Fixes Stantler's evolution's boolean (#3548)
* Stantler's evolution now has the proper gen boolean * Fixed comment for new evo methods
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@ -289,9 +289,9 @@
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#define EVO_ITEM_HOLD 41 // Pokémon levels up, holds specified item
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#define EVO_LEVEL_FOG 42 // Pokémon reaches the specified level during fog in the overworld
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#define EVO_MOVE_TWO_SEGMENT 43 // Pokémon levels up, knows specified move, has a personality value with a modulus of 0
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#define EVO_MOVE_THREE_SEGMENT 44 // Pokémon levels up, knows specified move, has a personality value with a modulus of 1-9
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#define EVO_MOVE_THREE_SEGMENT 44 // Pokémon levels up, knows specified move, has a personality value with a modulus of 1-99
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#define EVO_LEVEL_FAMILY_OF_THREE 45 // Pokémon reaches the specified level with a personality value with a modulus of 0
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#define EVO_LEVEL_FAMILY_OF_FOUR 46 // Pokémon reaches the specified level with a personality value with a modulus of 1-9
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#define EVO_LEVEL_FAMILY_OF_FOUR 46 // Pokémon reaches the specified level with a personality value with a modulus of 1-99
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#define EVOS_PER_MON 11
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@ -204,7 +204,7 @@ const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] =
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[SPECIES_PORYGON2] = {{EVO_TRADE_ITEM, ITEM_DUBIOUS_DISC, SPECIES_PORYGON_Z},
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{EVO_ITEM, ITEM_DUBIOUS_DISC, SPECIES_PORYGON_Z}},
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#endif
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#if P_GEN_9_POKEMON == TRUE
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#if P_GEN_8_POKEMON == TRUE
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[SPECIES_STANTLER] = {{EVO_MOVE, MOVE_PSYSHIELD_BASH, SPECIES_WYRDEER}},
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#endif
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[SPECIES_TYROGUE] = {{EVO_LEVEL_ATK_LT_DEF, 20, SPECIES_HITMONCHAN},
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