Fix berry blender not computing flavor correctly (#8113)
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@ -2432,6 +2432,7 @@ static void CalculatePokeblock(struct BlenderBerry *berries, struct Pokeblock *p
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}
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// Factor in max RPM and round
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multiuseVar = maxRPM / 333 + 100;
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for (i = 0; i < FLAVOR_COUNT; i++)
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{
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s32 remainder;
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