoenn.pal} (100%) rename graphics/{misc/diploma_national.pal => diploma/national.pal} (100%) rename graphics/{misc/diploma_map.bin => diploma/tilemap.bin} (100%) rename graphics/{misc/diploma.png => diploma/tiles.png} (100%) rename graphics/{misc/deoxys1.pal => field_effects/palettes/deoxys_rock_1.pal} (100%) rename graphics/{misc/deoxys10.pal => field_effects/palettes/deoxys_rock_10.pal} (100%) rename graphics/{misc/deoxys11.pal => field_effects/palettes/deoxys_rock_11.pal} (100%) rename graphics/{misc/deoxys2.pal => field_effects/palettes/deoxys_rock_2.pal} (100%) rename graphics/{misc/deoxys3.pal => field_effects/palettes/deoxys_rock_3.pal} (100%) rename graphics/{misc/deoxys4.pal => field_effects/palettes/deoxys_rock_4.pal} (100%) rename graphics/{misc/deoxys5.pal => field_effects/palettes/deoxys_rock_5.pal} (100%) rename graphics/{misc/deoxys6.pal => field_effects/palettes/deoxys_rock_6.pal} (100%) rename graphics/{misc/deoxys7.pal => field_effects/palettes/deoxys_rock_7.pal} (100%) rename graphics/{misc/deoxys8.pal => field_effects/palettes/deoxys_rock_8.pal} (100%) rename graphics/{misc/deoxys9.pal => field_effects/palettes/deoxys_rock_9.pal} (100%) rename graphics/{misc => field_effects/pics}/deoxys_rock_fragment_bottom_left.png (100%) rename graphics/{misc => field_effects/pics}/deoxys_rock_fragment_bottom_right.png (100%) rename graphics/{misc => field_effects/pics}/deoxys_rock_fragment_top_left.png (100%) rename graphics/{misc => field_effects/pics}/deoxys_rock_fragment_top_right.png (100%) rename graphics/{misc => field_effects/pics}/emotion_exclamation.png (100%) rename graphics/{misc => field_effects/pics}/emotion_heart.png (100%) rename graphics/{misc => field_effects/pics}/emotion_question.png (100%) rename graphics/{misc/field_move_streaks_map.bin => field_effects/pics/field_move_streaks.bin} (100%) rename graphics/{misc => field_effects/pics}/field_move_streaks.png (100%) rename graphics/{misc/darkness_field_move_streaks_map.bin => field_effects/pics/field_move_streaks_indoors.bin} (100%) rename graphics/{misc/darkness_field_move_streaks.png => field_effects/pics/field_move_streaks_indoors.png} (100%) rename graphics/{misc => field_effects/pics}/hof_monitor_big.png (100%) rename graphics/{misc => field_effects/pics}/hof_monitor_small.png (100%) rename graphics/{misc => field_effects/pics}/pokeball_glow.png (100%) rename graphics/{misc => field_effects/pics}/pokecenter_monitor/0.png (100%) rename graphics/{misc => field_effects/pics}/pokecenter_monitor/1.png (100%) rename graphics/{misc => field_effects/pics}/spotlight.png (100%) rename graphics/{misc => interface}/main_menu_bg.pal (100%) rename graphics/{misc => interface}/main_menu_text.pal (100%) rename graphics/{misc => interface}/option_menu_equals_sign.png (100%) rename graphics/{misc => interface}/option_menu_text.pal (100%) rename graphics/{misc/rotating_gate_1.png => rotating_gates/l1.png} (100%) rename graphics/{misc/rotating_gate_2.png => rotating_gates/l2.png} (100%) rename graphics/{misc/rotating_gate_3.png => rotating_gates/l3.png} (100%) rename graphics/{misc/rotating_gate_4.png => rotating_gates/l4.png} (100%) rename graphics/{misc/rotating_gate_5.png => rotating_gates/t1.png} (100%) rename graphics/{misc/rotating_gate_6.png => rotating_gates/t2.png} (100%) rename graphics/{misc/rotating_gate_7.png => rotating_gates/t3.png} (100%) rename graphics/{misc/rotating_gate_8.png => rotating_gates/t4.png} (100%) rename graphics/{misc/trainer_hill_ereader.pal => trainer_hill/ereader.pal} (100%) diff --git a/decompress.sh b/decompress.sh deleted file mode 100755 index 26b5a0db74..0000000000 --- a/decompress.sh +++ /dev/null @@ -1,5 +0,0 @@ -#!/usr/bin/env bash - -FILEPATH=$1 - -tools/gbagfx/gbagfx graphics/$FILEPATH.bin.lz graphics/$FILEPATH.bin diff --git a/graphics/unused/intro_birch_beauty.png b/graphics/birch_speech/unused_beauty.png similarity index 100% rename from graphics/unused/intro_birch_beauty.png rename to graphics/birch_speech/unused_beauty.png diff --git a/graphics/misc/cave_transition_black.pal b/graphics/cave_transition/black.pal similarity index 100% rename from graphics/misc/cave_transition_black.pal rename to graphics/cave_transition/black.pal diff --git a/graphics/misc/cave_transition_enter.pal b/graphics/cave_transition/enter.pal similarity index 100% rename from graphics/misc/cave_transition_enter.pal rename to graphics/cave_transition/enter.pal diff --git a/graphics/misc/cave_transition_exit.pal b/graphics/cave_transition/exit.pal similarity index 100% rename from graphics/misc/cave_transition_exit.pal rename to graphics/cave_transition/exit.pal diff --git a/graphics/misc/cave_transition_map.bin b/graphics/cave_transition/tilemap.bin similarity index 100% rename from graphics/misc/cave_transition_map.bin rename to graphics/cave_transition/tilemap.bin diff --git a/graphics/misc/cave_transition.png b/graphics/cave_transition/tiles.png similarity index 100% rename from graphics/misc/cave_transition.png rename to graphics/cave_transition/tiles.png diff --git a/graphics/misc/cave_transition_white.pal b/graphics/cave_transition/white.pal similarity index 100% rename from graphics/misc/cave_transition_white.pal rename to graphics/cave_transition/white.pal diff --git a/graphics/misc/decoration_putting_away_cursor.png b/graphics/decorations/put_away_cursor.png similarity index 100% rename from graphics/misc/decoration_putting_away_cursor.png rename to graphics/decorations/put_away_cursor.png diff --git a/graphics/misc/diploma_hoenn.pal b/graphics/diploma/hoenn.pal similarity index 100% rename from graphics/misc/diploma_hoenn.pal rename to graphics/diploma/hoenn.pal diff --git a/graphics/misc/diploma_national.pal b/graphics/diploma/national.pal similarity index 100% rename from graphics/misc/diploma_national.pal rename to graphics/diploma/national.pal diff --git a/graphics/misc/diploma_map.bin b/graphics/diploma/tilemap.bin similarity index 100% rename from graphics/misc/diploma_map.bin rename to graphics/diploma/tilemap.bin diff --git a/graphics/misc/diploma.png b/graphics/diploma/tiles.png similarity index 100% rename from graphics/misc/diploma.png rename to graphics/diploma/tiles.png diff --git a/graphics/misc/deoxys1.pal b/graphics/field_effects/palettes/deoxys_rock_1.pal similarity index 100% rename from graphics/misc/deoxys1.pal rename to graphics/field_effects/palettes/deoxys_rock_1.pal diff --git a/graphics/misc/deoxys10.pal b/graphics/field_effects/palettes/deoxys_rock_10.pal similarity index 100% rename from graphics/misc/deoxys10.pal rename to graphics/field_effects/palettes/deoxys_rock_10.pal diff --git a/graphics/misc/deoxys11.pal b/graphics/field_effects/palettes/deoxys_rock_11.pal similarity index 100% rename from graphics/misc/deoxys11.pal rename to graphics/field_effects/palettes/deoxys_rock_11.pal diff --git a/graphics/misc/deoxys2.pal b/graphics/field_effects/palettes/deoxys_rock_2.pal similarity index 100% rename from graphics/misc/deoxys2.pal rename to graphics/field_effects/palettes/deoxys_rock_2.pal diff --git a/graphics/misc/deoxys3.pal b/graphics/field_effects/palettes/deoxys_rock_3.pal similarity index 100% rename from graphics/misc/deoxys3.pal rename to graphics/field_effects/palettes/deoxys_rock_3.pal diff --git a/graphics/misc/deoxys4.pal b/graphics/field_effects/palettes/deoxys_rock_4.pal similarity index 100% rename from graphics/misc/deoxys4.pal rename to graphics/field_effects/palettes/deoxys_rock_4.pal diff --git a/graphics/misc/deoxys5.pal b/graphics/field_effects/palettes/deoxys_rock_5.pal similarity index 100% rename from graphics/misc/deoxys5.pal rename to graphics/field_effects/palettes/deoxys_rock_5.pal diff --git a/graphics/misc/deoxys6.pal b/graphics/field_effects/palettes/deoxys_rock_6.pal similarity index 100% rename from graphics/misc/deoxys6.pal rename to graphics/field_effects/palettes/deoxys_rock_6.pal diff --git a/graphics/misc/deoxys7.pal b/graphics/field_effects/palettes/deoxys_rock_7.pal similarity index 100% rename from graphics/misc/deoxys7.pal rename to graphics/field_effects/palettes/deoxys_rock_7.pal diff --git a/graphics/misc/deoxys8.pal b/graphics/field_effects/palettes/deoxys_rock_8.pal similarity index 100% rename from graphics/misc/deoxys8.pal rename to graphics/field_effects/palettes/deoxys_rock_8.pal diff --git a/graphics/misc/deoxys9.pal b/graphics/field_effects/palettes/deoxys_rock_9.pal similarity index 100% rename from graphics/misc/deoxys9.pal rename to graphics/field_effects/palettes/deoxys_rock_9.pal diff --git a/graphics/misc/deoxys_rock_fragment_bottom_left.png b/graphics/field_effects/pics/deoxys_rock_fragment_bottom_left.png similarity index 100% rename from graphics/misc/deoxys_rock_fragment_bottom_left.png rename to graphics/field_effects/pics/deoxys_rock_fragment_bottom_left.png diff --git a/graphics/misc/deoxys_rock_fragment_bottom_right.png b/graphics/field_effects/pics/deoxys_rock_fragment_bottom_right.png similarity index 100% rename from graphics/misc/deoxys_rock_fragment_bottom_right.png rename to graphics/field_effects/pics/deoxys_rock_fragment_bottom_right.png diff --git a/graphics/misc/deoxys_rock_fragment_top_left.png b/graphics/field_effects/pics/deoxys_rock_fragment_top_left.png similarity index 100% rename from graphics/misc/deoxys_rock_fragment_top_left.png rename to graphics/field_effects/pics/deoxys_rock_fragment_top_left.png diff --git a/graphics/misc/deoxys_rock_fragment_top_right.png b/graphics/field_effects/pics/deoxys_rock_fragment_top_right.png similarity index 100% rename from graphics/misc/deoxys_rock_fragment_top_right.png rename to graphics/field_effects/pics/deoxys_rock_fragment_top_right.png diff --git a/graphics/misc/emotion_exclamation.png b/graphics/field_effects/pics/emotion_exclamation.png similarity index 100% rename from graphics/misc/emotion_exclamation.png rename to graphics/field_effects/pics/emotion_exclamation.png diff --git a/graphics/misc/emotion_heart.png b/graphics/field_effects/pics/emotion_heart.png similarity index 100% rename from graphics/misc/emotion_heart.png rename to graphics/field_effects/pics/emotion_heart.png diff --git a/graphics/misc/emotion_question.png b/graphics/field_effects/pics/emotion_question.png similarity index 100% rename from graphics/misc/emotion_question.png rename to graphics/field_effects/pics/emotion_question.png diff --git a/graphics/misc/field_move_streaks_map.bin b/graphics/field_effects/pics/field_move_streaks.bin similarity index 100% rename from graphics/misc/field_move_streaks_map.bin rename to graphics/field_effects/pics/field_move_streaks.bin diff --git a/graphics/misc/field_move_streaks.png b/graphics/field_effects/pics/field_move_streaks.png similarity index 100% rename from graphics/misc/field_move_streaks.png rename to graphics/field_effects/pics/field_move_streaks.png diff --git a/graphics/misc/darkness_field_move_streaks_map.bin b/graphics/field_effects/pics/field_move_streaks_indoors.bin similarity index 100% rename from graphics/misc/darkness_field_move_streaks_map.bin rename to graphics/field_effects/pics/field_move_streaks_indoors.bin diff --git a/graphics/misc/darkness_field_move_streaks.png b/graphics/field_effects/pics/field_move_streaks_indoors.png similarity index 100% rename from graphics/misc/darkness_field_move_streaks.png rename to graphics/field_effects/pics/field_move_streaks_indoors.png diff --git a/graphics/misc/hof_monitor_big.png b/graphics/field_effects/pics/hof_monitor_big.png similarity index 100% rename from graphics/misc/hof_monitor_big.png rename to graphics/field_effects/pics/hof_monitor_big.png diff --git a/graphics/misc/hof_monitor_small.png b/graphics/field_effects/pics/hof_monitor_small.png similarity index 100% rename from graphics/misc/hof_monitor_small.png rename to graphics/field_effects/pics/hof_monitor_small.png diff --git a/graphics/misc/pokeball_glow.png b/graphics/field_effects/pics/pokeball_glow.png similarity index 100% rename from graphics/misc/pokeball_glow.png rename to graphics/field_effects/pics/pokeball_glow.png diff --git a/graphics/misc/pokecenter_monitor/0.png b/graphics/field_effects/pics/pokecenter_monitor/0.png similarity index 100% rename from graphics/misc/pokecenter_monitor/0.png rename to graphics/field_effects/pics/pokecenter_monitor/0.png diff --git a/graphics/misc/pokecenter_monitor/1.png b/graphics/field_effects/pics/pokecenter_monitor/1.png similarity index 100% rename from graphics/misc/pokecenter_monitor/1.png rename to graphics/field_effects/pics/pokecenter_monitor/1.png diff --git a/graphics/misc/spotlight.png b/graphics/field_effects/pics/spotlight.png similarity index 100% rename from graphics/misc/spotlight.png rename to graphics/field_effects/pics/spotlight.png diff --git a/graphics/misc/main_menu_bg.pal b/graphics/interface/main_menu_bg.pal similarity index 100% rename from graphics/misc/main_menu_bg.pal rename to graphics/interface/main_menu_bg.pal diff --git a/graphics/misc/main_menu_text.pal b/graphics/interface/main_menu_text.pal similarity index 100% rename from graphics/misc/main_menu_text.pal rename to graphics/interface/main_menu_text.pal diff --git a/graphics/misc/option_menu_equals_sign.png b/graphics/interface/option_menu_equals_sign.png similarity index 100% rename from graphics/misc/option_menu_equals_sign.png rename to graphics/interface/option_menu_equals_sign.png diff --git a/graphics/misc/option_menu_text.pal b/graphics/interface/option_menu_text.pal similarity index 100% rename from graphics/misc/option_menu_text.pal rename to graphics/interface/option_menu_text.pal diff --git a/graphics/misc/rotating_gate_1.png b/graphics/rotating_gates/l1.png similarity index 100% rename from graphics/misc/rotating_gate_1.png rename to graphics/rotating_gates/l1.png diff --git a/graphics/misc/rotating_gate_2.png b/graphics/rotating_gates/l2.png similarity index 100% rename from graphics/misc/rotating_gate_2.png rename to graphics/rotating_gates/l2.png diff --git a/graphics/misc/rotating_gate_3.png b/graphics/rotating_gates/l3.png similarity index 100% rename from graphics/misc/rotating_gate_3.png rename to graphics/rotating_gates/l3.png diff --git a/graphics/misc/rotating_gate_4.png b/graphics/rotating_gates/l4.png similarity index 100% rename from graphics/misc/rotating_gate_4.png rename to graphics/rotating_gates/l4.png diff --git a/graphics/misc/rotating_gate_5.png b/graphics/rotating_gates/t1.png similarity index 100% rename from graphics/misc/rotating_gate_5.png rename to graphics/rotating_gates/t1.png diff --git a/graphics/misc/rotating_gate_6.png b/graphics/rotating_gates/t2.png similarity index 100% rename from graphics/misc/rotating_gate_6.png rename to graphics/rotating_gates/t2.png diff --git a/graphics/misc/rotating_gate_7.png b/graphics/rotating_gates/t3.png similarity index 100% rename from graphics/misc/rotating_gate_7.png rename to graphics/rotating_gates/t3.png diff --git a/graphics/misc/rotating_gate_8.png b/graphics/rotating_gates/t4.png similarity index 100% rename from graphics/misc/rotating_gate_8.png rename to graphics/rotating_gates/t4.png diff --git a/graphics/misc/trainer_hill_ereader.pal b/graphics/trainer_hill/ereader.pal similarity index 100% rename from graphics/misc/trainer_hill_ereader.pal rename to graphics/trainer_hill/ereader.pal diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index cb12b9c183..9e5c191930 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -502,7 +502,7 @@ $(SLOTMACHINEGFXDIR)/reel_time_gfx.4bpp: $(SLOTMACHINEGFXDIR)/reel_time_pikachu. $(SLOTMACHINEGFXDIR)/reel_time_machine.4bpp @cat $^ >$@ -$(UNUSEDGFXDIR)/intro_birch_beauty.4bpp: %.4bpp: %.png +graphics/birch_speech/unused_beauty.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 822 diff --git a/src/decoration.c b/src/decoration.c index 118b4918e6..c5a05f7cc1 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -440,7 +440,7 @@ static const struct YesNoFuncTable sStopPuttingAwayDecorationsYesNoFunctions = .noFunc = ContinuePuttingAwayDecorations, }; -static const u8 sDecorationPuttingAwayCursor[] = INCBIN_U8("graphics/misc/decoration_putting_away_cursor.4bpp"); +static const u8 sDecorationPuttingAwayCursor[] = INCBIN_U8("graphics/decorations/put_away_cursor.4bpp"); static const struct SpritePalette sSpritePal_PuttingAwayCursorBrendan = { diff --git a/src/diploma.c b/src/diploma.c index 76b4ae65c5..ce31578dcb 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -40,12 +40,12 @@ static void VBlankCB(void) static const u16 sDiplomaPalettes[][16] = { - INCBIN_U16("graphics/misc/diploma_national.gbapal"), - INCBIN_U16("graphics/misc/diploma_hoenn.gbapal"), + INCBIN_U16("graphics/diploma/national.gbapal"), + INCBIN_U16("graphics/diploma/hoenn.gbapal"), }; -static const u32 sDiplomaTilemap[] = INCBIN_U32("graphics/misc/diploma_map.bin.lz"); -static const u32 sDiplomaTiles[] = INCBIN_U32("graphics/misc/diploma.4bpp.lz"); +static const u32 sDiplomaTilemap[] = INCBIN_U32("graphics/diploma/tilemap.bin.lz"); +static const u32 sDiplomaTiles[] = INCBIN_U32("graphics/diploma/tiles.4bpp.lz"); void CB2_ShowDiploma(void) { diff --git a/src/field_effect.c b/src/field_effect.c index 3f0ba24555..446d3cc275 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -243,32 +243,33 @@ extern u8 *gFieldEffectScriptPointers[]; extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; static const u32 sNewGameBirch_Gfx[] = INCBIN_U32("graphics/birch_speech/birch.4bpp"); -static const u32 sUnusedBirchBeauty[] = INCBIN_U32("graphics/unused/intro_birch_beauty.4bpp"); +static const u32 sUnusedBirchBeauty[] = INCBIN_U32("graphics/birch_speech/unused_beauty.4bpp"); static const u16 sNewGameBirch_Pal[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal"); -static const u32 sPokeballGlow_Gfx[] = INCBIN_U32("graphics/misc/pokeball_glow.4bpp"); + +static const u32 sPokeballGlow_Gfx[] = INCBIN_U32("graphics/field_effects/pics/pokeball_glow.4bpp"); static const u16 sPokeballGlow_Pal[16] = INCBIN_U16("graphics/field_effects/palettes/pokeball_glow.gbapal"); -static const u32 sPokecenterMonitor0_Gfx[] = INCBIN_U32("graphics/misc/pokecenter_monitor/0.4bpp"); -static const u32 sPokecenterMonitor1_Gfx[] = INCBIN_U32("graphics/misc/pokecenter_monitor/1.4bpp"); -static const u32 sHofMonitorBig_Gfx[] = INCBIN_U32("graphics/misc/hof_monitor_big.4bpp"); -static const u8 sHofMonitorSmall_Gfx[] = INCBIN_U8("graphics/misc/hof_monitor_small.4bpp"); +static const u32 sPokecenterMonitor0_Gfx[] = INCBIN_U32("graphics/field_effects/pics/pokecenter_monitor/0.4bpp"); +static const u32 sPokecenterMonitor1_Gfx[] = INCBIN_U32("graphics/field_effects/pics/pokecenter_monitor/1.4bpp"); +static const u32 sHofMonitorBig_Gfx[] = INCBIN_U32("graphics/field_effects/pics/hof_monitor_big.4bpp"); +static const u8 sHofMonitorSmall_Gfx[] = INCBIN_U8("graphics/field_effects/pics/hof_monitor_small.4bpp"); static const u16 sHofMonitor_Pal[16] = INCBIN_U16("graphics/field_effects/palettes/hof_monitor.gbapal"); // Graphics for the lights streaking past your Pokemon when it uses a field move. -static const u32 sFieldMoveStreaksOutdoors_Gfx[] = INCBIN_U32("graphics/misc/field_move_streaks.4bpp"); -static const u16 sFieldMoveStreaksOutdoors_Pal[16] = INCBIN_U16("graphics/misc/field_move_streaks.gbapal"); -static const u16 sFieldMoveStreaksOutdoors_Tilemap[320] = INCBIN_U16("graphics/misc/field_move_streaks_map.bin"); +static const u32 sFieldMoveStreaksOutdoors_Gfx[] = INCBIN_U32("graphics/field_effects/pics/field_move_streaks.4bpp"); +static const u16 sFieldMoveStreaksOutdoors_Pal[16] = INCBIN_U16("graphics/field_effects/pics/field_move_streaks.gbapal"); +static const u16 sFieldMoveStreaksOutdoors_Tilemap[320] = INCBIN_U16("graphics/field_effects/pics/field_move_streaks.bin"); // The following light streaks effect is used when the map is indoors -static const u32 sFieldMoveStreaksIndoors_Gfx[] = INCBIN_U32("graphics/misc/darkness_field_move_streaks.4bpp"); -static const u16 sFieldMoveStreaksIndoors_Pal[16] = INCBIN_U16("graphics/misc/darkness_field_move_streaks.gbapal"); -static const u16 sFieldMoveStreaksIndoors_Tilemap[320] = INCBIN_U16("graphics/misc/darkness_field_move_streaks_map.bin"); +static const u32 sFieldMoveStreaksIndoors_Gfx[] = INCBIN_U32("graphics/field_effects/pics/field_move_streaks_indoors.4bpp"); +static const u16 sFieldMoveStreaksIndoors_Pal[16] = INCBIN_U16("graphics/field_effects/pics/field_move_streaks_indoors.gbapal"); +static const u16 sFieldMoveStreaksIndoors_Tilemap[320] = INCBIN_U16("graphics/field_effects/pics/field_move_streaks_indoors.bin"); -static const u16 sSpotlight_Pal[16] = INCBIN_U16("graphics/misc/spotlight.gbapal"); -static const u8 sSpotlight_Gfx[] = INCBIN_U8("graphics/misc/spotlight.4bpp"); -static const u8 sRockFragment_TopLeft[] = INCBIN_U8("graphics/misc/deoxys_rock_fragment_top_left.4bpp"); -static const u8 sRockFragment_TopRight[] = INCBIN_U8("graphics/misc/deoxys_rock_fragment_top_right.4bpp"); -static const u8 sRockFragment_BottomLeft[] = INCBIN_U8("graphics/misc/deoxys_rock_fragment_bottom_left.4bpp"); -static const u8 sRockFragment_BottomRight[] = INCBIN_U8("graphics/misc/deoxys_rock_fragment_bottom_right.4bpp"); +static const u16 sSpotlight_Pal[16] = INCBIN_U16("graphics/field_effects/pics/spotlight.gbapal"); +static const u8 sSpotlight_Gfx[] = INCBIN_U8("graphics/field_effects/pics/spotlight.4bpp"); +static const u8 sRockFragment_TopLeft[] = INCBIN_U8("graphics/field_effects/pics/deoxys_rock_fragment_top_left.4bpp"); +static const u8 sRockFragment_TopRight[] = INCBIN_U8("graphics/field_effects/pics/deoxys_rock_fragment_top_right.4bpp"); +static const u8 sRockFragment_BottomLeft[] = INCBIN_U8("graphics/field_effects/pics/deoxys_rock_fragment_bottom_left.4bpp"); +static const u8 sRockFragment_BottomRight[] = INCBIN_U8("graphics/field_effects/pics/deoxys_rock_fragment_bottom_right.4bpp"); bool8 (*const gFieldEffectScriptFuncs[])(u8 **, u32 *) = { diff --git a/src/field_specials.c b/src/field_specials.c index 0a72369138..45585bcd36 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -3194,17 +3194,17 @@ void DoDeoxysRockInteraction(void) } static const u16 sDeoxysRockPalettes[][16] = { - INCBIN_U16("graphics/misc/deoxys1.gbapal"), - INCBIN_U16("graphics/misc/deoxys2.gbapal"), - INCBIN_U16("graphics/misc/deoxys3.gbapal"), - INCBIN_U16("graphics/misc/deoxys4.gbapal"), - INCBIN_U16("graphics/misc/deoxys5.gbapal"), - INCBIN_U16("graphics/misc/deoxys6.gbapal"), - INCBIN_U16("graphics/misc/deoxys7.gbapal"), - INCBIN_U16("graphics/misc/deoxys8.gbapal"), - INCBIN_U16("graphics/misc/deoxys9.gbapal"), - INCBIN_U16("graphics/misc/deoxys10.gbapal"), - INCBIN_U16("graphics/misc/deoxys11.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_1.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_2.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_3.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_4.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_5.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_6.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_7.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_8.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_9.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_10.gbapal"), + INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_11.gbapal"), }; static const u8 sDeoxysRockCoords[][2] = { diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c index 9c166d0085..a303b8423b 100644 --- a/src/fldeff_flash.c +++ b/src/fldeff_flash.c @@ -61,13 +61,13 @@ static const struct FlashStruct sTransitionTypes[] = {}, }; -static const u16 sCaveTransitionPalette_White[] = INCBIN_U16("graphics/misc/cave_transition_white.gbapal"); -static const u16 sCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave_transition_black.gbapal"); +static const u16 sCaveTransitionPalette_White[] = INCBIN_U16("graphics/cave_transition/white.gbapal"); +static const u16 sCaveTransitionPalette_Black[] = INCBIN_U16("graphics/cave_transition/black.gbapal"); -static const u16 sCaveTransitionPalette_Enter[] = INCBIN_U16("graphics/misc/cave_transition_enter.gbapal"); -static const u16 sCaveTransitionPalette_Exit[] = INCBIN_U16("graphics/misc/cave_transition_exit.gbapal"); -static const u32 sCaveTransitionTilemap[] = INCBIN_U32("graphics/misc/cave_transition_map.bin.lz"); -static const u32 sCaveTransitionTiles[] = INCBIN_U32("graphics/misc/cave_transition.4bpp.lz"); +static const u16 sCaveTransitionPalette_Enter[] = INCBIN_U16("graphics/cave_transition/enter.gbapal"); +static const u16 sCaveTransitionPalette_Exit[] = INCBIN_U16("graphics/cave_transition/exit.gbapal"); +static const u32 sCaveTransitionTilemap[] = INCBIN_U32("graphics/cave_transition/tilemap.bin.lz"); +static const u32 sCaveTransitionTiles[] = INCBIN_U32("graphics/cave_transition/tiles.4bpp.lz"); bool8 SetUpFieldMove_Flash(void) { diff --git a/src/main_menu.c b/src/main_menu.c index e7802b1e7a..54a4f68917 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -403,8 +403,8 @@ static const struct WindowTemplate gNewGameBirchSpeechTextWindows[] = DUMMY_WIN_TEMPLATE }; -static const u16 sMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal"); -static const u16 sMainMenuTextPal[] = INCBIN_U16("graphics/misc/main_menu_text.gbapal"); +static const u16 sMainMenuBgPal[] = INCBIN_U16("graphics/interface/main_menu_bg.gbapal"); +static const u16 sMainMenuTextPal[] = INCBIN_U16("graphics/interface/main_menu_text.gbapal"); static const u8 sTextColor_Headers[] = {TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3}; static const u8 sTextColor_MenuInfo[] = {TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_WHITE, TEXT_DYNAMIC_COLOR_3}; diff --git a/src/option_menu.c b/src/option_menu.c index e66bddd7f2..2991913d78 100644 --- a/src/option_menu.c +++ b/src/option_menu.c @@ -79,9 +79,9 @@ static void DrawBgWindowFrames(void); EWRAM_DATA static bool8 sArrowPressed = FALSE; -static const u16 sOptionMenuText_Pal[] = INCBIN_U16("graphics/misc/option_menu_text.gbapal"); +static const u16 sOptionMenuText_Pal[] = INCBIN_U16("graphics/interface/option_menu_text.gbapal"); // note: this is only used in the Japanese release -static const u8 sEqualSignGfx[] = INCBIN_U8("graphics/misc/option_menu_equals_sign.4bpp"); +static const u8 sEqualSignGfx[] = INCBIN_U8("graphics/interface/option_menu_equals_sign.4bpp"); static const u8 *const sOptionMenuItemsNames[MENUITEM_COUNT] = { diff --git a/src/rotating_gate.c b/src/rotating_gate.c index 23fbb3e1d6..78ffcabc99 100644 --- a/src/rotating_gate.c +++ b/src/rotating_gate.c @@ -219,14 +219,14 @@ static const struct RotatingGatePuzzle sRotatingGate_TrickHousePuzzleConfig[] = {10, 19, GATE_SHAPE_L3, GATE_ORIENTATION_180}, }; -static const u8 sRotatingGateTiles_1[] = INCBIN_U8("graphics/misc/rotating_gate_1.4bpp"); -static const u8 sRotatingGateTiles_2[] = INCBIN_U8("graphics/misc/rotating_gate_2.4bpp"); -static const u8 sRotatingGateTiles_3[] = INCBIN_U8("graphics/misc/rotating_gate_3.4bpp"); -static const u8 sRotatingGateTiles_4[] = INCBIN_U8("graphics/misc/rotating_gate_4.4bpp"); -static const u8 sRotatingGateTiles_5[] = INCBIN_U8("graphics/misc/rotating_gate_5.4bpp"); -static const u8 sRotatingGateTiles_6[] = INCBIN_U8("graphics/misc/rotating_gate_6.4bpp"); -static const u8 sRotatingGateTiles_7[] = INCBIN_U8("graphics/misc/rotating_gate_7.4bpp"); -static const u8 sRotatingGateTiles_8[] = INCBIN_U8("graphics/misc/rotating_gate_8.4bpp"); +static const u8 sRotatingGateTiles_1[] = INCBIN_U8("graphics/rotating_gates/l1.4bpp"); +static const u8 sRotatingGateTiles_2[] = INCBIN_U8("graphics/rotating_gates/l2.4bpp"); +static const u8 sRotatingGateTiles_3[] = INCBIN_U8("graphics/rotating_gates/l3.4bpp"); +static const u8 sRotatingGateTiles_4[] = INCBIN_U8("graphics/rotating_gates/l4.4bpp"); +static const u8 sRotatingGateTiles_5[] = INCBIN_U8("graphics/rotating_gates/t1.4bpp"); +static const u8 sRotatingGateTiles_6[] = INCBIN_U8("graphics/rotating_gates/t2.4bpp"); +static const u8 sRotatingGateTiles_7[] = INCBIN_U8("graphics/rotating_gates/t3.4bpp"); +static const u8 sRotatingGateTiles_8[] = INCBIN_U8("graphics/rotating_gates/t4.4bpp"); static const struct OamData sOamData_RotatingGateLarge = { diff --git a/src/trainer_hill.c b/src/trainer_hill.c index 3ada262e56..8d5be01160 100644 --- a/src/trainer_hill.c +++ b/src/trainer_hill.c @@ -199,7 +199,7 @@ static const u16 *const *const sPrizeListSets[] = sPrizeLists2 }; -static const u16 sEReader_Pal[] = INCBIN_U16("graphics/misc/trainer_hill_ereader.gbapal"); +static const u16 sEReader_Pal[] = INCBIN_U16("graphics/trainer_hill/ereader.gbapal"); static const u8 sRecordWinColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY}; static const struct TrHillTag *const sDataPerTag[] = diff --git a/src/trainer_see.c b/src/trainer_see.c index ce06c5e9ce..07021a316a 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -59,9 +59,9 @@ bool8 gTrainerApproachedPlayer; EWRAM_DATA u8 gApproachingTrainerId = 0; // const rom data -static const u8 sEmotion_ExclamationMarkGfx[] = INCBIN_U8("graphics/misc/emotion_exclamation.4bpp"); -static const u8 sEmotion_QuestionMarkGfx[] = INCBIN_U8("graphics/misc/emotion_question.4bpp"); -static const u8 sEmotion_HeartGfx[] = INCBIN_U8("graphics/misc/emotion_heart.4bpp"); +static const u8 sEmotion_ExclamationMarkGfx[] = INCBIN_U8("graphics/field_effects/pics/emotion_exclamation.4bpp"); +static const u8 sEmotion_QuestionMarkGfx[] = INCBIN_U8("graphics/field_effects/pics/emotion_question.4bpp"); +static const u8 sEmotion_HeartGfx[] = INCBIN_U8("graphics/field_effects/pics/emotion_heart.4bpp"); static u8 (*const sDirectionalApproachDistanceFuncs[])(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y) = { From bd43b905b7ce5489224d3a2144504df6f7687f1f Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 14 Jan 2022 12:39:00 -0500 Subject: [PATCH 075/122] Apply palettes to some field effect pngs --- .../pics/deoxys_rock_fragment_bottom_left.png | Bin 100 -> 155 bytes .../pics/deoxys_rock_fragment_bottom_right.png | Bin 91 -> 146 bytes .../pics/deoxys_rock_fragment_top_left.png | Bin 99 -> 157 bytes .../pics/deoxys_rock_fragment_top_right.png | Bin 102 -> 157 bytes .../field_effects/pics/emotion_exclamation.png | Bin 108 -> 166 bytes graphics/field_effects/pics/emotion_heart.png | Bin 126 -> 183 bytes .../field_effects/pics/emotion_question.png | Bin 117 -> 175 bytes graphics/field_effects/pics/hof_monitor_big.png | Bin 184 -> 189 bytes .../field_effects/pics/hof_monitor_small.png | Bin 177 -> 236 bytes graphics/field_effects/pics/pokeball_glow.png | Bin 100 -> 155 bytes src/field_effect.c | 4 ++-- 11 files changed, 2 insertions(+), 2 deletions(-) diff --git a/graphics/field_effects/pics/deoxys_rock_fragment_bottom_left.png b/graphics/field_effects/pics/deoxys_rock_fragment_bottom_left.png index 3f5b8d5c39badd3726117d6f643e9b9950e0259c..bc4f27a40dc7a80e93a4deac028d64ba4cda1092 100644 GIT binary patch literal 155 zcmeAS@N?(olHy`uVBq!ia0vp^93afX3?$7I7w-U41_3@HuEj@}{69PAe^Ag_1%+k~ zkQ)5p+2>+=pb9ll7sn8enaK$Z%#Mz1Y;LN_jBJjH%C2l~j*89-@+v0|XfT8^Feu71 UcCL@pIt4P*)78&qol`;+0FN{tQ2+n{ delta 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sizeof(sFieldMoveStreaksOutdoors_Pal)); LoadFieldMoveOutdoorStreaksTilemap(delta); task->tState++; } @@ -2783,7 +2783,7 @@ static void FieldMoveShowMonIndoorsEffect_LoadGfx(struct Task *task) task->data[12] = delta; CpuCopy16(sFieldMoveStreaksIndoors_Gfx, (void *)(VRAM + offset), 0x80); CpuFill32(0, (void *)(VRAM + delta), 0x800); - LoadPalette(sFieldMoveStreaksIndoors_Pal, 0xf0, 0x20); + LoadPalette(sFieldMoveStreaksIndoors_Pal, 0xf0, sizeof(sFieldMoveStreaksIndoors_Pal)); task->tState++; } From 6d6ff9126854d5439fb859a74fbe8db4e4d0f96e Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sun, 16 Jan 2022 10:29:15 -0500 Subject: [PATCH 076/122] Allow right single quotation mark in charmap --- charmap.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/charmap.txt b/charmap.txt index 4c01451c80..2606076784 100644 --- a/charmap.txt +++ b/charmap.txt @@ -84,6 +84,7 @@ SUPER_RE = A0 '“' = B1 'â€' = B2 '‘' = B3 +'’' = B4 '\'' = B4 '♂' = B5 '♀' = B6 From a4d31da9233f238be28c397d7f83c2028bcdffb7 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sun, 16 Jan 2022 19:22:28 -0300 Subject: [PATCH 077/122] Updated the value of MAX_MAP_DATA_SIZE --- include/fieldmap.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/fieldmap.h b/include/fieldmap.h index 28da8da2a3..aabfce461e 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -7,7 +7,7 @@ #define NUM_METATILES_TOTAL 1024 #define NUM_PALS_IN_PRIMARY 6 #define NUM_PALS_TOTAL 13 -#define MAX_MAP_DATA_SIZE 0x2800 +#define MAX_MAP_DATA_SIZE 10240 // Map coordinates are offset by 7 when using the map // buffer because it needs to load sufficient border From 225147a94f8baf30c6e7db7084c5b8663d52ca3c Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 17 Jan 2022 13:19:52 -0500 Subject: [PATCH 078/122] Document Spinda spot algorithm --- include/pokemon.h | 5 ++- src/pokemon.c | 84 +++++++++++++++++++++++++++++++++-------------- 2 files changed, 63 insertions(+), 26 deletions(-) diff --git a/include/pokemon.h b/include/pokemon.h index 28460bbe64..8039a4fdd4 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -239,10 +239,13 @@ struct BattleMove u8 flags; }; +#define SPINDA_SPOT_WIDTH 16 +#define SPINDA_SPOT_HEIGHT 16 + struct SpindaSpot { u8 x, y; - u16 image[16]; + u16 image[SPINDA_SPOT_HEIGHT]; }; struct __attribute__((packed)) LevelUpMove diff --git a/src/pokemon.c b/src/pokemon.c index 9476dbb2e7..e5d321f5a7 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1345,10 +1345,10 @@ static const u16 sHoennToNationalOrder[NUM_SPECIES - 1] = const struct SpindaSpot gSpindaSpotGraphics[] = { - {16, 7, INCBIN_U16("graphics/spinda_spots/spot_0.bin")}, - {40, 8, INCBIN_U16("graphics/spinda_spots/spot_1.bin")}, - {22, 25, INCBIN_U16("graphics/spinda_spots/spot_2.bin")}, - {34, 26, INCBIN_U16("graphics/spinda_spots/spot_3.bin")} + {.x = 16, .y = 7, .image = INCBIN_U16("graphics/spinda_spots/spot_0.bin")}, + {.x = 40, .y = 8, .image = INCBIN_U16("graphics/spinda_spots/spot_1.bin")}, + {.x = 22, .y = 25, .image = INCBIN_U16("graphics/spinda_spots/spot_2.bin")}, + {.x = 34, .y = 26, .image = INCBIN_U16("graphics/spinda_spots/spot_3.bin")} }; #include "data/pokemon/item_effects.h" @@ -5653,42 +5653,76 @@ u16 SpeciesToCryId(u16 species) return gSpeciesIdToCryId[species - (SPECIES_TREECKO - 1)]; } -#define DRAW_SPINDA_SPOTS \ +// To draw the spot, add 4 to the color indexes +#define SPOT_COLOR_ADJUSTMENT 4 + +/* + The macro below handles drawing the randomly-placed spots on Spinda's front sprite. + Spinda has 4 spots, each with an entry in gSpindaSpotGraphics. Each entry contains + a base x and y coordinate for the spot and a 16x16 binary image. Each bit in the image + determines whether that pixel should be considered part of the spot. + + The position of each spot is randomized using the Spinda's personality. The entire 32 bit + personality value is used, 4 bits for each coordinate of the 4 spots. If the personality + value is 0x87654321, then 0x1 will be used for the 1st spot's x coord, 0x2 will be used for + the 1st spot's y coord, 0x3 will be used for the 2nd spot's x coord, and so on. Each + coordinate is calculated as (baseCoord + (given 4 bits of personality) - 8). In effect this + means each spot can start at any position -8 to +7 off of its base coordinates (256 possibilities). + + The macro then loops over the 16x16 spot image. For each bit in the spot's binary image, if + if the bit is set then it's part of the spot; try to draw it. A pixel is drawn on Spinda + if the pixel on Spinda satisfies the following formula: (colorIndex - 1 <= 2). The -1 excludes + transparent pixels, as these are index 0. Therefore only colors 1, 2, or 3 on Spinda will + allow a spot to be drawn. These color indexes are Spinda's light brown body colors. To create + the spot it adds 4 to the color index, so Spinda's spots will be colors 5, 6, and 7. + + The above is done two different ways in the macro: one with << 4, and one without. This + is because Spinda's sprite is a 4 bits per pixel image, but the pointer to Spinda's pixels + (destPixels) is an 8 bit pointer, so it addresses two pixels. Shifting by 4 accesses the 2nd + of these pixels, so this is done every other time. +*/ +#define DRAW_SPINDA_SPOTS(personality, dest) \ { \ - int i; \ - for (i = 0; i < 4; i++) \ + s32 i; \ + for (i = 0; i < (s32)ARRAY_COUNT(gSpindaSpotGraphics); i++) \ { \ - int j; \ + s32 row; \ u8 x = gSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8); \ u8 y = gSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8); \ \ - for (j = 0; j < 16; j++) \ + for (row = 0; row < SPINDA_SPOT_HEIGHT; row++) \ { \ - int k; \ - s32 row = gSpindaSpotGraphics[i].image[j]; \ + s32 column; \ + s32 spotPixelRow = gSpindaSpotGraphics[i].image[row]; \ \ - for (k = x; k < x + 16; k++) \ + for (column = x; column < x + SPINDA_SPOT_WIDTH; column++) \ { \ - u8 *val = dest + ((k / 8) * 32) + \ - ((k % 8) / 2) + \ - ((y >> 3) << 8) + \ - ((y & 7) << 2); \ + /* Get target pixels on Spinda's sprite */ \ + u8 *destPixels = dest + ((column / 8) * TILE_SIZE_4BPP) + \ + ((column % 8) / 2) + \ + ((y / 8) * TILE_SIZE_4BPP * 8) + \ + ((y % 8) * 4); \ \ - if (row & 1) \ + /* Is this pixel in the 16x16 spot image part of the spot? */ \ + if (spotPixelRow & 1) \ { \ - if (k & 1) \ + /* destPixels addressess two pixels, alternate which */ \ + /* of the two pixels is being considered for drawing */ \ + if (column & 1) \ { \ - if ((u8)((*val & 0xF0) - 0x10) <= 0x20) \ - *val += 0x40; \ + /* Draw spot pixel if this is Spinda's body color */ \ + if ((u8)((*destPixels & 0xF0) - (1 << 4)) <= (2 << 4)) \ + *destPixels += (SPOT_COLOR_ADJUSTMENT << 4); \ } \ else \ { \ - if ((u8)((*val & 0xF) - 0x01) <= 0x02) \ - *val += 0x04; \ + /* Draw spot pixel if this is Spinda's body color */ \ + if ((u8)((*destPixels & 0xF) - 1) <= 2) \ + *destPixels += SPOT_COLOR_ADJUSTMENT; \ } \ } \ \ - row >>= 1; \ + spotPixelRow >>= 1; \ } \ \ y++; \ @@ -5705,13 +5739,13 @@ static void DrawSpindaSpotsUnused(u16 species, u32 personality, u8 *dest) if (species == SPECIES_SPINDA && dest != gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT] && dest != gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_RIGHT]) - DRAW_SPINDA_SPOTS; + DRAW_SPINDA_SPOTS(personality, dest); } void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, bool8 isFrontPic) { if (species == SPECIES_SPINDA && isFrontPic) - DRAW_SPINDA_SPOTS; + DRAW_SPINDA_SPOTS(personality, dest); } void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies) From 177863da4728237c8fef4e6b69417d91d1b003cd Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 17 Jan 2022 16:04:02 -0500 Subject: [PATCH 079/122] Fix typo --- src/pokemon.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/pokemon.c b/src/pokemon.c index e5d321f5a7..bc83bc5884 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -5670,8 +5670,8 @@ u16 SpeciesToCryId(u16 species) means each spot can start at any position -8 to +7 off of its base coordinates (256 possibilities). The macro then loops over the 16x16 spot image. For each bit in the spot's binary image, if - if the bit is set then it's part of the spot; try to draw it. A pixel is drawn on Spinda - if the pixel on Spinda satisfies the following formula: (colorIndex - 1 <= 2). The -1 excludes + the bit is set then it's part of the spot; try to draw it. A pixel is drawn on Spinda if the + pixel on Spinda satisfies the following formula: (colorIndex - 1 <= 2). The -1 excludes transparent pixels, as these are index 0. Therefore only colors 1, 2, or 3 on Spinda will allow a spot to be drawn. These color indexes are Spinda's light brown body colors. To create the spot it adds 4 to the color index, so Spinda's spots will be colors 5, 6, and 7. From 313f14ed63f52b6b4371cabe858c5cde5705cc0f Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 17 Jan 2022 17:00:18 -0500 Subject: [PATCH 080/122] Add Spinda spot color constants --- src/pokemon.c | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/src/pokemon.c b/src/pokemon.c index bc83bc5884..902d576f7c 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -5653,9 +5653,12 @@ u16 SpeciesToCryId(u16 species) return gSpeciesIdToCryId[species - (SPECIES_TREECKO - 1)]; } -// To draw the spot, add 4 to the color indexes -#define SPOT_COLOR_ADJUSTMENT 4 +// Spots can be drawn on Spinda's color indexes 1, 2, or 3 +#define FIRST_SPOT_COLOR 1 +#define LAST_SPOT_COLOR 3 +// To draw a spot pixel, add 4 to the color index +#define SPOT_COLOR_ADJUSTMENT 4 /* The macro below handles drawing the randomly-placed spots on Spinda's front sprite. Spinda has 4 spots, each with an entry in gSpindaSpotGraphics. Each entry contains @@ -5711,13 +5714,15 @@ u16 SpeciesToCryId(u16 species) if (column & 1) \ { \ /* Draw spot pixel if this is Spinda's body color */ \ - if ((u8)((*destPixels & 0xF0) - (1 << 4)) <= (2 << 4)) \ + if ((u8)((*destPixels & 0xF0) - (FIRST_SPOT_COLOR << 4))\ + <= ((LAST_SPOT_COLOR - FIRST_SPOT_COLOR) << 4))\ *destPixels += (SPOT_COLOR_ADJUSTMENT << 4); \ } \ else \ { \ /* Draw spot pixel if this is Spinda's body color */ \ - if ((u8)((*destPixels & 0xF) - 1) <= 2) \ + if ((u8)((*destPixels & 0xF) - FIRST_SPOT_COLOR) \ + <= (LAST_SPOT_COLOR - FIRST_SPOT_COLOR)) \ *destPixels += SPOT_COLOR_ADJUSTMENT; \ } \ } \ From 30d970441839e8b2473f6962ab9b70f4f8422507 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 17 Jan 2022 17:27:17 -0500 Subject: [PATCH 081/122] Specify unsigned in spot comment --- src/pokemon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pokemon.c b/src/pokemon.c index 902d576f7c..08a6fd0f90 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -5674,7 +5674,7 @@ u16 SpeciesToCryId(u16 species) The macro then loops over the 16x16 spot image. For each bit in the spot's binary image, if the bit is set then it's part of the spot; try to draw it. A pixel is drawn on Spinda if the - pixel on Spinda satisfies the following formula: (colorIndex - 1 <= 2). The -1 excludes + pixel on Spinda satisfies the following formula: ((u8)(colorIndex - 1) <= 2). The -1 excludes transparent pixels, as these are index 0. Therefore only colors 1, 2, or 3 on Spinda will allow a spot to be drawn. These color indexes are Spinda's light brown body colors. To create the spot it adds 4 to the color index, so Spinda's spots will be colors 5, 6, and 7. From f127e64a3ca2899510622f012bc3823da2c5cd23 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 19 Jan 2022 09:37:12 -0500 Subject: [PATCH 082/122] Name overworld tilemaps for their bg, add layer type constants --- common_syms/overworld.txt | 6 +-- include/global.fieldmap.h | 6 +++ include/overworld.h | 8 ++- src/field_camera.c | 102 ++++++++++++++++++-------------------- src/overworld.c | 27 +++++----- 5 files changed, 73 insertions(+), 76 deletions(-) diff --git a/common_syms/overworld.txt b/common_syms/overworld.txt index e136f54449..dcada0bbef 100644 --- a/common_syms/overworld.txt +++ b/common_syms/overworld.txt @@ -1,6 +1,6 @@ -gBGTilemapBuffers1 -gBGTilemapBuffers2 -gBGTilemapBuffers3 +gOverworldTilemapBuffer_Bg2 +gOverworldTilemapBuffer_Bg1 +gOverworldTilemapBuffer_Bg3 gHeldKeyCodeToSend gFieldCallback gFieldCallback2 diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 33be942c80..2613682fd2 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -9,6 +9,12 @@ #define METATILE_COLLISION_SHIFT 10 #define METATILE_ELEVATION_MASK 0xF000 +enum { + METATILE_LAYER_TYPE_NORMAL, // Metatile uses middle and top bg layers + METATILE_LAYER_TYPE_COVERED, // Metatile uses bottom and middle bg layers + METATILE_LAYER_TYPE_SPLIT, // Metatile uses bottom and top bg layers +}; + #define METATILE_ID(tileset, name) (METATILE_##tileset##_##name) // Rows of metatiles do not actually have a strict width. diff --git a/include/overworld.h b/include/overworld.h index 04b61f7fd7..b8794ea70f 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -40,20 +40,18 @@ struct LinkPlayerObjectEvent u8 movementMode; }; -// Exported RAM declarations extern struct WarpData gLastUsedWarp; extern struct LinkPlayerObjectEvent gLinkPlayerObjectEvents[4]; -extern u16 *gBGTilemapBuffers1; -extern u16 *gBGTilemapBuffers2; -extern u16 *gBGTilemapBuffers3; +extern u16 *gOverworldTilemapBuffer_Bg2; +extern u16 *gOverworldTilemapBuffer_Bg1; +extern u16 *gOverworldTilemapBuffer_Bg3; extern u16 gHeldKeyCodeToSend; extern void (*gFieldCallback)(void); extern bool8 (*gFieldCallback2)(void); extern u8 gLocalLinkPlayerId; extern u8 gFieldLinkPlayerCount; -// Exported ROM declarations extern const struct UCoords32 gDirectionToVectors[]; void DoWhiteOut(void); diff --git a/src/field_camera.c b/src/field_camera.c index a36b6883c1..0a00dcbee9 100644 --- a/src/field_camera.c +++ b/src/field_camera.c @@ -14,7 +14,6 @@ EWRAM_DATA bool8 gUnusedBikeCameraAheadPanback = FALSE; -// Static type declarations struct FieldCameraOffset { u8 xPixelOffset; @@ -24,18 +23,16 @@ struct FieldCameraOffset bool8 copyBGToVRAM; }; -// static functions -static void RedrawMapSliceNorth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); -static void RedrawMapSliceSouth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); -static void RedrawMapSliceEast(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); -static void RedrawMapSliceWest(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); -static s32 MapPosToBgTilemapOffset(struct FieldCameraOffset *a, s32 x, s32 y); -static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLayout); -static void DrawMetatileAt(const struct MapLayout *mapLayout, u16, int, int); -static void DrawMetatile(s32 a, u16 *b, u16 c); +static void RedrawMapSliceNorth(struct FieldCameraOffset *, const struct MapLayout *); +static void RedrawMapSliceSouth(struct FieldCameraOffset *, const struct MapLayout *); +static void RedrawMapSliceEast(struct FieldCameraOffset *, const struct MapLayout *); +static void RedrawMapSliceWest(struct FieldCameraOffset *, const struct MapLayout *); +static s32 MapPosToBgTilemapOffset(struct FieldCameraOffset *, s32, s32); +static void DrawWholeMapViewInternal(int, int, const struct MapLayout *); +static void DrawMetatileAt(const struct MapLayout *, u16, int, int); +static void DrawMetatile(s32, u16 *, u16); static void CameraPanningCB_PanAhead(void); -// IWRAM bss vars static struct FieldCameraOffset sFieldCameraOffset; static s16 sHorizontalCameraPan; static s16 sVerticalCameraPan; @@ -46,7 +43,6 @@ struct CameraObject gFieldCamera; u16 gTotalCameraPixelOffsetY; u16 gTotalCameraPixelOffsetX; -// text static void ResetCameraOffset(struct FieldCameraOffset *cameraOffset) { cameraOffset->xTileOffset = 0; @@ -222,7 +218,7 @@ void DrawDoorMetatileAt(int x, int y, u16 *arr) if (offset >= 0) { - DrawMetatile(1, arr, offset); + DrawMetatile(METATILE_LAYER_TYPE_COVERED, arr, offset); sFieldCameraOffset.copyBGToVRAM = TRUE; } } @@ -244,66 +240,66 @@ static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 offset, int x, DrawMetatile(MapGridGetMetatileLayerTypeAt(x, y), metatiles + metatileId * 8, offset); } -static void DrawMetatile(s32 metatileLayerType, u16 *metatiles, u16 offset) +static void DrawMetatile(s32 metatileLayerType, u16 *tiles, u16 offset) { switch (metatileLayerType) { - case 2: // LAYER_TYPE_ + case METATILE_LAYER_TYPE_SPLIT: // Draw metatile's bottom layer to the bottom background layer. - gBGTilemapBuffers3[offset] = metatiles[0]; - gBGTilemapBuffers3[offset + 1] = metatiles[1]; - gBGTilemapBuffers3[offset + 0x20] = metatiles[2]; - gBGTilemapBuffers3[offset + 0x21] = metatiles[3]; + gOverworldTilemapBuffer_Bg3[offset] = tiles[0]; + gOverworldTilemapBuffer_Bg3[offset + 1] = tiles[1]; + gOverworldTilemapBuffer_Bg3[offset + 0x20] = tiles[2]; + gOverworldTilemapBuffer_Bg3[offset + 0x21] = tiles[3]; // Draw transparent tiles to the middle background layer. - gBGTilemapBuffers1[offset] = 0; - gBGTilemapBuffers1[offset + 1] = 0; - gBGTilemapBuffers1[offset + 0x20] = 0; - gBGTilemapBuffers1[offset + 0x21] = 0; + gOverworldTilemapBuffer_Bg2[offset] = 0; + gOverworldTilemapBuffer_Bg2[offset + 1] = 0; + gOverworldTilemapBuffer_Bg2[offset + 0x20] = 0; + gOverworldTilemapBuffer_Bg2[offset + 0x21] = 0; // Draw metatile's top layer to the top background layer. - gBGTilemapBuffers2[offset] = metatiles[4]; - gBGTilemapBuffers2[offset + 1] = metatiles[5]; - gBGTilemapBuffers2[offset + 0x20] = metatiles[6]; - gBGTilemapBuffers2[offset + 0x21] = metatiles[7]; + gOverworldTilemapBuffer_Bg1[offset] = tiles[4]; + gOverworldTilemapBuffer_Bg1[offset + 1] = tiles[5]; + gOverworldTilemapBuffer_Bg1[offset + 0x20] = tiles[6]; + gOverworldTilemapBuffer_Bg1[offset + 0x21] = tiles[7]; break; - case 1: // LAYER_TYPE_COVERED_BY_OBJECTS + case METATILE_LAYER_TYPE_COVERED: // Draw metatile's bottom layer to the bottom background layer. - gBGTilemapBuffers3[offset] = metatiles[0]; - gBGTilemapBuffers3[offset + 1] = metatiles[1]; - gBGTilemapBuffers3[offset + 0x20] = metatiles[2]; - gBGTilemapBuffers3[offset + 0x21] = metatiles[3]; + gOverworldTilemapBuffer_Bg3[offset] = tiles[0]; + gOverworldTilemapBuffer_Bg3[offset + 1] = tiles[1]; + gOverworldTilemapBuffer_Bg3[offset + 0x20] = tiles[2]; + gOverworldTilemapBuffer_Bg3[offset + 0x21] = tiles[3]; // Draw metatile's top layer to the middle background layer. - gBGTilemapBuffers1[offset] = metatiles[4]; - gBGTilemapBuffers1[offset + 1] = metatiles[5]; - gBGTilemapBuffers1[offset + 0x20] = metatiles[6]; - gBGTilemapBuffers1[offset + 0x21] = metatiles[7]; + gOverworldTilemapBuffer_Bg2[offset] = tiles[4]; + gOverworldTilemapBuffer_Bg2[offset + 1] = tiles[5]; + gOverworldTilemapBuffer_Bg2[offset + 0x20] = tiles[6]; + gOverworldTilemapBuffer_Bg2[offset + 0x21] = tiles[7]; // Draw transparent tiles to the top background layer. - gBGTilemapBuffers2[offset] = 0; - gBGTilemapBuffers2[offset + 1] = 0; - gBGTilemapBuffers2[offset + 0x20] = 0; - gBGTilemapBuffers2[offset + 0x21] = 0; + gOverworldTilemapBuffer_Bg1[offset] = 0; + gOverworldTilemapBuffer_Bg1[offset + 1] = 0; + gOverworldTilemapBuffer_Bg1[offset + 0x20] = 0; + gOverworldTilemapBuffer_Bg1[offset + 0x21] = 0; break; - case 0: // LAYER_TYPE_NORMAL + case METATILE_LAYER_TYPE_NORMAL: // Draw garbage to the bottom background layer. - gBGTilemapBuffers3[offset] = 0x3014; - gBGTilemapBuffers3[offset + 1] = 0x3014; - gBGTilemapBuffers3[offset + 0x20] = 0x3014; - gBGTilemapBuffers3[offset + 0x21] = 0x3014; + gOverworldTilemapBuffer_Bg3[offset] = 0x3014; + gOverworldTilemapBuffer_Bg3[offset + 1] = 0x3014; + gOverworldTilemapBuffer_Bg3[offset + 0x20] = 0x3014; + gOverworldTilemapBuffer_Bg3[offset + 0x21] = 0x3014; // Draw metatile's bottom layer to the middle background layer. - gBGTilemapBuffers1[offset] = metatiles[0]; - gBGTilemapBuffers1[offset + 1] = metatiles[1]; - gBGTilemapBuffers1[offset + 0x20] = metatiles[2]; - gBGTilemapBuffers1[offset + 0x21] = metatiles[3]; + gOverworldTilemapBuffer_Bg2[offset] = tiles[0]; + gOverworldTilemapBuffer_Bg2[offset + 1] = tiles[1]; + gOverworldTilemapBuffer_Bg2[offset + 0x20] = tiles[2]; + gOverworldTilemapBuffer_Bg2[offset + 0x21] = tiles[3]; // Draw metatile's top layer to the top background layer, which covers object event sprites. - gBGTilemapBuffers2[offset] = metatiles[4]; - gBGTilemapBuffers2[offset + 1] = metatiles[5]; - gBGTilemapBuffers2[offset + 0x20] = metatiles[6]; - gBGTilemapBuffers2[offset + 0x21] = metatiles[7]; + gOverworldTilemapBuffer_Bg1[offset] = tiles[4]; + gOverworldTilemapBuffer_Bg1[offset + 1] = tiles[5]; + gOverworldTilemapBuffer_Bg1[offset + 0x20] = tiles[6]; + gOverworldTilemapBuffer_Bg1[offset + 0x21] = tiles[7]; break; } ScheduleBgCopyTilemapToVram(1); diff --git a/src/overworld.c b/src/overworld.c index 4aa579fdd2..a18313d326 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -183,9 +183,9 @@ static u16 (*sPlayerKeyInterceptCallback)(u32); static bool8 sReceivingFromLink; static u8 sRfuKeepAliveTimer; -u16 *gBGTilemapBuffers1; -u16 *gBGTilemapBuffers2; -u16 *gBGTilemapBuffers3; +u16 *gOverworldTilemapBuffer_Bg2; +u16 *gOverworldTilemapBuffer_Bg1; +u16 *gOverworldTilemapBuffer_Bg3; u16 gHeldKeyCodeToSend; void (*gFieldCallback)(void); bool8 (*gFieldCallback2)(void); @@ -1394,12 +1394,12 @@ static void InitOverworldBgs(void) SetBgAttribute(1, BG_ATTR_MOSAIC, 1); SetBgAttribute(2, BG_ATTR_MOSAIC, 1); SetBgAttribute(3, BG_ATTR_MOSAIC, 1); - gBGTilemapBuffers2 = AllocZeroed(BG_SCREEN_SIZE); - gBGTilemapBuffers1 = AllocZeroed(BG_SCREEN_SIZE); - gBGTilemapBuffers3 = AllocZeroed(BG_SCREEN_SIZE); - SetBgTilemapBuffer(1, gBGTilemapBuffers2); - SetBgTilemapBuffer(2, gBGTilemapBuffers1); - SetBgTilemapBuffer(3, gBGTilemapBuffers3); + gOverworldTilemapBuffer_Bg1 = AllocZeroed(BG_SCREEN_SIZE); + gOverworldTilemapBuffer_Bg2 = AllocZeroed(BG_SCREEN_SIZE); + gOverworldTilemapBuffer_Bg3 = AllocZeroed(BG_SCREEN_SIZE); + SetBgTilemapBuffer(1, gOverworldTilemapBuffer_Bg1); + SetBgTilemapBuffer(2, gOverworldTilemapBuffer_Bg2); + SetBgTilemapBuffer(3, gOverworldTilemapBuffer_Bg3); InitStandardTextBoxWindows(); } @@ -1407,12 +1407,9 @@ void CleanupOverworldWindowsAndTilemaps(void) { ClearMirageTowerPulseBlendEffect(); FreeAllOverworldWindowBuffers(); - if (gBGTilemapBuffers3) - FREE_AND_SET_NULL(gBGTilemapBuffers3); - if (gBGTilemapBuffers1) - FREE_AND_SET_NULL(gBGTilemapBuffers1); - if (gBGTilemapBuffers2) - FREE_AND_SET_NULL(gBGTilemapBuffers2); + TRY_FREE_AND_SET_NULL(gOverworldTilemapBuffer_Bg3); + TRY_FREE_AND_SET_NULL(gOverworldTilemapBuffer_Bg2); + TRY_FREE_AND_SET_NULL(gOverworldTilemapBuffer_Bg1); } static void ResetSafariZoneFlag_(void) From a8b466dc80eb22146c6bc517d44fdc133a646555 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 19 Jan 2022 10:15:32 -0500 Subject: [PATCH 083/122] Disambiguate fieldmap names --- gflib/bg.c | 4 +-- include/fieldmap.h | 2 +- include/global.fieldmap.h | 25 ++++++++++++----- src/battle_pyramid.c | 6 ++--- src/braille_puzzles.c | 12 ++++----- src/decoration.c | 37 +++++++++++++------------- src/field_specials.c | 50 +++++++++++++++++----------------- src/fieldmap.c | 56 +++++++++++++++++++-------------------- src/fldeff_escalator.c | 4 +-- src/fldeff_misc.c | 8 +++--- src/scrcmd.c | 2 +- src/secret_base.c | 16 +++++------ src/trainer_hill.c | 4 +-- src/tv.c | 4 +-- 14 files changed, 120 insertions(+), 110 deletions(-) diff --git a/gflib/bg.c b/gflib/bg.c index c96bcbc233..6e97be2073 100644 --- a/gflib/bg.c +++ b/gflib/bg.c @@ -1053,7 +1053,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt for (x16 = x; x16 < (x + width); x16++) { CopyTileMapEntry(&firstTileNum, &((u16*)sGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0); - firstTileNum = (firstTileNum & (METATILE_COLLISION_MASK | METATILE_ELEVATION_MASK)) + ((firstTileNum + tileNumDelta) & METATILE_ID_MASK); + firstTileNum = (firstTileNum & (MAPGRID_COLLISION_MASK | MAPGRID_ELEVATION_MASK)) + ((firstTileNum + tileNumDelta) & MAPGRID_METATILE_ID_MASK); } } break; @@ -1064,7 +1064,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt for (x16 = x; x16 < (x + width); x16++) { ((u8*)sGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum; - firstTileNum = (firstTileNum & (METATILE_COLLISION_MASK | METATILE_ELEVATION_MASK)) + ((firstTileNum + tileNumDelta) & METATILE_ID_MASK); + firstTileNum = (firstTileNum & (MAPGRID_COLLISION_MASK | MAPGRID_ELEVATION_MASK)) + ((firstTileNum + tileNumDelta) & MAPGRID_METATILE_ID_MASK); } } break; diff --git a/include/fieldmap.h b/include/fieldmap.h index aabfce461e..db060497a9 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -29,7 +29,7 @@ void GetCameraCoords(u16*, u16*); bool8 MapGridIsImpassableAt(int, int); int GetMapBorderIdAt(int x, int y); bool32 CanCameraMoveInDirection(int direction); -u16 GetBehaviorByMetatileId(u16 metatileId); +u16 GetMetatileAttributesById(u16 metatileId); void GetCameraFocusCoords(u16 *x, u16 *y); u8 MapGridGetMetatileLayerTypeAt(int x, int y); u8 MapGridGetZCoordAt(int x, int y); diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 2613682fd2..46450ed446 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -1,13 +1,24 @@ #ifndef GUARD_GLOBAL_FIELDMAP_H #define GUARD_GLOBAL_FIELDMAP_H -#define METATILE_BEHAVIOR_MASK 0x00FF -#define METATILE_COLLISION_MASK 0x0C00 -#define METATILE_ID_MASK 0x03FF -#define METATILE_ID_UNDEFINED 0x03FF -#define METATILE_ELEVATION_SHIFT 12 -#define METATILE_COLLISION_SHIFT 10 -#define METATILE_ELEVATION_MASK 0xF000 +// Masks/shifts for blocks in the map grid +// Map grid blocks consist of a 10 bit metatile id, a 2 bit collision value, and a 4 bit elevation value +// This is the data stored in each data/layouts/*/map.bin and border.bin file +#define MAPGRID_METATILE_ID_MASK 0x03FF // Bits 1-10 +#define MAPGRID_COLLISION_MASK 0x0C00 // Bits 11-12 +#define MAPGRID_ELEVATION_MASK 0xF000 // Bits 13-16 +#define MAPGRID_COLLISION_SHIFT 10 +#define MAPGRID_ELEVATION_SHIFT 12 + +// An undefined map grid block has all metatile id bits set and nothing else +#define MAPGRID_UNDEFINED MAPGRID_METATILE_ID_MASK + +// Masks/shifts for metatile attributes +// Metatile attributes consist of an 8 bit behavior value, 4 unused bits, and a 4 bit layer type value +// This is the data stored in each data/tilesets/*/*/metatile_attributes.bin file +#define METATILE_ATTR_BEHAVIOR_MASK 0x00FF // Bits 1-8 +#define METATILE_ATTR_LAYER_MASK 0xF000 // Bits 13-16 +#define METATILE_ATTR_LAYER_SHIFT 12 enum { METATILE_LAYER_TYPE_NORMAL, // Metatile uses middle and top bg layers diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index b10690ce45..1547603968 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -1239,7 +1239,7 @@ static u8 GetPostBattleDirectionHintTextIndex(int *hintType, u8 minDistanceForEx { for (x = 0; x < 32; x++) { - if ((map[x] & METATILE_ID_MASK) == METATILE_BattlePyramid_Exit) + if ((map[x] & MAPGRID_METATILE_ID_MASK) == METATILE_BattlePyramid_Exit) { x += MAP_OFFSET - gObjectEvents[gSelectedObjectEvent].initialCoords.x; y += MAP_OFFSET - gObjectEvents[gSelectedObjectEvent].initialCoords.y; @@ -1545,7 +1545,7 @@ void GenerateBattlePyramidFloorLayout(u16 *backupMapData, bool8 setPlayerPositio { for (x = 0; x < mapLayout->width; x++) { - if ((layoutMap[x] & METATILE_ID_MASK) != METATILE_BattlePyramid_Exit) + if ((layoutMap[x] & MAPGRID_METATILE_ID_MASK) != METATILE_BattlePyramid_Exit) { map[x] = layoutMap[x]; } @@ -1556,7 +1556,7 @@ void GenerateBattlePyramidFloorLayout(u16 *backupMapData, bool8 setPlayerPositio gSaveBlock1Ptr->pos.x = (mapLayout->width * (i % 4)) + x; gSaveBlock1Ptr->pos.y = (mapLayout->height * (i / 4)) + y; } - map[x] = (layoutMap[x] & (METATILE_ELEVATION_MASK | METATILE_COLLISION_MASK)) | METATILE_BattlePyramid_Floor; + map[x] = (layoutMap[x] & (MAPGRID_ELEVATION_MASK | MAPGRID_COLLISION_MASK)) | METATILE_BattlePyramid_Floor; } else { diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 26caa830d3..876e6b4a73 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -80,9 +80,9 @@ void DoBrailleDigEffect(void) MapGridSetMetatileIdAt( 9 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft); MapGridSetMetatileIdAt(10 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid); MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopRight); - MapGridSetMetatileIdAt( 9 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt( 9 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | MAPGRID_COLLISION_MASK); MapGridSetMetatileIdAt(10 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomMid); - MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | MAPGRID_COLLISION_MASK); DrawWholeMapView(); PlaySE(SE_BANG); FlagSet(FLAG_SYS_BRAILLE_DIG); @@ -207,9 +207,9 @@ static void DoBrailleRegirockEffect(void) MapGridSetMetatileIdAt(7 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft); MapGridSetMetatileIdAt(8 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid); MapGridSetMetatileIdAt(9 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopRight); - MapGridSetMetatileIdAt(7 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(7 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | MAPGRID_COLLISION_MASK); MapGridSetMetatileIdAt(8 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomMid); - MapGridSetMetatileIdAt(9 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(9 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | MAPGRID_COLLISION_MASK); DrawWholeMapView(); PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED); @@ -246,9 +246,9 @@ static void DoBrailleRegisteelEffect(void) MapGridSetMetatileIdAt(7 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft); MapGridSetMetatileIdAt(8 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid); MapGridSetMetatileIdAt(9 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopRight); - MapGridSetMetatileIdAt(7 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(7 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | MAPGRID_COLLISION_MASK); MapGridSetMetatileIdAt(8 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomMid); - MapGridSetMetatileIdAt(9 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(9 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | MAPGRID_COLLISION_MASK); DrawWholeMapView(); PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED); diff --git a/src/decoration.c b/src/decoration.c index 78f6ccb407..825c868187 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1185,10 +1185,10 @@ static u16 GetDecorationElevation(u8 decoration, u8 tileIndex) switch (decoration) { case DECOR_STAND: - elevation = sDecorationStandElevations[tileIndex] << METATILE_ELEVATION_SHIFT; + elevation = sDecorationStandElevations[tileIndex] << MAPGRID_ELEVATION_SHIFT; return elevation; case DECOR_SLIDE: - elevation = sDecorationSlideElevation[tileIndex] << METATILE_ELEVATION_SHIFT; + elevation = sDecorationSlideElevation[tileIndex] << MAPGRID_ELEVATION_SHIFT; return elevation; default: return elevation; @@ -1199,7 +1199,7 @@ static void ShowDecorationOnMap_(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight, { u16 i, j; s16 x, y; - u16 behavior; + u16 attributes; u16 impassableFlag; u16 overlapsWall; u16 elevation; @@ -1210,9 +1210,9 @@ static void ShowDecorationOnMap_(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight, for (i = 0; i < decWidth; i++) { x = mapX + i; - behavior = GetBehaviorByMetatileId(NUM_TILES_IN_PRIMARY + gDecorations[decoration].tiles[j * decWidth + i]); - if (MetatileBehavior_IsSecretBaseImpassable(behavior) == TRUE || (gDecorations[decoration].permission != DECORPERM_PASS_FLOOR && (behavior >> METATILE_ELEVATION_SHIFT))) - impassableFlag = METATILE_COLLISION_MASK; + attributes = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + gDecorations[decoration].tiles[j * decWidth + i]); + if (MetatileBehavior_IsSecretBaseImpassable(attributes) == TRUE || (gDecorations[decoration].permission != DECORPERM_PASS_FLOOR && (attributes >> METATILE_ATTR_LAYER_SHIFT))) + impassableFlag = MAPGRID_COLLISION_MASK; else impassableFlag = 0; @@ -1471,17 +1471,16 @@ static void AttemptCancelPlaceDecoration(u8 taskId) DisplayItemMessageOnField(taskId, gStringVar4, CancelDecoratingPrompt); } -// Note: behaviorBy is pre-anded with METATILE_ELEVATION_MASK. -static bool8 IsNonBlockNonElevated(u8 behaviorAt, u16 behaviorBy) +static bool8 IsNonBlockNonElevated(u8 behaviorAt, u16 layerType) { - if (MetatileBehavior_IsBlockDecoration(behaviorAt) != TRUE || behaviorBy != 0) + if (MetatileBehavior_IsBlockDecoration(behaviorAt) != TRUE || layerType != 0) return FALSE; return TRUE; } -static bool8 IsntInitialPosition(u8 taskId, s16 x, s16 y, u16 behaviorBy) +static bool8 IsntInitialPosition(u8 taskId, s16 x, s16 y, u16 layerType) { - if (x == gTasks[taskId].tInitialX + MAP_OFFSET && y == gTasks[taskId].tInitialY + MAP_OFFSET && behaviorBy != 0) + if (x == gTasks[taskId].tInitialX + MAP_OFFSET && y == gTasks[taskId].tInitialY + MAP_OFFSET && layerType != 0) return FALSE; return TRUE; } @@ -1505,7 +1504,7 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) u8 i; u8 j; u8 behaviorAt; - u16 behaviorBy; + u16 layerType; u8 mapY; u8 mapX; s16 curY; @@ -1524,11 +1523,11 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) { curX = gTasks[taskId].tCursorX + j; behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY); - behaviorBy = GetBehaviorByMetatileId(NUM_TILES_IN_PRIMARY + decoration->tiles[(mapY - 1 - i) * mapX + j]) & METATILE_ELEVATION_MASK; + layerType = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + decoration->tiles[(mapY - 1 - i) * mapX + j]) & METATILE_ATTR_LAYER_MASK; if (!IsFloorOrBoardAndHole(behaviorAt, decoration)) return FALSE; - if (!IsntInitialPosition(taskId, curX, curY, behaviorBy)) + if (!IsntInitialPosition(taskId, curX, curY, layerType)) return FALSE; behaviorAt = GetObjectEventIdByXYZ(curX, curY, 0); @@ -1545,11 +1544,11 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) { curX = gTasks[taskId].tCursorX + j; behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY); - behaviorBy = GetBehaviorByMetatileId(NUM_TILES_IN_PRIMARY + decoration->tiles[(mapY - 1 - i) * mapX + j]) & METATILE_ELEVATION_MASK; - if (!MetatileBehavior_IsNormal(behaviorAt) && !IsNonBlockNonElevated(behaviorAt, behaviorBy)) + layerType = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + decoration->tiles[(mapY - 1 - i) * mapX + j]) & METATILE_ATTR_LAYER_MASK; + if (!MetatileBehavior_IsNormal(behaviorAt) && !IsNonBlockNonElevated(behaviorAt, layerType)) return FALSE; - if (!IsntInitialPosition(taskId, curX, curY, behaviorBy)) + if (!IsntInitialPosition(taskId, curX, curY, layerType)) return FALSE; if (GetObjectEventIdByXYZ(curX, curY, 0) != OBJECT_EVENTS_COUNT) @@ -1562,11 +1561,11 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) { curX = gTasks[taskId].tCursorX + j; behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY); - behaviorBy = GetBehaviorByMetatileId(NUM_TILES_IN_PRIMARY + decoration->tiles[j]) & METATILE_ELEVATION_MASK; + layerType = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + decoration->tiles[j]) & METATILE_ATTR_LAYER_MASK; if (!MetatileBehavior_IsNormal(behaviorAt) && !MetatileBehavior_IsSecretBaseNorthWall(behaviorAt)) return FALSE; - if (!IsntInitialPosition(taskId, curX, curY, behaviorBy)) + if (!IsntInitialPosition(taskId, curX, curY, layerType)) return FALSE; behaviorAt = GetObjectEventIdByXYZ(curX, curY, 0); diff --git a/src/field_specials.c b/src/field_specials.c index 0a72369138..f676600c0e 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -650,10 +650,10 @@ void MauvilleGymSetDefaultBarriers(void) MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_On); break; case METATILE_MauvilleGym_GreenBeamH3_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_On | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_GreenBeamH4_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_On | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_RedBeamH1_On: MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); @@ -674,37 +674,37 @@ void MauvilleGymSetDefaultBarriers(void) MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_On); break; case METATILE_MauvilleGym_RedBeamH3_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_On | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_RedBeamH4_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_On | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_GreenBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_GreenBeamV2_On: MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); break; case METATILE_MauvilleGym_RedBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_RedBeamV2_On: MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); break; case METATILE_MauvilleGym_PoleBottom_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV1_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV1_On | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_FloorTile: if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_MauvilleGym_GreenBeamV1_On) - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV2_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV2_On | MAPGRID_COLLISION_MASK); else - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV2_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV2_On | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_PoleBottom_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV1_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV1_On | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_PoleTop_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_On | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_PoleTop_On: MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); @@ -755,10 +755,10 @@ void MauvilleGymDeactivatePuzzle(void) MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); break; case METATILE_MauvilleGym_GreenBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_RedBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | MAPGRID_COLLISION_MASK); break; case METATILE_MauvilleGym_GreenBeamV2_On: case METATILE_MauvilleGym_RedBeamV2_On: @@ -867,8 +867,8 @@ static void PetalburgGymSetDoorMetatiles(u8 roomNumber, u16 metatileId) } for (i = 0; i < nDoors; i++) { - MapGridSetMetatileIdAt(doorCoordsX[i] + MAP_OFFSET, doorCoordsY[i] + MAP_OFFSET, metatileId | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(doorCoordsX[i] + MAP_OFFSET, doorCoordsY[i] + MAP_OFFSET + 1, (metatileId + 8) | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(doorCoordsX[i] + MAP_OFFSET, doorCoordsY[i] + MAP_OFFSET, metatileId | MAPGRID_COLLISION_MASK); + MapGridSetMetatileIdAt(doorCoordsX[i] + MAP_OFFSET, doorCoordsY[i] + MAP_OFFSET + 1, (metatileId + 8) | MAPGRID_COLLISION_MASK); } DrawWholeMapView(); } @@ -1040,7 +1040,7 @@ static void PCTurnOnEffect_1(s16 isPcTurnedOn, s8 dx, s8 dy) else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE) tileId = METATILE_BrendansMaysHouse_MayPC_On; } - MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | MAPGRID_COLLISION_MASK); } void DoPCTurnOffEffect(void) @@ -1075,7 +1075,7 @@ static void PCTurnOffEffect(void) tileId = METATILE_BrendansMaysHouse_BrendanPC_Off; else if (gSpecialVar_0x8004 == 2) tileId = METATILE_BrendansMaysHouse_MayPC_Off; - MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | MAPGRID_COLLISION_MASK); DrawWholeMapView(); } @@ -1106,13 +1106,13 @@ static void LotteryCornerComputerEffect(struct Task *task) task->data[3] = 0; if (task->data[4] != 0) { - MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Normal | MAPGRID_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Normal | MAPGRID_COLLISION_MASK); } else { - MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Flash | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Flash | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Flash | MAPGRID_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Flash | MAPGRID_COLLISION_MASK); } DrawWholeMapView(); task->data[4] ^= 1; @@ -1124,8 +1124,8 @@ static void LotteryCornerComputerEffect(struct Task *task) void EndLotteryCornerComputerEffect(void) { - MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Normal | MAPGRID_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Normal | MAPGRID_COLLISION_MASK); DrawWholeMapView(); } @@ -1872,7 +1872,7 @@ static void Task_MoveElevatorWindowLights(u8 taskId) for (y = 0; y < 3; y++) { for (x = 0; x < 3; x++) - MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Ascending[y][data[0] % 3] | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Ascending[y][data[0] % 3] | MAPGRID_COLLISION_MASK); } } // descending @@ -1881,7 +1881,7 @@ static void Task_MoveElevatorWindowLights(u8 taskId) for (y = 0; y < 3; y++) { for (x = 0; x < 3; x++) - MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Descending[y][data[0] % 3] | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Descending[y][data[0] % 3] | MAPGRID_COLLISION_MASK); } } DrawWholeMapView(); diff --git a/src/fieldmap.c b/src/fieldmap.c index aff72c4c68..8be4206e23 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -43,12 +43,12 @@ static void FillWestConnection(struct MapHeader const *mapHeader, struct MapHead static void FillEastConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset); static void InitBackupMapLayoutConnections(struct MapHeader *mapHeader); static void LoadSavedMapView(void); -static bool8 SkipCopyingMetatileFromSavedMap(u16* mapMetatilePtr, u16 mapWidth, u8 yMode); +static bool8 SkipCopyingMetatileFromSavedMap(u16* mapBlock, u16 mapWidth, u8 yMode); static struct MapConnection *GetIncomingConnection(u8 direction, int x, int y); static bool8 IsPosInIncomingConnectingMap(u8 direction, int x, int y, struct MapConnection *connection); static bool8 IsCoordInIncomingConnectingMap(int coord, int srcMax, int destMax, int offset); -#define MapGridGetBorderTileAt(x, y) ({ \ +#define GetBorderBlockAt(x, y)({ \ u16 block; \ int i; \ u16 *border = gMapHeader.mapLayout->border; \ @@ -56,12 +56,12 @@ static bool8 IsCoordInIncomingConnectingMap(int coord, int srcMax, int destMax, i = (x + 1) & 1; \ i += ((y + 1) & 1) * 2; \ \ - block = gMapHeader.mapLayout->border[i] | METATILE_COLLISION_MASK; \ + block = gMapHeader.mapLayout->border[i] | MAPGRID_COLLISION_MASK; \ }) #define AreCoordsWithinMapGridBounds(x, y) (x >= 0 && x < gBackupMapLayout.width && y >= 0 && y < gBackupMapLayout.height) -#define MapGridGetTileAt(x, y) (AreCoordsWithinMapGridBounds(x, y) ? gBackupMapLayout.map[x + gBackupMapLayout.width * y] : MapGridGetBorderTileAt(x, y)) +#define GetMapGridBlockAt(x, y) (AreCoordsWithinMapGridBounds(x, y) ? gBackupMapLayout.map[x + gBackupMapLayout.width * y] : GetBorderBlockAt(x, y)) struct MapHeader const *const GetMapHeaderFromConnection(struct MapConnection *connection) { @@ -87,13 +87,13 @@ void InitMapFromSavedGame(void) void InitBattlePyramidMap(bool8 setPlayerPosition) { - CpuFastFill(METATILE_ID_UNDEFINED << 16 | METATILE_ID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData)); + CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData)); GenerateBattlePyramidFloorLayout(gBackupMapData, setPlayerPosition); } void InitTrainerHillMap(void) { - CpuFastFill(METATILE_ID_UNDEFINED << 16 | METATILE_ID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData)); + CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData)); GenerateTrainerHillFloorLayout(gBackupMapData); } @@ -103,7 +103,7 @@ static void InitMapLayoutData(struct MapHeader *mapHeader) int width; int height; mapLayout = mapHeader->mapLayout; - CpuFastFill16(METATILE_ID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData)); + CpuFastFill16(MAPGRID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData)); gBackupMapLayout.map = gBackupMapData; width = mapLayout->width + MAP_OFFSET_W; gBackupMapLayout.width = width; @@ -344,44 +344,44 @@ static void FillEastConnection(struct MapHeader const *mapHeader, struct MapHead u8 MapGridGetZCoordAt(int x, int y) { - u16 block = MapGridGetTileAt(x, y); + u16 block = GetMapGridBlockAt(x, y); - if (block == METATILE_ID_UNDEFINED) + if (block == MAPGRID_UNDEFINED) return 0; - return block >> METATILE_ELEVATION_SHIFT; + return block >> MAPGRID_ELEVATION_SHIFT; } bool8 MapGridIsImpassableAt(int x, int y) { - u16 block = MapGridGetTileAt(x, y); + u16 block = GetMapGridBlockAt(x, y); - if (block == METATILE_ID_UNDEFINED) + if (block == MAPGRID_UNDEFINED) return TRUE; - return (block & METATILE_COLLISION_MASK) >> METATILE_COLLISION_SHIFT; + return (block & MAPGRID_COLLISION_MASK) >> MAPGRID_COLLISION_SHIFT; } u32 MapGridGetMetatileIdAt(int x, int y) { - u16 block = MapGridGetTileAt(x, y); + u16 block = GetMapGridBlockAt(x, y); - if (block == METATILE_ID_UNDEFINED) - return MapGridGetBorderTileAt(x, y) & METATILE_ID_MASK; + if (block == MAPGRID_UNDEFINED) + return GetBorderBlockAt(x, y) & MAPGRID_METATILE_ID_MASK; - return block & METATILE_ID_MASK; + return block & MAPGRID_METATILE_ID_MASK; } u32 MapGridGetMetatileBehaviorAt(int x, int y) { u16 metatile = MapGridGetMetatileIdAt(x, y); - return GetBehaviorByMetatileId(metatile) & METATILE_BEHAVIOR_MASK; + return GetMetatileAttributesById(metatile) & METATILE_ATTR_BEHAVIOR_MASK; } u8 MapGridGetMetatileLayerTypeAt(int x, int y) { u16 metatile = MapGridGetMetatileIdAt(x, y); - return (GetBehaviorByMetatileId(metatile) & METATILE_ELEVATION_MASK) >> METATILE_ELEVATION_SHIFT; + return (GetMetatileAttributesById(metatile) & METATILE_ATTR_LAYER_MASK) >> METATILE_ATTR_LAYER_SHIFT; } void MapGridSetMetatileIdAt(int x, int y, u16 metatile) @@ -390,7 +390,7 @@ void MapGridSetMetatileIdAt(int x, int y, u16 metatile) if (AreCoordsWithinMapGridBounds(x, y)) { i = x + y * gBackupMapLayout.width; - gBackupMapLayout.map[i] = (gBackupMapLayout.map[i] & METATILE_ELEVATION_MASK) | (metatile & ~METATILE_ELEVATION_MASK); + gBackupMapLayout.map[i] = (gBackupMapLayout.map[i] & MAPGRID_ELEVATION_MASK) | (metatile & ~MAPGRID_ELEVATION_MASK); } } @@ -404,7 +404,7 @@ void MapGridSetMetatileEntryAt(int x, int y, u16 metatile) } } -u16 GetBehaviorByMetatileId(u16 metatile) +u16 GetMetatileAttributesById(u16 metatile) { u16 *attributes; if (metatile < NUM_METATILES_IN_PRIMARY) @@ -565,7 +565,7 @@ static void MoveMapViewToBackup(u8 direction) int GetMapBorderIdAt(int x, int y) { - if (MapGridGetTileAt(x, y) == METATILE_ID_UNDEFINED) + if (GetMapGridBlockAt(x, y) == MAPGRID_UNDEFINED) return CONNECTION_INVALID; if (x >= (gBackupMapLayout.width - (MAP_OFFSET + 1))) @@ -817,23 +817,23 @@ void MapGridSetMetatileImpassabilityAt(int x, int y, bool32 impassable) if (AreCoordsWithinMapGridBounds(x, y)) { if (impassable) - gBackupMapLayout.map[x + gBackupMapLayout.width * y] |= METATILE_COLLISION_MASK; + gBackupMapLayout.map[x + gBackupMapLayout.width * y] |= MAPGRID_COLLISION_MASK; else - gBackupMapLayout.map[x + gBackupMapLayout.width * y] &= ~METATILE_COLLISION_MASK; + gBackupMapLayout.map[x + gBackupMapLayout.width * y] &= ~MAPGRID_COLLISION_MASK; } } -static bool8 SkipCopyingMetatileFromSavedMap(u16* mapMetatilePtr, u16 mapWidth, u8 yMode) +static bool8 SkipCopyingMetatileFromSavedMap(u16* mapBlock, u16 mapWidth, u8 yMode) { if (yMode == 0xFF) return FALSE; if (yMode == 0) - mapMetatilePtr -= mapWidth; + mapBlock -= mapWidth; else - mapMetatilePtr += mapWidth; + mapBlock += mapWidth; - if (IsLargeBreakableDecoration(*mapMetatilePtr & METATILE_ID_MASK, yMode) == TRUE) + if (IsLargeBreakableDecoration(*mapBlock & MAPGRID_METATILE_ID_MASK, yMode) == TRUE) return TRUE; return FALSE; } diff --git a/src/fldeff_escalator.c b/src/fldeff_escalator.c index 769e735623..0dc98c319c 100644 --- a/src/fldeff_escalator.c +++ b/src/fldeff_escalator.c @@ -126,13 +126,13 @@ static void Task_DrawEscalator(u8 taskId) SetEscalatorMetatile(taskId, sEscalatorMetatiles_1F_1, 0); break; case 2: - SetEscalatorMetatile(taskId, sEscalatorMetatiles_1F_2, METATILE_COLLISION_MASK); + SetEscalatorMetatile(taskId, sEscalatorMetatiles_1F_2, MAPGRID_COLLISION_MASK); break; case 3: SetEscalatorMetatile(taskId, sEscalatorMetatiles_1F_3, 0); break; case 4: - SetEscalatorMetatile(taskId, sEscalatorMetatiles_2F_0, METATILE_COLLISION_MASK); + SetEscalatorMetatile(taskId, sEscalatorMetatiles_2F_0, MAPGRID_COLLISION_MASK); break; case 5: SetEscalatorMetatile(taskId, sEscalatorMetatiles_2F_1, 0); diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c index c01babb68a..4f3f53fa60 100644 --- a/src/fldeff_misc.c +++ b/src/fldeff_misc.c @@ -840,9 +840,9 @@ void DoSecretBasePCTurnOffEffect(void) PlaySE(SE_PC_OFF); if (!VarGet(VAR_CURRENT_SECRET_BASE)) - MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | MAPGRID_COLLISION_MASK); else - MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_RegisterPC | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_RegisterPC | MAPGRID_COLLISION_MASK); CurrentMapDrawMetatileAt(x, y); } @@ -1083,7 +1083,7 @@ static void SpriteCB_SandPillar_BreakTop(struct Sprite *sprite) PlaySE(SE_M_ROCK_THROW); if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == METATILE_SecretBase_SandOrnament_TopWall) - MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_Wall_TopMid | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_Wall_TopMid | MAPGRID_COLLISION_MASK); else MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_SandOrnament_BrokenTop); @@ -1103,7 +1103,7 @@ static void SpriteCB_SandPillar_BreakBase(struct Sprite *sprite) } else { - MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], METATILE_SecretBase_SandOrnament_BrokenBase | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], METATILE_SecretBase_SandOrnament_BrokenBase | MAPGRID_COLLISION_MASK); CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]); sprite->data[0] = 0; sprite->callback = SpriteCB_SandPillar_End; diff --git a/src/scrcmd.c b/src/scrcmd.c index 2c18cb565e..a5a380759e 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -2046,7 +2046,7 @@ bool8 ScrCmd_setmetatile(struct ScriptContext *ctx) if (!isImpassable) MapGridSetMetatileIdAt(x, y, tileId); else - MapGridSetMetatileIdAt(x, y, tileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, tileId | MAPGRID_COLLISION_MASK); return FALSE; } diff --git a/src/secret_base.c b/src/secret_base.c index 8fc97141fc..9398c4bb2f 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -305,7 +305,7 @@ static void FindMetatileIdMapCoords(s16 *x, s16 *y, u16 metatileId) { for (i = 0; i < mapLayout->width; i++) { - if ((mapLayout->map[j * mapLayout->width + i] & METATILE_ID_MASK) == metatileId) + if ((mapLayout->map[j * mapLayout->width + i] & MAPGRID_METATILE_ID_MASK) == metatileId) { *x = i; *y = j; @@ -330,7 +330,7 @@ void ToggleSecretBaseEntranceMetatile(void) { if (sSecretBaseEntranceMetatiles[i].closedMetatileId == metatileId) { - MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].openMetatileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].openMetatileId | MAPGRID_COLLISION_MASK); CurrentMapDrawMetatileAt(x, y); return; } @@ -341,7 +341,7 @@ void ToggleSecretBaseEntranceMetatile(void) { if (sSecretBaseEntranceMetatiles[i].openMetatileId == metatileId) { - MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].closedMetatileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].closedMetatileId | MAPGRID_COLLISION_MASK); CurrentMapDrawMetatileAt(x, y); return; } @@ -396,7 +396,7 @@ void SetOccupiedSecretBaseEntranceMetatiles(struct MapEvents const *events) { if (sSecretBaseEntranceMetatiles[i].closedMetatileId == tile_id) { - MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].openMetatileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].openMetatileId | MAPGRID_COLLISION_MASK); break; } } @@ -475,7 +475,7 @@ static void EnterNewlyCreatedSecretBase_StartFadeIn(void) FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC); x += MAP_OFFSET; y += MAP_OFFSET; - MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | MAPGRID_COLLISION_MASK); CurrentMapDrawMetatileAt(x, y); FadeInFromBlack(); CreateTask(EnterNewlyCreatedSecretBase_WaitFadeIn, 0); @@ -536,13 +536,13 @@ void InitSecretBaseAppearance(bool8 hidePC) { // Another player's secret base. Change PC type to the "Register" PC. FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC); - MapGridSetMetatileIdAt(x + MAP_OFFSET, y + MAP_OFFSET, METATILE_SecretBase_RegisterPC | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x + MAP_OFFSET, y + MAP_OFFSET, METATILE_SecretBase_RegisterPC | MAPGRID_COLLISION_MASK); } else if (hidePC == TRUE && VarGet(VAR_SECRET_BASE_INITIALIZED) == 1) { // Change PC to regular ground tile. FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC); - MapGridSetMetatileIdAt(x + MAP_OFFSET, y + MAP_OFFSET, METATILE_SecretBase_Ground | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x + MAP_OFFSET, y + MAP_OFFSET, METATILE_SecretBase_Ground | MAPGRID_COLLISION_MASK); } } } @@ -838,7 +838,7 @@ static void ClosePlayerSecretBaseEntrance(void) { MapGridSetMetatileIdAt(events->bgEvents[i].x + MAP_OFFSET, events->bgEvents[i].y + MAP_OFFSET, - sSecretBaseEntranceMetatiles[j].closedMetatileId | METATILE_COLLISION_MASK); + sSecretBaseEntranceMetatiles[j].closedMetatileId | MAPGRID_COLLISION_MASK); break; } } diff --git a/src/trainer_hill.c b/src/trainer_hill.c index 3ada262e56..bf988b49a3 100644 --- a/src/trainer_hill.c +++ b/src/trainer_hill.c @@ -677,9 +677,9 @@ static u16 GetMetatileForFloor(u8 floorId, u32 x, u32 y, u32 stride) // stride i impassable = (sHillData->floors[floorId].display.collisionData[y] >> (15 - x) & 1); metatile = sHillData->floors[floorId].display.metatileData[stride * y + x] + NUM_METATILES_IN_PRIMARY; - elevation = 3 << METATILE_ELEVATION_SHIFT; + elevation = 3 << MAPGRID_ELEVATION_SHIFT; - return ((impassable << METATILE_COLLISION_SHIFT) & METATILE_COLLISION_MASK) | elevation | (metatile & METATILE_ID_MASK); + return ((impassable << MAPGRID_COLLISION_SHIFT) & MAPGRID_COLLISION_MASK) | elevation | (metatile & MAPGRID_METATILE_ID_MASK); } void GenerateTrainerHillFloorLayout(u16 *mapArg) diff --git a/src/tv.c b/src/tv.c index 710b989681..b9d064026c 100644 --- a/src/tv.c +++ b/src/tv.c @@ -852,7 +852,7 @@ void UpdateTVScreensOnMap(int width, int height) } } -static void SetTVMetatilesOnMap(int width, int height, u16 tileId) +static void SetTVMetatilesOnMap(int width, int height, u16 metatileId) { int x; int y; @@ -862,7 +862,7 @@ static void SetTVMetatilesOnMap(int width, int height, u16 tileId) for (x = 0; x < width; x++) { if (MapGridGetMetatileBehaviorAt(x, y) == MB_TELEVISION) - MapGridSetMetatileIdAt(x, y, tileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, metatileId | MAPGRID_COLLISION_MASK); } } } From 8200fda14e5cddabcd2a4aaddf4f558cfbf898fb Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 19 Jan 2022 10:56:54 -0500 Subject: [PATCH 084/122] Fix decorations metatile attribute names --- include/constants/metatile_behaviors.h | 4 ++-- include/metatile_behavior.h | 2 +- src/decoration.c | 16 ++++++++++------ src/metatile_behavior.c | 18 ++++++++++-------- 4 files changed, 23 insertions(+), 17 deletions(-) diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h index 5f37713f30..1c3d33c00b 100755 --- a/include/constants/metatile_behaviors.h +++ b/include/constants/metatile_behaviors.h @@ -179,8 +179,8 @@ #define MB_UNUSED_AF 0xAF #define MB_SECRET_BASE_PC 0xB0 #define MB_SECRET_BASE_REGISTER_PC 0xB1 -#define MB_SECRET_BASE_UNUSED 0xB2 -#define MB_BLOCK_DECORATION 0xB3 +#define MB_SECRET_BASE_OBSTACLE 0xB2 +#define MB_SECRET_BASE_TRAINER_SPOT 0xB3 #define MB_SECRET_BASE_DECORATION 0xB4 #define MB_HOLDS_SMALL_DECORATION 0xB5 #define MB_UNUSED_B6 0xB6 diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h index 5895426cf0..c2d0d23ee3 100644 --- a/include/metatile_behavior.h +++ b/include/metatile_behavior.h @@ -57,7 +57,7 @@ bool8 MetatileBehavior_IsSecretBaseTree(u8); bool8 MetatileBehavior_IsSecretBaseShrub(u8); bool8 MetatileBehavior_IsSecretBasePC(u8); bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8); -bool8 MetatileBehavior_IsBlockDecoration(u8); +bool8 MetatileBehavior_IsSecretBaseTrainerSpot(u8); bool8 MetatileBehavior_IsSecretBaseImpassable(u8); bool8 MetatileBehavior_IsSecretBaseDecorationBase(u8); bool8 MetatileBehavior_IsSecretBasePoster(u8); diff --git a/src/decoration.c b/src/decoration.c index 825c868187..0448778c39 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1211,7 +1211,8 @@ static void ShowDecorationOnMap_(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight, { x = mapX + i; attributes = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + gDecorations[decoration].tiles[j * decWidth + i]); - if (MetatileBehavior_IsSecretBaseImpassable(attributes) == TRUE || (gDecorations[decoration].permission != DECORPERM_PASS_FLOOR && (attributes >> METATILE_ATTR_LAYER_SHIFT))) + if (MetatileBehavior_IsSecretBaseImpassable(attributes & METATILE_ATTR_BEHAVIOR_MASK) == TRUE + || (gDecorations[decoration].permission != DECORPERM_PASS_FLOOR && (attributes >> METATILE_ATTR_LAYER_SHIFT) != METATILE_LAYER_TYPE_NORMAL)) impassableFlag = MAPGRID_COLLISION_MASK; else impassableFlag = 0; @@ -1471,23 +1472,26 @@ static void AttemptCancelPlaceDecoration(u8 taskId) DisplayItemMessageOnField(taskId, gStringVar4, CancelDecoratingPrompt); } -static bool8 IsNonBlockNonElevated(u8 behaviorAt, u16 layerType) +static bool8 IsSecretBaseTrainerSpot(u8 behaviorAt, u16 layerType) { - if (MetatileBehavior_IsBlockDecoration(behaviorAt) != TRUE || layerType != 0) + if (!(MetatileBehavior_IsSecretBaseTrainerSpot(behaviorAt) == TRUE && layerType == METATILE_LAYER_TYPE_NORMAL)) return FALSE; return TRUE; } +// Can't place decoration where the player was standing when they interacted with the PC static bool8 IsntInitialPosition(u8 taskId, s16 x, s16 y, u16 layerType) { - if (x == gTasks[taskId].tInitialX + MAP_OFFSET && y == gTasks[taskId].tInitialY + MAP_OFFSET && layerType != 0) + if (x == gTasks[taskId].tInitialX + MAP_OFFSET + && y == gTasks[taskId].tInitialY + MAP_OFFSET + && layerType != METATILE_LAYER_TYPE_NORMAL) return FALSE; return TRUE; } static bool8 IsFloorOrBoardAndHole(u16 behaviorAt, const struct Decoration *decoration) { - if (MetatileBehavior_IsBlockDecoration(behaviorAt) != TRUE) + if (MetatileBehavior_IsSecretBaseTrainerSpot(behaviorAt) != TRUE) { if (decoration->id == DECOR_SOLID_BOARD && MetatileBehavior_IsSecretBaseHole(behaviorAt) == TRUE) return TRUE; @@ -1545,7 +1549,7 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) curX = gTasks[taskId].tCursorX + j; behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY); layerType = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + decoration->tiles[(mapY - 1 - i) * mapX + j]) & METATILE_ATTR_LAYER_MASK; - if (!MetatileBehavior_IsNormal(behaviorAt) && !IsNonBlockNonElevated(behaviorAt, layerType)) + if (!MetatileBehavior_IsNormal(behaviorAt) && !IsSecretBaseTrainerSpot(behaviorAt, layerType)) return FALSE; if (!IsntInitialPosition(taskId, curX, curY, layerType)) diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index 6b58e3f05b..452e68cff2 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -188,8 +188,8 @@ static const u8 sTileBitAttributes[] = [MB_UNUSED_AF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_REGISTER_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_UNUSED] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_BLOCK_DECORATION] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_SECRET_BASE_OBSTACLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_SECRET_BASE_TRAINER_SPOT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_DECORATION] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_HOLDS_SMALL_DECORATION] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_B6] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), @@ -687,17 +687,19 @@ bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8 metatileBehavior) return FALSE; } -bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2(u8 metatileBehavior) +// Used by the rock/grass floor spaces that the secret base trainer is not standing on +bool8 MetatileBehavior_IsSecretBaseObstacle1(u8 metatileBehavior) { - if (metatileBehavior == MB_SECRET_BASE_UNUSED) + if (metatileBehavior == MB_SECRET_BASE_OBSTACLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBlockDecoration(u8 metatileBehavior) +// Used by the rock/grass floor space that the secret base trainer stands on +bool8 MetatileBehavior_IsSecretBaseTrainerSpot(u8 metatileBehavior) { - if (metatileBehavior == MB_BLOCK_DECORATION) + if (metatileBehavior == MB_SECRET_BASE_TRAINER_SPOT) return TRUE; else return FALSE; @@ -743,9 +745,9 @@ bool8 MetatileBehavior_IsSecretBaseNorthWall(u8 metatileBehavior) return FALSE; } -bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2_2(u8 metatileBehavior) +bool8 MetatileBehavior_IsSecretBaseObstacle2(u8 metatileBehavior) { - if (metatileBehavior == MB_SECRET_BASE_UNUSED) + if (metatileBehavior == MB_SECRET_BASE_OBSTACLE) return TRUE; else return FALSE; From e3b49604d4d8981c9fa599cbc23874ac61036c9e Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 19 Jan 2022 10:59:37 -0500 Subject: [PATCH 085/122] Use metatile layer constants in shop --- src/shop.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/shop.c b/src/shop.c index f41ae315f1..e011c4f629 100755 --- a/src/shop.c +++ b/src/shop.c @@ -743,7 +743,7 @@ static void BuyMenuDrawMapBg(void) if (BuyMenuCheckForOverlapWithMenuBg(i, j) == TRUE) metatileLayerType = MapGridGetMetatileLayerTypeAt(x + i, y + j); else - metatileLayerType = 1; + metatileLayerType = METATILE_LAYER_TYPE_COVERED; if (metatile < NUM_METATILES_IN_PRIMARY) { @@ -764,15 +764,15 @@ static void BuyMenuDrawMapMetatile(s16 x, s16 y, const u16 *src, u8 metatileLaye switch (metatileLayerType) { - case 0: + case METATILE_LAYER_TYPE_NORMAL: BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[3], offset1, offset2, src); BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[1], offset1, offset2, src + 4); break; - case 1: + case METATILE_LAYER_TYPE_COVERED: BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[2], offset1, offset2, src); BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[3], offset1, offset2, src + 4); break; - case 2: + case METATILE_LAYER_TYPE_SPLIT: BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[2], offset1, offset2, src); BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[1], offset1, offset2, src + 4); break; @@ -866,7 +866,7 @@ static void BuyMenuDrawObjectEvents(void) static bool8 BuyMenuCheckIfObjectEventOverlapsMenuBg(s16 *object) { - if (!BuyMenuCheckForOverlapWithMenuBg(object[X_COORD], object[Y_COORD] + 2) && object[LAYER_TYPE] != MB_SECRET_BASE_WALL) + if (!BuyMenuCheckForOverlapWithMenuBg(object[X_COORD], object[Y_COORD] + 2) && object[LAYER_TYPE] != METATILE_LAYER_TYPE_COVERED) { return TRUE; } From e682c12519377741bc55fa55c6b9deb963614ed6 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 19 Jan 2022 12:39:11 -0500 Subject: [PATCH 086/122] sTileBitAttributes to sparse array, rename MB_UNNUSED_CAVE --- include/constants/metatile_behaviors.h | 5 +- src/metatile_behavior.c | 369 ++++++++----------------- 2 files changed, 126 insertions(+), 248 deletions(-) diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h index 1c3d33c00b..97ba01a63a 100755 --- a/include/constants/metatile_behaviors.h +++ b/include/constants/metatile_behaviors.h @@ -9,7 +9,7 @@ #define MB_UNUSED_05 0x05 #define MB_DEEP_SAND 0x06 #define MB_SHORT_GRASS 0x07 -#define MB_UNUSED_CAVE 0x08 +#define MB_CAVE 0x08 #define MB_LONG_GRASS_SOUTH_EDGE 0x09 #define MB_NO_RUNNING 0x0A #define MB_INDOOR_ENCOUNTER 0x0B @@ -241,6 +241,9 @@ #define MB_UNUSED_ED 0xED #define MB_UNUSED_EE 0xEE #define MB_UNUSED_EF 0xEF + +#define NUM_METATILE_BEHAVIORS 0xF0 + #define MB_INVALID 0xFF #endif // GUARD_METATILE_BEHAVIORS_H diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index 452e68cff2..b38198b9c3 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -2,254 +2,129 @@ #include "metatile_behavior.h" #include "constants/metatile_behaviors.h" -#define TILE_FLAG_ENCOUNTER_TILE 1 -#define TILE_FLAG_SURFABLE 2 +#define TILE_FLAG_HAS_ENCOUNTERS (1 << 0) +#define TILE_FLAG_SURFABLE (1 << 1) +#define TILE_FLAG_TRAVERSABLE (1 << 2) // Set but never read -#define TILE_ATTRIBUTES(unused, surfable, wildEncounter) (((wildEncounter) ? 1 : 0) | ((surfable) ? 2 : 0) | ((unused) ? 4 : 0)) - -// wonder what the third flag is supposed to do -static const u8 sTileBitAttributes[] = +static const u8 sTileBitAttributes[NUM_METATILE_BEHAVIORS] = { - [MB_NORMAL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_WALL] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_TALL_GRASS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), - [MB_LONG_GRASS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), - [MB_UNUSED_04] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_05] = TILE_ATTRIBUTES(FALSE, FALSE, TRUE), - [MB_DEEP_SAND] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), - [MB_SHORT_GRASS] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_CAVE] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), - [MB_LONG_GRASS_SOUTH_EDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_NO_RUNNING] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_INDOOR_ENCOUNTER] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), - [MB_MOUNTAIN_TOP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_BATTLE_PYRAMID_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_MOSSDEEP_GYM_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_MT_PYRE_HOLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_POND_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), - [MB_SEMI_DEEP_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), - [MB_DEEP_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), - [MB_WATERFALL] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_SOOTOPOLIS_DEEP_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_OCEAN_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), - [MB_PUDDLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SHALLOW_WATER] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_SOOTOPOLIS_DEEP_WATER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_NO_SURFACING] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_STAIRS_OUTSIDE_ABANDONED_SHIP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SHOAL_CAVE_ENTRANCE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_1D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_1E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_1F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_ICE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SAND] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SEAWEED] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), - [MB_UNUSED_23] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_ASHGRASS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), - [MB_FOOTPRINTS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), - [MB_THIN_ICE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_CRACKED_ICE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_HOT_SPRINGS] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_LAVARIDGE_GYM_B1F_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SEAWEED_NO_SURFACING] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), - [MB_REFLECTION_UNDER_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_2C] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_2D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_2E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_2F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_IMPASSABLE_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_IMPASSABLE_WEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_IMPASSABLE_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_IMPASSABLE_SOUTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_IMPASSABLE_NORTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_IMPASSABLE_NORTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_IMPASSABLE_SOUTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_IMPASSABLE_SOUTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_JUMP_EAST] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_JUMP_WEST] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_JUMP_NORTH] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_JUMP_SOUTH] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_JUMP_NORTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_JUMP_NORTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_JUMP_SOUTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_JUMP_SOUTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_WALK_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_WALK_WEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_WALK_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_WALK_SOUTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SLIDE_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SLIDE_WEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SLIDE_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SLIDE_SOUTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_TRICK_HOUSE_PUZZLE_8_FLOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_49] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_4A] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_4B] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_4C] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_4D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_4E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_4F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_EASTWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_WESTWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_NORTHWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_SOUTHWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_UNUSED_54] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_55] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_56] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_57] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_58] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_59] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_5A] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_5B] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_5C] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_5D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_5E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_5F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_NON_ANIMATED_DOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_LADDER] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_EAST_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_WEST_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_NORTH_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SOUTH_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_CRACKED_FLOOR_HOLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_AQUA_HIDEOUT_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_LAVARIDGE_GYM_1F_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_ANIMATED_DOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UP_ESCALATOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_DOWN_ESCALATOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_WATER_DOOR] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_WATER_SOUTH_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_DEEP_SOUTH_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_6F] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_BRIDGE_OVER_OCEAN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_BRIDGE_OVER_POND_LOW] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_BRIDGE_OVER_POND_MED] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_BRIDGE_OVER_POND_HIGH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_PACIFIDLOG_VERTICAL_LOG_TOP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_FORTREE_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_79] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_BRIDGE_OVER_POND_MED_EDGE_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_BRIDGE_OVER_POND_MED_EDGE_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_BRIDGE_OVER_POND_HIGH_EDGE_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_BRIDGE_OVER_POND_HIGH_EDGE_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_BIKE_BRIDGE_OVER_BARRIER] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_COUNTER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_81] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_82] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_CABLE_BOX_RESULTS_1] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_REGION_MAP] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_TELEVISION] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_POKEBLOCK_FEEDER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_88] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SLOT_MACHINE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_ROULETTE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_CLOSED_SOOTOPOLIS_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_TRICK_HOUSE_PUZZLE_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_PETALBURG_GYM_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_RUNNING_SHOES_INSTRUCTION] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_QUESTIONNAIRE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_RED_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_RED_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_BROWN_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_YELLOW_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_TREE_LEFT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_SHRUB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_SHRUB_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_BLUE_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_TREE_RIGHT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_9E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_9F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_BERRY_TREE_SOIL] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_A1] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_A2] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_A3] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_A4] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_A5] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_A6] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_A7] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_A8] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_A9] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_AA] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_AB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_AC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_AD] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_AE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_AF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_REGISTER_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_OBSTACLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_TRAINER_SPOT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_DECORATION] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_HOLDS_SMALL_DECORATION] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_B6] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_NORTH_WALL] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_BALLOON] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_IMPASSABLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_GLITTER_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_JUMP_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_SPIN_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_SOUND_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_BREAKABLE_DOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_SAND_ORNAMENT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_IMPASSABLE_SOUTH_AND_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_IMPASSABLE_WEST_AND_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_HOLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_HOLDS_LARGE_DECORATION] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_TV_SHIELD] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_PLAYER_ROOM_PC_ON] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_SECRET_BASE_DECORATION_BASE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SECRET_BASE_POSTER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_C8] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_C9] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_CA] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_CB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_CC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_CD] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_CE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_CF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_MUDDY_SLOPE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_BUMPY_SLOPE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_CRACKED_FLOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_ISOLATED_VERTICAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_ISOLATED_HORIZONTAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_VERTICAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_HORIZONTAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_D7] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_D8] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_D9] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_DA] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_DB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_DC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_DD] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_DE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_DF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_PICTURE_BOOK_SHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_BOOKSHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_POKEMON_CENTER_BOOKSHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_VASE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_TRASH_CAN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SHOP_SHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_BLUEPRINT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_CABLE_BOX_RESULTS_2] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_WIRELESS_BOX_RESULTS] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_TRAINER_HILL_TIMER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_SKY_PILLAR_CLOSED_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_EB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_EC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_ED] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_EE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_EF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), + [MB_NORMAL] = TILE_FLAG_TRAVERSABLE, + [MB_TALL_GRASS] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_LONG_GRASS] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_UNUSED_05] = TILE_FLAG_HAS_ENCOUNTERS, + [MB_DEEP_SAND] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_SHORT_GRASS] = TILE_FLAG_TRAVERSABLE, + [MB_CAVE] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_LONG_GRASS_SOUTH_EDGE] = TILE_FLAG_TRAVERSABLE, + [MB_NO_RUNNING] = TILE_FLAG_TRAVERSABLE, + [MB_INDOOR_ENCOUNTER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_MOUNTAIN_TOP] = TILE_FLAG_TRAVERSABLE, + [MB_BATTLE_PYRAMID_WARP] = TILE_FLAG_TRAVERSABLE, + [MB_MOSSDEEP_GYM_WARP] = TILE_FLAG_TRAVERSABLE, + [MB_MT_PYRE_HOLE] = TILE_FLAG_TRAVERSABLE, + [MB_POND_WATER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_SEMI_DEEP_WATER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_DEEP_WATER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_WATERFALL] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, + [MB_SOOTOPOLIS_DEEP_WATER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, + [MB_OCEAN_WATER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_PUDDLE] = TILE_FLAG_TRAVERSABLE, + [MB_SHALLOW_WATER] = TILE_FLAG_TRAVERSABLE, + [MB_NO_SURFACING] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, + [MB_STAIRS_OUTSIDE_ABANDONED_SHIP] = TILE_FLAG_TRAVERSABLE, + [MB_SHOAL_CAVE_ENTRANCE] = TILE_FLAG_TRAVERSABLE, + [MB_ICE] = TILE_FLAG_TRAVERSABLE, + [MB_SAND] = TILE_FLAG_TRAVERSABLE, + [MB_SEAWEED] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_UNUSED_23] = TILE_FLAG_TRAVERSABLE, + [MB_ASHGRASS] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_FOOTPRINTS] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_THIN_ICE] = TILE_FLAG_TRAVERSABLE, + [MB_CRACKED_ICE] = TILE_FLAG_TRAVERSABLE, + [MB_HOT_SPRINGS] = TILE_FLAG_TRAVERSABLE, + [MB_LAVARIDGE_GYM_B1F_WARP] = TILE_FLAG_TRAVERSABLE, + [MB_SEAWEED_NO_SURFACING] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_REFLECTION_UNDER_BRIDGE] = TILE_FLAG_TRAVERSABLE, + [MB_IMPASSABLE_EAST] = TILE_FLAG_TRAVERSABLE, + [MB_IMPASSABLE_WEST] = TILE_FLAG_TRAVERSABLE, + [MB_IMPASSABLE_NORTH] = TILE_FLAG_TRAVERSABLE, + [MB_IMPASSABLE_SOUTH] = TILE_FLAG_TRAVERSABLE, + [MB_IMPASSABLE_NORTHEAST] = TILE_FLAG_TRAVERSABLE, + [MB_IMPASSABLE_NORTHWEST] = TILE_FLAG_TRAVERSABLE, + [MB_IMPASSABLE_SOUTHEAST] = TILE_FLAG_TRAVERSABLE, + [MB_IMPASSABLE_SOUTHWEST] = TILE_FLAG_TRAVERSABLE, + [MB_JUMP_NORTHEAST] = TILE_FLAG_TRAVERSABLE, + [MB_JUMP_NORTHWEST] = TILE_FLAG_TRAVERSABLE, + [MB_JUMP_SOUTHEAST] = TILE_FLAG_TRAVERSABLE, + [MB_JUMP_SOUTHWEST] = TILE_FLAG_TRAVERSABLE, + [MB_WALK_EAST] = TILE_FLAG_TRAVERSABLE, + [MB_WALK_WEST] = TILE_FLAG_TRAVERSABLE, + [MB_WALK_NORTH] = TILE_FLAG_TRAVERSABLE, + [MB_WALK_SOUTH] = TILE_FLAG_TRAVERSABLE, + [MB_SLIDE_EAST] = TILE_FLAG_TRAVERSABLE, + [MB_SLIDE_WEST] = TILE_FLAG_TRAVERSABLE, + [MB_SLIDE_NORTH] = TILE_FLAG_TRAVERSABLE, + [MB_SLIDE_SOUTH] = TILE_FLAG_TRAVERSABLE, + [MB_TRICK_HOUSE_PUZZLE_8_FLOOR] = TILE_FLAG_TRAVERSABLE, + [MB_UNUSED_49] = TILE_FLAG_TRAVERSABLE, + [MB_UNUSED_4A] = TILE_FLAG_TRAVERSABLE, + [MB_EASTWARD_CURRENT] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, + [MB_WESTWARD_CURRENT] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, + [MB_NORTHWARD_CURRENT] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, + [MB_SOUTHWARD_CURRENT] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, + [MB_NON_ANIMATED_DOOR] = TILE_FLAG_TRAVERSABLE, + [MB_LADDER] = TILE_FLAG_TRAVERSABLE, + [MB_EAST_ARROW_WARP] = TILE_FLAG_TRAVERSABLE, + [MB_WEST_ARROW_WARP] = TILE_FLAG_TRAVERSABLE, + [MB_NORTH_ARROW_WARP] = TILE_FLAG_TRAVERSABLE, + [MB_SOUTH_ARROW_WARP] = TILE_FLAG_TRAVERSABLE, + [MB_CRACKED_FLOOR_HOLE] = TILE_FLAG_TRAVERSABLE, + [MB_AQUA_HIDEOUT_WARP] = TILE_FLAG_TRAVERSABLE, + [MB_LAVARIDGE_GYM_1F_WARP] = TILE_FLAG_TRAVERSABLE, + [MB_ANIMATED_DOOR] = TILE_FLAG_TRAVERSABLE, + [MB_UP_ESCALATOR] = TILE_FLAG_TRAVERSABLE, + [MB_DOWN_ESCALATOR] = TILE_FLAG_TRAVERSABLE, + [MB_WATER_DOOR] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, + [MB_WATER_SOUTH_ARROW_WARP] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, + [MB_DEEP_SOUTH_WARP] = TILE_FLAG_TRAVERSABLE, + [MB_UNUSED_6F] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, + [MB_BRIDGE_OVER_POND_LOW] = TILE_FLAG_TRAVERSABLE, + [MB_BRIDGE_OVER_POND_MED] = TILE_FLAG_TRAVERSABLE, + [MB_BRIDGE_OVER_POND_HIGH] = TILE_FLAG_TRAVERSABLE, + [MB_PACIFIDLOG_VERTICAL_LOG_TOP] = TILE_FLAG_TRAVERSABLE, + [MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM] = TILE_FLAG_TRAVERSABLE, + [MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT] = TILE_FLAG_TRAVERSABLE, + [MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT] = TILE_FLAG_TRAVERSABLE, + [MB_FORTREE_BRIDGE] = TILE_FLAG_TRAVERSABLE, + [MB_BRIDGE_OVER_POND_MED_EDGE_1] = TILE_FLAG_TRAVERSABLE, + [MB_BRIDGE_OVER_POND_MED_EDGE_2] = TILE_FLAG_TRAVERSABLE, + [MB_BRIDGE_OVER_POND_HIGH_EDGE_1] = TILE_FLAG_TRAVERSABLE, + [MB_BRIDGE_OVER_POND_HIGH_EDGE_2] = TILE_FLAG_TRAVERSABLE, + [MB_UNUSED_BRIDGE] = TILE_FLAG_TRAVERSABLE, + [MB_BIKE_BRIDGE_OVER_BARRIER] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_OBSTACLE] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_TRAINER_SPOT] = TILE_FLAG_TRAVERSABLE, + [MB_HOLDS_SMALL_DECORATION] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_BALLOON] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_IMPASSABLE] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_GLITTER_MAT] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_JUMP_MAT] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_SPIN_MAT] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_SOUND_MAT] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_BREAKABLE_DOOR] = TILE_FLAG_TRAVERSABLE, + [MB_IMPASSABLE_SOUTH_AND_NORTH] = TILE_FLAG_TRAVERSABLE, + [MB_IMPASSABLE_WEST_AND_EAST] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_HOLE] = TILE_FLAG_TRAVERSABLE, + [MB_HOLDS_LARGE_DECORATION] = TILE_FLAG_TRAVERSABLE, + [MB_SECRET_BASE_TV_SHIELD] = TILE_FLAG_TRAVERSABLE, + [MB_PLAYER_ROOM_PC_ON] = TILE_FLAG_TRAVERSABLE, + [MB_MUDDY_SLOPE] = TILE_FLAG_TRAVERSABLE, + [MB_BUMPY_SLOPE] = TILE_FLAG_TRAVERSABLE, + [MB_CRACKED_FLOOR] = TILE_FLAG_TRAVERSABLE, + [MB_ISOLATED_VERTICAL_RAIL] = TILE_FLAG_TRAVERSABLE, + [MB_ISOLATED_HORIZONTAL_RAIL] = TILE_FLAG_TRAVERSABLE, + [MB_VERTICAL_RAIL] = TILE_FLAG_TRAVERSABLE, + [MB_HORIZONTAL_RAIL] = TILE_FLAG_TRAVERSABLE, }; bool8 MetatileBehavior_IsATile(u8 metatileBehavior) @@ -259,7 +134,7 @@ bool8 MetatileBehavior_IsATile(u8 metatileBehavior) bool8 MetatileBehavior_IsEncounterTile(u8 metatileBehavior) { - if ((sTileBitAttributes[metatileBehavior] & TILE_FLAG_ENCOUNTER_TILE)) + if ((sTileBitAttributes[metatileBehavior] & TILE_FLAG_HAS_ENCOUNTERS)) return TRUE; else return FALSE; From c4f33f2b2bbddaafff817721d9266273ee619162 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 19 Jan 2022 12:54:55 -0500 Subject: [PATCH 087/122] TRAVERSABLE->UNUSED, rename MB_SECRET_BASE_OBSTACLE --- include/constants/metatile_behaviors.h | 2 +- src/metatile_behavior.c | 242 ++++++++++++------------- 2 files changed, 122 insertions(+), 122 deletions(-) diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h index 97ba01a63a..86f35ce50d 100755 --- a/include/constants/metatile_behaviors.h +++ b/include/constants/metatile_behaviors.h @@ -179,7 +179,7 @@ #define MB_UNUSED_AF 0xAF #define MB_SECRET_BASE_PC 0xB0 #define MB_SECRET_BASE_REGISTER_PC 0xB1 -#define MB_SECRET_BASE_OBSTACLE 0xB2 +#define MB_SECRET_BASE_SCENERY 0xB2 #define MB_SECRET_BASE_TRAINER_SPOT 0xB3 #define MB_SECRET_BASE_DECORATION 0xB4 #define MB_HOLDS_SMALL_DECORATION 0xB5 diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index b38198b9c3..72d3ac632f 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -4,127 +4,127 @@ #define TILE_FLAG_HAS_ENCOUNTERS (1 << 0) #define TILE_FLAG_SURFABLE (1 << 1) -#define TILE_FLAG_TRAVERSABLE (1 << 2) // Set but never read +#define TILE_FLAG_UNUSED (1 << 2) // Roughly all of the traversable metatiles. Set but never read static const u8 sTileBitAttributes[NUM_METATILE_BEHAVIORS] = { - [MB_NORMAL] = TILE_FLAG_TRAVERSABLE, - [MB_TALL_GRASS] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_LONG_GRASS] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_NORMAL] = TILE_FLAG_UNUSED, + [MB_TALL_GRASS] = TILE_FLAG_UNUSED | TILE_FLAG_HAS_ENCOUNTERS, + [MB_LONG_GRASS] = TILE_FLAG_UNUSED | TILE_FLAG_HAS_ENCOUNTERS, [MB_UNUSED_05] = TILE_FLAG_HAS_ENCOUNTERS, - [MB_DEEP_SAND] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_SHORT_GRASS] = TILE_FLAG_TRAVERSABLE, - [MB_CAVE] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_LONG_GRASS_SOUTH_EDGE] = TILE_FLAG_TRAVERSABLE, - [MB_NO_RUNNING] = TILE_FLAG_TRAVERSABLE, - [MB_INDOOR_ENCOUNTER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_MOUNTAIN_TOP] = TILE_FLAG_TRAVERSABLE, - [MB_BATTLE_PYRAMID_WARP] = TILE_FLAG_TRAVERSABLE, - [MB_MOSSDEEP_GYM_WARP] = TILE_FLAG_TRAVERSABLE, - [MB_MT_PYRE_HOLE] = TILE_FLAG_TRAVERSABLE, - [MB_POND_WATER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_SEMI_DEEP_WATER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_DEEP_WATER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_WATERFALL] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, - [MB_SOOTOPOLIS_DEEP_WATER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, - [MB_OCEAN_WATER] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_PUDDLE] = TILE_FLAG_TRAVERSABLE, - [MB_SHALLOW_WATER] = TILE_FLAG_TRAVERSABLE, - [MB_NO_SURFACING] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, - [MB_STAIRS_OUTSIDE_ABANDONED_SHIP] = TILE_FLAG_TRAVERSABLE, - [MB_SHOAL_CAVE_ENTRANCE] = TILE_FLAG_TRAVERSABLE, - [MB_ICE] = TILE_FLAG_TRAVERSABLE, - [MB_SAND] = TILE_FLAG_TRAVERSABLE, - [MB_SEAWEED] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_UNUSED_23] = TILE_FLAG_TRAVERSABLE, - [MB_ASHGRASS] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_FOOTPRINTS] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_THIN_ICE] = TILE_FLAG_TRAVERSABLE, - [MB_CRACKED_ICE] = TILE_FLAG_TRAVERSABLE, - [MB_HOT_SPRINGS] = TILE_FLAG_TRAVERSABLE, - [MB_LAVARIDGE_GYM_B1F_WARP] = TILE_FLAG_TRAVERSABLE, - [MB_SEAWEED_NO_SURFACING] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, - [MB_REFLECTION_UNDER_BRIDGE] = TILE_FLAG_TRAVERSABLE, - [MB_IMPASSABLE_EAST] = TILE_FLAG_TRAVERSABLE, - [MB_IMPASSABLE_WEST] = TILE_FLAG_TRAVERSABLE, - [MB_IMPASSABLE_NORTH] = TILE_FLAG_TRAVERSABLE, - [MB_IMPASSABLE_SOUTH] = TILE_FLAG_TRAVERSABLE, - [MB_IMPASSABLE_NORTHEAST] = TILE_FLAG_TRAVERSABLE, - [MB_IMPASSABLE_NORTHWEST] = TILE_FLAG_TRAVERSABLE, - [MB_IMPASSABLE_SOUTHEAST] = TILE_FLAG_TRAVERSABLE, - [MB_IMPASSABLE_SOUTHWEST] = TILE_FLAG_TRAVERSABLE, - [MB_JUMP_NORTHEAST] = TILE_FLAG_TRAVERSABLE, - [MB_JUMP_NORTHWEST] = TILE_FLAG_TRAVERSABLE, - [MB_JUMP_SOUTHEAST] = TILE_FLAG_TRAVERSABLE, - [MB_JUMP_SOUTHWEST] = TILE_FLAG_TRAVERSABLE, - [MB_WALK_EAST] = TILE_FLAG_TRAVERSABLE, - [MB_WALK_WEST] = TILE_FLAG_TRAVERSABLE, - [MB_WALK_NORTH] = TILE_FLAG_TRAVERSABLE, - [MB_WALK_SOUTH] = TILE_FLAG_TRAVERSABLE, - [MB_SLIDE_EAST] = TILE_FLAG_TRAVERSABLE, - [MB_SLIDE_WEST] = TILE_FLAG_TRAVERSABLE, - [MB_SLIDE_NORTH] = TILE_FLAG_TRAVERSABLE, - [MB_SLIDE_SOUTH] = TILE_FLAG_TRAVERSABLE, - [MB_TRICK_HOUSE_PUZZLE_8_FLOOR] = TILE_FLAG_TRAVERSABLE, - [MB_UNUSED_49] = TILE_FLAG_TRAVERSABLE, - [MB_UNUSED_4A] = TILE_FLAG_TRAVERSABLE, - [MB_EASTWARD_CURRENT] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, - [MB_WESTWARD_CURRENT] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, - [MB_NORTHWARD_CURRENT] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, - [MB_SOUTHWARD_CURRENT] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, - [MB_NON_ANIMATED_DOOR] = TILE_FLAG_TRAVERSABLE, - [MB_LADDER] = TILE_FLAG_TRAVERSABLE, - [MB_EAST_ARROW_WARP] = TILE_FLAG_TRAVERSABLE, - [MB_WEST_ARROW_WARP] = TILE_FLAG_TRAVERSABLE, - [MB_NORTH_ARROW_WARP] = TILE_FLAG_TRAVERSABLE, - [MB_SOUTH_ARROW_WARP] = TILE_FLAG_TRAVERSABLE, - [MB_CRACKED_FLOOR_HOLE] = TILE_FLAG_TRAVERSABLE, - [MB_AQUA_HIDEOUT_WARP] = TILE_FLAG_TRAVERSABLE, - [MB_LAVARIDGE_GYM_1F_WARP] = TILE_FLAG_TRAVERSABLE, - [MB_ANIMATED_DOOR] = TILE_FLAG_TRAVERSABLE, - [MB_UP_ESCALATOR] = TILE_FLAG_TRAVERSABLE, - [MB_DOWN_ESCALATOR] = TILE_FLAG_TRAVERSABLE, - [MB_WATER_DOOR] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, - [MB_WATER_SOUTH_ARROW_WARP] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, - [MB_DEEP_SOUTH_WARP] = TILE_FLAG_TRAVERSABLE, - [MB_UNUSED_6F] = TILE_FLAG_TRAVERSABLE | TILE_FLAG_SURFABLE, - [MB_BRIDGE_OVER_POND_LOW] = TILE_FLAG_TRAVERSABLE, - [MB_BRIDGE_OVER_POND_MED] = TILE_FLAG_TRAVERSABLE, - [MB_BRIDGE_OVER_POND_HIGH] = TILE_FLAG_TRAVERSABLE, - [MB_PACIFIDLOG_VERTICAL_LOG_TOP] = TILE_FLAG_TRAVERSABLE, - [MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM] = TILE_FLAG_TRAVERSABLE, - [MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT] = TILE_FLAG_TRAVERSABLE, - [MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT] = TILE_FLAG_TRAVERSABLE, - [MB_FORTREE_BRIDGE] = TILE_FLAG_TRAVERSABLE, - [MB_BRIDGE_OVER_POND_MED_EDGE_1] = TILE_FLAG_TRAVERSABLE, - [MB_BRIDGE_OVER_POND_MED_EDGE_2] = TILE_FLAG_TRAVERSABLE, - [MB_BRIDGE_OVER_POND_HIGH_EDGE_1] = TILE_FLAG_TRAVERSABLE, - [MB_BRIDGE_OVER_POND_HIGH_EDGE_2] = TILE_FLAG_TRAVERSABLE, - [MB_UNUSED_BRIDGE] = TILE_FLAG_TRAVERSABLE, - [MB_BIKE_BRIDGE_OVER_BARRIER] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_OBSTACLE] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_TRAINER_SPOT] = TILE_FLAG_TRAVERSABLE, - [MB_HOLDS_SMALL_DECORATION] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_BALLOON] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_IMPASSABLE] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_GLITTER_MAT] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_JUMP_MAT] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_SPIN_MAT] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_SOUND_MAT] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_BREAKABLE_DOOR] = TILE_FLAG_TRAVERSABLE, - [MB_IMPASSABLE_SOUTH_AND_NORTH] = TILE_FLAG_TRAVERSABLE, - [MB_IMPASSABLE_WEST_AND_EAST] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_HOLE] = TILE_FLAG_TRAVERSABLE, - [MB_HOLDS_LARGE_DECORATION] = TILE_FLAG_TRAVERSABLE, - [MB_SECRET_BASE_TV_SHIELD] = TILE_FLAG_TRAVERSABLE, - [MB_PLAYER_ROOM_PC_ON] = TILE_FLAG_TRAVERSABLE, - [MB_MUDDY_SLOPE] = TILE_FLAG_TRAVERSABLE, - [MB_BUMPY_SLOPE] = TILE_FLAG_TRAVERSABLE, - [MB_CRACKED_FLOOR] = TILE_FLAG_TRAVERSABLE, - [MB_ISOLATED_VERTICAL_RAIL] = TILE_FLAG_TRAVERSABLE, - [MB_ISOLATED_HORIZONTAL_RAIL] = TILE_FLAG_TRAVERSABLE, - [MB_VERTICAL_RAIL] = TILE_FLAG_TRAVERSABLE, - [MB_HORIZONTAL_RAIL] = TILE_FLAG_TRAVERSABLE, + [MB_DEEP_SAND] = TILE_FLAG_UNUSED | TILE_FLAG_HAS_ENCOUNTERS, + [MB_SHORT_GRASS] = TILE_FLAG_UNUSED, + [MB_CAVE] = TILE_FLAG_UNUSED | TILE_FLAG_HAS_ENCOUNTERS, + [MB_LONG_GRASS_SOUTH_EDGE] = TILE_FLAG_UNUSED, + [MB_NO_RUNNING] = TILE_FLAG_UNUSED, + [MB_INDOOR_ENCOUNTER] = TILE_FLAG_UNUSED | TILE_FLAG_HAS_ENCOUNTERS, + [MB_MOUNTAIN_TOP] = TILE_FLAG_UNUSED, + [MB_BATTLE_PYRAMID_WARP] = TILE_FLAG_UNUSED, + [MB_MOSSDEEP_GYM_WARP] = TILE_FLAG_UNUSED, + [MB_MT_PYRE_HOLE] = TILE_FLAG_UNUSED, + [MB_POND_WATER] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_SEMI_DEEP_WATER] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_DEEP_WATER] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_WATERFALL] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE, + [MB_SOOTOPOLIS_DEEP_WATER] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE, + [MB_OCEAN_WATER] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_PUDDLE] = TILE_FLAG_UNUSED, + [MB_SHALLOW_WATER] = TILE_FLAG_UNUSED, + [MB_NO_SURFACING] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE, + [MB_STAIRS_OUTSIDE_ABANDONED_SHIP] = TILE_FLAG_UNUSED, + [MB_SHOAL_CAVE_ENTRANCE] = TILE_FLAG_UNUSED, + [MB_ICE] = TILE_FLAG_UNUSED, + [MB_SAND] = TILE_FLAG_UNUSED, + [MB_SEAWEED] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_UNUSED_23] = TILE_FLAG_UNUSED, + [MB_ASHGRASS] = TILE_FLAG_UNUSED | TILE_FLAG_HAS_ENCOUNTERS, + [MB_FOOTPRINTS] = TILE_FLAG_UNUSED | TILE_FLAG_HAS_ENCOUNTERS, + [MB_THIN_ICE] = TILE_FLAG_UNUSED, + [MB_CRACKED_ICE] = TILE_FLAG_UNUSED, + [MB_HOT_SPRINGS] = TILE_FLAG_UNUSED, + [MB_LAVARIDGE_GYM_B1F_WARP] = TILE_FLAG_UNUSED, + [MB_SEAWEED_NO_SURFACING] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE | TILE_FLAG_HAS_ENCOUNTERS, + [MB_REFLECTION_UNDER_BRIDGE] = TILE_FLAG_UNUSED, + [MB_IMPASSABLE_EAST] = TILE_FLAG_UNUSED, + [MB_IMPASSABLE_WEST] = TILE_FLAG_UNUSED, + [MB_IMPASSABLE_NORTH] = TILE_FLAG_UNUSED, + [MB_IMPASSABLE_SOUTH] = TILE_FLAG_UNUSED, + [MB_IMPASSABLE_NORTHEAST] = TILE_FLAG_UNUSED, + [MB_IMPASSABLE_NORTHWEST] = TILE_FLAG_UNUSED, + [MB_IMPASSABLE_SOUTHEAST] = TILE_FLAG_UNUSED, + [MB_IMPASSABLE_SOUTHWEST] = TILE_FLAG_UNUSED, + [MB_JUMP_NORTHEAST] = TILE_FLAG_UNUSED, + [MB_JUMP_NORTHWEST] = TILE_FLAG_UNUSED, + [MB_JUMP_SOUTHEAST] = TILE_FLAG_UNUSED, + [MB_JUMP_SOUTHWEST] = TILE_FLAG_UNUSED, + [MB_WALK_EAST] = TILE_FLAG_UNUSED, + [MB_WALK_WEST] = TILE_FLAG_UNUSED, + [MB_WALK_NORTH] = TILE_FLAG_UNUSED, + [MB_WALK_SOUTH] = TILE_FLAG_UNUSED, + [MB_SLIDE_EAST] = TILE_FLAG_UNUSED, + [MB_SLIDE_WEST] = TILE_FLAG_UNUSED, + [MB_SLIDE_NORTH] = TILE_FLAG_UNUSED, + [MB_SLIDE_SOUTH] = TILE_FLAG_UNUSED, + [MB_TRICK_HOUSE_PUZZLE_8_FLOOR] = TILE_FLAG_UNUSED, + [MB_UNUSED_49] = TILE_FLAG_UNUSED, + [MB_UNUSED_4A] = TILE_FLAG_UNUSED, + [MB_EASTWARD_CURRENT] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE, + [MB_WESTWARD_CURRENT] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE, + [MB_NORTHWARD_CURRENT] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE, + [MB_SOUTHWARD_CURRENT] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE, + [MB_NON_ANIMATED_DOOR] = TILE_FLAG_UNUSED, + [MB_LADDER] = TILE_FLAG_UNUSED, + [MB_EAST_ARROW_WARP] = TILE_FLAG_UNUSED, + [MB_WEST_ARROW_WARP] = TILE_FLAG_UNUSED, + [MB_NORTH_ARROW_WARP] = TILE_FLAG_UNUSED, + [MB_SOUTH_ARROW_WARP] = TILE_FLAG_UNUSED, + [MB_CRACKED_FLOOR_HOLE] = TILE_FLAG_UNUSED, + [MB_AQUA_HIDEOUT_WARP] = TILE_FLAG_UNUSED, + [MB_LAVARIDGE_GYM_1F_WARP] = TILE_FLAG_UNUSED, + [MB_ANIMATED_DOOR] = TILE_FLAG_UNUSED, + [MB_UP_ESCALATOR] = TILE_FLAG_UNUSED, + [MB_DOWN_ESCALATOR] = TILE_FLAG_UNUSED, + [MB_WATER_DOOR] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE, + [MB_WATER_SOUTH_ARROW_WARP] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE, + [MB_DEEP_SOUTH_WARP] = TILE_FLAG_UNUSED, + [MB_UNUSED_6F] = TILE_FLAG_UNUSED | TILE_FLAG_SURFABLE, + [MB_BRIDGE_OVER_POND_LOW] = TILE_FLAG_UNUSED, + [MB_BRIDGE_OVER_POND_MED] = TILE_FLAG_UNUSED, + [MB_BRIDGE_OVER_POND_HIGH] = TILE_FLAG_UNUSED, + [MB_PACIFIDLOG_VERTICAL_LOG_TOP] = TILE_FLAG_UNUSED, + [MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM] = TILE_FLAG_UNUSED, + [MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT] = TILE_FLAG_UNUSED, + [MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT] = TILE_FLAG_UNUSED, + [MB_FORTREE_BRIDGE] = TILE_FLAG_UNUSED, + [MB_BRIDGE_OVER_POND_MED_EDGE_1] = TILE_FLAG_UNUSED, + [MB_BRIDGE_OVER_POND_MED_EDGE_2] = TILE_FLAG_UNUSED, + [MB_BRIDGE_OVER_POND_HIGH_EDGE_1] = TILE_FLAG_UNUSED, + [MB_BRIDGE_OVER_POND_HIGH_EDGE_2] = TILE_FLAG_UNUSED, + [MB_UNUSED_BRIDGE] = TILE_FLAG_UNUSED, + [MB_BIKE_BRIDGE_OVER_BARRIER] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_SCENERY] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_TRAINER_SPOT] = TILE_FLAG_UNUSED, + [MB_HOLDS_SMALL_DECORATION] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_BALLOON] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_IMPASSABLE] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_GLITTER_MAT] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_JUMP_MAT] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_SPIN_MAT] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_SOUND_MAT] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_BREAKABLE_DOOR] = TILE_FLAG_UNUSED, + [MB_IMPASSABLE_SOUTH_AND_NORTH] = TILE_FLAG_UNUSED, + [MB_IMPASSABLE_WEST_AND_EAST] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_HOLE] = TILE_FLAG_UNUSED, + [MB_HOLDS_LARGE_DECORATION] = TILE_FLAG_UNUSED, + [MB_SECRET_BASE_TV_SHIELD] = TILE_FLAG_UNUSED, + [MB_PLAYER_ROOM_PC_ON] = TILE_FLAG_UNUSED, + [MB_MUDDY_SLOPE] = TILE_FLAG_UNUSED, + [MB_BUMPY_SLOPE] = TILE_FLAG_UNUSED, + [MB_CRACKED_FLOOR] = TILE_FLAG_UNUSED, + [MB_ISOLATED_VERTICAL_RAIL] = TILE_FLAG_UNUSED, + [MB_ISOLATED_HORIZONTAL_RAIL] = TILE_FLAG_UNUSED, + [MB_VERTICAL_RAIL] = TILE_FLAG_UNUSED, + [MB_HORIZONTAL_RAIL] = TILE_FLAG_UNUSED, }; bool8 MetatileBehavior_IsATile(u8 metatileBehavior) @@ -563,9 +563,9 @@ bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8 metatileBehavior) } // Used by the rock/grass floor spaces that the secret base trainer is not standing on -bool8 MetatileBehavior_IsSecretBaseObstacle1(u8 metatileBehavior) +bool8 MetatileBehavior_IsSecretBaseScenery1(u8 metatileBehavior) { - if (metatileBehavior == MB_SECRET_BASE_OBSTACLE) + if (metatileBehavior == MB_SECRET_BASE_SCENERY) return TRUE; else return FALSE; @@ -620,9 +620,9 @@ bool8 MetatileBehavior_IsSecretBaseNorthWall(u8 metatileBehavior) return FALSE; } -bool8 MetatileBehavior_IsSecretBaseObstacle2(u8 metatileBehavior) +bool8 MetatileBehavior_IsSecretBaseScenery2(u8 metatileBehavior) { - if (metatileBehavior == MB_SECRET_BASE_OBSTACLE) + if (metatileBehavior == MB_SECRET_BASE_SCENERY) return TRUE; else return FALSE; From 7d75e16312381074fe4e31cf28f2e5b405a9bc59 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Thu, 20 Jan 2022 12:25:48 -0300 Subject: [PATCH 088/122] Small documentation and cleanup --- include/battle.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/include/battle.h b/include/battle.h index 9434b9aa88..9656bab8d4 100644 --- a/include/battle.h +++ b/include/battle.h @@ -57,7 +57,7 @@ struct ResourceFlags { - u32 flags[4]; + u32 flags[MAX_BATTLERS_COUNT]; }; #define RESOURCE_FLAG_FLASH_FIRE 1 @@ -590,8 +590,8 @@ struct MonSpritesGfx { void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon union { - void* ptr[MAX_BATTLERS_COUNT]; - u8* byte[MAX_BATTLERS_COUNT]; + void* ptr[MAX_BATTLERS_COUNT]; + u8* byte[MAX_BATTLERS_COUNT]; } sprites; struct SpriteTemplate templates[MAX_BATTLERS_COUNT]; struct SpriteFrameImage frameImages[MAX_BATTLERS_COUNT][4]; From fb81d9ad4a19b7d653e44787e5647bda794757fd Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 20 Jan 2022 23:26:39 -0500 Subject: [PATCH 089/122] Correct map data comment --- include/global.fieldmap.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 46450ed446..21c354658d 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -3,7 +3,7 @@ // Masks/shifts for blocks in the map grid // Map grid blocks consist of a 10 bit metatile id, a 2 bit collision value, and a 4 bit elevation value -// This is the data stored in each data/layouts/*/map.bin and border.bin file +// This is the data stored in each data/layouts/*/map.bin file #define MAPGRID_METATILE_ID_MASK 0x03FF // Bits 1-10 #define MAPGRID_COLLISION_MASK 0x0C00 // Bits 11-12 #define MAPGRID_ELEVATION_MASK 0xF000 // Bits 13-16 From 3d0326106ed683911da66eee1bf94becadc7a2db Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 21 Jan 2022 12:48:19 -0500 Subject: [PATCH 090/122] Z coord / height -> elevation --- include/event_object_movement.h | 18 +++--- include/field_player_avatar.h | 2 +- include/fieldmap.h | 2 +- include/global.h | 2 +- src/bike.c | 2 +- src/decoration.c | 8 +-- src/event_object_movement.c | 110 +++++++++++++++++--------------- src/field_control_avatar.c | 30 ++++----- src/field_effect_helpers.c | 12 ++-- src/field_player_avatar.c | 8 +-- src/field_tasks.c | 14 ++-- src/fieldmap.c | 2 +- src/fldeff_cut.c | 4 +- src/fldeff_rocksmash.c | 6 +- src/item_use.c | 6 +- src/overworld.c | 12 ++-- 16 files changed, 119 insertions(+), 119 deletions(-) diff --git a/include/event_object_movement.h b/include/event_object_movement.h index bd82320271..d31802a67f 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -98,7 +98,7 @@ void ObjectEventClearHeldMovementIfActive(struct ObjectEvent *); void TrySpawnObjectEvents(s16, s16); u8 CreateObjectGraphicsSprite(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority); u8 TrySpawnObjectEvent(u8, u8, u8); -u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z); +u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 elevation); u8 SpawnSpecialObjectEvent(struct ObjectEventTemplate *); void SetSpritePosToMapCoords(s16, s16, s16 *, s16 *); void CameraObjectReset1(void); @@ -128,7 +128,7 @@ u8 GetCollisionAtCoords(struct ObjectEvent *, s16, s16, u32); void MoveCoords(u8, s16 *, s16 *); bool8 ObjectEventIsHeldMovementActive(struct ObjectEvent *); u8 ObjectEventClearHeldMovementIfFinished(struct ObjectEvent *); -u8 GetObjectEventIdByXYZ(u16 x, u16 y, u8 z); +u8 GetObjectEventIdByPosition(u16 x, u16 y, u8 elevation); void SetTrainerMovementType(struct ObjectEvent *objectEvent, u8 movementType); u8 GetTrainerFacingDirectionMovementType(u8 direction); const u8 *GetObjectEventScriptPointerByObjectEventId(u8 objectEventId); @@ -162,17 +162,15 @@ u8 ObjectEventCheckHeldMovementStatus(struct ObjectEvent *objectEvent); u8 ObjectEventGetHeldMovementActionId(struct ObjectEvent *objectEvent); void TryOverrideTemplateCoordsForObjectEvent(const struct ObjectEvent *objectEvent, u8 movementType); void OverrideTemplateCoordsForObjectEvent(const struct ObjectEvent *objectEvent); -void ShiftStillObjectEventCoords(struct ObjectEvent *pObject); -void ObjectEventMoveDestCoords(struct ObjectEvent *pObject, u32 unk_19, s16 *pInt, s16 *pInt1); +void ShiftStillObjectEventCoords(struct ObjectEvent *objEvent); +void ObjectEventMoveDestCoords(struct ObjectEvent *objEvent, u32 direction, s16 *x, s16 *y); u8 AddCameraObject(u8 linkedSpriteId); void UpdateObjectEventsForCameraUpdate(s16 x, s16 y); u8 GetWalkSlowMovementAction(u32); u8 GetJumpMovementAction(u32); -bool8 AreZCoordsCompatible(u8, u8); -u8 ZCoordToPriority(u8); -void ObjectEventUpdateZCoord(struct ObjectEvent *pObject); -void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8); -bool8 IsZCoordMismatchAt(u8, s16, s16); +u8 ElevationToPriority(u8); +void ObjectEventUpdateElevation(struct ObjectEvent *objEvent); +void SetObjectSubpriorityByElevation(u8, struct Sprite *, u8); void UnfreezeObjectEvent(struct ObjectEvent *); u8 FindLockedObjectEventIndex(struct ObjectEvent *); void SetAndStartSpriteAnim(struct Sprite *, u8, u8); @@ -413,7 +411,7 @@ u8 MovementType_Invisible_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step2(struct ObjectEvent *, struct Sprite *); -u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 z, u8 direction); +u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 elevation, u8 direction); void TurnVirtualObject(u8 virtualObjId, u8 direction); void SetVirtualObjectGraphics(u8 virtualObjId, u8 graphicsId); void SetVirtualObjectInvisibility(u8 virtualObjId, bool32 invisible); diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index 823564f226..d382de08c8 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -30,7 +30,7 @@ void PlayerSetAnimId(u8 a, u8 b); bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction); void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction); u8 CheckForObjectEventCollision(struct ObjectEvent *a, s16 b, s16 c, u8 d, u8 e); -u8 PlayerGetZCoord(void); +u8 PlayerGetElevation(void); void SetPlayerAvatarTransitionFlags(u16 a); void CancelPlayerForcedMovement(void); void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 d); diff --git a/include/fieldmap.h b/include/fieldmap.h index db060497a9..e7497f7bd4 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -32,7 +32,7 @@ bool32 CanCameraMoveInDirection(int direction); u16 GetMetatileAttributesById(u16 metatileId); void GetCameraFocusCoords(u16 *x, u16 *y); u8 MapGridGetMetatileLayerTypeAt(int x, int y); -u8 MapGridGetZCoordAt(int x, int y); +u8 MapGridGetElevationAt(int x, int y); bool8 CameraMove(int deltaX, int deltaY); void SaveMapView(void); void SetCameraFocusCoords(u16 x, u16 y); diff --git a/include/global.h b/include/global.h index 51ecbcbce5..0122ecd5c4 100644 --- a/include/global.h +++ b/include/global.h @@ -1022,7 +1022,7 @@ struct MapPosition { s16 x; s16 y; - s8 height; + s8 elevation; }; #endif // GUARD_GLOBAL_H diff --git a/src/bike.c b/src/bike.c index 20166392e9..f1a95d7edd 100644 --- a/src/bike.c +++ b/src/bike.c @@ -900,7 +900,7 @@ static bool8 IsRunningDisallowedByMetatile(u8 tile) { if (MetatileBehavior_IsRunningDisallowed(tile)) return TRUE; - if (MetatileBehavior_IsFortreeBridge(tile) && (PlayerGetZCoord() & 1) == 0) + if (MetatileBehavior_IsFortreeBridge(tile) && (PlayerGetElevation() & 1) == 0) return TRUE; return FALSE; } diff --git a/src/decoration.c b/src/decoration.c index 0448778c39..7538e85b56 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1534,7 +1534,7 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) if (!IsntInitialPosition(taskId, curX, curY, layerType)) return FALSE; - behaviorAt = GetObjectEventIdByXYZ(curX, curY, 0); + behaviorAt = GetObjectEventIdByPosition(curX, curY, 0); if (behaviorAt != 0 && behaviorAt != OBJECT_EVENTS_COUNT) return FALSE; } @@ -1555,7 +1555,7 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) if (!IsntInitialPosition(taskId, curX, curY, layerType)) return FALSE; - if (GetObjectEventIdByXYZ(curX, curY, 0) != OBJECT_EVENTS_COUNT) + if (GetObjectEventIdByPosition(curX, curY, 0) != OBJECT_EVENTS_COUNT) return FALSE; } } @@ -1572,7 +1572,7 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) if (!IsntInitialPosition(taskId, curX, curY, layerType)) return FALSE; - behaviorAt = GetObjectEventIdByXYZ(curX, curY, 0); + behaviorAt = GetObjectEventIdByPosition(curX, curY, 0); if (behaviorAt != 0 && behaviorAt != OBJECT_EVENTS_COUNT) return FALSE; } @@ -1609,7 +1609,7 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) return FALSE; } - if (GetObjectEventIdByXYZ(curX, curY, 0) != OBJECT_EVENTS_COUNT) + if (GetObjectEventIdByPosition(curX, curY, 0) != OBJECT_EVENTS_COUNT) return FALSE; } break; diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 2c7ceedf4c..4bd8d56035 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -110,7 +110,7 @@ static void GetGroundEffectFlags_Seaweed(struct ObjectEvent*, u32*); static void GetGroundEffectFlags_JumpLanding(struct ObjectEvent*, u32*); static u8 ObjectEventGetNearbyReflectionType(struct ObjectEvent*); static u8 GetReflectionTypeByMetatileBehavior(u32); -static void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z); +static void InitObjectPriorityByElevation(struct Sprite *, u8); static void ObjectEventUpdateSubpriority(struct ObjectEvent*, struct Sprite*); static void DoTracksGroundEffect_None(struct ObjectEvent*, struct Sprite*, u8); static void DoTracksGroundEffect_Footprints(struct ObjectEvent*, struct Sprite*, u8); @@ -142,27 +142,29 @@ static void ResetObjectEventFldEffData(struct ObjectEvent *); static u8 LoadSpritePaletteIfTagExists(const struct SpritePalette *); static u8 FindObjectEventPaletteIndexByTag(u16); static void _PatchObjectPalette(u16, u8); -static bool8 ObjectEventDoesZCoordMatch(struct ObjectEvent *, u8); +static bool8 ObjectEventDoesElevationMatch(struct ObjectEvent *, u8); static void SpriteCB_CameraObject(struct Sprite *); static void CameraObject_0(struct Sprite *); static void CameraObject_1(struct Sprite *); static void CameraObject_2(struct Sprite *); -static struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8 localId, struct ObjectEventTemplate *templates, u8 count); +static struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8, struct ObjectEventTemplate *, u8); static void ClearObjectEventMovement(struct ObjectEvent *, struct Sprite *); static void ObjectEventSetSingleMovement(struct ObjectEvent *, struct Sprite *, u8); static void SetSpriteDataForNormalStep(struct Sprite *, u8, u8); -static void InitSpriteForFigure8Anim(struct Sprite *sprite); -static bool8 AnimateSpriteInFigure8(struct Sprite *sprite); +static void InitSpriteForFigure8Anim(struct Sprite *); +static bool8 AnimateSpriteInFigure8(struct Sprite *); static void SpriteCB_VirtualObject(struct Sprite *); static void DoShadowFieldEffect(struct ObjectEvent *); static void SetJumpSpriteData(struct Sprite *, u8, u8, u8); -static void SetWalkSlowSpriteData(struct Sprite *sprite, u8 direction); -static bool8 UpdateWalkSlowAnim(struct Sprite *sprite); -static u8 DoJumpSpriteMovement(struct Sprite *sprite); -static u8 DoJumpSpecialSpriteMovement(struct Sprite *sprite); +static void SetWalkSlowSpriteData(struct Sprite *, u8); +static bool8 UpdateWalkSlowAnim(struct Sprite *); +static u8 DoJumpSpriteMovement(struct Sprite *); +static u8 DoJumpSpecialSpriteMovement(struct Sprite *); static void CreateLevitateMovementTask(struct ObjectEvent *); static void DestroyLevitateMovementTask(u8); -static bool8 NpcTakeStep(struct Sprite *sprite); +static bool8 NpcTakeStep(struct Sprite *); +static bool8 IsElevationMismatchAt(u8, s16, s16); +static bool8 AreElevationsCompatible(u8 a, u8 b); static const struct SpriteFrameImage sPicTable_PechaBerryTree[]; @@ -1433,7 +1435,7 @@ static u8 TrySetupObjectEventSprite(struct ObjectEventTemplate *objectEventTempl if (!objectEvent->inanimate) StartSpriteAnim(sprite, GetFaceDirectionAnimNum(objectEvent->facingDirection)); - SetObjectSubpriorityByZCoord(objectEvent->previousElevation, sprite, 1); + SetObjectSubpriorityByElevation(objectEvent->previousElevation, sprite, 1); UpdateObjectEventVisibility(objectEvent, sprite); return objectEventId; } @@ -1470,7 +1472,7 @@ u8 SpawnSpecialObjectEvent(struct ObjectEventTemplate *objectEventTemplate) return TrySpawnObjectEventTemplate(objectEventTemplate, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, cameraX, cameraY); } -u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z) +u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 elevation) { struct ObjectEventTemplate objectEventTemplate; @@ -1481,7 +1483,7 @@ u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 l objectEventTemplate.inConnection = 0; objectEventTemplate.x = x; objectEventTemplate.y = y; - objectEventTemplate.elevation = z; + objectEventTemplate.elevation = elevation; objectEventTemplate.movementType = movementBehavior; objectEventTemplate.movementRangeX = 0; objectEventTemplate.movementRangeY = 0; @@ -1560,7 +1562,7 @@ u8 CreateObjectGraphicsSprite(u16 graphicsId, void (*callback)(struct Sprite *), // A unique id is given as an argument and stored in the sprite data to allow referring back to the same virtual object. // They can be turned (and, in the case of the Union Room, animated teleporting in and out) but do not have movement types // or any of the other data normally associated with object events. -u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 z, u8 direction) +u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 elevation, u8 direction) { u8 spriteId; struct Sprite *sprite; @@ -1587,7 +1589,7 @@ u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 z, u8 di sprite->coordOffsetEnabled = TRUE; sprite->sVirtualObjId = virtualObjId; - sprite->sVirtualObjElev = z; + sprite->sVirtualObjElev = elevation; if (graphicsInfo->paletteSlot == 10) LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag, graphicsInfo->paletteSlot); else if (graphicsInfo->paletteSlot >= 16) @@ -1598,8 +1600,8 @@ u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 z, u8 di SetSubspriteTables(sprite, subspriteTables); sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; } - InitObjectPriorityByZCoord(sprite, z); - SetObjectSubpriorityByZCoord(z, sprite, 1); + InitObjectPriorityByElevation(sprite, elevation); + SetObjectSubpriorityByElevation(elevation, sprite, 1); StartSpriteAnim(sprite, GetFaceDirectionAnimNum(direction)); } return spriteId; @@ -1755,7 +1757,7 @@ static void SpawnObjectEventOnReturnToField(u8 objectEventId, s16 x, s16 y) StartSpriteAnim(sprite, GetFaceDirectionAnimNum(objectEvent->facingDirection)); ResetObjectEventFldEffData(objectEvent); - SetObjectSubpriorityByZCoord(objectEvent->previousElevation, sprite, 1); + SetObjectSubpriorityByElevation(objectEvent->previousElevation, sprite, 1); } } @@ -2148,7 +2150,7 @@ void UpdateObjectEventCoordsForCameraUpdate(void) } } -u8 GetObjectEventIdByXYZ(u16 x, u16 y, u8 z) +u8 GetObjectEventIdByPosition(u16 x, u16 y, u8 elevation) { u8 i; @@ -2156,16 +2158,18 @@ u8 GetObjectEventIdByXYZ(u16 x, u16 y, u8 z) { if (gObjectEvents[i].active) { - if (gObjectEvents[i].currentCoords.x == x && gObjectEvents[i].currentCoords.y == y && ObjectEventDoesZCoordMatch(&gObjectEvents[i], z)) + if (gObjectEvents[i].currentCoords.x == x + && gObjectEvents[i].currentCoords.y == y + && ObjectEventDoesElevationMatch(&gObjectEvents[i], elevation)) return i; } } return OBJECT_EVENTS_COUNT; } -static bool8 ObjectEventDoesZCoordMatch(struct ObjectEvent *objectEvent, u8 z) +static bool8 ObjectEventDoesElevationMatch(struct ObjectEvent *objectEvent, u8 elevation) { - if (objectEvent->currentElevation != 0 && z != 0 && objectEvent->currentElevation != z) + if (objectEvent->currentElevation != 0 && elevation != 0 && objectEvent->currentElevation != elevation) return FALSE; return TRUE; @@ -4630,7 +4634,7 @@ u8 GetCollisionAtCoords(struct ObjectEvent *objectEvent, s16 x, s16 y, u32 dir) return COLLISION_IMPASSABLE; else if (objectEvent->trackedByCamera && !CanCameraMoveInDirection(direction)) return COLLISION_IMPASSABLE; - else if (IsZCoordMismatchAt(objectEvent->currentElevation, x, y)) + else if (IsElevationMismatchAt(objectEvent->currentElevation, x, y)) return COLLISION_ELEVATION_MISMATCH; else if (DoesObjectCollideWithObjectAt(objectEvent, x, y)) return COLLISION_OBJECT_EVENT; @@ -4645,7 +4649,7 @@ u8 GetCollisionFlagsAtCoords(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 d flags |= 1; if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(objectEvent, x, y, direction) || (objectEvent->trackedByCamera && !CanCameraMoveInDirection(direction))) flags |= 2; - if (IsZCoordMismatchAt(objectEvent->currentElevation, x, y)) + if (IsElevationMismatchAt(objectEvent->currentElevation, x, y)) flags |= 4; if (DoesObjectCollideWithObjectAt(objectEvent, x, y)) flags |= 8; @@ -4699,7 +4703,7 @@ static bool8 DoesObjectCollideWithObjectAt(struct ObjectEvent *objectEvent, s16 { if ((curObject->currentCoords.x == x && curObject->currentCoords.y == y) || (curObject->previousCoords.x == x && curObject->previousCoords.y == y)) { - if (AreZCoordsCompatible(objectEvent->currentElevation, curObject->currentElevation)) + if (AreElevationsCompatible(objectEvent->currentElevation, curObject->currentElevation)) return TRUE; } } @@ -7667,23 +7671,23 @@ static void SetObjectEventSpriteOamTableForLongGrass(struct ObjectEvent *objEven sprite->subspriteTableNum = 4; - if (ZCoordToPriority(objEvent->previousElevation) == 1) + if (ElevationToPriority(objEvent->previousElevation) == 1) sprite->subspriteTableNum = 5; } -bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y) +static bool8 IsElevationMismatchAt(u8 elevation, s16 x, s16 y) { - u8 mapZ; + u8 mapElevation; - if (z == 0) + if (elevation == 0) return FALSE; - mapZ = MapGridGetZCoordAt(x, y); + mapElevation = MapGridGetElevationAt(x, y); - if (mapZ == 0 || mapZ == 15) + if (mapElevation == 0 || mapElevation == 15) return FALSE; - if (mapZ != z) + if (mapElevation != elevation) return TRUE; return FALSE; @@ -7701,43 +7705,43 @@ static const u8 sElevationToSubspriteTableNum[] = { 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0, 1, }; -void UpdateObjectEventZCoordAndPriority(struct ObjectEvent *objEvent, struct Sprite *sprite) +static void UpdateObjectEventElevationAndPriority(struct ObjectEvent *objEvent, struct Sprite *sprite) { if (objEvent->fixedPriority) return; - ObjectEventUpdateZCoord(objEvent); + ObjectEventUpdateElevation(objEvent); sprite->subspriteTableNum = sElevationToSubspriteTableNum[objEvent->previousElevation]; sprite->oam.priority = sElevationToPriority[objEvent->previousElevation]; } -static void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z) +static void InitObjectPriorityByElevation(struct Sprite *sprite, u8 elevation) { - sprite->subspriteTableNum = sElevationToSubspriteTableNum[z]; - sprite->oam.priority = sElevationToPriority[z]; + sprite->subspriteTableNum = sElevationToSubspriteTableNum[elevation]; + sprite->oam.priority = sElevationToPriority[elevation]; } -u8 ZCoordToPriority(u8 z) +u8 ElevationToPriority(u8 elevation) { - return sElevationToPriority[z]; + return sElevationToPriority[elevation]; } -void ObjectEventUpdateZCoord(struct ObjectEvent *objEvent) +void ObjectEventUpdateElevation(struct ObjectEvent *objEvent) { - u8 z = MapGridGetZCoordAt(objEvent->currentCoords.x, objEvent->currentCoords.y); - u8 z2 = MapGridGetZCoordAt(objEvent->previousCoords.x, objEvent->previousCoords.y); + u8 curElevation = MapGridGetElevationAt(objEvent->currentCoords.x, objEvent->currentCoords.y); + u8 prevElevation = MapGridGetElevationAt(objEvent->previousCoords.x, objEvent->previousCoords.y); - if (z == 0xF || z2 == 0xF) + if (curElevation == 15 || prevElevation == 15) return; - objEvent->currentElevation = z; + objEvent->currentElevation = curElevation; - if (z != 0 && z != 0xF) - objEvent->previousElevation = z; + if (curElevation != 0 && curElevation != 15) + objEvent->previousElevation = curElevation; } -void SetObjectSubpriorityByZCoord(u8 elevation, struct Sprite *sprite, u8 subpriority) +void SetObjectSubpriorityByElevation(u8 elevation, struct Sprite *sprite, u8 subpriority) { s32 tmp = sprite->centerToCornerVecY; u32 tmpa = *(u16 *)&sprite->y; @@ -7752,10 +7756,10 @@ static void ObjectEventUpdateSubpriority(struct ObjectEvent *objEvent, struct Sp if (objEvent->fixedPriority) return; - SetObjectSubpriorityByZCoord(objEvent->previousElevation, sprite, 1); + SetObjectSubpriorityByElevation(objEvent->previousElevation, sprite, 1); } -bool8 AreZCoordsCompatible(u8 a, u8 b) +static bool8 AreElevationsCompatible(u8 a, u8 b) { if (a == 0 || b == 0) return TRUE; @@ -8051,7 +8055,7 @@ static void DoGroundEffects_OnSpawn(struct ObjectEvent *objEvent, struct Sprite if (objEvent->triggerGroundEffectsOnMove) { flags = 0; - UpdateObjectEventZCoordAndPriority(objEvent, sprite); + UpdateObjectEventElevationAndPriority(objEvent, sprite); GetAllGroundEffectFlags_OnSpawn(objEvent, &flags); SetObjectEventSpriteOamTableForLongGrass(objEvent, sprite); DoFlaggedGroundEffects(objEvent, sprite, flags); @@ -8067,7 +8071,7 @@ static void DoGroundEffects_OnBeginStep(struct ObjectEvent *objEvent, struct Spr if (objEvent->triggerGroundEffectsOnMove) { flags = 0; - UpdateObjectEventZCoordAndPriority(objEvent, sprite); + UpdateObjectEventElevationAndPriority(objEvent, sprite); GetAllGroundEffectFlags_OnBeginStep(objEvent, &flags); SetObjectEventSpriteOamTableForLongGrass(objEvent, sprite); filters_out_some_ground_effects(objEvent, &flags); @@ -8084,7 +8088,7 @@ static void DoGroundEffects_OnFinishStep(struct ObjectEvent *objEvent, struct Sp if (objEvent->triggerGroundEffectsOnStop) { flags = 0; - UpdateObjectEventZCoordAndPriority(objEvent, sprite); + UpdateObjectEventElevationAndPriority(objEvent, sprite); GetAllGroundEffectFlags_OnFinishStep(objEvent, &flags); SetObjectEventSpriteOamTableForLongGrass(objEvent, sprite); FilterOutStepOnPuddleGroundEffectIfJumping(objEvent, &flags); @@ -8548,7 +8552,7 @@ void UpdateObjectEventSpriteInvisibility(struct Sprite *sprite, bool8 invisible) static void SpriteCB_VirtualObject(struct Sprite *sprite) { VirtualObject_UpdateAnim(sprite); - SetObjectSubpriorityByZCoord(sprite->sVirtualObjElev, sprite, 1); + SetObjectSubpriorityByElevation(sprite->sVirtualObjElev, sprite, 1); UpdateObjectEventSpriteInvisibility(sprite, sprite->sInvisible); } diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 8d6b564d25..490b152ce3 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -194,7 +194,7 @@ int ProcessPlayerFieldInput(struct FieldInput *input) static void GetPlayerPosition(struct MapPosition *position) { PlayerGetDestCoords(&position->x, &position->y); - position->height = PlayerGetZCoord(); + position->elevation = PlayerGetElevation(); } static void GetInFrontOfPlayerPosition(struct MapPosition *position) @@ -203,10 +203,10 @@ static void GetInFrontOfPlayerPosition(struct MapPosition *position) GetXYCoordsOneStepInFrontOfPlayer(&position->x, &position->y); PlayerGetDestCoords(&x, &y); - if (MapGridGetZCoordAt(x, y) != 0) - position->height = PlayerGetZCoord(); + if (MapGridGetElevationAt(x, y) != 0) + position->elevation = PlayerGetElevation(); else - position->height = 0; + position->elevation = 0; } static u16 GetPlayerCurMetatileBehavior(int runningState) @@ -264,9 +264,9 @@ const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatil s32 i; if (!MetatileBehavior_IsCounter(MapGridGetMetatileBehaviorAt(position->x, position->y))) - objectEventId = GetObjectEventIdByXYZ(position->x, position->y, position->height); + objectEventId = GetObjectEventIdByPosition(position->x, position->y, position->elevation); else - objectEventId = GetObjectEventIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height); + objectEventId = GetObjectEventIdByPosition(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->elevation); if (objectEventId == OBJECT_EVENTS_COUNT || gObjectEvents[objectEventId].localId == OBJ_EVENT_ID_PLAYER) return NULL; @@ -288,14 +288,14 @@ static const u8 *GetInteractedObjectEventScript(struct MapPosition *position, u8 u8 objectEventId; const u8 *script; - objectEventId = GetObjectEventIdByXYZ(position->x, position->y, position->height); + objectEventId = GetObjectEventIdByPosition(position->x, position->y, position->elevation); if (objectEventId == OBJECT_EVENTS_COUNT || gObjectEvents[objectEventId].localId == OBJ_EVENT_ID_PLAYER) { if (MetatileBehavior_IsCounter(metatileBehavior) != TRUE) return NULL; // Look for an object event on the other side of the counter. - objectEventId = GetObjectEventIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height); + objectEventId = GetObjectEventIdByPosition(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->elevation); if (objectEventId == OBJECT_EVENTS_COUNT || gObjectEvents[objectEventId].localId == OBJ_EVENT_ID_PLAYER) return NULL; } @@ -315,7 +315,7 @@ static const u8 *GetInteractedObjectEventScript(struct MapPosition *position, u8 static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) { - struct BgEvent *bgEvent = GetBackgroundEventAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->height); + struct BgEvent *bgEvent = GetBackgroundEventAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->elevation); if (bgEvent == NULL) return NULL; @@ -366,7 +366,7 @@ static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *position static const u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) { - s8 height; + s8 elevation; if (MetatileBehavior_IsPlayerFacingTVScreen(metatileBehavior, direction) == TRUE) return EventScript_TV; @@ -409,8 +409,8 @@ static const u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 me if (MetatileBehavior_IsTrainerHillTimer(metatileBehavior) == TRUE) return EventScript_TrainerHillTimer; - height = position->height; - if (height == MapGridGetZCoordAt(position->x, position->y)) + elevation = position->elevation; + if (elevation == MapGridGetElevationAt(position->x, position->y)) { if (MetatileBehavior_IsSecretBasePC(metatileBehavior) == TRUE) return SecretBase_EventScript_PC; @@ -497,7 +497,7 @@ static bool8 TryStartStepBasedScript(struct MapPosition *position, u16 metatileB static bool8 TryStartCoordEventScript(struct MapPosition *position) { - u8 *script = GetCoordEventScriptAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->height); + u8 *script = GetCoordEventScriptAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->elevation); if (script == NULL) return FALSE; @@ -783,7 +783,7 @@ static bool8 IsArrowWarpMetatileBehavior(u16 metatileBehavior, u8 direction) static s8 GetWarpEventAtMapPosition(struct MapHeader *mapHeader, struct MapPosition *position) { - return GetWarpEventAtPosition(mapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->height); + return GetWarpEventAtPosition(mapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->elevation); } static void SetupWarp(struct MapHeader *unused, s8 warpEventId, struct MapPosition *position) @@ -918,7 +918,7 @@ static u8 *GetCoordEventScriptAtPosition(struct MapHeader *mapHeader, u16 x, u16 u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position) { - return GetCoordEventScriptAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->height); + return GetCoordEventScriptAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->elevation); } static struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation) diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 0acb158637..65617038d1 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -359,7 +359,7 @@ void UpdateTallGrassFieldEffect(struct Sprite *sprite) || objectEvent->previousCoords.y != sprite->sY)) sprite->sObjectMoved = TRUE; - // Metatile behavior var re-used + // Metatile behavior var re-used as subpriority metatileBehavior = 0; if (sprite->animCmdIndex == 0) metatileBehavior = 4; @@ -423,7 +423,7 @@ u32 FldEff_LongGrass(void) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; - sprite->oam.priority = ZCoordToPriority(gFieldEffectArguments[2]); + sprite->oam.priority = ElevationToPriority(gFieldEffectArguments[2]); sprite->sElevation = gFieldEffectArguments[2]; sprite->sX = gFieldEffectArguments[0]; sprite->sY = gFieldEffectArguments[1]; @@ -1108,7 +1108,7 @@ void SynchroniseSurfPosition(struct ObjectEvent *playerObj, struct Sprite *sprit for (i = DIR_SOUTH; i <= DIR_EAST; i++, x = sprite->data[6], y = sprite->data[7]) { MoveCoords(i, &x, &y); - if (MapGridGetZCoordAt(x, y) == 3) + if (MapGridGetElevationAt(x, y) == 3) { sprite->data[5]++; break; @@ -1646,7 +1646,7 @@ void UpdateJumpImpactEffect(struct Sprite *sprite) else { UpdateObjectEventSpriteInvisibility(sprite, FALSE); - SetObjectSubpriorityByZCoord(sprite->sElevation, sprite, 0); + SetObjectSubpriorityByElevation(sprite->sElevation, sprite, 0); } } @@ -1658,14 +1658,14 @@ void WaitFieldEffectSpriteAnim(struct Sprite *sprite) UpdateObjectEventSpriteInvisibility(sprite, FALSE); } -static void UpdateGrassFieldEffectSubpriority(struct Sprite *sprite, u8 z, u8 offset) +static void UpdateGrassFieldEffectSubpriority(struct Sprite *sprite, u8 elevation, u8 subpriority) { u8 i; s16 var, xhi, lyhi, yhi, ylo; const struct ObjectEventGraphicsInfo *graphicsInfo; // Unused Variable struct Sprite *linkedSprite; - SetObjectSubpriorityByZCoord(z, sprite, offset); + SetObjectSubpriorityByElevation(elevation, sprite, subpriority); for (i = 0; i < OBJECT_EVENTS_COUNT; i ++) { struct ObjectEvent *objectEvent = &gObjectEvents[i]; diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index fce23ee8ea..188b31833f 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -708,8 +708,8 @@ static u8 CheckForObjectEventStaticCollision(struct ObjectEvent *objectEvent, s1 static bool8 CanStopSurfing(s16 x, s16 y, u8 direction) { if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) - && MapGridGetZCoordAt(x, y) == 3 - && GetObjectEventIdByXYZ(x, y, 3) == OBJECT_EVENTS_COUNT) + && MapGridGetElevationAt(x, y) == 3 + && GetObjectEventIdByPosition(x, y, 3) == OBJECT_EVENTS_COUNT) { CreateStopSurfingTask(direction); return TRUE; @@ -1168,7 +1168,7 @@ u8 GetPlayerMovementDirection(void) return gObjectEvents[gPlayerAvatar.objectEventId].movementDirection; } -u8 PlayerGetZCoord(void) +u8 PlayerGetElevation(void) { return gObjectEvents[gPlayerAvatar.objectEventId].previousElevation; } @@ -1306,7 +1306,7 @@ bool8 IsPlayerFacingSurfableFishableWater(void) MoveCoords(playerObjEvent->facingDirection, &x, &y); if (GetCollisionAtCoords(playerObjEvent, x, y, playerObjEvent->facingDirection) == COLLISION_ELEVATION_MISMATCH - && PlayerGetZCoord() == 3 + && PlayerGetElevation() == 3 && MetatileBehavior_IsSurfableFishableWater(MapGridGetMetatileBehaviorAt(x, y))) return TRUE; else diff --git a/src/field_tasks.c b/src/field_tasks.c index 760d853693..e6197505df 100644 --- a/src/field_tasks.c +++ b/src/field_tasks.c @@ -445,8 +445,8 @@ static void PacifidlogBridgePerStepCallback(u8 taskId) static void TryLowerFortreeBridge(s16 x, s16 y) { - u8 z = PlayerGetZCoord(); - if (!(z & 1)) + u8 elevation = PlayerGetElevation(); + if (!(elevation & 1)) { switch (MapGridGetMetatileIdAt(x, y)) { @@ -462,8 +462,8 @@ static void TryLowerFortreeBridge(s16 x, s16 y) static void TryRaiseFortreeBridge(s16 x, s16 y) { - u8 z = PlayerGetZCoord(); - if (!(z & 1)) + u8 elevation = PlayerGetElevation(); + if (!(elevation & 1)) { switch (MapGridGetMetatileIdAt(x, y)) { @@ -488,7 +488,7 @@ static void FortreeBridgePerStepCallback(u8 taskId) { bool8 isFortreeBridgeCur; bool8 isFortreeBridgePrev; - u8 z, onBridgeElevation; + u8 elevation, onBridgeElevation; s16 x, y, prevX, prevY; s16 *data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); @@ -520,9 +520,9 @@ static void FortreeBridgePerStepCallback(u8 taskId) isFortreeBridgePrev = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(prevX, prevY)); // Make sure player isn't below bridge - z = PlayerGetZCoord(); + elevation = PlayerGetElevation(); onBridgeElevation = FALSE; - if ((u8)(z & 1) == 0) + if ((u8)(elevation & 1) == 0) onBridgeElevation = TRUE; if (onBridgeElevation && (isFortreeBridgeCur == TRUE || isFortreeBridgePrev == TRUE)) diff --git a/src/fieldmap.c b/src/fieldmap.c index 8be4206e23..4dbf981cf5 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -342,7 +342,7 @@ static void FillEastConnection(struct MapHeader const *mapHeader, struct MapHead } } -u8 MapGridGetZCoordAt(int x, int y) +u8 MapGridGetElevationAt(int x, int y) { u16 block = GetMapGridBlockAt(x, y); diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index daa46ad765..9129c5208c 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -181,7 +181,7 @@ bool8 SetUpFieldMove_Cut(void) for (j = 0; j < CUT_NORMAL_SIDE; j++) { x = j - 1 + gPlayerFacingPosition.x; - if (MapGridGetZCoordAt(x, y) == gPlayerFacingPosition.height) + if (MapGridGetElevationAt(x, y) == gPlayerFacingPosition.elevation) { tileBehavior = MapGridGetMetatileBehaviorAt(x, y); if (MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE @@ -238,7 +238,7 @@ bool8 SetUpFieldMove_Cut(void) if (tileCuttable == TRUE) { - if (MapGridGetZCoordAt(x, y) == gPlayerFacingPosition.height) + if (MapGridGetElevationAt(x, y) == gPlayerFacingPosition.elevation) { u8 tileArrayId = ((sHyperCutStruct[i].y * 5) + 12) + (sHyperCutStruct[i].x); tileBehavior = MapGridGetMetatileBehaviorAt(x, y); diff --git a/src/fldeff_rocksmash.c b/src/fldeff_rocksmash.c index 6f4ce8002b..a30000e526 100644 --- a/src/fldeff_rocksmash.c +++ b/src/fldeff_rocksmash.c @@ -19,7 +19,6 @@ #include "constants/map_types.h" #include "constants/songs.h" -// static functions static void Task_DoFieldMove_Init(u8 taskId); static void Task_DoFieldMove_ShowMonAfterPose(u8 taskId); static void Task_DoFieldMove_WaitForMon(u8 taskId); @@ -28,14 +27,13 @@ static void Task_DoFieldMove_RunFunc(u8 taskId); static void FieldCallback_RockSmash(void); static void FieldMove_RockSmash(void); -// text bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId) { u8 objEventId; GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); - gPlayerFacingPosition.height = PlayerGetZCoord(); - objEventId = GetObjectEventIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height); + gPlayerFacingPosition.elevation = PlayerGetElevation(); + objEventId = GetObjectEventIdByPosition(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.elevation); if (gObjectEvents[objEventId].graphicsId != graphicsId) { return FALSE; diff --git a/src/item_use.c b/src/item_use.c index 29ceb7caeb..c9a7fe1c7b 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -725,11 +725,11 @@ static void ItemUseOnFieldCB_WailmerPailBerry(u8 taskId) static bool8 TryToWaterSudowoodo(void) { u16 x, y; - u8 z; + u8 elevation; u8 objId; GetXYCoordsOneStepInFrontOfPlayer(&x, &y); - z = PlayerGetZCoord(); - objId = GetObjectEventIdByXYZ(x, y, z); + elevation = PlayerGetElevation(); + objId = GetObjectEventIdByPosition(x, y, elevation); if (objId == OBJECT_EVENTS_COUNT || gObjectEvents[objId].graphicsId != OBJ_EVENT_GFX_SUDOWOODO) return FALSE; else diff --git a/src/overworld.c b/src/overworld.c index a18313d326..ba6eaa1679 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -2692,7 +2692,7 @@ static void LoadCableClubPlayer(s32 linkPlayerId, s32 myPlayerId, struct CableCl GetLinkPlayerCoords(linkPlayerId, &x, &y); trainer->pos.x = x; trainer->pos.y = y; - trainer->pos.height = GetLinkPlayerElevation(linkPlayerId); + trainer->pos.elevation = GetLinkPlayerElevation(linkPlayerId); trainer->metatileBehavior = MapGridGetMetatileBehaviorAt(x, y); } @@ -2745,7 +2745,7 @@ static const u8 *TryInteractWithPlayer(struct CableClubPlayer *player) otherPlayerPos = player->pos; otherPlayerPos.x += gDirectionToVectors[player->facing].x; otherPlayerPos.y += gDirectionToVectors[player->facing].y; - otherPlayerPos.height = 0; + otherPlayerPos.elevation = 0; linkPlayerId = GetLinkPlayerIdAt(otherPlayerPos.x, otherPlayerPos.y); if (linkPlayerId != MAX_LINK_PLAYERS) @@ -2955,7 +2955,7 @@ static void InitLinkPlayerObjectEventPos(struct ObjectEvent *objEvent, s16 x, s1 objEvent->previousCoords.y = y; SetSpritePosToMapCoords(x, y, &objEvent->initialCoords.x, &objEvent->initialCoords.y); objEvent->initialCoords.x += 8; - ObjectEventUpdateZCoord(objEvent); + ObjectEventUpdateElevation(objEvent); } static void SetLinkPlayerObjectRange(u8 linkPlayerId, u8 dir) @@ -3095,7 +3095,7 @@ static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayer { objEvent->directionSequenceIndex = 16; ShiftObjectEventCoords(objEvent, x, y); - ObjectEventUpdateZCoord(objEvent); + ObjectEventUpdateElevation(objEvent); return TRUE; } } @@ -3201,8 +3201,8 @@ static void SpriteCB_LinkPlayer(struct Sprite *sprite) struct ObjectEvent *objEvent = &gObjectEvents[linkPlayerObjEvent->objEventId]; sprite->x = objEvent->initialCoords.x; sprite->y = objEvent->initialCoords.y; - SetObjectSubpriorityByZCoord(objEvent->previousElevation, sprite, 1); - sprite->oam.priority = ZCoordToPriority(objEvent->previousElevation); + SetObjectSubpriorityByElevation(objEvent->previousElevation, sprite, 1); + sprite->oam.priority = ElevationToPriority(objEvent->previousElevation); if (linkPlayerObjEvent->movementMode == MOVEMENT_MODE_FREE) StartSpriteAnim(sprite, GetFaceDirectionAnimNum(linkDirection(objEvent))); From 52e3cf4f59b1821f17d4f5513611012dca2c7bfd Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sat, 22 Jan 2022 05:40:29 -0300 Subject: [PATCH 091/122] Added missing flingPower values --- src/data/items.h | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/data/items.h b/src/data/items.h index 307b282e0b..7e5a259308 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -783,6 +783,7 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = ITEM_B_USE_MEDICINE, .battleUseFunc = ItemUseInBattle_Medicine, + .flingPower = 30, }, // Regional Specialties @@ -1561,6 +1562,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 0, + .flingPower = 30, }, [ITEM_SUPER_LURE] = @@ -1574,6 +1576,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 0, + .flingPower = 30, }, [ITEM_MAX_LURE] = @@ -1587,6 +1590,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 0, + .flingPower = 30, }, [ITEM_ESCAPE_ROPE] = @@ -2597,6 +2601,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .flingPower = 30, }, // Mail From a83e41b2ccf87fe8b396280b34f71328b191a861 Mon Sep 17 00:00:00 2001 From: Kurausukun Date: Sat, 22 Jan 2022 19:37:46 -0500 Subject: [PATCH 092/122] move m4a track definitions --- sound/music_player_table.inc | 38 ++++++++++++++++++++++++++++++++---- src/m4a_1.s | 22 +-------------------- sym_bss.txt | 1 + 3 files changed, 36 insertions(+), 25 deletions(-) diff --git a/sound/music_player_table.inc b/sound/music_player_table.inc index 6c74a13528..c4c4d4b626 100644 --- a/sound/music_player_table.inc +++ b/sound/music_player_table.inc @@ -1,6 +1,36 @@ + .equiv TRACK_SIZE, 0x50 + .equiv NUM_TRACKS_BGM, 10 + .equiv NUM_TRACKS_SE1, 3 + .equiv NUM_TRACKS_SE2, 9 + .equiv NUM_TRACKS_SE3, 1 + + .bss + + .global gMPlayTrack_BGM +gMPlayTrack_BGM: + .space TRACK_SIZE * NUM_TRACKS_BGM + .size gMPlayTrack_BGM, .-gMPlayTrack_BGM + + .global gMPlayTrack_SE1 +gMPlayTrack_SE1: + .space TRACK_SIZE * NUM_TRACKS_SE1 + .size gMPlayTrack_SE1, .-gMPlayTrack_SE1 + + .global gMPlayTrack_SE2 +gMPlayTrack_SE2: + .space TRACK_SIZE * NUM_TRACKS_SE2 + .size gMPlayTrack_SE2, .-gMPlayTrack_SE2 + + .global gMPlayTrack_SE3 +gMPlayTrack_SE3: + .space TRACK_SIZE * NUM_TRACKS_SE3 + .size gMPlayTrack_SE3, .-gMPlayTrack_SE3 + + .section .rodata + .align 2 gMPlayTable:: - music_player gMPlayInfo_BGM, gMPlayTrack_BGM, 10, 0 - music_player gMPlayInfo_SE1, gMPlayTrack_SE1, 3, 1 - music_player gMPlayInfo_SE2, gMPlayTrack_SE2, 9, 1 - music_player gMPlayInfo_SE3, gMPlayTrack_SE3, 1, 0 + music_player gMPlayInfo_BGM, gMPlayTrack_BGM, NUM_TRACKS_BGM, 0 + music_player gMPlayInfo_SE1, gMPlayTrack_SE1, NUM_TRACKS_SE1, 1 + music_player gMPlayInfo_SE2, gMPlayTrack_SE2, NUM_TRACKS_SE2, 1 + music_player gMPlayInfo_SE3, gMPlayTrack_SE3, NUM_TRACKS_SE3, 0 diff --git a/src/m4a_1.s b/src/m4a_1.s index f71a5546e4..be5d3576ef 100644 --- a/src/m4a_1.s +++ b/src/m4a_1.s @@ -1910,27 +1910,7 @@ _081DDD90: .align 2, 0 @ Don't pad with nop. - .bss + .bss gDecodingBuffer: @ Used as a buffer for audio decoded from compressed DPCM .space 0x40 .size gDecodingBuffer, .-gDecodingBuffer - - .global gMPlayTrack_BGM -gMPlayTrack_BGM: - .space 0x320 - .size gMPlayTrack_BGM, .-gMPlayTrack_BGM - - .global gMPlayTrack_SE1 -gMPlayTrack_SE1: - .space 0xF0 - .size gMPlayTrack_SE1, .-gMPlayTrack_SE1 - - .global gMPlayTrack_SE2 -gMPlayTrack_SE2: - .space 0x2D0 - .size gMPlayTrack_SE2, .-gMPlayTrack_SE2 - - .global gMPlayTrack_SE3 -gMPlayTrack_SE3: - .space 0x50 - .size gMPlayTrack_SE3, .-gMPlayTrack_SE3 diff --git a/sym_bss.txt b/sym_bss.txt index 75da960bf9..3a23e74789 100644 --- a/sym_bss.txt +++ b/sym_bss.txt @@ -55,6 +55,7 @@ .include "src/ereader_helpers.o" .include "src/faraway_island.o" .include "src/m4a_1.o" + .include "data/sound_data.o" .include "src/agb_flash.o" .include "src/siirtc.o" .include "*libgcc.a:dp-bit.o" From 04013fbdf2e3d06ba27ec25111c54798d92bc31d Mon Sep 17 00:00:00 2001 From: Kurausukun Date: Sat, 22 Jan 2022 19:41:31 -0500 Subject: [PATCH 093/122] forgot we could do this --- sound/music_player_table.inc | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/sound/music_player_table.inc b/sound/music_player_table.inc index c4c4d4b626..5981a4d037 100644 --- a/sound/music_player_table.inc +++ b/sound/music_player_table.inc @@ -6,23 +6,19 @@ .bss - .global gMPlayTrack_BGM -gMPlayTrack_BGM: +gMPlayTrack_BGM:: .space TRACK_SIZE * NUM_TRACKS_BGM .size gMPlayTrack_BGM, .-gMPlayTrack_BGM - .global gMPlayTrack_SE1 -gMPlayTrack_SE1: +gMPlayTrack_SE1:: .space TRACK_SIZE * NUM_TRACKS_SE1 .size gMPlayTrack_SE1, .-gMPlayTrack_SE1 - .global gMPlayTrack_SE2 -gMPlayTrack_SE2: +gMPlayTrack_SE2:: .space TRACK_SIZE * NUM_TRACKS_SE2 .size gMPlayTrack_SE2, .-gMPlayTrack_SE2 - .global gMPlayTrack_SE3 -gMPlayTrack_SE3: +gMPlayTrack_SE3:: .space TRACK_SIZE * NUM_TRACKS_SE3 .size gMPlayTrack_SE3, .-gMPlayTrack_SE3 From 317e302147672d97bfcfa73efeb8372d797cee95 Mon Sep 17 00:00:00 2001 From: Kurausukun Date: Sat, 22 Jan 2022 19:43:11 -0500 Subject: [PATCH 094/122] fix inconsistent indentation --- src/m4a_1.s | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/m4a_1.s b/src/m4a_1.s index be5d3576ef..cc5d3238d6 100644 --- a/src/m4a_1.s +++ b/src/m4a_1.s @@ -1912,5 +1912,5 @@ _081DDD90: .bss gDecodingBuffer: @ Used as a buffer for audio decoded from compressed DPCM - .space 0x40 - .size gDecodingBuffer, .-gDecodingBuffer + .space 0x40 + .size gDecodingBuffer, .-gDecodingBuffer From 3b756bfb3dd23bbdb2fb74606c0b064e92002a45 Mon Sep 17 00:00:00 2001 From: Kurausukun Date: Sat, 22 Jan 2022 20:38:41 -0500 Subject: [PATCH 095/122] fix compilation on modern --- ld_script_modern.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/ld_script_modern.txt b/ld_script_modern.txt index 092ff26c63..153ce7f6d4 100644 --- a/ld_script_modern.txt +++ b/ld_script_modern.txt @@ -27,6 +27,7 @@ SECTIONS { /* .bss starts at 0x3000000 */ src/*.o(.bss); gflib/*.o(.bss); + data/*.o(.bss); *libc.a:*.o(.bss*); *libnosys.a:*.o(.bss*); From 2cc301603e47ece925deeceaf3c363b7250781ce Mon Sep 17 00:00:00 2001 From: Kurausukun Date: Sat, 22 Jan 2022 21:30:39 -0500 Subject: [PATCH 096/122] lmao whitespace --- ld_script_modern.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ld_script_modern.txt b/ld_script_modern.txt index 153ce7f6d4..a988fe0cd5 100644 --- a/ld_script_modern.txt +++ b/ld_script_modern.txt @@ -27,7 +27,7 @@ SECTIONS { /* .bss starts at 0x3000000 */ src/*.o(.bss); gflib/*.o(.bss); - data/*.o(.bss); + data/*.o(.bss); *libc.a:*.o(.bss*); *libnosys.a:*.o(.bss*); From dc2e210ade38bc5789764d0c3836c3d995a1d4ef Mon Sep 17 00:00:00 2001 From: laqieer Date: Sun, 23 Jan 2022 17:31:54 +0800 Subject: [PATCH 097/122] Install libpng using pacman instead of manual build for msys2 --- INSTALL.md | 37 ++----------------------------------- 1 file changed, 2 insertions(+), 35 deletions(-) diff --git a/INSTALL.md b/INSTALL.md index 1ad3b4b0c9..1f1e1164be 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -125,12 +125,12 @@ Otherwise, ask for help on Discord or IRC (see [README.md](README.md)), or conti Note that in msys2, Copy is Ctrl+Insert and Paste is Shift+Insert. -1. Open msys2 at C:\devkitPro\msys2\msys2_shell.bat. +1. Open msys2 at C:\devkitPro\msys2\mingw64.exe or run `C:\devkitPro\msys2\msys2_shell.bat -mingw64`. 2. Certain packages are required to build pokeemerald. Install these by running the following command: ```bash - pacman -S make gcc zlib-devel git + pacman -S make zlib-devel git mingw-w64-x86_64-gcc mingw-w64-x86_64-libpng ```
Note... @@ -138,39 +138,6 @@ Note that in msys2, Copy is Ctrl+Insert and Paste is Shift+Insert. > This command will ask for confirmation, just enter the yes action when prompted.
-3. Download [libpng](https://sourceforge.net/projects/libpng/files/libpng16/1.6.37/libpng-1.6.37.tar.xz/download). - -4. Change directory to where libpng was downloaded. By default, msys2 will start in the current user's profile folder, located at **C:\Users\\⁠_\_**, where *\* is your Windows username. In most cases, libpng should be saved within a subfolder of the profile folder. For example, if libpng was saved to **C:\Users\\_\_\Downloads** (the Downloads location for most users), enter this command: - - ```bash - cd Downloads - ``` - -
- Notes... - - > Note 1: While not shown, msys uses forward slashes `/` instead of backwards slashes `\` as the directory separator. - > Note 2: If the path has spaces, then the path must be wrapped with quotations, e.g. `cd "Downloads/My Downloads"`. - > Note 3: Windows path names are case-insensitive so adhering to capitalization isn’t needed. - > Note 4: If libpng was saved elsewhere, you will need to specify the full path to where libpng was downloaded, e.g. `cd c:/devkitpro/msys2` if it was saved there. -
- -5. Run the following commands to uncompress and install libpng. - - ```bash - tar xf libpng-1.6.37.tar.xz - cd libpng-1.6.37 - ./configure --prefix=/usr - make check - make install - ``` - -6. Then finally, run the following command to change back to the user profile folder. - - ```bash - cd - ``` - ### Choosing where to store pokeemerald (msys2) At this point, you can choose a folder to store pokeemerald into. If you're okay with storing pokeemerald in the user profile folder, then proceed to [Installation](#installation). Otherwise, you'll need to account for where pokeemerald is stored when changing directory to the pokeemerald folder. From 2495d1813239cd8d888c160b08c23500ba4759a7 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sun, 23 Jan 2022 18:51:56 -0500 Subject: [PATCH 098/122] Add missing :req, remove old macros --- asm/macros.inc | 129 ----------------------------- asm/macros/asm.inc | 4 +- asm/macros/field_effect_script.inc | 14 ++-- asm/macros/function.inc | 10 +-- asm/macros/m4a.inc | 10 +-- asm/macros/map.inc | 98 ++++++++++++---------- asm/macros/pokemon_data.inc | 56 ------------- asm/macros/window.inc | 35 -------- data/map_events.s | 1 + data/maps.s | 1 + include/constants/global.h | 9 ++ include/gba/m4a_internal.h | 2 +- include/global.fieldmap.h | 12 --- src/m4a.c | 2 +- tools/mapjson/mapjson.cpp | 2 +- 15 files changed, 87 insertions(+), 298 deletions(-) delete mode 100644 asm/macros/pokemon_data.inc delete mode 100644 asm/macros/window.inc diff --git a/asm/macros.inc b/asm/macros.inc index 77f44a8475..95bb4e31b0 100644 --- a/asm/macros.inc +++ b/asm/macros.inc @@ -1,8 +1,6 @@ .include "asm/macros/asm.inc" .include "asm/macros/function.inc" .include "asm/macros/movement.inc" - .include "asm/macros/window.inc" - .include "asm/macros/pokemon_data.inc" .include "asm/macros/map.inc" .include "asm/macros/field_effect_script.inc" .include "asm/macros/trainer_hill.inc" @@ -16,130 +14,3 @@ .include "asm/macros/battle_frontier/battle_pyramid.inc" .include "asm/macros/battle_frontier/battle_tower.inc" .include "asm/macros/battle_frontier/frontier_util.inc" - - .macro region_map_entry x, y, width, height, name - .byte \x - .byte \y - .byte \width - .byte \height - .4byte gMapName_\name - .endm - - .macro obj_tiles address, uncompressed_size, tag = 0 - .4byte \address - .2byte \uncompressed_size - .2byte \tag - .endm - - .macro null_obj_tiles - obj_tiles 0, 0, 0 - .endm - - .macro obj_pal address, tag - .4byte \address - .2byte \tag - .2byte 0@ padding - .endm - - .macro null_obj_pal - obj_pal 0, 0 - .endm - - .macro paired_pals tag, address - .2byte \tag - .2byte 0 @ padding - .4byte \address - .endm - -@ For object animation frames. - .macro obj_frame_tiles address, uncompressed_size - .4byte \address - .2byte \uncompressed_size - .2byte 0 @ padding - .endm - - .macro spr_template tile_tag, pal_tag, oam, anims, images, affine_anims, callback - .2byte \tile_tag - .2byte \pal_tag - .4byte \oam - .4byte \anims - .4byte \images - .4byte \affine_anims - .4byte \callback - .endm - -@ Berry trees have a table defining the palette slot used for each of their 5 -@ stages. However, the first 2 stages always use the same slots regardless of -@ the type of tree and the slots of the last 3 stages always equal each other. - .macro berry_tree_palette_slot_table slot - .byte 3, 4, \slot, \slot, \slot - .endm - - .macro subsprite x, y, priority, tile_num_offset, size - .byte \x - .byte \y - .2byte ((\priority) << 14) | ((\tile_num_offset) << 4) | SPRITE_SIZE_\size - .endm - - .macro obj_image_anim_frame pic_id, duration, flags = 0 - .2byte \pic_id - .byte (\flags) | (\duration) - .byte 0 @ padding - .endm - - .macro obj_image_anim_loop count - .2byte 0xfffd - .byte \count - .byte 0 @ padding - .endm - - .macro obj_image_anim_jump target_index - .2byte 0xfffe - .byte \target_index - .byte 0 @ padding - .endm - - .macro obj_image_anim_end - .2byte 0xffff - .2byte 0 @ padding - .endm - - .macro obj_rot_scal_anim_frame delta_x_scale, delta_y_scale, delta_angle, duration - .2byte \delta_x_scale - .2byte \delta_y_scale - .byte \delta_angle - .byte \duration - .2byte 0 @ padding - .endm - - .macro obj_rot_scal_anim_loop count - .2byte 0x7ffd - .2byte \count - .4byte 0 @ padding - .endm - - .macro obj_rot_scal_anim_jump target_index - .2byte 0x7ffe - .2byte \target_index - .4byte 0 @ padding - .endm - - .macro obj_rot_scal_anim_end unknown=0 - .2byte 0x7fff - .2byte \unknown - .fill 4 @ padding - .endm - - .macro door_anim_frame unknown, offset - .byte \unknown - .byte 0 @ padding - .2byte \offset - .endm - - .macro door_anim_gfx metatile_num, unknown, unknown2, tile_addr, palette_addr - .2byte \metatile_num - .byte \unknown - .byte \unknown2 - .4byte \tile_addr - .4byte \palette_addr - .endm diff --git a/asm/macros/asm.inc b/asm/macros/asm.inc index 4ac003fabd..3f70145d31 100644 --- a/asm/macros/asm.inc +++ b/asm/macros/asm.inc @@ -1,4 +1,4 @@ - .macro inc x + .macro inc x:req .set \x, \x + 1 .endm @@ -6,7 +6,7 @@ .set __enum__, \x .endm - .macro enum constant + .macro enum constant:req .equiv \constant, __enum__ inc __enum__ .endm diff --git a/asm/macros/field_effect_script.inc b/asm/macros/field_effect_script.inc index 597b89acbb..2a1e2abeef 100644 --- a/asm/macros/field_effect_script.inc +++ b/asm/macros/field_effect_script.inc @@ -1,19 +1,19 @@ - .macro field_eff_loadtiles address + .macro field_eff_loadtiles address:req .byte 0 .4byte \address .endm - .macro field_eff_loadfadedpal address + .macro field_eff_loadfadedpal address:req .byte 1 .4byte \address .endm - .macro field_eff_loadpal address + .macro field_eff_loadpal address:req .byte 2 .4byte \address .endm - .macro field_eff_callnative address + .macro field_eff_callnative address:req .byte 3 .4byte \address .endm @@ -22,20 +22,20 @@ .byte 4 .endm - .macro field_eff_loadgfx_callnative tiles_address, palette_address, function_address + .macro field_eff_loadgfx_callnative tiles_address:req, palette_address:req, function_address:req .byte 5 .4byte \tiles_address .4byte \palette_address .4byte \function_address .endm - .macro field_eff_loadtiles_callnative tiles_address, function_address + .macro field_eff_loadtiles_callnative tiles_address:req, function_address:req .byte 6 .4byte \tiles_address .4byte \function_address .endm - .macro field_eff_loadfadedpal_callnative palette_address, function_address + .macro field_eff_loadfadedpal_callnative palette_address:req, function_address:req .byte 7 .4byte \palette_address .4byte \function_address diff --git a/asm/macros/function.inc b/asm/macros/function.inc index b109595dfd..0f4e6720c9 100644 --- a/asm/macros/function.inc +++ b/asm/macros/function.inc @@ -1,15 +1,15 @@ - .macro arm_func_start name + .macro arm_func_start name:req .align 2, 0 .global \name .arm .type \name, %function .endm - .macro arm_func_end name + .macro arm_func_end name:req .size \name, .-\name .endm - .macro thumb_func_start name + .macro thumb_func_start name:req .align 2, 0 .global \name .thumb @@ -17,13 +17,13 @@ .type \name, %function .endm - .macro non_word_aligned_thumb_func_start name + .macro non_word_aligned_thumb_func_start name:req .global \name .thumb .thumb_func .type \name, %function .endm - .macro thumb_func_end name + .macro thumb_func_end name:req .size \name, .-\name .endm diff --git a/asm/macros/m4a.inc b/asm/macros/m4a.inc index 6c5abc09b5..3407c3f692 100644 --- a/asm/macros/m4a.inc +++ b/asm/macros/m4a.inc @@ -1,13 +1,13 @@ - .macro song label, music_player, unknown + .macro song label:req, music_player:req, unknown:req .4byte \label .2byte \music_player .2byte \unknown .endm - .macro music_player info_struct, track_struct, unknown_1, unknown_2 + .macro music_player info_struct:req, track_struct:req, num_tracks:req, unknown:req .4byte \info_struct .4byte \track_struct - .byte \unknown_1 - .space 1 - .2byte \unknown_2 + .byte \num_tracks + .byte 0 @ Padding + .2byte \unknown .endm diff --git a/asm/macros/map.inc b/asm/macros/map.inc index 74ed069179..737a900066 100644 --- a/asm/macros/map.inc +++ b/asm/macros/map.inc @@ -1,78 +1,88 @@ - .macro map map_id + .macro map map_id:req .byte \map_id >> 8 @ map group .byte \map_id & 0xFF @ map num .endm - .macro map_script type, address + .macro map_script type:req, script:req .byte \type - .4byte \address + .4byte \script .endm - .macro map_script_2 word1, word2, address - .2byte \word1 - .2byte \word2 - .4byte \address + .macro map_script_2 var:req, compare:req, script:req + .2byte \var + .2byte \compare + .4byte \script .endm - .macro object_event index:req, gfx:req, replacement:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req - .byte \index, \gfx, \replacement, 0 - .2byte \x - .2byte \y - .byte \elevation, \movement_type, ((\y_radius << 4) | \x_radius), 0 - .2byte \trainer_type, \sight_radius_tree_etc + .macro object_event index:req, gfx:req, inConnection:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req + .byte \index + .byte \gfx + .byte \inConnection + .byte 0 @ Padding + .2byte \x, \y + .byte \elevation + .byte \movement_type + .byte ((\y_radius << 4) | \x_radius) + .byte 0 @ Padding + .2byte \trainer_type + .2byte \sight_radius_tree_etc .4byte \script .2byte \event_flag - .2byte 0 + .2byte 0 @ Padding inc _num_npcs .endm - .macro warp_def x, y, byte, warp, map_id + .macro warp_def x:req, y:req, elevation:req, warpId:req, map_id:req .2byte \x, \y - .byte \byte, \warp + .byte \elevation + .byte \warpId .byte \map_id & 0xFF @ map num .byte \map_id >> 8 @ map group inc _num_warps .endm - .macro coord_event x, y, elevation, trigger, index, script + .macro coord_event x:req, y:req, elevation:req, trigger:req, index:req, script:req .2byte \x, \y - .byte \elevation, 0 - .2byte \trigger, \index, 0 + .byte \elevation + .byte 0 @ Padding + .2byte \trigger + .2byte \index + .2byte 0 @ Padding .4byte \script inc _num_traps .endm - .macro coord_weather_event x, y, elevation, weather - .2byte \x, \y - .byte \elevation, 0 - .2byte \weather - .2byte 0, 0 - .4byte 0 - inc _num_traps + .macro coord_weather_event x:req, y:req, elevation:req, weather:req + coord_event \x, \y, \elevation, \weather, 0, NULL .endm - .macro bg_event x, y, elevation, kind, arg6, arg7 + .macro bg_event x:req, y:req, elevation:req, kind:req, arg6:req, arg7 .2byte \x, \y - .byte \elevation, \kind - .2byte 0 + .byte \elevation + .byte \kind + .2byte 0 @ Padding .if \kind != BG_EVENT_HIDDEN_ITEM - .4byte \arg6 + .4byte \arg6 .else - .2byte \arg6 - .2byte \arg7 + .2byte \arg6 + .2byte \arg7 .endif inc _num_signs .endm - .macro bg_hidden_item_event x, y, height, item, flag - bg_event \x, \y, \height, BG_EVENT_HIDDEN_ITEM, \item, ((\flag) - FLAG_HIDDEN_ITEMS_START) + .macro bg_sign_event x:req, y:req, elevation:req, facing_dir:req, script:req + bg_event \x, \y, \elevation, \facing_dir, \script .endm - .macro bg_secret_base_event x, y, height, secret_base_id - bg_event \x, \y, \height, BG_EVENT_SECRET_BASE, \secret_base_id + .macro bg_hidden_item_event x:req, y:req, elevation:req, item:req, flag:req + bg_event \x, \y, \elevation, BG_EVENT_HIDDEN_ITEM, \item, ((\flag) - FLAG_HIDDEN_ITEMS_START) .endm - .macro map_events npcs, warps, traps, signs + .macro bg_secret_base_event x:req, y:req, elevation:req, secret_base_id:req + bg_event \x, \y, \elevation, BG_EVENT_SECRET_BASE, \secret_base_id + .endm + + .macro map_events npcs:req, warps:req, traps:req, signs:req .byte _num_npcs, _num_warps, _num_traps, _num_signs .4byte \npcs, \warps, \traps, \signs reset_map_events @@ -88,14 +98,14 @@ reset_map_events - .equiv connection_down, 1 - .equiv connection_up, 2 - .equiv connection_left, 3 - .equiv connection_right, 4 - .equiv connection_dive, 5 - .equiv connection_emerge, 6 + .equiv connection_down, CONNECTION_SOUTH + .equiv connection_up, CONNECTION_NORTH + .equiv connection_left, CONNECTION_WEST + .equiv connection_right, CONNECTION_EAST + .equiv connection_dive, CONNECTION_DIVE + .equiv connection_emerge, CONNECTION_EMERGE - .macro connection direction, offset, map + .macro connection direction:req, offset:req, map:req .4byte connection_\direction .4byte \offset map \map diff --git a/asm/macros/pokemon_data.inc b/asm/macros/pokemon_data.inc deleted file mode 100644 index ce8ef98ac3..0000000000 --- a/asm/macros/pokemon_data.inc +++ /dev/null @@ -1,56 +0,0 @@ - .macro pokedex_entry height, width, text_pointer, pokemon_scale, pokemon_offset, trainer_scale, trainer_offset - .2byte \height @ in decimeters - .2byte \width @ in hectograms - .4byte \text_pointer - .2byte 0 @ unused - .2byte \pokemon_scale - .2byte \pokemon_offset - .2byte \trainer_scale - .2byte \trainer_offset - .2byte 0 @ padding - .endm - - .macro base_stats hp, attack, defense, speed, sp_attack, sp_defense - .byte \hp - .byte \attack - .byte \defense - .byte \speed - .byte \sp_attack - .byte \sp_defense - .endm - - .macro ev_yield hp, attack, defense, speed, sp_attack, sp_defense - .2byte (\sp_defense << 10) | (\sp_attack << 8) | (\speed << 6) | (\defense << 4) | (\attack << 2) | \hp - .endm - - .macro level_up_move level, move - .2byte (\level << 9) | \move - .endm - - .macro evo_entry method, parameter, target_species - .2byte \method - .2byte \parameter - .2byte \target_species - .2byte 0 @ padding - .endm - - .macro empty_evo_entries count - .fill 8 * \count, 1, 0 - .endm - - .macro egg_moves_begin species - .2byte 20000 + \species - .endm - -@ If the min level equals the max level, only one level argument is needed. - .macro wild_mon species, min_level, max_level - .byte \min_level - - .ifb \max_level - .byte \min_level - .else - .byte \max_level - .endif - - .2byte \species - .endm diff --git a/asm/macros/window.inc b/asm/macros/window.inc deleted file mode 100644 index a91782bbf8..0000000000 --- a/asm/macros/window.inc +++ /dev/null @@ -1,35 +0,0 @@ - .macro window_template bg_id, x, y, width, height, palette, vram_tile_offset - .byte \bg_id - .byte \x - .byte \y - .byte \width - .byte \height - .byte \palette - .2byte \vram_tile_offset - .endm - - .macro null_window_template - window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000 - .endm - - .macro glyph_width_func font_id, func - .4byte \font_id - .4byte \func - .endm - - .macro keypad_icon tile_offset, width, height - .2byte \tile_offset - .byte \width - .byte \height - .endm - - .macro font_info func, max_glyph_width, glyph_height, glyph_spacing, line_spacing, text_color, shadow_color, bg_color - .4byte \func - .byte \max_glyph_width - .byte \glyph_height - .byte \glyph_spacing - .byte \line_spacing - .byte \text_color << 4 @ low nybble seems unused - .byte (\shadow_color << 4) | \bg_color - .2byte 0 @ padding - .endm diff --git a/data/map_events.s b/data/map_events.s index dcbb9cfb17..cfa5799d37 100644 --- a/data/map_events.s +++ b/data/map_events.s @@ -1,3 +1,4 @@ +#include "constants/global.h" #include "constants/event_bg.h" #include "constants/event_object_movement.h" #include "constants/event_objects.h" diff --git a/data/maps.s b/data/maps.s index beb28ddec8..9d9ac2101c 100644 --- a/data/maps.s +++ b/data/maps.s @@ -1,3 +1,4 @@ +#include "constants/global.h" #include "constants/layouts.h" #include "constants/map_types.h" #include "constants/maps.h" diff --git a/include/constants/global.h b/include/constants/global.h index 48b03b5ccb..096094220d 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -138,4 +138,13 @@ #define DIR_NORTHWEST 7 #define DIR_NORTHEAST 8 +#define CONNECTION_INVALID -1 +#define CONNECTION_NONE 0 +#define CONNECTION_SOUTH 1 +#define CONNECTION_NORTH 2 +#define CONNECTION_WEST 3 +#define CONNECTION_EAST 4 +#define CONNECTION_DIVE 5 +#define CONNECTION_EMERGE 6 + #endif // GUARD_CONSTANTS_GLOBAL_H diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h index eeb79391b5..a057c2da61 100644 --- a/include/gba/m4a_internal.h +++ b/include/gba/m4a_internal.h @@ -349,7 +349,7 @@ struct MusicPlayer { struct MusicPlayerInfo *info; struct MusicPlayerTrack *track; - u8 unk_8; + u8 numTracks; u16 unk_A; }; diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 33be942c80..cb00343f8f 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -16,18 +16,6 @@ // for constructing large tiles, such as the Battle Pike's curtain tile. #define METATILE_ROW_WIDTH 8 -enum -{ - CONNECTION_INVALID = -1, - CONNECTION_NONE, - CONNECTION_SOUTH, - CONNECTION_NORTH, - CONNECTION_WEST, - CONNECTION_EAST, - CONNECTION_DIVE, - CONNECTION_EMERGE -}; - typedef void (*TilesetCB)(void); struct Tileset diff --git a/src/m4a.c b/src/m4a.c index b159e3873d..faeef83e79 100644 --- a/src/m4a.c +++ b/src/m4a.c @@ -83,7 +83,7 @@ void m4aSoundInit(void) for (i = 0; i < NUM_MUSIC_PLAYERS; i++) { struct MusicPlayerInfo *mplayInfo = gMPlayTable[i].info; - MPlayOpen(mplayInfo, gMPlayTable[i].track, gMPlayTable[i].unk_8); + MPlayOpen(mplayInfo, gMPlayTable[i].track, gMPlayTable[i].numTracks); mplayInfo->unk_B = gMPlayTable[i].unk_A; mplayInfo->memAccArea = gMPlayMemAccArea; } diff --git a/tools/mapjson/mapjson.cpp b/tools/mapjson/mapjson.cpp index d767b469e9..3eab98f2be 100644 --- a/tools/mapjson/mapjson.cpp +++ b/tools/mapjson/mapjson.cpp @@ -230,7 +230,7 @@ string generate_map_events_text(Json map_data) { text << bgs_label << ":\n"; for (auto &bg_event : map_data["bg_events"].array_items()) { if (bg_event["type"] == "sign") { - text << "\tbg_event " + text << "\tbg_sign_event " << bg_event["x"].int_value() << ", " << bg_event["y"].int_value() << ", " << bg_event["elevation"].int_value() << ", " From dc7d86f026c01682bd024fabb0ce206eacb81c35 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sun, 23 Jan 2022 19:26:22 -0500 Subject: [PATCH 099/122] Add new macro comments --- asm/macros/field_effect_script.inc | 2 ++ asm/macros/m4a.inc | 2 +- asm/macros/map.inc | 39 ++++++++++++++++++++++++------ 3 files changed, 34 insertions(+), 9 deletions(-) diff --git a/asm/macros/field_effect_script.inc b/asm/macros/field_effect_script.inc index 2a1e2abeef..38f7e31750 100644 --- a/asm/macros/field_effect_script.inc +++ b/asm/macros/field_effect_script.inc @@ -1,3 +1,5 @@ +@ The first .byte argument of each macro below is an index into gFieldEffectScriptFuncs + .macro field_eff_loadtiles address:req .byte 0 .4byte \address diff --git a/asm/macros/m4a.inc b/asm/macros/m4a.inc index 3407c3f692..b22da3d634 100644 --- a/asm/macros/m4a.inc +++ b/asm/macros/m4a.inc @@ -8,6 +8,6 @@ .4byte \info_struct .4byte \track_struct .byte \num_tracks - .byte 0 @ Padding + .space 1 @ Padding .2byte \unknown .endm diff --git a/asm/macros/map.inc b/asm/macros/map.inc index 737a900066..662257e416 100644 --- a/asm/macros/map.inc +++ b/asm/macros/map.inc @@ -1,37 +1,44 @@ +@ Most of the macros in this file are for arranging map event data, and are output by mapjson using data from each map's JSON file. + + @ Takes a MAP constant and outputs the map group and map number as separate bytes .macro map map_id:req .byte \map_id >> 8 @ map group .byte \map_id & 0xFF @ map num .endm + @ Defines a map script. 'type' is any MAP_SCRIPT_* constant (see include/constants/map_scripts.h) .macro map_script type:req, script:req .byte \type .4byte \script .endm + @ Defines an entry in a map script table (for either ON_WARP_INTO_MAP_TABLE or ON_FRAME_TABLE) .macro map_script_2 var:req, compare:req, script:req .2byte \var .2byte \compare .4byte \script .endm + @ Defines an object event template for map data. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h .macro object_event index:req, gfx:req, inConnection:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req .byte \index .byte \gfx .byte \inConnection - .byte 0 @ Padding + .space 1 @ Padding .2byte \x, \y .byte \elevation .byte \movement_type .byte ((\y_radius << 4) | \x_radius) - .byte 0 @ Padding + .space 1 @ Padding .2byte \trainer_type .2byte \sight_radius_tree_etc .4byte \script .2byte \event_flag - .2byte 0 @ Padding + .space 2 @ Padding inc _num_npcs .endm + @ Defines a warp event for map data. Mirrors the struct layout of WarpEvent in include/global.fieldmap.h .macro warp_def x:req, y:req, elevation:req, warpId:req, map_id:req .2byte \x, \y .byte \elevation @@ -41,26 +48,31 @@ inc _num_warps .endm + @ Defines a coord event for map data. Mirrors the struct layout of CoordEvent in include/global.fieldmap.h .macro coord_event x:req, y:req, elevation:req, trigger:req, index:req, script:req .2byte \x, \y .byte \elevation - .byte 0 @ Padding + .space 1 @ Padding .2byte \trigger .2byte \index - .2byte 0 @ Padding + .space 2 @ Padding .4byte \script inc _num_traps .endm + @ Defines a weather coord event for map data. Any coord event is treated as a weather coord event if its script is NULL .macro coord_weather_event x:req, y:req, elevation:req, weather:req coord_event \x, \y, \elevation, \weather, 0, NULL .endm + @ Defines a generic background event for map data. Mirrors the struct layout of BgEvent in include/global.fieldmap.h + @ 'kind' is any BG_EVENT_* constant (see include/constants/event_bg.h). + @ 'arg6' and 'arg7' are used differently depending on the bg event type. See macros below .macro bg_event x:req, y:req, elevation:req, kind:req, arg6:req, arg7 .2byte \x, \y .byte \elevation .byte \kind - .2byte 0 @ Padding + .space 2 @ Padding .if \kind != BG_EVENT_HIDDEN_ITEM .4byte \arg6 .else @@ -70,24 +82,29 @@ inc _num_signs .endm + @ Defines a background sign event for map data. 'facing_dir' is any of the BG_EVENT_PLAYER_FACING_* constants (see include/constants/event_bg.h) .macro bg_sign_event x:req, y:req, elevation:req, facing_dir:req, script:req bg_event \x, \y, \elevation, \facing_dir, \script .endm + @ Defines a background hidden item event for map data .macro bg_hidden_item_event x:req, y:req, elevation:req, item:req, flag:req bg_event \x, \y, \elevation, BG_EVENT_HIDDEN_ITEM, \item, ((\flag) - FLAG_HIDDEN_ITEMS_START) .endm + @ Defines a background secret base event for map data .macro bg_secret_base_event x:req, y:req, elevation:req, secret_base_id:req bg_event \x, \y, \elevation, BG_EVENT_SECRET_BASE, \secret_base_id .endm + @ Defines the table of event data for a map. Mirrors the struct layout of MapEvents in include/global.fieldmap.h .macro map_events npcs:req, warps:req, traps:req, signs:req .byte _num_npcs, _num_warps, _num_traps, _num_signs .4byte \npcs, \warps, \traps, \signs reset_map_events .endm + @ Resets the event counters used to track how many events a map has. Run when the events table is created by map_events .macro reset_map_events .set _num_npcs, 0 .set _num_warps, 0 @@ -95,9 +112,12 @@ .set _num_signs, 0 .endm + @ Initialize the event counters for the first map reset_map_events + @ Directions for connecting maps + @ The map.json files will only have e.g. "down" as direction data, and this will be appended to "connection_" by the connection macro .equiv connection_down, CONNECTION_SOUTH .equiv connection_up, CONNECTION_NORTH .equiv connection_left, CONNECTION_WEST @@ -105,13 +125,16 @@ .equiv connection_dive, CONNECTION_DIVE .equiv connection_emerge, CONNECTION_EMERGE + @ Defines a map connection. Mirrors the struct layout of MapConnection in include/global.fieldmap.h .macro connection direction:req, offset:req, map:req - .4byte connection_\direction + .byte connection_\direction + .space 3 @ Padding .4byte \offset map \map - .space 2 + .space 2 @ Padding .endm + @ Defines the flags for a map header. Mirrors the layout of the bitfield in struct MapHeader in include/global.fieldmap.h .macro map_header_flags allow_cycling:req, allow_escaping:req, allow_running:req, show_map_name:req .byte ((\show_map_name & 1) << 3) | ((\allow_running & 1) << 2) | ((\allow_escaping & 1) << 1) | \allow_cycling .endm From 6470b0d0044c0db27f53a10dede99db7bf51a9fd Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Wed, 26 Jan 2022 18:36:21 -0300 Subject: [PATCH 100/122] Used ball constants in gBallSpriteTemplates --- src/pokeball.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/pokeball.c b/src/pokeball.c index 0250a0c5ba..a9ccd42d60 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -204,6 +204,7 @@ static const union AffineAnimCmd *const sAffineAnim_BallRotate[] = const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = { + [BALL_POKE] = { .tileTag = GFX_TAG_POKEBALL, .paletteTag = GFX_TAG_POKEBALL, @@ -213,6 +214,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_GREAT] = { .tileTag = GFX_TAG_GREATBALL, .paletteTag = GFX_TAG_GREATBALL, @@ -222,6 +224,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_SAFARI] = { .tileTag = GFX_TAG_SAFARIBALL, .paletteTag = GFX_TAG_SAFARIBALL, @@ -231,6 +234,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_ULTRA] = { .tileTag = GFX_TAG_ULTRABALL, .paletteTag = GFX_TAG_ULTRABALL, @@ -240,6 +244,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_MASTER] = { .tileTag = GFX_TAG_MASTERBALL, .paletteTag = GFX_TAG_MASTERBALL, @@ -249,6 +254,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_NET] = { .tileTag = GFX_TAG_NETBALL, .paletteTag = GFX_TAG_NETBALL, @@ -258,6 +264,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_DIVE] = { .tileTag = GFX_TAG_DIVEBALL, .paletteTag = GFX_TAG_DIVEBALL, @@ -267,6 +274,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_NEST] = { .tileTag = GFX_TAG_NESTBALL, .paletteTag = GFX_TAG_NESTBALL, @@ -276,6 +284,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_REPEAT] = { .tileTag = GFX_TAG_REPEATBALL, .paletteTag = GFX_TAG_REPEATBALL, @@ -285,6 +294,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_TIMER] = { .tileTag = GFX_TAG_TIMERBALL, .paletteTag = GFX_TAG_TIMERBALL, @@ -294,6 +304,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_LUXURY] = { .tileTag = GFX_TAG_LUXURYBALL, .paletteTag = GFX_TAG_LUXURYBALL, @@ -303,6 +314,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .affineAnims = sAffineAnim_BallRotate, .callback = SpriteCB_BallThrow, }, + [BALL_PREMIER] = { .tileTag = GFX_TAG_PREMIERBALL, .paletteTag = GFX_TAG_PREMIERBALL, From e30b16f0fd1c5e7b81e5ca62064869fa036e5a58 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 26 Jan 2022 21:50:15 -0500 Subject: [PATCH 101/122] Fix Swap_HandleQuitSwappingResposne typo --- src/battle_factory_screen.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index 247b8712fe..787dc47406 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -2509,7 +2509,7 @@ static void Swap_Task_HandleYesNo(u8 taskId) } } -static void Swap_HandleQuitSwappingResposne(u8 taskId) +static void Swap_HandleQuitSwappingResponse(u8 taskId) { if (gTasks[taskId].tSaidYes == TRUE) { @@ -2533,8 +2533,8 @@ static void Swap_AskQuitSwapping(u8 taskId) Swap_PrintOnInfoWindow(gText_QuitSwapping); sFactorySwapScreen->monSwapped = FALSE; gTasks[taskId].tState = STATE_YESNO_SHOW; - gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_HandleQuitSwappingResposne) >> 16; - gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_HandleQuitSwappingResposne); + gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_HandleQuitSwappingResponse) >> 16; + gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_HandleQuitSwappingResponse); gTasks[taskId].func = Swap_Task_HandleYesNo; } } From 1ff0b0efa96180a774273a4c222a805237e6e7c6 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sat, 29 Jan 2022 21:13:46 -0500 Subject: [PATCH 102/122] Add missing collision constant usage --- src/event_object_movement.c | 12 ++++++------ src/trainer_see.c | 5 ++--- 2 files changed, 8 insertions(+), 9 deletions(-) diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 4bd8d56035..df79a1d62a 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -4630,7 +4630,7 @@ u8 GetCollisionAtCoords(struct ObjectEvent *objectEvent, s16 x, s16 y, u32 dir) u8 direction = dir; if (IsCoordOutsideObjectEventMovementRange(objectEvent, x, y)) return COLLISION_OUTSIDE_RANGE; - else if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(objectEvent, x, y, direction)) + else if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == CONNECTION_INVALID || IsMetatileDirectionallyImpassable(objectEvent, x, y, direction)) return COLLISION_IMPASSABLE; else if (objectEvent->trackedByCamera && !CanCameraMoveInDirection(direction)) return COLLISION_IMPASSABLE; @@ -4646,13 +4646,13 @@ u8 GetCollisionFlagsAtCoords(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 d u8 flags = 0; if (IsCoordOutsideObjectEventMovementRange(objectEvent, x, y)) - flags |= 1; - if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(objectEvent, x, y, direction) || (objectEvent->trackedByCamera && !CanCameraMoveInDirection(direction))) - flags |= 2; + flags |= 1 << (COLLISION_OUTSIDE_RANGE - 1); + if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == CONNECTION_INVALID || IsMetatileDirectionallyImpassable(objectEvent, x, y, direction) || (objectEvent->trackedByCamera && !CanCameraMoveInDirection(direction))) + flags |= 1 << (COLLISION_IMPASSABLE - 1); if (IsElevationMismatchAt(objectEvent->currentElevation, x, y)) - flags |= 4; + flags |= 1 << (COLLISION_ELEVATION_MISMATCH - 1); if (DoesObjectCollideWithObjectAt(objectEvent, x, y)) - flags |= 8; + flags |= 1 << (COLLISION_OBJECT_EVENT - 1); return flags; } diff --git a/src/trainer_see.c b/src/trainer_see.c index 07021a316a..dc6c3b9177 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -367,8 +367,6 @@ static u8 GetTrainerApproachDistanceEast(struct ObjectEvent *trainerObj, s16 ran return 0; } -#define COLLISION_MASK (~1) - static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent *trainerObj, u8 approachDistance, u8 direction) { s16 x, y; @@ -385,8 +383,9 @@ static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent *trainerObj, u8 ap MoveCoords(direction, &x, &y); for (i = 0; i < approachDistance - 1; i++, MoveCoords(direction, &x, &y)) { + // Check for collisions on approach, ignoring the "out of range" collision for regular movement collision = GetCollisionFlagsAtCoords(trainerObj, x, y, direction); - if (collision != 0 && (collision & COLLISION_MASK)) + if (collision != 0 && (collision & ~(1 << (COLLISION_OUTSIDE_RANGE - 1)))) return 0; } From 888ab0b96eea5b90f9a7e197c79c3cfff01c64f3 Mon Sep 17 00:00:00 2001 From: SubzeroEclipse <64367060+SubzeroEclipse@users.noreply.github.com> Date: Thu, 3 Feb 2022 13:56:19 +0100 Subject: [PATCH 103/122] Decapped berries' names --- src/berry.c | 48 ++++++++++++++++++++++++------------------------ 1 file changed, 24 insertions(+), 24 deletions(-) diff --git a/src/berry.c b/src/berry.c index 71345b7dd7..de5d489fce 100644 --- a/src/berry.c +++ b/src/berry.c @@ -794,7 +794,7 @@ const struct Berry gBerries[] = [ITEM_CHILAN_BERRY - FIRST_BERRY_INDEX] = { - .name = _("CHILAN"), + .name = _("Chilan"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 34, .maxYield = 5, @@ -812,7 +812,7 @@ const struct Berry gBerries[] = [ITEM_OCCA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("OCCA"), + .name = _("Occa"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 90, .maxYield = 5, @@ -830,7 +830,7 @@ const struct Berry gBerries[] = [ITEM_PASSHO_BERRY - FIRST_BERRY_INDEX] = { - .name = _("PASSHO"), + .name = _("Passho"), .firmness = BERRY_FIRMNESS_SOFT, .size = 33, .maxYield = 5, @@ -848,7 +848,7 @@ const struct Berry gBerries[] = [ITEM_WACAN_BERRY - FIRST_BERRY_INDEX] = { - .name = _("WACAN"), + .name = _("Wacan"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 250, .maxYield = 5, @@ -866,7 +866,7 @@ const struct Berry gBerries[] = [ITEM_RINDO_BERRY - FIRST_BERRY_INDEX] = { - .name = _("RINDO"), + .name = _("Rindo"), .firmness = BERRY_FIRMNESS_SOFT, .size = 156, .maxYield = 5, @@ -884,7 +884,7 @@ const struct Berry gBerries[] = [ITEM_YACHE_BERRY - FIRST_BERRY_INDEX] = { - .name = _("YACHE"), + .name = _("Yache"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 135, .maxYield = 5, @@ -902,7 +902,7 @@ const struct Berry gBerries[] = [ITEM_CHOPLE_BERRY - FIRST_BERRY_INDEX] = { - .name = _("CHOPLE"), + .name = _("Chople"), .firmness = BERRY_FIRMNESS_SOFT, .size = 77, .maxYield = 5, @@ -920,7 +920,7 @@ const struct Berry gBerries[] = [ITEM_KEBIA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("KEBIA"), + .name = _("Kebia"), .firmness = BERRY_FIRMNESS_HARD, .size = 90, .maxYield = 5, @@ -938,7 +938,7 @@ const struct Berry gBerries[] = [ITEM_SHUCA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("SHUCA"), + .name = _("Shuca"), .firmness = BERRY_FIRMNESS_SOFT, .size = 42, .maxYield = 5, @@ -956,7 +956,7 @@ const struct Berry gBerries[] = [ITEM_COBA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("COBA"), + .name = _("Coba"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 278, .maxYield = 5, @@ -974,7 +974,7 @@ const struct Berry gBerries[] = [ITEM_PAYAPA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("PAYAPA"), + .name = _("Payapa"), .firmness = BERRY_FIRMNESS_SOFT, .size = 252, .maxYield = 5, @@ -992,7 +992,7 @@ const struct Berry gBerries[] = [ITEM_TANGA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("TANGA"), + .name = _("Tanga"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 42, .maxYield = 5, @@ -1010,7 +1010,7 @@ const struct Berry gBerries[] = [ITEM_CHARTI_BERRY - FIRST_BERRY_INDEX] = { - .name = _("CHARTI"), + .name = _("Charti"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 28, .maxYield = 5, @@ -1028,7 +1028,7 @@ const struct Berry gBerries[] = [ITEM_KASIB_BERRY - FIRST_BERRY_INDEX] = { - .name = _("KASIB"), + .name = _("Kasib"), .firmness = BERRY_FIRMNESS_HARD, .size = 144, .maxYield = 5, @@ -1046,7 +1046,7 @@ const struct Berry gBerries[] = [ITEM_HABAN_BERRY - FIRST_BERRY_INDEX] = { - .name = _("HABAN"), + .name = _("Haban"), .firmness = BERRY_FIRMNESS_SOFT, .size = 23, .maxYield = 5, @@ -1064,7 +1064,7 @@ const struct Berry gBerries[] = [ITEM_COLBUR_BERRY - FIRST_BERRY_INDEX] = { - .name = _("COLBUR"), + .name = _("Colbur"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 39, .maxYield = 5, @@ -1082,7 +1082,7 @@ const struct Berry gBerries[] = [ITEM_BABIRI_BERRY - FIRST_BERRY_INDEX] = { - .name = _("BABIRI"), + .name = _("Babiri"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 265, .maxYield = 5, @@ -1100,7 +1100,7 @@ const struct Berry gBerries[] = [ITEM_ROSELI_BERRY - FIRST_BERRY_INDEX] = { - .name = _("ROSELI"), + .name = _("Roseli"), .firmness = BERRY_FIRMNESS_HARD, .size = 35, .maxYield = 5, @@ -1262,7 +1262,7 @@ const struct Berry gBerries[] = [ITEM_MICLE_BERRY - FIRST_BERRY_INDEX] = { - .name = _("MICLE"), + .name = _("Micle"), .firmness = BERRY_FIRMNESS_SOFT, .size = 41, .maxYield = 5, @@ -1280,7 +1280,7 @@ const struct Berry gBerries[] = [ITEM_CUSTAP_BERRY - FIRST_BERRY_INDEX] = { - .name = _("CUSTAP"), + .name = _("Custap"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 267, .maxYield = 5, @@ -1298,7 +1298,7 @@ const struct Berry gBerries[] = [ITEM_JABOCA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("JABOCA"), + .name = _("Jaboca"), .firmness = BERRY_FIRMNESS_SOFT, .size = 33, .maxYield = 5, @@ -1316,7 +1316,7 @@ const struct Berry gBerries[] = [ITEM_ROWAP_BERRY - FIRST_BERRY_INDEX] = { - .name = _("ROWAP"), + .name = _("Rowap"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 52, .maxYield = 5, @@ -1334,7 +1334,7 @@ const struct Berry gBerries[] = [ITEM_KEE_BERRY - FIRST_BERRY_INDEX] = { - .name = _("KEE"), + .name = _("Kee"), .firmness = BERRY_FIRMNESS_UNKNOWN, .size = 0, .maxYield = 5, @@ -1352,7 +1352,7 @@ const struct Berry gBerries[] = [ITEM_MARANGA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("MARNGA"), // "Maranga" is too long + .name = _("Marnga"), // "Maranga" is too long .firmness = BERRY_FIRMNESS_UNKNOWN, .size = 0, .maxYield = 5, From a86a279184ce1013ca0b41a079419192ac07e736 Mon Sep 17 00:00:00 2001 From: kiliwily <69381603+kiliwily@users.noreply.github.com> Date: Sun, 6 Feb 2022 16:25:56 +0100 Subject: [PATCH 104/122] Update money.c --- src/money.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/money.c b/src/money.c index 592ce9f753..5723974a83 100644 --- a/src/money.c +++ b/src/money.c @@ -132,7 +132,7 @@ void SubtractMoneyFromVar0x8005(void) void PrintMoneyAmountInMoneyBox(u8 windowId, int amount, u8 speed) { - PrintMoneyAmount(windowId, 0x26, 1, amount, speed); + PrintMoneyAmount(windowId, 38, 1, amount, speed); } void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed) From c9004c6cc4594944fada1a13edc63e1ea3f1faaa Mon Sep 17 00:00:00 2001 From: SubzeroEclipse <64367060+SubzeroEclipse@users.noreply.github.com> Date: Mon, 14 Feb 2022 14:49:13 +0100 Subject: [PATCH 105/122] Decapped Gen 3 Berries (names and descriptions) --- src/berry.c | 126 ++++++++++++++++++++++++++-------------------------- 1 file changed, 63 insertions(+), 63 deletions(-) diff --git a/src/berry.c b/src/berry.c index de5d489fce..0d54e982b4 100644 --- a/src/berry.c +++ b/src/berry.c @@ -26,70 +26,70 @@ static u16 GetStageDurationByBerryType(u8); //.rodata static const u8 sBerryDescriptionPart1_Cheri[] = _("Blooms with delicate pretty flowers."); -static const u8 sBerryDescriptionPart2_Cheri[] = _("The bright red BERRY is very spicy."); -static const u8 sBerryDescriptionPart1_Chesto[] = _("The BERRY's thick skin and fruit are"); +static const u8 sBerryDescriptionPart2_Cheri[] = _("The bright red Berry is very spicy."); +static const u8 sBerryDescriptionPart1_Chesto[] = _("The Berry's thick skin and fruit are"); static const u8 sBerryDescriptionPart2_Chesto[] = _("very tough. It is dry-tasting all over."); static const u8 sBerryDescriptionPart1_Pecha[] = _("Very sweet and delicious."); static const u8 sBerryDescriptionPart2_Pecha[] = _("Also very tender - handle with care."); static const u8 sBerryDescriptionPart1_Rawst[] = _("If the leaves grow long and curly,"); -static const u8 sBerryDescriptionPart2_Rawst[] = _("the BERRY seems to grow very bitter."); -static const u8 sBerryDescriptionPart1_Aspear[] = _("The hard BERRY is dense with a rich"); +static const u8 sBerryDescriptionPart2_Rawst[] = _("the Berry seems to grow very bitter."); +static const u8 sBerryDescriptionPart1_Aspear[] = _("The hard Berry is dense with a rich"); static const u8 sBerryDescriptionPart2_Aspear[] = _("juice. It is quite sour."); -static const u8 sBerryDescriptionPart1_Leppa[] = _("Grows slower than CHERI and others."); -static const u8 sBerryDescriptionPart2_Leppa[] = _("The smaller the BERRY, the tastier."); -static const u8 sBerryDescriptionPart1_Oran[] = _("A peculiar BERRY with a mix of flavors."); -static const u8 sBerryDescriptionPart2_Oran[] = _("BERRIES grow in half a day."); -static const u8 sBerryDescriptionPart1_Persim[] = _("Loves sunlight. The BERRY's color"); +static const u8 sBerryDescriptionPart1_Leppa[] = _("Grows slower than Cheri and others."); +static const u8 sBerryDescriptionPart2_Leppa[] = _("The smaller the Berry, the tastier."); +static const u8 sBerryDescriptionPart1_Oran[] = _("A peculiar Berry with a mix of flavors."); +static const u8 sBerryDescriptionPart2_Oran[] = _("Berries grow in half a day."); +static const u8 sBerryDescriptionPart1_Persim[] = _("Loves sunlight. The Berry's color"); static const u8 sBerryDescriptionPart2_Persim[] = _("grows vivid when exposed to the sun."); static const u8 sBerryDescriptionPart1_Lum[] = _("Slow to grow. If raised with loving"); -static const u8 sBerryDescriptionPart2_Lum[] = _("care, it may grow two BERRIES."); -static const u8 sBerryDescriptionPart1_Sitrus[] = _("Closely related to ORAN. The large"); -static const u8 sBerryDescriptionPart2_Sitrus[] = _("BERRY has a well-rounded flavor."); -static const u8 sBerryDescriptionPart1_Figy[] = _("The BERRY, which looks chewed up,"); +static const u8 sBerryDescriptionPart2_Lum[] = _("care, it may grow two Berries."); +static const u8 sBerryDescriptionPart1_Sitrus[] = _("Closely related to Oran. The large"); +static const u8 sBerryDescriptionPart2_Sitrus[] = _("Berry has a well-rounded flavor."); +static const u8 sBerryDescriptionPart1_Figy[] = _("The Berry, which looks chewed up,"); static const u8 sBerryDescriptionPart2_Figy[] = _("brims with spicy substances."); -static const u8 sBerryDescriptionPart1_Wiki[] = _("The BERRY is said to have grown lumpy"); -static const u8 sBerryDescriptionPart2_Wiki[] = _("to help POKéMON grip it."); -static const u8 sBerryDescriptionPart1_Mago[] = _("The BERRY turns curvy as it grows."); +static const u8 sBerryDescriptionPart1_Wiki[] = _("The Berry is said to have grown lumpy"); +static const u8 sBerryDescriptionPart2_Wiki[] = _("to help Pokémon grip it."); +static const u8 sBerryDescriptionPart1_Mago[] = _("The Berry turns curvy as it grows."); static const u8 sBerryDescriptionPart2_Mago[] = _("The curvier, the sweeter and tastier."); static const u8 sBerryDescriptionPart1_Aguav[] = _("The flower is dainty. It is rare in its"); static const u8 sBerryDescriptionPart2_Aguav[] = _("ability to grow without light."); -static const u8 sBerryDescriptionPart1_Iapapa[] = _("The BERRY is very big and sour."); +static const u8 sBerryDescriptionPart1_Iapapa[] = _("The Berry is very big and sour."); static const u8 sBerryDescriptionPart2_Iapapa[] = _("It takes at least a day to grow."); -static const u8 sBerryDescriptionPart1_Razz[] = _("The red BERRY tastes slightly spicy."); +static const u8 sBerryDescriptionPart1_Razz[] = _("The red Berry tastes slightly spicy."); static const u8 sBerryDescriptionPart2_Razz[] = _("It grows quickly in just four hours."); -static const u8 sBerryDescriptionPart1_Bluk[] = _("The BERRY is blue on the outside, but"); +static const u8 sBerryDescriptionPart1_Bluk[] = _("The Berry is blue on the outside, but"); static const u8 sBerryDescriptionPart2_Bluk[] = _("it blackens the mouth when eaten."); -static const u8 sBerryDescriptionPart1_Nanab[] = _("This BERRY was the seventh"); +static const u8 sBerryDescriptionPart1_Nanab[] = _("This Berry was the seventh"); static const u8 sBerryDescriptionPart2_Nanab[] = _("discovered in the world. It is sweet."); static const u8 sBerryDescriptionPart1_Wepear[] = _("The flower is small and white. It has a"); static const u8 sBerryDescriptionPart2_Wepear[] = _("delicate balance of bitter and sour."); static const u8 sBerryDescriptionPart1_Pinap[] = _("Weak against wind and cold."); static const u8 sBerryDescriptionPart2_Pinap[] = _("The fruit is spicy and the skin, sour."); static const u8 sBerryDescriptionPart1_Pomeg[] = _("However much it is watered,"); -static const u8 sBerryDescriptionPart2_Pomeg[] = _("it only grows up to six BERRIES."); +static const u8 sBerryDescriptionPart2_Pomeg[] = _("it only grows up to six Berries."); static const u8 sBerryDescriptionPart1_Kelpsy[] = _("A rare variety shaped like a root."); static const u8 sBerryDescriptionPart2_Kelpsy[] = _("Grows a very large flower."); static const u8 sBerryDescriptionPart1_Qualot[] = _("Loves water. Grows strong even in"); static const u8 sBerryDescriptionPart2_Qualot[] = _("locations with constant rainfall."); -static const u8 sBerryDescriptionPart1_Hondew[] = _("A BERRY that is very valuable and"); +static const u8 sBerryDescriptionPart1_Hondew[] = _("A Berry that is very valuable and"); static const u8 sBerryDescriptionPart2_Hondew[] = _("rarely seen. It is very delicious."); static const u8 sBerryDescriptionPart1_Grepa[] = _("Despite its tenderness and round"); -static const u8 sBerryDescriptionPart2_Grepa[] = _("shape, the BERRY is unimaginably sour."); -static const u8 sBerryDescriptionPart1_Tamato[] = _("The BERRY is lip-bendingly spicy."); +static const u8 sBerryDescriptionPart2_Grepa[] = _("shape, the Berry is unimaginably sour."); +static const u8 sBerryDescriptionPart1_Tamato[] = _("The Berry is lip-bendingly spicy."); static const u8 sBerryDescriptionPart2_Tamato[] = _("It takes time to grow."); -static const u8 sBerryDescriptionPart1_Cornn[] = _("A BERRY from an ancient era. May not"); +static const u8 sBerryDescriptionPart1_Cornn[] = _("A Berry from an ancient era. May not"); static const u8 sBerryDescriptionPart2_Cornn[] = _("grow unless planted in quantity."); -static const u8 sBerryDescriptionPart1_Magost[] = _("A BERRY that is widely said to have"); +static const u8 sBerryDescriptionPart1_Magost[] = _("A Berry that is widely said to have"); static const u8 sBerryDescriptionPart2_Magost[] = _("a finely balanced flavor."); static const u8 sBerryDescriptionPart1_Rabuta[] = _("A rare variety that is overgrown with"); static const u8 sBerryDescriptionPart2_Rabuta[] = _("hair. It is quite bitter."); static const u8 sBerryDescriptionPart1_Nomel[] = _("Quite sour. Just one bite makes it"); static const u8 sBerryDescriptionPart2_Nomel[] = _("impossible to taste for three days."); -static const u8 sBerryDescriptionPart1_Spelon[] = _("The vividly red BERRY is very spicy."); +static const u8 sBerryDescriptionPart1_Spelon[] = _("The vividly red Berry is very spicy."); static const u8 sBerryDescriptionPart2_Spelon[] = _("Its warts secrete a spicy substance."); static const u8 sBerryDescriptionPart1_Pamtre[] = _("Drifts on the sea from somewhere."); static const u8 sBerryDescriptionPart2_Pamtre[] = _("It is thought to grow elsewhere."); -static const u8 sBerryDescriptionPart1_Watmel[] = _("A huge BERRY, with some over 20"); +static const u8 sBerryDescriptionPart1_Watmel[] = _("A huge Berry, with some over 20"); static const u8 sBerryDescriptionPart2_Watmel[] = _("inches discovered. Exceedingly sweet."); static const u8 sBerryDescriptionPart1_Durin[] = _("Bitter to even look at. It is so"); static const u8 sBerryDescriptionPart2_Durin[] = _("bitter, no one has ever eaten it as is."); @@ -164,7 +164,7 @@ const struct Berry gBerries[] = { [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = { - .name = _("CHERI"), + .name = _("Cheri"), .firmness = BERRY_FIRMNESS_SOFT, .size = 20, .maxYield = 3, @@ -182,7 +182,7 @@ const struct Berry gBerries[] = [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = { - .name = _("CHESTO"), + .name = _("Chesto"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 80, .maxYield = 3, @@ -200,7 +200,7 @@ const struct Berry gBerries[] = [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("PECHA"), + .name = _("Pecha"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 40, .maxYield = 3, @@ -218,7 +218,7 @@ const struct Berry gBerries[] = [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = { - .name = _("RAWST"), + .name = _("Rawst"), .firmness = BERRY_FIRMNESS_HARD, .size = 32, .maxYield = 3, @@ -236,7 +236,7 @@ const struct Berry gBerries[] = [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = { - .name = _("ASPEAR"), + .name = _("Aspear"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 50, .maxYield = 3, @@ -254,7 +254,7 @@ const struct Berry gBerries[] = [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("LEPPA"), + .name = _("Leppa"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 28, .maxYield = 3, @@ -272,7 +272,7 @@ const struct Berry gBerries[] = [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = { - .name = _("ORAN"), + .name = _("Oran"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 35, .maxYield = 3, @@ -290,7 +290,7 @@ const struct Berry gBerries[] = [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = { - .name = _("PERSIM"), + .name = _("Persim"), .firmness = BERRY_FIRMNESS_HARD, .size = 47, .maxYield = 3, @@ -308,7 +308,7 @@ const struct Berry gBerries[] = [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = { - .name = _("LUM"), + .name = _("Lum"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 34, .maxYield = 2, @@ -326,7 +326,7 @@ const struct Berry gBerries[] = [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = { - .name = _("SITRUS"), + .name = _("Sitrus"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 95, .maxYield = 3, @@ -344,7 +344,7 @@ const struct Berry gBerries[] = [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = { - .name = _("FIGY"), + .name = _("Figy"), .firmness = BERRY_FIRMNESS_SOFT, .size = 100, .maxYield = 3, @@ -362,7 +362,7 @@ const struct Berry gBerries[] = [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = { - .name = _("WIKI"), + .name = _("Wiki"), .firmness = BERRY_FIRMNESS_HARD, .size = 115, .maxYield = 3, @@ -380,7 +380,7 @@ const struct Berry gBerries[] = [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = { - .name = _("MAGO"), + .name = _("Mago"), .firmness = BERRY_FIRMNESS_HARD, .size = 126, .maxYield = 3, @@ -398,7 +398,7 @@ const struct Berry gBerries[] = [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = { - .name = _("AGUAV"), + .name = _("Aguav"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 64, .maxYield = 3, @@ -416,7 +416,7 @@ const struct Berry gBerries[] = [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("IAPAPA"), + .name = _("Iapapa"), .firmness = BERRY_FIRMNESS_SOFT, .size = 223, .maxYield = 3, @@ -434,7 +434,7 @@ const struct Berry gBerries[] = [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = { - .name = _("RAZZ"), + .name = _("Razz"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 120, .maxYield = 6, @@ -452,7 +452,7 @@ const struct Berry gBerries[] = [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = { - .name = _("BLUK"), + .name = _("Bluk"), .firmness = BERRY_FIRMNESS_SOFT, .size = 108, .maxYield = 6, @@ -470,7 +470,7 @@ const struct Berry gBerries[] = [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = { - .name = _("NANAB"), + .name = _("Nanab"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 77, .maxYield = 6, @@ -488,7 +488,7 @@ const struct Berry gBerries[] = [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = { - .name = _("WEPEAR"), + .name = _("Wepear"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 74, .maxYield = 6, @@ -506,7 +506,7 @@ const struct Berry gBerries[] = [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = { - .name = _("PINAP"), + .name = _("Pinap"), .firmness = BERRY_FIRMNESS_HARD, .size = 80, .maxYield = 6, @@ -524,7 +524,7 @@ const struct Berry gBerries[] = [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = { - .name = _("POMEG"), + .name = _("Pomeg"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 135, .maxYield = 6, @@ -542,7 +542,7 @@ const struct Berry gBerries[] = [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = { - .name = _("KELPSY"), + .name = _("Kelpsy"), .firmness = BERRY_FIRMNESS_HARD, .size = 150, .maxYield = 6, @@ -560,7 +560,7 @@ const struct Berry gBerries[] = [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = { - .name = _("QUALOT"), + .name = _("Qualot"), .firmness = BERRY_FIRMNESS_HARD, .size = 110, .maxYield = 6, @@ -578,7 +578,7 @@ const struct Berry gBerries[] = [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = { - .name = _("HONDEW"), + .name = _("Hondew"), .firmness = BERRY_FIRMNESS_HARD, .size = 162, .maxYield = 6, @@ -596,7 +596,7 @@ const struct Berry gBerries[] = [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("GREPA"), + .name = _("Grepa"), .firmness = BERRY_FIRMNESS_SOFT, .size = 149, .maxYield = 6, @@ -614,7 +614,7 @@ const struct Berry gBerries[] = [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = { - .name = _("TAMATO"), + .name = _("Tamato"), .firmness = BERRY_FIRMNESS_SOFT, .size = 200, .maxYield = 4, @@ -632,7 +632,7 @@ const struct Berry gBerries[] = [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = { - .name = _("CORNN"), + .name = _("Cornn"), .firmness = BERRY_FIRMNESS_HARD, .size = 75, .maxYield = 4, @@ -650,7 +650,7 @@ const struct Berry gBerries[] = [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = { - .name = _("MAGOST"), + .name = _("Magost"), .firmness = BERRY_FIRMNESS_HARD, .size = 140, .maxYield = 4, @@ -668,7 +668,7 @@ const struct Berry gBerries[] = [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("RABUTA"), + .name = _("Rabuta"), .firmness = BERRY_FIRMNESS_SOFT, .size = 226, .maxYield = 4, @@ -686,7 +686,7 @@ const struct Berry gBerries[] = [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = { - .name = _("NOMEL"), + .name = _("Nomel"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 285, .maxYield = 4, @@ -704,7 +704,7 @@ const struct Berry gBerries[] = [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = { - .name = _("SPELON"), + .name = _("Spelon"), .firmness = BERRY_FIRMNESS_SOFT, .size = 133, .maxYield = 2, @@ -722,7 +722,7 @@ const struct Berry gBerries[] = [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = { - .name = _("PAMTRE"), + .name = _("Pamtre"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 244, .maxYield = 2, @@ -740,7 +740,7 @@ const struct Berry gBerries[] = [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = { - .name = _("WATMEL"), + .name = _("Watmel"), .firmness = BERRY_FIRMNESS_SOFT, .size = 250, .maxYield = 2, @@ -758,7 +758,7 @@ const struct Berry gBerries[] = [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = { - .name = _("DURIN"), + .name = _("Durin"), .firmness = BERRY_FIRMNESS_HARD, .size = 280, .maxYield = 2, @@ -776,7 +776,7 @@ const struct Berry gBerries[] = [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = { - .name = _("BELUE"), + .name = _("Belue"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 300, .maxYield = 2, From 7ddb9cb84cbc67d4a5a34e480f9648a55fc16163 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 14 Feb 2022 17:34:01 -0500 Subject: [PATCH 106/122] Add missing direction constant usage --- src/item_use.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/item_use.c b/src/item_use.c index c9a7fe1c7b..c03ede61bd 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -403,25 +403,25 @@ static bool8 IsHiddenItemPresentInConnection(struct MapConnection *connection, i switch (connection->direction) { // same weird temp variable behavior seen in IsHiddenItemPresentAtCoords - case 2: + case CONNECTION_NORTH: localOffset = connection->offset + MAP_OFFSET; localX = x - localOffset; localLength = mapHeader->mapLayout->height - MAP_OFFSET; localY = localLength + y; // additions are reversed for some reason break; - case 1: + case CONNECTION_SOUTH: localOffset = connection->offset + MAP_OFFSET; localX = x - localOffset; localLength = gMapHeader.mapLayout->height + MAP_OFFSET; localY = y - localLength; break; - case 3: + case CONNECTION_WEST: localLength = mapHeader->mapLayout->width - MAP_OFFSET; localX = localLength + x; // additions are reversed for some reason localOffset = connection->offset + MAP_OFFSET; localY = y - localOffset; break; - case 4: + case CONNECTION_EAST: localLength = gMapHeader.mapLayout->width + MAP_OFFSET; localX = x - localLength; localOffset = connection->offset + MAP_OFFSET; From 49eca609552f0dc981b656345e94f62b4cc08b52 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 15 Feb 2022 16:04:51 -0500 Subject: [PATCH 107/122] Convert party menu slots to bin files --- graphics/party_menu/slot_main.bin | 1 + graphics/party_menu/slot_main_egg.bin | 1 + graphics/party_menu/slot_wide.bin | 1 + graphics/party_menu/slot_wide_egg.bin | 1 + graphics/party_menu/slot_wide_empty.bin | Bin 0 -> 54 bytes src/data/party_menu.h | 36 ++++++------------------ src/party_menu.c | 10 +++---- 7 files changed, 17 insertions(+), 33 deletions(-) create mode 100755 graphics/party_menu/slot_main.bin create mode 100755 graphics/party_menu/slot_main_egg.bin create mode 100755 graphics/party_menu/slot_wide.bin create mode 100755 graphics/party_menu/slot_wide_egg.bin create mode 100755 graphics/party_menu/slot_wide_empty.bin diff --git a/graphics/party_menu/slot_main.bin b/graphics/party_menu/slot_main.bin new file mode 100755 index 0000000000..2f3e729f6d --- /dev/null +++ b/graphics/party_menu/slot_main.bin @@ -0,0 +1 @@ + !!!!!!!!" !!!!!!!!" !!!!!!!!"(;<::::::=.////////0 \ No newline at end of file diff --git a/graphics/party_menu/slot_main_egg.bin b/graphics/party_menu/slot_main_egg.bin new file mode 100755 index 0000000000..653ad1a64b --- /dev/null +++ b/graphics/party_menu/slot_main_egg.bin @@ -0,0 +1 @@ + !!!!!!!!" !!!!!!!!" !!!!!!!!"())))))))*.////////0 \ No newline at end of file diff --git a/graphics/party_menu/slot_wide.bin b/graphics/party_menu/slot_wide.bin new file mode 100755 index 0000000000..c88b73bf78 --- /dev/null +++ b/graphics/party_menu/slot_wide.bin @@ -0,0 +1 @@ ++,,,,,,,,,,,,,,,,-1!!!!!!!!453333336788888888888888889 \ No newline at end of file diff --git a/graphics/party_menu/slot_wide_egg.bin b/graphics/party_menu/slot_wide_egg.bin new file mode 100755 index 0000000000..8f662da0ae --- /dev/null +++ b/graphics/party_menu/slot_wide_egg.bin @@ -0,0 +1 @@ ++,,,,,,,,,,,,,,,,-1!!!!!!!!!!!!!!!!2788888888888888889 \ No newline at end of file diff --git a/graphics/party_menu/slot_wide_empty.bin b/graphics/party_menu/slot_wide_empty.bin new file mode 100755 index 0000000000000000000000000000000000000000..3592178b3fc0a6256883b968542bb851d2cb2f42 GIT binary patch literal 54 VcmWd?Lj&S+3}`@JRSgZO0{~`S1a<%b literal 0 HcmV?d00001 diff --git a/src/data/party_menu.h b/src/data/party_menu.h index f8093a9b6b..e462f95c0c 100644 --- a/src/data/party_menu.h +++ b/src/data/party_menu.h @@ -571,34 +571,14 @@ static const struct WindowTemplate sUnusedWindowTemplate2 = .baseBlock = 0x39D, }; -// Tile nums -static const u8 sMainSlotTileNums[] = {24, 25, 25, 25, 25, 25, 25, 25, 25, 26, - 32, 33, 33, 33, 33, 33, 33, 33, 33, 34, - 32, 33, 33, 33, 33, 33, 33, 33, 33, 34, - 32, 33, 33, 33, 33, 33, 33, 33, 33, 34, - 40, 59, 60, 58, 58, 58, 58, 58, 58, 61, - 15, 16, 16, 16, 16, 16, 16, 16, 16, 17, - 46, 47, 47, 47, 47, 47, 47, 47, 47, 48}; - -static const u8 sMainSlotTileNums_Egg[] = {24, 25, 25, 25, 25, 25, 25, 25, 25, 26, - 32, 33, 33, 33, 33, 33, 33, 33, 33, 34, - 32, 33, 33, 33, 33, 33, 33, 33, 33, 34, - 32, 33, 33, 33, 33, 33, 33, 33, 33, 34, - 40, 41, 41, 41, 41, 41, 41, 41, 41, 42, - 15, 16, 16, 16, 16, 16, 16, 16, 16, 17, - 46, 47, 47, 47, 47, 47, 47, 47, 47, 48}; - -static const u8 sOtherSlotsTileNums[] = {43, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 45, - 49, 33, 33, 33, 33, 33, 33, 33, 33, 52, 53, 51, 51, 51, 51, 51, 51, 54, - 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57}; - -static const u8 sOtherSlotsTileNums_Egg[] = {43, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 45, - 49, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 50, - 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57}; - -static const u8 sEmptySlotTileNums[] = {21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, - 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, - 37, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 39}; +// Plain tilemaps for party menu slots. +// The difference between the egg and regular versions is the lack of an HP bar. +// There is no empty version of the main slot because it shouldn't ever be empty. +static const u8 sSlotTilemap_Main[] = INCBIN_U8("graphics/party_menu/slot_main.bin"); +static const u8 sSlotTilemap_MainEgg[] = INCBIN_U8("graphics/party_menu/slot_main_egg.bin"); +static const u8 sSlotTilemap_Wide[] = INCBIN_U8("graphics/party_menu/slot_wide.bin"); +static const u8 sSlotTilemap_WideEgg[] = INCBIN_U8("graphics/party_menu/slot_wide_egg.bin"); +static const u8 sSlotTilemap_WideEmpty[] = INCBIN_U8("graphics/party_menu/slot_wide_empty.bin"); // Palette offsets static const u8 sGenderPalOffsets[] = {11, 12}; diff --git a/src/party_menu.c b/src/party_menu.c index 36e83a168e..2557d31ee5 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -2094,9 +2094,9 @@ static void BlitBitmapToPartyWindow_LeftColumn(u8 windowId, u8 x, u8 y, u8 width height = 7; } if (isEgg == FALSE) - BlitBitmapToPartyWindow(windowId, sMainSlotTileNums, 10, x, y, width, height); + BlitBitmapToPartyWindow(windowId, sSlotTilemap_Main, 10, x, y, width, height); else - BlitBitmapToPartyWindow(windowId, sMainSlotTileNums_Egg, 10, x, y, width, height); + BlitBitmapToPartyWindow(windowId, sSlotTilemap_MainEgg, 10, x, y, width, height); } static void BlitBitmapToPartyWindow_RightColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 isEgg) @@ -2107,14 +2107,14 @@ static void BlitBitmapToPartyWindow_RightColumn(u8 windowId, u8 x, u8 y, u8 widt height = 3; } if (isEgg == FALSE) - BlitBitmapToPartyWindow(windowId, sOtherSlotsTileNums, 18, x, y, width, height); + BlitBitmapToPartyWindow(windowId, sSlotTilemap_Wide, 18, x, y, width, height); else - BlitBitmapToPartyWindow(windowId, sOtherSlotsTileNums_Egg, 18, x, y, width, height); + BlitBitmapToPartyWindow(windowId, sSlotTilemap_WideEgg, 18, x, y, width, height); } static void DrawEmptySlot(u8 windowId) { - BlitBitmapToPartyWindow(windowId, sEmptySlotTileNums, 18, 0, 0, 18, 3); + BlitBitmapToPartyWindow(windowId, sSlotTilemap_WideEmpty, 18, 0, 0, 18, 3); } #define LOAD_PARTY_BOX_PAL(paletteIds, paletteOffsets) \ From 131ed1916ec66009ad52b3dce9cd2d7e056a19e6 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 15 Feb 2022 16:24:19 -0500 Subject: [PATCH 108/122] Generalize name of party slot without HP --- .../{slot_main_egg.bin => slot_main_no_hp.bin} | 0 .../{slot_wide_egg.bin => slot_wide_no_hp.bin} | 0 src/data/party_menu.h | 6 +++--- src/party_menu.c | 18 +++++++++--------- 4 files changed, 12 insertions(+), 12 deletions(-) rename graphics/party_menu/{slot_main_egg.bin => slot_main_no_hp.bin} (100%) rename graphics/party_menu/{slot_wide_egg.bin => slot_wide_no_hp.bin} (100%) diff --git a/graphics/party_menu/slot_main_egg.bin b/graphics/party_menu/slot_main_no_hp.bin similarity index 100% rename from graphics/party_menu/slot_main_egg.bin rename to graphics/party_menu/slot_main_no_hp.bin diff --git a/graphics/party_menu/slot_wide_egg.bin b/graphics/party_menu/slot_wide_no_hp.bin similarity index 100% rename from graphics/party_menu/slot_wide_egg.bin rename to graphics/party_menu/slot_wide_no_hp.bin diff --git a/src/data/party_menu.h b/src/data/party_menu.h index e462f95c0c..7735dae58d 100644 --- a/src/data/party_menu.h +++ b/src/data/party_menu.h @@ -572,12 +572,12 @@ static const struct WindowTemplate sUnusedWindowTemplate2 = }; // Plain tilemaps for party menu slots. -// The difference between the egg and regular versions is the lack of an HP bar. +// The versions with no HP bar are used by eggs, and in certain displays like registering at a battle facility. // There is no empty version of the main slot because it shouldn't ever be empty. static const u8 sSlotTilemap_Main[] = INCBIN_U8("graphics/party_menu/slot_main.bin"); -static const u8 sSlotTilemap_MainEgg[] = INCBIN_U8("graphics/party_menu/slot_main_egg.bin"); +static const u8 sSlotTilemap_MainNoHP[] = INCBIN_U8("graphics/party_menu/slot_main_no_hp.bin"); static const u8 sSlotTilemap_Wide[] = INCBIN_U8("graphics/party_menu/slot_wide.bin"); -static const u8 sSlotTilemap_WideEgg[] = INCBIN_U8("graphics/party_menu/slot_wide_egg.bin"); +static const u8 sSlotTilemap_WideNoHP[] = INCBIN_U8("graphics/party_menu/slot_wide_no_hp.bin"); static const u8 sSlotTilemap_WideEmpty[] = INCBIN_U8("graphics/party_menu/slot_wide_empty.bin"); // Palette offsets diff --git a/src/party_menu.c b/src/party_menu.c index 2557d31ee5..e15d001c6d 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -97,7 +97,7 @@ enum struct PartyMenuBoxInfoRects { - void (*blitFunc)(u8, u8, u8, u8, u8, u8); + void (*blitFunc)(u8, u8, u8, u8, u8, bool8); u8 dimensions[24]; u8 descTextLeft; u8 descTextTop; @@ -377,8 +377,8 @@ static void Task_ChooseMonForMoveRelearner(u8); static void CB2_ChooseMonForMoveRelearner(void); static void Task_BattlePyramidChooseMonHeldItems(u8); static void ShiftMoveSlot(struct Pokemon*, u8, u8); -static void BlitBitmapToPartyWindow_LeftColumn(u8, u8, u8, u8, u8, u8); -static void BlitBitmapToPartyWindow_RightColumn(u8, u8, u8, u8, u8, u8); +static void BlitBitmapToPartyWindow_LeftColumn(u8, u8, u8, u8, u8, bool8); +static void BlitBitmapToPartyWindow_RightColumn(u8, u8, u8, u8, u8, bool8); static void CursorCb_Summary(u8); static void CursorCb_Switch(u8); static void CursorCb_Cancel1(u8); @@ -2086,30 +2086,30 @@ static void BlitBitmapToPartyWindow(u8 windowId, const u8 *b, u8 c, u8 x, u8 y, } } -static void BlitBitmapToPartyWindow_LeftColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 isEgg) +static void BlitBitmapToPartyWindow_LeftColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, bool8 hideHP) { if (width == 0 && height == 0) { width = 10; height = 7; } - if (isEgg == FALSE) + if (hideHP == FALSE) BlitBitmapToPartyWindow(windowId, sSlotTilemap_Main, 10, x, y, width, height); else - BlitBitmapToPartyWindow(windowId, sSlotTilemap_MainEgg, 10, x, y, width, height); + BlitBitmapToPartyWindow(windowId, sSlotTilemap_MainNoHP, 10, x, y, width, height); } -static void BlitBitmapToPartyWindow_RightColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 isEgg) +static void BlitBitmapToPartyWindow_RightColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, bool8 hideHP) { if (width == 0 && height == 0) { width = 18; height = 3; } - if (isEgg == FALSE) + if (hideHP == FALSE) BlitBitmapToPartyWindow(windowId, sSlotTilemap_Wide, 18, x, y, width, height); else - BlitBitmapToPartyWindow(windowId, sSlotTilemap_WideEgg, 18, x, y, width, height); + BlitBitmapToPartyWindow(windowId, sSlotTilemap_WideNoHP, 18, x, y, width, height); } static void DrawEmptySlot(u8 windowId) From 0710a5467b88c7d927cb0cb20acf455707ac141a Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 15 Feb 2022 21:55:51 -0500 Subject: [PATCH 109/122] Add some missing RGB constant usage --- data/battle_anim_scripts.s | 62 +++++++++++++++++++------------------- src/evolution_graphics.c | 10 +++--- 2 files changed, 36 insertions(+), 36 deletions(-) diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 7e970ed176..1cfc5230c0 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -763,7 +763,7 @@ Move_TAKE_DOWN: setalpha 12, 8 createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10 delay 35 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, RGB_BLACK, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, ANIM_TARGET, 0 playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET delay 1 @@ -783,7 +783,7 @@ Move_TAKE_DOWN: Move_DOUBLE_EDGE: loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 4, 2, RGB_WHITE, 10, RGB_BLACK, 0 waitforvisualfinish delay 10 playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER @@ -951,7 +951,7 @@ Move_MEGA_PUNCH: createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 0, RGB_WHITE - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, RGB_BLACK, 0 playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -995,7 +995,7 @@ Move_MEGA_KICK: createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 0, RGB_WHITE - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, RGB_BLACK, 0 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -1247,7 +1247,7 @@ Move_REVERSAL: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB_WHITE, 8, RGB_BLACK, 0 waitforvisualfinish delay 30 createvisualtask AnimTask_BlendColorCycle, 2, 31, 3, 2, 0, 10, RGB_WHITE @@ -1264,7 +1264,7 @@ Move_REVERSAL: createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 8 playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, RGB_BLACK, 0 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, FALSE, 1, 8, 1, 0 @@ -1446,13 +1446,13 @@ FuryCutterRight: createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 1 goto FuryCutterContinue FuryCutterMedium: - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(9, 8, 10), 4, RGB_BLACK, 0 goto FuryCutterContinue2 FuryCutterStrong: - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, RGB_BLACK, 0 goto FuryCutterContinue2 FuryCutterStrongest: - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, RGB_BLACK, 0 goto FuryCutterContinue2 Move_SELF_DESTRUCT: @@ -1623,7 +1623,7 @@ RisingWaterHitEffect: Move_EXPLOSION: loadspritegfx ANIM_TAG_EXPLOSION - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 9, RGB(26, 8, 8), 8, RGB_BLACK, 8 createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1 createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1 createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1 @@ -1870,7 +1870,7 @@ Move_GUILLOTINE: delay 46 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 0 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, RGB_BLACK, 0 playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -2601,9 +2601,9 @@ Move_EARTHQUAKE: createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 10, 50 playsewithpan SE_M_EARTHQUAKE, 0 delay 10 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, RGB_WHITE, 14 delay 16 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, RGB_WHITE, 14 end Move_FISSURE: @@ -2614,11 +2614,11 @@ Move_FISSURE: delay 8 call FissureDirtPlumeFar delay 15 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, RGB_WHITE, 14 delay 15 call FissureDirtPlumeClose delay 15 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, RGB_WHITE, 14 delay 15 call FissureDirtPlumeFar delay 50 @@ -2846,7 +2846,7 @@ SkullBashAttack: playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER waitforvisualfinish playse SE_BANG - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, RGB_WHITE, 14 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, ANIM_TARGET, 0 @@ -3025,7 +3025,7 @@ Move_SUPER_FANG: createsprite gSuperFangSpriteTemplate, ANIM_TARGET, 2 playsewithpan SE_M_BITE, SOUND_PAN_TARGET delay 8 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, RGB_WHITE, 14 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1 waitforvisualfinish blendoff @@ -3332,9 +3332,9 @@ MagnitudeIntense: createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 0, 50 loopsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET, 8, 10 delay 10 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, RGB_WHITE, 14 delay 16 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, RGB_WHITE, 14 goto MagnitudeEnd Move_RAPID_SPIN: @@ -3955,7 +3955,7 @@ Move_MIST_BALL: waitforvisualfinish playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 1, 1, RGB(23, 16, 31), 16, RGB_WHITE, 16 delay 0 playsewithpan SE_M_HAZE, 0 createvisualtask AnimTask_LoadMistTiles, 5 @@ -4223,7 +4223,7 @@ Move_ODOR_SLEUTH: waitforvisualfinish clearmonbg ANIM_TARGET delay 1 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_WHITEALPHA, 16, RGB_WHITEALPHA, 0 playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER end @@ -4351,7 +4351,7 @@ Move_AERIAL_ACE: playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER delay 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, RGB_BLACK, 0 playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -4361,7 +4361,7 @@ Move_AERIAL_ACE: Move_IRON_DEFENSE: loopsewithpan SE_SHINY, SOUND_PAN_ATTACKER, 28, 2 createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 2, RGB_WHITEALPHA, 14, RGB_WHITEALPHA, 0 waitforvisualfinish end @@ -5665,7 +5665,7 @@ Move_SIGNAL_BEAM: call SignalBeamOrbs call SignalBeamOrbs createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, RGB_RED, 8, 961, 8 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, RGB_RED, 8, RGB(1, 30, 0), 8 call SignalBeamOrbs call SignalBeamOrbs call SignalBeamOrbs @@ -6060,7 +6060,7 @@ Move_BONE_CLUB: delay 12 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_BLACK, 10, RGB_BLACK, 0 playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6124,7 +6124,7 @@ MegahornContinue: createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 4, 1, 4 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_WHITE, 10, RGB_BLACK, 0 delay 10 createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 delay 3 @@ -6266,7 +6266,7 @@ Move_CRABHAMMER: createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, ANIM_TARGET, 0 playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 1 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(13, 21, 31), 10, RGB_BLACK, 0 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 waitforvisualfinish delay 8 @@ -6469,7 +6469,7 @@ Move_CROSS_CHOP: createsprite gCrossChopHandSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1 delay 40 playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, RGB_BLACK, 10 createsprite gCrossImpactSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 20 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1 waitforvisualfinish @@ -8491,7 +8491,7 @@ Move_BLAZE_KICK: createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 0, RGB_WHITE - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, RGB_BLACK, 0 call FireSpreadEffect waitforvisualfinish clearmonbg ANIM_TARGET @@ -9558,7 +9558,7 @@ Move_KNOCK_OFF: playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET createsprite gKnockOffStrikeSpriteTemplate, ANIM_TARGET, 2, -16, -16 delay 8 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, RGB_BLACK, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 2 playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 @@ -9836,7 +9836,7 @@ Move_WEATHER_BALL: waitforvisualfinish delay 15 playsewithpan SE_M_DETECT, 0 - createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, RGB_BLACK, 0 waitforvisualfinish createvisualtask AnimTask_GetWeather, 2 delay 1 diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c index 50098743db..5d17cca84e 100644 --- a/src/evolution_graphics.c +++ b/src/evolution_graphics.c @@ -501,12 +501,12 @@ static void SpriteCB_EvolutionMonSprite(struct Sprite* sprite) u8 CycleEvolutionMonSprite(u8 preEvoSpriteId, u8 postEvoSpriteId) { u16 i; - u16 stack[16]; + u16 monPalette[16]; u8 taskId; s32 toDiv; - for (i = 0; i < ARRAY_COUNT(stack); i++) - stack[i] = 0x7FFF; + for (i = 0; i < ARRAY_COUNT(monPalette); i++) + monPalette[i] = RGB_WHITE; taskId = CreateTask(Task_CycleEvolutionMonSprite_Init, 0); gTasks[taskId].tPreEvoSpriteId = preEvoSpriteId; @@ -522,13 +522,13 @@ u8 CycleEvolutionMonSprite(u8 preEvoSpriteId, u8 postEvoSpriteId) gSprites[preEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[preEvoSpriteId].oam.matrixNum = MATRIX_PRE_EVO; gSprites[preEvoSpriteId].invisible = FALSE; - CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteId].oam.paletteNum * 16)], 16); + CpuSet(monPalette, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteId].oam.paletteNum * 16)], 16); gSprites[postEvoSpriteId].callback = SpriteCB_EvolutionMonSprite; gSprites[postEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[postEvoSpriteId].oam.matrixNum = MATRIX_POST_EVO; gSprites[postEvoSpriteId].invisible = FALSE; - CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteId].oam.paletteNum * 16)], 16); + CpuSet(monPalette, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteId].oam.paletteNum * 16)], 16); gTasks[taskId].tEvoStopped = FALSE; return taskId; From 4538990d471a7c4d9b64c01c83f3663b29a82364 Mon Sep 17 00:00:00 2001 From: Jaizu Date: Fri, 18 Feb 2022 15:40:54 +0100 Subject: [PATCH 110/122] Fix MIME_JR #ifdef --- src/daycare.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/daycare.c b/src/daycare.c index f53f2c1bb7..0bc51fa2bb 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -751,8 +751,8 @@ static void AlterEggSpeciesWithIncenseItem(u16 *species, struct DayCare *daycare else if (*species == SPECIES_HAPPINY && motherItem != ITEM_LUCK_INCENSE && fatherItem != ITEM_LUCK_INCENSE) *species = SPECIES_CHANSEY; #endif - #ifdef SPECIES_MIMEJR - else if (*species == SPECIES_MIMEJR && motherItem != ITEM_ODD_INCENSE && fatherItem != ITEM_ODD_INCENSE) + #ifdef SPECIES_MIME_JR + else if (*species == SPECIES_MIME_JR && motherItem != ITEM_ODD_INCENSE && fatherItem != ITEM_ODD_INCENSE) *species = SPECIES_MR_MIME; #endif #ifdef SPECIES_CHINGLING From 9b437a99b341012fd9d5e57ceb34365b3201c36a Mon Sep 17 00:00:00 2001 From: Jaizu Date: Fri, 18 Feb 2022 16:03:57 +0100 Subject: [PATCH 111/122] Use TM constant in CanMonLearnTMTutor --- src/party_menu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/party_menu.c b/src/party_menu.c index ba8eb47fc4..348b0ef8ea 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -1962,7 +1962,7 @@ static u8 CanMonLearnTMTutor(struct Pokemon *mon, u16 item, u8 tutor) if (item >= ITEM_TM01) { - if (!CanMonLearnTMHM(mon, item - ITEM_TM01 - ((item > ITEM_TM100) ? 50 : 0))) + if (!CanMonLearnTMHM(mon, item - ITEM_TM01 - ((item > ITEM_TM100) ? NUM_TECHNICAL_MACHINES : 0))) return CANNOT_LEARN_MOVE; else move = ItemIdToBattleMoveId(item); From 58c4829a3cf1058bd51185ec96e120f768d09e87 Mon Sep 17 00:00:00 2001 From: SubzeroEclipse <64367060+SubzeroEclipse@users.noreply.github.com> Date: Fri, 18 Feb 2022 22:25:35 +0100 Subject: [PATCH 112/122] Missed a few ones --- src/berry.c | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/src/berry.c b/src/berry.c index 0d54e982b4..88cd88b791 100644 --- a/src/berry.c +++ b/src/berry.c @@ -131,21 +131,21 @@ static const u8 sBerryDescriptionPart1_Babiri[] = _("Very tough with a strong fl static const u8 sBerryDescriptionPart2_Babiri[] = _("was used to make medicine in the past."); static const u8 sBerryDescriptionPart1_Roseli[] = _("In nature, they grow in wide rings"); static const u8 sBerryDescriptionPart2_Roseli[] = _("for reasons that are still unknown."); -static const u8 sBerryDescriptionPart1_Liechi[] = _("A mysterious BERRY. It is rumored to"); +static const u8 sBerryDescriptionPart1_Liechi[] = _("A mysterious Berry. It is rumored to"); static const u8 sBerryDescriptionPart2_Liechi[] = _("contain the power of the sea."); -static const u8 sBerryDescriptionPart1_Ganlon[] = _("A mysterious BERRY. It is rumored to"); +static const u8 sBerryDescriptionPart1_Ganlon[] = _("A mysterious Berry. It is rumored to"); static const u8 sBerryDescriptionPart2_Ganlon[] = _("contain the power of the land."); -static const u8 sBerryDescriptionPart1_Salac[] = _("A mysterious BERRY. It is rumored to"); +static const u8 sBerryDescriptionPart1_Salac[] = _("A mysterious Berry. It is rumored to"); static const u8 sBerryDescriptionPart2_Salac[] = _("contain the power of the sky."); -static const u8 sBerryDescriptionPart1_Petaya[] = _("A mysterious BERRY. It is rumored to"); +static const u8 sBerryDescriptionPart1_Petaya[] = _("A mysterious Berry. It is rumored to"); static const u8 sBerryDescriptionPart2_Petaya[] = _("contain the power of all living things."); -static const u8 sBerryDescriptionPart1_Apicot[] = _("A very mystifying BERRY. No telling"); +static const u8 sBerryDescriptionPart1_Apicot[] = _("A very mystifying Berry. No telling"); static const u8 sBerryDescriptionPart2_Apicot[] = _("what may happen or how it can be used."); -static const u8 sBerryDescriptionPart1_Lansat[] = _("Said to be a legendary BERRY."); +static const u8 sBerryDescriptionPart1_Lansat[] = _("Said to be a legendary Berry."); static const u8 sBerryDescriptionPart2_Lansat[] = _("Holding it supposedly brings joy."); static const u8 sBerryDescriptionPart1_Starf[] = _("So strong, it was abandoned at the"); static const u8 sBerryDescriptionPart2_Starf[] = _("world's edge. Considered a mirage."); -static const u8 sBerryDescriptionPart1_Enigma[] = _("A completely enigmatic BERRY."); +static const u8 sBerryDescriptionPart1_Enigma[] = _("A completely enigmatic Berry."); static const u8 sBerryDescriptionPart2_Enigma[] = _("Appears to have the power of stars."); static const u8 sBerryDescriptionPart1_Micle[] = _("It makes other food eaten at the"); static const u8 sBerryDescriptionPart2_Micle[] = _("same time taste sweet."); @@ -1118,7 +1118,7 @@ const struct Berry gBerries[] = [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = { - .name = _("LIECHI"), + .name = _("Liechi"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 111, .maxYield = 2, @@ -1136,7 +1136,7 @@ const struct Berry gBerries[] = [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = { - .name = _("GANLON"), + .name = _("Ganlon"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 33, .maxYield = 2, @@ -1154,7 +1154,7 @@ const struct Berry gBerries[] = [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = { - .name = _("SALAC"), + .name = _("Salac"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 95, .maxYield = 2, @@ -1172,7 +1172,7 @@ const struct Berry gBerries[] = [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("PETAYA"), + .name = _("Petaya"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 237, .maxYield = 2, @@ -1190,7 +1190,7 @@ const struct Berry gBerries[] = [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = { - .name = _("APICOT"), + .name = _("Apicot"), .firmness = BERRY_FIRMNESS_HARD, .size = 75, .maxYield = 2, @@ -1208,7 +1208,7 @@ const struct Berry gBerries[] = [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = { - .name = _("LANSAT"), + .name = _("Lansat"), .firmness = BERRY_FIRMNESS_SOFT, .size = 97, .maxYield = 2, @@ -1226,7 +1226,7 @@ const struct Berry gBerries[] = [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = { - .name = _("STARF"), + .name = _("Starf"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 153, .maxYield = 2, @@ -1244,7 +1244,7 @@ const struct Berry gBerries[] = [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = { - .name = _("ENIGMA"), + .name = _("Enigma"), .firmness = BERRY_FIRMNESS_HARD, .size = 155, .maxYield = 5, @@ -1370,7 +1370,7 @@ const struct Berry gBerries[] = [ITEM_ENIGMA_BERRY_E_READER - FIRST_BERRY_INDEX] = { - .name = _("ENIGMA"), + .name = _("Enigma"), .firmness = BERRY_FIRMNESS_UNKNOWN, .size = 0, .maxYield = 2, From c39b0ff6d7e58920ccc91b42e82409e683cb7665 Mon Sep 17 00:00:00 2001 From: Abaresk Date: Wed, 2 Feb 2022 03:30:50 +0000 Subject: [PATCH 113/122] Document slot machine more (unabridged) --- src/scrcmd.c | 4 +- src/slot_machine.c | 2512 +++++++++++++++++++++++++++----------------- 2 files changed, 1537 insertions(+), 979 deletions(-) diff --git a/src/scrcmd.c b/src/scrcmd.c index 44bd14c281..418bf58770 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1916,9 +1916,9 @@ bool8 ScrCmd_pokemartdecoration2(struct ScriptContext *ctx) bool8 ScrCmd_playslotmachine(struct ScriptContext *ctx) { - u8 slotMachineIndex = VarGet(ScriptReadHalfword(ctx)); + u8 machineId = VarGet(ScriptReadHalfword(ctx)); - PlaySlotMachine(slotMachineIndex, CB2_ReturnToFieldContinueScriptPlayMapMusic); + PlaySlotMachine(machineId, CB2_ReturnToFieldContinueScriptPlayMapMusic); ScriptContext1_Stop(); return TRUE; } diff --git a/src/slot_machine.c b/src/slot_machine.c index c58de415bc..9db6e67fdf 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -31,18 +31,39 @@ #define SLOTMACHINE_GFX_TILES 233 #define MAX_BET 3 -#define SYMBOLS_PER_REEL 21 -#define REEL_SYMBOL_HEIGHT 24 +#define TAGS_PER_REEL 21 +#define TAG_HEIGHT 24 +#define REEL_HEIGHT (TAGS_PER_REEL * TAG_HEIGHT) -// Lucky Flags -#define LUCKY_BIAS_REPLAY (1 << 0) -#define LUCKY_BIAS_CHERRY (1 << 1) -#define LUCKY_BIAS_LOTAD (1 << 2) -#define LUCKY_BIAS_AZURILL (1 << 3) -#define LUCKY_BIAS_POWER (1 << 4) -#define LUCKY_BIAS_REELTIME (1 << 5) -#define LUCKY_BIAS_MIXED_777 (1 << 6) -#define LUCKY_BIAS_777 (1 << 7) +#define REELTIME_TAGS 6 +#define REELTIME_TAG_HEIGHT 20 +#define REELTIME_REEL_HEIGHT (REELTIME_TAGS * REELTIME_TAG_HEIGHT) + +// There are three categories of biases: 7's, ReelTime, Regular +// - 7's: BIAS_STRAIGHT_7, BIAS_MIXED_7 +// - ReelTime: BIAS_REELTIME +// - Regular: everything else +// +// The 7's and ReelTime biases can be grouped together as 'Special' biases. +// +// There can be at most two biases at a time. If there are two, one bias will be +// ReelTime and the other will be one of the Regular biases. +// +// A new bias is drawn every round, except during ReelTime. Bias towards 7's +// persists across rounds until you match 7's. All other biases are reset after +// the round. +#define BIAS_REPLAY (1 << 0) +#define BIAS_CHERRY (1 << 1) +#define BIAS_LOTAD (1 << 2) +#define BIAS_AZURILL (1 << 3) +#define BIAS_POWER (1 << 4) +#define BIAS_REELTIME (1 << 5) +#define BIAS_MIXED_7 (1 << 6) +#define BIAS_STRAIGHT_7 (1 << 7) + +#define BIAS_7 (BIAS_STRAIGHT_7 | BIAS_MIXED_7) +#define BIAS_SPECIAL (BIAS_7 | BIAS_REELTIME) +#define BIAS_REGULAR (BIAS_REPLAY | BIAS_CHERRY | BIAS_LOATAD | BIAS_AZURILL | BIAS_POWER) enum { GFXTAG_7_RED, @@ -72,6 +93,10 @@ enum { #define GFXTAG_SYMBOLS_START (GFXTAG_7_RED) #define GFXTAG_NUMBERS_START (GFXTAG_NUM_0) +#define REEL_NORMAL_SPEED 8 +#define REEL_HALF_SPEED 4 +#define REEL_QUARTER_SPEED 2 + enum { PALTAG_REEL, PALTAG_REEL_TIME_PIKACHU, @@ -84,25 +109,25 @@ enum { }; enum { - MATCHED_1CHERRY, - MATCHED_2CHERRY, - MATCHED_REPLAY, - MATCHED_LOTAD, - MATCHED_AZURILL, - MATCHED_POWER, - MATCHED_777_MIXED, - MATCHED_777_RED, - MATCHED_777_BLUE, - MATCHED_NONE, + MATCH_CHERRY, // Cherry in center of first reel + MATCH_TOPBOT_CHERRY, // Cherry in top/bottom of first reel + MATCH_REPLAY, + MATCH_LOTAD, + MATCH_AZURILL, + MATCH_POWER, + MATCH_MIXED_7, // First two 7's are same color; last is other color + MATCH_RED_7, + MATCH_BLUE_7, + MATCH_NONE, }; enum { - MATCH_MIDDLE_ROW, - MATCH_TOP_ROW, - MATCH_BOTTOM_ROW, - MATCH_NWSE_DIAG, - MATCH_NESW_DIAG, - NUM_MATCH_LINES, + ROW_MIDDLE, + ROW_TOP, + ROW_BOTTOM, + ROW_DIAG_NWSE, + ROW_DIAG_NESW, + NUM_MATCH_ROWS, }; enum { @@ -113,45 +138,80 @@ enum { }; enum { - SLOT_ACTION_UNFADE, - SLOT_ACTION_WAIT_FADE, - SLOT_ACTION_READY_NEW_SPIN, - SLOT_ACTION_READY_NEW_RT_SPIN, - SLOT_ACTION_ASK_INSERT_BET, - SLOT_ACTION_BET_INPUT, - SLOT_ACTION_MSG_NEED_3_COINS, - SLOT_ACTION_WAIT_MSG_NEED_3_COINS, - SLOT_ACTION_WAIT_INFO_BOX, - SLOT_ACTION_START_SPIN, - SLOT_ACTION_START_RT_SPIN, - SLOT_ACTION_SET_LUCKY_SPINS, - SLOT_ACTION_AWAIT_REEL_STOP, - SLOT_ACTION_AWAIT_ALL_REELS_STOP, - SLOT_ACTION_CHECK_MATCHES, - SLOT_ACTION_WAIT_PAYOUT, - SLOT_ACTION_END_PAYOUT, - SLOT_ACTION_MATCHED_POWER, - SLOT_ACTION_WAIT_RT_ANIM, - SLOT_ACTION_RESET_BET_TILES, - SLOT_ACTION_NO_MATCHES, - SLOT_ACTION_ASK_QUIT, - SLOT_ACTION_HANDLE_QUIT_INPUT, - SLOT_ACTION_MSG_MAX_COINS, - SLOT_ACTION_WAIT_MSG_MAX_COINS, - SLOT_ACTION_MSG_NO_MORE_COINS, - SLOT_ACTION_WAIT_MSG_NO_MORE_COINS, - SLOT_ACTION_END, - SLOT_ACTION_FREE, + SLOTTASK_UNFADE, + SLOTTASK_WAIT_FADE, + SLOTTASK_READY_NEW_SPIN, + SLOTTASK_READY_NEW_RT_SPIN, + SLOTTASK_ASK_INSERT_BET, + SLOTTASK_BET_INPUT, + SLOTTASK_MSG_NEED_3_COINS, + SLOTTASK_WAIT_MSG_NEED_3_COINS, + SLOTTASK_WAIT_INFO_BOX, + SLOTTASK_START_SPIN, + SLOTTASK_START_RT_SPIN, + SLOTTASK_RESET_BIAS_FAILURE, + SLOTTASK_WAIT_REEL_STOP, + SLOTTASK_WAIT_ALL_REELS_STOP, + SLOTTASK_CHECK_MATCHES, + SLOTTASK_WAIT_PAYOUT, + SLOTTASK_END_PAYOUT, + SLOTTASK_MATCHED_POWER, + SLOTTASK_WAIT_RT_ANIM, + SLOTTASK_RESET_BET_TILES, + SLOTTASK_NO_MATCHES, + SLOTTASK_ASK_QUIT, + SLOTTASK_HANDLE_QUIT_INPUT, + SLOTTASK_MSG_MAX_COINS, + SLOTTASK_WAIT_MSG_MAX_COINS, + SLOTTASK_MSG_NO_MORE_COINS, + SLOTTASK_WAIT_MSG_NO_MORE_COINS, + SLOTTASK_END, + SLOTTASK_FREE, +}; +enum +{ + PAYOUT_TASK_INIT, + PAYOUT_TASK_GIVE_PAYOUT, + PAYOUT_TASK_FREE, }; enum { - REEL_ACTION_STILL, - REEL_ACTION_SPIN, - REEL_ACTION_STOP, - REEL_ACTION_STOP_MOVE, + REEL_TASK_STILL, + REEL_TASK_SPIN, + REEL_TASK_DECIDE_STOP, + REEL_TASK_STOP_MOVE, REEL_ACTION_STOP_SHAKE, }; +enum { + PIKABOLT_TASK_IDLE, + PIKABOLT_TASK_ADD_BOLT, + PIKABOLT_TASK_WAIT_ANIM, + PIKABOLT_TASK_CLEAR_ALL, +}; + +enum { + RT_TASK_INIT, + RT_TASK_WINDOW_ENTER, + RT_TASK_WAIT_START_PIKA, + RT_TASK_PIKA_SPEEDUP1, + RT_TASK_PIKA_SPEEDUP2, + RT_TASK_WAIT_REEL, + RT_TASK_CHECK_EXPLODE, + RT_TASK_LAND, + RT_TASK_PIKA_REACT, + RT_TASK_WAIT_CLEAR_POWER, + RT_TASK_CLOSE_WINDOW_SUCCESS, + RT_TASK_DESTROY_SPRITES, + RT_TASK_SET_REEL_SPEED, + RT_TASK_END_SUCCESS, + RT_TASK_EXPLODE, + RT_TASK_WAIT_EXPLODE, + RT_TASK_WAIT_SMOKE, + RT_TASK_CLOSE_WINDOW_FAILURE, + RT_TASK_END_FAILURE, +}; + #define DIG_SPRITE_DUMMY {255, 0, 0} // Sprite template IDs for the digital display in the right panel @@ -235,29 +295,75 @@ enum { DIG_DISPLAY_BONUS_BIG }; +// DO NOT SUBMIT until committing in the 'DO NOT SUBMIT' state. +// Keep for posterity as more of an unabridged explanation. + +// How ReelTime works +// ================== +// Entering ReelTime: +// - If the bias you draw at the start of the round is BIAS_REELTIME, the +// ReelTime lottery begins. +// - At the start of the lottery, the game selects how many ReelTime spins you +// will get, based on how many Power bolts you've collected and whether it +// is a lucky game. +// - The lottery machine rolls until it lands on the selected number. If it +// selected 0 spins, the lottery machine will mostly likely explode before +// landing on 0. +// - If you win: +// - You receive the selected number of ReelTime spins +// - You lose all the Power bolts you've collected thus far +// - The lottery window closes and ReelTime officially begins +// +// During ReelTime: +// - You still have to pay coins for bets. +// - The slot reels may spin slower than usual in ReelTime. The machine draws a +// reel speed at the beginning of each ReelTime spin. The more coins you've +// lost to the machine, and the more consecutive ReelTime spins you've done, +// the higher your chances of getting a slower reel speed. +// - In ReelTime, the reel stops exactly on your input. That is, it won't add +// extra turns to manipulate the outcome. +// - ReelTime ends early if you win red 7's or blue 7's. + +// Field explanations: +// +// luckyGame: +// Determined at random when you start playing. Some events modify this: +// - Blue 7 match: game becomes lucky +// - Red 7 match: game becomes normal +// +// Effectively, a lucky game inreases the odds of getting more ReelTime spins. +// If the game is lucky, you have a slightly higher chance of matching Power +// bolts (at the expense of Replays). This helps you fill your Power bolt +// gauge faster. +// +// During ReelTime, the more Power bolts you have, the greater your chances +// of drawing more ReelTime spins. In a lucky game, you have greater odds of +// drawing high yields (3+ RT spins). You also have greater odds of drawing 0 +// RT spins. But drawing 0 lets you keep all your Power bolts, allowing you to +// fill your gauge further. struct SlotMachine { /*0x00*/ u8 state; /*0x01*/ u8 machineId; - /*0x02*/ u8 pikaPower; - /*0x03*/ u8 luckyGame; - /*0x04*/ u8 luckyFlags; + /*0x02*/ u8 pikaPowerBolts; + /*0x03*/ bool8 luckyGame; + /*0x04*/ u8 machineBias; /*0x05*/ u8 reelTimeDraw; - /*0x06*/ u8 isLuckySpin; + /*0x06*/ bool8 didNotFailBias; /*0x07*/ u8 biasTag; - /*0x08*/ u16 matchedSymbols; + /*0x08*/ u16 matches; /*0x0A*/ u8 reelTimeSpinsLeft; /*0x0B*/ u8 reelTimeSpinsUsed; /*0x0C*/ s16 coins; /*0x0E*/ s16 payout; - /*0x10*/ s16 netCoinLoss; // coins lost to machine (but never goes below 0) + /*0x10*/ s16 netCoinLoss; // never negative /*0x12*/ s16 bet; /*0x14*/ s16 reeltimePixelOffset; /*0x16*/ s16 reeltimePosition; - /*0x18*/ s16 currReel; - /*0x1A*/ s16 reelIncrement; // speed of reel + /*0x18*/ s16 currentReel; + /*0x1A*/ s16 reelSpeed; /*0x1C*/ s16 reelPixelOffsets[NUM_REELS]; - /*0x22*/ u16 reelPixelOffsetsWhileStopping[NUM_REELS]; + /*0x22*/ u16 reelShockOffsets[NUM_REELS]; /*0x28*/ s16 reelPositions[NUM_REELS]; /*0x2E*/ s16 reelExtraTurns[NUM_REELS]; /*0x34*/ s16 winnerRows[NUM_REELS]; @@ -269,7 +375,7 @@ struct SlotMachine /*0x41*/ u8 reelTimeExplosionSpriteId; /*0x42*/ u8 reelTimeBrokenMachineSpriteId; /*0x43*/ u8 reelTimeSmokeSpriteId; - /*0x44*/ u8 flashMatchLineSpriteIds[NUM_MATCH_LINES]; + /*0x44*/ u8 flashMatchLineSpriteIds[NUM_MATCH_ROWS]; /*0x49*/ u8 reelTimeMachineSpriteIds[2]; /*0x49*/ u8 reelTimeNumberSpriteIds[3]; /*0x4E*/ u8 reelTimeShadowSpriteIds[2]; @@ -299,7 +405,7 @@ static void SlotMachineSetup_InitBgsWindows(void); static void SlotMachineSetup_InitVRAM(void); static void SlotMachineSetup_InitOAM(void); static void SlotMachineSetup_InitGpuRegs(void); -static void SlotMachineSetup_InitSlotMachineStruct(void); +static void InitSlotMachine(void); static void SlotMachineSetup_InitPalsSpritesTasks(void); static void SlotMachineSetup_InitTilemaps(void); static void SlotMachineSetup_LoadGfxAndTilemaps(void); @@ -308,84 +414,84 @@ static void AllocDigitalDisplayGfx(void); static void SetDigitalDisplayImagePtrs(void); static void CreateSlotMachineSprites(void); static void CreateGameplayTasks(void); -static void CreateSlotMachineTask(void); +static void CreateSlotMachineTasks(void); static void DestroyDigitalDisplayScene(void); static void Task_SlotMachine(u8); -static bool8 SlotAction_UnfadeScreen(struct Task *); -static bool8 SlotAction_WaitForUnfade(struct Task *); -static bool8 SlotAction_ReadyNewSpin(struct Task *); -static bool8 SlotAction_ReadyNewReelTimeSpin(struct Task *); -static bool8 SlotAction_AskInsertBet(struct Task *); -static bool8 SlotAction_HandleBetInput(struct Task *); -static bool8 SlotAction_PrintMsg_Need3Coins(struct Task *); -static bool8 SlotAction_WaitMsg_Need3Coins(struct Task *); -static bool8 SlotAction_WaitForInfoBox(struct Task *); -static bool8 SlotAction_StartSpin(struct Task *); -static bool8 SlotAction_StartReelTimeSpin(struct Task *); -static bool8 SlotAction_SetLuckySpins(struct Task *); -static bool8 SlotAction_AwaitReelStop(struct Task *); -static bool8 SlotAction_WaitForAllReelsToStop(struct Task *); -static bool8 SlotAction_CheckMatches(struct Task *); -static bool8 SlotAction_WaitForPayoutToBeAwarded(struct Task *); -static bool8 SlotAction_EndPayout(struct Task *); -static bool8 SlotAction_MatchedPower(struct Task *); -static bool8 SlotAction_WaitReelTimeAnim(struct Task *); -static bool8 SlotAction_ResetBetTiles(struct Task *); -static bool8 SlotAction_NoMatches(struct Task *); -static bool8 SlotAction_AskQuit(struct Task *); -static bool8 SlotAction_HandleQuitInput(struct Task *); -static bool8 SlotAction_PrintMsg_9999Coins(struct Task *); -static bool8 SlotAction_WaitMsg_9999Coins(struct Task *); -static bool8 SlotAction_PrintMsg_NoMoreCoins(struct Task *); -static bool8 SlotAction_WaitMsg_NoMoreCoins(struct Task *); -static bool8 SlotAction_EndGame(struct Task *); -static bool8 SlotAction_FreeDataStructures(struct Task *); -static void DrawLuckyFlags(void); -static void SetLuckySpins(void); -static bool8 IsThisRoundLucky(void); -static u8 AttemptsAtLuckyFlags_Top3(void); -static u16 SlowReelSpeed(void); -static u8 AttemptsAtLuckyFlags_NotTop3(void); +static bool8 SlotTask_UnfadeScreen(struct Task *); +static bool8 SlotTask_WaitUnfade(struct Task *); +static bool8 SlotTask_ReadyNewSpin(struct Task *); +static bool8 SlotTask_ReadyNewReelTimeSpin(struct Task *); +static bool8 SlotTask_AskInsertBet(struct Task *); +static bool8 SlotTask_HandleBetInput(struct Task *); +static bool8 SlotTask_PrintMsg_Need3Coins(struct Task *); +static bool8 SlotTask_WaitMsg_Need3Coins(struct Task *); +static bool8 SlotTask_WaitInfoBox(struct Task *); +static bool8 SlotTask_StartSpin(struct Task *); +static bool8 SlotTask_StartReelTimeSpin(struct Task *); +static bool8 SlotTask_ResetBiasFailure(struct Task *); +static bool8 SlotTask_WaitReelStop(struct Task *); +static bool8 SlotTask_WaitAllReelsStop(struct Task *); +static bool8 SlotTask_CheckMatches(struct Task *); +static bool8 SlotTask_WaitPayout(struct Task *); +static bool8 SlotTask_EndPayout(struct Task *); +static bool8 SlotTask_MatchedPower(struct Task *); +static bool8 SlotTask_WaitReelTimeAnim(struct Task *); +static bool8 SlotTask_ResetBetTiles(struct Task *); +static bool8 SlotTask_NoMatches(struct Task *); +static bool8 SlotTask_AskQuit(struct Task *); +static bool8 SlotTask_HandleQuitInput(struct Task *); +static bool8 SlotTask_PrintMsg_MaxCoins(struct Task *); +static bool8 SlotTask_WaitMsg_MaxCoins(struct Task *); +static bool8 SlotTask_PrintMsg_NoMoreCoins(struct Task *); +static bool8 SlotTask_WaitMsg_NoMoreCoins(struct Task *); +static bool8 SlotTask_EndGame(struct Task *); +static bool8 SlotTask_FreeDataStructures(struct Task *); +static void DrawMachineBias(void); +static void ResetBiasFailure(void); +static bool8 ShouldTrySpecialBias(void); +static u8 TrySelectBias_Special(void); +static u16 ReelTimeSpeed(void); +static u8 TrySelectBias_Regular(void); static void CheckMatch(void); static void CheckMatch_CenterRow(void); static void CheckMatch_TopAndBottom(void); static void CheckMatch_Diagonals(void); -static u8 GetMatchFromSymbols(u8, u8, u8); +static u8 GetMatchFromTags(u8, u8, u8); static void AwardPayout(void); -static void RunAwardPayoutActions(u8); -static bool8 IsFinalTask_RunAwardPayoutActions(void); -static bool8 AwardPayoutAction0(struct Task *); -static bool8 AwardPayoutAction_GivePayoutToPlayer(struct Task *); -static bool8 AwardPayoutAction_FreeTask(struct Task *); +static void Task_Payout(u8); +static bool8 IsFinalTask_Task_Payout(void); +static bool8 PayoutTask_Init(struct Task *); +static bool8 PayoutTask_GivePayout(struct Task *); +static bool8 PayoutTask_Free(struct Task *); static u8 GetTagAtRest(u8, s16); -static void CreateSlotReelTasks(void); +static void CreateReelTasks(void); static void SpinSlotReel(u8); static void StopSlotReel(u8); static bool8 IsSlotReelMoving(u8); -static void Task_RunSlotReelActions(u8); -static bool8 SlotReelAction_StayStill(struct Task *); -static bool8 SlotReelAction_Spin(struct Task *); -static bool8 SlotReelAction_DecideWhereToStop(struct Task *); -static bool8 SlotReelAction_MoveToStop(struct Task *); -static bool8 SlotReelAction_OscillatingStop(struct Task *); -static bool8 DecideReelTurns_BiasTag_Reel1(void); -static bool8 DecideReelTurns_BiasTag_Reel1_Bet1(u8, u8); -static bool8 DecideReelTurns_BiasTag_Reel1_Bet2or3(u8, u8); -static bool8 DecideReelTurns_BiasTag_Reel2(void); -static bool8 DecideReelTurns_BiasTag_Reel2_Bet1or2(void); -static bool8 DecideReelTurns_BiasTag_Reel2_Bet3(void); -static bool8 DecideReelTurns_BiasTag_Reel3(void); -static bool8 DecideReelTurns_BiasTag_Reel3_Bet1or2(u8); -static bool8 DecideReelTurns_BiasTag_Reel3_Bet3(u8); -static void DecideReelTurns_NoBiasTag_Reel1(void); -static void DecideReelTurns_NoBiasTag_Reel2(void); -static void DecideReelTurns_NoBiasTag_Reel2_Bet1(void); -static void DecideReelTurns_NoBiasTag_Reel2_Bet2(void); -static void DecideReelTurns_NoBiasTag_Reel2_Bet3(void); -static void DecideReelTurns_NoBiasTag_Reel3(void); -static void DecideReelTurns_NoBiasTag_Reel3_Bet1(void); -static void DecideReelTurns_NoBiasTag_Reel3_Bet2(void); -static void DecideReelTurns_NoBiasTag_Reel3_Bet3(void); +static void Task_Reel(u8); +static bool8 ReelTask_StayStill(struct Task *); +static bool8 ReelTask_Spin(struct Task *); +static bool8 ReelTask_DecideStop(struct Task *); +static bool8 ReelTask_MoveToStop(struct Task *); +static bool8 ReelTask_ShakingStop(struct Task *); +static bool8 DecideStop_Bias_Reel1(void); +static bool8 DecideStop_Bias_Reel1_Bet1(u8, u8); +static bool8 DecideStop_Bias_Reel1_Bet2or3(u8, u8); +static bool8 DecideStop_Bias_Reel2(void); +static bool8 DecideStop_Bias_Reel2_Bet1or2(void); +static bool8 DecideStop_Bias_Reel2_Bet3(void); +static bool8 DecideStop_Bias_Reel3(void); +static bool8 DecideStop_Bias_Reel3_Bet1or2(u8); +static bool8 DecideStop_Bias_Reel3_Bet3(u8); +static void DecideStop_NoBias_Reel1(void); +static void DecideStop_NoBias_Reel2(void); +static void DecideStop_NoBias_Reel2_Bet1(void); +static void DecideStop_NoBias_Reel2_Bet2(void); +static void DecideStop_NoBias_Reel2_Bet3(void); +static void DecideStop_NoBias_Reel3(void); +static void DecideStop_NoBias_Reel3_Bet1(void); +static void DecideStop_NoBias_Reel3_Bet2(void); +static void DecideStop_NoBias_Reel3_Bet3(void); static void PressStopReelButton(u8); static void Task_PressStopReelButton(u8); static void LightenBetTiles(u8); @@ -427,7 +533,7 @@ static void ReelTime_PikachuReact(struct Task *); static void ReelTime_WaitClearPikaPower(struct Task *); static void ReelTime_CloseWindow(struct Task *); static void ReelTime_DestroySprites(struct Task *); -static void ReelTime_SetReelIncrement(struct Task *); +static void ReelTime_SetReelSpeed(struct Task *); static void ReelTime_EndSuccess(struct Task *); static void ReelTime_ExplodeMachine(struct Task *); static void ReelTime_WaitExplode(struct Task *); @@ -439,9 +545,9 @@ static void OpenInfoBox(u8); static bool8 IsInfoBoxClosed(void); static void RunInfoBoxActions(u8 ); static void InfoBox_FadeIn(struct Task *); -static void InfoBox_WaitForFade(struct Task *); +static void InfoBox_WaitFade(struct Task *); static void InfoBox_DrawWindow(struct Task *); -static void InfoBox_AwaitPlayerInput(struct Task *); +static void InfoBox_WaitInput(struct Task *); static void InfoBox_AddText(struct Task *); static void InfoBox_LoadPikaPowerMeter(struct Task *); static void InfoBox_LoadSlotMachineTilemap(struct Task *); @@ -557,10 +663,10 @@ static struct SpriteFrameImage *sImageTables_DigitalDisplay[NUM_DIG_DISPLAY_SPRI // Const rom data. static const struct DigitalDisplaySprite *const sDigitalDisplayScenes[]; static const u16 sUnkPalette[]; -static const u8 sLuckyRoundProbabilities[NUM_SLOT_MACHINE_IDS][MAX_BET]; +static const u8 sSpecialDrawOdds[NUM_SLOT_MACHINE_IDS][MAX_BET]; static const u8 sBiasTags[]; -static const u16 sLuckyFlagSettings_Top3[3]; -static const u16 sLuckyFlagSettings_NotTop3[5]; +static const u16 sBiasesSpecial[3]; +static const u16 sBiasesRegular[5]; static const s16 sDigitalDisplay_SpriteCoords[][2]; static const SpriteCallback sDigitalDisplay_SpriteCallbacks[]; static const struct SpriteTemplate *const sSpriteTemplates_DigitalDisplay[NUM_DIG_DISPLAY_SPRITES]; @@ -572,8 +678,8 @@ static const struct SpriteTemplate sSpriteTemplate_ReelTimeExplosion; static const struct SpriteTemplate sSpriteTemplate_ReelTimePikachuAura; static const u16 sReelTimeExplodeProbability[]; static const u16 *const sPokeballShiningPalTable[]; -static const u16 sReelIncrementTable[][2]; -static const u16 sReelTimeBonusIncrementTable[]; +static const u16 sReelTimeSpeed_Probabilities[][2]; +static const u16 sQuarterSpeed_ProbabilityBoost[]; static const u16 sSlotMatchFlags[]; static const u16 sSlotPayouts[]; static const u8 *const sReelBackground_Tilemap; @@ -582,16 +688,16 @@ static const struct SpriteSheet sSlotMachineSpriteSheets[22]; static const struct SpritePalette sSlotMachineSpritePalettes[]; static const u16 *const sDigitalDisplay_Pal; static const s16 sInitialReelPositions[NUM_REELS][2]; -static const u8 sLuckyFlagProbabilities_Top3[][NUM_SLOT_MACHINE_IDS]; -static const u8 sLuckyFlagProbabilities_NotTop3[][NUM_SLOT_MACHINE_IDS]; -static const u8 sReeltimeProbabilities_UnluckyGame[][17]; +static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS]; +static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS]; +static const u8 sReelTimeProbabilities_NormalGame[][17]; static const u8 sReelTimeProbabilities_LuckyGame[][17]; -static const u8 sSymToMatch[]; +static const u8 sTagToMatch[]; static const u8 sReelTimeTags[]; -static const u8 sReelSymbolTileTags[NUM_REELS][SYMBOLS_PER_REEL]; -static const u16 *const sLitMatchLinePalTable[NUM_MATCH_LINES]; -static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_LINES]; -static const u8 sMatchLinePalOffsets[NUM_MATCH_LINES]; +static const u8 sReelTileTags[NUM_REELS][TAGS_PER_REEL]; +static const u16 *const sLitMatchLinePalTable[NUM_MATCH_ROWS]; +static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_ROWS]; +static const u8 sMatchLinePalOffsets[NUM_MATCH_ROWS]; static const u8 sBetToMatchLineIds[MAX_BET][2]; static const u8 sMatchLinesPerBet[MAX_BET]; static const u16 *const sFlashingLightsPalTable[]; @@ -684,123 +790,131 @@ static const struct WindowTemplate sWindowTemplate_InfoBox = static const u8 sColors_ReeltimeHelp[] = {TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY}; -static bool8 (*const sSlotActions[])(struct Task *task) = +static bool8 (*const sSlotTasks[])(struct Task *task) = { - [SLOT_ACTION_UNFADE] = SlotAction_UnfadeScreen, - [SLOT_ACTION_WAIT_FADE] = SlotAction_WaitForUnfade, - [SLOT_ACTION_READY_NEW_SPIN] = SlotAction_ReadyNewSpin, - [SLOT_ACTION_READY_NEW_RT_SPIN] = SlotAction_ReadyNewReelTimeSpin, - [SLOT_ACTION_ASK_INSERT_BET] = SlotAction_AskInsertBet, - [SLOT_ACTION_BET_INPUT] = SlotAction_HandleBetInput, - [SLOT_ACTION_MSG_NEED_3_COINS] = SlotAction_PrintMsg_Need3Coins, - [SLOT_ACTION_WAIT_MSG_NEED_3_COINS] = SlotAction_WaitMsg_Need3Coins, - [SLOT_ACTION_WAIT_INFO_BOX] = SlotAction_WaitForInfoBox, - [SLOT_ACTION_START_SPIN] = SlotAction_StartSpin, - [SLOT_ACTION_START_RT_SPIN] = SlotAction_StartReelTimeSpin, - [SLOT_ACTION_SET_LUCKY_SPINS] = SlotAction_SetLuckySpins, - [SLOT_ACTION_AWAIT_REEL_STOP] = SlotAction_AwaitReelStop, - [SLOT_ACTION_AWAIT_ALL_REELS_STOP] = SlotAction_WaitForAllReelsToStop, - [SLOT_ACTION_CHECK_MATCHES] = SlotAction_CheckMatches, - [SLOT_ACTION_WAIT_PAYOUT] = SlotAction_WaitForPayoutToBeAwarded, - [SLOT_ACTION_END_PAYOUT] = SlotAction_EndPayout, - [SLOT_ACTION_MATCHED_POWER] = SlotAction_MatchedPower, - [SLOT_ACTION_WAIT_RT_ANIM] = SlotAction_WaitReelTimeAnim, - [SLOT_ACTION_RESET_BET_TILES] = SlotAction_ResetBetTiles, - [SLOT_ACTION_NO_MATCHES] = SlotAction_NoMatches, - [SLOT_ACTION_ASK_QUIT] = SlotAction_AskQuit, - [SLOT_ACTION_HANDLE_QUIT_INPUT] = SlotAction_HandleQuitInput, - [SLOT_ACTION_MSG_MAX_COINS] = SlotAction_PrintMsg_9999Coins, - [SLOT_ACTION_WAIT_MSG_MAX_COINS] = SlotAction_WaitMsg_9999Coins, - [SLOT_ACTION_MSG_NO_MORE_COINS] = SlotAction_PrintMsg_NoMoreCoins, - [SLOT_ACTION_WAIT_MSG_NO_MORE_COINS] = SlotAction_WaitMsg_NoMoreCoins, - [SLOT_ACTION_END] = SlotAction_EndGame, - [SLOT_ACTION_FREE] = SlotAction_FreeDataStructures, + [SLOTTASK_UNFADE] = SlotTask_UnfadeScreen, + [SLOTTASK_WAIT_FADE] = SlotTask_WaitUnfade, + [SLOTTASK_READY_NEW_SPIN] = SlotTask_ReadyNewSpin, + [SLOTTASK_READY_NEW_RT_SPIN] = SlotTask_ReadyNewReelTimeSpin, + [SLOTTASK_ASK_INSERT_BET] = SlotTask_AskInsertBet, + [SLOTTASK_BET_INPUT] = SlotTask_HandleBetInput, + [SLOTTASK_MSG_NEED_3_COINS] = SlotTask_PrintMsg_Need3Coins, + [SLOTTASK_WAIT_MSG_NEED_3_COINS] = SlotTask_WaitMsg_Need3Coins, + [SLOTTASK_WAIT_INFO_BOX] = SlotTask_WaitInfoBox, + [SLOTTASK_START_SPIN] = SlotTask_StartSpin, + [SLOTTASK_START_RT_SPIN] = SlotTask_StartReelTimeSpin, + [SLOTTASK_RESET_BIAS_FAILURE] = SlotTask_ResetBiasFailure, + [SLOTTASK_WAIT_REEL_STOP] = SlotTask_WaitReelStop, + [SLOTTASK_WAIT_ALL_REELS_STOP] = SlotTask_WaitAllReelsStop, + [SLOTTASK_CHECK_MATCHES] = SlotTask_CheckMatches, + [SLOTTASK_WAIT_PAYOUT] = SlotTask_WaitPayout, + [SLOTTASK_END_PAYOUT] = SlotTask_EndPayout, + [SLOTTASK_MATCHED_POWER] = SlotTask_MatchedPower, + [SLOTTASK_WAIT_RT_ANIM] = SlotTask_WaitReelTimeAnim, + [SLOTTASK_RESET_BET_TILES] = SlotTask_ResetBetTiles, + [SLOTTASK_NO_MATCHES] = SlotTask_NoMatches, + [SLOTTASK_ASK_QUIT] = SlotTask_AskQuit, + [SLOTTASK_HANDLE_QUIT_INPUT] = SlotTask_HandleQuitInput, + [SLOTTASK_MSG_MAX_COINS] = SlotTask_PrintMsg_MaxCoins, + [SLOTTASK_WAIT_MSG_MAX_COINS] = SlotTask_WaitMsg_MaxCoins, + [SLOTTASK_MSG_NO_MORE_COINS] = SlotTask_PrintMsg_NoMoreCoins, + [SLOTTASK_WAIT_MSG_NO_MORE_COINS] = SlotTask_WaitMsg_NoMoreCoins, + [SLOTTASK_END] = SlotTask_EndGame, + [SLOTTASK_FREE] = SlotTask_FreeDataStructures, }; -static bool8 (*const sAwardPayoutActions[])(struct Task *task) = +static bool8 (*const sPayoutTasks[])(struct Task *task) = { - AwardPayoutAction0, - AwardPayoutAction_GivePayoutToPlayer, - AwardPayoutAction_FreeTask + [PAYOUT_TASK_INIT] = PayoutTask_Init, + [PAYOUT_TASK_GIVE_PAYOUT] = PayoutTask_GivePayout, + [PAYOUT_TASK_FREE] = PayoutTask_Free, }; -static bool8 (*const sSlotReelActions[])(struct Task *task) = +static bool8 (*const sReelTasks[])(struct Task *task) = { - [REEL_ACTION_STILL] = SlotReelAction_StayStill, - [REEL_ACTION_SPIN] = SlotReelAction_Spin, - [REEL_ACTION_STOP] = SlotReelAction_DecideWhereToStop, - [REEL_ACTION_STOP_MOVE] = SlotReelAction_MoveToStop, - [REEL_ACTION_STOP_SHAKE] = SlotReelAction_OscillatingStop + [REEL_TASK_STILL] = ReelTask_StayStill, + [REEL_TASK_SPIN] = ReelTask_Spin, + [REEL_TASK_DECIDE_STOP] = ReelTask_DecideStop, + [REEL_TASK_STOP_MOVE] = ReelTask_MoveToStop, + [REEL_ACTION_STOP_SHAKE] = ReelTask_ShakingStop, }; -// returns True if a match with the biasTag is possible in that reel -// also modifies data in sSlotMachine reel arrays to indicate how to get to the matching state -static bool8 (*const sDecideReelTurns_BiasTag[NUM_REELS])(void) = +// Returns true if it is possible to match the bias tag in the reel. +// +// Modifies the winnerRows and reelExtraTurns to indicate how to match the bias +// tag. +static bool8 (*const sDecideStop_Bias[NUM_REELS])(void) = { - DecideReelTurns_BiasTag_Reel1, - DecideReelTurns_BiasTag_Reel2, - DecideReelTurns_BiasTag_Reel3 + DecideStop_Bias_Reel1, + DecideStop_Bias_Reel2, + DecideStop_Bias_Reel3, }; -static void (*const sDecideReelTurns_NoBiasTag[NUM_REELS])(void) = +// The player will always lose (barring a few rare circumstances that were not +// accounted for in implementation). +// +// Modifies the winnerRows and reelExtraTurns to indicate how to make the player +// lose. +static void (*const sDecideStop_NoBias[NUM_REELS])(void) = { - DecideReelTurns_NoBiasTag_Reel1, - DecideReelTurns_NoBiasTag_Reel2, - DecideReelTurns_NoBiasTag_Reel3 + DecideStop_NoBias_Reel1, + DecideStop_NoBias_Reel2, + DecideStop_NoBias_Reel3, }; +// The magnitude of the shock depends on how many extra turns are added. static const u16 sReelStopShocks[] = {2, 4, 4, 4, 8}; -static bool8 (*const sDecideReelTurns_BiasTag_Reel1_Bets[MAX_BET])(u8 tag1, u8 tag2) = +static bool8 (*const sDecideStop_Bias_Reel1_Bets[MAX_BET])(u8 tag1, u8 tag2) = { - DecideReelTurns_BiasTag_Reel1_Bet1, - DecideReelTurns_BiasTag_Reel1_Bet2or3, - DecideReelTurns_BiasTag_Reel1_Bet2or3 + DecideStop_Bias_Reel1_Bet1, + DecideStop_Bias_Reel1_Bet2or3, + DecideStop_Bias_Reel1_Bet2or3, }; -static bool8 (*const sDecideReelTurns_BiasTag_Reel2_Bets[MAX_BET])(void) = +static bool8 (*const sDecideStop_Bias_Reel2_Bets[MAX_BET])(void) = { - DecideReelTurns_BiasTag_Reel2_Bet1or2, - DecideReelTurns_BiasTag_Reel2_Bet1or2, - DecideReelTurns_BiasTag_Reel2_Bet3 + DecideStop_Bias_Reel2_Bet1or2, + DecideStop_Bias_Reel2_Bet1or2, + DecideStop_Bias_Reel2_Bet3, }; -static bool8 (*const sDecideReelTurns_BiasTag_Reel3_Bets[MAX_BET])(u8 biasTag) = +static bool8 (*const sDecideStop_Bias_Reel3_Bets[MAX_BET])(u8 biasTag) = { - DecideReelTurns_BiasTag_Reel3_Bet1or2, - DecideReelTurns_BiasTag_Reel3_Bet1or2, - DecideReelTurns_BiasTag_Reel3_Bet3 + DecideStop_Bias_Reel3_Bet1or2, + DecideStop_Bias_Reel3_Bet1or2, + DecideStop_Bias_Reel3_Bet3, }; -static void (*const sDecideReelTurns_NoBiasTag_Reel2_Bets[MAX_BET])(void) = +static void (*const sDecideStop_NoBias_Reel2_Bets[MAX_BET])(void) = { - DecideReelTurns_NoBiasTag_Reel2_Bet1, - DecideReelTurns_NoBiasTag_Reel2_Bet2, - DecideReelTurns_NoBiasTag_Reel2_Bet3 + DecideStop_NoBias_Reel2_Bet1, + DecideStop_NoBias_Reel2_Bet2, + DecideStop_NoBias_Reel2_Bet3, }; -static void (*const sDecideReelTurns_NoBiasTag_Reel3_Bets[MAX_BET])(void) = +static void (*const sDecideStop_NoBias_Reel3_Bets[MAX_BET])(void) = { - DecideReelTurns_NoBiasTag_Reel3_Bet1, - DecideReelTurns_NoBiasTag_Reel3_Bet2, - DecideReelTurns_NoBiasTag_Reel3_Bet3 + DecideStop_NoBias_Reel3_Bet1, + DecideStop_NoBias_Reel3_Bet2, + DecideStop_NoBias_Reel3_Bet3, }; -static void (*const sReelStopButtonFuncs[])(struct Task *task, u8 taskId) = +static void (*const sReelStopButtonTasks[])(struct Task *task, u8 taskId) = { StopReelButton_Press, StopReelButton_Wait, - StopReelButton_Unpress + StopReelButton_Unpress, }; static const s16 sReelButtonOffsets[NUM_REELS] = {5, 10, 15}; -static void (*const sPikaPowerBoltFuncs[])(struct Task *task) = +static void (*const sPikaPowerBoltTasks[])(struct Task *task) = { PikaPowerBolt_Idle, PikaPowerBolt_AddBolt, PikaPowerBolt_WaitAnim, - PikaPowerBolt_ClearAll + PikaPowerBolt_ClearAll, }; static const u16 sPikaPowerTileTable[][2] = @@ -810,52 +924,52 @@ static const u16 sPikaPowerTileTable[][2] = {0xaf, 0x7f}, }; -static void (*const sReelTimeActions[])(struct Task *task) = +static void (*const sReelTimeTasks[])(struct Task *task) = { - ReelTime_Init, - ReelTime_WindowEnter, - ReelTime_WaitStartPikachu, - ReelTime_PikachuSpeedUp1, - ReelTime_PikachuSpeedUp2, - ReelTime_WaitReel, - ReelTime_CheckExplode, - ReelTime_LandOnOutcome, - ReelTime_PikachuReact, - ReelTime_WaitClearPikaPower, - ReelTime_CloseWindow, - ReelTime_DestroySprites, - ReelTime_SetReelIncrement, - ReelTime_EndSuccess, - ReelTime_ExplodeMachine, - ReelTime_WaitExplode, - ReelTime_WaitSmoke, - ReelTime_CloseWindow, - ReelTime_EndFailure + [RT_TASK_INIT] = ReelTime_Init, + [RT_TASK_WINDOW_ENTER] = ReelTime_WindowEnter, + [RT_TASK_WAIT_START_PIKA] = ReelTime_WaitStartPikachu, + [RT_TASK_PIKA_SPEEDUP1] = ReelTime_PikachuSpeedUp1, + [RT_TASK_PIKA_SPEEDUP2] = ReelTime_PikachuSpeedUp2, + [RT_TASK_WAIT_REEL] = ReelTime_WaitReel, + [RT_TASK_CHECK_EXPLODE] = ReelTime_CheckExplode, + [RT_TASK_LAND] = ReelTime_LandOnOutcome, + [RT_TASK_PIKA_REACT] = ReelTime_PikachuReact, + [RT_TASK_WAIT_CLEAR_POWER] = ReelTime_WaitClearPikaPower, + [RT_TASK_CLOSE_WINDOW_SUCCESS] = ReelTime_CloseWindow, + [RT_TASK_DESTROY_SPRITES] = ReelTime_DestroySprites, + [RT_TASK_SET_REEL_SPEED] = ReelTime_SetReelSpeed, + [RT_TASK_END_SUCCESS] = ReelTime_EndSuccess, + [RT_TASK_EXPLODE] = ReelTime_ExplodeMachine, + [RT_TASK_WAIT_EXPLODE] = ReelTime_WaitExplode, + [RT_TASK_WAIT_SMOKE] = ReelTime_WaitSmoke, + [RT_TASK_CLOSE_WINDOW_FAILURE] = ReelTime_CloseWindow, + [RT_TASK_END_FAILURE] = ReelTime_EndFailure, }; static const u8 sReelTimePikachuAnimIds[] = {1, 1, 2, 2}; static const s16 sReelTimeBoltDelays[] = {64, 48, 24, 8}; static const s16 sPikachuAuraFlashDelays[] = {10, 8, 6, 4}; -static void (*const sInfoBoxActions[])(struct Task *task) = +static void (*const sInfoBoxTasks[])(struct Task *task) = { // Go to Info screen InfoBox_FadeIn, - InfoBox_WaitForFade, + InfoBox_WaitFade, InfoBox_DrawWindow, - InfoBox_WaitForFade, + InfoBox_WaitFade, InfoBox_AddText, - InfoBox_WaitForFade, + InfoBox_WaitFade, // On Info screen - InfoBox_AwaitPlayerInput, + InfoBox_WaitInput, // Exit Info screen - InfoBox_WaitForFade, + InfoBox_WaitFade, InfoBox_LoadSlotMachineTilemap, - InfoBox_WaitForFade, + InfoBox_WaitFade, InfoBox_CreateDigitalDisplay, - InfoBox_WaitForFade, + InfoBox_WaitFade, InfoBox_LoadPikaPowerMeter, - InfoBox_WaitForFade, + InfoBox_WaitFade, InfoBox_FreeTask, }; @@ -865,10 +979,6 @@ static void (*const sDigitalDisplayActions[])(struct Task *task) = DigitalDisplay_Idle, }; - - - -// code #define tState data[0] static void Task_FadeToSlotMachine(u8 taskId) @@ -889,12 +999,12 @@ static void Task_FadeToSlotMachine(u8 taskId) } } -void PlaySlotMachine(u8 slotMachineIndex, MainCallback exitCallback) +void PlaySlotMachine(u8 machineId, MainCallback exitCallback) { u8 taskId; sSlotMachine = AllocZeroed(sizeof(*sSlotMachine)); - PlaySlotMachine_Internal(slotMachineIndex, exitCallback); + PlaySlotMachine_Internal(machineId, exitCallback); taskId = CreateTask(Task_FadeToSlotMachine, 0); gTasks[taskId].tState = 0; } @@ -907,7 +1017,7 @@ static void CB2_SlotMachineSetup(void) { case 0: SlotMachineSetup_InitBgsWindows(); - SlotMachineSetup_InitSlotMachineStruct(); + InitSlotMachine(); gMain.state++; break; case 1: @@ -981,25 +1091,31 @@ static void SlotMachine_VBlankCB(void) SetGpuReg(REG_OFFSET_WINOUT, sSlotMachine->winOut); } -static void PlaySlotMachine_Internal(u8 slotMachineIndex, MainCallback exitCallback) +#define tMachineId data[0] +#define tExitCallback data[1] + +static void PlaySlotMachine_Internal(u8 machineId, MainCallback exitCallback) { struct Task *task = &gTasks[CreateTask(SlotMachineDummyTask, 0xFF)]; - task->data[0] = slotMachineIndex; - StoreWordInTwoHalfwords(&task->data[1], (intptr_t)exitCallback); + task->tMachineId = machineId; + StoreWordInTwoHalfwords(&task->tExitCallback, (intptr_t)exitCallback); } - -static void SlotMachineInitDummyTask(void) +// Extracts and assigns machineId and exit callback from task. +static void SlotMachine_InitFromTask(void) { struct Task *task = &gTasks[FindTaskIdByFunc(SlotMachineDummyTask)]; - sSlotMachine->machineId = task->data[0]; - LoadWordFromTwoHalfwords((u16 *)&task->data[1], (u32 *)&sSlotMachine->prevMainCb); + sSlotMachine->machineId = task->tMachineId; + LoadWordFromTwoHalfwords((u16 *)&task->tExitCallback, (u32 *)&sSlotMachine->prevMainCb); } static void SlotMachineDummyTask(u8 taskId) { } +#undef tMachineId +#undef tExitCallback + static void SlotMachineSetup_InitBgsWindows(void) { SetVBlankCallback(NULL); @@ -1048,25 +1164,25 @@ static void SlotMachineSetup_InitGpuRegs(void) SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(9, 8)); } -// set up initial state of slot machine -static void SlotMachineSetup_InitSlotMachineStruct(void) +// Set up initial state of slot machine +static void InitSlotMachine(void) { u8 i; - SlotMachineInitDummyTask(); // assigns sSlotMachine->machineId, etc. - sSlotMachine->state = 0; - sSlotMachine->pikaPower = 0; + SlotMachine_InitFromTask(); + sSlotMachine->state = SLOTTASK_UNFADE; + sSlotMachine->pikaPowerBolts = 0; sSlotMachine->luckyGame = Random() & 1; - sSlotMachine->luckyFlags = 0; - sSlotMachine->matchedSymbols = 0; + sSlotMachine->machineBias = 0; + sSlotMachine->matches = 0; sSlotMachine->reelTimeSpinsLeft = 0; sSlotMachine->reelTimeSpinsUsed = 0; sSlotMachine->coins = GetCoins(); sSlotMachine->payout = 0; sSlotMachine->netCoinLoss = 0; sSlotMachine->bet = 0; - sSlotMachine->currReel = 0; - sSlotMachine->reelIncrement = 8; + sSlotMachine->currentReel = LEFT_REEL; + sSlotMachine->reelSpeed = REEL_NORMAL_SPEED; sSlotMachine->win0h = DISPLAY_WIDTH; sSlotMachine->win0v = DISPLAY_HEIGHT; sSlotMachine->winIn = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR; @@ -1075,10 +1191,10 @@ static void SlotMachineSetup_InitSlotMachineStruct(void) for (i = 0; i < NUM_REELS; i++) { - sSlotMachine->reelPixelOffsetsWhileStopping[i] = 0; - sSlotMachine->reelPositions[i] = sInitialReelPositions[i][sSlotMachine->luckyGame] % SYMBOLS_PER_REEL; - sSlotMachine->reelPixelOffsets[i] = SYMBOLS_PER_REEL * REEL_SYMBOL_HEIGHT - sSlotMachine->reelPositions[i] * REEL_SYMBOL_HEIGHT; - sSlotMachine->reelPixelOffsets[i] %= SYMBOLS_PER_REEL * REEL_SYMBOL_HEIGHT; + sSlotMachine->reelShockOffsets[i] = 0; + sSlotMachine->reelPositions[i] = sInitialReelPositions[i][sSlotMachine->luckyGame] % TAGS_PER_REEL; + sSlotMachine->reelPixelOffsets[i] = REEL_HEIGHT - sSlotMachine->reelPositions[i] * TAG_HEIGHT; + sSlotMachine->reelPixelOffsets[i] %= REEL_HEIGHT; } AlertTVThatPlayerPlayedSlotMachine(GetCoins()); } @@ -1129,89 +1245,92 @@ static void CreateSlotMachineSprites(void) static void CreateGameplayTasks(void) { CreatePikaPowerBoltTask(); - CreateSlotReelTasks(); + CreateReelTasks(); CreateDigitalDisplayTask(); - CreateSlotMachineTask(); + CreateSlotMachineTasks(); } -static void CreateSlotMachineTask(void) +static void CreateSlotMachineTasks(void) { Task_SlotMachine(CreateTask(Task_SlotMachine, 0)); } -// task->data[0] is a timer static void Task_SlotMachine(u8 taskId) { - while (sSlotActions[sSlotMachine->state](&gTasks[taskId])) + while (sSlotTasks[sSlotMachine->state](&gTasks[taskId])) ; } -// SLOT_ACTION_UNFADE -static bool8 SlotAction_UnfadeScreen(struct Task *task) +#define tTimer data[0] +#define tTimer2 data[1] + +// SLOTTASK_UNFADE +static bool8 SlotTask_UnfadeScreen(struct Task *task) { BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB(0, 0, 0)); - LoadPikaPowerMeter(sSlotMachine->pikaPower); - sSlotMachine->state++; // SLOT_ACTION_WAIT_FADE + LoadPikaPowerMeter(sSlotMachine->pikaPowerBolts); + sSlotMachine->state++; // SLOTTASK_WAIT_FADE return FALSE; } -// SLOT_ACTION_WAIT_FADE -static bool8 SlotAction_WaitForUnfade(struct Task *task) +// SLOTTASK_WAIT_FADE +static bool8 SlotTask_WaitUnfade(struct Task *task) { if (!gPaletteFade.active) sSlotMachine->state++; return FALSE; } -// SLOT_ACTION_READY_NEW_SPIN -static bool8 SlotAction_ReadyNewSpin(struct Task *task) +// SLOTTASK_READY_NEW_SPIN +static bool8 SlotTask_ReadyNewSpin(struct Task *task) { sSlotMachine->payout = 0; sSlotMachine->bet = 0; - sSlotMachine->currReel = 0; - sSlotMachine->luckyFlags &= (LUCKY_BIAS_777 | LUCKY_BIAS_MIXED_777); - sSlotMachine->state = SLOT_ACTION_ASK_INSERT_BET; + sSlotMachine->currentReel = LEFT_REEL; + sSlotMachine->machineBias &= (BIAS_STRAIGHT_7 | BIAS_MIXED_7); + sSlotMachine->state = SLOTTASK_ASK_INSERT_BET; if (sSlotMachine->coins <= 0) { - sSlotMachine->state = SLOT_ACTION_MSG_NO_MORE_COINS; + sSlotMachine->state = SLOTTASK_MSG_NO_MORE_COINS; } else if (sSlotMachine->reelTimeSpinsLeft) { - sSlotMachine->state = SLOT_ACTION_READY_NEW_RT_SPIN; + sSlotMachine->state = SLOTTASK_READY_NEW_RT_SPIN; CreateDigitalDisplayScene(DIG_DISPLAY_REEL_TIME); } return TRUE; } -// SLOT_ACTION_READY_NEW_RT_SPIN -static bool8 SlotAction_ReadyNewReelTimeSpin(struct Task *task) +// SLOTTASK_READY_NEW_RT_SPIN +static bool8 SlotTask_ReadyNewReelTimeSpin(struct Task *task) { if (IsDigitalDisplayAnimFinished()) - sSlotMachine->state = SLOT_ACTION_ASK_INSERT_BET; + sSlotMachine->state = SLOTTASK_ASK_INSERT_BET; return FALSE; } -// SLOT_ACTION_ASK_INSERT_BET -static bool8 SlotAction_AskInsertBet(struct Task *task) +// SLOTTASK_ASK_INSERT_BET +static bool8 SlotTask_AskInsertBet(struct Task *task) { CreateDigitalDisplayScene(DIG_DISPLAY_INSERT_BET); - sSlotMachine->state = SLOT_ACTION_BET_INPUT; + sSlotMachine->state = SLOTTASK_BET_INPUT; if (sSlotMachine->coins >= MAX_COINS) - sSlotMachine->state = SLOT_ACTION_MSG_MAX_COINS; + sSlotMachine->state = SLOTTASK_MSG_MAX_COINS; return TRUE; } -// SLOT_ACTION_BET_INPUT -static bool8 SlotAction_HandleBetInput(struct Task *task) +// SLOTTASK_BET_INPUT +static bool8 SlotTask_HandleBetInput(struct Task *task) { s16 i; if (JOY_NEW(SELECT_BUTTON)) { OpenInfoBox(DIG_DISPLAY_INSERT_BET); - sSlotMachine->state = SLOT_ACTION_WAIT_INFO_BOX; + sSlotMachine->state = SLOTTASK_WAIT_INFO_BOX; } - else if (JOY_NEW(R_BUTTON)) // bet the max amount + // Try to bet the max amount + else if (JOY_NEW(R_BUTTON)) { if (sSlotMachine->coins - (MAX_BET - sSlotMachine->bet) >= 0) { @@ -1219,12 +1338,13 @@ static bool8 SlotAction_HandleBetInput(struct Task *task) LightenBetTiles(i); sSlotMachine->coins -= (MAX_BET - sSlotMachine->bet); sSlotMachine->bet = MAX_BET; - sSlotMachine->state = SLOT_ACTION_START_SPIN; + sSlotMachine->state = SLOTTASK_START_SPIN; PlaySE(SE_SHOP); } - else // you didn't have enough coins to bet the max + // Not enough coins + else { - sSlotMachine->state = SLOT_ACTION_MSG_NEED_3_COINS; + sSlotMachine->state = SLOTTASK_MSG_NEED_3_COINS; } } else @@ -1240,48 +1360,48 @@ static bool8 SlotAction_HandleBetInput(struct Task *task) // Maxed bet or finished betting if (sSlotMachine->bet >= MAX_BET || (sSlotMachine->bet != 0 && JOY_NEW(A_BUTTON))) - sSlotMachine->state = SLOT_ACTION_START_SPIN; + sSlotMachine->state = SLOTTASK_START_SPIN; // Quit prompt if (JOY_NEW(B_BUTTON)) - sSlotMachine->state = SLOT_ACTION_ASK_QUIT; + sSlotMachine->state = SLOTTASK_ASK_QUIT; } return FALSE; } // SLOT_ACTION_NEED_3_COINS -static bool8 SlotAction_PrintMsg_Need3Coins(struct Task *task) +static bool8 SlotTask_PrintMsg_Need3Coins(struct Task *task) { DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouDontHaveThreeCoins, 0, 1, 0, 0); CopyWindowToVram(0, COPYWIN_FULL); - sSlotMachine->state = SLOT_ACTION_WAIT_MSG_NEED_3_COINS; + sSlotMachine->state = SLOTTASK_WAIT_MSG_NEED_3_COINS; return FALSE; } -// SLOT_ACTION_WAIT_MSG_NEED_3_COINS -static bool8 SlotAction_WaitMsg_Need3Coins(struct Task *task) +// SLOTTASK_WAIT_MSG_NEED_3_COINS +static bool8 SlotTask_WaitMsg_Need3Coins(struct Task *task) { if (JOY_NEW(A_BUTTON | B_BUTTON)) { ClearDialogWindowAndFrame(0, TRUE); - sSlotMachine->state = SLOT_ACTION_BET_INPUT; + sSlotMachine->state = SLOTTASK_BET_INPUT; } return FALSE; } -// SLOT_ACTION_WAIT_INFO_BOX -static bool8 SlotAction_WaitForInfoBox(struct Task *task) +// SLOTTASK_WAIT_INFO_BOX +static bool8 SlotTask_WaitInfoBox(struct Task *task) { if (IsInfoBoxClosed()) - sSlotMachine->state = SLOT_ACTION_BET_INPUT; + sSlotMachine->state = SLOTTASK_BET_INPUT; return FALSE; } -// SLOT_ACTION_START_SPIN -static bool8 SlotAction_StartSpin(struct Task *task) +// SLOTTASK_START_SPIN +static bool8 SlotTask_StartSpin(struct Task *task) { - DrawLuckyFlags(); + DrawMachineBias(); DestroyDigitalDisplayScene(); SpinSlotReel(LEFT_REEL); @@ -1290,79 +1410,79 @@ static bool8 SlotAction_StartSpin(struct Task *task) IncrementDailySlotsUses(); - task->data[0] = 0; - if (sSlotMachine->luckyFlags & LUCKY_BIAS_REELTIME) + task->tTimer = 0; + if (sSlotMachine->machineBias & BIAS_REELTIME) { BeginReelTime(); - sSlotMachine->state = SLOT_ACTION_START_RT_SPIN; + sSlotMachine->state = SLOTTASK_START_RT_SPIN; } else { CreateDigitalDisplayScene(DIG_DISPLAY_STOP_REEL); - sSlotMachine->state = SLOT_ACTION_SET_LUCKY_SPINS; + sSlotMachine->state = SLOTTASK_RESET_BIAS_FAILURE; } - sSlotMachine->reelIncrement = 8; + sSlotMachine->reelSpeed = REEL_NORMAL_SPEED; if (sSlotMachine->reelTimeSpinsLeft) - sSlotMachine->reelIncrement = SlowReelSpeed(); + sSlotMachine->reelSpeed = ReelTimeSpeed(); return FALSE; } -// SLOT_ACTION_START_RT_SPIN -static bool8 SlotAction_StartReelTimeSpin(struct Task *task) +// SLOTTASK_START_RT_SPIN +static bool8 SlotTask_StartReelTimeSpin(struct Task *task) { if (IsReelTimeTaskDone()) { CreateDigitalDisplayScene(DIG_DISPLAY_STOP_REEL); - sSlotMachine->luckyFlags &= ~LUCKY_BIAS_REELTIME; - sSlotMachine->state = SLOT_ACTION_SET_LUCKY_SPINS; + sSlotMachine->machineBias &= ~BIAS_REELTIME; + sSlotMachine->state = SLOTTASK_RESET_BIAS_FAILURE; } return FALSE; } -// SLOT_ACTION_SET_LUCKY_SPINS -static bool8 SlotAction_SetLuckySpins(struct Task *task) +// SLOTTASK_RESET_BIAS_FAILURE +static bool8 SlotTask_ResetBiasFailure(struct Task *task) { - if (++task->data[0] >= 30) + if (++task->tTimer >= 30) { - SetLuckySpins(); - sSlotMachine->state = SLOT_ACTION_AWAIT_REEL_STOP; + ResetBiasFailure(); + sSlotMachine->state = SLOTTASK_WAIT_REEL_STOP; } return FALSE; } -// SLOT_ACTION_AWAIT_REEL_STOP -static bool8 SlotAction_AwaitReelStop(struct Task *task) +// SLOTTASK_WAIT_REEL_STOP +static bool8 SlotTask_WaitReelStop(struct Task *task) { if (JOY_NEW(A_BUTTON)) { PlaySE(SE_CONTEST_PLACE); - StopSlotReel(sSlotMachine->currReel); - PressStopReelButton(sSlotMachine->currReel); - sSlotMachine->state = SLOT_ACTION_AWAIT_ALL_REELS_STOP; + StopSlotReel(sSlotMachine->currentReel); + PressStopReelButton(sSlotMachine->currentReel); + sSlotMachine->state = SLOTTASK_WAIT_ALL_REELS_STOP; } return FALSE; } -// SLOT_ACTION_AWAIT_ALL_REELS_STOP -static bool8 SlotAction_WaitForAllReelsToStop(struct Task *task) +// SLOTTASK_WAIT_ALL_REELS_STOP +static bool8 SlotTask_WaitAllReelsStop(struct Task *task) { - if (!IsSlotReelMoving(sSlotMachine->currReel)) + if (!IsSlotReelMoving(sSlotMachine->currentReel)) { - sSlotMachine->currReel++; - sSlotMachine->state = SLOT_ACTION_AWAIT_REEL_STOP; - if (sSlotMachine->currReel >= NUM_REELS) + sSlotMachine->currentReel++; + sSlotMachine->state = SLOTTASK_WAIT_REEL_STOP; + if (sSlotMachine->currentReel >= NUM_REELS) { - sSlotMachine->state = SLOT_ACTION_CHECK_MATCHES; + sSlotMachine->state = SLOTTASK_CHECK_MATCHES; } return TRUE; } return FALSE; } -// SLOT_ACTION_CHECK_MATCHES -static bool8 SlotAction_CheckMatches(struct Task *task) +// SLOTTASK_CHECK_MATCHES +static bool8 SlotTask_CheckMatches(struct Task *task) { - sSlotMachine->luckyFlags &= (LUCKY_BIAS_777 | LUCKY_BIAS_MIXED_777); + sSlotMachine->machineBias &= (BIAS_STRAIGHT_7 | BIAS_MIXED_7); CheckMatch(); if (sSlotMachine->reelTimeSpinsLeft) { @@ -1370,21 +1490,21 @@ static bool8 SlotAction_CheckMatches(struct Task *task) sSlotMachine->reelTimeSpinsUsed++; } - if (sSlotMachine->matchedSymbols) + if (sSlotMachine->matches) { - sSlotMachine->state = SLOT_ACTION_WAIT_PAYOUT; + sSlotMachine->state = SLOTTASK_WAIT_PAYOUT; AwardPayout(); FlashSlotMachineLights(); if ((sSlotMachine->netCoinLoss -= sSlotMachine->payout) < 0) { sSlotMachine->netCoinLoss = 0; } - if (sSlotMachine->matchedSymbols & ((1 << MATCHED_777_BLUE) | (1 << MATCHED_777_RED))) + if (sSlotMachine->matches & ((1 << MATCH_BLUE_7) | (1 << MATCH_RED_7))) { PlayFanfare(MUS_SLOTS_JACKPOT); CreateDigitalDisplayScene(DIG_DISPLAY_BONUS_BIG); } - else if (sSlotMachine->matchedSymbols & (1 << MATCHED_777_MIXED)) + else if (sSlotMachine->matches & (1 << MATCH_MIXED_7)) { PlayFanfare(MUS_SLOTS_JACKPOT); CreateDigitalDisplayScene(DIG_DISPLAY_BONUS_REG); @@ -1394,212 +1514,212 @@ static bool8 SlotAction_CheckMatches(struct Task *task) PlayFanfare(MUS_SLOTS_WIN); CreateDigitalDisplayScene(DIG_DISPLAY_WIN); } - // if you matched 777... - if (sSlotMachine->matchedSymbols & ((1 << MATCHED_777_MIXED) | (1 << MATCHED_777_BLUE) | (1 << MATCHED_777_RED))) + + if (sSlotMachine->matches & ((1 << MATCH_MIXED_7) | (1 << MATCH_BLUE_7) | (1 << MATCH_RED_7))) { - sSlotMachine->luckyFlags &= ~(LUCKY_BIAS_777 | LUCKY_BIAS_MIXED_777); - if (sSlotMachine->matchedSymbols & ((1 << MATCHED_777_BLUE) | (1 << MATCHED_777_RED))) + sSlotMachine->machineBias &= ~(BIAS_STRAIGHT_7 | BIAS_MIXED_7); + if (sSlotMachine->matches & ((1 << MATCH_BLUE_7) | (1 << MATCH_RED_7))) { + // ReelTime ends if it was ongoing sSlotMachine->reelTimeSpinsLeft = 0; sSlotMachine->reelTimeSpinsUsed = 0; sSlotMachine->luckyGame = FALSE; - if (sSlotMachine->matchedSymbols & (1 << MATCHED_777_BLUE)) - // this may be an error, but if you get blue 777, the game becomes lucky + if (sSlotMachine->matches & (1 << MATCH_BLUE_7)) sSlotMachine->luckyGame = TRUE; } } - if (sSlotMachine->matchedSymbols & (1 << MATCHED_POWER) && sSlotMachine->pikaPower < 16) + if (sSlotMachine->matches & (1 << MATCH_POWER) && sSlotMachine->pikaPowerBolts < 16) { - sSlotMachine->pikaPower++; - AddPikaPowerBolt(sSlotMachine->pikaPower); + sSlotMachine->pikaPowerBolts++; + AddPikaPowerBolt(sSlotMachine->pikaPowerBolts); } } else { CreateDigitalDisplayScene(DIG_DISPLAY_LOSE); - sSlotMachine->state = SLOT_ACTION_NO_MATCHES; + sSlotMachine->state = SLOTTASK_NO_MATCHES; if ((sSlotMachine->netCoinLoss += sSlotMachine->bet) > MAX_COINS) sSlotMachine->netCoinLoss = MAX_COINS; } return FALSE; } -// SLOT_ACTION_WAIT_PAYOUT -static bool8 SlotAction_WaitForPayoutToBeAwarded(struct Task *task) +// SLOTTASK_WAIT_PAYOUT +static bool8 SlotTask_WaitPayout(struct Task *task) { - if (IsFinalTask_RunAwardPayoutActions()) - sSlotMachine->state = SLOT_ACTION_END_PAYOUT; + if (IsFinalTask_Task_Payout()) + sSlotMachine->state = SLOTTASK_END_PAYOUT; return FALSE; } -// SLOT_ACTION_END_PAYOUT -static bool8 SlotAction_EndPayout(struct Task *task) +// SLOTTASK_END_PAYOUT +static bool8 SlotTask_EndPayout(struct Task *task) { if (TryStopSlotMachineLights()) { - sSlotMachine->state = SLOT_ACTION_RESET_BET_TILES; + sSlotMachine->state = SLOTTASK_RESET_BET_TILES; - if (sSlotMachine->matchedSymbols & ((1 << MATCHED_777_RED) | (1 << MATCHED_777_BLUE))) + if (sSlotMachine->matches & ((1 << MATCH_RED_7) | (1 << MATCH_BLUE_7))) IncrementGameStat(GAME_STAT_SLOT_JACKPOTS); - if (sSlotMachine->matchedSymbols & (1 << MATCHED_REPLAY)) + if (sSlotMachine->matches & (1 << MATCH_REPLAY)) { - sSlotMachine->currReel = 0; - sSlotMachine->state = SLOT_ACTION_START_SPIN; + sSlotMachine->currentReel = LEFT_REEL; + sSlotMachine->state = SLOTTASK_START_SPIN; } - if (sSlotMachine->matchedSymbols & (1 << MATCHED_POWER)) - sSlotMachine->state = SLOT_ACTION_MATCHED_POWER; + if (sSlotMachine->matches & (1 << MATCH_POWER)) + sSlotMachine->state = SLOTTASK_MATCHED_POWER; - if (sSlotMachine->reelTimeSpinsLeft && sSlotMachine->matchedSymbols & (1 << MATCHED_REPLAY)) + if (sSlotMachine->reelTimeSpinsLeft && sSlotMachine->matches & (1 << MATCH_REPLAY)) { CreateDigitalDisplayScene(DIG_DISPLAY_REEL_TIME); - sSlotMachine->state = SLOT_ACTION_WAIT_RT_ANIM; + sSlotMachine->state = SLOTTASK_WAIT_RT_ANIM; } } return FALSE; } -// SLOT_ACTION_MATCHED_POWER -static bool8 SlotAction_MatchedPower(struct Task *task) +// SLOTTASK_MATCHED_POWER +static bool8 SlotTask_MatchedPower(struct Task *task) { if (!IsPikaPowerBoltAnimating()) { - sSlotMachine->state = SLOT_ACTION_RESET_BET_TILES; - if (sSlotMachine->matchedSymbols & (1 << MATCHED_REPLAY)) + sSlotMachine->state = SLOTTASK_RESET_BET_TILES; + if (sSlotMachine->matches & (1 << MATCH_REPLAY)) { - sSlotMachine->state = SLOT_ACTION_START_SPIN; + sSlotMachine->state = SLOTTASK_START_SPIN; if (sSlotMachine->reelTimeSpinsLeft) { CreateDigitalDisplayScene(DIG_DISPLAY_REEL_TIME); - sSlotMachine->state = SLOT_ACTION_WAIT_RT_ANIM; + sSlotMachine->state = SLOTTASK_WAIT_RT_ANIM; } } } return FALSE; } -// SLOT_ACTION_WAIT_RT_ANIM -static bool8 SlotAction_WaitReelTimeAnim(struct Task *task) +// SLOTTASK_WAIT_RT_ANIM +static bool8 SlotTask_WaitReelTimeAnim(struct Task *task) { if (IsDigitalDisplayAnimFinished()) { - sSlotMachine->state = SLOT_ACTION_RESET_BET_TILES; - if (sSlotMachine->matchedSymbols & (1 << MATCHED_REPLAY)) + sSlotMachine->state = SLOTTASK_RESET_BET_TILES; + if (sSlotMachine->matches & (1 << MATCH_REPLAY)) { - sSlotMachine->state = SLOT_ACTION_START_SPIN; + sSlotMachine->state = SLOTTASK_START_SPIN; } } return FALSE; } -// SLOT_ACTION_RESET_BET_TILES -static bool8 SlotAction_ResetBetTiles(struct Task *task) +// SLOTTASK_RESET_BET_TILES +static bool8 SlotTask_ResetBetTiles(struct Task *task) { DarkenBetTiles(0); DarkenBetTiles(1); DarkenBetTiles(2); - sSlotMachine->state = SLOT_ACTION_READY_NEW_SPIN; + sSlotMachine->state = SLOTTASK_READY_NEW_SPIN; return FALSE; } -// SLOT_ACTION_NO_MATCHES -static bool8 SlotAction_NoMatches(struct Task *task) +// SLOTTASK_NO_MATCHES +static bool8 SlotTask_NoMatches(struct Task *task) { - if (++task->data[1] > 64) + if (++task->tTimer2 > 64) { - task->data[1] = 0; - sSlotMachine->state = SLOT_ACTION_RESET_BET_TILES; + task->tTimer2 = 0; + sSlotMachine->state = SLOTTASK_RESET_BET_TILES; } return FALSE; } -// SLOT_ACTION_ASK_QUIT -static bool8 SlotAction_AskQuit(struct Task *task) +// SLOTTASK_ASK_QUIT +static bool8 SlotTask_AskQuit(struct Task *task) { DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, FONT_NORMAL, gText_QuitTheGame, 0, 1, 0, 0); CopyWindowToVram(0, COPYWIN_FULL); CreateYesNoMenuParameterized(0x15, 7, 0x214, 0x180, 0xE, 0xF); - sSlotMachine->state = SLOT_ACTION_HANDLE_QUIT_INPUT; + sSlotMachine->state = SLOTTASK_HANDLE_QUIT_INPUT; return FALSE; } -// SLOT_ACTION_HANDLE_QUIT_INPUT -static bool8 SlotAction_HandleQuitInput(struct Task *task) +// SLOTTASK_HANDLE_QUIT_INPUT +static bool8 SlotTask_HandleQuitInput(struct Task *task) { s8 input = Menu_ProcessInputNoWrapClearOnChoose(); - if (input == 0) // player chooses to quit + if (input == 0) // Chose to quit { ClearDialogWindowAndFrame(0, TRUE); DarkenBetTiles(0); DarkenBetTiles(1); DarkenBetTiles(2); sSlotMachine->coins += sSlotMachine->bet; - sSlotMachine->state = SLOT_ACTION_END; + sSlotMachine->state = SLOTTASK_END; } - else if (input == 1 || input == -1) // player chooses not to quit + else if (input == 1 || input == -1) // Chose not to quit { ClearDialogWindowAndFrame(0, TRUE); - sSlotMachine->state = SLOT_ACTION_BET_INPUT; + sSlotMachine->state = SLOTTASK_BET_INPUT; } return FALSE; } -// SLOT_ACTION_MSG_MAX_COINS -static bool8 SlotAction_PrintMsg_9999Coins(struct Task *task) +// SLOTTASK_MSG_MAX_COINS +static bool8 SlotTask_PrintMsg_MaxCoins(struct Task *task) { DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouveGot9999Coins, 0, 1, 0, 0); CopyWindowToVram(0, COPYWIN_FULL); - sSlotMachine->state = SLOT_ACTION_WAIT_MSG_MAX_COINS; + sSlotMachine->state = SLOTTASK_WAIT_MSG_MAX_COINS; return FALSE; } -// SLOT_ACTION_WAIT_MSG_MAX_COINS -static bool8 SlotAction_WaitMsg_9999Coins(struct Task *task) +// SLOTTASK_WAIT_MSG_MAX_COINS +static bool8 SlotTask_WaitMsg_MaxCoins(struct Task *task) { if (JOY_NEW(A_BUTTON | B_BUTTON)) { ClearDialogWindowAndFrame(0, TRUE); - sSlotMachine->state = SLOT_ACTION_BET_INPUT; + sSlotMachine->state = SLOTTASK_BET_INPUT; } return FALSE; } -// SLOT_ACTION_MSG_NO_MORE_COINS -static bool8 SlotAction_PrintMsg_NoMoreCoins(struct Task *task) +// SLOTTASK_MSG_NO_MORE_COINS +static bool8 SlotTask_PrintMsg_NoMoreCoins(struct Task *task) { DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouveRunOutOfCoins, 0, 1, 0, 0); CopyWindowToVram(0, COPYWIN_FULL); - sSlotMachine->state = SLOT_ACTION_WAIT_MSG_NO_MORE_COINS; + sSlotMachine->state = SLOTTASK_WAIT_MSG_NO_MORE_COINS; return FALSE; } -// SLOT_ACTION_WAIT_MSG_NO_MORE_COINS -static bool8 SlotAction_WaitMsg_NoMoreCoins(struct Task *task) +// SLOTTASK_WAIT_MSG_NO_MORE_COINS +static bool8 SlotTask_WaitMsg_NoMoreCoins(struct Task *task) { if (JOY_NEW(A_BUTTON | B_BUTTON)) { ClearDialogWindowAndFrame(0, TRUE); - sSlotMachine->state = SLOT_ACTION_END; + sSlotMachine->state = SLOTTASK_END; } return FALSE; } -// SLOT_ACTION_END -static bool8 SlotAction_EndGame(struct Task *task) +// SLOTTASK_END +static bool8 SlotTask_EndGame(struct Task *task) { SetCoins(sSlotMachine->coins); TryPutFindThatGamerOnAir(GetCoins()); BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB(0, 0, 0)); - sSlotMachine->state++; // SLOT_ACTION_FREE + sSlotMachine->state++; // SLOTTASK_FREE return FALSE; } -// SLOT_ACTION_FREE -static bool8 SlotAction_FreeDataStructures(struct Task *task) +// SLOTTASK_FREE +static bool8 SlotTask_FreeDataStructures(struct Task *task) { if (!gPaletteFade.active) { @@ -1640,93 +1760,129 @@ static bool8 SlotAction_FreeDataStructures(struct Task *task) return FALSE; } -static void DrawLuckyFlags(void) +# undef tTimer +# undef tTimer2 + +// Determine the biases for this round. There can be at most two biases, one of +// which would need to be a ReelTime bias. +// +// HOW IT WORKS: +// If the machine is already biased toward 7's, keep this bias. +// +// Otherwise, there are up to three draws. You first draw to see if you'll get +// to draw a Special bias. If so, then you draw for the Special bias (and can +// still potentially miss). +// +// If you didn't get to draw a Special bias, missed a Special bias, or drew a +// ReelTime bias, then you can still try to draw a Regular bias. +static void DrawMachineBias(void) { - u8 attempts; + u8 whichBias; if (sSlotMachine->reelTimeSpinsLeft == 0) { - if (!(sSlotMachine->luckyFlags & (LUCKY_BIAS_777 | LUCKY_BIAS_MIXED_777))) + // DO NOT SUBMIT until deleting this!!! Test code to see effects of + // power bolts on ReelTime. + // if ((Random() % 100) < 30) { + // sSlotMachine->machineBias = BIAS_REELTIME; + // } else { + // sSlotMachine->machineBias = BIAS_POWER; + // } + if (!(sSlotMachine->machineBias & (BIAS_STRAIGHT_7 | BIAS_MIXED_7))) { - if (IsThisRoundLucky()) + if (ShouldTrySpecialBias()) { - attempts = AttemptsAtLuckyFlags_Top3(); - if (attempts != ARRAY_COUNT(sLuckyFlagSettings_Top3)) // if you found a lucky number + whichBias = TrySelectBias_Special(); + if (whichBias != ARRAY_COUNT(sBiasesSpecial)) // A bias was selected { - // attempts == 1: reelTime flag set - sSlotMachine->luckyFlags |= sLuckyFlagSettings_Top3[attempts]; - if (attempts != 1) - return; + sSlotMachine->machineBias |= sBiasesSpecial[whichBias]; + + // ReelTime was not selected; don't add other biases + if (whichBias != 1) return; } } - // if it's not a lucky round or you got reel time, roll for the lower lucky flags - attempts = AttemptsAtLuckyFlags_NotTop3(); - if (attempts != ARRAY_COUNT(sLuckyFlagSettings_NotTop3)) // if you found a lucky number - sSlotMachine->luckyFlags |= sLuckyFlagSettings_NotTop3[attempts]; + + whichBias = TrySelectBias_Regular(); + if (whichBias != ARRAY_COUNT(sBiasesRegular)) // A bias was selected + sSlotMachine->machineBias |= sBiasesRegular[whichBias]; } } } -static void SetLuckySpins(void) +// Reset `didNotFailBias` to match `machineBias`. +static void ResetBiasFailure(void) { - sSlotMachine->isLuckySpin = FALSE; - if (sSlotMachine->luckyFlags) - sSlotMachine->isLuckySpin = TRUE; + sSlotMachine->didNotFailBias = FALSE; + if (sSlotMachine->machineBias) + sSlotMachine->didNotFailBias = TRUE; } -static u8 GetBiasTag(u8 luckyFlags) +// See sBiasTags for each bias's corresponding tag. +static u8 GetBiasTag(u8 machineBias) { u8 i; for (i = 0; i < 8; i++) { - if (luckyFlags & 1) + if (machineBias & 1) return sBiasTags[i]; - luckyFlags >>= 1; + machineBias >>= 1; } return 0; } -// you have way more luck betting 3 coins than anything lower -static bool8 IsThisRoundLucky(void) +// Decides whether you will be given the opportunity to draw for a Special bias. +// Depends on your bet and the machine you're using. +// +// The probability of getting to draw a Special is miniscule if you don't bet 3 +// coins: barely 1% even on the luckiest machine. +// +// The odds increase to roughly ~5% if you bet 3 coins. +static bool8 ShouldTrySpecialBias(void) { u8 rval = Random(); - if (sLuckyRoundProbabilities[sSlotMachine->machineId][sSlotMachine->bet - 1] > rval) + if (sSpecialDrawOdds[sSlotMachine->machineId][sSlotMachine->bet - 1] > rval) return TRUE; return FALSE; } -static u8 AttemptsAtLuckyFlags_Top3(void) +// Draws for a Special bias. Note that even when you're given the opportunity to +// draw a Special bias, you can still miss. +// +// On the luckiest machine, there's a 61% chance of drawing no Special bias. On +// the unluckiest, a 73% chance. +static u8 TrySelectBias_Special(void) { - s16 count; + s16 whichBias; - for (count = 0; count < (int)ARRAY_COUNT(sLuckyFlagSettings_Top3); count++) + for (whichBias = 0; whichBias < (int)ARRAY_COUNT(sBiasesSpecial); whichBias++) { s16 rval = Random() & 0xff; - s16 value = sLuckyFlagProbabilities_Top3[count][sSlotMachine->machineId]; + s16 value = sBiasProbabilities_Special[whichBias][sSlotMachine->machineId]; if (value > rval) break; } - return count; + return whichBias; } -static u8 AttemptsAtLuckyFlags_NotTop3(void) +static u8 TrySelectBias_Regular(void) { - s16 count; + s16 whichBias; - for (count = 0; count < (int)ARRAY_COUNT(sLuckyFlagSettings_NotTop3); count++) + for (whichBias = 0; whichBias < (int)ARRAY_COUNT(sBiasesRegular); whichBias++) { - s16 rval = Random() & 0xff; // random byte - s16 value = sLuckyFlagProbabilities_NotTop3[count][sSlotMachine->machineId]; - // make first attempt easier if it's a lucky game - if (count == 0 && sSlotMachine->luckyGame == TRUE) + s16 rval = Random() & 0xff; + s16 value = sBiasProbabilities_Regular[whichBias][sSlotMachine->machineId]; + + // Boost odds of BIAS_POWER if it's a lucky game. + if (whichBias == 0 && sSlotMachine->luckyGame == TRUE) { value += 10; if (value > 0x100) value = 0x100; } - // make last attempt harder if it's a lucky game - else if (count == 4 && sSlotMachine->luckyGame == TRUE) + // Reduce odds of BIAS_REPLAY if it's a lucky game + else if (whichBias == 4 && sSlotMachine->luckyGame == TRUE) { value -= 10; if (value < 0) @@ -1735,45 +1891,60 @@ static u8 AttemptsAtLuckyFlags_NotTop3(void) if (value > rval) break; } - return count; + return whichBias; } -static u8 GetReelTimeProbability(u8 reelTimeDraw) +// Return the probability of drawing the given number of ReelTime spins. +// +// This depends on whether it is a lucky game and the number of Power bolts you +// have collected. +static u8 GetReelTimeSpinProbability(u8 spins) { if (sSlotMachine->luckyGame == FALSE) - return sReeltimeProbabilities_UnluckyGame[reelTimeDraw][sSlotMachine->pikaPower]; + return sReelTimeProbabilities_NormalGame[spins][sSlotMachine->pikaPowerBolts]; else - return sReelTimeProbabilities_LuckyGame[reelTimeDraw][sSlotMachine->pikaPower]; + return sReelTimeProbabilities_LuckyGame[spins][sSlotMachine->pikaPowerBolts]; } -static void GetReeltimeDraw(void) +// The way this is computed skews the odds much more toward drawing a 0 than +// intended. It initially checks whether you draw a 0 (using the intended +// probability). It then tries to draw positive values, but if these draws all +// miss, you'll still draw a 0. +// +// As a result, even when the power gauge is maxed out, you still have a ~30% +// chance of drawing 0 spins. See sReelTimeProbabilities for more details. +// +// Drawing a random number via a cumulative pdf would have prevented this. +static void GetReelTimeDraw(void) { u8 rval; - s16 reelTimeDraw; + s16 spins; sSlotMachine->reelTimeDraw = 0; rval = Random(); - if (rval < GetReelTimeProbability(0)) + if (rval < GetReelTimeSpinProbability(0)) return; - for (reelTimeDraw = 5; reelTimeDraw > 0; reelTimeDraw--) + for (spins = 5; spins > 0; spins--) { rval = Random(); - if (rval < GetReelTimeProbability(reelTimeDraw)) + if (rval < GetReelTimeSpinProbability(spins)) break; } - sSlotMachine->reelTimeDraw = reelTimeDraw; + sSlotMachine->reelTimeDraw = spins; } -static bool8 ShouldReelTimeMachineExplode(u16 i) +// Returns true if the ReelTime machine should explode. Each time we check, +// the odds of explosion increase. +static bool8 ShouldReelTimeMachineExplode(u16 check) { u16 rval = Random() & 0xff; - if (rval < sReelTimeExplodeProbability[i]) + if (rval < sReelTimeExplodeProbability[check]) return TRUE; else return FALSE; } -static u16 SlowReelSpeed(void) +static u16 ReelTimeSpeed(void) { u8 i = 0; u8 rval; @@ -1786,20 +1957,23 @@ static u16 SlowReelSpeed(void) i = 2; else if (sSlotMachine->netCoinLoss >= 150) i = 1; + rval = Random() % 100; - value = sReelIncrementTable[i][0]; + value = sReelTimeSpeed_Probabilities[i][0]; if (rval < value) - return 4; + return REEL_HALF_SPEED; + rval = Random() % 100; - value = sReelIncrementTable[i][1] + sReelTimeBonusIncrementTable[sSlotMachine->reelTimeSpinsUsed]; + value = sReelTimeSpeed_Probabilities[i][1] + sQuarterSpeed_ProbabilityBoost[sSlotMachine->reelTimeSpinsUsed]; if (rval < value) - return 2; - return 8; + return REEL_QUARTER_SPEED; + + return REEL_NORMAL_SPEED; } static void CheckMatch(void) { - sSlotMachine->matchedSymbols = 0; + sSlotMachine->matches = 0; CheckMatch_CenterRow(); if (sSlotMachine->bet > 1) CheckMatch_TopAndBottom(); @@ -1809,140 +1983,146 @@ static void CheckMatch(void) static void CheckMatch_CenterRow(void) { - u8 c1, c2, c3, match; + u8 tag1, tag2, tag3, match; - c1 = GetTagAtRest(LEFT_REEL, 2); - c2 = GetTagAtRest(MIDDLE_REEL, 2); - c3 = GetTagAtRest(RIGHT_REEL, 2); - match = GetMatchFromSymbols(c1, c2, c3); - if (match != MATCHED_NONE) + tag1 = GetTagAtRest(LEFT_REEL, 2); + tag2 = GetTagAtRest(MIDDLE_REEL, 2); + tag3 = GetTagAtRest(RIGHT_REEL, 2); + match = GetMatchFromTags(tag1, tag2, tag3); + if (match != MATCH_NONE) { sSlotMachine->payout += sSlotPayouts[match]; - sSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; - FlashMatchLine(MATCH_MIDDLE_ROW); + sSlotMachine->matches |= sSlotMatchFlags[match]; + FlashMatchLine(ROW_MIDDLE); } } static void CheckMatch_TopAndBottom(void) { - u8 c1, c2, c3, match; + u8 tag1, tag2, tag3, match; - c1 = GetTagAtRest(LEFT_REEL, 1); - c2 = GetTagAtRest(MIDDLE_REEL, 1); - c3 = GetTagAtRest(RIGHT_REEL, 1); - match = GetMatchFromSymbols(c1, c2, c3); - if (match != MATCHED_NONE) + tag1 = GetTagAtRest(LEFT_REEL, 1); + tag2 = GetTagAtRest(MIDDLE_REEL, 1); + tag3 = GetTagAtRest(RIGHT_REEL, 1); + match = GetMatchFromTags(tag1, tag2, tag3); + if (match != MATCH_NONE) { - if (match == MATCHED_1CHERRY) - match = MATCHED_2CHERRY; + if (match == MATCH_CHERRY) + match = MATCH_TOPBOT_CHERRY; sSlotMachine->payout += sSlotPayouts[match]; - sSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; - FlashMatchLine(MATCH_TOP_ROW); + sSlotMachine->matches |= sSlotMatchFlags[match]; + FlashMatchLine(ROW_TOP); } - c1 = GetTagAtRest(LEFT_REEL, 3); - c2 = GetTagAtRest(MIDDLE_REEL, 3); - c3 = GetTagAtRest(RIGHT_REEL, 3); - match = GetMatchFromSymbols(c1, c2, c3); - if (match != MATCHED_NONE) + tag1 = GetTagAtRest(LEFT_REEL, 3); + tag2 = GetTagAtRest(MIDDLE_REEL, 3); + tag3 = GetTagAtRest(RIGHT_REEL, 3); + match = GetMatchFromTags(tag1, tag2, tag3); + if (match != MATCH_NONE) { - if (match == MATCHED_1CHERRY) - match = MATCHED_2CHERRY; + if (match == MATCH_CHERRY) + match = MATCH_TOPBOT_CHERRY; sSlotMachine->payout += sSlotPayouts[match]; - sSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; - FlashMatchLine(MATCH_BOTTOM_ROW); + sSlotMachine->matches |= sSlotMatchFlags[match]; + FlashMatchLine(ROW_BOTTOM); } } static void CheckMatch_Diagonals(void) { - u8 c1, c2, c3, match; + u8 tag1, tag2, tag3, match; - c1 = GetTagAtRest(LEFT_REEL, 1); - c2 = GetTagAtRest(MIDDLE_REEL, 2); - c3 = GetTagAtRest(RIGHT_REEL, 3); - match = GetMatchFromSymbols(c1, c2, c3); - if (match != MATCHED_NONE) + tag1 = GetTagAtRest(LEFT_REEL, 1); + tag2 = GetTagAtRest(MIDDLE_REEL, 2); + tag3 = GetTagAtRest(RIGHT_REEL, 3); + match = GetMatchFromTags(tag1, tag2, tag3); + if (match != MATCH_NONE) { - if (match != MATCHED_1CHERRY) + // Don't add payout for cherry, since it's already counted in + // CheckMatch_TopAndBottom(). + if (match != MATCH_CHERRY) { sSlotMachine->payout += sSlotPayouts[match]; - sSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; + sSlotMachine->matches |= sSlotMatchFlags[match]; } - FlashMatchLine(MATCH_NWSE_DIAG); + FlashMatchLine(ROW_DIAG_NWSE); } - c1 = GetTagAtRest(LEFT_REEL, 3); - c2 = GetTagAtRest(MIDDLE_REEL, 2); - c3 = GetTagAtRest(RIGHT_REEL, 1); - match = GetMatchFromSymbols(c1, c2, c3); - if (match != MATCHED_NONE) + tag1 = GetTagAtRest(LEFT_REEL, 3); + tag2 = GetTagAtRest(MIDDLE_REEL, 2); + tag3 = GetTagAtRest(RIGHT_REEL, 1); + match = GetMatchFromTags(tag1, tag2, tag3); + if (match != MATCH_NONE) { - if (match != MATCHED_1CHERRY) + // Don't add payout for cherry, since it's already counted in + // CheckMatch_TopAndBottom(). + if (match != MATCH_CHERRY) { sSlotMachine->payout += sSlotPayouts[match]; - sSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; + sSlotMachine->matches |= sSlotMatchFlags[match]; } - FlashMatchLine(MATCH_NESW_DIAG); + FlashMatchLine(ROW_DIAG_NESW); } } -static u8 GetMatchFromSymbols(u8 c1, u8 c2, u8 c3) +static u8 GetMatchFromTags(u8 tag1, u8 tag2, u8 tag3) { - if (c1 == c2 && c1 == c3) - return sSymToMatch[c1]; - if (c1 == GFXTAG_7_RED && c2 == GFXTAG_7_RED && c3 == GFXTAG_7_BLUE) - return MATCHED_777_MIXED; - if (c1 == GFXTAG_7_BLUE && c2 == GFXTAG_7_BLUE && c3 == GFXTAG_7_RED) - return MATCHED_777_MIXED; - if (c1 == GFXTAG_CHERRY) - return MATCHED_1CHERRY; - return MATCHED_NONE; + if (tag1 == tag2 && tag1 == tag3) + return sTagToMatch[tag1]; + if (tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) + return MATCH_MIXED_7; + if (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) + return MATCH_MIXED_7; + if (tag1 == GFXTAG_CHERRY) + return MATCH_CHERRY; + return MATCH_NONE; } static void AwardPayout(void) { - RunAwardPayoutActions(CreateTask(RunAwardPayoutActions, 4)); + Task_Payout(CreateTask(Task_Payout, 4)); } -static bool8 IsFinalTask_RunAwardPayoutActions(void) +static bool8 IsFinalTask_Task_Payout(void) { - if (FindTaskIdByFunc(RunAwardPayoutActions) == TAIL_SENTINEL) + if (FindTaskIdByFunc(Task_Payout) == TAIL_SENTINEL) return TRUE; else return FALSE; } -static void RunAwardPayoutActions(u8 taskId) +static void Task_Payout(u8 taskId) { - while (sAwardPayoutActions[gTasks[taskId].data[0]](&gTasks[taskId])) + while (sPayoutTasks[gTasks[taskId].data[0]](&gTasks[taskId])) ; } -static bool8 AwardPayoutAction0(struct Task *task) +#define tState data[0] +#define tTimer data[1] + +static bool8 PayoutTask_Init(struct Task *task) { if (IsMatchLineDoneFlashingBeforePayout()) { - task->data[0]++; + task->tState++; // PAYOUT_TASK_GIVE_PAYOUT if (sSlotMachine->payout == 0) { - task->data[0] = 2; + task->tState = PAYOUT_TASK_FREE; return TRUE; } } return FALSE; } -// task->data[1]: timer -static bool8 AwardPayoutAction_GivePayoutToPlayer(struct Task *task) +static bool8 PayoutTask_GivePayout(struct Task *task) { - if (!task->data[1]--) + if (!task->tTimer--) { if (IsFanfareTaskInactive()) PlaySE(SE_PIN); sSlotMachine->payout--; if (sSlotMachine->coins < MAX_COINS) sSlotMachine->coins++; - task->data[1] = 8; + task->tTimer = 8; if (JOY_HELD(A_BUTTON)) - task->data[1] = 4; + task->tTimer = 4; } if (IsFanfareTaskInactive() && JOY_NEW(START_BUTTON)) { @@ -1953,17 +2133,20 @@ static bool8 AwardPayoutAction_GivePayoutToPlayer(struct Task *task) sSlotMachine->payout = 0; } if (sSlotMachine->payout == 0) - task->data[0]++; + task->tState++; // PAYOUT_TASK_FREE return FALSE; } -static bool8 AwardPayoutAction_FreeTask(struct Task *task) +static bool8 PayoutTask_Free(struct Task *task) { if (TryStopMatchLinesFlashing()) - DestroyTask(FindTaskIdByFunc(RunAwardPayoutActions)); + DestroyTask(FindTaskIdByFunc(Task_Payout)); return FALSE; } +#undef tState +#undef tTimer + // Get the tag at position `offset` below the top of the reel's tape. Note that // if `offset` is negative, it wraps around to the bottom of the tape. // .-----------------. @@ -1978,46 +2161,48 @@ static bool8 AwardPayoutAction_FreeTask(struct Task *task) // .-----------------. static u8 GetTagAtRest(u8 reel, s16 offset) { - s16 pos = (sSlotMachine->reelPositions[reel] + offset) % SYMBOLS_PER_REEL; + s16 pos = (sSlotMachine->reelPositions[reel] + offset) % TAGS_PER_REEL; if (pos < 0) - pos += SYMBOLS_PER_REEL; - return sReelSymbolTileTags[reel][pos]; + pos += TAGS_PER_REEL; + return sReelTileTags[reel][pos]; } // Calculates GetTagAtRest as if the reel were snapped downwards into place. static u8 GetTag(u8 reel, s16 offset) { s16 inc = 0; - s16 pixelOffset = sSlotMachine->reelPixelOffsets[reel] % REEL_SYMBOL_HEIGHT; + s16 pixelOffset = sSlotMachine->reelPixelOffsets[reel] % TAG_HEIGHT; if (pixelOffset != 0) inc = -1; return GetTagAtRest(reel, offset + inc); } -static u8 GetNearbyReelTimeTag(s16 n) +static u8 GetReelTimeTag(s16 offset) { - s16 newPosition = (sSlotMachine->reeltimePosition + n) % 6; + s16 newPosition = (sSlotMachine->reeltimePosition + offset) % REELTIME_TAGS; if (newPosition < 0) - newPosition += 6; + newPosition += REELTIME_TAGS; return sReelTimeTags[newPosition]; } static void AdvanceSlotReel(u8 reelIndex, s16 value) { sSlotMachine->reelPixelOffsets[reelIndex] += value; - sSlotMachine->reelPixelOffsets[reelIndex] %= 504; - sSlotMachine->reelPositions[reelIndex] = SYMBOLS_PER_REEL - sSlotMachine->reelPixelOffsets[reelIndex] / REEL_SYMBOL_HEIGHT; + sSlotMachine->reelPixelOffsets[reelIndex] %= REEL_HEIGHT; + sSlotMachine->reelPositions[reelIndex] = TAGS_PER_REEL - sSlotMachine->reelPixelOffsets[reelIndex] / TAG_HEIGHT; } +// Advances the reel no further than the next tag. Returns the remaining pixels +// until the next tag. s16 AdvanceSlotReelToNextTag(u8 reelIndex, s16 value) { - s16 offset = sSlotMachine->reelPixelOffsets[reelIndex] % REEL_SYMBOL_HEIGHT; + s16 offset = sSlotMachine->reelPixelOffsets[reelIndex] % TAG_HEIGHT; if (offset != 0) { if (offset < value) value = offset; AdvanceSlotReel(reelIndex, value); - offset = sSlotMachine->reelPixelOffsets[reelIndex] % REEL_SYMBOL_HEIGHT; + offset = sSlotMachine->reelPixelOffsets[reelIndex] % TAG_HEIGHT; } return offset; } @@ -2025,48 +2210,53 @@ s16 AdvanceSlotReelToNextTag(u8 reelIndex, s16 value) static void AdvanceReeltimeReel(s16 value) { sSlotMachine->reeltimePixelOffset += value; - sSlotMachine->reeltimePixelOffset %= 120; - sSlotMachine->reeltimePosition = 6 - sSlotMachine->reeltimePixelOffset / 20; + sSlotMachine->reeltimePixelOffset %= REELTIME_REEL_HEIGHT; + sSlotMachine->reeltimePosition = REELTIME_TAGS - sSlotMachine->reeltimePixelOffset / REELTIME_TAG_HEIGHT; } +// Advances the reel no further than the next tag. Returns the remaining pixels +// until the next tag. s16 AdvanceReeltimeReelToNextTag(s16 value) { - s16 offset = sSlotMachine->reeltimePixelOffset % 20; + s16 offset = sSlotMachine->reeltimePixelOffset % REELTIME_TAG_HEIGHT; if (offset != 0) { if (offset < value) value = offset; AdvanceReeltimeReel(value); - offset = sSlotMachine->reeltimePixelOffset % 20; + offset = sSlotMachine->reeltimePixelOffset % REELTIME_TAG_HEIGHT; } return offset; } -#define tState data[0] -#define tMoving data[14] -#define tReelId data[15] +#define tState data[0] +#define tExtraTurns data[1] +#define tShockMagnitude data[1] +#define tTimer data[2] +#define tMoving data[14] +#define tReelId data[15] -static void CreateSlotReelTasks(void) +static void CreateReelTasks(void) { u8 i; for (i = 0; i < NUM_REELS; i++) { - u8 taskId = CreateTask(Task_RunSlotReelActions, 2); + u8 taskId = CreateTask(Task_Reel, 2); gTasks[taskId].tReelId = i; sSlotMachine->slotReelTasks[i] = taskId; - Task_RunSlotReelActions(taskId); + Task_Reel(taskId); } } static void SpinSlotReel(u8 reelIndex) { - gTasks[sSlotMachine->slotReelTasks[reelIndex]].tState = REEL_ACTION_SPIN; + gTasks[sSlotMachine->slotReelTasks[reelIndex]].tState = REEL_TASK_SPIN; gTasks[sSlotMachine->slotReelTasks[reelIndex]].tMoving = TRUE; } static void StopSlotReel(u8 reelIndex) { - gTasks[sSlotMachine->slotReelTasks[reelIndex]].tState = REEL_ACTION_STOP; + gTasks[sSlotMachine->slotReelTasks[reelIndex]].tState = REEL_TASK_DECIDE_STOP; } static bool8 IsSlotReelMoving(u8 reelIndex) @@ -2074,100 +2264,118 @@ static bool8 IsSlotReelMoving(u8 reelIndex) return gTasks[sSlotMachine->slotReelTasks[reelIndex]].tMoving; } -static void Task_RunSlotReelActions(u8 taskId) +static void Task_Reel(u8 taskId) { - while (sSlotReelActions[gTasks[taskId].tState](&gTasks[taskId])) + while (sReelTasks[gTasks[taskId].tState](&gTasks[taskId])) ; } -// task->data[1] reel turns -static bool8 SlotReelAction_StayStill(struct Task *task) +static bool8 ReelTask_StayStill(struct Task *task) { return FALSE; } -static bool8 SlotReelAction_Spin(struct Task *task) +static bool8 ReelTask_Spin(struct Task *task) { - AdvanceSlotReel(task->tReelId, sSlotMachine->reelIncrement); + AdvanceSlotReel(task->tReelId, sSlotMachine->reelSpeed); return FALSE; } -// As in previous generations, the slot machine often doesn't stop exactly when you press stop -static bool8 SlotReelAction_DecideWhereToStop(struct Task *task) +// In ReelTime, the reel stops immediately. Otherwise, the game may manipulate +// the results by stopping after at most 4 extra turns. The exact behavior +// differs depending on whether the machine has a bias. +// +// If the machine has a bias, it will try to match the bias tag in each reel. +// +// Otherwise, if the machine doesn't have a bias or it could not line up the +// bias tag in any of the previous reels, it will perform the NoBias stopping +// routine, which manipulates the outcome so the player loses. +static bool8 ReelTask_DecideStop(struct Task *task) { - task->tState++; - // initialize data for that reel --> these will be changed if sBiasTags can be lined up + task->tState++; // REEL_TASK_STOP_MOVE sSlotMachine->winnerRows[task->tReelId] = 0; sSlotMachine->reelExtraTurns[task->tReelId] = 0; - if (sSlotMachine->reelTimeSpinsLeft == 0 && (sSlotMachine->luckyFlags == 0 || !sSlotMachine->isLuckySpin || !sDecideReelTurns_BiasTag[task->tReelId]())) + if (sSlotMachine->reelTimeSpinsLeft == 0) { - sSlotMachine->isLuckySpin = FALSE; - sDecideReelTurns_NoBiasTag[task->tReelId](); + if (sSlotMachine->machineBias == 0 || !sSlotMachine->didNotFailBias || !sDecideStop_Bias[task->tReelId]()) + { + sSlotMachine->didNotFailBias = FALSE; + sDecideStop_NoBias[task->tReelId](); + } } - task->data[1] = sSlotMachine->reelExtraTurns[task->tReelId]; + task->tExtraTurns = sSlotMachine->reelExtraTurns[task->tReelId]; return TRUE; } -// go to next tag and then do any additional turns -static bool8 SlotReelAction_MoveToStop(struct Task *task) +// Go to the next tag, then add any extra turns. +static bool8 ReelTask_MoveToStop(struct Task *task) { u16 reelStopShocks[ARRAY_COUNT(sReelStopShocks)]; s16 reelPixelPos; memcpy(reelStopShocks, sReelStopShocks, sizeof(sReelStopShocks)); - reelPixelPos = sSlotMachine->reelPixelOffsets[task->tReelId] % REEL_SYMBOL_HEIGHT; + reelPixelPos = sSlotMachine->reelPixelOffsets[task->tReelId] % TAG_HEIGHT; if (reelPixelPos != 0) - reelPixelPos = AdvanceSlotReelToNextTag(task->tReelId, sSlotMachine->reelIncrement); + reelPixelPos = AdvanceSlotReelToNextTag(task->tReelId, sSlotMachine->reelSpeed); else if (sSlotMachine->reelExtraTurns[task->tReelId]) { sSlotMachine->reelExtraTurns[task->tReelId]--; - AdvanceSlotReel(task->tReelId, sSlotMachine->reelIncrement); - reelPixelPos = sSlotMachine->reelPixelOffsets[task->tReelId] % REEL_SYMBOL_HEIGHT; + AdvanceSlotReel(task->tReelId, sSlotMachine->reelSpeed); + reelPixelPos = sSlotMachine->reelPixelOffsets[task->tReelId] % TAG_HEIGHT; } + if (reelPixelPos == 0 && sSlotMachine->reelExtraTurns[task->tReelId] == 0) { - task->tState++; - task->data[1] = reelStopShocks[task->data[1]]; - task->data[2] = 0; + task->tState++; // REEL_ACTION_STOP_SHAKE + task->tShockMagnitude = reelStopShocks[task->tExtraTurns]; + task->tTimer = 0; } return FALSE; } -// make selected tag oscillate before it becomes still -static bool8 SlotReelAction_OscillatingStop(struct Task *task) +// The reel shakes a little at the selected tag before settling. +static bool8 ReelTask_ShakingStop(struct Task *task) { - sSlotMachine->reelPixelOffsetsWhileStopping[task->tReelId] = task->data[1]; - task->data[1] = -task->data[1]; - task->data[2]++; - if ((task->data[2] & 0x3) == 0) - task->data[1] >>= 1; - if (task->data[1] == 0) + sSlotMachine->reelShockOffsets[task->tReelId] = task->tShockMagnitude; + task->tShockMagnitude = -task->tShockMagnitude; + task->tTimer++; + if ((task->tTimer & 0x3) == 0) + task->tShockMagnitude >>= 1; + if (task->tShockMagnitude == 0) { task->tState = 0; task->tMoving = FALSE; - sSlotMachine->reelPixelOffsetsWhileStopping[task->tReelId] = 0; + sSlotMachine->reelShockOffsets[task->tReelId] = 0; } return FALSE; } #undef tState +#undef tExtraTurns +#undef tShockMagnitude +#undef tTimer #undef tMoving #undef tReelId -static bool8 DecideReelTurns_BiasTag_Reel1(void) +// We pass along two tags to bias toward. If the machine is biased toward 7's, +// we pass both the 7 tags. Otherwise, we just pass the bias tag twice. +static bool8 DecideStop_Bias_Reel1(void) { - u8 tag2 = GetBiasTag(sSlotMachine->luckyFlags); + u8 tag2 = GetBiasTag(sSlotMachine->machineBias); u8 tag1 = tag2; - if (sSlotMachine->luckyFlags & (LUCKY_BIAS_777 | LUCKY_BIAS_MIXED_777)) + if (sSlotMachine->machineBias & (BIAS_STRAIGHT_7 | BIAS_MIXED_7)) { tag1 = GFXTAG_7_RED; tag2 = GFXTAG_7_BLUE; } - return sDecideReelTurns_BiasTag_Reel1_Bets[sSlotMachine->bet - 1](tag1, tag2); + return sDecideStop_Bias_Reel1_Bets[sSlotMachine->bet - 1](tag1, tag2); } -static bool8 AreTagsAtPosition_Reel1(s16 pos, u8 tag1, u8 tag2) +// The biasTag for subsequent reels is determined based on which of the bias +// tags can be found in reel 1. This really only matters when the machine is +// biased toward 7's. It will try to match a 7 of the same color as reel 1. +static bool8 EitherTagAtPos_Reel1(s16 pos, u8 tag1, u8 tag2) { u8 tag = GetTag(LEFT_REEL, pos); if (tag == tag1 || tag == tag2) @@ -2178,52 +2386,77 @@ static bool8 AreTagsAtPosition_Reel1(s16 pos, u8 tag1, u8 tag2) return FALSE; } -static bool8 AreCherriesOnScreen_Reel1(s16 offsetFromCenter) +// Returns true if there are cherries on screen in reel 1 after the given number +// of turns. +static bool8 AreCherriesOnScreen_Reel1(s16 turns) { - if (GetTag(LEFT_REEL, 1 - offsetFromCenter) == GFXTAG_CHERRY - || GetTag(LEFT_REEL, 2 - offsetFromCenter) == GFXTAG_CHERRY - || GetTag(LEFT_REEL, 3 - offsetFromCenter) == GFXTAG_CHERRY) + if (GetTag(LEFT_REEL, 1 - turns) == GFXTAG_CHERRY || + GetTag(LEFT_REEL, 2 - turns) == GFXTAG_CHERRY || + GetTag(LEFT_REEL, 3 - turns) == GFXTAG_CHERRY) return TRUE; else return FALSE; } -static bool8 IsBiasTowardsCherryOr7s(void) +static bool8 BiasedTowardCherryOr7s(void) { - if (sSlotMachine->luckyFlags & (LUCKY_BIAS_777 | LUCKY_BIAS_MIXED_777 | LUCKY_BIAS_CHERRY)) + if (sSlotMachine->machineBias & (BIAS_STRAIGHT_7 | BIAS_MIXED_7 | BIAS_CHERRY)) return TRUE; else return FALSE; } -static bool8 DecideReelTurns_BiasTag_Reel1_Bet1(u8 tag1, u8 tag2) +// If a biased tag appears in the center of reel 1 within the next 4 turns, stop +// there. That tag becomes the biasTag for the subsequent reels. +static bool8 DecideStop_Bias_Reel1_Bet1(u8 tag1, u8 tag2) { s16 i; - for (i = 0; i < 5; i++) + for (i = 0; i <= 4; i++) { - // if a lucky tag appears in the center row within 4 turns - if (AreTagsAtPosition_Reel1(2 - i, tag1, tag2)) + if (EitherTagAtPos_Reel1(2 - i, tag1, tag2)) { sSlotMachine->winnerRows[LEFT_REEL] = 2; - sSlotMachine->reelExtraTurns[0] = i; + sSlotMachine->reelExtraTurns[LEFT_REEL] = i; return TRUE; } } return FALSE; } -static bool8 DecideReelTurns_BiasTag_Reel1_Bet2or3(u8 tag1, u8 tag2) +// There is slightly different behavior depending on the machine's bias. +// +// Bias toward cherry or 7s: +// - Check if a cherry or 7 is currently on screen. If so, stop immediately. +// - Roll up to 4 extra turns to see if a cherry or 7 enters the screen: +// - If it enters after 1 turn, stop the reel when it gets the bottom row. +// - Otherwise, if it enters before the 4th turn, stop the reel when it gets +// to the middle row. +// - If it enters on the 4th turn, stop here. It will be in the top row. +// +// Other bias: +// - This is very similar, except the game is checking for the bias tag rather +// than cherries / 7s. +// +// However, the game adds an additional constraint: it will not stop if there +// will be any cherries on screen. Presumably, this ensures that you will not +// get any matches if you fail to line up the bias tag in the remaining +// reels. +// +// This is programmed in such a way that it excludes more options than +// necessary. If there are cherries in the two positions below the bias tag, +// it will skip over this option, even if those cherries would not have ended +// up on screen. +static bool8 DecideStop_Bias_Reel1_Bet2or3(u8 tag1, u8 tag2) { s16 i; - bool8 biased = IsBiasTowardsCherryOr7s(); - // if lucky numbers or no cherries are currently on screen in reel 1... - if (biased || !AreCherriesOnScreen_Reel1(0)) + bool8 cherry7Bias = BiasedTowardCherryOr7s(); + if (cherry7Bias || !AreCherriesOnScreen_Reel1(0)) { - for (i = 1; i < 4; i++) + // Check the current screen + for (i = 1; i <= 3; i++) { - // if a bias tag is currently on the screen - if (AreTagsAtPosition_Reel1(i, tag1, tag2)) + if (EitherTagAtPos_Reel1(i, tag1, tag2)) { sSlotMachine->winnerRows[0] = i; sSlotMachine->reelExtraTurns[0] = 0; @@ -2231,30 +2464,27 @@ static bool8 DecideReelTurns_BiasTag_Reel1_Bet2or3(u8 tag1, u8 tag2) } } } - for (i = 1; i < 5; i++) + + // Check the next 4 turns + for (i = 1; i <= 4; i++) { - bool8 biasedCopy = biased; // redundant - // if biased or if in the next 4 turns there is a screen with no cherries... - if (biasedCopy || !AreCherriesOnScreen_Reel1(i)) + bool8 cherry7BiasCopy = cherry7Bias; // redundant + if (cherry7BiasCopy || !AreCherriesOnScreen_Reel1(i)) { - //...and if a bias tag is in top row of that screen - if (AreTagsAtPosition_Reel1(1 - i, tag1, tag2)) + if (EitherTagAtPos_Reel1(1 - i, tag1, tag2)) { - //...and if it only took 1 turn and the lucky tag could also be the bottom row of a screen with no cherries... - if (i == 1 && (biasedCopy || !AreCherriesOnScreen_Reel1(3))) + if (i == 1 && (cherry7BiasCopy || !AreCherriesOnScreen_Reel1(3))) { sSlotMachine->winnerRows[0] = 3; sSlotMachine->reelExtraTurns[0] = 3; return TRUE; } - //...or if it isn't the last turn and the lucky tag could be in the center row of a screen with no cherries... - if (i < 4 && (biasedCopy || !AreCherriesOnScreen_Reel1(i + 1))) + if (i <= 3 && (cherry7BiasCopy || !AreCherriesOnScreen_Reel1(i + 1))) { sSlotMachine->winnerRows[0] = 2; sSlotMachine->reelExtraTurns[0] = i + 1; return TRUE; } - //...else sSlotMachine->winnerRows[0] = 1; sSlotMachine->reelExtraTurns[0] = i; return TRUE; @@ -2264,22 +2494,23 @@ static bool8 DecideReelTurns_BiasTag_Reel1_Bet2or3(u8 tag1, u8 tag2) return FALSE; } -static bool8 DecideReelTurns_BiasTag_Reel2(void) +static bool8 DecideStop_Bias_Reel2(void) { - return sDecideReelTurns_BiasTag_Reel2_Bets[sSlotMachine->bet - 1](); + return sDecideStop_Bias_Reel2_Bets[sSlotMachine->bet - 1](); } -static bool8 DecideReelTurns_BiasTag_Reel2_Bet1or2(void) +// Turn at most 4 extra turns to try to line up the bias tag in the same row as +// reel 1. +static bool8 DecideStop_Bias_Reel2_Bet1or2(void) { s16 i; - s16 biasTagLocation_Reel1 = sSlotMachine->winnerRows[0]; + s16 reel1BiasRow = sSlotMachine->winnerRows[0]; - for (i = 0; i < 5; i++) + for (i = 0; i <= 4; i++) { - // if biasTag appears in the same row within 4 turns - if (GetTag(MIDDLE_REEL, biasTagLocation_Reel1 - i) == sSlotMachine->biasTag) + if (GetTag(MIDDLE_REEL, reel1BiasRow - i) == sSlotMachine->biasTag) { - sSlotMachine->winnerRows[1] = biasTagLocation_Reel1; + sSlotMachine->winnerRows[1] = reel1BiasRow; sSlotMachine->reelExtraTurns[1] = i; return TRUE; } @@ -2287,18 +2518,79 @@ static bool8 DecideReelTurns_BiasTag_Reel2_Bet1or2(void) return FALSE; } -static bool8 DecideReelTurns_BiasTag_Reel2_Bet3(void) +// Checks whether it can match the bias tag diagonally, and sometimes skews +// toward this type of match rather than a match straight across. +// +// The behavior is different depending on where the bias tag landed in reel 1: +// +// Landed in middle row: +// A diagonal match is impossible. Just try to match the bias tag in the +// middle row of reel 2 within 4 turns. +// +// Landed in top/bottom row: +// - If it would take 2 or 3 turns to get the bias tag into the same row as +// reel 1, force a diagonal match by stopping it in the middle row instead. +// - Check if the bias tag is already in the same row as reel 1, or if it takes +// 1 or 4 turns to get it there. If so, stop when it reaches that row. +// - Otherwise, check if the bias tag is already in the middle row of reel 2. +// If so, stop here. +// +// So in how many more cases would betting 3 coins let you win compared to +// betting 2? +// Not many. Most of the time, the game would have matched the tag in the same +// row as reel 1 if you had bet 2 coins. Betting 3 effectively adds coverage +// for only two additional cases: +// - Bias tag is in top row of reel 1 and bias tag is currently in middle row +// of reel 2. +// - Bias tag is in bottom row of reel 1 and bias tag could get to the middle +// row of reel 2 in 4 turns. +// +// Assuming this is the implementation Game Freak intended, the game effectively +// turns straight matches into diagonal matches with 2/5 probability. +// Presumably, this makes the player feel fortunate that they bet 3 coins rather +// than 2, even though most times the game would have still forced a match with +// only 2 coins. +static bool8 DecideStop_Bias_Reel2_Bet3(void) { s16 i; - // if biasTag appears in the same row within 4 turns... - if (DecideReelTurns_BiasTag_Reel2_Bet1or2()) + // If you can line up the bias tag in the same row as reel 1 within 4 turns + if (DecideStop_Bias_Reel2_Bet1or2()) { - //...and if the biasTag is not in middle row of reel 1 and if biasTag appears in middle row of reel 2 in 2 or 3 turns... + // DO NOT SUBMIT until cleaning up this long-winded musing on Game + // Freak's choices... + // + // QUESTION: Why is the 2-3 turn requirement in place?? That leaves out + // some potential middle row matches. E.g., + // - Bias tag in top of reel 1 and it takes 1 turn to get it in the top + // of reel 2 + // - Bias tag in bottom row of reel 1 and it takes 4 turns to get it in + // the bottom row of reel 2 + // * In both cases above, it would have been possible to get the bias + // tag in the middle row of reel 2, but we aren't considering it... + // It'll just be matched in the same row instead + // + // The exact intent is a bit unclear. It could either be: + // 1. Skewing toward a diagonal match rather than a straight match with + // 2/5 probability. + // 2. A programming error: They meant to guard against scenarios where a + // match in the middle is impossible within 4 turns. E.g., + // - Bias tag in top of reel 1 and it would take 5 turns to get it + // to match in the middle of reel 2 + // - Bias tag in bottom of reel 1 and bias tag is currently in + // bottom of reel 2 + // But if this were the case, you would expect the inequality to be + // sSlotMachine->reelExtraTurns[1] >= 1 ... + // * I'll give them the benefit of the doubt and assume it was (1). + // After all, the fact that they then check whether it's even + // possible to match in the middle makes (2) redundant. + // + // If bias tag is not in the middle row of reel 1 and it takes either + // 2 or 3 turns to get it in the same row for reel 2 if (sSlotMachine->winnerRows[0] != 2 && sSlotMachine->reelExtraTurns[1] > 1 && sSlotMachine->reelExtraTurns[1] != 4) { - for (i = 0; i < 5; i++) + // Try to match the bias tag in middle row of reel 2 within 4 turns + for (i = 0; i <= 4; i++) { - //...and if the bias tag will appear in the middle row within 4 turns if (GetTag(MIDDLE_REEL, 2 - i) == sSlotMachine->biasTag) { sSlotMachine->winnerRows[1] = 2; @@ -2309,12 +2601,15 @@ static bool8 DecideReelTurns_BiasTag_Reel2_Bet3(void) } return TRUE; } - // else if the biasTag is not in middle row of reel 1... + + // If you can't line up the bias tag in the same row in 4 turns, and the + // bias tag is not in the middle row of reel 1. Adds coverage for the two + // cases mentioned above. if (sSlotMachine->winnerRows[0] != 2) { - for (i = 0; i < 5; i++) + // Try to match the bias tag in middle row of reel 2 within 4 turns + for (i = 0; i <= 4; i++) { - //...and if the biasTag will appear in the center row of reel 2 within 4 turns if (GetTag(MIDDLE_REEL, 2 - i) == sSlotMachine->biasTag) { sSlotMachine->winnerRows[1] = 2; @@ -2326,10 +2621,12 @@ static bool8 DecideReelTurns_BiasTag_Reel2_Bet3(void) return FALSE; } -static bool8 DecideReelTurns_BiasTag_Reel3(void) +// If the machine is biased toward mixed 7's, swap the color of the bias tag +// from red 7 to blue 7, or vice versa. +static bool8 DecideStop_Bias_Reel3(void) { u8 biasTag = sSlotMachine->biasTag; - if (sSlotMachine->luckyFlags & LUCKY_BIAS_MIXED_777) + if (sSlotMachine->machineBias & BIAS_MIXED_7) { biasTag = GFXTAG_7_RED; if (sSlotMachine->biasTag == GFXTAG_7_RED) @@ -2337,20 +2634,21 @@ static bool8 DecideReelTurns_BiasTag_Reel3(void) biasTag = GFXTAG_7_BLUE; } } - return sDecideReelTurns_BiasTag_Reel3_Bets[sSlotMachine->bet - 1](biasTag); + return sDecideStop_Bias_Reel3_Bets[sSlotMachine->bet - 1](biasTag); } -static bool8 DecideReelTurns_BiasTag_Reel3_Bet1or2(u8 biasTag) +// Turn at most 4 extra turns to try to line up the bias tag in the same row as +// reel 2. +static bool8 DecideStop_Bias_Reel3_Bet1or2(u8 biasTag) { s16 i; - s16 biasTagLocation_Reel2 = sSlotMachine->winnerRows[1]; + s16 reel2BiasRow = sSlotMachine->winnerRows[1]; - for (i = 0; i < 5; i++) + for (i = 0; i <= 4; i++) { - // if the biasTag appears in the same row as in reel 2 within 4 turns - if (GetTag(RIGHT_REEL, biasTagLocation_Reel2 - i) == biasTag) + if (GetTag(RIGHT_REEL, reel2BiasRow - i) == biasTag) { - sSlotMachine->winnerRows[2] = biasTagLocation_Reel2; + sSlotMachine->winnerRows[2] = reel2BiasRow; sSlotMachine->reelExtraTurns[2] = i; return TRUE; } @@ -2358,35 +2656,40 @@ static bool8 DecideReelTurns_BiasTag_Reel3_Bet1or2(u8 biasTag) return FALSE; } -static bool8 DecideReelTurns_BiasTag_Reel3_Bet3(u8 biasTag) +// Try to complete a match in reel 3 by lining up a bias tag with the bias tags +// from the first two reels. +static bool8 DecideStop_Bias_Reel3_Bet3(u8 biasTag) { s16 i; - s16 biasTagFinalPos; - // if the final position of the biasTag matches in reel 1 and reel 2... + s16 biasRow; + + // First two bias tags in the same row. Try to line up bias tag in same the + // row here too if (sSlotMachine->winnerRows[0] == sSlotMachine->winnerRows[1]) - //...then try to line it up in reel 3 - return DecideReelTurns_BiasTag_Reel3_Bet1or2(biasTag); - // else place it in the row opposite reel 1's + return DecideStop_Bias_Reel3_Bet1or2(biasTag); + + // Otherwise, try to line up the bias tag diagonally if (sSlotMachine->winnerRows[0] == 1) - biasTagFinalPos = 3; + biasRow = 3; else - biasTagFinalPos = 1; - for (i = 0; i < 5; i++) + biasRow = 1; + for (i = 0; i <= 4; i++) { - // if the biasTag lands in that position within 4 turns - if (GetTag(RIGHT_REEL, biasTagFinalPos - i) == biasTag) + if (GetTag(RIGHT_REEL, biasRow - i) == biasTag) { sSlotMachine->reelExtraTurns[2] = i; - sSlotMachine->winnerRows[2] = biasTagFinalPos; + sSlotMachine->winnerRows[2] = biasRow; return TRUE; } } return FALSE; } -// Advance until there are no cherries on screen in reel 1 - -static void DecideReelTurns_NoBiasTag_Reel1(void) +// Advance as many turns as needed until there are no cherries on screen in +// reel 1, as cherries would cause a match. +// +// Based on the distribution of reel 1, this will add at most 3 extra turns. +static void DecideStop_NoBias_Reel1(void) { s16 i = 0; @@ -2395,41 +2698,60 @@ static void DecideReelTurns_NoBiasTag_Reel1(void) sSlotMachine->reelExtraTurns[0] = i; } -static bool8 IsBiasTag777_SwitchColor(u8 *biasTagPtr) +// If the bias tag is one of the 7's, switch to the opposite color and return +// true. Otherwise, return false. +static bool8 IfTag7_SwitchColor(u8 *tagPtr) { - if (*biasTagPtr == GFXTAG_7_RED) + if (*tagPtr == GFXTAG_7_RED) { - *biasTagPtr = GFXTAG_7_BLUE; + *tagPtr = GFXTAG_7_BLUE; return TRUE; } - if (*biasTagPtr == GFXTAG_7_BLUE) + if (*tagPtr == GFXTAG_7_BLUE) { - *biasTagPtr = GFXTAG_7_RED; + *tagPtr = GFXTAG_7_RED; return TRUE; } return FALSE; } -static void DecideReelTurns_NoBiasTag_Reel2(void) +// If the machine doesn't have a bias, the reel stops immediately. +// +// Otherwise, the machine tries to taunt the player if it is biased toward +// straight 7's. This would only happen if the player did not stop near the +// correct-color 7, so the machine couldn't force a match. +// +// Instead, the machine now tries to line up the opposite-color 7, which is not +// a valid match. +static void DecideStop_NoBias_Reel2(void) { - sDecideReelTurns_NoBiasTag_Reel2_Bets[sSlotMachine->bet - 1](); + sDecideStop_NoBias_Reel2_Bets[sSlotMachine->bet - 1](); } -// only does stuff if the biasTag is one of the 7's, plus other conditions -static void DecideReelTurns_NoBiasTag_Reel2_Bet1(void) +// If the machine has no bias, stop immediately. +// +// Otherwise, the machine manipulates the results if all the following +// conditions are met: +// If +// - The machine is biased toward straight 7's +// - The machine managed to match a 7 in the middle of reel 1 +// - The machine could not line up a 7 of the same color in reel 2 +// Then +// The machine will try to line up a 7 of the opposite color in reel 2 +static void DecideStop_NoBias_Reel2_Bet1(void) { - if (sSlotMachine->winnerRows[0] != 0 && sSlotMachine->luckyFlags & LUCKY_BIAS_777) + if (sSlotMachine->winnerRows[0] != 0 && sSlotMachine->machineBias & BIAS_STRAIGHT_7) { - u8 biasTag = GetTag(LEFT_REEL, 2 - sSlotMachine->reelExtraTurns[0]); - //...and if biasTag is one of the 7's... - if (IsBiasTag777_SwitchColor(&biasTag)) - //...swap color of biasTag... + // Note here and in other NoBias functions, reelExtraTurns is 0 if it + // corresponds to a previous reel. That reel has already stopped and any + // extra turns were applied. + u8 reel1MiddleTag = GetTag(LEFT_REEL, 2 - sSlotMachine->reelExtraTurns[0]); + if (IfTag7_SwitchColor(&reel1MiddleTag)) { s16 i; - for (i = 0; i < 5; i++) + for (i = 0; i <= 4; i++) { - //...and if the biasTag appears within 4 turns - if (biasTag == GetTag(MIDDLE_REEL, 2 - i)) + if (reel1MiddleTag == GetTag(MIDDLE_REEL, 2 - i)) { sSlotMachine->winnerRows[1] = 2; sSlotMachine->reelExtraTurns[1] = i; @@ -2440,20 +2762,27 @@ static void DecideReelTurns_NoBiasTag_Reel2_Bet1(void) } } -static void DecideReelTurns_NoBiasTag_Reel2_Bet2(void) +// If the machine has no bias, stop immediately. +// +// Otherwise, the machine manipulates the results if all the following +// conditions are met: +// If +// - The machine is biased toward straight 7's +// - The machine managed to match a 7 anywhere in reel 1 +// - The machine could not line up a 7 of the same color in reel 2 +// Then +// The machine will try to line up a 7 of the opposite color in reel 2 +static void DecideStop_NoBias_Reel2_Bet2(void) { - if (sSlotMachine->winnerRows[0] != 0 && sSlotMachine->luckyFlags & LUCKY_BIAS_777) + if (sSlotMachine->winnerRows[0] != 0 && sSlotMachine->machineBias & BIAS_STRAIGHT_7) { - u8 biasTag = GetTag(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); - //...and if biasTag is one of the 7's... - if (IsBiasTag777_SwitchColor(&biasTag)) - //...swap color of biasTag... + u8 reel1BiasTag = GetTag(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); + if (IfTag7_SwitchColor(&reel1BiasTag)) { s16 i; - for (i = 0; i < 5; i++) + for (i = 0; i <= 4; i++) { - //...and if the biasTag appears in same row in reel 2 within 4 turns - if (biasTag == GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[0] - i)) + if (reel1BiasTag == GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[0] - i)) { sSlotMachine->winnerRows[1] = sSlotMachine->winnerRows[0]; sSlotMachine->reelExtraTurns[1] = i; @@ -2464,76 +2793,127 @@ static void DecideReelTurns_NoBiasTag_Reel2_Bet2(void) } } -static void DecideReelTurns_NoBiasTag_Reel2_Bet3(void) +// If the machine has no bias, stop immediately. +// +// Otherwise, the machine manipulates the results if all the following +// conditions are met: +// If +// - The machine is biased toward straight 7's +// - The machine managed to match a 7 anywhere in reel 1 +// - The machine could not line up a 7 of the same color in reel 2 +// Then +// The machine will try to line up a 7 of the opposite color in reel 2 +// +// The way it tries to line up an opposite-color 7 differs depending on where +// the 7 is in reel 1: +// +// Middle row: +// Try to line up an opposite-color 7 in the middle of reel 2 within 4 turns. +// +// Top row: +// - First check for an opposite-color 7 in the top and middle rows of the +// current screen. If found, stop immediately. +// - Otherwise, check if an opposite-color 7 will enter the top row within 4 +// turns. +// - If one enters in 1 or 2 turns, stop the reel when it gets to the middle +// row. +// - If one enters in 3 or 4 turns, stop the reel when it gets to the top +// row. +// +// Bottom row: +// - First check for an opposite-color 7 in the middle and bottom rows of the +// current screen. If found, stop immediately. +// - Otherwise, check if an opposite-color 7 will enter the bottom row within 4 +// turns. +// - If one enters in 1 or 2 turns, stop the reel when it gets to the bottom +// row. +// - If one enters in 3 or 4 turns, stop the reel when it gets to the middle +// row. +// +// BUG: This procedure misses an opportunity to line up an opposite-color 7 in +// one scenario, when: +// - There is a 7 in the bottom row of reel 1 +// - And, you can get an opposite-color 7 in the middle row of reel 2 in 4 +// turns +static void DecideStop_NoBias_Reel2_Bet3(void) { s16 i; s16 j; - // if reel 1 has a biasTag and bit 7 is set in luckyFlags... - if (sSlotMachine->winnerRows[0] != 0 && sSlotMachine->luckyFlags & LUCKY_BIAS_777) + u8 reel1BiasTag; + + if (sSlotMachine->winnerRows[0] != 0 && sSlotMachine->machineBias & BIAS_STRAIGHT_7) { - //...and if biasTag appeared in the center row of reel 1 + // Lined up 7 in middle of reel 1 if (sSlotMachine->winnerRows[0] == 2) { - DecideReelTurns_NoBiasTag_Reel2_Bet2(); + DecideStop_NoBias_Reel2_Bet2(); + return; } - else + + reel1BiasTag = GetTag(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); + if (IfTag7_SwitchColor(&reel1BiasTag)) { - u8 biasTag = GetTag(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); - //...and if biasTag is one of the 7's... - if (IsBiasTag777_SwitchColor(&biasTag)) - //...swap the color of the 7... + // Check current screen to see if there is already an opposite-color + // 7 lined up for a match. + j = 2; + if (sSlotMachine->winnerRows[0] == 3) + j = 3; + for (i = 0; i < 2; i++, j--) { - j = 2; - if (sSlotMachine->winnerRows[0] == 3) - j = 3; - for (i = 0; i < 2; i++, j--) + if (reel1BiasTag == GetTag(MIDDLE_REEL, j)) { - if (biasTag == GetTag(MIDDLE_REEL, j)) - { - sSlotMachine->winnerRows[1] = j; - sSlotMachine->reelExtraTurns[1] = 0; - return; - } + sSlotMachine->winnerRows[1] = j; + sSlotMachine->reelExtraTurns[1] = 0; + return; } - for (j = 1; j < 5; j++) + } + + // Check if opposite-color 7 will appear in same row as reel 1 in + // over the next 4 turns + for (j = 1; j <= 4; j++) + { + if (reel1BiasTag == GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[0] - j)) { - if (biasTag == GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[0] - j)) + // If 7 appeared in top row of reel 1 + if (sSlotMachine->winnerRows[0] == 1) { - if (sSlotMachine->winnerRows[0] == 1) + if (j <= 2) { - if (j < 3) - { - sSlotMachine->winnerRows[1] = 2; - sSlotMachine->reelExtraTurns[1] = j + 1; - } - else - { - sSlotMachine->winnerRows[1] = 1; - sSlotMachine->reelExtraTurns[1] = j; - } + sSlotMachine->winnerRows[1] = 2; + sSlotMachine->reelExtraTurns[1] = j + 1; } else { - if (j < 3) - { - sSlotMachine->winnerRows[1] = 3; - sSlotMachine->reelExtraTurns[1] = j; - } - else - { - sSlotMachine->winnerRows[1] = 2; - sSlotMachine->reelExtraTurns[1] = j - 1; - } + sSlotMachine->winnerRows[1] = 1; + sSlotMachine->reelExtraTurns[1] = j; } - return; } + // If 7 appeared in bottom row of reel 1 + else + { + if (j <= 2) + { + sSlotMachine->winnerRows[1] = 3; + sSlotMachine->reelExtraTurns[1] = j; + } + else + { + sSlotMachine->winnerRows[1] = 2; + sSlotMachine->reelExtraTurns[1] = j - 1; + } + } + return; } } } } } -static bool8 AreTagsMixed77(u8 tag1, u8 tag2) +// Returns true if the reel 1 and reel 2 tags are opposite-color 7's. +// +// Note that if true, this does not constitue a MATCH_MIXED_7, as the first two +// reels are not the same color. +static bool8 MismatchedTags_77(u8 tag1, u8 tag2) { if ((tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_BLUE) || (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_RED)) return TRUE; @@ -2541,7 +2921,9 @@ static bool8 AreTagsMixed77(u8 tag1, u8 tag2) return FALSE; } -static bool8 AreTagsMixed777(u8 tag1, u8 tag2, u8 tag3) +// Returns true if the reel 1, reel 2 and reel 3 tags form a 7 mismatch, i.e. +// {7R, 7B, 7R} or {7B, 7R, 7B}. +static bool8 MismatchedTags_777(u8 tag1, u8 tag2, u8 tag3) { if ((tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) || (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE)) @@ -2550,7 +2932,12 @@ static bool8 AreTagsMixed777(u8 tag1, u8 tag2, u8 tag3) return FALSE; } -static bool8 TagsDontMatchOrHaveAny7s(u8 tag1, u8 tag2, u8 tag3) +// Returns false if either: +// - The tags form a match (including MATCH_MIXED_7) +// - Or, the tags form a 7 mismatch (i.e., {7R, 7B, 7R} or {7B, 7R, 7B}) +// +// Note, this does not account for cherry matches. +static bool8 NeitherMatchNor7Mismatch(u8 tag1, u8 tag2, u8 tag3) { if ((tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) || (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) || @@ -2563,34 +2950,54 @@ static bool8 TagsDontMatchOrHaveAny7s(u8 tag1, u8 tag2, u8 tag3) return TRUE; } -static void DecideReelTurns_NoBiasTag_Reel3(void) +// Spin until there's no match, or try to taunt the player with a 7 mismatch if +// they failed the straight 7 bias. +static void DecideStop_NoBias_Reel3(void) { - sDecideReelTurns_NoBiasTag_Reel3_Bets[sSlotMachine->bet - 1](); + sDecideStop_NoBias_Reel3_Bets[sSlotMachine->bet - 1](); } -static void DecideReelTurns_NoBiasTag_Reel3_Bet1(void) +// Spin until there is no match in reel 3. Additionally, if the player failed a +// straight 7 bias, try to taunt them with a 7 mismatch. +// +// The way this plays out depends on the first two matched tags. +// +// If first two tags are the same: +// Spin until you get a tag that won't complete a match. +// +// Otherwise, if the first two tags are opposite-color 7's: +// - If the machine is biased toward straight 7's, then the player must have +// failed with this bias. The machine tries to taunt the player by turning +// up to 4 turns to complete a 7 mismatch (i.e., {7R, 7B, 7R} or +// {7B, 7R, 7B}). +// - Otherwise, spin until you get a tag that won't complete a match. +static void DecideStop_NoBias_Reel3_Bet1(void) { s16 i = 0; u8 tag1 = GetTag(LEFT_REEL, 2 - sSlotMachine->reelExtraTurns[0]); u8 tag2 = GetTag(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); - // if tags match in first 2 reels... + + // If first two tags match, spin until you get a non-matching tag if (tag1 == tag2) { - //...spin until you get non-matching tag - while (1) + while (TRUE) { u8 tag3; - if (!(tag1 == (tag3 = GetTag(RIGHT_REEL, 2 - i)) || (tag1 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) || (tag1 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED))) + if (!((tag1 == (tag3 = GetTag(RIGHT_REEL, 2 - i))) || + (tag1 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) || + (tag1 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED))) break; i++; } } - else if (AreTagsMixed77(tag1, tag2)) + // First two tags are opposite-color 7's + else if (MismatchedTags_77(tag1, tag2)) { - if (sSlotMachine->luckyFlags & LUCKY_BIAS_777) + // If biased toward straight 7's, try to complete the 7 mismatch in 4 + // turns + if (sSlotMachine->machineBias & BIAS_STRAIGHT_7) { - //...see if you can match with reel 1 within 4 turns - for (i = 0; i < 5; i++) + for (i = 0; i <= 4; i++) { if (tag1 == GetTag(RIGHT_REEL, 2 - i)) { @@ -2599,9 +3006,10 @@ static void DecideReelTurns_NoBiasTag_Reel3_Bet1(void) } } } - // turn until you aren't matching with reel 1 + + // Otherwise, just spin until you get a non-matching tag i = 0; - while (1) + while (TRUE) { if (tag1 != GetTag(RIGHT_REEL, 2 - i)) break; @@ -2611,22 +3019,46 @@ static void DecideReelTurns_NoBiasTag_Reel3_Bet1(void) sSlotMachine->reelExtraTurns[2] = i; } -static void DecideReelTurns_NoBiasTag_Reel3_Bet2(void) +// Spin until there is no match in reel 3. Additionally, if the player failed a +// straight 7 bias, try to taunt them with a 7 mismatch. +// +// There are up to two stages, depending on the first two matched tags: +// +// 1. [Optional] If first two tags are opposite-color 7's in the same row and +// the machine is biased toward straight 7's: +// Check if a 7 with the same color as reel 1 appears in the same row +// within 4 turns. If so, initially advance to that position. +// +// 2. Check rows. Keep advancing the reel a turn at a time as long as: +// - There is a match in any row +// - Or, there is a 7 mismatch in any row and the machine isn't biased +// toward straight 7's +// +// Note, stage 2 is not limited to 4 turns. The reel keeps spinning until you +// lose. +static void DecideStop_NoBias_Reel3_Bet2(void) { s16 extraTurns = 0; s16 i; u8 tag1; u8 tag2; u8 tag3; - if (sSlotMachine->winnerRows[1] != 0 && sSlotMachine->winnerRows[0] == sSlotMachine->winnerRows[1] && sSlotMachine->luckyFlags & LUCKY_BIAS_777) + + // Effectively, if you lined up two 7's in the same row + if (sSlotMachine->winnerRows[1] != 0 && + sSlotMachine->winnerRows[0] == sSlotMachine->winnerRows[1] && + sSlotMachine->machineBias & BIAS_STRAIGHT_7) { tag1 = GetTag(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); tag2 = GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[1] - sSlotMachine->reelExtraTurns[1]); - //...and if tags are mixed 7s... - if (AreTagsMixed77(tag1, tag2)) + + // If the first two 7's are opposite colors, see if you can line up a 7 + // mismatch in the same row. If so, advance initially to that position. + // More turns may be added further below. + if (MismatchedTags_77(tag1, tag2)) { - //...try to match with reel 1 within 4 turns - for (i = 0; i < 5; i++) + // Iterate over the next 4 turns + for (i = 0; i <= 4; i++) { tag3 = GetTag(RIGHT_REEL, sSlotMachine->winnerRows[1] - i); if (tag1 == tag3) @@ -2637,52 +3069,99 @@ static void DecideReelTurns_NoBiasTag_Reel3_Bet2(void) } } } - // GUESS: spin until there's no possible match within 4 turns of you stopping - while (1) + + while (TRUE) { - s16 loopExit; - for (i = 1, loopExit = 0; i < 4; i++) + s16 numMatches; + // Iterate over the rows of the screen after `extraTurns` turns + for (i = 1, numMatches = 0; i <= 3; i++) { - tag1 = GetTag(LEFT_REEL, i - sSlotMachine->reelExtraTurns[0]); // why does this update with i + tag1 = GetTag(LEFT_REEL, i - sSlotMachine->reelExtraTurns[0]); tag2 = GetTag(MIDDLE_REEL, i - sSlotMachine->reelExtraTurns[1]); tag3 = GetTag(RIGHT_REEL, i - extraTurns); - // if bit 7 of luckyFlags is unset... - //...and if all 3 tags match and they're not mixed 7s - if (!TagsDontMatchOrHaveAny7s(tag1, tag2, tag3) && (!AreTagsMixed777(tag1, tag2, tag3) || !(sSlotMachine->luckyFlags & LUCKY_BIAS_777))) + + // This boils down to: + // If there's a match on screen, keep spinning. Otherwise, if + // there's a 7 mismatch on screen, keep spinning if the machine + // isn't biased toward straight 7's. + if (!NeitherMatchNor7Mismatch(tag1, tag2, tag3) && + !(MismatchedTags_777(tag1, tag2, tag3) && (sSlotMachine->machineBias & BIAS_STRAIGHT_7))) { - loopExit++; + numMatches++; break; } } - if (loopExit == 0) + + // If no matches were found, stop here. Otherwise, add an extra spin and + // check again. + if (numMatches == 0) break; extraTurns++; } sSlotMachine->reelExtraTurns[2] = extraTurns; } -static void DecideReelTurns_NoBiasTag_Reel3_Bet3(void) +// Try to spin until there is no match in reel 3. Additionally, if the player +// failed a straight 7 bias, try to taunt them with a 7 mismatch. +// +// There are up to four stages: +// +// 1. Advance the reel as if 2 coins were bet: to mildly oversimplify, spin +// until there's no matches straight across in any rows. +// +// 2. [Optional] If you've lined up two opposite-color 7's diagonally and the +// machine is biased toward straight 7's: +// Check if a 7 with the same color as reel 1 appears in the final diagonal +// position within 4 turns. If so, advance to that position. +// +// 3. Check NWSE diagonal. Keep advancing the reel a turn at a time as long as: +// - There is a match in the diagonal +// - Or, there is a 7 mismatch in the diagonal and the machine isn't +// biased toward straight 7's +// +// 3. Check NESW diagonal. Keep advancing the reel a turn at a time as long as: +// - There is a match in the diagonal +// - Or, there is a 7 mismatch in the diagonal and the machine isn't +// biased toward straight 7's +// +// Note that stages 3 and 4 are not limited to 4 turns. +// +// Also, note that it actually is possible to win a match here. After stage 1, +// the game never again checks whether it will be matching any rows straight +// across. So any extra turns added in stages 2-4 could result in a match +// occurring straight across. +static void DecideStop_NoBias_Reel3_Bet3(void) { u8 tag1; u8 tag2; u8 tag3; - s16 j; + s16 row; s16 i; - DecideReelTurns_NoBiasTag_Reel3_Bet2(); - if (sSlotMachine->winnerRows[1] != 0 && sSlotMachine->winnerRows[0] != sSlotMachine->winnerRows[1] && sSlotMachine->luckyFlags & LUCKY_BIAS_777) + // Spin until there's no matches in any row straight across, potentially + // skewing toward a 7 mismatch. Consider this the new starting position for + // this function. + DecideStop_NoBias_Reel3_Bet2(); + + // Essentially, if you lined up two 7's diagonally + if (sSlotMachine->winnerRows[1] != 0 && + sSlotMachine->winnerRows[0] != sSlotMachine->winnerRows[1] && + sSlotMachine->machineBias & BIAS_STRAIGHT_7) { tag1 = GetTag(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); tag2 = GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[1] - sSlotMachine->reelExtraTurns[1]); - //..and if tags are mixed 7s... - if (AreTagsMixed77(tag1, tag2)) + + // If the first two 7's are opposite colors, try advancing up to 4 + // additional turns to line up a diagonal 7 mismatch. More turns may be + // added further below. + if (MismatchedTags_77(tag1, tag2)) { - j = 1; + row = 1; if (sSlotMachine->winnerRows[0] == 1) - j = 3; - for (i = 0; i < 5; i++) + row = 3; + for (i = 0; i <= 4; i++) { - tag3 = GetTag(RIGHT_REEL, j - (sSlotMachine->reelExtraTurns[2] + i)); + tag3 = GetTag(RIGHT_REEL, row - (sSlotMachine->reelExtraTurns[2] + i)); if (tag1 == tag3) { sSlotMachine->reelExtraTurns[2] += i; @@ -2691,21 +3170,27 @@ static void DecideReelTurns_NoBiasTag_Reel3_Bet3(void) } } } - while (1) + + while (TRUE) { + // Check NWSE diagonal tag1 = GetTag(LEFT_REEL, 1 - sSlotMachine->reelExtraTurns[0]); tag2 = GetTag(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); tag3 = GetTag(RIGHT_REEL, 3 - sSlotMachine->reelExtraTurns[2]); - if (TagsDontMatchOrHaveAny7s(tag1, tag2, tag3) || (AreTagsMixed777(tag1, tag2, tag3) && sSlotMachine->luckyFlags & LUCKY_BIAS_777)) + if (NeitherMatchNor7Mismatch(tag1, tag2, tag3) || + (MismatchedTags_777(tag1, tag2, tag3) && sSlotMachine->machineBias & BIAS_STRAIGHT_7)) break; sSlotMachine->reelExtraTurns[2]++; } - while (1) + + while (TRUE) { + // Check NESW diagonal tag1 = GetTag(LEFT_REEL, 3 - sSlotMachine->reelExtraTurns[0]); tag2 = GetTag(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); tag3 = GetTag(RIGHT_REEL, 1 - sSlotMachine->reelExtraTurns[2]); - if (TagsDontMatchOrHaveAny7s(tag1, tag2, tag3) || (AreTagsMixed777(tag1, tag2, tag3) && sSlotMachine->luckyFlags & LUCKY_BIAS_777)) + if (NeitherMatchNor7Mismatch(tag1, tag2, tag3) || + (MismatchedTags_777(tag1, tag2, tag3) && sSlotMachine->machineBias & BIAS_STRAIGHT_7)) break; sSlotMachine->reelExtraTurns[2]++; } @@ -2720,7 +3205,7 @@ static void PressStopReelButton(u8 reelNum) static void Task_PressStopReelButton(u8 taskId) { - sReelStopButtonFuncs[gTasks[taskId].data[0]](&gTasks[taskId], taskId); + sReelStopButtonTasks[gTasks[taskId].data[0]](&gTasks[taskId], taskId); } static void StopReelButton_Press(struct Task *task, u8 taskId) @@ -2926,11 +3411,11 @@ static void CreatePikaPowerBoltTask(void) sSlotMachine->pikaPowerBoltTaskId = CreateTask(Task_CreatePikaPowerBolt, 8); } -static void AddPikaPowerBolt(u8 pikaPower) +static void AddPikaPowerBolt(u8 bolts) { struct Task *task = &gTasks[sSlotMachine->pikaPowerBoltTaskId]; ResetPikaPowerBoltTask(task); - task->tState = 1; + task->tState = PIKABOLT_TASK_ADD_BOLT; task->tNumBolts++; task->tAnimating = TRUE; } @@ -2939,7 +3424,7 @@ static void ResetPikaPowerBolts(void) { struct Task *task = &gTasks[sSlotMachine->pikaPowerBoltTaskId]; ResetPikaPowerBoltTask(task); - task->tState = 3; + task->tState = PIKABOLT_TASK_CLEAR_ALL; task->tAnimating = TRUE; } @@ -2950,7 +3435,7 @@ static bool8 IsPikaPowerBoltAnimating(void) static void Task_CreatePikaPowerBolt(u8 taskId) { - sPikaPowerBoltFuncs[gTasks[taskId].tState](&gTasks[taskId]); + sPikaPowerBoltTasks[gTasks[taskId].tState](&gTasks[taskId]); } static void PikaPowerBolt_Idle(struct Task *task) @@ -2960,7 +3445,7 @@ static void PikaPowerBolt_Idle(struct Task *task) static void PikaPowerBolt_AddBolt(struct Task *task) { task->tSpriteId = CreatePikaPowerBoltSprite((task->tNumBolts << 3) + 20, 20); - task->tState++; + task->tState++; // PIKABOLT_TASK_WAIT_ANIM } // The bolt sprite spins around as it appears @@ -2979,7 +3464,7 @@ static void PikaPowerBolt_WaitAnim(struct Task *task) sSelectedPikaPowerTile[r2] = sPikaPowerTileTable[r3][0]; LoadBgTilemap(2, &sSelectedPikaPowerTile[r2], 2, r5 + 0x40); DestroyPikaPowerBoltSprite(task->tSpriteId); - task->tState = 0; + task->tState = PIKABOLT_TASK_IDLE; task->tAnimating = 0; } } @@ -3003,7 +3488,7 @@ static void PikaPowerBolt_ClearAll(struct Task *task) task->tTimer = 0; if (task->tNumBolts == 0) { - task->tState = 0; + task->tState = PIKABOLT_TASK_IDLE; task->tAnimating = 0; } } @@ -3016,17 +3501,17 @@ static void ResetPikaPowerBoltTask(struct Task *task) task->data[i] = 0; } -static void LoadPikaPowerMeter(u8 pikaPower) +static void LoadPikaPowerMeter(u8 bolts) { s16 i; s16 r3 = 0, r1 = 0; s16 r4 = 3; - for (i = 0; i < pikaPower; i++, r4++) + for (i = 0; i < bolts; i++, r4++) { r3 = 0, r1 = 0; if (i == 0) r3 = 1, r1 = 1; - else if (i == 15) // pikaPower meter is full + else if (i == 15) // meter is full r3 = 2, r1 = 2; sSelectedPikaPowerTile[r1] = sPikaPowerTileTable[r3][0]; LoadBgTilemap(2, &sSelectedPikaPowerTile[r1], 2, r4 + 0x40); @@ -3041,7 +3526,7 @@ static void LoadPikaPowerMeter(u8 pikaPower) sSelectedPikaPowerTile[r1] = sPikaPowerTileTable[r3][1]; LoadBgTilemap(2, &sSelectedPikaPowerTile[r1], 2, r4 + 0x40); } - gTasks[sSlotMachine->pikaPowerBoltTaskId].data[1] = pikaPower; + gTasks[sSlotMachine->pikaPowerBoltTaskId].data[1] = bolts; } #undef tState @@ -3050,7 +3535,13 @@ static void LoadPikaPowerMeter(u8 pikaPower) #undef tTimer #undef tAnimating -#define tState data[0] +#define tState data[0] +#define tReelSpeed data[1] +#define tTimer3 data[2] +#define tRtReelSpeed data[4] +#define tTimer2 data[4] +#define tTimer1 data[5] +#define tExplodeChecks data[6] static void BeginReelTime(void) { @@ -3067,10 +3558,7 @@ static bool8 IsReelTimeTaskDone(void) static void Task_ReelTime(u8 taskId) { - // task.data[1] has something to do with the threshold - // task.data[4] says how many pixels to advance the reel - // task.data[5] is a timer - sReelTimeActions[gTasks[taskId].tState](&gTasks[taskId]); + sReelTimeTasks[gTasks[taskId].tState](&gTasks[taskId]); } static void ReelTime_Init(struct Task *task) @@ -3078,10 +3566,10 @@ static void ReelTime_Init(struct Task *task) sSlotMachine->reelTimeSpinsLeft = 0; sSlotMachine->reeltimePixelOffset = 0; sSlotMachine->reeltimePosition = 0; - task->tState++; + task->tState++; // RT_TASK_WINDOW_ENTER task->data[1] = 0; task->data[2] = 30; - task->data[4] = 1280; // reel speed + task->tRtReelSpeed = 1280; gSpriteCoordOffsetX = 0; gSpriteCoordOffsetY = 0; SetGpuReg(REG_OFFSET_BG1HOFS, 0); @@ -3092,7 +3580,7 @@ static void ReelTime_Init(struct Task *task) CreateReelTimeNumberSprites(); CreateReelTimeShadowSprites(); CreateReelTimeNumberGapSprite(); - GetReeltimeDraw(); + GetReelTimeDraw(); StopMapMusic(); PlayNewMapMusic(MUS_ROULETTE); } @@ -3112,18 +3600,18 @@ static void ReelTime_WindowEnter(struct Task *task) } if (task->data[1] >= 200) { - task->tState++; + task->tState++; // RT_TASK_WAIT_START_PIKA task->data[3] = 0; } - AdvanceReeltimeReel(task->data[4] >> 8); + AdvanceReeltimeReel(task->tRtReelSpeed >> 8); } static void ReelTime_WaitStartPikachu(struct Task *task) { - AdvanceReeltimeReel(task->data[4] >> 8); - if (++task->data[5] >= 60) + AdvanceReeltimeReel(task->tRtReelSpeed >> 8); + if (++task->tTimer1 >= 60) { - task->tState++; + task->tState++; // RT_TASK_PIKA_SPEEDUP1 CreateReelTimeBoltSprites(); CreateReelTimePikachuAuraSprites(); } @@ -3140,29 +3628,29 @@ static void ReelTime_PikachuSpeedUp1(struct Task *task) memcpy(reelTimeBoltDelays, sReelTimeBoltDelays, sizeof(sReelTimeBoltDelays)); memcpy(pikachuAuraFlashDelays, sPikachuAuraFlashDelays, sizeof(sPikachuAuraFlashDelays)); - AdvanceReeltimeReel(task->data[4] >> 8); + AdvanceReeltimeReel(task->tRtReelSpeed >> 8); // gradually slow down the reel - task->data[4] -= 4; - i = 4 - (task->data[4] >> 8); + task->tRtReelSpeed -= 4; + i = 4 - (task->tRtReelSpeed >> 8); SetReelTimeBoltDelay(reelTimeBoltDelays[i]); SetReelTimePikachuAuraFlashDelay(pikachuAuraFlashDelays[i]); StartSpriteAnimIfDifferent(&gSprites[sSlotMachine->reelTimePikachuSpriteId], pikachuAnimIds[i]); // once speed goes below 256, go to next ReelTimeAction and keep the speed level - if (task->data[4] <= 0x100) + if (task->tRtReelSpeed <= 0x100) { - task->tState++; - task->data[4] = 0x100; - task->data[5] = 0; + task->tState++; // RT_TASK_PIKA_SPEEDUP2 + task->tRtReelSpeed = 0x100; + task->tTimer1 = 0; } } static void ReelTime_PikachuSpeedUp2(struct Task *task) { - AdvanceReeltimeReel(task->data[4] >> 8); - if (++task->data[5] >= 80) + AdvanceReeltimeReel(task->tRtReelSpeed >> 8); + if (++task->tTimer1 >= 80) { - task->tState++; - task->data[5] = 0; + task->tState++; // RT_TASK_WAIT_REEL + task->tTimer1 = 0; SetReelTimePikachuAuraFlashDelay(2); StartSpriteAnimIfDifferent(&gSprites[sSlotMachine->reelTimePikachuSpriteId], 3); } @@ -3170,83 +3658,94 @@ static void ReelTime_PikachuSpeedUp2(struct Task *task) static void ReelTime_WaitReel(struct Task *task) { - AdvanceReeltimeReel(task->data[4] >> 8); - task->data[4] = (u8)task->data[4] + 0x80; - if (++task->data[5] >= 80) + AdvanceReeltimeReel(task->tRtReelSpeed >> 8); + task->tRtReelSpeed = (u8)task->tRtReelSpeed + 0x80; + if (++task->tTimer1 >= 80) { - task->tState++; - task->data[5] = 0; + task->tState++; // RT_TASK_CHECK_EXPLODE + task->tTimer1 = 0; } } +// Check whether the ReelTime machine should explode. +// +// The ReelTime machine displays 0 when this task starts. If there is a positive +// ReelTime draw, the machine keeps spinning until it lands on that number. +// +// Otherwise, it checks every 40 frames whether it should explode. If so, it +// explodes immediately. After 4 checks, the machine won't explode but continues +// to spin until it lands on 0. static void ReelTime_CheckExplode(struct Task *task) { - AdvanceReeltimeReel(task->data[4] >> 8); - task->data[4] = (u8)task->data[4] + 0x40; - if (++task->data[5] >= 40) + AdvanceReeltimeReel(task->tRtReelSpeed >> 8); + task->tRtReelSpeed = (u8)task->tRtReelSpeed + 0x40; + if (++task->tTimer1 >= 40) { - task->data[5] = 0; + task->tTimer1 = 0; if (sSlotMachine->reelTimeDraw) { - if (sSlotMachine->reelTimeSpinsLeft <= task->data[6]) - task->tState++; + if (sSlotMachine->reelTimeSpinsLeft <= task->tExplodeChecks) + task->tState++; // RT_TASK_LAND } - else if (task->data[6] > 3) + else if (task->tExplodeChecks > 3) { - task->tState++; + task->tState++; // RT_TASK_LAND } - else if (ShouldReelTimeMachineExplode(task->data[6])) + else if (ShouldReelTimeMachineExplode(task->tExplodeChecks)) { - task->tState = 14; // ReelTime_ExplodeMachine + task->tState = RT_TASK_EXPLODE; } - task->data[6]++; + task->tExplodeChecks++; } } +// Reel spins until it lands on the selected outcome. static void ReelTime_LandOnOutcome(struct Task *task) { s16 reeltimePixelOffset = sSlotMachine->reeltimePixelOffset % 20; if (reeltimePixelOffset) { - reeltimePixelOffset = AdvanceReeltimeReelToNextTag(task->data[4] >> 8); - task->data[4] = (u8)task->data[4] + 0x40; + reeltimePixelOffset = AdvanceReeltimeReelToNextTag(task->tRtReelSpeed >> 8); + task->tRtReelSpeed = (u8)task->tRtReelSpeed + 0x40; } - else if (GetNearbyReelTimeTag(1) != sSlotMachine->reelTimeDraw) + else if (GetReelTimeTag(1) != sSlotMachine->reelTimeDraw) { - AdvanceReeltimeReel(task->data[4] >> 8); + AdvanceReeltimeReel(task->tRtReelSpeed >> 8); reeltimePixelOffset = sSlotMachine->reeltimePixelOffset % 20; - task->data[4] = (u8)task->data[4] + 0x40; + task->tRtReelSpeed = (u8)task->tRtReelSpeed + 0x40; } - if (reeltimePixelOffset == 0 && GetNearbyReelTimeTag(1) == sSlotMachine->reelTimeDraw) + if (reeltimePixelOffset == 0 && GetReelTimeTag(1) == sSlotMachine->reelTimeDraw) { - task->data[4] = 0; // stop moving - task->tState++; + task->tRtReelSpeed = 0; // Also initializes task->tTimer2 + task->tState++; // RT_TASK_PIKA_REACT } } +// Animate Pikachu reaction. Clear any power bolts the player may have won if +// they got a positive ReelTime draw. static void ReelTime_PikachuReact(struct Task *task) { - if (++task->data[4] >= 60) + if (++task->tTimer2 >= 60) { StopMapMusic(); DestroyReelTimeBoltSprites(); DestroyReelTimePikachuAuraSprites(); - task->tState++; + task->tState++; // RT_TASK_WAIT_CLEAR_POWER if(sSlotMachine->reelTimeDraw == 0) { - task->data[4] = 0xa0; + task->tTimer2 = 0xa0; StartSpriteAnimIfDifferent(&gSprites[sSlotMachine->reelTimePikachuSpriteId], 5); PlayFanfare(MUS_TOO_BAD); } else { - task->data[4] = 0xc0; + task->tTimer2 = 0xc0; StartSpriteAnimIfDifferent(&gSprites[sSlotMachine->reelTimePikachuSpriteId], 4); gSprites[sSlotMachine->reelTimePikachuSpriteId].animCmdIndex = 0; - if (sSlotMachine->pikaPower) + if (sSlotMachine->pikaPowerBolts) { ResetPikaPowerBolts(); - sSlotMachine->pikaPower = 0; + sSlotMachine->pikaPowerBolts = 0; } PlayFanfare(MUS_SLOTS_WIN); } @@ -3255,8 +3754,8 @@ static void ReelTime_PikachuReact(struct Task *task) static void ReelTime_WaitClearPikaPower(struct Task *task) { - if ((task->data[4] == 0 || --task->data[4] == 0) && !IsPikaPowerBoltAnimating()) - task->tState++; + if ((task->tTimer2 == 0 || --task->tTimer2 == 0) && !IsPikaPowerBoltAnimating()) + task->tState++; // RT_TASK_CLOSE_WINDOW_SUCCESS } static void ReelTime_CloseWindow(struct Task *task) @@ -3270,16 +3769,20 @@ static void ReelTime_CloseWindow(struct Task *task) if (task->data[3] >> 3 <= 25) ClearReelTimeWindowTilemap(r4); else - task->tState++; + task->tState++; // RT_TASK_DESTROY_SPRITES } +// Destroy sprites and wrap up the ReelTime task. +// +// If the player got a positive ReelTime draw, select the speed that the slot +// reels will initially move at. static void ReelTime_DestroySprites(struct Task *task) { sSlotMachine->reelTimeSpinsUsed = 0; sSlotMachine->reelTimeSpinsLeft = sSlotMachine->reelTimeDraw; gSpriteCoordOffsetX = 0; SetGpuReg(REG_OFFSET_BG1HOFS, 0); - sSlotMachine->reelIncrement = 8; + sSlotMachine->reelSpeed = REEL_NORMAL_SPEED; DestroyReelTimePikachuSprite(); DestroyReelTimeMachineSprites(); DestroyReelTimeShadowSprites(); @@ -3291,19 +3794,20 @@ static void ReelTime_DestroySprites(struct Task *task) else { CreateDigitalDisplayScene(DIG_DISPLAY_REEL_TIME); - task->data[1] = SlowReelSpeed(); - task->data[2] = 0; + task->tReelSpeed = ReelTimeSpeed(); + task->tTimer3 = 0; task->data[3] = 0; - task->tState++; + task->tState++; // RT_TASK_SET_REEL_SPEED } } -static void ReelTime_SetReelIncrement(struct Task *task) +// Slow the slot reels down until they match the selected speed. +static void ReelTime_SetReelSpeed(struct Task *task) { - if (sSlotMachine->reelIncrement == task->data[1]) - task->tState++; - else if (sSlotMachine->reelPixelOffsets[0] % REEL_SYMBOL_HEIGHT == 0 && (++task->data[2]& 0x07) == 0) - sSlotMachine->reelIncrement >>= 1; + if (sSlotMachine->reelSpeed == task->tReelSpeed) + task->tState++; // RT_TASK_END_SUCCESS + else if (sSlotMachine->reelPixelOffsets[0] % TAG_HEIGHT == 0 && (++task->tTimer3 & 0x07) == 0) + sSlotMachine->reelSpeed >>= 1; } static void ReelTime_EndSuccess(struct Task *task) @@ -3320,9 +3824,9 @@ static void ReelTime_ExplodeMachine(struct Task *task) CreateReelTimeExplosionSprite(); gSprites[sSlotMachine->reelTimeShadowSpriteIds[0]].invisible = TRUE; StartSpriteAnimIfDifferent(&gSprites[sSlotMachine->reelTimePikachuSpriteId], 5); - task->tState++; + task->tState++; // RT_TASK_WAIT_EXPLODE task->data[4] = 4; - task->data[5] = 0; + task->tTimer1 = 0; StopMapMusic(); PlayFanfare(MUS_TOO_BAD); PlaySE(SE_M_EXPLOSION); @@ -3332,9 +3836,9 @@ static void ReelTime_WaitExplode(struct Task *task) { gSpriteCoordOffsetY = task->data[4]; SetGpuReg(REG_OFFSET_BG1VOFS, task->data[4]); - if (task->data[5] & 0x01) + if (task->tTimer1 & 0x01) task->data[4] = -task->data[4]; - if ((++task->data[5] & 0x1f) == 0) + if ((++task->tTimer1 & 0x1f) == 0) task->data[4] >>= 1; if (task->data[4] == 0) { @@ -3343,8 +3847,8 @@ static void ReelTime_WaitExplode(struct Task *task) CreateBrokenReelTimeMachineSprite(); CreateReelTimeSmokeSprite(); gSprites[sSlotMachine->reelTimeShadowSpriteIds[0]].invisible = FALSE; - task->tState++; - task->data[5] = 0; + task->tState++; // RT_TASK_WAIT_SMOKE + task->tTimer1 = 0; } } @@ -3354,7 +3858,7 @@ static void ReelTime_WaitSmoke(struct Task *task) SetGpuReg(REG_OFFSET_BG1VOFS, 0); if (IsReelTimeSmokeAnimFinished()) { - task->tState++; + task->tState++; // RT_TASK_CLOSE_WINDOW_FAILURE DestroyReelTimeSmokeSprite(); } } @@ -3392,6 +3896,11 @@ static void ClearReelTimeWindowTilemap(s16 a0) } #undef tState +#undef tReelSpeed +#undef tRtReelSpeed +#undef tTimer2 +#undef tTimer1 +#undef tExplodeChecks #define tState data[0] @@ -3413,7 +3922,7 @@ static bool8 IsInfoBoxClosed(void) static void RunInfoBoxActions(u8 taskId) { - sInfoBoxActions[gTasks[taskId].tState](&gTasks[taskId]); + sInfoBoxTasks[gTasks[taskId].tState](&gTasks[taskId]); } static void InfoBox_FadeIn(struct Task *task) @@ -3422,7 +3931,7 @@ static void InfoBox_FadeIn(struct Task *task) task->tState++; } -static void InfoBox_WaitForFade(struct Task *task) +static void InfoBox_WaitFade(struct Task *task) { if (!gPaletteFade.active) task->tState++; @@ -3446,7 +3955,7 @@ static void InfoBox_AddText(struct Task *task) task->tState++; } -static void InfoBox_AwaitPlayerInput(struct Task *task) +static void InfoBox_WaitInput(struct Task *task) { if (JOY_NEW(B_BUTTON | SELECT_BUTTON)) { @@ -3474,7 +3983,7 @@ static void InfoBox_CreateDigitalDisplay(struct Task *task) static void InfoBox_LoadPikaPowerMeter(struct Task *task) { - LoadPikaPowerMeter(sSlotMachine->pikaPower); + LoadPikaPowerMeter(sSlotMachine->pikaPowerBolts); BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB(0, 0, 0)); task->tState++; } @@ -3601,7 +4110,7 @@ static void SpriteCB_ReelSymbol(struct Sprite *sprite) { sprite->data[2] = sSlotMachine->reelPixelOffsets[sprite->data[0]] + sprite->data[1]; sprite->data[2] %= 120; - sprite->y = sSlotMachine->reelPixelOffsetsWhileStopping[sprite->data[0]] + 28 + sprite->data[2]; + sprite->y = sSlotMachine->reelShockOffsets[sprite->data[0]] + 28 + sprite->data[2]; sprite->sheetTileStart = GetSpriteTileStartByTag(GetTagAtRest(sprite->data[0], sprite->data[2] / 24)); SetSpriteSheetFrameTileNum(sprite); } @@ -3773,7 +4282,7 @@ static void SpriteCB_ReelTimeNumbers(struct Sprite *sprite) s16 r0 = (u16)(sSlotMachine->reeltimePixelOffset + sprite->data[7]); r0 %= 40; sprite->y = r0 + 59; - StartSpriteAnimIfDifferent(sprite, GetNearbyReelTimeTag(r0 / 20)); + StartSpriteAnimIfDifferent(sprite, GetReelTimeTag(r0 / 20)); } static void CreateReelTimeShadowSprites(void) @@ -4720,7 +5229,7 @@ static void AllocDigitalDisplayGfx(void) sImageTable_DigitalDisplay_DPad[1].size = 0x180; } -static const u8 sReelSymbolTileTags[NUM_REELS][SYMBOLS_PER_REEL] = +static const u8 sReelTileTags[NUM_REELS][TAGS_PER_REEL] = { [LEFT_REEL] = { GFXTAG_7_RED, @@ -4797,13 +5306,15 @@ static const u8 sReelTimeTags[] = { 1, 0, 5, 4, 3, 2 }; +// Column 0: Normal game +// Column 1: Lucky game static const s16 sInitialReelPositions[NUM_REELS][2] = { [LEFT_REEL] = {0, 6}, [MIDDLE_REEL] = {0, 10}, [RIGHT_REEL] = {0, 2} }; -static const u8 sLuckyRoundProbabilities[NUM_SLOT_MACHINE_IDS][MAX_BET] = { +static const u8 sSpecialDrawOdds[NUM_SLOT_MACHINE_IDS][MAX_BET] = { [SLOT_MACHINE_UNLUCKIEST] = {1, 1, 12}, [SLOT_MACHINE_UNLUCKIER] = {1, 1, 14}, [SLOT_MACHINE_UNLUCKY] = {2, 2, 14}, @@ -4812,8 +5323,9 @@ static const u8 sLuckyRoundProbabilities[NUM_SLOT_MACHINE_IDS][MAX_BET] = { [SLOT_MACHINE_LUCKIEST] = {3, 3, 16} }; -static const u8 sLuckyFlagProbabilities_Top3[][NUM_SLOT_MACHINE_IDS] = { - { // Probabilities for LUCKY_BIAS_777 +static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS] = { + { + // Probabilities for BIAS_STRAIGHT_7 [SLOT_MACHINE_UNLUCKIEST] = 25, [SLOT_MACHINE_UNLUCKIER] = 25, [SLOT_MACHINE_UNLUCKY] = 30, @@ -4821,7 +5333,8 @@ static const u8 sLuckyFlagProbabilities_Top3[][NUM_SLOT_MACHINE_IDS] = { [SLOT_MACHINE_LUCKIER] = 40, [SLOT_MACHINE_LUCKIEST] = 50 }, - { // Probabilities for LUCKY_BIAS_REELTIME + { + // Probabilities for BIAS_REELTIME [SLOT_MACHINE_UNLUCKIEST] = 25, [SLOT_MACHINE_UNLUCKIER] = 25, [SLOT_MACHINE_UNLUCKY] = 30, @@ -4829,7 +5342,8 @@ static const u8 sLuckyFlagProbabilities_Top3[][NUM_SLOT_MACHINE_IDS] = { [SLOT_MACHINE_LUCKIER] = 35, [SLOT_MACHINE_LUCKIEST] = 35 }, - { // Probabilities for LUCKY_BIAS_MIXED_777 + { + // Probabilities for BIAS_MIXED_7 [SLOT_MACHINE_UNLUCKIEST] = 25, [SLOT_MACHINE_UNLUCKIER] = 25, [SLOT_MACHINE_UNLUCKY] = 30, @@ -4839,8 +5353,9 @@ static const u8 sLuckyFlagProbabilities_Top3[][NUM_SLOT_MACHINE_IDS] = { } }; -static const u8 sLuckyFlagProbabilities_NotTop3[][NUM_SLOT_MACHINE_IDS] = { - { // Probabilities for LUCKY_BIAS_POWER +static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = { + { + // Probabilities for BIAS_POWER [SLOT_MACHINE_UNLUCKIEST] = 20, [SLOT_MACHINE_UNLUCKIER] = 25, [SLOT_MACHINE_UNLUCKY] = 25, @@ -4848,7 +5363,8 @@ static const u8 sLuckyFlagProbabilities_NotTop3[][NUM_SLOT_MACHINE_IDS] = { [SLOT_MACHINE_LUCKIER] = 25, [SLOT_MACHINE_LUCKIEST] = 25 }, - { // Probabilities for LUCKY_BIAS_AZURILL + { + // Probabilities for BIAS_AZURILL [SLOT_MACHINE_UNLUCKIEST] = 12, [SLOT_MACHINE_UNLUCKIER] = 15, [SLOT_MACHINE_UNLUCKY] = 15, @@ -4856,7 +5372,8 @@ static const u8 sLuckyFlagProbabilities_NotTop3[][NUM_SLOT_MACHINE_IDS] = { [SLOT_MACHINE_LUCKIER] = 19, [SLOT_MACHINE_LUCKIEST] = 22 }, - { // Probabilities for LUCKY_BIAS_LOTAD + { + // Probabilities for BIAS_LOTAD [SLOT_MACHINE_UNLUCKIEST] = 25, [SLOT_MACHINE_UNLUCKIER] = 25, [SLOT_MACHINE_UNLUCKY] = 25, @@ -4864,7 +5381,8 @@ static const u8 sLuckyFlagProbabilities_NotTop3[][NUM_SLOT_MACHINE_IDS] = { [SLOT_MACHINE_LUCKIER] = 30, [SLOT_MACHINE_LUCKIEST] = 40 }, - { // Probabilities for LUCKY_BIAS_CHERRY + { + // Probabilities for BIAS_CHERRY [SLOT_MACHINE_UNLUCKIEST] = 25, [SLOT_MACHINE_UNLUCKIER] = 25, [SLOT_MACHINE_UNLUCKY] = 20, @@ -4872,7 +5390,8 @@ static const u8 sLuckyFlagProbabilities_NotTop3[][NUM_SLOT_MACHINE_IDS] = { [SLOT_MACHINE_LUCKIER] = 15, [SLOT_MACHINE_LUCKIEST] = 15 }, - { // Probabilities for LUCKY_BIAS_REPLAY + { + // Probabilities for BIAS_REPLAY [SLOT_MACHINE_UNLUCKIEST] = 40, [SLOT_MACHINE_UNLUCKIER] = 40, [SLOT_MACHINE_UNLUCKY] = 35, @@ -4882,29 +5401,61 @@ static const u8 sLuckyFlagProbabilities_NotTop3[][NUM_SLOT_MACHINE_IDS] = { } }; -static const u8 sReeltimeProbabilities_UnluckyGame[][17] = { - {243, 243, 243, 80, 80, 80, 80, 40, 40, 40, 40, 40, 40, 5, 5, 5, 5}, - { 5, 5, 5, 150, 150, 150, 150, 130, 130, 130, 130, 130, 130, 100, 100, 100, 5}, - { 4, 4, 4, 20, 20, 20, 20, 80, 80, 80, 80, 80, 80, 100, 100, 100, 40}, - { 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 45, 45, 45, 100}, - { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5, 5, 5, 100}, - { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6} +// INTENTION: +// As you get more Power bolts, the odds of getting higher yields (3+ spins) +// increases modestly. There's a high chance of getting at least 1 spin, which +// will clear your Power bolts. +// +// NOTE: The way these probabilities are drawn significantly skews the odds +// toward drawing 0 spins: +// +// | Up to N bolts | Prob intended | Prob actual | +// |---------------|---------------|-------------| +// | 2 | 94% | 99% | +// | 6 | 31% | 57% | +// | 12 | 16% | 44% | +// | 15 | 2% | 31% | +// | 16 | 2% | 31% | +static const u8 sReelTimeProbabilities_NormalGame[][17] = { + {243, 243, 243, 80, 80, 80, 80, 40, 40, 40, 40, 40, 40, 5, 5, 5, 5}, // 0 spins + { 5, 5, 5, 150, 150, 150, 150, 130, 130, 130, 130, 130, 130, 100, 100, 100, 5}, // 1 spin + { 4, 4, 4, 20, 20, 20, 20, 80, 80, 80, 80, 80, 80, 100, 100, 100, 40}, // 2 spins + { 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 45, 45, 45, 100}, // 3 spins + { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5, 5, 5, 100}, // 4 spins + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6} // 5 spins }; +// INTENTION: +// As you get more Power bolts, the odds of getting higher yields (3+ spins) +// increases substantially. There is always a high chance of getting no spins, +// which lets you keep your Power bolts. +// +// NOTE: The way these probabilities are drawn significantly skews the odds +// toward drawing 0 spins: +// +// | Up to N bolts | Prob intended | Prob actual | +// |---------------|---------------|-------------| +// | 2 | 94% | 99% | +// | 6 | 78% | 96% | +// | 12 | 63% | 88% | +// | 15 | 27% | 58% | +// | 16 | 2% | 33% | static const u8 sReelTimeProbabilities_LuckyGame[][17] = { - { 243, 243, 243, 200, 200, 200, 200, 160, 160, 160, 160, 160, 160, 70, 70, 70, 5}, - { 5, 5, 5, 25, 25, 25, 25, 5, 5, 5, 5, 5, 5, 2, 2, 2, 6}, - { 4, 4, 4, 25, 25, 25, 25, 30, 30, 30, 30, 30, 30, 40, 40, 40, 35}, - { 2, 2, 2, 3, 3, 3, 3, 30, 30, 30, 30, 30, 30, 100, 100, 100, 50}, - { 1, 1, 1, 2, 2, 2, 2, 30, 30, 30, 30, 30, 30, 40, 40, 40, 100}, - { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 60} + { 243, 243, 243, 200, 200, 200, 200, 160, 160, 160, 160, 160, 160, 70, 70, 70, 5}, // 0 spins + { 5, 5, 5, 25, 25, 25, 25, 5, 5, 5, 5, 5, 5, 2, 2, 2, 6}, // 1 spin + { 4, 4, 4, 25, 25, 25, 25, 30, 30, 30, 30, 30, 30, 40, 40, 40, 35}, // 2 spins + { 2, 2, 2, 3, 3, 3, 3, 30, 30, 30, 30, 30, 30, 100, 100, 100, 50}, // 3 spins + { 1, 1, 1, 2, 2, 2, 2, 30, 30, 30, 30, 30, 30, 40, 40, 40, 100}, // 4 spins + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 60} // 5 spins }; static const u16 sReelTimeExplodeProbability[] = { 128, 175, 200, 225, 256 }; -static const u16 sReelIncrementTable[][2] = { +// Column 0: Probability of half-speed +// Column 1: Base probability of quarter-speed +static const u16 sReelTimeSpeed_Probabilities[][2] = { {10, 5}, {10, 10}, {10, 15}, @@ -4912,55 +5463,62 @@ static const u16 sReelIncrementTable[][2] = { {10, 35} }; -static const u16 sReelTimeBonusIncrementTable[] = { +// Boosted odds of quarter speed during ReelTime +static const u16 sQuarterSpeed_ProbabilityBoost[] = { 0, 5, 10, 15, 20 }; -// tentative name static const u8 sBiasTags[] = { - GFXTAG_REPLAY, GFXTAG_CHERRY, GFXTAG_LOTAD, GFXTAG_AZURILL, GFXTAG_POWER, GFXTAG_7_RED, GFXTAG_7_RED, GFXTAG_7_RED + GFXTAG_REPLAY, // BIAS_REPLAY + GFXTAG_CHERRY, // BIAS_CHERRY + GFXTAG_LOTAD, // BIAS_LOTAD + GFXTAG_AZURILL, // BIAS_AZURILL + GFXTAG_POWER, // BIAS_POWER + GFXTAG_7_RED, // BIAS_REELTIME + GFXTAG_7_RED, // BIAS_MIXED_7 + GFXTAG_7_RED // BIAS_STRAIGHT_7 }; -static const u16 sLuckyFlagSettings_Top3[] = { - LUCKY_BIAS_777, LUCKY_BIAS_REELTIME, LUCKY_BIAS_MIXED_777 +static const u16 sBiasesSpecial[] = { + BIAS_STRAIGHT_7, BIAS_REELTIME, BIAS_MIXED_7 }; -static const u16 sLuckyFlagSettings_NotTop3[] = { - LUCKY_BIAS_POWER, LUCKY_BIAS_AZURILL, LUCKY_BIAS_LOTAD, LUCKY_BIAS_CHERRY, LUCKY_BIAS_REPLAY +static const u16 sBiasesRegular[] = { + BIAS_POWER, BIAS_AZURILL, BIAS_LOTAD, BIAS_CHERRY, BIAS_REPLAY }; -static const u8 sSymToMatch[] = { - [GFXTAG_7_RED] = MATCHED_777_RED, - [GFXTAG_7_BLUE] = MATCHED_777_BLUE, - [GFXTAG_AZURILL] = MATCHED_AZURILL, - [GFXTAG_LOTAD] = MATCHED_LOTAD, - [GFXTAG_CHERRY] = MATCHED_1CHERRY, - [GFXTAG_POWER] = MATCHED_POWER, - [GFXTAG_REPLAY] = MATCHED_REPLAY +static const u8 sTagToMatch[] = { + [GFXTAG_7_RED] = MATCH_RED_7, + [GFXTAG_7_BLUE] = MATCH_BLUE_7, + [GFXTAG_AZURILL] = MATCH_AZURILL, + [GFXTAG_LOTAD] = MATCH_LOTAD, + [GFXTAG_CHERRY] = MATCH_CHERRY, + [GFXTAG_POWER] = MATCH_POWER, + [GFXTAG_REPLAY] = MATCH_REPLAY }; static const u16 sSlotMatchFlags[] = { - [MATCHED_1CHERRY] = 1 << MATCHED_1CHERRY, - [MATCHED_2CHERRY] = 1 << MATCHED_2CHERRY, - [MATCHED_REPLAY] = 1 << MATCHED_REPLAY, - [MATCHED_LOTAD] = 1 << MATCHED_LOTAD, - [MATCHED_AZURILL] = 1 << MATCHED_AZURILL, - [MATCHED_POWER] = 1 << MATCHED_POWER, - [MATCHED_777_MIXED] = 1 << MATCHED_777_MIXED, - [MATCHED_777_RED] = 1 << MATCHED_777_RED, - [MATCHED_777_BLUE] = 1 << MATCHED_777_BLUE + [MATCH_CHERRY] = 1 << MATCH_CHERRY, + [MATCH_TOPBOT_CHERRY] = 1 << MATCH_TOPBOT_CHERRY, + [MATCH_REPLAY] = 1 << MATCH_REPLAY, + [MATCH_LOTAD] = 1 << MATCH_LOTAD, + [MATCH_AZURILL] = 1 << MATCH_AZURILL, + [MATCH_POWER] = 1 << MATCH_POWER, + [MATCH_MIXED_7] = 1 << MATCH_MIXED_7, + [MATCH_RED_7] = 1 << MATCH_RED_7, + [MATCH_BLUE_7] = 1 << MATCH_BLUE_7 }; static const u16 sSlotPayouts[] = { - [MATCHED_1CHERRY] = 2, - [MATCHED_2CHERRY] = 4, - [MATCHED_REPLAY] = 0, - [MATCHED_LOTAD] = 6, - [MATCHED_AZURILL] = 12, - [MATCHED_POWER] = 3, - [MATCHED_777_MIXED] = 90, - [MATCHED_777_RED] = 300, - [MATCHED_777_BLUE] = 300 + [MATCH_CHERRY] = 2, + [MATCH_TOPBOT_CHERRY] = 4, + [MATCH_REPLAY] = 0, + [MATCH_LOTAD] = 6, + [MATCH_AZURILL] = 12, + [MATCH_POWER] = 3, + [MATCH_MIXED_7] = 90, + [MATCH_RED_7] = 300, + [MATCH_BLUE_7] = 300 }; static const s16 sDigitalDisplay_SpriteCoords[][2] = { @@ -7174,37 +7732,37 @@ static const u16 sTopRowLit_Pal[] = {RGB(31, 29, 16)}; static const u16 sBottomRowt_Pal[] = {RGB(31, 29, 16)}; static const u16 sNWSEDiagLit_Pal[] = {RGB(31, 21, 18)}; static const u16 sNESWDiagLit_Pal[] = {RGB(31, 21, 18)}; -static const u16 *const sLitMatchLinePalTable[NUM_MATCH_LINES] = +static const u16 *const sLitMatchLinePalTable[NUM_MATCH_ROWS] = { - [MATCH_MIDDLE_ROW] = sMiddleRowLit_Pal, - [MATCH_TOP_ROW] = sTopRowLit_Pal, - [MATCH_BOTTOM_ROW] = sBottomRowt_Pal, - [MATCH_NWSE_DIAG] = sNWSEDiagLit_Pal, - [MATCH_NESW_DIAG] = sNESWDiagLit_Pal, + [ROW_MIDDLE] = sMiddleRowLit_Pal, + [ROW_TOP] = sTopRowLit_Pal, + [ROW_BOTTOM] = sBottomRowt_Pal, + [ROW_DIAG_NWSE] = sNWSEDiagLit_Pal, + [ROW_DIAG_NESW] = sNESWDiagLit_Pal, }; -static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_LINES] = +static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_ROWS] = { - [MATCH_MIDDLE_ROW] = &gSlotMachineMenu_Pal[74], - [MATCH_TOP_ROW] = &gSlotMachineMenu_Pal[75], - [MATCH_BOTTOM_ROW] = &gSlotMachineMenu_Pal[76], - [MATCH_NWSE_DIAG] = &gSlotMachineMenu_Pal[77], - [MATCH_NESW_DIAG] = &gSlotMachineMenu_Pal[78], + [ROW_MIDDLE] = &gSlotMachineMenu_Pal[74], + [ROW_TOP] = &gSlotMachineMenu_Pal[75], + [ROW_BOTTOM] = &gSlotMachineMenu_Pal[76], + [ROW_DIAG_NWSE] = &gSlotMachineMenu_Pal[77], + [ROW_DIAG_NESW] = &gSlotMachineMenu_Pal[78], }; -static const u8 sMatchLinePalOffsets[NUM_MATCH_LINES] = { - [MATCH_MIDDLE_ROW] = 74, - [MATCH_TOP_ROW] = 75, - [MATCH_BOTTOM_ROW] = 76, - [MATCH_NWSE_DIAG] = 78, // Diag colors flipped for some reason - [MATCH_NESW_DIAG] = 77 // Doesn't matter as both are identical +static const u8 sMatchLinePalOffsets[NUM_MATCH_ROWS] = { + [ROW_MIDDLE] = 74, + [ROW_TOP] = 75, + [ROW_BOTTOM] = 76, + [ROW_DIAG_NWSE] = 78, // Diag colors flipped for some reason + [ROW_DIAG_NESW] = 77 // Doesn't matter as both are identical }; static const u8 sBetToMatchLineIds[MAX_BET][2] = { - {MATCH_MIDDLE_ROW, MATCH_MIDDLE_ROW}, // Bet 1 - {MATCH_TOP_ROW, MATCH_BOTTOM_ROW}, // Bet 2 - {MATCH_NWSE_DIAG, MATCH_NESW_DIAG}, // Bet 3 + {ROW_MIDDLE, ROW_MIDDLE}, // Bet 1 + {ROW_TOP, ROW_BOTTOM}, // Bet 2 + {ROW_DIAG_NWSE, ROW_DIAG_NESW}, // Bet 3 }; static const u8 sMatchLinesPerBet[MAX_BET] = { 1, 2, 2 }; From 50cb504d4cf6de822f56d3e110015e626b811186 Mon Sep 17 00:00:00 2001 From: hondew Date: Sun, 20 Feb 2022 10:15:07 -0500 Subject: [PATCH 114/122] Remove stuff --- src/slot_machine.c | 41 ++--------------------------------------- 1 file changed, 2 insertions(+), 39 deletions(-) diff --git a/src/slot_machine.c b/src/slot_machine.c index 9db6e67fdf..9c81bcfb69 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -295,9 +295,6 @@ enum { DIG_DISPLAY_BONUS_BIG }; -// DO NOT SUBMIT until committing in the 'DO NOT SUBMIT' state. -// Keep for posterity as more of an unabridged explanation. - // How ReelTime works // ================== // Entering ReelTime: @@ -1781,13 +1778,6 @@ static void DrawMachineBias(void) if (sSlotMachine->reelTimeSpinsLeft == 0) { - // DO NOT SUBMIT until deleting this!!! Test code to see effects of - // power bolts on ReelTime. - // if ((Random() % 100) < 30) { - // sSlotMachine->machineBias = BIAS_REELTIME; - // } else { - // sSlotMachine->machineBias = BIAS_POWER; - // } if (!(sSlotMachine->machineBias & (BIAS_STRAIGHT_7 | BIAS_MIXED_7))) { if (ShouldTrySpecialBias()) @@ -2556,39 +2546,12 @@ static bool8 DecideStop_Bias_Reel2_Bet3(void) // If you can line up the bias tag in the same row as reel 1 within 4 turns if (DecideStop_Bias_Reel2_Bet1or2()) { - // DO NOT SUBMIT until cleaning up this long-winded musing on Game - // Freak's choices... - // - // QUESTION: Why is the 2-3 turn requirement in place?? That leaves out - // some potential middle row matches. E.g., - // - Bias tag in top of reel 1 and it takes 1 turn to get it in the top - // of reel 2 - // - Bias tag in bottom row of reel 1 and it takes 4 turns to get it in - // the bottom row of reel 2 - // * In both cases above, it would have been possible to get the bias - // tag in the middle row of reel 2, but we aren't considering it... - // It'll just be matched in the same row instead - // - // The exact intent is a bit unclear. It could either be: - // 1. Skewing toward a diagonal match rather than a straight match with - // 2/5 probability. - // 2. A programming error: They meant to guard against scenarios where a - // match in the middle is impossible within 4 turns. E.g., - // - Bias tag in top of reel 1 and it would take 5 turns to get it - // to match in the middle of reel 2 - // - Bias tag in bottom of reel 1 and bias tag is currently in - // bottom of reel 2 - // But if this were the case, you would expect the inequality to be - // sSlotMachine->reelExtraTurns[1] >= 1 ... - // * I'll give them the benefit of the doubt and assume it was (1). - // After all, the fact that they then check whether it's even - // possible to match in the middle makes (2) redundant. - // // If bias tag is not in the middle row of reel 1 and it takes either // 2 or 3 turns to get it in the same row for reel 2 if (sSlotMachine->winnerRows[0] != 2 && sSlotMachine->reelExtraTurns[1] > 1 && sSlotMachine->reelExtraTurns[1] != 4) { - // Try to match the bias tag in middle row of reel 2 within 4 turns + // Try turning this into a diagonal match by lining up the bias tag + // in the middle row of reel 2 within 4 turns. for (i = 0; i <= 4; i++) { if (GetTag(MIDDLE_REEL, 2 - i) == sSlotMachine->biasTag) From a578fa5e2bf34c32d7d6325ee255a73e9bd76a06 Mon Sep 17 00:00:00 2001 From: hondew Date: Sun, 20 Feb 2022 12:06:29 -0500 Subject: [PATCH 115/122] Minor fixes --- src/slot_machine.c | 46 ++++++++++++++++++++++++---------------------- 1 file changed, 24 insertions(+), 22 deletions(-) diff --git a/src/slot_machine.c b/src/slot_machine.c index 9c81bcfb69..5a077da2df 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -295,6 +295,7 @@ enum { DIG_DISPLAY_BONUS_BIG }; + // How ReelTime works // ================== // Entering ReelTime: @@ -321,7 +322,8 @@ enum { // extra turns to manipulate the outcome. // - ReelTime ends early if you win red 7's or blue 7's. -// Field explanations: + +// SlotMachine field explanations: // // luckyGame: // Determined at random when you start playing. Some events modify this: @@ -2566,11 +2568,11 @@ static bool8 DecideStop_Bias_Reel2_Bet3(void) } // If you can't line up the bias tag in the same row in 4 turns, and the - // bias tag is not in the middle row of reel 1. Adds coverage for the two - // cases mentioned above. + // bias tag is not in the middle row of reel 1 if (sSlotMachine->winnerRows[0] != 2) { - // Try to match the bias tag in middle row of reel 2 within 4 turns + // Try to match the bias tag in middle row of reel 2 within 4 turns. + // Adds coverage for the two cases mentioned above. for (i = 0; i <= 4; i++) { if (GetTag(MIDDLE_REEL, 2 - i) == sSlotMachine->biasTag) @@ -7697,35 +7699,35 @@ static const u16 sNWSEDiagLit_Pal[] = {RGB(31, 21, 18)}; static const u16 sNESWDiagLit_Pal[] = {RGB(31, 21, 18)}; static const u16 *const sLitMatchLinePalTable[NUM_MATCH_ROWS] = { - [ROW_MIDDLE] = sMiddleRowLit_Pal, - [ROW_TOP] = sTopRowLit_Pal, - [ROW_BOTTOM] = sBottomRowt_Pal, - [ROW_DIAG_NWSE] = sNWSEDiagLit_Pal, - [ROW_DIAG_NESW] = sNESWDiagLit_Pal, + [ROW_MIDDLE] = sMiddleRowLit_Pal, + [ROW_TOP] = sTopRowLit_Pal, + [ROW_BOTTOM] = sBottomRowt_Pal, + [ROW_DIAG_NWSE] = sNWSEDiagLit_Pal, + [ROW_DIAG_NESW] = sNESWDiagLit_Pal, }; static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_ROWS] = { - [ROW_MIDDLE] = &gSlotMachineMenu_Pal[74], - [ROW_TOP] = &gSlotMachineMenu_Pal[75], - [ROW_BOTTOM] = &gSlotMachineMenu_Pal[76], - [ROW_DIAG_NWSE] = &gSlotMachineMenu_Pal[77], - [ROW_DIAG_NESW] = &gSlotMachineMenu_Pal[78], + [ROW_MIDDLE] = &gSlotMachineMenu_Pal[74], + [ROW_TOP] = &gSlotMachineMenu_Pal[75], + [ROW_BOTTOM] = &gSlotMachineMenu_Pal[76], + [ROW_DIAG_NWSE] = &gSlotMachineMenu_Pal[77], + [ROW_DIAG_NESW] = &gSlotMachineMenu_Pal[78], }; static const u8 sMatchLinePalOffsets[NUM_MATCH_ROWS] = { - [ROW_MIDDLE] = 74, - [ROW_TOP] = 75, - [ROW_BOTTOM] = 76, - [ROW_DIAG_NWSE] = 78, // Diag colors flipped for some reason - [ROW_DIAG_NESW] = 77 // Doesn't matter as both are identical + [ROW_MIDDLE] = 74, + [ROW_TOP] = 75, + [ROW_BOTTOM] = 76, + [ROW_DIAG_NWSE] = 78, // Diag colors flipped for some reason + [ROW_DIAG_NESW] = 77 // Doesn't matter as both are identical }; static const u8 sBetToMatchLineIds[MAX_BET][2] = { - {ROW_MIDDLE, ROW_MIDDLE}, // Bet 1 - {ROW_TOP, ROW_BOTTOM}, // Bet 2 - {ROW_DIAG_NWSE, ROW_DIAG_NESW}, // Bet 3 + {ROW_MIDDLE, ROW_MIDDLE}, // Bet 1 + {ROW_TOP, ROW_BOTTOM}, // Bet 2 + {ROW_DIAG_NWSE, ROW_DIAG_NESW}, // Bet 3 }; static const u8 sMatchLinesPerBet[MAX_BET] = { 1, 2, 2 }; From 26e87eed0a09379efcb50ace4c2f2fe8143e7c0e Mon Sep 17 00:00:00 2001 From: hondew Date: Sun, 20 Feb 2022 15:32:32 -0500 Subject: [PATCH 116/122] Address comments --- src/slot_machine.c | 146 ++++++++++++++++++++++++--------------------- 1 file changed, 77 insertions(+), 69 deletions(-) diff --git a/src/slot_machine.c b/src/slot_machine.c index 5a077da2df..f95cc98b70 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -65,6 +65,14 @@ #define BIAS_SPECIAL (BIAS_7 | BIAS_REELTIME) #define BIAS_REGULAR (BIAS_REPLAY | BIAS_CHERRY | BIAS_LOATAD | BIAS_AZURILL | BIAS_POWER) +// The slot machine will try to manipulate the outcome by adding up to 4 extra +// turns to the reel after you press stop. +// +// The only exception is when it is stopping the third reel and it has decided +// you will lose. In this case, it adds as many turns as necessary to prevent a +// match. +#define MAX_EXTRA_TURNS 4 + enum { GFXTAG_7_RED, GFXTAG_7_BLUE, @@ -122,12 +130,12 @@ enum { }; enum { - ROW_MIDDLE, - ROW_TOP, - ROW_BOTTOM, - ROW_DIAG_NWSE, - ROW_DIAG_NESW, - NUM_MATCH_ROWS, + MATCH_MIDDLE_ROW, + MATCH_TOP_ROW, + MATCH_BOTTOM_ROW, + MATCH_NWSE_DIAG, + MATCH_NESW_DIAG, + NUM_MATCH_LINES, }; enum { @@ -374,7 +382,7 @@ struct SlotMachine /*0x41*/ u8 reelTimeExplosionSpriteId; /*0x42*/ u8 reelTimeBrokenMachineSpriteId; /*0x43*/ u8 reelTimeSmokeSpriteId; - /*0x44*/ u8 flashMatchLineSpriteIds[NUM_MATCH_ROWS]; + /*0x44*/ u8 flashMatchLineSpriteIds[NUM_MATCH_LINES]; /*0x49*/ u8 reelTimeMachineSpriteIds[2]; /*0x49*/ u8 reelTimeNumberSpriteIds[3]; /*0x4E*/ u8 reelTimeShadowSpriteIds[2]; @@ -694,9 +702,9 @@ static const u8 sReelTimeProbabilities_LuckyGame[][17]; static const u8 sTagToMatch[]; static const u8 sReelTimeTags[]; static const u8 sReelTileTags[NUM_REELS][TAGS_PER_REEL]; -static const u16 *const sLitMatchLinePalTable[NUM_MATCH_ROWS]; -static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_ROWS]; -static const u8 sMatchLinePalOffsets[NUM_MATCH_ROWS]; +static const u16 *const sLitMatchLinePalTable[NUM_MATCH_LINES]; +static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_LINES]; +static const u8 sMatchLinePalOffsets[NUM_MATCH_LINES]; static const u8 sBetToMatchLineIds[MAX_BET][2]; static const u8 sMatchLinesPerBet[MAX_BET]; static const u16 *const sFlashingLightsPalTable[]; @@ -1985,7 +1993,7 @@ static void CheckMatch_CenterRow(void) { sSlotMachine->payout += sSlotPayouts[match]; sSlotMachine->matches |= sSlotMatchFlags[match]; - FlashMatchLine(ROW_MIDDLE); + FlashMatchLine(MATCH_MIDDLE_ROW); } } @@ -2003,7 +2011,7 @@ static void CheckMatch_TopAndBottom(void) match = MATCH_TOPBOT_CHERRY; sSlotMachine->payout += sSlotPayouts[match]; sSlotMachine->matches |= sSlotMatchFlags[match]; - FlashMatchLine(ROW_TOP); + FlashMatchLine(MATCH_TOP_ROW); } tag1 = GetTagAtRest(LEFT_REEL, 3); tag2 = GetTagAtRest(MIDDLE_REEL, 3); @@ -2015,7 +2023,7 @@ static void CheckMatch_TopAndBottom(void) match = MATCH_TOPBOT_CHERRY; sSlotMachine->payout += sSlotPayouts[match]; sSlotMachine->matches |= sSlotMatchFlags[match]; - FlashMatchLine(ROW_BOTTOM); + FlashMatchLine(MATCH_BOTTOM_ROW); } } @@ -2036,7 +2044,7 @@ static void CheckMatch_Diagonals(void) sSlotMachine->payout += sSlotPayouts[match]; sSlotMachine->matches |= sSlotMatchFlags[match]; } - FlashMatchLine(ROW_DIAG_NWSE); + FlashMatchLine(MATCH_NWSE_DIAG); } tag1 = GetTagAtRest(LEFT_REEL, 3); tag2 = GetTagAtRest(MIDDLE_REEL, 2); @@ -2051,7 +2059,7 @@ static void CheckMatch_Diagonals(void) sSlotMachine->payout += sSlotPayouts[match]; sSlotMachine->matches |= sSlotMatchFlags[match]; } - FlashMatchLine(ROW_DIAG_NESW); + FlashMatchLine(MATCH_NESW_DIAG); } } @@ -2382,9 +2390,9 @@ static bool8 EitherTagAtPos_Reel1(s16 pos, u8 tag1, u8 tag2) // of turns. static bool8 AreCherriesOnScreen_Reel1(s16 turns) { - if (GetTag(LEFT_REEL, 1 - turns) == GFXTAG_CHERRY || - GetTag(LEFT_REEL, 2 - turns) == GFXTAG_CHERRY || - GetTag(LEFT_REEL, 3 - turns) == GFXTAG_CHERRY) + if (GetTag(LEFT_REEL, 1 - turns) == GFXTAG_CHERRY + || GetTag(LEFT_REEL, 2 - turns) == GFXTAG_CHERRY + || GetTag(LEFT_REEL, 3 - turns) == GFXTAG_CHERRY) return TRUE; else return FALSE; @@ -2404,7 +2412,7 @@ static bool8 DecideStop_Bias_Reel1_Bet1(u8 tag1, u8 tag2) { s16 i; - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { if (EitherTagAtPos_Reel1(2 - i, tag1, tag2)) { @@ -2458,7 +2466,7 @@ static bool8 DecideStop_Bias_Reel1_Bet2or3(u8 tag1, u8 tag2) } // Check the next 4 turns - for (i = 1; i <= 4; i++) + for (i = 1; i <= MAX_EXTRA_TURNS; i++) { bool8 cherry7BiasCopy = cherry7Bias; // redundant if (cherry7BiasCopy || !AreCherriesOnScreen_Reel1(i)) @@ -2498,7 +2506,7 @@ static bool8 DecideStop_Bias_Reel2_Bet1or2(void) s16 i; s16 reel1BiasRow = sSlotMachine->winnerRows[0]; - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { if (GetTag(MIDDLE_REEL, reel1BiasRow - i) == sSlotMachine->biasTag) { @@ -2554,7 +2562,7 @@ static bool8 DecideStop_Bias_Reel2_Bet3(void) { // Try turning this into a diagonal match by lining up the bias tag // in the middle row of reel 2 within 4 turns. - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { if (GetTag(MIDDLE_REEL, 2 - i) == sSlotMachine->biasTag) { @@ -2573,7 +2581,7 @@ static bool8 DecideStop_Bias_Reel2_Bet3(void) { // Try to match the bias tag in middle row of reel 2 within 4 turns. // Adds coverage for the two cases mentioned above. - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { if (GetTag(MIDDLE_REEL, 2 - i) == sSlotMachine->biasTag) { @@ -2609,7 +2617,7 @@ static bool8 DecideStop_Bias_Reel3_Bet1or2(u8 biasTag) s16 i; s16 reel2BiasRow = sSlotMachine->winnerRows[1]; - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { if (GetTag(RIGHT_REEL, reel2BiasRow - i) == biasTag) { @@ -2638,7 +2646,7 @@ static bool8 DecideStop_Bias_Reel3_Bet3(u8 biasTag) biasRow = 3; else biasRow = 1; - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { if (GetTag(RIGHT_REEL, biasRow - i) == biasTag) { @@ -2665,16 +2673,16 @@ static void DecideStop_NoBias_Reel1(void) // If the bias tag is one of the 7's, switch to the opposite color and return // true. Otherwise, return false. -static bool8 IfTag7_SwitchColor(u8 *tagPtr) +static bool8 IfTag7_SwitchColor(u8 *tag) { - if (*tagPtr == GFXTAG_7_RED) + if (*tag == GFXTAG_7_RED) { - *tagPtr = GFXTAG_7_BLUE; + *tag = GFXTAG_7_BLUE; return TRUE; } - if (*tagPtr == GFXTAG_7_BLUE) + if (*tag == GFXTAG_7_BLUE) { - *tagPtr = GFXTAG_7_RED; + *tag = GFXTAG_7_RED; return TRUE; } return FALSE; @@ -2714,7 +2722,7 @@ static void DecideStop_NoBias_Reel2_Bet1(void) if (IfTag7_SwitchColor(&reel1MiddleTag)) { s16 i; - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { if (reel1MiddleTag == GetTag(MIDDLE_REEL, 2 - i)) { @@ -2745,7 +2753,7 @@ static void DecideStop_NoBias_Reel2_Bet2(void) if (IfTag7_SwitchColor(&reel1BiasTag)) { s16 i; - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { if (reel1BiasTag == GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[0] - i)) { @@ -2835,7 +2843,7 @@ static void DecideStop_NoBias_Reel2_Bet3(void) // Check if opposite-color 7 will appear in same row as reel 1 in // over the next 4 turns - for (j = 1; j <= 4; j++) + for (j = 1; j <= MAX_EXTRA_TURNS; j++) { if (reel1BiasTag == GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[0] - j)) { @@ -2904,11 +2912,11 @@ static bool8 MismatchedTags_777(u8 tag1, u8 tag2, u8 tag3) // Note, this does not account for cherry matches. static bool8 NeitherMatchNor7Mismatch(u8 tag1, u8 tag2, u8 tag3) { - if ((tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) || - (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) || - (tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) || - (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) || - (tag1 == tag2 && tag1 == tag3)) + if ((tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) + || (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) + || (tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) + || (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) + || (tag1 == tag2 && tag1 == tag3)) { return FALSE; } @@ -2948,9 +2956,9 @@ static void DecideStop_NoBias_Reel3_Bet1(void) while (TRUE) { u8 tag3; - if (!((tag1 == (tag3 = GetTag(RIGHT_REEL, 2 - i))) || - (tag1 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) || - (tag1 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED))) + if (!((tag1 == (tag3 = GetTag(RIGHT_REEL, 2 - i))) + || (tag1 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) + || (tag1 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED))) break; i++; } @@ -2962,7 +2970,7 @@ static void DecideStop_NoBias_Reel3_Bet1(void) // turns if (sSlotMachine->machineBias & BIAS_STRAIGHT_7) { - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { if (tag1 == GetTag(RIGHT_REEL, 2 - i)) { @@ -3023,7 +3031,7 @@ static void DecideStop_NoBias_Reel3_Bet2(void) if (MismatchedTags_77(tag1, tag2)) { // Iterate over the next 4 turns - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { tag3 = GetTag(RIGHT_REEL, sSlotMachine->winnerRows[1] - i); if (tag1 == tag3) @@ -3124,7 +3132,7 @@ static void DecideStop_NoBias_Reel3_Bet3(void) row = 1; if (sSlotMachine->winnerRows[0] == 1) row = 3; - for (i = 0; i <= 4; i++) + for (i = 0; i <= MAX_EXTRA_TURNS; i++) { tag3 = GetTag(RIGHT_REEL, row - (sSlotMachine->reelExtraTurns[2] + i)); if (tag1 == tag3) @@ -3142,8 +3150,8 @@ static void DecideStop_NoBias_Reel3_Bet3(void) tag1 = GetTag(LEFT_REEL, 1 - sSlotMachine->reelExtraTurns[0]); tag2 = GetTag(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); tag3 = GetTag(RIGHT_REEL, 3 - sSlotMachine->reelExtraTurns[2]); - if (NeitherMatchNor7Mismatch(tag1, tag2, tag3) || - (MismatchedTags_777(tag1, tag2, tag3) && sSlotMachine->machineBias & BIAS_STRAIGHT_7)) + if (NeitherMatchNor7Mismatch(tag1, tag2, tag3) + || (MismatchedTags_777(tag1, tag2, tag3) && sSlotMachine->machineBias & BIAS_STRAIGHT_7)) break; sSlotMachine->reelExtraTurns[2]++; } @@ -3154,8 +3162,8 @@ static void DecideStop_NoBias_Reel3_Bet3(void) tag1 = GetTag(LEFT_REEL, 3 - sSlotMachine->reelExtraTurns[0]); tag2 = GetTag(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); tag3 = GetTag(RIGHT_REEL, 1 - sSlotMachine->reelExtraTurns[2]); - if (NeitherMatchNor7Mismatch(tag1, tag2, tag3) || - (MismatchedTags_777(tag1, tag2, tag3) && sSlotMachine->machineBias & BIAS_STRAIGHT_7)) + if (NeitherMatchNor7Mismatch(tag1, tag2, tag3) + || (MismatchedTags_777(tag1, tag2, tag3) && sSlotMachine->machineBias & BIAS_STRAIGHT_7)) break; sSlotMachine->reelExtraTurns[2]++; } @@ -7697,37 +7705,37 @@ static const u16 sTopRowLit_Pal[] = {RGB(31, 29, 16)}; static const u16 sBottomRowt_Pal[] = {RGB(31, 29, 16)}; static const u16 sNWSEDiagLit_Pal[] = {RGB(31, 21, 18)}; static const u16 sNESWDiagLit_Pal[] = {RGB(31, 21, 18)}; -static const u16 *const sLitMatchLinePalTable[NUM_MATCH_ROWS] = +static const u16 *const sLitMatchLinePalTable[NUM_MATCH_LINES] = { - [ROW_MIDDLE] = sMiddleRowLit_Pal, - [ROW_TOP] = sTopRowLit_Pal, - [ROW_BOTTOM] = sBottomRowt_Pal, - [ROW_DIAG_NWSE] = sNWSEDiagLit_Pal, - [ROW_DIAG_NESW] = sNESWDiagLit_Pal, + [MATCH_MIDDLE_ROW] = sMiddleRowLit_Pal, + [MATCH_TOP_ROW] = sTopRowLit_Pal, + [MATCH_BOTTOM_ROW] = sBottomRowt_Pal, + [MATCH_NWSE_DIAG] = sNWSEDiagLit_Pal, + [MATCH_NESW_DIAG] = sNESWDiagLit_Pal, }; -static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_ROWS] = +static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_LINES] = { - [ROW_MIDDLE] = &gSlotMachineMenu_Pal[74], - [ROW_TOP] = &gSlotMachineMenu_Pal[75], - [ROW_BOTTOM] = &gSlotMachineMenu_Pal[76], - [ROW_DIAG_NWSE] = &gSlotMachineMenu_Pal[77], - [ROW_DIAG_NESW] = &gSlotMachineMenu_Pal[78], + [MATCH_MIDDLE_ROW] = &gSlotMachineMenu_Pal[74], + [MATCH_TOP_ROW] = &gSlotMachineMenu_Pal[75], + [MATCH_BOTTOM_ROW] = &gSlotMachineMenu_Pal[76], + [MATCH_NWSE_DIAG] = &gSlotMachineMenu_Pal[77], + [MATCH_NESW_DIAG] = &gSlotMachineMenu_Pal[78], }; -static const u8 sMatchLinePalOffsets[NUM_MATCH_ROWS] = { - [ROW_MIDDLE] = 74, - [ROW_TOP] = 75, - [ROW_BOTTOM] = 76, - [ROW_DIAG_NWSE] = 78, // Diag colors flipped for some reason - [ROW_DIAG_NESW] = 77 // Doesn't matter as both are identical +static const u8 sMatchLinePalOffsets[NUM_MATCH_LINES] = { + [MATCH_MIDDLE_ROW] = 74, + [MATCH_TOP_ROW] = 75, + [MATCH_BOTTOM_ROW] = 76, + [MATCH_NWSE_DIAG] = 78, // Diag colors flipped for some reason + [MATCH_NESW_DIAG] = 77 // Doesn't matter as both are identical }; static const u8 sBetToMatchLineIds[MAX_BET][2] = { - {ROW_MIDDLE, ROW_MIDDLE}, // Bet 1 - {ROW_TOP, ROW_BOTTOM}, // Bet 2 - {ROW_DIAG_NWSE, ROW_DIAG_NESW}, // Bet 3 + {MATCH_MIDDLE_ROW, MATCH_MIDDLE_ROW}, // Bet 1 + {MATCH_TOP_ROW, MATCH_BOTTOM_ROW}, // Bet 2 + {MATCH_NWSE_DIAG, MATCH_NESW_DIAG}, // Bet 3 }; static const u8 sMatchLinesPerBet[MAX_BET] = { 1, 2, 2 }; From 39fc1cd414b93b2a9ec7fcde2710081f8ecffe9f Mon Sep 17 00:00:00 2001 From: hondew Date: Sun, 20 Feb 2022 16:43:06 -0500 Subject: [PATCH 117/122] Switch to 'symbol' nomenclature --- src/slot_machine.c | 670 +++++++++++++++++++++++---------------------- 1 file changed, 342 insertions(+), 328 deletions(-) diff --git a/src/slot_machine.c b/src/slot_machine.c index f95cc98b70..6935631f8c 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -31,13 +31,13 @@ #define SLOTMACHINE_GFX_TILES 233 #define MAX_BET 3 -#define TAGS_PER_REEL 21 -#define TAG_HEIGHT 24 -#define REEL_HEIGHT (TAGS_PER_REEL * TAG_HEIGHT) +#define SYBMOLS_PER_REEL 21 +#define REEL_SYMBOL_HEIGHT 24 +#define REEL_HEIGHT (SYBMOLS_PER_REEL * REEL_SYMBOL_HEIGHT) -#define REELTIME_TAGS 6 -#define REELTIME_TAG_HEIGHT 20 -#define REELTIME_REEL_HEIGHT (REELTIME_TAGS * REELTIME_TAG_HEIGHT) +#define REELTIME_SYMBOLS 6 +#define REELTIME_SYMBOL_HEIGHT 20 +#define REELTIME_REEL_HEIGHT (REELTIME_SYMBOLS * REELTIME_SYMBOL_HEIGHT) // There are three categories of biases: 7's, ReelTime, Regular // - 7's: BIAS_STRAIGHT_7, BIAS_MIXED_7 @@ -74,6 +74,17 @@ #define MAX_EXTRA_TURNS 4 enum { + SYMBOL_7_RED, + SYMBOL_7_BLUE, + SYMBOL_AZURILL, + SYMBOL_LOTAD, + SYMBOL_CHERRY, + SYMBOL_POWER, + SYMBOL_REPLAY, +}; + +enum +{ GFXTAG_7_RED, GFXTAG_7_BLUE, GFXTAG_AZURILL, @@ -357,7 +368,7 @@ struct SlotMachine /*0x04*/ u8 machineBias; /*0x05*/ u8 reelTimeDraw; /*0x06*/ bool8 didNotFailBias; - /*0x07*/ u8 biasTag; + /*0x07*/ u8 biasSymbol; /*0x08*/ u16 matches; /*0x0A*/ u8 reelTimeSpinsLeft; /*0x0B*/ u8 reelTimeSpinsUsed; @@ -463,14 +474,14 @@ static void CheckMatch(void); static void CheckMatch_CenterRow(void); static void CheckMatch_TopAndBottom(void); static void CheckMatch_Diagonals(void); -static u8 GetMatchFromTags(u8, u8, u8); +static u8 GetMatchFromSymbols(u8, u8, u8); static void AwardPayout(void); static void Task_Payout(u8); static bool8 IsFinalTask_Task_Payout(void); static bool8 PayoutTask_Init(struct Task *); static bool8 PayoutTask_GivePayout(struct Task *); static bool8 PayoutTask_Free(struct Task *); -static u8 GetTagAtRest(u8, s16); +static u8 GetSymbolAtRest(u8, s16); static void CreateReelTasks(void); static void SpinSlotReel(u8); static void StopSlotReel(u8); @@ -671,7 +682,7 @@ static struct SpriteFrameImage *sImageTables_DigitalDisplay[NUM_DIG_DISPLAY_SPRI static const struct DigitalDisplaySprite *const sDigitalDisplayScenes[]; static const u16 sUnkPalette[]; static const u8 sSpecialDrawOdds[NUM_SLOT_MACHINE_IDS][MAX_BET]; -static const u8 sBiasTags[]; +static const u8 sBiasSymbols[]; static const u16 sBiasesSpecial[3]; static const u16 sBiasesRegular[5]; static const s16 sDigitalDisplay_SpriteCoords[][2]; @@ -699,9 +710,9 @@ static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS]; static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS]; static const u8 sReelTimeProbabilities_NormalGame[][17]; static const u8 sReelTimeProbabilities_LuckyGame[][17]; -static const u8 sTagToMatch[]; -static const u8 sReelTimeTags[]; -static const u8 sReelTileTags[NUM_REELS][TAGS_PER_REEL]; +static const u8 sSymbolToMatch[]; +static const u8 sReelTimeSymbols[]; +static const u8 sReelSymbols[NUM_REELS][SYBMOLS_PER_REEL]; static const u16 *const sLitMatchLinePalTable[NUM_MATCH_LINES]; static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_LINES]; static const u8 sMatchLinePalOffsets[NUM_MATCH_LINES]; @@ -846,10 +857,10 @@ static bool8 (*const sReelTasks[])(struct Task *task) = [REEL_ACTION_STOP_SHAKE] = ReelTask_ShakingStop, }; -// Returns true if it is possible to match the bias tag in the reel. +// Returns true if it is possible to match the bias symbol in the reel. // // Modifies the winnerRows and reelExtraTurns to indicate how to match the bias -// tag. +// symbol. static bool8 (*const sDecideStop_Bias[NUM_REELS])(void) = { DecideStop_Bias_Reel1, @@ -872,7 +883,7 @@ static void (*const sDecideStop_NoBias[NUM_REELS])(void) = // The magnitude of the shock depends on how many extra turns are added. static const u16 sReelStopShocks[] = {2, 4, 4, 4, 8}; -static bool8 (*const sDecideStop_Bias_Reel1_Bets[MAX_BET])(u8 tag1, u8 tag2) = +static bool8 (*const sDecideStop_Bias_Reel1_Bets[MAX_BET])(u8 sym1, u8 sym2) = { DecideStop_Bias_Reel1_Bet1, DecideStop_Bias_Reel1_Bet2or3, @@ -886,7 +897,7 @@ static bool8 (*const sDecideStop_Bias_Reel2_Bets[MAX_BET])(void) = DecideStop_Bias_Reel2_Bet3, }; -static bool8 (*const sDecideStop_Bias_Reel3_Bets[MAX_BET])(u8 biasTag) = +static bool8 (*const sDecideStop_Bias_Reel3_Bets[MAX_BET])(u8 biasSymbol) = { DecideStop_Bias_Reel3_Bet1or2, DecideStop_Bias_Reel3_Bet1or2, @@ -1199,8 +1210,8 @@ static void InitSlotMachine(void) for (i = 0; i < NUM_REELS; i++) { sSlotMachine->reelShockOffsets[i] = 0; - sSlotMachine->reelPositions[i] = sInitialReelPositions[i][sSlotMachine->luckyGame] % TAGS_PER_REEL; - sSlotMachine->reelPixelOffsets[i] = REEL_HEIGHT - sSlotMachine->reelPositions[i] * TAG_HEIGHT; + sSlotMachine->reelPositions[i] = sInitialReelPositions[i][sSlotMachine->luckyGame] % SYBMOLS_PER_REEL; + sSlotMachine->reelPixelOffsets[i] = REEL_HEIGHT - sSlotMachine->reelPositions[i] * REEL_SYMBOL_HEIGHT; sSlotMachine->reelPixelOffsets[i] %= REEL_HEIGHT; } AlertTVThatPlayerPlayedSlotMachine(GetCoins()); @@ -1817,15 +1828,15 @@ static void ResetBiasFailure(void) sSlotMachine->didNotFailBias = TRUE; } -// See sBiasTags for each bias's corresponding tag. -static u8 GetBiasTag(u8 machineBias) +// See sBiasSymbols for each bias's corresponding symbol. +static u8 GetBiasSymbol(u8 machineBias) { u8 i; for (i = 0; i < 8; i++) { if (machineBias & 1) - return sBiasTags[i]; + return sBiasSymbols[i]; machineBias >>= 1; } return 0; @@ -1983,12 +1994,12 @@ static void CheckMatch(void) static void CheckMatch_CenterRow(void) { - u8 tag1, tag2, tag3, match; + u8 sym1, sym2, sym3, match; - tag1 = GetTagAtRest(LEFT_REEL, 2); - tag2 = GetTagAtRest(MIDDLE_REEL, 2); - tag3 = GetTagAtRest(RIGHT_REEL, 2); - match = GetMatchFromTags(tag1, tag2, tag3); + sym1 = GetSymbolAtRest(LEFT_REEL, 2); + sym2 = GetSymbolAtRest(MIDDLE_REEL, 2); + sym3 = GetSymbolAtRest(RIGHT_REEL, 2); + match = GetMatchFromSymbols(sym1, sym2, sym3); if (match != MATCH_NONE) { sSlotMachine->payout += sSlotPayouts[match]; @@ -1999,12 +2010,12 @@ static void CheckMatch_CenterRow(void) static void CheckMatch_TopAndBottom(void) { - u8 tag1, tag2, tag3, match; + u8 sym1, sym2, sym3, match; - tag1 = GetTagAtRest(LEFT_REEL, 1); - tag2 = GetTagAtRest(MIDDLE_REEL, 1); - tag3 = GetTagAtRest(RIGHT_REEL, 1); - match = GetMatchFromTags(tag1, tag2, tag3); + sym1 = GetSymbolAtRest(LEFT_REEL, 1); + sym2 = GetSymbolAtRest(MIDDLE_REEL, 1); + sym3 = GetSymbolAtRest(RIGHT_REEL, 1); + match = GetMatchFromSymbols(sym1, sym2, sym3); if (match != MATCH_NONE) { if (match == MATCH_CHERRY) @@ -2013,10 +2024,10 @@ static void CheckMatch_TopAndBottom(void) sSlotMachine->matches |= sSlotMatchFlags[match]; FlashMatchLine(MATCH_TOP_ROW); } - tag1 = GetTagAtRest(LEFT_REEL, 3); - tag2 = GetTagAtRest(MIDDLE_REEL, 3); - tag3 = GetTagAtRest(RIGHT_REEL, 3); - match = GetMatchFromTags(tag1, tag2, tag3); + sym1 = GetSymbolAtRest(LEFT_REEL, 3); + sym2 = GetSymbolAtRest(MIDDLE_REEL, 3); + sym3 = GetSymbolAtRest(RIGHT_REEL, 3); + match = GetMatchFromSymbols(sym1, sym2, sym3); if (match != MATCH_NONE) { if (match == MATCH_CHERRY) @@ -2029,12 +2040,12 @@ static void CheckMatch_TopAndBottom(void) static void CheckMatch_Diagonals(void) { - u8 tag1, tag2, tag3, match; + u8 sym1, sym2, sym3, match; - tag1 = GetTagAtRest(LEFT_REEL, 1); - tag2 = GetTagAtRest(MIDDLE_REEL, 2); - tag3 = GetTagAtRest(RIGHT_REEL, 3); - match = GetMatchFromTags(tag1, tag2, tag3); + sym1 = GetSymbolAtRest(LEFT_REEL, 1); + sym2 = GetSymbolAtRest(MIDDLE_REEL, 2); + sym3 = GetSymbolAtRest(RIGHT_REEL, 3); + match = GetMatchFromSymbols(sym1, sym2, sym3); if (match != MATCH_NONE) { // Don't add payout for cherry, since it's already counted in @@ -2046,10 +2057,10 @@ static void CheckMatch_Diagonals(void) } FlashMatchLine(MATCH_NWSE_DIAG); } - tag1 = GetTagAtRest(LEFT_REEL, 3); - tag2 = GetTagAtRest(MIDDLE_REEL, 2); - tag3 = GetTagAtRest(RIGHT_REEL, 1); - match = GetMatchFromTags(tag1, tag2, tag3); + sym1 = GetSymbolAtRest(LEFT_REEL, 3); + sym2 = GetSymbolAtRest(MIDDLE_REEL, 2); + sym3 = GetSymbolAtRest(RIGHT_REEL, 1); + match = GetMatchFromSymbols(sym1, sym2, sym3); if (match != MATCH_NONE) { // Don't add payout for cherry, since it's already counted in @@ -2063,15 +2074,15 @@ static void CheckMatch_Diagonals(void) } } -static u8 GetMatchFromTags(u8 tag1, u8 tag2, u8 tag3) +static u8 GetMatchFromSymbols(u8 sym1, u8 sym2, u8 sym3) { - if (tag1 == tag2 && tag1 == tag3) - return sTagToMatch[tag1]; - if (tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) + if (sym1 == sym2 && sym1 == sym3) + return sSymbolToMatch[sym1]; + if (sym1 == SYMBOL_7_RED && sym2 == SYMBOL_7_RED && sym3 == SYMBOL_7_BLUE) return MATCH_MIXED_7; - if (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) + if (sym1 == SYMBOL_7_BLUE && sym2 == SYMBOL_7_BLUE && sym3 == SYMBOL_7_RED) return MATCH_MIXED_7; - if (tag1 == GFXTAG_CHERRY) + if (sym1 == SYMBOL_CHERRY) return MATCH_CHERRY; return MATCH_NONE; } @@ -2147,8 +2158,8 @@ static bool8 PayoutTask_Free(struct Task *task) #undef tState #undef tTimer -// Get the tag at position `offset` below the top of the reel's tape. Note that -// if `offset` is negative, it wraps around to the bottom of the tape. +// Get the symbol at position `offset` below the top of the reel's tape. Note +// that if `offset` is negative, it wraps around to the bottom of the tape. // .-----------------. // | [ ] | [ ] | [ ] | <- offset = 0 // /-----|-----|-----\ @@ -2159,50 +2170,50 @@ static bool8 PayoutTask_Free(struct Task *task) // | ... | ... | ... | // | [ ] | [ ] | [ ] | <- offset = 20 // .-----------------. -static u8 GetTagAtRest(u8 reel, s16 offset) +static u8 GetSymbolAtRest(u8 reel, s16 offset) { - s16 pos = (sSlotMachine->reelPositions[reel] + offset) % TAGS_PER_REEL; + s16 pos = (sSlotMachine->reelPositions[reel] + offset) % SYBMOLS_PER_REEL; if (pos < 0) - pos += TAGS_PER_REEL; - return sReelTileTags[reel][pos]; + pos += SYBMOLS_PER_REEL; + return sReelSymbols[reel][pos]; } -// Calculates GetTagAtRest as if the reel were snapped downwards into place. -static u8 GetTag(u8 reel, s16 offset) +// Calculates GetSymbolAtRest as if the reel were snapped downwards into place. +static u8 GetSymbol(u8 reel, s16 offset) { s16 inc = 0; - s16 pixelOffset = sSlotMachine->reelPixelOffsets[reel] % TAG_HEIGHT; + s16 pixelOffset = sSlotMachine->reelPixelOffsets[reel] % REEL_SYMBOL_HEIGHT; if (pixelOffset != 0) inc = -1; - return GetTagAtRest(reel, offset + inc); + return GetSymbolAtRest(reel, offset + inc); } -static u8 GetReelTimeTag(s16 offset) +static u8 GetReelTimeSymbol(s16 offset) { - s16 newPosition = (sSlotMachine->reeltimePosition + offset) % REELTIME_TAGS; + s16 newPosition = (sSlotMachine->reeltimePosition + offset) % REELTIME_SYMBOLS; if (newPosition < 0) - newPosition += REELTIME_TAGS; - return sReelTimeTags[newPosition]; + newPosition += REELTIME_SYMBOLS; + return sReelTimeSymbols[newPosition]; } static void AdvanceSlotReel(u8 reelIndex, s16 value) { sSlotMachine->reelPixelOffsets[reelIndex] += value; sSlotMachine->reelPixelOffsets[reelIndex] %= REEL_HEIGHT; - sSlotMachine->reelPositions[reelIndex] = TAGS_PER_REEL - sSlotMachine->reelPixelOffsets[reelIndex] / TAG_HEIGHT; + sSlotMachine->reelPositions[reelIndex] = SYBMOLS_PER_REEL - sSlotMachine->reelPixelOffsets[reelIndex] / REEL_SYMBOL_HEIGHT; } -// Advances the reel no further than the next tag. Returns the remaining pixels -// until the next tag. -s16 AdvanceSlotReelToNextTag(u8 reelIndex, s16 value) +// Advances the reel no further than the next symbol. Returns the remaining +// pixels until the next symbol. +s16 AdvanceSlotReelToNextSymbol(u8 reelIndex, s16 value) { - s16 offset = sSlotMachine->reelPixelOffsets[reelIndex] % TAG_HEIGHT; + s16 offset = sSlotMachine->reelPixelOffsets[reelIndex] % REEL_SYMBOL_HEIGHT; if (offset != 0) { if (offset < value) value = offset; AdvanceSlotReel(reelIndex, value); - offset = sSlotMachine->reelPixelOffsets[reelIndex] % TAG_HEIGHT; + offset = sSlotMachine->reelPixelOffsets[reelIndex] % REEL_SYMBOL_HEIGHT; } return offset; } @@ -2211,20 +2222,20 @@ static void AdvanceReeltimeReel(s16 value) { sSlotMachine->reeltimePixelOffset += value; sSlotMachine->reeltimePixelOffset %= REELTIME_REEL_HEIGHT; - sSlotMachine->reeltimePosition = REELTIME_TAGS - sSlotMachine->reeltimePixelOffset / REELTIME_TAG_HEIGHT; + sSlotMachine->reeltimePosition = REELTIME_SYMBOLS - sSlotMachine->reeltimePixelOffset / REELTIME_SYMBOL_HEIGHT; } -// Advances the reel no further than the next tag. Returns the remaining pixels -// until the next tag. -s16 AdvanceReeltimeReelToNextTag(s16 value) +// Advances the reel no further than the next symbol. Returns the remaining +// pixels until the next symbol. +s16 AdvanceReeltimeReelToNextSymbol(s16 value) { - s16 offset = sSlotMachine->reeltimePixelOffset % REELTIME_TAG_HEIGHT; + s16 offset = sSlotMachine->reeltimePixelOffset % REELTIME_SYMBOL_HEIGHT; if (offset != 0) { if (offset < value) value = offset; AdvanceReeltimeReel(value); - offset = sSlotMachine->reeltimePixelOffset % REELTIME_TAG_HEIGHT; + offset = sSlotMachine->reeltimePixelOffset % REELTIME_SYMBOL_HEIGHT; } return offset; } @@ -2285,10 +2296,10 @@ static bool8 ReelTask_Spin(struct Task *task) // the results by stopping after at most 4 extra turns. The exact behavior // differs depending on whether the machine has a bias. // -// If the machine has a bias, it will try to match the bias tag in each reel. +// If the machine has a bias, it will try to match the bias symbol in each reel. // // Otherwise, if the machine doesn't have a bias or it could not line up the -// bias tag in any of the previous reels, it will perform the NoBias stopping +// bias symbol in any of the previous reels, it will perform the NoBias stopping // routine, which manipulates the outcome so the player loses. static bool8 ReelTask_DecideStop(struct Task *task) { @@ -2308,21 +2319,21 @@ static bool8 ReelTask_DecideStop(struct Task *task) return TRUE; } -// Go to the next tag, then add any extra turns. +// Go to the next symbol, then add any extra turns. static bool8 ReelTask_MoveToStop(struct Task *task) { u16 reelStopShocks[ARRAY_COUNT(sReelStopShocks)]; s16 reelPixelPos; memcpy(reelStopShocks, sReelStopShocks, sizeof(sReelStopShocks)); - reelPixelPos = sSlotMachine->reelPixelOffsets[task->tReelId] % TAG_HEIGHT; + reelPixelPos = sSlotMachine->reelPixelOffsets[task->tReelId] % REEL_SYMBOL_HEIGHT; if (reelPixelPos != 0) - reelPixelPos = AdvanceSlotReelToNextTag(task->tReelId, sSlotMachine->reelSpeed); + reelPixelPos = AdvanceSlotReelToNextSymbol(task->tReelId, sSlotMachine->reelSpeed); else if (sSlotMachine->reelExtraTurns[task->tReelId]) { sSlotMachine->reelExtraTurns[task->tReelId]--; AdvanceSlotReel(task->tReelId, sSlotMachine->reelSpeed); - reelPixelPos = sSlotMachine->reelPixelOffsets[task->tReelId] % TAG_HEIGHT; + reelPixelPos = sSlotMachine->reelPixelOffsets[task->tReelId] % REEL_SYMBOL_HEIGHT; } if (reelPixelPos == 0 && sSlotMachine->reelExtraTurns[task->tReelId] == 0) @@ -2334,7 +2345,7 @@ static bool8 ReelTask_MoveToStop(struct Task *task) return FALSE; } -// The reel shakes a little at the selected tag before settling. +// The reel shakes a little at the selected symbol before settling. static bool8 ReelTask_ShakingStop(struct Task *task) { sSlotMachine->reelShockOffsets[task->tReelId] = task->tShockMagnitude; @@ -2358,29 +2369,30 @@ static bool8 ReelTask_ShakingStop(struct Task *task) #undef tMoving #undef tReelId -// We pass along two tags to bias toward. If the machine is biased toward 7's, -// we pass both the 7 tags. Otherwise, we just pass the bias tag twice. +// We pass along two symbols to bias toward. If the machine is biased toward +// 7's, we pass both the 7 symbols. Otherwise, we just pass the bias symbol +// twice. static bool8 DecideStop_Bias_Reel1(void) { - u8 tag2 = GetBiasTag(sSlotMachine->machineBias); - u8 tag1 = tag2; + u8 sym2 = GetBiasSymbol(sSlotMachine->machineBias); + u8 sym1 = sym2; if (sSlotMachine->machineBias & (BIAS_STRAIGHT_7 | BIAS_MIXED_7)) { - tag1 = GFXTAG_7_RED; - tag2 = GFXTAG_7_BLUE; + sym1 = SYMBOL_7_RED; + sym2 = SYMBOL_7_BLUE; } - return sDecideStop_Bias_Reel1_Bets[sSlotMachine->bet - 1](tag1, tag2); + return sDecideStop_Bias_Reel1_Bets[sSlotMachine->bet - 1](sym1, sym2); } -// The biasTag for subsequent reels is determined based on which of the bias -// tags can be found in reel 1. This really only matters when the machine is +// The biasSymbol for subsequent reels is determined based on which of the bias +// symbols can be found in reel 1. This really only matters when the machine is // biased toward 7's. It will try to match a 7 of the same color as reel 1. -static bool8 EitherTagAtPos_Reel1(s16 pos, u8 tag1, u8 tag2) +static bool8 EitherSymbolAtPos_Reel1(s16 pos, u8 sym1, u8 sym2) { - u8 tag = GetTag(LEFT_REEL, pos); - if (tag == tag1 || tag == tag2) + u8 sym = GetSymbol(LEFT_REEL, pos); + if (sym == sym1 || sym == sym2) { - sSlotMachine->biasTag = tag; + sSlotMachine->biasSymbol = sym; return TRUE; } return FALSE; @@ -2390,9 +2402,9 @@ static bool8 EitherTagAtPos_Reel1(s16 pos, u8 tag1, u8 tag2) // of turns. static bool8 AreCherriesOnScreen_Reel1(s16 turns) { - if (GetTag(LEFT_REEL, 1 - turns) == GFXTAG_CHERRY - || GetTag(LEFT_REEL, 2 - turns) == GFXTAG_CHERRY - || GetTag(LEFT_REEL, 3 - turns) == GFXTAG_CHERRY) + if (GetSymbol(LEFT_REEL, 1 - turns) == SYMBOL_CHERRY + || GetSymbol(LEFT_REEL, 2 - turns) == SYMBOL_CHERRY + || GetSymbol(LEFT_REEL, 3 - turns) == SYMBOL_CHERRY) return TRUE; else return FALSE; @@ -2406,15 +2418,15 @@ static bool8 BiasedTowardCherryOr7s(void) return FALSE; } -// If a biased tag appears in the center of reel 1 within the next 4 turns, stop -// there. That tag becomes the biasTag for the subsequent reels. -static bool8 DecideStop_Bias_Reel1_Bet1(u8 tag1, u8 tag2) +// If a bias symbol appears in the center of reel 1 within the next 4 turns, +// stop there. That symbol becomes the biasSymbol for the subsequent reels. +static bool8 DecideStop_Bias_Reel1_Bet1(u8 sym1, u8 sym2) { s16 i; for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - if (EitherTagAtPos_Reel1(2 - i, tag1, tag2)) + if (EitherSymbolAtPos_Reel1(2 - i, sym1, sym2)) { sSlotMachine->winnerRows[LEFT_REEL] = 2; sSlotMachine->reelExtraTurns[LEFT_REEL] = i; @@ -2435,19 +2447,19 @@ static bool8 DecideStop_Bias_Reel1_Bet1(u8 tag1, u8 tag2) // - If it enters on the 4th turn, stop here. It will be in the top row. // // Other bias: -// - This is very similar, except the game is checking for the bias tag rather -// than cherries / 7s. +// - This is very similar, except the game is checking for the bias symbol +// rather than cherries / 7s. // // However, the game adds an additional constraint: it will not stop if there // will be any cherries on screen. Presumably, this ensures that you will not -// get any matches if you fail to line up the bias tag in the remaining +// get any matches if you fail to line up the bias symbol in the remaining // reels. // // This is programmed in such a way that it excludes more options than -// necessary. If there are cherries in the two positions below the bias tag, +// necessary. If there are cherries in the two positions below the bias symbol, // it will skip over this option, even if those cherries would not have ended // up on screen. -static bool8 DecideStop_Bias_Reel1_Bet2or3(u8 tag1, u8 tag2) +static bool8 DecideStop_Bias_Reel1_Bet2or3(u8 sym1, u8 sym2) { s16 i; bool8 cherry7Bias = BiasedTowardCherryOr7s(); @@ -2456,7 +2468,7 @@ static bool8 DecideStop_Bias_Reel1_Bet2or3(u8 tag1, u8 tag2) // Check the current screen for (i = 1; i <= 3; i++) { - if (EitherTagAtPos_Reel1(i, tag1, tag2)) + if (EitherSymbolAtPos_Reel1(i, sym1, sym2)) { sSlotMachine->winnerRows[0] = i; sSlotMachine->reelExtraTurns[0] = 0; @@ -2471,7 +2483,7 @@ static bool8 DecideStop_Bias_Reel1_Bet2or3(u8 tag1, u8 tag2) bool8 cherry7BiasCopy = cherry7Bias; // redundant if (cherry7BiasCopy || !AreCherriesOnScreen_Reel1(i)) { - if (EitherTagAtPos_Reel1(1 - i, tag1, tag2)) + if (EitherSymbolAtPos_Reel1(1 - i, sym1, sym2)) { if (i == 1 && (cherry7BiasCopy || !AreCherriesOnScreen_Reel1(3))) { @@ -2499,8 +2511,8 @@ static bool8 DecideStop_Bias_Reel2(void) return sDecideStop_Bias_Reel2_Bets[sSlotMachine->bet - 1](); } -// Turn at most 4 extra turns to try to line up the bias tag in the same row as -// reel 1. +// Turn at most 4 extra turns to try to line up the bias symbol in the same row +// as reel 1. static bool8 DecideStop_Bias_Reel2_Bet1or2(void) { s16 i; @@ -2508,7 +2520,7 @@ static bool8 DecideStop_Bias_Reel2_Bet1or2(void) for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - if (GetTag(MIDDLE_REEL, reel1BiasRow - i) == sSlotMachine->biasTag) + if (GetSymbol(MIDDLE_REEL, reel1BiasRow - i) == sSlotMachine->biasSymbol) { sSlotMachine->winnerRows[1] = reel1BiasRow; sSlotMachine->reelExtraTurns[1] = i; @@ -2518,32 +2530,33 @@ static bool8 DecideStop_Bias_Reel2_Bet1or2(void) return FALSE; } -// Checks whether it can match the bias tag diagonally, and sometimes skews +// Checks whether it can match the bias symbol diagonally, and sometimes skews // toward this type of match rather than a match straight across. // -// The behavior is different depending on where the bias tag landed in reel 1: +// The behavior is different depending on where the bias symbol landed in +// reel 1: // // Landed in middle row: -// A diagonal match is impossible. Just try to match the bias tag in the +// A diagonal match is impossible. Just try to match the bias symbol in the // middle row of reel 2 within 4 turns. // // Landed in top/bottom row: -// - If it would take 2 or 3 turns to get the bias tag into the same row as +// - If it would take 2 or 3 turns to get the bias symbol into the same row as // reel 1, force a diagonal match by stopping it in the middle row instead. -// - Check if the bias tag is already in the same row as reel 1, or if it takes -// 1 or 4 turns to get it there. If so, stop when it reaches that row. -// - Otherwise, check if the bias tag is already in the middle row of reel 2. -// If so, stop here. +// - Check if the bias symbol is already in the same row as reel 1, or if it +// takes 1 or 4 turns to get it there. If so, stop when it reaches that row. +// - Otherwise, check if the bias symbol is already in the middle row of +// reel 2. If so, stop here. // // So in how many more cases would betting 3 coins let you win compared to // betting 2? -// Not many. Most of the time, the game would have matched the tag in the same -// row as reel 1 if you had bet 2 coins. Betting 3 effectively adds coverage -// for only two additional cases: -// - Bias tag is in top row of reel 1 and bias tag is currently in middle row -// of reel 2. -// - Bias tag is in bottom row of reel 1 and bias tag could get to the middle -// row of reel 2 in 4 turns. +// Not many. Most of the time, the game would have matched the symbol in the +// same row as reel 1 if you had bet 2 coins. Betting 3 effectively adds +// coverage for only two additional cases: +// - Bias symbol is in top row of reel 1 and bias symbol is currently in +// middle row of reel 2. +// - Bias symbol is in bottom row of reel 1 and bias symbol could get to the +// middle row of reel 2 in 4 turns. // // Assuming this is the implementation Game Freak intended, the game effectively // turns straight matches into diagonal matches with 2/5 probability. @@ -2553,18 +2566,19 @@ static bool8 DecideStop_Bias_Reel2_Bet1or2(void) static bool8 DecideStop_Bias_Reel2_Bet3(void) { s16 i; - // If you can line up the bias tag in the same row as reel 1 within 4 turns + // If you can line up the bias symbol in the same row as reel 1 within 4 + // turns if (DecideStop_Bias_Reel2_Bet1or2()) { - // If bias tag is not in the middle row of reel 1 and it takes either + // If bias symbol is not in the middle row of reel 1 and it takes either // 2 or 3 turns to get it in the same row for reel 2 if (sSlotMachine->winnerRows[0] != 2 && sSlotMachine->reelExtraTurns[1] > 1 && sSlotMachine->reelExtraTurns[1] != 4) { - // Try turning this into a diagonal match by lining up the bias tag - // in the middle row of reel 2 within 4 turns. + // Try turning this into a diagonal match by lining up the bias + // symbol in the middle row of reel 2 within 4 turns. for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - if (GetTag(MIDDLE_REEL, 2 - i) == sSlotMachine->biasTag) + if (GetSymbol(MIDDLE_REEL, 2 - i) == sSlotMachine->biasSymbol) { sSlotMachine->winnerRows[1] = 2; sSlotMachine->reelExtraTurns[1] = i; @@ -2575,15 +2589,15 @@ static bool8 DecideStop_Bias_Reel2_Bet3(void) return TRUE; } - // If you can't line up the bias tag in the same row in 4 turns, and the - // bias tag is not in the middle row of reel 1 + // If you can't line up the bias symbol in the same row in 4 turns, and the + // bias symbol is not in the middle row of reel 1 if (sSlotMachine->winnerRows[0] != 2) { - // Try to match the bias tag in middle row of reel 2 within 4 turns. + // Try to match the bias symbol in middle row of reel 2 within 4 turns. // Adds coverage for the two cases mentioned above. for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - if (GetTag(MIDDLE_REEL, 2 - i) == sSlotMachine->biasTag) + if (GetSymbol(MIDDLE_REEL, 2 - i) == sSlotMachine->biasSymbol) { sSlotMachine->winnerRows[1] = 2; sSlotMachine->reelExtraTurns[1] = i; @@ -2594,32 +2608,32 @@ static bool8 DecideStop_Bias_Reel2_Bet3(void) return FALSE; } -// If the machine is biased toward mixed 7's, swap the color of the bias tag +// If the machine is biased toward mixed 7's, swap the color of the bias symbol // from red 7 to blue 7, or vice versa. static bool8 DecideStop_Bias_Reel3(void) { - u8 biasTag = sSlotMachine->biasTag; + u8 biasSymbol = sSlotMachine->biasSymbol; if (sSlotMachine->machineBias & BIAS_MIXED_7) { - biasTag = GFXTAG_7_RED; - if (sSlotMachine->biasTag == GFXTAG_7_RED) + biasSymbol = SYMBOL_7_RED; + if (sSlotMachine->biasSymbol == SYMBOL_7_RED) { - biasTag = GFXTAG_7_BLUE; + biasSymbol = SYMBOL_7_BLUE; } } - return sDecideStop_Bias_Reel3_Bets[sSlotMachine->bet - 1](biasTag); + return sDecideStop_Bias_Reel3_Bets[sSlotMachine->bet - 1](biasSymbol); } -// Turn at most 4 extra turns to try to line up the bias tag in the same row as -// reel 2. -static bool8 DecideStop_Bias_Reel3_Bet1or2(u8 biasTag) +// Turn at most 4 extra turns to try to line up the bias symbol in the same +// row as reel 2. +static bool8 DecideStop_Bias_Reel3_Bet1or2(u8 biasSymbol) { s16 i; s16 reel2BiasRow = sSlotMachine->winnerRows[1]; for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - if (GetTag(RIGHT_REEL, reel2BiasRow - i) == biasTag) + if (GetSymbol(RIGHT_REEL, reel2BiasRow - i) == biasSymbol) { sSlotMachine->winnerRows[2] = reel2BiasRow; sSlotMachine->reelExtraTurns[2] = i; @@ -2629,26 +2643,26 @@ static bool8 DecideStop_Bias_Reel3_Bet1or2(u8 biasTag) return FALSE; } -// Try to complete a match in reel 3 by lining up a bias tag with the bias tags -// from the first two reels. -static bool8 DecideStop_Bias_Reel3_Bet3(u8 biasTag) +// Try to complete a match in reel 3 by lining up a bias symbol with the bias +// symbols from the first two reels. +static bool8 DecideStop_Bias_Reel3_Bet3(u8 biasSymbol) { s16 i; s16 biasRow; - // First two bias tags in the same row. Try to line up bias tag in same the - // row here too + // First two bias symbols in the same row. Try to line up bias symbol in + // same the row here too if (sSlotMachine->winnerRows[0] == sSlotMachine->winnerRows[1]) - return DecideStop_Bias_Reel3_Bet1or2(biasTag); + return DecideStop_Bias_Reel3_Bet1or2(biasSymbol); - // Otherwise, try to line up the bias tag diagonally + // Otherwise, try to line up the bias symbol diagonally if (sSlotMachine->winnerRows[0] == 1) biasRow = 3; else biasRow = 1; for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - if (GetTag(RIGHT_REEL, biasRow - i) == biasTag) + if (GetSymbol(RIGHT_REEL, biasRow - i) == biasSymbol) { sSlotMachine->reelExtraTurns[2] = i; sSlotMachine->winnerRows[2] = biasRow; @@ -2671,18 +2685,18 @@ static void DecideStop_NoBias_Reel1(void) sSlotMachine->reelExtraTurns[0] = i; } -// If the bias tag is one of the 7's, switch to the opposite color and return +// If the bias symbol is one of the 7's, switch to the opposite color and return // true. Otherwise, return false. -static bool8 IfTag7_SwitchColor(u8 *tag) +static bool8 IfSymbol7_SwitchColor(u8 *symbol) { - if (*tag == GFXTAG_7_RED) + if (*symbol == SYMBOL_7_RED) { - *tag = GFXTAG_7_BLUE; + *symbol = SYMBOL_7_BLUE; return TRUE; } - if (*tag == GFXTAG_7_BLUE) + if (*symbol == SYMBOL_7_BLUE) { - *tag = GFXTAG_7_RED; + *symbol = SYMBOL_7_RED; return TRUE; } return FALSE; @@ -2718,13 +2732,13 @@ static void DecideStop_NoBias_Reel2_Bet1(void) // Note here and in other NoBias functions, reelExtraTurns is 0 if it // corresponds to a previous reel. That reel has already stopped and any // extra turns were applied. - u8 reel1MiddleTag = GetTag(LEFT_REEL, 2 - sSlotMachine->reelExtraTurns[0]); - if (IfTag7_SwitchColor(&reel1MiddleTag)) + u8 reel1MiddleSym = GetSymbol(LEFT_REEL, 2 - sSlotMachine->reelExtraTurns[0]); + if (IfSymbol7_SwitchColor(&reel1MiddleSym)) { s16 i; for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - if (reel1MiddleTag == GetTag(MIDDLE_REEL, 2 - i)) + if (reel1MiddleSym == GetSymbol(MIDDLE_REEL, 2 - i)) { sSlotMachine->winnerRows[1] = 2; sSlotMachine->reelExtraTurns[1] = i; @@ -2749,13 +2763,13 @@ static void DecideStop_NoBias_Reel2_Bet2(void) { if (sSlotMachine->winnerRows[0] != 0 && sSlotMachine->machineBias & BIAS_STRAIGHT_7) { - u8 reel1BiasTag = GetTag(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); - if (IfTag7_SwitchColor(&reel1BiasTag)) + u8 reel1BiasSym = GetSymbol(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); + if (IfSymbol7_SwitchColor(&reel1BiasSym)) { s16 i; for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - if (reel1BiasTag == GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[0] - i)) + if (reel1BiasSym == GetSymbol(MIDDLE_REEL, sSlotMachine->winnerRows[0] - i)) { sSlotMachine->winnerRows[1] = sSlotMachine->winnerRows[0]; sSlotMachine->reelExtraTurns[1] = i; @@ -2812,7 +2826,7 @@ static void DecideStop_NoBias_Reel2_Bet3(void) { s16 i; s16 j; - u8 reel1BiasTag; + u8 reel1BiasSym; if (sSlotMachine->winnerRows[0] != 0 && sSlotMachine->machineBias & BIAS_STRAIGHT_7) { @@ -2823,8 +2837,8 @@ static void DecideStop_NoBias_Reel2_Bet3(void) return; } - reel1BiasTag = GetTag(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); - if (IfTag7_SwitchColor(&reel1BiasTag)) + reel1BiasSym = GetSymbol(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); + if (IfSymbol7_SwitchColor(&reel1BiasSym)) { // Check current screen to see if there is already an opposite-color // 7 lined up for a match. @@ -2833,7 +2847,7 @@ static void DecideStop_NoBias_Reel2_Bet3(void) j = 3; for (i = 0; i < 2; i++, j--) { - if (reel1BiasTag == GetTag(MIDDLE_REEL, j)) + if (reel1BiasSym == GetSymbol(MIDDLE_REEL, j)) { sSlotMachine->winnerRows[1] = j; sSlotMachine->reelExtraTurns[1] = 0; @@ -2845,7 +2859,7 @@ static void DecideStop_NoBias_Reel2_Bet3(void) // over the next 4 turns for (j = 1; j <= MAX_EXTRA_TURNS; j++) { - if (reel1BiasTag == GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[0] - j)) + if (reel1BiasSym == GetSymbol(MIDDLE_REEL, sSlotMachine->winnerRows[0] - j)) { // If 7 appeared in top row of reel 1 if (sSlotMachine->winnerRows[0] == 1) @@ -2882,41 +2896,41 @@ static void DecideStop_NoBias_Reel2_Bet3(void) } } -// Returns true if the reel 1 and reel 2 tags are opposite-color 7's. +// Returns true if the reel 1 and reel 2 symbols are opposite-color 7's. // // Note that if true, this does not constitue a MATCH_MIXED_7, as the first two // reels are not the same color. -static bool8 MismatchedTags_77(u8 tag1, u8 tag2) +static bool8 MismatchedSyms_77(u8 sym1, u8 sym2) { - if ((tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_BLUE) || (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_RED)) + if ((sym1 == SYMBOL_7_RED && sym2 == SYMBOL_7_BLUE) || (sym1 == SYMBOL_7_BLUE && sym2 == SYMBOL_7_RED)) return TRUE; else return FALSE; } -// Returns true if the reel 1, reel 2 and reel 3 tags form a 7 mismatch, i.e. -// {7R, 7B, 7R} or {7B, 7R, 7B}. -static bool8 MismatchedTags_777(u8 tag1, u8 tag2, u8 tag3) +// Returns true if the reel 1, reel 2 and reel 3 symbolss form a 7 mismatch, +// i.e. {7R, 7B, 7R} or {7B, 7R, 7B}. +static bool8 MismatchedSyms_777(u8 sym1, u8 sym2, u8 sym3) { - if ((tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) || - (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE)) + if ((sym1 == SYMBOL_7_RED && sym2 == SYMBOL_7_BLUE && sym3 == SYMBOL_7_RED) || + (sym1 == SYMBOL_7_BLUE && sym2 == SYMBOL_7_RED && sym3 == SYMBOL_7_BLUE)) return TRUE; else return FALSE; } // Returns false if either: -// - The tags form a match (including MATCH_MIXED_7) -// - Or, the tags form a 7 mismatch (i.e., {7R, 7B, 7R} or {7B, 7R, 7B}) +// - The symbols form a match (including MATCH_MIXED_7) +// - Or, the symbols form a 7 mismatch (i.e., {7R, 7B, 7R} or {7B, 7R, 7B}) // // Note, this does not account for cherry matches. -static bool8 NeitherMatchNor7Mismatch(u8 tag1, u8 tag2, u8 tag3) +static bool8 NeitherMatchNor7Mismatch(u8 sym1, u8 sym2, u8 sym3) { - if ((tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) - || (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) - || (tag1 == GFXTAG_7_RED && tag2 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) - || (tag1 == GFXTAG_7_BLUE && tag2 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED) - || (tag1 == tag2 && tag1 == tag3)) + if ((sym1 == SYMBOL_7_RED && sym2 == SYMBOL_7_BLUE && sym3 == SYMBOL_7_RED) + || (sym1 == SYMBOL_7_BLUE && sym2 == SYMBOL_7_RED && sym3 == SYMBOL_7_BLUE) + || (sym1 == SYMBOL_7_RED && sym2 == SYMBOL_7_RED && sym3 == SYMBOL_7_BLUE) + || (sym1 == SYMBOL_7_BLUE && sym2 == SYMBOL_7_BLUE && sym3 == SYMBOL_7_RED) + || (sym1 == sym2 && sym1 == sym3)) { return FALSE; } @@ -2933,38 +2947,38 @@ static void DecideStop_NoBias_Reel3(void) // Spin until there is no match in reel 3. Additionally, if the player failed a // straight 7 bias, try to taunt them with a 7 mismatch. // -// The way this plays out depends on the first two matched tags. +// The way this plays out depends on the first two matched symbols. // -// If first two tags are the same: -// Spin until you get a tag that won't complete a match. +// If first two symbols are the same: +// Spin until you get a symbol that won't complete a match. // -// Otherwise, if the first two tags are opposite-color 7's: +// Otherwise, if the first two symbols are opposite-color 7's: // - If the machine is biased toward straight 7's, then the player must have // failed with this bias. The machine tries to taunt the player by turning // up to 4 turns to complete a 7 mismatch (i.e., {7R, 7B, 7R} or // {7B, 7R, 7B}). -// - Otherwise, spin until you get a tag that won't complete a match. +// - Otherwise, spin until you get a symbol that won't complete a match. static void DecideStop_NoBias_Reel3_Bet1(void) { s16 i = 0; - u8 tag1 = GetTag(LEFT_REEL, 2 - sSlotMachine->reelExtraTurns[0]); - u8 tag2 = GetTag(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); + u8 sym1 = GetSymbol(LEFT_REEL, 2 - sSlotMachine->reelExtraTurns[0]); + u8 sym2 = GetSymbol(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); - // If first two tags match, spin until you get a non-matching tag - if (tag1 == tag2) + // If first two symbols match, spin until you get a non-matching symbol + if (sym1 == sym2) { while (TRUE) { - u8 tag3; - if (!((tag1 == (tag3 = GetTag(RIGHT_REEL, 2 - i))) - || (tag1 == GFXTAG_7_RED && tag3 == GFXTAG_7_BLUE) - || (tag1 == GFXTAG_7_BLUE && tag3 == GFXTAG_7_RED))) + u8 sym3; + if (!((sym1 == (sym3 = GetSymbol(RIGHT_REEL, 2 - i))) + || (sym1 == SYMBOL_7_RED && sym3 == SYMBOL_7_BLUE) + || (sym1 == SYMBOL_7_BLUE && sym3 == SYMBOL_7_RED))) break; i++; } } - // First two tags are opposite-color 7's - else if (MismatchedTags_77(tag1, tag2)) + // First two symbols are opposite-color 7's + else if (MismatchedSyms_77(sym1, sym2)) { // If biased toward straight 7's, try to complete the 7 mismatch in 4 // turns @@ -2972,7 +2986,7 @@ static void DecideStop_NoBias_Reel3_Bet1(void) { for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - if (tag1 == GetTag(RIGHT_REEL, 2 - i)) + if (sym1 == GetSymbol(RIGHT_REEL, 2 - i)) { sSlotMachine->reelExtraTurns[2] = i; return; @@ -2980,11 +2994,11 @@ static void DecideStop_NoBias_Reel3_Bet1(void) } } - // Otherwise, just spin until you get a non-matching tag + // Otherwise, just spin until you get a non-matching symbol i = 0; while (TRUE) { - if (tag1 != GetTag(RIGHT_REEL, 2 - i)) + if (sym1 != GetSymbol(RIGHT_REEL, 2 - i)) break; i++; } @@ -2995,9 +3009,9 @@ static void DecideStop_NoBias_Reel3_Bet1(void) // Spin until there is no match in reel 3. Additionally, if the player failed a // straight 7 bias, try to taunt them with a 7 mismatch. // -// There are up to two stages, depending on the first two matched tags: +// There are up to two stages, depending on the first two matched symbols: // -// 1. [Optional] If first two tags are opposite-color 7's in the same row and +// 1. [Optional] If first two symbols are opposite-color 7's in the same row and // the machine is biased toward straight 7's: // Check if a 7 with the same color as reel 1 appears in the same row // within 4 turns. If so, initially advance to that position. @@ -3013,28 +3027,28 @@ static void DecideStop_NoBias_Reel3_Bet2(void) { s16 extraTurns = 0; s16 i; - u8 tag1; - u8 tag2; - u8 tag3; + u8 sym1; + u8 sym2; + u8 sym3; // Effectively, if you lined up two 7's in the same row if (sSlotMachine->winnerRows[1] != 0 && sSlotMachine->winnerRows[0] == sSlotMachine->winnerRows[1] && sSlotMachine->machineBias & BIAS_STRAIGHT_7) { - tag1 = GetTag(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); - tag2 = GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[1] - sSlotMachine->reelExtraTurns[1]); + sym1 = GetSymbol(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); + sym2 = GetSymbol(MIDDLE_REEL, sSlotMachine->winnerRows[1] - sSlotMachine->reelExtraTurns[1]); // If the first two 7's are opposite colors, see if you can line up a 7 // mismatch in the same row. If so, advance initially to that position. // More turns may be added further below. - if (MismatchedTags_77(tag1, tag2)) + if (MismatchedSyms_77(sym1, sym2)) { // Iterate over the next 4 turns for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - tag3 = GetTag(RIGHT_REEL, sSlotMachine->winnerRows[1] - i); - if (tag1 == tag3) + sym3 = GetSymbol(RIGHT_REEL, sSlotMachine->winnerRows[1] - i); + if (sym1 == sym3) { extraTurns = i; break; @@ -3049,16 +3063,16 @@ static void DecideStop_NoBias_Reel3_Bet2(void) // Iterate over the rows of the screen after `extraTurns` turns for (i = 1, numMatches = 0; i <= 3; i++) { - tag1 = GetTag(LEFT_REEL, i - sSlotMachine->reelExtraTurns[0]); - tag2 = GetTag(MIDDLE_REEL, i - sSlotMachine->reelExtraTurns[1]); - tag3 = GetTag(RIGHT_REEL, i - extraTurns); + sym1 = GetSymbol(LEFT_REEL, i - sSlotMachine->reelExtraTurns[0]); + sym2 = GetSymbol(MIDDLE_REEL, i - sSlotMachine->reelExtraTurns[1]); + sym3 = GetSymbol(RIGHT_REEL, i - extraTurns); // This boils down to: // If there's a match on screen, keep spinning. Otherwise, if // there's a 7 mismatch on screen, keep spinning if the machine // isn't biased toward straight 7's. - if (!NeitherMatchNor7Mismatch(tag1, tag2, tag3) && - !(MismatchedTags_777(tag1, tag2, tag3) && (sSlotMachine->machineBias & BIAS_STRAIGHT_7))) + if (!NeitherMatchNor7Mismatch(sym1, sym2, sym3) && + !(MismatchedSyms_777(sym1, sym2, sym3) && (sSlotMachine->machineBias & BIAS_STRAIGHT_7))) { numMatches++; break; @@ -3105,9 +3119,9 @@ static void DecideStop_NoBias_Reel3_Bet2(void) // occurring straight across. static void DecideStop_NoBias_Reel3_Bet3(void) { - u8 tag1; - u8 tag2; - u8 tag3; + u8 sym1; + u8 sym2; + u8 sym3; s16 row; s16 i; @@ -3121,21 +3135,21 @@ static void DecideStop_NoBias_Reel3_Bet3(void) sSlotMachine->winnerRows[0] != sSlotMachine->winnerRows[1] && sSlotMachine->machineBias & BIAS_STRAIGHT_7) { - tag1 = GetTag(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); - tag2 = GetTag(MIDDLE_REEL, sSlotMachine->winnerRows[1] - sSlotMachine->reelExtraTurns[1]); + sym1 = GetSymbol(LEFT_REEL, sSlotMachine->winnerRows[0] - sSlotMachine->reelExtraTurns[0]); + sym2 = GetSymbol(MIDDLE_REEL, sSlotMachine->winnerRows[1] - sSlotMachine->reelExtraTurns[1]); // If the first two 7's are opposite colors, try advancing up to 4 // additional turns to line up a diagonal 7 mismatch. More turns may be // added further below. - if (MismatchedTags_77(tag1, tag2)) + if (MismatchedSyms_77(sym1, sym2)) { row = 1; if (sSlotMachine->winnerRows[0] == 1) row = 3; for (i = 0; i <= MAX_EXTRA_TURNS; i++) { - tag3 = GetTag(RIGHT_REEL, row - (sSlotMachine->reelExtraTurns[2] + i)); - if (tag1 == tag3) + sym3 = GetSymbol(RIGHT_REEL, row - (sSlotMachine->reelExtraTurns[2] + i)); + if (sym1 == sym3) { sSlotMachine->reelExtraTurns[2] += i; break; @@ -3147,11 +3161,11 @@ static void DecideStop_NoBias_Reel3_Bet3(void) while (TRUE) { // Check NWSE diagonal - tag1 = GetTag(LEFT_REEL, 1 - sSlotMachine->reelExtraTurns[0]); - tag2 = GetTag(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); - tag3 = GetTag(RIGHT_REEL, 3 - sSlotMachine->reelExtraTurns[2]); - if (NeitherMatchNor7Mismatch(tag1, tag2, tag3) - || (MismatchedTags_777(tag1, tag2, tag3) && sSlotMachine->machineBias & BIAS_STRAIGHT_7)) + sym1 = GetSymbol(LEFT_REEL, 1 - sSlotMachine->reelExtraTurns[0]); + sym2 = GetSymbol(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); + sym3 = GetSymbol(RIGHT_REEL, 3 - sSlotMachine->reelExtraTurns[2]); + if (NeitherMatchNor7Mismatch(sym1, sym2, sym3) + || (MismatchedSyms_777(sym1, sym2, sym3) && sSlotMachine->machineBias & BIAS_STRAIGHT_7)) break; sSlotMachine->reelExtraTurns[2]++; } @@ -3159,11 +3173,11 @@ static void DecideStop_NoBias_Reel3_Bet3(void) while (TRUE) { // Check NESW diagonal - tag1 = GetTag(LEFT_REEL, 3 - sSlotMachine->reelExtraTurns[0]); - tag2 = GetTag(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); - tag3 = GetTag(RIGHT_REEL, 1 - sSlotMachine->reelExtraTurns[2]); - if (NeitherMatchNor7Mismatch(tag1, tag2, tag3) - || (MismatchedTags_777(tag1, tag2, tag3) && sSlotMachine->machineBias & BIAS_STRAIGHT_7)) + sym1 = GetSymbol(LEFT_REEL, 3 - sSlotMachine->reelExtraTurns[0]); + sym2 = GetSymbol(MIDDLE_REEL, 2 - sSlotMachine->reelExtraTurns[1]); + sym3 = GetSymbol(RIGHT_REEL, 1 - sSlotMachine->reelExtraTurns[2]); + if (NeitherMatchNor7Mismatch(sym1, sym2, sym3) + || (MismatchedSyms_777(sym1, sym2, sym3) && sSlotMachine->machineBias & BIAS_STRAIGHT_7)) break; sSlotMachine->reelExtraTurns[2]++; } @@ -3678,16 +3692,16 @@ static void ReelTime_LandOnOutcome(struct Task *task) s16 reeltimePixelOffset = sSlotMachine->reeltimePixelOffset % 20; if (reeltimePixelOffset) { - reeltimePixelOffset = AdvanceReeltimeReelToNextTag(task->tRtReelSpeed >> 8); + reeltimePixelOffset = AdvanceReeltimeReelToNextSymbol(task->tRtReelSpeed >> 8); task->tRtReelSpeed = (u8)task->tRtReelSpeed + 0x40; } - else if (GetReelTimeTag(1) != sSlotMachine->reelTimeDraw) + else if (GetReelTimeSymbol(1) != sSlotMachine->reelTimeDraw) { AdvanceReeltimeReel(task->tRtReelSpeed >> 8); reeltimePixelOffset = sSlotMachine->reeltimePixelOffset % 20; task->tRtReelSpeed = (u8)task->tRtReelSpeed + 0x40; } - if (reeltimePixelOffset == 0 && GetReelTimeTag(1) == sSlotMachine->reelTimeDraw) + if (reeltimePixelOffset == 0 && GetReelTimeSymbol(1) == sSlotMachine->reelTimeDraw) { task->tRtReelSpeed = 0; // Also initializes task->tTimer2 task->tState++; // RT_TASK_PIKA_REACT @@ -3779,7 +3793,7 @@ static void ReelTime_SetReelSpeed(struct Task *task) { if (sSlotMachine->reelSpeed == task->tReelSpeed) task->tState++; // RT_TASK_END_SUCCESS - else if (sSlotMachine->reelPixelOffsets[0] % TAG_HEIGHT == 0 && (++task->tTimer3 & 0x07) == 0) + else if (sSlotMachine->reelPixelOffsets[0] % REEL_SYMBOL_HEIGHT == 0 && (++task->tTimer3 & 0x07) == 0) sSlotMachine->reelSpeed >>= 1; } @@ -4084,7 +4098,7 @@ static void SpriteCB_ReelSymbol(struct Sprite *sprite) sprite->data[2] = sSlotMachine->reelPixelOffsets[sprite->data[0]] + sprite->data[1]; sprite->data[2] %= 120; sprite->y = sSlotMachine->reelShockOffsets[sprite->data[0]] + 28 + sprite->data[2]; - sprite->sheetTileStart = GetSpriteTileStartByTag(GetTagAtRest(sprite->data[0], sprite->data[2] / 24)); + sprite->sheetTileStart = GetSpriteTileStartByTag(GetSymbolAtRest(sprite->data[0], sprite->data[2] / 24)); SetSpriteSheetFrameTileNum(sprite); } @@ -4255,7 +4269,7 @@ static void SpriteCB_ReelTimeNumbers(struct Sprite *sprite) s16 r0 = (u16)(sSlotMachine->reeltimePixelOffset + sprite->data[7]); r0 %= 40; sprite->y = r0 + 59; - StartSpriteAnimIfDifferent(sprite, GetReelTimeTag(r0 / 20)); + StartSpriteAnimIfDifferent(sprite, GetReelTimeSymbol(r0 / 20)); } static void CreateReelTimeShadowSprites(void) @@ -5202,80 +5216,80 @@ static void AllocDigitalDisplayGfx(void) sImageTable_DigitalDisplay_DPad[1].size = 0x180; } -static const u8 sReelTileTags[NUM_REELS][TAGS_PER_REEL] = +static const u8 sReelSymbols[NUM_REELS][SYBMOLS_PER_REEL] = { [LEFT_REEL] = { - GFXTAG_7_RED, - GFXTAG_CHERRY, - GFXTAG_AZURILL, - GFXTAG_REPLAY, - GFXTAG_POWER, - GFXTAG_LOTAD, - GFXTAG_7_BLUE, - GFXTAG_LOTAD, - GFXTAG_CHERRY, - GFXTAG_POWER, - GFXTAG_REPLAY, - GFXTAG_AZURILL, - GFXTAG_7_RED, - GFXTAG_POWER, - GFXTAG_LOTAD, - GFXTAG_REPLAY, - GFXTAG_AZURILL, - GFXTAG_7_BLUE, - GFXTAG_POWER, - GFXTAG_LOTAD, - GFXTAG_REPLAY + SYMBOL_7_RED, + SYMBOL_CHERRY, + SYMBOL_AZURILL, + SYMBOL_REPLAY, + SYMBOL_POWER, + SYMBOL_LOTAD, + SYMBOL_7_BLUE, + SYMBOL_LOTAD, + SYMBOL_CHERRY, + SYMBOL_POWER, + SYMBOL_REPLAY, + SYMBOL_AZURILL, + SYMBOL_7_RED, + SYMBOL_POWER, + SYMBOL_LOTAD, + SYMBOL_REPLAY, + SYMBOL_AZURILL, + SYMBOL_7_BLUE, + SYMBOL_POWER, + SYMBOL_LOTAD, + SYMBOL_REPLAY }, [MIDDLE_REEL] = { - GFXTAG_7_RED, - GFXTAG_CHERRY, - GFXTAG_REPLAY, - GFXTAG_LOTAD, - GFXTAG_AZURILL, - GFXTAG_CHERRY, - GFXTAG_REPLAY, - GFXTAG_POWER, - GFXTAG_POWER, - GFXTAG_LOTAD, - GFXTAG_7_BLUE, - GFXTAG_LOTAD, - GFXTAG_REPLAY, - GFXTAG_CHERRY, - GFXTAG_AZURILL, - GFXTAG_LOTAD, - GFXTAG_REPLAY, - GFXTAG_CHERRY, - GFXTAG_LOTAD, - GFXTAG_REPLAY, - GFXTAG_CHERRY + SYMBOL_7_RED, + SYMBOL_CHERRY, + SYMBOL_REPLAY, + SYMBOL_LOTAD, + SYMBOL_AZURILL, + SYMBOL_CHERRY, + SYMBOL_REPLAY, + SYMBOL_POWER, + SYMBOL_POWER, + SYMBOL_LOTAD, + SYMBOL_7_BLUE, + SYMBOL_LOTAD, + SYMBOL_REPLAY, + SYMBOL_CHERRY, + SYMBOL_AZURILL, + SYMBOL_LOTAD, + SYMBOL_REPLAY, + SYMBOL_CHERRY, + SYMBOL_LOTAD, + SYMBOL_REPLAY, + SYMBOL_CHERRY }, [RIGHT_REEL] = { - GFXTAG_7_RED, - GFXTAG_POWER, - GFXTAG_7_BLUE, - GFXTAG_REPLAY, - GFXTAG_LOTAD, - GFXTAG_AZURILL, - GFXTAG_REPLAY, - GFXTAG_LOTAD, - GFXTAG_POWER, - GFXTAG_AZURILL, - GFXTAG_REPLAY, - GFXTAG_LOTAD, - GFXTAG_AZURILL, - GFXTAG_POWER, - GFXTAG_REPLAY, - GFXTAG_LOTAD, - GFXTAG_AZURILL, - GFXTAG_POWER, - GFXTAG_REPLAY, - GFXTAG_LOTAD, - GFXTAG_CHERRY + SYMBOL_7_RED, + SYMBOL_POWER, + SYMBOL_7_BLUE, + SYMBOL_REPLAY, + SYMBOL_LOTAD, + SYMBOL_AZURILL, + SYMBOL_REPLAY, + SYMBOL_LOTAD, + SYMBOL_POWER, + SYMBOL_AZURILL, + SYMBOL_REPLAY, + SYMBOL_LOTAD, + SYMBOL_AZURILL, + SYMBOL_POWER, + SYMBOL_REPLAY, + SYMBOL_LOTAD, + SYMBOL_AZURILL, + SYMBOL_POWER, + SYMBOL_REPLAY, + SYMBOL_LOTAD, + SYMBOL_CHERRY }, }; -static const u8 sReelTimeTags[] = { +static const u8 sReelTimeSymbols[] = { 1, 0, 5, 4, 3, 2 }; @@ -5441,15 +5455,15 @@ static const u16 sQuarterSpeed_ProbabilityBoost[] = { 0, 5, 10, 15, 20 }; -static const u8 sBiasTags[] = { - GFXTAG_REPLAY, // BIAS_REPLAY - GFXTAG_CHERRY, // BIAS_CHERRY - GFXTAG_LOTAD, // BIAS_LOTAD - GFXTAG_AZURILL, // BIAS_AZURILL - GFXTAG_POWER, // BIAS_POWER - GFXTAG_7_RED, // BIAS_REELTIME - GFXTAG_7_RED, // BIAS_MIXED_7 - GFXTAG_7_RED // BIAS_STRAIGHT_7 +static const u8 sBiasSymbols[] = { + SYMBOL_REPLAY, // BIAS_REPLAY + SYMBOL_CHERRY, // BIAS_CHERRY + SYMBOL_LOTAD, // BIAS_LOTAD + SYMBOL_AZURILL, // BIAS_AZURILL + SYMBOL_POWER, // BIAS_POWER + SYMBOL_7_RED, // BIAS_REELTIME + SYMBOL_7_RED, // BIAS_MIXED_7 + SYMBOL_7_RED // BIAS_STRAIGHT_7 }; static const u16 sBiasesSpecial[] = { @@ -5460,14 +5474,14 @@ static const u16 sBiasesRegular[] = { BIAS_POWER, BIAS_AZURILL, BIAS_LOTAD, BIAS_CHERRY, BIAS_REPLAY }; -static const u8 sTagToMatch[] = { - [GFXTAG_7_RED] = MATCH_RED_7, - [GFXTAG_7_BLUE] = MATCH_BLUE_7, - [GFXTAG_AZURILL] = MATCH_AZURILL, - [GFXTAG_LOTAD] = MATCH_LOTAD, - [GFXTAG_CHERRY] = MATCH_CHERRY, - [GFXTAG_POWER] = MATCH_POWER, - [GFXTAG_REPLAY] = MATCH_REPLAY +static const u8 sSymbolToMatch[] = { + [SYMBOL_7_RED] = MATCH_RED_7, + [SYMBOL_7_BLUE] = MATCH_BLUE_7, + [SYMBOL_AZURILL] = MATCH_AZURILL, + [SYMBOL_LOTAD] = MATCH_LOTAD, + [SYMBOL_CHERRY] = MATCH_CHERRY, + [SYMBOL_POWER] = MATCH_POWER, + [SYMBOL_REPLAY] = MATCH_REPLAY }; static const u16 sSlotMatchFlags[] = { From 08bf2587ce99a6731c60fe77fddb53fe748db193 Mon Sep 17 00:00:00 2001 From: hondew Date: Sun, 20 Feb 2022 17:47:24 -0500 Subject: [PATCH 118/122] Fix typos --- src/slot_machine.c | 42 +++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/src/slot_machine.c b/src/slot_machine.c index 6935631f8c..1dfa026e5f 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -31,9 +31,9 @@ #define SLOTMACHINE_GFX_TILES 233 #define MAX_BET 3 -#define SYBMOLS_PER_REEL 21 +#define SYMBOLS_PER_REEL 21 #define REEL_SYMBOL_HEIGHT 24 -#define REEL_HEIGHT (SYBMOLS_PER_REEL * REEL_SYMBOL_HEIGHT) +#define REEL_HEIGHT (SYMBOLS_PER_REEL * REEL_SYMBOL_HEIGHT) #define REELTIME_SYMBOLS 6 #define REELTIME_SYMBOL_HEIGHT 20 @@ -199,7 +199,7 @@ enum { REEL_TASK_SPIN, REEL_TASK_DECIDE_STOP, REEL_TASK_STOP_MOVE, - REEL_ACTION_STOP_SHAKE, + REEL_TASK_STOP_SHAKE, }; enum { @@ -561,7 +561,7 @@ static void LoadReelTimeWindowTilemap(s16, s16); static void ClearReelTimeWindowTilemap(s16); static void OpenInfoBox(u8); static bool8 IsInfoBoxClosed(void); -static void RunInfoBoxActions(u8 ); +static void Task_InfoBox(u8 ); static void InfoBox_FadeIn(struct Task *); static void InfoBox_WaitFade(struct Task *); static void InfoBox_DrawWindow(struct Task *); @@ -712,7 +712,7 @@ static const u8 sReelTimeProbabilities_NormalGame[][17]; static const u8 sReelTimeProbabilities_LuckyGame[][17]; static const u8 sSymbolToMatch[]; static const u8 sReelTimeSymbols[]; -static const u8 sReelSymbols[NUM_REELS][SYBMOLS_PER_REEL]; +static const u8 sReelSymbols[NUM_REELS][SYMBOLS_PER_REEL]; static const u16 *const sLitMatchLinePalTable[NUM_MATCH_LINES]; static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_LINES]; static const u8 sMatchLinePalOffsets[NUM_MATCH_LINES]; @@ -854,7 +854,7 @@ static bool8 (*const sReelTasks[])(struct Task *task) = [REEL_TASK_SPIN] = ReelTask_Spin, [REEL_TASK_DECIDE_STOP] = ReelTask_DecideStop, [REEL_TASK_STOP_MOVE] = ReelTask_MoveToStop, - [REEL_ACTION_STOP_SHAKE] = ReelTask_ShakingStop, + [REEL_TASK_STOP_SHAKE] = ReelTask_ShakingStop, }; // Returns true if it is possible to match the bias symbol in the reel. @@ -992,7 +992,7 @@ static void (*const sInfoBoxTasks[])(struct Task *task) = }; // Just idles, digital display is handled by CreateDigitalDisplayScene and sprite callbacks -static void (*const sDigitalDisplayActions[])(struct Task *task) = +static void (*const sDigitalDisplayTasks[])(struct Task *task) = { DigitalDisplay_Idle, }; @@ -1210,7 +1210,7 @@ static void InitSlotMachine(void) for (i = 0; i < NUM_REELS; i++) { sSlotMachine->reelShockOffsets[i] = 0; - sSlotMachine->reelPositions[i] = sInitialReelPositions[i][sSlotMachine->luckyGame] % SYBMOLS_PER_REEL; + sSlotMachine->reelPositions[i] = sInitialReelPositions[i][sSlotMachine->luckyGame] % SYMBOLS_PER_REEL; sSlotMachine->reelPixelOffsets[i] = REEL_HEIGHT - sSlotMachine->reelPositions[i] * REEL_SYMBOL_HEIGHT; sSlotMachine->reelPixelOffsets[i] %= REEL_HEIGHT; } @@ -1387,7 +1387,7 @@ static bool8 SlotTask_HandleBetInput(struct Task *task) return FALSE; } -// SLOT_ACTION_NEED_3_COINS +// SLOTTASK_MSG_NEED_3_COINS static bool8 SlotTask_PrintMsg_Need3Coins(struct Task *task) { DrawDialogueFrame(0, 0); @@ -2172,9 +2172,9 @@ static bool8 PayoutTask_Free(struct Task *task) // .-----------------. static u8 GetSymbolAtRest(u8 reel, s16 offset) { - s16 pos = (sSlotMachine->reelPositions[reel] + offset) % SYBMOLS_PER_REEL; + s16 pos = (sSlotMachine->reelPositions[reel] + offset) % SYMBOLS_PER_REEL; if (pos < 0) - pos += SYBMOLS_PER_REEL; + pos += SYMBOLS_PER_REEL; return sReelSymbols[reel][pos]; } @@ -2200,7 +2200,7 @@ static void AdvanceSlotReel(u8 reelIndex, s16 value) { sSlotMachine->reelPixelOffsets[reelIndex] += value; sSlotMachine->reelPixelOffsets[reelIndex] %= REEL_HEIGHT; - sSlotMachine->reelPositions[reelIndex] = SYBMOLS_PER_REEL - sSlotMachine->reelPixelOffsets[reelIndex] / REEL_SYMBOL_HEIGHT; + sSlotMachine->reelPositions[reelIndex] = SYMBOLS_PER_REEL - sSlotMachine->reelPixelOffsets[reelIndex] / REEL_SYMBOL_HEIGHT; } // Advances the reel no further than the next symbol. Returns the remaining @@ -2338,7 +2338,7 @@ static bool8 ReelTask_MoveToStop(struct Task *task) if (reelPixelPos == 0 && sSlotMachine->reelExtraTurns[task->tReelId] == 0) { - task->tState++; // REEL_ACTION_STOP_SHAKE + task->tState++; // REEL_TASK_STOP_SHAKE task->tShockMagnitude = reelStopShocks[task->tExtraTurns]; task->tTimer = 0; } @@ -3622,7 +3622,7 @@ static void ReelTime_PikachuSpeedUp1(struct Task *task) SetReelTimeBoltDelay(reelTimeBoltDelays[i]); SetReelTimePikachuAuraFlashDelay(pikachuAuraFlashDelays[i]); StartSpriteAnimIfDifferent(&gSprites[sSlotMachine->reelTimePikachuSpriteId], pikachuAnimIds[i]); - // once speed goes below 256, go to next ReelTimeAction and keep the speed level + // once speed goes below 256, go to next ReelTime task and keep the speed level if (task->tRtReelSpeed <= 0x100) { task->tState++; // RT_TASK_PIKA_SPEEDUP2 @@ -3894,20 +3894,20 @@ static void ClearReelTimeWindowTilemap(s16 a0) // Info Box is the screen shown when Select is pressed static void OpenInfoBox(u8 digDisplayId) { - u8 taskId = CreateTask(RunInfoBoxActions, 1); + u8 taskId = CreateTask(Task_InfoBox, 1); gTasks[taskId].data[1] = digDisplayId; - RunInfoBoxActions(taskId); + Task_InfoBox(taskId); } static bool8 IsInfoBoxClosed(void) { - if (FindTaskIdByFunc(RunInfoBoxActions) == TASK_NONE) + if (FindTaskIdByFunc(Task_InfoBox) == TASK_NONE) return TRUE; else return FALSE; } -static void RunInfoBoxActions(u8 taskId) +static void Task_InfoBox(u8 taskId) { sInfoBoxTasks[gTasks[taskId].tState](&gTasks[taskId]); } @@ -3977,7 +3977,7 @@ static void InfoBox_LoadPikaPowerMeter(struct Task *task) static void InfoBox_FreeTask(struct Task *task) { - DestroyTask(FindTaskIdByFunc(RunInfoBoxActions)); + DestroyTask(FindTaskIdByFunc(Task_InfoBox)); } #undef tState @@ -4068,7 +4068,7 @@ static bool8 IsDigitalDisplayAnimFinished(void) static void Task_DigitalDisplay(u8 taskId) { - sDigitalDisplayActions[gTasks[taskId].data[0]](&gTasks[taskId]); + sDigitalDisplayTasks[gTasks[taskId].data[0]](&gTasks[taskId]); } static void DigitalDisplay_Idle(struct Task *task) @@ -5216,7 +5216,7 @@ static void AllocDigitalDisplayGfx(void) sImageTable_DigitalDisplay_DPad[1].size = 0x180; } -static const u8 sReelSymbols[NUM_REELS][SYBMOLS_PER_REEL] = +static const u8 sReelSymbols[NUM_REELS][SYMBOLS_PER_REEL] = { [LEFT_REEL] = { SYMBOL_7_RED, From 40efac0ddf1b6f89bcebc371e2c46b163abb6a3c Mon Sep 17 00:00:00 2001 From: sphericalice Date: Tue, 22 Feb 2022 19:13:17 +0000 Subject: [PATCH 119/122] Rename GetBattlePyramindTrainerEncounterMusicId to fix typo --- include/battle_pyramid.h | 2 +- src/battle_pyramid.c | 2 +- src/pokemon.c | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/include/battle_pyramid.h b/include/battle_pyramid.h index c4a72095f0..62320358b6 100644 --- a/include/battle_pyramid.h +++ b/include/battle_pyramid.h @@ -14,7 +14,7 @@ void SoftResetInBattlePyramid(void); void CopyPyramidTrainerSpeechBefore(u16 trainerId); void CopyPyramidTrainerWinSpeech(u16 trainerId); void CopyPyramidTrainerLoseSpeech(u16 trainerId); -u8 GetBattlePyramindTrainerEncounterMusicId(u16 trainerId); +u8 GetTrainerEncounterMusicIdInBattlePyramid(u16 trainerId); void GenerateBattlePyramidFloorLayout(u16 *mapArg, bool8 setPlayerPosition); void LoadBattlePyramidObjectEventTemplates(void); void LoadBattlePyramidFloorObjectEventScripts(void); diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 1547603968..9039f60f2c 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -1465,7 +1465,7 @@ void CopyPyramidTrainerLoseSpeech(u16 trainerId) FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose); } -u8 GetBattlePyramindTrainerEncounterMusicId(u16 trainerId) +u8 GetTrainerEncounterMusicIdInBattlePyramid(u16 trainerId) { int i; diff --git a/src/pokemon.c b/src/pokemon.c index 08a6fd0f90..61125e3620 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -5810,7 +5810,7 @@ s32 GetBattlerMultiplayerId(u16 a1) u8 GetTrainerEncounterMusicId(u16 trainerOpponentId) { if (InBattlePyramid()) - return GetBattlePyramindTrainerEncounterMusicId(trainerOpponentId); + return GetTrainerEncounterMusicIdInBattlePyramid(trainerOpponentId); else if (InTrainerHillChallenge()) return GetTrainerEncounterMusicIdInTrainerHill(trainerOpponentId); else From f826a5a82d3563cf30f7acd5270f200119cc6745 Mon Sep 17 00:00:00 2001 From: cbt6 <91667135+cbt6@users.noreply.github.com> Date: Wed, 23 Feb 2022 15:07:22 +0800 Subject: [PATCH 120/122] Use constants for PC locations --- data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc | 4 ++-- data/maps/LittlerootTown_MaysHouse_2F/scripts.inc | 4 ++-- data/scripts/pc.inc | 4 ++-- src/field_specials.c | 6 +++--- 4 files changed, 9 insertions(+), 9 deletions(-) diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc index 901940ab8e..cd4d155192 100644 --- a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc @@ -243,7 +243,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_PC:: end LittlerootTown_BrendansHouse_2F_EventScript_CheckPlayersPC:: - setvar VAR_0x8004, 1 + setvar VAR_0x8004, PC_LOCATION_BRENDANS_HOUSE special DoPCTurnOnEffect playse SE_PC_ON msgbox gText_PlayerHouseBootPC, MSGBOX_DEFAULT @@ -253,7 +253,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_CheckPlayersPC:: end LittlerootTown_BrendansHouse_2F_EventScript_TurnOffPlayerPC:: - setvar VAR_0x8004, 1 + setvar VAR_0x8004, PC_LOCATION_BRENDANS_HOUSE playse SE_PC_OFF special DoPCTurnOffEffect releaseall diff --git a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc index 7403f3fcf6..ef8e83bf7e 100644 --- a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc @@ -294,7 +294,7 @@ LittlerootTown_MaysHouse_2F_EventScript_CheckRivalsPC:: end LittlerootTown_MaysHouse_2F_EventScript_CheckPlayersPC:: - setvar VAR_0x8004, 2 + setvar VAR_0x8004, PC_LOCATION_MAYS_HOUSE special DoPCTurnOnEffect playse SE_PC_ON msgbox gText_PlayerHouseBootPC, MSGBOX_DEFAULT @@ -304,7 +304,7 @@ LittlerootTown_MaysHouse_2F_EventScript_CheckPlayersPC:: end LittlerootTown_MaysHouse_2F_EventScript_TurnOffPlayerPC:: - setvar VAR_0x8004, 2 + setvar VAR_0x8004, PC_LOCATION_MAYS_HOUSE playse SE_PC_OFF special DoPCTurnOffEffect releaseall diff --git a/data/scripts/pc.inc b/data/scripts/pc.inc index 43c0bca0d7..1993aaf63f 100644 --- a/data/scripts/pc.inc +++ b/data/scripts/pc.inc @@ -1,6 +1,6 @@ EventScript_PC:: lockall - setvar VAR_0x8004, 0 + setvar VAR_0x8004, PC_LOCATION_OTHER special DoPCTurnOnEffect playse SE_PC_ON msgbox Text_BootUpPC, MSGBOX_DEFAULT @@ -51,7 +51,7 @@ EventScript_AccessLanettesPC:: return EventScript_TurnOffPC:: - setvar VAR_0x8004, 0 + setvar VAR_0x8004, PC_LOCATION_OTHER playse SE_PC_OFF special DoPCTurnOffEffect releaseall diff --git a/src/field_specials.c b/src/field_specials.c index f749ea8fca..a4cdafafc2 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1069,11 +1069,11 @@ static void PCTurnOffEffect(void) dy = -1; break; } - if (gSpecialVar_0x8004 == 0) + if (gSpecialVar_0x8004 == PC_LOCATION_OTHER) tileId = METATILE_Building_PC_Off; - else if (gSpecialVar_0x8004 == 1) + else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE) tileId = METATILE_BrendansMaysHouse_BrendanPC_Off; - else if (gSpecialVar_0x8004 == 2) + else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE) tileId = METATILE_BrendansMaysHouse_MayPC_Off; MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | MAPGRID_COLLISION_MASK); DrawWholeMapView(); From 36e5d5e759d32e4987ffbbac70f84978e1893d16 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sun, 27 Feb 2022 13:47:50 -0500 Subject: [PATCH 121/122] Add missing menu array counts --- src/main_menu.c | 2 +- src/menu.c | 8 ++++---- src/player_pc.c | 4 ++-- src/secret_base.c | 2 +- src/trade.c | 2 +- src/trader.c | 18 +++++++----------- src/union_room_chat.c | 2 +- 7 files changed, 17 insertions(+), 21 deletions(-) diff --git a/src/main_menu.c b/src/main_menu.c index 54a4f68917..ed6158a9cf 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -2090,7 +2090,7 @@ static void NewGameBirchSpeech_ShowGenderMenu(void) DrawMainMenuWindowBorder(&gNewGameBirchSpeechTextWindows[1], 0xF3); FillWindowPixelBuffer(1, PIXEL_FILL(1)); PrintMenuTable(1, ARRAY_COUNT(sMenuActions_Gender), sMenuActions_Gender); - InitMenuInUpperLeftCornerNormal(1, 2, 0); + InitMenuInUpperLeftCornerNormal(1, ARRAY_COUNT(sMenuActions_Gender), 0); PutWindowTilemap(1); CopyWindowToVram(1, COPYWIN_FULL); } diff --git a/src/menu.c b/src/menu.c index 6b915f9cec..49baddded5 100644 --- a/src/menu.c +++ b/src/menu.c @@ -1542,25 +1542,25 @@ static s8 Menu_ProcessGridInputRepeat(void) { return MENU_B_PRESSED; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP) { if (oldPos != ChangeGridMenuCursorPosition(0, -1)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN) { if (oldPos != ChangeGridMenuCursorPosition(0, 1)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED) { if (oldPos != ChangeGridMenuCursorPosition(-1, 0)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED) { if (oldPos != ChangeGridMenuCursorPosition(1, 0)) PlaySE(SE_SELECT); diff --git a/src/player_pc.c b/src/player_pc.c index 06f58fdeb4..bf8479ce11 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -511,7 +511,7 @@ static void InitItemStorageMenu(u8 taskId, u8 var) tWindowId = AddWindow(&windowTemplate); SetStandardWindowBorderStyle(tWindowId, 0); PrintMenuTable(tWindowId, ARRAY_COUNT(sItemStorage_MenuActions), sItemStorage_MenuActions); - InitMenuInUpperLeftCornerNormal(tWindowId, 4, var); + InitMenuInUpperLeftCornerNormal(tWindowId, ARRAY_COUNT(sItemStorage_MenuActions), var); ScheduleBgCopyTilemapToVram(0); ItemStorageMenuPrint(sItemStorage_OptionDescriptions[var]); } @@ -753,7 +753,7 @@ static void Mailbox_PrintMailOptions(u8 taskId) { u8 windowId = MailboxMenu_AddWindow(MAILBOXWIN_OPTIONS); PrintMenuTable(windowId, ARRAY_COUNT(gMailboxMailOptions), gMailboxMailOptions); - InitMenuInUpperLeftCornerNormal(windowId, 4, 0); + InitMenuInUpperLeftCornerNormal(windowId, ARRAY_COUNT(gMailboxMailOptions), 0); ScheduleBgCopyTilemapToVram(0); gTasks[taskId].func = Mailbox_MailOptionsProcessInput; } diff --git a/src/secret_base.c b/src/secret_base.c index 9398c4bb2f..fa424889e0 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -1027,7 +1027,7 @@ static void ShowRegistryMenuActions(u8 taskId) tActionWindowId = AddWindow(&template); SetStandardWindowBorderStyle(tActionWindowId, 0); PrintMenuTable(tActionWindowId, ARRAY_COUNT(sRegistryMenuActions), sRegistryMenuActions); - InitMenuInUpperLeftCornerNormal(tActionWindowId, 2, 0); + InitMenuInUpperLeftCornerNormal(tActionWindowId, ARRAY_COUNT(sRegistryMenuActions), 0); ScheduleBgCopyTilemapToVram(0); gTasks[taskId].func = HandleRegistryMenuActionsInput; } diff --git a/src/trade.c b/src/trade.c index b48d1abf51..dd0851bbda 100644 --- a/src/trade.c +++ b/src/trade.c @@ -1394,7 +1394,7 @@ static void TradeMenuProcessInput(void) DrawTextBorderOuter(1, 1, 14); FillWindowPixelBuffer(1, PIXEL_FILL(1)); PrintMenuTable(1, ARRAY_COUNT(sSelectTradeMonActions), sSelectTradeMonActions); - InitMenuInUpperLeftCornerNormal(1, 2, 0); + InitMenuInUpperLeftCornerNormal(1, ARRAY_COUNT(sSelectTradeMonActions), 0); PutWindowTilemap(1); CopyWindowToVram(1, COPYWIN_FULL); sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_SELECTED_MON; diff --git a/src/trader.c b/src/trader.c index abe581db31..b89ad60438 100644 --- a/src/trader.c +++ b/src/trader.c @@ -15,7 +15,7 @@ #include "task.h" #include "script_menu.h" -static const u8 * const sDefaultTraderNames[] = +static const u8 * const sDefaultTraderNames[NUM_TRADER_ITEMS] = { gText_Tristan, gText_Philip, @@ -23,7 +23,7 @@ static const u8 * const sDefaultTraderNames[] = gText_Roberto, }; -static const u8 sDefaultTraderDecorations[] = +static const u8 sDefaultTraderDecorations[NUM_TRADER_ITEMS] = { DECOR_DUSKULL_DOLL, DECOR_BALL_CUSHION, @@ -39,7 +39,7 @@ void TraderSetup(void) trader->id = MAUVILLE_MAN_TRADER; trader->alreadyTraded = FALSE; - for (i = 0; i < 4; i++) + for (i = 0; i < NUM_TRADER_ITEMS; i++) { StringCopy(trader->playerNames[i], sDefaultTraderNames[i]); trader->decorations[i] = sDefaultTraderDecorations[i]; @@ -61,7 +61,7 @@ void CreateAvailableDecorationsMenu(u8 taskId) struct WindowTemplate windowTemplate = {0, 1, 1, 10, 10, 15, 1}; s32 windowWidth = GetStringWidth(FONT_NORMAL, gText_Exit, 0); s32 fiveMarksWidth = GetStringWidth(FONT_NORMAL, gText_FiveMarks, 0); - for (i = 0; i < 4; i++) + for (i = 0; i < NUM_TRADER_ITEMS; i++) { s32 curWidth; if (trader->decorations[i] > NUM_DECORATIONS) @@ -74,7 +74,7 @@ void CreateAvailableDecorationsMenu(u8 taskId) windowTemplate.width = ConvertPixelWidthToTileWidth(windowWidth); data[3] = AddWindow(&windowTemplate); DrawStdFrameWithCustomTileAndPalette(data[3], FALSE, 0x214, 14); - for (i = 0; i < 4; i++) + for (i = 0; i < NUM_TRADER_ITEMS; i++) { if (trader->decorations[i] > NUM_DECORATIONS) AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); @@ -82,7 +82,7 @@ void CreateAvailableDecorationsMenu(u8 taskId) AddTextPrinterParameterized(data[3], FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); } AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); - InitMenuInUpperLeftCornerNormal(data[3], 5, 0); + InitMenuInUpperLeftCornerNormal(data[3], NUM_TRADER_ITEMS + 1, 0); ScheduleBgCopyTilemapToVram(0); } @@ -90,13 +90,9 @@ void Task_BufferDecorSelectionAndCloseWindow(u8 taskId, u8 decorationId) { s16 * data = gTasks[taskId].data; if (decorationId > NUM_DECORATIONS) - { gSpecialVar_0x8004 = 0xFFFF; - } else - { gSpecialVar_0x8004 = decorationId; - } ClearStdWindowAndFrameToTransparent(data[3], FALSE); ClearWindowTilemap(data[3]); @@ -116,7 +112,7 @@ void Task_HandleGetDecorationMenuInput(u8 taskId) case MENU_NOTHING_CHOSEN: break; case MENU_B_PRESSED: - case 4: + case NUM_TRADER_ITEMS: PlaySE(SE_SELECT); Task_BufferDecorSelectionAndCloseWindow(taskId, 0); break; diff --git a/src/union_room_chat.c b/src/union_room_chat.c index 22268ef4ac..9890bc1f88 100755 --- a/src/union_room_chat.c +++ b/src/union_room_chat.c @@ -2987,7 +2987,7 @@ static void ShowKeyboardSwapMenu(void) { FillWindowPixelBuffer(3, PIXEL_FILL(1)); DrawTextBorderOuter(3, 1, 13); - PrintMenuActionTextsAtPos(3, FONT_SHORT, 8, 1, 14, 5, sKeyboardPageTitleTexts); + PrintMenuActionTextsAtPos(3, FONT_SHORT, 8, 1, 14, ARRAY_COUNT(sKeyboardPageTitleTexts), sKeyboardPageTitleTexts); InitMenuNormal(3, FONT_SHORT, 0, 1, 14, 5, GetCurrentKeyboardPage()); PutWindowTilemap(3); } From 3d0663fe811cdd01010b391b88423f91387f89e1 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sun, 27 Feb 2022 13:58:48 -0500 Subject: [PATCH 122/122] Additional trader clean up --- src/decoration_inventory.c | 2 +- src/trader.c | 34 ++++++++++++++++++++++------------ 2 files changed, 23 insertions(+), 13 deletions(-) diff --git a/src/decoration_inventory.c b/src/decoration_inventory.c index af1071b1b1..c84ee69a46 100644 --- a/src/decoration_inventory.c +++ b/src/decoration_inventory.c @@ -33,7 +33,7 @@ static void ClearDecorationInventory(u8 category) void ClearDecorationInventories(void) { u8 category; - for (category = 0; category < 8; category++) + for (category = 0; category < DECORCAT_COUNT; category++) ClearDecorationInventory(category); } diff --git a/src/trader.c b/src/trader.c index b89ad60438..040ee695b3 100644 --- a/src/trader.c +++ b/src/trader.c @@ -53,12 +53,22 @@ void Trader_ResetFlag(void) trader->alreadyTraded = FALSE; } +#define tWindowId data[3] + void CreateAvailableDecorationsMenu(u8 taskId) { u8 i; s16 * data = gTasks[taskId].data; struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader; - struct WindowTemplate windowTemplate = {0, 1, 1, 10, 10, 15, 1}; + struct WindowTemplate windowTemplate = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 10, + .height = 10, + .paletteNum = 15, + .baseBlock = 1 + }; s32 windowWidth = GetStringWidth(FONT_NORMAL, gText_Exit, 0); s32 fiveMarksWidth = GetStringWidth(FONT_NORMAL, gText_FiveMarks, 0); for (i = 0; i < NUM_TRADER_ITEMS; i++) @@ -72,17 +82,17 @@ void CreateAvailableDecorationsMenu(u8 taskId) windowWidth = curWidth; } windowTemplate.width = ConvertPixelWidthToTileWidth(windowWidth); - data[3] = AddWindow(&windowTemplate); - DrawStdFrameWithCustomTileAndPalette(data[3], FALSE, 0x214, 14); + tWindowId = AddWindow(&windowTemplate); + DrawStdFrameWithCustomTileAndPalette(tWindowId, FALSE, 0x214, 14); for (i = 0; i < NUM_TRADER_ITEMS; i++) { if (trader->decorations[i] > NUM_DECORATIONS) - AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(tWindowId, FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); else - AddTextPrinterParameterized(data[3], FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(tWindowId, FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); } - AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); - InitMenuInUpperLeftCornerNormal(data[3], NUM_TRADER_ITEMS + 1, 0); + AddTextPrinterParameterized(tWindowId, FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); + InitMenuInUpperLeftCornerNormal(tWindowId, NUM_TRADER_ITEMS + 1, 0); ScheduleBgCopyTilemapToVram(0); } @@ -94,9 +104,9 @@ void Task_BufferDecorSelectionAndCloseWindow(u8 taskId, u8 decorationId) else gSpecialVar_0x8004 = decorationId; - ClearStdWindowAndFrameToTransparent(data[3], FALSE); - ClearWindowTilemap(data[3]); - RemoveWindow(data[3]); + ClearStdWindowAndFrameToTransparent(tWindowId, FALSE); + ClearWindowTilemap(tWindowId); + RemoveWindow(tWindowId); ScheduleBgCopyTilemapToVram(0); DestroyTask(taskId); EnableBothScriptContexts(); @@ -112,7 +122,7 @@ void Task_HandleGetDecorationMenuInput(u8 taskId) case MENU_NOTHING_CHOSEN: break; case MENU_B_PRESSED: - case NUM_TRADER_ITEMS: + case NUM_TRADER_ITEMS: // EXIT PlaySE(SE_SELECT); Task_BufferDecorSelectionAndCloseWindow(taskId, 0); break; @@ -136,7 +146,7 @@ void DoesPlayerHaveNoDecorations(void) { u8 i; - for (i = 0; i < 8; i++) + for (i = 0; i < DECORCAT_COUNT; i++) { if (GetNumOwnedDecorationsInCategory(i)) {