Fix AI party count calc being maintained between tests (#7200)

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Eduardo Quezada 2025-06-24 15:03:54 -04:00 committed by GitHub
parent 74326023da
commit b372fa30b6
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@ -583,6 +583,12 @@ static void CB2_InitBattleInternal(void)
TryFormChange(i, B_SIDE_OPPONENT, FORM_CHANGE_BEGIN_BATTLE);
}
if (TESTING)
{
gPlayerPartyCount = CalculatePartyCount(gPlayerParty);
gEnemyPartyCount = CalculatePartyCount(gEnemyParty);
}
gBattleCommunication[MULTIUSE_STATE] = 0;
}