Added Ivy Cudgel Animation (#5034)
* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command * Make the 20 year old compiler not complain * Maybe better cudgel * Moved animation --------- Co-authored-by: Hedara <hedara90@gmail.com>
@ -315,6 +315,12 @@
|
||||
.Lsprite_\@_2:
|
||||
.endm
|
||||
|
||||
.macro jumpifmovetypeequal type:req, jumpInstr:req
|
||||
.byte 0x33
|
||||
.byte \type
|
||||
.4byte \jumpInstr
|
||||
.endm
|
||||
|
||||
@ useful macros
|
||||
.macro jumpreteq value:req, ptr:req
|
||||
jumpargeq ARG_RET_ID, \value, \ptr
|
||||
|
||||
@ -17844,6 +17844,58 @@ ElectroShotUnleash:
|
||||
blendoff
|
||||
end
|
||||
|
||||
Move_IVY_CUDGEL::
|
||||
loadspritegfx ANIM_TAG_IVY_CUDGEL_GRASS
|
||||
loadspritegfx ANIM_TAG_WOOD_HAMMER
|
||||
loadspritegfx ANIM_TAG_WOOD_HAMMER_HAMMER
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
|
||||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 4
|
||||
jumpifmovetypeequal TYPE_FIRE, IvyCudgelFire
|
||||
jumpifmovetypeequal TYPE_ROCK, IvyCudgelRock
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||||
jumpifmovetypeequal TYPE_WATER, IvyCudgelWater
|
||||
createsprite gIvyCudgelSpriteTemplate, ANIM_TARGET, 2
|
||||
delay 60
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
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||||
delay 18
|
||||
createvisualtask AnimTask_SquishTarget, 0x2
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||||
delay 6
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||||
call WoodHammerImpact
|
||||
waitforvisualfinish
|
||||
end
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||||
IvyCudgelFire:
|
||||
loadspritegfx ANIM_TAG_IVY_CUDGEL_FIRE
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||||
createsprite gIvyCudgelFireSpriteTemplate, ANIM_TARGET, 2
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||||
delay 60
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
|
||||
delay 18
|
||||
createvisualtask AnimTask_SquishTarget, 0x2
|
||||
delay 6
|
||||
call WoodHammerImpact
|
||||
waitforvisualfinish
|
||||
end
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||||
IvyCudgelRock:
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||||
loadspritegfx ANIM_TAG_IVY_CUDGEL_ROCK
|
||||
createsprite gIvyCudgelRockSpriteTemplate, ANIM_TARGET, 2
|
||||
delay 60
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
|
||||
delay 18
|
||||
createvisualtask AnimTask_SquishTarget, 0x2
|
||||
delay 6
|
||||
call WoodHammerImpact
|
||||
waitforvisualfinish
|
||||
end
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||||
IvyCudgelWater:
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||||
loadspritegfx ANIM_TAG_IVY_CUDGEL_WATER
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||||
createsprite gIvyCudgelWaterSpriteTemplate, ANIM_TARGET, 2
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||||
delay 60
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||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
|
||||
delay 18
|
||||
createvisualtask AnimTask_SquishTarget, 0x2
|
||||
delay 6
|
||||
call WoodHammerImpact
|
||||
waitforvisualfinish
|
||||
end
|
||||
Move_TERA_BLAST::
|
||||
Move_AXE_KICK::
|
||||
Move_ORDER_UP::
|
||||
@ -17875,7 +17927,6 @@ Move_MAGICAL_TORQUE::
|
||||
Move_PSYBLADE::
|
||||
Move_BLOOD_MOON::
|
||||
Move_MATCHA_GOTCHA::
|
||||
Move_IVY_CUDGEL::
|
||||
Move_TERA_STARSTORM::
|
||||
Move_FICKLE_BEAM::
|
||||
Move_THUNDERCLAP::
|
||||
|
||||
BIN
graphics/battle_anims/sprites/cudgel.png
Normal file
|
After Width: | Height: | Size: 319 B |
|
Before Width: | Height: | Size: 447 B After Width: | Height: | Size: 447 B |
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Before Width: | Height: | Size: 537 B After Width: | Height: | Size: 537 B |
|
Before Width: | Height: | Size: 1002 B After Width: | Height: | Size: 962 B |
@ -2,12 +2,12 @@ JASC-PAL
|
||||
0100
|
||||
15
|
||||
148 209 161
|
||||
0 0 0
|
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42 44 41
|
||||
21 158 7
|
||||
0 0 0
|
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74 76 73
|
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25 27 24
|
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61 113 53
|
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25 27 24
|
||||
109 99 108
|
||||
133 139 139
|
||||
53 134 168
|
||||
|
||||
@ -2,12 +2,12 @@ JASC-PAL
|
||||
0100
|
||||
15
|
||||
148 209 161
|
||||
0 0 0
|
||||
42 44 41
|
||||
21 158 7
|
||||
0 0 0
|
||||
74 76 73
|
||||
25 27 24
|
||||
61 113 53
|
||||
25 27 24
|
||||
109 99 108
|
||||
133 139 139
|
||||
53 134 168
|
||||
|
||||
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.0 KiB |
|
Before Width: | Height: | Size: 533 B After Width: | Height: | Size: 533 B |
|
Before Width: | Height: | Size: 999 B After Width: | Height: | Size: 958 B |
@ -2,18 +2,18 @@ JASC-PAL
|
||||
0100
|
||||
16
|
||||
148 210 164
|
||||
156 153 172
|
||||
131 28 24
|
||||
49 133 172
|
||||
213 230 246
|
||||
0 0 0
|
||||
41 44 41
|
||||
16 157 0
|
||||
230 60 49
|
||||
57 113 49
|
||||
49 133 172
|
||||
131 28 24
|
||||
213 230 246
|
||||
255 198 74
|
||||
172 105 32
|
||||
16 157 0
|
||||
57 113 49
|
||||
156 153 172
|
||||
49 190 230
|
||||
0 0 0
|
||||
164 52 49
|
||||
74 76 74
|
||||
189 137 90
|
||||
230 60 49
|
||||
|
||||
@ -2,18 +2,18 @@ JASC-PAL
|
||||
0100
|
||||
16
|
||||
148 210 164
|
||||
156 153 172
|
||||
131 28 24
|
||||
49 133 172
|
||||
213 230 246
|
||||
0 0 0
|
||||
41 44 41
|
||||
16 157 0
|
||||
230 60 49
|
||||
57 113 49
|
||||
49 133 172
|
||||
131 28 24
|
||||
213 230 246
|
||||
255 198 74
|
||||
124 162 56
|
||||
16 157 0
|
||||
57 113 49
|
||||
156 153 172
|
||||
49 190 230
|
||||
0 0 0
|
||||
164 52 49
|
||||
74 76 74
|
||||
189 137 90
|
||||
230 60 49
|
||||
|
||||
@ -2,17 +2,17 @@ JASC-PAL
|
||||
0100
|
||||
15
|
||||
148 209 161
|
||||
42 44 41
|
||||
0 1 0
|
||||
27 70 15
|
||||
0 164 153
|
||||
17 106 68
|
||||
42 44 41
|
||||
21 158 7
|
||||
27 70 15
|
||||
61 113 53
|
||||
17 106 68
|
||||
83 133 90
|
||||
74 76 73
|
||||
61 97 53
|
||||
175 216 159
|
||||
251 253 250
|
||||
139 99 57
|
||||
0 164 153
|
||||
120 81 39
|
||||
219 157 92
|
||||
83 133 90
|
||||
|
||||
@ -2,17 +2,17 @@ JASC-PAL
|
||||
0100
|
||||
15
|
||||
148 209 161
|
||||
42 44 41
|
||||
0 1 0
|
||||
27 70 15
|
||||
0 164 153
|
||||
17 106 68
|
||||
42 44 41
|
||||
21 158 7
|
||||
27 70 15
|
||||
61 113 53
|
||||
17 106 68
|
||||
83 133 90
|
||||
74 76 73
|
||||
61 97 53
|
||||
175 216 159
|
||||
251 253 250
|
||||
139 99 57
|
||||
0 164 153
|
||||
124 162 56
|
||||
219 157 92
|
||||
83 133 90
|
||||
|
||||
|
Before Width: | Height: | Size: 472 B After Width: | Height: | Size: 472 B |
|
Before Width: | Height: | Size: 1001 B After Width: | Height: | Size: 960 B |
@ -2,12 +2,12 @@ JASC-PAL
|
||||
0100
|
||||
16
|
||||
148 209 161
|
||||
0 0 0
|
||||
42 44 41
|
||||
21 158 7
|
||||
74 76 73
|
||||
0 0 0
|
||||
61 113 53
|
||||
11 64 121
|
||||
61 113 53
|
||||
74 76 73
|
||||
15 90 170
|
||||
0 126 229
|
||||
53 134 168
|
||||
|
||||
@ -2,12 +2,12 @@ JASC-PAL
|
||||
0100
|
||||
16
|
||||
148 209 161
|
||||
0 0 0
|
||||
42 44 41
|
||||
21 158 7
|
||||
74 76 73
|
||||
0 0 0
|
||||
61 113 53
|
||||
11 64 121
|
||||
61 113 53
|
||||
74 76 73
|
||||
15 90 170
|
||||
0 126 229
|
||||
53 134 168
|
||||
|
||||
@ -405,6 +405,10 @@
|
||||
#define ANIM_TAG_SYRUP_SHELL_YELLOW (ANIM_SPRITES_START + 391)
|
||||
#define ANIM_TAG_SYRUP_SPLAT_RED (ANIM_SPRITES_START + 392)
|
||||
#define ANIM_TAG_SYRUP_SPLAT_YELLOW (ANIM_SPRITES_START + 393)
|
||||
#define ANIM_TAG_IVY_CUDGEL_GRASS (ANIM_SPRITES_START + 394)
|
||||
#define ANIM_TAG_IVY_CUDGEL_FIRE (ANIM_SPRITES_START + 395)
|
||||
#define ANIM_TAG_IVY_CUDGEL_ROCK (ANIM_SPRITES_START + 396)
|
||||
#define ANIM_TAG_IVY_CUDGEL_WATER (ANIM_SPRITES_START + 397)
|
||||
|
||||
// battlers
|
||||
#define ANIM_ATTACKER 0
|
||||
|
||||
@ -2865,6 +2865,11 @@ extern const u32 gBattleAnimSpriteGfx_SyrupShell[];
|
||||
extern const u32 gBattleAnimSpriteGfx_SyrupSplat[];
|
||||
extern const u32 gBattleAnimSpritePal_SyrupRed[];
|
||||
extern const u32 gBattleAnimSpritePal_SyrupYellow[];
|
||||
extern const u32 gBattleAnimSpriteGfx_IvyCudgel[];
|
||||
extern const u32 gBattleAnimSpritePal_IvyCudgelGrass[];
|
||||
extern const u32 gBattleAnimSpritePal_IvyCudgelFire[];
|
||||
extern const u32 gBattleAnimSpritePal_IvyCudgelRock[];
|
||||
extern const u32 gBattleAnimSpritePal_IvyCudgelWater[];
|
||||
|
||||
extern const u32 gBattleAnimBgImage_Dark[];
|
||||
extern const u32 gBattleAnimBgImage_Ghost[];
|
||||
|
||||
@ -86,6 +86,7 @@ static void Cmd_stopsound(void);
|
||||
static void Cmd_createvisualtaskontargets(void);
|
||||
static void Cmd_createspriteontargets(void);
|
||||
static void Cmd_createspriteontargets_onpos(void);
|
||||
static void Cmd_jumpifmovetypeequal(void);
|
||||
static void RunAnimScriptCommand(void);
|
||||
static void Task_UpdateMonBg(u8 taskId);
|
||||
static void FlipBattlerBgTiles(void);
|
||||
@ -177,6 +178,7 @@ static void (* const sScriptCmdTable[])(void) =
|
||||
Cmd_createvisualtaskontargets, // 0x30
|
||||
Cmd_createspriteontargets, // 0x31
|
||||
Cmd_createspriteontargets_onpos, // 0x32
|
||||
Cmd_jumpifmovetypeequal, // 0x33
|
||||
};
|
||||
|
||||
void ClearBattleAnimationVars(void)
|
||||
@ -2136,3 +2138,16 @@ static void Cmd_stopsound(void)
|
||||
m4aMPlayStop(&gMPlayInfo_SE2);
|
||||
sBattleAnimScriptPtr++;
|
||||
}
|
||||
|
||||
static void Cmd_jumpifmovetypeequal(void)
|
||||
{
|
||||
u8 moveType;
|
||||
const u8 *type = sBattleAnimScriptPtr + 1;
|
||||
sBattleAnimScriptPtr += 2;
|
||||
GET_MOVE_TYPE(gCurrentMove, moveType);
|
||||
|
||||
if (*type != moveType)
|
||||
sBattleAnimScriptPtr += 4;
|
||||
else
|
||||
sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr);
|
||||
}
|
||||
|
||||
@ -2958,6 +2958,50 @@ const struct SpriteTemplate gWoodHammerHammerSpriteTemplate =
|
||||
.callback = AnimWoodHammerHammer,
|
||||
};
|
||||
|
||||
const struct SpriteTemplate gIvyCudgelSpriteTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_IVY_CUDGEL_GRASS,
|
||||
.paletteTag = ANIM_TAG_IVY_CUDGEL_GRASS,
|
||||
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gWoodHammerHammerAffineAnims,
|
||||
.callback = AnimWoodHammerHammer,
|
||||
};
|
||||
|
||||
const struct SpriteTemplate gIvyCudgelFireSpriteTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_IVY_CUDGEL_GRASS,
|
||||
.paletteTag = ANIM_TAG_IVY_CUDGEL_FIRE,
|
||||
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gWoodHammerHammerAffineAnims,
|
||||
.callback = AnimWoodHammerHammer,
|
||||
};
|
||||
|
||||
const struct SpriteTemplate gIvyCudgelRockSpriteTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_IVY_CUDGEL_GRASS,
|
||||
.paletteTag = ANIM_TAG_IVY_CUDGEL_ROCK,
|
||||
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gWoodHammerHammerAffineAnims,
|
||||
.callback = AnimWoodHammerHammer,
|
||||
};
|
||||
|
||||
const struct SpriteTemplate gIvyCudgelWaterSpriteTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_IVY_CUDGEL_GRASS,
|
||||
.paletteTag = ANIM_TAG_IVY_CUDGEL_WATER,
|
||||
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gWoodHammerHammerAffineAnims,
|
||||
.callback = AnimWoodHammerHammer,
|
||||
};
|
||||
|
||||
const struct SpriteTemplate gJudgmentGrayOutwardSpikesTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_GREEN_SPIKE,
|
||||
|
||||
@ -1454,6 +1454,7 @@ const struct CompressedSpriteSheet gBattleAnimPicTable[] =
|
||||
{gBattleAnimSpriteGfx_SyrupShell, 0x2000, ANIM_TAG_SYRUP_SHELL_YELLOW},
|
||||
{gBattleAnimSpriteGfx_SyrupSplat, 0x400, ANIM_TAG_SYRUP_SPLAT_RED},
|
||||
{gBattleAnimSpriteGfx_SyrupSplat, 0x400, ANIM_TAG_SYRUP_SPLAT_YELLOW},
|
||||
{gBattleAnimSpriteGfx_IvyCudgel, 0x800, ANIM_TAG_IVY_CUDGEL_GRASS},
|
||||
};
|
||||
|
||||
const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
|
||||
@ -1909,6 +1910,10 @@ const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
|
||||
{gBattleAnimSpritePal_SyrupYellow, ANIM_TAG_SYRUP_SHELL_YELLOW},
|
||||
{gBattleAnimSpritePal_SyrupRed, ANIM_TAG_SYRUP_SPLAT_RED},
|
||||
{gBattleAnimSpritePal_SyrupYellow, ANIM_TAG_SYRUP_SPLAT_YELLOW},
|
||||
{gBattleAnimSpritePal_IvyCudgelGrass, ANIM_TAG_IVY_CUDGEL_GRASS},
|
||||
{gBattleAnimSpritePal_IvyCudgelFire, ANIM_TAG_IVY_CUDGEL_FIRE},
|
||||
{gBattleAnimSpritePal_IvyCudgelRock, ANIM_TAG_IVY_CUDGEL_ROCK},
|
||||
{gBattleAnimSpritePal_IvyCudgelWater, ANIM_TAG_IVY_CUDGEL_WATER},
|
||||
};
|
||||
|
||||
const struct BattleAnimBackground gBattleAnimBackgroundTable[] =
|
||||
|
||||
@ -457,6 +457,12 @@ const u32 gBattleAnimSpriteGfx_SyrupSplat[] = INCBIN_U32("graphics/battle_anims/
|
||||
const u32 gBattleAnimSpritePal_SyrupRed[] = INCBIN_U32("graphics/battle_anims/sprites/syrup_red.gbapal.lz");
|
||||
const u32 gBattleAnimSpritePal_SyrupYellow[] = INCBIN_U32("graphics/battle_anims/sprites/syrup_yellow.gbapal.lz");
|
||||
|
||||
const u32 gBattleAnimSpriteGfx_IvyCudgel[] = INCBIN_U32("graphics/battle_anims/sprites/cudgel.4bpp.lz");
|
||||
const u32 gBattleAnimSpritePal_IvyCudgelGrass[] = INCBIN_U32("graphics/pokemon/ogerpon/normal.gbapal.lz");
|
||||
const u32 gBattleAnimSpritePal_IvyCudgelFire[] = INCBIN_U32("graphics/pokemon/ogerpon/hearthflame/normal.gbapal.lz");
|
||||
const u32 gBattleAnimSpritePal_IvyCudgelRock[] = INCBIN_U32("graphics/pokemon/ogerpon/cornerstone/normal.gbapal.lz");
|
||||
const u32 gBattleAnimSpritePal_IvyCudgelWater[] = INCBIN_U32("graphics/pokemon/ogerpon/wellspring/normal.gbapal.lz");
|
||||
|
||||
// old battle interface data, unused
|
||||
|
||||
const u32 gOldBattleInterfaceGfx[] = INCBIN_U32("graphics/unused/obi1.4bpp.lz");
|
||||
|
||||